diff --git a/common/locales/cs/content.json b/common/locales/cs/content.json index 4ace7c182d..d2683788ef 100644 --- a/common/locales/cs/content.json +++ b/common/locales/cs/content.json @@ -117,7 +117,7 @@ "premiumPotionAddlNotes": "Nelze použít na vejce mazlíčků z výprav.", "foodMeat": "Maso", "foodMilk": "Mléko", - "foodPotatoe": "Brambora", + "foodPotatoe": "Brambor", "foodStrawberry": "Jahoda", "foodChocolate": "Čokoláda", "foodFish": "Ryba", diff --git a/common/locales/cs/generic.json b/common/locales/cs/generic.json index b2ff371d09..d546f112f6 100644 --- a/common/locales/cs/generic.json +++ b/common/locales/cs/generic.json @@ -69,8 +69,9 @@ "habiticaDayPluralText": "Oslavil <%= number %> jmenin! Díky, že jsi tak fantastický uživatel.", "achievementDilatory": "Zachránce Liknavosti", "achievementDilatoryText": "Pomohl přemoci obávaného Drag'ona z Liknavosti v průběhu letní Šplouch akce 2014!", - "costumeContest": "Soutěž kostýmů 2014", - "costumeContestText": "Zúčastnil se Soutěže halloweenských kostýmů 2014. Obrázky ze soutěže najdeš na blog.habitica.com/tagged/cosplay!", + "costumeContest": "Costume Contestant", + "costumeContestText": "Participated in the Habitoween Costume Contest. See some of the entries on the Habitica blog!", + "costumeContestTextPlural": "Participated in <%= number %> Habitoween Costume Contests. See some of the entries on the Habitica blog!", "memberSince": "- Členem od", "lastLoggedIn": "- Naposledy přihlášen", "notPorted": "Tato funkce zatím nebyla převedena z původní stránky.", diff --git a/common/locales/cs/messages.json b/common/locales/cs/messages.json index 28409e22d5..b4b938d594 100644 --- a/common/locales/cs/messages.json +++ b/common/locales/cs/messages.json @@ -20,7 +20,7 @@ "messageHatched": "Tvé vejce se vylíhlo! Navštiv svou stáj, abys svého mazlíčka mohl vybavit.", "messageNotEnoughGold": "Nedostatek zlaťáků", "messageTwoHandled": "<%= gearText %> je dvouruční.", - "messageDropFood": "Copak to je? A hele, <%= dropArticle %><%= dropText %>! <%= dropNotes %>", + "messageDropFood": "Copak to je? A hele, <%= dropText %>! <%= dropNotes %>", "messageDropEgg": "Našel jsi vejce, ze kterého se vylíhne <%= dropText %> ! <%= dropNotes %>", "messageDropPotion": "Našel jsi <%= dropText %> líhnoucí lektvar! <%= dropNotes %>", "messageDropQuest": "Našel jsi Výpravu!", @@ -28,9 +28,9 @@ "messageFoundQuest": "Našel jsi výpravu \"<%= questText %>\"!", "messageAlreadyPurchasedGear": "Tohle vybavení jsi si koupil už v minulosti, ale momentálně ho nevlastníš. Můžeš si ho koupit znovu ve sloupečku odměnu na stránce s úkoly.", "messageAlreadyOwnGear": "Tento předmět už máš. Vybav se jím na stránce s Vybavením.", - "armoireEquipment": "<%= image %> Ve zbrojnici jsi našel kus vzácného vybavení ve Zbrojnici: <%= dropText %>! Skvělé!", - "armoireFood": "<%= image %> Prohledáváš zbrojnici a nacházíš <%= dropArticle %><%= dropText %>. Co to tu dělá?", - "armoireExp": "Zápasíš se Zbrojnicí a získáváš zkušenost. To jsi jí to nandal!", + "armoireEquipment": "<%= image %> V almaře jsi našel kus vzácného vybavení ve Zbrojnici: <%= dropText %>! Skvělé!", + "armoireFood": "<%= image %> Prohledáváš almaru a nacházíš <%= dropText %>. Co to tu dělá?", + "armoireExp": "Zápasíš s Almarou a získáváš zkušenost. To jsi jí to nandal!", "messageInsufficientGems": "Nedostatek drahokamů!", "messageAuthPasswordMustMatch": ":password a :confirmPassword se neshodují", "messageAuthCredentialsRequired": "Je vyžadováno :username, :email, :password, :confirmPassword ", diff --git a/common/locales/da/generic.json b/common/locales/da/generic.json index a0f43e18f1..856fa311ba 100644 --- a/common/locales/da/generic.json +++ b/common/locales/da/generic.json @@ -69,8 +69,9 @@ "habiticaDayPluralText": "Fejrede Habiticas Navnedag <%= number %> gange! Tak for at være en fantastisk bruger.", "achievementDilatory": "Frelser af Forhaling", "achievementDilatoryText": "Var med til at vinde over Den Frygtelige Drag'e af Forhaling i 2014 Sommer Plaske-Eventet!", - "costumeContest": "2014 Kostumekonkurrence", - "costumeContestText": "Deltog i Halloweenkostumekonkurrencen 2014. See nogen af kostumerne på blog.habitica.com/tagged/cosplay!", + "costumeContest": "Costume Contestant", + "costumeContestText": "Participated in the Habitoween Costume Contest. See some of the entries on the Habitica blog!", + "costumeContestTextPlural": "Participated in <%= number %> Habitoween Costume Contests. See some of the entries on the Habitica blog!", "memberSince": "- Medlem siden", "lastLoggedIn": "- Sidst logget ind", "notPorted": "Denne funktion er ikke blevet konvertet fra den originale side endnu.", diff --git a/common/locales/de/challenge.json b/common/locales/de/challenge.json index 1d1478d29f..ad853d61bf 100644 --- a/common/locales/de/challenge.json +++ b/common/locales/de/challenge.json @@ -60,8 +60,8 @@ "noPermissionEditChallenge": "Du hast keine Berechtigung, um diesen Wettbewerb zu ändern.", "noPermissionDeleteChallenge": "Du hast keine Berechtigung, um diesen Wettbewerb zu löschen.", "noPermissionCloseChallenge": "Du hast keine Berechtigung, um diesen Wettbewerb zu schließen.", - "congratulations": "Congratulations!", - "hurray": "Hurray!", + "congratulations": "Gratulation!", + "hurray": "Hurra!", "noChallengeOwner": "Kein Besitzer", "noChallengeOwnerPopover": "Dieser Wettbewerb hat keinen Besitzer, da der Spieler, der den Wettbewerb erstellt hat, sein Benutzerkonto gelöscht hat." } \ No newline at end of file diff --git a/common/locales/de/character.json b/common/locales/de/character.json index 49b0bf97b1..0318c222ae 100644 --- a/common/locales/de/character.json +++ b/common/locales/de/character.json @@ -65,10 +65,10 @@ "ultimGearText": "Hat auf die besten Waffen und Rüstung der folgenden Klassen aufgerüstet:", "level": "Level", "levelUp": "Aufgestiegen!", - "gainedLevel": "You gained a level!", - "leveledUp": "By accomplishing your real-life goals, you've grown to Level <%= level %>!", - "fullyHealed": "You have been fully healed!", - "huzzah": "Huzzah!", + "gainedLevel": "Du bist ein Level aufgestiegen!", + "leveledUp": "Das Erfüllen Deiner Lebensziele hat Dich auf Level <%= level %> aufsteigen lassen!", + "fullyHealed": "Du wurdest vollständig geheilt!", + "huzzah": "Hurra!", "mana": "Mana", "hp": "LP", "mp": "MP", diff --git a/common/locales/de/communityguidelines.json b/common/locales/de/communityguidelines.json index 4dfa348378..b98a9d625b 100644 --- a/common/locales/de/communityguidelines.json +++ b/common/locales/de/communityguidelines.json @@ -31,15 +31,15 @@ "commGuideHeadingPublicSpaces": "Öffentliche Orte in Habitica", "commGuidePara015": "Habitica hat zwei Arten von sozialen Bereichen: öffentlich und privat. Öffentliche Bereiche umfassen das Gasthaus, öffentliche Gilden, GitHub, Trello und das Wiki. Private Bereiche sind private Gilden, der Chat von Gruppen und private Nachrichten.", "commGuidePara016": "Wenn du dich durch die öffentlichen Orte in Habitica bewegst, gibt es ein paar allgemeine Regeln, damit jeder sicher und glücklich ist. Diese sollten für einen Abenteurer wie dich einfach sein!", - "commGuidePara017": "Respektiert einander. Sei höflich, nett und hilfsbereit. Vergiss nicht: Habiticaner haben die verschiedensten Hintergründe und haben sehr unterschiedliche Erfahrungen gemacht. Das macht Habitica so besonders! Eine Gemeinschaft aufzubauen bedeutet, sich gegenseitig zu respektieren und unsere Unterschiede genauso zu feiern wie unsere Gemeinsamkeiten. Hier sind ein paar einfache Möglichkeiten, Respekt zu zeigen:", + "commGuidePara017": "Respektiert einander. Seit höflich, nett und hilfsbereit. Vergesst nicht: Habiticaner haben die verschiedensten Hintergründe und haben sehr unterschiedliche Erfahrungen gemacht. Das macht Habitica so besonders! Eine Gemeinschaft aufzubauen bedeutet, sich gegenseitig zu respektieren und unsere Unterschiede genauso zu feiern wie unsere Gemeinsamkeiten. Hier sind ein paar einfache Möglichkeiten, Respekt zu zeigen:", "commGuideList02A": "Befolge alle allgemeinen Geschäftsbedingungen.", "commGuideList02B": "Poste bitte keine Bilder und keine Texte, die Gewalt darstellen, andere einschüchtern, oder eindeutige/andeutend sexuell sind, nichts diskriminierendes, fanatisches, rassistisches, sexistisches, keinen Hass und keine Belästigung, sowie nichts was Individuen oder Gruppen schadet. Auch nicht als Scherz. Das bezieht sowohl Sprüche als auch Stellungnahmen mit ein. Nicht jeder hat den gleichen Humor, so könnte etwas, dass Du als Witz wahrnimmst für jemand anderen verletzend sein. Attackiert eure täglichen Aufgaben, nicht einander.", "commGuideList02C": "Haltet Gespräche für alle Altersgruppen angemessen. Wir haben viele junge Habiticaner, die diese Seite benutzen! Wir wollen sie nicht ihrer Unschuld berauben oder Habiticaner an der Erreichung ihrer Ziele hindern.", "commGuideList02D": " Vermeide vulgäre Ausdrücke. Dazu gehören auch mildere, religiöse Verwünschungen, die anderweitig akzeptabel gewesen wären. Wir haben Menschen aus allen religiösen und kulturellen Hintergründen und wünschen uns, dass sich alle im öffentlichen Raum wohl fühlen. Verbale Angriffe jeder Art werden strenge Konsequenzen haben, insbesondere auch, da sie unsere Nutzungsbedingungen verletzen.", - "commGuideList02E": " Meide heftig umstrittene Diskussionen außerhalb der Back Corner. Wenn jemand deiner Meinung nach etwas unhöfliches oder schmerzliches gesagt hat, gehe nicht auf ihn ein. Ein einziges, höfliches Kommentar wie \"Dieser Witz war unangebracht\" ist in Ordnung, aber unfreundlich auf Kommentare zu reagieren steigert nur die Anspannung und macht Habitica zu einem negativem Ort. Nettigkeit und Höflichkeit helfen anderen zu verstehen von wo du kommst.", + "commGuideList02E": " Meidet heftig umstrittene Diskussionen außerhalb der Back Corner. Wenn jemand eurer Meinung nach etwas unhöfliches oder schmerzliches gesagt hat, geht nicht auf ihn ein. Ein einziges, höfliches Kommentar wie \"Dieser Witz war unangebracht\" ist in Ordnung, aber unfreundlich auf Kommentare zu reagieren steigert nur die Anspannung und macht Habitica zu einem negativem Ort. Nettigkeit und Höflichkeit helfen anderen zu verstehen von wo ihr kommt.", "commGuideList02F": "Befolge unmittelbar jegliche Anliegen der Moderatoren um eine Diskussion zu beenden oder um es zur Back Corner zu verschieben. Letzte Bemerkungen, Abschiedsworte und endgültige Fazite sollten dann abschließend an eurem \"Tisch\" in der Back Corner (höflich) abgegeben werden, falls erlaubt.", "commGuideList02G": "Denk erst mal gründlich nach bevor du wütend reagierst wenn dir jemand sagt, dass etwas was du getan oder gesagt hast ihm/ihr nicht gefallen hat. Es zeigt große Stärke, sich ehrlich bei jemandem zu entschuldigen. Wenn du findest, dass die Art, wie er/sie dir geantwortet hat unangemessen war, kontaktiere einen Mod statt ihn/sie öffentlich damit zu konfrontieren.", - "commGuideList02H": "Heftig umstrittene Konversationen sollten den Moderatoren gemeldet werden. Wenn du der Meinung bist, dass eine Diskussion anfängt auszuarten und überaus emotional, oder sogar verletzend wird, verwickle dich nicht noch weiter in das Gespräch. Schreibe stattdessen eine E-Mail an leslie@habitica.com, um es uns wissen zu lassen. Es ist unsere Aufgabe euch sicher zu halten.", + "commGuideList02H": "Heftig umstrittene Konversationen sollten den Moderatoren gemeldet werden. Wenn ihr der Meinung seit, dass eine Diskussion anfängt auszuarten und überaus emotional, oder sogar verletzend wird, verwickelt euch nicht noch weiter in das Gespräch. Schreibt stattdessen eine E-Mail an leslie@habitica.com, um es uns wissen zu lassen. Es ist unsere Aufgabe euch sicher zu halten.", "commGuideList02I": "Poste keinen Spam. Spamming ist unter anderem, aber nicht ausschließlich: das gleiche Kommentar/die gleiche Anfrage mehrmals an verschiedenen Orten posten, Links ohne Erklärung oder Kontext posten, Nachrichten ohne Sinn posten, die gleiche Nachricht mehrmals hintereinander posten. Wiederholt nach Edelsteinen oder einem Abonnement zu betteln, kann ebenfalls als Spamming betrachtet werden.", "commGuidePara019": "In privaten Orten haben Nutzer mehr Freiheiten, über alle Themen zu sprechen, die sie interessieren, aber sie dürfen trotzdem nicht die allgemeinen Geschäftsbedingungen verletzen und unter anderem auch dort keine diskriminierenden, gewalttätigen oder bedrohlichen Inhalte posten.", "commGuidePara020": "Für private Nachrichten (PNs/PMs) gibt es einige zusätzliche Richtlinien. Falls Dich jemand geblockt hat, kontaktiere ihn nicht über andere Wege, um ihn oder sie zu bitten dich nicht mehr zu blocken. Außerdem solltest Du keine PNs schicken, wenn Du Hilfe mit der Seite, also \"Support\" brauchst (allgemein zugängliche Antworten auf diese Fragen im Gasthaus oder Forum kommen der Gemeinschaft zu gute). Schließlich schicke bitte keine PNs in denen Du um Edelsteine oder ein Abonnement bettelst, dies kann als Spamming betrachtet werden.", @@ -48,7 +48,7 @@ "commGuidePara022": "Das Gasthaus ist der Treffpunkt für Habiticaner, um sich unter die Leute zu mischen. Daniel der Barkeeper hält diesen Ort sauber und Lemoness zaubert dir gerne ein Glas Limonade während du dich entspannst und chattest. Und denk dran...", "commGuidePara023": "Die Gespräche sind meist lockere Unterhaltungen oder drehen sich um Produktivität und Life Improvement.", "commGuidePara024": "Da der Gasthaus-Chat nur 200 Nachrichten halten kann ist er kein guter Ort für lange Gespräche über bestimmte Themen, besonders sensible Themen (z.B. Politik, Religion, Depression, ob Koboldjagen verboten werden sollte, usw.). Diese Gespräche sollten woanders geführt werden, z.B. in einer passenden Gilde oder in der Back Corner (mehr Information unten).", - "commGuidePara027": "Sprich im Gasthaus nicht über irgendwelche suchterzeugenden Dinge. Viele Menschen benutzen Habitica, um zu versuchen, ihre schlechten Gewohnheiten zu beenden. Zu hören, wie andere über suchterzeugende/illegale Substanzen sprechen, kann das für sie viel schwerer machen! Respektiere die anderen Gasthaus-Gäste und berücksichtige das. Dies gilt u.a. für Rauchen, Alkohol, Pornografie, Glücksspiel und Drogen.", + "commGuidePara027": "Sprecht im Gasthaus nicht über irgendwelche suchterzeugenden Dinge. Viele Menschen benutzen Habitica, um zu versuchen, ihre schlechten Gewohnheiten zu beenden. Zu hören, wie andere über suchterzeugende/illegale Substanzen sprechen, kann das für sie viel schwerer machen! Respektiert die anderen Gasthaus-Gäste und berücksichtige das. Dies gilt u.a. für Rauchen, Alkohol, Pornografie, Glücksspiel und Drogen.", "commGuideHeadingPublicGuilds": "Öffentliche Gilden", "commGuidePara029": "Öffentliche Gilden sind ziemlich ähnlich wie das Gasthaus, außer dass die Gespräche dort nicht so allgemein sind, sondern sich um ein bestimmtes Thema drehen. Der öffentliche Gildenchat sollte sich auf dieses Thema konzentrieren. Zum Beispiel könnte es sein, dass Mitglieder der Wordsmith-Gilde genervt sind, wenn sich das Gespräch plötzlich um Gärtnern statt um Schreiben dreht, und eine Drachenliebhaber-Gilde interessiert sich wahrscheinlich nicht dafür, antike Runen zu entziffern. Manche Gilden sind dabei lockerer als andere, aber versuch generell beim Thema zu bleiben!", "commGuidePara031": "Manche öffentlichen Gilden werden sensible Themen enthalten, z.B. Depression, Religion, Politik, usw. Das ist ok solang die Gespräche darüber keine der AGB oder der Regeln für öffentliche Orte brechen und solange sie beim Thema bleiben.", @@ -71,7 +71,7 @@ "commGuidePara043": "Habitica verwendet GitHub um Bugs zu verfolgen und Code beizutragen. In dieser Schmiede formen die unermüdlichen Schmiede die Features! Alle Regeln für öffentliche Orte gelten auch hier. Achte darauf, höflich zu den Schmieden zu sein - sie haben viel damit zu tun, die Seite am Laufen zu halten! Ein Hoch auf die Schmiede!", "commGuidePara044": "Folgende Benutzer sind Mitwirkende an der Habitica repo:", "commGuideHeadingWiki": "Wiki", - "commGuidePara045": " Das Habitica Wiki sammelt Informationen zur Seite. Sie beinhaltet einige Foren ähnlich wie die der Gilden auf Habitica. Daher gelten die gleichen Regeln wie an öffentlichen Orten.", + "commGuidePara045": " Das Habitica Wiki sammelt Informationen zur Seite. Es beinhaltet einige Foren ähnlich wie die der Gilden auf Habitica. Daher gelten die gleichen Regeln wie an öffentlichen Orten.", "commGuidePara046": "Das Habitica Wiki kann als Datenbank aller Dinge in Habitica angesehen werden. Sie stellt Informationen über Features der Seite, Hilfen zum Spiel, Tipps wie man Habitica helfen kann und ist zusätzlich ein Platz um die eigene Gilde oder Gruppe vorzustellen und an Umfragen teilzunehmen.", "commGuidePara047": "Da das Wiki von Wikia gehostet wird, gelten zusätzlich zu den Regeln von Habitica und der Habitica Wikiseite die Allgemeinen Geschäftsbedingungen von Wikia", "commGuidePara048": "Das Wiki ist ausschließlich eine Kollaboration aller Verfasser und dazu gelten einige zusätzliche Regeln. Diese umfassen:", @@ -139,7 +139,7 @@ "commGuidePara062": "Die E-Mail, die du bekommst, in der die Konsequenzen deiner Handlungen erklärt werden (oder bei geringfügigen Konsequenzen, die Ansage des Mods/Mitarbeiters), ist eine gute Informationsquelle. Kooperiere mit allen verhängten Einschränkungen und versuche die Voraussetzungen zu erfüllen, um mögliche Strafen wieder aufzuheben.", "commGuidePara063": "Wenn Du Deine Konsequenzen oder die Art deiner Regelverletzung nicht verstehst, frage die Mitarbeiter/Moderatoren um Hilfe, sodass du in Zukunft vermeiden kannst, Regelverletzungen zu begehen.", "commGuideHeadingContributing": "In Habitica mitwirken", - "commGuidePara064": "Habitica ist ein quell-offenes Projekt. Das heißt, dass alle Habitica gerne mit einsteigen können. Diejenigen, die das tun werden belohnt werden entsprechend den folgenden Rängen für Mithelfende:", + "commGuidePara064": "Habitica ist ein quell-offenes Projekt. Das heißt, dass alle Habiticaner gerne mit einsteigen können. Diejenigen, die das tun werden entsprechend den folgenden Rängen für Mithelfende belohnt werden:", "commGuideList12A": "Habitica-Mitwirkende(r)-Abzeichen, plus 3 Edelsteine.", "commGuideList12B": "Mitwirkende(r)-Rüstung, plus 3 Edelsteine.", "commGuideList12C": "Mitwirkende(r)-Helm, plus 3 Edelsteine.", @@ -154,7 +154,7 @@ "commGuideList13C": " Levels fangen nicht einfach \"von Neu an\". Beim Festlegen der Schwierigkeit, schauen wir auf alle deine Beiträge, sodass Leute, die ein bisschen Pixel Art machen, dann einen kleinen Bug beheben, dann noch mit der Wiki plätschern nicht weiter voranschreiten wie Leute, die hart an einer Aufgabe arbeiten. Damit bleibt alles fair!", "commGuideList13D": "Nutzer, die auf Bewährung sind können nicht zum nächsten Rang aufsteigen. Sofern Verstöße vorliegen, haben Moderatoren das Recht das Aufsteigen eines Nutzers einzuschränken. Sollte dieser Fall eintreten, wird der Benutzer immer über diese Entscheidung informiert werden und auch darüber, mit welchen Schritten er sich bewähren kann. Durch Verstöße und Bewährung können Ränge auch entzogen werden.", "commGuideHeadingFinal": "Der Letzte Absatz", - "commGuidePara067": "Hier hast du sie, tapferer Habiticaner -- die Community-Richtlinien! Wische dir den Schweiß aus dem Gesicht und gib dir einige Erfahrungspunkte fürs Durchlesen. Wenn du irgendwelche Fragen oder Anliegen bezüglich der Community-Richtlinien hast, schreibe Lemoness (leslie@habitica.com) eine Email. Sie hilft dir gerne dein Anliegen zu klären.", + "commGuidePara067": "Hier habt Ihr sie, tapfere Habiticaner -- die Community-Richtlinien! Wischt euch den Schweiß aus dem Gesicht und gebt euch einige Erfahrungspunkte fürs Durchlesen. Wenn ihr irgendwelche Fragen oder Anliegen bezüglich der Community-Richtlinien hast, schreibt Lemoness (leslie@habitica.com) eine Email. Sie hilft euch gerne euer Anliegen zu klären.", "commGuidePara068": "Nun voran, mutiger Abendteurer und besiege einige täglichen Aufgaben!", "commGuideHeadingLinks": "Nützliche Links", "commGuidePara069": "Die folgenden talentierten Künstler haben bei diesen Illustrationen mitgewirkt:", diff --git a/common/locales/de/content.json b/common/locales/de/content.json index 83a93c0682..8d7c5738ef 100644 --- a/common/locales/de/content.json +++ b/common/locales/de/content.json @@ -98,8 +98,8 @@ "questEggFrogText": "Frosch", "questEggFrogMountText": "Frosch", "questEggFrogAdjective": "ein fürstlicher", - "questEggSnakeText": "Snake", - "questEggSnakeMountText": "Snake", + "questEggSnakeText": "Schlange", + "questEggSnakeMountText": "Schlange", "questEggSnakeAdjective": "a slithering", "eggNotes": "Finde einen Schlüpftrank, den du über dieses Ei gießen kannst, damit ein <%= eggAdjective(locale) %> <%= eggText(locale) %> schlüpfen kann.", "hatchingPotionBase": "Normaler", diff --git a/common/locales/de/contrib.json b/common/locales/de/contrib.json index 73cb0968b7..3052a270a7 100644 --- a/common/locales/de/contrib.json +++ b/common/locales/de/contrib.json @@ -1,11 +1,11 @@ { "friend": "Freund", - "friendFirst": "Wenn dein erster Beitrag angenommen wird, erhältst du ein Habitica Mitwirkende(r) Abzeichen. Im Gasthaus wird dein Name, dafür dass du ein Mitwirkender bist, stolz angezeigt. Als Belohnung für deine Bemühungen erhältst du außerdem 3 Edelsteine.", + "friendFirst": "Wenn \nDein erster Beitrag angenommen wird, erhältst Du ein Habitica Mitwirkende(r) Abzeichen. Im Gasthaus wird Dein Name, dafür dass Du ein Mitwirkender bist, stolz angezeigt. Als Belohnung für Deine Bemühungen erhältst du außerdem 3 Edelsteine.", "friendSecond": "Wenn das zweite Bündel deiner Beiträge angenommen wurde, kannst du die Kristallrüstung im Belohnungs-Shop kaufen. Als Belohnung deiner fortwährenden Arbeit erhälst du außerdem 3 Edelsteine.", "elite": "Elite", "eliteThird": "Wenn das dritte Bündel deiner Beiträge angenommen wurde, kannst du den Kristallhelm im Belohnungs-Shop kaufen. Als Belohnung deiner fortwährenden Arbeit erhälst du außerdem 3 Edelsteine.", "eliteFourth": "Wenn das vierte Bündel deiner Beiträge angenommen wurde, kannst du das Kristallschwert im Belohnungs-Shop kaufen. Als Belohnung deiner fortwährenden Arbeit erhälst du außerdem 4 Edelsteine.", - "champion": "Meister", + "champion": "Champion", "championFifth": "Wenn das fünfte Bündel deiner Beiträge angenommen wurde, kannst du den Kristallschild im Belohnungs-Shop kaufen. Als Belohnung deiner fortwährenden Arbeit erhälst du außerdem 4 Edelsteine.", "championSixth": "Wenn das sechste Bündel deiner Beiträge angenommen wurde, erhälst du ein Hydra Haustier. Außerdem erhälst du 4 Edelsteine.", "legendary": "Legendär", @@ -18,10 +18,10 @@ "heroicText": "Den Helden Rang tragen Habitica-Mitarbeiter und Mitwirkende auf Mitarbeiter-Level. Hast Du diesen Titel errungen, dann wurdest Du dazu berufen (oder von uns angestellt!).", "npcText": "NPCs haben Habitica über Kickstarter mitfinanziert. Du kannst ihre Avatare sehen, wie sie über die Features des Spiels wachen.", "modalContribAchievement": "Erfolg als Mitwirkender!", - "contribModal": "<%= name %>, Du bist fantastisch! Du hast den Rang <%= level %> Mitwirkender errungen, weil Du bei Habitica mithilfst. Sieh", - "contribLink": "Preise hast Du für Deinen Beitrag verdient!", + "contribModal": "<%= name %>, Du bist fantastisch! Du hast den Rang <%= level %> als Mitwirkender errungen, weil Du bei Habitica mithilfst. Sieh", + "contribLink": "welche Preise hast Du für Deinen Beitrag verdient!", "contribName": "Mitwirkender", - "contribText": "Hat zu Habitica beigetragen (Code, Design, Pixel Art, Rechtsrat, Dokumentationen, etc.). Willst Du dieses Abzeichen auch haben?", + "contribText": "Hat zu Habitica beigetragen (Code, Design, Pixelkunst, Rechtsrat, Dokumentationen, etc.). Willst Du dieses Abzeichen auch haben?", "readMore": "Lies mehr", "kickstartName": "Kickstarter Träger - Level $<%= tier %>", "kickstartText": "Hat das Kickstarter Project mitfinanziert", @@ -41,7 +41,7 @@ "moreDetails": "Mehr Details (1-7)", "moreDetails2": "mehr Details (8-9)", "contributions": "Beiträge", - "admin": "Verwaltung", + "admin": "Verwalter", "notGems": "ist in US-Dollar nicht in Edelsteinen. Ist diese Zahl zum Beispiel 1, bedeutet das 4 Edelsteine. Benutze diese Option nur, wenn Du Spielern von Hand Edelsteine verleihen willst, nicht wenn Du Mitwirkenden Ränge vergibst. Beim Vergeben der Ränge werden dem Spieler automatisch Edelsteine hinzugefügt.", "gamemaster": "Spielleiter (Mitarbeiter/Moderator)", "backerTier": "Träger Stufe", @@ -51,14 +51,14 @@ "tier": "Level", "visitHeroes": "Besuche die Halle der Helden (Mitwirkende und Träger)", "conLearn": "Erfahre mehr über Belohnungen für Mitwirkende", - "conLearnHow": "Erfahre mehr, wie du bei Habitica mitwirken kannst.", + "conLearnHow": "Erfahre mehr, wie Du bei Habitica mitwirken kannst.", "surveysSingle": "Hat Habitica durch die Teilnahme an einer Umfrage geholfen zu wachsen. Es gibt keine aktuellen Umfragen.", "surveysMultiple": "Hat Habitica durch Teilnahme an <%= surveys %> Umfragen geholfen zu wachsen. Es gibt keine aktiven Umfragen.", "currentSurvey": "Aktuelle Umfrage", "surveyWhen": "Das Abzeichen wird gegen Ende März verliehen, wenn alle Umfragen bearbeitet wurden.", - "blurbInbox": "Hier werden deine privaten Nachrichten gespeichert! Du kannst Nachrichten verschicken, indem du auf den kleinen Briefumschlag neben den Namen im Gasthaus-, Gruppen- oder Gildenchat klickst.", + "blurbInbox": "Hier werden Deine privaten Nachrichten gespeichert! Du kannst Nachrichten verschicken, indem Du auf den kleinen Briefumschlag neben den Namen im Gasthaus-, Gruppen- oder Gildenchat klickst.", "blurbGuildsPage": "Gilden sind Chatgruppen mit einem gemeinsamen Interesse. Sie sind von Spielern für Spieler erstellt worden. Durchblättere die Liste und tritt den Gilden bei, die dich interessieren.", - "blurbChallenges": "Wettbewerbe werden von anderen Spielern erstellt. Wenn du einem Wettbewerb beitrittst, werden seine Aufgaben deinem Aufgabenmenü hinzugefügt, und wenn du einen Wettbewerb gewinnst erhälst du einen Erfolg und oft auch einen Edelstein-Preis!", + "blurbChallenges": "Wettbewerbe werden von anderen Spielern erstellt. Wenn Du einem Wettbewerb beitrittst, werden seine Aufgaben deinem Aufgabenmenü hinzugefügt, und wenn Du einen Wettbewerb gewinnst erhälst Du einen Erfolg und oft auch einen Edelstein-Preis!", "blurbHallPatrons": "Dies ist die Halle der Unterstützer, in der wir die edlen Abenteurer ehren, die Habitica's ursprüngliche Kickstarter-Kampagne unterstützt haben. Wir danken ihnen für die Hilfe Habitica zum Leben zu erwecken!", - "blurbHallHeroes": "Dies ist die Halle der Helden, in der Open-Source Unterstützter von Habitica geehrt werden. Durch Code, Kunst, Musik, schreiben, oder auch nur Hilfsbereitschaft haben sie Edelsteine, exklusive Ausstattung verdient und angesehene Titel erlangt. Auch du kannst Habitica unterstützen! Hier erfährst du mehr dazu." + "blurbHallHeroes": "Dies ist die Halle der Helden, in der Open-Source Unterstützter von Habitica geehrt werden. Durch Code, Kunst, Musik, schreiben, oder auch nur Hilfsbereitschaft haben sie Edelsteine, exklusive Ausstattung verdient und angesehene Titel erlangt. Auch du kannst Habitica unterstützen! Hier erfährst Du mehr dazu." } \ No newline at end of file diff --git a/common/locales/de/death.json b/common/locales/de/death.json index 6fcfe394d2..0af326aa0d 100644 --- a/common/locales/de/death.json +++ b/common/locales/de/death.json @@ -1,16 +1,16 @@ { - "lostAllHealth": "Du hast deine gesamte Lebensenergie verbraucht!", + "lostAllHealth": "Du hast alle Deine Lebenspunkte verloren!", "dontDespair": "Nicht verzweifeln!", - "deathPenaltyDetails": "Du hast einen Level, dein Gold und ein Stück Ausrüstung verloren, aber du kannst alles durch harte Arbeit wieder zurückbekommen! Viel Glück -- Du schaffst das.", - "refillHealthTryAgain": "Leben wieder auffüllen & Nochmal versuchen", + "deathPenaltyDetails": "Du hast ein Level, Dein Gold und ein Stück Ausrüstung verloren, aber Du kannst alles durch harte Arbeit wieder zurückbekommen! Viel Glück -- Du schaffst das.", + "refillHealthTryAgain": "Lebenspunkte wiederherstellen & Nochmal versuchen", "dyingOftenTips": "Passiert das öfters? Hier gibt es einige Tipps!", "losingHealthWarning": "Vorsicht - Du verlierst Lebenspunkte!", - "losingHealthWarning2": "Lass Deine Lebensenergie nicht auf null fallen! Sollte das passieren wirst Du ein Level, Dein Gold und einen Gegenstand Deiner Ausrüstung verlieren.", - "toRegainHealth": "Um Deine Lebensenergie aufzufüllen:", - "lowHealthTips1": "Steige ein Level auf um Dich voll zu heilen!", - "lowHealthTips2": "Kaufe Dir einen Heiltrank aus der Spalte Belohnungen um 15 Lebenspunkte zurück zu erhalten.", - "losingHealthQuickly": "Verlierst Du Deine Lebensenergie zu schnell?", - "lowHealthTips3": "Unnvollständige Tägliche Aufgaben schaden Dir über Nacht, sei vorsichtig und füge anfangs nicht zu viele hinzu!", + "losingHealthWarning2": "Lass Deine Lebenspunkte nicht auf null fallen! Sollte das passieren wirst Du ein Level, Dein Gold und einen Gegenstand Deiner Ausrüstung verlieren.", + "toRegainHealth": "Um Deine Lebenspunkte wiederherzustellen:", + "lowHealthTips1": "Steige ein Level auf um Dich vollständig zu heilen!", + "lowHealthTips2": "Kaufe Dir einen Heiltrank aus der Belohnungsspalte um 15 Lebenspunkte wiederherzustellen.", + "losingHealthQuickly": "Verlierst Du Deine Lebenspunkte zu schnell?", + "lowHealthTips3": "Unnvollständige Tägliche Aufgaben schaden Dir über Nacht, also sei vorsichtig und füge anfangs nicht zu viele hinzu!", "lowHealthTips4": "Wenn eine Tägliche Aufgabe an einem gewissen Tag nicht erledigt werden muss, kannst Du sie deaktivieren, indem Du auf das Bleistiftsymbol klickst.", "goodLuck": "Viel Glück!" } \ No newline at end of file diff --git a/common/locales/de/faq.json b/common/locales/de/faq.json index 74932ffc90..0e437df849 100644 --- a/common/locales/de/faq.json +++ b/common/locales/de/faq.json @@ -16,9 +16,9 @@ "iosFaqAnswer4": "Es gibt verschiedene Dinge, die verursachen, dass du Schaden erleidest. Als erstes, wenn du tägliche Aufgaben über Nacht unerledigt, sie werden dir Schaden zufügen. Zweitens, wenn du eine schlechte Gewohnheit anklickst, fügt es dir auch Schaden zu. Zuletzt, wenn du in einem Bosskampf mit deiner Gruppe bist und einer deiner Gruppenmitglieder hat seine täglichen Aufgaben nicht erledigt, dann wird dich der Boss angreifen.\n\nDer gewöhnliche Weg, um Leben zu gewinnen, ist im Level aufzusteigen, was deine komplette Gesundheit wieder herstellt. Du kannst auch Heiltränke mit Gold in Shop kaufen. Dazu kommt, ab Level 10 oder höher, kannst du wählen, ob du ein Heiler werden möchtest, dann lernst du Heilfähigkeiten. Wenn du in einer Gruppe mit einem Heiler bist, kann dieser dich genauso heilen. ", "webFaqAnswer4": "Es gibt verschiedene Dinge, die verursachen, dass du Schaden erleidest. Als erstes fügen dir tägliche Aufgaben, die über Nacht unerledigt bleiben, Schaden zu. Zweitens fügt es dir auch Schaden zu, wenn du eine schlechte Gewohnheit anklickst. Drittens wird dich in einem Bosskampf mit deiner Gruppe der Boss angreifen, wenn eines deiner Gruppenmitglieder seine täglichen Aufgaben nicht erledigt hat.\n

