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chore(i18n): update locales
This commit is contained in:
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64 changed files with 392 additions and 392 deletions
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@ -417,11 +417,11 @@
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"managerAdded": "Управителят е добавен успешно",
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"managerRemoved": "Управителят е премахнат успешно.",
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"leaderChanged": "Водачът беше сменен",
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"whatIsWorldBoss": "What is a World Boss?",
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"worldBossDesc": "A World Boss is a special event that brings the Habitica community together to take down a powerful monster with their tasks! All Habitica users are rewarded upon its defeat, even those who have been resting in the Inn or have not used Habitica for the entirety of the quest.",
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"worldBossLink": "Read more about the previous World Bosses of Habitica on the Wiki.",
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"worldBossBullet1": "Complete tasks to damage the World Boss",
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"worldBossBullet2": "The World Boss won’t damage you for missed tasks, but its Rage meter will go up. If the bar fills up, the Boss will attack one of Habitica’s shopkeepers!",
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"worldBossBullet3": "You can continue with normal Quest Bosses, damage will apply to both",
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"worldBossBullet4": "Check the Tavern regularly to see World Boss progress and Rage attacks"
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"whatIsWorldBoss": "Какво е световен главатар?",
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"worldBossDesc": "Световният главатар е специално събитие, при което цялата общност на Хабитика работи заедно, за да победи могъщо чудовище, използвайки задачите си! След побеждаването му всички потребители на Хабитика получават награда, дори и онези, които са почивали в странноприемницата, или които изобщо не са използвали Хабитика по време на мисията.",
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"worldBossLink": "Прочетете повече относно предишните световни главатари на Хабитика в Уикито.",
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"worldBossBullet1": "Завършете задачите си, за да нанесете щети на световния главатар.",
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"worldBossBullet2": "Главатарят няма да Ви нанесе щети за пропуснатите задачи, но яростомерът му ще се запълни. Ако лентата се запълни, главатарят ще нападне някой от продавачите на Хабитика!",
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"worldBossBullet3": "Можете да продължите с нормалните главатари от мисиите си, като щетите ще се прилагат и на двамата главатари.",
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"worldBossBullet4": "Проверявайте в кръчмата, за да видите напредъка за световния главатар и яростните удари."
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}
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@ -31,8 +31,8 @@
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"danielText2": "Внимание: ако участвате в мисия срещу главатар, той ще Ви наранява, когато членовете на групата Ви не изпълняват ежедневните си задачи! Освен това, докато не напуснете странноприемницата, Вашите щети срещу главатаря (или събраните предмети) няма да бъдат взимани под внимание.",
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"danielTextBroken": "Добре дошли в кръчмата… предполагам… Ако искате да си починете, ще Ви настаня в странноприемницата… Докато сте там, ежедневните Ви задачи няма да Ви нараняват в края на деня, но все пак ще можете да ги отмятате… ако имате сили…",
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"danielText2Broken": "О… ако участвате в мисия срещу главатар, той ще Ви наранява, когато членовете на групата Ви не изпълняват ежедневните си задачи… Освен това, докато не напуснете странноприемницата, Вашите щети срещу главатаря няма да бъдат прилагани, както и няма да получите събраните си предмети…",
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"worldBossEvent": "World Boss Event",
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"worldBossDescription": "World Boss Description",
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"worldBossEvent": "Събитие със световен главатар",
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"worldBossDescription": "Описание на световния главатар",
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"alexander": "Александър Търговеца",
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"welcomeMarket": "Добре дошли на пазара! Купувайте трудни за намиране яйца и отвари! Продавайте ненужното! Възползвайте се от полезните ни услуги! Елате и вижте какво предлагаме.",
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"welcomeMarketMobile": "Добре дошли на пазара! Купувайте трудни за намиране яйца и отвари! Елате и вижте какво предлагаме.",
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@ -121,9 +121,9 @@
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"questBundles": "Пакети мисии с отстъпка",
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"buyQuestBundle": "Купуване на пакет мисии",
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"noQuestToStart": "Не можете да намерите мисия, която да започнете? Погледнете в магазина за мисии или на пазара за нови попълнения!",
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"pendingDamage": "<%= damage %> pending damage",
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"bossHealth": "<%= currentHealth %> / <%= maxHealth %> Health",
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"rageAttack": "Rage Attack:",
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"bossRage": "<%= currentRage %> / <%= maxRage %> Rage",
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"rageStrikes": "Rage Strikes"
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"pendingDamage": "<%= damage %> чакащи щети",
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"bossHealth": "<%= currentHealth %> / <%= maxHealth %> здраве",
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"rageAttack": "Яростна атака:",
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"bossRage": "<%= currentRage %> / <%= maxRage %> ярост",
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"rageStrikes": "Яростни удари"
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}
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@ -569,11 +569,11 @@
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"questDysheartenerCompletion": "<strong>Обезсърчителят е ПОБЕДЕН!</strong><br><br>Заедно, всички в Хабитика нанасят последен удар на задачите си. Обезсърчителят изревава и отстъпва. „Какво има, Обезсърчителю?“ — пита AnnDeLune, с блясък в очите. — „Обезкуражен ли си?“<br><br>По черупките на Обезсърчителя се появяват светещи розови пукнатини, и той се разпада в розов пушек. Ново чувство на жизненост и решителност залива страната и от небето започват да валят сладки неща.<br><br>Тълпата се радва, хората се прегръщат, а любимците им нападат сладките. Изведнъж, радостен хор от песни огласява въздуха, и из въздуха се появяват блестящи силуети.<br><br>Отново съживеният ни оптимизъм е привлякъл ято Обнадеждени хипогрифи! Грациозните същества кацат леко на земята, разрошвайки перата си, наперено и с интерес. „Изглежда имаме нови приятели, които ще поддържат духа ни, дори когато задачите ни ни отчайват.“ — казва Lemoness.<br><br>Beffymaroo вече гали пернатите пухкавковци. — „Може би те ще ни помогнат да поправим повредените части от Хабитика!“<br><br>Припявайки, хипогрифите повеждат всички хабитиканци, за да могат заедно да възстановят обичния ни дом.",
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"questDysheartenerCompletionChat": "Обезсърчителят е ПОБЕДЕН!\n\nЗаедно, всички в Хабитика нанасят последен удар на задачите си. Обезсърчителят изревава и отстъпва. „Какво има, Обезсърчителю?“ — пита AnnDeLune, с блясък в очите. — „Обезкуражен ли си?“\n\nПо черупките на Обезсърчителя се появяват светещи розови пукнатини, и той се разпада в розов пушек. Ново чувство на жизненост и решителност залива страната и от небето започват да валят сладки неща.\n\nТълпата се радва, хората се прегръщат, а любимците им нападат сладките. Изведнъж, радостен хор от песни огласява въздуха, и из въздуха се появяват блестящи силуети.\n\nОтново съживеният ни оптимизъм е привлякъл ято Обнадеждени хипогрифи! Грациозните същества кацат леко на земята, разрошвайки перата си, наперено и с интерес. „Изглежда имаме нови приятели, които ще поддържат духа ни, дори когато задачите ни ни отчайват.“ — казва Lemoness.\n\nBeffymaroo вече гали пернатите пухкавковци. — „Може би те ще ни помогнат да поправим повредените части от Хабитика!“\n\nПрипявайки, хипогрифите повеждат всички хабитиканци, за да могат заедно да възстановят обичния ни дом.",
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"questDysheartenerBossRageTitle": "Сърцеразбиване",
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"questDysheartenerBossRageDescription": "The Rage Attack gauge fills when Habiticans miss their Dailies. If it fills up, the Dysheartener will unleash its Shattering Heartbreak attack on one of Habitica's shopkeepers, so be sure to do your tasks!",
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"questDysheartenerBossRageDescription": "Яростомерът се запълва, когато хабитиканците пропускат ежедневните си задачи. Ако се запълни докрай, Обезсърчителят ще отприщи своето Сърцеразбиване върху някой от продавачите на Хабитика, така че не пропускайте задачите си!",
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"questDysheartenerBossRageSeasonal": "Обезсърчителят използва СЪРЦЕРАЗБИВАНЕ!`\n\nО, не! След като се нахрани с неизпълнените ни ежедневни задачи, Обезсърчителят вече има силата да нанесе своята атака – Сърцеразбиване. С пронизителен писък, той стоварва тънките си предни крака върху беседката, в която се намира Сезонният магазин! Магическата ударна вълна натрошава дъските и Сезонната магьосница се натъжава от гледката.\n\nБързо, да продължаваме да изпълняваме ежедневните си задачи, за да не ни удари отново чудовището!",
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"questDysheartenerBossRageMarket": "Обезсърчителят използва СЪРЦЕРАЗБИВАНЕ!`\n\nО, не! След като се нахранва с неизпълнените ни ежедневни задачи, Обезсърчителят нанася още едно Сърцеразбиване, разбивайки стените и пода на пазара! Камъните му започват да падат, а Алекс Търговеца се разплаква, виждайки как стоката му е напълно унищожена.\n\nНе трябва да позволяваме на това да стане отново! Изпълнявайте ежедневните си задачи, за да не ни удари отново Обезсърчителят!",
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"questDysheartenerBossRageQuests": "Обезсърчителят използва СЪРЦЕРАЗБИВАНЕ!`\n\nОоо! Отново оставихме ежедневните си задачи неизпълнени, и Обезсърчителят използва тази енергия, зад а нанесе последен удар на любимите ни продавачи. Земята около Пазителя на мисиите е опустошена от Сърцеразбиването, а Иън не може да понесе гледката. Толкова сме близо до победата над това чудовище… Побързайте! Не спирайте сега!",
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"questDysheartenerDropHippogriffPet": "Обнадежден хипогриф (любимец)",
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"questDysheartenerDropHippogriffMount": "Обнадежден хипогриф (превоз)",
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"dysheartenerArtCredit": "Artwork by @AnnDeLune"
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"dysheartenerArtCredit": "Графиките са от @AnnDeLune"
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}
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@ -3,15 +3,15 @@
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"equipmentType": "Typ",
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"klass": "Povolání",
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"groupBy": "Seřadit dle <%= type %>",
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"classBonus": "(This item matches your class, so it gets an additional 1.5 Stat multiplier.)",
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"classBonus": "(Tento předmět se shoduje s tvým povoláním, takže dostáváš dodatečný 1.5 násobič statů.)",
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"classArmor": "Zbroj povolání",
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"featuredset": "Navržený set <%= name %>",
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"mysterySets": "Záhadné sety",
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"gearNotOwned": "Nevlastníš tento předmět.",
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"noGearItemsOfType": "Nevlastníš žádné z těchto.",
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"noGearItemsOfClass": "You already have all your class equipment! More will be released during the Grand Galas, near the solstices and equinoxes.",
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"classLockedItem": "This item is only available to a specific class. Change your class under the User icon > Settings > Character Build!",
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"tierLockedItem": "This item is only available once you've purchased the previous items in sequence. Keep working your way up!",
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"noGearItemsOfClass": "Už máš všechno vybavení tvého povolání! Více bude vypuštěno během Velké Slavnosti, blízko slunovratů a rovnodenností. ",
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"classLockedItem": "Tento předmět je dostupný pouze pro specifické povolání. Změň si své povolání v Uživatel > Nastavení > Síla Postavy",
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"tierLockedItem": "Tento předmět je dostupný jakmile si pořídíš předchozí předměty v řadě. Pokračuj ve vypracovávání se výše!",
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"sortByType": "Typ",
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"sortByPrice": "Cena",
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"sortByCon": "OBR",
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@ -27,7 +27,7 @@
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"weaponWarrior1Text": "Meč",
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"weaponWarrior1Notes": "Obyčejný vojákův meč. Zvyšuje sílu o <%= str %>.",
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"weaponWarrior2Text": "Sekera",
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"weaponWarrior2Notes": "Double-bitted chopping weapon. Increases Strength by <%= str %>",
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"weaponWarrior2Notes": "Oboustranná sečná zbraň. Zvyšuje Sílu o <%= str %>",
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"weaponWarrior3Text": "Řemdih",
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"weaponWarrior3Notes": "Těžká palice s brutálními ostny. Zvyšuje sílu o <%= str %>.",
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"weaponWarrior4Text": "Safírová čepel",
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@ -81,7 +81,7 @@
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"weaponSpecial0Text": "Čepel temných duší",
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"weaponSpecial0Notes": "Krmí se životní silou protivníků aby nabil své zákeřné údery. Zvyšuje Sílu o <%= str %>.",
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"weaponSpecial1Text": "Křišťálová čepel",
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"weaponSpecial1Notes": "Its glittering facets tell the tale of a hero. Increases all Stats by <%= attrs %>.",
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"weaponSpecial1Notes": "Její třpytivé plošky vypráví příběh hrdiny. Zvyšuje všechny staty o <%= attrs %>.",
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"weaponSpecial2Text": "Dračí hůl Stephena Webera",
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"weaponSpecial2Notes": "Pociť sílu draka zevnitř! Zvyšuje Sílu a Vnímání o <%= attrs %>.",
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"weaponSpecial3Text": "Mustainův Milník drtící řemdih",
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@ -89,11 +89,11 @@
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"weaponSpecialCriticalText": "Kritické kladivo na drcení chyb",
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"weaponSpecialCriticalNotes": "Tento šampion skolil kritického nepřítele Githubu, kde padla spousta válečníků. Zhotoveno z kostí Chyby, toto kladivo zasadí mocný kritický úder. Zvyšuje Sílu a Vnímání o <%= attrs %>.",
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"weaponSpecialTakeThisText": "Vezmi si tento meč",
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"weaponSpecialTakeThisNotes": "This sword was earned by participating in a sponsored Challenge made by Take This. Congratulations! Increases all Stats by <%= attrs %>.",
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"weaponSpecialTakeThisNotes": "Tento meč byl získán za účast ve sponzorované výzvě od Take This. Gratulujeme! Zvyšuje všechny staty o <%= attrs %>.",
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"weaponSpecialTridentOfCrashingTidesText": "Trojzubec Silného přílivu",
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"weaponSpecialTridentOfCrashingTidesNotes": "Propůjčuje ti schopnost velet rybám, ale také pořádně probodnout své úkoly. Zvyšuje Inteligenci o <%= int %>.",
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"weaponSpecialTaskwoodsLanternText": "Taskwoods Lantern",
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"weaponSpecialTaskwoodsLanternNotes": "Given at the dawn of time to the guardian ghost of the Taskwood Orchards, this lantern can illuminate the deepest darkness and weave powerful spells. Increases Perception and Intelligence by <%= attrs %> each.",
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"weaponSpecialTaskwoodsLanternText": "Lucerna Taskwoodu",
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"weaponSpecialTaskwoodsLanternNotes": "Dáno za úsvitu času duchovnímu strážci Sadů Taskwoodu, tato lucerna dokáže osvítit i to nejhlubší a nejtemnější, a tká mocná kouzla. Zvyšuje Vnímání a Inteligenci o <%= attrs %>každé.",
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"weaponSpecialBardInstrumentText": "Bardská loutna",
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"weaponSpecialBardInstrumentNotes": "Zabrnkej veselou melodii na této kouzelné loutně! Zvyšuje inteligenci a vnímání o <%= attrs %>.",
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"weaponSpecialLunarScytheText": "Měsíční kosa",
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"weaponSpecialMammothRiderSpearNotes": "Toto kopí s růženínovým hrotem tě obdaří prastarou kouzelnou silou. Zvyšuje inteligenci o <%= int %>.",
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"weaponSpecialPageBannerText": "Pážecí vlajka",
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"weaponSpecialPageBannerNotes": "Mávej svou vlajkou vysoko a podpoř tím své sebevědomí! Zvyšuje sílu o <%= str %>.",
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"weaponSpecialRoguishRainbowMessageText": "Roguish Rainbow Message",
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"weaponSpecialRoguishRainbowMessageNotes": "This sparkly envelope contains messages of encouragement from Habiticans, and a touch of magic to help speed your deliveries! Increases Perception by <%= per %>.",
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"weaponSpecialRoguishRainbowMessageText": "Zlodějská Duhová Zpráva",
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"weaponSpecialRoguishRainbowMessageNotes": "Tato třpytivá obálka obsahuje zprávu plnou povzbuzení od Habiťanů, a špetku magie pro pomocné zrychlení tvých zásilek! Zvyšuje Vnímání o <%= per %>.",
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"weaponSpecialSkeletonKeyText": "Kostnatý Klíč",
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"weaponSpecialSkeletonKeyNotes": "Všichni nejlepší Zloději nosí s sebou klíč, který může otevřít jakýkoli zámek! Zvyšuje Obranu o <%= con %>.",
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"weaponSpecialNomadsScimitarText": "Nomádův Scimitar",
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"weaponSpecialNomadsScimitarNotes": "Zahnutá čepel tohoto Scimitaru je perfektní pro útočení na Úkoly ze zad jezdeckého zvířete. Zvyšuje inteligenci o <%= int %>.",
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"weaponSpecialFencingFoilText": "Fencing Foil",
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"weaponSpecialFencingFoilText": "Šermířský Fleret",
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"weaponSpecialFencingFoilNotes": "Should anyone dare to impugn your honor, you'll be ready with this fine foil! Increases Strength by <%= str %>.",
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"weaponSpecialTachiText": "Tachi",
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"weaponSpecialTachiNotes": "This light and curved sword will shred your tasks to ribbons! Increases Strength by <%= str %>.",
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@ -1,8 +1,8 @@
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{
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"share": "Teilen",
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"onwards": "Vorwärts!",
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"levelup": "Durch das Erfüllen Deiner Lebensziele bist Du ein Level aufgestiegen und nun vollständig geheilt!",
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"onwards": "Auf geht's!",
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"levelup": "Durch das Erfüllen Deiner Lebensziele bist Du ein Level aufgestiegen und wurdest vollständig geheilt!",
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"reachedLevel": "Du hast Level <%= level %> erreicht",
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"achievementLostMasterclasser": "Quest-Erfüller: Meisterklassenserie",
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"achievementLostMasterclasserText": "Hat alle sechzehn Quests in der Meisterklassen-Questserie abgeschlossen und das Rätsel des Verlorenen Questmeisters gelöst!"
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"achievementLostMasterclasser": "Quest-Erfüller: Klassenmeister-Reihe",
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"achievementLostMasterclasserText": "Hat alle sechzehn Quests in der Klassenmeister-Questreihe abgeschlossen und das Rätsel des Verschwundenen Klassenmeisters gelöst!"
