Merge branch 'release' into develop

This commit is contained in:
Sabe Jones 2018-01-24 01:31:27 +00:00
commit af245b63d9
138 changed files with 2701 additions and 2508 deletions

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@ -20,7 +20,7 @@ RUN npm install -g gulp mocha
# Clone Habitica repo and install dependencies # Clone Habitica repo and install dependencies
RUN mkdir -p /usr/src/habitrpg RUN mkdir -p /usr/src/habitrpg
WORKDIR /usr/src/habitrpg WORKDIR /usr/src/habitrpg
RUN git clone --branch v4.20.1 https://github.com/HabitRPG/habitica.git /usr/src/habitrpg RUN git clone --branch v4.20.3 https://github.com/HabitRPG/habitica.git /usr/src/habitrpg
RUN npm install RUN npm install
RUN gulp build:prod --force RUN gulp build:prod --force

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@ -2,7 +2,7 @@ var _id = '';
var update = { var update = {
$addToSet: { $addToSet: {
'purchased.plan.mysteryItems':{ 'purchased.plan.mysteryItems':{
$each:['armor_mystery_201712','head_mystery_201712'] $each:['back_mystery_201801','headAccessory_mystery_201801']
} }
} }
}; };

2
package-lock.json generated
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@ -1,6 +1,6 @@
{ {
"name": "habitica", "name": "habitica",
"version": "4.20.3", "version": "4.21.0",
"lockfileVersion": 1, "lockfileVersion": 1,
"requires": true, "requires": true,
"dependencies": { "dependencies": {

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@ -1,7 +1,7 @@
{ {
"name": "habitica", "name": "habitica",
"description": "A habit tracker app which treats your goals like a Role Playing Game.", "description": "A habit tracker app which treats your goals like a Role Playing Game.",
"version": "4.20.3", "version": "4.21.0",
"main": "./website/server/index.js", "main": "./website/server/index.js",
"dependencies": { "dependencies": {
"@slack/client": "^3.8.1", "@slack/client": "^3.8.1",

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@ -4,9 +4,15 @@
width: 325px; width: 325px;
height: 336px; height: 336px;
} }
.promo_mystery_201801 {
background-image: url('~assets/images/sprites/spritesmith-largeSprites-0.png');
background-position: -326px 0px;
width: 376px;
height: 196px;
}
.promo_take_this { .promo_take_this {
background-image: url('~assets/images/sprites/spritesmith-largeSprites-0.png'); background-image: url('~assets/images/sprites/spritesmith-largeSprites-0.png');
background-position: -567px -148px; background-position: -326px -197px;
width: 114px; width: 114px;
height: 87px; height: 87px;
} }
@ -18,19 +24,19 @@
} }
.scene_lady_glaciate { .scene_lady_glaciate {
background-image: url('~assets/images/sprites/spritesmith-largeSprites-0.png'); background-image: url('~assets/images/sprites/spritesmith-largeSprites-0.png');
background-position: -567px 0px; background-position: -141px -533px;
width: 282px; width: 282px;
height: 147px; height: 147px;
} }
.scene_setting_up_todos { .scene_setting_up_todos {
background-image: url('~assets/images/sprites/spritesmith-largeSprites-0.png'); background-image: url('~assets/images/sprites/spritesmith-largeSprites-0.png');
background-position: -326px 0px; background-position: -141px -337px;
width: 240px; width: 240px;
height: 195px; height: 195px;
} }
.scene_task_list { .scene_task_list {
background-image: url('~assets/images/sprites/spritesmith-largeSprites-0.png'); background-image: url('~assets/images/sprites/spritesmith-largeSprites-0.png');
background-position: -326px -196px; background-position: -382px -337px;
width: 240px; width: 240px;
height: 195px; height: 195px;
} }

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@ -173,6 +173,7 @@ export default {
}).bind('AmazonPayRecurring'); }).bind('AmazonPayRecurring');
}; };
} else { } else {
this.$set(this, 'amazonButtonEnabled', true);
walletParams.amazonOrderReferenceId = this.amazonPayments.orderReferenceId; walletParams.amazonOrderReferenceId = this.amazonPayments.orderReferenceId;
} }
@ -185,21 +186,21 @@ export default {
// @TODO: A gift should not read the same as buying gems for yourself. // @TODO: A gift should not read the same as buying gems for yourself.
if (this.amazonPayments.type === 'single') { if (this.amazonPayments.type === 'single') {
let url = '/amazon/checkout'; let url = '/amazon/checkout';
let response = await axios.post(url, {
orderReferenceId: this.amazonPayments.orderReferenceId,
gift: this.amazonPayments.gift,
});
if (response.status < 400) { try {
await axios.post(url, {
orderReferenceId: this.amazonPayments.orderReferenceId,
gift: this.amazonPayments.gift,
});
this.$set(this, 'amazonButtonEnabled', true); this.$set(this, 'amazonButtonEnabled', true);
this.reset(); this.reset();
// @TODO: What are we syncing? // @TODO: What are we syncing?
window.location.reload(true); window.location.reload(true);
return; } catch (e) {
this.$set(this, 'amazonButtonEnabled', true);
this.amazonPaymentsreset();
} }
alert(response.message);
this.amazonPaymentsreset();
} else if (this.amazonPayments.type === 'subscription') { } else if (this.amazonPayments.type === 'subscription') {
let url = '/amazon/subscribe'; let url = '/amazon/subscribe';
@ -207,40 +208,37 @@ export default {
url = '/api/v3/groups/create-plan'; url = '/api/v3/groups/create-plan';
} }
let response = await axios.post(url, { try {
billingAgreementId: this.amazonPayments.billingAgreementId, const response = await axios.post(url, {
subscription: this.amazonPayments.subscription, billingAgreementId: this.amazonPayments.billingAgreementId,
coupon: this.amazonPayments.coupon, subscription: this.amazonPayments.subscription,
groupId: this.amazonPayments.groupId, coupon: this.amazonPayments.coupon,
groupToCreate: this.amazonPayments.groupToCreate, groupId: this.amazonPayments.groupId,
paymentType: 'Amazon', groupToCreate: this.amazonPayments.groupToCreate,
}); paymentType: 'Amazon',
});
let responseStatus = response.status; this.$root.$emit('bv::hide::modal', 'amazon-payment');
if (responseStatus >= 400) {
let newGroup = response.data.data;
if (newGroup && newGroup._id) {
// @TODO: Just append? or $emit?
this.$router.push(`/group-plans/${newGroup._id}/task-information`);
this.user.guilds.push(newGroup._id);
return;
}
if (this.amazonPayments.groupId) {
this.$router.push(`/group-plans/${this.amazonPayments.groupId}/task-information`);
return;
}
window.location.reload(true);
this.reset();
} catch (e) {
this.$set(this, 'amazonButtonEnabled', true); this.$set(this, 'amazonButtonEnabled', true);
alert(`Error: ${response.message}`);
// @TODO: do we need this? this.amazonPaymentsreset(); // @TODO: do we need this? this.amazonPaymentsreset();
return;
} }
this.$root.$emit('bv::hide::modal', 'amazon-payment');
let newGroup = response.data.data;
if (newGroup && newGroup._id) {
// @TODO: Just append? or $emit?
this.$router.push(`/group-plans/${newGroup._id}/task-information`);
this.user.guilds.push(newGroup._id);
return;
}
if (this.amazonPayments.groupId) {
this.$router.push(`/group-plans/${this.amazonPayments.groupId}/task-information`);
return;
}
window.location.reload(true);
this.reset();
} }
}, },
amazonOnPaymentSelect () { amazonOnPaymentSelect () {

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@ -4,24 +4,25 @@
.align-self-center.right-margin(:class='baileyClass') .align-self-center.right-margin(:class='baileyClass')
.media-body .media-body
h1.align-self-center(v-markdown='$t("newStuff")') h1.align-self-center(v-markdown='$t("newStuff")')
h2 1/18/2018 - iOS UPDATE, WIKI WEDNESDAY, AND NEW AUDIO THEMES h2 1/23/2018 - JANUARY SUBSCRIBER ITEMS, RESOLUTION PLOT-LINE, AND GUILDS FOR GOALS
.media hr
.promo_ios.right-margin h3 January Subscriber Items Revealed!
.media-body p(v-markdown='"The January Subscriber Item has been revealed: the Frost Sprite Item Set! You only have until January 31 to receive the item set when you [subscribe](/settings/subscription). If you\'re already an active subscriber, reload the site and then head to Inventory > Equipment to claim your gear!"')
h3 iOS App Update! p Subscribers also receive the ability to buy gems for gold -- the longer you subscribe, the more gems you can buy per month! There are other perks as well, such as longer access to uncompressed data and a cute Jackalope pet. Best of all, subscriptions let us keep Habitica running. Thank you very much for your support -- it means a lot to us.
p(v-markdown='"We\'ve released a [new iOS update!](https://itunes.apple.com/us/app/habitica-gamified-taskmanager/id994882113?mt=8) In this update, we\'ve added new features including the ability to allocate stat points, fix character values, and make account changes from within the app. We\'ve also smashed a number of pesky bugs, including the issues with inbox messaging, crashes when opening subscriber gear, and even the notorious task-ordering bug!"') .small by Beffymaroo
p We hope you enjoy the update. Be sure to download it now for a better Habitica experience! .promo_mystery_201801.center-block
p If you like the improvements that weve been making to our app, please consider reviewing this new version. It really helps us out! Old reviews get hidden with each update, but if you go to the review section you can re-post them again with a single tap. h3 Resolution Plot-Line: An Overheard Conversation
.small by Viirus and piyorii p As you stride through the streets of Habit City, you overhear a worried conference of whispers. Curious, you peek in to Productivity Plaza and discover Lemoness and Beffymaroo in solemn conversation.
p "On one hand, there's always the risk of discouragement when the eagerness of a fresh New Year's resolution gives way to everyday difficulties," Lemoness is saying. "But that just doesn't seem to match these reports. Habiticans who were making real progress are abruptly giving up all their goals overnight."
p "I agree," says Beffymaroo. "And look at these maps -- all the reports are happening in the exact same neighborhoods."
p "Clustered discouragement, cropping up all over the city?" Lemoness shakes her head. "I won't tempt fate by calling it a coincidence. It's time to investigate."
p Without further ado, both of them hurry away. What a strange conversation to overhear! Perhaps we'll learn more about this later....
.media .media
.media-body .media-body
h3 Blog Post: S.M.A.R.T. Goal Setting h3 New Goals for the New Year: Guilds for Setting (and Keeping) Realistic Goals
p(v-markdown='"This month\'s [featured Wiki article](https://habitica.wordpress.com/2018/01/17/smart-goal-setting/) is about the SMART goal setting method! We hope that it will help you as strive to set achievable goals for the new year and beyond. Be sure to check it out, and let us know what you think by reaching out on [Twitter](https://twitter.com/habitica), [Tumblr](http://blog.habitrpg.com), and [Facebook](https://facebook.com/habitica)."') p(v-markdown='"There\'s a new [Guild Spotlight on the blog](https://habitica.wordpress.com/2018/01/23/new-goals-for-the-new-year-guilds-for-setting-and-keeping-realistic-goals/) that highlights the Guilds that can help you as set new goals for 2018 and strive to stay on track! Check it out now to find Habitica\'s best goal-setting communities."')
.small by Beffymaroo and the Wiki Wizards .small by Beffymaroo
.scene_setting_up_todos .scene_task_list.left-margin
h3 New Audio Themes!
p(v-markdown='"There are three new audio themes available in [site settings](/user/settings/site): the Farvoid Theme, SpacePenguin\'s Theme, and the Lunasol Theme! Check them out to bring fresh sounds to your Habitica experience."')
.small by Airu, SpacePenguin95, Pizilden, and Accio Books!
hr hr
</template> </template>

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@ -284,6 +284,7 @@ export default {
this.$set(this, 'activeChat', activeChat); this.$set(this, 'activeChat', activeChat);
Vue.nextTick(() => { Vue.nextTick(() => {
if (!this.$refs.chatscroll) return;
let chatscroll = this.$refs.chatscroll.$el; let chatscroll = this.$refs.chatscroll.$el;
chatscroll.scrollTop = chatscroll.scrollHeight; chatscroll.scrollTop = chatscroll.scrollHeight;
}); });
@ -315,6 +316,7 @@ export default {
this.newMessage = ''; this.newMessage = '';
Vue.nextTick(() => { Vue.nextTick(() => {
if (!this.$refs.chatscroll) return;
let chatscroll = this.$refs.chatscroll.$el; let chatscroll = this.$refs.chatscroll.$el;
chatscroll.scrollTop = chatscroll.scrollHeight; chatscroll.scrollTop = chatscroll.scrollHeight;
}); });

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@ -101,8 +101,8 @@
"addTask": "Добавяне на задача", "addTask": "Добавяне на задача",
"editChallenge": "Редактиране на предизвикателството", "editChallenge": "Редактиране на предизвикателството",
"challengeDescription": "Описание на предизвикателството", "challengeDescription": "Описание на предизвикателството",
"selectChallengeWinnersDescription": "Select a winner from the Challenge participants", "selectChallengeWinnersDescription": "Изберете победител от участниците в предизвикателството",
"awardWinners": "Award Winner", "awardWinners": "Награждаване на победителя",
"doYouWantedToDeleteChallenge": "Искате ли да изтриете това предизвикателство?", "doYouWantedToDeleteChallenge": "Искате ли да изтриете това предизвикателство?",
"deleteChallenge": "Изтриване на предизвикателството", "deleteChallenge": "Изтриване на предизвикателството",
"challengeNamePlaceholder": "Какво е името на предизвикателството Ви?", "challengeNamePlaceholder": "Какво е името на предизвикателството Ви?",

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@ -60,8 +60,8 @@
"winteryColors": "Зимни цветове", "winteryColors": "Зимни цветове",
"equipment": "Екипировка", "equipment": "Екипировка",
"equipmentBonus": "Екипировка", "equipmentBonus": "Екипировка",
"equipmentBonusText": "Stat bonuses provided by your equipped battle gear. See the Equipment tab under Inventory to select your battle gear.", "equipmentBonusText": "Показателни бонуси от екипираното Ви бойно снаряжение. Вижте раздела Екипировка под Инвентар, за да изберете бойното си снаряжение.",
"classBonusText": "Your class (Warrior, if you haven't unlocked or selected another class) uses its own equipment more effectively than gear from other classes. Equipped gear from your current class gets a 50% boost to the Stat bonus it grants.", "classBonusText": "Вашият клас (воин, ако не сте отключили или избрали друг клас) използва собствената си екипировка по-ефективно, отколкото тази на другите класове. Екипирана броня за сегашния Ви клас дава 50% повече точки към показателя, който предоставя.",
"classEquipBonus": "Класов бонус", "classEquipBonus": "Класов бонус",
"battleGear": "Бойно снаряжение", "battleGear": "Бойно снаряжение",
"battleGearText": "Това е снаряжението, което носите в битка; то влияе върху числата, когато взаимодействате със задачите си.", "battleGearText": "Това е снаряжението, което носите в битка; то влияе върху числата, когато взаимодействате със задачите си.",
@ -69,9 +69,9 @@
"costume": "Костюм", "costume": "Костюм",
"costumeText": "Ако предпочитате вида на друго снаряжение пред това, което носите, отметнете кутийката „Използване на костюм“, за да облечете костюм, докато носите бойното си снаряжение отдолу.", "costumeText": "Ако предпочитате вида на друго снаряжение пред това, което носите, отметнете кутийката „Използване на костюм“, за да облечете костюм, докато носите бойното си снаряжение отдолу.",
"useCostume": "Използване на костюм", "useCostume": "Използване на костюм",
"useCostumeInfo1": "Click \"Use Costume\" to equip items to your avatar without affecting the Stats from your Battle Gear! This means that you can equip for the best Stats on the left, and dress up your avatar with your equipment on the right.", "useCostumeInfo1": "Натиснете „Използване на костюм“, за да екипирате героя си без да променяте показателите на своето бойно снаряжение! Това означава, че можете да екипирате най-добрите показатели вляво и да облечете героя си с по-добре изглеждаща екипировка вдясно.",
"useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your Stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.<br><br>Got more questions? Check out the <a href=\"http://habitica.wikia.com/wiki/Equipment#Costumes\">Costume page</a> on the wiki. Find the perfect ensemble? Show it off in the <a href=\"/groups/guild/3884eeaa-2d6a-45e8-a279-ada6de9709e1\">Costume Carnival guild</a> or brag in the Tavern!", "useCostumeInfo2": "След като натиснете „Използване на костюм“, героят Ви ще изглежда доста обикновен… но не се притеснявайте! Ако погледнете вляво, ще видите, че бойното Ви снаряжение е все още екипирано. След това можете да направите героя си по-интересен! Каквото и да екипирате вдясно, то няма да повлияе на показателите Ви, но може да направи героя Ви да изглежда страхотно. Опитайте различни комбинации, смесвайте комплекти и съчетайте костюма със своите любимци, превози и фонови изображения.<br><br>Имате още въпроси? Разгледайте <a href=\"http://habitica.wikia.com/wiki/Equipment#Costumes\">страницата с костюмите</a> в уикито. Направили сте перфектно съчетание? Изфукайте се в <a href=\"/groups/guild/3884eeaa-2d6a-45e8-a279-ada6de9709e1\">гилдията „Карнавал на костюмите“ (Costume Carnival)</a> или се покажете в кръчмата!",
"costumePopoverText": "Select \"Use Costume\" to equip items to your avatar without affecting the Stats from your Battle Gear! This means that you can dress up your avatar in whatever outfit you like while still having your best Battle Gear equipped.", "costumePopoverText": "Изберете „Използване на костюм“, за да екипирате героя си без да променяте показателите на своето бойно снаряжение! Това означава, че облечете каквото пожелаете на героя си без да премахвате бойното си снаряжение.",
"autoEquipPopoverText": "Изберете това, за да екипирате всеки предмет в момента, когато го купите.", "autoEquipPopoverText": "Изберете това, за да екипирате всеки предмет в момента, когато го купите.",
"costumeDisabled": "Вие изключихте костюма си.", "costumeDisabled": "Вие изключихте костюма си.",
"gearAchievement": "Вие спечелихте постижението „Последното снаряжение“ заради това, че достигнахте максималното снаряжение за класа си! Получавате следните пълни комплекти:", "gearAchievement": "Вие спечелихте постижението „Последното снаряжение“ заради това, че достигнахте максималното снаряжение за класа си! Получавате следните пълни комплекти:",
@ -91,18 +91,18 @@
"xp": "Опит", "xp": "Опит",
"health": "Здраве", "health": "Здраве",
"allocateStr": "Разпределени точки към Сила:", "allocateStr": "Разпределени точки към Сила:",
"allocateStrPop": "Add a Point to Strength", "allocateStrPop": "Добавяне на точка към Сила",
"allocateCon": "Разпределени точки към Якост:", "allocateCon": "Разпределени точки към Якост:",
"allocateConPop": "Add a Point to Constitution", "allocateConPop": "Добавяне на точка към Якост",
"allocatePer": "Разпределени точки към Усет:", "allocatePer": "Разпределени точки към Усет:",
"allocatePerPop": "Add a Point to Perception", "allocatePerPop": "Добавяне на точка към Усет",
"allocateInt": "Разпределени точки към Интелигентност:", "allocateInt": "Разпределени точки към Интелигентност:",
"allocateIntPop": "Add a Point to Intelligence", "allocateIntPop": "Добавяне на точка към Интелигентност",
"noMoreAllocate": "Now that you've hit level 100, you won't gain any more Stat Points. You can continue leveling up, or start a new adventure at level 1 by using the <a href='http://habitica.wikia.com/wiki/Orb_of_Rebirth' target='_blank'>Orb of Rebirth</a>, now available for free in the Market.", "noMoreAllocate": "След като достигнахте ниво 100, вече няма да получавате повече показателни точки. Може да продължавате да вдигате нива или да започнете ново приключение от ниво 1, използвайки <a href='http://habitica.wikia.com/wiki/Orb_of_Rebirth' target='_blank'>Кълбото на прераждането</a>, вече достъпно безплатно на пазара.",
"stats": "Показатели", "stats": "Показатели",
"achievs": "Постижения", "achievs": "Постижения",
"strength": "Сила", "strength": "Сила",
"strText": "Strength increases the chance of random \"critical hits\" and the Gold, Experience, and drop chance boost from them. It also helps deal damage to boss monsters.", "strText": "Силата увеличава шанса за случайни „критични удари“, както и златото, опита и шансовете за падане на предмет от тях. Тя също помага за нанасянето на щети на чудовищата-главатари.",
"constitution": "Якост", "constitution": "Якост",
"conText": "Якостта намалява щетите от отрицателни навици и пропуснати ежедневни задачи.", "conText": "Якостта намалява щетите от отрицателни навици и пропуснати ежедневни задачи.",
"perception": "Усет", "perception": "Усет",
@ -110,12 +110,12 @@
"intelligence": "Интелигентност", "intelligence": "Интелигентност",
"intText": "Интелигентността увеличава спечеления опит, а след отключването на класовете определя максималната мана за използване за класовите умения.", "intText": "Интелигентността увеличава спечеления опит, а след отключването на класовете определя максималната мана за използване за класовите умения.",
"levelBonus": "Бонус за ниво", "levelBonus": "Бонус за ниво",
"levelBonusText": "Each Stat gets a bonus equal to half of (your Level minus 1).", "levelBonusText": "Всеки показател получава бонус равен на половината от (Вашето ниво минус 1).",
"allocatedPoints": "Разпределени точки", "allocatedPoints": "Разпределени точки",
"allocatedPointsText": "Stat Points you've earned and assigned. Assign Points using the Character Build column.", "allocatedPointsText": "Показателни точки, които сте получили и разпределили. Разпределяйте точките чрез колоната „Изграждане на героя“.",
"allocated": "Разпределени", "allocated": "Разпределени",
"buffs": "Подсилки", "buffs": "Подсилки",
"buffsText": "Temporary Stat bonuses from abilities and achievements. These wear off at the end of your day. The abilities you've unlocked appear in the Rewards list of your Tasks page.", "buffsText": "Временни повишения на показателите, давани от умения и постижения. Изчезват в края на деня. Отключените умения се виждат в списъка с награди на страницата със задачи.",
"characterBuild": "Изграждане на героя", "characterBuild": "Изграждане на героя",
"class": "Клас", "class": "Клас",
"experience": "Опит", "experience": "Опит",
@ -125,23 +125,23 @@
"mage": "Магьосник", "mage": "Магьосник",
"wizard": "Магьосник", "wizard": "Магьосник",
"mystery": "Тайнствен", "mystery": "Тайнствен",
"changeClass": "Change Class, Refund Stat Points", "changeClass": "Промяна на класа, възстановяване на показателни точки",
"lvl10ChangeClass": "За да промените класа си, трябва да бъдете поне ниво 10.", "lvl10ChangeClass": "За да промените класа си, трябва да бъдете поне ниво 10.",
"changeClassConfirmCost": "Наистина ли искате да смените класа си за 3 диаманта?", "changeClassConfirmCost": "Наистина ли искате да смените класа си за 3 диаманта?",
"invalidClass": "Неправилен клас. Моля, посочете един от следните: „warrior“, „rogue“, „wizard“ или „healer“.", "invalidClass": "Неправилен клас. Моля, посочете един от следните: „warrior“, „rogue“, „wizard“ или „healer“.",
"levelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options.", "levelPopover": "Всяко ниво Ви дава една точка, която можете да разпределите на показател по свой избор. Можете да го направите ръчно или да оставите играта да реши вместо Вас, използвайки една възможностите за автоматично разпределяне.",
"unallocated": "Unallocated Stat Points", "unallocated": "Неразпределени показателни точки",
"haveUnallocated": "You have <%= points %> unallocated Stat Point(s)", "haveUnallocated": "Имате <%= points %> неизползвана/и показателна/и точка/и",
"autoAllocation": "Автоматично разпределяне", "autoAllocation": "Автоматично разпределяне",
"autoAllocationPop": "Places Points into Stats according to your preferences, when you level up.", "autoAllocationPop": "Разпределяне на показателните точки при вдигане на ниво според Вашите предпочитания.",
"evenAllocation": "Distribute Stat Points evenly", "evenAllocation": "Разпределяне на показателните точки по равно.",
"evenAllocationPop": "Assigns the same number of Points to each Stat.", "evenAllocationPop": "Разпределяне на един и същ брой точки за всеки показател.",
"classAllocation": "Distribute Points based on Class", "classAllocation": "Разпределяне на точките според класа",
"classAllocationPop": "Assigns more Points to the Stats important to your Class.", "classAllocationPop": "Разпределяне на повече точки към показателите, важни за Вашия клас.",
"taskAllocation": "Distribute Points based on task activity", "taskAllocation": "Разпределяне на точките според дейността по задачите",
"taskAllocationPop": "Assigns Points based on the Strength, Intelligence, Constitution, and Perception categories associated with the tasks you complete.", "taskAllocationPop": "Разпределяне на точките според категориите Сила, Интелигентност, Якост и Усет, свързани със задачите, които изпълнявате.",
"distributePoints": "Разпределяне на свободните точки", "distributePoints": "Разпределяне на свободните точки",
"distributePointsPop": "Assigns all unallocated Stat Points according to the selected allocation scheme.", "distributePointsPop": "Разпределяне на всички свободни точки според избраната схема на разпределяне.",
"warriorText": "Воините нанасят повече и по-силни „критични удари“, които на случаен принцип дават злато, опит и шанс за падане на предмет при изпълнение на задача. Те също така нанасят сериозни щети на чудовищата-главатари. Играйте като воин, ако Ви мотивират изненадващите награди, или ако искате да раздавате правосъдие в мисиите с главатари.", "warriorText": "Воините нанасят повече и по-силни „критични удари“, които на случаен принцип дават злато, опит и шанс за падане на предмет при изпълнение на задача. Те също така нанасят сериозни щети на чудовищата-главатари. Играйте като воин, ако Ви мотивират изненадващите награди, или ако искате да раздавате правосъдие в мисиите с главатари.",
"wizardText": "Магьосниците се учат лесно, тъй като получават опит и повишават нивата си по-бързо от останалите класове. Те имат също и голям запас от мана за специалните си умения. Играйте с магьосник, ако Ви харесват тактическите елементи на Хабитика, или ако Ви мотивира повишаването на нива и отключването на специални функционалности!", "wizardText": "Магьосниците се учат лесно, тъй като получават опит и повишават нивата си по-бързо от останалите класове. Те имат също и голям запас от мана за специалните си умения. Играйте с магьосник, ако Ви харесват тактическите елементи на Хабитика, или ако Ви мотивира повишаването на нива и отключването на специални функционалности!",
"mageText": "Магьосниците се учат лесно, тъй като получават опит и повишават нивата си по-бързо от останалите класове. Те имат също и голям запас от мана за специалните си умения. Играйте с магьосник, ако Ви харесват тактическите елементи на Хабитика, или ако Ви мотивира повишаването на нива и отключването на специални функционалности!", "mageText": "Магьосниците се учат лесно, тъй като получават опит и повишават нивата си по-бързо от останалите класове. Те имат също и голям запас от мана за специалните си умения. Играйте с магьосник, ако Ви харесват тактическите елементи на Хабитика, или ако Ви мотивира повишаването на нива и отключването на специални функционалности!",
@ -161,7 +161,7 @@
"respawn": "Възкръсване!", "respawn": "Възкръсване!",
"youDied": "Вие умряхте!", "youDied": "Вие умряхте!",
"dieText": "Изгубихте ниво, всичкото си злато и случаен предмет от екипировката. Станете, хабитанецо, и опитайте отново! Обуздайте вредните навици, следете зорко изпълнението на ежедневните си задачи и дръжте смъртта на една ръка разстояние с Лековита отвара, ако залитнете!", "dieText": "Изгубихте ниво, всичкото си злато и случаен предмет от екипировката. Станете, хабитанецо, и опитайте отново! Обуздайте вредните навици, следете зорко изпълнението на ежедневните си задачи и дръжте смъртта на една ръка разстояние с Лековита отвара, ако залитнете!",
"sureReset": "Are you sure? This will reset your character's class and allocated Stat Points (you'll get them all back to re-allocate), and costs 3 Gems.", "sureReset": "Наистина ли искате това? Това ще нулира класа на героя Ви и разпределените точки (ще си ги получите обратно за повторно разпределение), както и ще струва 3 диаманта.",
"purchaseFor": "Купуване за <%= cost %> диамант(а)?", "purchaseFor": "Купуване за <%= cost %> диамант(а)?",
"purchaseForHourglasses": "Купуване за <%= cost %> пясъчни часовника?", "purchaseForHourglasses": "Купуване за <%= cost %> пясъчни часовника?",
"notEnoughMana": "Няма достатъчно мана.", "notEnoughMana": "Няма достатъчно мана.",
@ -197,11 +197,11 @@
"con": "ЯКО", "con": "ЯКО",
"per": "УСЕ", "per": "УСЕ",
"int": "ИНТ", "int": "ИНТ",
"showQuickAllocation": "Show Stat Allocation", "showQuickAllocation": "Показване на разпределението на показателните точки",
"hideQuickAllocation": "Hide Stat Allocation", "hideQuickAllocation": "Скриване на разпределението на показателните точки",
"quickAllocationLevelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options found in User Icon > Stats.", "quickAllocationLevelPopover": "Всяко ниво Ви дава една точка, която можете да разпределите на показател по свой избор. Можете да го направите ръчно или да оставите играта да реши вместо Вас, използвайки една възможностите за автоматично разпределяне, които можете да намерите в Потребителската иконка > Показатели.",
"invalidAttribute": "\"<%= attr %>\" is not a valid Stat.", "invalidAttribute": "„<%= attr %>“ не е правилен показател.",
"notEnoughAttrPoints": "You don't have enough Stat Points.", "notEnoughAttrPoints": "Нямате достатъчно показателни точки.",
"style": "Стил", "style": "Стил",
"facialhair": "Лице", "facialhair": "Лице",
"photo": "Снимка", "photo": "Снимка",

View file

@ -32,7 +32,7 @@
"iosFaqAnswer7": "Когато достигнете ниво 10, може да изберете да станете воин, магьосник, мошеник или лечител. (Всички играчи по подразбиране започват като воини.) Всеки клас има различна екипировка; различни умения, които могат да използват след ниво 11; и различни предимства. Воините могат лесно да нанасят щети на главатарите, както и да понесат повече щети от задачите си и като цяло правят групата си по-силна. Магьосниците също с лекота нанасят щети на главатарите, а също и качват нива по-бързо и възстановяват маната на групата си. Мошениците печелят най-много злато и намират най-много предмети, и могат да помогнат на останалите в групата да имат същия късмет. И накрая, лечителите могат да лекуват себе си и останалите в групата.\n\nАко не искате веднага да избирате клас, например ако все още събирате средства, с които да закупите цялата екипировка за текущия си клас, може да решите по-късно и когато сте готов(а), да го направите в Меню > Избор на клас.", "iosFaqAnswer7": "Когато достигнете ниво 10, може да изберете да станете воин, магьосник, мошеник или лечител. (Всички играчи по подразбиране започват като воини.) Всеки клас има различна екипировка; различни умения, които могат да използват след ниво 11; и различни предимства. Воините могат лесно да нанасят щети на главатарите, както и да понесат повече щети от задачите си и като цяло правят групата си по-силна. Магьосниците също с лекота нанасят щети на главатарите, а също и качват нива по-бързо и възстановяват маната на групата си. Мошениците печелят най-много злато и намират най-много предмети, и могат да помогнат на останалите в групата да имат същия късмет. И накрая, лечителите могат да лекуват себе си и останалите в групата.\n\nАко не искате веднага да избирате клас, например ако все още събирате средства, с които да закупите цялата екипировка за текущия си клас, може да решите по-късно и когато сте готов(а), да го направите в Меню > Избор на клас.",
"androidFaqAnswer7": "Когато достигнете ниво 10, може да изберете да станете воин, магьосник, мошеник или лечител. (Всички играчи по подразбиране започват като воини.) Всеки клас има различна екипировка; различни умения, които могат да използват след ниво 11; и различни предимства. Воините могат лесно да нанасят щети на главатарите, както и да понесат повече щети от задачите си и като цяло правят групата си по-силна. Магьосниците също с лекота нанасят щети на главатарите, а също и качват нива по-бързо и възстановяват маната на групата си. Мошениците печелят най-много злато и намират най-много предмети, и могат да помогнат на останалите в групата да имат същия късмет. И накрая, лечителите могат да лекуват себе си и останалите в групата.\n\nАко не искате веднага да избирате клас, например ако все още събирате средства, с които да закупите цялата екипировка за текущия си клас, може да се откажете от тази възможност, и когато сте готов(а), да го направите в Меню > Избор на клас.", "androidFaqAnswer7": "Когато достигнете ниво 10, може да изберете да станете воин, магьосник, мошеник или лечител. (Всички играчи по подразбиране започват като воини.) Всеки клас има различна екипировка; различни умения, които могат да използват след ниво 11; и различни предимства. Воините могат лесно да нанасят щети на главатарите, както и да понесат повече щети от задачите си и като цяло правят групата си по-силна. Магьосниците също с лекота нанасят щети на главатарите, а също и качват нива по-бързо и възстановяват маната на групата си. Мошениците печелят най-много злато и намират най-много предмети, и могат да помогнат на останалите в групата да имат същия късмет. И накрая, лечителите могат да лекуват себе си и останалите в групата.\n\nАко не искате веднага да избирате клас, например ако все още събирате средства, с които да закупите цялата екипировка за текущия си клас, може да се откажете от тази възможност, и когато сте готов(а), да го направите в Меню > Избор на клас.",
"webFaqAnswer7": "Когато достигнете ниво 10, може да изберете да станете воин, магьосник, мошеник или лечител. (Всички играчи по подразбиране започват като воини.) Всеки клас има различна екипировка; различни умения, които могат да използват след ниво 11; и различни предимства. Воините могат лесно да нанасят щети на главатарите, както и да понесат повече щети от задачите си и като цяло правят групата си по-силна. Магьосниците също с лекота нанасят щети на главатарите, а също и качват нива по-бързо и възстановяват маната на групата си. Мошениците печелят най-много злато и намират най-много предмети, и могат да помогнат на останалите в групата да имат същия късмет. И накрая, лечителите могат да лекуват себе си и останалите в групата. Ако не искате веднага да избирате клас, например ако все още събирате средства, с които да закупите цялата екипировка за текущия си клас, може да се откажете от тази възможност, и когато сте готов(а), да я включите отново от настройките.", "webFaqAnswer7": "Когато достигнете ниво 10, може да изберете да станете воин, магьосник, мошеник или лечител. (Всички играчи по подразбиране започват като воини.) Всеки клас има различна екипировка; различни умения, които могат да използват след ниво 11; и различни предимства. Воините могат лесно да нанасят щети на главатарите, както и да понесат повече щети от задачите си и като цяло правят групата си по-силна. Магьосниците също с лекота нанасят щети на главатарите, а също и качват нива по-бързо и възстановяват маната на групата си. Мошениците печелят най-много злато и намират най-много предмети, и могат да помогнат на останалите в групата да имат същия късмет. И накрая, лечителите могат да лекуват себе си и останалите в групата. Ако не искате веднага да избирате клас, например ако все още събирате средства, с които да закупите цялата екипировка за текущия си клас, може да се откажете от тази възможност, и когато сте готов(а), да я включите отново от настройките.",
"faqQuestion8": "What is the blue Stat bar that appears in the Header after level 10?", "faqQuestion8": "Каква е синята лента, която се появява в горната част след ниво 10?",
"iosFaqAnswer8": "Синята лента, която се появи след като достигнахте ниво 10 и избрахте клас, е лентата за маната. С качването на нива, ще отключвате специални умения, чието използване изисква мана. Всеки клас има различни умения, които се появяват след ниво 11 в Меню > Използване на умения. За разлика от здравето, маната не се възстановява напълно когато качите ниво. Тя се възстановява постепенно, когато изпълнявате добрите си навици, ежедневните си задачи и задачите си от списъка; тя се понижава, ако се поддавате на лошите си навици. Също така, малко мана се възстановява и след края на деня — колкото повече ежедневни задачи сте изпълнили през деня, толкова повече мана ще възстановите.", "iosFaqAnswer8": "Синята лента, която се появи след като достигнахте ниво 10 и избрахте клас, е лентата за маната. С качването на нива, ще отключвате специални умения, чието използване изисква мана. Всеки клас има различни умения, които се появяват след ниво 11 в Меню > Използване на умения. За разлика от здравето, маната не се възстановява напълно когато качите ниво. Тя се възстановява постепенно, когато изпълнявате добрите си навици, ежедневните си задачи и задачите си от списъка; тя се понижава, ако се поддавате на лошите си навици. Също така, малко мана се възстановява и след края на деня — колкото повече ежедневни задачи сте изпълнили през деня, толкова повече мана ще възстановите.",
"androidFaqAnswer8": "Синята лента, която се появи след като достигнахте ниво 10 и избрахте клас, е лентата за маната. С качването на нива, ще отключвате специални умения, чието използване изисква мана. Всеки клас има различни умения, които се появяват след ниво 11 в Меню > Умения. За разлика от здравето, маната не се възстановява напълно, когато качите ниво. Тя се възстановява постепенно, когато изпълнявате добрите си навици, ежедневните си задачи и задачите си от списъка; тя се понижава, ако се поддавате на лошите си навици. Също така, малко мана се възстановява и след края на деня — колкото повече ежедневни задачи сте изпълнили през деня, толкова повече мана ще възстановите.", "androidFaqAnswer8": "Синята лента, която се появи след като достигнахте ниво 10 и избрахте клас, е лентата за маната. С качването на нива, ще отключвате специални умения, чието използване изисква мана. Всеки клас има различни умения, които се появяват след ниво 11 в Меню > Умения. За разлика от здравето, маната не се възстановява напълно, когато качите ниво. Тя се възстановява постепенно, когато изпълнявате добрите си навици, ежедневните си задачи и задачите си от списъка; тя се понижава, ако се поддавате на лошите си навици. Също така, малко мана се възстановява и след края на деня — колкото повече ежедневни задачи сте изпълнили през деня, толкова повече мана ще възстановите.",
"webFaqAnswer8": "Синята лента, която се появи след като достигнахте ниво 10 и избрахте клас, е лентата за маната. С качването на нива, ще отключвате специални умения, чието използване изисква мана. Всеки клас има различни умения, които се появяват след ниво 11 в лентата с действия в дъното на екрана. За разлика от здравето, маната не се възстановява напълно когато качите ниво. Тя се възстановява постепенно, когато изпълнявате добрите си навици, ежедневните си задачи и задачите си от списъка; тя се понижава, ако се поддавате на лошите си навици. Също така, малко мана се възстановява и след края на деня — колкото повече ежедневни задачи сте изпълнили през деня, толкова повече мана ще възстановите.", "webFaqAnswer8": "Синята лента, която се появи след като достигнахте ниво 10 и избрахте клас, е лентата за маната. С качването на нива, ще отключвате специални умения, чието използване изисква мана. Всеки клас има различни умения, които се появяват след ниво 11 в лентата с действия в дъното на екрана. За разлика от здравето, маната не се възстановява напълно когато качите ниво. Тя се възстановява постепенно, когато изпълнявате добрите си навици, ежедневните си задачи и задачите си от списъка; тя се понижава, ако се поддавате на лошите си навици. Също така, малко мана се възстановява и след края на деня — колкото повече ежедневни задачи сте изпълнили през деня, толкова повече мана ще възстановите.",

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@ -86,7 +86,7 @@
"landingend": "Все още не сте убедени?", "landingend": "Все още не сте убедени?",
"landingend2": "Вижте по-подробен списък на [функционалностите](/static/overview). Нуждаете се от частен подход? Вижте нашите [административни пакети](/static/plans), които са идеални за семейства, учители, групи за подкрепа и офиси.", "landingend2": "Вижте по-подробен списък на [функционалностите](/static/overview). Нуждаете се от частен подход? Вижте нашите [административни пакети](/static/plans), които са идеални за семейства, учители, групи за подкрепа и офиси.",
"landingp1": "Проблемът на повечето приложения за продуктивност на пазара е, че не осигуряват никакъв стимул човек да ги ползва. Хабитика се фокусира точно върху това и прави изграждането на добри навици забавно! Като Ви награждава за успехите и Ви наказва за пропуските и измъкването, Хабитика Ви дава стимул да завършите ежедневните си задачи.", "landingp1": "Проблемът на повечето приложения за продуктивност на пазара е, че не осигуряват никакъв стимул човек да ги ползва. Хабитика се фокусира точно върху това и прави изграждането на добри навици забавно! Като Ви награждава за успехите и Ви наказва за пропуските и измъкването, Хабитика Ви дава стимул да завършите ежедневните си задачи.",
"landingp2": "Whenever you reinforce a positive habit, complete a daily task, or take care of an old to-do, Habitica immediately rewards you with Experience points and Gold. As you gain experience, you can level up, increasing your Stats and unlocking more features, like classes and pets. Gold can be spent on in-game items that change your experience or personalized rewards you've created for motivation. When even the smallest successes provide you with an immediate reward, you're less likely to procrastinate.", "landingp2": "Всеки път, когато затвърждавате добър навик, изпълнявате ежедневна задача или такава, която сте си намислили отдавна, Хабитика веднага ви награждава с точки за опит и злато. Събирайки точки, Вие вдигате нива, увеличавате показателите на героя си и отключвате още функционалности като класове и любимци. Златото може да се използва за купуване на различни предмети, които променят играта Ви или на персонализирани награди, които можете да си създавате за допълнителна мотивация. Когато дори най-малките успехи Ви дават моментална награда, е много по-малко вероятно да отлагате задачите и целите си.",
"landingp2header": "Моментално награждаване", "landingp2header": "Моментално награждаване",
"landingp3": "Когато се поддадете на лош навик или не изпълните някоя от ежедневните си задачи, губите здраве. Ако здравето Ви намалее твърде много, ще загубите част от напредъка, който сте постигнали. Чрез моменталните последствия Хабитика може да Ви помогне да се справите с лошите си навици и да избягвате отлагането, преди да имате проблеми заради това в реалния си живот.", "landingp3": "Когато се поддадете на лош навик или не изпълните някоя от ежедневните си задачи, губите здраве. Ако здравето Ви намалее твърде много, ще загубите част от напредъка, който сте постигнали. Чрез моменталните последствия Хабитика може да Ви помогне да се справите с лошите си навици и да избягвате отлагането, преди да имате проблеми заради това в реалния си живот.",
"landingp3header": "Последствия", "landingp3header": "Последствия",
@ -141,23 +141,23 @@
"presskit": "Медийни материали", "presskit": "Медийни материали",
"presskitDownload": "Сваляне на всички изображения:", "presskitDownload": "Сваляне на всички изображения:",
"presskitText": "Благодарим за интереса Ви в Хабитика! Можете да използвате следните изображения в статии или видеа относно Хабитика. За повече информация, моля, свържете се със Сиене Лесли на <%= pressEnquiryEmail %>.", "presskitText": "Благодарим за интереса Ви в Хабитика! Можете да използвате следните изображения в статии или видеа относно Хабитика. За повече информация, моля, свържете се със Сиене Лесли на <%= pressEnquiryEmail %>.",
"pkQuestion1": "What inspired Habitica? How did it start?", "pkQuestion1": "Какво вдъхнови Хабитика? Как започна всичко?",
"pkAnswer1": "If youve ever invested time in leveling up a character in a game, its hard not to wonder how great your life would be if you put all of that effort into improving your real-life self instead of your avatar. We starting building Habitica to address that question. <br /> Habitica officially launched with a Kickstarter in 2013, and the idea really took off. Since then, its grown into a huge project, supported by our awesome open-source volunteers and our generous users.", "pkAnswer1": "Ако някога сте играли игра, в която трябва да вложите доста време, за ад развиете героя си, можете да си представите колко по-страхотен би бил животът Ви, ако бяхте вложили цялото това усилие в подобряване на истинската си личност, вместо на тази на героя. Хабитика започна точно с тази цел. <br /> Хабитика официално започна чрез кампания в Kickstarter през 2013 г. и постига голям успех. Оттогава досега тя се превърна в голям проект, който се поддържа и развива от страхотните ни разработчици от общността и потребителите ни.",
"pkQuestion2": "Why does Habitica work?", "pkQuestion2": "Защо Хабитика работи?",
"pkAnswer2": "Forming a new habit is hard because people really need that obvious, instant reward. For example, its tough to start flossing, because even though our dentist tells us that it's healthier in the long run, in the immediate moment it just makes your gums hurt. <br /> Habitica's gamification adds a sense of instant gratification to everyday objectives by rewarding a tough task with experience, gold… and maybe even a random prize, like a dragon egg! This helps keep people motivated even when the task itself doesn't have an intrinsic reward, and we've seen people turn their lives around as a result. You can check out success stories here: https://habitversary.tumblr.com", "pkAnswer2": "Създаването на нови навици е трудно, тъй като хората наистина имат нужда от явна, моментална награда. Например: трудно е да си изградите навик за почистване на зъбите с конец, въпреки че зъболекарят Ви казва, че това е много добре за Вас в дългосрочен план. Но в текущия момент, от това просто Ви болят венците. <br /> Превръщайки това в игра, Хабитика Ви дава моментални награди за изпълнението на ежедневните Ви цели опит, злато… а дори може и да получите някоя случайна награда, като драконово яйце! Това помага на хората да бъдат мотивирани, дори когато самата задача не им дава нищо, и опитът ни показва, че някои хора наистина променят живота си коренно по този начин. Можете да видите някои интересни истории тук: https://habitversary.tumblr.com",
"pkQuestion3": "Why did you add social features?", "pkQuestion3": "Защо добавихте обществени елементи?",
"pkAnswer3": "Social pressure is a huge motivating factor for a lot of people, so we knew that we wanted to have a strong community that would hold each other accountable for their goals and cheer for their successes. Luckily, one of the things that multiplayer video games do best is foster a sense of community among their users! Habiticas community structure borrows from these types of games; you can form a small Party of close friends, but you can also join a larger, shared-interest groups known as a Guild. Although some users choose to play solo, most decide to form a support network that encourages social accountability through features such as Quests, where Party members pool their productivity to battle monsters together.", "pkAnswer3": "Наличието на общност е огромен мотивиращ фактор за много хора, така че искахме да имаме общност, която да помага на хората да бъдат по-отговорни пред другите и себе си в изпълнението на целите си, и да се радват на успехите един на другиго. За щастие, едно от нещата, които мрежовите игри постигат лесно, е създаването на усещане за общност между потребители си! Структурата на общността на Хабитика имитира този вид игри: можете да си създадете малка група от близки приятели, но може и да се присъедините към по-големи организирани по интереси групи, наричани гилдии. Въпреки че някои потребители предпочитат да играят сами, повечето избират да си изградят мрежа, която да ги подкрепя и да ги държи отговорни чрез функционалности като мисиите, при които членовете на групата обединяват сили, за да се преборят заедно с чудовищата.",
"pkQuestion4": "Why does skipping tasks remove your avatars health?", "pkQuestion4": "Защо неизпълнението на задачите намалява точките здраве на героя?",
"pkAnswer4": "If you skip one of your daily goals, your avatar will lose health the following day. This serves as an important motivating factor to encourage people to follow through with their goals because people really hate hurting their little avatar! Plus, the social accountability is critical for a lot of people: if youre fighting a monster with your friends, skipping your tasks hurts their avatars, too.", "pkAnswer4": "Ако пропуснете някоя от ежедневните си задачи, героят Ви ще загуби точки здраве на следващия ден. Това е важен мотивиращ фактор, който насърчава хората да изпълняват целите си, тъй като хората не обичат героят им да бъде нараняван! Освен това, обществената отговорност е важна за много хора ако се биете срещу чудовище заедно с приятелите си, пропускането на ежедневните Ви задачи ще нарани и техните герои.",
"pkQuestion5": "What distinguishes Habitica from other gamification programs?", "pkQuestion5": "Какво отличава Хабитика от други подобни системи, които добавят игрални елементи в обикновени процеси?",
"pkAnswer5": "One of the ways that Habitica has been most successful at using gamification is that we've put a lot of effort into thinking about the game aspects to ensure that they are actually fun. We've also included many social components, because we feel that some of the most motivating games let you play with friends, and because research has shown that it's easier to form habits when you have accountability to other people.", "pkAnswer5": "Един от начините, по които Хабитика се отличава от другите подобни системи, е че ние сме положили много старание, за да направим игралните елементи наистина забавни. Добавихме и много обществени елементи, тъй като смятаме, че някои от най-мотивиращите игри са тези, които се играят заедно с приятели, и защото проучванията показват, че изграждането на навици е по-лесно, когато трябва да отговаряте пред други хора.",
"pkQuestion6": "Who is the typical user of Habitica?", "pkQuestion6": "Какви хора използват Хабитика?",
"pkAnswer6": "Lots of different people use Habitica! More than half of our users are ages 18 to 34, but we have grandparents using the site with their young grandkids and every age in-between. Often families will join a party and battle monsters together. <br /> Many of our users have a background in games, but surprisingly, when we ran a survey a while back, 40% of our users identified as non-gamers! So it looks like our method can be effective for anyone who wants productivity and wellness to feel more fun.", "pkAnswer6": "Много различни хора използват Хабитика! Повече от половината от потребителите ни са на възраст между 18 и 34, но имаме дори баби и дядовци, които използват уеб сайта с внуците си, както и хора от всички останали възрасти. Често се случва цели семейства да си създадат група и да се бият заедно срещу чудовища. <br /> Много от потребителите ни са играли много други игри преди това, но за наша изненада, когато преди известно време направихме малко проучване, се оказа, че 40% от потребителите ни по принцип не играят игри! Така че изглежда методът ни може да бъде полезен за всекиго, който иска подобряването на продуктивността и здравето му да бъдат забавни.",
"pkQuestion7": "Why does Habitica use pixel art?", "pkQuestion7": "Защо Хабитика използва пикселни изображения?",
"pkAnswer7": "Habitica uses pixel art for several reasons. In addition to the fun nostalgia factor, pixel art is very approachable to our volunteer artists who want to chip in. It's much easier to keep our pixel art consistent even when lots of different artists contribute, and it lets us quickly generate a ton of new content!", "pkAnswer7": "Хабитика използва пикселни изображения по няколко причини. Освен приятния носталгичен вид, пикселните изображения са по-удобни, тъй като искаме много хора да могат да се включат в създаването на изображения. С този вид изображения е много по-лесно да се поддържа един и същ стил на рисуване, дори когато в рисуването участват много различни художници, а това означава, че можем бързо да създаваме много съдържание!",
"pkQuestion8": "How has Habitica affected people's real lives?", "pkQuestion8": "Променя ли Хабитика наистина живота на хората?",
"pkAnswer8": "You can find lots of testimonials for how Habitica has helped people here: https://habitversary.tumblr.com", "pkAnswer8": "Можете да откриете много истории как Хабитика е помогнала на хората тук: https://habitversary.tumblr.com",
"pkMoreQuestions": "Do you have a question thats not on this list? Send an email to leslie@habitica.com!", "pkMoreQuestions": "Имате въпрос, чийто отговор не виждате тук? Изпратете ни е-писмо на: leslie@habitica.com!",
"pkVideo": "Видео", "pkVideo": "Видео",
"pkPromo": "Рекламни материали", "pkPromo": "Рекламни материали",
"pkLogo": "Лога", "pkLogo": "Лога",