\nDer gewöhnliche Weg um Leben zu gewinnen ist im Level aufzusteigen, was deine komplette Gesundheit wiederherstellt. Du kannst auch Heiltränke mit Gold in Shop kaufen. Dazu kommt, dass du ab Level 10 oder höher wählen kannst, ob du ein Heiler werden möchtest, dann lernst du Heilfähigkeiten. Wenn du in einer Gruppe (under Social > Party) mit einem Heiler bist, kann dieser dich genauso heilen. ", "faqQuestion5": "Wie spiele ich Habitica mit meinen Freunden?", - "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", + "iosFaqAnswer5": "Am Besten lädst du sie in eine Party mit dir ein! Parties können zusammen Quest beschreiten, Monster bekämpfen und einender mit zaubern unterstützen. Geh ins Menü < Party und klicke \"Neue Party erstellen\" wenn du noch keine Party hast. Dann tippst du auf die Mitglieder liste und tippst du oben rechts auf einladen. Um deine Freunde einzuladen brauchst du ihre User ID(welche aus einer langen zahlen, Buchstaben Kombination besteht).", "webFaqAnswer5": "Am besten lädst du sie ein eine Gruppe mit dir ein (unter Social > Party)! Gruppen können zusammen Quests antreten, Monster bekämpfen und Fähigkeiten benutzen um einander zu helfen. Ihr könnt außerdem gemeinsam einer Gilde beitreten (unter Social > Guilds). Gilden sind Chat-Räume, deren Mitglieder gemeinsame Ziele verfolgen, und können privat oder öffentlich sein. Du kannst in sovielen Gilden sein, wie du möchtest, aber nur in einer Gruppe.\n

\nGenauere Informationen findest du auf den Wiki Seiten für [Parties](http://habitrpg.wikia.com/wiki/Party) und [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", - "faqQuestion6": "Wie erhalte ich Haustiere und Reittiere?", + "faqQuestion6": "Wie erhalte ich Haustiere oder Reittiere?", "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "Wenn du Level 3 erreichst, wirst du das Beutesystem freischalten. Jedes Mal wenn du eine Aufgabe erledigst, hast du eine zufällige Chance ein Ei, einen Schlüpftrank oder Futter zu erhalten. Diese werden unter Inventar > Marktplatz gespeichert.\n

\nUm ein Haustier auszubrüten benötigst du ein Ei und einen Schlüpftrank. Klicke auf das Ei, um die Spezies auszuwählen, welche zu schlüpfen lassen möchtest, und clicke anschließend auf den Schlüpftrank, um die Farbe zu bestimmen! Um es deinem Avatar hinzuzufügen, gehe zu Inventar > Haustiere und klicke auf das gewünschte Tier.\n

\nDu kannst deine Haustiere unter Inventar > Haustiere auch füttern, sodass sie zu Reittieren heranwachsen. Klicke auf ein Haustier und dann auf das Futter aus dem Menü auf der rechten Seite, um es zu füttern! Damit es zu einem Reittier heranwächst, musst du dein Haustier mehrmals füttern, wenn du jedoch sein bevorzugtes Futter herausfindest, wächst es schneller. Dies kannst du entweder durch ausprobieren selbst herausfinden oder [im Wiki nachschauen Vorsicht: Spoiler!](http://de.habitica.wikia.com/wiki/Futter#Bevorzugtes_Futter). Wenn du ein Reittier erhalten hast, gehe zu Inventar > Mounts und clicke das Tier an, um es deinem Avatar hinzuzufügen.\n

\nDu kannst auch Eier für Quest-Haustiere erhalten, indem du bestimmte Quests abschließt. (Siehe weiter unten, um mehr über Quests zu erfahren.)", "faqQuestion7": "Wie werde ich ein Krieger, Magier, Schurke oder Heiler?", @@ -37,7 +37,7 @@ "iosFaqAnswer11": "Um einen Fehler zu melden, ein Feature vorzuschlagen oder Feedback zu senden, gehe im Menü unter Hilfe > Melde einen Fehler und Hilfe > Feature vorschlagen! Wir werden alles tun, um dir zu helfen.", "webFaqAnswer11": "Gemeldete Fehler werden in GitHub gesammelt. Gehe zu [Hilfe > Melde einen Fehler](https://github.com/HabitRPG/habitrpg/issues/2760) und folge den Anweisungen. Keine Sorge, wir werden ihn so bald wie möglich beheben!\n

\nVorgeschlagene Features werden in Trello gesammelt. Gehe zu [Hilfe > Feature vorschlagen](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) und folge den Anweisungen. Tadaa!", "faqQuestion12": "Wie bekämpfe ich einen Weltboss?", - "iosFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", + "iosFaqAnswer12": "Welt-Bosse sind spezielle Monster, welche im Gasthaus erscheinen. Alle aktiven Benutzer kämpfen automatisch gegen den Boss und ihre Aufgaben und Fähigkeiten werden dem Boss wie üblich schaden.\n\nDu kannst dich gleichzeitig in einer normalen Quest befinden. Deine Aufgaben und Fähigkeiten werden sowohl dem Welt-Boss wie auch dem Boss/der Sammelquest schaden.\n\nEin Welt-Boss wird niemals dich oder deinen Account verletzten. Stattdessen hat es einen Wutbalken, welcher sich füllt, wenn Benutzer ihre täglichen Aufgaben überspringen. Falls der Wutbalken gefüllt ist, wird der Welt-Boss einen der Nicht-Spieler-Charakter der Seite angreifen und ihr Aussehen wird sich verändern.\n\n Du kannst mehr über [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) in der Wiki erfahren", "webFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n

\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n

\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n

\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "iosFaqStillNeedHelp": "Wenn du eine Frage hast, die hier nicht beantwortet wurde, stelle sie im Chat im Gasthaus unter Soziales > Gasthaus! Wir helfen dir gerne.", "webFaqStillNeedHelp": "Wenn du eine Frage hast, die hier nicht beantwortet wurde, stelle sie in der [Newbies Gilde](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! Wir helfen dir gerne." diff --git a/common/locales/de/gear.json b/common/locales/de/gear.json index 1fb4c63916..cb4fac232c 100644 --- a/common/locales/de/gear.json +++ b/common/locales/de/gear.json @@ -126,12 +126,12 @@ "weaponSpecialSummer2015MageNotes": "Versteckte Kräfte schimmern in den Juwelen dieses Stabs. Erhöht Intelligenz um <%= int %> und Wahrnehmung um <%= per %>. Limited Edition 2015 Sommer-Ausrüstung.", "weaponSpecialSummer2015HealerText": "Zauberstab der Wellen", "weaponSpecialSummer2015HealerNotes": "Heilt Seekrankheit und Reiseübelkeit! Erhöht Intelligenz um <%= int %>. Limited Edition 2015 Sommer-Ausrüstung.", - "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueText": "Kampfaxt", "weaponSpecialFall2015RogueNotes": "Furchterregende tägliche Aufgaben ducken sich unter den Schlägen dieser Axt. Erhöht Stärke um <&=str %>. Limited Edition 2015 Herbst-Ausrüstung. ", "weaponSpecialFall2015WarriorText": "Holzplanke", "weaponSpecialFall2015WarriorNotes": "Super um Dinge in Kornfeldern hochzuheben und/oder Aufgaben zu verprügeln. Erhöht die Stärke um <%=str%>. Begrenzte Auflage 2015 Herbst Ausrüstung", "weaponSpecialFall2015MageText": "Verzauberter Faden", - "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageNotes": "Eine starke Stichhexe kann dieses verzauberte Gewinde kontrollieren, ohne es zu berühren. Es erhöht die Intelligenz von <%= int %> und die Wahrnehmung von <%= per %>. Limited Edition 2015 Herbst Ausrüstung.", "weaponSpecialFall2015HealerText": "Sumpfschleimtrank", "weaponSpecialFall2015HealerNotes": "Perfekt gebraut! Jetzt musst du nur noch dich selbst überzeugen ihn zu trinken. Erhöht Intelligenz um <%= int %>, Limited Edition 2015 Herbst-Ausrüstung.", "weaponMystery201411Text": "Forke des Feierns", @@ -157,7 +157,7 @@ "weaponArmoireBatWandText": "Fledermaus Zauberstab", "weaponArmoireBatWandNotes": "Dieser Zauberstab kann jede Aufgabe in eine Fledermaus verwandeln. Schwinge ihn und schau zu wie sie davon fliegen. Erhöht Intelligenz um <%= int %> und Wahrnehmung um <%= per %>. Verzauberter Schrank: Unabhängiger Gegenstand. ", "weaponArmoireShepherdsCrookText": "Hirtenstab", - "weaponArmoireShepherdsCrookNotes": "Nützlich um Greife zu hüten. Erhöht Ausdauer um <%= con %>. Verzauberte Rüstung: Hirten-Set (Gegenstand 1 von 3)", + "weaponArmoireShepherdsCrookNotes": "Nützlich um Greife zu hüten. Erhöht Ausdauer um <%= con %>. Verzauberter Schrank: Hirten-Set (Gegenstand 1 von 3)", "armor": "Rüstung", "armorBase0Text": "Schlichte Kleidung", "armorBase0Notes": "Gewöhnliches Kleidungsstück. Gewährt keinen Bonus zu Attributen.", @@ -272,13 +272,13 @@ "armorSpecialSummer2015HealerText": "Matrosenrüstung", "armorSpecialSummer2015HealerNotes": "Mit dieser Rüstung weiß jeder, dass du ein ehrlicher Handelsseemann bist, der niemals davon träumen würde sich wie ein Taugenichts zu benehmen. Erhöht Ausdauer um <%= con %>. Limited Edition 2015 Sommer-Ausrüstung.", "armorSpecialFall2015RogueText": "Kampfrüstung", - "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015RogueNotes": "Flieg in den Kampf! Erhöht Wahrnehmung um <%= per %>. Limited Edition 2015 Herbst-Ausrüstung.", "armorSpecialFall2015WarriorText": "Vogelscheuchenrüstung", - "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorNotes": "Obwohl sie nur mit Stroh ausgestopft ist, ist diese Rüstung extrem mächtig! Erhöht Ausdauer um <%= con %>. Limited Edition 2015 Herbst-Ausrüstung.", "armorSpecialFall2015MageText": "Genähte Roben", "armorSpecialFall2015MageNotes": "Jede Masche dieser Rüstung schimmert mit Zauberei. Erhöht Intelligenz um <%= int %>. Limited Edition 2015 Herbst Ausrüstung.", "armorSpecialFall2015HealerText": "Roben des Tränkebrauers", - "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerNotes": "Wie bitte? Natürlich war das ein Trank der Ausdauer. Nein, du verwandelst dich definitiv nicht in einen Frosch! Sei nicht albern. Erhöht Ausdauer um <%= con %>. Limited Edition 2015 Herbst-Ausrüstung.", "armorMystery201402Text": "Robe des Nachrichtenbringers", "armorMystery201402Notes": "Schimmernd, stabil und mit vielen Taschen für Briefe. Gewährt keinen Bonus zu Attributen. Februar 2014 Abonnenten-Gegenstand.", "armorMystery201403Text": "Waldwanderer Rüstung", @@ -324,9 +324,9 @@ "armorArmoirePlagueDoctorOvercoatText": "Pestarzt Umhang", "armorArmoirePlagueDoctorOvercoatNotes": "Ein authentischer Umhang wie ihn Ärzte tragen, die die Pest der Prokrastination bekämpfen! Steigert die Intelligenz um <%= int %>, Stärke um <%= str %>, und Ausdauer um <%= con %>. Verzauberter Schrank: Pestdoktor Set (Gegenstand 3 von 3).", "armorArmoireShepherdRobesText": "Hirtengewand", - "armorArmoireShepherdRobesNotes": "The fabric is cool and breathable, perfect for a hot day herding gryphons in the desert. Increases Strength and Perception by <%= attrs %> each. Enchanted Armoire: Shepherd Set (Item 2 of 3).", + "armorArmoireShepherdRobesNotes": "Der Stoff ist kühl und atmungsaktiv, perfekt um an heißen Tagen Greife in der Wüste zu hüten. Erhöht Stärke und Wahrnehmung um je <%= attrs %>. Verzauberter Schrank: Hirten-Set (Gegenstand 2 von 3).", "armorArmoireRoyalRobesText": "Königliche Gewänder", - "armorArmoireRoyalRobesNotes": "Wonderful ruler, rule all day long! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 3 of 3).", + "armorArmoireRoyalRobesNotes": "Wundervoller Herrscher, herrsche den ganzen Tag! Erhöht Ausdauer, intelligenz und Wahrnehmung um je <%= attrs %>. Verzauberter Schrank: Königsset (Gegenstand 3 von 3).", "headgear": "Kopfschutz", "headBase0Text": "Kein Helm.", "headBase0Notes": "Keine Kopfbedeckung.", @@ -438,14 +438,14 @@ "headSpecialSummer2015MageNotes": "In den Fäden dieses Schals schlummert verborgene Kraft. Erhöht Wahrnehmung um <%= per %>. Limited Edition 2015 Sommer-Ausrüstung.", "headSpecialSummer2015HealerText": "Matrosenkappe", "headSpecialSummer2015HealerNotes": "Hast du die Matrosenkappe sicher auf deinem Kopf, kannst du sogar durch die stürmischsten Gewässer steuern! Erhöht Intelligenz um <%= int %>. Limited Edition 2015 Sommer-Ausrüstung.", - "headSpecialFall2015RogueText": "Bat-tle Wings", - "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015RogueText": "Geflügelter Kampfhelm", + "headSpecialFall2015RogueNotes": "Orte deine Feinde mit diesem mächtigen Helm durch Echos! Erhöht Wahrnehmung um <%= per %>. Limited Edition 2015 Herbst-Ausrüstung.", "headSpecialFall2015WarriorText": "Vogelscheuchenhut", - "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorNotes": "Jeder würdet diesen Hut wollen, wenn sie ein Gehirn hätten. Es erhöht die Stärke von <%= str %>. Limited Edition 2015 Herbst Ausrüstung.", "headSpecialFall2015MageText": "Genähter Hut", "headSpecialFall2015MageNotes": "Dieser Hut wurde mit jedem Nadelstich stärker. Erhöht Wahrnehmung um <%= per %> Punkte. Limited Edition 2015 Herbst-Ausrüstung.", "headSpecialFall2015HealerText": "Froschhut", - "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerNotes": "Das ist ein sehr ernster Hut, dass würdig den meisten erweiterten Zaubertranksmachern ist. Es erhöht Intelligeny von <%= int %>. Limited Edition 2015 Herbst Ausrüstung.", "headSpecialGaymerxText": "Regenbogenkriegerhelm", "headSpecialGaymerxNotes": "Dieser besondere Helm ist zur Feier der Pride-Zeit und GaymerX mit einem strahlenden, bunten Regenbogen verziert! GaymerX ist eine Game Convention, die LGBTQ und Gaming feiert und an der jeder teilnehmen kann. Sie findet im InterContinental in der Stadtmitte von SanFrancisco vom 11.-13. Juli statt. Kein Attributbonus.", "headMystery201402Text": "Geflügelter Helm", @@ -487,7 +487,7 @@ "headArmoireBlueHairbowText": "Blaue Haarschleife", "headArmoireBlueHairbowNotes": "Werde scharfsinnig, taff und klug, wenn du diese wunderschöne Blaue Haarschleife trägst! Erhöht Wahrnehmung um <%= per %>, Ausdauer um <%= con %> und Intelligenz um <%= int %>. Verzauberter Schrank: Unabhäniger Gegenstand.", "headArmoireRoyalCrownText": "Königliche Krone", - "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Royal Set (Item 1 of 3).", + "headArmoireRoyalCrownNotes": "Ein Hoch auf den mächtigen und starken Herrscher! Erhöht Stärke um <%= str %>. Verzauberter Schrank: Königsset (Gegenstand 1 von 3).", "headArmoireGoldenLaurelsText": "Goldene Lorbeeren", "headArmoireGoldenLaurelsNotes": "Diese goldenen Lorbeeren dienen als Belohnung für diejenigen, die schlechte Gewohnheiten besiegt haben. Erhöht Wahrnehmung und Ausdauer jeweils um <%= attrs %>. Verzauberter Schrank: Goldenes Toga Set (Gegenstand 2 von 3)", "headArmoireHornedIronHelmText": "Gehörnter Eisenhelm", @@ -502,10 +502,10 @@ "headArmoireBlackCatNotes": "Dieser schwarze Hut ... schnurrt. Und sein Schwanz zuckt. Und er atmet? Okay, du hast einfach bloß eine schlafende Katze auf dem Kopf. Erhöht Intelligenz und Wahrnehmung um jeweils <%= attrs %>. Verzauberter Schrank: Unabhängiger Gegenstand.", "headArmoireOrangeCatText": "oranger Katzenhut", "headArmoireOrangeCatNotes": "Dieser orangene Hut ... schnurrt. Und sein Schwanz zuckt. Und er atmet? Okay, du hast einfach bloß eine schlafende Katze auf dem Kopf. Erhöht Intelligenz und Wahrnehmung um jeweils <%= attrs %>. Verzauberter Schrank: Unabhängiger Gegenstand.", - "headArmoireBlueFloppyHatText": "Blue Floppy Hat", - "headArmoireBlueFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a brilliant blue color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireBlueFloppyHatText": "Blauer Schlapphut", + "headArmoireBlueFloppyHatNotes": "Viele Zaubersprüche wurden auf diesen Hut gewirkt, um ihm seine strahlend blaue Farbe zu geben. Erhöht Ausdauer, Intelligenz und Wahrnehmung um jeweils <%= attrs %>. Verzauberter Schrank: Unabhängiger Gegenstand", "headArmoireShepherdHeaddressText": "Kopfschmuck des Hirten", - "headArmoireShepherdHeaddressNotes": "Sometimes the gryphons that you herd like to chew on this headdress, but it makes you seem more intelligent nonetheless. Increases Intelligence by <%= int %>. Enchanted Armoire: Shepherd Set (Item 3 of 3).", + "headArmoireShepherdHeaddressNotes": "Manchmal lieben die Greifen, die du hütest, es auf dieser Kopfbedeckung herumzukauen, aber es scheint sie nichtsdestotrotz intelligenter zu machen. Erhöht Intelligenz um <%= int %>. Verzauberter Schrank: Hirten-Set (Gegenstand 3 von 3)", "offhand": "Schildhand-Gegenstand", "shieldBase0Text": "Keine Schildhand-Ausrüstung", "shieldBase0Notes": "Kein Schild oder keine zweite Waffe.", @@ -577,20 +577,20 @@ "shieldSpecialSummer2015WarriorNotes": "Dieser, wie Sand und Meer glänzende, Schild aus Tiefseemetall wurde von den Kunsthandwerkern aus Dilatory hergestellt. Erhöht Ausdauer um <%= con %>. Limited Edition 2015 Sommer-Ausrüstung.", "shieldSpecialSummer2015HealerText": "Eingefasster Schild", "shieldSpecialSummer2015HealerNotes": "Benutze dieses Schild um Bilgenratten wegzuschlagen. Erhöht Ausdauer um <%= con %>. Limited Edition 2015 Sommer-Ausrüstung.", - "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueText": "Kampfaxt", "shieldSpecialFall2015RogueNotes": "Furchterregende tägliche Aufgaben ducken sich unter den Schlägen dieser Axt. Erhöht Stärke um <&=str %>. Limited Edition 2015 Herbst-Ausrüstung. ", "shieldSpecialFall2015WarriorText": "Vogelfutterbeutel", - "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorNotes": "Ja du solltest die Krähen ERSCHRECKEN, aber ein paar Freunde zu gewinnen kann nicht schaden! Erhöht Ausdauer um <%= con %>. Limited Edition 2015 Herbst-Ausrüstung.", "shieldSpecialFall2015HealerText": "Rührstab", - "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerNotes": "Mit diesem Stab kannst du alles umrühren, ohne dass er schmilzt, sich auflöst oder in Flammen ausbricht. Er kann ebenso dazu benutzt werden heftig in bösen Aufgaben herumzustochern. Erhöht Ausdauer um <%= con %>. Limited Edition 2015 Herbst-Ausrüstung.", "shieldMystery301405Text": "Uhrenschild", "shieldMystery301405Notes": "Die Zeit ist auf deiner Seite mit diesem gewaltigen Uhrenschild! Juni 3015 Abonennten-Gegenstand. Kein Attributbonus.", "shieldArmoireGladiatorShieldText": "Gladiatorschild", "shieldArmoireGladiatorShieldNotes": "Um ein Gladiator zu sein, musst du ... naja, egal, schlag sie einfach mit deinem Schild. Erhöht Ausdauer um <%= con %> und Stärke um <%= str %>. Verzauberter Schrank: Gladiatorset (Gegenstand 3 von 3).", "shieldArmoireMidnightShieldText": "Mitternachtsschild", - "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "shieldArmoireMidnightShieldNotes": "Dieses Schild ist am mächtigsten um Punkt Mitternacht! Erhöht Ausdauer um <%= con %> und Stärke um <%= str %>. Verzauberter Schrank: Unabhängiger Gegenstand.", "shieldArmoireRoyalCaneText": "Königlicher Stock", - "shieldArmoireRoyalCaneNotes": "Hooray for the ruler, worthy of song! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 2 of 3).", + "shieldArmoireRoyalCaneNotes": "Ein Hoch auf den besungenen Herrscher! Erhöht Ausdauer, intelligenz und Wahrnehmung um je <%= attrs %>. Verzauberter Schrank: Königsset (Gegenstand 2 von 3).", "back": "Rückenschmuck", "backBase0Text": "Kein Rückenschmuck", "backBase0Notes": "Kein Rückenschmuck.", @@ -605,7 +605,7 @@ "backMystery201507Text": "Cooles Surfboard", "backMystery201507Notes": "Brande vor den Fleißigen Docks und reite die Wellen der Unvollständigkeitsbucht! gewährt keinen Attributbonus. Abonnentengegenstand Juli 2015", "backMystery201510Text": "Koboldschwanz", - "backMystery201510Notes": "Prehensile and powerful! Confers no benefit. October 2015 Subscriber Item.", + "backMystery201510Notes": "Zum Greifen geeignet und mächtig! Gewährt keinen Attributbonus. Oktober 2015 Abonenntengegenstand.", "backSpecialWonderconRedText": "Mächtiger Umhang", "backSpecialWonderconRedNotes": "Strotzt vor Stärke und Schönheit. Kein Attributbonus. Special Edition Convention-Gegenstand.", "backSpecialWonderconBlackText": "Tückischer Umhang", diff --git a/common/locales/de/generic.json b/common/locales/de/generic.json index b97bfcd9b6..7309418ce6 100644 --- a/common/locales/de/generic.json +++ b/common/locales/de/generic.json @@ -69,8 +69,9 @@ "habiticaDayPluralText": "Hat <%= number %> Namenstage gefeiert! Danke, dass Du so ein toller Nutzer bist!", "achievementDilatory": "Retter von Dilatory", "achievementDilatoryText": "Hat beim 2014 Summer Splash Event dabei geholfen, den Schreckensdrachen von Dilatory zu besiegen!", - "costumeContest": "Kostüm-Contest 2014", - "costumeContestText": "Hat am Halloween-Kostüm-Contest 2014 teilgenommen. Lies dazu weitere Artikel im Blog!", + "costumeContest": "Costume Contestant", + "costumeContestText": "Participated in the Habitoween Costume Contest. See some of the entries on the Habitica blog!", + "costumeContestTextPlural": "Participated in <%= number %> Habitoween Costume Contests. See some of the entries on the Habitica blog!", "memberSince": "- Teilnehmer seit", "lastLoggedIn": "- Zuletzt eingeloggt", "notPorted": "Dieses Feature wurde noch nicht von der ursprünglichen Seite geportet.", @@ -133,11 +134,11 @@ "thankyou1": "Danke, danke, danke!", "thankyou2": "Ich danke dir tausend mal.", "thankyou3": "Im bin sehr dankbar - danke!", - "thankyouCardAchievementTitle": "Danke vielmals.", + "thankyouCardAchievementTitle": "Danke vielmals", "thankyouCardAchievementText": "Danke für deine Dankbarkeit! Hat <%= cards %> Dankeskarten verschickt. ", - "streakAchievement": "You earned a streak achievement!", - "firstStreakAchievement": "21-Day Streak", - "streakAchievementCount": "<%= streaks %> 21-Day Streaks", + "streakAchievement": "Du hast einen Strähnen-Erfolg erzielt!", + "firstStreakAchievement": "21-Tage Strähne", + "streakAchievementCount": "<%= streaks %> 21-Tage Strähnen", "twentyOneDays": "You've completed your Daily for 21 days in a row!", "dontBreakStreak": "Amazing job. Don't break the streak!", "dontStop": "Don't Stop Now!", diff --git a/common/locales/de/limited.json b/common/locales/de/limited.json index ba74e31dcf..227616732b 100644 --- a/common/locales/de/limited.json +++ b/common/locales/de/limited.json @@ -9,7 +9,7 @@ "agriculturalFriends": "Gartenbegeisterte Freunde", "agriculturalFriendsText": "Wurde <%= seeds %> mal von Gruppenmitgliedern in eine Blume verwandelt.", "aquaticFriends": "Wasserliebende Freunde", - "aquaticFriendsText": "Wurde <%= seafoam %> von Gruppenmitgliedern mit Meeresschaum nassgespritzt.", + "aquaticFriendsText": "Wurde <%= seafoam %> mal von Gruppenmitgliedern mit Meeresschaum nassgespritzt.", "valentineCard": "Valentinstagskarte", "valentineCardExplanation": "Dafür, dass ihr so ein zuckersüßes Gedicht ertragen habt, erhaltet ihr beide das \"Liebevolle Freunde\" Abzeichen", "valentineCardNotes": "Einem Gruppenmitglied eine Valentinskarte schicken.", @@ -31,7 +31,7 @@ "seasonalShopSummerText": "Willkommen zum Jahreszeitenmarkt!! Momentan haben wir jahreszeitlich wechselnde Gegenstände auf Lager. Alles hier wird während des Sommerevents, das jedes Jahr stattfindet, verfügbar sein. Allerdings nur bis zum 31. Juli, also stocke jetzt auf, ansonsten musst du bis nächstes Jahr warten.", "seasonalShopFallText": "Willkommen zum saisonalen Shop!! Momentan haben wir Herbstgegenstände auf Lager. Alles hier wird während des Herbstevents, das jedes Jahr stattfindet, verfügbar sein. Allerdings nur bis zum 31. October, also stocke jetzt deine Vorräte auf, ansonsten musst du bis nächstes Jahr warten.", "seasonalShopFallTextBroken": "Willkommen zum saisonalen Shop!! Momentan haben wir herbst Gegenstände auf Lager. Alles hier wird während des Herbstevents, das jedes Jahr stattfindet, verfügbar sein. Allerdings nur bis zum 31. October, also stocke jetzt deine Vorräte auf, ansonsten musst du bis nächstes Jahr warten...*hach*", - "seasonalShopRebirth": "Wenn du die Sphäre der Wiedergeburt benutzt hast, kannst du diesen Ausrüstungsgegenstand in der Belohnungsspalte erneut kaufen. Anfangs wirst du nur Gegenstände für deine momentane Klasse (Krieger) kaufen können, aber keine Sorge, die anderen klassenspezifischen Gegenstände werden verfügbar, sobald du zu der jeweiligen Klasse wechselst. ", + "seasonalShopRebirth": "Wenn Du die Sphäre der Wiedergeburt benutzt hast, kannst du diesen Ausrüstungsgegenstand in der Belohnungsspalte erneut kaufen. Anfangs wirst Du nur Gegenstände für Deine momentane Klasse (Krieger) kaufen können, aber keine Sorge, die anderen klassenspezifischen Gegenstände werden verfügbar, sobald Du zu der jeweiligen Klasse wechselst. ", "candycaneSet": "Zuckerstange (Magier)", "skiSet": "Ski-Attentäter (Schurke)", "snowflakeSet": "Schneeflocke (Heiler)", @@ -60,6 +60,6 @@ "monsterOfScienceSet": "Monster der Wissenschaft (Krieger)", "witchyWizardSet": "Zauberhafter Zauberer (Magier)", "mummyMedicSet": "Mumien Sanitäter (Heiler)", - "vampireSmiterSet": "Vampirpeiniger (Schurke)", + "vampireSmiterSet": "Vampirjäger (Schurke)", "fallEventAvailability": "Verfügbar bis zum 31. Oktober" } \ No newline at end of file diff --git a/common/locales/en@pirate/generic.json b/common/locales/en@pirate/generic.json index 4072d983ec..17a6aa3836 100644 --- a/common/locales/en@pirate/generic.json +++ b/common/locales/en@pirate/generic.json @@ -69,8 +69,9 @@ "habiticaDayPluralText": "Celebrated <%= number %> Namin' Days! Thanks fer bein' a fantastic user.", "achievementDilatory": "Savior o' Dilatory", "achievementDilatoryText": "Helped defeat th' Dread Drag'on 'o Dilatory durin' th' 2014 Summer Splash Event!", - "costumeContest": "2014 Costume Contest", - "costumeContestText": "Participated in th' 2014 Halloween Costume Contest. Cast yer eyes on some o' the entries at blog.habitica.com/tagged/cosplay!", + "costumeContest": "Costume Contestant", + "costumeContestText": "Participated in the Habitoween Costume Contest. See some of the entries on the Habitica blog!", + "costumeContestTextPlural": "Participated in <%= number %> Habitoween Costume Contests. See some of the entries on the Habitica blog!", "memberSince": "- Mate since", "lastLoggedIn": "- Last sailed on", "notPorted": "This feature is not yet ported from th' original site.", diff --git a/common/locales/en_GB/generic.json b/common/locales/en_GB/generic.json index 77e679d413..89d84892af 100644 --- a/common/locales/en_GB/generic.json +++ b/common/locales/en_GB/generic.json @@ -69,8 +69,9 @@ "habiticaDayPluralText": "Celebrated <%= number %> Naming Days! Thanks for being a fantastic user.", "achievementDilatory": "Saviour of Dilatory", "achievementDilatoryText": "Helped defeat the Dread Dragon of Dilatory during the 2014 Summer Splash Event!", - "costumeContest": "2014 Costume Contest", - "costumeContestText": "Participated in the 2014 Halloween Costume Contest. See some of the entries at blog.habitica.com/tagged/cosplay!", + "costumeContest": "Costume Contestant", + "costumeContestText": "Participated in the Habitoween Costume Contest. See some of the entries on the Habitica blog!", + "costumeContestTextPlural": "Participated in <%= number %> Habitoween Costume Contests. See some of the entries on the Habitica blog!", "memberSince": "- Member since", "lastLoggedIn": "- Last logged in", "notPorted": "This feature is not yet ported from the original site.", diff --git a/common/locales/es/backgrounds.json b/common/locales/es/backgrounds.json index 2b8d0c9a1d..5334af6eae 100644 --- a/common/locales/es/backgrounds.json +++ b/common/locales/es/backgrounds.json @@ -114,16 +114,16 @@ "backgroundTavernNotes": "Visita la Taberna de Habitica.", "backgrounds102015": "SET 17: lanzado en octobre del 2015", "backgroundHarvestMoonText": "Luna de cosecha", - "backgroundHarvestMoonNotes": "Cackle under the Harvest Moon.", - "backgroundSlimySwampText": "Slimy Swamp", - "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", + "backgroundHarvestMoonNotes": "Charla bajo la Luna de Cosecha", + "backgroundSlimySwampText": "Pantano Musgoso", + "backgroundSlimySwampNotes": "Cruza a través del Pantano musgoso", "backgroundSwarmingDarknessText": "La Oscuridad de Enjambre", "backgroundSwarmingDarknessNotes": "Temblar en la Oscuridad de Enjambre", - "backgrounds112015": "SET 18: Released November 2015", - "backgroundFloatingIslandsText": "Floating Islands", - "backgroundFloatingIslandsNotes": "Hop across the Floating Islands.", - "backgroundNightDunesText": "Night Dunes", - "backgroundNightDunesNotes": "Walk peacefully through the Night Dunes.", - "backgroundSunsetOasisText": "Sunset Oasis", - "backgroundSunsetOasisNotes": "Bask in the Sunset Oasis." + "backgrounds112015": "SET 18: Lanzado en Noviembre del 2015", + "backgroundFloatingIslandsText": "Islas Flotantes", + "backgroundFloatingIslandsNotes": "Salta a través de las Islas Flotantes", + "backgroundNightDunesText": "Dunas de Noche", + "backgroundNightDunesNotes": "Camina tranquilamente a través de las Dunas de noche ", + "backgroundSunsetOasisText": "Puesta en el Oasis", + "backgroundSunsetOasisNotes": "Toma sol en la Puesta del Oasis" } \ No newline at end of file diff --git a/common/locales/es/challenge.json b/common/locales/es/challenge.json index d7280b0c3e..f497c6b2f8 100644 --- a/common/locales/es/challenge.json +++ b/common/locales/es/challenge.json @@ -60,8 +60,8 @@ "noPermissionEditChallenge": "No tienes permiso para editar este desafío", "noPermissionDeleteChallenge": "No tienes permiso para eliminar este desafío", "noPermissionCloseChallenge": "No tienes permiso para cerrar este desafío", - "congratulations": "Congratulations!", - "hurray": "Hurray!", - "noChallengeOwner": "no owner", - "noChallengeOwnerPopover": "This challenge does not have an owner because the person who created the challenge deleted their account." + "congratulations": "Felicidades!", + "hurray": "Muy bien!", + "noChallengeOwner": "sin dueño", + "noChallengeOwnerPopover": "Este Desafío no tiene dueño o la persona que lo creó borró su cuenta." } \ No newline at end of file diff --git a/common/locales/es/character.json b/common/locales/es/character.json index 28add8a231..55a2804b71 100644 --- a/common/locales/es/character.json +++ b/common/locales/es/character.json @@ -52,7 +52,7 @@ "classEquipBonus": "Bonus de Clase", "battleGear": "Equipo de Batalla", "battleGearText": "Este es el equipo que llevarás en batalla; los puntos que otorguen se tendrán en cuenta cuando interactúes con tus tareas.", - "autoEquipBattleGear": "Auto-equip new gear", + "autoEquipBattleGear": "Auto-equipar nuevo equipo", "costume": "Disfraz", "costumeText": "Si prefieres el aspecto de otro equipo al que estás usando, marca la casilla «Usar Disfraz» para llevarlo como disfraz mientras usas tu equipo de batalla debajo.", "useCostume": "Llevar Disfraz", @@ -65,10 +65,10 @@ "ultimGearText": "Has conseguido el conjunto de armas y armadura de mayor nivel en las siguientes clases:", "level": "Nivel", "levelUp": "¡Subiste de Nivel!", - "gainedLevel": "You gained a level!", - "leveledUp": "By accomplishing your real-life goals, you've grown to Level <%= level %>!", - "fullyHealed": "You have been fully healed!", - "huzzah": "Huzzah!", + "gainedLevel": "Has ganado un nivel!", + "leveledUp": "Por cumplir tus tareas en la vida real has subido al Nivel <%= level %>!", + "fullyHealed": "Has recobrado tu salud!", + "huzzah": "Oh si!", "mana": "Maná", "hp": "PV", "mp": "PM", diff --git a/common/locales/es/content.json b/common/locales/es/content.json index a329e89dda..6ae4363505 100644 --- a/common/locales/es/content.json +++ b/common/locales/es/content.json @@ -95,11 +95,11 @@ "questEggHorseText": "Caballo", "questEggHorseMountText": "Caballo", "questEggHorseAdjective": "un galopante", - "questEggFrogText": "Frog", - "questEggFrogMountText": "Frog", + "questEggFrogText": "Rana", + "questEggFrogMountText": "Rana", "questEggFrogAdjective": "a princely", - "questEggSnakeText": "Snake", - "questEggSnakeMountText": "Snake", + "questEggSnakeText": "Serpiente", + "questEggSnakeMountText": "Serpiente", "questEggSnakeAdjective": "a slithering", "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Base", diff --git a/common/locales/es/faq.json b/common/locales/es/faq.json index 026f278de1..3afd5a1a19 100644 --- a/common/locales/es/faq.json +++ b/common/locales/es/faq.json @@ -13,8 +13,8 @@ "iosFaqAnswer3": "Tus tareas cambian de color según que tan bien las cumplas! Cada tarea nueva empieza neutralmente con el color amarillo. Realiza tareas Diarias o Hábitos positivos consecutivamente y se volverán azules. Descuida una tarea Diaria o realiza un Habito negativo y se volverán rojos. Entre mas roja sea una tarea, más recompensas recibirás, pero si son tareas Diarias o Hábitos negativos, te harán mas daño! Esto ayuda a motivarte a realizar las tareas que te están dando problemas.", "webFaqAnswer3": "Tus tareas cambian de color según que tan bien las cumplas! Cada tarea nueva empieza neutralmente con el color amarillo. Realiza tareas Diarias o Hábitos positivos consecutivamente y se volverán azules. Descuida una tarea Diaria o realiza un Habito negativo y se volverán rojos. Entre mas roja sea una tarea, más recompensas recibirás, pero si son tareas Diarias o Hábitos negativos, te harán mas daño! Esto ayuda a motivarte a realizar las tareas que te están dando problemas.", "faqQuestion4": "¿Por qué mi avatar pierde salud y cómo puedo recuperarla?", - "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", - "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", + "iosFaqAnswer4": "Existen varias maneras de perder salud en el juego. Primero, si dejas tareas Diarias incompletas tras pasar la medianoche, recibirás daño. Segundo, si le das click a un mal Habito, también perderás salud. Finalmente, si estas en una batalla de jefe con tu grupo y uno de los miembros de grupo no completa todas sus tareas Diarias, el jefe te atacará.\n\n La mejor manera de recuperar tu salud es subiendo de nivel, ya que recupera tu salud al máximo. También, puedes comprar una poción de salud con oro desde la columna de Recompensas. Ademas, en el nivel 10 o más, puedes escoger en volverte un Sanador y aprenderás habilidades de curamiento. Si estas en un grupo con un Sanador, ellos también te pueden sanar.", + "webFaqAnswer4": "Existen varias maneras de perder salud en el juego. Primero, si dejas tareas Diarias incompletas tras pasar la medianoche, recibirás daño. Segundo, si le das click a un mal Habito, también perderás salud. Finalmente, si estas en una batalla de jefe con tu grupo y uno de los miembros de grupo no completa todas sus tareas Diarias, el jefe te atacará.\n

