diff --git a/src/models/group.js b/src/models/group.js index 3d2aced087..b3bcb368bd 100644 --- a/src/models/group.js +++ b/src/models/group.js @@ -237,6 +237,10 @@ process.nextTick(function(){ GroupSchema.statics.tavernBoss = function(user,progress) { if (!progress) return; + // hack: prevent crazy damage to world boss + progress.up = Math.min(900, Math.abs(progress.up||0)); + progress.down = -Math.min(900, Math.abs(progress.down||0)); + async.waterfall([ function(cb){ mongoose.model('Group').findOne(tavernQ,cb); diff --git a/src/models/user.js b/src/models/user.js index 6afc339f51..4dd29c35ec 100644 --- a/src/models/user.js +++ b/src/models/user.js @@ -403,13 +403,6 @@ UserSchema.pre('save', function(next) { this.achievements.beastMaster = petCount >= 90; - var progress = this.party && this.party.quest && this.party.quest.progress; - if (progress) { - // hack: prevent crazy damage to bosses (see https://github.com/HabitRPG/habitrpg/issues/3712) - progress.up = Math.min(300, Math.abs(progress.up||0)); - progress.down = -Math.min(300, Math.abs(progress.down||0)); - } - //our own version incrementer this._v++; next();