From 734eae64a5fbbd9b167d5f3de1be31ccb6a2ad4d Mon Sep 17 00:00:00 2001 From: Matteo Pagliazzi Date: Fri, 22 May 2020 13:28:44 +0200 Subject: [PATCH] fix(avatar transormation): move questProgress method to spells mixin so that it is always available --- .../client/src/components/tasks/spells.vue | 23 +----------------- website/client/src/mixins/spells.js | 24 +++++++++++++++++-- 2 files changed, 23 insertions(+), 24 deletions(-) diff --git a/website/client/src/components/tasks/spells.vue b/website/client/src/components/tasks/spells.vue index ae734204ef..c3e442793b 100644 --- a/website/client/src/components/tasks/spells.vue +++ b/website/client/src/components/tasks/spells.vue @@ -213,7 +213,6 @@ import Drawer from '@/components/ui/drawer'; import MouseMoveDirective from '@/directives/mouseposition.directive'; import mana from '@/assets/svg/mana.svg'; -import * as quests from '@/../../common/script/content/quests'; import { CONSTANTS, setLocalSetting, getLocalSetting } from '@/libs/userlocalManager'; export default { @@ -227,7 +226,6 @@ export default { data () { return { spells, - quests, applyingAction: false, spell: {}, icons: Object.freeze({ @@ -280,6 +278,7 @@ export default { return false; }, + // @TODO is this used? skillNotes (skill) { let notes = skill.notes(); @@ -296,26 +295,6 @@ export default { return notes; }, - questProgress () { - const { user } = this; - if (!user.party.quest) return 0; - - const userQuest = this.quests.quests[user.party.quest.key]; - - if (!userQuest) { - return 0; - } - - if (userQuest.boss && user.party.quest.progress.up > 0) { - return user.party.quest.progress.up; - } - - if (userQuest.collect && user.party.quest.progress.collectedItems > 0) { - return user.party.quest.progress.collectedItems; - } - - return 0; - }, // @TODO: Move to mouse move component?? mouseMoved ($event) { // @TODO: throttle diff --git a/website/client/src/mixins/spells.js b/website/client/src/mixins/spells.js index f1edf05992..9a40857c24 100644 --- a/website/client/src/mixins/spells.js +++ b/website/client/src/mixins/spells.js @@ -1,4 +1,5 @@ import isArray from 'lodash/isArray'; +import * as quests from '@/../../common/script/content/quests'; // @TODO: Let's separate some of the business logic out of Vue if possible export default { @@ -7,6 +8,26 @@ export default { if (keyEvent.keyCode !== 27) return; this.castCancel(); }, + questProgress () { + const { user } = this; + if (!user.party.quest) return 0; + + const userQuest = quests.quests[user.party.quest.key]; + + if (!userQuest) { + return 0; + } + + if (userQuest.boss && user.party.quest.progress.up > 0) { + return user.party.quest.progress.up; + } + + if (userQuest.collect && user.party.quest.progress.collectedItems > 0) { + return user.party.quest.progress.collectedItems; + } + + return 0; + }, async castStart (spell, member) { if (this.$store.state.spellOptions.castingSpell) { this.castCancel(); @@ -155,7 +176,7 @@ export default { const questProgress = this.questProgress() - beforeQuestProgress; if (questProgress > 0) { - const userQuest = this.quests.quests[this.user.party.quest.key]; + const userQuest = quests.quests[this.user.party.quest.key]; if (userQuest.boss) { this.quest('questDamage', questProgress.toFixed(1)); } else if (userQuest.collection && userQuest.collect) { @@ -164,7 +185,6 @@ export default { } return null; - // @TODO: User.sync(); }, castCancel () { this.potionClickMode = false;