Rebirth fix: flip owned items to explicit false instead of wiping them out, so limited edition gear can be repurchased

This commit is contained in:
Sabe Jones 2014-01-08 19:35:54 -06:00
parent 60641524cf
commit a89ef25e23
2 changed files with 10 additions and 5 deletions

View file

@ -11511,9 +11511,13 @@ var process=require("__browserify_process");(function() {
}
});
}
gear.owned = {
weapon_warrior_0: true
};
_.each(gear.owned, function(v, k) {
if (gear.owned[k]) {
gear.owned[k] = false;
return true;
}
});
gear.owned.weapon_warrior_0 = true;
if (typeof user.markModified === "function") {
user.markModified('items.gear.owned');
}

View file

@ -441,8 +441,9 @@ api.wrap = (user, main=true) ->
gear[type].shield = 'shield_base_0'
if user.items.currentPet then user.ops.equip({params:{type: 'pet', key: user.items.currentPet}})
if user.items.currentMount then user.ops.equip({params:{type: 'mount', key: user.items.currentMount}})
# Strip owned gear down to the training sword
gear.owned = {weapon_warrior_0:true}
# Strip owned gear down to the training sword, but preserve purchase history so user can re-purchase limited edition equipment
_.each gear.owned, (v, k) -> if gear.owned[k] then gear.owned[k] = false; true
gear.owned.weapon_warrior_0 = true
user.markModified? 'items.gear.owned'
user.preferences.costume = false
# Remove unlocked features