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}
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@ -199,8 +199,8 @@
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"int": "Intelligenz",
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"showQuickAllocation": "Attributwertzuweisung anzeigen",
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"hideQuickAllocation": "Attributwertzuweisung ausblenden",
|
||||
"quickAllocationLevelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options found in User Icon > Stats.",
|
||||
"invalidAttribute": "\"<%= attr %>\" is not a valid Stat.",
|
||||
"quickAllocationLevelPopover": "Mit jedem Level erhältst Du einen Punkt, den Du einem Attribut Deiner Wahl zuweisen kannst. Du kannst Deine Punkte manuell verteilen, oder das Spiel entscheiden lassen, indem Du eines der vorgegebenen Verteilungsmuster unter Benutzer Icon > Werte wählst.",
|
||||
"invalidAttribute": "\"<%= attr %>\" ist kein gültiges Attribut.",
|
||||
"notEnoughAttrPoints": "Du hast nicht genug Attributpunkte.",
|
||||
"style": "Stil",
|
||||
"facialhair": "Bart",
|
||||
|
|
|
|||
|
|
@ -31,8 +31,8 @@
|
|||
"danielText2": "Sei gewarnt: Falls Du an einer Boss-Quest teilnimmst, wird Dir der Boss immer noch Schaden für die nicht abgehakten Aufgaben Deiner Gruppenmitglieder zufügen! Außerdem wird der Schaden, den Du dem Boss zufügst (sowie gefundene Gegenstände) erst angerechnet, wenn Du das Gasthaus verlässt.",
|
||||
"danielTextBroken": "Willkommen im Gasthaus ... schätze ich ... Wenn Du Dich ausruhen möchtest, dann besorge ich Dir ein schönes Zimmer ... Solange Du dort eingecheckt bist, werden Deine täglichen Aufgaben Dir am Ende des Tages keinen Schaden zufügen, Du kannst sie trotzdem noch abhaken ... wenn Du die Kraft dazu hast ...",
|
||||
"danielText2Broken": "Oh ... Falls Du an einer Boss-Quest teilnimmst, wird Dir der Boss immer noch Schaden für die nicht abgehakten Aufgaben Deiner Gruppenmitglieder zufügen ... Außerdem wird der Schaden, den Du dem Boss zufügst (sowie gefundene Gegenstände) erst angerechnet, wenn Du das Gasthaus verlässt ...",
|
||||
"worldBossEvent": "World Boss Event",
|
||||
"worldBossDescription": "World Boss Description",
|
||||
"worldBossEvent": "Weltboss-Ereignis",
|
||||
"worldBossDescription": "Weltboss-Beschreibung",
|
||||
"alexander": "Alexander der Händler",
|
||||
"welcomeMarket": "Willkommen auf dem Marktplatz! Kaufe schwer zu findende Eier und Tränke! Verkaufe Überflüssiges! Gib wichtige Dienste in Auftrag! Komm und schau, was wir anzubieten haben.",
|
||||
"welcomeMarketMobile": "Willkommen auf dem Marktplatz! Kaufe schwer zu findende Eier und Tränke. Komm und schau, was wir anzubieten haben.",
|
||||
|
|
|
|||
|
|
@ -121,9 +121,9 @@
|
|||
"questBundles": "Reduzierte Quest-Pakete",
|
||||
"buyQuestBundle": "Quest-Paket kaufen",
|
||||
"noQuestToStart": "Du findest keine Quest, die Du starten möchtest? Dann guck mal im Quest-Markt auf dem Marktplatz vorbei um neue Quests zu entdecken!",
|
||||
"pendingDamage": "<%= damage %> pending damage",
|
||||
"bossHealth": "<%= currentHealth %> / <%= maxHealth %> Health",
|
||||
"rageAttack": "Rage Attack:",
|
||||
"bossRage": "<%= currentRage %> / <%= maxRage %> Rage",
|
||||
"rageStrikes": "Rage Strikes"
|
||||
"pendingDamage": "<%= damage %> ausstehender Schaden",
|
||||
"bossHealth": "<%= currentHealth %> / <%= maxHealth %> Lebenspunkte",
|
||||
"rageAttack": "Raserei-Angriff:",
|
||||
"bossRage": "<%= currentRage %> / <%= maxRage %> Raserei",
|
||||
"rageStrikes": "Raserei-Angriffe:"
|
||||
}
|
||||
|
|
@ -562,17 +562,17 @@
|
|||
"questBadgerNotes": "Ah, winter in the Taskwoods. The softly falling snow, the branches sparkling with frost, the Flourishing Fairies… still not snoozing?<br><br>“Why are they still awake?” cries @LilithofAlfheim. “If they don't hibernate soon, they'll never have the energy for planting season.”<br><br>As you and @Willow the Witty hurry to investigate, a furry head pops up from the ground. Before you can yell, “It’s the Badgering Bother!” it’s back in its burrow—but not before snatching up the Fairies' “Hibernate” To-Dos and dropping a giant list of pesky tasks in their place!<br><br>“No wonder the fairies aren't resting, if they're constantly being badgered like that!” @plumilla says. Can you chase off this beast and save the Taskwood’s harvest this year?",
|
||||
"questBadgerCompletion": "You finally drive away the the Badgering Bother and hurry into its burrow. At the end of a tunnel, you find its hoard of the faeries’ “Hibernate” To-Dos. The den is otherwise abandoned, except for three eggs that look ready to hatch.",
|
||||
"questBadgerBoss": "The Badgering Bother",
|
||||
"questBadgerDropBadgerEgg": "Badger (Egg)",
|
||||
"questBadgerUnlockText": "Unlocks purchasable Badger eggs in the Market",
|
||||
"questBadgerDropBadgerEgg": "Dachs (Ei)",
|
||||
"questBadgerUnlockText": "Ermöglicht den Kauf von Dachseiern auf dem Marktplatz",
|
||||
"questDysheartenerText": "Der Entmutiger",
|
||||
"questDysheartenerNotes": "Es ist Valentinstag, die Sonne geht gerade auf, als plötzlich ein erschütternder Krach die Luft zerreißt. Ein kränkliches rosa Licht durchdringt die Gebäude, und Ziegel zerbrechen, als sich ein tiefer Riss auf Habit City's Hauptstraße auftut. Ein überirdisches Kreischen ertönt durch die Luft und lässt die Fenster zerspringen, während sich eine ungeschlachte Form aus der klaffenden Erde erhebt.<br><br>Mandibeln schnappen, der Panzer glitzert; Bein um Bein entfaltet sich in der Luft. Die Menge beginnt zu schreien, als die insektoide Kreatur aufsteht und sich als schrecklichste aller Kreaturen zu erkennen gibt: der furchterregende Entmutiger höchstselbst. Er heult erwartungsvoll und stürzt vor, um an den Hoffnungen hart arbeitender Habiticaner zu nagen. Mit jedem scharrenden Kratzen seiner stacheligen Vorderbeine fühlst Du, wie sich Dein Herz in der Brust vor Verzweiflung weiter zusammenzieht.<br><br>“Fasst Euch alle ein Herz!” ruft Lemoness. “Er denkt vielleicht, dass wir leichte Ziele sind, weil so viele von uns entmutigende Neujahrsvorsätze haben, aber er wird feststellen, dass Habiticaner wissen, wie man an seinen Zielen festhält!”<br><br>AnnDeLune hebt ihren Stab. “Lasst uns unsere Aufgaben angehen und dieses Monster erledigen!”",
|
||||
"questDysheartenerCompletion": "<strong>The Dysheartener is DEFEATED!</strong><br><br>Together, everyone in Habitica strikes a final blow to their tasks, and the Dysheartener rears back, shrieking with dismay. “What's wrong, Dysheartener?” AnnDeLune calls, eyes sparkling. “Feeling discouraged?”<br><br>Glowing pink fractures crack across the Dysheartener's carapace, and it shatters in a puff of pink smoke. As a renewed sense of vigor and determination sweeps across the land, a flurry of delightful sweets rains down upon everyone.<br><br>The crowd cheers wildly, hugging each other as their pets happily chew on the belated Valentine's treats. Suddenly, a joyful chorus of song cascades through the air, and gleaming silhouettes soar across the sky.<br><br>Our newly-invigorated optimism has attracted a flock of Hopeful Hippogriffs! The graceful creatures alight upon the ground, ruffling their feathers with interest and prancing about. “It looks like we've made some new friends to help keep our spirits high, even when our tasks are daunting,” Lemoness says.<br><br>Beffymaroo already has her arms full with feathered fluffballs. “Maybe they'll help us rebuild the damaged areas of Habitica!”<br><br>Crooning and singing, the Hippogriffs lead the way as all the Habitcans work together to restore our beloved home.",
|
||||
"questDysheartenerCompletionChat": "`The Dysheartener is DEFEATED!`\n\nTogether, everyone in Habitica strikes a final blow to their tasks, and the Dysheartener rears back, shrieking with dismay. “What's wrong, Dysheartener?” AnnDeLune calls, eyes sparkling. “Feeling discouraged?”\n\nGlowing pink fractures crack across the Dysheartener's carapace, and it shatters in a puff of pink smoke. As a renewed sense of vigor and determination sweeps across the land, a flurry of delightful sweets rains down upon everyone.\n\nThe crowd cheers wildly, hugging each other as their pets happily chew on the belated Valentine's treats. Suddenly, a joyful chorus of song cascades through the air, and gleaming silhouettes soar across the sky.\n\nOur newly-invigorated optimism has attracted a flock of Hopeful Hippogriffs! The graceful creatures alight upon the ground, ruffling their feathers with interest and prancing about. “It looks like we've made some new friends to help keep our spirits high, even when our tasks are daunting,” Lemoness says.\n\nBeffymaroo already has her arms full with feathered fluffballs. “Maybe they'll help us rebuild the damaged areas of Habitica!”\n\nCrooning and singing, the Hippogriffs lead the way as all the Habitcans work together to restore our beloved home.",
|
||||
"questDysheartenerBossRageTitle": "Niederschmetternder Herzschmerz",
|
||||
"questDysheartenerBossRageDescription": "The Rage Attack gauge fills when Habiticans miss their Dailies. If it fills up, the Dysheartener will unleash its Shattering Heartbreak attack on one of Habitica's shopkeepers, so be sure to do your tasks!",
|
||||
"questDysheartenerBossRageDescription": "Die Anzeige für den Raserei-Angriff füllt sich, wenn Habiticaner ihre Tagesaufgaben nicht abhaken. Sobald sie gefüllt ist, wird der Entmutiger seine Niederschmetternde Herzschmerz-Attacke über einem von Habitica's Ladenbesitzern entfesseln, also strengt Euch an und erledigt Eure Aufgaben!",
|
||||
"questDysheartenerBossRageSeasonal": "`Der Entmutiger entfesselt NIEDERSCHMETTERNDEN HERZSCHMERZ!`\n\nOh nein! Nachdem er sich an unseren unerledigten Tagesaufgaben gelabt hat, hat der Entmutiger genügend Stärke gesammelt, um seine Niederschmetternde Herzschmerz-Attacke einzusetzen. Mit einem schrillen Aufschrei treffen seine stacheligen Vorderbeine den Pavillon, unter dem der Jahreszeitenmarkt liegt! Die markerschütternde Explosion aus Magie lässt das Holz zersplittern, und die Jahreszeitenzauberin wird bei dem Anblick von Trauer überwältigt.\n\nRasch, lasst uns unsere Tagesaufgaben erledigen, damit das Biest kein weiteres Mal zuschlagen kann!",
|
||||
"questDysheartenerBossRageMarket": "`Der Entmutiger entfesselt NIEDERSCHMETTERNDEN HERZSCHMERZ!`\n\nHilfe! Nachdem er sich an unseren unerledigten Tagesaufgaben gelabt hat, lässt der Entmutiger eine weitere Niederschmetternde Herzschmerz-Attacke los, die die Wände des Markts zerbersten lässt und ihn dem Erboden gleich macht! Unter den herabfallenden Steinen weint Alex der Händler um seine von der Zerstörung betroffenen Waren.\n\nWir dürfen nicht zulassen, dass dies noch einmal passiert! Sorgt dafür, dass alle Eure Tagesaufgaben erledigt werden, bevor der Entmutiger zu seinem letzten Schlag ansetzt.",
|
||||
"questDysheartenerBossRageQuests": "`The Dysheartener uses SHATTERING HEARTBREAK!`\n\nAaaah! We've left our Dailies undone again, and the Dysheartener has mustered the energy for one final blow against our beloved shopkeepers. The countryside around Ian the Quest Master is ripped apart by its Shattering Heartbreak attack, and Ian is struck to the core by the horrific vision. We're so close to defeating this monster.... Hurry! Don't stop now!",
|
||||
"questDysheartenerBossRageQuests": "`Der Entmutiger entfesselt NIEDERSCHMETTERNDEN HERZSCHMERZ!`\n\nAaaah! Wir haben schon wieder nicht alle Tagesaufgaben erledigt, und der Entmutiger hat genügend Energie für einen letzten Schlag gegen unsere geliebten Ladenbesitzer gesammelt. Die Landschaft um Ian den Questmeister wurde von seiner Niederschmetternden Herzschmerz-Attacke förmlich zerrissen, und Ian bis ins Mark erschüttert von dem schrecklichen Anblick. Wir sind so nah dran, dieses Monster zu besiegen... Beeilt Euch! Gebt jetzt nicht auf!",
|
||||
"questDysheartenerDropHippogriffPet": "Hoffnungsfroher Hippogreif (Haustier)",
|
||||
"questDysheartenerDropHippogriffMount": "Hoffnungsfroher Hippogreif (Reittier)",
|
||||
"dysheartenerArtCredit": "Artwork by @AnnDeLune"
|
||||
|
|
|
|||
|
|
@ -63,7 +63,7 @@
|
|||
"newUsername": "Neuen Anmeldenamen erstellen",
|
||||
"dangerZone": "Gefahrenzone",
|
||||
"resetText1": "WARNUNG! Es werden große Teile Deines Accounts zurückgesetzt. Wir raten dringend davon ab. Jedoch finden einige Spieler diese Funktion sinnvoll, um nach einem anfänglichen Testen der Seite neu beginnen zu können.",
|
||||
"resetText2": "You will lose all your levels, Gold, and Experience points. All your tasks (except those from challenges) will be deleted permanently and you will lose all of their historical data. You will lose all your equipment but you will be able to buy it all back, including all limited edition equipment or subscriber Mystery items that you already own (you will need to be in the correct class to re-buy class-specific gear). You will keep your current class and your pets and mounts. You might prefer to use an Orb of Rebirth instead, which is a much safer option and which will preserve your tasks and equipment.",
|
||||
"resetText2": "Du verlierst alle Deine Level, Gold- und Erfahrungspunkte. Alle Deine Aufgaben (außer Wettbewerbsaufgaben) werden permanent gelöscht inklusive ihrer historischen Daten. Du verlierst Deine gesamte Ausrüstung, kannst sie aber zurück kaufen, inklusive der limitierten Ausgaben oder der mysteriösen Abonnenten-Gegenstände, die Du bereits besitzt (allerdings musst Du für klassenspezifische Ausrüstung der richtigen Klasse angehören, um sie zurückzukaufen). Du behältst Deine aktuelle Klasse und Deine Haus- und Reittiere. Möglicherweise möchtest Du lieber eine Sphäre der Wiedergeburt nutzen, die eine weit sicherere Option darstellt und Deine Aufgaben und Ausrüstung beibehält.",
|
||||
"deleteLocalAccountText": "Bist Du sicher? Dies wird Dein Konto für immer löschen und es kann nicht wiederhergestellt werden! Wenn Du Habitica wieder verwenden möchtest, musst Du ein neues Konto registrieren. Gesparte oder verbrauchte Edelsteine werden nicht ersetzt. Wenn Du absolut sicher bist, dann tippe Dein Passwort in die Text-Box unten ein.",
|
||||
"deleteSocialAccountText": "Bist Du sicher? Dies wird Dein Konto für immer löschen und es kann nicht wiederhergestellt werden! Wenn Du Habitica wieder verwenden möchtest, musst Du ein neues Konto registrieren. Gesparte oder verbrauchte Edelsteine werden nicht ersetzt. Wenn Du absolut sicher bist, dann tippe \"<%= magicWord %>\" in die Text-Box unten ein.",
|
||||
"API": "API",
|
||||
|
|
|
|||
|
|
@ -89,7 +89,7 @@
|
|||
"weaponSpecialCriticalText": "Martillo Crítico de Aplastar \"Bugs\"",
|
||||
"weaponSpecialCriticalNotes": "Este campeón derrotó a un poderoso enemigo de GitHub que había exterminado a muchos guerreros. Hecho con los huesos de errores, este martillo posee un potente golpe crítico. Aumenta la Fuerza y Percepción en <%= attrs %> cada uno.",
|
||||
"weaponSpecialTakeThisText": "Espada 'Take This'",
|
||||
"weaponSpecialTakeThisNotes": "This sword was earned by participating in a sponsored Challenge made by Take This. Congratulations! Increases all Stats by <%= attrs %>.",
|
||||
"weaponSpecialTakeThisNotes": "Esta espada fue ganada por participar en un Reto hecho por Take This. ¡Enhorabuena! Aumenta todos tus Atributos en un 1 <%= attrs %>",
|
||||
"weaponSpecialTridentOfCrashingTidesText": "Tridente de Poderosas Mareas",
|
||||
"weaponSpecialTridentOfCrashingTidesNotes": "Te da la habilidad de pedir pescado, y también repartir algunas poderosas puñaladas a tus tareas. Aumenta tu Inteligencia en <%= int %>.",
|
||||
"weaponSpecialTaskwoodsLanternText": "Linterna del Bosque-tarea",
|
||||
|
|
@ -240,7 +240,7 @@
|
|||
"weaponSpecialFall2017WarriorNotes": "All your foes will cower before this tasty-looking lance, regardless of whether they're ghosts, monsters, or red To-Dos. Increases Strength by <%= str %>. Limited Edition 2017 Autumn Gear.",
|
||||
"weaponSpecialFall2017MageText": "Spooky Staff",
|
||||
"weaponSpecialFall2017MageNotes": "The eyes of the glowing skull on this staff radiate magic and mystery. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2017 Autumn Gear.",
|
||||
"weaponSpecialFall2017HealerText": "Creepy Candelabra",
|
||||
"weaponSpecialFall2017HealerText": "Candelabro Tétrico",
|
||||
"weaponSpecialFall2017HealerNotes": "This light dispels fear and lets others know you're here to help. Increases Intelligence by <%= int %>. Limited Edition 2017 Autumn Gear.",
|
||||
"weaponSpecialWinter2018RogueText": "Peppermint Hook",
|
||||
"weaponSpecialWinter2018RogueNotes": "Perfect for climbing walls or distracting your foes with sweet, sweet candy. Increases Strength by <%= str %>. Limited Edition 2017-2018 Winter Gear.",
|
||||
|
|
|
|||
|
|
@ -13,5 +13,5 @@
|
|||
"lowHealthTips3": "Las Diarias incompletas te hacen daño por la noche, así que ¡sé cuidadoso de no añadir demasiadas al principio!",
|
||||
"lowHealthTips4": "Si una Diaria no vence en un día en específico, puedes desactivarla haciendo clic en el ícono del lápiz.",
|
||||
"goodLuck": "¡Buena suerte!",
|
||||
"cannotRevive": "No puede ser revivido si no está muerto"
|
||||
"cannotRevive": "No puede revivir si no está muerto"
|
||||
}
|
||||
|
|
@ -76,7 +76,7 @@
|
|||
"useGems": "Si deseas una mascota pero no puedes esperar más para obtener el botín, ¡usa Gemas en <strong>Inventario > Mercado</strong> para comprar una!",
|
||||
"hatchAPot": "¿Deseas eclosionar un nuevo <%= potion %> <%= egg %>?",
|
||||
"hatchedPet": "¡Eclosionaste un/a <%= egg %> <%= potion %>!",
|
||||
"hatchedPetGeneric": "You hatched a new pet!",
|
||||
"hatchedPetGeneric": "¡Has incubado una nueva mascota!",
|
||||
"hatchedPetHowToUse": "Visit the [Stable](/inventory/stable) to feed and equip your newest pet!",
|
||||
"displayNow": "Mostrar Ahora",
|
||||
"displayLater": "Mostrar Más Tarde",
|
||||
|
|
@ -130,8 +130,8 @@
|
|||
"filterByQuest": "Misión",
|
||||
"standard": "Estándar",
|
||||
"sortByColor": "Color",
|
||||
"sortByHatchable": "Hatchable",
|
||||
"hatch": "Hatch!",
|
||||
"sortByHatchable": "¡Incubable!",
|
||||
"hatch": "¡Incuba!",
|
||||
"foodTitle": "Comida ",
|
||||
"dragThisFood": "Arrastra la <%= foodName %> a una mascota y ¡Ve como crece! ",
|
||||
"clickOnPetToFeed": "Dale clic a una mascota para darle <%= foodName %> ¡Ve como crece!",
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
"questsForSale": "Misiones a la venta",
|
||||
"petQuests": "Misiones de mascotas y monturas",
|
||||
"unlockableQuests": "Misiones desbloqueables",
|
||||
"goldQuests": "Masterclasser Quest Lines",
|
||||
"goldQuests": "Líneas de búsqueda Masterclasser",
|
||||
"questDetails": "Detalles de la misión",
|
||||
"questDetailsTitle": "Detalles de la misión ",
|
||||
"questDescription": "Las misiones permiten a los jugadores enfocarse en objetivos de largo plazo, dentro del juego, junto con los miembros de su grupo.",
|
||||
|
|
@ -121,9 +121,9 @@
|
|||
"questBundles": "Paquetes de misiones con descuento",
|
||||
"buyQuestBundle": "Comprar paquete de misiones",
|
||||
"noQuestToStart": "¿No puedes encontrar una misión para iniciar? ¡Intenta revisar la Tienda de Misiones en el Mercado para ver nuevas misiones!",
|
||||
"pendingDamage": "<%= damage %> pending damage",
|
||||
"bossHealth": "<%= currentHealth %> / <%= maxHealth %> Health",
|
||||
"rageAttack": "Rage Attack:",
|
||||
"bossRage": "<%= currentRage %> / <%= maxRage %> Rage",
|
||||
"rageStrikes": "Rage Strikes"
|
||||
"pendingDamage": "<%= damage %> daño pendiente",
|
||||
"bossHealth": "<%= currentHealth %>/<%= maxHealth %> Salud",
|
||||
