mirror of
https://github.com/sudoxnym/habitica.git
synced 2026-08-01 07:21:15 +00:00
commit
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{
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"_commentfrontpage":"HABITRPG FRONT PAGE",
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"synopsis" : "A habit building program which treats your life like a Role Playing Game. Level up as you succeed, lose HP as you fail, earn money to buy weapons and armor.",
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"playButton" : "Play",
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"_commentfrontpage":"HABITRPG VOORPAGINA",
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"synopsis" : "Een programma om gewoontes mee op te bouwen dat je leven behandelt als een Role Playing Game. Stijg in level als je het goed doet, verlies HP als je het slecht doet, verdien geld om wapens en armor te kopen",
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"playButton" : "Speel",
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"_commenttut": "TUTORIAL/TOUR",
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"endTourButton": "End Tour",
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"nextButton" : "Next",
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"prevButton" : "Prev",
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"tour1Title" : "Welcome to HabitRPG",
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"tour1Text" : "Welcome to HabitRPG, a habit-tracker which treats your goals like a Role Playing Game.",
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"tour2Title" : "Habits",
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"tour2Text" : "Habits are good or bad goals that you constantly track.",
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"tour3Title" : "Dailies",
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"tour3Text" : "Dailies are goals that you want to complete once a day.",
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"tour4Title" : "Todos",
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"tour4Text" : "Todos are one-off goals which need to be completed eventually. ",
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"tour5Title" : "Rewards",
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"tour5Text" : "As you complete goals, you earn gold to buy rewards. Buy them liberally - rewards are integrals in forming good habits. ",
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"tour6Title" : "Hover over comments",
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"tour6Text" : "Different task-types have special properties. Hover over each task's comment for more information. When you're ready to get started, delete the existing tasks and add your own.",
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"_commenttut": "Handleiding",
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"endTourButton": "Beïndig tour",
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"nextButton" : "Volgende",
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"prevButton" : "Vorige",
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"tour1Title" : "Welkom bij HabitRPG",
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"tour1Text" : "Welkom bij HabitRPG, een gewoonte-tracker die je doelen behandelt als een Role Playing Game.",
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"tour2Title" : "Gewoonten",
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"tour2Text" : "Gewoonten kunnen goed of slecht zijn en track je altijd.",
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"tour3Title" : "Dagelijks",
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"tour3Text" : "Dagelijkse taken zijn doelen die je één keer per dag wilt voltooien.",
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"tour4Title" : "Te doen",
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"tour4Text" : "Te doen taken zijn eenmalige taken die een keer voltooid moeten worden.",
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"tour5Title" : "Beloningen",
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"tour5Text" : "Zodra je taken voltooid, verdien je goud om beloningen te kopen. Maak hier goed gebruik van - beloningen zijn erg belangrijk om goede gewoonten te vormen.",
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"tour6Title" : "Beweeg je muis over commentaar",
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"tour6Text" : "Verschillende soorten taken hebben verschillende speciale eigenschappen. Beweeg je muis over het commentaar van elke soort taak voor meer informatie hierover. Als je klaar bent om te beginnen kun je de bestaande taken wissen en je eigen taken toevoegen.",
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"_commentdefaulttasks":"DEFAULT TASKS",
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"habit1" : "1h Productive Work",
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"habit1comment": "-- Habits: Constantly Track -- For some habits, it only makes sense to *gain* points (like this one)",
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"habit2" : "Eat Junk Food",
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"habit2comment" : "For others, it only makes sense to *lose* points",
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"habit3" : "Take The Stairs",
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"habit3comment" : "For the rest, both + and - make sense (stairs = gain, elevator = lose)",
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"daily1" : "1h Personal Project",
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"daily1comment" : "-- Dailies: Complete Once a Day -- At the end of each day, non-completed Dailies dock you points.",
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"daily2" : "Exercise",
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"daily2comment" : "If you are doing well, they turn green and are less valuable (experience, gold) and less damaging (HP). This means you can ease up on them for a bit.",
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"daily3" : "45m Reading",