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@ -3,7 +3,7 @@
"equipmentType": "Тип", "equipmentType": "Тип",
"klass": "Клас", "klass": "Клас",
"groupBy": "Групиране по <%= type %>", "groupBy": "Групиране по <%= type %>",
"classBonus": "(This item matches your class, so it gets an additional 1.5 Stat multiplier.)", "classBonus": "(Този предмет е за Вашия клас, така че показателите му се умножават по 1,5.)",
"classArmor": "Класова броня", "classArmor": "Класова броня",
"featuredset": "Препоръчан комплект „<%= name %>“", "featuredset": "Препоръчан комплект „<%= name %>“",
"mysterySets": "Тайнствени комплекти", "mysterySets": "Тайнствени комплекти",
@ -81,7 +81,7 @@
"weaponSpecial0Text": "Острие на тъмните души", "weaponSpecial0Text": "Острие на тъмните души",
"weaponSpecial0Notes": "Пирува с жизнената сила на враговете, за да захранва злия си размах. Увеличава силата с <%= str %>.", "weaponSpecial0Notes": "Пирува с жизнената сила на враговете, за да захранва злия си размах. Увеличава силата с <%= str %>.",
"weaponSpecial1Text": "Кристално острие", "weaponSpecial1Text": "Кристално острие",
"weaponSpecial1Notes": "Its glittering facets tell the tale of a hero. Increases all Stats by <%= attrs %>.", "weaponSpecial1Notes": "Блестящите му страни разказват историята на един герой. Увеличава всички показатели с <%= attrs %>.",
"weaponSpecial2Text": "Драконовият меч на Стефан Вебер", "weaponSpecial2Text": "Драконовият меч на Стефан Вебер",
"weaponSpecial2Notes": "Почувствайте напиращия отвътре дракон! Увеличава силата и усета с по <%= attrs %>.", "weaponSpecial2Notes": "Почувствайте напиращия отвътре дракон! Увеличава силата и усета с по <%= attrs %>.",
"weaponSpecial3Text": "Смазващият боздуган на Мъстейн за специални събития", "weaponSpecial3Text": "Смазващият боздуган на Мъстейн за специални събития",
@ -89,7 +89,7 @@
"weaponSpecialCriticalText": "Критичният чук за смазване на грешки", "weaponSpecialCriticalText": "Критичният чук за смазване на грешки",
"weaponSpecialCriticalNotes": "Този герой срази критичен враг в GitHub, пред който паднаха много воини. Изкован от костите на проблема, този чук нанася могъщи критични удари. Увеличава силата и усета с по <%= attrs %>.", "weaponSpecialCriticalNotes": "Този герой срази критичен враг в GitHub, пред който паднаха много воини. Изкован от костите на проблема, този чук нанася могъщи критични удари. Увеличава силата и усета с по <%= attrs %>.",
"weaponSpecialTakeThisText": "Меч от „Вземи това“", "weaponSpecialTakeThisText": "Меч от „Вземи това“",
"weaponSpecialTakeThisNotes": "This sword was earned by participating in a sponsored Challenge made by Take This. Congratulations! Increases all Stats by <%= attrs %>.", "weaponSpecialTakeThisNotes": "Този меч беше спечелен като награда за участие в предизвикателство, създадено и спонсорирано от „Вземи това“ („Take This“). Поздравления! Увеличава всички атрибути с <%= attrs %>.",
"weaponSpecialTridentOfCrashingTidesText": "Тризъбецът на нахлуващите приливи", "weaponSpecialTridentOfCrashingTidesText": "Тризъбецът на нахлуващите приливи",
"weaponSpecialTridentOfCrashingTidesNotes": "Дава Ви умението за ловене на риба, както и нанася много мощни удари на задачите Ви. Увеличава интелигентността с <%= int %>.", "weaponSpecialTridentOfCrashingTidesNotes": "Дава Ви умението за ловене на риба, както и нанася много мощни удари на задачите Ви. Увеличава интелигентността с <%= int %>.",
"weaponSpecialTaskwoodsLanternText": "Фенер от Задачев лес", "weaponSpecialTaskwoodsLanternText": "Фенер от Задачев лес",
@ -113,7 +113,7 @@
"weaponSpecialTachiText": "Тачи", "weaponSpecialTachiText": "Тачи",
"weaponSpecialTachiNotes": "Този лек, извит меч ще насече задачите Ви на малки парченца! Увеличава силата с <%= str %>.", "weaponSpecialTachiNotes": "Този лек, извит меч ще насече задачите Ви на малки парченца! Увеличава силата с <%= str %>.",
"weaponSpecialAetherCrystalsText": "Етерни кристали", "weaponSpecialAetherCrystalsText": "Етерни кристали",
"weaponSpecialAetherCrystalsNotes": "These bracers and crystals once belonged to the Lost Masterclasser herself. Increases all Stats by <%= attrs %>.", "weaponSpecialAetherCrystalsNotes": "Тези гривни и кристали някога са принадлежали на самата Изгубената класова повелителка. Увеличава всички показатели с <%= attrs %>.",
"weaponSpecialYetiText": "Копие на укротител на йетита", "weaponSpecialYetiText": "Копие на укротител на йетита",
"weaponSpecialYetiNotes": "Това копие позволява носещия го да управлява всяко йети. Увеличава силата с <%= str %>. Ограничена серия: Зимна екипировка 2013-2014 г.", "weaponSpecialYetiNotes": "Това копие позволява носещия го да управлява всяко йети. Увеличава силата с <%= str %>. Ограничена серия: Зимна екипировка 2013-2014 г.",
"weaponSpecialSkiText": "Прът на ски-убиец", "weaponSpecialSkiText": "Прът на ски-убиец",
@ -273,7 +273,7 @@
"weaponArmoireIronCrookText": "Желязна кука", "weaponArmoireIronCrookText": "Желязна кука",
"weaponArmoireIronCrookNotes": "Яростно изкована от желязо, тази кука е чудесна за водене на стадо. Увеличава усета и силата с по <%= attrs %>. Омагьосан гардероб: комплект „Рогато желязо“ (предмет 3 от 3).", "weaponArmoireIronCrookNotes": "Яростно изкована от желязо, тази кука е чудесна за водене на стадо. Увеличава усета и силата с по <%= attrs %>. Омагьосан гардероб: комплект „Рогато желязо“ (предмет 3 от 3).",
"weaponArmoireGoldWingStaffText": "Крилат златен скиптър", "weaponArmoireGoldWingStaffText": "Крилат златен скиптър",
"weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all Stats by <%= attrs %> each. Enchanted Armoire: Independent Item.", "weaponArmoireGoldWingStaffNotes": "Крилата на този скиптър постоянно пърхат и се въртят. Увеличава всички атрибути с <%= attrs %>. Омагьосан гардероб: Независим предмет.",
"weaponArmoireBatWandText": "Прилепска магическа пръчка", "weaponArmoireBatWandText": "Прилепска магическа пръчка",
"weaponArmoireBatWandNotes": "Тази магическа пръчка може да превърне всяка задача в прилеп! Размахайте я и вижте как ще отлетят. Увеличава интелигентността с <%= int %> и усета с <%= per %>. Омагьосан гардероб: Независим предмет.", "weaponArmoireBatWandNotes": "Тази магическа пръчка може да превърне всяка задача в прилеп! Размахайте я и вижте как ще отлетят. Увеличава интелигентността с <%= int %> и усета с <%= per %>. Омагьосан гардероб: Независим предмет.",
"weaponArmoireShepherdsCrookText": "Овчарска гега", "weaponArmoireShepherdsCrookText": "Овчарска гега",
@ -369,11 +369,11 @@
"armorSpecial0Text": "Сенчеста броня", "armorSpecial0Text": "Сенчеста броня",
"armorSpecial0Notes": "Пищи, когато бъде ударена, тъй като чувства болката вместо собственика си. Увеличава якостта с <%= con %>.", "armorSpecial0Notes": "Пищи, когато бъде ударена, тъй като чувства болката вместо собственика си. Увеличава якостта с <%= con %>.",
"armorSpecial1Text": "Кристална броня", "armorSpecial1Text": "Кристална броня",
"armorSpecial1Notes": "Its tireless power inures the wearer to mundane discomfort. Increases all Stats by <%= attrs %>.", "armorSpecial1Notes": "Неизчерпаемата ѝ енергия научава носещия я на търпение към неудобствата. Увеличава всички показатели с <%= attrs %>.",
"armorSpecial2Text": "Знатната туника на Жан Чалард", "armorSpecial2Text": "Знатната туника на Жан Чалард",
"armorSpecial2Notes": "Придава Ви допълнителна пухкавост! Увеличава якостта и интелигентността с по <%= attrs %>.", "armorSpecial2Notes": "Придава Ви допълнителна пухкавост! Увеличава якостта и интелигентността с по <%= attrs %>.",
"armorSpecialTakeThisText": "Броня от „Вземи това“", "armorSpecialTakeThisText": "Броня от „Вземи това“",
"armorSpecialTakeThisNotes": "This armor was earned by participating in a sponsored Challenge made by Take This. Congratulations! Increases all Stats by <%= attrs %>.", "armorSpecialTakeThisNotes": "Тази броня беше спечелена като награда за участие в предизвикателство, спонсорирано от „Вземи това“ („Take This“). Поздравления! Увеличава всички показатели с <%= attrs %>.",
"armorSpecialFinnedOceanicArmorText": "Океанска броня с перки", "armorSpecialFinnedOceanicArmorText": "Океанска броня с перки",
"armorSpecialFinnedOceanicArmorNotes": "Въпреки че е крехка, тази броня прави докосването до кожата Ви толкова болезнено, сякаш е огнен корал. Увеличава силата с <%= str %>.", "armorSpecialFinnedOceanicArmorNotes": "Въпреки че е крехка, тази броня прави докосването до кожата Ви толкова болезнено, сякаш е огнен корал. Увеличава силата с <%= str %>.",
"armorSpecialPyromancersRobesText": "Пиромански одежди", "armorSpecialPyromancersRobesText": "Пиромански одежди",
@ -661,7 +661,7 @@
"armorArmoireWoodElfArmorText": "Броня на дървесен елф", "armorArmoireWoodElfArmorText": "Броня на дървесен елф",
"armorArmoireWoodElfArmorNotes": "Тази броня от кора и листа е здрава и незабележима в гъстата гора. Увеличава усета с <%= per %>. Омагьосан гардероб: комплект „Дървесен елф“ (предмет 2 от 3).", "armorArmoireWoodElfArmorNotes": "Тази броня от кора и листа е здрава и незабележима в гъстата гора. Увеличава усета с <%= per %>. Омагьосан гардероб: комплект „Дървесен елф“ (предмет 2 от 3).",
"armorArmoireRamFleeceRobesText": "Одежди от руно на овен", "armorArmoireRamFleeceRobesText": "Одежди от руно на овен",
"armorArmoireRamFleeceRobesNotes": "These robes keep you warm even through the fiercest blizzard. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Ram Barbarian Set (Item 2 of 3).", "armorArmoireRamFleeceRobesNotes": "С тези одежди ще Ви бъде топло дори и в най-яростната виелица. Увеличава якостта с <%= con %> и силата с <%= str %>. Омагьосан гардероб: комплект „Овчи варварин“ (предмет 2 от 3).",
"armorArmoireGownOfHeartsText": "Рокля на сърца", "armorArmoireGownOfHeartsText": "Рокля на сърца",
"armorArmoireGownOfHeartsNotes": "Тази рокля има страхотно жабо! Но това не е всичко. Тя също така ще подсили сърцето Ви. Увеличава якостта с <%= con %>. Омагьосан гардероб: комплект „Дама купа“ (предмет 2 от 3).", "armorArmoireGownOfHeartsNotes": "Тази рокля има страхотно жабо! Но това не е всичко. Тя също така ще подсили сърцето Ви. Увеличава якостта с <%= con %>. Омагьосан гардероб: комплект „Дама купа“ (предмет 2 от 3).",
"armorArmoireMushroomDruidArmorText": "Броня на гъбен друид", "armorArmoireMushroomDruidArmorText": "Броня на гъбен друид",
@ -735,11 +735,11 @@
"headSpecial0Text": "Сенчест шлем", "headSpecial0Text": "Сенчест шлем",
"headSpecial0Notes": "Кръв и пепел, лава и обсидиан, са дали на този шлем вида и мощта му. Увеличава интелигентността с <%= int %>.", "headSpecial0Notes": "Кръв и пепел, лава и обсидиан, са дали на този шлем вида и мощта му. Увеличава интелигентността с <%= int %>.",
"headSpecial1Text": "Кристален шлем", "headSpecial1Text": "Кристален шлем",
"headSpecial1Notes": "The favored crown of those who lead by example. Increases all Stats by <%= attrs %>.", "headSpecial1Notes": "Предпочитаната корона от онези, които предвождат, давайки пример. Увеличава всички показатели с <%= attrs %>.",
"headSpecial2Text": "Безименен шлем", "headSpecial2Text": "Безименен шлем",
"headSpecial2Notes": "Заветът на онези, които са дали от себе си без да искат нищо в замяна. Увеличава интелигентността и силата с по <%= attrs %>.", "headSpecial2Notes": "Заветът на онези, които са дали от себе си без да искат нищо в замяна. Увеличава интелигентността и силата с по <%= attrs %>.",
"headSpecialTakeThisText": "Шлем от „Вземи това“", "headSpecialTakeThisText": "Шлем от „Вземи това“",
"headSpecialTakeThisNotes": "This helm was earned by participating in a sponsored Challenge made by Take This. Congratulations! Increases all Stats by <%= attrs %>.", "headSpecialTakeThisNotes": "Този шлем беше спечелен като награда за участие в предизвикателство, създадено и спонсорирано от „Вземи това“ („Take This“). Поздравления! Увеличава всички показатели с <%= attrs %>.",
"headSpecialFireCoralCircletText": "Диадема от огнени корали", "headSpecialFireCoralCircletText": "Диадема от огнени корали",
"headSpecialFireCoralCircletNotes": "Тази диадема е изработена от най-добрите алхимици на Хабитика и Ви позволява да дишате под вода и да се гмуркате за съкровища! Увеличава усета с <%= per %>.", "headSpecialFireCoralCircletNotes": "Тази диадема е изработена от най-добрите алхимици на Хабитика и Ви позволява да дишате под вода и да се гмуркате за съкровища! Увеличава усета с <%= per %>.",
"headSpecialPyromancersTurbanText": "Пиромански тюрбан", "headSpecialPyromancersTurbanText": "Пиромански тюрбан",
@ -1047,7 +1047,7 @@
"headArmoireWoodElfHelmText": "Шлем на дървесен елф", "headArmoireWoodElfHelmText": "Шлем на дървесен елф",
"headArmoireWoodElfHelmNotes": "Този шлем от листа може да изглежда крехък, но може да Ви защити от студ и опасни врагове. Увеличава якостта с <%= con %>. Омагьосан гардероб: комплект „Дървесен елф„ (предмет 1 от 3).", "headArmoireWoodElfHelmNotes": "Този шлем от листа може да изглежда крехък, но може да Ви защити от студ и опасни врагове. Увеличава якостта с <%= con %>. Омагьосан гардероб: комплект „Дървесен елф„ (предмет 1 от 3).",
"headArmoireRamHeaddressText": "Шлем на овен", "headArmoireRamHeaddressText": "Шлем на овен",
"headArmoireRamHeaddressNotes": "This elaborate helm is fashioned to look like a ram's head. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Ram Barbarian Set (Item 1 of 3).", "headArmoireRamHeaddressNotes": "Този шлем е изработен така, че да прилича на глава на овен. Увеличава якостта с <%= con %> и усета с <%= per %>. Омагьосан гардероб: комплект „Овчи варварин“ (предмет 1 от 3).",
"headArmoireCrownOfHeartsText": "Корона-сърце", "headArmoireCrownOfHeartsText": "Корона-сърце",
"headArmoireCrownOfHeartsNotes": "Тази червена като роза корона не е проста зашеметяваща! Та ще даде сила на сърцето Ви срещу упоритите задачи. Увеличава силата с <%= str %>. Омагьосан гардероб: комплект „Дама купа“ (предмет 1 от 3).", "headArmoireCrownOfHeartsNotes": "Тази червена като роза корона не е проста зашеметяваща! Та ще даде сила на сърцето Ви срещу упоритите задачи. Увеличава силата с <%= str %>. Омагьосан гардероб: комплект „Дама купа“ (предмет 1 от 3).",
"headArmoireMushroomDruidCapText": "Шапка на гъбен друид", "headArmoireMushroomDruidCapText": "Шапка на гъбен друид",
@ -1093,9 +1093,9 @@
"shieldSpecial0Text": "Мъченически череп", "shieldSpecial0Text": "Мъченически череп",
"shieldSpecial0Notes": "Вижда отвъд воала на смъртта и показва видяното на враговете Ви, изпълвайки ги със страх. Увеличава усета с <%= per %>.", "shieldSpecial0Notes": "Вижда отвъд воала на смъртта и показва видяното на враговете Ви, изпълвайки ги със страх. Увеличава усета с <%= per %>.",
"shieldSpecial1Text": "Кристален щит", "shieldSpecial1Text": "Кристален щит",
"shieldSpecial1Notes": "Shatters arrows and deflects the words of naysayers. Increases all Stats by <%= attrs %>.", "shieldSpecial1Notes": "Чупи стрели и отблъсква словата на неверниците. Увеличава всички атрибути с <%= attrs %>.",
"shieldSpecialTakeThisText": "Щит от „Вземи това“", "shieldSpecialTakeThisText": "Щит от „Вземи това“",
"shieldSpecialTakeThisNotes": "This shield was earned by participating in a sponsored Challenge made by Take This. Congratulations! Increases all Stats by <%= attrs %>.", "shieldSpecialTakeThisNotes": "Този щит беше спечелен като награда за участие в предизвикателство, създадено и спонсорирано от „Вземи това“ („Take This“). Поздравления! Увеличава всички показатели с <%= attrs %>.",
"shieldSpecialGoldenknightText": "Смазващият боздуган на Мъстейн за специални събития", "shieldSpecialGoldenknightText": "Смазващият боздуган на Мъстейн за специални събития",
"shieldSpecialGoldenknightNotes": "Срещи, чудовища, безпокойства: смазани! Готово! Увеличава якостта и усета с по <%= attrs %>.", "shieldSpecialGoldenknightNotes": "Срещи, чудовища, безпокойства: смазани! Готово! Увеличава якостта и усета с по <%= attrs %>.",
"shieldSpecialMoonpearlShieldText": "Щит от лунен бисер", "shieldSpecialMoonpearlShieldText": "Щит от лунен бисер",
@ -1241,7 +1241,7 @@
"shieldArmoirePerchingFalconText": "Кацнал сокол", "shieldArmoirePerchingFalconText": "Кацнал сокол",
"shieldArmoirePerchingFalconNotes": "Сокол-приятел е кацнал на ръката Ви, готов да се спусне към враговете Ви. Увеличава силата с <%= str %>. Омагьосан гардероб: Соколарски комплект (предмет 3 от 3).", "shieldArmoirePerchingFalconNotes": "Сокол-приятел е кацнал на ръката Ви, готов да се спусне към враговете Ви. Увеличава силата с <%= str %>. Омагьосан гардероб: Соколарски комплект (предмет 3 от 3).",
"shieldArmoireRamHornShieldText": "Щит от рога на овен", "shieldArmoireRamHornShieldText": "Щит от рога на овен",
"shieldArmoireRamHornShieldNotes": "Ram this shield into opposing Dailies! Increases Constitution and Strength by <%= attrs %> each. Enchanted Armoire: Ram Barbarian Set (Item 3 of 3).", "shieldArmoireRamHornShieldNotes": "Засилите се право срещу упоритите ежедневни задачи и ги изблъскайте с този щит. Увеличава якостта и силата с по <%= attrs %>. Омагьосан гардероб: комплект „Овчи варварин“ (предмет 3 от 3).",
"shieldArmoireRedRoseText": "Червена роза", "shieldArmoireRedRoseText": "Червена роза",
"shieldArmoireRedRoseNotes": "Тази роза с плътен червен цвят мирише вълшебно. Също така ще изостри умението Ви за разбиране. Увеличава усета с <%= per %>. Омагьосан гардероб: Независим предмет.", "shieldArmoireRedRoseNotes": "Тази роза с плътен червен цвят мирише вълшебно. Също така ще изостри умението Ви за разбиране. Увеличава усета с <%= per %>. Омагьосан гардероб: Независим предмет.",
"shieldArmoireMushroomDruidShieldText": "Щит на гъбен друид", "shieldArmoireMushroomDruidShieldText": "Щит на гъбен друид",
@ -1290,12 +1290,14 @@
"backMystery201706Notes": "Само видът на този флаг с Веселия Роджър изпълва всяка задача за изпълнение или ежедневна задача с ужас! Не променя показателите. Предмет за абонати: юни 2017 г.", "backMystery201706Notes": "Само видът на този флаг с Веселия Роджър изпълва всяка задача за изпълнение или ежедневна задача с ужас! Не променя показателите. Предмет за абонати: юни 2017 г.",
"backMystery201709Text": "Купчина магьоснически книги", "backMystery201709Text": "Купчина магьоснически книги",
"backMystery201709Notes": "Изучаването на магията изисква много четене, но със сигурност ще Ви хареса! Не променя показателите. Предмет за абонати: септември 2017 г.", "backMystery201709Notes": "Изучаването на магията изисква много четене, но със сигурност ще Ви хареса! Не променя показателите. Предмет за абонати: септември 2017 г.",
"backMystery201801Text": "Frost Sprite Wings",
"backMystery201801Notes": "They may look as delicate as snowflakes, but these enchanted wings can carry you anywhere you wish! Confers no benefit. January 2018 Subscriber Item.",
"backSpecialWonderconRedText": "Могъщо наметало", "backSpecialWonderconRedText": "Могъщо наметало",
"backSpecialWonderconRedNotes": "Развява се със сила и красота. Не променя показателите. Специално издание: Конгресен предмет.", "backSpecialWonderconRedNotes": "Развява се със сила и красота. Не променя показателите. Специално издание: Конгресен предмет.",
"backSpecialWonderconBlackText": "Подло наметало", "backSpecialWonderconBlackText": "Подло наметало",
"backSpecialWonderconBlackNotes": "Изтъкано от сенки и шепоти. Не променя показателите. Специално издание: Конгресен предмет.", "backSpecialWonderconBlackNotes": "Изтъкано от сенки и шепоти. Не променя показателите. Специално издание: Конгресен предмет.",
"backSpecialTakeThisText": "Крила от „Вземи това“", "backSpecialTakeThisText": "Крила от „Вземи това“",
"backSpecialTakeThisNotes": "These wings were earned by participating in a sponsored Challenge made by Take This. Congratulations! Increases all Stats by <%= attrs %>.", "backSpecialTakeThisNotes": "Тези крила бяха спечелени като награда за участие в предизвикателство, създадено и спонсорирано от „Вземи това“ („Take This“). Поздравления! Увеличава всички атрибути с <%= attrs %>.",
"backSpecialSnowdriftVeilText": "Снежно наметало", "backSpecialSnowdriftVeilText": "Снежно наметало",
"backSpecialSnowdriftVeilNotes": "С този прозрачен воал ще изглеждате така, сякаш Ви обгръща изящен снежен облак! Не променя показателите.", "backSpecialSnowdriftVeilNotes": "С този прозрачен воал ще изглеждате така, сякаш Ви обгръща изящен снежен облак! Не променя показателите.",
"backSpecialAetherCloakText": "Етерна мантия", "backSpecialAetherCloakText": "Етерна мантия",
@ -1313,7 +1315,7 @@
"bodySpecialWonderconBlackText": "Абаносова яка", "bodySpecialWonderconBlackText": "Абаносова яка",
"bodySpecialWonderconBlackNotes": "Красива яка в абаносов цвят! Не променя показателите. Специално издание: Конгресен предмет.", "bodySpecialWonderconBlackNotes": "Красива яка в абаносов цвят! Не променя показателите. Специално издание: Конгресен предмет.",
"bodySpecialTakeThisText": "Нараменици от „Вземи това“", "bodySpecialTakeThisText": "Нараменици от „Вземи това“",
"bodySpecialTakeThisNotes": "These pauldrons were earned by participating in a sponsored Challenge made by Take This. Congratulations! Increases all Stats by <%= attrs %>.", "bodySpecialTakeThisNotes": "Тези нараменици бяха спечелени като награда за участие в предизвикателство, създадено и спонсорирано от „Вземи това“ („Take This“). Поздравления! Увеличава всички атрибути с <%= attrs %>.",
"bodySpecialAetherAmuletText": "Етерен амулет", "bodySpecialAetherAmuletText": "Етерен амулет",
"bodySpecialAetherAmuletNotes": "Този амулет има загадъчна история. Увеличава якостта и силата с по <%= attrs %>.", "bodySpecialAetherAmuletNotes": "Този амулет има загадъчна история. Увеличава якостта и силата с по <%= attrs %>.",
"bodySpecialSummerMageText": "Блестящо наметалце", "bodySpecialSummerMageText": "Блестящо наметалце",
@ -1400,10 +1402,12 @@
"headAccessoryMystery201502Notes": "Нека въображението Ви полети! Не променя показателите. Предмет за абонати: февруари 2015 г.", "headAccessoryMystery201502Notes": "Нека въображението Ви полети! Не променя показателите. Предмет за абонати: февруари 2015 г.",
"headAccessoryMystery201510Text": "Гоблински рога", "headAccessoryMystery201510Text": "Гоблински рога",
"headAccessoryMystery201510Notes": "Тези страховити рога са леко слизести. Не променя показателите. Предмет за абонати: октомври 2015 г.", "headAccessoryMystery201510Notes": "Тези страховити рога са леко слизести. Не променя показателите. Предмет за абонати: октомври 2015 г.",
"headAccessoryMystery201801Text": "Frost Sprite Antlers",
"headAccessoryMystery201801Notes": "These icy antlers shimmer with the glow of winter auroras. Confers no benefit. January 2018 Subscriber Item.",
"headAccessoryMystery301405Text": "Защитни очила за чело", "headAccessoryMystery301405Text": "Защитни очила за чело",
"headAccessoryMystery301405Notes": "„Очилата се слагат на очите“ — казват хората. „Никому не са нужни защитни очила, които могат да се носят само на главата“ — казват пак те. Ха! Показахте на всички, че това не е вярно! Не променя показателите. Предмет за абонати: август 3015 г.", "headAccessoryMystery301405Notes": "„Очилата се слагат на очите“ — казват хората. „Никому не са нужни защитни очила, които могат да се носят само на главата“ — казват пак те. Ха! Показахте на всички, че това не е вярно! Не променя показателите. Предмет за абонати: август 3015 г.",
"headAccessoryArmoireComicalArrowText": "Забавна стрела", "headAccessoryArmoireComicalArrowText": "Забавна стрела",
"headAccessoryArmoireComicalArrowNotes": "This whimsical item doesn't provide a Stat boost, but it sure is good for a laugh! Confers no benefit. Enchanted Armoire: Independent Item.", "headAccessoryArmoireComicalArrowNotes": "Този причудлив предмет не подобрява показателите, но пък изглежда смешно! Не променя показателите. Омагьосан гардероб: независим предмет.",
"eyewear": "Предмет за очи", "eyewear": "Предмет за очи",
"eyewearCapitalized": "Предмет за очи", "eyewearCapitalized": "Предмет за очи",
"eyewearBase0Text": "Няма предмет за очи", "eyewearBase0Text": "Няма предмет за очи",

View file

@ -33,7 +33,7 @@
"showLess": "Показване на по-малко", "showLess": "Показване на по-малко",
"expandToolbar": "Разширяване на лентата", "expandToolbar": "Разширяване на лентата",
"collapseToolbar": "Свиване на лентата", "collapseToolbar": "Свиване на лентата",
"markdownHelpLink": "Markdown formatting help", "markdownHelpLink": "Помощ за форматирането чрез „Markdown“",
"showFormattingHelp": "Показване на помощта за форматиране", "showFormattingHelp": "Показване на помощта за форматиране",
"hideFormattingHelp": "Скриване на помощта за форматиране", "hideFormattingHelp": "Скриване на помощта за форматиране",
"youType": "Пишете:", "youType": "Пишете:",
@ -136,11 +136,11 @@
"audioTheme_airuTheme": "Айру", "audioTheme_airuTheme": "Айру",
"audioTheme_beatscribeNesTheme": "Бийтскрайб — конзола „NES“", "audioTheme_beatscribeNesTheme": "Бийтскрайб — конзола „NES“",
"audioTheme_arashiTheme": "Араши", "audioTheme_arashiTheme": "Араши",
"audioTheme_lunasolTheme": "Lunasol Theme", "audioTheme_lunasolTheme": "Лунасол",
"audioTheme_spacePenguinTheme": "SpacePenguin's Theme", "audioTheme_spacePenguinTheme": "КосмоПингвин",
"audioTheme_maflTheme": "МАФЛ", "audioTheme_maflTheme": "МАФЛ",
"audioTheme_pizildenTheme": "Пизилден", "audioTheme_pizildenTheme": "Пизилден",
"audioTheme_farvoidTheme": "Farvoid Theme", "audioTheme_farvoidTheme": "Фарвойд",
"askQuestion": "Задаване на въпрос", "askQuestion": "Задаване на въпрос",
"reportBug": "Докладване на проблем", "reportBug": "Докладване на проблем",
"HabiticaWiki": "Уикито на Хабитика", "HabiticaWiki": "Уикито на Хабитика",

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@ -234,7 +234,7 @@
"onlyCreatorOrAdminCanDeleteChat": "Нямате право да изтриете това съобщение!", "onlyCreatorOrAdminCanDeleteChat": "Нямате право да изтриете това съобщение!",
"onlyGroupLeaderCanEditTasks": "Нямате право да управлявате задачите!", "onlyGroupLeaderCanEditTasks": "Нямате право да управлявате задачите!",
"onlyGroupTasksCanBeAssigned": "Само групови задачи могат да бъдат зададени", "onlyGroupTasksCanBeAssigned": "Само групови задачи могат да бъдат зададени",
"assignedTo": "Assigned To", "assignedTo": "Назначена на",
"assignedToUser": "Назначена на <%= userName %>", "assignedToUser": "Назначена на <%= userName %>",
"assignedToMembers": "Назначена на <%= userCount %> членове", "assignedToMembers": "Назначена на <%= userCount %> членове",
"assignedToYouAndMembers": "Назначена на Вас и още <%= userCount %> членове", "assignedToYouAndMembers": "Назначена на Вас и още <%= userCount %> членове",

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@ -28,7 +28,7 @@
"tip26": "Стрелка отдясно на нечие име означава, че в момента той е подсилен.", "tip26": "Стрелка отдясно на нечие име означава, че в момента той е подсилен.",
"tip27": "Изпълнихте ежедневна задача вчера, но забравихте да го отбележите? Не се притеснявайте! С възможността за запис на вчерашната дейност можете да записвате това, което сте свършили, преди да започнете новия си ден.", "tip27": "Изпълнихте ежедневна задача вчера, но забравихте да го отбележите? Не се притеснявайте! С възможността за запис на вчерашната дейност можете да записвате това, което сте свършили, преди да започнете новия си ден.",
"tip28": "Задайте свое персонализирано начало на деня от Потребителската иконка > Настройки, за да определите кога започва Вашият ден.", "tip28": "Задайте свое персонализирано начало на деня от Потребителската иконка > Настройки, за да определите кога започва Вашият ден.",
"tip29": "Complete all your Dailies to get a Perfect Day Buff that increases your Stats!", "tip29": "Завършете всичките си ежедневни задачи, за да получите подсилването „Перфектен ден“, което увеличава показателите Ви!",
"tip30": "Можете да каните хора и в гилдии, а не само в групи.", "tip30": "Можете да каните хора и в гилдии, а не само в групи.",
"tip31": "Разгледайте предварителна подготвените списъци от примерни задачи в гилдията „Библиотека от задачи и предизвикателства“ (Tasks and Challenges Guild).", "tip31": "Разгледайте предварителна подготвените списъци от примерни задачи в гилдията „Библиотека от задачи и предизвикателства“ (Tasks and Challenges Guild).",
"tip32": "Много от кода, изображенията и текста на Хабитика, са направени от доброволци! Ако искате да помогнете, посетете гилдията на Амбициозните легенди (Aspiring Legends).", "tip32": "Много от кода, изображенията и текста на Хабитика, са направени от доброволци! Ако искате да помогнете, посетете гилдията на Амбициозните легенди (Aspiring Legends).",

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@ -108,9 +108,9 @@
"paymentMethods": "Купуване чрез", "paymentMethods": "Купуване чрез",
"classGear": "Снаряжение за класа", "classGear": "Снаряжение за класа",
"classGearText": "Поздравления за избора на клас! Добавих новата Ви основна екипировка в инвентара Ви. Погледнете по-долу, за да я екипирате!", "classGearText": "Поздравления за избора на клас! Добавих новата Ви основна екипировка в инвентара Ви. Погледнете по-долу, за да я екипирате!",
"classStats": "These are your class's Stats; they affect the game-play. Each time you level up, you get one Point to allocate to a particular Stat. Hover over each Stat for more information.", "classStats": "Това са показателите на класа Ви. Те оказват влияние върху играта Ви. Всеки път, когато качите ниво, получавате една точка, която може да приложите към избран показател. Посочете всеки от показателите с мишката за повече информация.",
"autoAllocate": "Автоматично разпределяне", "autoAllocate": "Автоматично разпределяне",
"autoAllocateText": "If 'Automatic Allocation' is selected, your avatar gains Stats automatically based on your tasks' Stats, which you can find in <strong>TASK > Edit > Advanced Settings > Stat Allocation</strong>. Eg, if you hit the gym often, and your 'Gym' Daily is set to 'Strength', you'll gain Strength automatically.", "autoAllocateText": "Ако автоматичното разпределение е избрано, героят Ви получава показатели автоматично според показателите на задачите Ви, които може да настроите в <strong>ЗАДАЧА > Редактиране > Разширени > Показатели</strong>. Например: ако често посещавате фитнеса и към ежедневната Ви задача „Фитнес“ е заден показател „Сила“, ще получавате Сила автоматично.",
"spells": "Умения", "spells": "Умения",
"spellsText": "Вече можете да отключвате уменията за класа си. Ще видите първото си такова когато достигнете ниво 11. Маната Ви се възстановява с по 10 точки на ден, плюс още 1 точка за всяка изпълнена <a target='_blank' href='http://habitica.wikia.com/wiki/Todos'>задача за изпълнение</a>.", "spellsText": "Вече можете да отключвате уменията за класа си. Ще видите първото си такова когато достигнете ниво 11. Маната Ви се възстановява с по 10 точки на ден, плюс още 1 точка за всяка изпълнена <a target='_blank' href='http://habitica.wikia.com/wiki/Todos'>задача за изпълнение</a>.",
"skillsTitle": "Умения", "skillsTitle": "Умения",
@ -136,7 +136,7 @@
"tourHallPage": "Добре дошли в залата на героите, където почитаме хората с принос към Хабитика. Дали чрез код, изображения, музика, текстове или просто услужливост, те са си заслужили диаманти, изключителни предмети и престижни звания. Вие също можете да допринесете за развитието на Хабитика!", "tourHallPage": "Добре дошли в залата на героите, където почитаме хората с принос към Хабитика. Дали чрез код, изображения, музика, текстове или просто услужливост, те са си заслужили диаманти, изключителни предмети и престижни звания. Вие също можете да допринесете за развитието на Хабитика!",
"tourPetsPage": "Това е конюшнята! След като достигнете ниво 3, ще започнете да получавате яйца за любимци и излюпващи отвари като изпълнявате задачите си. Когато излюпите любимец на пазара, той ще се появи тук! Щракнете върху изображението на любимец, за да го добавите към героя си. Хранете любимците с храната, която намирате след достигане на ниво 3 и те ще се превърнат в силни превози.", "tourPetsPage": "Това е конюшнята! След като достигнете ниво 3, ще започнете да получавате яйца за любимци и излюпващи отвари като изпълнявате задачите си. Когато излюпите любимец на пазара, той ще се появи тук! Щракнете върху изображението на любимец, за да го добавите към героя си. Хранете любимците с храната, която намирате след достигане на ниво 3 и те ще се превърнат в силни превози.",
"tourMountsPage": "След като нахраните един любимец достатъчно, за да се превърне в превоз, той ще се появи тук. Щракнете някой превоз, за да го оседлаете!", "tourMountsPage": "След като нахраните един любимец достатъчно, за да се превърне в превоз, той ще се появи тук. Щракнете някой превоз, за да го оседлаете!",
"tourEquipmentPage": "This is where your Equipment is stored! Your Battle Gear affects your Stats. If you want to show different Equipment on your avatar without changing your Stats, click \"Enable Costume.\"", "tourEquipmentPage": "Тук се съхранява екипировката Ви! Снаряжението Ви променя показателите Ви. Ако искате да покажете различна екипировка на героя си, без да променяте показателите си, щракнете „Използване на костюм“.",
"equipmentAlreadyOwned": "Вече притежавате този предмет", "equipmentAlreadyOwned": "Вече притежавате този предмет",
"tourOkay": "Добре!", "tourOkay": "Добре!",
"tourAwesome": "Страхотно!", "tourAwesome": "Страхотно!",

View file

@ -89,18 +89,18 @@
"rideLater": "Яздене по-късно", "rideLater": "Яздене по-късно",
"petName": "<%= egg(locale) %> с(ъс) <%= potion(locale) %>", "petName": "<%= egg(locale) %> с(ъс) <%= potion(locale) %>",
"mountName": "<%= mount(locale) %> с(ъс) <%= potion(locale) %>", "mountName": "<%= mount(locale) %> с(ъс) <%= potion(locale) %>",
"keyToPets": "Key to the Pet Kennels", "keyToPets": "Ключ от зверилника за любимци",
"keyToPetsDesc": "Release all standard Pets so you can collect them again. (Quest Pets and rare Pets are not affected.)", "keyToPetsDesc": "Освобождаване на всички стандартни любимци, за да можете да ги съберете отново. (Това не засяга любимците от мисии и редките любимци.)",
"keyToMounts": "Key to the Mount Kennels", "keyToMounts": "Ключ от зверилника за превози",
"keyToMountsDesc": "Release all standard Mounts so you can collect them again. (Quest Mounts and rare Mounts are not affected.)", "keyToMountsDesc": "Освобождаване на всички стандартни превози, за да можете да ги съберете отново. (Това не засяга превозите от мисии и редките превози.)",
"keyToBoth": "Master Keys to the Kennels", "keyToBoth": "Главен ключ от зверилника",
"keyToBothDesc": "Release all standard Pets and Mounts so you can collect them again. (Quest Pets/Mounts and rare Pets/Mounts are not affected.)", "keyToBothDesc": "Освобождаване на всички стандартни любимци и превози, за да можете да ги съберете отново. (Това не засяга любимците/превозите от мисии и редките любимци/превози.)",
"releasePetsConfirm": "Are you sure you want to release your standard Pets?", "releasePetsConfirm": "Наистина ли искате да освободите стандартните си любимци?",
"releasePetsSuccess": "Your standard Pets have been released!", "releasePetsSuccess": "Стандартните любимци бяха освободени!",
"releaseMountsConfirm": "Are you sure you want to release your standard Mounts?", "releaseMountsConfirm": "Наистина ли искате да освободите стандартните си превози?",
"releaseMountsSuccess": "Your standard Mounts have been released!", "releaseMountsSuccess": "Стандартните превози бяха освободени!",
"releaseBothConfirm": "Are you sure you want to release your standard Pets and Mounts?", "releaseBothConfirm": "Наистина ли искате да освободите стандартните си любимци и превози?",
"releaseBothSuccess": "Your standard Pets and Mounts have been released!", "releaseBothSuccess": "Стандартните любимци и превози бяха освободени!",
"petKeyName": "Ключ от зверилника", "petKeyName": "Ключ от зверилника",
"petKeyPop": "Нека любимците Ви бъдат свободни; пуснете ги, за да започнат свое собствено приключение и си дайте тръпката да станете отново Господар на зверовете!", "petKeyPop": "Нека любимците Ви бъдат свободни; пуснете ги, за да започнат свое собствено приключение и си дайте тръпката да станете отново Господар на зверовете!",
"petKeyBegin": "Ключ от зверилника: Станете отново „<%= title %>“!", "petKeyBegin": "Ключ от зверилника: Станете отново „<%= title %>“!",
@ -136,5 +136,5 @@
"dragThisPotion": "Завлачете <%= potionName %> до яйце и ще се излюпи нов любимец!", "dragThisPotion": "Завлачете <%= potionName %> до яйце и ще се излюпи нов любимец!",
"clickOnEggToHatch": "Щракнете върху яйце, за да използвате своята излюпваща отвара с(ъс) <%= potionName %> и ще се излюпи нов любимец!", "clickOnEggToHatch": "Щракнете върху яйце, за да използвате своята излюпваща отвара с(ъс) <%= potionName %> и ще се излюпи нов любимец!",
"hatchDialogText": "Изсипете своята излюпваща отвара с(ъс) <%= potionName %> върху своето яйце на <%= eggName %> и от него ще се излюпи <%= petName %>.", "hatchDialogText": "Изсипете своята излюпваща отвара с(ъс) <%= potionName %> върху своето яйце на <%= eggName %> и от него ще се излюпи <%= petName %>.",
"clickOnPotionToHatch": "Click on a hatching potion to use it on your <%= eggName %> and hatch a new pet!" "clickOnPotionToHatch": "Щракнете върху излюпваща отвара, която да използвате върху върху своето яйце на <%= eggName %> и от него ще се излюпи нов любимец!"
} }

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@ -63,7 +63,7 @@
"newUsername": "Ново потребителско име", "newUsername": "Ново потребителско име",
"dangerZone": "Опасна зона", "dangerZone": "Опасна зона",
"resetText1": "ВНИМАНИЕ! Това нулира части от профила Ви. Това е силно непрепоръчително, но някои хора го смятат за полезно в началото, след като са използвали уеб сайта известно време.", "resetText1": "ВНИМАНИЕ! Това нулира части от профила Ви. Това е силно непрепоръчително, но някои хора го смятат за полезно в началото, след като са използвали уеб сайта известно време.",
"resetText2": "You will lose all your levels, Gold, and Experience points. All your tasks (except those from challenges) will be deleted permanently and you will lose all of their historical data. You will lose all your equipment but you will be able to buy it all back, including all limited edition equipment or subscriber Mystery items that you already own (you will need to be in the correct class to re-buy class-specific gear). You will keep your current class and your pets and mounts. You might prefer to use an Orb of Rebirth instead, which is a much safer option and which will preserve your tasks and equipment.", "resetText2": "Ще загубите всичките си нива, злато и точки опит. Всички задачи (освен тези от предизвикателства) ще бъдат изтрити завинаги и ще загубите цялата им история. Ще загубите всичката си екипировка, но ще можете да си купите отново всичко, включително предметите от ограничени серии и тайнствените предмети за абонати, които притежавате в момента (ще трябва да използвате правилния клас, за да закупите отново класово-специфичната екипировка). Ще запазите текущия си клас, както и любимците и превозите си. Вместо това, може да предпочетете да използвате Кълбото на прераждането, което е много по-безопасно и ще запази задачите и екипировката Ви.",
"deleteLocalAccountText": "Наистина ли искате това? Профилът Ви ще бъде изтрит завинаги и няма да може да бъде възстановен! Ще трябва да регистрирате нов профил, ако искате да използвате Хабитика отново. Закупените и използваните диаманти няма да Ви бъдат възстановени. Ако сте напълно сигурен/на в решението си, въведете паролата си в полето.", "deleteLocalAccountText": "Наистина ли искате това? Профилът Ви ще бъде изтрит завинаги и няма да може да бъде възстановен! Ще трябва да регистрирате нов профил, ако искате да използвате Хабитика отново. Закупените и използваните диаманти няма да Ви бъдат възстановени. Ако сте напълно сигурен/на в решението си, въведете паролата си в полето.",
"deleteSocialAccountText": "Наистина ли искате това? Профилът Ви ще бъде изтрит завинаги и няма да може да бъде възстановен! Ще трябва да регистрирате нов профил, ако искате да използвате Хабитика отново. Закупените и използваните диаманти няма да Ви бъдат възстановени. Ако сте напълно сигурен/на в решението си, въведете „<%= magicWord %>“ (без кавичките) в полето по-долу.", "deleteSocialAccountText": "Наистина ли искате това? Профилът Ви ще бъде изтрит завинаги и няма да може да бъде възстановен! Ще трябва да регистрирате нов профил, ако искате да използвате Хабитика отново. Закупените и използваните диаманти няма да Ви бъдат възстановени. Ако сте напълно сигурен/на в решението си, въведете „<%= magicWord %>“ (без кавичките) в полето по-долу.",
"API": "ППИ", "API": "ППИ",

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@ -138,6 +138,7 @@
"mysterySet201710": "Комплект на надменното дяволче", "mysterySet201710": "Комплект на надменното дяволче",
"mysterySet201711": "Комплект на килимния летец", "mysterySet201711": "Комплект на килимния летец",
"mysterySet201712": "Комплект на майстора-свещар", "mysterySet201712": "Комплект на майстора-свещар",
"mysterySet201801": "Frost Sprite Set",
"mysterySet301404": "Стандартен изтънчен комплект", "mysterySet301404": "Стандартен изтънчен комплект",
"mysterySet301405": "Комплект изтънчени принадлежности", "mysterySet301405": "Комплект изтънчени принадлежности",
"mysterySet301703": "Изтънчен паунов комплект", "mysterySet301703": "Изтънчен паунов комплект",
@ -191,7 +192,7 @@
"gemBenefit1": "Уникални и модни костюми за героя си.", "gemBenefit1": "Уникални и модни костюми за героя си.",
"gemBenefit2": "Фонови изображения, с които да потопите героя си в света на Хабитика!", "gemBenefit2": "Фонови изображения, с които да потопите героя си в света на Хабитика!",
"gemBenefit3": "Вълнуващи мисии, от които могат да Ви се паднат яйца за любимци", "gemBenefit3": "Вълнуващи мисии, от които могат да Ви се паднат яйца за любимци",
"gemBenefit4": "Reset your avatar's Stat Points and change its Class.", "gemBenefit4": "Нулиране на показателите на героя Ви и промяна на класа му.",
"subscriptionBenefitLeadin": "Подкрепете Хабитика като станете абонат и ще получите тези страхотни предимства!", "subscriptionBenefitLeadin": "Подкрепете Хабитика като станете абонат и ще получите тези страхотни предимства!",
"subscriptionBenefit1": "Александър Търговеца ще Ви продава диаманти, по 20 злато за брой!", "subscriptionBenefit1": "Александър Търговеца ще Ви продава диаманти, по 20 злато за брой!",
"subscriptionBenefit2": "Завършените задачи за изпълнение остават по-дълго в историята.", "subscriptionBenefit2": "Завършените задачи за изпълнение остават по-дълго в историята.",

View file

@ -31,20 +31,20 @@
"extraNotes": "Допълнителни бележки", "extraNotes": "Допълнителни бележки",
"notes": "Бележки", "notes": "Бележки",
"direction/Actions": "Посока/действия", "direction/Actions": "Посока/действия",
"advancedSettings": "Advanced Settings", "advancedSettings": "Разширени настройки",
"taskAlias": "Псевдоним на задачата", "taskAlias": "Псевдоним на задачата",
"taskAliasPopover": "Псевдонимът на задачата може да бъде използван при интеграция с външни програми. Позволените знаци са само: тире, долно тире, цифрите 0-9 и буквите от английската азбука. Псевдонимът на задачата не може да се използва за повече от една задача.", "taskAliasPopover": "Псевдонимът на задачата може да бъде използван при интеграция с външни програми. Позволените знаци са само: тире, долно тире, цифрите 0-9 и буквите от английската азбука. Псевдонимът на задачата не може да се използва за повече от една задача.",
"taskAliasPlaceholder": "псевдоним-на-задачата", "taskAliasPlaceholder": "псевдоним-на-задачата",
"taskAliasPopoverWarning": "ВНИМАНИЕ: Ако промените тази стойност, може да нарушите работата на външните програми, които разчитат на псевдонима на тази задача.", "taskAliasPopoverWarning": "ВНИМАНИЕ: Ако промените тази стойност, може да нарушите работата на външните програми, които разчитат на псевдонима на тази задача.",
"difficulty": "Ниво на трудност", "difficulty": "Ниво на трудност",
"difficultyHelp": "Difficulty describes how challenging a Habit, Daily, or To-Do is for you to complete. A higher difficulty results in greater rewards when a Task is completed, but also greater damage when a Daily is missed or a negative Habit is clicked.", "difficultyHelp": "Трудността описва колко Ви е трудно да се справите с определен навик, ежедневна задача или задача за изпълнение. Колкото по-голяма е трудността, толкова по-големи ще са и наградите за изпълнението на задачата, но и ще получавате повече щети, ако пропуснете ежедневна задача или щракнете върху отрицателен навик.",
"trivial": "Елементарно", "trivial": "Елементарно",
"easy": "Лесно", "easy": "Лесно",
"medium": "Средно", "medium": "Средно",
"hard": "Трудно", "hard": "Трудно",
"attributes": "Stats", "attributes": "Показатели",
"attributeAllocation": "Stat Allocation", "attributeAllocation": "Разпределение на показателните точки",
"attributeAllocationHelp": "Stat allocation is an option that provides methods for Habitica to automatically assign an earned Stat Point to a Stat immediately upon level-up. <br/><br/> You can set your Automatic Allocation method to Task Based in the Stats section of your profile.", "attributeAllocationHelp": "Разпределението на показателните точки е възможност, която позволява на Хабитика да разпределя автоматично спечелените показателни точки веднага при качване на ниво. <br/><br/> Можете да изберете автоматичното разпределение на точките да бъде според задачите, които изпълнявате, от раздела за показателите на профила си.",
"progress": "Напредък", "progress": "Напредък",
"daily": "Ежедневна", "daily": "Ежедневна",
"dailies": "Ежедневни", "dailies": "Ежедневни",
@ -55,7 +55,7 @@
"repeat": "Повтаряне", "repeat": "Повтаряне",
"repeats": "Повтаря се", "repeats": "Повтаря се",
"repeatEvery": "Повтаряне на всеки", "repeatEvery": "Повтаряне на всеки",
"repeatOn": "Repeat On", "repeatOn": "Повтаряне",
"repeatHelpTitle": "Колко често да бъде повтаряна тази задача?", "repeatHelpTitle": "Колко често да бъде повтаряна тази задача?",
"dailyRepeatHelpContent": "Тази задача ще бъде подновявана на всеки Х дни. Може да зададете тази стойност по-долу.", "dailyRepeatHelpContent": "Тази задача ще бъде подновявана на всеки Х дни. Може да зададете тази стойност по-долу.",
"weeklyRepeatHelpContent": "Тази задача ще бъде подновявана в избраните по-долу дни. Щракнете върху ден, за да го включите/изключите.", "weeklyRepeatHelpContent": "Тази задача ще бъде подновявана в избраните по-долу дни. Щракнете върху ден, за да го включите/изключите.",
@ -63,7 +63,7 @@
"repeatWeek": "В определени дни от седмицата", "repeatWeek": "В определени дни от седмицата",
"day": "Ден", "day": "Ден",
"days": "Дни", "days": "Дни",
"restoreStreak": "Adjust Streak", "restoreStreak": "Настройване на серията",
"resetStreak": "Нулиране на серията", "resetStreak": "Нулиране на серията",
"todo": "Задача", "todo": "Задача",
"todos": "Задачи", "todos": "Задачи",
@ -107,9 +107,9 @@
"streakSingular": "Човек на сериите", "streakSingular": "Човек на сериите",
"streakSingularText": "Постигнал(а) 21-дневна серия на изпълнение на ежедневна задача.", "streakSingularText": "Постигнал(а) 21-дневна серия на изпълнение на ежедневна задача.",
"perfectName": "<%= count %> перфектни дни", "perfectName": "<%= count %> перфектни дни",
"perfectText": "Completed all active Dailies on <%= count %> days. With this achievement you get a +level/2 buff to all Stats for the next day. Levels greater than 100 don't have any additional effects on buffs.", "perfectText": "Изпълнил(а) всичките си ежедневни задачи за деня <%= count %> пъти. С това постижение получавате подсилка на всичките си показатели в размер +ниво/2 за следващия ден. Нивата над 100 не влияят на подсилките.",
"perfectSingular": "Перфектен ден", "perfectSingular": "Перфектен ден",
"perfectSingularText": "Completed all active Dailies in one day. With this achievement you get a +level/2 buff to all Stats for the next day. Levels greater than 100 don't have any additional effects on buffs.", "perfectSingularText": "Изпълнил(а) всичките си ежедневни задачи за деня веднъж. С това постижение получавате подсилка на всичките си показатели в размер +ниво/2 за следващия ден. Нивата над 100 не влияят на подсилките.",
"streakerAchievement": "Спечелихте постижението „Човек на сериите“! 21 дни са ключови при формирането на навик. Това постижение може да се печели отново за всеки 21 дни непрекъснато изпълнение на тази или друга ежедневна задача!", "streakerAchievement": "Спечелихте постижението „Човек на сериите“! 21 дни са ключови при формирането на навик. Това постижение може да се печели отново за всеки 21 дни непрекъснато изпълнение на тази или друга ежедневна задача!",
"fortifyName": "Подсилваща отвара", "fortifyName": "Подсилваща отвара",
"fortifyPop": "Връща всички задачи в неутрално състояние (жълт цвят) и възстановява напълно здравето.", "fortifyPop": "Връща всички задачи в неутрално състояние (жълт цвят) и възстановява напълно здравето.",
@ -117,7 +117,7 @@
"fortifyText": "Подсилването връща всички Ваши задачи (с изключение на задачите от предизвикателства) в неутрално състояние (жълт цвят), все едно току-що сте ги добавили, и възстановява напълно здравето Ви. Това е чудесно, ако червените задачи правят играта много трудна, или пък всички сини задачи я правят много лесна. Ако Ви се струва по-мотивиращо да започнете начисто, похарчете диамантите си за това и си отдъхнете малко!", "fortifyText": "Подсилването връща всички Ваши задачи (с изключение на задачите от предизвикателства) в неутрално състояние (жълт цвят), все едно току-що сте ги добавили, и възстановява напълно здравето Ви. Това е чудесно, ако червените задачи правят играта много трудна, или пък всички сини задачи я правят много лесна. Ако Ви се струва по-мотивиращо да започнете начисто, похарчете диамантите си за това и си отдъхнете малко!",
"confirmFortify": "Сигурен/на ли сте?", "confirmFortify": "Сигурен/на ли сте?",
"fortifyComplete": "Подсилването е изпълнено!", "fortifyComplete": "Подсилването е изпълнено!",
"deleteTask": "Delete this Task", "deleteTask": "Изтриване на тази задача",
"sureDelete": "Наистина ли искате да изтриете тази задача?", "sureDelete": "Наистина ли искате да изтриете тази задача?",
"sureDeleteCompletedTodos": "Наистина ли искате да изтриете завършените си задачи?", "sureDeleteCompletedTodos": "Наистина ли искате да изтриете завършените си задачи?",
"streakCoins": "Бонус за серия!", "streakCoins": "Бонус за серия!",
@ -139,7 +139,7 @@
"toDoHelp3": "Разбиването на задача за изпълнение на по-малки подзадачи ще я направи по-малко плашеща и ще увеличи точките Ви!", "toDoHelp3": "Разбиването на задача за изпълнение на по-малки подзадачи ще я направи по-малко плашеща и ще увеличи точките Ви!",
"toDoHelp4": "Ако се нуждаете от вдъхновение, вижте тези <a href='http://habitica.wikia.com/wiki/Sample_To-Dos' target='_blank'>примерни задачи за изпълнение</a>!", "toDoHelp4": "Ако се нуждаете от вдъхновение, вижте тези <a href='http://habitica.wikia.com/wiki/Sample_To-Dos' target='_blank'>примерни задачи за изпълнение</a>!",
"rewardHelp1": "Екипировката, която купувате за героя си, се съхранява в <%= linkStart %>Инвентар > Екипировка<%= linkEnd %>.", "rewardHelp1": "Екипировката, която купувате за героя си, се съхранява в <%= linkStart %>Инвентар > Екипировка<%= linkEnd %>.",
"rewardHelp2": "Equipment affects your Stats (<%= linkStart %>Avatar > Stats<%= linkEnd %>).", "rewardHelp2": "Екипировката влияе на показателите Ви (<%= linkStart %>Герой > Показатели<%= linkEnd %>).",
"rewardHelp3": "По време на световни събития, тук ще се появява специалната екипировка.", "rewardHelp3": "По време на световни събития, тук ще се появява специалната екипировка.",
"rewardHelp4": "Не се притеснявайте да си създадете свои собствени награди! Вижте <a href='http://habitica.wikia.com/wiki/Sample_Custom_Rewards' target='_blank'>примерите тук</a>.", "rewardHelp4": "Не се притеснявайте да си създадете свои собствени награди! Вижте <a href='http://habitica.wikia.com/wiki/Sample_Custom_Rewards' target='_blank'>примерите тук</a>.",
"clickForHelp": "Щракнете за помощ", "clickForHelp": "Щракнете за помощ",
@ -171,7 +171,7 @@
"taskRequiresApproval": "Тази задача трябва да бъде одобрена, преди да я изпълните. Одобрението вече беше поискано.", "taskRequiresApproval": "Тази задача трябва да бъде одобрена, преди да я изпълните. Одобрението вече беше поискано.",
"taskApprovalHasBeenRequested": "Одобрението беше поискано.", "taskApprovalHasBeenRequested": "Одобрението беше поискано.",
"approvals": "Одобрения", "approvals": "Одобрения",
"approvalRequired": "Needs Approval", "approvalRequired": "Нужно е одобрение",
"repeatZero": "Ежедневната задача не е задължителна", "repeatZero": "Ежедневната задача не е задължителна",
"repeatType": "Вид повторение", "repeatType": "Вид повторение",
"repeatTypeHelpTitle": "Какъв вид повторение е това?", "repeatTypeHelpTitle": "Какъв вид повторение е това?",

View file

@ -1290,6 +1290,8 @@
"backMystery201706Notes": "The sight of this Jolly Roger-emblazoned flag fills any To-Do or Daily with dread! Confers no benefit. June 2017 Subscriber Item.", "backMystery201706Notes": "The sight of this Jolly Roger-emblazoned flag fills any To-Do or Daily with dread! Confers no benefit. June 2017 Subscriber Item.",
"backMystery201709Text": "Stack o' Sorcery Books", "backMystery201709Text": "Stack o' Sorcery Books",
"backMystery201709Notes": "Learning magic takes a lot of reading, but you're sure to enjoy your studies! Confers no benefit. September 2017 Subscriber Item.", "backMystery201709Notes": "Learning magic takes a lot of reading, but you're sure to enjoy your studies! Confers no benefit. September 2017 Subscriber Item.",
"backMystery201801Text": "Frost Sprite Wings",
"backMystery201801Notes": "They may look as delicate as snowflakes, but these enchanted wings can carry you anywhere you wish! Confers no benefit. January 2018 Subscriber Item.",
"backSpecialWonderconRedText": "Mocná kápě", "backSpecialWonderconRedText": "Mocná kápě",
"backSpecialWonderconRedNotes": "Skví se silou a krásou. Speciální edice běžné zbroje. Nepřináší žádný benefit.", "backSpecialWonderconRedNotes": "Skví se silou a krásou. Speciální edice běžné zbroje. Nepřináší žádný benefit.",
"backSpecialWonderconBlackText": "Záludná kápě", "backSpecialWonderconBlackText": "Záludná kápě",
@ -1400,6 +1402,8 @@
"headAccessoryMystery201502Notes": "Nech svou představivost létat! Nepřináší žádný benefit. Předmět pro předplatitele únor 2015.", "headAccessoryMystery201502Notes": "Nech svou představivost létat! Nepřináší žádný benefit. Předmět pro předplatitele únor 2015.",
"headAccessoryMystery201510Text": "Rohy goblina", "headAccessoryMystery201510Text": "Rohy goblina",
"headAccessoryMystery201510Notes": "Tyto strašlivé rohy jsou trochu od slizu. Nepřináší žádný bonus. Výbava pro předplatitele říjen 2015.", "headAccessoryMystery201510Notes": "Tyto strašlivé rohy jsou trochu od slizu. Nepřináší žádný bonus. Výbava pro předplatitele říjen 2015.",
"headAccessoryMystery201801Text": "Frost Sprite Antlers",
"headAccessoryMystery201801Notes": "These icy antlers shimmer with the glow of winter auroras. Confers no benefit. January 2018 Subscriber Item.",
"headAccessoryMystery301405Text": "Brýle na čele", "headAccessoryMystery301405Text": "Brýle na čele",
"headAccessoryMystery301405Notes": "\"Brýle jsou na oči,\" říkali. \"Nikdo nechce nosit brýle na čele,\" říkali. Ha! Teď jsi jim to natřel! Nepřináší žádný benefit. Předmět pro předplatitele srpen 3015.", "headAccessoryMystery301405Notes": "\"Brýle jsou na oči,\" říkali. \"Nikdo nechce nosit brýle na čele,\" říkali. Ha! Teď jsi jim to natřel! Nepřináší žádný benefit. Předmět pro předplatitele srpen 3015.",
"headAccessoryArmoireComicalArrowText": "Komický šíp", "headAccessoryArmoireComicalArrowText": "Komický šíp",

View file

@ -138,6 +138,7 @@
"mysterySet201710": "Imperious Imp Set", "mysterySet201710": "Imperious Imp Set",
"mysterySet201711": "Carpet Rider Set", "mysterySet201711": "Carpet Rider Set",
"mysterySet201712": "Candlemancer Set", "mysterySet201712": "Candlemancer Set",
"mysterySet201801": "Frost Sprite Set",
"mysterySet301404": "Standardní steampunkový set", "mysterySet301404": "Standardní steampunkový set",
"mysterySet301405": "Set steampunkových doplňků", "mysterySet301405": "Set steampunkových doplňků",
"mysterySet301703": "Peacock Steampunk Set", "mysterySet301703": "Peacock Steampunk Set",

View file

@ -1290,6 +1290,8 @@
"backMystery201706Notes": "The sight of this Jolly Roger-emblazoned flag fills any To-Do or Daily with dread! Confers no benefit. June 2017 Subscriber Item.", "backMystery201706Notes": "The sight of this Jolly Roger-emblazoned flag fills any To-Do or Daily with dread! Confers no benefit. June 2017 Subscriber Item.",
"backMystery201709Text": "Stack o' Sorcery Books", "backMystery201709Text": "Stack o' Sorcery Books",
"backMystery201709Notes": "Learning magic takes a lot of reading, but you're sure to enjoy your studies! Confers no benefit. September 2017 Subscriber Item.", "backMystery201709Notes": "Learning magic takes a lot of reading, but you're sure to enjoy your studies! Confers no benefit. September 2017 Subscriber Item.",
"backMystery201801Text": "Frost Sprite Wings",
"backMystery201801Notes": "They may look as delicate as snowflakes, but these enchanted wings can carry you anywhere you wish! Confers no benefit. January 2018 Subscriber Item.",
"backSpecialWonderconRedText": "Mægtig Kappe", "backSpecialWonderconRedText": "Mægtig Kappe",
"backSpecialWonderconRedNotes": "Rasler af styrke og skønhed. Giver ingen bonusser. Specielt Messeudstyr.", "backSpecialWonderconRedNotes": "Rasler af styrke og skønhed. Giver ingen bonusser. Specielt Messeudstyr.",
"backSpecialWonderconBlackText": "Lusket Kappe", "backSpecialWonderconBlackText": "Lusket Kappe",
@ -1400,6 +1402,8 @@
"headAccessoryMystery201502Notes": "Lad din fantasi flyve frit! Giver ingen bonusser. Februar 2015 Abonnentting.", "headAccessoryMystery201502Notes": "Lad din fantasi flyve frit! Giver ingen bonusser. Februar 2015 Abonnentting.",
"headAccessoryMystery201510Text": "Goblinhorn", "headAccessoryMystery201510Text": "Goblinhorn",
"headAccessoryMystery201510Notes": "These fearsome horns are slightly slimy. Confers no benefit. October 2015 Subscriber Item.", "headAccessoryMystery201510Notes": "These fearsome horns are slightly slimy. Confers no benefit. October 2015 Subscriber Item.",
"headAccessoryMystery201801Text": "Frost Sprite Antlers",
"headAccessoryMystery201801Notes": "These icy antlers shimmer with the glow of winter auroras. Confers no benefit. January 2018 Subscriber Item.",
"headAccessoryMystery301405Text": "Hoved-goggles", "headAccessoryMystery301405Text": "Hoved-goggles",
"headAccessoryMystery301405Notes": "\"Briller er til øjnene,\" sagde de. \"Ingen vil have briller, som du kun kan have på hovedet,\" sagde de. Ha! Dér viste du dem! Giver ingen bonusser. August 3015 Abonnentting.", "headAccessoryMystery301405Notes": "\"Briller er til øjnene,\" sagde de. \"Ingen vil have briller, som du kun kan have på hovedet,\" sagde de. Ha! Dér viste du dem! Giver ingen bonusser. August 3015 Abonnentting.",
"headAccessoryArmoireComicalArrowText": "Komisk Pil", "headAccessoryArmoireComicalArrowText": "Komisk Pil",