"rageAttack": "Ataque de ira",
|
||||
"bossRage": "<%= currentRage %>/<%= maxRage %> Ira",
|
||||
"rageStrikes": "Golpe fulminante"
|
||||
}
|
||||
|
|
@ -95,7 +95,7 @@
|
|||
"questGoldenknight1CollectTestimony": "Testimonios",
|
||||
"questGoldenknight1DropGoldenknight2Quest": "El caballero dorado Parte 2: Caballero de Oro (Pergamino)",
|
||||
"questGoldenknight2Text": "La Dama de Oro, Parte 2: Dama de Oro",
|
||||
"questGoldenknight2Notes": "Armed with dozens of Habiticans' testimonies, you finally confront the Golden Knight. You begin to recite the Habitcans' complaints to her, one by one. \"And @Pfeffernusse says that your constant bragging-\" The knight raises her hand to silence you and scoffs, \"Please, these people are merely jealous of my success. Instead of complaining, they should simply work as hard as I! Perhaps I shall show you the power you can attain through diligence such as mine!\" She raises her morningstar and prepares to attack you!",
|
||||
"questGoldenknight2Notes": "\nArmado con docenas de testimonios de Habiticanos, finalmente te enfrentas al Caballero Dorado. Comienzas a recitar las quejas de los Habitcanos a ella, una por una. \"Y @Pfeffernusse dice que estás presumiendo constantemente-\" El caballero levanta su mano para silenciarte y se burla, \"Por favor, estas personas simplemente están celosas de mi éxito. En lugar de quejarse, ¡simplemente deberían trabajar tan duro como yo! le mostraré el poder que puede alcanzar a través de la diligencia como la mía! \" ¡Ella levanta su morningstar y se prepara para atacarte!\n",
|
||||
"questGoldenknight2Boss": "Dama de Oro",
|
||||
"questGoldenknight2DropGoldenknight3Quest": "El caballero dorado Parte 3: El Caballero de Hierro (Pergamino)",
|
||||
"questGoldenknight3Text": "La Dama de Oro, Parte 3: El Caballero de Hierro",
|
||||
|
|
@ -105,7 +105,7 @@
|
|||
"questGoldenknight3DropHoney": "Miel (Comida)",
|
||||
"questGoldenknight3DropGoldenPotion": "Poción de eclosión Dorada",
|
||||
"questGoldenknight3DropWeapon": "Mustaine's Milestone Mashing Morning Star (Off-hand Weapon)",
|
||||
"questGroupEarnable": "Earnable Quests",
|
||||
"questGroupEarnable": "Misiones Adquiribles",
|
||||
"questBasilistText": "La Basilista",
|
||||
"questBasilistNotes": "Hay una conmoción en el mercado--del tipo que debería hacerte huir. Pero dado que eres un intrépido aventurero, en lugar de eso corres hacia ella y descubres una Basilista, ¡fusionándose a partir de Pendientes incompletas! Los Habiticanos en la cercanía están paralizados de miedo debido a la longitud de la Basilista, incapaces de empezar a trabajar. Desde alguna parte de los alrededores escuchas a @Arcosine gritar: \"¡Rápido! ¡Completen sus Pendientes y Diarias para reducir al monstruo, antes de que alguien se corte con el papel!\" Golpea velozmente, aventurero, y marca algunas casillas pendientes - ¡pero cuidado! Si dejas alguna Diaria sin hacer, ¡la Basilista te atacará a ti y a tu equipo!",
|
||||
"questBasilistCompletion": "La Basilista se ha esparcido en forma de trozos de papel, los cuales centellean ligeramente con los colores de un arco iris. \"¡Uf!\", dice @Arcosine. \"¡Suerte que ustedes andaban por aquí!\" Sintiéndote más experimentado que antes, juntas un poco de oro de entre los papeles.",
|
||||
|
|
@ -132,7 +132,7 @@
|
|||
"questSeahorseBoss": "Semental de Mar",
|
||||
"questSeahorseDropSeahorseEgg": "Caballito de Mar (Huevo)",
|
||||
"questSeahorseUnlockText": "Desbloquea huevos de Caballito de Mar adquiribles en el Mercado",
|
||||
"questGroupAtom": "Attack of the Mundane",
|
||||
"questGroupAtom": "Ataque de lo Mundano",
|
||||
"questAtom1Text": "Ataque de lo Mundano, Parte 1: ¡Desastre de Platos!",
|
||||
"questAtom1Notes": "Llegas a la orilla del Lago Lavado para una relajación bien merecida... ¡Pero el lago está contaminado con platos sucios! ¿Cómo sucedió esto? Bueno, no puedes simplemente permitir que el lago siga en este estado. Sólo hay una cosa que puedes hacer: ¡limpiar los platos y salvar tu lugar de vacaciones! Más vale que encuentres algo de jabón para limpiar este desastre. Mucho jabón...",
|
||||
"questAtom1CollectSoapBars": "Barras de jabón",
|
||||
|
|
@ -220,7 +220,7 @@
|
|||
"questWhaleCompletion": "Luego de un arduo trabajo, la ballena finalmente cesa su llanto estruendoso. \"Parece que estaba ahogándose en olas de hábitos negativos,\" explica @zoebeagle. \"¡Gracias a tu consistente esfuerzo hemos podido cambiar el curso de la situación!\" Mientras entras al submarino, varios huevos de ballena flotan hacia ti, y tú los recoges.",
|
||||
"questWhaleDropWhaleEgg": "Ballena (Huevo)",
|
||||
"questWhaleUnlockText": "Desbloquea huevos de Ballena adquiribles en el Mercado",
|
||||
"questGroupDilatoryDistress": "Dilatory Distress",
|
||||
"questGroupDilatoryDistress": "Angustia en Dilatoria",
|
||||
"questDilatoryDistress1Text": "Peligro en Dilatoria, Parte 1: Mensaje en una Botella",
|
||||
"questDilatoryDistress1Notes": "¡Un mensaje en una botella llegó desde la recientemente reconstruida ciudad de Dilatoria! Dice: \"Queridos Habiticanos, necesitamos su ayuda una vez más. ¡Nuestra princesa ha desaparecido y la ciudad está bajo asedio de unos demonios acuáticos desconocidos! Las mantis marinas están manteniendo a raya a los atacantes. ¡Por favor ayúdennos!\" Para efectuar el largo viaje a la ciudad sumergida, uno debe tener la capacidad de respirar agua. ¡Por suerte, los alquimistas @Benga y @hazel pueden hacerlo todo posible! Sólo tienes que encontrar los ingredientes adecuados.",
|
||||
"questDilatoryDistress1Completion": "Te pones la armadura con aletas y nadas a Dilatoria lo más rápido que puedes. Los tritones y sirenas y sus aliadas, las mantis marinas, han logrado mantener a los monstruos fuera de la ciudad por el momento, pero están perdiendo. Acabas de entrar al castillo ¡cuando el espeluznante asedio desciende!",
|
||||
|
|
@ -521,7 +521,7 @@
|
|||
"questLostMasterclasser2Completion": "The a’Voidant succumbs at last, and you share the snippets that you read.<br><br>“None of those references sound familiar, even for someone as old as I,” the Joyful Reaper says. “Except… the Timewastes are a distant desert at the most hostile edge of Habitica. Portals often fail nearby, but swift mounts could get you there in no time. Lady Glaciate will be glad to assist.” Her voice grows amused. “Which means that the enamored Master of Rogues will undoubtedly tag along.” She hands you the glimmering mask. “Perhaps you should try to track the lingering magic in these items to its source. I’ll go harvest some sustenance for your journey.”",
|
||||
"questLostMasterclasser2Boss": "The a'Voidant",
|
||||
"questLostMasterclasser2DropEyewear": "Aether Mask (Eyewear)",
|
||||
"questLostMasterclasser3Text": "The Mystery of the Masterclassers, Part 3: City in the Sands",
|
||||
"questLostMasterclasser3Text": "El misterio de los Masterclassers Parte 3: La ciudad en las arenas",
|
||||
"questLostMasterclasser3Notes": "As night unfurls over the scorching sands of the Timewastes, your guides @AnnDeLune, @Kiwibot, and @Katy133 lead you forward. Some bleached pillars poke from the shadowed dunes, and as you approach them, a strange skittering sound echoes across the seemingly-abandoned expanse.<br><br>“Invisible creatures!” says the April Fool, clearly covetous. “Oho! Just imagine the possibilities. This must be the work of a truly stealthy Rogue.”<br><br>“A Rogue who could be watching us,” says Lady Glaciate, dismounting and raising her spear. “If there’s a head-on attack, try not to irritate our opponent. I don’t want a repeat of the volcano incident.”<br><br>He beams at her. “But it was one of your most resplendent rescues.”<br><br>To your surprise, Lady Glaciate turns very pink at the compliment. She hastily stomps away to examine the ruins.<br><br>“Looks like the wreck of an ancient city,” says @AnnDeLune. “I wonder what…”<br><br>Before she can finish her sentence, a portal roars open in the sky. Wasn’t that magic supposed to be nearly impossible here? The hoofbeats of the invisible animals thunder as they flee in panic, and you steady yourself against the onslaught of shrieking skulls that flood the skies.",
|
||||
"questLostMasterclasser3Completion": "The April Fool surprises the final skull with a spray of sand, and it blunders backwards into Lady Glaciate, who smashes it expertly. As you catch your breath and look up, you see a single flash of someone’s silhouette moving on the other side of the closing portal. Thinking quickly, you snatch up the amulet from the chest of previously-possessed items, and sure enough, it’s drawn towards the unseen person. Ignoring the shouts of alarm from Lady Glaciate and the April Fool, you leap through the portal just as it snaps shut, plummeting into an inky swath of nothingness.",
|
||||
"questLostMasterclasser3Boss": "Void Skull Swarm",
|
||||
|
|
@ -548,15 +548,15 @@
|
|||
"questYarnNotes": "It’s such a pleasant day that you decide to take a walk through the Taskan Countryside. As you pass by its famous yarn shop, a piercing scream startles the birds into flight and scatters the butterflies into hiding. You run towards the source and see @Arcosine running up the path towards you. Behind him, a horrifying creature consisting of yarn, pins, and knitting needles is clicking and clacking ever closer.<br><br>The shopkeepers race after him, and @stefalupagus grabs your arm, out of breath. \"Looks like all of his unfinished projects\" <em>gasp gasp</em> \"have transformed the yarn from our Yarn Shop\" <em>gasp gasp</em> \"into a tangled mass of Yarnghetti!\"<br><br>\"Sometimes, life gets in the way and a project is abandoned, becoming ever more tangled and confused,\" says @khdarkwolf. \"The confusion can even spread to other projects, until there are so many half-finished works running around that no one gets anything done!\"<br><br>It’s time to make a choice: complete your stalled projects… or decide to unravel them for good. Either way, you'll have to increase your productivity quickly before the Dread Yarnghetti spreads confusion and discord to the rest of Habitica!",
|
||||
"questYarnCompletion": "With a feeble swipe of a pin-riddled appendage and a weak roar, the Dread Yarnghetti finally unravels into a pile of yarn balls.<br><br>\"Take care of this yarn,\" shopkeeper @JinjooHat says, handing them to you. \"If you feed them and care for them properly, they'll grow into new and exciting projects that just might make your heart take flight…\"",
|
||||
"questYarnBoss": "The Dread Yarnghetti",
|
||||
"questYarnDropYarnEgg": "Yarn (Egg)",
|
||||
"questYarnDropYarnEgg": "Hilo (Huevo)",
|
||||
"questYarnUnlockText": "Unlocks purchasable Yarn eggs in the Market",
|
||||
"winterQuestsText": "Winter Quest Bundle",
|
||||
"winterQuestsText": "Paquete de búsqueda de invierno",
|
||||
"winterQuestsNotes": "Contains 'Trapper Santa', 'Find the Cub', and 'The Fowl Frost'. Available until December 31.",
|
||||
"questPterodactylText": "The Pterror-dactyl",
|
||||
"questPterodactylText": "El Pterror-dactilo",
|
||||
"questPterodactylNotes": "You're taking a stroll along the peaceful Stoïkalm Cliffs when an evil screech rends the air. You turn to find a hideous creature flying towards you and are overcome by a powerful terror. As you turn to flee, @Lilith of Alfheim grabs you. \"Don't panic! It's just a Pterror-dactyl.\"<br><br>@Procyon P nods. \"They nest nearby, but they're attracted to the scent of negative Habits and undone Dailies.\"<br><br>\"Don't worry,\" @Katy133 says. \"We just need to be extra productive to defeat it!\" You are filled with a renewed sense of purpose and turn to face your foe.",
|
||||
"questPterodactylCompletion": "With one last screech the Pterror-dactyl plummets over the side of the cliff. You run forward to watch it soar away over the distant steppes. \"Phew, I'm glad that's over,\" you say. \"Me too,\" replies @GeraldThePixel. \"But look! It's left some eggs behind for us.\" @Edge passes you three eggs, and you vow to raise them in tranquility, surrounded by positive Habits and blue Dailies.",
|
||||
"questPterodactylBoss": "Pterror-dactyl",
|
||||
"questPterodactylDropPterodactylEgg": "Pterodactyl (Egg)",
|
||||
"questPterodactylCompletion": "\nCon un último chillido, el Pterror-dáctio se desploma sobre el lado del acantilado. Corres hacia adelante para verlo volar sobre las lejanas estepas. \"Uf, me alegro de que haya terminado\", dices. \"Yo también\", responde @GeraldThePixel. \"¡Pero mira! Nos han dejado algunos huevos\". @Edge te pasa tres huevos, y prometes criarlos en tranquilidad, rodeado de Hábitos positivos y Diarias azules.",
|
||||
"questPterodactylBoss": "PTerror-dáctilo",
|
||||
"questPterodactylDropPterodactylEgg": "Pterror-dáctilo (huevo)",
|
||||
"questPterodactylUnlockText": "Unlocks purchasable Pterodactyl eggs in the Market",
|
||||
"questBadgerText": "Stop Badgering Me!",
|
||||
"questBadgerNotes": "Ah, winter in the Taskwoods. The softly falling snow, the branches sparkling with frost, the Flourishing Fairies… still not snoozing?<br><br>“Why are they still awake?” cries @LilithofAlfheim. “If they don't hibernate soon, they'll never have the energy for planting season.”<br><br>As you and @Willow the Witty hurry to investigate, a furry head pops up from the ground. Before you can yell, “It’s the Badgering Bother!” it’s back in its burrow—but not before snatching up the Fairies' “Hibernate” To-Dos and dropping a giant list of pesky tasks in their place!<br><br>“No wonder the fairies aren't resting, if they're constantly being badgered like that!” @plumilla says. Can you chase off this beast and save the Taskwood’s harvest this year?",
|
||||
|
|
@ -570,7 +570,7 @@
|
|||
"questDysheartenerCompletionChat": "`The Dysheartener is DEFEATED!`\n\nTogether, everyone in Habitica strikes a final blow to their tasks, and the Dysheartener rears back, shrieking with dismay. “What's wrong, Dysheartener?” AnnDeLune calls, eyes sparkling. “Feeling discouraged?”\n\nGlowing pink fractures crack across the Dysheartener's carapace, and it shatters in a puff of pink smoke. As a renewed sense of vigor and determination sweeps across the land, a flurry of delightful sweets rains down upon everyone.\n\nThe crowd cheers wildly, hugging each other as their pets happily chew on the belated Valentine's treats. Suddenly, a joyful chorus of song cascades through the air, and gleaming silhouettes soar across the sky.\n\nOur newly-invigorated optimism has attracted a flock of Hopeful Hippogriffs! The graceful creatures alight upon the ground, ruffling their feathers with interest and prancing about. “It looks like we've made some new friends to help keep our spirits high, even when our tasks are daunting,” Lemoness says.\n\nBeffymaroo already has her arms full with feathered fluffballs. “Maybe they'll help us rebuild the damaged areas of Habitica!”\n\nCrooning and singing, the Hippogriffs lead the way as all the Habitcans work together to restore our beloved home.",
|
||||
"questDysheartenerBossRageTitle": "Shattering Heartbreak",
|
||||
"questDysheartenerBossRageDescription": "The Rage Attack gauge fills when Habiticans miss their Dailies. If it fills up, the Dysheartener will unleash its Shattering Heartbreak attack on one of Habitica's shopkeepers, so be sure to do your tasks!",
|
||||
"questDysheartenerBossRageSeasonal": "`The Dysheartener uses SHATTERING HEARTBREAK!`\n\nOh, no! After feasting on our undone Dailies, the Dysheartener has gained the strength to unleash its Shattering Heartbreak attack. With a shrill shriek, it brings its spiny forelegs down upon the gazebo that houses the Seasonal Shop! The concussive blast of magic shreds the wood, and the Seasonal Sorceress is overcome by sorrow at the sight.\n\nQuickly, let's keep doing our Dailies so that the beast won't strike again!",
|
||||
"questDysheartenerBossRageSeasonal": "`¡The Dysheartener usa SHATTERING HEARTBREAK!`\n\n¡Oh no! Después de deleitarnos con nuestras Diarias deshechos, el Dysheartener ha ganado la fuerza para desatar su ataque Shattering Heartbreak. Con un agudo chillido, baja sus espinosas patas delanteras sobre la glorieta que alberga la Tienda de temporada. El estallido de magia conmociona la madera, y la hechicera de temporada es abatida por la pena al verla.\n\n¡Rápidamente, sigamos haciendo nuestras Diarias para que la bestia no vuelva a atacar!",
|
||||
"questDysheartenerBossRageMarket": "`The Dysheartener uses SHATTERING HEARTBREAK!`\n\nHelp! After feasting on our incomplete Dailies, the Dysheartener lets out another Shattering Heartbreak attack, smashing the walls and floor of the Market! As stone rains down, Alex the Merchant weeps at his crushed merchandise, stricken by the destruction.\n\nWe can't let this happen again! Be sure to do all our your Dailies to prevent the Dysheartener from using its final strike.",
|
||||
"questDysheartenerBossRageQuests": "`The Dysheartener uses SHATTERING HEARTBREAK!`\n\nAaaah! We've left our Dailies undone again, and the Dysheartener has mustered the energy for one final blow against our beloved shopkeepers. The countryside around Ian the Quest Master is ripped apart by its Shattering Heartbreak attack, and Ian is struck to the core by the horrific vision. We're so close to defeating this monster.... Hurry! Don't stop now!",
|
||||
"questDysheartenerDropHippogriffPet": "Hopeful Hippogriff (Pet)",
|
||||
|
|
|
|||
|
|
@ -417,11 +417,11 @@
|
|||
"managerAdded": "Gestionnaire ajouté avec succès",
|
||||
"managerRemoved": "Gestionnaire retiré avec succès",
|
||||
"leaderChanged": "Le responsable a été changé",
|
||||
"whatIsWorldBoss": "What is a World Boss?",
|
||||
"worldBossDesc": "A World Boss is a special event that brings the Habitica community together to take down a powerful monster with their tasks! All Habitica users are rewarded upon its defeat, even those who have been resting in the Inn or have not used Habitica for the entirety of the quest.",
|
||||
"worldBossLink": "Read more about the previous World Bosses of Habitica on the Wiki.",
|
||||
"worldBossBullet1": "Complete tasks to damage the World Boss",
|
||||
"worldBossBullet2": "The World Boss won’t damage you for missed tasks, but its Rage meter will go up. If the bar fills up, the Boss will attack one of Habitica’s shopkeepers!",
|
||||
"worldBossBullet3": "You can continue with normal Quest Bosses, damage will apply to both",
|
||||
"worldBossBullet4": "Check the Tavern regularly to see World Boss progress and Rage attacks"
|
||||
"whatIsWorldBoss": "Qu'est-ce qu'un boss mondial ?",
|
||||
"worldBossDesc": "Un boss mondial est un événement spécial qui rassemble la communauté Habitica autour d'un combat commun, face à un puissant monstre que l'on peut battre grâce à ses tâches ! Tous les utilisateurs d'Habitica sont récompensés lors de la victoire, y compris ceux qui se reposaient à l'Auberge ou qui n'ont pas utilisé Habitica de toute la durée de la quête.",
|
||||
"worldBossLink": "Découvrez-en plus sur les anciens boss mondiaux d'Habitica sur le wiki.",
|
||||
"worldBossBullet1": "Accomplissez vos tâches pour affaiblir le boss mondial",
|
||||
"worldBossBullet2": "Le boss mondial ne vous infligera pas de dégâts en cas de tâches inachevées, mais sa barre de rage se remplira. Quand cette barre est pleine, le boss attaque un des marchands d'Habitica !",
|
||||
"worldBossBullet3": "Vous pouvez poursuivre des quêtes de boss standards, les dommages seront infligés aux deux.",
|
||||
"worldBossBullet4": "Consultez régulièrement la taverne pour voir les niveaux de santé et de rage du boss mondial."