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"daily3comment" : "But if you are doing poorly, they turn red. The worse you do, the more valuable (exp, gold) and more damaging (HP) these goals become. This encourages you to focus on your shortcomings, the reds.",
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"todo1" : "Call Mom",
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"todo1comment" : "-- Todos: Complete Eventually -- Non-completed Todos won't hurt you, but they will become more valuable over time. This will encourage you to wrap up stale Todos.",
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"reward1" : "1 Episode of Game of Thrones",
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"reward1comment": "-- Rewards: Treat Yourself! -- As you complete goals, you earn gold to buy rewards. Buy them liberally - rewards are integral in forming good habits.",
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"reward2" : "Cake",
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"reward2comment" : "But only buy if you have enough gold - you lose HP otherwise.",
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"_commentdefaulttasks":"STANDAARD TAKEN",
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"habit1" : "1 uur productief werk",
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"habit1comment": "-- Gewoonten: altijd tracken -- Bij sommige gewoontes (zoals deze) is het voor de hand liggend om hier alleen punten mee te kunnen *verdienen*.",
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"habit2" : "Junk food eten",
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"habit2comment" : "Voor anderen is het alleen mogelijk er punten mee te kunnen verliezen",
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"habit3" : "De trap nemen",
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"habit3comment" : "Voor de rest, kun je zowel punten winnen als verliezen (trap = meer punten, lift = minder punten)",
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"daily1" : "1 uur persoonlijke projecten",
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"daily1comment" : "-- Dagelijks: voltooi één keer per dag -- Aan het eind van elke dag kosten niet voltooide dagelijkse taken je punten.",
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"daily2" : "Sporten",
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"daily2comment" : "Als je het goed doet, worden ze groen en minder waardevol (ervaring, goud) en doen ze minder schade (HP). Dit betekent dat je er wat rustiger aan mee kunt doen.",
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"daily3" : "45 min lezen",
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"daily3comment" : "Maar als je ze slecht doet worden ze rood. Hoe slechter je het doet, hoe waardevoller (ervaring, goud) en gevaarlijker (HP) deze taken zijn. Dit motiveert je om aan je tekortkomingen, de rode taken, te werken.",
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"todo1" : "Bel mam",
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"todo1comment" : "-- Te doen: voltooi een keertje -- Niet voltooide te doen taken doen je geen pijn, maar ze worden waardevoller met de tijd. Dit motiveert je om oude taken af te ronden.",
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"reward1" : "1 aflevering of Game of Thrones",
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"reward1comment": "-- Beloningen: verwen jezelf! -- Als je taken voltooid, verdien je geld om beloningen te kopen. Maak hier goed gebuik van - beloningen zijn erg belangrijk om goede gewoonten te vormen.",
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"reward2" : "Taart",
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"reward2comment" : "Maar alleen als je genoeg goud hebt - anders kost het je HP.",
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"_commentdefaulttags" : "DEFAULT TAGS",
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"morning" : "morning",
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"afternoon" : "afternoon",
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"evening" : "evening",
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"morning" : "morgen",
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"afternoon" : "middag",
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"evening" : "avond",
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"_commenthead": "HEADER",
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"health": "Health",
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"experience": "Experience",
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"history": "History",
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"anonymous": "Anonymous",
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"health": "Gezondheid",
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"experience": "Ervaring",
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"history": "Geschiedenis",
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"anonymous": "Anoniem",
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"level": "Level",
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"tasks": "Tasks",
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"loginAndReg" : "Login / Register",
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"loginFacebookAlt" : "Login / Register with Facebook",
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"login" : "Login",
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"register" : "Register",
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"options": "Options",
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"logout": "Logout",
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"tasks": "Taken",
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"loginAndReg" : "Inloggen / Registreren",
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"loginFacebookAlt" : "Inloggen / Registreren met Facebook",
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"login" : "Inloggen",
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"register" : "Registreren",
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"options": "Opties",
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"logout": "Uitloggen",
