prevent errors

This commit is contained in:
Tyler Renelle 2013-05-10 17:16:25 +01:00
parent 24ea5511fa
commit bf028a2130

View file

@ -205,16 +205,16 @@ viewHelpers = (view) ->
view.fn 'userStr', (level) ->
str = (level-1) / 2
view.fn 'totalStr', (level, weapon) ->
view.fn 'totalStr', (level, weapon=0) ->
str = (level-1) / 2
totalStr = (str + items.weapon[weapon].strength)
view.fn 'userDef', (level) ->
def = (level-1) / 2
view.fn 'totalDef', (level, armor, helm, shield) ->
view.fn 'totalDef', (level, armor=0, helm=0, shield=0) ->
def = (level-1) / 2
totalDef = (def + items.armor[armor].defense + items.head[helm].defense + items.shield[shield].defense)
view.fn 'itemText', (type, item) -> items[type][parseInt(item)].text
view.fn 'itemStat', (type, item) -> if type is 'weapon' then items[type][parseInt(item)].strength else items[type][parseInt(item)].defense
view.fn 'itemText', (type, item=0) -> items[type][parseInt(item)].text
view.fn 'itemStat', (type, item=0) -> if type is 'weapon' then items[type][parseInt(item)].strength else items[type][parseInt(item)].defense
# view.fn 'activeFilters', (filters) ->