|
||||
}
|
||||
|
|
@ -31,8 +31,8 @@
|
|||
"danielText2": "Prenez garde : si vous êtes au milieu d'une quête contre un boss, celui-ci vous infligera tout de même des blessures en fonction des Quotidiennes manquées des membres de votre groupe ! De façon identique, vos propres dégâts au boss (ou les objets récoltés) ne seront pas appliqués tant que vous ne quitterez pas l'auberge.",
|
||||
"danielTextBroken": "Bienvenue à la taverne... je suppose... Si vous avez besoin de vous reposer, je vous installerai à l'auberge... Pendant votre séjour, vos tâches Quotidiennes ne vous infligeront pas de dommages à la fin de la journée, mais vous pourrez quand même les réaliser... si vous en avez la force...",
|
||||
"danielText2Broken": "Oh... si vous êtes au milieu d'une quête contre un boss, celui-ci vous infligera tout de même des blessures si les membres de votre groupe rate des Quotidiennes ! De plus, vos propres dégâts infligés au boss (ou les objets récoltés) ne seront pas appliqués tant que vous n'aurez pas quitté l'auberge.",
|
||||
"worldBossEvent": "World Boss Event",
|
||||
"worldBossDescription": "World Boss Description",
|
||||
"worldBossEvent": "Événement de boss mondial",
|
||||
"worldBossDescription": "Description du boss mondial",
|
||||
"alexander": "Alexander le marchand",
|
||||
"welcomeMarket": "Bienvenue au marché ! Achetez des œufs rares et des potions ! Vendez vos surplus ! Commandez des services utiles ! Venez voir ce que nous avons à proposer.",
|
||||
"welcomeMarketMobile": "Voici le marché ! Achetez des œufs et des potions difficiles à trouver ! Venez voir ce que nous avons pour vous.",
|
||||
|
|
|
|||
|
|
@ -27,8 +27,8 @@
|
|||
"royalPurpleGryphon": "Griffon pourpre royal",
|
||||
"phoenix": "Phénix",
|
||||
"magicalBee": "Abeille féerique",
|
||||
"hopefulHippogriffPet": "Hopeful Hippogriff",
|
||||
"hopefulHippogriffMount": "Hopeful Hippogriff",
|
||||
"hopefulHippogriffPet": "Hippogriffe optimiste",
|
||||
"hopefulHippogriffMount": "Hippogriffe optimiste",
|
||||
"royalPurpleJackalope": "Léporilope pourpre royal",
|
||||
"invisibleAether": "Éther invisible",
|
||||
"rarePetPop1": "Cliquez sur l'empreinte dorée pour savoir comment obtenir cet animal rare en contribuant à Habitica !",
|
||||
|
|
|
|||
|
|
@ -121,9 +121,9 @@
|
|||
"questBundles": "Lots de quêtes à prix réduits",
|
||||
"buyQuestBundle": "Acheter ce lot de quêtes",
|
||||
"noQuestToStart": "Vous ne trouvez pas de quête à commencer ? Essayez de vérifier la boutique des quêtes, au marché, pour de nouvelles sorties !",
|
||||
"pendingDamage": "<%= damage %> pending damage",
|
||||
"bossHealth": "<%= currentHealth %> / <%= maxHealth %> Health",
|
||||
"rageAttack": "Rage Attack:",
|
||||
"pendingDamage": "<%= damage %> dommages en cours",
|
||||
"bossHealth": "<%= currentHealth %> / <%= maxHealth %> Santé",
|
||||
"rageAttack": "Attaque de rage :",
|
||||
"bossRage": "<%= currentRage %> / <%= maxRage %> Rage",
|
||||
"rageStrikes": "Rage Strikes"
|
||||
"rageStrikes": "Frappes de rage"
|
||||
}
|
||||
|
|
@ -564,16 +564,16 @@
|
|||
"questBadgerBoss": "Le Blaireau",
|
||||
"questBadgerDropBadgerEgg": "Blaireau (Œuf)",
|
||||
"questBadgerUnlockText": "Débloque l'achat d’œufs de blaireau au marché",
|
||||
"questDysheartenerText": "The Dysheartener",
|
||||
"questDysheartenerText": "Le Décœurageant",
|
||||
"questDysheartenerNotes": "The sun is rising on Valentine’s Day when a shocking crash splinters the air. A blaze of sickly pink light lances through all the buildings, and bricks crumble as a deep crack rips through Habit City’s main street. An unearthly shrieking rises through the air, shattering windows as a hulking form slithers forth from the gaping earth.<br><br>Mandibles snap and a carapace glitters; legs upon legs unfurl in the air. The crowd begins to scream as the insectoid creature rears up, revealing itself to be none other than that cruelest of creatures: the fearsome Dysheartener itself. It howls in anticipation and lunges forward, hungering to gnaw on the hopes of hard-working Habiticans. With each rasping scrape of its spiny forelegs, you feel a vise of despair tightening in your chest.<br><br>“Take heart, everyone!” Lemoness shouts. “It probably thinks that we’re easy targets because so many of us have daunting New Year’s Resolutions, but it’s about to discover that Habiticans know how to stick to their goals!”<br><br>AnnDeLune raises her staff. “Let’s tackle our tasks and take this monster down!”",
|
||||
"questDysheartenerCompletion": "<strong>The Dysheartener is DEFEATED!</strong><br><br>Together, everyone in Habitica strikes a final blow to their tasks, and the Dysheartener rears back, shrieking with dismay. “What's wrong, Dysheartener?” AnnDeLune calls, eyes sparkling. “Feeling discouraged?”<br><br>Glowing pink fractures crack across the Dysheartener's carapace, and it shatters in a puff of pink smoke. As a renewed sense of vigor and determination sweeps across the land, a flurry of delightful sweets rains down upon everyone.<br><br>The crowd cheers wildly, hugging each other as their pets happily chew on the belated Valentine's treats. Suddenly, a joyful chorus of song cascades through the air, and gleaming silhouettes soar across the sky.<br><br>Our newly-invigorated optimism has attracted a flock of Hopeful Hippogriffs! The graceful creatures alight upon the ground, ruffling their feathers with interest and prancing about. “It looks like we've made some new friends to help keep our spirits high, even when our tasks are daunting,” Lemoness says.<br><br>Beffymaroo already has her arms full with feathered fluffballs. “Maybe they'll help us rebuild the damaged areas of Habitica!”<br><br>Crooning and singing, the Hippogriffs lead the way as all the Habitcans work together to restore our beloved home.",
|
||||
"questDysheartenerCompletionChat": "`The Dysheartener is DEFEATED!`\n\nTogether, everyone in Habitica strikes a final blow to their tasks, and the Dysheartener rears back, shrieking with dismay. “What's wrong, Dysheartener?” AnnDeLune calls, eyes sparkling. “Feeling discouraged?”\n\nGlowing pink fractures crack across the Dysheartener's carapace, and it shatters in a puff of pink smoke. As a renewed sense of vigor and determination sweeps across the land, a flurry of delightful sweets rains down upon everyone.\n\nThe crowd cheers wildly, hugging each other as their pets happily chew on the belated Valentine's treats. Suddenly, a joyful chorus of song cascades through the air, and gleaming silhouettes soar across the sky.\n\nOur newly-invigorated optimism has attracted a flock of Hopeful Hippogriffs! The graceful creatures alight upon the ground, ruffling their feathers with interest and prancing about. “It looks like we've made some new friends to help keep our spirits high, even when our tasks are daunting,” Lemoness says.\n\nBeffymaroo already has her arms full with feathered fluffballs. “Maybe they'll help us rebuild the damaged areas of Habitica!”\n\nCrooning and singing, the Hippogriffs lead the way as all the Habitcans work together to restore our beloved home.",
|
||||
"questDysheartenerBossRageTitle": "Shattering Heartbreak",
|
||||
"questDysheartenerBossRageDescription": "The Rage Attack gauge fills when Habiticans miss their Dailies. If it fills up, the Dysheartener will unleash its Shattering Heartbreak attack on one of Habitica's shopkeepers, so be sure to do your tasks!",
|
||||
"questDysheartenerBossRageTitle": "Coup de cœur fracassant",
|
||||
"questDysheartenerBossRageDescription": "La barre de rage se remplit quand les Habiticiens et les Habiticiennes n'accomplissent pas leurs quotidiennes. Si elle se remplit complètement, le Décœurageant lancera son coup de cœur fracassant sur l'un des marchands d'Habitica, alors assurez-vous d'accomplir vos tâches !",
|
||||
"questDysheartenerBossRageSeasonal": "`The Dysheartener uses SHATTERING HEARTBREAK!`\n\nOh, no! After feasting on our undone Dailies, the Dysheartener has gained the strength to unleash its Shattering Heartbreak attack. With a shrill shriek, it brings its spiny forelegs down upon the gazebo that houses the Seasonal Shop! The concussive blast of magic shreds the wood, and the Seasonal Sorceress is overcome by sorrow at the sight.\n\nQuickly, let's keep doing our Dailies so that the beast won't strike again!",
|
||||
"questDysheartenerBossRageMarket": "`The Dysheartener uses SHATTERING HEARTBREAK!`\n\nHelp! After feasting on our incomplete Dailies, the Dysheartener lets out another Shattering Heartbreak attack, smashing the walls and floor of the Market! As stone rains down, Alex the Merchant weeps at his crushed merchandise, stricken by the destruction.\n\nWe can't let this happen again! Be sure to do all our your Dailies to prevent the Dysheartener from using its final strike.",
|
||||
"questDysheartenerBossRageQuests": "`The Dysheartener uses SHATTERING HEARTBREAK!`\n\nAaaah! We've left our Dailies undone again, and the Dysheartener has mustered the energy for one final blow against our beloved shopkeepers. The countryside around Ian the Quest Master is ripped apart by its Shattering Heartbreak attack, and Ian is struck to the core by the horrific vision. We're so close to defeating this monster.... Hurry! Don't stop now!",
|
||||
"questDysheartenerDropHippogriffPet": "Hopeful Hippogriff (Pet)",
|
||||
"questDysheartenerDropHippogriffMount": "Hopeful Hippogriff (Mount)",
|
||||
"dysheartenerArtCredit": "Artwork by @AnnDeLune"
|
||||
"questDysheartenerDropHippogriffPet": "Hippogriffe optimiste (Familier)",
|
||||
"questDysheartenerDropHippogriffMount": "Hippogriffe optimiste (Monture)",
|
||||
"dysheartenerArtCredit": "Illustration par @AnnDeLune"
|
||||
}
|
||||
|
|
@ -23,7 +23,7 @@
|
|||
"communityBug": "Programhiba jelentése",
|
||||
"communityExtensions": "<a href='http://habitica.wikia.com/wiki/Extensions,_Add-Ons,_and_Customizations' target='_blank'>Kiegészítők és bővítmények</a>",
|
||||
"communityFacebook": "Facebook",
|
||||
"communityFeature": "Új funkció kérése",
|
||||
"communityFeature": "Funkció kérése",
|
||||
"communityForum": "<a target='_blank' href='http://habitica.wikia.com/wiki/Special:Forum'>Fórum</a>",
|
||||
"communityKickstarter": "Kickstarter",
|
||||
"communityReddit": "Reddit",
|
||||
|
|
|
|||
|
|
@ -165,7 +165,7 @@
|
|||
"achievementBurnout": "Virágzó mezők megmentője",
|
||||
"achievementBurnoutText": "Segített legyőzni a Kiégést és visszaszerezte a kifárasztott szellemeket a 2015-ös őszi fesztivál alatt!",
|
||||
"achievementBewilder": "Mistiflying megmentője",
|
||||
"achievementBewilderText": "Segített legyőzni a Zűrzavart a 2016 tavaszi fesztivál alatt!",
|
||||
"achievementBewilderText": "Segített legyőzni a Zűrzavart a 2016-os tavaszi fesztivál alatt!",
|
||||
"checkOutProgress": "Fejlődésem megtekintése a Habiticán!",
|
||||
"cards": "Üdvözlőlapok",
|
||||
"sentCardToUser": "Üdvözlőlapot küldtél <%= profileName %> felhasználónak",
|
||||
|
|
|
|||
|
|
@ -3,14 +3,14 @@
|
|||
"tavernChat": "Kocsmai csevej",
|
||||
"innCheckOut": "Fogadó elhagyása",
|
||||
"innCheckIn": "Pihenj a fogadóban",
|
||||
"innText": "You're resting in the Inn! While checked-in, your Dailies won't hurt you at the day's end, but they will still refresh every day. Be warned: If you are participating in a Boss Quest, the Boss will still damage you for your Party mates' missed Dailies unless they are also in the Inn! Also, your own damage to the Boss (or items collected) will not be applied until you check out of the Inn.",
|
||||
"innTextBroken": "You're resting in the Inn, I guess... While checked-in, your Dailies won't hurt you at the day's end, but they will still refresh every day... If you are participating in a Boss Quest, the Boss will still damage you for your Party mates' missed Dailies... unless they are also in the Inn... Also, your own damage to the Boss (or items collected) will not be applied until you check out of the Inn... so tired...",
|
||||
"innText": "A fogadóban pihensz! Amíg itt tartózkodsz a napi feladataid nem okoznak sebzést a nap befejeztével, de új nap kezdetével ugyanúgy frissülnek. Figyelmeztetés: ha egy főellenséggel harcolsz, a csapattagok kihagyott napi feladatai ugyanúgy téged is sebezni fognak, kivéve ha ők is be vannak jelentkezve a fogadóba! A saját sebzésed a főellenség ellen (vagy az összegyűjtött tárgyak) csak akkor lépnek érvénybe ha elhagyod a fogadót.",
|
||||
"innTextBroken": "Hát úgy néz ki hogy most a fogadóban pihensz... Amíg itt tartózkodsz a napi feladataid nem okoznak sebzést a nap befejeztével, de új nap kezdetével ugyanúgy frissülnek... Ha egy főellenséggel harcolsz, a csapattagok kihagyott napi feladatai ugyanúgy téged is sebezni fognak... kivéve ha ők is be vannak jelentkezve a fogadóba... Továbbá, a saját sebzésed a főellenség ellen (vagy az összegyűjtött tárgyak) csak akkor lépnek érvénybe ha elhagyod a fogadót... annyira fáradt...",
|
||||
"helpfulLinks": "Hasznos linkek",
|
||||
"communityGuidelinesLink": "Közösségi irányelvek",
|
||||
"lookingForGroup": "Looking for Group (Party Wanted) Posts",
|
||||
"lookingForGroup": "Csapat keresése (Party kereső) posztok",
|
||||
"dataDisplayTool": "Adat kimutató eszköz",
|
||||
"reportProblem": "Jelents be egy hibát",
|
||||
"requestFeature": "Request a Feature",
|
||||
"requestFeature": "Funkció kérése",
|
||||
"askAQuestion": "Tegyél fel egy kérdést",
|
||||
"askQuestionGuild": "Tegyél fel egy kérdést (Habitica Help céh)",
|
||||
"contributing": "Közreműködés",
|
||||
|
|
@ -28,43 +28,43 @@
|
|||
"askQuestionNewbiesGuild": "Tegyél fel egy kérdést (Habitica Help céh)",
|
||||
"tavernAlert1": "Egy hiba bejelentéséhez, látogasd meg",
|
||||
"tavernAlert2": "a Report a Bug céhet.",
|
||||
"moderatorIntro1": "A Kocsma és a céh moderátorai:",
|
||||
"moderatorIntro1": "A kocsma és a céh moderátorai:",
|
||||
"communityGuidelines": "a közösségi irányelveinket",
|
||||
"communityGuidelinesRead1": "Kérlek olvasd el",
|
||||
"communityGuidelinesRead2": "chatelés előtt.",
|
||||
"bannedWordUsed": "Oops! Looks like this post contains a swearword, religious oath, or reference to an addictive substance or adult topic. Habitica has users from all backgrounds, so we keep our chat very clean. Feel free to edit your message so you can post it!",
|
||||
"bannedSlurUsed": "Your post contained inappropriate language, and your chat privileges have been revoked.",
|
||||
"bannedWordUsed": "Upsz! Úgy látszik ez az üzenet káromkodást, vallásos kijelentést, függőséget okozó dologra vagy felnőtt tartalomra való utalást tartalmaz. A Habitica-n különböző hátérrel rendelkező felhasználók vannak, ezért a chat-t mindig rendben tartjuk. Nyugodtan szerkeszd meg az üzenetedet mielőtt elküldenéd!",
|
||||
"bannedSlurUsed": "Az üzeneted nem megfelelő nyelvezetet tartalmazott, azért az üzenetküldési kiváltságaid visszavonásra kerültek. ",
|
||||
"party": "Csapat",
|
||||
"createAParty": "Csapat létrehozása",
|
||||
"updatedParty": "Csapat beállítások megváltoztatva.",
|
||||
"errorNotInParty": "Nem vagy benne a csapatban",
|
||||