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"_commentnotifcations" : "NOTIFICATIONS",
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"partyNotification" : "New Party Messages",
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"_commentnotifcations" : "BERICHTEN",
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"partyNotification" : "Nieuwe groepsberichten",
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"_commenttaskview": "TASK VIEW",
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"habits": "Habits",
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"newHabit": "New Habit",
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"edit": "Edit",
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"_commenttaskview": "TAAKOVERZICHT",
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"habits": "Gewoonten",
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"newHabit": "Nieuwe gewoonte",
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"edit": "Pas aan",
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"text": "Text",
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"extraNotes": "Extra Notes",
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"directions/Actions": "Directions/Actions",
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"advancedOptions": "Advanced Options",
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"difficulty": "Difficulty",
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"difficultyHelpTitle": "How difficult is this task?",
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"difficultyHelpContent": "This multiplies its point value. Use sparingly, rely instead on our organic value-adjustment algorithms. But some tasks are grossly more valuable (Write Thesis vs Floss Teeth). Click for more info.",
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"easy": "Easy",
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"medium": "Medium",
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"hard": "Hard",
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"delete": "Delete",
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"progress": "Progress",
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"extraNotes": "Extra Aantekeningen",
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"directions/Actions": "Richtingen/Acties",
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"advancedOptions": "Uitgebreide Opties",
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"difficulty": "Moeilijkheidsgraad",
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"difficultyHelpTitle": "Hoe moeilijk is deze taak?",
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"difficultyHelpContent": "Dit vermenigvuldigt de punt waarde. Gebruik spaarzaam, de waarde wordt automatisch door ons algoritmes aangepast. Sommige taken zijn daarentegen daadwerkelijk veel meer waard dan anderen (b.v.b. 'Flossen' versus 'Thesis Schrijven')",
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"easy": "Makkelijk",
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"medium": "Gemiddeld",
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"hard": "Moeilijk",
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"delete": "Verwijder",
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"progress": "Voortgang",
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"score": "Score",
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"dailies": "Dailies",
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"newDaily": "New Daily",
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"repeat": "Repeat",
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"Su": "Su",
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"M": "M",
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"T": "T",
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"We": "W",
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"Th": "Th",
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"F": "F",
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"S": "S",
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"todos": "Todos",
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"newTodo": "New Todo",
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"dueDate": "Due Date",
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"remaining": "Remaining",
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"complete": "Complete",
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"rewards": "Rewards",
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"gold": "Gold",
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"silver": "Silver",
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"newReward": "New Reward",
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"price": "Price",
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"dailies": "Dagelijks",
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"newDaily": "Nieuw",
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"repeat": "Herhaal",
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"Su": "Zo",
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"M": "Ma",
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"T": "Di",
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"We": "Wo",
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"Th": "Do",
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"F": "Vr",
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"S": "Za",
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"Todos": "Te Doen",
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"NewTodo": "Nieuw",
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"DueDate": "Einddatum",
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"Remaining": "Te Doen",
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"Complete": "Voltooid",
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"Rewards": "Beloningen",
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"Gold": "Goud",
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"Silver": "Zilver",
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"NewReward": "Nieuwe Beloning",