\nLa mejor manera de recuperar tu salud es subiendo de nivel, ya que recupera tu salud al máximo. También, puedes comprar una poción de salud con oro desde la columna de Recompensas. Ademas, en el nivel 10 o más, puedes escoger en volverte un Sanador y aprenderás habilidades de curamiento. Si estas en un grupo ( en Social> Grupo) con un Sanador, ellos también te pueden sanar.", "faqQuestion5": "¿Cómo puedo jugar a Habitica con mis amigos?", "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", diff --git a/common/locales/es/front.json b/common/locales/es/front.json index 93f7eec4c3..c1fb40679f 100644 --- a/common/locales/es/front.json +++ b/common/locales/es/front.json @@ -180,13 +180,13 @@ "merchandiseInquiries": "Consultas de Merchandise", "marketingInquiries": "Consultas de Marketing/Social Media", "tweet": "Tuitear", - "apps": "Apps", - "notifyAndroidApp": "Want us to notify you when the Android app is ready? Sign up for this mailing list!", - "checkOutIOSApp": "Check out our new iOS App!", + "apps": "Aplicaciones", + "notifyAndroidApp": "Quieres que te notifiquemos cuando nuestra aplicación para Android esté lista? Suscríbete a esta lista de correo!", + "checkOutIOSApp": "Revisa nuestra nueva aplicación en iOS!", "imagine1": "Imagine if improving your life were as fun as playing a game.", - "landingCopy1": "Advance in the game by completing your real-life tasks.", + "landingCopy1": "Progresa en el juego completando tareas de la vida real.", "landingCopy2": "Battle monsters with friends to stay accountable to your goals.", "landingCopy3": "Join over <%= userCount %> people having fun as they improve their lives.", - "alreadyHaveAccount": "I already have an account!", - "getStartedNow": "Get Started Now!" + "alreadyHaveAccount": "Ya tengo una cuenta!", + "getStartedNow": "Empieza ahora!" } \ No newline at end of file diff --git a/common/locales/es/generic.json b/common/locales/es/generic.json index 681695781b..c72246da4c 100644 --- a/common/locales/es/generic.json +++ b/common/locales/es/generic.json @@ -69,8 +69,9 @@ "habiticaDayPluralText": "¡ Celebró <%= number %> Bautizos! Gracias por ser un magnífico usuario.", "achievementDilatory": "Salvador de Dilatoria", "achievementDilatoryText": "¡Ayudó a derrotar al Dread Drag'on de Dilatoria durante el evento Summer Splash del 2014!", - "costumeContest": "Concurso de Disfraces 2014", - "costumeContestText": "Participó en el Concurso de Disfraces de Halloween 2014. Mira otra entradas en blog.habitica.com/tagged/cosplay!", + "costumeContest": "Costume Contestant", + "costumeContestText": "Participated in the Habitoween Costume Contest. See some of the entries on the Habitica blog!", + "costumeContestTextPlural": "Participated in <%= number %> Habitoween Costume Contests. See some of the entries on the Habitica blog!", "memberSince": "- Miembro desde", "lastLoggedIn": "- Última conexión", "notPorted": "Esta función no se ha traido del sitio original", diff --git a/common/locales/es_419/faq.json b/common/locales/es_419/faq.json index e1c6002d73..f6a7b7dbce 100644 --- a/common/locales/es_419/faq.json +++ b/common/locales/es_419/faq.json @@ -4,8 +4,8 @@ "iosFaqAnswer0": "Primero crea las tareas que piensas hacer en tu día a día Luego, a medida completes las tareas en la vida real, marca la casilla correspondiente, esto te dará oro y experiencia. El oro sirve para comprar equipamiento e Items, asi como también, recompensas personalizadas. El ganar experiencia, hará que tu personaje suba de nivel y puedas desbloquear contenido como Mascotas, Habilidades y Misiones! Puedes personalizar tu personaje en el menu Usuario > Avatar.\n\nAlgunas datos para ir empezando: Cliquea el (+) en el borde superior derecho para agregar tareas nuevas. Pulsa en una tarea existente para editarla y arrástrala hacia la izquierda si deseas borrarla. Puedes ordenar tus tareas usando Etiquetas en el borde superior izquierdo asi como también puedes contraer las listas de control cliqueando en la burbuja que se encuentra a su lado.", "webFaqAnswer0": "Primero crea las tareas que piensas hacer en tu día a día Luego, a medida completes las tareas en la vida real, marca la casilla correspondiente, esto te dará oro y experiencia. El oro sirve para comprar equipamiento e Items, asi como también, recompensas personalizadas. El ganar experiencia, hará que tu personaje suba de nivel y puedas desbloquear contenido como Mascotas, Habilidades y Misiones! Para mas detalle, la wiki posee un excelente tutorial paso por paso sobre el juego [Aqui Mismo](http://habitica.wikia.com/wiki/Habitica_Wiki).", "faqQuestion1": "¿Cómo creo mis tareas?", - "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", - "webFaqAnswer1": "Good Habits (the ones with a ) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a ) are tasks that you should avoid, like biting nails. Habits with a and a have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award Experience and Gold. Bad Habits subtract Health.\n

\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by clicking the pencil item to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n

\n To-Dos are your To-Do list. Completing a To-Do earns you Gold and Experience. You never lose Health from To-Dos. You can add a due date to a To-Do by clicking the pencil icon to edit.", + "iosFaqAnswer1": "Buenos hábitos (los que tienen un signo +) son tareas que puedes hacer varias veces durante el día, tal como comer vegetales. Malos hábitos (los que tienen un signo -) son tareas que deberías evitar, como comerte las uñas. Hábitos con un signo + y un signo - te dejan una buena opción y una mala opción, como subir las escaleras vs. tomar el ascensor. Los buenos hábitos te recompensan con experiencia y oro. Los malos hábitos te quitan salud.", + "webFaqAnswer1": "Buenos hábitos (los que tienen un signo ) son tareas que puedes hacer varias veces durante el día, tal como comer vegetales. Malos hábitos (los que tienen un signo ) son tareas que deberías evitar, como comerte las uñas. Hábitos con un signo y un signo te dejan una buena opción y una mala opción, como subir las escaleras vs. tomar el ascensor. Los buenos hábitos te recompensan con experiencia y oro. Los malos hábitos te quitan salud.\n

\nLas tareas diarias son tareas que tienes que hacer todos los días, como cepillarte los dientes o revisar tu correo. Puedes ajustar los días en que las Tareas Diarias vencen al haciendo click en el lápiz para editarla. Si dejas de hacer una Tarea Diaria el día que vence, tu avatar recibirá daño durante la noche. ¡Ten cuidado de no añadir demasiadas Tareas Diarias a la vez!\n

\nPendientes son tu lista de cosas por hacer. Completar un Pendiente te hace ganar oro y experiencia. Nunca pierdes salud a causa de un Pendiente. Puedes añadir una fecha de vencimiento a un Pendiente haciendo click en el lápiz para editarlo.", "faqQuestion2": "¿Cuáles podrían ser ejemplos de tareas?", "iosFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", @@ -30,13 +30,13 @@ "faqQuestion9": "¿Cómo peleo contra los monstruos y hago Misiones?", "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "faqQuestion10": "What are Gems, and how do I get them?", + "faqQuestion10": "¿Qué son las gemas y cómo las obtengo?", "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "¿Cómo reporto un error o pido una nueva función?", - "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", + "iosFaqAnswer11": "Puedes reportar un error, solicitar una funcionalidad o enviarnos tus comentarios yendo a Menu > Reportar Error y Menu > ¡Enviar comentarios! Haremos todo lo posible por ayudarte.", "webFaqAnswer11": "Bug reports are collected on GitHub. Go to [Help > Report a Bug](https://github.com/HabitRPG/habitrpg/issues/2760) and follow the instructions. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", - "faqQuestion12": "How do I battle a World Boss?", + "faqQuestion12": "¿Cómo peleo con un Jefe Mundial?", "iosFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "webFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n

\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n

\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n

\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "iosFaqStillNeedHelp": "Si tienes una pregunta que no se encuentra en la lista, pregúntanos en el chat de la Taberna en Menú > Taberna! Estaremos encantados de responderte.", diff --git a/common/locales/es_419/generic.json b/common/locales/es_419/generic.json index 7f07471aae..37d55140fc 100644 --- a/common/locales/es_419/generic.json +++ b/common/locales/es_419/generic.json @@ -69,8 +69,9 @@ "habiticaDayPluralText": "¡Celebró <%= number %> Días del Nombramiento de Habitica! Gracias por ser un usuario fantástico.", "achievementDilatory": "Salvador de dilatoria", "achievementDilatoryText": "¡Ayudó a vencer el Temido Drag'on de Dilatoria durante el Evento de bienvenida del verano de 2014!", - "costumeContest": "Concurso de disfraces del 2014", - "costumeContestText": "Participó en el Concurso de disfraces de Halloween del 2014. ¡Ve algunas de las entradas en blog.habitica.com/tagged/cosplay!", + "costumeContest": "Costume Contestant", + "costumeContestText": "Participated in the Habitoween Costume Contest. See some of the entries on the Habitica blog!", + "costumeContestTextPlural": "Participated in <%= number %> Habitoween Costume Contests. See some of the entries on the Habitica blog!", "memberSince": "- Miembro desde", "lastLoggedIn": "- Última conexión", "notPorted": "Esta función aún no se ha traído del sitio original.", diff --git a/common/locales/fr/challenge.json b/common/locales/fr/challenge.json index 73020422fc..b88ace32fc 100644 --- a/common/locales/fr/challenge.json +++ b/common/locales/fr/challenge.json @@ -60,8 +60,8 @@ "noPermissionEditChallenge": "Vous n'avez pas le droit d'éditer ce défi.", "noPermissionDeleteChallenge": "Vous n'avez pas le droit de supprimer ce défi.", "noPermissionCloseChallenge": "Vous n'avez pas le droit de fermer ce défi.", - "congratulations": "Congratulations!", - "hurray": "Hurray!", + "congratulations": "Félicitations !", + "hurray": "Hourra !", "noChallengeOwner": "Sans propriétaire", "noChallengeOwnerPopover": "Ce défi n'a pas de propriétaire, parce que la personne qui a créé le défi a supprimé son compte." } \ No newline at end of file diff --git a/common/locales/fr/character.json b/common/locales/fr/character.json index 962271a97b..1d8c276133 100644 --- a/common/locales/fr/character.json +++ b/common/locales/fr/character.json @@ -65,10 +65,10 @@ "ultimGearText": "S'est équipé avec les meilleurs armes et les meilleures armures pour les classes suivantes :", "level": "Niveau", "levelUp": "Montée de niveau !", - "gainedLevel": "You gained a level!", - "leveledUp": "By accomplishing your real-life goals, you've grown to Level <%= level %>!", - "fullyHealed": "You have been fully healed!", - "huzzah": "Huzzah!", + "gainedLevel": "Vous avez passé un niveau !", + "leveledUp": "En atteignant vos buts dans la vie réelle, vous êtes arrivé au niveau<%= level %> !.", + "fullyHealed": "Vous avez été complètement guéri !", + "huzzah": "Bravo !", "mana": "Mana", "hp": "Vie", "mp": "PM", diff --git a/common/locales/fr/content.json b/common/locales/fr/content.json index a7bdbaa6f7..71919b718c 100644 --- a/common/locales/fr/content.json +++ b/common/locales/fr/content.json @@ -98,9 +98,9 @@ "questEggFrogText": "Grenouille", "questEggFrogMountText": "Grenouille", "questEggFrogAdjective": "un princier", - "questEggSnakeText": "Snake", - "questEggSnakeMountText": "Snake", - "questEggSnakeAdjective": "a slithering", + "questEggSnakeText": "Serpent", + "questEggSnakeMountText": "Serpent", + "questEggSnakeAdjective": "un rampant", "eggNotes": "Trouvez une potion d’éclosion à verser sur cet œuf et il en sortira <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "de Base", "hatchingPotionWhite": "Blanc", diff --git a/common/locales/fr/front.json b/common/locales/fr/front.json index 1e509f50f3..b64cb1159e 100644 --- a/common/locales/fr/front.json +++ b/common/locales/fr/front.json @@ -74,7 +74,7 @@ "infhQuote": "[Habitica] m'a vraiment aidé à définir une structure à mon quotidien à l'université.", "invalidEmail": "Une adresse mail valide est nécessaire pour lancer une réinitialisation du mot de passe.", "irishfeet123Quote": "J'ai de terribles habitudes avec le nettoyage de ma place à table après le repas, et je laissais mes tasses partout. [Habitica] a réglé ça !", - "joinOthers": "Join <%= userCount %> people making it fun to achieve goals!", + "joinOthers": "Rejoignez <%= userCount %> personnes qui s'amusent en réalisant leurs objectifs !", "kazuiQuote": "Avant [Habitica], j'étais coincé sur ma thèse, et insatisfait avec ma discipline personnelle à propos des tâches ménagère, et des choses comme apprendre le vocabulaire ou étudier la théorie de Go. Il s'avère que découper toutes ces tâches en petites listes de vérification gérables m'a permis de rester motivé et continuellement actif.", "landingadminlink": "solutions administratives", "landingend": "Pas encore convaincu·e ?", @@ -183,10 +183,10 @@ "apps": "Applications", "notifyAndroidApp": "Vous voulez savoir quand l'application Android sera prête ? Inscrivez-vous à la mailing list !", "checkOutIOSApp": "Découvrez notre nouvelle application iOS !", - "imagine1": "Imagine if improving your life were as fun as playing a game.", - "landingCopy1": "Advance in the game by completing your real-life tasks.", - "landingCopy2": "Battle monsters with friends to stay accountable to your goals.", - "landingCopy3": "Join over <%= userCount %> people having fun as they improve their lives.", - "alreadyHaveAccount": "I already have an account!", - "getStartedNow": "Get Started Now!" + "imagine1": "Imaginez si progresser dans votre vie était aussi amusant que de jouer.", + "landingCopy1": "Progressez dans le jeu en effectuant vos tâches réelles. ", + "landingCopy2": "Combattez des monstres avec vos amis pour vous aider à vous responsabiliser pour atteindre vos buts.", + "landingCopy3": "Rejoignez plus de <%= userCount %> personnes qui s'amusent en progressant dans leur vie.", + "alreadyHaveAccount": "J'ai déjà un compte !", + "getStartedNow": "Commencer maintenant !" } \ No newline at end of file diff --git a/common/locales/fr/generic.json b/common/locales/fr/generic.json index ab35d27f62..265aa8dc2f 100644 --- a/common/locales/fr/generic.json +++ b/common/locales/fr/generic.json @@ -69,8 +69,9 @@ "habiticaDayPluralText": "Fêté <%= number %> Jours d'Appellation ! Merci à vous pour être un utilisateur fantastique.", "achievementDilatory": "Sauveur de Dilatoire", "achievementDilatoryText": "A contribué à vaincre le Redoutable Drag'on de Dilatoire au cours du \"Summer Splash Event\" 2014 !", - "costumeContest": "Concours de Costumes 2014", - "costumeContestText": "A participé au Concours de Costumes d'Halloween 2014. Découvrez certaines des participations sur blog.habitica.com/tagged/cosplay !", + "costumeContest": "Costume Contestant", + "costumeContestText": "Participated in the Habitoween Costume Contest. See some of the entries on the Habitica blog!", + "costumeContestTextPlural": "Participated in <%= number %> Habitoween Costume Contests. See some of the entries on the Habitica blog!", "memberSince": "- Membre depuis", "lastLoggedIn": "- Dernière connexion", "notPorted": "Cette fonction n'a pas encore été importée depuis le site original.", @@ -135,16 +136,16 @@ "thankyou3": "Je suis très reconnaissant - merci !", "thankyouCardAchievementTitle": "Grandement Reconnaissant", "thankyouCardAchievementText": "Merci d'être reconnaissant ! A envoyé ou reçu <%= cards %> cartes de remerciements.", - "streakAchievement": "You earned a streak achievement!", - "firstStreakAchievement": "21-Day Streak", - "streakAchievementCount": "<%= streaks %> 21-Day Streaks", - "twentyOneDays": "You've completed your Daily for 21 days in a row!", - "dontBreakStreak": "Amazing job. Don't break the streak!", - "dontStop": "Don't Stop Now!", - "levelUpShare": "I leveled up in Habitica by improving my real-life habits!", - "questUnlockShare": "I unlocked a new quest in Habitica!", - "hatchPetShare": "I hatched a new pet by completing my real-life tasks!", - "raisePetShare": "I raised a pet into a mount by completing my real-life tasks!", - "wonChallengeShare": "I won a challenge in Habitica!", - "achievementShare": "I earned a new achievement in Habitica!" + "streakAchievement": "Vous avez obtenu un succès de combo !", + "firstStreakAchievement": "Combo de 21 jours", + "streakAchievementCount": "<%= streaks %> combos de 21 jours", + "twentyOneDays": "Vous avez effectué votre tâche Quotidienne 21 jours d'affilée !", + "dontBreakStreak": "Bien joué ! Continuez à augmenter votre combo !", + "dontStop": "N'abandonnez pas !", + "levelUpShare": "J'ai pris un niveau en Habitica en faisant des progrès dans mes habitudes réelles !", + "questUnlockShare": "J'ai déverrouillé une nouvelle quête sur Habitica !", + "hatchPetShare": "J'ai fait éclore un familier en terminant des tâches de ma vie réelle!", + "raisePetShare": "J'ai transformé un familier en monture en terminant des tâches de ma vie réelle!", + "wonChallengeShare": "J'ai gagné un défi sur Habitica !", + "achievementShare": "J'ai gagné un nouveau succès sur Habitica !" } \ No newline at end of file diff --git a/common/locales/he/generic.json b/common/locales/he/generic.json index b4936f86e0..24c2e71f6a 100644 --- a/common/locales/he/generic.json +++ b/common/locales/he/generic.json @@ -69,8 +69,9 @@ "habiticaDayPluralText": "חגג <%= number %> ימים לציון קריאת Habitica בשמה! תודה על היותך שחקן נהדר! ", "achievementDilatory": "המושיע/ה של עצלניה", "achievementDilatoryText": "סייע/ה להביס את הדרעקון האיום של עצלניה באירוע \"שפריץ הקיץ\" של 2014!", - "costumeContest": "תחרות התחפושות 2014", - "costumeContestText": "השתתפ/ה בתחרות התחפושות של ליל כל הקדושים בשנת 2014. אפשר לראות חלק מהתחפושות בבלוג שלנו:\nblog.habitica.com/tagged/cosplay", + "costumeContest": "Costume Contestant", + "costumeContestText": "Participated in the Habitoween Costume Contest. See some of the entries on the Habitica blog!", + "costumeContestTextPlural": "Participated in <%= number %> Habitoween Costume Contests. See some of the entries on the Habitica blog!", "memberSince": "- חבר/ה מאז", "lastLoggedIn": "- התחבר/ה לאחרונה", "notPorted": "התכונה הזו עוד לא יובאה מהאתר המקורי", diff --git a/common/locales/hu/generic.json b/common/locales/hu/generic.json index ea1b6a1eed..8c856da870 100644 --- a/common/locales/hu/generic.json +++ b/common/locales/hu/generic.json @@ -69,8 +69,9 @@ "habiticaDayPluralText": "Részt vettél <%= number %> Habitika Elnevezési Napon! Köszönjük, hogy ilyen fantasztikus felhasználó vagy.", "achievementDilatory": "A halogatók megmentője", "achievementDilatoryText": "Segített legyőzni a Rettenet Késlekedő Sárkányát a 2014 Nyári Loccsanás esemény alatt.", - "costumeContest": "2014 Jelmez Verseny", - "costumeContestText": "Részt vett a 2014-es Halloween-i jelmezversenyen. Megnézhetsz néhány versenyzőt a blog.habitica.com/tagged/cosplay címen!", + "costumeContest": "Costume Contestant", + "costumeContestText": "Participated in the Habitoween Costume Contest. See some of the entries on the Habitica blog!", + "costumeContestTextPlural": "Participated in <%= number %> Habitoween Costume Contests. See some of the entries on the Habitica blog!", "memberSince": "- óta tag", "lastLoggedIn": "- Utolsó bejelentkezés", "notPorted": "Ezt a funkciót még nem helyeztük át az eredeti honlapról.", diff --git a/common/locales/it/challenge.json b/common/locales/it/challenge.json index 812623c046..2b0982dcf2 100644 --- a/common/locales/it/challenge.json +++ b/common/locales/it/challenge.json @@ -60,8 +60,8 @@ "noPermissionEditChallenge": "Non hai i permessi per modificare questa sfida", "noPermissionDeleteChallenge": "Non hai i permessi per eliminare questa sfida", "noPermissionCloseChallenge": "Non hai i permessi per concludere questa sfida", - "congratulations": "Congratulations!", - "hurray": "Hurray!", + "congratulations": "Congratulazioni!", + "hurray": "Evviva!", "noChallengeOwner": "nessun proprietario", "noChallengeOwnerPopover": "Questa sfida non ha un proprietario perché la persona che ha creato la sfida ha eliminato il proprio account." } \ No newline at end of file diff --git a/common/locales/it/character.json b/common/locales/it/character.json index f2ac6aaa28..e7cceb1379 100644 --- a/common/locales/it/character.json +++ b/common/locales/it/character.json @@ -65,10 +65,10 @@ "ultimGearText": "Ha potenziato al massimo armi e armatura per le seguenti classi:", "level": "Livello", "levelUp": "Livello aumentato!", - "gainedLevel": "You gained a level!", - "leveledUp": "By accomplishing your real-life goals, you've grown to Level <%= level %>!", - "fullyHealed": "You have been fully healed!", - "huzzah": "Huzzah!", + "gainedLevel": "Nuovo lìvello!", + "leveledUp": "Completando obiettivi nella vita reale, hai raggiunto il livello <%= level %>!", + "fullyHealed": "Salute ripristinata!", + "huzzah": "Urrà!", "mana": "Mana", "hp": "PV", "mp": "PM", diff --git a/common/locales/it/content.json b/common/locales/it/content.json index c5a7e44127..054e0537cd 100644 --- a/common/locales/it/content.json +++ b/common/locales/it/content.json @@ -81,7 +81,7 @@ "questEggSlimeMountText": "Gelatina di Marshmallow", "questEggSlimeAdjective": "un dolce", "questEggSheepText": "Pecorella", - "questEggSheepMountText": "Pecorella", + "questEggSheepMountText": "Pecora", "questEggSheepAdjective": "una soffice", "questEggCuttlefishText": "Seppia", "questEggCuttlefishMountText": "Seppia", @@ -98,9 +98,9 @@ "questEggFrogText": "Rana", "questEggFrogMountText": "Rana", "questEggFrogAdjective": "una principesca", - "questEggSnakeText": "Snake", - "questEggSnakeMountText": "Snake", - "questEggSnakeAdjective": "a slithering", + "questEggSnakeText": "Serpente", + "questEggSnakeMountText": "Serpente", + "questEggSnakeAdjective": "un sinuoso", "eggNotes": "Trova una pozione per far schiudere questo uovo, e nascerà <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Base", "hatchingPotionWhite": "Bianco", diff --git a/common/locales/it/death.json b/common/locales/it/death.json index 703609d994..4138d7cd64 100644 --- a/common/locales/it/death.json +++ b/common/locales/it/death.json @@ -1,7 +1,7 @@ { "lostAllHealth": "Hai finito i punti salute!", "dontDespair": "Non disperarti!", - "deathPenaltyDetails": "Hai perso un livello, il tuo oro e un pezzo di equipaggiamento, ma puoi recuperare tutto lavorando sodo! Buona fortuna - vedrai che ce la farai.", + "deathPenaltyDetails": "Hai perso un livello, il tuo oro e un oggetto del tuo equipaggiamento, ma potrai recuperare tutto lavorando sodo! Buona fortuna - vedrai che ce la farai.", "refillHealthTryAgain": "Ripristina salute e riprovaci", "dyingOftenTips": "Succede spesso? Qui trovi qualche consiglio! (in inglese)", "losingHealthWarning": "Attenzione - stai perdendo Salute!", diff --git a/common/locales/it/faq.json b/common/locales/it/faq.json index 046cde82f0..d6ff25aa4b 100644 --- a/common/locales/it/faq.json +++ b/common/locales/it/faq.json @@ -18,7 +18,7 @@ "faqQuestion5": "Come faccio per giocare in Habitica con i miei amici?", "iosFaqAnswer5": "Il miglior modo é invitarli in un Gruppo con te! I Gruppi possono intraprendere missioni, sconfiggere mostri, e usare abilità per sopportarsi l'un l'altro. Vai su Menu > Gruppo e clicca \"Crea Nuovo Gruppo\" se non ne hai ancora uno. Dopodiché tocca la lista dei Membri, e tocca Invita nell'angolo in alto a destra per invitare i tuoi amici inserendo il loro ID Utente (una serie di numeri e lettere che possono trovare sotto Impostazioni > Dettagli Account sull'app, e sotto Impostazioni > API sul sito). Sul sito, puoi anche invitare i tuoi amici via email, che aggiungeremo all'applicazione in un aggiornamento futuro.\n\nSul sito, tu e i tuoi amici potete anche unirvi a una Gilda, che sono chat room pubbliche. Le Gilde saranno aggiunte all'app in un aggiornamento futuro!", "webFaqAnswer5": "Il modo migliore e' quello di invitarli a fare Squadra con te, dal menu' Social > Squadra! Le Squadre possono partecipare alle missioni, combattere i mostri e dividersi le abilita' per aiutarsi a vicenda. Insieme potete inoltre unirvi alle Gilde (Social > Gilde). Le Gilde sono delle chat rivolte ad un interesse condiviso o al raggiungimento di un obiettivo comune, possono essere pubbliche o private. Puoi unirti a tutte le Gilde che desideri ma ad un'unica Squadra.\n