"noPartyText": "You are either not in a Party or your Party is taking a while to load. You can either create one and invite friends, or if you want to join an existing Party, have them enter your Unique User ID below and then come back here to look for the invitation:",
|
||||
"LFG": "To advertise your new Party or find one to join, go to the <%= linkStart %>Party Wanted (Looking for Group)<%= linkEnd %> Guild.",
|
||||
"wantExistingParty": "Want to join an existing Party? Go to the <%= linkStart %>Party Wanted Guild<%= linkEnd %> and post this User ID:",
|
||||
"updatedParty": "Csapat beállítások frissítve.",
|
||||
"errorNotInParty": "Nincsen csapatod",
|
||||
"noPartyText": "Jelenleg vagy nem vagy csapatba, vagy a csapatod lassan töltődik. Vagy létrehozol egy új csapatot és meghívod a barátaidat, vagy ha egy már létező csapathoz akarsz csatlakozni, kérd meg őket, hogy az egyedi felhasználói azonosítódat lentebb írják be, majd gyere vissza és várd meg, hogy megérkezzen a meghívó.",
|
||||
"LFG": "Új csapatod hirdetéséhez vagy hogy új csapatot találj, menj a <%= linkStart %>Party Wanted (Looking for Group)<%= linkEnd %> nevű céhbe. ",
|
||||
"wantExistingParty": "Szeretnél egy meglévő csapathoz csatlakozni? Menj a <%= linkStart %>Party Wanted Guild<%= linkEnd %> nevű céhbe és posztold el ezt a felhasználói azonosítót:",
|
||||
"joinExistingParty": "Csatlakozz valaki más csapatához",
|
||||
"needPartyToStartQuest": "Whoops! You need to <a href='http://habitica.wikia.com/wiki/Party' target='_blank'>create or join a Party</a> before you can start a quest!",
|
||||
"needPartyToStartQuest": "Hoppá! <a href='http://habitica.wikia.com/wiki/Party' target='_blank'>Létre kell hoznod vagy csatlakoznod kell egy meglévő csapathoz</a> mielőtt el tudsz kezdeni egy küldetést!",
|
||||
"createGroupPlan": "Létrehozás",
|
||||
"create": "Létrehozás",
|
||||
"userId": "Felhasználói azonosító",
|
||||
"invite": "Meghívás",
|
||||
"leave": "Kilép",
|
||||
"invitedToParty": "You were invited to join the Party <span class=\"notification-bold\"><%= party %></span>",
|
||||
"invitedToPrivateGuild": "You were invited to join the private Guild <span class=\"notification-bold\"><%= guild %></span>",
|
||||
"invitedToPublicGuild": "You were invited to join the Guild <span class=\"notification-bold-blue\"><%= guild %></span>",
|
||||
"partyInvitationsText": "You have <%= numberInvites %> Party invitations! Choose wisely, because you can only be in one Party at a time.",
|
||||
"joinPartyConfirmationText": "Are you sure you want to join the Party \"<%= partyName %>\"? You can only be in one Party at a time. If you join, all other Party invitations will be rejected.",
|
||||
"invitedToParty": "Meghívtak hogy csatlakozz a <span class=\"notification-bold\"><%= party %></span> nevű csapathoz",
|
||||
"invitedToPrivateGuild": "Meghívtak hogy csatlakozz a <span class=\"notification-bold\"><%= guild %></span> nevű zártkörű céhhez",
|
||||
"invitedToPublicGuild": "Meghívtak hogy csatlakozz a <span class=\"notification-bold-blue\"><%= guild %></span> nevű céhhez",
|
||||
"partyInvitationsText": "<%= numberInvites %> meghívót kaptál! Válassz okosan, mivel egyszerre csak egy csapat tagja lehetsz.",
|
||||
"joinPartyConfirmationText": "Biztos vagy benne hogy csatlakozni akarsz a \"<%= partyName %>\" nevű csapathoz? Egyszerre csak egy csapat tagja lehetsz. Ha csatlakozol valamelyikhez, a többi meghívás automatikusan el lesz utasítva.",
|
||||
"invitationAcceptedHeader": "A meghívásodat elfogadták",
|
||||
"invitationAcceptedBody": "<%= username %> elfogadta a meghívásodat a <%= groupName %> nevű csapatba!",
|
||||
"joinNewParty": "Csatlakozz egy új csapatba",
|
||||
"declineInvitation": "Meghívás Visszautasítása",
|
||||
"partyLoading1": "Your Party is being summoned. Please wait...",
|
||||
"partyLoading2": "Your Party is coming in from battle. Please wait...",
|
||||
"partyLoading3": "Your Party is gathering. Please wait...",
|
||||
"partyLoading4": "Your Party is materializing. Please wait...",
|
||||
"declineInvitation": "Meghívás visszautasítása",
|
||||
"partyLoading1": "A csapatod megidézése folyamatban van. Kérlek várj...",
|
||||
"partyLoading2": "A csapatod csatából érkezik vissza. Kérlek várj...",
|
||||
"partyLoading3": "A csapatod éppen gyülekezik. Kérlek várj...",
|
||||
"partyLoading4": "A csapatod éppen formálódik. Kérlek várj...",
|
||||
"systemMessage": "Rendszerüzenet",
|
||||
"newMsgGuild": "<span class=\"notification-bold-blue\"><%= name %></span> has new posts",
|
||||
"newMsgParty": "Your Party, <span class=\"notification-bold-blue\"><%= name %></span>, has new posts",
|
||||
"chat": "Csevegő",
|
||||
"newMsgGuild": "Új üzenetek: <span class=\"notification-bold-blue\"><%= name %></span> ",
|
||||
"newMsgParty": "A csapatodnak, <span class=\"notification-bold-blue\"><%= name %></span> új üzenetei vannak",
|
||||
"chat": "Chat",
|
||||
"sendChat": "Üzenet küldése",
|
||||
"toolTipMsg": "Üzenetek frissítése",
|
||||
"sendChatToolTip": "Üzenetet küldhetsz a billentyűzeteden keresztül ha a TAB gombbal az \"Üzenet küldése\" gombra ugrasz és megnyomod az Enter gombot, vagy ha egyszerre megnyomod a CTRL (\"Command\" Mac számítógépen) és az Enter gombot.",
|
||||
|
|
@ -72,39 +72,39 @@
|
|||
"guildBankPop1": "Céhbank",
|
||||
"guildBankPop2": "Drágakövek, amiket a céhmester használhat kihívások jutalmául.",
|
||||
"guildGems": "Céh drágakövei",
|
||||
"group": "Group",
|
||||
"group": "Csoport",
|
||||
"editGroup": "Csoport szerkesztése",
|
||||
"newGroupName": "<%= groupType %> Név",
|
||||
"groupName": "Csoport neve",
|
||||
"groupLeader": "Csapatvezető",
|
||||
"groupID": "Csapat azonosító",
|
||||
"groupDescr": "Leírás, amit a nyilvános Céh listában láthatsz (Használhatsz Markdown-t)",
|
||||
"groupDescr": "Leírás, amit a nyilvános céh listában láthatsz (Markdown használható)",
|
||||
"logoUrl": "Logó URL",
|
||||
"assignLeader": "Jelölj ki Csoportvezetőt",
|
||||
"assignLeader": "Csoportvezető kijelölése",
|
||||
"members": "Tagok",
|
||||
"memberList": "Member List",
|
||||
"partyList": "Order for Party members in header",
|
||||
"memberList": "Taglista",
|
||||
"partyList": "A csapattagok elrendezése a fejlécben",
|
||||
"banTip": "Tag kirúgása",
|
||||
"moreMembers": "továbi tagok",
|
||||
"invited": "meghívva",
|
||||
"leaderMsg": "Csoportvezetői üzenet (Használhatsz Markdown-t)",
|
||||
"moreMembers": "további tagok",
|
||||
"invited": "Meghívva",
|
||||
"leaderMsg": "Üzenet a csoportvezetőtől (Markdown használható)",
|
||||
"name": "Név",
|
||||
"description": "Leírás",
|
||||
"public": "Nyílvános",
|
||||
"inviteOnly": "Meghívásos",
|
||||
"gemCost": "A Drágakő költség azért van, hogy színvonalas Céhek jöjjenek létre. A Drágakő a Céhbankba kerül és később használható Céhes Kihívásokhoz.",
|
||||
"inviteOnly": "Csak meghívás",
|
||||
"gemCost": "A drágakő költség azért van, hogy színvonalas céhek jöjjenek létre. A drágakő a céhbankba kerül és később felhasználható céhes kihívásokhoz.",
|
||||
"search": "Keresés",
|
||||
"publicGuilds": "Nyilvános Céhek",
|
||||
"publicGuilds": "Nyilvános céhek",
|
||||
"createGuild": "Céh alapítása",
|
||||
"createGuild2": "Create",
|
||||
"createGuild2": "Létrehozás",
|
||||
"guild": "Céh",
|
||||
"guilds": "Céhek",
|
||||
"guildsLink": "<a href='http://habitica.wikia.com/wiki/Guilds' target='_blank'>Céhek</a>",
|
||||
"sureKick": "Biztosan el akarod távolítani ezt a tagot a csapatból/céhből?",
|
||||
"optionalMessage": "Opcionális üzenet",
|
||||
"yesRemove": "Igen, távolítsd el őket",
|
||||
"foreverAlone": "Nem lájkolhatod a saját üzenetedet. Ne legyél az az ember.",
|
||||
"sortDateJoinedAsc": "Earliest Date Joined",
|
||||
"foreverAlone": "Nem lájkolhatod a saját üzenetedet. Ne legyél ilyen.",
|
||||
"sortDateJoinedAsc": "Legkorábbi csatlakozás dátuma",
|
||||
"sortDateJoinedDesc": "Latest Date Joined",
|
||||
"sortLoginAsc": "Earliest Login",
|
||||
"sortLoginDesc": "Latest Login",
|
||||
|
|
@ -367,7 +367,7 @@
|
|||
"bronzeTier": "Bronze Tier",
|
||||
"privacySettings": "Privacy Settings",
|
||||
"onlyLeaderCreatesChallenges": "Only the Leader can create Challenges",
|
||||
"privateGuild": "Private Guild",
|
||||
"privateGuild": "Zártkörű céh",
|
||||
"charactersRemaining": "<%= characters %> characters remaining",
|
||||
"guildSummary": "Summary",
|
||||
"guildSummaryPlaceholder": "Write a short description advertising your Guild to other Habiticans. What is the main purpose of your Guild and why should people join it? Try to include useful keywords in the summary so that Habiticans can easily find it when they search!",
|
||||
|
|
|
|||
|
|
@ -29,12 +29,12 @@
|
|||
"seasonalShopClosedTitle": "<%= linkStart %>Leslie<%= linkEnd %>",
|
||||
"seasonalShopTitle": "<%= linkStart %>Szezonális varázslónő<%= linkEnd %>",
|
||||
"seasonalShopClosedText": "A szezonális bolt jelenleg zárva van!! Csak a Habitica négy nagy gálája közben van nyitva.",
|
||||
"seasonalShopText": "Happy Spring Fling!! Would you like to buy some rare items? They’ll only be available until April 30th!",
|
||||
"seasonalShopSummerText": "Happy Summer Splash!! Would you like to buy some rare items? They’ll only be available until July 31st!",
|
||||
"seasonalShopFallText": "Happy Fall Festival!! Would you like to buy some rare items? They’ll only be available until October 31st!",
|
||||
"seasonalShopWinterText": "Happy Winter Wonderland!! Would you like to buy some rare items? They’ll only be available until January 31st!",
|
||||
"seasonalShopFallTextBroken": "Oh... Üdvözöllek az szezonális boltban... Nyári szezonális áruink sorakoznak itt, vagy mi... Minden amit itt látsz megvásárolható az Őszi Kiszállásunk alatt. de csupán július 31-ig vagyunk nyitva...Szerintem menny biztosra és szerezd meg amire szükséged van, vagy várnod kell még... várnod kell... és várnod... <strong>*huh*</strong>",
|
||||
"seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.",
|
||||
"seasonalShopText": "Szeretnél venni néhány ritka tárgyat? Ezek csak április 30-ig lesznek elérhetőek.",
|
||||
"seasonalShopSummerText": "Szeretnél venni néhány ritka tárgyat? ezek a tárgyak csak július 31-ig lesznek elérhetőek.",
|
||||
"seasonalShopFallText": "Szeretnél venni néhány ritka tárgyat? ezek a tárgyak csak október 31-ig lesznek elérhetőek.",
|
||||
"seasonalShopWinterText": "Szeretnél venni néhány ritka tárgyat? ezek a tárgyak csak január 31-ig lesznek elérhetőek.",
|
||||
"seasonalShopFallTextBroken": "Oh... Üdvözöllek az szezonális boltban... Őszi szezonális áruink sorakoznak itt, vagy mi... Minden amit itt látsz megvásárolható lesz az őszi fesztivál ideje alatt minden évben, de csupán október 31-ig vagyunk nyitva...Szerintem menny biztosra és szerezz meg mindent amire szükséged van, vagy várnod kell még... várnod kell... és várnod... <strong>*huh*</strong>",
|
||||
"seasonalShopRebirth": "Ha a múltban megvetted ezeknek a felszereléseknek bármelyikét de jelenleg nem vagy a birtokában, újra megvásárolhatod a jutalmak közül. Kezdetben csak azokat a tárgyakat tudod megvenni, ami az aktuális kasztodhoz tartozik (alapesetben harcos), de ne aggódj a többi kaszt-specifikus tárgy is elérhetővé válik ha átváltasz a megfelelő kasztra.",
|
||||
"candycaneSet": "Cukorbot (mágus)",
|
||||
"skiSet": "Sí-gyilkos (tolvaj)",
|
||||
"snowflakeSet": "Hópehely (gyógyító)",
|
||||
|
|
@ -49,17 +49,17 @@
|
|||
"cocoaSet": "Kakaó tolvaj (tolvaj)",
|
||||
"toAndFromCard": "Címzett: <%= toName %>, Feladó: <%= fromName %>",
|
||||
"nyeCard": "Újévi üdvözlőkártya",
|
||||
"nyeCardExplanation": "Az alkalomból, hogy együtt ünneplitek az új évet, mindketten megkapjátok a \"Régi Ismerős\" kitűzőt!",
|
||||
"nyeCardExplanation": "Abból az alkalomból, hogy együtt ünneplitek az új évet, mindketten megkapjátok a \"Régi ismerős\" kitűzőt!",
|
||||
"nyeCardNotes": "Küldj egy újévi üdvözlőkártyát az egyik csapattagodnak.",
|
||||
"seasonalItems": "Szezonális tárgyak",
|
||||
"nyeCardAchievementTitle": "Régi Ismerős",
|
||||
"nyeCardAchievementTitle": "Régi ismerős",
|
||||
"nyeCardAchievementText": "Boldog új évet! Küldött vagy kapott <%= count %> újévi kártyák. ",
|
||||
"nye0": "Boldog új évet! Kívánom hogy pusztíts el sok rossz szokást.",
|
||||
"nye1": "Boldog új évet! Kívánom hogy arass sok jutalmat.",
|
||||
"nye2": "Boldog új évet! Kívánom hogy legyen sok tökéletes napod.",
|
||||
"nye3": "Boldog új évet! Kívánom hogy legyen a teendőid listája rövid és aranyos mint mindig.",
|
||||
"nye3": "Boldog új évet! Kívánom hogy legyen a teendőid listája rövid és élvezetes mint mindig.",
|
||||
"nye4": "Boldog új évet! Kívánom hogy ne támadjon meg téged egy dühöngő hippogriff se.",
|
||||
"holidayCard": "Egy ünnepi üdvözlőkártyád érkezett.",
|
||||
"holidayCard": "Egy ünnepi üdvözlőkártyád érkezett!",
|
||||
"mightyBunnySet": "Tekintélyes nyuszi (harcos)",
|
||||
"magicMouseSet": "Varázsegér (mágus)",
|
||||
"lovingPupSet": "Szerető kutyus (gyógyító)",
|
||||
|
|
@ -116,18 +116,18 @@
|
|||
"winter2018GiftWrappedSet": "Becsomagolt harcos (harcos)",
|
||||
"winter2018MistletoeSet": "Fagyöngy gyógyító (gyógyító)",
|
||||
"winter2018ReindeerSet": "Rénszarvas tolvaj (tolvaj)",
|
||||
"eventAvailability": "Available for purchase until <%= date(locale) %>.",
|
||||
"dateEndApril": "Április 19.",
|
||||
"dateEndMay": "Május 17.",
|
||||
"dateEndJune": "Június 14.",
|
||||
"dateEndJuly": "Júlus 29.",
|
||||
"dateEndAugust": "Augusztus 31.",
|
||||
"dateEndOctober": "Október 31.",
|
||||
"dateEndNovember": "November 30.",
|
||||
"dateEndJanuary": "Január 31.",
|
||||
"dateEndFebruary": "Február 28.",
|
||||
"winterPromoGiftHeader": "GIFT A SUBSCRIPTION AND GET ONE FREE!",
|
||||
"winterPromoGiftDetails1": "Until January 12th only, when you gift somebody a subscription, you get the same subscription for yourself for free!",
|
||||
"winterPromoGiftDetails2": "Please note that if you or your gift recipient already have a recurring subscription, the gifted subscription will only start after that subscription is cancelled or has expired. Thanks so much for your support! <3",
|
||||
"discountBundle": "bundle"
|
||||
"eventAvailability": "Megvásárolható <%= date(locale) %>-ig.",
|
||||
"dateEndApril": "április 19",
|
||||
"dateEndMay": "május 17",
|
||||
"dateEndJune": "június 14",
|
||||
"dateEndJuly": "július 29",
|
||||
"dateEndAugust": "augusztus 31",
|
||||
"dateEndOctober": "október 31",
|
||||
"dateEndNovember": "november 30",
|
||||
"dateEndJanuary": "január 31",
|
||||
"dateEndFebruary": "február 28",
|
||||
"winterPromoGiftHeader": "AJÁNDÉKOZZ ELŐFIZETÉST ÉS KAPJ EGYET INGYEN!",
|
||||
"winterPromoGiftDetails1": "Ha január 12-ig ajándékozol valakinek előfizetést, ugyanazt az előfizetést megkapod ingyen!",
|
||||
"winterPromoGiftDetails2": "Kérjük vedd figyelembe hogyha te, vagy a megajándékozott felhasználó már rendelkezik előfizetéssel, az ajándékba adott előfizetés csak azután lép érvénybe hogy a jelenlegi előfizetés megszüntetik vagy lejár. Nagyon köszönjük a támogatásodat! <3",
|
||||
"discountBundle": "csomag"
|
||||
}
|
||||
|
|
@ -1,7 +1,7 @@
|
|||
{
|
||||
"tipTitle": "<%= tipNumber %>. számú tipp",
|
||||
"tip1": "Utazás közben is ellenőrizheted feladataidat a Habitica mobil alkalmazással.",
|
||||
"tip2": "Click any equipment to see a preview, or equip it instantly by clicking the star in its upper-left corner!",