View file

@ -138,6 +138,7 @@
"mysterySet201710": "Imperious Imp Set", "mysterySet201710": "Imperious Imp Set",
"mysterySet201711": "Carpet Rider Set", "mysterySet201711": "Carpet Rider Set",
"mysterySet201712": "Candlemancer Set", "mysterySet201712": "Candlemancer Set",
"mysterySet201801": "Frost Sprite Set",
"mysterySet301404": "Steampunk Standardsæt", "mysterySet301404": "Steampunk Standardsæt",
"mysterySet301405": "Steampunk Tilbehørssæt", "mysterySet301405": "Steampunk Tilbehørssæt",
"mysterySet301703": "Påfugle-Steampunk-sæt", "mysterySet301703": "Påfugle-Steampunk-sæt",

View file

@ -28,7 +28,7 @@
"notParticipating": "Nicht Teilnehmer", "notParticipating": "Nicht Teilnehmer",
"either": "Beides", "either": "Beides",
"createChallenge": "Wettbewerb erstellen", "createChallenge": "Wettbewerb erstellen",
"createChallengeAddTasks": "Wettbewerbsaufgabe hinzufügen", "createChallengeAddTasks": "Wettbewerbsaufgaben hinzufügen",
"createChallengeCloneTasks": "Wettbewerbsaufgaben kopieren", "createChallengeCloneTasks": "Wettbewerbsaufgaben kopieren",
"addTaskToChallenge": "Aufgabe hinzufügen", "addTaskToChallenge": "Aufgabe hinzufügen",
"discard": "Verwerfen", "discard": "Verwerfen",
@ -74,7 +74,7 @@
"noChallengeOwnerPopover": "Dieser Wettbewerb hat keinen Besitzer, da der Spieler, der den Wettbewerb erstellt hat, sein Benutzerkonto gelöscht hat.", "noChallengeOwnerPopover": "Dieser Wettbewerb hat keinen Besitzer, da der Spieler, der den Wettbewerb erstellt hat, sein Benutzerkonto gelöscht hat.",
"challengeMemberNotFound": "Benutzer wurde nicht unter den Wettbewerbsteilnehmern gefunden", "challengeMemberNotFound": "Benutzer wurde nicht unter den Wettbewerbsteilnehmern gefunden",
"onlyGroupLeaderChal": "Nur der Gruppenleiter kann neue Wettbewerbe erstellen", "onlyGroupLeaderChal": "Nur der Gruppenleiter kann neue Wettbewerbe erstellen",
"tavChalsMinPrize": "Der Preis für einen Wettbewerb muss mindestens 1 Edelstein sein.", "tavChalsMinPrize": "Der Preis für einen öffentlichen Wettbewerb muss mindestens 1 Edelstein sein.",
"cantAfford": "Du kannst Dir diesen Preis nicht leisten. Kaufe mehr Edelsteine oder verringere den Preis.", "cantAfford": "Du kannst Dir diesen Preis nicht leisten. Kaufe mehr Edelsteine oder verringere den Preis.",
"challengeIdRequired": "\"challengeId\" muss eine gültige UUID sein.", "challengeIdRequired": "\"challengeId\" muss eine gültige UUID sein.",
"winnerIdRequired": "\"winnerId\" muss eine gültige UUID sein.", "winnerIdRequired": "\"winnerId\" muss eine gültige UUID sein.",
@ -82,7 +82,7 @@
"onlyLeaderDeleteChal": "Nur der Wettbewerbsleiter kann es löschen.", "onlyLeaderDeleteChal": "Nur der Wettbewerbsleiter kann es löschen.",
"onlyLeaderUpdateChal": "Nur der Wettbewerbsleiter kann es aktualisieren.", "onlyLeaderUpdateChal": "Nur der Wettbewerbsleiter kann es aktualisieren.",
"winnerNotFound": "Gewinner mit ID \"<%= userId %>\" nicht gefunden, oder nimmt nicht am Wettbewerb teil.", "winnerNotFound": "Gewinner mit ID \"<%= userId %>\" nicht gefunden, oder nimmt nicht am Wettbewerb teil.",
"noCompletedTodosChallenge": "\"includeCompletedTodos\" wird beim Suchen von Wettbewerbsaufgaben nicht unterstützt.", "noCompletedTodosChallenge": "\"includeCompletedTodos\" wird beim Abrufen von Wettbewerbsaufgaben nicht unterstützt.",
"userTasksNoChallengeId": "Wenn \"tasksOwner\" \"user\" ist, kann \"challengeId\" nicht angegeben werden.", "userTasksNoChallengeId": "Wenn \"tasksOwner\" \"user\" ist, kann \"challengeId\" nicht angegeben werden.",
"onlyChalLeaderEditTasks": "Aufgaben, die zu einem Wettbewerb gehören, können nur vom Leiter bearbeitet werden.", "onlyChalLeaderEditTasks": "Aufgaben, die zu einem Wettbewerb gehören, können nur vom Leiter bearbeitet werden.",
"userAlreadyInChallenge": "Der Benutzer nimmt bereits an diesem Wettbewerb teil.", "userAlreadyInChallenge": "Der Benutzer nimmt bereits an diesem Wettbewerb teil.",
@ -101,9 +101,9 @@
"addTask": "Aufgabe hinzufügen", "addTask": "Aufgabe hinzufügen",
"editChallenge": "Wettbewerb bearbeiten", "editChallenge": "Wettbewerb bearbeiten",
"challengeDescription": "Wettbewerbsbeschreibung", "challengeDescription": "Wettbewerbsbeschreibung",
"selectChallengeWinnersDescription": "Select a winner from the Challenge participants", "selectChallengeWinnersDescription": "Wähle einen Gewinner aus den Wettbewerbsteilnehmern",
"awardWinners": "Award Winner", "awardWinners": "Küre Gewinner",
"doYouWantedToDeleteChallenge": "Möchtest Du diesen Wettbewerb löschen", "doYouWantedToDeleteChallenge": "Möchtest Du diesen Wettbewerb löschen?",
"deleteChallenge": "Wettbewerb löschen", "deleteChallenge": "Wettbewerb löschen",
"challengeNamePlaceholder": "Wie ist der Name Deines Wettbewerbs?", "challengeNamePlaceholder": "Wie ist der Name Deines Wettbewerbs?",
"challengeSummary": "Zusammenfassung", "challengeSummary": "Zusammenfassung",
@ -125,9 +125,9 @@
"summaryTooLong": "Zusammenfassung ist zu lang", "summaryTooLong": "Zusammenfassung ist zu lang",
"descriptionRequired": "Beschreibung ist erforderlich", "descriptionRequired": "Beschreibung ist erforderlich",
"locationRequired": "Zuordnung des Wettbewerbs ist erforderlich (Füge hinzu)", "locationRequired": "Zuordnung des Wettbewerbs ist erforderlich (Füge hinzu)",
"categoiresRequired": "Eine oder mehr Kategorien müssen ausgewählt sein", "categoiresRequired": "Mindestens eine Kategorie muss ausgewählt sein",
"viewProgressOf": "Fortschritt Ansehen Von", "viewProgressOf": "Fortschritt ansehen von",
"selectMember": "Ein Mitglied Auswählen", "selectMember": "Ein Mitglied auswählen",
"confirmKeepChallengeTasks": "Möchtest Du die Wettbewerbsaufgaben behalten?", "confirmKeepChallengeTasks": "Möchtest Du die Wettbewerbsaufgaben behalten?",
"selectParticipant": "Wähle einen Teilnehmer aus" "selectParticipant": "Wähle einen Teilnehmer aus"
} }

View file

@ -91,13 +91,13 @@
"xp": "EP", "xp": "EP",
"health": "Lebenspunkte", "health": "Lebenspunkte",
"allocateStr": "Zugewiesene Stärkepunkte:", "allocateStr": "Zugewiesene Stärkepunkte:",
"allocateStrPop": "Add a Point to Strength", "allocateStrPop": "Erhöhe Stärke um einen Punkt",
"allocateCon": "Zugewiesene Ausdauerpunkte:", "allocateCon": "Zugewiesene Ausdauerpunkte:",
"allocateConPop": "Add a Point to Constitution", "allocateConPop": "Erhöhe Ausdauer um einen Punkt",
"allocatePer": "Wahrnehmungspunkte:", "allocatePer": "Wahrnehmungspunkte:",
"allocatePerPop": "Add a Point to Perception", "allocatePerPop": "Erhöhe Wahrnehmung um einen Punkt",
"allocateInt": "Zugewiesene Intelligenzpunkte:", "allocateInt": "Zugewiesene Intelligenzpunkte:",
"allocateIntPop": "Add a Point to Intelligence", "allocateIntPop": "Erhöhe Intelligenz um einen Punkt",
"noMoreAllocate": "Now that you've hit level 100, you won't gain any more Stat Points. You can continue leveling up, or start a new adventure at level 1 by using the <a href='http://habitica.wikia.com/wiki/Orb_of_Rebirth' target='_blank'>Orb of Rebirth</a>, now available for free in the Market.", "noMoreAllocate": "Now that you've hit level 100, you won't gain any more Stat Points. You can continue leveling up, or start a new adventure at level 1 by using the <a href='http://habitica.wikia.com/wiki/Orb_of_Rebirth' target='_blank'>Orb of Rebirth</a>, now available for free in the Market.",
"stats": "Werte", "stats": "Werte",
"achievs": "Erfolge", "achievs": "Erfolge",
@ -125,19 +125,19 @@
"mage": "Magier", "mage": "Magier",
"wizard": "Magier", "wizard": "Magier",
"mystery": "Überraschung", "mystery": "Überraschung",
"changeClass": "Change Class, Refund Stat Points", "changeClass": "Klasse wechseln, Attributspunkte zurück erhalten",
"lvl10ChangeClass": "Um Deine Klasse zu ändern, musst Du mindestens auf Level 10 sein.", "lvl10ChangeClass": "Um Deine Klasse zu ändern, musst Du mindestens auf Level 10 sein.",
"changeClassConfirmCost": "Bist Du Dir sicher, dass Du deine Klasse für 3 Edelsteine wechseln möchtest?", "changeClassConfirmCost": "Bist Du Dir sicher, dass Du deine Klasse für 3 Edelsteine wechseln möchtest?",
"invalidClass": "Ungültige Klasse. Bitte gib 'warrior', 'rogue', 'wizard' oder 'healer' an.", "invalidClass": "Ungültige Klasse. Bitte gib 'warrior', 'rogue', 'wizard' oder 'healer' an.",
"levelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options.", "levelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options.",
"unallocated": "Unallocated Stat Points", "unallocated": "Freie Attributpunkte",
"haveUnallocated": "You have <%= points %> unallocated Stat Point(s)", "haveUnallocated": "Du hast <%= points %> freie(n) Attributpunkt(e)",
"autoAllocation": "Verteilungsmuster", "autoAllocation": "Verteilungsmuster",
"autoAllocationPop": "Places Points into Stats according to your preferences, when you level up.", "autoAllocationPop": "Places Points into Stats according to your preferences, when you level up.",
"evenAllocation": "Distribute Stat Points evenly", "evenAllocation": "Attributpunkte gleichmäßig verteilen",
"evenAllocationPop": "Assigns the same number of Points to each Stat.", "evenAllocationPop": "Weist jedem Attribut die gleiche Anzahl an Punkten zu.",
"classAllocation": "Distribute Points based on Class", "classAllocation": "Punkte anhand der Klasse verteilen",
"classAllocationPop": "Assigns more Points to the Stats important to your Class.", "classAllocationPop": "Weist mehr Punkte den Attributen zu, die wichtig für Deine Klasse sind.",
"taskAllocation": "Distribute Points based on task activity", "taskAllocation": "Distribute Points based on task activity",
"taskAllocationPop": "Assigns Points based on the Strength, Intelligence, Constitution, and Perception categories associated with the tasks you complete.", "taskAllocationPop": "Assigns Points based on the Strength, Intelligence, Constitution, and Perception categories associated with the tasks you complete.",
"distributePoints": "Verteile freie Punkte automatisch", "distributePoints": "Verteile freie Punkte automatisch",
@ -197,11 +197,11 @@
"con": "Ausdauer", "con": "Ausdauer",
"per": "Wahrnehmung", "per": "Wahrnehmung",
"int": "Intelligenz", "int": "Intelligenz",
"showQuickAllocation": "Show Stat Allocation", "showQuickAllocation": "Attributwertzuweisung anzeigen",
"hideQuickAllocation": "Hide Stat Allocation", "hideQuickAllocation": "Attributwertzuweisung ausblenden",
"quickAllocationLevelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options found in User Icon > Stats.", "quickAllocationLevelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options found in User Icon > Stats.",
"invalidAttribute": "\"<%= attr %>\" is not a valid Stat.", "invalidAttribute": "\"<%= attr %>\" is not a valid Stat.",
"notEnoughAttrPoints": "You don't have enough Stat Points.", "notEnoughAttrPoints": "Du hast nicht genug Attributpunkte.",
"style": "Stil", "style": "Stil",
"facialhair": "Bart", "facialhair": "Bart",
"photo": "Foto", "photo": "Foto",

View file

@ -1290,6 +1290,8 @@
"backMystery201706Notes": "Der Anblick dieser gehissten Piratenflagge erfüllt jedes To-Do und jede tägliche Aufgabe mit Schrecken! Gewährt keinen Attributbonus. Abonnentengegenstand, Juni 2017.", "backMystery201706Notes": "Der Anblick dieser gehissten Piratenflagge erfüllt jedes To-Do und jede tägliche Aufgabe mit Schrecken! Gewährt keinen Attributbonus. Abonnentengegenstand, Juni 2017.",
"backMystery201709Text": "Zauberbücherstapel", "backMystery201709Text": "Zauberbücherstapel",
"backMystery201709Notes": "Magie zu erlernen erfordert eine Menge zu Lesen, aber Du bist Dir sicher, dass Dir nicht langweilig wird! Gewährt keinen Attributbonus. Abonnentengegenstand, September 2017.", "backMystery201709Notes": "Magie zu erlernen erfordert eine Menge zu Lesen, aber Du bist Dir sicher, dass Dir nicht langweilig wird! Gewährt keinen Attributbonus. Abonnentengegenstand, September 2017.",
"backMystery201801Text": "Frost Sprite Wings",
"backMystery201801Notes": "They may look as delicate as snowflakes, but these enchanted wings can carry you anywhere you wish! Confers no benefit. January 2018 Subscriber Item.",
"backSpecialWonderconRedText": "Mächtiger Umhang", "backSpecialWonderconRedText": "Mächtiger Umhang",
"backSpecialWonderconRedNotes": "Strotzt vor Stärke und Schönheit. Gewährt keinen Attributbonus. Special Edition Convention-Gegenstand.", "backSpecialWonderconRedNotes": "Strotzt vor Stärke und Schönheit. Gewährt keinen Attributbonus. Special Edition Convention-Gegenstand.",
"backSpecialWonderconBlackText": "Tückischer Umhang", "backSpecialWonderconBlackText": "Tückischer Umhang",
@ -1400,6 +1402,8 @@
"headAccessoryMystery201502Notes": "Verleihe Deiner Vorstellung Flügel! Gewährt keinen Attributbonus. Abonnentengegenstand, Februar 2015.", "headAccessoryMystery201502Notes": "Verleihe Deiner Vorstellung Flügel! Gewährt keinen Attributbonus. Abonnentengegenstand, Februar 2015.",
"headAccessoryMystery201510Text": "Koboldhörner", "headAccessoryMystery201510Text": "Koboldhörner",
"headAccessoryMystery201510Notes": "Diese schreckenerregenden Hörner sind ein wenig schleimig. Gewährt keinen Attributbonus. Abonnentengegenstand, Oktober 2015.", "headAccessoryMystery201510Notes": "Diese schreckenerregenden Hörner sind ein wenig schleimig. Gewährt keinen Attributbonus. Abonnentengegenstand, Oktober 2015.",
"headAccessoryMystery201801Text": "Frost Sprite Antlers",
"headAccessoryMystery201801Notes": "These icy antlers shimmer with the glow of winter auroras. Confers no benefit. January 2018 Subscriber Item.",
"headAccessoryMystery301405Text": "Kopf-Brille", "headAccessoryMystery301405Text": "Kopf-Brille",
"headAccessoryMystery301405Notes": "\"Brillen sind für die Augen,\" haben sie gesagt. \"Niemand will Brillen, die man nur auf dem Kopf tragen kann,\" haben sie gesagt. Ha! Da hast Du es ihnen aber ordentlich gezeigt! Gewährt keinen Attributbonus. Abonnentengegenstand, August 3015.", "headAccessoryMystery301405Notes": "\"Brillen sind für die Augen,\" haben sie gesagt. \"Niemand will Brillen, die man nur auf dem Kopf tragen kann,\" haben sie gesagt. Ha! Da hast Du es ihnen aber ordentlich gezeigt! Gewährt keinen Attributbonus. Abonnentengegenstand, August 3015.",
"headAccessoryArmoireComicalArrowText": "Komischer Pfeil", "headAccessoryArmoireComicalArrowText": "Komischer Pfeil",

View file

@ -138,6 +138,7 @@
"mysterySet201710": "Gebieterischer-Gnom-Set", "mysterySet201710": "Gebieterischer-Gnom-Set",
"mysterySet201711": "Teppichreiter-Set", "mysterySet201711": "Teppichreiter-Set",
"mysterySet201712": "Kerzenzauberer-Set", "mysterySet201712": "Kerzenzauberer-Set",
"mysterySet201801": "Frost Sprite Set",
"mysterySet301404": "Steampunk-Standard-Set", "mysterySet301404": "Steampunk-Standard-Set",
"mysterySet301405": "Steampunk-Zubehör-Set", "mysterySet301405": "Steampunk-Zubehör-Set",
"mysterySet301703": "Pfauen-Steampunk-Set", "mysterySet301703": "Pfauen-Steampunk-Set",

View file

@ -1397,6 +1397,8 @@
"backMystery201706Notes": "The sight of this Jolly Roger-emblazoned flag fills any To-Do or Daily with dread! Confers no benefit. June 2017 Subscriber Item.", "backMystery201706Notes": "The sight of this Jolly Roger-emblazoned flag fills any To-Do or Daily with dread! Confers no benefit. June 2017 Subscriber Item.",
"backMystery201709Text": "Stack o' Sorcery Books", "backMystery201709Text": "Stack o' Sorcery Books",
"backMystery201709Notes": "Learning magic takes a lot of reading, but you're sure to enjoy your studies! Confers no benefit. September 2017 Subscriber Item.", "backMystery201709Notes": "Learning magic takes a lot of reading, but you're sure to enjoy your studies! Confers no benefit. September 2017 Subscriber Item.",
"backMystery201801Text": "Frost Sprite Wings",
"backMystery201801Notes": "They may look as delicate as snowflakes, but these enchanted wings can carry you anywhere you wish! Confers no benefit. January 2018 Subscriber Item.",
"backSpecialWonderconRedText": "Mighty Cape", "backSpecialWonderconRedText": "Mighty Cape",
"backSpecialWonderconRedNotes": "Swishes with strength and beauty. Confers no benefit. Special Edition Convention Item.", "backSpecialWonderconRedNotes": "Swishes with strength and beauty. Confers no benefit. Special Edition Convention Item.",
@ -1522,6 +1524,8 @@
"headAccessoryMystery201502Notes": "Let your imagination take flight! Confers no benefit. February 2015 Subscriber Item.", "headAccessoryMystery201502Notes": "Let your imagination take flight! Confers no benefit. February 2015 Subscriber Item.",
"headAccessoryMystery201510Text": "Goblin Horns", "headAccessoryMystery201510Text": "Goblin Horns",
"headAccessoryMystery201510Notes": "These fearsome horns are slightly slimy. Confers no benefit. October 2015 Subscriber Item.", "headAccessoryMystery201510Notes": "These fearsome horns are slightly slimy. Confers no benefit. October 2015 Subscriber Item.",
"headAccessoryMystery201801Text": "Frost Sprite Antlers",
"headAccessoryMystery201801Notes": "These icy antlers shimmer with the glow of winter auroras. Confers no benefit. January 2018 Subscriber Item.",
"headAccessoryMystery301405Text": "Headwear Goggles", "headAccessoryMystery301405Text": "Headwear Goggles",
"headAccessoryMystery301405Notes": "\"Goggles are for your eyes,\" they said. \"Nobody wants goggles that you can only wear on your head,\" they said. Hah! You sure showed them! Confers no benefit. August 3015 Subscriber Item.", "headAccessoryMystery301405Notes": "\"Goggles are for your eyes,\" they said. \"Nobody wants goggles that you can only wear on your head,\" they said. Hah! You sure showed them! Confers no benefit. August 3015 Subscriber Item.",

View file

@ -139,6 +139,7 @@
"mysterySet201710": "Imperious Imp Set", "mysterySet201710": "Imperious Imp Set",
"mysterySet201711": "Carpet Rider Set", "mysterySet201711": "Carpet Rider Set",
"mysterySet201712": "Candlemancer Set", "mysterySet201712": "Candlemancer Set",
"mysterySet201801": "Frost Sprite Set",
"mysterySet301404": "Steampunk Standard Set", "mysterySet301404": "Steampunk Standard Set",
"mysterySet301405": "Steampunk Accessories Set", "mysterySet301405": "Steampunk Accessories Set",
"mysterySet301703": "Peacock Steampunk Set", "mysterySet301703": "Peacock Steampunk Set",

View file

@ -1290,6 +1290,8 @@
"backMystery201706Notes": "The sight of this Jolly Roger-emblazoned flag fills any To-Do or Daily with dread! Confers no benefit. June 2017 Subscriber Item.", "backMystery201706Notes": "The sight of this Jolly Roger-emblazoned flag fills any To-Do or Daily with dread! Confers no benefit. June 2017 Subscriber Item.",
"backMystery201709Text": "Stack o' Sorcery Books", "backMystery201709Text": "Stack o' Sorcery Books",
"backMystery201709Notes": "Learning magic takes a lot of reading, but you're sure to enjoy your studies! Confers no benefit. September 2017 Subscriber Item.", "backMystery201709Notes": "Learning magic takes a lot of reading, but you're sure to enjoy your studies! Confers no benefit. September 2017 Subscriber Item.",
"backMystery201801Text": "Frost Sprite Wings",
"backMystery201801Notes": "They may look as delicate as snowflakes, but these enchanted wings can carry you anywhere you wish! Confers no benefit. January 2018 Subscriber Item.",
"backSpecialWonderconRedText": "Mighty Cape", "backSpecialWonderconRedText": "Mighty Cape",
"backSpecialWonderconRedNotes": "Swishes wit' strength an' beauty. Don't benefit ye. Special Edition Convention Item.", "backSpecialWonderconRedNotes": "Swishes wit' strength an' beauty. Don't benefit ye. Special Edition Convention Item.",
"backSpecialWonderconBlackText": "Sneaky Cape", "backSpecialWonderconBlackText": "Sneaky Cape",
@ -1400,6 +1402,8 @@
"headAccessoryMystery201502Notes": "Let yer imagination take flight! Don't benefit ye. February 2015 Subscriber Item.", "headAccessoryMystery201502Notes": "Let yer imagination take flight! Don't benefit ye. February 2015 Subscriber Item.",
"headAccessoryMystery201510Text": "Goblin Horns", "headAccessoryMystery201510Text": "Goblin Horns",
"headAccessoryMystery201510Notes": "These fearsome horns be a tad slimy. Confers no benefit. October 2015 Subscriber Item.", "headAccessoryMystery201510Notes": "These fearsome horns be a tad slimy. Confers no benefit. October 2015 Subscriber Item.",
"headAccessoryMystery201801Text": "Frost Sprite Antlers",
"headAccessoryMystery201801Notes": "These icy antlers shimmer with the glow of winter auroras. Confers no benefit. January 2018 Subscriber Item.",
"headAccessoryMystery301405Text": "Headwear Goggles", "headAccessoryMystery301405Text": "Headwear Goggles",
"headAccessoryMystery301405Notes": "\"Goggles be f'r yer eyes,\" they said. \"Nobody be wantin' goggles that ye can only wear on yer head,\" they said. Hah! Ye sure showed them! Don't benefit ye. August 3015 Subscriber Item.", "headAccessoryMystery301405Notes": "\"Goggles be f'r yer eyes,\" they said. \"Nobody be wantin' goggles that ye can only wear on yer head,\" they said. Hah! Ye sure showed them! Don't benefit ye. August 3015 Subscriber Item.",
"headAccessoryArmoireComicalArrowText": "Comical Arrow", "headAccessoryArmoireComicalArrowText": "Comical Arrow",

View file

@ -138,6 +138,7 @@
"mysterySet201710": "Imperious Imp Set", "mysterySet201710": "Imperious Imp Set",
"mysterySet201711": "Carpet Rider Set", "mysterySet201711": "Carpet Rider Set",
"mysterySet201712": "Candlemancer Set", "mysterySet201712": "Candlemancer Set",
"mysterySet201801": "Frost Sprite Set",
"mysterySet301404": "Steampunk Standard Set", "mysterySet301404": "Steampunk Standard Set",
"mysterySet301405": "Steampunk Accessories Set", "mysterySet301405": "Steampunk Accessories Set",
"mysterySet301703": "Peacock Steampunk Set", "mysterySet301703": "Peacock Steampunk Set",

View file

@ -1290,6 +1290,8 @@
"backMystery201706Notes": "The sight of this Jolly Roger-emblazoned flag fills any To-Do or Daily with dread! Confers no benefit. June 2017 Subscriber Item.", "backMystery201706Notes": "The sight of this Jolly Roger-emblazoned flag fills any To-Do or Daily with dread! Confers no benefit. June 2017 Subscriber Item.",
"backMystery201709Text": "Stack o' Sorcery Books", "backMystery201709Text": "Stack o' Sorcery Books",
"backMystery201709Notes": "Learning magic takes a lot of reading, but you're sure to enjoy your studies! Confers no benefit. September 2017 Subscriber Item.", "backMystery201709Notes": "Learning magic takes a lot of reading, but you're sure to enjoy your studies! Confers no benefit. September 2017 Subscriber Item.",
"backMystery201801Text": "Frost Sprite Wings",
"backMystery201801Notes": "They may look as delicate as snowflakes, but these enchanted wings can carry you anywhere you wish! Confers no benefit. January 2018 Subscriber Item.",
"backSpecialWonderconRedText": "Mighty Cape", "backSpecialWonderconRedText": "Mighty Cape",
"backSpecialWonderconRedNotes": "Swishes with strength and beauty. Confers no benefit. Special Edition Convention Item.", "backSpecialWonderconRedNotes": "Swishes with strength and beauty. Confers no benefit. Special Edition Convention Item.",
"backSpecialWonderconBlackText": "Sneaky Cape", "backSpecialWonderconBlackText": "Sneaky Cape",
@ -1400,6 +1402,8 @@
"headAccessoryMystery201502Notes": "Let your imagination take flight! Confers no benefit. February 2015 Subscriber Item.", "headAccessoryMystery201502Notes": "Let your imagination take flight! Confers no benefit. February 2015 Subscriber Item.",
"headAccessoryMystery201510Text": "Goblin Horns", "headAccessoryMystery201510Text": "Goblin Horns",
"headAccessoryMystery201510Notes": "These fearsome horns are slightly slimy. Confers no benefit. October 2015 Subscriber Item.", "headAccessoryMystery201510Notes": "These fearsome horns are slightly slimy. Confers no benefit. October 2015 Subscriber Item.",
"headAccessoryMystery201801Text": "Frost Sprite Antlers",
"headAccessoryMystery201801Notes": "These icy antlers shimmer with the glow of winter auroras. Confers no benefit. January 2018 Subscriber Item.",
"headAccessoryMystery301405Text": "Headwear Goggles", "headAccessoryMystery301405Text": "Headwear Goggles",
"headAccessoryMystery301405Notes": "\"Goggles are for your eyes,\" they said. \"Nobody wants goggles that you can only wear on your head,\" they said. Hah! You sure showed them! Confers no benefit. August 3015 Subscriber Item.", "headAccessoryMystery301405Notes": "\"Goggles are for your eyes,\" they said. \"Nobody wants goggles that you can only wear on your head,\" they said. Hah! You sure showed them! Confers no benefit. August 3015 Subscriber Item.",
"headAccessoryArmoireComicalArrowText": "Comical Arrow", "headAccessoryArmoireComicalArrowText": "Comical Arrow",

View file

@ -138,6 +138,7 @@
"mysterySet201710": "Imperious Imp Set", "mysterySet201710": "Imperious Imp Set",
"mysterySet201711": "Carpet Rider Set", "mysterySet201711": "Carpet Rider Set",
"mysterySet201712": "Candlemancer Set", "mysterySet201712": "Candlemancer Set",
"mysterySet201801": "Frost Sprite Set",
"mysterySet301404": "Steampunk Standard Set", "mysterySet301404": "Steampunk Standard Set",
"mysterySet301405": "Steampunk Accessories Set", "mysterySet301405": "Steampunk Accessories Set",
"mysterySet301703": "Peacock Steampunk Set", "mysterySet301703": "Peacock Steampunk Set",

View file

@ -61,7 +61,7 @@
"equipment": "Equipamiento", "equipment": "Equipamiento",
"equipmentBonus": "Equipamiento", "equipmentBonus": "Equipamiento",
"equipmentBonusText": "Stat bonuses provided by your equipped battle gear. See the Equipment tab under Inventory to select your battle gear.", "equipmentBonusText": "Stat bonuses provided by your equipped battle gear. See the Equipment tab under Inventory to select your battle gear.",
"classBonusText": "Your class (Warrior, if you haven't unlocked or selected another class) uses its own equipment more effectively than gear from other classes. Equipped gear from your current class gets a 50% boost to the Stat bonus it grants.", "classBonusText": "Su clase (Guerrero, si no has desbloqueado o seleccionado otra clase) aprovecha mejor su propio equipamiento mejor que el equipamiento de las otras clases. El equipamiento que lleves puesto y corresponda a tu clase actual aumentará en un 50 % los puntos al atributo que aporte. ",
"classEquipBonus": "Bonus de clase", "classEquipBonus": "Bonus de clase",
"battleGear": "Equipo de batalla", "battleGear": "Equipo de batalla",
"battleGearText": "Este es el equipo que llevarás en batalla; los puntos que otorguen se tendrán en cuenta cuando interactúes con tus tareas.", "battleGearText": "Este es el equipo que llevarás en batalla; los puntos que otorguen se tendrán en cuenta cuando interactúes con tus tareas.",
@ -69,7 +69,7 @@
"costume": "Disfraz", "costume": "Disfraz",
"costumeText": "Si te has puesto cierto equipamiento, pero te gusta más cómo queda otro, marca la casilla \"Usar disfraz\" para llevarlo como disfraz mientras usas tu equipo de batalla debajo.", "costumeText": "Si te has puesto cierto equipamiento, pero te gusta más cómo queda otro, marca la casilla \"Usar disfraz\" para llevarlo como disfraz mientras usas tu equipo de batalla debajo.",
"useCostume": "Llevar disfraz", "useCostume": "Llevar disfraz",
"useCostumeInfo1": "Click \"Use Costume\" to equip items to your avatar without affecting the Stats from your Battle Gear! This means that you can equip for the best Stats on the left, and dress up your avatar with your equipment on the right.", "useCostumeInfo1": "Haz click en \"llevar disfraz\" para equipar tu avatar sin afectar a los atributos otorgados por tu Equipo de Batalla. De esta manera, puedes mantener puestos tus objetos más potentes equipados a la izquierda y disfrazar tu avatar con tu equipo de la derecha. ",
"useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your Stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.<br><br>Got more questions? Check out the <a href=\"http://habitica.wikia.com/wiki/Equipment#Costumes\">Costume page</a> on the wiki. Find the perfect ensemble? Show it off in the <a href=\"/groups/guild/3884eeaa-2d6a-45e8-a279-ada6de9709e1\">Costume Carnival guild</a> or brag in the Tavern!", "useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your Stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.<br><br>Got more questions? Check out the <a href=\"http://habitica.wikia.com/wiki/Equipment#Costumes\">Costume page</a> on the wiki. Find the perfect ensemble? Show it off in the <a href=\"/groups/guild/3884eeaa-2d6a-45e8-a279-ada6de9709e1\">Costume Carnival guild</a> or brag in the Tavern!",
"costumePopoverText": "Select \"Use Costume\" to equip items to your avatar without affecting the Stats from your Battle Gear! This means that you can dress up your avatar in whatever outfit you like while still having your best Battle Gear equipped.", "costumePopoverText": "Select \"Use Costume\" to equip items to your avatar without affecting the Stats from your Battle Gear! This means that you can dress up your avatar in whatever outfit you like while still having your best Battle Gear equipped.",
"autoEquipPopoverText": "Selecciona esta opción para ponerte automáticamente el equipamiento en cuanto lo compres.", "autoEquipPopoverText": "Selecciona esta opción para ponerte automáticamente el equipamiento en cuanto lo compres.",
@ -95,7 +95,7 @@
"allocateCon": "Puntos asignados a Constitución:", "allocateCon": "Puntos asignados a Constitución:",
"allocateConPop": "Add a Point to Constitution", "allocateConPop": "Add a Point to Constitution",
"allocatePer": "Puntos asignados a Percepción:", "allocatePer": "Puntos asignados a Percepción:",
"allocatePerPop": "Add a Point to Perception", "allocatePerPop": "Añadir un punto a Percepción",
"allocateInt": "Puntos asignados a Inteligencia:", "allocateInt": "Puntos asignados a Inteligencia:",
"allocateIntPop": "Add a Point to Intelligence", "allocateIntPop": "Add a Point to Intelligence",
"noMoreAllocate": "Now that you've hit level 100, you won't gain any more Stat Points. You can continue leveling up, or start a new adventure at level 1 by using the <a href='http://habitica.wikia.com/wiki/Orb_of_Rebirth' target='_blank'>Orb of Rebirth</a>, now available for free in the Market.", "noMoreAllocate": "Now that you've hit level 100, you won't gain any more Stat Points. You can continue leveling up, or start a new adventure at level 1 by using the <a href='http://habitica.wikia.com/wiki/Orb_of_Rebirth' target='_blank'>Orb of Rebirth</a>, now available for free in the Market.",
@ -125,8 +125,8 @@
"mage": "Mago", "mage": "Mago",
"wizard": "Mago", "wizard": "Mago",
"mystery": "Misterio", "mystery": "Misterio",
"changeClass": "Change Class, Refund Stat Points", "changeClass": "Cambiar de Clase, reembolsar puntos de nivel.",
"lvl10ChangeClass": "Para cambiar de clase debes estar en el nivel 10 como mínimo.", "lvl10ChangeClass": "Para cambiar de clase debes estar al menos en el nivel 10.",
"changeClassConfirmCost": "¿Estás seguro de que quieres cambiar de clase por 3 Gemas?", "changeClassConfirmCost": "¿Estás seguro de que quieres cambiar de clase por 3 Gemas?",
"invalidClass": "Clase no válida. Por favor, especifique 'warrior', 'rogue', 'wizard', o 'healer'.", "invalidClass": "Clase no válida. Por favor, especifique 'warrior', 'rogue', 'wizard', o 'healer'.",
"levelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options.", "levelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options.",
@ -134,7 +134,7 @@
"haveUnallocated": "You have <%= points %> unallocated Stat Point(s)", "haveUnallocated": "You have <%= points %> unallocated Stat Point(s)",
"autoAllocation": "Asignación Automática", "autoAllocation": "Asignación Automática",
"autoAllocationPop": "Places Points into Stats according to your preferences, when you level up.", "autoAllocationPop": "Places Points into Stats according to your preferences, when you level up.",
"evenAllocation": "Distribute Stat Points evenly", "evenAllocation": "Distribuir puntos de nivel equitativamente.",
"evenAllocationPop": "Assigns the same number of Points to each Stat.", "evenAllocationPop": "Assigns the same number of Points to each Stat.",
"classAllocation": "Distribute Points based on Class", "classAllocation": "Distribute Points based on Class",
"classAllocationPop": "Assigns more Points to the Stats important to your Class.", "classAllocationPop": "Assigns more Points to the Stats important to your Class.",
@ -170,14 +170,14 @@
"youCastTarget": "Lanzas <%= spell %> a <%= target %>.", "youCastTarget": "Lanzas <%= spell %> a <%= target %>.",
"youCastParty": "Lanzas <%= spell %> para el grupo.", "youCastParty": "Lanzas <%= spell %> para el grupo.",
"critBonus": "¡Golpe Crítico! Bonificación :", "critBonus": "¡Golpe Crítico! Bonificación :",
"gainedGold": "Has ganado algún Oro", "gainedGold": "Has ganado algo de Oro",
"gainedMana": "Has ganado algún Maná", "gainedMana": "Has ganado algún Maná",
"gainedHealth": "Has ganado alguna Salud", "gainedHealth": "Has ganado alguna Salud",
"gainedExperience": "Has ganado alguna Experiencia", "gainedExperience": "Has ganado alguna Experiencia",
"lostGold": "Has gastado algo de Oro", "lostGold": "Has gastado algo de Oro",
"lostMana": "Has utilizado algún Maná", "lostMana": "Has utilizado algún Maná",
"lostHealth": "Has perdido alguna Salud", "lostHealth": "Has perdido algo de Salud",
"lostExperience": "Has perdido alguna Experiencia", "lostExperience": "Has perdido algo de\nExperiencia",
"displayNameDescription1": "Esto es lo que aparece en los mensajes que publicas en la Taberna, los gremios y el chat de grupo, junto con lo que se muestra en tu personaje. Para cambiarlo, haz clic en el botón superior de Editar. En cambio si quieres cambiar tu nombre de inicio de sesión, ve a", "displayNameDescription1": "Esto es lo que aparece en los mensajes que publicas en la Taberna, los gremios y el chat de grupo, junto con lo que se muestra en tu personaje. Para cambiarlo, haz clic en el botón superior de Editar. En cambio si quieres cambiar tu nombre de inicio de sesión, ve a",
"displayNameDescription2": "Ajustes->Sitio", "displayNameDescription2": "Ajustes->Sitio",
"displayNameDescription3": "y mira en la sección de Registro.", "displayNameDescription3": "y mira en la sección de Registro.",
@ -197,7 +197,7 @@
"con": "CON", "con": "CON",
"per": "PER", "per": "PER",
"int": "INT", "int": "INT",
"showQuickAllocation": "Show Stat Allocation", "showQuickAllocation": "Mostrar asignación de puntos ",
"hideQuickAllocation": "Hide Stat Allocation", "hideQuickAllocation": "Hide Stat Allocation",
"quickAllocationLevelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options found in User Icon > Stats.", "quickAllocationLevelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options found in User Icon > Stats.",
"invalidAttribute": "\"<%= attr %>\" is not a valid Stat.", "invalidAttribute": "\"<%= attr %>\" is not a valid Stat.",
@ -207,8 +207,8 @@
"photo": "Foto", "photo": "Foto",
"info": "Información", "info": "Información",
"joined": "Se unió", "joined": "Se unió",
"totalLogins": "Check-ins totales", "totalLogins": "Registros totales",
"latestCheckin": "Último Check-in", "latestCheckin": "Último Registro\n",
"editProfile": "Editar Perfil", "editProfile": "Editar Perfil",
"challengesWon": "Desafíos Ganados", "challengesWon": "Desafíos Ganados",
"questsCompleted": "Búsquedas Completadas", "questsCompleted": "Búsquedas Completadas",

View file

@ -1290,6 +1290,8 @@
"backMystery201706Notes": "¡La visión de esta bandera con el blasón pirata de Jolly Roger llena de temor a tus Tareas Diarias y Pendientes! No proporciona ningún beneficio. Artículo del Suscriptor Junio 2017.", "backMystery201706Notes": "¡La visión de esta bandera con el blasón pirata de Jolly Roger llena de temor a tus Tareas Diarias y Pendientes! No proporciona ningún beneficio. Artículo del Suscriptor Junio 2017.",
"backMystery201709Text": "Stack o' Sorcery Books", "backMystery201709Text": "Stack o' Sorcery Books",
"backMystery201709Notes": "Learning magic takes a lot of reading, but you're sure to enjoy your studies! Confers no benefit. September 2017 Subscriber Item.", "backMystery201709Notes": "Learning magic takes a lot of reading, but you're sure to enjoy your studies! Confers no benefit. September 2017 Subscriber Item.",
"backMystery201801Text": "Frost Sprite Wings",
"backMystery201801Notes": "They may look as delicate as snowflakes, but these enchanted wings can carry you anywhere you wish! Confers no benefit. January 2018 Subscriber Item.",
"backSpecialWonderconRedText": "Capa del poder", "backSpecialWonderconRedText": "Capa del poder",
"backSpecialWonderconRedNotes": "Castañea con fuerza y belleza. No confiere beneficio. Artículo Edición Especial Convención.", "backSpecialWonderconRedNotes": "Castañea con fuerza y belleza. No confiere beneficio. Artículo Edición Especial Convención.",
"backSpecialWonderconBlackText": "Capa Sigilosa", "backSpecialWonderconBlackText": "Capa Sigilosa",
@ -1400,6 +1402,8 @@
"headAccessoryMystery201502Notes": "¡Deja volar tu imaginación! No otorga ningún beneficio. Artículo de suscriptor de febrero 2015.", "headAccessoryMystery201502Notes": "¡Deja volar tu imaginación! No otorga ningún beneficio. Artículo de suscriptor de febrero 2015.",
"headAccessoryMystery201510Text": "Cuernos de Trasgo", "headAccessoryMystery201510Text": "Cuernos de Trasgo",
"headAccessoryMystery201510Notes": "Estos cuernos aterradores son ligeramente babosos. No otorgan ningún beneficio. Artículo de Suscriptor de Octubre 2015.", "headAccessoryMystery201510Notes": "Estos cuernos aterradores son ligeramente babosos. No otorgan ningún beneficio. Artículo de Suscriptor de Octubre 2015.",
"headAccessoryMystery201801Text": "Frost Sprite Antlers",
"headAccessoryMystery201801Notes": "These icy antlers shimmer with the glow of winter auroras. Confers no benefit. January 2018 Subscriber Item.",
"headAccessoryMystery301405Text": "Gafas para la Cabeza", "headAccessoryMystery301405Text": "Gafas para la Cabeza",
"headAccessoryMystery301405Notes": "\"Las gafas son para los ojos\" dijeron, \"Nadie quiere gafas que solo se puedan llevar en la cabeza\" dijeron. ¡Ja! ¡Demuéstrales que eso no es así! No confiere ningún beneficio. Artículo de suscriptor de agosto de 3015.", "headAccessoryMystery301405Notes": "\"Las gafas son para los ojos\" dijeron, \"Nadie quiere gafas que solo se puedan llevar en la cabeza\" dijeron. ¡Ja! ¡Demuéstrales que eso no es así! No confiere ningún beneficio. Artículo de suscriptor de agosto de 3015.",
"headAccessoryArmoireComicalArrowText": "Flecha Cómica", "headAccessoryArmoireComicalArrowText": "Flecha Cómica",

View file

@ -138,6 +138,7 @@
"mysterySet201710": "Imperious Imp Set", "mysterySet201710": "Imperious Imp Set",
"mysterySet201711": "Carpet Rider Set", "mysterySet201711": "Carpet Rider Set",
"mysterySet201712": "Candlemancer Set", "mysterySet201712": "Candlemancer Set",
"mysterySet201801": "Frost Sprite Set",
"mysterySet301404": "El Conjunto Steampunk", "mysterySet301404": "El Conjunto Steampunk",
"mysterySet301405": "Accesorios Steampunk", "mysterySet301405": "Accesorios Steampunk",
"mysterySet301703": "Conjunto de Pavo real Steampunk", "mysterySet301703": "Conjunto de Pavo real Steampunk",

View file

@ -1290,6 +1290,8 @@
"backMystery201706Notes": "The sight of this Jolly Roger-emblazoned flag fills any To-Do or Daily with dread! Confers no benefit. June 2017 Subscriber Item.", "backMystery201706Notes": "The sight of this Jolly Roger-emblazoned flag fills any To-Do or Daily with dread! Confers no benefit. June 2017 Subscriber Item.",
"backMystery201709Text": "Stack o' Sorcery Books", "backMystery201709Text": "Stack o' Sorcery Books",
"backMystery201709Notes": "Learning magic takes a lot of reading, but you're sure to enjoy your studies! Confers no benefit. September 2017 Subscriber Item.", "backMystery201709Notes": "Learning magic takes a lot of reading, but you're sure to enjoy your studies! Confers no benefit. September 2017 Subscriber Item.",
"backMystery201801Text": "Frost Sprite Wings",
"backMystery201801Notes": "They may look as delicate as snowflakes, but these enchanted wings can carry you anywhere you wish! Confers no benefit. January 2018 Subscriber Item.",
"backSpecialWonderconRedText": "Capa Poderosa", "backSpecialWonderconRedText": "Capa Poderosa",
"backSpecialWonderconRedNotes": "Ondea sibilante con fuerza y belleza. No otorga ningún beneficio. Artículo de Convención de Edición Especial.", "backSpecialWonderconRedNotes": "Ondea sibilante con fuerza y belleza. No otorga ningún beneficio. Artículo de Convención de Edición Especial.",
"backSpecialWonderconBlackText": "Capa Furtiva", "backSpecialWonderconBlackText": "Capa Furtiva",
@ -1400,6 +1402,8 @@
"headAccessoryMystery201502Notes": "¡Deja volar tu imaginación! No otorgan ningún beneficio. Artículo de Suscriptor de Febrero 2015.", "headAccessoryMystery201502Notes": "¡Deja volar tu imaginación! No otorgan ningún beneficio. Artículo de Suscriptor de Febrero 2015.",
"headAccessoryMystery201510Text": "Cuernos de Duende", "headAccessoryMystery201510Text": "Cuernos de Duende",
"headAccessoryMystery201510Notes": "Estos cuernos aterradores son ligeramente babosos. No otorgan ningún beneficio. Artículo de Suscriptor de Octubre 2015.", "headAccessoryMystery201510Notes": "Estos cuernos aterradores son ligeramente babosos. No otorgan ningún beneficio. Artículo de Suscriptor de Octubre 2015.",
"headAccessoryMystery201801Text": "Frost Sprite Antlers",
"headAccessoryMystery201801Notes": "These icy antlers shimmer with the glow of winter auroras. Confers no benefit. January 2018 Subscriber Item.",
"headAccessoryMystery301405Text": "Gafas para la Cabeza", "headAccessoryMystery301405Text": "Gafas para la Cabeza",
"headAccessoryMystery301405Notes": "\"Las gafas son para tus ojos\", dijeron. \"Nadie quiere gafas que sólo se puedan usar sobre la cabeza\", dijeron. ¡Ja! ¡Claramente les demostraste que estaban equivocados! No otorgan ningún beneficio. Artículo de Suscriptor de Agosto 3015.", "headAccessoryMystery301405Notes": "\"Las gafas son para tus ojos\", dijeron. \"Nadie quiere gafas que sólo se puedan usar sobre la cabeza\", dijeron. ¡Ja! ¡Claramente les demostraste que estaban equivocados! No otorgan ningún beneficio. Artículo de Suscriptor de Agosto 3015.",
"headAccessoryArmoireComicalArrowText": "Flecha Cómica", "headAccessoryArmoireComicalArrowText": "Flecha Cómica",

View file

@ -138,6 +138,7 @@
"mysterySet201710": "Imperious Imp Set", "mysterySet201710": "Imperious Imp Set",
"mysterySet201711": "Carpet Rider Set", "mysterySet201711": "Carpet Rider Set",
"mysterySet201712": "Candlemancer Set", "mysterySet201712": "Candlemancer Set",
"mysterySet201801": "Frost Sprite Set",
"mysterySet301404": "Conjunto Steampunk Estándar ", "mysterySet301404": "Conjunto Steampunk Estándar ",
"mysterySet301405": "Conjunto de Accesorios Steampunk", "mysterySet301405": "Conjunto de Accesorios Steampunk",
"mysterySet301703": "Conjunto Pavo Real Steampunk", "mysterySet301703": "Conjunto Pavo Real Steampunk",

View file

@ -101,7 +101,7 @@
"addTask": "Ajouter une tâche", "addTask": "Ajouter une tâche",
"editChallenge": "Modifier le défi", "editChallenge": "Modifier le défi",
"challengeDescription": "Description du défi", "challengeDescription": "Description du défi",
"selectChallengeWinnersDescription": "Select a winner from the Challenge participants", "selectChallengeWinnersDescription": "Choisissez un gagnant parmi les participants au Défi",
"awardWinners": "Award Winner", "awardWinners": "Award Winner",
"doYouWantedToDeleteChallenge": "Voulez-vous supprimer ce défi ?", "doYouWantedToDeleteChallenge": "Voulez-vous supprimer ce défi ?",
"deleteChallenge": "Supprimer le défi", "deleteChallenge": "Supprimer le défi",

View file

@ -91,14 +91,14 @@
"xp": "XP", "xp": "XP",
"health": "Santé", "health": "Santé",
"allocateStr": "Points alloués en Force :", "allocateStr": "Points alloués en Force :",
"allocateStrPop": "Add a Point to Strength", "allocateStrPop": "Ajoute un Point à la Force",
"allocateCon": "Points alloués en Constitution :", "allocateCon": "Points alloués en Constitution :",
"allocateConPop": "Add a Point to Constitution", "allocateConPop": "Ajoute un Point à la Constitution",
"allocatePer": "Points alloués en Perception :", "allocatePer": "Points alloués en Perception :",
"allocatePerPop": "Add a Point to Perception", "allocatePerPop": "Ajoute un Point à la Perception",
"allocateInt": "Points alloués en Intelligence :", "allocateInt": "Points alloués en Intelligence :",
"allocateIntPop": "Add a Point to Intelligence", "allocateIntPop": "Ajoute un Point à l'Intelligence",
"noMoreAllocate": "Now that you've hit level 100, you won't gain any more Stat Points. You can continue leveling up, or start a new adventure at level 1 by using the <a href='http://habitica.wikia.com/wiki/Orb_of_Rebirth' target='_blank'>Orb of Rebirth</a>, now available for free in the Market.", "noMoreAllocate": "Maintenant que vous avez atteint le niveau 100, vous ne gagnerez plus de Points de Stat. Vous pouvez continuer à progresser, ou commencer une nouvelle aventure au niveau 1 en utilisant l' <a href='http://habitica.wikia.com/wiki/Orb_of_Rebirth' target='_blank'>Orbe de la Renaissance</a>, maintenant disponible gratuitement sur le marché.",
"stats": "Caractéristiques", "stats": "Caractéristiques",
"achievs": "Succès", "achievs": "Succès",
"strength": "Force", "strength": "Force",
@ -129,8 +129,8 @@
"lvl10ChangeClass": "Vous devez être au moins au niveau 10 pour changer de classe.", "lvl10ChangeClass": "Vous devez être au moins au niveau 10 pour changer de classe.",
"changeClassConfirmCost": "Confirmez-vous vouloir changer de classe pour 3 gemmes ?", "changeClassConfirmCost": "Confirmez-vous vouloir changer de classe pour 3 gemmes ?",
"invalidClass": "Classe invalide. Veuillez préciser 'warrior,' 'rogue,' 'wizard,' ou 'healer.'", "invalidClass": "Classe invalide. Veuillez préciser 'warrior,' 'rogue,' 'wizard,' ou 'healer.'",
"levelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options.", "levelPopover": "Chaque niveau vous donne un point à assigner à un attribut de votre choix. Vous pouvez le faire manuellement, ou laisser le jeu décider pour vous en utilisant l'une des options d'attribution automatique.",
"unallocated": "Unallocated Stat Points", "unallocated": "Points de Stat non alloués",
"haveUnallocated": "You have <%= points %> unallocated Stat Point(s)", "haveUnallocated": "You have <%= points %> unallocated Stat Point(s)",
"autoAllocation": "Attribution automatique", "autoAllocation": "Attribution automatique",
"autoAllocationPop": "Places Points into Stats according to your preferences, when you level up.", "autoAllocationPop": "Places Points into Stats according to your preferences, when you level up.",
@ -201,7 +201,7 @@
"hideQuickAllocation": "Hide Stat Allocation", "hideQuickAllocation": "Hide Stat Allocation",
"quickAllocationLevelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options found in User Icon > Stats.", "quickAllocationLevelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options found in User Icon > Stats.",
"invalidAttribute": "\"<%= attr %>\" is not a valid Stat.", "invalidAttribute": "\"<%= attr %>\" is not a valid Stat.",
"notEnoughAttrPoints": "You don't have enough Stat Points.", "notEnoughAttrPoints": "Vous n'avez pas assez de Points de Stat.",
"style": "Style", "style": "Style",
"facialhair": "Pilosité faciale", "facialhair": "Pilosité faciale",
"photo": "Photo", "photo": "Photo",