\nPer informazioni piu' dettagliate, puoi guardare sulla pagina wiki [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", - "faqQuestion6": "Come posso prendere un Animale o una Cavalcatura?", + "faqQuestion6": "Come posso ottenere un Animale o una Cavalcatura?", "iosFaqAnswer6": "Dopo il livello 3 sbloccherai il Sistema di Drop. Ogni volta che completi un'attività avrai una possibilità di vincere un Uovo, una Pozione di schiusura o del Cibo. Questi verranno archiviati in Menù > Inventario.\n\nPer far nascere un Animale avrai bisogno di un Uovo e di una Pozione di schiusura. Premi sull'uovo per scegliere la specie che vuoi far schiudere, e seleziona quindi la Pozione di Schiusura per determinare il colore! Torna su Menù > Animali per equipaggiare il tuo nuovo animale al tuo Avatar premendoci sopra.\n\nPuoi anche far evolvere i tuoi Animali in Cavalcature cibandoli in Menù > Animali. Clicca sul Cibo nel riquadro a destra \"Cibo e Selle\", quindi seleziona l'Animale. Dovrai alimentare l'Animale diverse volte prima di farlo diventare una Cavalcatura, ma se riesci a trovare il suo cibo preferito crescerà molto più in fretta. Fai diverse prove o [Spoiler qui](http://habitica.wikia.com/wiki/Food#Food_Preferences). Una volta che hai una Cavalcatura, vai in Menù > Cavalcature e selezionala per equipaggiarla al tuo avatar.\n\nPotrai inoltre ricevere Uova dalle Missioni Animali completandole.(Vedi sotto per saperne di più sulle Missioni)", "webFaqAnswer6": "Dopo il livello 3 sbloccherai il Sistema di Drop. Ogni volta che completi un'attività avrai una possibilità di vincere un Uovo, una Pozione di Schiusura o del Cibo. Questi verranno immagazzinati in Inventario > Mercato.\n

\nPer far nascere un Animale avrai bisogno di un Uovo e di una Pozione di schiusura. Premi sull'uovo per scegliere la specie che vuoi far schiudere, e seleziona quindi la Pozione di Schiusura per determinarne il colore! Vai su Inventario > Animali per equipaggiare il tuo nuovo animale al tuo Avatar cliccandoci sopra.\n

\nPuoi anche far evolvere i tuoi Animali in Cavalcature cibandoli in Inventario > Animali. Clicca su un animale e seleziona quindi un pezzo di Cibo dal menù a destra per dargli da mangiare! Dovrai alimentare l'Animale diverse volte prima di farlo diventare una Cavalcatura, ma se riesci a trovare il suo cibo preferito, crescerà molto più in fretta. Fai diverse prove, o [Spoiler qui](http://habitica.wikia.com/wiki/Food#Food_Preferences). Una volta che hai una Cavalcatura, vai in Inventario > Cavalcature e selezionala per equipaggiarla al tuo avatar.\n

\nPotrai inoltre ricevere Uova dalle Missioni Animali completandole. (Vedi sotto per saperne di più sulle Missioni.)", "faqQuestion7": "Come faccio a diventare un Guerriero, un Mago, un'Assassino o un Guaritore?", @@ -37,7 +37,7 @@ "iosFaqAnswer11": "Puoi segnalare un bug, richiedere una funzione, o inviare commenti in Menu > Segnala un Bug e Menu > Invia Commenti! Faremo tutto il possibile per aiutarti.", "webFaqAnswer11": "Errori vengono raggruppati su GitHub. Vai su [Aiuto> denuncia Errore] (https://github.com/HabitRPG/habitrpg/issues/2760) e segui le istruzioni. non ti preoccupare, ripareremo tutto presto.\n

\nRichieste per funzioni nuove vengono consegnate su Trello. Vai su [Aiuto> Richiesta funzione] (https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) e segui le istruzioni. Ta-da!", "faqQuestion12": "Come combatto un Boss Mondiale?", - "iosFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", + "iosFaqAnswer12": "I World boss sono mostri speciali che appaiono nella Taverna. Tutti i giocatori attivi sul sito combattono automaticamente questo tipo di boss e ogni attività compiuta e abilità reca danno al Boss. \n\nSi può, allo stesso tempo, avere una normale Sfida. Le tue attività e abilità conteranno sia contro il World boss che contro il boss della sfida che la tua squadra sta portandno avanti.\n\nUn World Boss non potrà mai danneggiare te o il tuo account, in nessun modo. Possiede però una barra indicatrice della rabbia che si riempie quando i giocatori saltano le loro attività giornaliere. Se la barra della collera si riempirà, il World boss attaccherà uno dei personaggio non giocatori del sito, la cui immagine cambierà.\n\nPuoi leggere altri contenuti sui [World boss precendenti](http://habitica.wikia.com/wiki/World_Bosses) sul wiki.", "webFaqAnswer12": "I Boss Mondiali sono mostri speciali che appaiono nella Taverna. Gli utenti attivi Automaticamente combattono il Boss e le loro attività danneggiano il Boss come al solito. \n

\nPuoi anche essere in una missione normale contemporaneamente e le tue attività e abilita' conteranno contro entrambi il Boss mondiale e il Boss/Missione nella tua squadra. \n

\nUn Boss Mondiale non danneggerà mai il tuo conto in qualsiasi modo. Invece, ha una sbarra Rabbia che si riempe quando utenti saltano Dailies. Se la sbarra rabbia e piena , attaccherà uno dei personaggi non giocatori e le loro immagini cambieranno.\n

\nPuoi leggere di più su precedenti boss mondiali [qui] (http://habitica.wikia.com/wiki/World_Bosses)", "iosFaqStillNeedHelp": "Se hai una domanda non presente in questa lista, vieni a chiedere nella chat della Taverna in Social > Taverna! Saremo felici di aiutarti.", "webFaqStillNeedHelp": "Se hai una domanda non presente in questa lista, se conosci l'inglese vieni a chiedere nella [Newbies Guild](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! Saremo felici di aiutarti." diff --git a/common/locales/it/front.json b/common/locales/it/front.json index 6e9a36a42d..1ab8375cdc 100644 --- a/common/locales/it/front.json +++ b/common/locales/it/front.json @@ -57,7 +57,7 @@ "forgotPass": "Password dimenticata", "frabjabulousQuote": " [Habitica] è la ragione per cui ho ottenuto un fantastico lavoro ben retribuito... e ancor più miracolosamente, ora uso il filo interdentale ogni giorno!", "free": "Unisciti, è gratis!", - "gamifyButton": "Fai della tua vita un gioco!", + "gamifyButton": "Rendi la tua vita un gioco!", "goalSample1": "Fai pratica col pianoforte per 1 ora", "goalSample2": "Lavora all'articolo da pubblicare", "goalSample3": "Lavora al post per il blog", @@ -74,7 +74,7 @@ "infhQuote": "[Habitica] mi ha davvero aiutato a dare una struttura alla mia vita universitaria.", "invalidEmail": "Per resettare la password è necessario un indirizzo email valido.", "irishfeet123Quote": "Avevo l'orribile abitudine di non ripulire completamente il mio posto dopo mangiato e lasciare tazze ovunque. [Habitica] si è rivelato essere la cura!", - "joinOthers": "Join <%= userCount %> people making it fun to achieve goals!", + "joinOthers": "Unisciti a <%= userCount %> persone che si divertono raggiungendo i propri obiettivi!", "kazuiQuote": "Prima di [Habitica] ero bloccata con la mia tesi, nonchè insoddisfatta della mia disciplina riguardo i lavori di casa e cose come imparare vocaboli e studiare la teoria del Go. A quanto pare separare queste attività in liste più piccole e maneggevoli è il modo giusto per mantenermi motivata e costantemente al lavoro.", "landingadminlink": "pacchetti amministrativi", "landingend": "Non sei ancora convinto?", @@ -182,11 +182,11 @@ "tweet": "Tweet", "apps": "Applicazioni", "notifyAndroidApp": "Vuoi che ti notifichiamo quando l'app per Android é pronta? Iscriviti a questa mailing list!", - "checkOutIOSApp": "Dai un'occhiata alla nostra nuova App per iOS!", - "imagine1": "Imagine if improving your life were as fun as playing a game.", - "landingCopy1": "Advance in the game by completing your real-life tasks.", - "landingCopy2": "Battle monsters with friends to stay accountable to your goals.", - "landingCopy3": "Join over <%= userCount %> people having fun as they improve their lives.", - "alreadyHaveAccount": "I already have an account!", - "getStartedNow": "Get Started Now!" + "checkOutIOSApp": "Dai un'occhiata alla nostra nuova app per iOS!", + "imagine1": "Immagina se migliorare la tua vita fosse divertente come un videogioco.", + "landingCopy1": "Avanza nel gioco completando attività nella vita reale.", + "landingCopy2": "Combatti mostri insieme ai tuoi amici per tenerti motivato e responsabile delle tue attività.", + "landingCopy3": "Unisciti a più di <%= userCount %> persone che si divertono migliorando la propria vita.", + "alreadyHaveAccount": "Ho già un account!", + "getStartedNow": "Comincia ora!" } \ No newline at end of file diff --git a/common/locales/it/gear.json b/common/locales/it/gear.json index 29d5d3fffd..552b0fa056 100644 --- a/common/locales/it/gear.json +++ b/common/locales/it/gear.json @@ -157,7 +157,7 @@ "weaponArmoireBatWandText": "Bacchetta del Pipstrello", "weaponArmoireBatWandNotes": "Questa bacchetta può trasformare qualunque attività in un pipistrello! Salutalo e guardalo volare via. Aumenta l'Intelligenza <%= int %> di e la Percezione di <%= per % . Baule Incantato: Oggetto Indipendente.", "weaponArmoireShepherdsCrookText": "Uncino del Pastore", - "weaponArmoireShepherdsCrookNotes": "Useful for herding gryphons. Increases Constitution by <%= con %>. Enchanted Armoire: Shepherd Set (Item 1 of 3).", + "weaponArmoireShepherdsCrookNotes": "Utile per l'allevamento di grifoni. Aumenta la Costituzione di <%= con %>. Baule Incantato: Set del Pastore (Oggetto 1 di 3).", "armor": "armatura", "armorBase0Text": "Vestiti semplici", "armorBase0Notes": "Vestiario comune. Non conferisce alcun bonus.", @@ -278,7 +278,7 @@ "armorSpecialFall2015MageText": "Stitched Robes", "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "armorSpecialFall2015HealerText": "Potioner Robes", - "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerNotes": "Cosa? Certo che quella era una posizione della Costituzione. No, non stai assolutamente diventando una rana! Non essere ridicolo. Aumenta la Costituzione di <%= con %>. Edizione Limitata Equipaggiamento Autunnale 2015.", "armorMystery201402Text": "Vesti del Messaggero", "armorMystery201402Notes": "Lucenti e robuste, queste vesti hanno diverse tasche per trasportare le lettere. Non conferisce alcun bonus. Oggetto per abbonati, febbraio 2014.", "armorMystery201403Text": "Armatura del Proteggiforeste", @@ -438,14 +438,14 @@ "headSpecialSummer2015MageNotes": "Un potere nascosto brilla nelle maglie di questa sciarpa. Aumenta la Percezione di <%= per %>. Edizione Limitata Equipaggiamento Estate 2015.", "headSpecialSummer2015HealerText": "Cappello da Marinaio", "headSpecialSummer2015HealerNotes": "Con il tuo cappello da marinaio piantato fermamente in testa, puoi navigare anche i mari più tempestosi! Aumenta l'intelligenza di <%= int %>. Edizione Limitata Equipaggiamento Estate 2015.", - "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueText": "Ali da Bat-taglia", "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", "headSpecialFall2015WarriorText": "Scarecrow Hat", "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", "headSpecialFall2015MageText": "Stitched Hat", "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", - "headSpecialFall2015HealerText": "Hat of Frog", - "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Cappello di rana", + "headSpecialFall2015HealerNotes": "Questo é un cappello estremamente serio di cui sono degli solo gli alchimisti più avanzati. Aumenta l'Intelligenza di <%= int %>. Edizione Limitata Equipaggiamento Autunnale 2015.", "headSpecialGaymerxText": "Elmo del Guerriero Arcobaleno", "headSpecialGaymerxNotes": "Per celebrare la \"stagione dell'orgoglio\" e il GaymerX, questo speciale elmo è decorato con un raggiante e colorato tema arcobaleno! Il GaymerX è un evento dedicato al gaming e al \"LGBTQ\", ed è aperto a tutti. Si svolge all'InterContinental di San Francisco dall'11 al 13 luglio! Non conferisce alcun bonus.", "headMystery201402Text": "Elmo Alato", @@ -481,17 +481,17 @@ "headArmoireVioletFloppyHatText": "Moscio Cappello Violetto", "headArmoireVioletFloppyHatNotes": "Molti incantesimi sono stati cuciti in questo semplice cappello, dandogli un piacevole colore viola. Aumenta la Percezione di <%= per %>, l'Intelligenza di <%= int %>, e la Costituzione di <%= con %>. Baule Incantato: Oggetto Indipendente. ", "headArmoireGladiatorHelmText": "Elmo da Gladiatore", - "headArmoireGladiatorHelmNotes": "To be a gladiator you must be not only strong.... but cunning. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Gladiator Set (Item 1 of 3).", + "headArmoireGladiatorHelmNotes": "Per essere un gladiatore non devi solo essere forte... Ma anche astuto. Aumenta l'Intelligenza di <%= int%> e la Percezione di <%= per %>. Baule Incantato: Set da Gladiatore (Oggetto 1 di 3).", "headArmoireRancherHatText": "Rancher Hat", "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 1 of 3).", "headArmoireBlueHairbowText": "Fiocchetto Blu", "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireRoyalCrownText": "Corona Regale", "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Royal Set (Item 1 of 3).", - "headArmoireGoldenLaurelsText": "Golden Laurels", - "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", - "headArmoireHornedIronHelmText": "Horned Iron Helm", - "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", + "headArmoireGoldenLaurelsText": "Allori Dorati", + "headArmoireGoldenLaurelsNotes": "Questi allori dorati ricompensano coloro che hanno conquistato le cattive abitudini. Aumenta Percezione e Costituzione di <%= attrs%> ciascuna. Baule Incantato: Set Toga Dorata (Oggetto 2 di 3).", + "headArmoireHornedIronHelmText": "Elmo di Ferro Cornuto", + "headArmoireHornedIronHelmNotes": "Fieramente forgiato di ferro, questo elmetto cornuto é quasi impossibile da rompere. Aumenta la Costituzione di <%= con %> e la Forza di <%= str%>. Baule Incantato: Set Ferro Cornuto (Oggetto 1 di 3).", "headArmoireYellowHairbowText": "Fiocchetto Giallo", "headArmoireYellowHairbowNotes": "Diventa percettivo, forte, e intelligente indossando questo meraviglioso Fiocchetto Giallo! Aumenta la Percezione, la Forza, e l'Intelligenza di <%= attrs %> ciascuna. Baule Incantato: Oggetto Indipendente.", "headArmoireRedFloppyHatText": "Cappello Floscio Rosso", @@ -502,10 +502,10 @@ "headArmoireBlackCatNotes": "Questo cappello nero sta... facendo le fusa. E agitando la sua coda. E respirando? Sì, hai solo un gatto che dorme sulla tua testa. Aumenta l'Intelligenza e la Percezione di <%= attrs %> ciascuna. Baule Incantato: Oggetto indipendente.", "headArmoireOrangeCatText": "Cappello Gatto Arancione", "headArmoireOrangeCatNotes": "Questo cappello arancione sta... facendo le fusa. E agitando la sua coda. E respirando? Sì, hai solo un gatto che dorme sulla tua testa. Aumenta la Forza e la Costituzione di <%= attrs %> ciascuna. Baule Incantato: Oggetto indipendente.", - "headArmoireBlueFloppyHatText": "Blue Floppy Hat", - "headArmoireBlueFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a brilliant blue color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", - "headArmoireShepherdHeaddressText": "Shepherd Headdress", - "headArmoireShepherdHeaddressNotes": "Sometimes the gryphons that you herd like to chew on this headdress, but it makes you seem more intelligent nonetheless. Increases Intelligence by <%= int %>. Enchanted Armoire: Shepherd Set (Item 3 of 3).", + "headArmoireBlueFloppyHatText": "Flaccido Cappello Blu", + "headArmoireBlueFloppyHatNotes": "Molti incantesimi sono stati cuciti in questo semplice cappello, dandogli un colore blu brillante. Aumenta Costituzione, Intelligenza e Percezione di <%= attrs %> ciascuna. Baule Incantato: Oggetto Indipendente.", + "headArmoireShepherdHeaddressText": "Cappello del Pastore", + "headArmoireShepherdHeaddressNotes": "Talvolta i grifoni che allevi si divertono a masticare questo cappello, ma ti fa comunque sembrare piú intelligente. Aumenta l'Intelligenza di <%= int %>. Baule Incantato: Set Pastore (Oggetto 3 di 3).", "offhand": "oggetto per mano da scudo", "shieldBase0Text": "Nessun equipaggiamento nella mano da scudo", "shieldBase0Notes": "Nessuno scudo o arma secondaria.", @@ -533,8 +533,8 @@ "shieldSpecial0Notes": "Vede oltre il velo della morte, e usa quello che vi trova per terrorizzare i nemici. Aumenta la Percezione di <%= per %>.", "shieldSpecial1Text": "Scudo di Cristallo", "shieldSpecial1Notes": "Frantuma le frecce e deflette le parole dei pessimisti. Aumenta tutti gli attributi di <%= attrs %>.", - "shieldSpecialMoonpearlShieldText": "Moonpearl Shield", - "shieldSpecialMoonpearlShieldNotes": "Designed for fast swimming, and also some defense. Increases Constitution by <%= con %>.", + "shieldSpecialMoonpearlShieldText": "Scudo di Perle Lunari", + "shieldSpecialMoonpearlShieldNotes": "Costruito per nuotare rapidamente, e anche avere qualche difesa. Aumenta la Costituzione di <%= con %>.", "shieldSpecialGoldenknightText": "Massiccio Martello Miliare di Mustaine", "shieldSpecialGoldenknightNotes": "Mostri, malattie, maledizioni: martellali! Aumenta Costituzione e Percezione di <%= attrs %> ciascuno.", "shieldSpecialYetiText": "Scudo dell'Addestra-Yeti", diff --git a/common/locales/it/generic.json b/common/locales/it/generic.json index 9afe18a331..1659c95bed 100644 --- a/common/locales/it/generic.json +++ b/common/locales/it/generic.json @@ -69,8 +69,9 @@ "habiticaDayPluralText": "Ha celebrato <%= number %> Habitica Naming Day! Grazie per essere un utente fantastico.", "achievementDilatory": "Eroe dei Dilatori", "achievementDilatoryText": "Ha contribuito alla sconfitta del Drago Terrore dei Dilatori durante l'evento Summer Splash 2014!", - "costumeContest": "Gara Mascherata 2014", - "costumeContestText": "Ha partecipato alla Gara Mascherata di Halloween 2014. Puoi trovare alcune foto su blog.habitica.com/tagged/cosplay!", + "costumeContest": "Costume Contestant", + "costumeContestText": "Participated in the Habitoween Costume Contest. See some of the entries on the Habitica blog!", + "costumeContestTextPlural": "Participated in <%= number %> Habitoween Costume Contests. See some of the entries on the Habitica blog!", "memberSince": "- Membro dal:", "lastLoggedIn": "- Ultimo accesso:", "notPorted": "Questa funzionalità non è ancora stata trasposta dal sito originale.", @@ -135,16 +136,16 @@ "thankyou3": "Hai tutta la mia gratitudine!", "thankyouCardAchievementTitle": "Grandemente Grato", "thankyouCardAchievementText": "Grazie per aver espresso la tua gratitudine! Inviate o ricevute <%= cards %> cartoline-grazie.", - "streakAchievement": "You earned a streak achievement!", - "firstStreakAchievement": "21-Day Streak", - "streakAchievementCount": "<%= streaks %> 21-Day Streaks", - "twentyOneDays": "You've completed your Daily for 21 days in a row!", + "streakAchievement": "Hai guadagnato una Medaglia Serie!", + "firstStreakAchievement": "Serie di 21 giorni", + "streakAchievementCount": "<%= streaks %> Serie di 21 giorni", + "twentyOneDays": "Hai completato la tua Daily per 21 giorni di fila!", "dontBreakStreak": "Amazing job. Don't break the streak!", - "dontStop": "Don't Stop Now!", - "levelUpShare": "I leveled up in Habitica by improving my real-life habits!", - "questUnlockShare": "I unlocked a new quest in Habitica!", + "dontStop": "Non Fermarti Ora!", + "levelUpShare": "Sono salito di livello in Habitica migliorando le mie abitudini nella vita reale!", + "questUnlockShare": "Ho sbloccato una nuova missione in Habitica!", "hatchPetShare": "I hatched a new pet by completing my real-life tasks!", "raisePetShare": "I raised a pet into a mount by completing my real-life tasks!", - "wonChallengeShare": "I won a challenge in Habitica!", - "achievementShare": "I earned a new achievement in Habitica!" + "wonChallengeShare": "Ho vinto una sfida in Habitica!", + "achievementShare": "Ho guadagnato una nuova medaglia in Habitica!" } \ No newline at end of file diff --git a/common/locales/it/limited.json b/common/locales/it/limited.json index 7011616688..406a0f89b6 100644 --- a/common/locales/it/limited.json +++ b/common/locales/it/limited.json @@ -30,7 +30,7 @@ "seasonalShopText": "Benvenuto nel Negozio Stagionale! Abbiamo in vendita degli oggetti primaverili in Edizione Stagionale. Ogni cosa qui sarà acquistabile durante l'evento \"Spring Fling\" ogni anno, ma siamo aperti solo fino al 30 aprile! Quindi fai scorta adesso, sennò dovrai aspettare il prossimo anno per poter acquistare questi oggetti!", "seasonalShopSummerText": "Benvenuto nel Negozio Stagionale! Abbiamo in vendita degli oggetti estivi in Edizione Stagionale. Ogni cosa qui sarà acquistabile durante l'evento \"Summer Splash\" ogni anno, ma siamo aperti solo fino al 31 luglio! Quindi fai scorta adesso, sennò dovrai aspettare il prossimo anno per poter acquistare questi oggetti!", "seasonalShopFallText": "Benvenuto nel Negozio Stagionale! Abbiamo in vendita degli oggetti autunnali in Edizione Stagionale. Ogni cosa qui sarà acquistabile durante l'evento \"Fall Festival\" ogni anno, ma siamo aperti solo fino al 31 ottobre! Quindi fai scorta adesso, sennò dovrai aspettare il prossimo anno per poter acquistare questi oggetti!", - "seasonalShopFallTextBroken": "Oh... Benvenuto al Negozio Stagionale... Abbiamo in vendita oggetti dell'Edizione Stagionale autunnale o qualcosa adel genere... Tutto quello che c'é qui sara disponibile per l'acquisto durante l'evento Festival d'Autunno di ogni anno, ma siamo aperti sono fino al 31 Ottobre... Penso che dovresti rifornirti ora altrimenti dovrai aspettare... e aspettare... e aspettare... *sigh*", + "seasonalShopFallTextBroken": "Oh... Benvenuto al Negozio Stagionale... Abbiamo in vendita oggetti dell'Edizione Stagionale autunnale, o qualcosa del genere... Tutto quello che vedi qui sarà disponibile per l'acquisto durante l'evento Festival d'Autunno di ogni anno, ma siamo aperti sono fino al 31 Ottobre... Penso che dovresti rifornirti ora altrimenti dovrai aspettare... e aspettare... e aspettare... *sigh*", "seasonalShopRebirth": "Se hai usato la Sfera della Rinascita, potrai riacquistare questo equipaggiamento dalla colonna delle Ricompense. All'inizio potrai comprare solo gli oggetti per la tua classe attuale (Guerriero, se non l'hai ancora scelta/cambiata), ma niente paura, gli altri oggetti specifici per le varie classi diventeranno disponibili se ti converti a quella classe.", "candycaneSet": "Caramello (Mago)", "skiSet": "Nevassassino (Assassino)", @@ -60,6 +60,6 @@ "monsterOfScienceSet": "Mostro della Scienza (Guerriero)", "witchyWizardSet": "Incantesimi Stregone (Mago)", "mummyMedicSet": "Medico Mummia (Guaritore)", - "vampireSmiterSet": "Castigatore di Vampiro (Assassino)", + "vampireSmiterSet": "Vampiro Castigatore (Assassino)", "fallEventAvailability": "Disponibile fino al 31 ottobre" } \ No newline at end of file diff --git a/common/locales/ja/generic.json b/common/locales/ja/generic.json index e8331f0b88..6d28e177ee 100644 --- a/common/locales/ja/generic.json +++ b/common/locales/ja/generic.json @@ -69,8 +69,9 @@ "habiticaDayPluralText": "Celebrated <%= number %> Naming Days! Thanks for being a fantastic user.", "achievementDilatory": "先延ばしの救世主", "achievementDilatoryText": "2014サマースプラッシュイベント期間中「先延ばしのドレッド・ドラゴン」の打倒バトルに戦いました!", - "costumeContest": "2014年衣装コンテスト", - "costumeContestText": "2014 ハロウィン仮装コンテストに参加しました。 blog.habitica.com/tagged/cosplay でいくつかのエントリを参照してください!", + "costumeContest": "Costume Contestant", + "costumeContestText": "Participated in the Habitoween Costume Contest. See some of the entries on the Habitica blog!", + "costumeContestTextPlural": "Participated in <%= number %> Habitoween Costume Contests. See some of the entries on the Habitica blog!", "memberSince": "メンバー登録日", "lastLoggedIn": "最近ログイン", "notPorted": "この機能はオリジナルサイトからまだ移植されていません", diff --git a/common/locales/nl/challenge.json b/common/locales/nl/challenge.json index 1476654bce..8d5046e7cc 100644 --- a/common/locales/nl/challenge.json +++ b/common/locales/nl/challenge.json @@ -60,8 +60,8 @@ "noPermissionEditChallenge": "Je hebt geen toestemming om deze uitdaging te bewerken", "noPermissionDeleteChallenge": "Je hebt geen toestemming om deze uitdaging te verwijderen", "noPermissionCloseChallenge": "Je hebt geen toestemming om deze uitdaging te sluiten", - "congratulations": "Congratulations!", - "hurray": "Hurray!", + "congratulations": "Gefeliciteerd!", + "hurray": "Hoera!", "noChallengeOwner": "geen eigenaar", "noChallengeOwnerPopover": "Deze uitdaging heeft geen eigenaar omdat de eigenaar zijn of haar account heeft verwijderd." } \ No newline at end of file diff --git a/common/locales/nl/character.json b/common/locales/nl/character.json index c7df02facf..01deebaa09 100644 --- a/common/locales/nl/character.json +++ b/common/locales/nl/character.json @@ -65,10 +65,10 @@ "ultimGearText": "Heeft de hoogst haalbare wapen- en uitrustingset voor de volgende klassen:", "level": "Niveau", "levelUp": "Niveau erbij!", - "gainedLevel": "You gained a level!", - "leveledUp": "By accomplishing your real-life goals, you've grown to Level <%= level %>!", - "fullyHealed": "You have been fully healed!", - "huzzah": "Huzzah!", + "gainedLevel": "Je bent een niveau gestegen!", + "leveledUp": "Door het voltooien van je doelen in het echte leven, ben je gevorderd naar niveau <%= level %>!", + "fullyHealed": "Je bent volledig genezen!", + "huzzah": "Hoezee!", "mana": "Mana", "hp": "GP", "mp": "MP", diff --git a/common/locales/nl/communityguidelines.json b/common/locales/nl/communityguidelines.json index 3f36562605..6e3e92ac12 100644 --- a/common/locales/nl/communityguidelines.json +++ b/common/locales/nl/communityguidelines.json @@ -73,7 +73,7 @@ "commGuideHeadingWiki": "Wiki", "commGuidePara045": "De Habitica-wiki verzamelt informatie over de website. Er zijn ook een paar fora, vergelijkbaar met de gildes in Habitica. Daarom zijn alle regels voor openbare ruimtes van toepassing.", "commGuidePara046": "De Habitica-wiki kan beschouwd worden als een database voor alles wat met Habitica te maken heeft. Er zijn artikelen over de functionaliteiten van de site, spelhandleidingen, tips voor hoe je kunt bijdragen aan Habitica en plekken waar je je gilde of groep kunt aanprijzen of kunt stemmen over bepaalde onderwerpen", - "commGuidePara047": "Omdat de wiki gehost wordt door Wikia zijn, naast de regels die door Habitica en de Habitica-wiki vastgesteld zijn, ook de algemene voorwaarden van Wikia van toepassing.", + "commGuidePara047": "Omdat de wiki gehost wordt door Wikia, zijn, naast de regels die door Habitica en de Habitica-wiki vastgesteld zijn, ook de algemene voorwaarden van Wikia van toepassing.", "commGuidePara048": "De wiki is een samenwerking tussen alle redacteurs, dus er zijn enkele aanvullende richtlijnen van toepassing:", "commGuideList04A": "Vraag nieuwe pagina's of grote veranderingen aan op het Wiki Trello-board", "commGuideList04B": "Sta open voor suggesties over jouw redactievoorstellen", @@ -139,7 +139,7 @@ "commGuidePara062": "De e-mail waarin de gevolgen van je acties worden uitgelegd (of, voor kleine gevolgen, de aankondiging door een beheerder of medewerker) is een goede bron van informatie. Werk mee aan de beperkingen die je zijn opgelegd, en probeer te voldoen aan de voorwaarden voor het opheffen van de beperkingen.", "commGuidePara063": "Als je de gevolgen niet begrijpt, of niet begrijpt wat je overtreding is geweest, vraag dan de medewerkers of beheerders om hulp zodat je in de toekomst niet weer de fout in gaat.", "commGuideHeadingContributing": "Een bijdrage leveren aan Habitica", - "commGuidePara064": "Habitica is een open-sourceproject, wat betekent dat iedere Habiticaan bij kan dragen! Degenen die dat doen, worden beloond volgens de hieronder beschreven beloningsniveaus:", + "commGuidePara064": "Habitica is een open-sourceproject, wat betekent dat iedere Habiticaan bij mag dragen! Degenen die dat doen, worden beloond volgens de hieronder beschreven beloningsniveaus:", "commGuideList12A": "Habitica-bijdragersbadge, plus 3 edelstenen", "commGuideList12B": "Bijdragersharnas, plus 3 edelstenen.", "commGuideList12C": "Bijdragershelm, plus 3 edelstenen.", @@ -154,7 +154,7 @@ "commGuideList13C": "Rangen beginnen niet \"opnieuw\" in verschillende velden. Bij het inschatten van de moeilijkheidsgraad kijken we naar al je bijdrages, zodat mensen die een klein beetje kunst leveren, en daarna een kleine bug repareren, en daarna een beetje in de wiki doen niet sneller vooruitgang boeken dan mensen die hard werken aan een enkele taak. Dat houdt de zaak eerlijk!", "commGuideList13D": "Gebruikers met een voorwaardelijke straf kunnen de volgende rang niet bereiken. Beheerders hebben het recht om vooruitgang te bevriezen als gebruikers overtredingen begaan. Als dit gebeurt zal de gebruiker altijd op de hoogte gebracht worden van de beslissing en hoe dat te corrigeren. Het is ook mogelijk dat rangen afgenomen worden door overtredingen of voorwaardelijke straffen.", "commGuideHeadingFinal": "Het laaste stuk", - "commGuidePara067": "Dat waren ze dan, dappere Habiticaan - de gemeenschapsrichtlijnen! Veeg het zweet van je voorhoofd en geef jezelf wat XP als beloning voor het lezen hiervan. Als je vragen of zorgen hebt over deze gemeenschapsrichtlijnen, stuur dan een mail naar Lemoness (leslie@habitica.com) en ze zal je met plezier vertellen hoe alles werkt.", + "commGuidePara067": "Dat waren ze dan, dappere Habiticaan - de gemeenschapsrichtlijnen! Veeg het zweet van je voorhoofd en geef jezelf wat XP als beloning voor het lezen hiervan. Als je vragen of zorgen hebt over deze gemeenschapsrichtlijnen, stuur dan een mail naar Lemoness (leslie@habitica.com) en ze zal met plezier dingen voor je ophelderen.", "commGuidePara068": "Trek de wijde wereld in, dappere avonturier, en versla je dagelijkse taken!", "commGuideHeadingLinks": "Nuttige links", "commGuidePara069": "De volgende talentvolle artiesten hebben een bijdrage geleverd aan deze illustraties:", diff --git a/common/locales/nl/content.json b/common/locales/nl/content.json index 7a46f9a24b..f63699f12f 100644 --- a/common/locales/nl/content.json +++ b/common/locales/nl/content.json @@ -98,9 +98,9 @@ "questEggFrogText": "Kikker", "questEggFrogMountText": "Kikker", "questEggFrogAdjective": "prinselijke", - "questEggSnakeText": "Snake", - "questEggSnakeMountText": "Snake", - "questEggSnakeAdjective": "a slithering", + "questEggSnakeText": "Slang", + "questEggSnakeMountText": "Slang", + "questEggSnakeAdjective": "een kronkelende", "eggNotes": "Vind een uitbroedtoverdrank om over dit ei te gieten en er zal een <%= eggAdjective(locale) %> <%= eggText(locale) %> uitkomen.", "hatchingPotionBase": "Normale", "hatchingPotionWhite": "Witte", diff --git a/common/locales/nl/faq.json b/common/locales/nl/faq.json index 54b4111503..f2e4d137e4 100644 --- a/common/locales/nl/faq.json +++ b/common/locales/nl/faq.json @@ -1,10 +1,10 @@ { "frequentlyAskedQuestions": "Veelgestelde vragen", "faqQuestion0": "Ik ben in de war. Waar kan ik een overzicht vinden? ", - "iosFaqAnswer0": "Allereerst zet je de taken op die je in je dagelijkse leven wil doen. Vervolgens, als je de taken volbrengt en afvinkt, verdien je ervaring en goud. Goud wordt gebruikt om uitrusting en sommige voorwerpen te kopen, evenals voor persoonlijke beloningen. Ervaring zorgt ervoor dat je karakter omhoog gaat in level en dat je spelinhoud als huisdieren, vaardigheden en queesten vrijspeeld! Je kunt je karakter aanpassen onder Menu > Avatar aanpassen.\n\nWat simpele dingen om te beginnen: klik op de (+) in de rechterbovenhoek om een nieuwe taak toe te voeren. druk op een bestaande taak om hem aan te passen en veeg hem naar links om de taak te verwijderen. Je kunt taken sorteren door labels te gebruiken in de linkerbovenhoek en checklists in- en uitklappen door op het checklist-bolletje te duwen.", + "iosFaqAnswer0": "Allereerst zet je de taken op die je in je dagelijkse leven wil doen. Vervolgens, als je de taken volbrengt en afvinkt, verdien je ervaring en goud. Goud wordt gebruikt om uitrusting en sommige voorwerpen te kopen, evenals voor persoonlijke beloningen. Ervaring zorgt ervoor dat je karakter omhoog gaat in niveau en dat je spelinhoud als huisdieren, vaardigheden en queesten vrijspeelt! Je kunt je karakter aanpassen onder Menu > Avatar aanpassen.\n\nWat simpele dingen om te beginnen: klik op de (+) in de rechterbovenhoek om een nieuwe taak toe te voegen. Tik op een bestaande taak om hem aan te passen en veeg hem naar links om de taak te verwijderen. Je kunt taken sorteren door labels te gebruiken in de linkerbovenhoek en checklists in- en uitklappen door op het checklist-bolletje te klikken.", "webFaqAnswer0": "Allereerst zet je de taken op die je in je dagelijkse leven wil doen. Vervolgens, als je de taken volbrengt en afvinkt, verdien je ervaring en goud. Goud wordt gebruikt om uitrusting en sommige voorwerpen te kopen, evenals voor persoonlijke beloningen. Ervaring zorgt ervoor dat je karakter omhoog gaat in level en dat je spelinhoud als huisdieren, vaardigheden en queesten vrijspeeld! Voor meer informatie heeft de wiki een uitstekende stap-voor-stap uitleg van het spel. [Hier te vinden.](http://habitica.wikia.com/wiki/Habitica_Wiki).", "faqQuestion1": "Hoe stel ik mijn taken in?", - "iosFaqAnswer1": "Goede gewoonten (degenen met een +) zijn taken die je meerdere keren per dag kunt doen, zoals groenten eten. Slechte gewoonten (degenen met een -) zijn taken die je zou moeten nalaten, zoals op je nagels bijten. Gewoonten met een + en een - hebben een goede en een slechte keuze, bijvoorbeeld de trap nemen tegenover de lift nemen. Goede gewoonten belonen je met ervaring en goud. Slechte gewoonten doen je levenspunten verliezen.\n\nDagelijkse taken zijn taken die je iedere dag moet doen, zoals je tanden poetsen of je e-mail bekijken. Je kunt de dagen aanpassen waarop je een bepaalde dagelijkse taak moet doen door erop te drukken en hem te bewerken. Als je een dagelijkse taak overslaat op een dag dat hij gedaan moet worden, zal je avatar gedurende de nacht schade oplopen. Wees voorzichtig en voeg niet teveel dagelijkse taken tegelijk toe!\n\nTo-do's zijn de dingen die je nog een keer moet doen. Een to-do afvinken levert geld en ervaringspunten op. Je kunt nooit levenspunten kwijtraken door een to-do. Je kunt een geplande voltooiingsdatum toevoegen aan een to-do toevoegen door er op te drukken om hem aan te passen.", + "iosFaqAnswer1": "Goede gewoonten (degenen met een +) zijn taken die je meerdere keren per dag kunt doen, zoals groenten eten. Slechte gewoonten (degenen met een -) zijn taken die je zou moeten nalaten, zoals op je nagels bijten. Gewoonten met een + en een - hebben een goede en een slechte keuze, bijvoorbeeld de trap nemen tegenover de lift nemen. Goede gewoonten belonen je met ervaring en goud. Slechte gewoonten doen je levenspunten verliezen.\n\nDagelijkse taken zijn taken die je iedere dag moet doen, zoals je tanden poetsen of je e-mail bekijken. Je kunt de dagen aanpassen waarop je een bepaalde dagelijkse taak moet doen door erop te drukken en hem te bewerken. Als je een dagelijkse taak overslaat op een dag dat hij gedaan moet worden, zal je avatar gedurende de nacht schade oplopen. Wees voorzichtig en voeg niet teveel dagelijkse taken tegelijk toe!\n\nTo-do's zijn de dingen die je nog een keer moet doen. Een to-do afvinken levert geld en ervaringspunten op. Je kunt nooit levenspunten kwijtraken door een to-do. Je kunt een geplande voltooiingsdatum toevoegen aan een to-do door er op te tikken om hem aan te passen.", "webFaqAnswer1": "Goede gewoonten (degenen met een ) zijn taken die je meerdere keren per dag kunt doen, zoals groenten eten. Slechte gewoonten (degenen met een ) zijn taken die je zou moeten nalaten, zoals op je nagels bijten. Gewoonten met een en een hebben een goede en een slechte keuze, bijvoorbeeld de trap nemen tegenover de lift nemen. Goede gewoonten belonen je met ervaring en goud. Slechte gewoonten doen je levenspunten verliezen.\n