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"Price": "Prijs",
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"tags" : "Tags",
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"editTags" : "Edit Tags",
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"newTag" : "New Tag",
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"clearFilters" : "Clear Filters",
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"editTags" : "Bewerk tags",
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"newTag" : "Nieuwe tag",
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"clearFilters" : "Geen filters",
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"_commentdrops" : "DROP SYSTEM",
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"dropsEnabled" : "Drops Enabled!",
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"dropsEnabledText1" : "You've unlocked the Drop System! Now when you complete tasks, you have a small chance of finding an item. And guess what, you just found a",
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"dropsEnabledText2" : "egg",
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"itemDropped" : "An items has dropped",
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"_commentdrops" : "Buit systeem",
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"dropsEnabled" : "Buit ingeschakeld!",
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"dropsEnabledText1" : "Je hebt het buit systeem vrijgespeeld. Als je nu taken voltooid heb je een kleine kans om een voorwerp te vinden. En raad eens? Je hebt net wat gevonden:",
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"dropsEnabledText2" : "ei",
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"itemDropped" : "Een voorwerp is gevonden",
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"_commentoptionsview": "OPTIONS VIEW",
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"profile": "Profile",
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"_commentoptionsview": "OPTIES SCHERM",
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"profile": "Profiel",
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"avatar": "Avatar",
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"head": "Head",
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"showHelm": "Show Helm",
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"hair": "Hair",
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"skin": "Skin",
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"clothing" : "Clothing",
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"photoUrl": "Photo Url",
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"fullName": "Full Name",
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"blurb": "Blurb",
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"head": "Hoofd",
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"showHelm": "Toon Helm",
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"hair": "Haar",
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"skin": "Huid",
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"clothing" : "Kleding",
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"photoUrl": "Foto URL",
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"fullName": "Volledige Naam",
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"blurb": "Blurp",
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"websites": "Websites",
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"addWebsites": "Add Websites",
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"items" : "Items",
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"weapon" : "Weapon",
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"addWebsites": "Voeg websites toe",
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"items" : "Voorwerpen",
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"weapon" : "Wapen",
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"armor" : "armor",
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"helm" : "Helm",
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"shield" : "shield",
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"shield" : "shild",
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"stats" : "Stats",
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"strength" : "Strength",
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"defense" : "Defense",
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"totalStrength" : "Total Strength",
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"totalDefense" : "Total Defense",
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"strength" : "Sterkte",
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"defense" : "Verdediging",
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"totalStrength" : "Totale sterkte",
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"totalDefense" : "Totale verdediging",
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"party": "Party",
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"createAParty":"Create A Party",
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"noPartyText": "You are not in a party. You can either create one and invite friends, or if you want to join an existing party, have them enter:",
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"partyName": "Party Name",
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"create":"Create",
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"userId":"User Id",
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"invite":"Invite",
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"leave": "Leave",
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"invitedTo" : "You're Invited To",
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"party": "Groep",
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"createAParty":"Creëer een groep",
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"noPartyText": "Je zit niet in een groep. Je kunt er een maken en vrienden uitnodigen of, als je je bij een bestaande groep wilt voegen, vraag ze in te vullen:",
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"partyName": "Groepnaam",