View file

@ -32,7 +32,7 @@
"iosFaqAnswer7": "Arrivé au niveau 10, vous pourrez choisir de devenir un Guerrier, un Mage, un Voleur ou un Guérisseur. (Tous les joueurs commencent comme Guerrier par défaut.) Chaque classe a différents options d'équipement, différentes Compétences qu'ils peuvent utiliser après le niveau 11, et différents avantages. Les Guerriers peuvent facilement infliger des dégâts aux boss, supportent plus de dégâts de leurs tâches et rendent leur équipe plus forte. Les Mages peuvent aussi facilement infliger des dégâts aux boss, ainsi que gagner rapidement des niveaux et rendre du mana à leur équipe. Les Voleurs gagnent le plus d'or et trouvent le plus de butin, et peuvent aider leur équipe à faire pareil. Enfin, les Guérisseurs peuvent se soigner et soigner les membres de leur équipe.\n\nSi vous ne voulez pas immédiatement choisir une classe -- par exemple, si vous faites en sorte de d'abord recueillir tout l'équipement de votre classe actuelle -- vous pouvez cliquer \"Décider plus tard\" et choisir plus tard dans Menu > Choisir une classe.", "iosFaqAnswer7": "Arrivé au niveau 10, vous pourrez choisir de devenir un Guerrier, un Mage, un Voleur ou un Guérisseur. (Tous les joueurs commencent comme Guerrier par défaut.) Chaque classe a différents options d'équipement, différentes Compétences qu'ils peuvent utiliser après le niveau 11, et différents avantages. Les Guerriers peuvent facilement infliger des dégâts aux boss, supportent plus de dégâts de leurs tâches et rendent leur équipe plus forte. Les Mages peuvent aussi facilement infliger des dégâts aux boss, ainsi que gagner rapidement des niveaux et rendre du mana à leur équipe. Les Voleurs gagnent le plus d'or et trouvent le plus de butin, et peuvent aider leur équipe à faire pareil. Enfin, les Guérisseurs peuvent se soigner et soigner les membres de leur équipe.\n\nSi vous ne voulez pas immédiatement choisir une classe -- par exemple, si vous faites en sorte de d'abord recueillir tout l'équipement de votre classe actuelle -- vous pouvez cliquer \"Décider plus tard\" et choisir plus tard dans Menu > Choisir une classe.",
"androidFaqAnswer7": "Au niveau 10, vous pourrez choisir de devenir Guerrier, Mage, Voleur ou Guérisseur. (Tout le monde démarre en tant que Guerrier par défaut.) Chaque classe a différentes options d'équipement, différentes compétences qu'elle peut utiliser après le niveau 11, et différents avantages. Les guerriers peuvent facilement infliger des dégâts aux boss, peuvent mieux résister aux dégâts de leurs tâches, et aident leur équipe à devenir plus forte. Les mages peuvent aussi infliger des dégâts aux boss, gagnent plus d'expérience et restaurent du mana de leur équipe. Les voleurs gagnent le plus d'or et trouvent le plus de butins, et peuvent aider leur équipe à en faire autant. Enfin, les guérisseurs peuvent se soigner et soigner les membres de leur équipe.\n\nSi vous ne voulez pas choisir de classe tout de suite -- par exemple si vous devez encore acheter de l'équipement pour votre classe courante -- vous pouvez choisir \"Désactiver\" et choisir plus tard dans Menu > Choisir une classe.", "androidFaqAnswer7": "Au niveau 10, vous pourrez choisir de devenir Guerrier, Mage, Voleur ou Guérisseur. (Tout le monde démarre en tant que Guerrier par défaut.) Chaque classe a différentes options d'équipement, différentes compétences qu'elle peut utiliser après le niveau 11, et différents avantages. Les guerriers peuvent facilement infliger des dégâts aux boss, peuvent mieux résister aux dégâts de leurs tâches, et aident leur équipe à devenir plus forte. Les mages peuvent aussi infliger des dégâts aux boss, gagnent plus d'expérience et restaurent du mana de leur équipe. Les voleurs gagnent le plus d'or et trouvent le plus de butins, et peuvent aider leur équipe à en faire autant. Enfin, les guérisseurs peuvent se soigner et soigner les membres de leur équipe.\n\nSi vous ne voulez pas choisir de classe tout de suite -- par exemple si vous devez encore acheter de l'équipement pour votre classe courante -- vous pouvez choisir \"Désactiver\" et choisir plus tard dans Menu > Choisir une classe.",
"webFaqAnswer7": "Au niveau 10, vous pourrez choisir de devenir un Guerrier, un Mage, un Voleur ou un Guérisseur. (Tous les joueurs commencent comme Guerrier par défaut.) Chaque classe a différentes options d'équipement, différentes compétences qu'elles peuvent utiliser après le niveau 11, et différents avantages. Les guerriers peuvent facilement infliger des dégâts aux boss, supportent plus de dégâts de leurs tâches et rendent leur équipe plus forte. Les mages peuvent aussi facilement infliger des dégâts aux boss, ainsi que gagner rapidement des niveaux et rendre du mana à leur équipe. Les voleurs gagnent le plus d'or et trouvent le plus de butin, et ils peuvent aider leur équipe à faire pareil. Enfin, les guérisseurs peuvent se soigner et soigner les membres de leur équipe. Si vous ne voulez pas immédiatement choisir une classe par exemple, pour faire en sorte de d'abord recueillir tout l'équipement de votre classe actuelle vous pouvez cliquer sur \"Ne pas choisir\" et reprendre le choix plus tard dans les paramètres.", "webFaqAnswer7": "Au niveau 10, vous pourrez choisir de devenir un Guerrier, un Mage, un Voleur ou un Guérisseur. (Tous les joueurs commencent comme Guerrier par défaut.) Chaque classe a différentes options d'équipement, différentes compétences qu'elles peuvent utiliser après le niveau 11, et différents avantages. Les guerriers peuvent facilement infliger des dégâts aux boss, supportent plus de dégâts de leurs tâches et rendent leur équipe plus forte. Les mages peuvent aussi facilement infliger des dégâts aux boss, ainsi que gagner rapidement des niveaux et rendre du mana à leur équipe. Les voleurs gagnent le plus d'or et trouvent le plus de butin, et ils peuvent aider leur équipe à faire pareil. Enfin, les guérisseurs peuvent se soigner et soigner les membres de leur équipe. Si vous ne voulez pas immédiatement choisir une classe par exemple, pour faire en sorte de d'abord recueillir tout l'équipement de votre classe actuelle vous pouvez cliquer sur \"Ne pas choisir\" et reprendre le choix plus tard dans les paramètres.",
"faqQuestion8": "What is the blue Stat bar that appears in the Header after level 10?", "faqQuestion8": "À quoi correspond la barre de progression bleue qui apparaît dans l'en-tête après le niveau 10 ?",
"iosFaqAnswer8": "Cette barre bleue qui apparaît lorsque vous atteignez le niveau 10 et choisissez une classe est votre barre de mana. En gagnant des niveaux supplémentaires, vous débloquerez des compétences spéciales qui coûtent du mana. Chaque classe a des compétences différentes, qui apparaissent après le niveau 11 dans Menu > Utiliser les compétences. Contrairement à votre barre de vie, votre barre de mana ne se réinitialise pas quand vous gagnez un niveau. À la place, du mana est récupéré lorsque vous réalisez une bonne habitude, une Quotidienne ou une tâche À Faire, et du mana est perdu quand vous succombez à une mauvaise habitude. Vous regagnerez aussi du mana pendant la nuit Plus vous aurez complété de Quotidiennes, plus vous en regagnerez.", "iosFaqAnswer8": "Cette barre bleue qui apparaît lorsque vous atteignez le niveau 10 et choisissez une classe est votre barre de mana. En gagnant des niveaux supplémentaires, vous débloquerez des compétences spéciales qui coûtent du mana. Chaque classe a des compétences différentes, qui apparaissent après le niveau 11 dans Menu > Utiliser les compétences. Contrairement à votre barre de vie, votre barre de mana ne se réinitialise pas quand vous gagnez un niveau. À la place, du mana est récupéré lorsque vous réalisez une bonne habitude, une Quotidienne ou une tâche À Faire, et du mana est perdu quand vous succombez à une mauvaise habitude. Vous regagnerez aussi du mana pendant la nuit Plus vous aurez complété de Quotidiennes, plus vous en regagnerez.",
"androidFaqAnswer8": "La barre bleue qui est apparue lorsque vous avez atteint le niveau 10 et choisi une classe est votre barre de mana. En continuant de progresser, vous débloquerez des compétences spéciales qui coûtent du mana à utiliser. Chaque classe a différentes compétences, qui apparaissent après le niveau 11 dans Menu > Compétences. Contrairement à votre barre de santé, votre barre de mana n'est pas réinitialisée lorsque vous gagnez un niveau. À la place, du mana est gagné lorsque vous réalisez une bonne habitude, une quotidienne ou une tâche à faire, et perdue lorsque vous succombez à une mauvaise habitude. Vous gagnerez aussi du mana chaque nuit plus vous réalisez de quotidiennes, plus vous gagnerez de mana.", "androidFaqAnswer8": "La barre bleue qui est apparue lorsque vous avez atteint le niveau 10 et choisi une classe est votre barre de mana. En continuant de progresser, vous débloquerez des compétences spéciales qui coûtent du mana à utiliser. Chaque classe a différentes compétences, qui apparaissent après le niveau 11 dans Menu > Compétences. Contrairement à votre barre de santé, votre barre de mana n'est pas réinitialisée lorsque vous gagnez un niveau. À la place, du mana est gagné lorsque vous réalisez une bonne habitude, une quotidienne ou une tâche à faire, et perdue lorsque vous succombez à une mauvaise habitude. Vous gagnerez aussi du mana chaque nuit plus vous réalisez de quotidiennes, plus vous gagnerez de mana.",
"webFaqAnswer8": "Cette barre bleue, qui apparaît lorsque vous atteignez le niveau 10 et choisissez une classe, constitue votre barre de mana. En gagnant des niveaux supplémentaires, vous débloquerez des compétences spéciales qui coûtent du mana. Chaque classe a des compétences différentes, qui apparaissent après le niveau 11 dans la colonne Récompenses. Contrairement à votre barre de vie, votre barre de mana ne se réinitialise pas quand vous gagnez un niveau. À la place, du mana est récupéré lorsque vous réalisez une bonne habitude, une quotidienne ou une tâche à faire, et du mana est perdu quand vous succombez à une mauvaise habitude. Vous regagnerez aussi du mana pendant la nuit plus vous aurez complété de quotidiennes, plus vous en regagnerez.", "webFaqAnswer8": "Cette barre bleue, qui apparaît lorsque vous atteignez le niveau 10 et choisissez une classe, constitue votre barre de mana. En gagnant des niveaux supplémentaires, vous débloquerez des compétences spéciales qui coûtent du mana. Chaque classe a des compétences différentes, qui apparaissent après le niveau 11 dans la colonne Récompenses. Contrairement à votre barre de vie, votre barre de mana ne se réinitialise pas quand vous gagnez un niveau. À la place, du mana est récupéré lorsque vous réalisez une bonne habitude, une quotidienne ou une tâche à faire, et du mana est perdu quand vous succombez à une mauvaise habitude. Vous regagnerez aussi du mana pendant la nuit plus vous aurez complété de quotidiennes, plus vous en regagnerez.",

View file

@ -141,23 +141,23 @@
"presskit": "Dossier de presse", "presskit": "Dossier de presse",
"presskitDownload": "Télécharger toutes les images :", "presskitDownload": "Télécharger toutes les images :",
"presskitText": "Merci de votre intérêt pour Habitica ! Les images suivantes peuvent être utilisées dans des articles ou des vidéos au sujet d'Habitica. Pour plus d'informations, merci de contacter Siena Leslie à l'adresse <%= pressEnquiryEmail %>.", "presskitText": "Merci de votre intérêt pour Habitica ! Les images suivantes peuvent être utilisées dans des articles ou des vidéos au sujet d'Habitica. Pour plus d'informations, merci de contacter Siena Leslie à l'adresse <%= pressEnquiryEmail %>.",
"pkQuestion1": "What inspired Habitica? How did it start?", "pkQuestion1": "Qu'est-ce qui a inspiré Habitica ? Comment cela a-t-il commencé ?",
"pkAnswer1": "If youve ever invested time in leveling up a character in a game, its hard not to wonder how great your life would be if you put all of that effort into improving your real-life self instead of your avatar. We starting building Habitica to address that question. <br /> Habitica officially launched with a Kickstarter in 2013, and the idea really took off. Since then, its grown into a huge project, supported by our awesome open-source volunteers and our generous users.", "pkAnswer1": "If youve ever invested time in leveling up a character in a game, its hard not to wonder how great your life would be if you put all of that effort into improving your real-life self instead of your avatar. We starting building Habitica to address that question. <br /> Habitica officially launched with a Kickstarter in 2013, and the idea really took off. Since then, its grown into a huge project, supported by our awesome open-source volunteers and our generous users.",
"pkQuestion2": "Why does Habitica work?", "pkQuestion2": "Pourquoi Habitica fonctionne ?",
"pkAnswer2": "Forming a new habit is hard because people really need that obvious, instant reward. For example, its tough to start flossing, because even though our dentist tells us that it's healthier in the long run, in the immediate moment it just makes your gums hurt. <br /> Habitica's gamification adds a sense of instant gratification to everyday objectives by rewarding a tough task with experience, gold… and maybe even a random prize, like a dragon egg! This helps keep people motivated even when the task itself doesn't have an intrinsic reward, and we've seen people turn their lives around as a result. You can check out success stories here: https://habitversary.tumblr.com", "pkAnswer2": "Forming a new habit is hard because people really need that obvious, instant reward. For example, its tough to start flossing, because even though our dentist tells us that it's healthier in the long run, in the immediate moment it just makes your gums hurt. <br /> Habitica's gamification adds a sense of instant gratification to everyday objectives by rewarding a tough task with experience, gold… and maybe even a random prize, like a dragon egg! This helps keep people motivated even when the task itself doesn't have an intrinsic reward, and we've seen people turn their lives around as a result. You can check out success stories here: https://habitversary.tumblr.com",
"pkQuestion3": "Why did you add social features?", "pkQuestion3": "Pourquoi avoir ajouté des fonctionnalités sociales ?",
"pkAnswer3": "Social pressure is a huge motivating factor for a lot of people, so we knew that we wanted to have a strong community that would hold each other accountable for their goals and cheer for their successes. Luckily, one of the things that multiplayer video games do best is foster a sense of community among their users! Habiticas community structure borrows from these types of games; you can form a small Party of close friends, but you can also join a larger, shared-interest groups known as a Guild. Although some users choose to play solo, most decide to form a support network that encourages social accountability through features such as Quests, where Party members pool their productivity to battle monsters together.", "pkAnswer3": "La pression sociale est un énorme facteur de motivation pour beaucoup de personnes, donc nous savions que nous voulions avoir une communauté forte qui se tiendrait mutuellement responsables de leurs objectifs et qui encouragerait leurs succès. Heureusement, une des choses que les jeux vidéos multijoueurs font le mieux est de favoriser un sentiment de communauté parmi leurs utilisateurs ! La structure de la communauté Habitica vient de ces types de jeux ; vous pouvez former une petite équipe d'amis proches, mais vous pouvez également rejoindre un plus grand groupe d'intérêt commun connu sous le nom de guilde. Bien que certains utilisateurs choisissent de jouer en solo, la plupart décident de former un réseau de soutien qui encourage la responsabilité sociale à travers des fonctionnalités telles que les quêtes, où les membres du groupe mettent en commun leur productivité pour affronter des monstres ensemble.",
"pkQuestion4": "Why does skipping tasks remove your avatars health?", "pkQuestion4": "Pourquoi ne pas faire les tâches diminue la santé de votre avatar ?",
"pkAnswer4": "If you skip one of your daily goals, your avatar will lose health the following day. This serves as an important motivating factor to encourage people to follow through with their goals because people really hate hurting their little avatar! Plus, the social accountability is critical for a lot of people: if youre fighting a monster with your friends, skipping your tasks hurts their avatars, too.", "pkAnswer4": "Si vous sautez un de vos objectifs quotidiens, votre avatar perdra de la santé le jour suivant. Ceci est un facteur de motivation important pour encourager les gens à poursuivre leurs objectifs parce que les gens détestent vraiment blesser leur petit avatar ! De plus, la responsabilité sociale est essentielle pour beaucoup de gens : si vous combattez un monstre avec vos amis, sauter vos tâches nuit aussi à leurs avatars.",
"pkQuestion5": "What distinguishes Habitica from other gamification programs?", "pkQuestion5": "What distinguishes Habitica from other gamification programs?",
"pkAnswer5": "One of the ways that Habitica has been most successful at using gamification is that we've put a lot of effort into thinking about the game aspects to ensure that they are actually fun. We've also included many social components, because we feel that some of the most motivating games let you play with friends, and because research has shown that it's easier to form habits when you have accountability to other people.", "pkAnswer5": "One of the ways that Habitica has been most successful at using gamification is that we've put a lot of effort into thinking about the game aspects to ensure that they are actually fun. We've also included many social components, because we feel that some of the most motivating games let you play with friends, and because research has shown that it's easier to form habits when you have accountability to other people.",
"pkQuestion6": "Who is the typical user of Habitica?", "pkQuestion6": "Quel est l'utilisateur type de Habitica ?",
"pkAnswer6": "Lots of different people use Habitica! More than half of our users are ages 18 to 34, but we have grandparents using the site with their young grandkids and every age in-between. Often families will join a party and battle monsters together. <br /> Many of our users have a background in games, but surprisingly, when we ran a survey a while back, 40% of our users identified as non-gamers! So it looks like our method can be effective for anyone who wants productivity and wellness to feel more fun.", "pkAnswer6": "Lots of different people use Habitica! More than half of our users are ages 18 to 34, but we have grandparents using the site with their young grandkids and every age in-between. Often families will join a party and battle monsters together. <br /> Many of our users have a background in games, but surprisingly, when we ran a survey a while back, 40% of our users identified as non-gamers! So it looks like our method can be effective for anyone who wants productivity and wellness to feel more fun.",
"pkQuestion7": "Why does Habitica use pixel art?", "pkQuestion7": "Pourquoi Habitica utilise-t-il le pixel art ?",
"pkAnswer7": "Habitica uses pixel art for several reasons. In addition to the fun nostalgia factor, pixel art is very approachable to our volunteer artists who want to chip in. It's much easier to keep our pixel art consistent even when lots of different artists contribute, and it lets us quickly generate a ton of new content!", "pkAnswer7": "Habitica utilise le pixel art pour plusieurs raisons. En plus du côté nostalgie amusant, le pixel art est très accessible à nos artistes volontaires qui veulent participer. Il est beaucoup plus facile de garder notre pixel art cohérent, même quand de nombreux artistes différents contribuent, et cela nous permet de générer rapidement une tonne de nouveaux contenu !",
"pkQuestion8": "How has Habitica affected people's real lives?", "pkQuestion8": "Comment Habitica a-t-il changé la vie réelle des gens ?",
"pkAnswer8": "You can find lots of testimonials for how Habitica has helped people here: https://habitversary.tumblr.com", "pkAnswer8": "Vous pouvez trouver beaucoup de témoignages sur la façon dont Habitica a aidé les gens ici : https://habitversary.tumblr.com",
"pkMoreQuestions": "Do you have a question thats not on this list? Send an email to leslie@habitica.com!", "pkMoreQuestions": "Avez-vous une question qui n'est pas sur cette liste ? Envoyez un email à leslie@habitica.com !",
"pkVideo": "Vidéo", "pkVideo": "Vidéo",
"pkPromo": "Promos", "pkPromo": "Promos",
"pkLogo": "Logos", "pkLogo": "Logos",

View file

@ -81,7 +81,7 @@
"weaponSpecial0Text": "Lame des âmes sombres", "weaponSpecial0Text": "Lame des âmes sombres",
"weaponSpecial0Notes": "Se nourrit de l'essence vitale des ennemis pour alimenter ses frappes diaboliques. Augmente la Force de <%= str %>.", "weaponSpecial0Notes": "Se nourrit de l'essence vitale des ennemis pour alimenter ses frappes diaboliques. Augmente la Force de <%= str %>.",
"weaponSpecial1Text": "Lame de cristal", "weaponSpecial1Text": "Lame de cristal",
"weaponSpecial1Notes": "Its glittering facets tell the tale of a hero. Increases all Stats by <%= attrs %>.", "weaponSpecial1Notes": "Ses facettes scintillantes racontent l'histoire d'un héros. Augmente tous les attributs de <%= attrs %>.",
"weaponSpecial2Text": "Hampe du dragon de Stephen Weber", "weaponSpecial2Text": "Hampe du dragon de Stephen Weber",
"weaponSpecial2Notes": "Ressentez de l'intérieur la force du souffle du dragon ! Augmente la Force et la Perception de <%= attrs %> chacune.", "weaponSpecial2Notes": "Ressentez de l'intérieur la force du souffle du dragon ! Augmente la Force et la Perception de <%= attrs %> chacune.",
"weaponSpecial3Text": "Masse massacreuse majeure de Mustaine", "weaponSpecial3Text": "Masse massacreuse majeure de Mustaine",
@ -89,7 +89,7 @@
"weaponSpecialCriticalText": "Marteau critique du broyeur de bug", "weaponSpecialCriticalText": "Marteau critique du broyeur de bug",
"weaponSpecialCriticalNotes": "Ce champion a vaincu un ennemi crucial sur Github alors que beaucoup de guerriers avaient échoué avant lui. Façonné à partir des os du bug assassiné, ce marteau inflige des coups critiques surpuissants. Augmente la Force et la Perception de <%= attrs %> chacune.", "weaponSpecialCriticalNotes": "Ce champion a vaincu un ennemi crucial sur Github alors que beaucoup de guerriers avaient échoué avant lui. Façonné à partir des os du bug assassiné, ce marteau inflige des coups critiques surpuissants. Augmente la Force et la Perception de <%= attrs %> chacune.",
"weaponSpecialTakeThisText": "Épée Take This", "weaponSpecialTakeThisText": "Épée Take This",
"weaponSpecialTakeThisNotes": "This sword was earned by participating in a sponsored Challenge made by Take This. Congratulations! Increases all Stats by <%= attrs %>.", "weaponSpecialTakeThisNotes": "Cette épée a été gagnée en participant à un défi sponsorisé par Take This. Toutes nos félicitations ! Augmente tous les attributs de <%= attrs %>.",
"weaponSpecialTridentOfCrashingTidesText": "Trident des marées déferlantes", "weaponSpecialTridentOfCrashingTidesText": "Trident des marées déferlantes",
"weaponSpecialTridentOfCrashingTidesNotes": "Confère la capacité de contrôler les poissons et poignarde également violemment vos tâches. Augmente l'Intelligence de <%= int %>.", "weaponSpecialTridentOfCrashingTidesNotes": "Confère la capacité de contrôler les poissons et poignarde également violemment vos tâches. Augmente l'Intelligence de <%= int %>.",
"weaponSpecialTaskwoodsLanternText": "Lanterne du bois des Tâches", "weaponSpecialTaskwoodsLanternText": "Lanterne du bois des Tâches",
@ -273,7 +273,7 @@
"weaponArmoireIronCrookText": "Crochet de fer", "weaponArmoireIronCrookText": "Crochet de fer",
"weaponArmoireIronCrookNotes": "Férocement forgé dans le fer, ce crochet en fer est bon pour rassembler les moutons. Augmente la Perception et la Force de <%= attrs %> chacune. Armoire enchantée : ensemble des cornes de fer (objet 3 sur 3).", "weaponArmoireIronCrookNotes": "Férocement forgé dans le fer, ce crochet en fer est bon pour rassembler les moutons. Augmente la Perception et la Force de <%= attrs %> chacune. Armoire enchantée : ensemble des cornes de fer (objet 3 sur 3).",
"weaponArmoireGoldWingStaffText": "Bâton aux ailes d'or", "weaponArmoireGoldWingStaffText": "Bâton aux ailes d'or",
"weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all Stats by <%= attrs %> each. Enchanted Armoire: Independent Item.", "weaponArmoireGoldWingStaffNotes": "Les ailes de ce bâton s'agitent et se tordent en permanence. Augmente tous les attributs de <%= attrs %> chacun. Armoire enchantée : objet indépendant.",
"weaponArmoireBatWandText": "Baguette chauve-souris", "weaponArmoireBatWandText": "Baguette chauve-souris",
"weaponArmoireBatWandNotes": "Cette baguette peut transformer n'importe quelle tâche en chauve-souris! Agitez-la dans tous les sens et regardez-les s'envoler. Augmente l'Intelligence de <%= int %> et la Perception de <%= per %>. Armoire enchantée: objet indépendant.", "weaponArmoireBatWandNotes": "Cette baguette peut transformer n'importe quelle tâche en chauve-souris! Agitez-la dans tous les sens et regardez-les s'envoler. Augmente l'Intelligence de <%= int %> et la Perception de <%= per %>. Armoire enchantée: objet indépendant.",
"weaponArmoireShepherdsCrookText": "Houlette de berger", "weaponArmoireShepherdsCrookText": "Houlette de berger",
@ -369,11 +369,11 @@
"armorSpecial0Text": "Armure d'ombre", "armorSpecial0Text": "Armure d'ombre",
"armorSpecial0Notes": "Hurle quand on la frappe car elle ressent la douleur de son porteur à sa place. Augmente la Constitution de <%= con %>.", "armorSpecial0Notes": "Hurle quand on la frappe car elle ressent la douleur de son porteur à sa place. Augmente la Constitution de <%= con %>.",
"armorSpecial1Text": "Armure de cristal", "armorSpecial1Text": "Armure de cristal",
"armorSpecial1Notes": "Its tireless power inures the wearer to mundane discomfort. Increases all Stats by <%= attrs %>.", "armorSpecial1Notes": "Son pouvoir inlassable habitue son porteur à l'inconfort ordinaire. Augmente tous les attributs de <%= attrs %>.",
"armorSpecial2Text": "Tunique noble de Jean Chalard", "armorSpecial2Text": "Tunique noble de Jean Chalard",
"armorSpecial2Notes": "Vous rend super moelleux ! Augmente la Consitution et l'Intelligence de <%= attrs %>.", "armorSpecial2Notes": "Vous rend super moelleux ! Augmente la Consitution et l'Intelligence de <%= attrs %>.",
"armorSpecialTakeThisText": "Armure Take This", "armorSpecialTakeThisText": "Armure Take This",
"armorSpecialTakeThisNotes": "This armor was earned by participating in a sponsored Challenge made by Take This. Congratulations! Increases all Stats by <%= attrs %>.", "armorSpecialTakeThisNotes": "Cette armure a été obtenue en participant à un défi sponsorisé créé par Take This. Félicitations ! Augmente tous les attributs de <%= attrs %>.",
"armorSpecialFinnedOceanicArmorText": "Armure océanique à nageoire", "armorSpecialFinnedOceanicArmorText": "Armure océanique à nageoire",
"armorSpecialFinnedOceanicArmorNotes": "Bien qu'elle soit délicate, cette armure rend votre peau aussi dangereuse à toucher qu'un corail de feu. Augmente la Force de <%= str %>.", "armorSpecialFinnedOceanicArmorNotes": "Bien qu'elle soit délicate, cette armure rend votre peau aussi dangereuse à toucher qu'un corail de feu. Augmente la Force de <%= str %>.",
"armorSpecialPyromancersRobesText": "Robe de pyromancienne", "armorSpecialPyromancersRobesText": "Robe de pyromancienne",
@ -661,7 +661,7 @@
"armorArmoireWoodElfArmorText": "Armure d'elfe des bois", "armorArmoireWoodElfArmorText": "Armure d'elfe des bois",
"armorArmoireWoodElfArmorNotes": "Cette armure d'écorce et de feuilles fera un camouflage adapté à la vie en forêt. Augmente la Perception de <%= per %>. Armoire enchantée : ensemble de l'elfe des bois (objet 2 sur 3).", "armorArmoireWoodElfArmorNotes": "Cette armure d'écorce et de feuilles fera un camouflage adapté à la vie en forêt. Augmente la Perception de <%= per %>. Armoire enchantée : ensemble de l'elfe des bois (objet 2 sur 3).",
"armorArmoireRamFleeceRobesText": "Robes en peau de bélier", "armorArmoireRamFleeceRobesText": "Robes en peau de bélier",
"armorArmoireRamFleeceRobesNotes": "These robes keep you warm even through the fiercest blizzard. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Ram Barbarian Set (Item 2 of 3).", "armorArmoireRamFleeceRobesNotes": "Cette tunique vous garde au chaud même sous le plus terrible des blizzards. Augmente la Constitution de <%= con %> et la Force de <%= str %>. Armoire enchantée : ensemble du barbare criophore (objet 2 sur 3).",
"armorArmoireGownOfHeartsText": "Toge de cœur", "armorArmoireGownOfHeartsText": "Toge de cœur",
"armorArmoireGownOfHeartsNotes": "Cette toge est pleine d'ornements, et en plus, elle vous donnera du baume au cœur. Augmente la Constitution de <%= con %>. Armoire enchantée : ensemble de la reine de cœur (objet 2 sur 3).", "armorArmoireGownOfHeartsNotes": "Cette toge est pleine d'ornements, et en plus, elle vous donnera du baume au cœur. Augmente la Constitution de <%= con %>. Armoire enchantée : ensemble de la reine de cœur (objet 2 sur 3).",
"armorArmoireMushroomDruidArmorText": "Armure druidique mycologique", "armorArmoireMushroomDruidArmorText": "Armure druidique mycologique",
@ -735,11 +735,11 @@
"headSpecial0Text": "Heaume de l'ombre", "headSpecial0Text": "Heaume de l'ombre",
"headSpecial0Notes": "Le sang et la cendre, la lave et l'obsidienne donnent à ce heaume sa prestance et son pouvoir. Augmente l'Intelligence de <%= int %>.", "headSpecial0Notes": "Le sang et la cendre, la lave et l'obsidienne donnent à ce heaume sa prestance et son pouvoir. Augmente l'Intelligence de <%= int %>.",
"headSpecial1Text": "Heaume de cristal", "headSpecial1Text": "Heaume de cristal",
"headSpecial1Notes": "The favored crown of those who lead by example. Increases all Stats by <%= attrs %>.", "headSpecial1Notes": "La couronne préférée de ceux qui règnent par l'exemple. Augmente tous les attributs de <%= attrs %>.",
"headSpecial2Text": "Heaume sans nom", "headSpecial2Text": "Heaume sans nom",
"headSpecial2Notes": "Un hommage à ceux qui ont donné de leur personne sans jamais rien demander en retour. Augmente l'Intelligence et la Force de <%= attrs %> chacune.", "headSpecial2Notes": "Un hommage à ceux qui ont donné de leur personne sans jamais rien demander en retour. Augmente l'Intelligence et la Force de <%= attrs %> chacune.",
"headSpecialTakeThisText": "Heaume Take This", "headSpecialTakeThisText": "Heaume Take This",
"headSpecialTakeThisNotes": "This helm was earned by participating in a sponsored Challenge made by Take This. Congratulations! Increases all Stats by <%= attrs %>.", "headSpecialTakeThisNotes": "Ce heaume a été obtenu en participant à un défi sponsorisé créé par Take This. Félicitations ! Augmente tous les attributs de <%= attrs %>.",
"headSpecialFireCoralCircletText": "Diadème de corail de feu", "headSpecialFireCoralCircletText": "Diadème de corail de feu",
"headSpecialFireCoralCircletNotes": "Ce diadème créé par les plus grands alchimistes d'Habitica vous permet de respirer sous l'eau et de plonger pour trouver des trésors ! Augmente la Perception de <%= per %>.", "headSpecialFireCoralCircletNotes": "Ce diadème créé par les plus grands alchimistes d'Habitica vous permet de respirer sous l'eau et de plonger pour trouver des trésors ! Augmente la Perception de <%= per %>.",
"headSpecialPyromancersTurbanText": "Turban de pyromancienne", "headSpecialPyromancersTurbanText": "Turban de pyromancienne",
@ -1047,7 +1047,7 @@
"headArmoireWoodElfHelmText": "Heaume d'elfe des bois", "headArmoireWoodElfHelmText": "Heaume d'elfe des bois",
"headArmoireWoodElfHelmNotes": "Ce heaume fait de feuilles a l'air fragile, mais il peut vous protéger du mauvais temps et de dangereux ennemis. Augmente la Constitution de <%= con %>. Armoire enchantée : ensemble de l'elfe des bois (objet 1 sur 3).", "headArmoireWoodElfHelmNotes": "Ce heaume fait de feuilles a l'air fragile, mais il peut vous protéger du mauvais temps et de dangereux ennemis. Augmente la Constitution de <%= con %>. Armoire enchantée : ensemble de l'elfe des bois (objet 1 sur 3).",
"headArmoireRamHeaddressText": "Capuche de bélier", "headArmoireRamHeaddressText": "Capuche de bélier",
"headArmoireRamHeaddressNotes": "This elaborate helm is fashioned to look like a ram's head. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Ram Barbarian Set (Item 1 of 3).", "headArmoireRamHeaddressNotes": "Ce heaume élaboré est conçu pour ressembler à une tête de bélier. Augmente la Constitution de <%= con %> et la Perception de <%= per %>. Armoire enchantée : ensemble du barbare criophore (objet 1 sur 3).",
"headArmoireCrownOfHeartsText": "Couronne de cœur", "headArmoireCrownOfHeartsText": "Couronne de cœur",
"headArmoireCrownOfHeartsNotes": "Cette couronne rouge rosé n'est pas que tapageuse ! Grâce à elle, face à vos tâches, vous aurez plus de cœur à l'ouvrage. Augmente la Force de <%= str %>. Armoire enchantée : ensemble de la reine de cœur (objet 1 sur 3).", "headArmoireCrownOfHeartsNotes": "Cette couronne rouge rosé n'est pas que tapageuse ! Grâce à elle, face à vos tâches, vous aurez plus de cœur à l'ouvrage. Augmente la Force de <%= str %>. Armoire enchantée : ensemble de la reine de cœur (objet 1 sur 3).",
"headArmoireMushroomDruidCapText": "Chapeau druidique mycologique", "headArmoireMushroomDruidCapText": "Chapeau druidique mycologique",
@ -1095,7 +1095,7 @@
"shieldSpecial1Text": "Bouclier de cristal", "shieldSpecial1Text": "Bouclier de cristal",
"shieldSpecial1Notes": "Shatters arrows and deflects the words of naysayers. Increases all Stats by <%= attrs %>.", "shieldSpecial1Notes": "Shatters arrows and deflects the words of naysayers. Increases all Stats by <%= attrs %>.",
"shieldSpecialTakeThisText": "Bouclier Take This", "shieldSpecialTakeThisText": "Bouclier Take This",
"shieldSpecialTakeThisNotes": "This shield was earned by participating in a sponsored Challenge made by Take This. Congratulations! Increases all Stats by <%= attrs %>.", "shieldSpecialTakeThisNotes": "Ce bouclier a été obtenu en participant à un défi sponsorisé créé par Take This. Félicitations ! Augmente tous les attributs de <%= attrs %>.",
"shieldSpecialGoldenknightText": "Masse massacreuse majeure de Mustaine", "shieldSpecialGoldenknightText": "Masse massacreuse majeure de Mustaine",
"shieldSpecialGoldenknightNotes": "Mondanités, monstres, malaise : manœuvrés ! Massacrer ! Augmente la Constitution et la Perception de <%= attrs %>.", "shieldSpecialGoldenknightNotes": "Mondanités, monstres, malaise : manœuvrés ! Massacrer ! Augmente la Constitution et la Perception de <%= attrs %>.",
"shieldSpecialMoonpearlShieldText": "Bouclier perle-de-lune", "shieldSpecialMoonpearlShieldText": "Bouclier perle-de-lune",
@ -1241,7 +1241,7 @@
"shieldArmoirePerchingFalconText": "Faucon perché", "shieldArmoirePerchingFalconText": "Faucon perché",
"shieldArmoirePerchingFalconNotes": "Un ami faucon perché sur votre bras, prêt à fondre sur vos ennemis. Augmente la Force de <%= str %>. Armoire enchantée : ensemble de fauconnerie (objet 3 sur 3).", "shieldArmoirePerchingFalconNotes": "Un ami faucon perché sur votre bras, prêt à fondre sur vos ennemis. Augmente la Force de <%= str %>. Armoire enchantée : ensemble de fauconnerie (objet 3 sur 3).",
"shieldArmoireRamHornShieldText": "Bouclier à cornes de bélier", "shieldArmoireRamHornShieldText": "Bouclier à cornes de bélier",
"shieldArmoireRamHornShieldNotes": "Ram this shield into opposing Dailies! Increases Constitution and Strength by <%= attrs %> each. Enchanted Armoire: Ram Barbarian Set (Item 3 of 3).", "shieldArmoireRamHornShieldNotes": "Chargez dans un tas de quotidiennes récalcitrantes à l'aide de ce bouclier ! Augmente la Constitution et la Force de <%= attrs %>. Armoire enchantée : ensemble du barbare criophore (objet 3 sur 3).",
"shieldArmoireRedRoseText": "Rose rouge", "shieldArmoireRedRoseText": "Rose rouge",
"shieldArmoireRedRoseNotes": "Le parfum de cette rose rouge est envoûtant. Il aiguisera aussi votre compréhension. Augmente la Perception de <%= per %>. Armoire enchantée : objet indépendant.", "shieldArmoireRedRoseNotes": "Le parfum de cette rose rouge est envoûtant. Il aiguisera aussi votre compréhension. Augmente la Perception de <%= per %>. Armoire enchantée : objet indépendant.",
"shieldArmoireMushroomDruidShieldText": "Bouclier druidique mycologique", "shieldArmoireMushroomDruidShieldText": "Bouclier druidique mycologique",
@ -1290,12 +1290,14 @@
"backMystery201706Notes": "N'importe quelle tâche est prise d'effroi à la vue de ce drapeau noir ! N'apporte aucun bonus. Équipement d'abonné·e de juin 2017.", "backMystery201706Notes": "N'importe quelle tâche est prise d'effroi à la vue de ce drapeau noir ! N'apporte aucun bonus. Équipement d'abonné·e de juin 2017.",
"backMystery201709Text": "Pile de livres de sorcellerie", "backMystery201709Text": "Pile de livres de sorcellerie",
"backMystery201709Notes": "Apprendre la magie implique beaucoup de lecture, mais il est certain que vous apprécierez vos études ! N'apporte aucun bonus. Équipement d'abonné·e de septembre 2017. ", "backMystery201709Notes": "Apprendre la magie implique beaucoup de lecture, mais il est certain que vous apprécierez vos études ! N'apporte aucun bonus. Équipement d'abonné·e de septembre 2017. ",
"backMystery201801Text": "Frost Sprite Wings",
"backMystery201801Notes": "They may look as delicate as snowflakes, but these enchanted wings can carry you anywhere you wish! Confers no benefit. January 2018 Subscriber Item.",
"backSpecialWonderconRedText": "Cape de puissance", "backSpecialWonderconRedText": "Cape de puissance",
"backSpecialWonderconRedNotes": "Bruisse avec force et élégance. N'apporte aucun bonus. Équipement de Convention en Édition Spéciale.", "backSpecialWonderconRedNotes": "Bruisse avec force et élégance. N'apporte aucun bonus. Équipement de Convention en Édition Spéciale.",
"backSpecialWonderconBlackText": "Cape de dissimulation", "backSpecialWonderconBlackText": "Cape de dissimulation",
"backSpecialWonderconBlackNotes": "Tissage d'ombres et de murmures. N'apporte aucun bonus. Équipement de Convention en Édition Spéciale.", "backSpecialWonderconBlackNotes": "Tissage d'ombres et de murmures. N'apporte aucun bonus. Équipement de Convention en Édition Spéciale.",
"backSpecialTakeThisText": "Ailes Take This", "backSpecialTakeThisText": "Ailes Take This",
"backSpecialTakeThisNotes": "These wings were earned by participating in a sponsored Challenge made by Take This. Congratulations! Increases all Stats by <%= attrs %>.", "backSpecialTakeThisNotes": "Ces ailes ont été obtenues en participant à un défi sponsorisé créé par Take This. Félicitations ! Augmente tous les attributs de <%= attrs %>.",
"backSpecialSnowdriftVeilText": "Voile-congère", "backSpecialSnowdriftVeilText": "Voile-congère",
"backSpecialSnowdriftVeilNotes": "Ce voile translucide donne à croire qu'une rafale de neige vous enveloppe ! N'apporte aucun bonus.", "backSpecialSnowdriftVeilNotes": "Ce voile translucide donne à croire qu'une rafale de neige vous enveloppe ! N'apporte aucun bonus.",
"backSpecialAetherCloakText": "Cape d'éther", "backSpecialAetherCloakText": "Cape d'éther",
@ -1313,7 +1315,7 @@
"bodySpecialWonderconBlackText": "Collier dÉbène", "bodySpecialWonderconBlackText": "Collier dÉbène",
"bodySpecialWonderconBlackNotes": "Un séduisant collier d'ébène ! N'apporte aucun bonus. Équipement de Convention en Édition Spéciale.", "bodySpecialWonderconBlackNotes": "Un séduisant collier d'ébène ! N'apporte aucun bonus. Équipement de Convention en Édition Spéciale.",
"bodySpecialTakeThisText": "Épaulettes Take This", "bodySpecialTakeThisText": "Épaulettes Take This",
"bodySpecialTakeThisNotes": "These pauldrons were earned by participating in a sponsored Challenge made by Take This. Congratulations! Increases all Stats by <%= attrs %>.", "bodySpecialTakeThisNotes": "Ces épaulettes ont été obtenues en participant à un défi sponsorisé créé par Take This. Félicitations ! Augmente tous les attributs de <%= attrs %>.",
"bodySpecialAetherAmuletText": "Amulette d'éther", "bodySpecialAetherAmuletText": "Amulette d'éther",
"bodySpecialAetherAmuletNotes": "Cette amulette a une histoire mystérieuse. Augmente la Constitution et la Force de <%= attrs %> chacune.", "bodySpecialAetherAmuletNotes": "Cette amulette a une histoire mystérieuse. Augmente la Constitution et la Force de <%= attrs %> chacune.",
"bodySpecialSummerMageText": "Pèlerine étincelante ", "bodySpecialSummerMageText": "Pèlerine étincelante ",
@ -1400,10 +1402,12 @@
"headAccessoryMystery201502Notes": "Laissez votre imagination s'envoler ! N'apporte aucun bonus. Équipement d'abonné·e de février 2015.", "headAccessoryMystery201502Notes": "Laissez votre imagination s'envoler ! N'apporte aucun bonus. Équipement d'abonné·e de février 2015.",
"headAccessoryMystery201510Text": "Cornes de gobelin", "headAccessoryMystery201510Text": "Cornes de gobelin",
"headAccessoryMystery201510Notes": "Ces cornes terrifiantes sont un peu visqueuses. N'apportent aucun bonus. Équipement d'abonné·e d'octobre 2015.", "headAccessoryMystery201510Notes": "Ces cornes terrifiantes sont un peu visqueuses. N'apportent aucun bonus. Équipement d'abonné·e d'octobre 2015.",
"headAccessoryMystery201801Text": "Frost Sprite Antlers",
"headAccessoryMystery201801Notes": "These icy antlers shimmer with the glow of winter auroras. Confers no benefit. January 2018 Subscriber Item.",
"headAccessoryMystery301405Text": "Lunettes frontales", "headAccessoryMystery301405Text": "Lunettes frontales",
"headAccessoryMystery301405Notes": "\"Les lunettes c'est pour les yeux,\" disaient-ils. \"Personne ne voudrait de lunettes qu'on ne peut porter que sur la tête\" disaient-ils. Ha ! Vous leur avez bien montré ! N'apportent aucun bonus. Équipement d'abonné·e d'août 3015.", "headAccessoryMystery301405Notes": "\"Les lunettes c'est pour les yeux,\" disaient-ils. \"Personne ne voudrait de lunettes qu'on ne peut porter que sur la tête\" disaient-ils. Ha ! Vous leur avez bien montré ! N'apportent aucun bonus. Équipement d'abonné·e d'août 3015.",
"headAccessoryArmoireComicalArrowText": "Flèche comique", "headAccessoryArmoireComicalArrowText": "Flèche comique",
"headAccessoryArmoireComicalArrowNotes": "This whimsical item doesn't provide a Stat boost, but it sure is good for a laugh! Confers no benefit. Enchanted Armoire: Independent Item.", "headAccessoryArmoireComicalArrowNotes": "Cet objet saugrenu n'apporte aucune amélioration à vos statistiques, mais au moins il fait rire ! N'apporte aucun bonus. Armoire enchantée : objet indépendant.",
"eyewear": "Lunettes", "eyewear": "Lunettes",
"eyewearCapitalized": "Lunettes", "eyewearCapitalized": "Lunettes",
"eyewearBase0Text": "Pas de Lunettes", "eyewearBase0Text": "Pas de Lunettes",

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@ -33,7 +33,7 @@
"showLess": "En voir moins", "showLess": "En voir moins",
"expandToolbar": "Montrer la barre d'outlis", "expandToolbar": "Montrer la barre d'outlis",
"collapseToolbar": "Cacher la barre d'outils", "collapseToolbar": "Cacher la barre d'outils",
"markdownHelpLink": "Markdown formatting help", "markdownHelpLink": "Aide à la saisie Markdown",
"showFormattingHelp": "Afficher l'aide pour l'utilisation des balises.", "showFormattingHelp": "Afficher l'aide pour l'utilisation des balises.",
"hideFormattingHelp": "Masquer l'aide pour l'utilisation des balises.", "hideFormattingHelp": "Masquer l'aide pour l'utilisation des balises.",
"youType": "Lorsque vous tapez:", "youType": "Lorsque vous tapez:",

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@ -28,7 +28,7 @@
"tip26": "Une flèche à droite du nom de l'avatar indique que le joueur ou la joueuse bénéficie actuellement d'un bonus.", "tip26": "Une flèche à droite du nom de l'avatar indique que le joueur ou la joueuse bénéficie actuellement d'un bonus.",
"tip27": "Vous avez accompli une tâche hier, mais ne l'avez pas cochée ? Pas de panique ! Grâce à \"Valider les tâches de la veille\", vous pourrez passer en revue les tâches non-validées de la veille avant de commencer votre nouvelle journée.", "tip27": "Vous avez accompli une tâche hier, mais ne l'avez pas cochée ? Pas de panique ! Grâce à \"Valider les tâches de la veille\", vous pourrez passer en revue les tâches non-validées de la veille avant de commencer votre nouvelle journée.",
"tip28": "Indiquez un début de journée personnalisé en cliquant sur l'icône Utilisateur > Paramètres, afin de décider de l'heure à laquelle votre journée démarre.", "tip28": "Indiquez un début de journée personnalisé en cliquant sur l'icône Utilisateur > Paramètres, afin de décider de l'heure à laquelle votre journée démarre.",
"tip29": "Complete all your Dailies to get a Perfect Day Buff that increases your Stats!", "tip29": "Complétez toutes vos quotidiennes pour obtenir un bonus de \"jour parfait\" qui augmentera vos statistiques !",
"tip30": "Vous pouvez inviter des gens dans les guildes, pas uniquement dans les équipes.", "tip30": "Vous pouvez inviter des gens dans les guildes, pas uniquement dans les équipes.",
"tip31": "Jetez un coup d'œil aux listes prédéfinies dans la guilde « Library of Tasks and Challenges » pour des exemples de liste.", "tip31": "Jetez un coup d'œil aux listes prédéfinies dans la guilde « Library of Tasks and Challenges » pour des exemples de liste.",
"tip32": "Une grande partie du code, des textes et des illustrations d'Habitica sont réalisés par des contributeurs et contributrices volontaires ! Tout le monde peut aider.", "tip32": "Une grande partie du code, des textes et des illustrations d'Habitica sont réalisés par des contributeurs et contributrices volontaires ! Tout le monde peut aider.",

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@ -138,6 +138,7 @@
"mysterySet201710": "Ensemble du diablotin diablement impérieux", "mysterySet201710": "Ensemble du diablotin diablement impérieux",
"mysterySet201711": "Ensemble du Chevaucheur de tapis", "mysterySet201711": "Ensemble du Chevaucheur de tapis",
"mysterySet201712": "Ensemble du bougiemancien", "mysterySet201712": "Ensemble du bougiemancien",
"mysterySet201801": "Frost Sprite Set",
"mysterySet301404": "Ensemble steampunk de base", "mysterySet301404": "Ensemble steampunk de base",
"mysterySet301405": "Ensemble d'accessoires steampunks", "mysterySet301405": "Ensemble d'accessoires steampunks",
"mysterySet301703": "Ensemble du paon steampunk", "mysterySet301703": "Ensemble du paon steampunk",

View file

@ -31,7 +31,7 @@
"extraNotes": "Notes supplémentaires", "extraNotes": "Notes supplémentaires",
"notes": "Notes", "notes": "Notes",
"direction/Actions": "Instructions/Actions", "direction/Actions": "Instructions/Actions",
"advancedSettings": "Advanced Settings", "advancedSettings": "Paramètres avancés",
"taskAlias": "Alias de tâche", "taskAlias": "Alias de tâche",
"taskAliasPopover": "Cet alias de tâche peut être utilisé lors de l'intégration avec une application tierce. Seuls les caractères alphanumériques, les tirets et les underscores sont supportés. L'alias doit être unique parmi vos tâches.", "taskAliasPopover": "Cet alias de tâche peut être utilisé lors de l'intégration avec une application tierce. Seuls les caractères alphanumériques, les tirets et les underscores sont supportés. L'alias doit être unique parmi vos tâches.",
"taskAliasPlaceholder": "votre-alias-de-tache-ici", "taskAliasPlaceholder": "votre-alias-de-tache-ici",
@ -55,7 +55,7 @@
"repeat": "Répéter", "repeat": "Répéter",
"repeats": "Répétition", "repeats": "Répétition",
"repeatEvery": "Répéter tous les", "repeatEvery": "Répéter tous les",
"repeatOn": "Repeat On", "repeatOn": "Se répète le",
"repeatHelpTitle": "Combien de fois cette tâche doit-elle être répétée ?", "repeatHelpTitle": "Combien de fois cette tâche doit-elle être répétée ?",
"dailyRepeatHelpContent": "Cette tâche arrivera à échéance tous les X jours. Vous pouvez indiquer cette valeur ci-dessous.", "dailyRepeatHelpContent": "Cette tâche arrivera à échéance tous les X jours. Vous pouvez indiquer cette valeur ci-dessous.",
"weeklyRepeatHelpContent": "Cette tâche arrivera à échéance les jours indiqués ci-dessous. Cliquez sur un jour pour l'activer ou le désactiver.", "weeklyRepeatHelpContent": "Cette tâche arrivera à échéance les jours indiqués ci-dessous. Cliquez sur un jour pour l'activer ou le désactiver.",

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@ -1290,6 +1290,8 @@
"backMystery201706Notes": "The sight of this Jolly Roger-emblazoned flag fills any To-Do or Daily with dread! Confers no benefit. June 2017 Subscriber Item.", "backMystery201706Notes": "The sight of this Jolly Roger-emblazoned flag fills any To-Do or Daily with dread! Confers no benefit. June 2017 Subscriber Item.",
"backMystery201709Text": "Stack o' Sorcery Books", "backMystery201709Text": "Stack o' Sorcery Books",
"backMystery201709Notes": "Learning magic takes a lot of reading, but you're sure to enjoy your studies! Confers no benefit. September 2017 Subscriber Item.", "backMystery201709Notes": "Learning magic takes a lot of reading, but you're sure to enjoy your studies! Confers no benefit. September 2017 Subscriber Item.",
"backMystery201801Text": "Frost Sprite Wings",
"backMystery201801Notes": "They may look as delicate as snowflakes, but these enchanted wings can carry you anywhere you wish! Confers no benefit. January 2018 Subscriber Item.",
"backSpecialWonderconRedText": "שכמייה אימתנית", "backSpecialWonderconRedText": "שכמייה אימתנית",
"backSpecialWonderconRedNotes": "מצליף בכוח ויופי. לא מקנה ייתרון. מהדורה מיוחדת, חפץ כנסים.", "backSpecialWonderconRedNotes": "מצליף בכוח ויופי. לא מקנה ייתרון. מהדורה מיוחדת, חפץ כנסים.",
"backSpecialWonderconBlackText": "שכמייה חמקנית", "backSpecialWonderconBlackText": "שכמייה חמקנית",
@ -1400,6 +1402,8 @@
"headAccessoryMystery201502Notes": "נו לדמיון שלכם לעוף! לא מקנה ייתרון. פברואל 2015, חפץ מנויים.", "headAccessoryMystery201502Notes": "נו לדמיון שלכם לעוף! לא מקנה ייתרון. פברואל 2015, חפץ מנויים.",
"headAccessoryMystery201510Text": "קרני גובלין", "headAccessoryMystery201510Text": "קרני גובלין",
"headAccessoryMystery201510Notes": "הקרניים המפחידות האלו הן חלקלקות במקצת. לא מקנות ייתרון. חפץ מנויים אוקטובר 2015.", "headAccessoryMystery201510Notes": "הקרניים המפחידות האלו הן חלקלקות במקצת. לא מקנות ייתרון. חפץ מנויים אוקטובר 2015.",
"headAccessoryMystery201801Text": "Frost Sprite Antlers",
"headAccessoryMystery201801Notes": "These icy antlers shimmer with the glow of winter auroras. Confers no benefit. January 2018 Subscriber Item.",
"headAccessoryMystery301405Text": "משקפי ראש", "headAccessoryMystery301405Text": "משקפי ראש",
"headAccessoryMystery301405Notes": "״משקפיים הן לעייניים,״ הם אמרו. ״אף אחד לא ירצה משקפיים שאפשר לחבוש רק על הראש,״ הם אמרו. הא! בהחלט הראיתם להם! לא מקנות ייתרון. אוגוסט 3015, חפץ מנויים.", "headAccessoryMystery301405Notes": "״משקפיים הן לעייניים,״ הם אמרו. ״אף אחד לא ירצה משקפיים שאפשר לחבוש רק על הראש,״ הם אמרו. הא! בהחלט הראיתם להם! לא מקנות ייתרון. אוגוסט 3015, חפץ מנויים.",
"headAccessoryArmoireComicalArrowText": "חץ קומי", "headAccessoryArmoireComicalArrowText": "חץ קומי",

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@ -138,6 +138,7 @@
"mysterySet201710": "Imperious Imp Set", "mysterySet201710": "Imperious Imp Set",
"mysterySet201711": "Carpet Rider Set", "mysterySet201711": "Carpet Rider Set",
"mysterySet201712": "Candlemancer Set", "mysterySet201712": "Candlemancer Set",
"mysterySet201801": "Frost Sprite Set",
"mysterySet301404": "סט סטימפאנק רגיל", "mysterySet301404": "סט סטימפאנק רגיל",
"mysterySet301405": "סט סטימפאנק אקססוריז", "mysterySet301405": "סט סטימפאנק אקססוריז",
"mysterySet301703": "Peacock Steampunk Set", "mysterySet301703": "Peacock Steampunk Set",

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@ -101,8 +101,8 @@
"addTask": "Feladat hozzáadása", "addTask": "Feladat hozzáadása",
"editChallenge": "Kihívás szerkesztése", "editChallenge": "Kihívás szerkesztése",
"challengeDescription": "Kihívás leírása", "challengeDescription": "Kihívás leírása",
"selectChallengeWinnersDescription": "Select a winner from the Challenge participants", "selectChallengeWinnersDescription": "Nyertes kiválasztása a kihívásban résztvevő felhasználók közül",
"awardWinners": "Award Winner", "awardWinners": "Nyertes",
"doYouWantedToDeleteChallenge": "Ki akarod törölni ezt a kihívást?", "doYouWantedToDeleteChallenge": "Ki akarod törölni ezt a kihívást?",
"deleteChallenge": "Kihívás törlése", "deleteChallenge": "Kihívás törlése",
"challengeNamePlaceholder": "Mi a kihívásod neve?", "challengeNamePlaceholder": "Mi a kihívásod neve?",

View file

@ -1290,6 +1290,8 @@
"backMystery201706Notes": "Ennek a kalózlobogónak a látványa rémülettel tölti el a tennivalókat és a napi feladatokat! Nem változtat a tulajdonságaidon. 2017 júliusi előfizetői tárgy.", "backMystery201706Notes": "Ennek a kalózlobogónak a látványa rémülettel tölti el a tennivalókat és a napi feladatokat! Nem változtat a tulajdonságaidon. 2017 júliusi előfizetői tárgy.",
"backMystery201709Text": "Egy rakás varázslókönyv", "backMystery201709Text": "Egy rakás varázslókönyv",
"backMystery201709Notes": "A varázslás elsajátításához nagyon sok könyv szükséges, de az biztos hogy te ezt élvezed! Nem változtat a tulajdonságaidon. 2017 szeptemberi előfizetői tárgy.", "backMystery201709Notes": "A varázslás elsajátításához nagyon sok könyv szükséges, de az biztos hogy te ezt élvezed! Nem változtat a tulajdonságaidon. 2017 szeptemberi előfizetői tárgy.",
"backMystery201801Text": "Frost Sprite Wings",
"backMystery201801Notes": "They may look as delicate as snowflakes, but these enchanted wings can carry you anywhere you wish! Confers no benefit. January 2018 Subscriber Item.",
"backSpecialWonderconRedText": "Tekintélyes köpeny", "backSpecialWonderconRedText": "Tekintélyes köpeny",
"backSpecialWonderconRedNotes": "Erőtől és szépségtől sugárzik. Nem változtat a tulajdonságaidon. Külön kiadású tárgy.", "backSpecialWonderconRedNotes": "Erőtől és szépségtől sugárzik. Nem változtat a tulajdonságaidon. Külön kiadású tárgy.",
"backSpecialWonderconBlackText": "Trükkös lepel", "backSpecialWonderconBlackText": "Trükkös lepel",
@ -1400,6 +1402,8 @@
"headAccessoryMystery201502Notes": "Engedd a képzeleted szabadon szárnyalni! Nem változtat a tulajdonságaidon. 2015 februári előfizetői tárgy.", "headAccessoryMystery201502Notes": "Engedd a képzeleted szabadon szárnyalni! Nem változtat a tulajdonságaidon. 2015 februári előfizetői tárgy.",
"headAccessoryMystery201510Text": "Goblin szarvak", "headAccessoryMystery201510Text": "Goblin szarvak",
"headAccessoryMystery201510Notes": "Ezek a félelmetes szarvak egy kicsit nyálkásak. Nem változtat a tulajdonságaidon. 2015 februári előfizetői tárgy.", "headAccessoryMystery201510Notes": "Ezek a félelmetes szarvak egy kicsit nyálkásak. Nem változtat a tulajdonságaidon. 2015 februári előfizetői tárgy.",
"headAccessoryMystery201801Text": "Frost Sprite Antlers",
"headAccessoryMystery201801Notes": "These icy antlers shimmer with the glow of winter auroras. Confers no benefit. January 2018 Subscriber Item.",
"headAccessoryMystery301405Text": "Fejre-Szemüveg", "headAccessoryMystery301405Text": "Fejre-Szemüveg",
"headAccessoryMystery301405Notes": "\"A szemüvegek a szemhez vannak,\" mondták \"Senki sem akar olyan szemüvegeket amit csak a fejeden hordhatsz,\" mondták. Ha! Jól megmutattad nekik! Nem változtat a tulajdonságaidon. 3015 augusztusi előfizetői tárgy.", "headAccessoryMystery301405Notes": "\"A szemüvegek a szemhez vannak,\" mondták \"Senki sem akar olyan szemüvegeket amit csak a fejeden hordhatsz,\" mondták. Ha! Jól megmutattad nekik! Nem változtat a tulajdonságaidon. 3015 augusztusi előfizetői tárgy.",
"headAccessoryArmoireComicalArrowText": "Comical Arrow", "headAccessoryArmoireComicalArrowText": "Comical Arrow",