|
||||
"tip2": "Kattints a felszerelésre, h",
|
||||
"tip3": "Hangulatjelekkel könnyedén megkülönböztetheted a feladataidat.",
|
||||
"tip4": "Használd a # jelet a feladat neve előtt, hogy megnöveld a betű méretét!",
|
||||
"tip5": "It’s best to use skills that cause buffs in the morning so they last longer.",
|
||||
|
|
|
|||
|
|
@ -27,7 +27,7 @@
|
|||
"messageDropQuest": "Találtál egy küldetést!",
|
||||
"messageDropMysteryItem": "Kinyitottad a dobozt és találtál egy <%= dropText %>!",
|
||||
"messageFoundQuest": "Megtaláltad a \"<%= questText %>\" küldetést!",
|
||||
"messageAlreadyPurchasedGear": "A múltban már megvetted ezt a felszerelést, de jelenleg nincs a birtokodban. Újra megvásárolhatod a jutalmak oszlopában a feladatok lapon.",
|
||||
"messageAlreadyPurchasedGear": "A múltban már megvetted ezt a felszerelést, de jelenleg nincs a birtokodban. Újra megvásárolhatod a jutalmak közül a feladatok lapon.",
|
||||
"messageAlreadyOwnGear": "Már rendelkezel ezzel a tárggyal. A felszerelés lapon felszerelheted.",
|
||||
"previousGearNotOwned": "You need to purchase a lower level gear before this one.",
|
||||
"messageHealthAlreadyMax": "Már maximumon van az életerőd. ",
|
||||
|
|
|
|||
|
|
@ -96,7 +96,7 @@
|
|||
"backgroundIslandWaterfallsText": "Pulau Air Terjun",
|
||||
"backgroundIslandWaterfallsNotes": "Piknik dekat Pulau Air Terjun",
|
||||
"backgrounds072015": "SET 14: Dirilis Juli 2015",
|
||||
"backgroundDilatoryRuinsText": "Reruntuhan Kelalaian",
|
||||
"backgroundDilatoryRuinsText": "Reruntuhan Dilatory",
|
||||
"backgroundDilatoryRuinsNotes": "Menyelami Reruntuhan Dilatory.",
|
||||
"backgroundGiantWaveText": "Ombak Raksasa",
|
||||
"backgroundGiantWaveNotes": "Berselancar di Ombak Raksasa!",
|
||||
|
|
@ -266,7 +266,7 @@
|
|||
"backgroundGuardianStatuesText": "Patung Penunggu",
|
||||
"backgroundGuardianStatuesNotes": "Berjaga-jaga di depan Patung Penunggu",
|
||||
"backgroundHabitCityStreetsText": "Jalanan Kota Habit",
|
||||
"backgroundHabitCityStreetsNotes": "Bereksplorasi di Jalanan Kota Habit",
|
||||
"backgroundHabitCityStreetsNotes": "Jelajahi Jalanan di Kota Habit",
|
||||
"backgroundOnATreeBranchText": "Di Ranting Pohon",
|
||||
"backgroundOnATreeBranchNotes": "Bertengker di Ranting Pohon",
|
||||
"backgrounds062017": "SET 37: Dirilis Juni 2017",
|
||||
|
|
@ -298,8 +298,8 @@
|
|||
"backgroundPixelistsWorkshopText": "Bengkel Pixelis",
|
||||
"backgroundPixelistsWorkshopNotes": "Membuat mahakarya di Bengkel Pixelis",
|
||||
"backgrounds102017": "SET 41: Dirilis Oktober 2017",
|
||||
"backgroundMagicalCandlesText": "Lilin-lilin Ajaib",
|
||||
"backgroundMagicalCandlesNotes": "Diselimuti oleh cahaya Lilin-lilin Ajaib",
|
||||
"backgroundMagicalCandlesText": "Lilin-Lilin Ajaib",
|
||||
"backgroundMagicalCandlesNotes": "Diselimuti oleh cahaya Lilin-Lilin Ajaib",
|
||||
"backgroundSpookyHotelText": "Hotel Hantu",
|
||||
"backgroundSpookyHotelNotes": "Menyelinap di aula Hotel Hantu",
|
||||
"backgroundTarPitsText": "Lubang Ter",
|
||||
|
|
|
|||
|
|
@ -162,7 +162,7 @@
|
|||
"youDied": "Kamu Terbunuh!",
|
||||
"dieText": "Kamu kehilangan satu Level, semua Koin Emas, dan salah satu Perlengkapanmu. Bangkitlah, Habiteer, dan coba lagi! Kurangi Kebiasaan buruk tersebut, waspada dalam menyelesaikan Keseharian, dan tunda kematian selama mungkin dengan Ramuan Kesehatan jika kamu goyah!",
|
||||
"sureReset": "Apakah kamu yakin? Kamu akan memilih ulang pekerjaan karaktermu dan Poin Atribut yang sudah dialokasikan akan dihapus (kamu akan mendapatkan semuanya kembali untuk dialokasikan ulang), seharga 3 Permata.",
|
||||
"purchaseFor": "Beli seharga <%= cost %> Gem?",
|
||||
"purchaseFor": "Beli seharga <%= cost %> Permata?",
|
||||
"purchaseForHourglasses": "Beli seharga <%= cost %> Jam Pasir?",
|
||||
"notEnoughMana": "Mana tidak cukup.",
|
||||
"invalidTarget": "Kamu tidak dapat menggunakan kemampuan kamu untuk itu.",
|
||||
|
|
|
|||
|
|
@ -30,7 +30,7 @@
|
|||
"commGuidePara013": "Dalam komunitas sebesar Habitica, anggota datang dan pergi, dan terkadang seorang moderator perlu menanggalkan jubah kebesaran mereka dan bersantai. Berikut adalah daftar Moderator Emeritus. Mereka tidak lagi memiliki kekuasaan seorang Moderator, tapi kami tetap ingin menghormati kontribusi mereka!",
|
||||
"commGuidePara014": "Moderator Emeritus:",
|
||||
"commGuideHeadingPublicSpaces": "Ruang Publik di Habitica",
|
||||
"commGuidePara015": "Habitica memiliki dua jenis ruang sosial : publik dan privat. Ruang publik meliputi Kedai Minuman, Perkumpulan Publik, Github, Trello, dan Wiki. Ruang privat meliputi Perkumpulan Privat, chat kwlompok, dan pesan pribadi. Semua Nama Tampilan harus memenuhi peraturan ruang publik. Untuk mengganti Nama Tampilanmu, buka website pada Pengguna > Profil dan klik pada tombol \"Edit\".",
|
||||
"commGuidePara015": "Habitica memiliki dua jenis ruang sosial : publik dan privat. Ruang publik meliputi Kedai Minuman, Guild Publik, Github, Trello, dan Wiki. Ruang privat meliputi Guild Privat, chat kwlompok, dan pesan pribadi. Semua Nama Tampilan harus memenuhi peraturan ruang publik. Untuk mengganti Nama Tampilanmu, buka website pada Pengguna > Profil dan klik pada tombol \"Edit\".",
|
||||
"commGuidePara016": "Ketika menjelajahi ruang publik di Habitica, terdapat beberapa peraturan umum untuk memastikan semua orang tetap bahagia dan damai. Ini pastilah mudah dipatuhi oleh petualang seperti kamu!",
|
||||
"commGuidePara017": "<strong>Saling Menghormati.</strong> Bersikaplah sopan, baik hati, ramah, dan siap membantu. Ingatlah : Habitican datang dari berbagai latar belakang dan memiliki pengalaman yang mungkin jauh berbeda. Inilah salah satu hal yang membuat Habitica sangat keren! Membangun komunitas berarti menghargai dan merayakan keberagaman dan kesamaan kita. Berikut adalah beberapa cara mudah untuk menghormati satu sama lain :",
|
||||
"commGuideList02A": "<strong>Patuhilah semua peraturan.</strong>",
|
||||
|
|
@ -51,14 +51,14 @@
|
|||
"commGuideHeadingTavern": "Kedai Minum",
|
||||
"commGuidePara022": "Kedai Minuman adalah pusat para Habitican untuk bergaul. Daniel sang Pemilik Penginapan akan menjaga tempat tersebut rapi, dan Lemoness dengan senang hati akan membuatkan jus lemon selagi kamu duduk dan berbincang-bincang. Ingat saja...",
|
||||
"commGuidePara023": "Percakapan pada umumnya berkisar antara chat kasual dan tips mengenai pengembangan diri dan produktivitas",
|
||||
"commGuidePara024": "Karena percakapan di kedai hanya bisa menampung 200 pesan , <strong> ini bukan tempat yang baik untuk percakapan berkepanjangan untuk suatu topik tertentu, terutama yang sensitif </strong> ( seperti . Politik, agama, depresi, hukum berburu goblin, dll ) . Percakapan ini harus dibawa ke Perkumpulan tertentu atau Pojok Belakang ( informasi lebih lanjut di bawah ) .",
|
||||
"commGuidePara024": "Karena percakapan di kedai hanya bisa menampung 200 pesan , <strong> ini bukan tempat yang baik untuk percakapan berkepanjangan untuk suatu topik tertentu, terutama yang sensitif </strong> ( seperti . Politik, agama, depresi, hukum berburu goblin, dll ) . Percakapan ini harus dibawa ke Guild tertentu atau Pojok Belakang ( informasi lebih lanjut di bawah ) .",
|
||||
"commGuidePara027": "<strong> Jangan membicarakan sesuatu yang adiktif di kedai. </strong> Banyak orang menggunakan Habitica untuk mencoba berhenti dari Kebiasaan buruk mereka. Mendengar orang berbicara tentang kecanduan / zat ilegal dapat membuat ini jauh lebih sulit bagi mereka! Hormati sesama tamu Kedai dan pertimbangkan setiap percakapan. Ini termasuk pembicaraan mengenai rokok, alkohol, pornografi, perjudian, dan penggunaan narkoba / penyalahgunaan obat.",
|
||||
"commGuideHeadingPublicGuilds": "Perkumpulan Publik",
|
||||
"commGuidePara029": "<strong> Perkumpulan Umum mirip dengan Kedai, tetapi pembicaraannya lebih fokus terhadap suatu tema tertentu. </strong> Sebagai contoh, anggota Perkumpulan Penulis mungkin masih menerima jika mereka menemukan percakapan tiba-tiba berfokus pada berkebun bukannya menulis, dan Perkumpulan Penggila Naga mungkin tidak tertarik membahas sejarah. Beberapa perkumpulan mungkin ada yang maklum dan ada yang tidak, tetapi secara umum, <strong> cobalah untuk tetap pada topik ! </strong>",
|
||||
"commGuidePara031": "<strong> Beberapa Perkumpulan akan berisi topik-topik sensitif seperti depresi, agama, politik, dll . </strong> hal ini tidak masalah selama percakapan di dalamnya tidak melanggar salah satu Syarat dan Ketentuan atau Aturan Ruang Publik, dan selama mereka tidak di luar topik .",
|
||||
"commGuideHeadingPublicGuilds": "Guild Publik",
|
||||
"commGuidePara029": "<strong> Guild Umum mirip dengan Kedai, tetapi pembicaraannya lebih fokus terhadap suatu tema tertentu. </strong> Sebagai contoh, anggota Guild Penulis mungkin masih menerima jika mereka menemukan percakapan tiba-tiba berfokus pada berkebun bukannya menulis, dan Guild Penggila Naga mungkin tidak tertarik membahas sejarah. Beberapa perkumpulan mungkin ada yang maklum dan ada yang tidak, tetapi secara umum, <strong> cobalah untuk tetap pada topik ! </strong>",
|
||||
"commGuidePara031": "<strong> Beberapa Guild akan berisi topik-topik sensitif seperti depresi, agama, politik, dll . </strong> hal ini tidak masalah selama percakapan di dalamnya tidak melanggar salah satu Syarat dan Ketentuan atau Aturan Ruang Publik, dan selama mereka tidak di luar topik .",
|
||||
"commGuidePara033": "<strong>Guild Publik TIDAK boleh mengandung konten 18+. Jika mereka ingin berdiskusi tentang topik yang sensitif, mereka harus menulisnya di judul Guild.</strong> Ini untuk menajga Habitica aman dan nyaman untuk semua orang. <br><br><strong>Jika guild tersebut mempunyai berbagai jenis isu sensitif, akan lebih baik jika kamu menaruh komentar kau setelah peringatan (contohnya, \"Peringatan: ada referensi tentang menyakiti diri sendiri\").</strong>Hal ini akan dikategorikan sebagai sebuah peringatan dan/ atau sebagai catatan isi, dan guild boleh mempunyai peraturan mereka sendiri selain dari yang tertera disini. Kalau bisa, tolong gunakan <a href='http://habitica.wikia.com/wiki/Markdown_Cheat_Sheet' target='_blank'>markdown</a> untuk menyembunyikan isi yang mungkin dianggap sensitif dibawah garis pembatas supaya orang-orang yang tidak mau membaca isi tersebut bisa melewatinya tanpa perlu melihat isinya. Staf Habitica dan moderator masih boleh membuang isi tersebut secara leluasa. Tambahan juga, isi sensitif seharusnya bertopik -- menggunakan topik menyakiti di sendiri di guild yang berpusat kepada memerangi depresi itu masih masuk akal, tetapi mungkin kurang cocok diutarakan di guild musik. Jika kamu melihat seseorang yang melanggar pedoman ini berulang kali, khususnya setelah beberapa kali dimohon untuk tidak melanggar, tolong laporkan post tersebut dan email screenshot tersebut ke <%= hrefCommunityManagerEmail %>.",
|
||||
"commGuidePara035": "<strong> Tidak ada Perkumpulan yang, baik Publik atau Privat, dibuat untuk tujuan menyerang kelompok atau individu. Membuat Guild tersebut langsung mendapat blokir instan. </strong> Yang harus diperangi adalah kebiasaan buruk, bukan sesama petualang!",
|
||||
"commGuidePara037": "Semua Tantangan Umum dan Tantangan Perkumpulan harus mematuhi aturan-aturan ini juga.",
|
||||
"commGuidePara035": "<strong> Tidak ada Guild yang, baik Publik atau Privat, dibuat untuk tujuan menyerang kelompok atau individu. Membuat Guild tersebut langsung mendapat blokir instan. </strong> Yang harus diperangi adalah kebiasaan buruk, bukan sesama petualang!",
|
||||
"commGuidePara037": "Semua Tantangan Umum dan Tantangan Guild harus mematuhi aturan-aturan ini juga.",
|
||||
"commGuideHeadingBackCorner": "Pojok Belakang",
|
||||
"commGuidePara038": "<strong>Kadang sebuah percakapan bisa jadi terlalu memanas atau terlalu sensitif untuk dilanjutkan di Tempat Umum tanpa membuat pengguna lain tidak nyaman. Dalam kasus seperti ini, percakapan akan dialihkan ke Back Corner Guild. Ketahuilah bahwa dialihkan ke Back Corner bukanlah sebuah hukuman!</strong> Bahkan, banyak Habitican lainnya gemar bergaul di sana dan membahas banyak hal.",
|
||||
"commGuidePara039": "Guild Pojok Belakang merupakan sebuah tempat umum dimana semua orang bebas untuk mendiskusikan topik sensitif, dan guild itu diatur dengan sangat hati-hati. Itu bukan tempat untuk diskusi atau percakapan secara umum. <strong>Pedoman Tempat Umum masih berlaku, juga semua Syarat dan Ketentuannya.</strong> Hanya karena kita memakai jubah panjang dan berkumpul di pojokan gelap bukan berarti apa saja boleh! Sekarang tolong kembalikan lilin itu!",
|
||||
|
|
@ -70,13 +70,13 @@
|
|||
"commGuideList03C": "<strong>Papan Seni Piksel</strong> adalah tempat untuk mendiskusikan dan mengirimkan gambar piksel.",
|
||||
"commGuideList03D": "<strong>Papan Sayembara</strong> adalah tempat untuk mendiskusikan dan mengirimkan sayembara.",
|
||||
"commGuideList03E": "<strong>Papan Wiki</strong> adalah tempat untuk meningkatkan, mendiskusikan, dan mengusulkan konten wiki baru.",
|
||||
"commGuidePara042": "<strong> Semua memiliki pedoman sendiri, dan aturan-aturan Ruang Publik berlaku. </strong> Pengguna harus menghindari OOT di salah satu papan atau kartu. Percayalah, papan sudah cukup ramai! Percakapan berkepanjangan harus dipindahkan ke Perkumpulan Pojok Belakang.",
|
||||
"commGuidePara042": "<strong> Semua memiliki pedoman sendiri, dan aturan-aturan Ruang Publik berlaku. </strong> Pengguna harus menghindari OOT di salah satu papan atau kartu. Percayalah, papan sudah cukup ramai! Percakapan berkepanjangan harus dipindahkan ke Guild Pojok Belakang.",
|
||||
"commGuideHeadingGitHub": "GitHub",
|
||||
"commGuidePara043": "<strong> Habitica menggunakan GitHub untuk melacak bug dan berkontribusi dalam kode pemrograman. </strong> Ini adalah bengkel pandai besi di mana para kontributor tak kenal lelah menempa fitur! <strong> Aturan Ruang Publik masih berlaku </strong> Pastikan untuk bersikap sopan kepada pandai besi - mereka memiliki banyak pekerjaan yang harus dilakukan, menjaga situs tetap berjalan! Terimakasih, Pandai Besi !",
|
||||
"commGuidePara044": "Pengguna berikut adalah <a href='https://help.github.com/articles/permission-levels-for-an-organization/' target='_blank'>pemilik</a>dari tempat penyimpanan digital Habitica:",
|
||||
"commGuideHeadingWiki": "Wiki",
|
||||
"commGuidePara045": "<strong> Wiki Habitica mengumpulkan informasi tentang situs. </strong> juga memiliki beberapa forum mirip dengan perkumpulan di Habitica. Oleh karena itu, semua aturan Ruang Publik berlaku.",
|
||||
"commGuidePara046": "Wiki Habitica dapat dianggap sebagai database dari semua hal Habitica. Tersedia informasi tentang fitur situs, panduan untuk bermain game, tips tentang bagaimana kamu dapat berkontribusi untuk Habitica dan juga menyediakan tempat bagimu untuk mengiklankan perkumpulan atau kelompok dan voting topik.",
|
||||
"commGuidePara046": "Wiki Habitica dapat dianggap sebagai database dari semua hal Habitica. Tersedia informasi tentang fitur situs, panduan untuk bermain game, tips tentang bagaimana kamu dapat berkontribusi untuk Habitica dan juga menyediakan tempat bagimu untuk mengiklankan guild atau party dan voting topik.",