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"create":"Creëer",
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"userId":"Gebruiker Id",
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"invite":"Uitnodigen",
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"leave": "Weggaan",
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"invitedTo" : "Je bent uitgenodigd voor",
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"chat": "Chat",
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"inventory": "Inventory",
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"eggs": "Eggs",
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"noEggs": "You don't have any eggs yet.",
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"hatchingPotions": "Hatching Potions",
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"noHatchingPotions": "You don't have any hatching potions yet.",
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"hatchYourEgg" : "Hatch Your Egg",
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"whichHatchingPotion1" : "Which hatching potion will you pour on your",
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"whichHatchingPotion2" : "egg?",
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"pour" : "pour",
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"rarePets" : "Rare Pets",
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"market": "Market",
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"inventory": "Inventaris",
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"eggs": "Eieren",
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"noEggs": "Je hebt nog geen eieren!",
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"hatchingPotions": "Broed Toverdrankjes",
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"noHatchingPotions": "Je hebt nog geen broed toverdrankjes!",
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"hatchYourEgg" : "Ei uitbroeden",
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"whichHatchingPotion1" : "Welk broed toverdrankje wil je gieten over je",
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"whichHatchingPotion2" : "ei?",
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"pour" : "gieten",
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"rarePets" : "Zeldzame huisdieren",
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"market": "Markt",
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"stable": "Stable",
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"petsFound":"Pets Found",
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"rarePets": "Rare Pets",
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"stable": "Stal",
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"petsFound":"Huisdieren gevonden",
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"rarePets": "Zeldzame huisdieren",
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"tavern": "Tavern",
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"restButton":"Rest In The Inn",
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"checkoutButton": "Check Out Of Inn",
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"tavernTalkTitle":"Tavern Talk & LFG",
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"tavernRestingInfo" : "Whilst resting your dailies are saved and aren't effected by day turn-over. Whether you check out tomorrow or in a weeks time you'll continue in the same state as when you checked in.",
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"resources" : "Resources",
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"tavern": "Herberg",
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"restButton":"Rust in de herberg",
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"checkoutButton": "Verlaat de herberg",
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"tavernTalkTitle":"Herberg praatjes & LFG",
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"tavernRestingInfo" : "Terwijl je rust worden je dagelijkse taken bewaart en niet beïnvloed door het beïndigen van dagen. Of je nu morgen of over een week de herberg verlaat, je kunt in dezelfde staat verder als dat je de herberg in ging.",
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"resources" : "Bronnen",
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"LFGPosts" : "LGF Posts",
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"tutorials" : "Tutorials",
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"tutorials" : "Handleidingen",
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"achievements":"Achievements",
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"achievementUnlocked" : "Achievement Unlocked!",
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@ -202,205 +202,204 @@
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"beastMastText" : "Has found all 90 pets (insanely difficult, give this user props!)",
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"beastMastUnlocked" : "You have earned the 'Beast Master' Achievement for collecting all the pets!",
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"settings":"Settings",
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"customDayStart":"Custom Day Start",
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"24HrClock": "24Hr Clock",
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"clockInfo":"HabitRPG defaults to check and reset your dailies at midnight each day. You can customize that here (Enter number between 0 and 24).",
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"settings":"Instellingen",
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"customDayStart":"Eigen dag start-tijd",
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"24HrClock": "24-uurs klok",
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"clockInfo":"HabitRPG staat standaard ingesteld om je dagelijkse taken te checken en resetten dagelijks om middernacht. Je kunt dat hier aanpassen (kies een nummer tussen 0 en 24).",
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"misc":"Misc",
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"hideHeader":"Hide Header",
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"showHeader":"Show Header",