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@ -70,8 +70,8 @@
"APIv3": "API v3", "APIv3": "API v3",
"APIText": "Másold ki ezt, külső alkalmazások használatához. Egyébiránt úgy gondolj az API Kulcsodra, mint egy jelszóra és ne oszd meg senkivel nyilvánosan. Előfordulhat, hogy a felhasználói azonosítódat kérik, de soha ne írd be sehova az API Kulcsodat, ahol mások esetleg láthatják, még a Githubra se.", "APIText": "Másold ki ezt, külső alkalmazások használatához. Egyébiránt úgy gondolj az API Kulcsodra, mint egy jelszóra és ne oszd meg senkivel nyilvánosan. Előfordulhat, hogy a felhasználói azonosítódat kérik, de soha ne írd be sehova az API Kulcsodat, ahol mások esetleg láthatják, még a Githubra se.",
"APIToken": "API Kulcs (ez egy jelszó - lásd a figyelmeztetést lejjebb)", "APIToken": "API Kulcs (ez egy jelszó - lásd a figyelmeztetést lejjebb)",
"showAPIToken": "Show API Token", "showAPIToken": "API Kulcs mutatása",
"hideAPIToken": "Hide API Token", "hideAPIToken": "API Kulcs elrejtése",
"APITokenWarning": "If you need a new API Token (e.g., if you accidentally shared it), email <%= hrefTechAssistanceEmail %> with your User ID and current Token. Once it is reset you will need to re-authorize everything by logging out of the website and mobile app and by providing the new Token to any other Habitica tools that you use.", "APITokenWarning": "If you need a new API Token (e.g., if you accidentally shared it), email <%= hrefTechAssistanceEmail %> with your User ID and current Token. Once it is reset you will need to re-authorize everything by logging out of the website and mobile app and by providing the new Token to any other Habitica tools that you use.",
"thirdPartyApps": "Harmadik féltől származó alkalmazások", "thirdPartyApps": "Harmadik féltől származó alkalmazások",
"dataToolDesc": "A webpage that shows you certain information from your Habitica account, such as statistics about your tasks, equipment, and skills.", "dataToolDesc": "A webpage that shows you certain information from your Habitica account, such as statistics about your tasks, equipment, and skills.",
@ -79,7 +79,7 @@
"beeminderDesc": "Let Beeminder automatically monitor your Habitica To-Dos. You can commit to maintaining a target number of To-Dos completed per day or per week, or you can commit to gradually reducing your remaining number of uncompleted To-Dos. (By \"commit\" Beeminder means under threat of paying actual money! But you may also just like Beeminder's fancy graphs.)", "beeminderDesc": "Let Beeminder automatically monitor your Habitica To-Dos. You can commit to maintaining a target number of To-Dos completed per day or per week, or you can commit to gradually reducing your remaining number of uncompleted To-Dos. (By \"commit\" Beeminder means under threat of paying actual money! But you may also just like Beeminder's fancy graphs.)",
"chromeChatExtension": "Chrome chat kiegészítő", "chromeChatExtension": "Chrome chat kiegészítő",
"chromeChatExtensionDesc": "The Chrome Chat Extension for Habitica adds an intuitive chat box to all of habitica.com. It allows users to chat in the Tavern, their party, and any guilds they are in.", "chromeChatExtensionDesc": "The Chrome Chat Extension for Habitica adds an intuitive chat box to all of habitica.com. It allows users to chat in the Tavern, their party, and any guilds they are in.",
"otherExtensions": "<a target='blank' href='http://habitica.wikia.com/wiki/Extensions,_Add-Ons,_and_Customizations'>Other Extensions</a>", "otherExtensions": "<a target='blank' href='http://habitica.wikia.com/wiki/Extensions,_Add-Ons,_and_Customizations'>Egyéb Kiegészítők</a>",
"otherDesc": "Find other apps, extensions, and tools on the Habitica wiki.", "otherDesc": "Find other apps, extensions, and tools on the Habitica wiki.",
"resetDo": "Csináld, indítsd újra a fiókomat!", "resetDo": "Csináld, indítsd újra a fiókomat!",
"resetComplete": "Visszaállítás kész.", "resetComplete": "Visszaállítás kész.",
@ -111,7 +111,7 @@
"wonChallenge": "Megnyertél egy kihívást!", "wonChallenge": "Megnyertél egy kihívást!",
"newPM": "Kaptál egy privát üzenetet", "newPM": "Kaptál egy privát üzenetet",
"newPMInfo": "<%= name %> új üzenetet küldött: <%= message %>", "newPMInfo": "<%= name %> új üzenetet küldött: <%= message %>",
"sentGems": "Sent gems!", "sentGems": "Drágakövek elküldve!",
"giftedGems": "Drágakövek ajándékozva", "giftedGems": "Drágakövek ajándékozva",
"giftedGemsInfo": "<%= name %>megajándékozott <%= amount %>drágakővel", "giftedGemsInfo": "<%= name %>megajándékozott <%= amount %>drágakővel",
"giftedGemsFull": "Üdv <%= username %>, <%= sender %>küldött neked <%= gemAmount %> drágakövet!", "giftedGemsFull": "Üdv <%= username %>, <%= sender %>küldött neked <%= gemAmount %> drágakövet!",
@ -180,7 +180,7 @@
"consecutiveMonths": "Egymást követő hónapok:", "consecutiveMonths": "Egymást követő hónapok:",
"gemCapExtra": "Megemelt drágakő határ:", "gemCapExtra": "Megemelt drágakő határ:",
"mysticHourglasses": "Misztikus homokórák:", "mysticHourglasses": "Misztikus homokórák:",
"mysticHourglassesTooltip": "Mystic Hourglasses", "mysticHourglassesTooltip": "Misztikus homokórák",
"paypal": "PayPal", "paypal": "PayPal",
"amazonPayments": "Amazon Payments", "amazonPayments": "Amazon Payments",
"timezone": "Időzóna", "timezone": "Időzóna",

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@ -138,6 +138,7 @@
"mysterySet201710": "Imperious Imp Set", "mysterySet201710": "Imperious Imp Set",
"mysterySet201711": "Carpet Rider Set", "mysterySet201711": "Carpet Rider Set",
"mysterySet201712": "Candlemancer Set", "mysterySet201712": "Candlemancer Set",
"mysterySet201801": "Frost Sprite Set",
"mysterySet301404": "Alap steampunk szett", "mysterySet301404": "Alap steampunk szett",
"mysterySet301405": "Steampunk kiegészítő szett", "mysterySet301405": "Steampunk kiegészítő szett",
"mysterySet301703": "Steampunk páva szett", "mysterySet301703": "Steampunk páva szett",

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@ -101,8 +101,8 @@
"addTask": "Tambahkan Tugas", "addTask": "Tambahkan Tugas",
"editChallenge": "Edit Tantangan", "editChallenge": "Edit Tantangan",
"challengeDescription": "Deskripsi Tantangan", "challengeDescription": "Deskripsi Tantangan",
"selectChallengeWinnersDescription": "Select a winner from the Challenge participants", "selectChallengeWinnersDescription": "Pilih pemenang dari peserta Tantangan",
"awardWinners": "Award Winner", "awardWinners": "Hadiahi Pemenang",
"doYouWantedToDeleteChallenge": "Apakah anda mau menghapus Tantangan ini?", "doYouWantedToDeleteChallenge": "Apakah anda mau menghapus Tantangan ini?",
"deleteChallenge": "Hapus Tantangan", "deleteChallenge": "Hapus Tantangan",
"challengeNamePlaceholder": "Apa nama Tantangan anda?", "challengeNamePlaceholder": "Apa nama Tantangan anda?",

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@ -60,8 +60,8 @@
"winteryColors": "Warna Musim Dingin", "winteryColors": "Warna Musim Dingin",
"equipment": "Perlengkapan", "equipment": "Perlengkapan",
"equipmentBonus": "Perlengkapan", "equipmentBonus": "Perlengkapan",
"equipmentBonusText": "Stat bonuses provided by your equipped battle gear. See the Equipment tab under Inventory to select your battle gear.", "equipmentBonusText": "Bonus atribut didapatkan dari perlengkapan perang yang digunakan. Lihat bagian Perlengkapan di bagian bawah Inventori untuk memilih perlengkapan perang.",
"classBonusText": "Your class (Warrior, if you haven't unlocked or selected another class) uses its own equipment more effectively than gear from other classes. Equipped gear from your current class gets a 50% boost to the Stat bonus it grants.", "classBonusText": "Pekerjaanmu (Warrior, jika kamu belum membuka atau memilih pekerjaan lain) akan lebih efektif jika menggunakan perlengkapan pekerjaannya, dibanding menggunakan perlengkapan pekerjaan lain. Perlengkapan yang digunakan sesuai pekerjaanmu mendapat tambahan atribut sebesar 50%.",
"classEquipBonus": "Bonus Pekerjaan", "classEquipBonus": "Bonus Pekerjaan",
"battleGear": "Perlengkapan Perang", "battleGear": "Perlengkapan Perang",
"battleGearText": "Ini adalah perlengkapan yang kamu kenakan di dalam pertarungan; ia memengaruhi nilai ketika berinteraksi dengan tugas-tugasmu.", "battleGearText": "Ini adalah perlengkapan yang kamu kenakan di dalam pertarungan; ia memengaruhi nilai ketika berinteraksi dengan tugas-tugasmu.",
@ -69,9 +69,9 @@
"costume": "Kostum", "costume": "Kostum",
"costumeText": "Jika kamu lebih menyukai tampilan perlengkapan lain dibandingkan yang kamu kenakan sekarang, centang kotak \"Gunakan Kostum\" untuk menyembunyikan perlengkapan perang yang kamu kenakan di balik kostum yang kamu sukai.", "costumeText": "Jika kamu lebih menyukai tampilan perlengkapan lain dibandingkan yang kamu kenakan sekarang, centang kotak \"Gunakan Kostum\" untuk menyembunyikan perlengkapan perang yang kamu kenakan di balik kostum yang kamu sukai.",
"useCostume": "Gunakan Kostum", "useCostume": "Gunakan Kostum",
"useCostumeInfo1": "Click \"Use Costume\" to equip items to your avatar without affecting the Stats from your Battle Gear! This means that you can equip for the best Stats on the left, and dress up your avatar with your equipment on the right.", "useCostumeInfo1": "Klik \"Gunakan Kostum\" untuk memasang item ke avatarmu tanpa memengaruhi status dari Perlengkapan Perang! Ini berarti kamu dapat memasang perlengkapan dengan status terbaik di sebelah kiri, dan memakai perlengkapan dengan model terbaik di sebelah kanan.",
"useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your Stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.<br><br>Got more questions? Check out the <a href=\"http://habitica.wikia.com/wiki/Equipment#Costumes\">Costume page</a> on the wiki. Find the perfect ensemble? Show it off in the <a href=\"/groups/guild/3884eeaa-2d6a-45e8-a279-ada6de9709e1\">Costume Carnival guild</a> or brag in the Tavern!", "useCostumeInfo2": "Setelah memilih \"Gunakan Kostum\" avatarmu akan terlihat biasa saja... tapi jangan khawatir! Di kiri, kamu akan lihat karakter kamu masih menggunakan Perlengkapan Perang kamu. Selanjutnya, kamu dapat bergaya sepuasmu! Apapun yang kamu gunakan di kanan tidak akan mempengaruhi Statusmu, tapi dapat membuat kamu terlihat keren! Coba kombinasi yang berbeda-beda, campur aduk berbagai set, dan sesuaikan Kostum itu dengan peliharaan, tunggangan, dan juga latar belakangmu. <br><br>Masih ada pertanyaan lagi? Cek <a href=\"http://habitica.wikia.com/wiki/Equipment#Costumes\">laman Kostum</a>di wiki. Berhasil mendapatkan kombinasi yang sempurna? Tunjukkan Kostum kamu di <a href=\"/groups/guild/3884eeaa-2d6a-45e8-a279-ada6de9709e1\">guild Karnival Kostum</a>atau pamerkan di Kedai Minuman!",
"costumePopoverText": "Select \"Use Costume\" to equip items to your avatar without affecting the Stats from your Battle Gear! This means that you can dress up your avatar in whatever outfit you like while still having your best Battle Gear equipped.", "costumePopoverText": "PIlih \"Gunakan Kostum\" untuk menggunakan item-item tersebut kepada avatarmu tanpa mempengaruhi Status dari Perlengkapan Perang-mu! Ini berarti kamu dapat memakaikan avatar kamu dengan pakaian apapun yang kamu mau sambil menggunakan Perlengkapan Perang terbaikmu.",
"autoEquipPopoverText": "Pilih ini jika kamu ingin langsung memakai perlengkapan setelah membelinya.", "autoEquipPopoverText": "Pilih ini jika kamu ingin langsung memakai perlengkapan setelah membelinya.",
"costumeDisabled": "Kamu telah menonaktifkan kostummu.", "costumeDisabled": "Kamu telah menonaktifkan kostummu.",
"gearAchievement": "Kamu mendapat lencana \"Ultimate Gear\" karena sudah mendapat semua perlengkapan sesuai dengan pekerjaanmu! Kamu sudah melengkapi perlengkapan berikut:", "gearAchievement": "Kamu mendapat lencana \"Ultimate Gear\" karena sudah mendapat semua perlengkapan sesuai dengan pekerjaanmu! Kamu sudah melengkapi perlengkapan berikut:",
@ -91,18 +91,18 @@
"xp": "XP", "xp": "XP",
"health": "Nyawa", "health": "Nyawa",
"allocateStr": "Poin yang diberikan untuk Kekuatan:", "allocateStr": "Poin yang diberikan untuk Kekuatan:",
"allocateStrPop": "Add a Point to Strength", "allocateStrPop": "Tambahkan satu poin ke Kekuatan",
"allocateCon": "Poin yang diberikan untuk Ketahanan:", "allocateCon": "Poin yang diberikan untuk Ketahanan:",
"allocateConPop": "Add a Point to Constitution", "allocateConPop": "Tambahkan satu poin ke Ketahanan",
"allocatePer": "Poin yang diberikan untuk Persepsi:", "allocatePer": "Poin yang diberikan untuk Persepsi:",
"allocatePerPop": "Add a Point to Perception", "allocatePerPop": "Tambahkan satu poin ke Persepsi",
"allocateInt": "Poin yang diberikan untuk Kecerdasan:", "allocateInt": "Poin yang diberikan untuk Kecerdasan:",
"allocateIntPop": "Add a Point to Intelligence", "allocateIntPop": "Tambahkan satu poin ke Kecerdasan",
"noMoreAllocate": "Now that you've hit level 100, you won't gain any more Stat Points. You can continue leveling up, or start a new adventure at level 1 by using the <a href='http://habitica.wikia.com/wiki/Orb_of_Rebirth' target='_blank'>Orb of Rebirth</a>, now available for free in the Market.", "noMoreAllocate": "Sekarang kamu sudah mencapai level 100, kamu tidak akan mendapat poin atribut lagi. Kamu bisa terus menaikkan level, atau mulai petualangan baru dari level 1 dengan menggunakan <a href='http://habitica.wikia.com/wiki/Orb_of_Rebirth' target='_blank'>Orb of Rebirth</a> yang sekarang bisa diambil gratis di Pasar.",
"stats": "Status", "stats": "Status",
"achievs": "Pencapaian", "achievs": "Pencapaian",
"strength": "Kekuatan", "strength": "Kekuatan",
"strText": "Strength increases the chance of random \"critical hits\" and the Gold, Experience, and drop chance boost from them. It also helps deal damage to boss monsters.", "strText": "Kekuatan meningkatkan peluang \"serangan kritis\" yang akan menambah jumlah Koin Emas dan Pengalaman (XP) yang didapatkan serta memperbesar kemungkinan mendapatkan item. Kekuatan juga membantu meningkatkan damage kamu terhadap monster boss.",
"constitution": "Ketahanan", "constitution": "Ketahanan",
"conText": "Ketahanan mengurangi damage yang kamu terima dari Kebiasaan buruk dan Keseharian yang terlewatkan.", "conText": "Ketahanan mengurangi damage yang kamu terima dari Kebiasaan buruk dan Keseharian yang terlewatkan.",
"perception": "Persepsi", "perception": "Persepsi",
@ -110,12 +110,12 @@
"intelligence": "Kecerdasan", "intelligence": "Kecerdasan",
"intText": "Kecerdasan meningkatkan banyaknya Pengalaman yang kamu dapatkan, dan ketika kamu sudah bisa memilih pekerjaan, kecerdasan menentukan Mana maksimum yang tersedia untuk menggunakan kemampuan pekerjaan.", "intText": "Kecerdasan meningkatkan banyaknya Pengalaman yang kamu dapatkan, dan ketika kamu sudah bisa memilih pekerjaan, kecerdasan menentukan Mana maksimum yang tersedia untuk menggunakan kemampuan pekerjaan.",
"levelBonus": "Bonus Level", "levelBonus": "Bonus Level",
"levelBonusText": "Each Stat gets a bonus equal to half of (your Level minus 1).", "levelBonusText": "Setiap Status mendapatkan bonus sebesar setengah dari (Level kamu dikurang 1).",
"allocatedPoints": "Alokasi Poin", "allocatedPoints": "Alokasi Poin",
"allocatedPointsText": "Stat Points you've earned and assigned. Assign Points using the Character Build column.", "allocatedPointsText": "Poin Status yang telah kamu kumpulkan dan alokasikan. Alokasikan poin menggunakan kolom Membangun Karakter.",
"allocated": "Alokasi", "allocated": "Alokasi",
"buffs": "Buff", "buffs": "Buff",
"buffsText": "Temporary Stat bonuses from abilities and achievements. These wear off at the end of your day. The abilities you've unlocked appear in the Rewards list of your Tasks page.", "buffsText": "Bonus Status sementara dari kemampuan dan pencapaian. Bonus ini akan menghilang pada akhir hari. Kemampuan-kemampuan yang sudah kamu buka ada di daftar Hadiah di halaman Tugasmu.",
"characterBuild": "Membangun Karakter", "characterBuild": "Membangun Karakter",
"class": "Pekerjaan", "class": "Pekerjaan",
"experience": "Pengalaman", "experience": "Pengalaman",
@ -125,21 +125,21 @@
"mage": "Penyihir", "mage": "Penyihir",
"wizard": "Mage", "wizard": "Mage",
"mystery": "Misteri", "mystery": "Misteri",
"changeClass": "Change Class, Refund Stat Points", "changeClass": "Ubah Pekerjaan, Mengembalikan Poin Atribut",
"lvl10ChangeClass": "Untuk mengganti pekerjaan kamu harus setidaknya level 10.", "lvl10ChangeClass": "Untuk mengganti pekerjaan kamu harus setidaknya level 10.",
"changeClassConfirmCost": "Apakah kamu yakin ingin mengganti pekerjaanmu seharga 3 Permata?", "changeClassConfirmCost": "Apakah kamu yakin ingin mengganti pekerjaanmu seharga 3 Permata?",
"invalidClass": "Pekerjaan tidak valid. Pilihlah 'prajurit', 'pencuri', 'penyihir', atau 'penyembuh'.", "invalidClass": "Pekerjaan tidak valid. Pilihlah 'prajurit', 'pencuri', 'penyihir', atau 'penyembuh'.",
"levelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options.", "levelPopover": "Setiap level akan otomatis memberikan satu Poin untuk diatur ke dalam Status pilihanmu. Kamu dapat melakukannya secara manual atau biarkan Habitica menentukannya untukmu dengan menggunakan opsi Alokasi Otomatis.",
"unallocated": "Unallocated Stat Points", "unallocated": "Poin Status yang Belum Dialokasikan",
"haveUnallocated": "You have <%= points %> unallocated Stat Point(s)", "haveUnallocated": "Kamu memiliki <%= points %> Poin Status yang belum dialokasikan",
"autoAllocation": "Alokasi Otomatis", "autoAllocation": "Alokasi Otomatis",
"autoAllocationPop": "Places Points into Stats according to your preferences, when you level up.", "autoAllocationPop": "Letakkan poin kepada Status sesuai dengan kemauanmu, ketika kamu naik level.",
"evenAllocation": "Distribute Stat Points evenly", "evenAllocation": "Distribusi rata Poin Status",
"evenAllocationPop": "Assigns the same number of Points to each Stat.", "evenAllocationPop": "Assigns the same number of Points to each Stat.",
"classAllocation": "Distribute Points based on Class", "classAllocation": "Distribusi Poin berdasarkan Pekerjaan",
"classAllocationPop": "Assigns more Points to the Stats important to your Class.", "classAllocationPop": "Berikan Poin lebih untuk Status yang penting untuk Pekerjaanmu.",
"taskAllocation": "Distribute Points based on task activity", "taskAllocation": "Distribusi Poin berdasarkan aktivitas tugas",
"taskAllocationPop": "Assigns Points based on the Strength, Intelligence, Constitution, and Perception categories associated with the tasks you complete.", "taskAllocationPop": "Memberikan Poin berdasarkan kategori Kekuatan, Kecerdasan, Ketahanan, dan Persepsi yang berhubungan dengan tugas-tugas yang kamu selesaikan.",
"distributePoints": "Distribusikan Poin yang Belum Dialokasikan", "distributePoints": "Distribusikan Poin yang Belum Dialokasikan",
"distributePointsPop": "Assigns all unallocated Stat Points according to the selected allocation scheme.", "distributePointsPop": "Assigns all unallocated Stat Points according to the selected allocation scheme.",
"warriorText": "Para Prajurit mencetak lebih banyak \"serangan kritis\" saat menyelesaikan tugas, yang secara acak memberi tambahan Koin Emas, Pengalaman, dan memperbesar kemungkinan mendapatkan item. Prajurit juga mengakibatkan damage besar kepada monster-monster bos. Mainkan Prajurit kalau kamu termotivasi oleh imbalan-imbalan berbentuk jackpot yang tidak terduga, atau ingin menghajar para monster!", "warriorText": "Para Prajurit mencetak lebih banyak \"serangan kritis\" saat menyelesaikan tugas, yang secara acak memberi tambahan Koin Emas, Pengalaman, dan memperbesar kemungkinan mendapatkan item. Prajurit juga mengakibatkan damage besar kepada monster-monster bos. Mainkan Prajurit kalau kamu termotivasi oleh imbalan-imbalan berbentuk jackpot yang tidak terduga, atau ingin menghajar para monster!",
@ -199,7 +199,7 @@
"int": "KEC", "int": "KEC",
"showQuickAllocation": "Show Stat Allocation", "showQuickAllocation": "Show Stat Allocation",
"hideQuickAllocation": "Hide Stat Allocation", "hideQuickAllocation": "Hide Stat Allocation",
"quickAllocationLevelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options found in User Icon > Stats.", "quickAllocationLevelPopover": "Kamu akan mendapat satu Poin setiap level untuk dialokasikan kepada satu Status pilihanmu. Kamu dapat melakukan ini sendiri, atau biarkan permainan ini memutuskannya untukmu dengan menggunakan salah satu pilihan dari Alokasi Otomatis yang dapat ditemukan di Ikon Pengguna > Status.",
"invalidAttribute": "\"<%= attr %>\" is not a valid Stat.", "invalidAttribute": "\"<%= attr %>\" is not a valid Stat.",
"notEnoughAttrPoints": "You don't have enough Stat Points.", "notEnoughAttrPoints": "You don't have enough Stat Points.",
"style": "Gaya", "style": "Gaya",

View file

@ -32,7 +32,7 @@
"iosFaqAnswer7": "Pada level 10, kamu dapat memilih untuk menjadi Warrior, Mage, Rogue, atau Healer. (Semua pemain mulai sebagai Warrior saat awal mula.) Setiap pekerjaan punya pilihan perlengkapan yang berbeda, Kemampuan yang berbeda yang bisa didapatkan setelah mencapai level 11, dan keuntungan berbeda. Warrior dapat melukai musuh dengan mudah, terluka lebih mudah oleh tugas yang terlewat, dan membantu Party menjadi lebih kuat. Mage juga dapat melukai musuh dengan mudah, mudah naik level, dan memiliki banyak Mana untuk Party. Rogue mendapat koin emas paling banyak dan hadiah item paling banyak, serta membantu Party mendapat lebih banyak item dan koin emas juga. Terakhir, Healer dapat menyembuhkan diri dan anggota Party.\n\nJika kamu tidak ingin langsung memilih pekerjaan -- contohnya, kamu masih ingin mendapatkan semua perlengkapan untuk pekerjaan awalmu -- kamu dapat klik \"Tentukan Nanti\" dan dapat dipilih dengan membuka Menu > Pilih Pekerjaan.", "iosFaqAnswer7": "Pada level 10, kamu dapat memilih untuk menjadi Warrior, Mage, Rogue, atau Healer. (Semua pemain mulai sebagai Warrior saat awal mula.) Setiap pekerjaan punya pilihan perlengkapan yang berbeda, Kemampuan yang berbeda yang bisa didapatkan setelah mencapai level 11, dan keuntungan berbeda. Warrior dapat melukai musuh dengan mudah, terluka lebih mudah oleh tugas yang terlewat, dan membantu Party menjadi lebih kuat. Mage juga dapat melukai musuh dengan mudah, mudah naik level, dan memiliki banyak Mana untuk Party. Rogue mendapat koin emas paling banyak dan hadiah item paling banyak, serta membantu Party mendapat lebih banyak item dan koin emas juga. Terakhir, Healer dapat menyembuhkan diri dan anggota Party.\n\nJika kamu tidak ingin langsung memilih pekerjaan -- contohnya, kamu masih ingin mendapatkan semua perlengkapan untuk pekerjaan awalmu -- kamu dapat klik \"Tentukan Nanti\" dan dapat dipilih dengan membuka Menu > Pilih Pekerjaan.",
"androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.", "androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.",
"webFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most Gold and find the most item drops, and they can help their party do the same. Finally, Healers can heal themselves and their party members. If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click \"Opt Out\" and re-enable it later under Settings.", "webFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most Gold and find the most item drops, and they can help their party do the same. Finally, Healers can heal themselves and their party members. If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click \"Opt Out\" and re-enable it later under Settings.",
"faqQuestion8": "What is the blue Stat bar that appears in the Header after level 10?", "faqQuestion8": "Apa arti Bar Status biru yang muncul di bagian atas antarmuka-ku setelah level 10?",
"iosFaqAnswer8": "Baris biru yang muncul setelah kamu mencapai level 10 dan memilih Pekerjaan adalah baris Mana. Seiring kamu melanjutkan naik level, kamu akan mendapatkan Kemampuan spesial yang penggunaannya membutuhkan Mana. Setiap Pekerjaan mempunyai Kemampuan yang berbeda, yang muncul setelah level 11 dalam Menu > Gunakan Kemampuan. Tidak seperti baris nyawa, Mana tidak akan kembali penuh saat kamu naik level. Mana didapatkan ketika kamu melakukan Kebiasan Baik, Tugas Harian, dan Daftar Tugas, serta berkurang ketika kamu melakukan Kebiasaan Buruk. Kamu juga akan mendapatkan jatah Mana setiap hari -- bergantung kepada seberapa banyak Tugas Harian yang telah kamu selesaikan di hari itu.", "iosFaqAnswer8": "Baris biru yang muncul setelah kamu mencapai level 10 dan memilih Pekerjaan adalah baris Mana. Seiring kamu melanjutkan naik level, kamu akan mendapatkan Kemampuan spesial yang penggunaannya membutuhkan Mana. Setiap Pekerjaan mempunyai Kemampuan yang berbeda, yang muncul setelah level 11 dalam Menu > Gunakan Kemampuan. Tidak seperti baris nyawa, Mana tidak akan kembali penuh saat kamu naik level. Mana didapatkan ketika kamu melakukan Kebiasan Baik, Tugas Harian, dan Daftar Tugas, serta berkurang ketika kamu melakukan Kebiasaan Buruk. Kamu juga akan mendapatkan jatah Mana setiap hari -- bergantung kepada seberapa banyak Tugas Harian yang telah kamu selesaikan di hari itu.",
"androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.",
"webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in the action bar at the bottom of the screen. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in the action bar at the bottom of the screen. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.",

View file

@ -86,7 +86,7 @@
"landingend": "Belum yakin juga?", "landingend": "Belum yakin juga?",
"landingend2": "Lihat daftar yang lebih detil dari [fitur kami](/static/overview). Apakah kamu sedang mencari sebuah pendekatan swasta? Lihat [paket administratif](/static/plans) kami, sempurna untuk keluarga, guru, kelompok dukungan, dan juga bisnis.", "landingend2": "Lihat daftar yang lebih detil dari [fitur kami](/static/overview). Apakah kamu sedang mencari sebuah pendekatan swasta? Lihat [paket administratif](/static/plans) kami, sempurna untuk keluarga, guru, kelompok dukungan, dan juga bisnis.",
"landingp1": "Kekurangan dari kebanyakan aplikasi dalam bidang produktivitas di pasar adalah mereka tidak mampu memberikan penghargaan yang mampu membuat pengguna terus menggunakannya. Habitica mengatasi ini dengan membuat membangun karakter menyenangkan! Dengan memberikan penghargaan atas keberhasilan dan memberikan penalti ketika ceroboh, Habitica memberikan motivasi eksternal untuk menyelesaikan aktivitas sehari-harimu.", "landingp1": "Kekurangan dari kebanyakan aplikasi dalam bidang produktivitas di pasar adalah mereka tidak mampu memberikan penghargaan yang mampu membuat pengguna terus menggunakannya. Habitica mengatasi ini dengan membuat membangun karakter menyenangkan! Dengan memberikan penghargaan atas keberhasilan dan memberikan penalti ketika ceroboh, Habitica memberikan motivasi eksternal untuk menyelesaikan aktivitas sehari-harimu.",
"landingp2": "Whenever you reinforce a positive habit, complete a daily task, or take care of an old to-do, Habitica immediately rewards you with Experience points and Gold. As you gain experience, you can level up, increasing your Stats and unlocking more features, like classes and pets. Gold can be spent on in-game items that change your experience or personalized rewards you've created for motivation. When even the smallest successes provide you with an immediate reward, you're less likely to procrastinate.", "landingp2": "Setiap kali kamu memperkuat kebiasaan positif, menyelesaikan tugas harian atau menyelesaikan to-do yang sudah lama ditinggalkan, Habitica langsung menghadiahimu poin Pengalaman dan Koin Emas. Dengan mendapatkan pengalaman, kamu dapat meningkatkan levelmu, meningkatkan Status dan membuka fitur baru, seperti pekerjaan dan peliharaan. Koin Emas dapat digunakan untuk membeli item dalam game yang mengubah pengalamanmu atau hadiah pribadi yang kamu ciptakan untuk motivasimu. Bahkan sekecil apapun kesuksesanmu akan tetap diberikan hadiah langsung, dan hal inilah yang akan menyebabkanmu menjadi lebih tidak menunda-nunda.",
"landingp2header": "Hadiah Langsung", "landingp2header": "Hadiah Langsung",
"landingp3": "Setiap kali kamu menuruti kebiasaan burukmu atau gagal untuk menyelesaikan pekerjaan harianmu, kamu akan kehilangan nyawa. Kalau kamu terlalu banyak kehilangan nyawa, kamu akan mati dan kehilangan progress yang sudah kamu buat. Dengan memberikan konsekuensi langsung, Habitica akan membantumu menghilangkan kebiasaan buruk dan siklus menunda-nunda sebelum mereka benar-benar menimbulkan masalah.", "landingp3": "Setiap kali kamu menuruti kebiasaan burukmu atau gagal untuk menyelesaikan pekerjaan harianmu, kamu akan kehilangan nyawa. Kalau kamu terlalu banyak kehilangan nyawa, kamu akan mati dan kehilangan progress yang sudah kamu buat. Dengan memberikan konsekuensi langsung, Habitica akan membantumu menghilangkan kebiasaan buruk dan siklus menunda-nunda sebelum mereka benar-benar menimbulkan masalah.",
"landingp3header": "Konsekuensi", "landingp3header": "Konsekuensi",
@ -157,7 +157,7 @@
"pkAnswer7": "Habitica uses pixel art for several reasons. In addition to the fun nostalgia factor, pixel art is very approachable to our volunteer artists who want to chip in. It's much easier to keep our pixel art consistent even when lots of different artists contribute, and it lets us quickly generate a ton of new content!", "pkAnswer7": "Habitica uses pixel art for several reasons. In addition to the fun nostalgia factor, pixel art is very approachable to our volunteer artists who want to chip in. It's much easier to keep our pixel art consistent even when lots of different artists contribute, and it lets us quickly generate a ton of new content!",
"pkQuestion8": "How has Habitica affected people's real lives?", "pkQuestion8": "How has Habitica affected people's real lives?",
"pkAnswer8": "You can find lots of testimonials for how Habitica has helped people here: https://habitversary.tumblr.com", "pkAnswer8": "You can find lots of testimonials for how Habitica has helped people here: https://habitversary.tumblr.com",
"pkMoreQuestions": "Do you have a question thats not on this list? Send an email to leslie@habitica.com!", "pkMoreQuestions": "Ada pertanyaan yang tidak ada di daftar ini? Kirimkan sebuah email ke leslie@habitica.com!",
"pkVideo": "Video", "pkVideo": "Video",
"pkPromo": "Promo", "pkPromo": "Promo",
"pkLogo": "Logo", "pkLogo": "Logo",

View file

@ -3,7 +3,7 @@
"equipmentType": "Jenis", "equipmentType": "Jenis",
"klass": "Pekerjaan", "klass": "Pekerjaan",
"groupBy": "Dikelompokkan sesuai <%= type %>", "groupBy": "Dikelompokkan sesuai <%= type %>",
"classBonus": "(This item matches your class, so it gets an additional 1.5 Stat multiplier.)", "classBonus": "(Item ini cocok dengan pekerjaanmu, jadi item ini mendapatkan tambahan x1.5 status.)",
"classArmor": "Armor Pekerjaan", "classArmor": "Armor Pekerjaan",
"featuredset": "Set Spesial <%= name %>", "featuredset": "Set Spesial <%= name %>",
"mysterySets": "Set Misteri", "mysterySets": "Set Misteri",
@ -81,7 +81,7 @@
"weaponSpecial0Text": "Pedang Jiwa Kegelapan", "weaponSpecial0Text": "Pedang Jiwa Kegelapan",
"weaponSpecial0Notes": "Menyantap jiwa musuh untuk memperkuat tiap sabetan jahatnya. Meningkatkan Kekuatan sebesar <%= str %>.", "weaponSpecial0Notes": "Menyantap jiwa musuh untuk memperkuat tiap sabetan jahatnya. Meningkatkan Kekuatan sebesar <%= str %>.",
"weaponSpecial1Text": "Pedang Kristal", "weaponSpecial1Text": "Pedang Kristal",
"weaponSpecial1Notes": "Its glittering facets tell the tale of a hero. Increases all Stats by <%= attrs %>.", "weaponSpecial1Notes": "Permukaan berkilaunya mengisahkan kehidupan para pahlawan. Meningkatkan semua Status sebesar <%= attrs %>.",
"weaponSpecial2Text": "Tongkat Naga Stephen Weber", "weaponSpecial2Text": "Tongkat Naga Stephen Weber",
"weaponSpecial2Notes": "Rasakan kekuatan naga dari dalam! Meningkatkan Kekuatan dan Persepsi masing-masing sebesar <%= attrs %>.", "weaponSpecial2Notes": "Rasakan kekuatan naga dari dalam! Meningkatkan Kekuatan dan Persepsi masing-masing sebesar <%= attrs %>.",
"weaponSpecial3Text": "Mustaine's Milestone Mashing Morning Star", "weaponSpecial3Text": "Mustaine's Milestone Mashing Morning Star",
@ -89,7 +89,7 @@
"weaponSpecialCriticalText": "Palu Kritis Penghancur Bug", "weaponSpecialCriticalText": "Palu Kritis Penghancur Bug",
"weaponSpecialCriticalNotes": "Jawara ini berhasil mengalahkan sebuah musuh kritis GitHub meskipun ksatria yang lain gagal. Dibuat dari tulang belulang dari Bug, palu ini menyerang dengan serangan kritis yang dahsyat. Meningkatkan Kekuatan dan Persepsi masing-masing sebesar <%= attrs %>.", "weaponSpecialCriticalNotes": "Jawara ini berhasil mengalahkan sebuah musuh kritis GitHub meskipun ksatria yang lain gagal. Dibuat dari tulang belulang dari Bug, palu ini menyerang dengan serangan kritis yang dahsyat. Meningkatkan Kekuatan dan Persepsi masing-masing sebesar <%= attrs %>.",
"weaponSpecialTakeThisText": "Pedang Take This", "weaponSpecialTakeThisText": "Pedang Take This",
"weaponSpecialTakeThisNotes": "This sword was earned by participating in a sponsored Challenge made by Take This. Congratulations! Increases all Stats by <%= attrs %>.", "weaponSpecialTakeThisNotes": "Pedang ini didapatkan oleh para partisipan yang bergabung dalam Tantangan yang disponsori oleh Take This. Selamat! Meningkatkan semua Status sebesar <%= attrs %>.",
"weaponSpecialTridentOfCrashingTidesText": "Trisula Pemecah Ombak", "weaponSpecialTridentOfCrashingTidesText": "Trisula Pemecah Ombak",
"weaponSpecialTridentOfCrashingTidesNotes": "Memberi kemampuan untuk memerintah para ikan, sekaligus memberi tusukan yang kuat ke tugas-tugasmu. Meningkatkan Kecerdasan sebesar <%= int %>.", "weaponSpecialTridentOfCrashingTidesNotes": "Memberi kemampuan untuk memerintah para ikan, sekaligus memberi tusukan yang kuat ke tugas-tugasmu. Meningkatkan Kecerdasan sebesar <%= int %>.",
"weaponSpecialTaskwoodsLanternText": "Lentera Taskwood", "weaponSpecialTaskwoodsLanternText": "Lentera Taskwood",
@ -113,7 +113,7 @@
"weaponSpecialTachiText": "Tachi", "weaponSpecialTachiText": "Tachi",
"weaponSpecialTachiNotes": "Pedang yang ringan dan melengkung ini akan mengiris tugasmu menjadi pita! Meningkatkan Kekuatan sebesar <%= str %>.", "weaponSpecialTachiNotes": "Pedang yang ringan dan melengkung ini akan mengiris tugasmu menjadi pita! Meningkatkan Kekuatan sebesar <%= str %>.",
"weaponSpecialAetherCrystalsText": "Kristal Aether", "weaponSpecialAetherCrystalsText": "Kristal Aether",
"weaponSpecialAetherCrystalsNotes": "These bracers and crystals once belonged to the Lost Masterclasser herself. Increases all Stats by <%= attrs %>.", "weaponSpecialAetherCrystalsNotes": "Pelindung tangan dan kristal ini pernah menjadi kepunyaan sang Masterclasser yang Hilang. Meningkatkan semua Status sebesar <%= attrs %>.",
"weaponSpecialYetiText": "Tombak Penjinak Yeti", "weaponSpecialYetiText": "Tombak Penjinak Yeti",
"weaponSpecialYetiNotes": "Tombak ini membuat penggunanya mampu memerintah yeti manapun. Meningkatkan Kekuatan sebesar <%= str %>. Perlengkapan Musim Dingin 2013-2014 Edisi Terbatas.", "weaponSpecialYetiNotes": "Tombak ini membuat penggunanya mampu memerintah yeti manapun. Meningkatkan Kekuatan sebesar <%= str %>. Perlengkapan Musim Dingin 2013-2014 Edisi Terbatas.",
"weaponSpecialSkiText": "Tongkat Ski Pembunuh", "weaponSpecialSkiText": "Tongkat Ski Pembunuh",
@ -251,29 +251,29 @@
"weaponSpecialWinter2018HealerText": "Tongkat Mistletoe", "weaponSpecialWinter2018HealerText": "Tongkat Mistletoe",
"weaponSpecialWinter2018HealerNotes": "Bola mistletoe ini memesona dan membawa kegembiraan bagi siapapun yang melintas! Meningkatkan Kecerdasan sebesar <%= int %>. Perlengkapan Musim Dingin 2017-2018 Edisi Terbatas.", "weaponSpecialWinter2018HealerNotes": "Bola mistletoe ini memesona dan membawa kegembiraan bagi siapapun yang melintas! Meningkatkan Kecerdasan sebesar <%= int %>. Perlengkapan Musim Dingin 2017-2018 Edisi Terbatas.",
"weaponMystery201411Text": "Garpu Makan", "weaponMystery201411Text": "Garpu Makan",
"weaponMystery201411Notes": "Tusuk musuh atau tusuk makanan - semua bisa dilakukan dengan garpu ini! Tidak menambah status apapun.. Item Pelanggan November 2014.", "weaponMystery201411Notes": "Tusuk musuh atau tusuk makanan - semua bisa dilakukan dengan garpu ini! Tidak menambah status apapun. Item Pelanggan November 2014.",
"weaponMystery201502Text": "Tongkat Cahaya Bersayap dari Cinta dan Juga Kejujuran", "weaponMystery201502Text": "Tongkat Cahaya Bersayap dari Cinta dan Juga Kejujuran",
"weaponMystery201502Notes": "demi TERBANG! untuk CINTA! juga KEJUJURAN! Tidak menambah status apapun. Benda Pelanggan Februari 2015.", "weaponMystery201502Notes": "Demi SAYAP! Demi CINTA! Demi JUGA KEJUJURAN! Tidak menambah status apapun. Item Pelanggan Februari 2015.",
"weaponMystery201505Text": "Tombak Ksatria Hijau", "weaponMystery201505Text": "Tombak Ksatria Hijau",
"weaponMystery201505Notes": "Tombak hijau dan silver ini akan menjatuhkan musuh dari tunggangan mereka. Tidak menambah status apapun. Item Pelanggan Mei 2015.", "weaponMystery201505Notes": "Tombak hijau dan silver ini telah menjatuhkan banyak musuh dari tunggangan mereka. Tidak menambah status apapun. Item Pelanggan Mei 2015.",
"weaponMystery201611Text": "Cornucopia Berlimpah", "weaponMystery201611Text": "Cornucopia Berlimpah",
"weaponMystery201611Notes": "Segala hal yang enak dan makanan yang bergizi bertumpahan dari tanduk ini. Nikmati pestanya! Tidak menambah status apapun. Item Pelanggan November 2016.", "weaponMystery201611Notes": "Segala hal yang enak dan makanan yang bergizi bertumpahan dari tanduk ini. Nikmati pestanya! Tidak menambah status apapun. Item Pelanggan November 2016.",
"weaponMystery201708Text": "Pedang Lava", "weaponMystery201708Text": "Pedang Lava",
"weaponMystery201708Notes": "Sinar berapi dari pedang ini akan menghabiskan bahkan tugas termerahmu dengan cepat! TIdak menambah status apapun. Item Pelanggan Agustus 2017.", "weaponMystery201708Notes": "Sinar berapi dari pedang ini akan menghabiskan bahkan tugas termerahmu dengan cepat! Tidak menambah status apapun. Item Pelanggan Agustus 2017.",
"weaponMystery301404Text": "Tongkat Steampunk", "weaponMystery301404Text": "Tongkat Steampunk",
"weaponMystery301404Notes": "Cocok dibawa jalan-jalan di kota. Benda pelanggan Maret 3015. Tidak menambah status apapun.", "weaponMystery301404Notes": "Cocok dibawa jalan-jalan di kota. Item pelanggan Maret 3015. Tidak menambah status apapun.",
"weaponArmoireBasicCrossbowText": "Panah Biasa", "weaponArmoireBasicCrossbowText": "Panah Biasa",
"weaponArmoireBasicCrossbowNotes": "Panah ini dapat menembus baju perang yang dikenakan tugas-tugasmu, dari jauh sekalipun! Meningkatkan Kekuaan sebesar <%= str %>, Persepsi sebesar <%= per %>, dan Ketahanan sebesar <%= con %>. Perlengkapan Tambahan: Item Bebas.", "weaponArmoireBasicCrossbowNotes": "Panah ini dapat menembus baju perang yang dikenakan tugas-tugasmu, dari jauh sekalipun! Meningkatkan Kekuatan sebesar <%= str %>, Persepsi sebesar <%= per %> dan Ketahanan sebesar <%= con %>. Peti Harta Karun: Item Tersendiri.",
"weaponArmoireLunarSceptreText": "Tongkat Rembulan Penentram", "weaponArmoireLunarSceptreText": "Tongkat Rembulan Penentram",
"weaponArmoireLunarSceptreNotes": "Kekuatan penyembuh dari tongkat ini dapat meningkat atau menurun. Meningkatkan Ketahanan sebesar <%= con %> dan Kecerdasan sebesar <%= int %>. Perlengkapan Tambahan: Set Bulan Penentram (Item 3 dari 3).", "weaponArmoireLunarSceptreNotes": "Kekuatan penyembuh dari tongkat ini dapat meningkat atau menurun. Meningkatkan Ketahanan sebesar <%= con %> dan Kecerdasan sebesar <%= int %>. Peti Harta Karun: Set Bulan Penentram (Item 3 dari 3).",
"weaponArmoireRancherLassoText": "Lasso Koboi", "weaponArmoireRancherLassoText": "Laso Koboi",
"weaponArmoireRancherLassoNotes": "Laso: alat yang ideal untuk beternak dan berburu. Meningkatkan Kekuatan sebesar <%= str %>, Persepsi sebesar <%= per %>, dan Kecerdasan sebesar <%= int %>. Perlengkapan Tambahan: Set Koboi (Item 3 dari 3).", "weaponArmoireRancherLassoNotes": "Laso: alat yang ideal untuk beternak dan berburu. Meningkatkan Kekuatan sebesar <%= str %>, Persepsi sebesar <%= per %>, dan Kecerdasan sebesar <%= int %>. Perlengkapan Tambahan: Set Koboi (Item 3 dari 3).",
"weaponArmoireMythmakerSwordText": "Pedang Bersejarah", "weaponArmoireMythmakerSwordText": "Pedang Bersejarah",
"weaponArmoireMythmakerSwordNotes": "Meskipun terlihat sederhana, pedang ini telah mendampingi banyak pahlawan legendaris. Meningkatkan Persepsi dan Kekuatan masing-masing sebesar <%= attrs %>. Perlengkapan Tambahan: Set Jubah Emas (Item 3 dari 3).", "weaponArmoireMythmakerSwordNotes": "Meskipun terlihat sederhana, pedang ini telah mendampingi banyak pahlawan legendaris. Meningkatkan Persepsi dan Kekuatan masing-masing sebesar <%= attrs %>. Perlengkapan Tambahan: Set Jubah Emas (Item 3 dari 3).",
"weaponArmoireIronCrookText": "Linggis besi", "weaponArmoireIronCrookText": "Linggis besi",
"weaponArmoireIronCrookNotes": "Ditempa dengan ganas dari besi, linggis ini cocok digunakan dalam menggembala domba. Meningkatkan Persepsi dan Kekuatan masing-masing sebesar <%= attrs %>. Peti Harta Karun: Set Besi Berduri (Item 3 dari 3)", "weaponArmoireIronCrookNotes": "Ditempa dengan ganas dari besi, linggis ini cocok digunakan dalam menggembala domba. Meningkatkan Persepsi dan Kekuatan masing-masing sebesar <%= attrs %>. Peti Harta Karun: Set Besi Berduri (Item 3 dari 3)",
"weaponArmoireGoldWingStaffText": "Tongkat Sayap Emas", "weaponArmoireGoldWingStaffText": "Tongkat Sayap Emas",
"weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all Stats by <%= attrs %> each. Enchanted Armoire: Independent Item.", "weaponArmoireGoldWingStaffNotes": "Sayap di tongkat ini selalu mengepak dan berputar. Meningkatkan semua Status masing-masing sebesar <%= attrs %>. Perlengkapan Tambahan: Item Tersendiri.",
"weaponArmoireBatWandText": "Tongkat Kelelawar", "weaponArmoireBatWandText": "Tongkat Kelelawar",
"weaponArmoireBatWandNotes": "Tongkat ini dapat mengubah berbagai tugas menjadi kelelawar! Goyangkan dan saksikanlah semua tugasmu melayang pergi. Meningkatkan Kecerdasan sebesar <%= int %> dan Persepsi sebesar <%= per %>. Perlengkapan Tambahan: Item Tersendiri.", "weaponArmoireBatWandNotes": "Tongkat ini dapat mengubah berbagai tugas menjadi kelelawar! Goyangkan dan saksikanlah semua tugasmu melayang pergi. Meningkatkan Kecerdasan sebesar <%= int %> dan Persepsi sebesar <%= per %>. Perlengkapan Tambahan: Item Tersendiri.",
"weaponArmoireShepherdsCrookText": "Tongkat Penggembala", "weaponArmoireShepherdsCrookText": "Tongkat Penggembala",
@ -369,11 +369,11 @@
"armorSpecial0Text": "Baju Bayang-bayang", "armorSpecial0Text": "Baju Bayang-bayang",
"armorSpecial0Notes": "Menjerit jika diserang, merasakan rasa sakit sang pengguna. Meningkatkan Ketahanan sebesar <%= con %>.", "armorSpecial0Notes": "Menjerit jika diserang, merasakan rasa sakit sang pengguna. Meningkatkan Ketahanan sebesar <%= con %>.",
"armorSpecial1Text": "Baju Kristal", "armorSpecial1Text": "Baju Kristal",
"armorSpecial1Notes": "Its tireless power inures the wearer to mundane discomfort. Increases all Stats by <%= attrs %>.", "armorSpecial1Notes": "Kekuatannya tak pernah lelah menjaga penggunanya agar selalu nyaman. Meningkatkan semua Status sebesar <%= attrs %>.",
"armorSpecial2Text": "Jubah mulia Jean Chalard", "armorSpecial2Text": "Jubah mulia Jean Chalard",
"armorSpecial2Notes": "Membuat kamu ekstra lembut! Meningkatkan Ketahanan dan Kecerdasan masing-masing sebesar <%= attrs %>.", "armorSpecial2Notes": "Membuat kamu ekstra lembut! Meningkatkan Ketahanan dan Kecerdasan masing-masing sebesar <%= attrs %>.",
"armorSpecialTakeThisText": "Baju Take This", "armorSpecialTakeThisText": "Baju Take This",
"armorSpecialTakeThisNotes": "This armor was earned by participating in a sponsored Challenge made by Take This. Congratulations! Increases all Stats by <%= attrs %>.", "armorSpecialTakeThisNotes": "Baju zirah ini didapatkan dengan berpartisipasi dalam Tantangan bersponsor yang dibuat oleh Take This. Selamat! Meningkatkan semua Status sebesar <%= attrs %>.",
"armorSpecialFinnedOceanicArmorText": "Baju Samudra Bersirip", "armorSpecialFinnedOceanicArmorText": "Baju Samudra Bersirip",
"armorSpecialFinnedOceanicArmorNotes": "Meskipun lembut, pakaian ini dapat membuat kulitmu mampu membakar apapun yang kamu sentuh seperti halnya koral api. Meningkatkan Kekuatan sebesar <%= str %>.", "armorSpecialFinnedOceanicArmorNotes": "Meskipun lembut, pakaian ini dapat membuat kulitmu mampu membakar apapun yang kamu sentuh seperti halnya koral api. Meningkatkan Kekuatan sebesar <%= str %>.",
"armorSpecialPyromancersRobesText": "Jubah Pyromancer", "armorSpecialPyromancersRobesText": "Jubah Pyromancer",
@ -735,11 +735,11 @@
"headSpecial0Text": "Helm Bayang-bayang", "headSpecial0Text": "Helm Bayang-bayang",
"headSpecial0Notes": "Darah dan abu, lava dan batu obsidian, semuanya memberikan helm ini penampilan dan kekuatan. Meningkatkan Kecerdasan sebesar <%= int %>.", "headSpecial0Notes": "Darah dan abu, lava dan batu obsidian, semuanya memberikan helm ini penampilan dan kekuatan. Meningkatkan Kecerdasan sebesar <%= int %>.",
"headSpecial1Text": "Helm Kristal", "headSpecial1Text": "Helm Kristal",
"headSpecial1Notes": "The favored crown of those who lead by example. Increases all Stats by <%= attrs %>.", "headSpecial1Notes": "Mahkota yang disukai para pemimpin. Meningkatkan semua Status sebesar <%= attrs %>.",
"headSpecial2Text": "Helm Tanpa Nama", "headSpecial2Text": "Helm Tanpa Nama",
"headSpecial2Notes": "Helm yang diberikan untuk siapapun yang mengorbankan dirinya tanpa pamrih. Meningkatkan Kecerdasan dan Kekuatan masing-masing sebesar <%= attrs %>.", "headSpecial2Notes": "Helm yang diberikan untuk siapapun yang mengorbankan dirinya tanpa pamrih. Meningkatkan Kecerdasan dan Kekuatan masing-masing sebesar <%= attrs %>.",
"headSpecialTakeThisText": "Helm Take This", "headSpecialTakeThisText": "Helm Take This",
"headSpecialTakeThisNotes": "This helm was earned by participating in a sponsored Challenge made by Take This. Congratulations! Increases all Stats by <%= attrs %>.", "headSpecialTakeThisNotes": "Helm ini didapatkan dengan berpartisipasi dalam sebuah Tantangan bersponsor yang buat oleh Take This. Selamat! Meningkatkan semua Status sebesar <%= attrs %>.",
"headSpecialFireCoralCircletText": "Mahkota Koral Api", "headSpecialFireCoralCircletText": "Mahkota Koral Api",
"headSpecialFireCoralCircletNotes": "Mahkota ini, didesain oleh alkemis termahsyur Habitica, membuatmu mampu bernafas di dalam air dan menyelam untuk mencari harta karun! Meningkatkan Persepsi sebesar <%= per %>.", "headSpecialFireCoralCircletNotes": "Mahkota ini, didesain oleh alkemis termahsyur Habitica, membuatmu mampu bernafas di dalam air dan menyelam untuk mencari harta karun! Meningkatkan Persepsi sebesar <%= per %>.",
"headSpecialPyromancersTurbanText": "Serban Pyromancer", "headSpecialPyromancersTurbanText": "Serban Pyromancer",
@ -1290,6 +1290,8 @@
"backMystery201706Notes": "The sight of this Jolly Roger-emblazoned flag fills any To-Do or Daily with dread! Confers no benefit. June 2017 Subscriber Item.", "backMystery201706Notes": "The sight of this Jolly Roger-emblazoned flag fills any To-Do or Daily with dread! Confers no benefit. June 2017 Subscriber Item.",
"backMystery201709Text": "Stack o' Sorcery Books", "backMystery201709Text": "Stack o' Sorcery Books",
"backMystery201709Notes": "Learning magic takes a lot of reading, but you're sure to enjoy your studies! Confers no benefit. September 2017 Subscriber Item.", "backMystery201709Notes": "Learning magic takes a lot of reading, but you're sure to enjoy your studies! Confers no benefit. September 2017 Subscriber Item.",
"backMystery201801Text": "Frost Sprite Wings",
"backMystery201801Notes": "They may look as delicate as snowflakes, but these enchanted wings can carry you anywhere you wish! Confers no benefit. January 2018 Subscriber Item.",
"backSpecialWonderconRedText": "Jubah Kekuatan", "backSpecialWonderconRedText": "Jubah Kekuatan",
"backSpecialWonderconRedNotes": "Berayun dengan kekuatan dan keanggunan.. Tidak menambah status apapun. Item Edisi Spesial Konvensi", "backSpecialWonderconRedNotes": "Berayun dengan kekuatan dan keanggunan.. Tidak menambah status apapun. Item Edisi Spesial Konvensi",
"backSpecialWonderconBlackText": "Jubah Pengintai", "backSpecialWonderconBlackText": "Jubah Pengintai",
@ -1400,6 +1402,8 @@
"headAccessoryMystery201502Notes": "Biarkan imajinasimu mengangkasa! Tidak menambah status apapun. Item Pelanggan Februari 2015.", "headAccessoryMystery201502Notes": "Biarkan imajinasimu mengangkasa! Tidak menambah status apapun. Item Pelanggan Februari 2015.",
"headAccessoryMystery201510Text": "Tanduk Goblin", "headAccessoryMystery201510Text": "Tanduk Goblin",
"headAccessoryMystery201510Notes": "Tanduk menakutkan ini agak berlendir. Tidak menambah status apapun. Item Pelanggan Oktober 2015.", "headAccessoryMystery201510Notes": "Tanduk menakutkan ini agak berlendir. Tidak menambah status apapun. Item Pelanggan Oktober 2015.",
"headAccessoryMystery201801Text": "Frost Sprite Antlers",
"headAccessoryMystery201801Notes": "These icy antlers shimmer with the glow of winter auroras. Confers no benefit. January 2018 Subscriber Item.",
"headAccessoryMystery301405Text": "Kacamata Kepala", "headAccessoryMystery301405Text": "Kacamata Kepala",
"headAccessoryMystery301405Notes": "\"Kacamata untuk mata,\" kata mereka. \"Tidak ada yang pakai kacamata di kepala,\" kata mereka. Hah! Yang benar saja! Tidak menambah status apapun. Item Pelanggan Agustus 3015.", "headAccessoryMystery301405Notes": "\"Kacamata untuk mata,\" kata mereka. \"Tidak ada yang pakai kacamata di kepala,\" kata mereka. Hah! Yang benar saja! Tidak menambah status apapun. Item Pelanggan Agustus 3015.",
"headAccessoryArmoireComicalArrowText": "Panah Kocak", "headAccessoryArmoireComicalArrowText": "Panah Kocak",

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@ -33,7 +33,7 @@
"showLess": "Lihat Secara RIngkas", "showLess": "Lihat Secara RIngkas",
"expandToolbar": "Perluas bagan peralatan", "expandToolbar": "Perluas bagan peralatan",
"collapseToolbar": "Tutup bagan peralatan", "collapseToolbar": "Tutup bagan peralatan",
"markdownHelpLink": "Markdown formatting help", "markdownHelpLink": "Format Markdown membantu",
"showFormattingHelp": "Perlihatkan bantuan fomat", "showFormattingHelp": "Perlihatkan bantuan fomat",
"hideFormattingHelp": "Sembunyikan bantuan format", "hideFormattingHelp": "Sembunyikan bantuan format",
"youType": "Yang kamu tulis:", "youType": "Yang kamu tulis:",
@ -136,11 +136,11 @@
"audioTheme_airuTheme": "Tema Airu", "audioTheme_airuTheme": "Tema Airu",
"audioTheme_beatscribeNesTheme": "Tema NES Beatscribe", "audioTheme_beatscribeNesTheme": "Tema NES Beatscribe",
"audioTheme_arashiTheme": "Tema Arashi", "audioTheme_arashiTheme": "Tema Arashi",
"audioTheme_lunasolTheme": "Lunasol Theme", "audioTheme_lunasolTheme": "Tema Lunasol",
"audioTheme_spacePenguinTheme": "SpacePenguin's Theme", "audioTheme_spacePenguinTheme": "Tema SpacePenguin",
"audioTheme_maflTheme": "Tema MAFL", "audioTheme_maflTheme": "Tema MAFL",
"audioTheme_pizildenTheme": "Tema Pizilden", "audioTheme_pizildenTheme": "Tema Pizilden",
"audioTheme_farvoidTheme": "Farvoid Theme", "audioTheme_farvoidTheme": "Tema Farvoid",
"askQuestion": "Tanyakan sebuah Pertanyaan", "askQuestion": "Tanyakan sebuah Pertanyaan",
"reportBug": "Laporkan Bug", "reportBug": "Laporkan Bug",
"HabiticaWiki": "Habitica Wiki", "HabiticaWiki": "Habitica Wiki",

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@ -234,7 +234,7 @@
"onlyCreatorOrAdminCanDeleteChat": "Tidak berhak untuk menghapus pesan ini!", "onlyCreatorOrAdminCanDeleteChat": "Tidak berhak untuk menghapus pesan ini!",
"onlyGroupLeaderCanEditTasks": "Tidak berhak untuk mengatur tugas!", "onlyGroupLeaderCanEditTasks": "Tidak berhak untuk mengatur tugas!",
"onlyGroupTasksCanBeAssigned": "Hanya tugas grup yang bisa ditentukan", "onlyGroupTasksCanBeAssigned": "Hanya tugas grup yang bisa ditentukan",
"assignedTo": "Assigned To", "assignedTo": "Ditugaskan kepada",
"assignedToUser": "Ditugaskan kepada <%= userName %>", "assignedToUser": "Ditugaskan kepada <%= userName %>",
"assignedToMembers": "Ditugaskan kepada <%= userCount %> anggota", "assignedToMembers": "Ditugaskan kepada <%= userCount %> anggota",
"assignedToYouAndMembers": "Ditugaskan kepadamu dan <%= userCount %> anggota", "assignedToYouAndMembers": "Ditugaskan kepadamu dan <%= userCount %> anggota",