\nDagelijkse taken zijn taken die je iedere dag moet doen, zoals je tanden poetsen of je e-mail bekijken. Je kunt de dagen aanpassen waarop je een bepaalde dagelijkse taak moet doen door erop te drukken en hem te bewerken. Als je een dagelijkse taak overslaat op een dag dat hij gedaan moet worden, zal je avatar gedurende de nacht schade oplopen. Wees voorzichtig en voeg niet teveel dagelijkse taken tegelijk toe!\n

\nTo-do's zijn de dingen die je nog een keer moet doen. Een to-do afvinken levert geld en ervaringspunten op. Je kunt nooit levenspunten kwijtraken door een to-do. Je kunt een geplande voltooiingsdatum toevoegen aan een to-do toevoegen door er op te drukken om hem aan te passen.", "faqQuestion2": "Welke soort taken kunnen er zijn?", "iosFaqAnswer2": "De wiki heeft vier lijsten van voorbeeldtaken om als inspiratie te gebruiken:\n

\n* [Voorbeeld gewoontes](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Voorbeeld dagelijkse taken](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Voorbeeld to-do's](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Voorbeeld persoonlijke beloningen](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", @@ -26,19 +26,19 @@ "webFaqAnswer7": "Je kan pas kiezen om een krijger, magiër, dief of heler te worden als je niveau 10 bereikt hebt. (Alle spelers beginnen standaard als krijger.) Elke klasse heeft andere uitrusting, verschillende vaardigheden die ze kunnen uitspreken na niveau 11 en meer verschillende voordelen. Krijgers kunnen veel schade aanrichten bij eindbazen, schade weerstaan van taken en hun groep sterker maken. Magiërs kunnen ook makkelijk schade aanrichten bij eindbazen, evenals sneller niveaus behalen en extra mana geven aan de groep. Dieven verdienen het meeste geld en vinden sneller voorwerpen en kunnen hun groep hetzelfde laten doen. Tenslotte kunnen helers hunzelf, en mensen uit hun groep, helen.\n

\nAls je nog niet direct een klasse wilt kiezen -- als je bijvoorbeeld nog al je uitrusting wilt kopen voor je huidige klasse -- kun je op \"later beslissen\" klikken en later kiezen bij Gebruiker > Statistieken.", "faqQuestion8": "Wat is de blauwe statusbalk die in de bovenbalk verschijnt na level 10?", "iosFaqAnswer8": "The blauwe balk die verscheen toen je level 10 bereikte en een klasse koos, is je mana-balk. Als je een hoger level wordt, speel je speciale vaardigheden vrij die mana kostne om te gebruiken. Elke klasse heeft andere vaardigheden, die vanaf level 11 verschijnen onder Menu > Gebruik vaardigheden. Anders dan bij je gezondheidsbalk, reset je mana-balk niet als je een nieuw level bereikt. In plaats daarvan krijg je meer mana wanneer je goede gewoonten, dagelijkse taken en to-do's doet en verlies je het wanneer je hebt toegegeven aan slechte gewoonten. Je krijgt 'snachts ook wat mana terug -- hoe meer dagelijkse taken je voltooide, hoe meer je verdient.", - "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", + "webFaqAnswer8": "The blauwe balk die verscheen toen je level 10 bereikte en een klasse koos, is je mana-balk. Als je een hoger level wordt, speel je speciale vaardigheden vrij die mana kosten om te gebruiken. Elke klasse heeft andere vaardigheden, die vanaf level 11 verschijnen onder Menu > Gebruik vaardigheden. Anders dan bij je gezondheidsbalk, reset je mana-balk niet als je een nieuw level bereikt. In plaats daarvan krijg je meer mana wanneer je goede gewoonten, dagelijkse taken en to-do's doet en verlies je het wanneer je hebt toegegeven aan slechte gewoonten. Je krijgt 'snachts ook wat mana terug -- hoe meer dagelijkse taken je voltooide, hoe meer je verdient.", "faqQuestion9": "Hoe vecht ik tegen monsters en ga ik op queesten?", - "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "faqQuestion10": "Wat zijn Edelstenen en hoe krijg ik ze?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", - "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", + "iosFaqAnswer9": "Eerst moet je je aansluiten bij een groep of er een beginnen (zie hierboven). Hoewel je monsters alleen kunt bestrijden, raden we spelen in een groep aan, omdat het queesten veel makkelijker maakt. Plus, een vriend hebben om je aan te moedigen als je je taken voltooid is erg motiverend!\n\nVervolgens heb je een queeste-perkamentrol nodig, die zijn opgeslagen onder Menu > Voorwerpen. Er zijn drie manieren om een perkamentrol te krijgen:\n\n-Op niveau 15 krijg je een queeste-reeks, oftewel drie gelieerde queesten. Meer queeste-reeksen speel je vrij op levels 30, 40 en 60.\n-Als je vrienden uitnodigd voor je groep, ontvang je de Basi-List perkamentrol@\n-Je kunt queesten kopen van de queesten pagina op de [website](https://habitica.com/#/options/inventory/quests) voor goud en edelstenen. (We zullen deze functie in een toekomstige update aan de app toevoegen.)\n\nOm de baas te bestrijdenof voorwerpen te verzamelen voor een Verzamel-queeste, moet je gewoon je taken voltooien, 'snachts zal de schade die ze doen berekend worden. (Herladen door het scherm naar beneden te trekken kan nodig zijn om de levensbalk van de baas omlaag te zien gaan.) Als je een baas aan het bevechten bent en je hebt dagelijkse taken gemist, dan schaadt de baas je groep op hetzelfde moment als jullie de baas schaden.\n\nNa level 11 krijgen Magiërs en Krijgers vaardigheden die ervoor zorgen dat ze extra schade kunnen doen aan de baas, dus dit zijn goede klassen om te kiezen op level 10 als je rake klappen uit wilt delen.", + "webFaqAnswer9": "Eerst moet je je aansluiten bij een groep of er een beginnen (onder Sociaal > Groep). Hoewel je monsters alleen kunt bestrijden, raden we spelen in een groep aan, omdat het queesten veel makkelijker maakt. Plus, een vriend hebben om je aan te moedigen als je je taken voltooid is erg motiverend!\n

\nVervolgens heb je een queeste-perkamentrol nodig, die zijn opgeslagen onder Menu > Voorwerpen. Er zijn drie manieren om een perkamentrol te krijgen:\n

\n-Op niveau 15 krijg je een queeste-reeks, oftewel drie gelieerde queesten. Meer queeste-reeksen speel je vrij op levels 30, 40 en 60.\n-Als je vrienden uitnodigd voor je groep, ontvang je de Basi-List perkamentrol@\n-Je kunt queesten kopen van de queesten pagina (Boedel > Queesten) voor goud en edelstenen.\n

\nOm de baas te bestrijdenof voorwerpen te verzamelen voor een Verzamel-queeste, moet je gewoon je taken voltooien, 'snachts zal de schade die ze doen berekend worden. (Verversen van de pagina kan nodig zijn om de levensbalk van de baas omlaag te zien gaan.) Als je een baas aan het bevechten bent en je hebt dagelijkse taken gemist, dan schaadt de baas je groep op hetzelfde moment als jullie de baas schaden.\n

\nNa level 11 krijgen Magiërs en Krijgers vaardigheden die ervoor zorgen dat ze extra schade kunnen doen aan de baas, dus dit zijn goede klassen om te kiezen op level 10 als je rake klappen uit wilt delen.", + "faqQuestion10": "Wat zijn edelstenen en hoe krijg ik ze?", + "iosFaqAnswer10": "Edelstenen kunnen gekocht worden met echt geld, door op het edelstenen-icoon te klikken in de menubalk. Wanneer mensen edelstenen kopen, helpen ze ons om de site draaiende te houden. We zijn erg dankbaar voor hun steun!\n\nBuiten ze direct te kopen, zijn er drie andere manieren waarop spelers edelstenen kunnen krijgen:\n\n* Win op de [website](https://habitica.com) een uitdaging die door een andere speler is opgezet onder Sociaal > Uitdagingen. (We zullen uitdagingen aan de app toevoegen in een toekomstige update)\n* Abonneer je op de [website](https://habitica.com/#/options/settings/subscription) en ontgrendel de mogelijkheid om een aantal edelstenen per maand met goud te kopen.\n* Draag met je vaardigheden bij aan het Habitica-project. Bekijk deze wiki voor meer details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\nHoudt in gedachten dat voorwerpen die gekocht zijn met edelstenen geen statistische voordelen bieden, zodat spelers ook zonder ze van de app gebruik kunnen maken!", + "webFaqAnswer10": "Edelstenen kunnen [gekocht worden met echt geld](https://habitica.com/#/options/settings/subscription), hoewel [abonnees](https://habitica.com/#/options/settings/subscription) ze kunnen kopen met goud. Wanneer mensen zich abonneren of edelstenen kopen, helpen ze ons de site draaiende te houden. We zijn erg dankbaar voor hun steun!\n

\nBuiten ze direct te kopen of een abonnee te worden, zijn er twee andere manieren waarop spelers edelstenen kunnen krijgen:\n

\n* Win een uitdaging die door een andere speler is opgezet onder Sociaal > Uitdagingen.\n* Draag met je vaardigheden bij aan het Habitica-project. Bekijk deze wiki voor meer details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n

\nHoudt in gedachten dat voorwerpen die gekocht zijn met edelstenen geen statistische voordelen bieden, zodat spelers ook zonder ze van de app gebruik kunnen maken!", "faqQuestion11": "Hoe rapporteer ik een bug of vraag ik een feature aan?", "iosFaqAnswer11": "Je kunt een bug rapporteren, een functionaliteit aan vragen of feedback versturen onder Menu > Fout melden en Menu > Stuur feedback! We zullen alles doen wat we kunnen om je te helpen.", "webFaqAnswer11": "Rapporten van bugs worden verzameld op GitHub. Ga naar [Help > Fout melden](https://github.com/HabitRPG/habitrpg/issues/2760) en volg de instructies. Maak je geen zorgen, we zullen het snel maken!\n

\nVerzoeken voor functies zijn verzameld op Trello. ga naar [Help > Functie aanvragen](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) en volg de instructies. Ta-da!", "faqQuestion12": "Hoe strijd ik tegen een Wereldbaas?", - "iosFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", - "webFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n

\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n

\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n

\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", + "iosFaqAnswer12": "Wereldbazen zijn speciale monsters die in de herberg verschijnen. Alle actieve gebruikers vechten automatisch tegen de baas en hun taken en vaardigheden beschadigen de baas zoals gebruikelijk.\n\nJe kunt ook tegelijkertijd een normale queeste aan het doen zijn. Je taken en vaardigheden tellen dan zowel tegen de wereldbaas als tegen de baas/ verzamelqueeste van je groep.\n\nEen wereldbaas zal jou of je account nooit beschadigen. In plaats daarvan heeft het een furie-balk die vult wanneer gebruikers dagelijkse taken overslaan. Als de furie-balk gevuld is, valt de baas een van de NPC's op de site aan en hun afbeelding verandert dan.\n\nJe kunt meer lezen over [wereldbazen uit het verleden](http://habitica.wikia.com/wiki/World_Bosses) op de wiki.", + "webFaqAnswer12": "Wereldbazen zijn speciale monsters die in de herberg verschijnen. Alle actieve gebruikers vechten automatisch tegen de baas en hun taken en vaardigheden beschadigen de baas zoals gebruikelijk.\n

\nJe kunt ook tegelijkertijd een normale queeste aan het doen zijn. Je taken en vaardigheden tellen dan zowel tegen de wereldbaas als tegen de baas/ verzamelqueeste van je groep.\n

\nEen wereldbaas zal jou of je account nooit beschadigen. In plaats daarvan heeft het een furie-balk die vult wanneer gebruikers dagelijkse taken overslaan. Als de furie-balk gevuld is, valt de baas een van de NPC's op de site aan en hun afbeelding verandert dan.\n