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"changePass":"Change Password",
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"oldPass":"Old Password",
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"newPass":"New Password",
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"confirmPass":"Confirm New Password",
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"dangerZone": "Danger Zone",
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"hideHeader":"Verberg header zien",
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"showHeader":"Laat header zien",
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"changePass":"Verander wachtwoord",
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"oldPass":"Oude wachtwoord",
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"newPass":"Nieuwe wachtwoord",
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"confirmPass":"Bevestig nieuwe wachtwoord",
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"dangerZone": "Gevarenzone",
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"reset":"Reset",
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"resetAltText":"Resets your entire account (dangerous)",
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"resetText1":"This resets your entire account - your tasks will be deleted and your character will start over.",
|
||||
"resetText2":"This is highly discouraged because you'll lose historical data, which is useful for graphing your progress over time. However, some people find it useful in the beginning after playing with the app for a while.",
|
||||
"restore":"Restore",
|
||||
"restoreAltText":"Restores attributes to your character",
|
||||
"restoreText1":"HabitRPG is quite Beta-quality at present, and many find they need to restore character attributes as a result. Enter your numbers here and it will be applied automatically to your character. This will be removed once Habit is more stable.",
|
||||
"delete":"Delete",
|
||||
"deleteAltText":"Delete your account",
|
||||
"deleteHeader" : "Delete Account",
|
||||
"deleteText1":"Woa woa woa! Are you sure? This will seriously delete your account forever, and it can never be restored. If you're absolutely certain, type",
|
||||
"resetAltText":"Reset je hele account (gevaarlijk)",
|
||||
"resetText1":"Dit reset je hele account - je taken worden verwijderd en je personage start opnieuw.",
|
||||
"resetText2":"Dit wordt niet aangeraden omdat je al je geschiedenis kwijtraakt, die handig is om je voortgang over tijd te visualiseren. Toch vinden sommige mensen dit handig in het begin na wat met de applicatie te hebben gespeeld.",
|
||||
"restore":"Herstel",
|
||||
"restoreAltText":"Herstel een attribuut van je personage",
|
||||
"restoreText1":"HabitRPG is nogal in Beta-kwaliteit op het moment, en velen ontdekken dat ze attributen van hun personage moeten herstellen als gevolg hiervan. Vul je getallen in en het wordt automatisch toegepast op je personage. Deze functie wordt verwijderd als Habit meer stabiel is.",
|
||||
"delete":"Verwijder",
|
||||
"deleteAltText":"Verwijder je account",
|
||||
"deleteHeader" : "Verwijder account",
|
||||
"deleteText1":"Ho ho ho! Weet je dat zeker? Dit verwijdert echt je hele account voor altijd en deze kan nooit hersteld worden. Als je het echt zeker weet, type",
|
||||
"deleteText2":" DELETE ",
|
||||
"deleteText3":"into the text-box",
|
||||
"deleteText3":"in het tekstvak",
|
||||
"API":"API",
|
||||
"APIText":"Copy these for use in third party applications.",
|
||||
"APIText":"Kopieer deze voor gebruik in third party applicaties.",
|
||||
"APIToken":"Api Token",
|
||||
|
||||
|
||||
|
||||
"_commentitems": "ITEMS",
|
||||
"_commentitemsweps": "WEAPONS",
|
||||
"sword0name" : "Training Sword",
|
||||
"sword1Name" : "Sword",
|
||||
"sword1Text" : "Increases experience gain by 3%.",
|
||||
"sword2Name" : "Axe",
|
||||
"sword2Text" : "Increases experience gain by 6%.",
|
||||
"sword3Name" : "Morningstar",
|
||||
"sword3Text" : "Increases experience gain by 9%.",
|
||||
"sword4Name" : "Blue Sword",
|
||||
"sword4Text" : "Increases experience gain by 12%.",
|
||||
"sword5Name" : "Red Sword",
|
||||
"sword5Text" : "Increases experience gain by 15%.",
|
||||
"sword6Name" : "Golden Sword",
|
||||
"sword6Text" : "Increases experience gain by 18%.",
|
||||
"_commentitems": "VOORWERPEN",
|
||||
"_commentitemsweps": "WAPENS",
|
||||
"sword0name" : "Trainings Zwaard",
|
||||
"sword1Name" : "Zwaard",
|
||||
"sword1Text" : "Vermeerdert ervaring winst met 3%.",
|
||||
"sword2Name" : "Bijl",
|
||||
"sword2Text" : "Vermeerdert ervaring winst met 6%.",
|
||||
"sword3Name" : "Morgenster",
|
||||
"sword3Text" : "Vermeerdert ervaring winst met 9%.",
|
||||
"sword4Name" : "Blauw zwaard",
|
||||
"sword4Text" : "Vermeerdert ervaring winst met 12%.",
|
||||
"sword5Name" : "Rood zwaard",
|
||||
"sword5Text" : "Vermeerdert ervaring winst met 15%.",
|
||||
"sword6Name" : "Gouden zwaard",
|
||||
"sword6Text" : "Vermeerdert ervaring winst met 18%.",
|
||||
|
||||
"_commentitemsarmour": "ARMOUR",
|
||||
"armour0Name" : "Cloth Armour",
|
||||
"armour1Name" : "Leather Armor" ,
|
||||
"armour1Text": "Decreases HP Loss by 4%",
|
||||
"armour2Name" : "Chain Mail",
|
||||
"armour2Text": "Decreases HP Loss by 6%",
|
||||
"armour3Name" : "Plate Mail",
|
||||
"armour3Text": "Decreases HP Loss by 7%",
|
||||
"armour4Name" : "Red Armor",
|
||||
"armour4Text": "Decreases HP Loss by 8%",
|
||||
"armour5Name" : "Golden Armor",
|
||||
"armour5Text": "Decreases HP Loss by 10%",
|
||||
"_commentitemsarmour": "LICHAAM",
|
||||
"armour0Name" : "Stoffen harnas",
|
||||
"armour1Name" : "Leren harnas" ,
|
||||
"armour1Text": "Vermindert HP verlies met 4%",
|
||||
"armour2Name" : "Maliënkolder",
|
||||
"armour2Text": "Vermindert HP verlies met 6%",
|
||||
"armour3Name" : "Stalen pantser",
|
||||
"armour3Text": "Vermindert HP verlies met 7%",
|
||||
"armour4Name" : "Rood pantser",
|
||||
"armour4Text": "Vermindert HP verlies met 8%",
|
||||
"armour5Name" : "Gouden pantser",
|
||||
"armour5Text": "Vermindert HP verlies met 10%",
|
||||
|
||||
"_commentitemshead" : "HEADGEAR",
|
||||
"head0Name" : "No Helm",
|
||||