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@ -28,7 +28,7 @@
"tip26": "Tanda panah di kanan nama seseorang berarti mereka sedang di-buff.", "tip26": "Tanda panah di kanan nama seseorang berarti mereka sedang di-buff.",
"tip27": "Lupa mencentang Tugasan Harian yang dilakukan kemarin? Jangan khawatir! Dengan menggunakan Catat Aktifitas Kemarin, kamu akan mendapat kesempatan untuk memasukkan apa yang kamu lakukan sebelum hari barumu dimulai.", "tip27": "Lupa mencentang Tugasan Harian yang dilakukan kemarin? Jangan khawatir! Dengan menggunakan Catat Aktifitas Kemarin, kamu akan mendapat kesempatan untuk memasukkan apa yang kamu lakukan sebelum hari barumu dimulai.",
"tip28": "Atur Awal Hari Kustom di bawah Ikon Pengguna > Pengaturan untuk mengatur kapan harimu mengulang.", "tip28": "Atur Awal Hari Kustom di bawah Ikon Pengguna > Pengaturan untuk mengatur kapan harimu mengulang.",
"tip29": "Complete all your Dailies to get a Perfect Day Buff that increases your Stats!", "tip29": "Selesaikan semua Keseharian-mu untuk mendapatkan Buff Hari Sempurna yang meningkatkan stat kamu!",
"tip30": "Kamu dapat mengundang orang ke dalam Guild, bukan hanya Party.", "tip30": "Kamu dapat mengundang orang ke dalam Guild, bukan hanya Party.",
"tip31": "Cek daftar yang tersedia di Perpustakaan Tugas dan Guild Tantangan untuk melihat contoh-contoh tugas.", "tip31": "Cek daftar yang tersedia di Perpustakaan Tugas dan Guild Tantangan untuk melihat contoh-contoh tugas.",
"tip32": "Banyak kode, ilustrasi dan kisah di Habitica yang ditulis oleh kontributor secara sukarela! Pergi ke Guild Aspiring Legends untuk membantu.", "tip32": "Banyak kode, ilustrasi dan kisah di Habitica yang ditulis oleh kontributor secara sukarela! Pergi ke Guild Aspiring Legends untuk membantu.",

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@ -108,9 +108,9 @@
"paymentMethods": "Bayar menggunakan", "paymentMethods": "Bayar menggunakan",
"classGear": "Perlengkapan Pekerjaan", "classGear": "Perlengkapan Pekerjaan",
"classGearText": "Selamat atas pilihan pekerjaanmu! Saya telah menambahkan senjata dasarmu ke dalam inventorimu. Coba lihat di bawah untuk menggunakannya!", "classGearText": "Selamat atas pilihan pekerjaanmu! Saya telah menambahkan senjata dasarmu ke dalam inventorimu. Coba lihat di bawah untuk menggunakannya!",
"classStats": "These are your class's Stats; they affect the game-play. Each time you level up, you get one Point to allocate to a particular Stat. Hover over each Stat for more information.", "classStats": "Ini adalah Status pekerjaanmu; ini berpengaruh pada permainan. Setiap kamu naik level, kamu mendapat satu Poin untuk dialokasikan pada Status tertentu. Arahkan kursor pada setiap stat untuk informasi lebih lanjut.",
"autoAllocate": "Alokasi Otomatis", "autoAllocate": "Alokasi Otomatis",
"autoAllocateText": "If 'Automatic Allocation' is selected, your avatar gains Stats automatically based on your tasks' Stats, which you can find in <strong>TASK > Edit > Advanced Settings > Stat Allocation</strong>. Eg, if you hit the gym often, and your 'Gym' Daily is set to 'Strength', you'll gain Strength automatically.", "autoAllocateText": "Jika 'Alokasi Otomatis' terpilih, avatarmu mendapatkan peningkatan Status otomatis berdasarkan Status tugasmu, yang dapat kamu temukan pada <strong>TUGAS > Ubah > Pengaturan lebih lanjut > Alokasi Status</strong>. Contohnya, jika kamu sering pergi ke gym, dan Keseharian 'Gym' kamu atur ke 'Kekuatan', maka kamu akan mendapatkan nilai Kekuatan secara otomatis.",
"spells": "Kemampuan", "spells": "Kemampuan",
"spellsText": "Kamu sekarang dapat membuka kemampuan khusus untuk pekerjaanmu. Kamu akan melihat yang pertama pada level 11. Mana kamu bertambah 10 poin setiap harinya, ditambah satu poin setiap <a target='_blank' href='http://habitica.wikia.com/wiki/Todos'>To-Do</a> yang terselesaikan.", "spellsText": "Kamu sekarang dapat membuka kemampuan khusus untuk pekerjaanmu. Kamu akan melihat yang pertama pada level 11. Mana kamu bertambah 10 poin setiap harinya, ditambah satu poin setiap <a target='_blank' href='http://habitica.wikia.com/wiki/Todos'>To-Do</a> yang terselesaikan.",
"skillsTitle": "Kemampuan", "skillsTitle": "Kemampuan",
@ -136,7 +136,7 @@
"tourHallPage": "Selamat datang di Aula para Pahlawan, untuk menghormati para kontributor open-source Habitica. Baik melalui kode, karya seni, musik, tulisan, atau bahkan hanya sekadar bantuan, mereka telah mendapatkan Permata, perlengkapan eksklusif dan titel kebanggaan. Kamu bisa berkontribusi pada Habitica juga!", "tourHallPage": "Selamat datang di Aula para Pahlawan, untuk menghormati para kontributor open-source Habitica. Baik melalui kode, karya seni, musik, tulisan, atau bahkan hanya sekadar bantuan, mereka telah mendapatkan Permata, perlengkapan eksklusif dan titel kebanggaan. Kamu bisa berkontribusi pada Habitica juga!",
"tourPetsPage": "Ini adalah Istal! Setelah level 3, kamu bisa mendapatkan telur peliharaan dan ramuan penetas saat menyelesaikan tugas. Saat kamu menetaskan peliharaan di Pasar, peliharaan itu akan muncul di sini! Klik pada gambar peliharaan untuk menampilkannya di avatarmu. Beri makan mereka dengan makanan yang kamu temukan setelah level 3 dan mereka akan tumbuh menjadi tunggangan yang kuat.", "tourPetsPage": "Ini adalah Istal! Setelah level 3, kamu bisa mendapatkan telur peliharaan dan ramuan penetas saat menyelesaikan tugas. Saat kamu menetaskan peliharaan di Pasar, peliharaan itu akan muncul di sini! Klik pada gambar peliharaan untuk menampilkannya di avatarmu. Beri makan mereka dengan makanan yang kamu temukan setelah level 3 dan mereka akan tumbuh menjadi tunggangan yang kuat.",
"tourMountsPage": "Setelah kamu memberi makan yang cukup untuk mengubahnya menjadi tunggangan, tunggangan akan muncul disini. Klik pada tunggangan untuk menungganginya!", "tourMountsPage": "Setelah kamu memberi makan yang cukup untuk mengubahnya menjadi tunggangan, tunggangan akan muncul disini. Klik pada tunggangan untuk menungganginya!",
"tourEquipmentPage": "This is where your Equipment is stored! Your Battle Gear affects your Stats. If you want to show different Equipment on your avatar without changing your Stats, click \"Enable Costume.\"", "tourEquipmentPage": "Ini adalah di mana Perlengkapanmu disimpan! Perlengkapan Perangmu akan memengaruhi Status. Jika kamu ingin avatar-mu menampilkan Perlengkapan tertentu tanpa mengubah Status, klik \"Gunakan Kostum.\"",
"equipmentAlreadyOwned": "Kamu telah memiliki perlengkapan tersebut", "equipmentAlreadyOwned": "Kamu telah memiliki perlengkapan tersebut",
"tourOkay": "Oke!", "tourOkay": "Oke!",
"tourAwesome": "Keren!", "tourAwesome": "Keren!",

View file

@ -89,18 +89,18 @@
"rideLater": "Tunggangi Nanti", "rideLater": "Tunggangi Nanti",
"petName": "<%= egg(locale) %> <%= potion(locale) %>", "petName": "<%= egg(locale) %> <%= potion(locale) %>",
"mountName": "<%= mount(locale) %> <%= potion(locale) %>", "mountName": "<%= mount(locale) %> <%= potion(locale) %>",
"keyToPets": "Key to the Pet Kennels", "keyToPets": "Kunci Kandang Peliharaan",
"keyToPetsDesc": "Release all standard Pets so you can collect them again. (Quest Pets and rare Pets are not affected.)", "keyToPetsDesc": "Lepaskan semua Peliharaan standar sehingga kamu bisa mengumpulkannya lagi. (Peliharaan Misi dan Peliharaan langka tidak terpengaruh.)",
"keyToMounts": "Key to the Mount Kennels", "keyToMounts": "Kunci Kandang Tunggangan",
"keyToMountsDesc": "Release all standard Mounts so you can collect them again. (Quest Mounts and rare Mounts are not affected.)", "keyToMountsDesc": "Lepaskan semua Tunggangan standar sehingga kamu bisa mengumpulkannya lagi. (Tunggangan Misi dan Tunggangan langka tidak terpengaruh.)",
"keyToBoth": "Master Keys to the Kennels", "keyToBoth": "Kunci Master Kandang",
"keyToBothDesc": "Release all standard Pets and Mounts so you can collect them again. (Quest Pets/Mounts and rare Pets/Mounts are not affected.)", "keyToBothDesc": "Lepaskan semua Peliharaan dan Tunggangan standar sehingga kamu bisa mengumpulkannya lagi. (Peliharaan/Tunggangan Misi dan Peliharaan/Tunggangan langka tidak terpengaruh.)",
"releasePetsConfirm": "Are you sure you want to release your standard Pets?", "releasePetsConfirm": "Apakah kamu yakin ingin melepaskan Peliharaan standar-mu?",
"releasePetsSuccess": "Your standard Pets have been released!", "releasePetsSuccess": "Peliharaan standar-mu telah dilepas!",
"releaseMountsConfirm": "Are you sure you want to release your standard Mounts?", "releaseMountsConfirm": "Apakah kamu yakin ingin melepaskan Tunggangan standar-mu?",
"releaseMountsSuccess": "Your standard Mounts have been released!", "releaseMountsSuccess": "Tunggangan standar-mu telah dilepas!",
"releaseBothConfirm": "Are you sure you want to release your standard Pets and Mounts?", "releaseBothConfirm": "Apakah kamu yakin ingin melepas Peliharaan dan Tunggangan standar-mu?",
"releaseBothSuccess": "Your standard Pets and Mounts have been released!", "releaseBothSuccess": "Peliharaan dan Tunggangan telah dilepas!",
"petKeyName": "Kunci Kandang", "petKeyName": "Kunci Kandang",
"petKeyPop": "Bebaskan semua peliharaanmu, biarkan mereka berpetualang, dan beri dirimu kesempatan untuk mulai berburu lagi!", "petKeyPop": "Bebaskan semua peliharaanmu, biarkan mereka berpetualang, dan beri dirimu kesempatan untuk mulai berburu lagi!",
"petKeyBegin": "Kunci Kandang: Rasakan <%= title %> Sekali Lagi!", "petKeyBegin": "Kunci Kandang: Rasakan <%= title %> Sekali Lagi!",
@ -136,5 +136,5 @@
"dragThisPotion": "Tarik <%= potionName %> ini ke sebuah Telur dan tetaskan peliharaan baru!", "dragThisPotion": "Tarik <%= potionName %> ini ke sebuah Telur dan tetaskan peliharaan baru!",
"clickOnEggToHatch": "Klik sebuah Telur untuk menggunakan ramuan penetas <%= potionName %>-mu dan tetaskan peliharaan baru!", "clickOnEggToHatch": "Klik sebuah Telur untuk menggunakan ramuan penetas <%= potionName %>-mu dan tetaskan peliharaan baru!",
"hatchDialogText": "Tuangkan ramuan penetas <%= potionName %>-mu diatas telur <%= eggName %>-mu, dan ia akan menetas menjadi seekor <%= petName %>.", "hatchDialogText": "Tuangkan ramuan penetas <%= potionName %>-mu diatas telur <%= eggName %>-mu, dan ia akan menetas menjadi seekor <%= petName %>.",
"clickOnPotionToHatch": "Click on a hatching potion to use it on your <%= eggName %> and hatch a new pet!" "clickOnPotionToHatch": "Klik sebuah ramuan penetas untuk menggunakannya pada telur <%= eggName %>-mu dan tetaskan peliharaan baru!"
} }

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@ -63,7 +63,7 @@
"newUsername": "Nama Login Baru", "newUsername": "Nama Login Baru",
"dangerZone": "Zona Berbahaya", "dangerZone": "Zona Berbahaya",
"resetText1": "PERINGATAN! Ini me-reset banyak hal dari akunmu. Hal ini sangat tidak disarankan, tetapi bagi beberapa orang ini berguna di awal setelah mencoba bermain di situs ini dalam waktu yang singkat.", "resetText1": "PERINGATAN! Ini me-reset banyak hal dari akunmu. Hal ini sangat tidak disarankan, tetapi bagi beberapa orang ini berguna di awal setelah mencoba bermain di situs ini dalam waktu yang singkat.",
"resetText2": "You will lose all your levels, Gold, and Experience points. All your tasks (except those from challenges) will be deleted permanently and you will lose all of their historical data. You will lose all your equipment but you will be able to buy it all back, including all limited edition equipment or subscriber Mystery items that you already own (you will need to be in the correct class to re-buy class-specific gear). You will keep your current class and your pets and mounts. You might prefer to use an Orb of Rebirth instead, which is a much safer option and which will preserve your tasks and equipment.", "resetText2": "Kamu akan kehilangan semua level, Koin Emasmu, dan poin Pengalamanmu. Semua tugasmu (kecuali tugas dari tantangan) akan dihapus selamanya dan kamu akan kehilangan data riwayat mereka. Kamu akan kehilangan semua perlengkapanmu tapi kamu masih bisa membelinya lagi, termasuk semua perlengkapan edisi terbatas atau item pelanggan Misteri yang sudah kamu miliki (kamu harus mengambil pekerjaan yang sesuai untuk membeli ulang perlengkapan khusus pekerjaan). Kamu akan tetap memiliki pekerjaanmu yang sekarang serta peliharaan dan tungganganmu. Kamu mungkin lebih memilih untuk menggunakan Batu Kelahiran, yang merupakan pilihan lebih aman yang akan mempertahankan tugas-tugas dan perlengkapanmu.",
"deleteLocalAccountText": "Apakah kamu yakin? Pilihan ini akan menghapus akun selamanya, dan tidak akan dapat dikembalikan! Kamu harus mendaftar menggunakan akun yang baru untuk dapat kembali menggunakan Habitica. Permata yang telah dibeli atau telah disimpan tidak akan dikembalikan. Jika kamu benar-benar yakin, ketikkan kata sandi pada kotak teks di bawah ini.", "deleteLocalAccountText": "Apakah kamu yakin? Pilihan ini akan menghapus akun selamanya, dan tidak akan dapat dikembalikan! Kamu harus mendaftar menggunakan akun yang baru untuk dapat kembali menggunakan Habitica. Permata yang telah dibeli atau telah disimpan tidak akan dikembalikan. Jika kamu benar-benar yakin, ketikkan kata sandi pada kotak teks di bawah ini.",
"deleteSocialAccountText": "Apakah kamu yakin? Ini akan menghapus akunmu untuk selamanya, dan tidak akan bisa dikembalikan! Kamu perlu mendaftar akun baru untuk menggunakan Habitica lagi. Permata yang disimpan di Bank atau telah digunakan tidak akan dikembalikan. Jika kamu betul-betul yakin, ketik \"<%= magicWord %>\" ke dalam kotak teks di bawah.", "deleteSocialAccountText": "Apakah kamu yakin? Ini akan menghapus akunmu untuk selamanya, dan tidak akan bisa dikembalikan! Kamu perlu mendaftar akun baru untuk menggunakan Habitica lagi. Permata yang disimpan di Bank atau telah digunakan tidak akan dikembalikan. Jika kamu betul-betul yakin, ketik \"<%= magicWord %>\" ke dalam kotak teks di bawah.",
"API": "API", "API": "API",

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@ -138,6 +138,7 @@
"mysterySet201710": "Set Imp Angkuh", "mysterySet201710": "Set Imp Angkuh",
"mysterySet201711": "Set Pengendara Karpet", "mysterySet201711": "Set Pengendara Karpet",
"mysterySet201712": "Set Candlemancer", "mysterySet201712": "Set Candlemancer",
"mysterySet201801": "Frost Sprite Set",
"mysterySet301404": "Set Steampunk Standard", "mysterySet301404": "Set Steampunk Standard",
"mysterySet301405": "Set Aksesoris Steampunk", "mysterySet301405": "Set Aksesoris Steampunk",
"mysterySet301703": "Set Merak Steampunk", "mysterySet301703": "Set Merak Steampunk",
@ -191,7 +192,7 @@
"gemBenefit1": "Kostum unik dan modis untuk avatarmu.", "gemBenefit1": "Kostum unik dan modis untuk avatarmu.",
"gemBenefit2": "Latar Belakang untuk menaruh avatarmu di dunia Habitica!", "gemBenefit2": "Latar Belakang untuk menaruh avatarmu di dunia Habitica!",
"gemBenefit3": "Rangkaian Misi menarik yang memberikan telur peliharaan.", "gemBenefit3": "Rangkaian Misi menarik yang memberikan telur peliharaan.",
"gemBenefit4": "Reset your avatar's Stat Points and change its Class.", "gemBenefit4": "Reset Poin Status avatar-mu dan ganti Pekerjaannya.",
"subscriptionBenefitLeadin": "Dukung Habitica dengan menjadi seorang pelanggan dan kamu akan menerima keuntungan-keuntungan ini!", "subscriptionBenefitLeadin": "Dukung Habitica dengan menjadi seorang pelanggan dan kamu akan menerima keuntungan-keuntungan ini!",
"subscriptionBenefit1": "Alexander sang Saudagar akan menjual kepadamu Permata, seharga 20 Koin Emas masing-masing!", "subscriptionBenefit1": "Alexander sang Saudagar akan menjual kepadamu Permata, seharga 20 Koin Emas masing-masing!",
"subscriptionBenefit2": "Riwayat To-Do dan tugas yang telah diselesaikan akan tersedia lebih lama.", "subscriptionBenefit2": "Riwayat To-Do dan tugas yang telah diselesaikan akan tersedia lebih lama.",

View file

@ -31,20 +31,20 @@
"extraNotes": "Catatan", "extraNotes": "Catatan",
"notes": "Catatan", "notes": "Catatan",
"direction/Actions": "Arah/Aksi", "direction/Actions": "Arah/Aksi",
"advancedSettings": "Advanced Settings", "advancedSettings": "Pengaturan Lanjutan",
"taskAlias": "Nama Alias Tugas", "taskAlias": "Nama Alias Tugas",
"taskAliasPopover": "Nama alias tugas ini dapat digunakan untuk integrasi dengan pihak ketiga. Hanya tanda strip, garis bawah, dan karakter alfanumerik yang diperbolehkan. Nama alias tugas harus unik dari semua tugas-tugasmu.", "taskAliasPopover": "Nama alias tugas ini dapat digunakan untuk integrasi dengan pihak ketiga. Hanya tanda strip, garis bawah, dan karakter alfanumerik yang diperbolehkan. Nama alias tugas harus unik dari semua tugas-tugasmu.",
"taskAliasPlaceholder": "nama-alias-tugasmu-disini", "taskAliasPlaceholder": "nama-alias-tugasmu-disini",
"taskAliasPopoverWarning": "PERINGATAN: Mengganti nilai ini akan memutuskan integrasi pihak ketiga yang bergantung kepada nama alias tugas.", "taskAliasPopoverWarning": "PERINGATAN: Mengganti nilai ini akan memutuskan integrasi pihak ketiga yang bergantung kepada nama alias tugas.",
"difficulty": "Tingkat kesulitan", "difficulty": "Tingkat kesulitan",
"difficultyHelp": "Difficulty describes how challenging a Habit, Daily, or To-Do is for you to complete. A higher difficulty results in greater rewards when a Task is completed, but also greater damage when a Daily is missed or a negative Habit is clicked.", "difficultyHelp": "Kesulitan menggambarkan seberapa susahnya suatu Kebiasaan, Keseharian, atau To-Do untuk kamu selesaikan. Kesulitan tinggi memberikanmu hadiah yang lebih besar sewaktu Tugas itu selesai, tapi juga memberimu damage yang lebih besar sewaktu ada Keseharian yang terlewat atau sewaktu melakukan Kebiasaan Buruk.",
"trivial": "Trivial", "trivial": "Trivial",
"easy": "Mudah", "easy": "Mudah",
"medium": "Sedang", "medium": "Sedang",
"hard": "Susah", "hard": "Susah",
"attributes": "Stats", "attributes": "Status",
"attributeAllocation": "Stat Allocation", "attributeAllocation": "Alokasi Status",
"attributeAllocationHelp": "Stat allocation is an option that provides methods for Habitica to automatically assign an earned Stat Point to a Stat immediately upon level-up. <br/><br/> You can set your Automatic Allocation method to Task Based in the Stats section of your profile.", "attributeAllocationHelp": "Alokasi Status adalah opsi yang yang menyediakan cara-cara untuk Habitica mengalokasikan secara otomatis Poin Status yang didapat kepada suatu Status sewaktu naik level. <br/><br/> Kamu bisa mengatur metode Alokasi Otomatis ke Berdasarkan Tugas di bagian Status dari profilmu.",
"progress": "Perkembangan", "progress": "Perkembangan",
"daily": "Harian", "daily": "Harian",
"dailies": "Keseharian", "dailies": "Keseharian",
@ -55,7 +55,7 @@
"repeat": "Ulangi", "repeat": "Ulangi",
"repeats": "Pengulangan", "repeats": "Pengulangan",
"repeatEvery": "Ulangi Setiap", "repeatEvery": "Ulangi Setiap",
"repeatOn": "Repeat On", "repeatOn": "Mengulang Pada",
"repeatHelpTitle": "Seberapa sering tugas ini diulang?", "repeatHelpTitle": "Seberapa sering tugas ini diulang?",
"dailyRepeatHelpContent": "Tugas ini akan muncul setiap X hari. Kamu dapat mengaturnya di bawah ini.", "dailyRepeatHelpContent": "Tugas ini akan muncul setiap X hari. Kamu dapat mengaturnya di bawah ini.",
"weeklyRepeatHelpContent": "Tugas ini akan muncul pada hari yang ditandai di bawah ini. Klik pada hari untuk mengaktifkan/menonaktifkan.", "weeklyRepeatHelpContent": "Tugas ini akan muncul pada hari yang ditandai di bawah ini. Klik pada hari untuk mengaktifkan/menonaktifkan.",
@ -63,7 +63,7 @@
"repeatWeek": "Pada Hari Tertentu dalam Seminggu", "repeatWeek": "Pada Hari Tertentu dalam Seminggu",
"day": "Hari", "day": "Hari",
"days": "Hari", "days": "Hari",
"restoreStreak": "Adjust Streak", "restoreStreak": "Atur Runtunan",
"resetStreak": "Ulang Runtunan", "resetStreak": "Ulang Runtunan",
"todo": "To-Do", "todo": "To-Do",
"todos": "To-Do", "todos": "To-Do",
@ -107,9 +107,9 @@
"streakSingular": "Streaker", "streakSingular": "Streaker",
"streakSingularText": "Telah melakukan Kegiatan Harian 21 hari berturut-turut", "streakSingularText": "Telah melakukan Kegiatan Harian 21 hari berturut-turut",
"perfectName": "<%= count %> Hari Sempurna", "perfectName": "<%= count %> Hari Sempurna",
"perfectText": "Completed all active Dailies on <%= count %> days. With this achievement you get a +level/2 buff to all Stats for the next day. Levels greater than 100 don't have any additional effects on buffs.", "perfectText": "Menyelesaikan semua Keseharian pada <%= count %> hari. Dengan pencapaian ini kamu akan mendapatkan buff +level/2 untuk semua Status pada hari berikutnya. Level di atas 100 tidak akan memberimu efek tambahan lagi.",
"perfectSingular": "Hari Sempurna", "perfectSingular": "Hari Sempurna",
"perfectSingularText": "Completed all active Dailies in one day. With this achievement you get a +level/2 buff to all Stats for the next day. Levels greater than 100 don't have any additional effects on buffs.", "perfectSingularText": "Menyelesaikan semua Keseharian dalam satu hari. Dengan pencapaian ini kamu akan mendapatkan buff +level/2 untuk semua Status keesokan harinya. Level di atas 100 tidak akan memberimu efek tambahan lagi.",
"streakerAchievement": "Kamu mendapat penghargaan 'Streaker'! Pembentukan kebiasaan biasanya terjadi dalam 21 hari. Kamu bisa menumpuk penghargaan ini dengan melakukan tugas ini lagi atau tugas lain setiap 21 hari berturut-turut!", "streakerAchievement": "Kamu mendapat penghargaan 'Streaker'! Pembentukan kebiasaan biasanya terjadi dalam 21 hari. Kamu bisa menumpuk penghargaan ini dengan melakukan tugas ini lagi atau tugas lain setiap 21 hari berturut-turut!",
"fortifyName": "Ramuan Penguat", "fortifyName": "Ramuan Penguat",
"fortifyPop": "Mengembalikan tugas ke netral (warna kuning), dan membuat Kesehatan kembali penuh.", "fortifyPop": "Mengembalikan tugas ke netral (warna kuning), dan membuat Kesehatan kembali penuh.",
@ -117,7 +117,7 @@
"fortifyText": "Fortify akan mengembalikan semua tugasmu, kecuali tugas tantangan, menjadi normal (kuning), seolah kamu baru menambahkan mereka, dan membuat Kesehatanmu kembali penuh. Ini cocok digunakan jika tugas-tugasmu yang berwarna merah membuat permainan terlalu susah, atau semua tugas-tugasmu yang berwarna biru membuat permainan terlalu mudah. Jika kamu termotivasi dengan mengulang dari awal, gunakan Permata untuk membelinya dan mulai hari yang baru!", "fortifyText": "Fortify akan mengembalikan semua tugasmu, kecuali tugas tantangan, menjadi normal (kuning), seolah kamu baru menambahkan mereka, dan membuat Kesehatanmu kembali penuh. Ini cocok digunakan jika tugas-tugasmu yang berwarna merah membuat permainan terlalu susah, atau semua tugas-tugasmu yang berwarna biru membuat permainan terlalu mudah. Jika kamu termotivasi dengan mengulang dari awal, gunakan Permata untuk membelinya dan mulai hari yang baru!",
"confirmFortify": "Apakah kamu yakin?", "confirmFortify": "Apakah kamu yakin?",
"fortifyComplete": "Penguatan selesai!", "fortifyComplete": "Penguatan selesai!",
"deleteTask": "Delete this Task", "deleteTask": "Hapus Tugas ini",
"sureDelete": "Apakah kamu yakin ingin membuang tugas ini?", "sureDelete": "Apakah kamu yakin ingin membuang tugas ini?",
"sureDeleteCompletedTodos": "Apakah kamu yakin kamu ingin menghapus todo yang sudah selesai?", "sureDeleteCompletedTodos": "Apakah kamu yakin kamu ingin menghapus todo yang sudah selesai?",
"streakCoins": "Bonus Runtunan!", "streakCoins": "Bonus Runtunan!",
@ -139,7 +139,7 @@
"toDoHelp3": "Membagi sebuah To-Do menjadi daftar cek yang lebih rinci akan membuat tugas itu menjadi tidak menakutkan, dan akan meningkatkan poinmu!", "toDoHelp3": "Membagi sebuah To-Do menjadi daftar cek yang lebih rinci akan membuat tugas itu menjadi tidak menakutkan, dan akan meningkatkan poinmu!",
"toDoHelp4": "Untuk inspirasi, cek <a href='http://habitica.wikia.com/wiki/Sample_To-Dos' target='_blank'>contoh To-Do</a>!", "toDoHelp4": "Untuk inspirasi, cek <a href='http://habitica.wikia.com/wiki/Sample_To-Dos' target='_blank'>contoh To-Do</a>!",
"rewardHelp1": "Perlengkapan yang kamu beli untuk avatarmu disimpan di dalam <%= linkStart %>Inventori > Perlengkapan<%= linkEnd %>.", "rewardHelp1": "Perlengkapan yang kamu beli untuk avatarmu disimpan di dalam <%= linkStart %>Inventori > Perlengkapan<%= linkEnd %>.",
"rewardHelp2": "Equipment affects your Stats (<%= linkStart %>Avatar > Stats<%= linkEnd %>).", "rewardHelp2": "Perlengkapan memengaruhi Statusmu (<%= linkStart %>Avatar > Status<%= linkEnd %>).",
"rewardHelp3": "Perlengkapan Khusus akan muncul di sini selama Acara Sedunia.", "rewardHelp3": "Perlengkapan Khusus akan muncul di sini selama Acara Sedunia.",
"rewardHelp4": "Jangan takut untuk menentukan Hadiah Pribadi! Cek <a href='http://habitica.wikia.com/wiki/Sample_Custom_Rewards' target='_blank'>beberapa contoh disini</a>.", "rewardHelp4": "Jangan takut untuk menentukan Hadiah Pribadi! Cek <a href='http://habitica.wikia.com/wiki/Sample_Custom_Rewards' target='_blank'>beberapa contoh disini</a>.",
"clickForHelp": "Klik untuk bantuan", "clickForHelp": "Klik untuk bantuan",
@ -171,7 +171,7 @@
"taskRequiresApproval": "Tugas ini harus disetujui terlebih dahulu sebelum kamu dapat menyelesaikannya. Izin telah diminta.", "taskRequiresApproval": "Tugas ini harus disetujui terlebih dahulu sebelum kamu dapat menyelesaikannya. Izin telah diminta.",
"taskApprovalHasBeenRequested": "Izin telah diminta", "taskApprovalHasBeenRequested": "Izin telah diminta",
"approvals": "Izin", "approvals": "Izin",
"approvalRequired": "Needs Approval", "approvalRequired": "Izin Diperlukan",
"repeatZero": "Keseharian tidak mempunyai batas waktu", "repeatZero": "Keseharian tidak mempunyai batas waktu",
"repeatType": "Tipe Pengulangan", "repeatType": "Tipe Pengulangan",
"repeatTypeHelpTitle": "Apa jenis pengulangan ini?", "repeatTypeHelpTitle": "Apa jenis pengulangan ini?",

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@ -1290,6 +1290,8 @@
"backMystery201706Notes": "La vista di questa bandiera che esibisce Jolly Roger riempie qualsiasi to-do e daily di terrore! Non conferisce alcun beneficio. Oggetto per abbonati, giugno 2017.", "backMystery201706Notes": "La vista di questa bandiera che esibisce Jolly Roger riempie qualsiasi to-do e daily di terrore! Non conferisce alcun beneficio. Oggetto per abbonati, giugno 2017.",
"backMystery201709Text": "Libri degli incantesimi", "backMystery201709Text": "Libri degli incantesimi",
"backMystery201709Notes": "Imparare la magia richiede molta lettura, ma almeno sai che studiare ti piacerà! Non conferisce alcun bonus. Oggetto per abbonati, settembre 2017.", "backMystery201709Notes": "Imparare la magia richiede molta lettura, ma almeno sai che studiare ti piacerà! Non conferisce alcun bonus. Oggetto per abbonati, settembre 2017.",
"backMystery201801Text": "Frost Sprite Wings",
"backMystery201801Notes": "They may look as delicate as snowflakes, but these enchanted wings can carry you anywhere you wish! Confers no benefit. January 2018 Subscriber Item.",
"backSpecialWonderconRedText": "Mantello Maestoso", "backSpecialWonderconRedText": "Mantello Maestoso",
"backSpecialWonderconRedNotes": "Fruscia con forza ed eleganza. Non conferisce alcun bonus. Edizione speciale da convegno.", "backSpecialWonderconRedNotes": "Fruscia con forza ed eleganza. Non conferisce alcun bonus. Edizione speciale da convegno.",
"backSpecialWonderconBlackText": "Mantello Furtivo", "backSpecialWonderconBlackText": "Mantello Furtivo",
@ -1400,6 +1402,8 @@
"headAccessoryMystery201502Notes": "Lascia che la tua immaginazione prenda il volo! Non conferisce alcun bonus. Oggetto per abbonati, febbraio 2015.", "headAccessoryMystery201502Notes": "Lascia che la tua immaginazione prenda il volo! Non conferisce alcun bonus. Oggetto per abbonati, febbraio 2015.",
"headAccessoryMystery201510Text": "Corna di Goblin", "headAccessoryMystery201510Text": "Corna di Goblin",
"headAccessoryMystery201510Notes": "Queste terrificanti corna sono leggermente viscide. Non conferisce alcun bonus. Oggetto per abbonati, ottobre 2015.", "headAccessoryMystery201510Notes": "Queste terrificanti corna sono leggermente viscide. Non conferisce alcun bonus. Oggetto per abbonati, ottobre 2015.",
"headAccessoryMystery201801Text": "Frost Sprite Antlers",
"headAccessoryMystery201801Notes": "These icy antlers shimmer with the glow of winter auroras. Confers no benefit. January 2018 Subscriber Item.",
"headAccessoryMystery301405Text": "Occhiali da Testa", "headAccessoryMystery301405Text": "Occhiali da Testa",
"headAccessoryMystery301405Notes": "\"Gli occhiali sono per i tuoi occhi\", dicevano. \"Nessuno vuole degli occhiali solo per tenerli in testa\", dicevano. Hah! Ora mostra quanto si sbagliano! Non conferisce alcun bonus. Oggetto per abbonati, agosto 3015.", "headAccessoryMystery301405Notes": "\"Gli occhiali sono per i tuoi occhi\", dicevano. \"Nessuno vuole degli occhiali solo per tenerli in testa\", dicevano. Hah! Ora mostra quanto si sbagliano! Non conferisce alcun bonus. Oggetto per abbonati, agosto 3015.",
"headAccessoryArmoireComicalArrowText": "Freccia Comica", "headAccessoryArmoireComicalArrowText": "Freccia Comica",

View file

@ -138,6 +138,7 @@
"mysterySet201710": "Imperious Imp Set", "mysterySet201710": "Imperious Imp Set",
"mysterySet201711": "Carpet Rider Set", "mysterySet201711": "Carpet Rider Set",
"mysterySet201712": "Candlemancer Set", "mysterySet201712": "Candlemancer Set",
"mysterySet201801": "Frost Sprite Set",
"mysterySet301404": "Set steampunk standard", "mysterySet301404": "Set steampunk standard",
"mysterySet301405": "Set accessori steampunk", "mysterySet301405": "Set accessori steampunk",
"mysterySet301703": "Set Pavone Steampunk", "mysterySet301703": "Set Pavone Steampunk",

View file

@ -8,7 +8,7 @@
"brokenChallenge": "チャレンジのリンク切れ:このタスクはもともとチャレンジの一部でしたが、チャレンジ(もしくはグループ)が消されました。残されたタスクはどうしますか?", "brokenChallenge": "チャレンジのリンク切れ:このタスクはもともとチャレンジの一部でしたが、チャレンジ(もしくはグループ)が消されました。残されたタスクはどうしますか?",
"keepThem": "このまま残す", "keepThem": "このまま残す",
"removeThem": "消す", "removeThem": "消す",
"challengeCompleted": "チャレンジ終了です!<span class=\"badge\"><%= user %></span>が勝ちました! 残されたタスクは何をしましょうか。", "challengeCompleted": "チャレンジ終了です! <span class=\"badge\"><%= user %></span>が優勝しました! 残ったタスクはどうしますか?",
"unsubChallenge": "チャレンジのリンク切れ:このタスクはもともとチャレンジの一部でしたが、あなたがチャレンジ登録を取り消しました。残されたタスクはどうしますか?", "unsubChallenge": "チャレンジのリンク切れ:このタスクはもともとチャレンジの一部でしたが、あなたがチャレンジ登録を取り消しました。残されたタスクはどうしますか?",
"challengeWinner": "以下のチャレンジで優勝しました。", "challengeWinner": "以下のチャレンジで優勝しました。",
"challenges": "チャレンジ", "challenges": "チャレンジ",
@ -101,8 +101,8 @@
"addTask": "タスクを追加", "addTask": "タスクを追加",
"editChallenge": "チャレンジを編集", "editChallenge": "チャレンジを編集",
"challengeDescription": "チャレンジの説明", "challengeDescription": "チャレンジの説明",
"selectChallengeWinnersDescription": "Select a winner from the Challenge participants", "selectChallengeWinnersDescription": "チャレンジ参加者の中から優勝者を選ぶ",
"awardWinners": "Award Winner", "awardWinners": "賞品を贈る",
"doYouWantedToDeleteChallenge": "このチャレンジを削除しますか?", "doYouWantedToDeleteChallenge": "このチャレンジを削除しますか?",
"deleteChallenge": "チャレンジを削除する", "deleteChallenge": "チャレンジを削除する",
"challengeNamePlaceholder": "チャレンジの名前は何ですか?", "challengeNamePlaceholder": "チャレンジの名前は何ですか?",

View file

@ -32,7 +32,7 @@
"iosFaqAnswer7": "レベル10になると、戦士、魔道士、盗賊、治療師のクラスを選べるようになります。( 標準では、すべてのプレイヤーは戦士でスタートします。) クラスによって、装備や、レベル11以降に使えるようになるスキル、そして長所が異なります。戦士はボスにダメージを与えるのがうまく、タスクからのダメージへの耐久力も高いので、パーティーがタフになります。魔道士もボスへのダメージを与えるのがうまく、レベルアップが速く、パーティーのマナを回復します。盗賊がいちばんゴールドと落ちているアイテムを獲得でき、パーティーにも同様の効果をもたらします。最後に、治療師は、自分自身とパーティーの仲間の体力を回復することができます。\n\nすぐにクラスを選びたくなければ――たとえば、いまのクラスの装備を買い集めている最中――「後で決める」をクリックし、後から選ぶときは メニュー > クラスを選ぶ で行います。", "iosFaqAnswer7": "レベル10になると、戦士、魔道士、盗賊、治療師のクラスを選べるようになります。( 標準では、すべてのプレイヤーは戦士でスタートします。) クラスによって、装備や、レベル11以降に使えるようになるスキル、そして長所が異なります。戦士はボスにダメージを与えるのがうまく、タスクからのダメージへの耐久力も高いので、パーティーがタフになります。魔道士もボスへのダメージを与えるのがうまく、レベルアップが速く、パーティーのマナを回復します。盗賊がいちばんゴールドと落ちているアイテムを獲得でき、パーティーにも同様の効果をもたらします。最後に、治療師は、自分自身とパーティーの仲間の体力を回復することができます。\n\nすぐにクラスを選びたくなければ――たとえば、いまのクラスの装備を買い集めている最中――「後で決める」をクリックし、後から選ぶときは メニュー > クラスを選ぶ で行います。",
"androidFaqAnswer7": "レベルが10になると、戦士、魔道士、盗賊、治療師になるための選択ができます。(すべてのプレーヤーは、標準で戦士としてスタートします。) それぞれのクラスは、異なった装備、異なるスキル(レベル11以降、使えるようになります)、異なる特技をもっています。戦士はボスにダメージを与えやすく、タスクからのダメージへの耐性も強いので、戦士がいるパーティはタフになります。魔道士も戦士と同様、ボスへのダメージが与えやすいですが、レベルアップが早く、マナを回復してパーティーに貢献します。盗賊は、もっともゴールドを稼ぎ、もっとも「落とし物」を見つけます。所属するパーティーが同じようにできるよう貢献します。最後に治療師は、自分とパーティーのメンバーの体力を回復できます。\n\nすぐにクラスを選びたくなければ——例えば、現在のクラスの装備をすべて買い集めたいなど——「辞退する」をクリックし、後で メニュー > クラス選択 で選択してください。", "androidFaqAnswer7": "レベルが10になると、戦士、魔道士、盗賊、治療師になるための選択ができます。(すべてのプレーヤーは、標準で戦士としてスタートします。) それぞれのクラスは、異なった装備、異なるスキル(レベル11以降、使えるようになります)、異なる特技をもっています。戦士はボスにダメージを与えやすく、タスクからのダメージへの耐性も強いので、戦士がいるパーティはタフになります。魔道士も戦士と同様、ボスへのダメージが与えやすいですが、レベルアップが早く、マナを回復してパーティーに貢献します。盗賊は、もっともゴールドを稼ぎ、もっとも「落とし物」を見つけます。所属するパーティーが同じようにできるよう貢献します。最後に治療師は、自分とパーティーのメンバーの体力を回復できます。\n\nすぐにクラスを選びたくなければ——例えば、現在のクラスの装備をすべて買い集めたいなど——「辞退する」をクリックし、後で メニュー > クラス選択 で選択してください。",
"webFaqAnswer7": "レベル10になると、戦士、魔道士、盗賊、治療師のクラスを選べるようになります。( 標準では、すべてのプレイヤーは戦士でスタートします。) クラスによって、装備や、レベル11以降に使えるようになるスキル、そして長所が異なります。戦士はボスにダメージを与えるのがうまく、タスクからのダメージへの耐久力も高いので、パーティーがタフになります。魔道士もボスへのダメージを与えるのがうまく、レベルアップが速く、パーティーのマナを回復します。盗賊がいちばんゴールドと落ちているアイテムを獲得でき、パーティーにも同様の効果をもたらします。最後に、治療師は、自分自身とパーティーの仲間の体力を回復することができます。すぐにクラスを選びたくなければ――たとえば、いまのクラスの装備を買い集めている最中――「後で決める」をクリックし、後から選ぶときは設定画面で行います。", "webFaqAnswer7": "レベル10になると、戦士、魔道士、盗賊、治療師のクラスを選べるようになります。( 標準では、すべてのプレイヤーは戦士でスタートします。) クラスによって、装備や、レベル11以降に使えるようになるスキル、そして長所が異なります。戦士はボスにダメージを与えるのがうまく、タスクからのダメージへの耐久力も高いので、パーティーがタフになります。魔道士もボスへのダメージを与えるのがうまく、レベルアップが速く、パーティーのマナを回復します。盗賊がいちばんゴールドと落ちているアイテムを獲得でき、パーティーにも同様の効果をもたらします。最後に、治療師は、自分自身とパーティーの仲間の体力を回復することができます。すぐにクラスを選びたくなければ――たとえば、いまのクラスの装備を買い集めている最中――「後で決める」をクリックし、後から選ぶときは設定画面で行います。",
"faqQuestion8": "What is the blue Stat bar that appears in the Header after level 10?", "faqQuestion8": "レベル10以降、ヘッダーに表示される青いバーは何ですか?",
"iosFaqAnswer8": "レベル10になってクラスを選択すると表示される青いバーは、マナ バーです。レベルアップを続けると、マナを使うスキルの機能がアンロックされます。それぞれのクラスは異なった特殊能力をもっており、レベル11以降、メニュー > 特殊能力を使う に表示されます。体力バーと違って、マナ バーはレベルを上げてもリセットされません。マナは、いい習慣、日課、To-Do を達成することで増え、悪い習慣を行うと減ります。夜が明けたときにも少し回復しますが、それはより多くの日課を完了すると、より回復します。", "iosFaqAnswer8": "レベル10になってクラスを選択すると表示される青いバーは、マナ バーです。レベルアップを続けると、マナを使うスキルの機能がアンロックされます。それぞれのクラスは異なった特殊能力をもっており、レベル11以降、メニュー > 特殊能力を使う に表示されます。体力バーと違って、マナ バーはレベルを上げてもリセットされません。マナは、いい習慣、日課、To-Do を達成することで増え、悪い習慣を行うと減ります。夜が明けたときにも少し回復しますが、それはより多くの日課を完了すると、より回復します。",
"androidFaqAnswer8": "レベル10になってクラスを選択すると表示される青いバーは、マナ バーです。レベルアップを続けると、マナを使うスキルの機能がアンロックされます。それぞれのクラスは異なったスキルをもっており、レベル11以降、メニュー > スキルを使う に表示されます。体力バーと違って、マナ バーはレベルを上げても全回復しません。マナは、いい習慣、日課、To-Do を達成することで増え、悪い習慣を行うと減ります。夜が明けたときにも少し回復しますが、それはより多くの日課を完了すると、より回復します。", "androidFaqAnswer8": "レベル10になってクラスを選択すると表示される青いバーは、マナ バーです。レベルアップを続けると、マナを使うスキルの機能がアンロックされます。それぞれのクラスは異なったスキルをもっており、レベル11以降、メニュー > スキルを使う に表示されます。体力バーと違って、マナ バーはレベルを上げても全回復しません。マナは、いい習慣、日課、To-Do を達成することで増え、悪い習慣を行うと減ります。夜が明けたときにも少し回復しますが、それはより多くの日課を完了すると、より回復します。",
"webFaqAnswer8": "レベル10になってクラスを選択すると表示される青いバーは、マナ バーです。レベルアップを続けると、マナを使うスキルの機能がアンロックされます。それぞれのクラスは異なった特殊能力をもっており、レベル11以降、画面下のアクションバーに表示されます。体力バーと違って、マナ バーはレベルを上げてもリセットされません。マナは、いい習慣、日課、To-Do を達成することで増え、悪い習慣を行うと減ります。また、夜が明けたときにもいくらか回復します ―― より多くの日課を完了させているほど、より多くのマナが得られるでしょう。", "webFaqAnswer8": "レベル10になってクラスを選択すると表示される青いバーは、マナ バーです。レベルアップを続けると、マナを使うスキルの機能がアンロックされます。それぞれのクラスは異なった特殊能力をもっており、レベル11以降、画面下のアクションバーに表示されます。体力バーと違って、マナ バーはレベルを上げてもリセットされません。マナは、いい習慣、日課、To-Do を達成することで増え、悪い習慣を行うと減ります。また、夜が明けたときにもいくらか回復します ―― より多くの日課を完了させているほど、より多くのマナが得られるでしょう。",

View file

@ -30,7 +30,7 @@
"companyAbout": "機能説明", "companyAbout": "機能説明",
"companyBlog": "ブログ", "companyBlog": "ブログ",
"devBlog": "開発者ブログ", "devBlog": "開発者ブログ",
"companyContribute": "Contribute", "companyContribute": "貢献する",
"companyDonate": "寄付", "companyDonate": "寄付",
"companyPrivacy": "プライバシー", "companyPrivacy": "プライバシー",
"companyTerms": "利用規約", "companyTerms": "利用規約",
@ -115,7 +115,7 @@
"marketing3Header": "アプリと拡張機能", "marketing3Header": "アプリと拡張機能",
"marketing3Lead1": "**iPhone もしくは Android** アプリを使えば、外出先でも Habitica が操作できます。私たちは日課などのボタンをクリックするためにwebサイトにいちいちログインするのはめんどうだと気づきました。", "marketing3Lead1": "**iPhone もしくは Android** アプリを使えば、外出先でも Habitica が操作できます。私たちは日課などのボタンをクリックするためにwebサイトにいちいちログインするのはめんどうだと気づきました。",
"marketing3Lead2Title": "サードパーティーとの連動", "marketing3Lead2Title": "サードパーティーとの連動",
"marketing3Lead2": "Other **3rd Party Tools** tie Habitica into various aspects of your life. Our API provides easy integration for things like the [Chrome Extension](https://chrome.google.com/webstore/detail/habitica/pidkmpibnnnhneohdgjclfdjpijggmjj?hl=en-US), for which you lose points when browsing unproductive websites, and gain points when on productive ones. [See more here](http://habitica.wikia.com/wiki/Extensions,_Add-Ons,_and_Customizations).", "marketing3Lead2": "その他の**サードパーティーのツール**は、あなたの生活のさまざまな側面を Habitica に結びつけます。Habitica が提供している API は、非生産的な Web ページを見ていたらポイントを奪い、生産的なページを見ていたらポイントを加える[Chrome 拡張機能](https://chrome.google.com/webstore/detail/habitica/pidkmpibnnnhneohdgjclfdjpijggmjj?hl=en-US)のように簡単に統合できます。詳しくは[こちら](http://habitica.wikia.com/wiki/Extensions,_Add-Ons,_and_Customizations).",
"marketing4Header": "組織での利用", "marketing4Header": "組織での利用",
"marketing4Lead1": "教育は、ゲーム化のもっとも適した分野の一つです。近年、電話機とゲームが、どれだけ学生・生徒たちとぴったりくっついていることか--みなさんご存知でしょう。力を解き放つのです! 学生・生徒たちを友達同士の競争のスタートラインに並べましょう。よい行いにはレアな賞をあげましょう。学生・生徒の成績と態度が急上昇するのを見ていましょう。", "marketing4Lead1": "教育は、ゲーム化のもっとも適した分野の一つです。近年、電話機とゲームが、どれだけ学生・生徒たちとぴったりくっついていることか--みなさんご存知でしょう。力を解き放つのです! 学生・生徒たちを友達同士の競争のスタートラインに並べましょう。よい行いにはレアな賞をあげましょう。学生・生徒の成績と態度が急上昇するのを見ていましょう。",
"marketing4Lead1Title": "教育におけるゲーミフィケーション", "marketing4Lead1Title": "教育におけるゲーミフィケーション",
@ -157,7 +157,7 @@
"pkAnswer7": "Habitica uses pixel art for several reasons. In addition to the fun nostalgia factor, pixel art is very approachable to our volunteer artists who want to chip in. It's much easier to keep our pixel art consistent even when lots of different artists contribute, and it lets us quickly generate a ton of new content!", "pkAnswer7": "Habitica uses pixel art for several reasons. In addition to the fun nostalgia factor, pixel art is very approachable to our volunteer artists who want to chip in. It's much easier to keep our pixel art consistent even when lots of different artists contribute, and it lets us quickly generate a ton of new content!",
"pkQuestion8": "How has Habitica affected people's real lives?", "pkQuestion8": "How has Habitica affected people's real lives?",
"pkAnswer8": "You can find lots of testimonials for how Habitica has helped people here: https://habitversary.tumblr.com", "pkAnswer8": "You can find lots of testimonials for how Habitica has helped people here: https://habitversary.tumblr.com",
"pkMoreQuestions": "Do you have a question thats not on this list? Send an email to leslie@habitica.com!", "pkMoreQuestions": "このリストにない質問がおありですか leslie@habitica.comまでメールしてください",
"pkVideo": "ビデオ", "pkVideo": "ビデオ",
"pkPromo": "プロモーション", "pkPromo": "プロモーション",
"pkLogo": "ロゴ", "pkLogo": "ロゴ",
@ -213,7 +213,7 @@
"unlockHeadline": "生産的であれば、新しい機能がアンロックできます!", "unlockHeadline": "生産的であれば、新しい機能がアンロックできます!",
"useUUID": "UUID ・API Token を使う (Facebookユーザ向け)", "useUUID": "UUID ・API Token を使う (Facebookユーザ向け)",
"username": "ログイン名", "username": "ログイン名",
"emailOrUsername": "Email or Login Name (case-sensitive)", "emailOrUsername": "メールアドレスまたはログイン名(大文字・小文字の区別あり)",
"watchVideos": "動画を見る", "watchVideos": "動画を見る",
"work": "仕事", "work": "仕事",
"zelahQuote": "[Habitica] は、早く寝てポイントを増やすか、夜ふかしして体力を減らすかと考えさせることで、ぼくを定刻にベッドに行くよう説得してくれたよ。", "zelahQuote": "[Habitica] は、早く寝てポイントを増やすか、夜ふかしして体力を減らすかと考えさせることで、ぼくを定刻にベッドに行くよう説得してくれたよ。",
@ -270,7 +270,7 @@
"missingNewPassword": "新しいパスワードがありません。", "missingNewPassword": "新しいパスワードがありません。",
"invalidEmailDomain": "以下のドメインのメールアドレスは登録できません : <%= domains %>", "invalidEmailDomain": "以下のドメインのメールアドレスは登録できません : <%= domains %>",
"wrongPassword": "パスワードが間違っています。", "wrongPassword": "パスワードが間違っています。",
"incorrectDeletePhrase": "Please type <%= magicWord %> in all caps to delete your account.", "incorrectDeletePhrase": "アカウントを削除するには、全て大文字で <%= magicWord %> と入力してください。",
"notAnEmail": "メールアドレスが無効です。", "notAnEmail": "メールアドレスが無効です。",
"emailTaken": "このメールアドレスは、すでに登録されています。", "emailTaken": "このメールアドレスは、すでに登録されています。",
"newEmailRequired": "新しいメールアドレスがありません。", "newEmailRequired": "新しいメールアドレスがありません。",

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@ -1290,6 +1290,8 @@
"backMystery201706Notes": "ドクロを染め抜いたこの旗を目にしたなら、あらゆるTo-Doや日課は恐怖で一杯になります 効果なし。2017年6月寄付会員アイテム。", "backMystery201706Notes": "ドクロを染め抜いたこの旗を目にしたなら、あらゆるTo-Doや日課は恐怖で一杯になります 効果なし。2017年6月寄付会員アイテム。",
"backMystery201709Text": "魔術書の山", "backMystery201709Text": "魔術書の山",
"backMystery201709Notes": "魔法を学ぶにはたくさん本を読まねばなりませんが、きっと楽しんで学べるはずです 効果なし。2017年9月寄付会員アイテム。", "backMystery201709Notes": "魔法を学ぶにはたくさん本を読まねばなりませんが、きっと楽しんで学べるはずです 効果なし。2017年9月寄付会員アイテム。",
"backMystery201801Text": "Frost Sprite Wings",
"backMystery201801Notes": "They may look as delicate as snowflakes, but these enchanted wings can carry you anywhere you wish! Confers no benefit. January 2018 Subscriber Item.",
"backSpecialWonderconRedText": "強力なケープ", "backSpecialWonderconRedText": "強力なケープ",
"backSpecialWonderconRedNotes": "強さと美しさの一振り。効果なし。コンベンション特別版アイテム。", "backSpecialWonderconRedNotes": "強さと美しさの一振り。効果なし。コンベンション特別版アイテム。",
"backSpecialWonderconBlackText": "コソコソするケープ", "backSpecialWonderconBlackText": "コソコソするケープ",
@ -1400,6 +1402,8 @@
"headAccessoryMystery201502Notes": "想像力を飛び立たせましょう! 効果なし。2015年2月寄付会員アイテム。", "headAccessoryMystery201502Notes": "想像力を飛び立たせましょう! 効果なし。2015年2月寄付会員アイテム。",
"headAccessoryMystery201510Text": "ゴブリンの角", "headAccessoryMystery201510Text": "ゴブリンの角",
"headAccessoryMystery201510Notes": "少しぬめった恐ろしげな角。効果なし。2015年10月寄付会員アイテム。", "headAccessoryMystery201510Notes": "少しぬめった恐ろしげな角。効果なし。2015年10月寄付会員アイテム。",
"headAccessoryMystery201801Text": "Frost Sprite Antlers",
"headAccessoryMystery201801Notes": "These icy antlers shimmer with the glow of winter auroras. Confers no benefit. January 2018 Subscriber Item.",
"headAccessoryMystery301405Text": "かぶるためのゴーグル", "headAccessoryMystery301405Text": "かぶるためのゴーグル",
"headAccessoryMystery301405Notes": "「ゴーグルは目にかけるものだ」、「頭にのせるだけのゴーグルなんてだれも要らないぞ」ってヤツらはいうけど、ハハッ! 見せつけてやりましょう。効果なし。3015年8月寄付会員アイテム。", "headAccessoryMystery301405Notes": "「ゴーグルは目にかけるものだ」、「頭にのせるだけのゴーグルなんてだれも要らないぞ」ってヤツらはいうけど、ハハッ! 見せつけてやりましょう。効果なし。3015年8月寄付会員アイテム。",
"headAccessoryArmoireComicalArrowText": "お笑いの矢", "headAccessoryArmoireComicalArrowText": "お笑いの矢",

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@ -33,7 +33,7 @@
"showLess": "表示を減らす", "showLess": "表示を減らす",
"expandToolbar": "ツールバーを開く", "expandToolbar": "ツールバーを開く",
"collapseToolbar": "ツールバーを閉じる", "collapseToolbar": "ツールバーを閉じる",
"markdownHelpLink": "Markdown formatting help", "markdownHelpLink": "マークダウンの書式ヘルプ",
"showFormattingHelp": "書式ヘルプを表示", "showFormattingHelp": "書式ヘルプを表示",
"hideFormattingHelp": "書式ヘルプを非表示", "hideFormattingHelp": "書式ヘルプを非表示",
"youType": "こう入力すると : ", "youType": "こう入力すると : ",
@ -136,11 +136,11 @@
"audioTheme_airuTheme": "Airu のテーマ", "audioTheme_airuTheme": "Airu のテーマ",
"audioTheme_beatscribeNesTheme": "Beatscribeのファミコン音源テーマ", "audioTheme_beatscribeNesTheme": "Beatscribeのファミコン音源テーマ",
"audioTheme_arashiTheme": "Arashiのテーマ", "audioTheme_arashiTheme": "Arashiのテーマ",
"audioTheme_lunasolTheme": "Lunasol Theme", "audioTheme_lunasolTheme": "Lunasolのテーマ",
"audioTheme_spacePenguinTheme": "SpacePenguin's Theme", "audioTheme_spacePenguinTheme": "SpacePenguinのテーマ",
"audioTheme_maflTheme": "MAFL テーマ", "audioTheme_maflTheme": "MAFL テーマ",
"audioTheme_pizildenTheme": "Pizildenのテーマ", "audioTheme_pizildenTheme": "Pizildenのテーマ",
"audioTheme_farvoidTheme": "Farvoid Theme", "audioTheme_farvoidTheme": "Farvoidのテーマ",
"askQuestion": "質問する", "askQuestion": "質問する",
"reportBug": "バグを報告する", "reportBug": "バグを報告する",
"HabiticaWiki": "Habitica Wiki", "HabiticaWiki": "Habitica Wiki",
@ -261,19 +261,19 @@
"health_wellness": "健康維持・向上", "health_wellness": "健康維持・向上",
"self_care": "セルフケア", "self_care": "セルフケア",
"habitica_official": "Habitica 公式", "habitica_official": "Habitica 公式",
"academics": "Academics", "academics": "学術分野",
"advocacy_causes": "Advocacy + Causes", "advocacy_causes": "Advocacy + Causes",
"entertainment": "Entertainment", "entertainment": "エンタメ",
"finance": "Finance", "finance": "ファイナンス",
"health_fitness": "Health + Fitness", "health_fitness": "健康・フィットネス",
"hobbies_occupations": "Hobbies + Occupations", "hobbies_occupations": "ホビー・趣味",
"location_based": "Location-based", "location_based": "国・地域別",
"mental_health": "Mental Health + Self-Care", "mental_health": "メンタルヘルス・セルフケア",
"getting_organized": "整理整頓", "getting_organized": "整理整頓",
"self_improvement": "自己啓発", "self_improvement": "自己啓発",
"spirituality": "Spirituality", "spirituality": "精神性",
"time_management": "Time-Management + Accountability", "time_management": "Time-Management + Accountability",
"recovery_support_groups": "Recovery + Support Groups", "recovery_support_groups": "回復・支援のためのグループ",
"messages": "メッセージ", "messages": "メッセージ",
"emptyMessagesLine1": "メッセージはありません", "emptyMessagesLine1": "メッセージはありません",
"emptyMessagesLine2": "メッセージを送って会話を始めましょう!", "emptyMessagesLine2": "メッセージを送って会話を始めましょう!",

