Added notice for rebirth in seasonal shop

This commit is contained in:
Blade Barringer 2015-01-26 22:15:24 -06:00
parent 7eae5db256
commit b9784fa4aa

View file

@ -30,6 +30,8 @@ script(type='text/ng-template', id='partials/options.inventory.seasonalshop.html
h3.popover-title!=env.t('seasonalShopTitle', {linkStart:"<a href='http://blog.habitrpg.com/who' target='_blank'>", linkEnd: "</a>"})
.popover-content
p!=env.t('seasonalShopText')
br
.well(ng-if='User.user.achievements.rebirths > 0')=env.t('seasonalShopRebirth')
li.customize-menu.inventory-gear
menu.pets-menu(label='{{::label}}', ng-repeat='(set,label) in ::{candycane:env.t("candycaneSet"), ski:env.t("skiSet"), snowflake:env.t("snowflakeSet"), yeti:env.t("yetiSet")}')
// The `if true || false` conditional for applying the transparent class is necessary because