"head1Name" : "Leather Helm" ,
|
||||
"head1Text": "Decreases HP loss by 2%",
|
||||
"head2Name" : "Chain Coif",
|
||||
"head2Text": "Decreases HP loss by 3%",
|
||||
"head3Name" : "Plate Helm",
|
||||
"head3Text": "Decreases HP loss by 4%",
|
||||
"head4Name" : "Red Helm",
|
||||
"head4Text": "Decreases HP loss by 5%",
|
||||
"head5Name" : "Golden Helm",
|
||||
"head5Text": "Decreases HP loss by 6%",
|
||||
"_commentitemshead" : "HOOFDBEDEKKING",
|
||||
"head0Name" : "Geen helm",
|
||||
"head1Name" : "Leren helm" ,
|
||||
"head1Text": "Vermindert HP verlies met 2%",
|
||||
"head2Name" : "Maliën heml",
|
||||
"head2Text": "Vermindert HP verlies met 3%",
|
||||
"head3Name" : "Stalen helm",
|
||||
"head3Text": "Vermindert HP verlies met 4%",
|
||||
"head4Name" : "Rode helm",
|
||||
"head4Text": "Vermindert HP verlies met 5%",
|
||||
"head5Name" : "Gouden helm",
|
||||
"head5Text": "Vermindert HP verlies met 6%",
|
||||
|
||||
"_commentitemsshield" : "SHIELDS",
|
||||
"sheild0Name" : "No Shield",
|
||||
"sheild1Name" : "Wooden Shield",
|
||||
"sheild1Text": "Decreases HP loss by 3%",
|
||||
"sheild2Name" : "Buckler",
|
||||
"sheild2Text": "Decreases HP loss by 4%",
|
||||
"sheild3Name" : "Enforced Shield",
|
||||
"sheild3Text": "Decreases HP loss by 5%",
|
||||
"sheild4Name" : "Red Shield",
|
||||
"sheild4Text": "Decreases HP loss by 7%",
|
||||
"sheild5Name" : "Golden Shield",
|
||||
"sheild5Text": "Decreases HP loss by 8%",
|
||||
"_commentitemsshield" : "SHILDEN",
|
||||
"sheild0Name" : "Geen schild",
|
||||
"sheild1Name" : "Houten schild",
|
||||
"sheild1Text": "Vermindert HP verlies met 3%",
|
||||
"sheild2Name" : "Klein schild",
|
||||
"sheild2Text": "Vermindert HP verlies met 4%",
|
||||
"sheild3Name" : "Verstevigd schild",
|
||||
"sheild3Text": "Vermindert HP verlies met 5%",
|
||||
"sheild4Name" : "Rood schild",
|
||||
"sheild4Text": "Vermindert HP verlies met 7%",
|
||||
"sheild5Name" : "Gouden schild",
|
||||
"sheild5Text": "Vermindert HP verlies met 8%",
|
||||
|
||||
"_commentitemsother" : "OTHER ITEMS",
|
||||
"healthPotionName" : "Health Potion",
|
||||
"healthPotionNotes" : "Recover 15 HP Instantly",
|
||||
"rerollName" : "Re-Roll",
|
||||
"rerollNotes" : "Resets your task values back to yellow. Useful when everything's red and it's hard to stay alive.",
|
||||
"rerollModelHeader" : "Reset Your Tasks",
|
||||
"rerollModelText1" : "Highly discouraged because red tasks provide good incentive to improve",
|
||||
"rerollModelText2" : "read more",
|
||||
"rerollModelText3" : "However, this becomes necessary after long bouts of bad habits.",
|
||||
"_commentitemsother" : "ANDERE VOORWERPEN",
|
||||
"healthPotionName" : "Levensdrankje",
|
||||
"healthPotionNotes" : "Herstel direct 15 HP",
|
||||
"rerollName" : "Opnieuw rollen",
|
||||
"rerollNotes" : "Reset je taken naar geel. Nuttig als alles rood is en het moeilijk is te overleven.",
|
||||
"rerollModelHeader" : "Reset je taken",
|
||||
"rerollModelText1" : "Sterk afgeraden omdat rode taken je een goede reden geven beter je best te doen.",
|
||||
"rerollModelText2" : "lees meer",
|
||||
"rerollModelText3" : "Toch, soms is dit nodig na lange tijden van slechte gewoonten.",
|
||||
|
||||
"_commentitemspeteggs": "PET EGGS",
|
||||
"wolfEgg": "Wolf Cub",
|
||||
"tigerEgg": "Tiger Cub",
|
||||
"pandaEgg": "Wolf Cub",
|
||||
"lionEgg": "Lion Cub",
|
||||
"foxEgg": "Fox",
|
||||
"pigEgg": "Flying Pig",
|
||||
"dragonEgg": "Dragon",
|
||||
"cactusEgg": "Cactus",
|
||||
"bearEgg": "Bear Cub",
|
||||
"wolfEgg": "Wolf",
|
||||
"_commentitemspeteggs": "HUISDIER EIEREN",
|
||||
"WolfEgg": "Wolvenwelp",
|
||||
"TigerEgg": "Tijgerwelp",
|
||||
"PandaEgg": "Pandawelp",
|
||||
"LionEgg": "Leeuwenwelp",
|
||||
"FoxEgg": "Vos",
|
||||
"PigEgg": "Vliegende Big",
|
||||
"DragonEgg": "Draak",
|
||||
"CactusEgg": "Cactus",
|
||||
"BearEgg": "Beren Welp",
|
||||
"WolfEgg": "Wolf",
|
||||
|
||||
"_commentitemshatchingpotions": "HATCHING POTIONS",
|
||||
"basePotName": "Base",
|
||||
"basePotText" : "Hatches your pet into its base form.",
|
||||
"whitePotName": "White",
|
||||
"whitePotText" : "Hatches your pet into its white form.",
|
||||
"desertPotName": "Desert",
|
||||
"desertPotText" : "Hatches your pet into its desert form.",
|
||||
"redPotName": "Red",
|
||||
"redPotText" : "Hatches your pet into its red form.",
|
||||
"shadePotName": "Shadepot",
|
||||
"shadePotText" : "Hatches your pet into its shade form.",
|
||||
"skeletonPotName": "Skeleton",
|
||||
"skeletonPotText" : "Hatches your pet into its skeleton form.",
|
||||
"_commentitemshatchingpotions": "BROED TOVERDRANKEN",
|
||||
"basePotName": "Basis",
|
||||
"basePotText" : "Broedt je huisdier in zijn basisvorm uit.",
|
||||
"whitePotName": "Wit",
|
||||
"whitePotText" : "Broedt je huisdier in zijn witte vorm uit.",
|
||||
"desertPotName": "Woestijn",
|
||||
"desertPotText" : "Broedt je huisdier in zijn woestijn vorm uit.",
|
||||
"redPotName": "Rood",
|
||||
"redPotText" : "Broedt je huisdier in zijn rode vorm uit.",
|
||||
"shadePotName": "Shaduw",
|
||||
"shadePotText" : "Broedt je huisdier in zijn schaduw vorm uit.",
|
||||
"skeletonPotName": "Skelet",
|
||||
"skeletonPotText" : "Broedt je huisdier in zijn skelet vorm uit.",
|
||||
"zombiePotName": "Zombie",
|
||||
"zombiePotText" : "Hatches your pet into its zombie form.",
|
||||
"cottonPinkPotName": "Cotton Candy Pink",
|
||||
"cottonPinkPotText" : "Hatches your pet into its cotton candy pink form.",
|
||||
"cottonBluePotName": "Cotton Candy Blue",
|
||||
"cottonBluePotText" : "Hatches your pet into its cotton candy blue form.",
|
||||
"goldenPotName": "Golden",
|
||||
"goldenPotText" : "Hatches your pet into its golden form.",
|
||||
"zombiePotText" : "Broedt je huisdier in zijn zombie vorm uit.",
|
||||
"cottonPinkPotName": "Suikerspin-roze",
|
||||
"cottonPinkPotText" : "Broedt je huisdier in zijn suikerspin-roze vorm uit.",
|
||||
"cottonBluePotName": "Suikerspin-goud",
|
||||
"cottonBluePotText" : "Broedt je huisdier in zijn suikerspin-blauwe vorm uit.",
|
||||
"goldenPotName": "Goud",
|
||||
"goldenPotText" : "Broedt je huisdier in zijn gouden vorm uit.",
|
||||
|
||||
|
||||
|
||||
"_commentnpcsandchars": "NPCS & CHARACTERS",
|
||||