View file

@ -28,7 +28,7 @@
"tip26": "レベルの表示の左についている矢印は、「勢いボーナス」がついていることを表します。", "tip26": "レベルの表示の左についている矢印は、「勢いボーナス」がついていることを表します。",
"tip27": "昨日日課を済ませたのに、チェックを入れるのを忘れてしまいましたか? ご心配なく! 昨日の活動を記録する機能によって、新しい1日を始める前に、した事を記録するチャンスが得られるでしょう!", "tip27": "昨日日課を済ませたのに、チェックを入れるのを忘れてしまいましたか? ご心配なく! 昨日の活動を記録する機能によって、新しい1日を始める前に、した事を記録するチャンスが得られるでしょう!",
"tip28": "ユーザーアイコン > 設定 の「日付更新の時間」を設定すれば、好みの時間を 1 日の終わり・はじまりにできます。", "tip28": "ユーザーアイコン > 設定 の「日付更新の時間」を設定すれば、好みの時間を 1 日の終わり・はじまりにできます。",
"tip29": "Complete all your Dailies to get a Perfect Day Buff that increases your Stats!", "tip29": "すべての日課を完了すると、「パーフェクトな日」の「勢いボーナス」がついて能力値が上がります。",
"tip30": "パーティーではなく、ギルドにも人を招待ができます。", "tip30": "パーティーではなく、ギルドにも人を招待ができます。",
"tip31": "タスクの例として「Library of Tasks and Challenges」( タスクとチャレンジのライブラリー )」ギルドの既成のリストをチェックしてみましょう。", "tip31": "タスクの例として「Library of Tasks and Challenges」( タスクとチャレンジのライブラリー )」ギルドの既成のリストをチェックしてみましょう。",
"tip32": "Habitica のコードの多くや、画像、それにクエストなどのシナリオはボランティアの貢献者がつくったものです 「Aspiring Legends ( 意欲的な伝説の英雄 )」ギルドで声をかけてください。", "tip32": "Habitica のコードの多くや、画像、それにクエストなどのシナリオはボランティアの貢献者がつくったものです 「Aspiring Legends ( 意欲的な伝説の英雄 )」ギルドで声をかけてください。",

View file

@ -23,9 +23,9 @@
"sleepBullet4": "あなたがボスに与えたダメージと、アイテム集めのクエストアイテムは、チェックアウトするまで保留されます", "sleepBullet4": "あなたがボスに与えたダメージと、アイテム集めのクエストアイテムは、チェックアウトするまで保留されます",
"pauseDailies": "Pause Damage", "pauseDailies": "Pause Damage",
"unpauseDailies": "Unpause Damage", "unpauseDailies": "Unpause Damage",
"staffAndModerators": "Staff and Moderators", "staffAndModerators": "スタッフとモデレーター",
"communityGuidelinesIntro": "Habitica tries to create a welcoming environment for users of all ages and backgrounds, especially in public spaces like the Tavern. If you have any questions, please consult our <a href='/static/community-guidelines' target='_blank'>Community Guidelines</a>.", "communityGuidelinesIntro": "Habiticaは様々な年齢や背景のユーザーにとって心地よい環境を作ろうと努力しています。キャンプ場などの公共のチャットスペースでは特にそうです。ご質問がある場合は私たちの<a href='/static/community-guidelines' target='_blank'>コミュニティガイドライン</a>を参照してください。",
"acceptCommunityGuidelines": "I agree to follow the Community Guidelines", "acceptCommunityGuidelines": "コミュニティガイドラインに従うことに同意します",
"daniel": "Daniel", "daniel": "Daniel",
"danielText": "キャンプ場へようこそ! しばらくゆっくりして、地元の人と会いましょう。冒険を休まなければいけないのなら ( 長期休暇? 病気? )、ロッジでの宿泊をご用意をいたします。ロッジにチェックインしている間は、日課をやらずに1日を終えてもダメージを受けません。もちろん日課をやってもかまいません。", "danielText": "キャンプ場へようこそ! しばらくゆっくりして、地元の人と会いましょう。冒険を休まなければいけないのなら ( 長期休暇? 病気? )、ロッジでの宿泊をご用意をいたします。ロッジにチェックインしている間は、日課をやらずに1日を終えてもダメージを受けません。もちろん日課をやってもかまいません。",
"danielText2": "注意 : ボス クエストに参加している間は、パーティーの仲間が日課をサボると、ボスはあなたを攻撃しダメージを受けます! また、あなたがボスに与えるはずのダメージ ( そして集められたはずのアイテム ) はロッジをチェックアウトするまで適用されません。", "danielText2": "注意 : ボス クエストに参加している間は、パーティーの仲間が日課をサボると、ボスはあなたを攻撃しダメージを受けます! また、あなたがボスに与えるはずのダメージ ( そして集められたはずのアイテム ) はロッジをチェックアウトするまで適用されません。",
@ -33,15 +33,15 @@
"danielText2Broken": "おや...ボス クエストに参加しているのなら、ボスはパーティーの仲間が日課をサボった分のダメージは与えてきますよ...また、あなたからボスへのダメージ(または、落としていくアイテム) は、ロッジに泊まっている間は発生しません...", "danielText2Broken": "おや...ボス クエストに参加しているのなら、ボスはパーティーの仲間が日課をサボった分のダメージは与えてきますよ...また、あなたからボスへのダメージ(または、落としていくアイテム) は、ロッジに泊まっている間は発生しません...",
"alexander": "Alexanderの店", "alexander": "Alexanderの店",
"welcomeMarket": "マーケットへようこそ! そうそう見つからない「たまご」と「たまごがえしの薬」はいりませんか? 余ったアイテムを売ってください! 便利なサービスを受けてください! なんなりとお申しつけください。", "welcomeMarket": "マーケットへようこそ! そうそう見つからない「たまご」と「たまごがえしの薬」はいりませんか? 余ったアイテムを売ってください! 便利なサービスを受けてください! なんなりとお申しつけください。",
"welcomeMarketMobile": "Welcome to the Market! Buy hard-to-find eggs and potions! Come see what we have to offer.", "welcomeMarketMobile": "市場へようこそ! なかなか見つからない「たまご」や「たまごがえしの薬」はいかがですか? どうぞ見ていってください。",
"displayItemForGold": "<strong><%= itemType %></strong>を売りますか?", "displayItemForGold": "<strong><%= itemType %></strong>を売りますか?",
"displayEggForGold": "<strong><%= itemType %>のたまご</strong>を売りますか?", "displayEggForGold": "<strong><%= itemType %>のたまご</strong>を売りますか?",
"displayPotionForGold": "<strong><%= itemType %>薬</strong>を売りますか?", "displayPotionForGold": "<strong><%= itemType %>薬</strong>を売りますか?",
"sellForGold": " <%= gold %> ゴールドで売る", "sellForGold": " <%= gold %> ゴールドで売る",
"howManyToSell": "いくつ売ってくれますか?", "howManyToSell": "いくつ売ってくれますか?",
"yourBalance": "Your balance", "yourBalance": "あなたの残高",
"sell": "売る", "sell": "売る",
"buyNow": "Buy Now", "buyNow": "今すぐ買う",
"sortByNumber": "Number", "sortByNumber": "Number",
"featuredItems": "Featured Items!", "featuredItems": "Featured Items!",
"hideLocked": "ロックされたアイテムを隠す", "hideLocked": "ロックされたアイテムを隠す",
@ -54,8 +54,8 @@
"items": "アイテム", "items": "アイテム",
"AZ": "A-Z", "AZ": "A-Z",
"sort": "ソート", "sort": "ソート",
"sortBy": "Sort By", "sortBy": "ソート順:",
"groupBy2": "Group By", "groupBy2": "グループ化 : ",
"sortByName": "名前", "sortByName": "名前",
"quantity": "数量", "quantity": "数量",
"cost": "価格", "cost": "価格",

View file

@ -6,7 +6,7 @@
"questsForSale": "クエストの販売", "questsForSale": "クエストの販売",
"petQuests": "ペットと乗騎のクエスト", "petQuests": "ペットと乗騎のクエスト",
"unlockableQuests": "アンロックできるクエスト", "unlockableQuests": "アンロックできるクエスト",
"goldQuests": "Masterclasser Quest Lines", "goldQuests": "クラス・マスターのシリーズ クエスト",
"questDetails": "クエストの詳細", "questDetails": "クエストの詳細",
"questDetailsTitle": "クエストの詳細", "questDetailsTitle": "クエストの詳細",
"questDescription": "Quests allow players to focus on long-term, in-game goals with the members of their party.", "questDescription": "Quests allow players to focus on long-term, in-game goals with the members of their party.",
@ -29,7 +29,7 @@
"questLater": "あとでクエストをはじめる", "questLater": "あとでクエストをはじめる",
"buyQuest": "クエストを買う", "buyQuest": "クエストを買う",
"accepted": "承認しました", "accepted": "承認しました",
"declined": "Declined", "declined": "辞退済み",
"rejected": "拒否しました", "rejected": "拒否しました",
"pending": "未決", "pending": "未決",
"questStart": "すべてのメンバーが承認または拒否のどちらかを選択すると、クエストがはじまります。「承認する」をクリックしたものだけがクエストに参加して、落とし物を受け取れます。メンバーが長い間保留 (アクティブでないユーザー?) している場合は、クエストのオーナーは「はじめる」をクリックして、返事をしなかったメンバー抜きでクエストをはじめることもできます。また、クエストのオーナーは、「キャンセル」をクリックして、クエストをキャンセルし、クエストの巻物を取り戻すことができます。", "questStart": "すべてのメンバーが承認または拒否のどちらかを選択すると、クエストがはじまります。「承認する」をクリックしたものだけがクエストに参加して、落とし物を受け取れます。メンバーが長い間保留 (アクティブでないユーザー?) している場合は、クエストのオーナーは「はじめる」をクリックして、返事をしなかったメンバー抜きでクエストをはじめることもできます。また、クエストのオーナーは、「キャンセル」をクリックして、クエストをキャンセルし、クエストの巻物を取り戻すことができます。",
@ -37,7 +37,7 @@
"questCollection": "+ <%= val %> 個のクエスト アイテムを発見", "questCollection": "+ <%= val %> 個のクエスト アイテムを発見",
"questDamage": "+ <%= val %> のボスへのダメージ", "questDamage": "+ <%= val %> のボスへのダメージ",
"begin": "はじめる", "begin": "はじめる",
"bossHP": "Boss HP", "bossHP": "ボスの体力",
"bossStrength": "ボスの強さ", "bossStrength": "ボスの強さ",
"rage": "激怒", "rage": "激怒",
"collect": "獲得", "collect": "獲得",
@ -77,8 +77,8 @@
"mustLevel": "このクエストに挑戦するにはレベル <%= level %> が必要です。", "mustLevel": "このクエストに挑戦するにはレベル <%= level %> が必要です。",
"mustLvlQuest": "このクエストを購入するためにはレベルが<%= level %>以上でなければなりません!", "mustLvlQuest": "このクエストを購入するためにはレベルが<%= level %>以上でなければなりません!",
"mustInviteFriend": "このクエストを入手するには、友人をパーティーに招待しなくてはいけません。いま招待しますか?", "mustInviteFriend": "このクエストを入手するには、友人をパーティーに招待しなくてはいけません。いま招待しますか?",
"unlockByQuesting": "To unlock this quest, complete <%= title %>.", "unlockByQuesting": "このクエストをアンロックするには、<%= title %>を完了してください。",
"questConfirm": "Are you sure? Only <%= questmembers %> of your <%= totalmembers %> party members have joined this quest! Quests start automatically when all players have joined or rejected the invitation.", "questConfirm": "本当によろしいですか? <%= totalmembers %> 人のパーティーメンバーのうち <%= questmembers %>人しかクエストに参加していません。すべてのプレイヤーが参加または招待を辞退すると、クエストは自動的に始まります。",
"sureCancel": "このクエストを中止します。よろしいですか? 招待への承認は全て無効になります。クエストの巻物は、クエストの所有者の手に戻ります。", "sureCancel": "このクエストを中止します。よろしいですか? 招待への承認は全て無効になります。クエストの巻物は、クエストの所有者の手に戻ります。",
"sureAbort": "このミッションを中断します。よろしいですか? パーティの全員が中断になり、すべての進行状況は失われます。クエストの巻物はクエスト所有者の手に戻ります。", "sureAbort": "このミッションを中断します。よろしいですか? パーティの全員が中断になり、すべての進行状況は失われます。クエストの巻物はクエスト所有者の手に戻ります。",
"doubleSureAbort": "クエストを中断します。本当によろしいですか? パーティーの仲間から永遠に憎まれることのないように!", "doubleSureAbort": "クエストを中断します。本当によろしいですか? パーティーの仲間から永遠に憎まれることのないように!",
@ -113,7 +113,7 @@
"questNotPending": "開始するクエストがありません。", "questNotPending": "開始するクエストがありません。",
"questOrGroupLeaderOnlyStartQuest": "グループ リーダーまたはクエストのリーダーだけが、クエストを強制的に開始できます。", "questOrGroupLeaderOnlyStartQuest": "グループ リーダーまたはクエストのリーダーだけが、クエストを強制的に開始できます。",
"createAccountReward": "アカウント製作時に入手", "createAccountReward": "アカウント製作時に入手",
"loginIncentiveQuest": "To unlock this quest, check in to Habitica on <%= count %> different days!", "loginIncentiveQuest": "このクエストを入手するには、<%= count %>日のログインが必要です!",
"loginIncentiveQuestObtained": "<%= count %>日のログインによりこのクエストを手に入れました!", "loginIncentiveQuestObtained": "<%= count %>日のログインによりこのクエストを手に入れました!",
"loginReward": "<%= count %>日のログイン", "loginReward": "<%= count %>日のログイン",
"createAccountQuest": "このクエストはHabiticaに参加した時に配布されますもしあなたの友達が参加すれば、彼らも同じように受け取るでしょう。", "createAccountQuest": "このクエストはHabiticaに参加した時に配布されますもしあなたの友達が参加すれば、彼らも同じように受け取るでしょう。",

View file

@ -2,7 +2,7 @@
"subscription": "寄付", "subscription": "寄付",
"subscriptions": "寄付", "subscriptions": "寄付",
"subDescription": "ゴールドでジェムを買いましょう。毎月ミステリー アイテムが入手でき、進行の履歴が残り、毎日のアイテムが落ちる確率が倍になり、開発者を支援できます。詳細はクリックで。", "subDescription": "ゴールドでジェムを買いましょう。毎月ミステリー アイテムが入手でき、進行の履歴が残り、毎日のアイテムが落ちる確率が倍になり、開発者を支援できます。詳細はクリックで。",
"sendGems": "Send Gems", "sendGems": "ジェムを送る",
"buyGemsGold": "ゴールドでジェムを購入", "buyGemsGold": "ゴールドでジェムを購入",
"buyGemsGoldText": "商人・Alexanderが、ジェム1個を20ゴールドで売ってくれます。アレクサンダーと1ヵ月の間に取り引きできるジェムの数は、最初は25個に限定されています。しかし、寄付の継続3カ月ごとにその数が5個ずつ増えていき、最大で月に50個を買うことができます", "buyGemsGoldText": "商人・Alexanderが、ジェム1個を20ゴールドで売ってくれます。アレクサンダーと1ヵ月の間に取り引きできるジェムの数は、最初は25個に限定されています。しかし、寄付の継続3カ月ごとにその数が5個ずつ増えていき、最大で月に50個を買うことができます",
"mustSubscribeToPurchaseGems": "ゴールドでジェムを買うには、寄付が必要です。", "mustSubscribeToPurchaseGems": "ゴールドでジェムを買うには、寄付が必要です。",
@ -19,7 +19,7 @@
"exclusiveJackalopePetText": "寄付会員だけが利用可能なペット、「高貴な紫のジャッカロープ」を手に入れましょう!", "exclusiveJackalopePetText": "寄付会員だけが利用可能なペット、「高貴な紫のジャッカロープ」を手に入れましょう!",
"giftSubscription": "だれかに寄付者特典をプレゼントしますか?", "giftSubscription": "だれかに寄付者特典をプレゼントしますか?",
"giftSubscriptionText1": "贈りたい相手のプロフィールを開いてください。ヘッダーに表示されているパーティーのアバター、またはチャット画面の名前をクリックするとプロフィール画面が開きます。", "giftSubscriptionText1": "贈りたい相手のプロフィールを開いてください。ヘッダーに表示されているパーティーのアバター、またはチャット画面の名前をクリックするとプロフィール画面が開きます。",
"giftSubscriptionText2": "Click on the gift icon in the top right of their profile.", "giftSubscriptionText2": "相手のプロフィールの右上にあるプレゼント箱のアイコンをクリックしてください。",
"giftSubscriptionText3": "「寄付」を選択し、あなたが代金を納める支払い方法を入力してください。", "giftSubscriptionText3": "「寄付」を選択し、あなたが代金を納める支払い方法を入力してください。",
"giftSubscriptionText4": "Habitica へのご支援に感謝します!", "giftSubscriptionText4": "Habitica へのご支援に感謝します!",
"monthUSD": "米ドル / 月", "monthUSD": "米ドル / 月",
@ -39,7 +39,7 @@
"manageSub": "寄付の管理", "manageSub": "寄付の管理",
"cancelSub": "寄付の中止", "cancelSub": "寄付の中止",
"cancelSubInfoGoogle": "寄付を中止する場合や、すでに中止した寄付の終了日を確認する際には、Google Play ストア アプリの「アカウント」 > \"Subscriptions\" セクションへ進んでください。この画面ではあなたの寄付が中止されたかどうかを示すことはできません。", "cancelSubInfoGoogle": "寄付を中止する場合や、すでに中止した寄付の終了日を確認する際には、Google Play ストア アプリの「アカウント」 > \"Subscriptions\" セクションへ進んでください。この画面ではあなたの寄付が中止されたかどうかを示すことはできません。",
"cancelSubInfoApple": "Please follow <a href=\"https://support.apple.com/en-us/HT202039\">Apple's official instructions</a> to cancel your subscription or to see your subscription's termination date if you have already cancelled it. This screen is not able to show you whether your subscription has been cancelled.", "cancelSubInfoApple": "寄付を中止する場合や、すでに中止した寄付の終了日を確認する際には、<a href=\"https://support.apple.com/en-us/HT202039\">Appleの公式な手順</a>に従ってください。この画面ではあなたの寄付が中止されたかどうかを示すことはできません。",
"cancelSubInfoGroupPlan": "Because you have a free subscription from a Group Plan, you cannot cancel it. It will end when you are no longer in the Group. If you are the Group leader and want to cancel the entire Group Plan, you can do that from the group's \"Payment Details\" tab.", "cancelSubInfoGroupPlan": "Because you have a free subscription from a Group Plan, you cannot cancel it. It will end when you are no longer in the Group. If you are the Group leader and want to cancel the entire Group Plan, you can do that from the group's \"Payment Details\" tab.",
"canceledSubscription": "中止した寄付", "canceledSubscription": "中止した寄付",
"cancelingSubscription": "寄付の中止処理をしています", "cancelingSubscription": "寄付の中止処理をしています",
@ -71,15 +71,15 @@
"subCanceled": "寄付が無効となるのは", "subCanceled": "寄付が無効となるのは",
"buyGemsGoldTitle": "ゴールドでジェムを買う", "buyGemsGoldTitle": "ゴールドでジェムを買う",
"becomeSubscriber": "寄付会員になる", "becomeSubscriber": "寄付会員になる",
"subGemPop": "Because you subscribe to Habitica, you can purchase a number of Gems each month using Gold.", "subGemPop": "あなたは Habitica の寄付会員ですので、ゴールドで毎月一定のジェムを買うことができます。",
"subGemName": "寄付会員のジェム", "subGemName": "寄付会員のジェム",
"freeGemsTitle": "無料でジェムを手に入れる", "freeGemsTitle": "無料でジェムを手に入れる",
"maxBuyGems": "今月ゴールドで購入可能なジェムをすべて買い切りました。これ以上の購入は来月の1日から3日のどこかの時点で再び可能になります。定期購読ありがとうございます", "maxBuyGems": "今月ゴールドで購入可能なジェムをすべて買い切りました。これ以上の購入は来月の1日から3日のどこかの時点で再び可能になります。定期購読ありがとうございます",
"buyGemsAllow1": "今月は特別にあと", "buyGemsAllow1": "今月は特別にあと",
"buyGemsAllow2": "個のジェムを購入できます。", "buyGemsAllow2": "個のジェムを購入できます。",
"purchaseGemsSeparately": "追加のジェムを購入する", "purchaseGemsSeparately": "追加のジェムを購入する",
"subFreeGemsHow": "Habitica players can earn Gems for free by winning <a href=\"/challenges/findChallenges\">challenges</a> that award Gems as a prize, or as a <a href=\"http://habitica.wikia.com/wiki/Contributing_to_Habitica\">contributor reward by helping the development of Habitica.</a>", "subFreeGemsHow": "ジェムが賞金になっている<a href=\"/challenges/findChallenges\">チャレンジ</a>の優勝や、<a href=\"http://habitica.wikia.com/wiki/Contributing_to_Habitica\">Habitica の開発に協力し貢献者の報酬を得る</a>ことで、ジェムを無料で手に入れることができます。",
"seeSubscriptionDetails": "Go to <a href='/user/settings/subscription'>Settings &gt; Subscription</a> to see your subscription details!", "seeSubscriptionDetails": "<a href='/user/settings/subscription'>設定 &gt; 寄付</a>であなたの寄付の詳細を確認できます!",
"timeTravelers": "タイムトラベラー", "timeTravelers": "タイムトラベラー",
"timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %>と<%= linkStartVicky %>Vicky<%= linkEnd %>", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %>と<%= linkStartVicky %>Vicky<%= linkEnd %>",
"timeTravelersTitle": "謎のタイムトラベラーズ", "timeTravelersTitle": "謎のタイムトラベラーズ",
@ -137,7 +137,8 @@
"mysterySet201709": "魔法術の学徒セット", "mysterySet201709": "魔法術の学徒セット",
"mysterySet201710": "いばりんぼの小鬼セット", "mysterySet201710": "いばりんぼの小鬼セット",
"mysterySet201711": "カーペット乗りセット", "mysterySet201711": "カーペット乗りセット",
"mysterySet201712": "Candlemancer Set", "mysterySet201712": "ろうそく術士セット",
"mysterySet201801": "Frost Sprite Set",
"mysterySet301404": "スチームパンク標準 セット", "mysterySet301404": "スチームパンク標準 セット",
"mysterySet301405": "スチームパンク アクセサリー セット", "mysterySet301405": "スチームパンク アクセサリー セット",
"mysterySet301703": "クジャクのスチームパンク セット", "mysterySet301703": "クジャクのスチームパンク セット",
@ -177,33 +178,33 @@
"missingPaypalBlock": "req.session.paypalBlockが見つかりません。", "missingPaypalBlock": "req.session.paypalBlockが見つかりません。",
"missingSubKey": "req.query.subが見つかりません。", "missingSubKey": "req.query.subが見つかりません。",
"paypalCanceled": "あなたの寄付は中止されました", "paypalCanceled": "あなたの寄付は中止されました",
"earnGemsMonthly": "Earn up to **<%= cap %> Gems** per month", "earnGemsMonthly": "毎月 **<%= cap %>** 個までジェムを取得可能",
"receiveMysticHourglass": "Receive a Mystic Hourglass!", "receiveMysticHourglass": "神秘の砂時計を獲得!",
"receiveMysticHourglasses": "Receive **<%= amount %> Mystic Hourglasses**!", "receiveMysticHourglasses": "神秘の砂時計を **<%= amount %>個** 獲得!",
"everyMonth": "毎月", "everyMonth": "毎月",
"everyXMonths": "Every <%= interval %> Months", "everyXMonths": "<%= interval %>カ月ごとに",
"everyYear": "毎年", "everyYear": "毎年",
"choosePaymentMethod": "お支払い方法を選択してください", "choosePaymentMethod": "お支払い方法を選択してください",
"subscribeSupportsDevs": "Subscribing supports the developers and helps keep Habitica running", "subscribeSupportsDevs": "寄付することで、開発者をサポートし、Habiticaの運営継続に貢献することができます。",
"buyGemsSupportsDevs": "Purchasing Gems supports the developers and helps keep Habitica running", "buyGemsSupportsDevs": "ジェムを購入することで、開発者をサポートし、Habiticaの運営継続に貢献することができます。",
"support": "SUPPORT", "support": "SUPPORT",
"gemBenefitLeadin": "Gems allow you to buy fun extras for your account, including:", "gemBenefitLeadin": "ジェムを使って、あなたのアカウントを彩る楽しいおまけを購入できます。例えば:",
"gemBenefit1": "Unique and fashionable costumes for your avatar.", "gemBenefit1": "あなたのアバターに着せるためのユニークでおしゃれな衣装。",
"gemBenefit2": "Backgrounds to immerse your avatar in the world of Habitica!", "gemBenefit2": "あなたのアバターをHabiticaの世界観に溶け込ませるための背景",
"gemBenefit3": "Exciting Quest chains that drop pet eggs.", "gemBenefit3": "ペットのたまごが手に入る、愉快な連続クエスト。",
"gemBenefit4": "Reset your avatar's Stat Points and change its Class.", "gemBenefit4": "あなたのアバターの能力値をリセット、またはクラスを変更する。",
"subscriptionBenefitLeadin": "Support Habitica by becoming a subscriber and you'll receive these useful benefits!", "subscriptionBenefitLeadin": "寄付会員になってHabiticaをサポートすることで、これらの便利な特典を受けることができます",
"subscriptionBenefit1": "Alexander the Merchant will sell you Gems, for 20 Gold each!", "subscriptionBenefit1": "Alexander the Merchant will sell you Gems, for 20 Gold each!",
"subscriptionBenefit2": "Completed To-Dos and task history are available for longer.", "subscriptionBenefit2": "Completed To-Dos and task history are available for longer.",
"subscriptionBenefit3": "Discover more items in Habitica with a doubled daily drop cap.", "subscriptionBenefit3": "Discover more items in Habitica with a doubled daily drop cap.",
"subscriptionBenefit4": "Unique cosmetic items for your avatar each month.", "subscriptionBenefit4": "Unique cosmetic items for your avatar each month.",
"subscriptionBenefit5": "Receive the exclusive Royal Purple Jackalope pet!", "subscriptionBenefit5": "Receive the exclusive Royal Purple Jackalope pet!",
"subscriptionBenefit6": "Earn Mystic Hourglasses for use in the Time Travelers' Shop!", "subscriptionBenefit6": "Earn Mystic Hourglasses for use in the Time Travelers' Shop!",
"haveCouponCode": "Do you have a coupon code?", "haveCouponCode": "クーポンコードを持っていますか?",
"subscriptionAlreadySubscribedLeadIn": "寄付に感謝します!", "subscriptionAlreadySubscribedLeadIn": "寄付に感謝します!",
"subscriptionAlreadySubscribed1": "To see your subscription details and cancel, renew, or change your subscription, please go to <a href='/user/settings/subscription'>User icon &gt; Settings &gt; Subscription</a>.", "subscriptionAlreadySubscribed1": "寄付の詳細を確認したり、寄付会員の中止・更新・変更をしたりするには、<a href='/user/settings/subscription'>ユーザーアイコン &gt; 設定 &gt; 寄付</a> を参照してください。",
"purchaseAll": "Purchase All", "purchaseAll": "すべて購入",
"gemsPurchaseNote": "Subscribers can buy gems for gold in the Market! For easy access, you can also pin the gem to your Rewards column.", "gemsPurchaseNote": "寄付会員はゴールドを使って、市場でジェムを購入できます! 購入しやすくするために、ごほうび欄にジェムをピン留めすることも可能です。",
"gemsRemaining": "gems remaining", "gemsRemaining": "残りのジェム",
"notEnoughGemsToBuy": "You are unable to buy that amount of gems" "notEnoughGemsToBuy": "その量のジェムを買うことはできません。"
} }

View file

@ -1290,6 +1290,8 @@
"backMystery201706Notes": "\nHet gezicht van deze Jolly Roger-emblazoned vlag vult elke dag, of dagelijks, met vrees! Geen voordeel uitbetaald. Juni 2017 Abonnee Item.", "backMystery201706Notes": "\nHet gezicht van deze Jolly Roger-emblazoned vlag vult elke dag, of dagelijks, met vrees! Geen voordeel uitbetaald. Juni 2017 Abonnee Item.",
"backMystery201709Text": "Stack o' Sorcery Books", "backMystery201709Text": "Stack o' Sorcery Books",
"backMystery201709Notes": "Learning magic takes a lot of reading, but you're sure to enjoy your studies! Confers no benefit. September 2017 Subscriber Item.", "backMystery201709Notes": "Learning magic takes a lot of reading, but you're sure to enjoy your studies! Confers no benefit. September 2017 Subscriber Item.",
"backMystery201801Text": "Frost Sprite Wings",
"backMystery201801Notes": "They may look as delicate as snowflakes, but these enchanted wings can carry you anywhere you wish! Confers no benefit. January 2018 Subscriber Item.",
"backSpecialWonderconRedText": "Machtige cape", "backSpecialWonderconRedText": "Machtige cape",
"backSpecialWonderconRedNotes": "Zwiept met kracht en schoonheid. Verleent geen voordelen. Speciale congresuitrusting.", "backSpecialWonderconRedNotes": "Zwiept met kracht en schoonheid. Verleent geen voordelen. Speciale congresuitrusting.",
"backSpecialWonderconBlackText": "Sluiperscape", "backSpecialWonderconBlackText": "Sluiperscape",
@ -1400,6 +1402,8 @@
"headAccessoryMystery201502Notes": "Geef je fantasie de vrije vlucht! Verleent geen voordelen. Abonnee-uitrusting februari 2015.", "headAccessoryMystery201502Notes": "Geef je fantasie de vrije vlucht! Verleent geen voordelen. Abonnee-uitrusting februari 2015.",
"headAccessoryMystery201510Text": "Koboldhoorns", "headAccessoryMystery201510Text": "Koboldhoorns",
"headAccessoryMystery201510Notes": "Deze angstaanjagende hoorns zijn een beetje slijmerig. Verleent geen voordelen. Abonnee-uitrusting oktober 2015.", "headAccessoryMystery201510Notes": "Deze angstaanjagende hoorns zijn een beetje slijmerig. Verleent geen voordelen. Abonnee-uitrusting oktober 2015.",
"headAccessoryMystery201801Text": "Frost Sprite Antlers",
"headAccessoryMystery201801Notes": "These icy antlers shimmer with the glow of winter auroras. Confers no benefit. January 2018 Subscriber Item.",
"headAccessoryMystery301405Text": "Veiligheidsbril voor op je hoofd", "headAccessoryMystery301405Text": "Veiligheidsbril voor op je hoofd",
"headAccessoryMystery301405Notes": "\"Veiligheidsbrillen zijn voor je ogen,\" zeiden ze. \"Niemand wil een veiligheidsbril die je alleen maar op je hoofd kunt dragen,\" zeiden ze. Ha! Jij hebt ze laten zien hoe het echt moet! Verleent geen voordelen. Abonnee-uitrusting augustus 3015.", "headAccessoryMystery301405Notes": "\"Veiligheidsbrillen zijn voor je ogen,\" zeiden ze. \"Niemand wil een veiligheidsbril die je alleen maar op je hoofd kunt dragen,\" zeiden ze. Ha! Jij hebt ze laten zien hoe het echt moet! Verleent geen voordelen. Abonnee-uitrusting augustus 3015.",
"headAccessoryArmoireComicalArrowText": "Komische Pijl", "headAccessoryArmoireComicalArrowText": "Komische Pijl",

View file

@ -138,6 +138,7 @@
"mysterySet201710": "Imperious Imp Set", "mysterySet201710": "Imperious Imp Set",
"mysterySet201711": "Carpet Rider Set", "mysterySet201711": "Carpet Rider Set",
"mysterySet201712": "Candlemancer Set", "mysterySet201712": "Candlemancer Set",
"mysterySet201801": "Frost Sprite Set",
"mysterySet301404": "Standaard Steampunkset", "mysterySet301404": "Standaard Steampunkset",
"mysterySet301405": "Opgesmukte Steampunkset", "mysterySet301405": "Opgesmukte Steampunkset",
"mysterySet301703": "Pauw steampunkset", "mysterySet301703": "Pauw steampunkset",

View file

@ -1290,6 +1290,8 @@
"backMystery201706Notes": "The sight of this Jolly Roger-emblazoned flag fills any To-Do or Daily with dread! Confers no benefit. June 2017 Subscriber Item.", "backMystery201706Notes": "The sight of this Jolly Roger-emblazoned flag fills any To-Do or Daily with dread! Confers no benefit. June 2017 Subscriber Item.",
"backMystery201709Text": "Stos Ksiąg Magicznych", "backMystery201709Text": "Stos Ksiąg Magicznych",
"backMystery201709Notes": "Learning magic takes a lot of reading, but you're sure to enjoy your studies! Confers no benefit. September 2017 Subscriber Item.", "backMystery201709Notes": "Learning magic takes a lot of reading, but you're sure to enjoy your studies! Confers no benefit. September 2017 Subscriber Item.",
"backMystery201801Text": "Frost Sprite Wings",
"backMystery201801Notes": "They may look as delicate as snowflakes, but these enchanted wings can carry you anywhere you wish! Confers no benefit. January 2018 Subscriber Item.",
"backSpecialWonderconRedText": "Potężna peleryna", "backSpecialWonderconRedText": "Potężna peleryna",
"backSpecialWonderconRedNotes": "Świszcze z siłą i pięknem. Nie daje żadnych korzyści. Edycja Specjalna - Konwent.", "backSpecialWonderconRedNotes": "Świszcze z siłą i pięknem. Nie daje żadnych korzyści. Edycja Specjalna - Konwent.",
"backSpecialWonderconBlackText": "Podstępna peleryna", "backSpecialWonderconBlackText": "Podstępna peleryna",
@ -1400,6 +1402,8 @@
"headAccessoryMystery201502Notes": "Niech Twa wyobraźnia odleci! Brak dodatkowych korzyści. Przedmiot Abonencki, luty 2015.", "headAccessoryMystery201502Notes": "Niech Twa wyobraźnia odleci! Brak dodatkowych korzyści. Przedmiot Abonencki, luty 2015.",
"headAccessoryMystery201510Text": "Goblinie rogi", "headAccessoryMystery201510Text": "Goblinie rogi",
"headAccessoryMystery201510Notes": "Te straszne rogi są nieco oślizgłe. Brak dodatkowych korzyści. Przedmiot Abonencki, październik 2015.", "headAccessoryMystery201510Notes": "Te straszne rogi są nieco oślizgłe. Brak dodatkowych korzyści. Przedmiot Abonencki, październik 2015.",
"headAccessoryMystery201801Text": "Frost Sprite Antlers",
"headAccessoryMystery201801Notes": "These icy antlers shimmer with the glow of winter auroras. Confers no benefit. January 2018 Subscriber Item.",
"headAccessoryMystery301405Text": "Gogle na głowę", "headAccessoryMystery301405Text": "Gogle na głowę",
"headAccessoryMystery301405Notes": "\"Gogle nosi się na oczach\", mówili. \"Nikt nie chce gogli które można nosić tylko na głowie\", mówili. Ha! Niech spojrzą na Ciebie! Brak dodatkowych korzyści. Przedmiot Abonencki, sierpień 2015.", "headAccessoryMystery301405Notes": "\"Gogle nosi się na oczach\", mówili. \"Nikt nie chce gogli które można nosić tylko na głowie\", mówili. Ha! Niech spojrzą na Ciebie! Brak dodatkowych korzyści. Przedmiot Abonencki, sierpień 2015.",
"headAccessoryArmoireComicalArrowText": "Zabawna Strzała", "headAccessoryArmoireComicalArrowText": "Zabawna Strzała",

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@ -138,6 +138,7 @@
"mysterySet201710": "Imperious Imp Set", "mysterySet201710": "Imperious Imp Set",
"mysterySet201711": "Carpet Rider Set", "mysterySet201711": "Carpet Rider Set",
"mysterySet201712": "Candlemancer Set", "mysterySet201712": "Candlemancer Set",
"mysterySet201801": "Frost Sprite Set",
"mysterySet301404": "Standardowy zestaw steampunkowy", "mysterySet301404": "Standardowy zestaw steampunkowy",
"mysterySet301405": "Zestaw steampunkowych akcesoriów", "mysterySet301405": "Zestaw steampunkowych akcesoriów",
"mysterySet301703": "Zestaw steampunkowego pawia", "mysterySet301703": "Zestaw steampunkowego pawia",

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@ -101,8 +101,8 @@
"addTask": "Adicionar Tarefa", "addTask": "Adicionar Tarefa",
"editChallenge": "Editar Desafio", "editChallenge": "Editar Desafio",
"challengeDescription": "Descrição do Desafio", "challengeDescription": "Descrição do Desafio",
"selectChallengeWinnersDescription": "Select a winner from the Challenge participants", "selectChallengeWinnersDescription": "Seleccione um vencedor entre os participantes do Desafio",
"awardWinners": "Award Winner", "awardWinners": "Vencedor do Prémio",
"doYouWantedToDeleteChallenge": "Quer apagar este desafio?", "doYouWantedToDeleteChallenge": "Quer apagar este desafio?",
"deleteChallenge": "Apagar Desafio", "deleteChallenge": "Apagar Desafio",
"challengeNamePlaceholder": "Qual é o nome do seu Desafio?", "challengeNamePlaceholder": "Qual é o nome do seu Desafio?",

View file

@ -60,8 +60,8 @@
"winteryColors": "Cores Invernais", "winteryColors": "Cores Invernais",
"equipment": "Equipamento", "equipment": "Equipamento",
"equipmentBonus": "Equipamento", "equipmentBonus": "Equipamento",
"equipmentBonusText": "Stat bonuses provided by your equipped battle gear. See the Equipment tab under Inventory to select your battle gear.", "equipmentBonusText": "Bónus de características conferidos pelo teu equipamento de batalha equipado. Consulta o separador do Equipamento em Inventário para seleccionares o teu equipamento de batalha.",
"classBonusText": "Your class (Warrior, if you haven't unlocked or selected another class) uses its own equipment more effectively than gear from other classes. Equipped gear from your current class gets a 50% boost to the Stat bonus it grants.", "classBonusText": "A tua classe (Guerreiro, se ainda não desbloqueaste ou seleccionaste outra classe) utiliza o seu próprio equipamento de forma mais eficaz que equipamento de outras classes. Usar equipamento da tua classe actual faz acrescer um reforço de 50% aos bónus de características que ele já contenha.",
"classEquipBonus": "Bônus de Classe", "classEquipBonus": "Bônus de Classe",
"battleGear": "Equipamento de Batalha", "battleGear": "Equipamento de Batalha",
"battleGearText": "Este é o equipamento que você usa em batalha; ele influencia os números ao interagir com suas tarefas.", "battleGearText": "Este é o equipamento que você usa em batalha; ele influencia os números ao interagir com suas tarefas.",
@ -69,9 +69,9 @@
"costume": "Traje", "costume": "Traje",
"costumeText": "Se preferir a aparência de outro equipamento em vez do que estiver usando, marque a opção \"Usar Traje\" para vestir um traje enquanto usa seu equipamento de batalha por baixo.", "costumeText": "Se preferir a aparência de outro equipamento em vez do que estiver usando, marque a opção \"Usar Traje\" para vestir um traje enquanto usa seu equipamento de batalha por baixo.",
"useCostume": "Usar Traje", "useCostume": "Usar Traje",
"useCostumeInfo1": "Click \"Use Costume\" to equip items to your avatar without affecting the Stats from your Battle Gear! This means that you can equip for the best Stats on the left, and dress up your avatar with your equipment on the right.", "useCostumeInfo1": "Selecciona \"Usar Traje\" para equipares o teu avatar com itens sem afectar as Características do teu Equipamento de Batalha! Isto significa que à esquerda podes equipar para teres as melhores características e à direita podes vestir o teu avatar como preferires com o equipamento que tens disponível.",
"useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your Stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.<br><br>Got more questions? Check out the <a href=\"http://habitica.wikia.com/wiki/Equipment#Costumes\">Costume page</a> on the wiki. Find the perfect ensemble? Show it off in the <a href=\"/groups/guild/3884eeaa-2d6a-45e8-a279-ada6de9709e1\">Costume Carnival guild</a> or brag in the Tavern!", "useCostumeInfo2": "Assim que escolheres \"Usar Traje\", o teu avatar vai ficar com um aspecto bastante básico... mas não te preocupes! Se olhares para a esquerda, vais ver que o teu Equipamento de Batalha ainda está equipado. A seguir, já podes meter classe nisso! O que quer que equipes à direita não terá qualquer efeito sobre as tuas Características, mas pode dar-te um aspecto completamente incrível. Experimenta diferentes combinações, mistura conjuntos e combina o Traje com as mascotes, montadas e fundos. <br><br> Mais questões? Espreita a <a href=\"http://habitica.wikia.com/wiki/Equipment#Costumes\">Página de Trajes</a> no wiki. Encontraste o ensemble perfeito? Mostra-te na <a href=\"/groups/guild/3884eeaa-2d6a-45e8-a279-ada6de9709e1\">corporação de Trajes de Carnaval</a> ou vangloria-te na Taverna!",
"costumePopoverText": "Select \"Use Costume\" to equip items to your avatar without affecting the Stats from your Battle Gear! This means that you can dress up your avatar in whatever outfit you like while still having your best Battle Gear equipped.", "costumePopoverText": "Selecciona \"Usar Traje\" para equipares o teu avatar com itens sem afectar as Características do teu Equipamento de Batalha! Isto significa que à esquerda podes equipar-te para teres as melhores características e à direita podes vestir o teu avatar como preferires com o equipamento que tens disponível.",
"autoEquipPopoverText": "Selecione esta opção para automaticamente equipar qualquer equipamento assim que o compre.", "autoEquipPopoverText": "Selecione esta opção para automaticamente equipar qualquer equipamento assim que o compre.",
"costumeDisabled": "Desativou o seu traje.", "costumeDisabled": "Desativou o seu traje.",
"gearAchievement": "Você ganhou o Achievement \"Equipamento Ultimate\" por fazer o upgrade para o equipamento máximo definido para uma classe! Você alcançou os seguintes conjuntos:", "gearAchievement": "Você ganhou o Achievement \"Equipamento Ultimate\" por fazer o upgrade para o equipamento máximo definido para uma classe! Você alcançou os seguintes conjuntos:",
@ -90,19 +90,19 @@
"mp": "PM", "mp": "PM",
"xp": "EXP", "xp": "EXP",
"health": "Vida", "health": "Vida",
"allocateStr": "Pontos distribuídos em Força:", "allocateStr": "Pontos alocados a Força:",
"allocateStrPop": "Add a Point to Strength", "allocateStrPop": "Adicionar um Ponto a Força",
"allocateCon": "Pontos distribuídos em Constituição:", "allocateCon": "Pontos alocados a Constituição:",
"allocateConPop": "Add a Point to Constitution", "allocateConPop": "Adicionar um Ponto a Constituição",
"allocatePer": "Pontos distribuídos em Percepção:", "allocatePer": "Pontos alocados a Percepção:",
"allocatePerPop": "Add a Point to Perception", "allocatePerPop": "Adicionar um Ponto a Percepção",
"allocateInt": "Pontos distribuídos em Inteligência:", "allocateInt": "Pontos alocados a Inteligência:",
"allocateIntPop": "Add a Point to Intelligence", "allocateIntPop": "Adicionar um Ponto a Inteligência",
"noMoreAllocate": "Now that you've hit level 100, you won't gain any more Stat Points. You can continue leveling up, or start a new adventure at level 1 by using the <a href='http://habitica.wikia.com/wiki/Orb_of_Rebirth' target='_blank'>Orb of Rebirth</a>, now available for free in the Market.", "noMoreAllocate": "Agora que atingiste o nível 100, já não vais ganhar mais Pontos de Características. Podes continuar a subir de nível ou começar uma nova aventura no nível 1 usando a <a href='http://habitica.wikia.com/wiki/Orb_of_Rebirth' target='_blank'>Orbe de Renascimento</a>, agora disponível gratuitamente na Loja.",
"stats": "Estatísticas", "stats": "Estatísticas",
"achievs": "Conquistas", "achievs": "Conquistas",
"strength": "Força", "strength": "Força",
"strText": "Strength increases the chance of random \"critical hits\" and the Gold, Experience, and drop chance boost from them. It also helps deal damage to boss monsters.", "strText": "Força aumenta as hipóteses de \"golpes críticos\" aleatórios e reforça o Ouro, a Experiência e a hipótese de brindes que deles provenham. Também ajuda a infligir dano aos Bosses.",
"constitution": "Constituição", "constitution": "Constituição",
"conText": "Constituição reduz o dano que você recebe por Hábitos negativos e Tarefas Diárias não cumpridas.", "conText": "Constituição reduz o dano que você recebe por Hábitos negativos e Tarefas Diárias não cumpridas.",
"perception": "Percepção", "perception": "Percepção",
@ -110,9 +110,9 @@
"intelligence": "Inteligência", "intelligence": "Inteligência",
"intText": "Inteligência aumenta o quanto de Experiência você ganha, e assim que liberar as Classes, determina o máximo de Mana disponível para habilidades da classe.", "intText": "Inteligência aumenta o quanto de Experiência você ganha, e assim que liberar as Classes, determina o máximo de Mana disponível para habilidades da classe.",
"levelBonus": "Bônus de Nível", "levelBonus": "Bônus de Nível",
"levelBonusText": "Each Stat gets a bonus equal to half of (your Level minus 1).", "levelBonusText": "Cada Característica obtém um bónus igual a metade de (o teu Nível menos 1).",
"allocatedPoints": "Pontos Distribuídos", "allocatedPoints": "Pontos Distribuídos",
"allocatedPointsText": "Stat Points you've earned and assigned. Assign Points using the Character Build column.", "allocatedPointsText": "Pontos de Características que ganhaste e distribuíste. Distribui Pontos usando a coluna de Criação de Personagem.",
"allocated": "Distribuído", "allocated": "Distribuído",
"buffs": "Buffs", "buffs": "Buffs",
"buffsText": "Temporary Stat bonuses from abilities and achievements. These wear off at the end of your day. The abilities you've unlocked appear in the Rewards list of your Tasks page.", "buffsText": "Temporary Stat bonuses from abilities and achievements. These wear off at the end of your day. The abilities you've unlocked appear in the Rewards list of your Tasks page.",
@ -130,7 +130,7 @@
"changeClassConfirmCost": "Tem a certeza que quer mudar de classe por 3 Gemas?", "changeClassConfirmCost": "Tem a certeza que quer mudar de classe por 3 Gemas?",
"invalidClass": "Classe inválida. Por favor especifique 'guerreiro', 'ladino', 'mago' ou 'curandeiro'.", "invalidClass": "Classe inválida. Por favor especifique 'guerreiro', 'ladino', 'mago' ou 'curandeiro'.",
"levelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options.", "levelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options.",
"unallocated": "Unallocated Stat Points", "unallocated": "Pontos de Características não alocados",
"haveUnallocated": "You have <%= points %> unallocated Stat Point(s)", "haveUnallocated": "You have <%= points %> unallocated Stat Point(s)",
"autoAllocation": "Distribuição Automática", "autoAllocation": "Distribuição Automática",
"autoAllocationPop": "Places Points into Stats according to your preferences, when you level up.", "autoAllocationPop": "Places Points into Stats according to your preferences, when you level up.",

View file

@ -3,7 +3,7 @@
"equipmentType": "Tipo", "equipmentType": "Tipo",
"klass": "Classe", "klass": "Classe",
"groupBy": "Agrupar por <%= type %>", "groupBy": "Agrupar por <%= type %>",
"classBonus": "(This item matches your class, so it gets an additional 1.5 Stat multiplier.)", "classBonus": "(Este item coincide com a sua classe por isso recebe um multiplicador adicional de 1.5 às características)",
"classArmor": "Armadura de Classe", "classArmor": "Armadura de Classe",
"featuredset": "Conjunto promovido <%= name %>", "featuredset": "Conjunto promovido <%= name %>",
"mysterySets": "Conjuntos Mistério", "mysterySets": "Conjuntos Mistério",
@ -89,7 +89,7 @@
"weaponSpecialCriticalText": "Martelo Crítico da Aniquilação de Bugs", "weaponSpecialCriticalText": "Martelo Crítico da Aniquilação de Bugs",
"weaponSpecialCriticalNotes": "Este campeão derrotou um inimigo de GitHub crítico onde muitos outros guerreiros cairam. Criado a partir dos ossos de Bug, este martelo dá dano crítico massivo. Aumenta Força e Percepção em <%= attrs %> cada.", "weaponSpecialCriticalNotes": "Este campeão derrotou um inimigo de GitHub crítico onde muitos outros guerreiros cairam. Criado a partir dos ossos de Bug, este martelo dá dano crítico massivo. Aumenta Força e Percepção em <%= attrs %> cada.",
"weaponSpecialTakeThisText": "Espada Take This", "weaponSpecialTakeThisText": "Espada Take This",
"weaponSpecialTakeThisNotes": "This sword was earned by participating in a sponsored Challenge made by Take This. Congratulations! Increases all Stats by <%= attrs %>.", "weaponSpecialTakeThisNotes": "Esta espada foi ganha por participação num desafio patrocionado criado pela Take This. Parabéns! Aumenta todas as características em <%= attrs %>.",
"weaponSpecialTridentOfCrashingTidesText": "Tridente da Maré Absoluta", "weaponSpecialTridentOfCrashingTidesText": "Tridente da Maré Absoluta",
"weaponSpecialTridentOfCrashingTidesNotes": "Lhe concede a habilidade de comandar peixes, e também aplica alguns ataques poderosos em suas tarefas. Aumenta a Inteligencia em <%= int %>.", "weaponSpecialTridentOfCrashingTidesNotes": "Lhe concede a habilidade de comandar peixes, e também aplica alguns ataques poderosos em suas tarefas. Aumenta a Inteligencia em <%= int %>.",
"weaponSpecialTaskwoodsLanternText": "Lanterna da Floresta-Tarefa", "weaponSpecialTaskwoodsLanternText": "Lanterna da Floresta-Tarefa",
@ -242,13 +242,13 @@
"weaponSpecialFall2017MageNotes": "Os olhos da caveira brilhante deste cajado irradiam magia e mistério. Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Equipamento de Edição Limitada do Outono de 2017.", "weaponSpecialFall2017MageNotes": "Os olhos da caveira brilhante deste cajado irradiam magia e mistério. Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Equipamento de Edição Limitada do Outono de 2017.",
"weaponSpecialFall2017HealerText": "Candelabro Arrepiante", "weaponSpecialFall2017HealerText": "Candelabro Arrepiante",
"weaponSpecialFall2017HealerNotes": "Esta luz desfaz o medo e deixa outros saberem que está ali para ajudar. Aumenta Inteligência em <%= int %>. Equipamento de Edição Limitada do Outono de 2017.", "weaponSpecialFall2017HealerNotes": "Esta luz desfaz o medo e deixa outros saberem que está ali para ajudar. Aumenta Inteligência em <%= int %>. Equipamento de Edição Limitada do Outono de 2017.",
"weaponSpecialWinter2018RogueText": "Peppermint Hook", "weaponSpecialWinter2018RogueText": "Gancho de Menta",
"weaponSpecialWinter2018RogueNotes": "Perfect for climbing walls or distracting your foes with sweet, sweet candy. Increases Strength by <%= str %>. Limited Edition 2017-2018 Winter Gear.", "weaponSpecialWinter2018RogueNotes": "Perfect for climbing walls or distracting your foes with sweet, sweet candy. Increases Strength by <%= str %>. Limited Edition 2017-2018 Winter Gear.",
"weaponSpecialWinter2018WarriorText": "Holiday Bow Hammer", "weaponSpecialWinter2018WarriorText": "Martelo do Laço de Boas Festas",
"weaponSpecialWinter2018WarriorNotes": "The sparkly appearance of this bright weapon will dazzle your enemies as you swing it! Increases Strength by <%= str %>. Limited Edition 2017-2018 Winter Gear.", "weaponSpecialWinter2018WarriorNotes": "The sparkly appearance of this bright weapon will dazzle your enemies as you swing it! Increases Strength by <%= str %>. Limited Edition 2017-2018 Winter Gear.",
"weaponSpecialWinter2018MageText": "Holiday Confetti", "weaponSpecialWinter2018MageText": "Confetti de Boas Festas",
"weaponSpecialWinter2018MageNotes": "Magic--and glitter--is in the air! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2017-2018 Winter Gear.", "weaponSpecialWinter2018MageNotes": "Magic--and glitter--is in the air! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2017-2018 Winter Gear.",
"weaponSpecialWinter2018HealerText": "Mistletoe Wand", "weaponSpecialWinter2018HealerText": "Varinha de Azevinho",
"weaponSpecialWinter2018HealerNotes": "This mistletoe ball is sure to enchant and delight passersby! Increases Intelligence by <%= int %>. Limited Edition 2017-2018 Winter Gear.", "weaponSpecialWinter2018HealerNotes": "This mistletoe ball is sure to enchant and delight passersby! Increases Intelligence by <%= int %>. Limited Edition 2017-2018 Winter Gear.",
"weaponMystery201411Text": "Forcado de Banquete", "weaponMystery201411Text": "Forcado de Banquete",
"weaponMystery201411Notes": "Apunhale seus inimigos ou cave pelas suas comidas favoritas - esse garfo versátil faz de tudo! Não confere benefícios. Item de Assinante de Novembro 2014.", "weaponMystery201411Notes": "Apunhale seus inimigos ou cave pelas suas comidas favoritas - esse garfo versátil faz de tudo! Não confere benefícios. Item de Assinante de Novembro 2014.",
@ -318,7 +318,7 @@
"weaponArmoireHoofClippersNotes": "Corte os cascos das montadas trabalhadoras para as ajudar a manterem-se saudáveis para que o possam levar até à aventura! Aumenta Força, Inteligência e Constituição em <%= attrs %> cada. Armário Encantado: Conjunto de Ferrador (Item 1 de 3).", "weaponArmoireHoofClippersNotes": "Corte os cascos das montadas trabalhadoras para as ajudar a manterem-se saudáveis para que o possam levar até à aventura! Aumenta Força, Inteligência e Constituição em <%= attrs %> cada. Armário Encantado: Conjunto de Ferrador (Item 1 de 3).",
"weaponArmoireWeaversCombText": "Pente de Tecelão", "weaponArmoireWeaversCombText": "Pente de Tecelão",
"weaponArmoireWeaversCombNotes": "Use este pente para agrupar os seus fios cruzados de forma a tecer um tecido forte. Aumenta Percepção em <%= per %> e Força em <%= str %>. Armário Encantado: Conjunto de Tecelão (Item 2 de 3).", "weaponArmoireWeaversCombNotes": "Use este pente para agrupar os seus fios cruzados de forma a tecer um tecido forte. Aumenta Percepção em <%= per %> e Força em <%= str %>. Armário Encantado: Conjunto de Tecelão (Item 2 de 3).",
"weaponArmoireLamplighterText": "Lamplighter", "weaponArmoireLamplighterText": "Acende-lâmpadas",
"weaponArmoireLamplighterNotes": "This long pole has a wick on one end for lighting lamps, and a hook on the other end for putting them out. Increases Constitution by <%= con %> and Perception by <%= per %>.", "weaponArmoireLamplighterNotes": "This long pole has a wick on one end for lighting lamps, and a hook on the other end for putting them out. Increases Constitution by <%= con %> and Perception by <%= per %>.",
"weaponArmoireCoachDriversWhipText": "Coach Driver's Whip", "weaponArmoireCoachDriversWhipText": "Coach Driver's Whip",
"weaponArmoireCoachDriversWhipNotes": "Your steeds know what they're doing, so this whip is just for show (and the neat snapping sound!). Increases Intelligence by <%= int %> and Strength by <%= str %>. Enchanted Armoire: Coach Driver Set (Item 3 of 3).", "weaponArmoireCoachDriversWhipNotes": "Your steeds know what they're doing, so this whip is just for show (and the neat snapping sound!). Increases Intelligence by <%= int %> and Strength by <%= str %>. Enchanted Armoire: Coach Driver Set (Item 3 of 3).",
@ -1290,6 +1290,8 @@
"backMystery201706Notes": "A visão desta bandeira decorada com Jolly Roger faz com que qualquer Afazer ou Tarefa Diária se encha de medo! Não confere benefícios. Item de Assinante de Junho de 2017.", "backMystery201706Notes": "A visão desta bandeira decorada com Jolly Roger faz com que qualquer Afazer ou Tarefa Diária se encha de medo! Não confere benefícios. Item de Assinante de Junho de 2017.",
"backMystery201709Text": "Pilha de Livros de Feitiçaria", "backMystery201709Text": "Pilha de Livros de Feitiçaria",
"backMystery201709Notes": "Aprender magia envolve muita leitura, mas tem a certeza que irá gostar dos seus estudos! Não confere benefícios. Item de Assinante de Setembro de 2017.", "backMystery201709Notes": "Aprender magia envolve muita leitura, mas tem a certeza que irá gostar dos seus estudos! Não confere benefícios. Item de Assinante de Setembro de 2017.",
"backMystery201801Text": "Frost Sprite Wings",
"backMystery201801Notes": "They may look as delicate as snowflakes, but these enchanted wings can carry you anywhere you wish! Confers no benefit. January 2018 Subscriber Item.",
"backSpecialWonderconRedText": "Capa Poderosa", "backSpecialWonderconRedText": "Capa Poderosa",
"backSpecialWonderconRedNotes": "Sibila com força e beleza. Não concede benefícios. Equipamento Edição Especial de Convenção.", "backSpecialWonderconRedNotes": "Sibila com força e beleza. Não concede benefícios. Equipamento Edição Especial de Convenção.",
"backSpecialWonderconBlackText": "Capa Furtiva", "backSpecialWonderconBlackText": "Capa Furtiva",
@ -1400,6 +1402,8 @@
"headAccessoryMystery201502Notes": "Deixe sua imaginação voar! Não concede benefícios. Item de Assinante de Fevereiro 2015.", "headAccessoryMystery201502Notes": "Deixe sua imaginação voar! Não concede benefícios. Item de Assinante de Fevereiro 2015.",
"headAccessoryMystery201510Text": "Chifres de Goblin", "headAccessoryMystery201510Text": "Chifres de Goblin",
"headAccessoryMystery201510Notes": "Esses chifres amedrontadores são pegajosos. Não concede benefícios. Item de Assinante de Outubro de 2015.", "headAccessoryMystery201510Notes": "Esses chifres amedrontadores são pegajosos. Não concede benefícios. Item de Assinante de Outubro de 2015.",
"headAccessoryMystery201801Text": "Frost Sprite Antlers",
"headAccessoryMystery201801Notes": "These icy antlers shimmer with the glow of winter auroras. Confers no benefit. January 2018 Subscriber Item.",
"headAccessoryMystery301405Text": "Óculos de Proteção para Cabeça", "headAccessoryMystery301405Text": "Óculos de Proteção para Cabeça",
"headAccessoryMystery301405Notes": "\"Óculos de proteção são para os olhos,\" eles disseram. \"Ninguém quer óculos que você só pode usar na cabeça,\" eles disseram. Ha! Você mostrou pra eles. Não concede benefícios. Item de Assinante de Agosto 3015.", "headAccessoryMystery301405Notes": "\"Óculos de proteção são para os olhos,\" eles disseram. \"Ninguém quer óculos que você só pode usar na cabeça,\" eles disseram. Ha! Você mostrou pra eles. Não concede benefícios. Item de Assinante de Agosto 3015.",
"headAccessoryArmoireComicalArrowText": "Flecha cómica.", "headAccessoryArmoireComicalArrowText": "Flecha cómica.",

