diff --git a/dist/habitrpg-shared.js b/dist/habitrpg-shared.js index 83adb2a637..bb9a97a231 100644 --- a/dist/habitrpg-shared.js +++ b/dist/habitrpg-shared.js @@ -10498,7 +10498,7 @@ var global=self;/** },{"lodash":3}],6:[function(require,module,exports){ var process=require("__browserify_process");(function() { - var HP, XP, api, content, dayMapping, moment, preenHistory, sanitizeOptions, _, + var api, content, dayMapping, moment, preenHistory, sanitizeOptions, _, __indexOf = [].indexOf || function(item) { for (var i = 0, l = this.length; i < l; i++) { if (i in this && this[i] === item) return i; } return -1; }; moment = require('moment'); @@ -10507,10 +10507,6 @@ var process=require("__browserify_process");(function() { content = require('./content.coffee'); - XP = 7.5; - - HP = 2; - api = module.exports = {}; /* @@ -11539,7 +11535,7 @@ var process=require("__browserify_process");(function() { if (adjustvalue) { task.value += nextDelta; if (direction === 'up' && task.type !== 'reward' && !(task.type === 'habit' && !task.down)) { - task.value += user._statsComputed.str * .25; + task.value += nextDelta * user._statsComputed.str * .005; } } return delta += nextDelta; @@ -11548,8 +11544,8 @@ var process=require("__browserify_process");(function() { addPoints = function() { var afterStreak, crit, gpMod, intMod, streakBonus; crit = user.fns.predictableRandom() <= .03 ? 1.5 + (.05 * user._statsComputed.str) : 1; - intMod = 1 + (user._statsComputed.int / 100); - stats.exp += Math.round(delta * XP * intMod * task.priority * crit); + intMod = 1 + (user._statsComputed.int * .075); + stats.exp += Math.round(delta * intMod * task.priority * crit); gpMod = delta * task.priority * crit; gpMod *= 1 + user._statsComputed.per * .03; return stats.gp += task.streak ? (streakBonus = task.streak / 100 + 1, afterStreak = gpMod * streakBonus, gpMod > 0 ? user._tmp.streakBonus = afterStreak - gpMod : void 0, afterStreak) : gpMod; @@ -11557,7 +11553,7 @@ var process=require("__browserify_process");(function() { subtractPoints = function() { var conMod, hpMod; conMod = 1 - (user._statsComputed.con / 100); - hpMod = delta * HP * conMod * task.priority; + hpMod = delta * conMod * task.priority; return stats.hp += Math.round(hpMod * 10) / 10; }; switch (task.type) { diff --git a/script/index.coffee b/script/index.coffee index fbe874d13b..5b321c8655 100644 --- a/script/index.coffee +++ b/script/index.coffee @@ -2,12 +2,8 @@ moment = require('moment') _ = require('lodash') content = require('./content.coffee') -XP = 7.5 # originally 15, users were complaining that they gained exp too fast -HP = 2 - api = module.exports = {} - ### ------------------------------------------------------ Time / Day @@ -676,24 +672,30 @@ api.wrap = (user) -> nextDelta = Math.pow(0.9747, currVal) * (if direction is 'down' then -1 else 1) if adjustvalue task.value += nextDelta - # Factor in STR. Only for up-scoring, ignore up-onlies and rewards + # ===== STRENGTH ===== + # (Only for up-scoring, ignore up-onlies and rewards) if direction is 'up' and task.type != 'reward' and !(task.type is 'habit' and !task.down) - task.value += user._statsComputed.str * .25 + # TODO STR Improves the amount by which Dailies and +/- Habits decrease in threat when scored, by .25% per point. + task.value += nextDelta * user._statsComputed.str * .005 delta += nextDelta addPoints = -> - # Critical + # ===== CRITICAL HITS ===== crit = if user.fns.predictableRandom() <= .03 then 1.5 + (.05*user._statsComputed.str) else 1 # Exp Modifier - intMod = 1 + (user._statsComputed.int / 100) - stats.exp += Math.round(delta * XP * intMod * task.priority * crit) + # ===== Intelligence ===== + # TODO Increases Experience gain by .2% per point. + intMod = 1 + (user._statsComputed.int * .075) + stats.exp += Math.round(delta * intMod * task.priority * crit) # GP modifier gpMod = delta * task.priority * crit - gpMod *= (1 + user._statsComputed.per *.03) # Factor in PER + # ===== PERCEPTION ===== + # TODO Increases Gold gained from tasks by .3% per point. + gpMod *= (1 + user._statsComputed.per *.03) stats.gp += if task.streak streakBonus = task.streak / 100 + 1 # eg, 1-day streak is 1.1, 2-day is 1.2, etc @@ -704,8 +706,10 @@ api.wrap = (user) -> # HP modifier subtractPoints = -> + # ===== CONSTITUTION ===== + # TODO Decreases HP loss from bad habits / missed dailies by 0.5% per point. conMod = 1 - (user._statsComputed.con / 100) - hpMod = delta * HP * conMod * task.priority + hpMod = delta * conMod * task.priority stats.hp += Math.round(hpMod * 10) / 10 # round to 1dp switch task.type