fix #2142 - show boss damage as Math.abs()

This commit is contained in:
Tyler Renelle 2013-12-27 10:49:50 -07:00
parent fa2fddb516
commit c5ca9cf41b

View file

@ -194,7 +194,7 @@ GroupSchema.statics.bossQuest = function(user, progress, cb) {
var down = progress.down * quest.boss.str; // multiply by boss strength
group.quest.progress.hp -= progress.up;
group.sendChat("`<" + user.profile.name + "> attacks <" + quest.boss.name + "> for " + (progress.up.toFixed(1)) + " damage, <" + quest.boss.name + "> attacks party for " + (down.toFixed(1)) + " damage.`");
group.sendChat("`<" + user.profile.name + "> attacks <" + quest.boss.name + "> for " + (progress.up.toFixed(1)) + " damage, <" + quest.boss.name + "> attacks party for " + Math.abs(down).toFixed(1) + " damage.`");
// Everyone takes damage
var series = [