View file

@ -138,6 +138,7 @@
"mysterySet201710": "Imperious Imp Set", "mysterySet201710": "Imperious Imp Set",
"mysterySet201711": "Carpet Rider Set", "mysterySet201711": "Carpet Rider Set",
"mysterySet201712": "Candlemancer Set", "mysterySet201712": "Candlemancer Set",
"mysterySet201801": "Frost Sprite Set",
"mysterySet301404": "Conjunto \"Steampunk Padrão\"", "mysterySet301404": "Conjunto \"Steampunk Padrão\"",
"mysterySet301405": "Conjunto \"Acessórios Steampunk\"", "mysterySet301405": "Conjunto \"Acessórios Steampunk\"",
"mysterySet301703": "Conjunto do Pavão Steampunk", "mysterySet301703": "Conjunto do Pavão Steampunk",

View file

@ -101,8 +101,8 @@
"addTask": "Adicionar tarefa", "addTask": "Adicionar tarefa",
"editChallenge": "Editar o desafio", "editChallenge": "Editar o desafio",
"challengeDescription": "Descrição do desafio", "challengeDescription": "Descrição do desafio",
"selectChallengeWinnersDescription": "Select a winner from the Challenge participants", "selectChallengeWinnersDescription": "Selecione um vencedor dos participantes do desafio.",
"awardWinners": "Award Winner", "awardWinners": "Vencedor do desafio",
"doYouWantedToDeleteChallenge": "Você deseja deletar este desafio?", "doYouWantedToDeleteChallenge": "Você deseja deletar este desafio?",
"deleteChallenge": "Deletar Desafio", "deleteChallenge": "Deletar Desafio",
"challengeNamePlaceholder": "Qual é o nome do seu desafio?", "challengeNamePlaceholder": "Qual é o nome do seu desafio?",

View file

@ -60,8 +60,8 @@
"winteryColors": "Cores Invernais", "winteryColors": "Cores Invernais",
"equipment": "Equipamento", "equipment": "Equipamento",
"equipmentBonus": "Equipamento", "equipmentBonus": "Equipamento",
"equipmentBonusText": "Stat bonuses provided by your equipped battle gear. See the Equipment tab under Inventory to select your battle gear.", "equipmentBonusText": "Bônus de atributos concedidos pelo seu equipamento de batalha. Veja a aba \"Equipamento\" dentro do Inventário para selecionar seu equipamento de batalha.",
"classBonusText": "Your class (Warrior, if you haven't unlocked or selected another class) uses its own equipment more effectively than gear from other classes. Equipped gear from your current class gets a 50% boost to the Stat bonus it grants.", "classBonusText": "Sua classe (Guerreiro(a), se você ainda não liberou ou selecionou outra classe) usa um equipamento específico com mais eficiência que equipamentos de outras classes. Usar equipamentos da própria classe garante um aumento de 50% aos bônus de atributo concedidos pelo equipamento.",
"classEquipBonus": "Bônus de Classe", "classEquipBonus": "Bônus de Classe",
"battleGear": "Equipamento de Batalha", "battleGear": "Equipamento de Batalha",
"battleGearText": "Este é o equipamento que você usará em batalha; ele influencia os valores de atributos que são usados quando você interage com suas tarefas.", "battleGearText": "Este é o equipamento que você usará em batalha; ele influencia os valores de atributos que são usados quando você interage com suas tarefas.",
@ -69,7 +69,7 @@
"costume": "Aparência", "costume": "Aparência",
"costumeText": "Marque a opção \"Mostrar Aparência\" para usar outros equipamentos que você prefira ao invés de seu equipamento de batalha.", "costumeText": "Marque a opção \"Mostrar Aparência\" para usar outros equipamentos que você prefira ao invés de seu equipamento de batalha.",
"useCostume": "Mostrar Aparência", "useCostume": "Mostrar Aparência",
"useCostumeInfo1": "Click \"Use Costume\" to equip items to your avatar without affecting the Stats from your Battle Gear! This means that you can equip for the best Stats on the left, and dress up your avatar with your equipment on the right.", "useCostumeInfo1": "Selecione \"Mostrar Aparência\" para equipar itens no seu Avatar sem afetar os status do Equipamento de Batalha! Isto significa que você pode equipar para os melhores atributos na esquerda, e vestir o seu avatar do jeito que preferir na direita.",
"useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your Stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.<br><br>Got more questions? Check out the <a href=\"http://habitica.wikia.com/wiki/Equipment#Costumes\">Costume page</a> on the wiki. Find the perfect ensemble? Show it off in the <a href=\"/groups/guild/3884eeaa-2d6a-45e8-a279-ada6de9709e1\">Costume Carnival guild</a> or brag in the Tavern!", "useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your Stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.<br><br>Got more questions? Check out the <a href=\"http://habitica.wikia.com/wiki/Equipment#Costumes\">Costume page</a> on the wiki. Find the perfect ensemble? Show it off in the <a href=\"/groups/guild/3884eeaa-2d6a-45e8-a279-ada6de9709e1\">Costume Carnival guild</a> or brag in the Tavern!",
"costumePopoverText": "Select \"Use Costume\" to equip items to your avatar without affecting the Stats from your Battle Gear! This means that you can dress up your avatar in whatever outfit you like while still having your best Battle Gear equipped.", "costumePopoverText": "Select \"Use Costume\" to equip items to your avatar without affecting the Stats from your Battle Gear! This means that you can dress up your avatar in whatever outfit you like while still having your best Battle Gear equipped.",
"autoEquipPopoverText": "Selecione esta opção para automáticamente equipar os equipamentos assim que você os comprar.", "autoEquipPopoverText": "Selecione esta opção para automáticamente equipar os equipamentos assim que você os comprar.",
@ -91,14 +91,14 @@
"xp": "EXP", "xp": "EXP",
"health": "Vida", "health": "Vida",
"allocateStr": "Pontos distribuídos em Força:", "allocateStr": "Pontos distribuídos em Força:",
"allocateStrPop": "Add a Point to Strength", "allocateStrPop": "Adicionar um Ponto em Força",
"allocateCon": "Pontos distribuídos em Constituição:", "allocateCon": "Pontos distribuídos em Constituição:",
"allocateConPop": "Add a Point to Constitution", "allocateConPop": "Adicionar um Ponto em Constituição",
"allocatePer": "Pontos distribuídos em Percepção:", "allocatePer": "Pontos distribuídos em Percepção:",
"allocatePerPop": "Add a Point to Perception", "allocatePerPop": "Adicionar um Ponto em Percepção",
"allocateInt": "Pontos distribuídos em Inteligência:", "allocateInt": "Pontos distribuídos em Inteligência:",
"allocateIntPop": "Add a Point to Intelligence", "allocateIntPop": "Adicionar um Ponto em Inteligência",
"noMoreAllocate": "Now that you've hit level 100, you won't gain any more Stat Points. You can continue leveling up, or start a new adventure at level 1 by using the <a href='http://habitica.wikia.com/wiki/Orb_of_Rebirth' target='_blank'>Orb of Rebirth</a>, now available for free in the Market.", "noMoreAllocate": "Agora que você chegou no nível 100, você não receberá mais nenhum Ponto de Atributo. Você pode continuar subindo de nível ou começar uma nova aventura no nível 1 usando uma <a href='http://habitica.wikia.com/wiki/Orb_of_Rebirth' target='_blank'>Orbe do Renascimento</a>, agora disponível de graça no Mercado.",
"stats": "Atributos", "stats": "Atributos",
"achievs": "Conquistas", "achievs": "Conquistas",
"strength": "Força", "strength": "Força",
@ -112,7 +112,7 @@
"levelBonus": "Bônus de Nível", "levelBonus": "Bônus de Nível",
"levelBonusText": "Each Stat gets a bonus equal to half of (your Level minus 1).", "levelBonusText": "Each Stat gets a bonus equal to half of (your Level minus 1).",
"allocatedPoints": "Pontos Distribuídos", "allocatedPoints": "Pontos Distribuídos",
"allocatedPointsText": "Stat Points you've earned and assigned. Assign Points using the Character Build column.", "allocatedPointsText": "Pontos de Atributo que você ganhou e atribuiu. Atribua pontos usando a coluna de Construção de Personagem.",
"allocated": "Distribuído", "allocated": "Distribuído",
"buffs": "Buffs", "buffs": "Buffs",
"buffsText": "Temporary Stat bonuses from abilities and achievements. These wear off at the end of your day. The abilities you've unlocked appear in the Rewards list of your Tasks page.", "buffsText": "Temporary Stat bonuses from abilities and achievements. These wear off at the end of your day. The abilities you've unlocked appear in the Rewards list of your Tasks page.",
@ -130,18 +130,18 @@
"changeClassConfirmCost": "Tem certeza que quer troca sua classe por 3 Gemas?", "changeClassConfirmCost": "Tem certeza que quer troca sua classe por 3 Gemas?",
"invalidClass": "Classe inválida. Por favor, use 'guerreiro', 'ladino', 'mago', ou 'curandeiro'.", "invalidClass": "Classe inválida. Por favor, use 'guerreiro', 'ladino', 'mago', ou 'curandeiro'.",
"levelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options.", "levelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options.",
"unallocated": "Unallocated Stat Points", "unallocated": "Pontos de Atributos não distribuidos",
"haveUnallocated": "You have <%= points %> unallocated Stat Point(s)", "haveUnallocated": "Você tem <%= points %> Ponto(s) de Atributos não distribuido(s)",
"autoAllocation": "Distribuição Automática", "autoAllocation": "Distribuição Automática",
"autoAllocationPop": "Places Points into Stats according to your preferences, when you level up.", "autoAllocationPop": "Coloca Pontos em Atributos de acordo com suas preferências ao subir de nível.",
"evenAllocation": "Distribute Stat Points evenly", "evenAllocation": "Distribuir Pontos de Atributo igualmente",
"evenAllocationPop": "Assigns the same number of Points to each Stat.", "evenAllocationPop": "Distribui o mesmo número de Pontos para cada Atributo.",
"classAllocation": "Distribute Points based on Class", "classAllocation": "Distribuir Pontos de Atributo de acordo com a Classe",
"classAllocationPop": "Assigns more Points to the Stats important to your Class.", "classAllocationPop": "Distribui mais pontos para os Atributos importantes para sua Classe.",
"taskAllocation": "Distribute Points based on task activity", "taskAllocation": "Distribuir os Pontos de Atributo baseado no tipo das suas tarefas",
"taskAllocationPop": "Assigns Points based on the Strength, Intelligence, Constitution, and Perception categories associated with the tasks you complete.", "taskAllocationPop": "Distribui pontos baseado nas categorias Força, Inteligência, Constituição e Percepção associadas às tarefas que você completa.",
"distributePoints": "Distribuir Pontos não Distribuídos", "distributePoints": "Distribuir Pontos não Distribuídos",
"distributePointsPop": "Assigns all unallocated Stat Points according to the selected allocation scheme.", "distributePointsPop": "Atribui todos pontos não distribuídos de acordo com o esquema de distribuição selecionado.",
"warriorText": "Guerreiros causam mais e melhores \"golpes críticos\", que dão aleatoriamente bônus de Ouro, Experiência e chance de drop ao cumprir uma tarefa. Eles também causam muito dano aos chefões. Jogue de Guerreiro se encontra motivação em recompensas aleatórias, ou se gosta de acabar com chefões de Missões!", "warriorText": "Guerreiros causam mais e melhores \"golpes críticos\", que dão aleatoriamente bônus de Ouro, Experiência e chance de drop ao cumprir uma tarefa. Eles também causam muito dano aos chefões. Jogue de Guerreiro se encontra motivação em recompensas aleatórias, ou se gosta de acabar com chefões de Missões!",
"wizardText": "Magos aprendem rapidamente, ganhando experiência e níveis mais rápido do que as outras classes. Eles também conseguem uma boa quantidade de Mana para usar em habilidades especiais. Jogue com Magos se você adora os aspectos táticos de Habitica ou se você é fortemente motivado por subir de níveis e desbloquear funções avançadas!", "wizardText": "Magos aprendem rapidamente, ganhando experiência e níveis mais rápido do que as outras classes. Eles também conseguem uma boa quantidade de Mana para usar em habilidades especiais. Jogue com Magos se você adora os aspectos táticos de Habitica ou se você é fortemente motivado por subir de níveis e desbloquear funções avançadas!",
"mageText": "Magos aprendem rápido, ganhando Experiência e Níveis mais rápido que outras classes. Eles também tem muito mais Mana para usar habilidades especiais. Jogue de Mago se você gostar dos aspectos táticos de jogo do Habitica ou se você sentir bastante motivação por aumentar seu nível e desbloquear novas funcionalidades. ", "mageText": "Magos aprendem rápido, ganhando Experiência e Níveis mais rápido que outras classes. Eles também tem muito mais Mana para usar habilidades especiais. Jogue de Mago se você gostar dos aspectos táticos de jogo do Habitica ou se você sentir bastante motivação por aumentar seu nível e desbloquear novas funcionalidades. ",
@ -197,11 +197,11 @@
"con": "CON", "con": "CON",
"per": "PER", "per": "PER",
"int": "INT", "int": "INT",
"showQuickAllocation": "Show Stat Allocation", "showQuickAllocation": "Mostrar distribuição de Atributos",
"hideQuickAllocation": "Hide Stat Allocation", "hideQuickAllocation": "Esconder distribuição de Atributos",
"quickAllocationLevelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options found in User Icon > Stats.", "quickAllocationLevelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options found in User Icon > Stats.",
"invalidAttribute": "\"<%= attr %>\" is not a valid Stat.", "invalidAttribute": "\"<%= attr %>\" não é um Atributo válido.",
"notEnoughAttrPoints": "You don't have enough Stat Points.", "notEnoughAttrPoints": "Você não possui Pontos de Atributos suficientes.",
"style": "Estilo", "style": "Estilo",
"facialhair": "Facial", "facialhair": "Facial",
"photo": "Foto", "photo": "Foto",

View file

@ -243,13 +243,13 @@
"weaponSpecialFall2017HealerText": "Candelabro Arrepiante", "weaponSpecialFall2017HealerText": "Candelabro Arrepiante",
"weaponSpecialFall2017HealerNotes": "Essa luz afasta o medo e deixa os outros saberem que você está aqui para ajudar. Aumenta Inteligência em <%= int %>. Equipamento de Edição Limitada. Outono de 2017.", "weaponSpecialFall2017HealerNotes": "Essa luz afasta o medo e deixa os outros saberem que você está aqui para ajudar. Aumenta Inteligência em <%= int %>. Equipamento de Edição Limitada. Outono de 2017.",
"weaponSpecialWinter2018RogueText": "Gancho de Hortelã", "weaponSpecialWinter2018RogueText": "Gancho de Hortelã",
"weaponSpecialWinter2018RogueNotes": "Perfeito para escalar paredes ou distrair seus inimigos com um delicioso doce. Aumenta Força por <%= str %>. Equipamento de Inverno Edição Limitada 2017-2018.", "weaponSpecialWinter2018RogueNotes": "Perfeito para escalar paredes ou distrair seus inimigos com um delicioso doce. Aumenta Força em <%= str %>. Equipamento de Edição Limitada. Inverno de 2017 e 2018.",
"weaponSpecialWinter2018WarriorText": "Martelo Festivo", "weaponSpecialWinter2018WarriorText": "Martelo Festivo",
"weaponSpecialWinter2018WarriorNotes": "A aparência reluzente desta arma brilhante vai encantar seus inimigos quando você a utilizar! Aumenta Força por <%= str %>. Equipamento de Inverno Edição Limitada 2017-2018", "weaponSpecialWinter2018WarriorNotes": "A aparência reluzente desta arma brilhante vai encantar seus inimigos quando você a utilizar! Aumenta Força em <%= str %>. Equipamento de Edição Limitada. Inverno de 2017 e 2018.",
"weaponSpecialWinter2018MageText": "Confete das Festas de Fim de Ano", "weaponSpecialWinter2018MageText": "Confete de Fim de Ano",
"weaponSpecialWinter2018MageNotes": "Mágica - e glitter - está no ar! Aumenta Inteligência por <%= int %> e Percepção por <%= per %>. Equipamento de Inverno Edição Limitada 2017-2018.", "weaponSpecialWinter2018MageNotes": "Mágica - e glitter - está no ar! Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Equipamento de Edição Limitada. Inverno de 2017 e 2018.",
"weaponSpecialWinter2018HealerText": "Varinha de Visco", "weaponSpecialWinter2018HealerText": "Varinha de Visco",
"weaponSpecialWinter2018HealerNotes": "Esta esfera de visco pode encantar e agradar quem passar por perto! Aumenta Inteligência em <%= int %>. Equipamento de Edição Limitada. Inverno de 2017-2018.", "weaponSpecialWinter2018HealerNotes": "Esta esfera de visco pode encantar e agradar quem passar por perto! Aumenta Inteligência em <%= int %>. Equipamento de Edição Limitada. Inverno de 2017 e 2018.",
"weaponMystery201411Text": "Garfo de Banquete", "weaponMystery201411Text": "Garfo de Banquete",
"weaponMystery201411Notes": "Apunhale seus inimigos ou empilhe suas comidas favoritas - esse versátil garfão faz de tudo! Não concede benefícios. Item de Assinante, Novembro de 2014.", "weaponMystery201411Notes": "Apunhale seus inimigos ou empilhe suas comidas favoritas - esse versátil garfão faz de tudo! Não concede benefícios. Item de Assinante, Novembro de 2014.",
"weaponMystery201502Text": "Cajado Brilhante Alado do Amor e Também da Verdade", "weaponMystery201502Text": "Cajado Brilhante Alado do Amor e Também da Verdade",
@ -539,13 +539,13 @@
"armorSpecialFall2017HealerText": "Armadura Casa Assombrada", "armorSpecialFall2017HealerText": "Armadura Casa Assombrada",
"armorSpecialFall2017HealerNotes": "Seu coração é uma porta aberta. E Seus ombros são o telhado! Aumenta Constituição em <%= con %>. Equipamento de Edição Limitada. Outono de 2017.", "armorSpecialFall2017HealerNotes": "Seu coração é uma porta aberta. E Seus ombros são o telhado! Aumenta Constituição em <%= con %>. Equipamento de Edição Limitada. Outono de 2017.",
"armorSpecialWinter2018RogueText": "Fantasia de Rena", "armorSpecialWinter2018RogueText": "Fantasia de Rena",
"armorSpecialWinter2018RogueNotes": "Você parece tão adorável e macio, quem poderia imaginar que você está atrás de tesouros de festivos? Aumenta Percepção po <%= per %>. Equipamento de Inverno Edição Limitada 2017-2018.", "armorSpecialWinter2018RogueNotes": "Você parece tão adorável e macio, quem poderia imaginar que você está atrás de tesouros festivos? Aumenta Percepção em <%= per %>. Equipamento de Edição Limitada. Inverno de 2017 e 2018.",
"armorSpecialWinter2018WarriorText": "Armadura de Papel", "armorSpecialWinter2018WarriorText": "Armadura de Papel",
"armorSpecialWinter2018WarriorNotes": "Não deixe a papelada te enganar. É quase impossível de se rasgar! Aumenta Constituição em <%= con %>. Equipamento de Edição Limitada. Inverno de 2017 e 2018.", "armorSpecialWinter2018WarriorNotes": "Não deixe a papelada te enganar. É quase impossível de se rasgar! Aumenta Constituição em <%= con %>. Equipamento de Edição Limitada. Inverno de 2017 e 2018.",
"armorSpecialWinter2018MageText": "Smoking Elegante", "armorSpecialWinter2018MageText": "Smoking Elegante",
"armorSpecialWinter2018MageNotes": "The ultimate in magical formalwear. Increases Intelligence by <%= int %>. Limited Edition 2017-2018 Winter Gear.", "armorSpecialWinter2018MageNotes": "The ultimate in magical formalwear. Increases Intelligence by <%= int %>. Limited Edition 2017-2018 Winter Gear.",
"armorSpecialWinter2018HealerText": "Bata de Visco", "armorSpecialWinter2018HealerText": "Bata de Visco",
"armorSpecialWinter2018HealerNotes": "Essa bata é encantada com feitiços para aproveitar melhor as festas de fim de ano. Aumenta a Constituição em <%= con %>. Edição Limitada. Inverno 2017 e 2018.", "armorSpecialWinter2018HealerNotes": "Essa bata é encantada com feitiços para aproveitar melhor as festas de fim de ano. Aumenta Constituição em <%= con %>. Equipamento de Edição Limitada. Inverno de 2017 e 2018.",
"armorMystery201402Text": "Túnica do Mensageiro", "armorMystery201402Text": "Túnica do Mensageiro",
"armorMystery201402Notes": "Cintilante e resistente, essa túnica tem vários bolsos para carregar cartas. Não concede benefícios. Item de Assinante, Fevereiro de 2014.", "armorMystery201402Notes": "Cintilante e resistente, essa túnica tem vários bolsos para carregar cartas. Não concede benefícios. Item de Assinante, Fevereiro de 2014.",
"armorMystery201403Text": "Armadura de Caminhante da Floresta", "armorMystery201403Text": "Armadura de Caminhante da Floresta",
@ -907,7 +907,7 @@
"headSpecialNye2017Text": "Fanciful Party Hat", "headSpecialNye2017Text": "Fanciful Party Hat",
"headSpecialNye2017Notes": "You've received a Fanciful Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.", "headSpecialNye2017Notes": "You've received a Fanciful Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
"headSpecialWinter2018RogueText": "Elmo de Rena", "headSpecialWinter2018RogueText": "Elmo de Rena",
"headSpecialWinter2018RogueNotes": "A fantasia perfeita para o feriado, com lâmpada frontal embutida! Aumenta Percepção por <%= per %>. Equipamento de Inverno Edição Limitada 2017-2018.", "headSpecialWinter2018RogueNotes": "A fantasia perfeita para o feriado, com lâmpada frontal embutida! Aumenta Percepção em <%= per %>. Equipamento de Edição Limitada. Inverno de 2017 e 2018.",
"headSpecialWinter2018WarriorText": "Giftbox Helm", "headSpecialWinter2018WarriorText": "Giftbox Helm",
"headSpecialWinter2018WarriorNotes": "This jaunty box top and bow are not only festive, but quite sturdy. Increases Strength by <%= str %>. Limited Edition 2017-2018 Winter Gear.", "headSpecialWinter2018WarriorNotes": "This jaunty box top and bow are not only festive, but quite sturdy. Increases Strength by <%= str %>. Limited Edition 2017-2018 Winter Gear.",
"headSpecialWinter2018MageText": "Sparkly Top Hat", "headSpecialWinter2018MageText": "Sparkly Top Hat",
@ -1211,7 +1211,7 @@
"shieldSpecialWinter2018WarriorText": "Saco Mágico de Presentes", "shieldSpecialWinter2018WarriorText": "Saco Mágico de Presentes",
"shieldSpecialWinter2018WarriorNotes": "Just about any useful thing you need can be found in this sack, if you know the right magic words to whisper. Increases Constitution by <%= con %>. Limited Edition 2017-2018 Winter Gear.", "shieldSpecialWinter2018WarriorNotes": "Just about any useful thing you need can be found in this sack, if you know the right magic words to whisper. Increases Constitution by <%= con %>. Limited Edition 2017-2018 Winter Gear.",
"shieldSpecialWinter2018HealerText": "Sino de Visco", "shieldSpecialWinter2018HealerText": "Sino de Visco",
"shieldSpecialWinter2018HealerNotes": "Que som é esse? Som de aconchego e esplendor para todos ouvirem! Aumenta a Constituição em <%= con %>. Equipamento de Edição Limitada. Inverno de 2017 e 2018.", "shieldSpecialWinter2018HealerNotes": "Que som é esse? Som de aconchego e esplendor para todos ouvirem! Aumenta Constituição em <%= con %>. Equipamento de Edição Limitada. Inverno de 2017 e 2018.",
"shieldMystery201601Text": "Destruidora de Resoluções", "shieldMystery201601Text": "Destruidora de Resoluções",
"shieldMystery201601Notes": "Essa lâmina pode ser usada para bloquear todas as distrações. Não concede benefícios. Item de Assinante, Janeiro de 2016", "shieldMystery201601Notes": "Essa lâmina pode ser usada para bloquear todas as distrações. Não concede benefícios. Item de Assinante, Janeiro de 2016",
"shieldMystery201701Text": "Escudo Congela-Tempo", "shieldMystery201701Text": "Escudo Congela-Tempo",
@ -1290,6 +1290,8 @@
"backMystery201706Notes": "A visão desta bandeira põe medo em qualquer Afazer ou Diária! Não concede benefícios. Item de Assinante, Junho de 2017.", "backMystery201706Notes": "A visão desta bandeira põe medo em qualquer Afazer ou Diária! Não concede benefícios. Item de Assinante, Junho de 2017.",
"backMystery201709Text": "Pilha de Livros de Feitiçaria", "backMystery201709Text": "Pilha de Livros de Feitiçaria",
"backMystery201709Notes": "Aprender magia precisa de muita leitura, mas você irá gostar dos seus estudos! Não concede benefícios. Item de assinante, Setembro de 2017.", "backMystery201709Notes": "Aprender magia precisa de muita leitura, mas você irá gostar dos seus estudos! Não concede benefícios. Item de assinante, Setembro de 2017.",
"backMystery201801Text": "Frost Sprite Wings",
"backMystery201801Notes": "They may look as delicate as snowflakes, but these enchanted wings can carry you anywhere you wish! Confers no benefit. January 2018 Subscriber Item.",
"backSpecialWonderconRedText": "Capa Poderosa", "backSpecialWonderconRedText": "Capa Poderosa",
"backSpecialWonderconRedNotes": "Sibila com força e beleza. Não concede benefícios. Equipamento Edição Especial de Convenção.", "backSpecialWonderconRedNotes": "Sibila com força e beleza. Não concede benefícios. Equipamento Edição Especial de Convenção.",
"backSpecialWonderconBlackText": "Capa Furtiva", "backSpecialWonderconBlackText": "Capa Furtiva",
@ -1299,7 +1301,7 @@
"backSpecialSnowdriftVeilText": "Véu Talhado em Neve", "backSpecialSnowdriftVeilText": "Véu Talhado em Neve",
"backSpecialSnowdriftVeilNotes": "Este véu translúcido faz com que pareça que você está cercado por uma elegante formação de neve. Não concede benefícios.", "backSpecialSnowdriftVeilNotes": "Este véu translúcido faz com que pareça que você está cercado por uma elegante formação de neve. Não concede benefícios.",
"backSpecialAetherCloakText": "Capa Etérea", "backSpecialAetherCloakText": "Capa Etérea",
"backSpecialAetherCloakNotes": "Esta capa já pertenceu uma vez à própria Mestre de Classe Perdida. Aumenta Percepção em <%= per %>", "backSpecialAetherCloakNotes": "Esta capa já pertenceu uma vez à própria Mestre de Classe Perdida. Aumenta Percepção em <%= per %>.",
"backSpecialTurkeyTailBaseText": "Rabo de Peru", "backSpecialTurkeyTailBaseText": "Rabo de Peru",
"backSpecialTurkeyTailBaseNotes": "Vista seu nobre Rabo de Peru enquanto celebra as festividades. Não concede benefícios.", "backSpecialTurkeyTailBaseNotes": "Vista seu nobre Rabo de Peru enquanto celebra as festividades. Não concede benefícios.",
"body": "Acessório de Corpo", "body": "Acessório de Corpo",
@ -1333,7 +1335,7 @@
"bodyMystery201706Text": "Capa Rasgada do Pirata", "bodyMystery201706Text": "Capa Rasgada do Pirata",
"bodyMystery201706Notes": "Esta capa tem bolsos secretos para esconder todo o Ouro que você conseguir de suas Tarefas. Não concede benefícios. Item de Assinante, Junho de 2017.", "bodyMystery201706Notes": "Esta capa tem bolsos secretos para esconder todo o Ouro que você conseguir de suas Tarefas. Não concede benefícios. Item de Assinante, Junho de 2017.",
"bodyMystery201711Text": "Carpet Rider Scarf", "bodyMystery201711Text": "Carpet Rider Scarf",
"bodyMystery201711Notes": "Esse macio cachecol tricotado fica majestoso ao ser soprado pelos ventos. Não concede benefícios.Item de Assinante, Novembro de 2017 ", "bodyMystery201711Notes": "Esse macio cachecol tricotado fica majestoso ao ser soprado pelos ventos. Não concede benefícios. Item de Assinante, Novembro de 2017.",
"bodyArmoireCozyScarfText": "Cachecol Aconchegante", "bodyArmoireCozyScarfText": "Cachecol Aconchegante",
"bodyArmoireCozyScarfNotes": "Este delicado cachecol te manterá aquecido enquanto fizer suas tarefas de inverno. Não concede benefícios.", "bodyArmoireCozyScarfNotes": "Este delicado cachecol te manterá aquecido enquanto fizer suas tarefas de inverno. Não concede benefícios.",
"headAccessory": "acessório de cabeça", "headAccessory": "acessório de cabeça",
@ -1400,6 +1402,8 @@
"headAccessoryMystery201502Notes": "Deixe sua imaginação voar! Não concede benefícios. Item de Assinante, Fevereiro de 2015.", "headAccessoryMystery201502Notes": "Deixe sua imaginação voar! Não concede benefícios. Item de Assinante, Fevereiro de 2015.",
"headAccessoryMystery201510Text": "Chifres de Goblin", "headAccessoryMystery201510Text": "Chifres de Goblin",
"headAccessoryMystery201510Notes": "Esses chifres amedrontadores são um pouquinho pegajosos. Não concede benefícios. Item de Assinante, Outubro de 2015.", "headAccessoryMystery201510Notes": "Esses chifres amedrontadores são um pouquinho pegajosos. Não concede benefícios. Item de Assinante, Outubro de 2015.",
"headAccessoryMystery201801Text": "Frost Sprite Antlers",
"headAccessoryMystery201801Notes": "These icy antlers shimmer with the glow of winter auroras. Confers no benefit. January 2018 Subscriber Item.",
"headAccessoryMystery301405Text": "Óculos de Proteção", "headAccessoryMystery301405Text": "Óculos de Proteção",
"headAccessoryMystery301405Notes": "\"Óculos de proteção são para os olhos,\" eles disseram. \"Ninguém quer óculos que você só pode usar na cabeça,\" eles disseram. Ha! Você mostrou pra eles! Não concede benefícios. Item de Assinante, Agosto de 3015.", "headAccessoryMystery301405Notes": "\"Óculos de proteção são para os olhos,\" eles disseram. \"Ninguém quer óculos que você só pode usar na cabeça,\" eles disseram. Ha! Você mostrou pra eles! Não concede benefícios. Item de Assinante, Agosto de 3015.",
"headAccessoryArmoireComicalArrowText": "Flecha Cômica", "headAccessoryArmoireComicalArrowText": "Flecha Cômica",

View file

@ -102,16 +102,16 @@
"optionalMessage": "Mensagem opcional", "optionalMessage": "Mensagem opcional",
"yesRemove": "Sim, remova-os", "yesRemove": "Sim, remova-os",
"foreverAlone": "Não é possível curtir a própria mensagem. Não seja 'aquela' pessoa.", "foreverAlone": "Não é possível curtir a própria mensagem. Não seja 'aquela' pessoa.",
"sortDateJoinedAsc": "Maior tempo no jogo", "sortDateJoinedAsc": "Maior Tempo no Habitica",
"sortDateJoinedDesc": "Menor tempo no jogo", "sortDateJoinedDesc": "Menor Tempo no Habitica",
"sortLoginAsc": "Último Login", "sortLoginAsc": "Último Login",
"sortLoginDesc": "Último Login", "sortLoginDesc": "Último Login",
"sortLevelAsc": "Nível mais baixo", "sortLevelAsc": "Nível mais baixo",
"sortLevelDesc": "Nível mais alto", "sortLevelDesc": "Nível mais alto",
"sortNameAsc": "Nome (A - Z)", "sortNameAsc": "Nome (A - Z)",
"sortNameDesc": "Nome (Z - A)", "sortNameDesc": "Nome (Z - A)",
"sortTierAsc": "Nível mais baixo", "sortTierAsc": "Nível Mais Baixo",
"sortTierDesc": "Nível mais alto", "sortTierDesc": "Nível Mais Alto",
"confirmGuild": "Criar Guilda por 4 Gemas?", "confirmGuild": "Criar Guilda por 4 Gemas?",
"leaveGroupCha": "Deixar os desafios da Guilda e...", "leaveGroupCha": "Deixar os desafios da Guilda e...",
"confirm": "Confirmar", "confirm": "Confirmar",
@ -239,12 +239,12 @@
"assignedToMembers": "Designada para <%= userCount %> membros", "assignedToMembers": "Designada para <%= userCount %> membros",
"assignedToYouAndMembers": "Designada para você e <%= userCount %> membros", "assignedToYouAndMembers": "Designada para você e <%= userCount %> membros",
"youAreAssigned": "Você foi designado(a) para esta tarefa", "youAreAssigned": "Você foi designado(a) para esta tarefa",
"taskIsUnassigned": "Essa tarefa foi excluída", "taskIsUnassigned": "Ninguém assumiu esta tarefa",
"confirmClaim": "Você tem certeza que quer assumir esta tarefa?", "confirmClaim": "Você tem certeza que quer assumir esta tarefa?",
"confirmUnClaim": "Você tem certeza que quer abandonar essa tarefa?", "confirmUnClaim": "Você tem certeza que quer abandonar esta tarefa?",
"confirmApproval": "Você tem certeza que quer aprovar esta tarefa?", "confirmApproval": "Você tem certeza que quer aprovar esta tarefa?",
"userRequestsApproval": "<%= userName %> aprovou a solicitação", "userRequestsApproval": "<%= userName %> solicita aprovação",
"userCountRequestsApproval": "<%= userCount %> negou a solicitação", "userCountRequestsApproval": "<%= userCount %> solicitam aprovação",
"youAreRequestingApproval": "Você está solicitando a aprovação", "youAreRequestingApproval": "Você está solicitando a aprovação",
"chatPrivilegesRevoked": "Seus privilégios do chat foram revogados.", "chatPrivilegesRevoked": "Seus privilégios do chat foram revogados.",
"newChatMessagePlainNotification": "Nova mensagem em <%= groupName %> de <%= authorName %>. Clique aqui para abrir a página do chat!", "newChatMessagePlainNotification": "Nova mensagem em <%= groupName %> de <%= authorName %>. Clique aqui para abrir a página do chat!",
@ -315,7 +315,7 @@
"aboutToJoinCancelledGroupPlan": "Você está preste a se juntar a um grupo com um plano cancelado. Você NÃO receberá uma assinatura gratuita.", "aboutToJoinCancelledGroupPlan": "Você está preste a se juntar a um grupo com um plano cancelado. Você NÃO receberá uma assinatura gratuita.",
"cannotChangeLeaderWithActiveGroupPlan": "Você não pode alterar o líder enquanto o grupo possui um plano em curso.", "cannotChangeLeaderWithActiveGroupPlan": "Você não pode alterar o líder enquanto o grupo possui um plano em curso.",
"leaderCannotLeaveGroupWithActiveGroup": "Um líder não pode deixar o grupo enquanto há um plano em curso.", "leaderCannotLeaveGroupWithActiveGroup": "Um líder não pode deixar o grupo enquanto há um plano em curso.",
"youHaveGroupPlan": "Você tem uma assinatura gratuita pois é membro de um grupo que possou um Plano de Time. Ela terminará quando não mais fizer parte de um grupo que possua este plano. Quaisquer meses extra de assinatura creditados que você possuir serão aplicados no final do Plano do Time", "youHaveGroupPlan": "Você tem uma assinatura gratuita pois é membro de um grupo que possui um Plano de Time. Ela terminará quando não mais fizer parte de um grupo que possua este plano. Quaisquer meses extras de assinatura creditados que você possuir serão aplicados no final do Plano do Time.",
"cancelGroupSub": "Cancelar Plano do Grupo.", "cancelGroupSub": "Cancelar Plano do Grupo.",
"confirmCancelGroupPlan": "Você tem certeza que você quer cancelar o plano de time e remover os benefícios de todos os membros, incluindo os que tem assinaturas gratuitas?", "confirmCancelGroupPlan": "Você tem certeza que você quer cancelar o plano de time e remover os benefícios de todos os membros, incluindo os que tem assinaturas gratuitas?",
"canceledGroupPlan": "Plano de Time cancelado", "canceledGroupPlan": "Plano de Time cancelado",
@ -374,7 +374,7 @@
"noGuildsParagraph1": "Guildas são grupos sociais criados por outros jogadores que podem oferecer ajuda, encorajamento e responsabilidade mútua.", "noGuildsParagraph1": "Guildas são grupos sociais criados por outros jogadores que podem oferecer ajuda, encorajamento e responsabilidade mútua.",
"noGuildsParagraph2": "Clique na aba de Descoberta para ver as Guildas recomendadas baseado nos seus interesses, navegue pelas Guildas públicas do Habitica ou crie sua própria Guilda.", "noGuildsParagraph2": "Clique na aba de Descoberta para ver as Guildas recomendadas baseado nos seus interesses, navegue pelas Guildas públicas do Habitica ou crie sua própria Guilda.",
"privateDescription": "Uma Guilda privada não será exibida no diretório público de Guildas. Novos membros precisarão ser adicionados por convite.", "privateDescription": "Uma Guilda privada não será exibida no diretório público de Guildas. Novos membros precisarão ser adicionados por convite.",
"removeInvite": "Remover convite", "removeInvite": "Remover Convite",
"removeMember": "Remover Membro", "removeMember": "Remover Membro",
"sendMessage": "Enviar Mensagem", "sendMessage": "Enviar Mensagem",
"removeManager2": "Remover Gerente", "removeManager2": "Remover Gerente",
@ -410,5 +410,5 @@
"wouldYouParticipate": "Você gostaria de participar?", "wouldYouParticipate": "Você gostaria de participar?",
"managerAdded": "Gestor(a) adicionado(a) com sucesso.", "managerAdded": "Gestor(a) adicionado(a) com sucesso.",
"managerRemoved": "Gestor(a) removido(a) com sucesso.", "managerRemoved": "Gestor(a) removido(a) com sucesso.",
"leaderChanged": "O líder foi alterado." "leaderChanged": "O líder foi alterado"
} }

View file

@ -106,14 +106,14 @@
"spring2017SneakyBunnySet": "Coelhinho Sorrateiro (Ladino)", "spring2017SneakyBunnySet": "Coelhinho Sorrateiro (Ladino)",
"summer2017SandcastleWarriorSet": "Guerreiro do Castelo de Areia (Guerreiro)", "summer2017SandcastleWarriorSet": "Guerreiro do Castelo de Areia (Guerreiro)",
"summer2017WhirlpoolMageSet": "Mago do Turbilhão (Mago)", "summer2017WhirlpoolMageSet": "Mago do Turbilhão (Mago)",
"summer2017SeashellSeahealerSet": "Curandeiro Concha Marinha Curandeiro)", "summer2017SeashellSeahealerSet": "Curandeiro Concha Marinha (Curandeiro)",
"summer2017SeaDragonSet": "Dragão do Mar (Ladino)", "summer2017SeaDragonSet": "Dragão do Mar (Ladino)",
"fall2017HabitoweenSet": "Guerreiros Habitoween (Guerreiros)", "fall2017HabitoweenSet": "Guerreiros Habitoween (Guerreiros)",
"fall2017MasqueradeSet": "Magos Masgarados (Magos)", "fall2017MasqueradeSet": "Magos Masgarados (Magos)",
"fall2017HauntedHouseSet": "Curandeiros Casa Assombrada (Curandeiros)", "fall2017HauntedHouseSet": "Curandeiros Casa Assombrada (Curandeiros)",
"fall2017TrickOrTreatSet": "Ladinos Doçura ou Travessura (Ladinos)", "fall2017TrickOrTreatSet": "Ladinos Doçura ou Travessura (Ladinos)",
"winter2018ConfettiSet": "Mago de Confete (Mago)", "winter2018ConfettiSet": "Mago de Confete (Mago)",
"winter2018GiftWrappedSet": "Guerreiro embrulhado para Presente (Guerreiro)", "winter2018GiftWrappedSet": "Guerreiro Embrulhado para Presente (Guerreiro)",
"winter2018MistletoeSet": "Curandeiro do Visco (Curandeiro)", "winter2018MistletoeSet": "Curandeiro do Visco (Curandeiro)",
"winter2018ReindeerSet": "Ladino da Rena ( Ladino)", "winter2018ReindeerSet": "Ladino da Rena ( Ladino)",
"eventAvailability": "Disponível para compra até <%= date(locale) %>.", "eventAvailability": "Disponível para compra até <%= date(locale) %>.",

View file

@ -349,7 +349,7 @@
"questArmadilloDropArmadilloEgg": "Tatu (Ovo)", "questArmadilloDropArmadilloEgg": "Tatu (Ovo)",
"questArmadilloUnlockText": "Desbloqueia ovos de Tatu para compra no Mercado", "questArmadilloUnlockText": "Desbloqueia ovos de Tatu para compra no Mercado",
"questCowText": "A Vaca Muutante", "questCowText": "A Vaca Muutante",
"questCowNotes": "Foi um longo dia nas Fazendas da Luta, e não há nada que você mais queira que um belo gole d'água e um descanso. Você está lá, sonhando acordado, quando @Soloana grita de repente \"Corram! A vaca premiada sofreu uma muuutação!\"<br><br> @eevachu Engole seco quando diz \"Deve ser nossos maus hábitos que a infectaram.\"<br><br> \"Rápido!\" Diz @Feralem Tau \" Vamos fazer algo antes que as vacas leiteiras também sofram muuutações!\"<br><br> Já é o bastante, chega de sonhar acordado -- está na hora de dar um jeito nesses maus hábitos!", "questCowNotes": "Foi um longo dia nas Fazendas da Luta e não há nada que você mais queira que um belo gole d'água e um descanso. Você está lá, sonhando acordado, quando @Soloana grita de repente \"Corram! A vaca premiada sofreu uma muuutação!\"<br><br> @eevachu Engole seco quando diz \"Devem ser nossos maus hábitos que a infectaram.\"<br><br> \"Rápido!\" Diz @Feralem Tau \" Vamos fazer algo antes que as vacas leiteiras também sofram muuutações!\"<br><br> Já é o bastante, chega de sonhar acordado -- está na hora de dar um jeito nesses maus hábitos!",
"questCowCompletion": "Você ordenha seus bons hábitos em tudo que consegue, até que a vaca volta à sua forma original. A vaca olha para você com seus bonitos olhos castanhos e deixa três ovos.<br><br>@fuzzytrees ri e te dá os ovos, \"Talvez ainda esteja muutante se houverem bebês vaca nesses ovos. Mas eu confio em você para manter seus bons hábitos ao criar estes ovos!\"", "questCowCompletion": "Você ordenha seus bons hábitos em tudo que consegue, até que a vaca volta à sua forma original. A vaca olha para você com seus bonitos olhos castanhos e deixa três ovos.<br><br>@fuzzytrees ri e te dá os ovos, \"Talvez ainda esteja muutante se houverem bebês vaca nesses ovos. Mas eu confio em você para manter seus bons hábitos ao criar estes ovos!\"",
"questCowBoss": "Vaca Muutante", "questCowBoss": "Vaca Muutante",
"questCowDropCowEgg": "Vaca (Ovo)", "questCowDropCowEgg": "Vaca (Ovo)",
@ -535,7 +535,7 @@
"questLostMasterclasser3DropShadePotion": "Poção Sombria", "questLostMasterclasser3DropShadePotion": "Poção Sombria",
"questLostMasterclasser3DropZombiePotion": "Poção de Eclosão Zumbi", "questLostMasterclasser3DropZombiePotion": "Poção de Eclosão Zumbi",
"questLostMasterclasser4Text": "O Mistério dos Mestres de Classe, Parte 4: O Mestre Perdido", "questLostMasterclasser4Text": "O Mistério dos Mestres de Classe, Parte 4: O Mestre Perdido",
"questLostMasterclasser4Notes": "Você emerge do portal, ainda suspenso em um estranho, e instável, submundo “Aquilo foi ousado,” diz uma voz fria. “Eu devo admitir, ainda não havia planejado uma batalha direta” Uma mulher ascende do redemoinho revolto em trevas. “Bem vindo ao reino do vácuo.”<br><br>Você tenta lutar contra uma sensação nauseante enquanto pergunta \"Você é a Zinnya?” <br><br>“Este é um velho nome para uma jovem idealista” ela diz com a boca contorcendo enquanto o mundo distorce sobre seus pés “Não! Se realmente precisa de um nome, deve me chamar como a Antizinnya agora, depois de tudo que eu fiz e desfiz.”<br><br>De repente, o portal reabre atrás de você e dele saltam todos os quatro mestres de classes, correndo em sua direção. Os olhos da Antizinnyas estão preenchidos de ódio ao olhar essa cena. “Vejo que meus patéticos substitutos conseguiram chegar até você”<br><br>Você não acredita “Substitutos?”<br><br>“Como mestre dobradora do ether, eu fui a primeira mestre de classe- a única mestre de classe. Esses quatro são patéticos, cada um possuindo apenas um fragmento do que um dia eu tive! Eu comandei cada magia, eu aprendi todas as habilidades. Eu quem criei o seu mundo pela minha vontade - até que o traiçoeiro ether se colabou sobre o peso dos meus talentos e das minhas expectativas perfeitamente razoáveis. Depois, eu estive aprisionada por milênios nesse vácuo resultante, me recuperando. Imagina meu desgosto quando descobri o quanto meu legado foi corrompido. Ela deixa escapar uma fina, ecoante risada. “Meu plano era demolir seus domínios antes de destruir cada um de vocês, mas suponho que a ordem dos fatores é irrelevante” Com uma explosão de força desenfreada ela dispara em sua direção, e o Reino do Vácuo explode em caos.", "questLostMasterclasser4Notes": "Você emerge do portal, ainda suspenso em um estranho, e instável, submundo “Aquilo foi ousado,” diz uma voz fria. “Eu devo admitir, ainda não havia planejado uma batalha direta” Uma mulher ascende do redemoinho revolto em trevas. “Bem vindo ao reino do vácuo.”<br><br>Você tenta lutar contra uma sensação nauseante enquanto pergunta \"Você é a Zinnya?” <br><br>“Este é um velho nome para uma jovem idealista” ela diz com a boca contorcendo enquanto o mundo distorce sobre seus pés “Não! Se realmente precisa de um nome, deve me chamar como a Antizinnya agora, depois de tudo que eu fiz e desfiz.”<br><br>De repente, o portal reabre atrás de você e dele saltam todos os quatro mestres de classes, correndo em sua direção. Os olhos da Antizinnyas estão preenchidos de ódio ao olhar essa cena. “Vejo que meus patéticos substitutos conseguiram chegar até você”<br><br>Você não acredita. “Substitutos?”<br><br>“Como mestre dobradora do ether, eu fui a primeira mestre de classe - a única mestre de classe. Esses quatro são patéticos, cada um possuindo apenas um fragmento do que um dia eu tive! Eu comandei cada magia, eu aprendi todas as habilidades. Eu quem criei o seu mundo pela minha vontade - até que o traiçoeiro ether se colapsou sobre o peso dos meus talentos e das minhas expectativas perfeitamente razoáveis. Depois, eu estive aprisionada por milênios nesse vácuo resultante, me recuperando. Imagina meu desgosto quando descobri o quanto meu legado foi corrompido. Ela deixa escapar uma fina, ecoante risada. “Meu plano era demolir seus domínios antes de destruir cada um de vocês, mas suponho que a ordem dos fatores é irrelevante” Com uma explosão de força desenfreada ela dispara em sua direção, e o Reino do Vácuo explode em caos.",
"questLostMasterclasser4Completion": "Under the onslaught of your final attack, the Lost Masterclasser screams in frustration, her body flickering into translucence. The thrashing void stills around her as she slumps forward, and for a moment, she seems to change, becoming younger, calmer, with an expression of peace upon her face… but then everything melts away with scarcely a whisper, and youre kneeling once more in the desert sand.<br><br>“It seems that we have much to learn about our own history,” King Manta says, staring at the broken ruins. “After the Master Aethermancer grew overwhelmed and lost control of her abilities, the outpouring of void must have leached the life from the entire land. Everything probably became deserts like this.”<br><br>“No wonder the ancients who founded Habitica stressed a balance of productivity and wellness,” the Joyful Reaper murmurs. “Rebuilding their world would have been a daunting task requiring considerable hard work, but they would have wanted to prevent such a catastrophe from happening again.”<br><br>“Oho, look at those formerly possessed items!” says the April Fool. Sure enough, all of them shimmer with a pale, glimmering translucence from the final burst of aether released when you laid Antizinnyas spirit to rest. “What a dazzling effect. I must take notes.”<br><br>“The concentrated remnants of aether in this area probably caused these animals to go invisible, too,” says Lady Glaciate, scratching a patch of emptiness behind the ears. You feel an unseen fluffy head nudge your hand, and suspect that youll have to do some explaining at the Stables back home. As you look at the ruins one last time, you spot all that remains of the first Masterclasser: her shimmering cloak. Lifting it onto your shoulders, you head back to Habit City, pondering everything that you have learned.<br><br>", "questLostMasterclasser4Completion": "Under the onslaught of your final attack, the Lost Masterclasser screams in frustration, her body flickering into translucence. The thrashing void stills around her as she slumps forward, and for a moment, she seems to change, becoming younger, calmer, with an expression of peace upon her face… but then everything melts away with scarcely a whisper, and youre kneeling once more in the desert sand.<br><br>“It seems that we have much to learn about our own history,” King Manta says, staring at the broken ruins. “After the Master Aethermancer grew overwhelmed and lost control of her abilities, the outpouring of void must have leached the life from the entire land. Everything probably became deserts like this.”<br><br>“No wonder the ancients who founded Habitica stressed a balance of productivity and wellness,” the Joyful Reaper murmurs. “Rebuilding their world would have been a daunting task requiring considerable hard work, but they would have wanted to prevent such a catastrophe from happening again.”<br><br>“Oho, look at those formerly possessed items!” says the April Fool. Sure enough, all of them shimmer with a pale, glimmering translucence from the final burst of aether released when you laid Antizinnyas spirit to rest. “What a dazzling effect. I must take notes.”<br><br>“The concentrated remnants of aether in this area probably caused these animals to go invisible, too,” says Lady Glaciate, scratching a patch of emptiness behind the ears. You feel an unseen fluffy head nudge your hand, and suspect that youll have to do some explaining at the Stables back home. As you look at the ruins one last time, you spot all that remains of the first Masterclasser: her shimmering cloak. Lifting it onto your shoulders, you head back to Habit City, pondering everything that you have learned.<br><br>",
"questLostMasterclasser4Boss": "Anti'zinnya", "questLostMasterclasser4Boss": "Anti'zinnya",
"questLostMasterclasser4RageTitle": "Siphoning Void", "questLostMasterclasser4RageTitle": "Siphoning Void",
@ -553,8 +553,8 @@
"winterQuestsText": "Pacote de Missões de Inverno", "winterQuestsText": "Pacote de Missões de Inverno",
"winterQuestsNotes": "Contém o 'Noel Caçador', 'Encontre o Cubo' e ' O Galo Congelado' . Disponíveis até 31 de Dezembro.", "winterQuestsNotes": "Contém o 'Noel Caçador', 'Encontre o Cubo' e ' O Galo Congelado' . Disponíveis até 31 de Dezembro.",
"questPterodactylText": "O Pterror-dáctilo", "questPterodactylText": "O Pterror-dáctilo",
"questPterodactylNotes": "Você está caminhando no tranquilo Rochedo de Stoïkalm quando rugido maligno enevoa o ar. Você se vira para olhar, somente para encontrar uma criatura nefasta voando em sua direção, te paralisando com um poderoso terror. Você se prepara para fugir, mas @Lilith de Alfheim te segura \" Não se preocupe! É somente um Pterror-dáctilo\"<br><br>@Procyon P concorda \" O ninho deles deve estar perto, mas eles estão sendo atraídos pelo aroma de hábitos negativos e tarefas diárias não concluídas \"<br><br>\"Não se preocupe\", diz @Katy133. \"Nos somente precisamos de uma produtividade extra para derrotá-lo !!\" Cheio de um novo senso de proposito você se vira para enfrentar o inimigo.", "questPterodactylNotes": "Você está caminhando no tranquilo Rochedo de Stoïkalm quando um rugido maligno enevoa o ar. Você se vira para olhar, somente para encontrar uma criatura nefasta voando em sua direção, te paralisando com um poderoso terror. Você se prepara para fugir, mas @Lilith de Alfheim te segura \" Não se preocupe! É somente um Pterror-dáctilo\"<br><br>@Procyon P concorda \"O ninho deles deve estar perto, mas eles estão sendo atraídos pelo aroma de Hábitos negativos e Diárias não concluídas \"<br><br>\"Não se preocupe\", diz @Katy133. \"Nós somente precisamos de uma produtividade extra para derrotá-lo!\" Cheio de um novo senso de propósito, você se vira para enfrentar o inimigo.",
"questPterodactylCompletion": "Com um ultimo rugido o Pterror-dáctilo dá uma rasante na borda do rochedo. Você corre na sua direção para velo fugir derrotado para as estepes distantes. \" Uffa, estou feliz que isso acabou\", você diz. \"Eu também\", responde @GeraldThePixel. \" Mas olhe, ela deixou alguns ovos para nós\" @Edge te entrega três ovos, e você os levanta com tranquilidade, em volta de hábitos positivos e tarefas diárias azuis.", "questPterodactylCompletion": "Com um último rugido, o Pterror-dáctilo dá uma rasante na borda do rochedo. Você corre na sua direção para o ver fugir derrotado para as estepes distantes. \"Uffa, estou feliz que isso acabou\", você diz. \"Eu também\", responde @GeraldThePixel. \"Mas olhe, ela deixou alguns ovos para nós\". @Edge te entrega três ovos e você os levanta com tranquilidade, em volta de Hábitos positivos e Diárias azuis.",
"questPterodactylBoss": "Pterror-dáctilo", "questPterodactylBoss": "Pterror-dáctilo",
"questPterodactylDropPterodactylEgg": "Pterror-dáctilo (Ovo)", "questPterodactylDropPterodactylEgg": "Pterror-dáctilo (Ovo)",
"questPterodactylUnlockText": "Desbloqueia ovos de Pterror-dáctilo para a compra no Mercado" "questPterodactylUnlockText": "Desbloqueia ovos de Pterror-dáctilo para a compra no Mercado"

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