\nJe kunt meer lezen over [wereldbazen uit het verleden](http://habitica.wikia.com/wiki/World_Bosses) op de wiki.", "iosFaqStillNeedHelp": "Als je een vraag hebt die niet in deze lijst staat, vraag het in de herberg-chat onder Sociaal > Herberg! We zijn blij dat we kunnen helpen.", "webFaqStillNeedHelp": "Als je een vraag hebt die niet op deze lijst staat, vraag het in de [Newbies gilde](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! We zijn blij je te kunnen helpen." } \ No newline at end of file diff --git a/common/locales/nl/front.json b/common/locales/nl/front.json index cacd37f776..95c08a6753 100644 --- a/common/locales/nl/front.json +++ b/common/locales/nl/front.json @@ -32,7 +32,7 @@ "companyPrivacy": "Privacy", "companyTerms": "Voorwaarden", "companyVideos": "Video's", - "contribUse": "Tools die worden gebruikt om aan Habitica bij te dragen", + "contribUse": "Habitica-bijdragers gebruiken", "dragonsilverQuote": "Je wil niet weten hoeveel tijd- en taakmanagementprogramma's ik al heb geprobeerd over de jaren... [Habitica] is de enige die ik heb gebruikt die daadwerkelijk helpt om dingen gedaan te krijgen en niet alleen alles op een lijstje te zetten.", "dreimQuote": "Toen ik [Habitica] afgelopen zomer ontdekte, was ik net gezakt voor de helft van mijn examens. Dankzij de dagelijkse taken kon ik mezelf discipline aanleren, zo ben ik een maand geleden daadwerkelijk voor al mijn examens geslaagd met heel goede cijfers.", "elmiQuote": "Elke ochtend heb ik zin om ' s ochtends op te staan zodat ik wat goud kan verdienen!", @@ -74,7 +74,7 @@ "infhQuote": "[Habitica] heeft me echt geholpen om structuur aan te brengen in mijn leven op de universiteit.", "invalidEmail": "Om het wachtwoord te resetten is een geldig e-mailadres vereist.", "irishfeet123Quote": "Ik had verschrikkelijke gewoontes wat betreft opruimen na het eten en liet overal kopjes slingeren. [Habitica] heeft me daarvan genezen!", - "joinOthers": "Join <%= userCount %> people making it fun to achieve goals!", + "joinOthers": "Sluit je aan bij <%= userCount %> anderen en maak het leuk om je doelen te bereiken!", "kazuiQuote": "Voor [Habitica] zat ik vast met mijn thesis en was ik ontevreden met mijn persoonlijke discipline op het gebied van het huishouden en dingen zoals vocabulaire leren en Go-theorie leren. Het blijkt dat deze taken opbreken in kleinere, behapbare checklijsten precies is wat nodig was om me gemotiveerd te houden.", "landingadminlink": "administratieve pakketten", "landingend": "Nog niet overtuigd?", @@ -183,10 +183,10 @@ "apps": "Apps", "notifyAndroidApp": "Wil je bericht van ons ontvangen als de Android app klaar is? Schrijf je in op deze mailinglijst!", "checkOutIOSApp": "Probeer onze nieuwe iOS App uit!", - "imagine1": "Imagine if improving your life were as fun as playing a game.", - "landingCopy1": "Advance in the game by completing your real-life tasks.", - "landingCopy2": "Battle monsters with friends to stay accountable to your goals.", - "landingCopy3": "Join over <%= userCount %> people having fun as they improve their lives.", - "alreadyHaveAccount": "I already have an account!", - "getStartedNow": "Get Started Now!" + "imagine1": "Stel je een leven voor dat net zo leuk is als het spelen van een spel.", + "landingCopy1": "Vorder door je taken in het echte leven af te vinken.", + "landingCopy2": "Speel met vrienden tegen eindbazen om verantwoordelijk te zijn in je levensdoelen.", + "landingCopy3": "Sluit je aan bij <%= userCount %> anderen die spelenderwijs hun levens verbeteren!", + "alreadyHaveAccount": "Ik heb al een account!", + "getStartedNow": "Ga aan de slag!" } \ No newline at end of file diff --git a/common/locales/nl/gear.json b/common/locales/nl/gear.json index 4c2c0080a7..3c19e5d3a5 100644 --- a/common/locales/nl/gear.json +++ b/common/locales/nl/gear.json @@ -127,9 +127,9 @@ "weaponSpecialSummer2015HealerText": "Staf van de golven", "weaponSpecialSummer2015HealerNotes": "Heelt zee-ziekte en zeeziekte! Verhoogt Intelligentie met <%= int %>. Beperkte oplage zomeruitrusting 2015.", "weaponSpecialFall2015RogueText": "Vleermuisbijl", - "weaponSpecialFall2015RogueNotes": "Angstige dagelijkse taken vrezen het flappen van deze bijl. Verhoogt kracht met <%= str %>. Beperkte oplage herfstuitrusting 2015.", + "weaponSpecialFall2015RogueNotes": "Angstige dagelijkse taken vrezen het meppen van deze bijl. Verhoogt kracht met <%= str %>. Beperkte oplage herfstuitrusting 2015.", "weaponSpecialFall2015WarriorText": "Houten plank", - "weaponSpecialFall2015WarriorNotes": "Goed om dingen te verhogen in maïsvelden en/of taken te slaan, Verhoogt kracht met <%= str %>. Beperkte oplage herfstuitrusting 2015.", + "weaponSpecialFall2015WarriorNotes": "Goed om dingen te verhogen in maïsvelden en/of taken te slaan. Verhoogt kracht met <%= str %>. Beperkte oplage herfstuitrusting 2015.", "weaponSpecialFall2015MageText": "Betoverde draad", "weaponSpecialFall2015MageNotes": "Een machtige Haak Heks kan deze betoverde draad controleren zonder hem zelfs maar aan te raken! Verhoogt intelligentie met <%= int %> en perceptie met <%= per %>. Beperkte oplage herfstuitrusting 2015.", "weaponSpecialFall2015HealerText": "Moerasslijmtoverdrank", @@ -503,9 +503,9 @@ "headArmoireOrangeCatText": "Oranje kattenhoed", "headArmoireOrangeCatNotes": "Deze oranje hoed is... aan het spinnen. En zwaait met zijn staart. En ademt? Ja, je hebt gewoon een slapende kat op je hoofd. Verhoogt kracht en lichaam elk met <%= attrs %>. Betoverd kabinet: Onafhankelijk voorwerp.", "headArmoireBlueFloppyHatText": "Blauwe flaphoed", - "headArmoireBlueFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a brilliant blue color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireBlueFloppyHatNotes": "Vele spreuken zijn genaaid in deze eenvoudige hoed, daardoor kreeg het deze briljante blauwe kleur. Verhoogt Lichaam, Intelligentie en Perceptie elk met <%= attrs%>. Betoverd kabinet: Onafhankelijk voorwerp.", "headArmoireShepherdHeaddressText": "Herders Hoofdtooi", - "headArmoireShepherdHeaddressNotes": "Sometimes the gryphons that you herd like to chew on this headdress, but it makes you seem more intelligent nonetheless. Increases Intelligence by <%= int %>. Enchanted Armoire: Shepherd Set (Item 3 of 3).", + "headArmoireShepherdHeaddressNotes": "Soms houden jouw griffioenen ervan om van deze hoofdtooi te snoepen, maar het maakt je daardoor des te intelligenter. Verhoogt Intelligentie met <%= int %>. Betoverd kabinet: Herder set (voorwerp 3 van 3). ", "offhand": "artikel voor schildhand", "shieldBase0Text": "Geen uitrusting voor schildhand", "shieldBase0Notes": "Geen schild of tweede wapen.", @@ -578,11 +578,11 @@ "shieldSpecialSummer2015HealerText": "Stevig schild", "shieldSpecialSummer2015HealerNotes": "Gebruik dit schild om scheepsratten aan de kant te beuken. Verhoogt Lichaam met <%= con %>. Beperkte oplage zomeruitrusting 2015.", "shieldSpecialFall2015RogueText": "Vleermuisbijl", - "shieldSpecialFall2015RogueNotes": "Angstige dagelijkse taken vrezen het flappen van deze bijl. Verhoogt kracht met <%= str %>. Beperkte oplage herfstuitrusting 2014.", + "shieldSpecialFall2015RogueNotes": "Angstige dagelijkse taken vrezen het meppen van deze bijl. Verhoogt kracht met <%= str %>. Beperkte oplage herfstuitrusting 2015.", "shieldSpecialFall2015WarriorText": "Tas met vogelzaad", - "shieldSpecialFall2015WarriorNotes": "Het is waar dat je de kraaien BANG moet maken, maar er is niets mis met vrienden maken! Verhoogt lichaam met <%= con %>. Beperkte oplage 2015 herstuitrustsing.", + "shieldSpecialFall2015WarriorNotes": "Het is waar dat je de kraaien BANG moet maken, maar er is niets mis met vrienden maken! Verhoogt lichaam met <%= con %>. Beperkte oplage 2015 herfstuitrusting.", "shieldSpecialFall2015HealerText": "Roerstok", - "shieldSpecialFall2015HealerNotes": "Deze stok kan alles roeren zonder te smelten, op te lossen of vlam te vatten! Het kan ook gebruikt worden om fel te prikken in vijandige taken. Verhoogt lichaam met <%= con %>. Bepertkte oplage 2015 herfstuitrusting 2014.", + "shieldSpecialFall2015HealerNotes": "Deze stok kan alles roeren zonder te smelten, op te lossen of vlam te vatten! Het kan ook gebruikt worden om fel te prikken in vijandige taken. Verhoogt lichaam met <%= con %>. Beperkte oplage 2015 herfstuitrusting.", "shieldMystery301405Text": "Klokkenschild", "shieldMystery301405Notes": "Je hebt alle tijd van de wereld met dit enorme klokkenschild! Verleent geen voordelen. Abonnee-uitrusting juni 3015.", "shieldArmoireGladiatorShieldText": "Gladiatorenschild", diff --git a/common/locales/nl/generic.json b/common/locales/nl/generic.json index 89a4f98044..d79337eb36 100644 --- a/common/locales/nl/generic.json +++ b/common/locales/nl/generic.json @@ -69,8 +69,9 @@ "habiticaDayPluralText": "Heeft <%= number %> naamdagen gevierd! Dankjewel dat je een fantastische gebruiker bent.", "achievementDilatory": "Redder van Dralen", "achievementDilatoryText": "Heeft geholpen de Donkere Draak van Dralen te verslaan tijdens het Zomerse Spetterevenement 2014!", - "costumeContest": "Verkleedwedstrijd 2014", - "costumeContestText": "Heeft meegedaan aan de verkleedwedstrijd voor Halloween 2014. Bekijk enkele van de inzendingen op blog.habitica.com/tagged/cosplay!", + "costumeContest": "Costume Contestant", + "costumeContestText": "Participated in the Habitoween Costume Contest. See some of the entries on the Habitica blog!", + "costumeContestTextPlural": "Participated in <%= number %> Habitoween Costume Contests. See some of the entries on the Habitica blog!", "memberSince": "- Lid sinds", "lastLoggedIn": "- Laatst ingelogd op", "notPorted": "Deze functie is nog niet overgedragen van de originele site.", @@ -135,16 +136,16 @@ "thankyou3": "Ik ben je heel dankbaar - dankjewel!", "thankyouCardAchievementTitle": "Duizendmaal Dank", "thankyouCardAchievementText": "Bedankt voor het dankbaar zijn! Je hebt <%= cards %> bedankkaartjes verstuurd of ontvangen.", - "streakAchievement": "You earned a streak achievement!", - "firstStreakAchievement": "21-Day Streak", - "streakAchievementCount": "<%= streaks %> 21-Day Streaks", - "twentyOneDays": "You've completed your Daily for 21 days in a row!", - "dontBreakStreak": "Amazing job. Don't break the streak!", - "dontStop": "Don't Stop Now!", - "levelUpShare": "I leveled up in Habitica by improving my real-life habits!", - "questUnlockShare": "I unlocked a new quest in Habitica!", - "hatchPetShare": "I hatched a new pet by completing my real-life tasks!", - "raisePetShare": "I raised a pet into a mount by completing my real-life tasks!", - "wonChallengeShare": "I won a challenge in Habitica!", - "achievementShare": "I earned a new achievement in Habitica!" + "streakAchievement": "Je hebt een serie prestaties verdiend!", + "firstStreakAchievement": "Serie van 21 dagen", + "streakAchievementCount": "<%= streaks %> Series van 21 dagen", + "twentyOneDays": "Je hebt een dagelijkse taak 21 dagen achterelkaar voltooid!", + "dontBreakStreak": "Geweldig gedaan. Doorbreek de serie niet!", + "dontStop": "Nu niet stoppen!", + "levelUpShare": "Ik ben een niveau gevorderd in Habitica door mijn gewoontes uit het echte leven te verbeteren!", + "questUnlockShare": "Ik heb een nieuwe queeste vrijgespeeld in Habitica!", + "hatchPetShare": "Ik heb een nieuw huisdier uitgebroed door mijn taken uit het echte leven te voltooien!", + "raisePetShare": "Ik heb een huisdier opgevoed naar een rijdier door mijn taken uit het echte leven te voltooien!", + "wonChallengeShare": "Ik heb een uitdaging gewonnen in Habitica!", + "achievementShare": "Ik heb een nieuwe prestatie behaald in Habitica!" } \ No newline at end of file diff --git a/common/locales/nl/groups.json b/common/locales/nl/groups.json index f218099ff7..378bc83922 100644 --- a/common/locales/nl/groups.json +++ b/common/locales/nl/groups.json @@ -16,7 +16,7 @@ "askQuestionNewbiesGuild": "Vraag stellen (Newbies Guild)", "tavernTalk": "Herbergchat", "tavernAlert1": "Let op: ontwikkelaars zien het niet als je hier een bug meldt. Gebruik daar liever", - "tavernAlert2": "gebruik GitHub", + "tavernAlert2": "GitHub voor", "moderatorIntro1": "Herberg- en gildebeheerders zijn:", "communityGuidelines": "Gemeenschapsrichtlijnen", "communityGuidelinesRead1": "Lees alsjeblieft onze", @@ -26,7 +26,7 @@ "updatedParty": "Groepsinstellingen bijgewerkt.", "noPartyText": "Of je zit niet in een groep, of het duurt een tijdje om je groep in te laden. Je kunt eventueel een nieuwe groep aanmaken en vrienden uitnodigen; als je je bij een bestaande groep aan wil sluiten, laat ze dan onderstaand unieke gebruikers-ID invoeren en kom dan hier terug voor de uitnodiging:", "LFG": "Ga om je nieuwe groep te promoten of om een groep te vinden naar het gilde voor <%= linkStart %>berichten: groep gezocht<%= linkEnd %>.", - "wantExistingParty": "Wil je bij een bestaande groep aansluiten? Ga dan naar de <%= linkStart %>Party Wanted Guild<%= linkEnd %> en post deze Gebruikers ID:", + "wantExistingParty": "Wil je je bij een bestaande groep aansluiten? Ga dan naar de <%= linkStart %>Party Wanted Guild<%= linkEnd %> en post deze Gebruikers ID:", "joinExistingParty": "Aansluiten bij de groep van iemand anders", "create": "Creëren", "userId": "Gebruikers-ID", @@ -115,7 +115,7 @@ "sendGift": "Geschenk versturen", "inviteFriends": "Vrienden Uitnodigen", "inviteByEmail": "Per email uitnodigen", - "inviteByEmailExplanation": "Habitica karakters gemaakt via deze email, zullen automatisch in je groep uitgenodigd worden.", + "inviteByEmailExplanation": "Als een vriend mee doet met Habitica via deze email, zal hij automatisch in je groep uitgenodigd worden.", "inviteFriendsNow": "Nu vrienden uitnodigen", "inviteFriendsLater": "Later vrienden uitnodigen", "inviteAlertInfo": "Als je vrienden kent die al Habitica gebruiken, nodig ze uit met een Gebruikers ID hier.", @@ -139,9 +139,9 @@ "likePost": "Klik hier als je dit bericht leuk vindt!", "partyExplanation1": "Speel Habitica met vrienden en blijf verantwoordelijk!", "partyExplanation2": "Strijd tegen monsters en maak uitdagingen!", - "partyExplanation3": "Nodig je vrienden uit om een Quest Scroll te krijgen!", + "partyExplanation3": "Nodig je vrienden uit om een queeste-perkamentrol te krijgen!", "wantToStartParty": "Wil je een groep oprichten?", - "exclusiveQuestScroll": "Als je een vriend in je groep uitnodigd, krijg je een exclusieve Quest Scroll om de Basi-list samen te bestrijden!", + "exclusiveQuestScroll": "Als je een vriend in je groep uitnodigt, krijg je een exclusieve queeste-perkamentrol om de Basi-list samen te bestrijden!", "nameYourParty": "Geef je nieuwe groep een naam!", "partyEmpty": "Je bent het enige lid van je groep. Nodig je vrienden uit!", "partyChatEmpty": "Je groepschat is leeg! Typ een bericht in het bovenstaande vak om een conversatie te beginnen.", diff --git a/common/locales/nl/limited.json b/common/locales/nl/limited.json index 832ac79369..a4eb48798e 100644 --- a/common/locales/nl/limited.json +++ b/common/locales/nl/limited.json @@ -30,7 +30,7 @@ "seasonalShopText": "Welkom in de Seizoenswinkel! We hebben op dit moment seizoensgoederen uit de lente-editie op voorraad. Alles wat je hier ziet is te koop tijdens het jaarlijkse Lente-evenement, maar we zijn slechts open tot 30 april! Koop nu wat je wilt hebben, want anders moet je een jaar wachten tot deze artikelen weer te krijgen zijn!", "seasonalShopSummerText": "Welkom in de Seizoenswinkel!! We hebben nu seizoensspulletjes uit de zomereditie in het assortiment. Alles hier is ieder jaar te koop tijdens het Zomerspetterevenement, maar we zijn slechts open tot 31 juli. Zorg er dus voor dat je nu inslaat of je moet een jaar wachten om deze voorwerpen te kunnen kopen!", "seasonalShopFallText": "Welkom in de Seizoenswinkel! We hebben op het moment najaars seizoenseditie spullen in voorraad. Alles is te koop tijdens het Najaars Volksfeest-evenement ieder jaar, maar we zijn maar open tot 31 oktober. Dus zorg dat je nu inslaat of je moet een jaar wachten voordat je deze voorwerpen weer kunt kopen!", - "seasonalShopFallTextBroken": "Oh... Welkom in de Seizoenswinkel... We hebben op het moment najaars spullen in voorraad, ofzo... Alles is te koop tijdens het Najaars Volksfeest-evenement ieder jaar, maar we zijn maar open tot 31 oktober... Zorg maar dat je inslaat anders zou je moeten wachten... wachten... en nog een wachten... *zucht*", + "seasonalShopFallTextBroken": "Oh... Welkom in de Seizoenswinkel... We hebben op het moment najaars spullen in voorraad, ofzo... Alles is te koop tijdens het Najaars Volksfeest-evenement ieder jaar, maar we zijn maar open tot 31 oktober... Zorg maar dat je inslaat anders zou je moeten wachten... wachten... en nog eens wachten... *zucht*", "seasonalShopRebirth": "Als je een Bol der Hergeboorte gebruikt hebt, kun je deze uitrustingsstukken weer kopen in de beloningen kolom. In het begin kun je alleen de uitrustingsstukken van je huidige klasse kopen (dat is standaard Krijger), maar vrees niet, de uitrustingsstukken die bij een andere klasse horen komen weer beschikbaar als je die klasse kiest.", "candycaneSet": "Zuurstok (Magiër)", "skiSet": "Skimoordenaar (Dief)", @@ -58,8 +58,8 @@ "reefSeahealerSet": "Zeeheler uit het Rif (heler)", "roguishPirateSet": "Doortrapte piraat (dief)", "monsterOfScienceSet": "Monster van de Wetenschap (Krijger)\n=", - "witchyWizardSet": "Hekserige Tovernaar (Magiër)", - "mummyMedicSet": "Mummy Medicus (Heler)", + "witchyWizardSet": "Hekserige Tovenaar (Magiër)", + "mummyMedicSet": "Mummie Medicus (Heler)", "vampireSmiterSet": "Vampier Uitbanner (Dief)", "fallEventAvailability": "Beschikbaar tot 31 oktober" } \ No newline at end of file diff --git a/common/locales/pl/backgrounds.json b/common/locales/pl/backgrounds.json index ca9ac487ee..af5f72d57f 100644 --- a/common/locales/pl/backgrounds.json +++ b/common/locales/pl/backgrounds.json @@ -120,10 +120,10 @@ "backgroundSwarmingDarknessText": "Zarojona Ciemność", "backgroundSwarmingDarknessNotes": "Drżyj w Zarojonej Ciemności", "backgrounds112015": "ZESTAW 18: Opublikowany w listopadzie 2015", - "backgroundFloatingIslandsText": "Floating Islands", - "backgroundFloatingIslandsNotes": "Hop across the Floating Islands.", + "backgroundFloatingIslandsText": "Latające Wyspy", + "backgroundFloatingIslandsNotes": "Skacz przez Latające Wyspy.", "backgroundNightDunesText": "Nocne wydmy", - "backgroundNightDunesNotes": "Walk peacefully through the Night Dunes.", + "backgroundNightDunesNotes": "Wybierz się na spacer przez Nocne Wydmy.", "backgroundSunsetOasisText": "Oaza o zachodzie słońca", "backgroundSunsetOasisNotes": "Odpocznij w oazie o zachodzie słońca." } \ No newline at end of file diff --git a/common/locales/pl/challenge.json b/common/locales/pl/challenge.json index ce0e4f83b4..de7998d9c4 100644 --- a/common/locales/pl/challenge.json +++ b/common/locales/pl/challenge.json @@ -60,8 +60,8 @@ "noPermissionEditChallenge": "Nie posiadasz uprawnień, by edytować to wyzwanie", "noPermissionDeleteChallenge": "Nie posiadasz uprawnień, by usunąć to wyzwanie", "noPermissionCloseChallenge": "Nie posiadasz uprawnień, by zamknąć to wyzwanie", - "congratulations": "Congratulations!", - "hurray": "Hurray!", + "congratulations": "Gratulacje!", + "hurray": "Hurra!", "noChallengeOwner": "brak właściciela", "noChallengeOwnerPopover": "To wyzwanie nie posiada właściciela, ponieważ osoba zakładająca to wyzwanie usunęła swoje konto." } \ No newline at end of file diff --git a/common/locales/pl/content.json b/common/locales/pl/content.json index cbbc71e539..2f80067053 100644 --- a/common/locales/pl/content.json +++ b/common/locales/pl/content.json @@ -98,9 +98,9 @@ "questEggFrogText": "Żaba", "questEggFrogMountText": "Żaba", "questEggFrogAdjective": "książęca", - "questEggSnakeText": "Snake", - "questEggSnakeMountText": "Snake", - "questEggSnakeAdjective": "a slithering", + "questEggSnakeText": "Wąż", + "questEggSnakeMountText": "Wąż", + "questEggSnakeAdjective": "wijący się", "eggNotes": "Znajdź eliksir wyklucia i wylej go na to jajo, a wykluje się z niego <%= eggAdjective(locale) %> <%= eggText(locale) %>. ", "hatchingPotionBase": "Zwyczajny", "hatchingPotionWhite": "Biały", diff --git a/common/locales/pl/front.json b/common/locales/pl/front.json index 40a63ff2b3..7adb728986 100644 --- a/common/locales/pl/front.json +++ b/common/locales/pl/front.json @@ -74,7 +74,7 @@ "infhQuote": "[Habitica] naprawdę pomogła mi poukładać sobie życie na studiach.", "invalidEmail": "Do zresetowania hasła potrzebny jest ważny adres e-mail.", "irishfeet123Quote": "Miałam okropne nawyki związane z porządnym sprzątaniem po posiłkach i rozstawianiem wszędzie kubków. [Habitica] to wyleczyła!", - "joinOthers": "Join <%= userCount %> people making it fun to achieve goals!", + "joinOthers": "Dołącz do <%= userCount %> osób, które bawią się, osiągając cele!", "kazuiQuote": "Przed [Habitiką] utknęłam na swojej pracy dyplomowej, byłam też niezadowolona ze stanu swojej osobistej dyscypliny wykonywania prac domowych i prowadzenia spraw takich jak nauka słówek czy studiowanie teorii go. Okazało się, że rozbicie zadań na łatwiejsze do wykonania kroki jest wyjątkowo dobrym sposobem na podtrzymywanie motywacji i nieporzucanie pracy.", "landingadminlink": "pakietami dla administratorów", "landingend": "Wciąż nieprzekonany?", @@ -180,13 +180,13 @@ "merchandiseInquiries": "Zapytania handlowe", "marketingInquiries": "Zapytania marketingowe/społecznościowe", "tweet": "Tweetuj", - "apps": "Apps", + "apps": "Aplikacje", "notifyAndroidApp": "Chcesz, żebyśmy cię powiadomili, kiedy aplikacja na Androida będzie gotowa? Zapisz się na naszą listę mailingową!", "checkOutIOSApp": "Wypróbuj naszą nową aplikację na system iOS!", "imagine1": "Imagine if improving your life were as fun as playing a game.", "landingCopy1": "Advance in the game by completing your real-life tasks.", "landingCopy2": "Battle monsters with friends to stay accountable to your goals.", "landingCopy3": "Join over <%= userCount %> people having fun as they improve their lives.", - "alreadyHaveAccount": "I already have an account!", - "getStartedNow": "Get Started Now!" + "alreadyHaveAccount": "Już mam swoje konto!", + "getStartedNow": "Zacznij teraz!" } \ No newline at end of file diff --git a/common/locales/pl/generic.json b/common/locales/pl/generic.json index 8e1d6ddf9b..903cefca87 100644 --- a/common/locales/pl/generic.json +++ b/common/locales/pl/generic.json @@ -69,8 +69,9 @@ "habiticaDayPluralText": "Świętował <%= number %> dni nadania nazwy! Dzięki za bycie fantastycznym użytkownikiem.", "achievementDilatory": "Zbawca Atleńtydy", "achievementDilatoryText": "Pomógł pokonać Straszliwego Smoka Atleńtydy podczas Obchodów Letniego Plusku 2014!", - "costumeContest": "Konkurs Kostiumowy 2014", - "costumeContestText": "Brał udział w Konkursie Kostiumów Halloweenowych w 2014. Przejrzyj niektóre zgłoszenia na blog.habitica.com/tagged/cosplay!", + "costumeContest": "Costume Contestant", + "costumeContestText": "Participated in the Habitoween Costume Contest. See some of the entries on the Habitica blog!", + "costumeContestTextPlural": "Participated in <%= number %> Habitoween Costume Contests. See some of the entries on the Habitica blog!", "memberSince": "- Członek od", "lastLoggedIn": "- Ostatnio zalogowany", "notPorted": "Ta funkcja nie jest jeszcze zaimportowana z oryginalnej strony.", @@ -136,8 +137,8 @@ "thankyouCardAchievementTitle": "Ogromnie wdzięczny", "thankyouCardAchievementText": "Dzięki za bycie wdzięcznym! Wysłał lub otrzymał <%= cards %> kartek z podziękowaniem.", "streakAchievement": "You earned a streak achievement!", - "firstStreakAchievement": "21-Day Streak", - "streakAchievementCount": "<%= streaks %> 21-Day Streaks", + "firstStreakAchievement": "21-dniowa seria", + "streakAchievementCount": "<%= streaks %> 21-dniowych serii", "twentyOneDays": "You've completed your Daily for 21 days in a row!", "dontBreakStreak": "Amazing job. Don't break the streak!", "dontStop": "Don't Stop Now!", @@ -146,5 +147,5 @@ "hatchPetShare": "I hatched a new pet by completing my real-life tasks!", "raisePetShare": "I raised a pet into a mount by completing my real-life tasks!", "wonChallengeShare": "I won a challenge in Habitica!", - "achievementShare": "I earned a new achievement in Habitica!" + "achievementShare": "Zdobyto nowe osiągnięcie w Habitice!" } \ No newline at end of file diff --git a/common/locales/pt/backgrounds.json b/common/locales/pt/backgrounds.json index 021b3c9a71..9461dfba8f 100644 --- a/common/locales/pt/backgrounds.json +++ b/common/locales/pt/backgrounds.json @@ -119,11 +119,11 @@ "backgroundSlimySwampNotes": "Se arrastar por Pântano Pegajoso", "backgroundSwarmingDarknessText": "Escuridão Fervilhante", "backgroundSwarmingDarknessNotes": "Trema na Escuridão Fervilhante", - "backgrounds112015": "SET 18: Released November 2015", + "backgrounds112015": "SET 18: Lançado em Novembro de 2015", "backgroundFloatingIslandsText": "Ilhas Flutuantes", - "backgroundFloatingIslandsNotes": "Hop across the Floating Islands.", + "backgroundFloatingIslandsNotes": "Salte através das Ilhas Flutuantes.", "backgroundNightDunesText": "Dunas Noturnas", - "backgroundNightDunesNotes": "Walk peacefully through the Night Dunes.", + "backgroundNightDunesNotes": "Caminhar calmamente através das Dunas à Noite", "backgroundSunsetOasisText": "Oasis do pôr do sol", - "backgroundSunsetOasisNotes": "Bask in the Sunset Oasis." + "backgroundSunsetOasisNotes": "Tostar no Oásis Pôr de Sol" } \ No newline at end of file diff --git a/common/locales/pt/challenge.json b/common/locales/pt/challenge.json index b2aa7cccdd..d5a7586365 100644 --- a/common/locales/pt/challenge.json +++ b/common/locales/pt/challenge.json @@ -60,8 +60,8 @@ "noPermissionEditChallenge": "Você não têm permissões para editar esse desafio", "noPermissionDeleteChallenge": "Você não têm permissões para deletar esse desafio", "noPermissionCloseChallenge": "Você não têm permissões para fechar esse desafio", - "congratulations": "Congratulations!", - "hurray": "Hurray!", + "congratulations": "Parabéns!", + "hurray": "Hurra!", "noChallengeOwner": "sem dono", "noChallengeOwnerPopover": "Esse desafio não possui um dono porque quem criou o desafio apagou sua conta." } \ No newline at end of file diff --git a/common/locales/pt/character.json b/common/locales/pt/character.json index 76a88f2790..969589c1da 100644 --- a/common/locales/pt/character.json +++ b/common/locales/pt/character.json @@ -65,9 +65,9 @@ "ultimGearText": "Atualizou para o conjunto de arma e armadura máxima para as seguintes classes:", "level": "Nível", "levelUp": "Subiu de Nível!", - "gainedLevel": "You gained a level!", - "leveledUp": "By accomplishing your real-life goals, you've grown to Level <%= level %>!", - "fullyHealed": "You have been fully healed!", + "gainedLevel": "Você subiu de nível!", + "leveledUp": "Atingindo seus objetivos na vida real, você subiu para o nível<%= level %>!", + "fullyHealed": "Você foi completamente curado!", "huzzah": "Huzzah!", "mana": "Mana", "hp": "PV", diff --git a/common/locales/pt/content.json b/common/locales/pt/content.json index f971b43f49..2f25fd60f2 100644 --- a/common/locales/pt/content.json +++ b/common/locales/pt/content.json @@ -98,9 +98,9 @@ "questEggFrogText": "Sapo", "questEggFrogMountText": "Sapo", "questEggFrogAdjective": "um principesco", - "questEggSnakeText": "Snake", - "questEggSnakeMountText": "Snake", - "questEggSnakeAdjective": "a slithering", + "questEggSnakeText": "Cobra", + "questEggSnakeMountText": "Cobra", + "questEggSnakeAdjective": "a escorregar", "eggNotes": "Ache uma poção de eclosão para usar nesse ovo e ele irá eclodir em um <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Básico", "hatchingPotionWhite": "Branco", diff --git a/common/locales/pt/faq.json b/common/locales/pt/faq.json index 189fb071e1..44b4b2ae51 100644 --- a/common/locales/pt/faq.json +++ b/common/locales/pt/faq.json @@ -6,7 +6,7 @@ "faqQuestion1": "Como configuro minhas tarefas?", "iosFaqAnswer1": "Bons Hábitos (aqueles com um +) são tarefas que você pode fazer várias vezes por dia, como comer vegetais. Maus Hábitos (aqueles com um -) são tarefas que você deve evitar, como roer unha. Hábitos com um + e um - tem uma escolha boa e uma escolha ruim, como usar as escadas vs. usar o elevador. Bons Hábitos te dão ouro e experiência. Maus Hábitos subtraem vida.\n\nTarefas Diárias são tarefas que você deve fazer todos os dias, como escovar os dentes ou conferir seu e-mail. Você pode ajustar os dias em que uma tarefa Diária é valida ao edita-la. Se você perder uma Diária que está valendo, seu avatar irá tomar dano no fim do dia. Tome cuidado para não adicionar muitas Diárias de uma vez!\n\nAfazeres é a sua lista de afazeres. Cumprir um Afazer te dá ouro e experiência. Você nunca perde vida com Afazeres. Você pode adicionar um prazo a um Afazer ao edita-lo.", "webFaqAnswer1": "Bons Hábitos (aqueles com um ) são tarefas que você pode fazer várias vezes por dia, como comer vegetais. Maus Hábitos (aqueles com um ) são tarefas que você deve evitar, como roer unha. Hábitos com um e um tem uma escolha boa e uma escolha ruim, como usar as escadas vs. usar o elevador. Bons Hábitos te dão ouro e experiência. Maus Hábitos subtraem vida.\n

\nTarefas Diárias são tarefas que você deve fazer todos os dias, como escovar os dentes ou conferir seu e-mail. Você pode ajustar os dias em que uma tarefa Diária é valida ao edita-la. Se você perder uma Diária que está valendo, seu avatar irá tomar dano no fim do dia. Tome cuidado para não adicionar muitas Diárias de uma vez!\n

\nAfazeres é a sua lista de afazeres. Cumprir um Afazer te dá ouro e experiência. Você nunca perde vida com Afazeres. Você pode adicionar um prazo a um Afazer ao edita-lo.", - "faqQuestion2": "O que são tarefas modelo?", + "faqQuestion2": "Há algumas tarefas modelo?", "iosFaqAnswer2": "Nossa wiki tem quatro listas de tarefas modelo para usar como inspiração:\n

\n* [Amostra de Hábitos](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Amostra de tarefas Diárias](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Amostra de Afazeres](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Amostra de Recompensas Personalizadas](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "Nossa wiki tem quatro listas de tarefas modelo para usar como inspiração:\n* [Amostra de Hábitos](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Amostra de tarefas Diárias](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Amostra de Afazeres](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Amostra de Recompensas Personalizadas](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "Porque minhas tarefas mudam de cor?", @@ -16,7 +16,7 @@ "iosFaqAnswer4": "Existem diversas coisas que podem te fazer tomar dano. Primeiro, se você deixar uma tarefa Diária incompleta até o fim do dia, ela te dará dano. Segundo, se você tiver um mau Hábito, ele te dará dano. Finalmente, se você estiver em uma Batalha de Chefe com sua Equipe e um de seus companheiros não completou todas suas tarefas Diárias, o Chefe irá te atacar.\n\nO principal modo de se curar é ganhando um nível, que restaura toda sua vida. Você também pode comprar uma Poção de Vida com ouro na coluna de Recompensas. Além disso, no nível 10 ou depois, você pode escolher se tornar um Curandeiro, e então você aprenderá habilidades de cura. Se você está em uma equipe com um Curandeiro, ele pode te curar também.", "webFaqAnswer4": "Existem diversas coisas que podem te fazer tomar dano. Primeiro, se você deixar uma tarefa Diária incompleta até o fim do dia, ela te dará dano. Segundo, se você tiver um mau Hábito, ele te dará dano. Finalmente, se você estiver em uma Batalha de Chefe com sua Equipe e um de seus companheiros não completou todas suas tarefas Diárias, o Chefe irá te atacar.\n

\nO principal modo de se curar é ganhando um nível, que restaura toda sua vida. Você também pode comprar uma Poção de Vida com ouro na coluna de Recompensas. Além disso, no nível 10 ou depois, você pode escolher se tornar um Curandeiro, e então você aprenderá habilidades de cura. Se você está em uma equipe (em Social > Equipe) com um Curandeiro, ele pode te curar também.", "faqQuestion5": "Como jogo Habitica com meus amigos?", - "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", + "iosFaqAnswer5": "O melhor jeito é convida-los para uma Equipe com você! Equipes podem fazer missões, batalhar monstros e usar habilidades para ajudar um ao outro. Vá em Menu > Equipe e clique \"Criar Nova Equipe\" se você ainda não tiver uma Equipe. Em seguida toque na lista de Membros e toque em Convidar, no canto superior direito, para convidar amigos usando suas IDs de Usuário (uma linha de números e letras que pode ser encontrada em Configurações > Detalhes da Conta no aplicativo, e Configurações > API no site). No site, você também pode convidar amigos via email, que também adicionaremos ao aplicativo em uma atualização futura.\n\nNo site, você e seus amigos também podem se unir a Guildas, que são salas de bate-papo públicas. Guildas serão adicionadas ao aplicativo em uma atualização futura!", "webFaqAnswer5": "O melhor jeito é convida-los para uma equipe com você, em Social > Equipe! Equipes podem fazer missões, batalhar monstros e usar habilidades que ajudam um ao outro. Vocês também podem se unir a Guildas juntos (Social > Guildas). Guildas são salas de bate -papo focadas em um interesse em comum ou na busca de um mesmo objetivo, e podem ser tanto públicas como privadas. Você pode participar de quantas guildas desejar, mas apenas uma equipe.\n

\nPara informações mais detalhadas, confira nossas paginas na wiki em [Equipes](http://habitrpg.wikia.com/wiki/Party) e [Guildas](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Como consigo um Mascote ou Montaria?", "iosFaqAnswer6": "No nível 3, você irá destravar o sistema de Drop. Toda vez que você completar uma tarefa, você terá uma chance aleatória de receber um ovo, uma poção de eclosão ou um pedaço de comida. Eles serão guardados em Menu > Itens.\n\nPara eclodir um Mascote, você precisará de um ovo e uma poção de eclosão. Toque no ovo para determinar que espécie você quer eclodir e selecione \"Eclodir Ovo.\" Depois escolha uma poção de eclosão para determinar sua cor! Vá para Menu > Mascotes para equipar o novo Mascote ao seu avatar ao toca-lo.\n\nVocê também pode transformar seus Mascotes em Montarias ao alimenta-los em Menu > Mascotes. Selecione um Mascote, e depois escolha \"Alimentar Mascote\"! Você tera que alimentar um mascote várias vezes antes dele se tornar uma Montaria, mas se você conseguir descobrir qual é sua comida favorita, ele crescerá mais rapidamente. Use tentativa e erro, ou [veja os spoilers aqui](http://habitica.wikia.com/wiki/Food#Food_Preferences). Logo que conseguir uma Montaria, vá para Menu > Montarias e toque nele para equipa-lo ao seu avatar.\n\nVocê também pode conseguir ovos para Mascotes de Missão ao completar certas Missões. (Veja abaixo para aprender mais sobre Missões.)", @@ -28,17 +28,17 @@ "iosFaqAnswer8": "A barra azul que apareceu após você chegar no nível 10 e escolher sua Classe é sua barra de Mana. A medida que você continua ganhando níveis, você desbloqueará Habilidades especiais que custarão Mana para serem usadas. Cada Classe tem diferentes Habilidades, que aparecerão após o nível 11 em Menu > Usar Habilidades. Diferente da barra de vida, sua Mana não enche quando você ganha um nível. Ao invés disso, Mana é adquirida quando você completa Bons Hábitos, Diárias e Afazeres, e perdida quando você cede à Maus Hábitos. Você também irá recuperar um pouco de Mana ao fim do dia -- quanto mais Diárias você completar, mais você irá ganhar.", "webFaqAnswer8": "A barra azul que apareceu após você chegar no nível 10 e escolher sua Classe é sua barra de Mana. A medida que você continua ganhando níveis, você desbloqueará Habilidades especiais que custarão Mana para serem usadas. Cada Classe tem diferentes Habilidades, que aparecerão após o nível 11 em uma seção especial na Coluna de Recompensas. Diferente da barra de vida, sua Mana não enche quando você ganha um nível. Ao invés disso, Mana é adquirida quando você completa Bons Hábitos, Diárias e Afazeres, e perdida quando você cede à Maus Hábitos. Você também irá recuperar um pouco de Mana ao fim do dia -- quanto mais Diárias você completar, mais você irá ganhar.", "faqQuestion9": "Como eu faço para enfrentar monstros e participar de Missões?", - "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "iosFaqAnswer9": "Primeiro, você precisa criar ou se juntar a uma Equipe (veja acima). Apesar de você poder enfrentar monstros sozinho, nós recomendamos jogar com um grupo, pois isso deixará as Missões muito mais fáceis. Além disso, ter um amigo para comemorar com você ao completar tarefas é bem mais motivante!\n\nEm seguida, você precisará de um Pergaminho de Missão, que são guardados em Menu > Itens. Existem três maneiras de conseguir um pergaminho:\n\n-No nível 15, você receberá uma série de Missões, que são três missões interligadas. Mais séries de Missões são desbloqueadas nos níveis 30, 40 e 60, respectivamente.\n-Quando você convida pessoas para sua Equipe, você será recompensado com o Pergaminho da Basi-Lista!\n-Você pode comprar Missões na página de Missões no [site] (https://habitica.com/#/options/inventory/quests) usando Ouro e Gemas. (Nós adicionaremos essa função ao aplicativo em uma atualização futura)\n\nPara enfrentar o Chefão ou coletar itens para uma Missão de coleção, simplesmente complete suas tarefas normalmente e elas serão convertidas em dano no fim do dia. (Recarregar a página pode ser necessário para ver a vida do Chefe diminuir.) Se você está lutando contra um Chefão e você perdeu alguma Diárias, o Chefe causará dano à Equipe ao mesmo tempo que você causará dano a ele.\n\nApós o nível 11, Magos e Guerreiros ganham Habilidades que permitem causar dano adicional ao Chefe, então essas são classes execelentes para escolher após o nível 10 se você quiser ter um ataque poderoso.", "webFaqAnswer9": "Primeiro, você precisa criar ou se juntar a uma Equipe (em Social > Equipe). Apesar de você poder enfrentar monstros sozinho, nós recomendamos jogar com um grupo, pois isso deixará as Missões muito mais fáceis. Além disso, ter um amigo para comemorar com você ao completar tarefas é bem mais motivante!\n