|
||||
"commGuidePara047": "Karena wiki ini diselenggarakan oleh Wikia, syarat dan kondisi dari Wikia juga berlaku di samping aturan yang ditetapkan oleh Habitica dan situs wiki Habitica.",
|
||||
"commGuidePara048": "Wiki merupakan kolaborasi semua editor dan beberapa tuntunan tambahan termasuk:",
|
||||
"commGuideList04A": "Mengusulkan halaman baru atau perubahan besar di papan Trello Wiki",
|
||||
|
|
@ -156,7 +156,7 @@
|
|||
"commGuideList12D": "Pedang Kontributor, plus 4 Permata.",
|
||||
"commGuideList12E": "Perisai Kontributor, plus 4 Permata.",
|
||||
"commGuideList12F": "Peliharaan Kontributor, plus 4 Permata",
|
||||
"commGuideList12G": "Undangan Perkumpulan Kontributor, plus 4 Permata.",
|
||||
"commGuideList12G": "Undangan Guild Kontributor, plus 4 Permata.",
|
||||
"commGuidePara065": "Moderator dipilih dari kontributor Tingkat Tujuh oelh staf dan moderator yang sudah ada. Tolong ingat bahwa kontributor Tingkat Tujuh yang telah bekerja keras untuk situs ini tidak melulu memiliki kekuasaan seperti moderator situs.",
|
||||
"commGuidePara066": "Ada beberapa hal penting terkait Tingkat Kontributor:",
|
||||
"commGuideList13A": "<strong>Tingkatan didasarkan atas penilaian.</strong>Hal ini didasarkan kepada penilaian Moderator, berdasarkan banyak faktor, termasuk pandangan kami terhadap kerja yang kamu lakukan dan pengaruhnya di dalam komunitas. Kami berhak mengubah tingkatan, gelar, dan hadiah sesuai penilaian kami.",
|
||||
|
|
@ -170,7 +170,7 @@
|
|||
"commGuidePara069": "Seniman berbakat berikut berkontribusi kepada ilustrasi ini:",
|
||||
"commGuideLink01": "Bantuan Habitica: Tanya Pertanyaan",
|
||||
"commGuideLink01description": "sebuah guild bagi siapa saja untuk menanyakan pertanyaan tenang Habitica!",
|
||||
"commGuideLink02": "Perkumpulan Pojok Belakang",
|
||||
"commGuideLink02": "Guild Pojok Belakang",
|
||||
"commGuideLink02description": "perkumpulan untuk mendiskusikan topik yang panjang dan sensitif",
|
||||
"commGuideLink03": "<a href='http://habitica.wikia.com/wiki/Habitica_Wiki' target='_blank'>Wiki</a>",
|
||||
"commGuideLink03description": "Koleksi terbesar dari informasi mengenai Habitica",
|
||||
|
|
|
|||
|
|
@ -1,10 +1,10 @@
|
|||
{
|
||||
"potionText": "Ramuan Kesehatan",
|
||||
"potionNotes": "Mengembalikan 15 Kesehatan (Penggunaan Langsung)",
|
||||
"armoireText": "Hadiah Tambahan",
|
||||
"armoireNotesFull": "Buka upeti untuk mendapat secara acak baik Peralatan, Pengalaman, maupun Makanan! Sisa peralatan:",
|
||||
"armoireLastItem": "Kamu mendapat Peralatan langka terakhir dalam Hadiah Tambahan",
|
||||
"armoireNotesEmpty": "Peti sekarang akan menyediakan Peralatan baru setiap awal minggu pada setiap bulan. Sampai bulan depan, tetap buka peti untuk dapat Pengalaman dan Makanan!",
|
||||
"armoireText": "Peti Ajaib",
|
||||
"armoireNotesFull": "Buka Peti untuk mendapat secara acak antara Perlengkapan, Pengalaman, ataupun Makanan! Sisa perlengkapan:",
|
||||
"armoireLastItem": "Kamu mendapat Perlengkapan langka terakhir dalam Peti Ajaib.",
|
||||
"armoireNotesEmpty": "Peti sekarang akan menyediakan Perlengkapan baru setiap awal minggu pada setiap bulan. Sampai bulan depan, tetap buka peti untuk dapat Pengalaman dan Makanan!",
|
||||
"dropEggWolfText": "Serigala",
|
||||
"dropEggWolfMountText": "Serigala",
|
||||
"dropEggWolfAdjective": "setia",
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@
|
|||
"elite": "Elit",
|
||||
"eliteThird": "Partisipasi <strong>ketiga</strong>mu akan dihadiahi <strong>Helm Kristal</strong> yang bisa dibeli dengan Koin Emas. Selain itu, kamu juga akan mendapatkan hadiah <strong>3 Permata</strong>.",
|
||||
"eliteFourth": "Partisipasi <strong>keempat</strong>mu akan dihadiahi <strong>Pedang Kristal</strong> yang bisa dibeli dengan Koin Emas. Selain itu, kamu juga akan mendapatkan hadiah <strong>4 Permata.</strong>",
|
||||
"champion": "Pemenang",
|
||||
"champion": "Juara",
|
||||
"championFifth": "Partisipasi <strong>kelima</strong>mu akan dihadiahi <strong>Perisai Kristal</strong> yang bisa dibeli dengan Koin Emas. Selain itu, kamu juga akan mendapatkan hadiah <strong>4 Permata.</strong>",
|
||||
"championSixth": "Partisipasi <strong>keenam</strong>mu akan dihadiahi <strong>Peliharaan Hydra</strong>. Selain itu, kamu juga akan mendapatkan hadiah <strong>4 Permata.</strong>",
|
||||
"legendary": "Legendaris",
|
||||
|
|
|
|||
|
|
@ -21,8 +21,8 @@
|
|||
"androidFaqAnswer4": "Ada beberapa hal yang dapat membuatmu kehilangan nyawa. Pertama, jika kamu membiarkan Keseharian kamu tidak terselesaikan, dan tidak mencentangnya pada tampilan yang muncul keesokan paginya, Keseharian itu akan memberimu damage. Kedua, jika kamu melakukan Kebiasaan buruk, itu akan memberimu damage. Terakhir, jika kamu sedang bertarun melawan Boss dengan Party-mu dan salah satu anggota Party-mu tidak menyelesaikan semua Kesehariannya, Boss itu akan menyerangmu.\n\nCara utama untuk menyembuhkan diri adalah dengan naik level, yang akan mengembalikan semua nyawamu. Kamu juga bisa membeli Ramuan Kesehatan dengan koin emas dari tab Hadiah di halaman Tugas. Plus, di level 10 atau lebih, kamu bisa memilih untuk menjadi Healer, dan kamu akan belajar skill penyembuhan. Jika kamu berada dalam Party dengan seorang Healer, mereka juga dapat menyembuhkanmu.",
|
||||
"webFaqAnswer4": "Ada beberapa hal yang dapat membuatmu menerima damage. Pertama, jika kamu meninggalkan Keseharian tidak terselesaikan dan tidak mencentangnya pada tampilan yang muncul keesokan paginya, Keseharian itu akan memberimu damage. Kedua, jika kamu melakukan Kebiasaan buruk, itu akan memberimu damage. Terakhir, jika kamu sedang bertarung melawan Boss dengan party-mu dan salah satu anggota party-mu tidak menyelesaikan semua Kesehariannya, Boss itu akan menyerangmu. Cara utama untuk menyembuhkan diri adalah dengan naik level, yang akan mengembalikan semua Nyawa-mu. Kamu juga dapat membeli Ramuan Kesehatan dengan Koin Emas dari kolom Hadiah. Plus, di level 10 atau lebih, kamu bisa memilih untuk menjadi Healer, dan kamu akan belajar kemampuan penyembuhan. Healer lain juga bisa menyembuhkanmu jika kamu berada dalam satu Party dengan mereka. Belajar lebih lanjut dengan menekan \"Party\" di panel navigasi.",
|
||||
"faqQuestion5": "Bagaimana cara bermain Habitica dengan teman-teman?",
|
||||
"iosFaqAnswer5": "Cara terbaik adalah dengan mengundang mereka masuk ke dalam party-mu! Party bisa bersama-sama mengikuti misi, memerangi monster, dan merapal mantra untuk membantu satu sama lain. Pergi ke Menu > Party dan klik \"Buat Party Baru\" jika kamu belum memiliki party. Sentuh pada daftar member, dan sentuh Undang di pojok kanan atas untuk mengundang temanmu dengan mengetikkan User ID mereka (baris nomor dan angka yang bisa ditemukan di Pengaturan > Detail Akun di aplikasi, dan Pengaturan > API di website). Di website, kamu bisa juga mengundang teman lewat email, yang akan kami tambakan di aplikasi pada pembaharuan berikutnya.\n\nDi website, kamu dan teman-temanmu juga bisa bergabung dalam Perkumpulan, yang merupakan ruang obrolan publik. Perkumpulan akan ditambahkan ke app pada update berikutnya!",
|
||||
"androidFaqAnswer5": "Cara terbaik adalah dengan mengundang mereka masuk ke dalam Party-mu! Party bisa bersama-sama melakukan misi, memerangi monster, dan merapal mantra untuk membantu satu sama lain. Pergi ke [situs](https://habitica.com/) untuk membuat sebuah Party jika kamu belum punya. Kamu juga bisa bergabung dalam Guild bersama-sama (Sosial > Guild). Perkumpulan merupakan ruang obrolan yang terfokus pada topik tertentu atau tujuan yang umum, dapat bersifat publik maupun pribadi. Kamu bisa bergabung dengan sebanyak mungkin Guild yang kamu mau, tetapi hanya boleh bergabung dalam satu Party.\n\nUntuk info lebih lanjut, cek halaman wiki di [Party](http://habitrpg.wikia.com/wiki/Party) dan [Guild](http://habitrpg.wikia.com/wiki/Guilds).",
|
||||
"iosFaqAnswer5": "Cara terbaik adalah dengan mengundang mereka masuk ke dalam party-mu! Party bisa bersama-sama mengikuti misi, memerangi monster, dan merapal mantra untuk membantu satu sama lain. Pergi ke Menu > Party dan klik \"Buat Party Baru\" jika kamu belum memiliki party. Sentuh pada daftar member, dan sentuh Undang di pojok kanan atas untuk mengundang temanmu dengan mengetikkan User ID mereka (baris nomor dan angka yang bisa ditemukan di Pengaturan > Detail Akun di aplikasi, dan Pengaturan > API di website). Di website, kamu bisa juga mengundang teman lewat email, yang akan kami tambakan di aplikasi pada pembaharuan berikutnya.\n\nDi website, kamu dan teman-temanmu juga bisa bergabung dalam Guild, yang merupakan ruang obrolan publik. Guild akan ditambahkan ke app pada update berikutnya!",
|
||||
"androidFaqAnswer5": "Cara terbaik adalah dengan mengundang mereka masuk ke dalam Party-mu! Party bisa bersama-sama melakukan misi, memerangi monster, dan merapal mantra untuk membantu satu sama lain. Pergi ke [situs](https://habitica.com/) untuk membuat sebuah Party jika kamu belum punya. Kamu juga bisa bergabung dalam Guild bersama-sama (Sosial > Guild). Guild merupakan ruang obrolan yang terfokus pada topik tertentu atau tujuan yang umum, dapat bersifat publik maupun pribadi. Kamu bisa bergabung dengan sebanyak mungkin Guild yang kamu mau, tetapi hanya boleh bergabung dalam satu Party.\n\nUntuk info lebih lanjut, cek halaman wiki di [Party](http://habitrpg.wikia.com/wiki/Party) dan [Guild](http://habitrpg.wikia.com/wiki/Guilds).",
|
||||
"webFaqAnswer5": "Cara terbaik adalah dengan mengundang mereka masuk ke Party-mu dengan menekan \"Party\" di bar navigasi! Party bisa melakukan misi bersama-sama, melawan monster, dan merapal mantra untuk membantu satu sama lain. Kamu juga bisa bergabung dalam Guild bersama-sama (klik Guild di bar navigasi). Guild adalah ruang obrolan yang terfokus pada topik tertentu atau tujuan yang umum, dapat bersifat publik maupun privat. Kamu bisa bergabung dengan sebanyak mungkin Guild yang kamu mau, tetapi hanya satu Party. Untuk info lebih lanjut, cek laman wiki tentang [Party] (http://habitrpg.wikia.com/wiki/Party) dan [Guild](http://habitrpg.wikia.com/wiki/Guilds).",
|
||||
"faqQuestion6": "Bagaimana caraku mendapatkan Peliharaan atau Tunggangan?",
|
||||
"iosFaqAnswer6": "Pada level 3, kamu akan mendapatkan fitur sistem hadiah. Setiap kamu menyelesaikan suatu tugas, kamu mendapat kesempatan acak untuk mendapatkan telur, ramuan penetas, atau sepotong makanan. Mereka tersimpan dalam Menu > Item.\n\nUntuk menetaskan peliharaan, kamu akan membutuhkan telur dan ramuan penetas. Klik pada telur untuk menentukan spesies yang ingin amu tetaskan, dan pilih \"Tetaskan Telur.\" Kemudian pilih ramuan penetas untuk menentukan jenisnya! Buka Menu > Peliharaan untuk menambahkan Peliharaan barumu pada avatar dengan klik pada gambar.\n\nKamu juga dapat membesarkan Peliharaan menjad Tunggangan dengan memberi mereka makan pada Menu > Peliharaan. Klik pada peliharaan dan klik \"Beri Makan Peliharaan\"! Kamu harus banyak memberi makan agar peliharaan dapat menjadi Tunggangan, tapi jika kamu sudah hafal makanan kesukaan tiap jenisnya, pertumbuhannya akan lebih cepat. Coba-coba sendiri atau [lihat contekan di sini](http://habitica.wikia.com/wiki/Food#Food_Preferences). Ketika kamu sudah mendapatkan Tunggangan, buka Menu > Tunggangan dan klik gambar utuk memberikannya pada avatarmu.\n\nKamu juga mendapatkan telur dari Sayembara Peliharaan dengan mengikuti Misi tertentu. (Lihat dibawah untuk mempelajari lebih lanjut mengenai Misi.)",
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"accept1Terms": "Dengan menekan tombol berikut, Saya setuju dengan",
|
||||
"accept2Terms": "dan",
|
||||
"alexandraQuote": "Tidak mampu TIDAK membicarakan [Habitica] selama pidato saya di Madrid. Sesuatu yang harus dimiliki oleh para pekerja lepas yang masih memerlukan bos.",
|
||||
"althaireQuote": "Ikut misi membuat saya termotivasi untuk melakukan semua tugas harian. Motivasi terbesar saya adalah untuk tidak mengecewakan anggota kelompok saya.",
|
||||
"althaireQuote": "Ikut misi membuat saya termotivasi untuk melakukan semua tugas harian. Motivasi terbesar saya adalah untuk tidak mengecewakan anggota party saya.",
|
||||
"andeeliaoQuote": "Produk yang hebat, baru saya mulai beberapa hari dan saya sudah merasakan manfaat produktivitas yang meningkat!",
|
||||
"autumnesquirrelQuote": "Saya jarang menunda pekerjaan lagi dan bisa membayar tagihan tepat waktu.",
|
||||
"businessSample1": "Inventarisasi 1 halaman",
|
||||
|
|
|
|||
|
|
@ -263,41 +263,41 @@
|
|||
"weaponMystery301404Text": "Tongkat Steampunk",
|
||||
"weaponMystery301404Notes": "Cocok dibawa jalan-jalan di kota. Item pelanggan Maret 3015. Tidak menambah status apapun.",
|
||||
"weaponArmoireBasicCrossbowText": "Panah Biasa",
|
||||
"weaponArmoireBasicCrossbowNotes": "Panah ini dapat menembus baju perang yang dikenakan tugas-tugasmu, dari jauh sekalipun! Meningkatkan Kekuatan sebesar <%= str %>, Persepsi sebesar <%= per %> dan Ketahanan sebesar <%= con %>. Peti Harta Karun: Item Tersendiri.",
|
||||
"weaponArmoireBasicCrossbowNotes": "Panah ini dapat menembus baju perang yang dikenakan tugas-tugasmu, dari jauh sekalipun! Meningkatkan Kekuatan sebesar <%= str %>, Persepsi sebesar <%= per %> dan Ketahanan sebesar <%= con %>. Peti Ajaib: Item Tersendiri.",
|
||||
"weaponArmoireLunarSceptreText": "Tongkat Bulan Penentram",
|
||||
"weaponArmoireLunarSceptreNotes": "Kekuatan penyembuh dari tongkat ini dapat meningkat atau menurun. Meningkatkan Ketahanan sebesar <%= con %> dan Kecerdasan sebesar <%= int %>. Peti Harta Karun: Set Bulan Penentram (Item 3 dari 3).",
|
||||
"weaponArmoireLunarSceptreNotes": "Kekuatan penyembuh dari tongkat ini dapat meningkat atau menurun. Meningkatkan Ketahanan sebesar <%= con %> dan Kecerdasan sebesar <%= int %>. Peti Ajaib: Set Bulan Penentram (Item 3 dari 3).",
|
||||
"weaponArmoireRancherLassoText": "Laso Koboi",
|
||||
"weaponArmoireRancherLassoNotes": "Laso: alat yang ideal untuk beternak dan berburu. Meningkatkan Kekuatan sebesar <%= str %>, Persepsi sebesar <%= per %>, dan Kecerdasan sebesar <%= int %>. Peti Harta Karun: Set Koboi (Item 3 dari 3).",
|
||||
"weaponArmoireRancherLassoNotes": "Laso: alat yang ideal untuk beternak dan berburu. Meningkatkan Kekuatan sebesar <%= str %>, Persepsi sebesar <%= per %>, dan Kecerdasan sebesar <%= int %>. Peti Ajaib: Set Koboi (Item 3 dari 3).",
|
||||
"weaponArmoireMythmakerSwordText": "Pedang Bersejarah",
|
||||
"weaponArmoireMythmakerSwordNotes": "Meskipun terlihat sederhana, pedang ini telah mendampingi banyak pahlawan legendaris. Meningkatkan Persepsi dan Kekuatan masing-masing sebesar <%= attrs %>. Peti Harta Karun: Set Jubah Emas (Item 3 dari 3).",
|
||||
"weaponArmoireMythmakerSwordNotes": "Meskipun terlihat sederhana, pedang ini telah mendampingi banyak pahlawan legendaris. Meningkatkan Persepsi dan Kekuatan masing-masing sebesar <%= attrs %>. Peti Ajaib: Set Jubah Emas (Item 3 dari 3).",
|
||||
"weaponArmoireIronCrookText": "Linggis Besi",
|
||||
"weaponArmoireIronCrookNotes": "Ditempa dengan ganas dari besi, linggis ini cocok digunakan dalam menggembala domba. Meningkatkan Persepsi dan Kekuatan masing-masing sebesar <%= attrs %>. Peti Harta Karun: Set Besi Berduri (Item 3 dari 3)",