"_commentnpcsandchars": "NPCS & PERSONAGES",
|
||||
"_commentNPCS" : "NPCS",
|
||||
"NPCBaileyText1" : "the Town Crier here! Announcing new stuff!",
|
||||
"NPCAugustinText1" : "Welcome to the Market! I'm the merchant;",
|
||||
"NPCAugustinText2" : "Dying to get that particular pet you're after, but don't want to wait for it to drop? Buy it here!",
|
||||
"NPCJohanssonText1" : "Welcome to the Tavern! I'm",
|
||||
"NPCJohanssonText2": "the bar keep. If you want to rest a while (going on vacation? sudden illness?), I'll set you up at the inn - dailies won't hurt you while you're resting. Stay a while & meet the locals.",
|
||||
"NPCBaileyText1" : "de stadsomroeper hier! Nieuwe dingen aan het aankondigen!",
|
||||
"NPCAugustinText1" : "Welkom op de markt! Ik ben de winkelier;",
|
||||
"NPCAugustinText2" : "Wil je graag dat ene dier, maar kan je niet wachten om hem zelf te vinden? Koop hem hier!",
|
||||
"NPCJohanssonText1" : "Welkom in de herberg! Ik ben",
|
||||
"NPCJohanssonText2": "de barman. Als je een tijdje wilt rusten (op vakantie? plotseling ziek?), zorg ik voor je in de herberg - dagelijkse taken zullen je niet schaden terwijl je rust. Blijf even en ontmoet de plaatselijke bewoners.",
|
||||
"NPCMelchiorText1" : "",
|
||||
"NPCBowenText1" : "",
|
||||
"NPCBochText1" : "",
|
||||
|
||||
"_commentdeathstuff" : "DEATH",
|
||||
"deathTitle" : "You Died!",
|
||||
"deathText" : "You've lost your GP, 1 level and 1 gear piece. Be sure to complete your dailies to prevent this from happening again!",
|
||||
"_commentdeathstuff" : "DOOD",
|
||||
"deathTitle" : "Je bent doodgegaan!",
|
||||
"deathText" : "Je bent je goud, 1 level en 1 uitrustings-onderdeel kwijt. Zorg dat je je dagelijkse taken voltooid om dit voortaan te voorkomen!",
|
||||
|
||||
"_commentgems" : "GEMS",
|
||||
"gems" : "Gems",
|
||||
"outOfGems" : "Out Of Gems",
|
||||
"buyMoreGems" : "Buy More Gems",
|
||||
"notEnoughGems" : "Not enough Gems",
|
||||
"petsOutOfGems" : "Oops, out of Gems, which are used to buy special items! Habit is an open source project, and can use all the help it can get - buy more Gems to receive this pet, and consider it a donation to the contributors",
|
||||
"gemsWhatFor" : "Used for buying special items (reroll, eggs, hatching potions, etc). You'll need to unlock those features before being able to use Gems.",
|
||||
"_commentgems" : "EDELSTENEN",
|
||||
"gems" : "Edelstenen",
|
||||
"outOfGems" : "Edelstenen op",
|
||||
"buyMoreGems" : "Koop meer edelstenen",
|
||||
"notEnoughGems" : "Niet genoeg edelstenen",
|
||||
"petsOutOfGems" : "Oeps, de edelstenen zijn op. Deze worden gebruikt om speciale voorwerpen mee te kopen! Habit is een open source project en kan alle hulp goed gebruiken - koop meer edelstenen om dit huisdier aan te schaffen en beschouw het als een donatie aan de bijdragers.",
|
||||
"gemsWhatFor" : "Gebruikt om speciale items te kopen (opnieuw rollen, eieren, broed toverdranken, etc). Je moet deze functionaliteiten vrijspelen voordat je edelstenen kunt inzetten.",
|
||||
|
||||
"_commentfooter": "FOOTER",
|
||||
"footerCompany" : "Company",
|
||||
"companyAbout" : "About",
|
||||
"footerCompany" : "Bedrijf",
|
||||
"companyAbout" : "Over",
|
||||
"companyBlog" : "Blog",
|
||||
"companyTeam" : "Team",
|
||||
"companyExtensions" : "Extensions",
|
||||
"companyExtensions" : "Uitbreidingen",
|
||||
"companyFAQ" : "FAQ",
|
||||
"footerLegal" : "Legal",
|
||||
"footerLegal" : "Wetten",
|
||||
"legalPrivacy" : "Privacy",
|
||||
"legalTerms" : "Terms",
|
||||
"legalTerms" : "Voorwaarden",
|
||||
"footerCommunity" : "Community",
|
||||
"communityBugs" : "Submit Bugs",
|
||||
"communityFeatures" : "Request Feautres",
|
||||
"communityExtensions" : "Add-ons / Extensions",
|
||||
"communityBugs" : "Geef bugs door",
|
||||
"communityFeatures" : "Vraag features aan",
|
||||
"communityExtensions" : "Add-ons / Uitbreidingen",
|
||||
"communityForum" : "Community Forum",
|
||||
"footerSocial" : "Social",
|
||||
"footerSocial" : "Sociaal",
|
||||
|
||||
|
||||
|
||||
"_commentmisc": "MISC & GLOBAL",
|
||||
"removeAds": "Remove Ads",
|
||||
"whyAds": "Why Ads?",
|
||||
"whyAdsContent1": "Habit an open source project, and can use all the help it can get - consider this a donation to the contributors. You also get 20 Gems from the purchase, which you can use to buy special items.",
|
||||
"whyAdsContent2": "'Hey, I backed the Kickstarter!' - follow",
|
||||
"whyAdsContent3": "these instructions",
|
||||
"_commentbuttons": "BUTTONS",
|
||||
"submit":"Submit",
|
||||
"close":"Close",
|
||||
"saveAndClose": "Save & Close",
|
||||
"cancel":"Cancel",
|
||||
"_commentmisc": "OVERIGE",
|
||||
"RemoveAds": "Verwijder Reclame",
|
||||
"WhyAds": "Waarom Reclame?",
|
||||
"WhyAdsContent1": "Habit is een open source project en kan alle hulp gebruiken die het kan krijgen - beschouw dit als een donatie aan de ontwikkelaars. Je krijgt ook 20 tokens van de aankoop, welke je kunt gebruiken voor speciale voorwerpen",
|
||||
"WhyAdsContent2": "'Hey, ik heb de Kickstarter gebacked' - volg ",
|
||||
"WhyAdsContent3": "deze instructies"
|
||||
"_commentbuttons": "KNOPPEN",
|
||||
"submit":"Verzend",
|
||||
"close":"Sluit",
|
||||
"saveAndClose": "Opslaan & Afsluiten",
|
||||
"cancel":"Annuleren",
|
||||
"ok" : "Ok",
|
||||
"add" : "Add",
|
||||
"undo" : "Undo",
|
||||
"continue" : "Continue",
|
||||
"accept" : "Accept",
|
||||
"reject" : "Reject",
|
||||
"or" : "Or",
|
||||
"_commenttimestamps":"TIME STAMPS",
|
||||
"justNow":"Just now",
|
||||
"aMinuteAgo":"A minute ago",
|
||||
"minutesAgo":"minutes ago",
|
||||
"anHourAgo": "An hour ago",
|
||||
"hoursAgo": "hours ago",
|
||||
"yesterday":"Yesterday",
|
||||
"daysAgo":"days ago"
|
||||
"add" : "Toevoegen",
|
||||
"undo" : "Ongedaan maken",
|
||||
"continue" : "Doorgaan",
|
||||
"accept" : "Accepteren",
|
||||
"reject" : "Afwijzen",
|
||||
"or" : "Of",
|
||||
"_commenttimestamps":"TIJDSAANDUIDINGEN",
|
||||
"justNow":"Nu net",
|
||||
"aMinuteAgo":"Een minuut geleden",
|
||||
"minutesAgo":"minuten geleden",
|
||||
"anHourAgo": "Een uur geleden",
|
||||
"hoursAgo": "uren geleden",
|
||||
"yesterday":"gisteren",
|
||||
"daysAgo":"dagen geleden"
|
||||
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in a new issue