\nEm seguida, você precisará de um Pergaminho de Missão, que são guardados em Inventário > Missões. Existem três maneiras de conseguir um pergaminho:\n

\n*Quando você convida pessoas para sua Equipe, você sera recompensado com o Pergaminho da Basi-Lista!\n*No nível 15, você receberá uma série de Missões, que são três missões interligadas. Mais séries de Missões são desbloqueadas nos níveis 30, 40 e 60, respectivamente.\n*Você pode comprar Missões na página de Missões (Inventário > Missões) usando Ouro e Gemas.\n

\nPara enfrentar o Chefão ou coletar itens para uma Missão de coleção, simplesmente complete suas tarefas normalmente e elas serão convertidas em dano no fim do dia. (Recarregar a página pode ser necessário para ver a vida do Chefe diminuir.) Se você está lutando contra um Chefão e você perdeu alguma Diárias, o Chefe causará dano à Equipe ao mesmo tempo que você causará dano a ele.\n

\nApós o nível 11, Magos e Guerreiros ganham Habilidades que permitem causar dano adicional ao Chefe, então essas são classes execelentes para escolher após o nível 10 se você quiser ter um ataque poderoso.", - "faqQuestion10": "What are Gems, and how do I get them?", - "iosFaqAnswer10": "Gemas são compradas com dinheiro real ao tocar no ícone no cabeçalho. Quando as pessoas compram jóias, elas estão nos ajudando a manter o site funcionando. Nós somos muito gratos pelo seu suporte!\n\nEm adição a comprar jóias diretamente, existem três outras maneiras que jogadores podem obter jóias:\n\n* Vença um Desafio no [site](https://habitica.com) que foi criado por outro jogador em Social > Desafios. (Nós iremos adicionar Desafios para o app numa futura atualização!)\n* Faça assinatura no [site](https://habitica.com/#/options/settings/subscription) and destrave a capacidade de comprar um certo número de jóias por mês.\n* Contribua com seus talentos para o projeto Habitica. Veja na página da wiki para mais detalhes: [Contribuindo com o Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\nTenha em mente que items comprados com jóias não oferecem nenhuma vantagem estatística, então os jogadores podem usar o app sem elas!", - "webFaqAnswer10": "Gemas são [compradas com dinheiro real](https://habitica.com/#/options/settings/subscription), apesar de que [assinantes](https://habitica.com/#/options/settings/subscription) podem compra-las usando Ouro. Quando alguém assina o site ou compra jóias, esta pessoa está nos ajudando a manter o site funcionando. Ficamos muito agradecidos com esse suporte!\n

\nAlém de comprar jóias diretamente, existem outras três maneiras de se conseguir jóias:\n

\n* Vença um Desafio feito por outro jogador em Social > Challenges.\n* Contribua com seus talentos para o projeto do Habitica. Veja essa pagina da wiki para mais detalhes: [Contribuindo com o Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\nTenha em mente que itens comprados com jóias não oferecem nenhuma vantagem estatística, então todos podem utilizar o site sem elas!", + "faqQuestion10": "O que são Gemas, e como as consigo?", + "iosFaqAnswer10": "Gemas são compradas com dinheiro real ao tocar no ícone de gema no cabeçalho. Quando alguém compra gemas, esta pessoa está nos ajudando a manter o site funcionando. Ficamos muito agradecidos com esse suporte! \n\nAlém de comprar gemas diretamente, existem outras três maneiras de se conseguir gemas: \n\n* Vença um Desafio no [site](https://habitica.com) feito por outro jogador em Social > Desafios. (Nós adicionaremos Desafios ao aplicativo em uma atualização futura!) \n* Inscreva-se no site [website](https://habitica.com/#/options/settings/subscription) e desbloqueie a habilidade de comprar um certo numero de gemas por mês. \n* Contribua com seus talentos para o projeto do Habitica. Veja essa pagina da wiki para mais detalhes: [Contribuindo com o Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica) \n\nTenha em mente que itens comprados com gemas não oferecem nenhuma vantagem estatística, então todos podem utilizar o aplicativo sem elas!", + "webFaqAnswer10": "Gemas são [compradas com dinheiro real](https://habitica.com/#/options/settings/subscription), apesar de que [assinantes](https://habitica.com/#/options/settings/subscription) podem compra-las usando Ouro. Quando alguém assina o site ou compra jóias, esta pessoa está nos ajudando a manter o site funcionando. Ficamos muito agradecidos com esse suporte!\n

\nAlém de comprar jóias diretamente, existem outras três maneiras de se conseguir jóias:\n

\n* Vença um Desafio feito por outro jogador em Social > Desafios.\n* Contribua com seus talentos para o projeto do Habitica. Veja essa pagina da wiki para mais detalhes: [Contribuindo com o Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\nTenha em mente que itens comprados com jóias não oferecem nenhuma vantagem estatística, então todos podem utilizar o site sem elas!", "faqQuestion11": "Como eu relato um bug ou solicito uma funcionalidade?", - "iosFaqAnswer11": "Você pode relatar um bug, solicitar uma funcionalidade ou enviar sua opinião através do menu Ajuda > Reportar um Problema e Ajuda > Fazer uma pergunta! Vamos fazer tudo que pudermos para ajudá-lo.", + "iosFaqAnswer11": "Você pode relatar um bug, solicitar uma funcionalidade ou enviar sua opinião através do menu Ajuda > Reportar um Problema e Ajuda > Enviar Opnião! Vamos fazer tudo que pudermos para ajudá-lo.", "webFaqAnswer11": "Relatos de bugs são armazenados no GitHub. Vá para [Ajuda > Relatar um Bug](https://github.com/HabitRPG/habitrpg/issues/2760) e siga as instruções. Não se preocupe, nós o consertaremos em breve!\n

\nSolicitações de funcionalidade são armazenadas no Trello. Vá para [Ajuda > Solicitar Funcionalidade] (https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) e siga as instruções. Ta-dan!", "faqQuestion12": "Como luto contra um Chefão Global?", "iosFaqAnswer12": "Chefões Globais são monstros especiais que aparecem na Taverna. Todos os usuários ativos estão o enfrentando automaticamente, suas tarefas e habilidades causarão dano no Chefão como de costume.\n\nVocê pode estar em uma Missão normal ao mesmo tempo. Suas tarefas e habilidades contarão para ambos Chefão Global e missões de Chefão/Coleta da sua equipe.\n\nUm Chefão Global nunca irá machucar você ou sua conta de qualquer maneira. Ao invés disso, ele tem uma Barra de Raiva que encherá quando usuários perdem Tarefas Diárias. Se a Barra de Raiva encher, ele atacará um dos Personagens-Não-Jogavéis do site e a imagem deles mudará.\n\nVocê pode ler mais sobre [past Chefões Globais](http://habitica.wikia.com/wiki/World_Bosses) na wiki.", "webFaqAnswer12": "Chefões Globais são monstros especiais que aparecem na Taverna. Todos os usuários ativos estão o enfrentando automaticamente, suas tarefas e habilidades causarão dano no Chefão como de costume.\n

\nVocê pode estar em uma Missão normal ao mesmo tempo. Suas tarefas e habilidades contarão para ambos Chefão Global e missões de Chefão/Coleta da sua equipe.\n

\nUm Chefão Global nunca irá machucar você ou sua conta de qualquer maneira. Ao invés disso, ele tem uma Barra de Raiva que encherá quando usuários perdem Tarefas Diárias. Se a Barra de Raiva encher, ele atacará um dos Personagens-Não-Jogavéis do site e a imagem deles mudará.\n

\nVocê pode ler mais sobre [past Chefões Globais](http://habitica.wikia.com/wiki/World_Bosses) na wiki.", - "iosFaqStillNeedHelp": "Se você tem uma pergunta que não está nesta lista, venha perguntar no chat da Taverna. Basta seguir o caminho Social > Taverna! Ficaremos felizes em ajudar você.", + "iosFaqStillNeedHelp": "Se você tem uma pergunta que não está nesta lista, venha perguntar no chat da Taverna. Basta seguir o caminho Menu> Taverna! Ficaremos felizes em ajudar você.", "webFaqStillNeedHelp": "Se você tem uma pergunta que não está nesta lista, venha perguntar na [Guilda The Newbies](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a). Ficaremos contentes em ajudar você." } \ No newline at end of file diff --git a/common/locales/pt/front.json b/common/locales/pt/front.json index f363fcc8c6..e77fc33a0a 100644 --- a/common/locales/pt/front.json +++ b/common/locales/pt/front.json @@ -180,13 +180,13 @@ "merchandiseInquiries": "Consultas de Merchandise", "marketingInquiries": "Consultas de Marketing/Mídias Sociais", "tweet": "Tweet", - "apps": "Apps", + "apps": "Aplicativos", "notifyAndroidApp": "Want us to notify you when the Android app is ready? Sign up for this mailing list!", - "checkOutIOSApp": "Check out our new iOS App!", - "imagine1": "Imagine if improving your life were as fun as playing a game.", + "checkOutIOSApp": "Confira o nosso novo aplicativo para iOS!", + "imagine1": "Imagine se melhorar a sua vida fosse tão divertido quanto jogar um jogo.", "landingCopy1": "Advance in the game by completing your real-life tasks.", "landingCopy2": "Battle monsters with friends to stay accountable to your goals.", - "landingCopy3": "Join over <%= userCount %> people having fun as they improve their lives.", - "alreadyHaveAccount": "I already have an account!", - "getStartedNow": "Get Started Now!" + "landingCopy3": "Junte-se a <%= userCount %> pessoas se divertindo enquanto melhoram as suas vidas!", + "alreadyHaveAccount": "Eu já tenho uma conta!", + "getStartedNow": "Comece agora!" } \ No newline at end of file diff --git a/common/locales/pt/generic.json b/common/locales/pt/generic.json index bf8598cbf9..7b7836f045 100644 --- a/common/locales/pt/generic.json +++ b/common/locales/pt/generic.json @@ -69,8 +69,9 @@ "habiticaDayPluralText": "Celebrou <%= number %> Dias da Nomeação! Obrigado por ser um usuário fantástico!", "achievementDilatory": "Salvador de Dilatory", "achievementDilatoryText": "Ajudou a derrotar o Dread Drag'on de Dilatory durante o Evento Summer Splash 2014!", - "costumeContest": "Concurso de Fantasia 2014", - "costumeContestText": "Participou no Concurso de Fantasia de Halloween 2014. Veja algumas inscrições em blog.habitica.com/tagged/cosplay!", + "costumeContest": "Costume Contestant", + "costumeContestText": "Participated in the Habitoween Costume Contest. See some of the entries on the Habitica blog!", + "costumeContestTextPlural": "Participated in <%= number %> Habitoween Costume Contests. See some of the entries on the Habitica blog!", "memberSince": "- Membro desde", "lastLoggedIn": "- Última conexão em", "notPorted": "Essa funcionalidade ainda não foi portada do site original.", @@ -95,7 +96,7 @@ "audioTheme_luneFoxTheme": "Tema da Raposa Lunar", "askQuestion": "Fazer uma Pergunta", "reportBug": "Reportar um Problema", - "contributeToHRPG": "Contribuir para o Habitica", + "contributeToHRPG": "Contribuir com o Habitica", "overview": "Visão Geral para Novos Usuários.", "January": "Janeiro", "February": "Fevereiro", @@ -135,16 +136,16 @@ "thankyou3": "Estou muito grato - obrigado!", "thankyouCardAchievementTitle": "Incrívelmente grato", "thankyouCardAchievementText": "Agradeço por ser grato! Mandou ou recebeu <%= cards %> cartões de agradecimento.", - "streakAchievement": "You earned a streak achievement!", - "firstStreakAchievement": "21-Day Streak", - "streakAchievementCount": "<%= streaks %> 21-Day Streaks", - "twentyOneDays": "You've completed your Daily for 21 days in a row!", - "dontBreakStreak": "Amazing job. Don't break the streak!", - "dontStop": "Don't Stop Now!", - "levelUpShare": "I leveled up in Habitica by improving my real-life habits!", - "questUnlockShare": "I unlocked a new quest in Habitica!", - "hatchPetShare": "I hatched a new pet by completing my real-life tasks!", - "raisePetShare": "I raised a pet into a mount by completing my real-life tasks!", - "wonChallengeShare": "I won a challenge in Habitica!", - "achievementShare": "I earned a new achievement in Habitica!" + "streakAchievement": "Você conquistou um combo de sequencias!", + "firstStreakAchievement": "Combo de 21 Dias", + "streakAchievementCount": "<%= streaks %> Combos de 21 Dias", + "twentyOneDays": "Você completou sua Diária por 21 dias seguidos!", + "dontBreakStreak": "Trabalho incrível. Não quebre sua sequencia!", + "dontStop": "Não pare agora!", + "levelUpShare": "Aumentei meu nível em Habitica melhorando meus hábitos na vida real!", + "questUnlockShare": "Desbloqueei uma nova missão no Habitica!", + "hatchPetShare": "Choquei um novo mascote completando minhas tarefas da vida real!", + "raisePetShare": "Transformei meu mascote em uma montaria completando minhas tarefas da vida real!", + "wonChallengeShare": "Venci um desafio no Habitica!", + "achievementShare": "Ganhei uma nova conquista no Habitica!" } \ No newline at end of file diff --git a/common/locales/ro/generic.json b/common/locales/ro/generic.json index ad23abb7fb..e634284f55 100644 --- a/common/locales/ro/generic.json +++ b/common/locales/ro/generic.json @@ -69,8 +69,9 @@ "habiticaDayPluralText": "Celebrated <%= number %> Naming Days! Thanks for being a fantastic user.", "achievementDilatory": "Salvatorul de la amânare", "achievementDilatoryText": "A ajutat la înfrângerea înfiorătorului Drag'on al Amânării în timpul evenimentului stropirii din vara lui 2014", - "costumeContest": "2014 Costume Contest", - "costumeContestText": "Participated in the 2014 Halloween Costume Contest. See some of the entries at blog.habitica.com/tagged/cosplay!", + "costumeContest": "Costume Contestant", + "costumeContestText": "Participated in the Habitoween Costume Contest. See some of the entries on the Habitica blog!", + "costumeContestTextPlural": "Participated in <%= number %> Habitoween Costume Contests. See some of the entries on the Habitica blog!", "memberSince": "- Membru din", "lastLoggedIn": "- S-a autentificat ultima oară pe", "notPorted": "Această facilitate nu a fost încă preluată de la situl original.", diff --git a/common/locales/ru/backgrounds.json b/common/locales/ru/backgrounds.json index 1c3ad0a1f9..b57e0d3131 100644 --- a/common/locales/ru/backgrounds.json +++ b/common/locales/ru/backgrounds.json @@ -119,11 +119,11 @@ "backgroundSlimySwampNotes": "Проберитесь сквозь склизкое болото.", "backgroundSwarmingDarknessText": "Кромешная тьма", "backgroundSwarmingDarknessNotes": "Тряситесь от страха в кромешной тьме!", - "backgrounds112015": "SET 18: Released November 2015", - "backgroundFloatingIslandsText": "Floating Islands", + "backgrounds112015": "Набор 18: Выпущен в ноябре 2015", + "backgroundFloatingIslandsText": "Плавающие острова", "backgroundFloatingIslandsNotes": "Hop across the Floating Islands.", - "backgroundNightDunesText": "Night Dunes", - "backgroundNightDunesNotes": "Walk peacefully through the Night Dunes.", + "backgroundNightDunesText": "Ночные Дюны", + "backgroundNightDunesNotes": "Тихая прогулка через Ночные Дюны", "backgroundSunsetOasisText": "Sunset Oasis", "backgroundSunsetOasisNotes": "Bask in the Sunset Oasis." } \ No newline at end of file diff --git a/common/locales/ru/challenge.json b/common/locales/ru/challenge.json index 65460c1e44..1e3a4e30e5 100644 --- a/common/locales/ru/challenge.json +++ b/common/locales/ru/challenge.json @@ -60,8 +60,8 @@ "noPermissionEditChallenge": "У вас нет прав на редактирование этого испытания.", "noPermissionDeleteChallenge": "У вас нет прав на удаление этого испытания.", "noPermissionCloseChallenge": "У вас нет прав на закрытие этого испытания.", - "congratulations": "Congratulations!", - "hurray": "Hurray!", + "congratulations": "Поздравляю!", + "hurray": "Ура!", "noChallengeOwner": "нет владельца", "noChallengeOwnerPopover": "Это испытание не имеет владельца, потому что игрок, который его создал, удалил свой аккаунт." } \ No newline at end of file diff --git a/common/locales/ru/character.json b/common/locales/ru/character.json index 3dff519666..f4c948010e 100644 --- a/common/locales/ru/character.json +++ b/common/locales/ru/character.json @@ -65,10 +65,10 @@ "ultimGearText": "Полностью усовершенствовал(а) оружие и комплект доспехов для следующих классов:", "level": "Уровень", "levelUp": "Новый уровень!", - "gainedLevel": "You gained a level!", - "leveledUp": "By accomplishing your real-life goals, you've grown to Level <%= level %>!", - "fullyHealed": "You have been fully healed!", - "huzzah": "Huzzah!", + "gainedLevel": "Вы получили уровень!", + "leveledUp": "За выполнение ваших жизненных целей вы выросли до <%= level %> уровня!", + "fullyHealed": "Вы полностью исцелены!", + "huzzah": "Ура!", "mana": "Мана", "hp": "здоровья", "mp": "М", diff --git a/common/locales/ru/content.json b/common/locales/ru/content.json index b72d11fb35..a55734f63e 100644 --- a/common/locales/ru/content.json +++ b/common/locales/ru/content.json @@ -98,9 +98,9 @@ "questEggFrogText": "Лягушонок", "questEggFrogMountText": "Лягушонок", "questEggFrogAdjective": "царственный", - "questEggSnakeText": "Snake", - "questEggSnakeMountText": "Snake", - "questEggSnakeAdjective": "a slithering", + "questEggSnakeText": "Змея", + "questEggSnakeMountText": "Змея", + "questEggSnakeAdjective": "скользкая", "eggNotes": "Найдите инкубационный эликсир, чтобы полить им это яйцо, и из него вылупится <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Обыкновенный", "hatchingPotionWhite": "Белый", diff --git a/common/locales/ru/front.json b/common/locales/ru/front.json index 692e18f084..6b24834f9d 100644 --- a/common/locales/ru/front.json +++ b/common/locales/ru/front.json @@ -187,6 +187,6 @@ "landingCopy1": "Advance in the game by completing your real-life tasks.", "landingCopy2": "Battle monsters with friends to stay accountable to your goals.", "landingCopy3": "Join over <%= userCount %> people having fun as they improve their lives.", - "alreadyHaveAccount": "I already have an account!", + "alreadyHaveAccount": "У меня уже есть аккаунт!", "getStartedNow": "Get Started Now!" } \ No newline at end of file diff --git a/common/locales/ru/generic.json b/common/locales/ru/generic.json index 2a734db49b..85b8df6f4a 100644 --- a/common/locales/ru/generic.json +++ b/common/locales/ru/generic.json @@ -69,8 +69,9 @@ "habiticaDayPluralText": "Участвовал в праздновании Дня Наречения Habitica <%= number %> раз! Благодарность замечательному пользователю.", "achievementDilatory": "Спаситель Промедления", "achievementDilatoryText": "Помог(ла) уничтожить Повелителя Откладываемых-На-Завтра Заданий в дни Летнего Всплеска 2014.", - "costumeContest": "Конкурс костюмов 2014", - "costumeContestText": "Участвовал(-а) в конкурсе костюмов на Хэллоуин в 2014 году. Некоторые работы можно увидеть на странице blog.habitica.com/tagged/cosplay!", + "costumeContest": "Costume Contestant", + "costumeContestText": "Participated in the Habitoween Costume Contest. See some of the entries on the Habitica blog!", + "costumeContestTextPlural": "Participated in <%= number %> Habitoween Costume Contests. See some of the entries on the Habitica blog!", "memberSince": "- Участник с", "lastLoggedIn": "- Последний вход", "notPorted": "Эта функция еще не перенесена со старого сайта.", @@ -140,11 +141,11 @@ "streakAchievementCount": "<%= streaks %> 21-Day Streaks", "twentyOneDays": "You've completed your Daily for 21 days in a row!", "dontBreakStreak": "Amazing job. Don't break the streak!", - "dontStop": "Don't Stop Now!", + "dontStop": "Не останавливайся сейчас!", "levelUpShare": "I leveled up in Habitica by improving my real-life habits!", - "questUnlockShare": "I unlocked a new quest in Habitica!", + "questUnlockShare": "Я разблокировал новый квест в Habitica!", "hatchPetShare": "I hatched a new pet by completing my real-life tasks!", "raisePetShare": "I raised a pet into a mount by completing my real-life tasks!", - "wonChallengeShare": "I won a challenge in Habitica!", - "achievementShare": "I earned a new achievement in Habitica!" + "wonChallengeShare": "Я выиграл испытание в Habitica!", + "achievementShare": "Я получил новое достижение в Habitica!" } \ No newline at end of file diff --git a/common/locales/sk/generic.json b/common/locales/sk/generic.json index 60aecb388e..f653fb654a 100644 --- a/common/locales/sk/generic.json +++ b/common/locales/sk/generic.json @@ -69,8 +69,9 @@ "habiticaDayPluralText": "Celebrated <%= number %> Naming Days! Thanks for being a fantastic user.", "achievementDilatory": "Savior of Dilatory", "achievementDilatoryText": "Helped defeat the Dread Drag'on of Dilatory during the 2014 Summer Splash Event!", - "costumeContest": "2014 Costume Contest", - "costumeContestText": "Participated in the 2014 Halloween Costume Contest. See some of the entries at blog.habitica.com/tagged/cosplay!", + "costumeContest": "Costume Contestant", + "costumeContestText": "Participated in the Habitoween Costume Contest. See some of the entries on the Habitica blog!", + "costumeContestTextPlural": "Participated in <%= number %> Habitoween Costume Contests. See some of the entries on the Habitica blog!", "memberSince": "- Členom od", "lastLoggedIn": "- Posledné prihlásenie", "notPorted": "Táto funkcia ešte nie je prenesená z pôvodnej stránky.", diff --git a/common/locales/sr/generic.json b/common/locales/sr/generic.json index 1c1ab1fd5f..ec9b393f0b 100644 --- a/common/locales/sr/generic.json +++ b/common/locales/sr/generic.json @@ -69,8 +69,9 @@ "habiticaDayPluralText": "Celebrated <%= number %> Naming Days! Thanks for being a fantastic user.", "achievementDilatory": "Spasilac odlagača", "achievementDilatoryText": "Borac iz bitke protiv Gospodara Odlaganja Zadataka tokom letnjeg festivala 2014.", - "costumeContest": "Takmičenje pod maskama 2014.", - "costumeContestText": "Učestvovao u takmičenju kostima za Noć veštica 2014. Radove učesnika možete videti na blog.habitica.com/tagged/cosplay", + "costumeContest": "Costume Contestant", + "costumeContestText": "Participated in the Habitoween Costume Contest. See some of the entries on the Habitica blog!", + "costumeContestTextPlural": "Participated in <%= number %> Habitoween Costume Contests. See some of the entries on the Habitica blog!", "memberSince": "- Član od", "lastLoggedIn": "- Poslednji put prijavljen", "notPorted": "Ova funkcija još uvek nije preneta sa starog sajta", diff --git a/common/locales/sv/generic.json b/common/locales/sv/generic.json index e6ece65ac2..db05b7d7ef 100644 --- a/common/locales/sv/generic.json +++ b/common/locales/sv/generic.json @@ -69,8 +69,9 @@ "habiticaDayPluralText": "Celebrated <%= number %> Naming Days! Thanks for being a fantastic user.", "achievementDilatory": "Dilatorys Befriare", "achievementDilatoryText": "Helped defeat the Dread Drag'on of Dilatory during the 2014 Summer Splash Event!", - "costumeContest": "2014 Kostym Tävling", - "costumeContestText": "Participated in the 2014 Halloween Costume Contest. See some of the entries at blog.habitica.com/tagged/cosplay!", + "costumeContest": "Costume Contestant", + "costumeContestText": "Participated in the Habitoween Costume Contest. See some of the entries on the Habitica blog!", + "costumeContestTextPlural": "Participated in <%= number %> Habitoween Costume Contests. See some of the entries on the Habitica blog!", "memberSince": "- Medlem sedan", "lastLoggedIn": "- Senast inloggad", "notPorted": "Denna funktion är inte flyttad från orginalhemsidan ännu.", diff --git a/common/locales/uk/generic.json b/common/locales/uk/generic.json index 1c75b9e9a6..35d634ef7a 100644 --- a/common/locales/uk/generic.json +++ b/common/locales/uk/generic.json @@ -69,8 +69,9 @@ "habiticaDayPluralText": "Celebrated <%= number %> Naming Days! Thanks for being a fantastic user.", "achievementDilatory": "Рятівник Неквапливості", "achievementDilatoryText": "Допомогав перемогти Жахливого Драк'она Неквапливості напротязі Літнього Сплеску Подій 2014!", - "costumeContest": "Костюмоване змагання 2014", - "costumeContestText": "Брав участь у Хеллоуінському костюмованому змаганні 2014. Переглянути деякі роботи blog.habitica.com/tagged/cosplay!", + "costumeContest": "Costume Contestant", + "costumeContestText": "Participated in the Habitoween Costume Contest. See some of the entries on the Habitica blog!", + "costumeContestTextPlural": "Participated in <%= number %> Habitoween Costume Contests. See some of the entries on the Habitica blog!", "memberSince": "- Грає з:", "lastLoggedIn": "- Востаннє заходив:", "notPorted": "Ми ще не перенесли цю особливість з оригінального сайту.", diff --git a/common/locales/zh/challenge.json b/common/locales/zh/challenge.json index 9f8d5f566a..7d3f390d47 100644 --- a/common/locales/zh/challenge.json +++ b/common/locales/zh/challenge.json @@ -60,8 +60,8 @@ "noPermissionEditChallenge": "你没有权限修改这个挑战。", "noPermissionDeleteChallenge": "你没有权限删除这个挑战。", "noPermissionCloseChallenge": "你没有权限关闭这个挑战。", - "congratulations": "Congratulations!", - "hurray": "Hurray!", + "congratulations": "恭喜!", + "hurray": "好哇!", "noChallengeOwner": "没有主持人", "noChallengeOwnerPopover": "这项挑战没有主持人,因为创建了这个挑战项目的用户删除了他们的帐号" } \ No newline at end of file diff --git a/common/locales/zh/character.json b/common/locales/zh/character.json index d4293016af..93e0f678b0 100644 --- a/common/locales/zh/character.json +++ b/common/locales/zh/character.json @@ -65,10 +65,10 @@ "ultimGearText": "已经将以下职业的武器和装备升级到满级:", "level": "级", "levelUp": "升级了!", - "gainedLevel": "You gained a level!", - "leveledUp": "By accomplishing your real-life goals, you've grown to Level <%= level %>!", - "fullyHealed": "You have been fully healed!", - "huzzah": "Huzzah!", + "gainedLevel": "你升了一级!", + "leveledUp": "通过完成你现实生活中的目标,你已经达到了第l <%= level %>级!", + "fullyHealed": "你的生命值已经完全恢复了!", + "huzzah": "啊打~!", "mana": "魔法值", "hp": "生命值", "mp": "MP", diff --git a/common/locales/zh/content.json b/common/locales/zh/content.json index ba621443fd..489d8f36db 100644 --- a/common/locales/zh/content.json +++ b/common/locales/zh/content.json @@ -98,9 +98,9 @@ "questEggFrogText": "青蛙", "questEggFrogMountText": "青蛙", "questEggFrogAdjective": "一只王子一般的", - "questEggSnakeText": "Snake", - "questEggSnakeMountText": "Snake", - "questEggSnakeAdjective": "a slithering", + "questEggSnakeText": "蛇", + "questEggSnakeMountText": "蛇", + "questEggSnakeAdjective": "一条嘶嘶的", "eggNotes": "将一瓶孵化药水倒在这个宠物蛋上,你就能孵化出一只<%= eggAdjective(locale) %><%= eggText(locale) %>。", "hatchingPotionBase": "普通", "hatchingPotionWhite": "白色", diff --git a/common/locales/zh/faq.json b/common/locales/zh/faq.json index d3c3376113..9163bd9d9e 100644 --- a/common/locales/zh/faq.json +++ b/common/locales/zh/faq.json @@ -31,11 +31,11 @@ "iosFaqAnswer9": "首先,你需要加入或者成立一个战队 (见上面内容),虽然你可以一个人对抗怪物们,我们还是建议组队作战,因为这样可以让任务变得简单很多。另外,在完成任务时有一个可以鼓励你的朋友也是非常有动力的!\n\n然后,你需要一个任务卷轴,在目录 > 道具 下面可以找到,得到一个任务卷轴有三个办法:\n\n- 在15级的时候,你会得到一条任务线,有三个互相联系的任务,在30,40和60级还会解锁更多任务线\n- 当你邀请朋友加入你的战队,你会被奖励基础卷轴!\n- 在网页版你可以在[这里] (https://habitica.com/#/options/inventory/quests) 用金币和宝石购买任务。(我们会在未来把这项功能加到手机APP上)\n\n要在一项收集任务中击败BOSS收集道具,只需要照常完成你的日常任务,每过一夜,它们会被追踪到对BOSS的伤害值上 (下拉页面刷新就能看见BOSS的生命值在降低)。如果在和BOSS对战时错过了某些日常任务,BOSS会在你和你的队友对BOSS造成伤害的同时反伤你们。\n\n在11级时法师和战士可以学习到能造成更多伤害的技能,所以在第10级选择职业时,如果你想做一个高输出角色,这两个职业是极佳的选择。", "webFaqAnswer9": "首先,你需要加入或者成立一个战队 (见 社交 > 队伍),虽然你可以一个人对抗怪物们,我们还是建议组队作战,因为这样可以让任务变得简单很多。另外,在完成任务时有一个可以鼓励你的朋友也是非常有动力的! \n

\n然后,你需要一个任务卷轴,在目录 > 道具 下面可以找到,得到一个任务卷轴有三个办法: \n

\n* 在15级的时候,你会得到一条任务线,有三个互相联系的任务,在30,40和60级还会解锁更多任务线 - 当你邀请朋友加入你的战队,你会被奖励基础卷轴! \n* 在网页版你可以在任务页面 (见 物品栏 > 任务) 用金币和宝石购买任务。\n

\n要在一项收集任务中击败BOSS收集道具,只需要照常完成你的日常任务,每过一夜,它们会被追踪到对BOSS的伤害值上 (下拉页面刷新就能看见BOSS的生命值在降低)。如果在和BOSS对战时错过了某些日常任务,BOSS会在你和你的队友对BOSS造成伤害的同时反伤你们。 \n

\n在11级时法师和战士可以学习到能造成更多伤害的技能,所以在第10级选择职业时,如果你想做一个高输出角色,这两个职业是极佳的选择。", "faqQuestion10": "什么是宝石?我如何获得宝石?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", - "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", + "iosFaqAnswer10": "宝石需要通过点击标题栏上的宝石图标,用真实的金钱购买。购买宝石可以帮助我们维护网站的运营,我们对这些支持表示衷心感谢!\n\n除了直接购买宝石以外,还有另外三个办法可以得到宝石:\n\n* 在 [网页版](https://habitica.com) 进入 社交 > 挑战 赢得另一个玩家设立的挑战项目。(我们会将挑战项目在未来加入手机APP)\n\n* 在 [网页版](https://habitica.com/#/options/settings/subscription) 进行订阅,可以解锁每月用金币购买一定数量宝石的权限\n\n* 为Habitica项目做出贡献。在这个维基页面查看更多细节: [为Habitica做贡献](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n请记住,使用宝石购买的道具并不具有额外的优势,所以玩家们完全可以不使用宝石继续使用本程序!", + "webFaqAnswer10": "宝石需要通过点击标题栏上的宝石图标,用[真实的金钱]购买 (https://habitica.com/#/options/settings/subscription),网站的[订阅者] (https://habitica.com/#/options/settings/subscription) 可以用金币购买宝石。无论何种方式获得宝石,都可以帮助我们维护网站的运营,我们对这些支持表示衷心感谢!\n

\n除了直接购买宝石和成为订阅者以外,还有另外两个办法可以得到宝石:\n

\n* 进入 社交 > 挑战 赢得另一个玩家设立的挑战项目\n* 为Habitica项目做出贡献。在这个维基页面查看更多细节: [为Habitica做贡献](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n

\n请记住,使用宝石购买的道具并不具有额外的优势,所以玩家们完全可以不使用宝石继续使用本程序!", "faqQuestion11": "我怎么才能报告一个bug,或者请求增加功能?", "iosFaqAnswer11": "你可以在菜单>报告bug以及菜单>提供反馈下面报告bug,请求增加功能,或者提供你的反馈。我们会尽力协助你。", - "webFaqAnswer11": "Bug reports are collected on GitHub. Go to [Help > Report a Bug](https://github.com/HabitRPG/habitrpg/issues/2760) and follow the instructions. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", + "webFaqAnswer11": "错误报告都在GitHub里留有记录,进入[帮助 > 报告一个错误] (https://github.com/HabitRPG/habitrpg/issues/2760) 并按照说明提交问题。不用担心,我们会马上解决的!\n

\n新功能增添请求都被收集在Trello,进入[帮助 > 请求一个新功能] (https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) ,然后按照说明提交请求,见证奇迹的时刻到了!", "faqQuestion12": "如何参与世界级的首领战?", "iosFaqAnswer12": "世界级首领是出现在酒馆的特殊怪物。所有活跃的玩家都会自动参与首领战,玩家们的完成的任务和技能都会对首领造成伤害。\n\n你可以像平时那样完成探索任务。你完成的任务和技能会被算入世界级首领以及你队伍首领的进度当中。\n\n世界级首领并不会伤害你以及你的账户。它会有一个愤怒值,取决于用户跳过的每日任务。如果愤怒值满了,它会攻击一个NPC并使这个NPC的形象产生永久性改变。\n\n你可以获知更多关于过去的[世界级首领的信息]。\n请参阅(http://habitica.wikia.com/wiki/World_Bosses) ", "webFaqAnswer12": "世界级首领是出现在酒馆的特殊怪物。所有活跃的玩家都会自动参与首领战,玩家们的完成的任务和技能都会对首领造成伤害。\n

\n你可以像平时那样完成探索任务。你完成的任务和技能会被算入世界级首领以及你队伍首领的进度当中。\n

\n世界级首领并不会伤害你以及你的账户。它会有一个愤怒值,取决于用户跳过的每日任务。如果愤怒值满了,它会攻击一个NPC并使这个NPC的形象产生永久性改变。\n

\n你可以获知更多关于过去的[世界级首领的信息]。\n请参阅(http://habitica.wikia.com/wiki/World_Bosses) ", diff --git a/common/locales/zh/front.json b/common/locales/zh/front.json index 1b5fab4920..5736a30985 100644 --- a/common/locales/zh/front.json +++ b/common/locales/zh/front.json @@ -6,13 +6,13 @@ "althaireQuote": "持续地去完成任务真的能鼓励我去完成我每天要做的事和其他所有待办事项,激励我最多的是我不能辜负我的战友。", "andeeliaoQuote": "超赞的东西,前几天刚开始尝试,现在已经让我的生活变得更加充实丰富!", "autumnesquirrelQuote": "我在工作,做家务,付账单的时候已经不那么拖延症了。", - "businessSample1": "Confirm 1 page of Inventory", + "businessSample1": "确认1页库存清单", "businessSample2": "20分钟的文档整理", "businessSample3": "整理收件箱", - "businessSample4": "Prepare 1 Document for Client", - "businessSample5": "Call Clients/Put Off Phone Calls", + "businessSample4": "替委托人准备1页文件", + "businessSample5": "给客户打电话/推迟电话", "businessText": "在工作中利用Habitica", - "choreSample1": "Put Dirty Clothes in Hamper", + "choreSample1": "把脏衣服丢进洗衣篮里去", "choreSample2": "20分钟的家务", "choreSample3": "洗了大量的餐具", "choreSample4": "整理房间", @@ -32,13 +32,13 @@ "companyPrivacy": "隐私", "companyTerms": "条款", "companyVideos": "视频", - "contribUse": "Habitica contributors use", - "dragonsilverQuote": "I can't tell you how many time and task tracking systems I've tried over the decades... [Habitica] is the only thing I've used that actually helps me get things done rather than just list them.", - "dreimQuote": "When I discovered [Habitica] last summer, I had just failed about half of my exams. Thanks to the Dailies... I was able to organize and discipline myself, and I actually passed all my exams with really good grades a month ago.", - "elmiQuote": "Every morning I'm looking forward to getting up so I can earn some gold!", + "contribUse": "Habitica贡献者们使用", + "dragonsilverQuote": "我简直数不清这几十年来我试过多少任务追踪系统,[Habitica]是唯一一个帮助我真正做好事情,而不仅仅是把他们列个单子的。", + "dreimQuote": "当我去年夏天发现[Habitica]的时候,我刚挂掉了我一半的课程。感谢日常任务……我能够管住我自己了,还顺利在上个月高分通过了我所有的考试。", + "elmiQuote": "每个早上我都盼着醒过来,这样我就能赚到更多金币!", "email": "邮箱", "emailNewPass": "把新密码发到我的邮箱", - "evagantzQuote": "My very first dentist appointment where the hygienist was actually excited about my flossing habits. Thanks [Habitica]!", + "evagantzQuote": "在我和牙医第一次见面时,他对我用牙线洁牙的习惯高兴极了,谢谢了[Habitica]!", "examplesHeading": "玩家们用Habitica来管理……", "featureAchievementByline": "想做一件非常棒的事情吗?炫耀一下得到的徽章吧!", "featureAchievementHeading": "成就徽章", @@ -55,7 +55,7 @@ "footerMobile": "手机版", "footerSocial": "社交", "forgotPass": "找回密码", - "frabjabulousQuote": "[Habitica] is the reason I got a killer, high-paying job... and even more miraculous, I'm now a daily flosser!", + "frabjabulousQuote": "[Habitica]是我能够找到一个强大的高收入工作的原因……更神奇的是,我现在还每天洁牙!", "free": "免费加入", "gamifyButton": "生活即游戏!", "goalSample1": "练习钢琴1小时", @@ -74,7 +74,7 @@ "infhQuote": "[Habitica]真的帮了我,让我把研究生生活整理得井井有条。", "invalidEmail": "执行密码重置需要一个有效的电子邮件地址。", "irishfeet123Quote": "我曾经习惯很烂,在吃饭之后不好好收拾,茶杯放得到处都是, [Habitica]解决了这个问题!", - "joinOthers": "Join <%= userCount %> people making it fun to achieve goals!", + "joinOthers": "加入 <%= userCount %> 个玩家的队伍,让完成任务变得有趣!", "kazuiQuote": "Before [Habitica], I was stuck with my thesis, as well as dissatisfied with my personal discipline regarding housework and things like learning vocabulary and studying Go theory. It turns out breaking down these tasks into smaller manageable checklists is quite the thing to keep me motivated and constantly working.", "landingadminlink": "管理包", "landingend": "还没被说服?", @@ -84,7 +84,7 @@ "landingfeatureslink": "功能", "landingp1": "The problem with most productivity apps on the market is that they provide no incentive to continue using them. Habitica fixes this by making habit building fun! By rewarding you for your successes and penalizing you for slip-ups, Habitica provides external motivation for completing your day-to-day activities.", "landingp2": "当你坚持一个好习惯,完成一个日常任务,或清除一个旧的待办事项,Habitica马上用经验和金币奖励你。你获得经验后会升级,增加属性并解锁更多功能,例如职业和宠物。金币可以用来购买提升经验的物品,或你创建的个人奖励。即便是最小的成功也会立刻给你奖励,使你变得不那么拖延。", - "landingp2header": "激励", + "landingp2header": "即时激励", "landingp3": "Whenever you indulge in a bad habit or fail to complete one of your daily tasks, you lose health. If your health drops too low, you lose some of the progress you've made. By providing immediate consequences, Habitica can help break bad habits and procrastination cycles before they cause real-world problems.", "landingp3header": "后果", "landingp4": "With an active community, Habitica provides the accountability you need to stay on task. With the party system, you can bring in a group of your closest friends to cheer you on. The guild system allows you to find people with similar interests or obstacles, so you can share your goals and swap tips on how to tackle your problems. In Habitica, the community means that you have both the support and the accountability you need to succeed.", @@ -94,7 +94,7 @@ "loginAndReg": "登录/登记", "loginFacebookAlt": "用FB登录/登记", "logout": "登出", - "marketing1Header": "通过玩游戏改善你的生活", + "marketing1Header": "玩好游戏,过好生活", "marketing1Lead1": "Habitica是一个帮助你改变生活习惯的游戏。他通过把你的所有任务(习惯,日常任务和待办事项) 转变成你需要打败的敌人来“游戏化”你的生活。你做的越好,你在游戏进展得越顺利。如果你生活中除了差错,你的角色在游戏中也会退步。", "marketing1Lead2": "获取装备。改善你的习惯来武装你的角色。拿你的装备向朋友们炫耀吧", "marketing1Lead2Title": "获取装备", @@ -138,9 +138,9 @@ "questByline1": "和朋友一起玩,督促自己完成任务。", "questByline2": "各自接受挑战,一起达成目标!", "questHeading1": "与朋友一起大战怪兽!", - "questHeading2": "If you slack off, they all get hurt!", + "questHeading2": "你的懒惰会伤及伙伴!", "register": "注册", - "rewardByline1": "Spend gold on virtual and real-life rewards.", + "rewardByline1": "为虚拟和真实的奖励花点金币。", "rewardByline2": "即时奖励,给你持续动力!", "rewardHeading": "达成目标,就能赚取金币!", "sampleDailies": "每日任务示例", @@ -153,40 +153,40 @@ "schoolSample4": "第1章的注释", "schoolSample5": "读1个章节", "sixteenBitFilQuote": "多亏 [Habitica],现在我的工作和任务都能及时完成了。我太盼望升到下一级了!", - "skysailorQuote": "My party and our quests keep me engaged in the game, which keeps me motivated to get things done and change my life in positive ways", + "skysailorQuote": "我的队伍和我们的任务让我沉浸在这个游戏里,时刻激励我去做完自己的事情,改善自己的生活", "socialTitle": "Habitica - 游戏化你的生活", - "supermouse35Quote": "I'm exercising more and I haven't forgotten to take my meds for months! Thanks, Habit. :D", + "supermouse35Quote": "我锻炼的更多了,而且已经连续几个月没有忘记体检了!谢了,Habit:D", "sync": "同步", "tasks": "任务", "teamSample1": "计划星期二的会议日程", - "teamSample2": "Brainstorm Growth Hacking", + "teamSample2": "Growth Hacking头脑风暴", "teamSample3": "讨论本周的KPI", "teams": "团队", "terms": "使用条款", "testimonialHeading": "看看大家怎么说……", "tutorials": "教程", "unlockByline1": "完成目标,提升等级。", - "unlockByline2": "Unlock new motivational tools, such as pet collecting, random rewards, spell-casting, and more!", + "unlockByline2": "解锁新的激励机制,比如收集宠物,随机奖励,施放魔法,还有更多!", "unlockHeadline": "当你保持生产,你会解锁新内容哦!", "useUUID": "用户ID / API令牌 (面向 Facebook 用户)", "username": "用户名", "watchVideos": "观看视频", "work": "工作", - "zelahQuote": "With [Habitica], I can be persuaded to go to bed on time by the thought of gaining points for an early night or losing health for a late one!", + "zelahQuote": "因为 [Habitica] 的帮助,我能够准时上床休息了,因为我老想着早睡能挣经验,晚睡会掉血!", "reportAccountProblems": "报告账户问题", "reportCommunityIssues": "报告社区问题", - "generalQuestionsSite": "General Questions about the Site", - "businessInquiries": "Business Inquiries", - "merchandiseInquiries": "Merchandise Inquiries", - "marketingInquiries": "Marketing/Social Media Inquiries", + "generalQuestionsSite": "关于本站的常见问题", + "businessInquiries": "业务咨询", + "merchandiseInquiries": "商业咨询", + "marketingInquiries": "市场营销/媒体咨询", "tweet": "发布推特", "apps": "手机应用", "notifyAndroidApp": "希望我们在安卓应用发布时通知你吗?注册这个邮件通知!", "checkOutIOSApp": "看看我们的新IOS应用!", - "imagine1": "Imagine if improving your life were as fun as playing a game.", - "landingCopy1": "Advance in the game by completing your real-life tasks.", - "landingCopy2": "Battle monsters with friends to stay accountable to your goals.", - "landingCopy3": "Join over <%= userCount %> people having fun as they improve their lives.", - "alreadyHaveAccount": "I already have an account!", - "getStartedNow": "Get Started Now!" + "imagine1": "想想,像玩游戏一样改善你的生活", + "landingCopy1": "通过在现实生活中完达成目标在游戏中升级。", + "landingCopy2": "和朋友一起和怪兽战斗,督促自己完成任务。", + "landingCopy3": "加入超过 <%= userCount %> 名玩家的队伍,用力玩用力生活。", + "alreadyHaveAccount": "我有一个账号了!", + "getStartedNow": "现在就开始!" } \ No newline at end of file diff --git a/common/locales/zh/gear.json b/common/locales/zh/gear.json index 63eec79016..dea579a71a 100644 --- a/common/locales/zh/gear.json +++ b/common/locales/zh/gear.json @@ -695,12 +695,12 @@ "eyewearMystery201503Notes": "别被这些璀璨的宝石闪瞎了!无属性加成。2015年三月捐赠者物品。", "eyewearMystery201506Text": "Neon Snorkel", "eyewearMystery201506Notes": "This neon snorkel lets its wearer see underwater. Confers no benefit. June 2015 Subscriber Item.", - "eyewearMystery201507Text": "Rad Sunglasses", - "eyewearMystery201507Notes": "These sunglasses let you stay cool even when the weather is hot. Confers no benefit. July 2015 Subscriber Item.", + "eyewearMystery201507Text": "酷的太阳镜", + "eyewearMystery201507Notes": "天气热的时候,这副太阳镜能帮你保持冷静。 没有属性加成。2015年7月捐赠者物品。", "eyewearMystery301404Text": "眼戴护目镜", "eyewearMystery301404Notes": "没有什么小饰品能比一副护目镜更炫了——可能,除了单片眼镜。3015年3月捐赠者物品。", "eyewearMystery301405Text": "单片眼镜", "eyewearMystery301405Notes": "没有什么饰品能比单片眼镜更炫——可能,除了护目镜。没有属性加成。3015年7月订阅者物品", - "eyewearArmoirePlagueDoctorMaskText": "Plague Doctor Mask", - "eyewearArmoirePlagueDoctorMaskNotes": "An authentic mask worn by the doctors who battle the Plague of Procrastination. Confers no benefit. Enchanted Armoire: Plague Doctor Set (Item 2 of 3)." + "eyewearArmoirePlagueDoctorMaskText": "瘟疫医生面具", + "eyewearArmoirePlagueDoctorMaskNotes": "防治延迟瘟疫的医生袋的地道面具。没有属性加成。魔法衣橱: 瘟疫医生系列 (3件的第2件)。" } \ No newline at end of file diff --git a/common/locales/zh/generic.json b/common/locales/zh/generic.json index e2bc440ed2..513889a461 100644 --- a/common/locales/zh/generic.json +++ b/common/locales/zh/generic.json @@ -69,8 +69,9 @@ "habiticaDayPluralText": "Celebrated <%= number %> Naming Days! Thanks for being a fantastic user.", "achievementDilatory": "拖延的救世者", "achievementDilatoryText": "2014年夏季世界事件中协助打败了恐怖的拖延巨龙!", - "costumeContest": "2014服装大赛", - "costumeContestText": "参加2014年万圣节服装大赛!详情请见blog.habitica.com/tagged/cosplay", + "costumeContest": "Costume Contestant", + "costumeContestText": "Participated in the Habitoween Costume Contest. See some of the entries on the Habitica blog!", + "costumeContestTextPlural": "Participated in <%= number %> Habitoween Costume Contests. See some of the entries on the Habitica blog!", "memberSince": "- 加入于", "lastLoggedIn": "- 最后上线于", "notPorted": "这个功能未从原版网站中导出。", @@ -135,16 +136,16 @@ "thankyou3": "I'm very grateful - thank you!", "thankyouCardAchievementTitle": "Greatly Grateful", "thankyouCardAchievementText": "Thanks for being thankful! Sent or received <%= cards %> Thank-You cards.", - "streakAchievement": "You earned a streak achievement!", - "firstStreakAchievement": "21-Day Streak", - "streakAchievementCount": "<%= streaks %> 21-Day Streaks", - "twentyOneDays": "You've completed your Daily for 21 days in a row!", + "streakAchievement": "你得到一个连击成就!", + "firstStreakAchievement": "21天连击", + "streakAchievementCount": "<%= streaks %> 21天连击", + "twentyOneDays": "你连21天完成了你的日常任务!", "dontBreakStreak": "Amazing job. Don't break the streak!", - "dontStop": "Don't Stop Now!", + "dontStop": "加油!别停!", "levelUpShare": "I leveled up in Habitica by improving my real-life habits!", "questUnlockShare": "I unlocked a new quest in Habitica!", "hatchPetShare": "I hatched a new pet by completing my real-life tasks!", "raisePetShare": "I raised a pet into a mount by completing my real-life tasks!", - "wonChallengeShare": "I won a challenge in Habitica!", - "achievementShare": "I earned a new achievement in Habitica!" + "wonChallengeShare": "我在Habitica赢了一个挑战!", + "achievementShare": "我在Habitica得到了一个新成就!" } \ No newline at end of file diff --git a/common/locales/zh/messages.json b/common/locales/zh/messages.json index 126ee8c6ae..4cbabff3f1 100644 --- a/common/locales/zh/messages.json +++ b/common/locales/zh/messages.json @@ -38,7 +38,7 @@ "messageAuthEmailTaken": "邮箱已被使用", "messageAuthNoUserFound": "没有找到这个用户", "messageAuthMustBeLoggedIn": "你必须登入", - "messageAuthMustIncludeTokens": "You must include a token and uid (user id) in your request", + "messageAuthMustIncludeTokens": "你的请求内容里必须包括uid(user id)和勋章", "messageGroupNotFound": "没有找到这个小组,或者你没有权限", "messageGroupAlreadyInParty": "你已加入这个队伍,请刷新页面", "messageGroupOnlyLeaderCanUpdate": "只有小组官员才可以更新小组信息", @@ -46,10 +46,10 @@ "messageGroupCannotRemoveSelf": "你不能将自己移除", "messageGroupChatBlankMessage": "你不能发送空白消息", "messageGroupChatLikeOwnMessage": "不能赞自己的消息,不要做这种人。", - "messageGroupChatFlagOwnMessage": "Can't report your own message.", - "messageGroupChatFlagAlreadyReported": "You have already reported this message", + "messageGroupChatFlagOwnMessage": "无法上报你自己的信息。", + "messageGroupChatFlagAlreadyReported": "你已经举报过此信息。", "messageGroupChatNotFound": "找不到消息。", - "messageGroupChatAdminClearFlagCount": "Only an admin can clear the flag count!", - "messageUserOperationProtected": "path `<%= operation %>` was not saved, as it's a protected path.", - "messageUserOperationNotFound": "<%= operation %> operation not found" + "messageGroupChatAdminClearFlagCount": "只有管理员可以去除计数!", + "messageUserOperationProtected": "路径 `<%= operation %>`因受到保护未保存。", + "messageUserOperationNotFound": "<%= operation %> 无法找到此操作。" } \ No newline at end of file diff --git a/common/locales/zh_TW/backgrounds.json b/common/locales/zh_TW/backgrounds.json index 48f26a2c2b..9a40e2e657 100644 --- a/common/locales/zh_TW/backgrounds.json +++ b/common/locales/zh_TW/backgrounds.json @@ -87,8 +87,8 @@ "backgrounds062015": "第 13 組:2015 年 6 月推出", "backgroundDriftingRaftText": "漂流筏", "backgroundDriftingRaftNotes": "泛舟漂流筏。", - "backgroundShimmeryBubblesText": "金蔥泡沫", - "backgroundShimmeryBubblesNotes": "通過浮著泡沫金蔥的海洋。", + "backgroundShimmeryBubblesText": "閃亮泡沫", + "backgroundShimmeryBubblesNotes": "浮過泡沫金蔥的海洋。", "backgroundIslandWaterfallsText": "島上的瀑布", "backgroundIslandWaterfallsNotes": "在島上的瀑布野餐", "backgrounds072015": "第 14 組:2015 年 7 月推出", diff --git a/common/locales/zh_TW/challenge.json b/common/locales/zh_TW/challenge.json index 1850e7c48c..0f187fad77 100644 --- a/common/locales/zh_TW/challenge.json +++ b/common/locales/zh_TW/challenge.json @@ -60,8 +60,8 @@ "noPermissionEditChallenge": "你沒有權限更動這個挑戰的內容", "noPermissionDeleteChallenge": "你沒有權限撤回這個挑戰要求", "noPermissionCloseChallenge": "你沒有權限關閉這個挑戰", - "congratulations": "Congratulations!", - "hurray": "Hurray!", + "congratulations": "恭喜!", + "hurray": "太好了!", "noChallengeOwner": "無人擁有", "noChallengeOwnerPopover": "由於開創這個挑戰的人已經刪除他們的帳號,所以這個挑戰無人擁有。" } \ No newline at end of file diff --git a/common/locales/zh_TW/character.json b/common/locales/zh_TW/character.json index 55080af12f..c338812951 100644 --- a/common/locales/zh_TW/character.json +++ b/common/locales/zh_TW/character.json @@ -65,10 +65,10 @@ "ultimGearText": "已升級到此種職業之最高武器和盔甲:", "level": "等級", "levelUp": "升級了!", - "gainedLevel": "You gained a level!", - "leveledUp": "By accomplishing your real-life goals, you've grown to Level <%= level %>!", - "fullyHealed": "You have been fully healed!", - "huzzah": "Huzzah!", + "gainedLevel": "你升級了!", + "leveledUp": "因為你在現實生活完成目標,你升級到 等級 <%= level %>!", + "fullyHealed": "你完全康復了!", + "huzzah": "太好了!", "mana": "魔力", "hp": "HP", "mp": "MP", diff --git a/common/locales/zh_TW/content.json b/common/locales/zh_TW/content.json index 84ec2ad74a..ac6814af7d 100644 --- a/common/locales/zh_TW/content.json +++ b/common/locales/zh_TW/content.json @@ -98,8 +98,8 @@ "questEggFrogText": "青蛙", "questEggFrogMountText": "青蛙", "questEggFrogAdjective": "一隻王子般的", - "questEggSnakeText": "Snake", - "questEggSnakeMountText": "Snake", + "questEggSnakeText": "蛇", + "questEggSnakeMountText": "蛇", "questEggSnakeAdjective": "a slithering", "eggNotes": "找瓶孵化藥水倒在這顆蛋上,接著等蛋孵化出<%= eggAdjective(locale) %> <%= eggText(locale) %>。", "hatchingPotionBase": "普通", diff --git a/common/locales/zh_TW/gear.json b/common/locales/zh_TW/gear.json index 81a5b9a37a..040b763243 100644 --- a/common/locales/zh_TW/gear.json +++ b/common/locales/zh_TW/gear.json @@ -320,7 +320,7 @@ "armorArmoireGoldenTogaText": "黃金長袍", "armorArmoireGoldenTogaNotes": "這件閃閃發光的長袍只有真英雄才夠格穿戴。增加力量和體質各<%= attrs %>點。神祕寶箱:黃金袍系列(1/3)。", "armorArmoireHornedIronArmorText": "鐵角鎧甲", - "armorArmoireHornedIronArmorNotes": "用鐵激烈地鍛造而成,這件角盔甲無懈可擊!增加<%= con %>點體質和<%= per %>點感知。神祕寶箱:鐵角系列 (2/3)。", + "armorArmoireHornedIronArmorNotes": "用鐵鍛造而成,這件角盔甲無懈可擊!增加<%= con %>點體質和<%= per %>點感知。神祕寶箱:鐵角系列 (2/3)。", "armorArmoirePlagueDoctorOvercoatText": "瘟疫醫袍", "armorArmoirePlagueDoctorOvercoatNotes": "和拖拉瘟疫戰鬥的醫生,值得一件真真正正的大衣!增加<%= int %>點智力,<%= str %>點力量和<%= con %>點體質。神祕寶箱:瘟疫醫師系列(3/3)。", "armorArmoireShepherdRobesText": "牧羊人長袍", diff --git a/common/locales/zh_TW/generic.json b/common/locales/zh_TW/generic.json index d687ad9177..0b724eb494 100644 --- a/common/locales/zh_TW/generic.json +++ b/common/locales/zh_TW/generic.json @@ -28,7 +28,7 @@ "market": "市場", "subscriberItem": "神秘物品", "newSubscriberItem": "新的神秘物品", - "subscriberItemText": "Each month, subscribers will receive a mystery item. This is usually released about one week before the end of the month. See the wiki's 'Mystery Item' page for more information.", + "subscriberItemText": "每個月,訂閱者會收到一個神秘物品。一般會在月底前一個星期公佈。詳情請看 Habitica 維基「神秘物品」頁面。", "all": "全部", "none": "無", "or": "或", @@ -69,8 +69,9 @@ "habiticaDayPluralText": "慶祝 <%= number %> 命名日! 感謝成為超棒的玩家。", "achievementDilatory": "拖延的救世者", "achievementDilatoryText": "2014年夏季世界事件中協助打敗了恐怖的拖延巨龍!", - "costumeContest": "2014 服裝大賽", - "costumeContestText": "參加2014萬聖節變裝大賽。看看有誰已經在部落格上登記了: habitica .com/tagged/cosplay!", + "costumeContest": "Costume Contestant", + "costumeContestText": "Participated in the Habitoween Costume Contest. See some of the entries on the Habitica blog!", + "costumeContestTextPlural": "Participated in <%= number %> Habitoween Costume Contests. See some of the entries on the Habitica blog!", "memberSince": "- 加入於", "lastLoggedIn": "- 最後上線於", "notPorted": "這個功能未從原版網站中導出。", @@ -79,7 +80,7 @@ "errorUpCase": "錯誤:", "newPassSent": "已傳送新密碼。", "serverUnreach": "暫時連不上伺服器。", - "requestError": "Yikes, an error occurred! Please reload the page, your last action may not have been saved correctly.", + "requestError": "出錯了! 請重新加載頁面, 你的最後行動可能沒有被儲存。", "seeConsole": "如果錯誤仍然存在,請在 幫助>回報問題 告訴我們。如果你熟悉瀏覽器的控制介面,請連同任何錯誤訊息一起回報給我們。", "error": "錯誤", "menu": "選單", @@ -92,7 +93,7 @@ "audioTheme_danielTheBard": "吟遊詩人Daniel", "audioTheme_wattsTheme": "Watts的旋律", "audioTheme_gokulTheme": "戈庫爾主題", - "audioTheme_luneFoxTheme": "LuneFox's Theme", + "audioTheme_luneFoxTheme": "LuneFox 的聲音主題", "askQuestion": "問問題", "reportBug": "回報問題", "contributeToHRPG": "為Habitica作出貢獻", @@ -136,11 +137,11 @@ "thankyouCardAchievementTitle": "大大感恩", "thankyouCardAchievementText": "感謝你如此感恩! 你收到或送出 <%= cards %> 張感謝卡。", "streakAchievement": "You earned a streak achievement!", - "firstStreakAchievement": "21-Day Streak", - "streakAchievementCount": "<%= streaks %> 21-Day Streaks", + "firstStreakAchievement": "21 天連擊", + "streakAchievementCount": "<%= streaks %> 21 天連擊", "twentyOneDays": "You've completed your Daily for 21 days in a row!", "dontBreakStreak": "Amazing job. Don't break the streak!", - "dontStop": "Don't Stop Now!", + "dontStop": "不要現在停止!", "levelUpShare": "I leveled up in Habitica by improving my real-life habits!", "questUnlockShare": "I unlocked a new quest in Habitica!", "hatchPetShare": "I hatched a new pet by completing my real-life tasks!", diff --git a/common/locales/zh_TW/groups.json b/common/locales/zh_TW/groups.json index 8a853ae81d..45b57f8d72 100644 --- a/common/locales/zh_TW/groups.json +++ b/common/locales/zh_TW/groups.json @@ -121,7 +121,7 @@ "inviteAlertInfo": "If you have friends already using Habitica, invite them by User ID here.", "inviteExistUser": "Invite Existing Users", "byColon": "作者:", - "inviteNewUsers": "Invite New Users", + "inviteNewUsers": "邀請新玩家", "sendInvitations": "發送邀請", "invitationsSent": "邀請已發送", "inviteAlertInfo2": "或者分享這個連接(複製/粘貼):", diff --git a/common/locales/zh_TW/messages.json b/common/locales/zh_TW/messages.json index bb90a1e897..8fca577477 100644 --- a/common/locales/zh_TW/messages.json +++ b/common/locales/zh_TW/messages.json @@ -5,7 +5,7 @@ "messageTagNotFound": "找不到標籤", "messagePetNotFound": "找不到寵物", "messageFoodNotFound": "找不到食物", - "messageNotAvailable": "這個物品目前無法購得。", + "messageNotAvailable": "這個物品目前無法購買。", "messageCannotFeedPet": "無法餵食這隻寵物", "messageAlreadyMount": "你已經擁有這個坐騎了,試著給其他的寵物。", "messageEvolve": "你已經馴服 <%= egg %>,出去兜兜風吧!", @@ -31,24 +31,24 @@ "armoireEquipment": "<%= image %> 你在神祕寶箱裡找到稀有的裝備 <%= dropText %>! 好棒!", "armoireFood": "<%= image %> 你在神祕寶箱裡找到 <%= dropArticle %><%= dropText %>. 這是什麼東東啊?", "armoireExp": "你打開神祕寶箱⋯⋯只得到經驗值。", - "messageInsufficientGems": "Not enough gems!", - "messageAuthPasswordMustMatch": ":password and :confirmPassword don't match", - "messageAuthCredentialsRequired": ":username, :email, :password, :confirmPassword required", - "messageAuthUsernameTaken": "Username already taken", - "messageAuthEmailTaken": "Email already taken", - "messageAuthNoUserFound": "No user found.", - "messageAuthMustBeLoggedIn": "You must be logged in.", + "messageInsufficientGems": "寶石不足 !", + "messageAuthPasswordMustMatch": ":password 和 :confirm密碼不配合。", + "messageAuthCredentialsRequired": ":username, :email, :password, :confirm需要密碼", + "messageAuthUsernameTaken": "使用者名稱已被使用。", + "messageAuthEmailTaken": "電子郵件已被使用。", + "messageAuthNoUserFound": "找不到戶口。", + "messageAuthMustBeLoggedIn": "你需要登入。", "messageAuthMustIncludeTokens": "You must include a token and uid (user id) in your request", - "messageGroupNotFound": "Group not found or you don't have access.", - "messageGroupAlreadyInParty": "Already in a party, try refreshing.", + "messageGroupNotFound": "找不到群組或你沒有使用權。", + "messageGroupAlreadyInParty": "已在一個隊伍,請嘗試刷新畫面。。", "messageGroupOnlyLeaderCanUpdate": "Only the group leader can update the group!", "messageGroupRequiresInvite": "Can't join a group you're not invited to.", - "messageGroupCannotRemoveSelf": "You cannot remove yourself!", - "messageGroupChatBlankMessage": "You cannot send a blank message", - "messageGroupChatLikeOwnMessage": "Can't like your own message. Don't be that person.", - "messageGroupChatFlagOwnMessage": "Can't report your own message.", - "messageGroupChatFlagAlreadyReported": "You have already reported this message", - "messageGroupChatNotFound": "Message not found!", + "messageGroupCannotRemoveSelf": "您不能刪除自己!", + "messageGroupChatBlankMessage": "不能傳送空白的留言。", + "messageGroupChatLikeOwnMessage": "不能讚自己的留言。不要這樣做吧!", + "messageGroupChatFlagOwnMessage": "不能舉報自己的留言。", + "messageGroupChatFlagAlreadyReported": "你已經舉報了這個留言。", + "messageGroupChatNotFound": "找不到留言 !", "messageGroupChatAdminClearFlagCount": "Only an admin can clear the flag count!", "messageUserOperationProtected": "path `<%= operation %>` was not saved, as it's a protected path.", "messageUserOperationNotFound": "<%= operation %> operation not found"