|
||||
"weaponArmoireIronCrookNotes": "Ditempa dengan ganas dari besi, linggis ini cocok digunakan dalam menggembala domba. Meningkatkan Persepsi dan Kekuatan masing-masing sebesar <%= attrs %>. Peti Ajaib: Set Besi Berduri (Item 3 dari 3)",
|
||||
"weaponArmoireGoldWingStaffText": "Tongkat Sayap Emas",
|
||||
"weaponArmoireGoldWingStaffNotes": "Sayap di tongkat ini selalu mengepak dan berputar. Meningkatkan semua Atribut masing-masing sebesar <%= attrs %>. Peti Harta Karun: Item Tersendiri.",
|
||||
"weaponArmoireGoldWingStaffNotes": "Sayap di tongkat ini selalu mengepak dan berputar. Meningkatkan semua Atribut masing-masing sebesar <%= attrs %>. Peti Ajaib: Item Tersendiri.",
|
||||
"weaponArmoireBatWandText": "Tongkat Kelelawar",
|
||||
"weaponArmoireBatWandNotes": "Tongkat ini dapat mengubah berbagai tugas menjadi kelelawar! Goyangkan dan saksikanlah semua tugasmu melayang pergi. Meningkatkan Kecerdasan sebesar <%= int %> dan Persepsi sebesar <%= per %>. Peti Harta Karun: Item Tersendiri.",
|
||||
"weaponArmoireBatWandNotes": "Tongkat ini dapat mengubah berbagai tugas menjadi kelelawar! Goyangkan dan saksikanlah semua tugasmu melayang pergi. Meningkatkan Kecerdasan sebesar <%= int %> dan Persepsi sebesar <%= per %>. Peti Ajaib: Item Tersendiri.",
|
||||
"weaponArmoireShepherdsCrookText": "Tongkat Penggembala",
|
||||
"weaponArmoireShepherdsCrookNotes": "Berguna untuk menggembalakan gryphon. Meningkatkan Ketahanan sebesar <%= con %>. Peti Harta Karun: Set Penggembala (Item 1 dari 3).",
|
||||
"weaponArmoireShepherdsCrookNotes": "Berguna untuk menggembalakan gryphon. Meningkatkan Ketahanan sebesar <%= con %>. Peti Ajaib: Set Penggembala (Item 1 dari 3).",
|
||||
"weaponArmoireCrystalCrescentStaffText": "Tongkat Sabit Kristal",
|
||||
"weaponArmoireCrystalCrescentStaffNotes": "Panggil kekuatan bulan sabit dengan tongkat bersinar ini! Meningkatkan Kecerdasan dan Kekuatan masing-masing sebesar <%= attrs %>. Peti Harta Karun: Set Sabit Kristal (Item 3 dari 3).",
|
||||
"weaponArmoireCrystalCrescentStaffNotes": "Panggil kekuatan bulan sabit dengan tongkat bersinar ini! Meningkatkan Kecerdasan dan Kekuatan masing-masing sebesar <%= attrs %>. Peti Ajaib: Set Sabit Kristal (Item 3 dari 3).",
|
||||
"weaponArmoireBlueLongbowText": "Busur Panjang Biru",
|
||||
"weaponArmoireBlueLongbowNotes": "Siap... Bidik... Tembak! Busur ini bisa mencapai jarak yang jauh. Meningkatkan Persepsi sebesar <%= per %>, Ketahanan sebesar <%= con %>, dan Kekuatan sebesar <%= str %>. Peti Harta Karun: Set Pemanah Besi (Item 3 dari 3).",
|
||||
"weaponArmoireBlueLongbowNotes": "Siap... Bidik... Tembak! Busur ini bisa mencapai jarak yang jauh. Meningkatkan Persepsi sebesar <%= per %>, Ketahanan sebesar <%= con %>, dan Kekuatan sebesar <%= str %>. Peti Ajaib: Set Pemanah Besi (Item 3 dari 3).",
|
||||
"weaponArmoireGlowingSpearText": "Tombak Berpendar",
|
||||
"weaponArmoireGlowingSpearNotes": "Tombak ini menghipnotis tugas-tugas liar jadi kamu bisa menyerang mereka. Meningkatkan Kekuatan sebesar <%= str %>. Peti Harta Karun: Item Tersendiri.",
|
||||
"weaponArmoireGlowingSpearNotes": "Tombak ini menghipnotis tugas-tugas liar jadi kamu bisa menyerang mereka. Meningkatkan Kekuatan sebesar <%= str %>. Peti Ajaib: Item Tersendiri.",
|
||||
"weaponArmoireBarristerGavelText": "Palu Pengacara",
|
||||
"weaponArmoireBarristerGavelNotes": "Order! Meningkatkan Kekuatan dan Ketahanan masing-masing sebesar <%= attrs %>. Peti Harta Karun: Set Pengacara (Item 3 dari 3).",
|
||||
"weaponArmoireBarristerGavelNotes": "Order! Meningkatkan Kekuatan dan Ketahanan masing-masing sebesar <%= attrs %>. Peti Ajaib: Set Pengacara (Item 3 dari 3).",
|
||||
"weaponArmoireJesterBatonText": "Tongkat Badut",
|
||||
"weaponArmoireJesterBatonNotes": "Dengan sebuah lambaian dari tongkat ini dan beberapa jawaban yang cerdik, bahkan situasi tersulit sekalipun menjadi jelas. Meningkatkan Kecerdasan dan Persepsi masing-masing sebesar <%= attrs %>. Peti Ajaib: Set Pelawak (Item 3 dari 3).",
|
||||
"weaponArmoireMiningPickaxText": "Kapak Tambang",
|
||||
"weaponArmoireMiningPickaxNotes": "Tambanglah emas sebanyak-banyaknya dari tugas-tugasmu! Meningkatkan Persepsi sebesar <%= per %>. Peti Harta Karun: Set Penambang (Item 3 dari 3).",
|
||||
"weaponArmoireMiningPickaxNotes": "Tambanglah emas sebanyak-banyaknya dari tugas-tugasmu! Meningkatkan Persepsi sebesar <%= per %>. Peti Ajaib: Set Penambang (Item 3 dari 3).",
|
||||
"weaponArmoireBasicLongbowText": "Busur Panjang Biasa",
|
||||
"weaponArmoireBasicLongbowNotes": "Sebuah busur bekas yang tahan lama. Meningkatkan Kekuatan sebesar <%= str %>. Peti Harta Karun: Set Pemanah Biasa (Item 1 dari 3).",
|
||||
"weaponArmoireBasicLongbowNotes": "Sebuah busur bekas yang tahan lama. Meningkatkan Kekuatan sebesar <%= str %>. Peti Ajaib: Set Pemanah Biasa (Item 1 dari 3).",
|
||||
"weaponArmoireHabiticanDiplomaText": "Diploma Habitica",
|
||||
"weaponArmoireHabiticanDiplomaNotes": "Sertifikat dari pencapaian yang signifikan -- selamat! Meningkatkan Kecerdasan sebesar <%= int %>. Peti Harta Karun: Set Kelulusan (Item 1 of 3).",
|
||||
"weaponArmoireHabiticanDiplomaNotes": "Sertifikat dari pencapaian yang signifikan -- selamat! Meningkatkan Kecerdasan sebesar <%= int %>. Peti Ajaib: Set Kelulusan (Item 1 of 3).",
|
||||
"weaponArmoireSandySpadeText": "Sekop Berpasir",
|
||||
"weaponArmoireSandySpadeNotes": "Alat untuk menggali, juga untuk menerbangkan pasir ke mata musuh. Meningkatkan Kekuatan sebesar <%= str %>. Peti Harta Karun: Set Pesisir Pantai (Item 1 dari 3).",
|
||||
"weaponArmoireSandySpadeNotes": "Alat untuk menggali, juga untuk menerbangkan pasir ke mata musuh. Meningkatkan Kekuatan sebesar <%= str %>. Peti Ajaib: Set Pesisir Pantai (Item 1 dari 3).",
|
||||
"weaponArmoireCannonText": "Meriam",
|
||||
"weaponArmoireCannonNotes": "Arr! Tentukan sasaranmu dengan tekad. Meningkatkan Kekuatan sebesar <%= str %>. Peti Harta Karun: Set Penembak Meriam (Item 1 dari 3).",
|
||||
"weaponArmoireCannonNotes": "Arr! Tentukan sasaranmu dengan tekad. Meningkatkan Kekuatan sebesar <%= str %>. Peti Ajaib: Set Penembak Meriam (Item 1 dari 3).",
|
||||
"weaponArmoireVermilionArcherBowText": "Busur Pemanah Vermilion",
|
||||
"weaponArmoireVermilionArcherBowNotes": "Panahmu akan terbang seperti bintang jatuh dari busur merah cerah ini! Meningkatkan Kekuatan sebesar <%= str %>. Peti Ajaib: Set Pemanah Merah Cerah (Item 1 dari 3).",
|
||||
"weaponArmoireOgreClubText": "Klub Ogre",
|
||||
|
|
|
|||
|
|
@ -3,6 +3,6 @@
|
|||
"foodItemType": "Makanan",
|
||||
"eggsItemType": "Telur",
|
||||
"hatchingPotionsItemType": "Ramuan Penetas",
|
||||
"specialItemType": "Item Spesial",
|
||||
"specialItemType": "Item spesial",
|
||||
"lockedItem": "Item Terkunci"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
"seasonalEdition": "Edisi Musiman",
|
||||
"winterColors": "Warna Musim Dingin",
|
||||
"annoyingFriends": "Teman yang Menyebalkan",
|
||||
"annoyingFriendsText": "Dilempari bola salju <%= count %> kali oleh teman party.",
|
||||
"annoyingFriendsText": "Dilempari bola salju <%= count %> kali oleh anggota party.",
|
||||
"alarmingFriends": "Teman yang Berbahaya",
|
||||
"alarmingFriendsText": "Dihantui <%= count %> kali oleh teman party.",
|
||||
"agriculturalFriends": "Teman Tanaman",
|
||||
|
|
|
|||
|
|
@ -18,7 +18,7 @@
|
|||
"maintenanceInfoAccountChanges": "Perubahan apa yang akan Saya lihat di akun saya setelah penulisan ulang selesai?",
|
||||
"maintenanceInfoAccountChangesText": "Pada awalnya, tidak ada banyak perubahan mencolok selain dari peningkatan performa untuk fitur-fitur seperti Tantangan. Jika kamu menyadari adanya perubahan yang tidak seharusnya ada, email kami di <%= hrefTechAssistanceEmail %>dan kami akan memeriksanya untukmu!",
|
||||
"maintenanceInfoAddFeatures": "Fitur seperti apa yang dapat ditambahkan oleh Habitica dengan cara ini?",
|
||||
"maintenanceInfoAddFeaturesText": "Menyelesaikan penulisan ulang ini akan membuat kami dapat membangun obrolan dan Perkumpulan yang lebih baik, rencana untuk organisasi dan keluarga, dan fitur produktivitas tambahan seperti Bulanan dan kemampuan untuk merekam aktifitas kemarin! Fitur-fitur itu berdiri sendiri, jadi akan butuh waktu untuk menambahkannya, tetapi jika kami tidak menyelesaikan penulisan ulang ini, kami tidak akan mampu memulai penambahan fitur tersebut.",
|
||||
"maintenanceInfoAddFeaturesText": "Menyelesaikan penulisan ulang ini akan membuat kami dapat membangun obrolan dan Guild yang lebih baik, rencana untuk organisasi dan keluarga, dan fitur produktivitas tambahan seperti Bulanan dan kemampuan untuk merekam aktifitas kemarin! Fitur-fitur itu berdiri sendiri, jadi akan butuh waktu untuk menambahkannya, tetapi jika kami tidak menyelesaikan penulisan ulang ini, kami tidak akan mampu memulai penambahan fitur tersebut.",
|
||||
"maintenanceInfoHowLong": "Berapa lama waktu perbaharuan ini?",
|
||||
"maintenanceInfoHowLongText": "Kami harus memindahkan tugas dan data dari seluruh 1.3 juta pengguna Habitica -- bukan tugas yang mudah! Kami mengantisipasi dengan menjadwalkan kira-kira 1pm Pacific Time (8pm UTC) dan 10pm Pacific Time (5am UTC). Yakinlah bahwa kami melakukan segala yang kami bisa untuk membuat ini berlangsung secepat mungkin! Anda dapat mengikuti <a href='https://twitter.com/habitica' target='_blank'>update kami di Twitter</a>.",
|
||||
"maintenanceInfoStatsAffected": "Bagaimana efek yang terjadi kepada Keseharian, Urutan, Tambahan, dan Misi saya?",
|
||||
|
|
|
|||
|
|
@ -31,8 +31,8 @@
|
|||
"danielText2": "Peringatan: Jika kamu sedang berpartisipasi dalam misi, musuh masih akan bisa melukaimu karena Keseharian yang dilewatkan oleh teman party-mu! Juga, kamu tidak akan bisa menyerang musuh (atau mengumpulkan item) kecuali kamu sudah keluar dari Penginapan.",
|
||||
"danielTextBroken": "Selamat datang di Kedai Minuman... kukira... Jika kamu butuh istirahat, aku akan mengatur Penginapan untukmu... Ketika kamu menginap, Keseharian kamu tidak akan menyakitimu di akhir hari, tapi kamu masih dapat memberi tanda centang... jika kamu punya tenaga untuk melakukannya...",
|
||||
"danielText2Broken": "Oh... Jika kamu sedang berpartisipasi dalam misi, musuh masih akan bisa melukaimu karena Keseharian yang dilewatkan oleh teman party-mu... Juga, kamu tidak akan bisa menyerang musuh (atau mengumpulkan item) kecuali kamu sudah keluar dari Penginapan...",
|
||||
"worldBossEvent": "World Boss Event",
|
||||
"worldBossDescription": "World Boss Description",
|
||||
"worldBossEvent": "Peristiwa World Boss",
|
||||
"worldBossDescription": "Deskripsi World Boss",
|
||||
"alexander": "Alexander Sang Saudagar",
|
||||
"welcomeMarket": "Selamat datang di Pasar! Belilah telur dan ramuan langka! Jual benda milikmu! Komisi layanan berguna! Coba lihat-lihat dulu apa yang kami tawarkan.",
|
||||
"welcomeMarketMobile": "Selamat datang di Pasar! Beli telur dan ramuan yang susah ditemukan! Datang dan lihat apa yang kami tawarkan.",
|
||||
|
|
|
|||
|
|
@ -18,10 +18,10 @@
|
|||
"youWillReceive": "Kamu Akan Mendapatkan",
|
||||
"questOwnerWillReceive": "Pemilik Misi Juga Akan Mendapatkan",
|
||||
"youReceived": "Kamu Mendapatkan",
|
||||
"dropQuestCongrats": "Selamat kamu memperoleh gulungan misi ini! Kamu bisa mengundang kelompokmu untuk memulai misi ini sekarang, atau nanti kamu dapat mengaksesnya lagi di menu Inventori > Misi.",
|
||||
"dropQuestCongrats": "Selamat kamu memperoleh gulungan misi ini! Kamu bisa mengundang party-mu untuk memulai misi ini sekarang, atau nanti kamu dapat mengaksesnya lagi di menu Inventori > Misi.",
|
||||
"questSend": "Klik \"Undang\" akan mengirimkan undangan ke anggota party-mu. Ketika semua anggota sudah menerima atau menolak, misi akan dimulai. Lihat status di menu Sosial > Party.",
|
||||
"questSendBroken": "Klik \"Undang\" akan mengirimkan undangan ke anggota party-mu... Ketika semua anggota sudah menerima atau menolak, misi akan dimulai... Lihat status di menu Sosial > Party...",
|
||||
"inviteParty": "Undang Kelompok untuk mengikuti Misi",
|
||||
"inviteParty": "Undang Party untuk mengikuti Misi",
|
||||
"questInvitation": "Pengajuan Misi:",
|
||||
"questInvitationTitle": "Pengajuan Misi",
|
||||
"questInvitationInfo": "Undangan untuk Misi <%= quest %>",
|
||||
|
|
@ -121,9 +121,9 @@
|
|||
"questBundles": "Bundel Misi Diskon",
|
||||
"buyQuestBundle": "Beli Bundel Misi",
|
||||
"noQuestToStart": "Tidak dapat menemukan misi untuk dilakukan? Coba cek Toko Misi di Pasar untuk menemukan misi baru!",
|
||||
"pendingDamage": "<%= damage %> pending damage",
|
||||
"bossHealth": "<%= currentHealth %> / <%= maxHealth %> Health",
|
||||
"rageAttack": "Rage Attack:",
|
||||
"bossRage": "<%= currentRage %> / <%= maxRage %> Rage",
|
||||
"pendingDamage": "<%= damage %> damage terkumpul",
|
||||
"bossHealth": "<%= currentHealth %>/<%= maxHealth %> Nyawa",
|
||||
"rageAttack": "Serangan Kemarahan:",
|
||||
"bossRage": "<%= currentRage %>/<%= maxRage %> Kemarahan",
|
||||
"rageStrikes": "Rage Strikes"
|
||||
}
|
||||
|
|
@ -11,7 +11,7 @@
|
|||
"questEvilSanta2CollectBranches": "Ranting Patah",
|
||||
"questEvilSanta2DropBearCubPolarPet": "Beruang Kutub (Peliharaan)",
|
||||
"questGryphonText": "Gryphon Api",
|
||||
"questGryphonNotes": "Sang penakluk hewan, <strong>baconsaur</strong>, telah datang pada kelompokmu untuk mencari bantuan. \"Tolong, para pengembara, tolong saya! Gryphon saya kabur dan meneror Kota Habit! Kalau kalian bisa menghentikan dia, akan saya beri kalian beberapa telur gryphon!\"",
|
||||
"questGryphonNotes": "Sang penakluk hewan, <strong>baconsaur</strong>, telah datang pada party-mu untuk mencari bantuan. \"Tolong, para pengembara, tolong saya! Gryphon saya kabur dan meneror Kota Habit! Kalau kalian bisa menghentikan dia, akan saya beri kalian beberapa telur gryphon!\"",
|
||||
"questGryphonCompletion": "Terkalahkan, monster menakutkan itu kembali dengan malu-malu kepada tuannya. \"Terimakasih! Hebat sekali, para pengembara!\" ujar <strong>baconsaur</strong>, \"Kalian akan saya beri telur gryphon sebagai tanda terimakasih. Aku yakin kalian akan membesarkan mereka lebih baik dari yang kulakukan!\"",
|
||||
"questGryphonBoss": "Gryphon Api",
|
||||
"questGryphonDropGryphonEgg": "Gryphon (Telur)",
|
||||
|
|
|
|||
|
|
@ -61,7 +61,7 @@
|
|||
"equipment": "Equipaggiamento",
|
||||
"equipmentBonus": "Equipaggiamento",
|
||||
"equipmentBonusText": "Bonus alle Statistiche forniti dall'equipaggiamento da battaglia che indossi. Vedi la scheda Equipaggiamento (sotto Inventario) per scegliere il tuo equipaggiamento da battaglia.",
|
||||
"classBonusText": "Your class (Warrior, if you haven't unlocked or selected another class) uses its own equipment more effectively than gear from other classes. Equipped gear from your current class gets a 50% boost to the Stat bonus it grants.",
|
||||
"classBonusText": "La tua classe (Guerriero, se non ne hai sbloccata o scelta un'altra) sfrutta il suo equipaggiamento più efficientemente di quello delle altre classi. Gli oggetti equipaggiati adatti alla tua classe danno alle tue Statistiche un bonus del 50% maggiore.",
|
||||
"classEquipBonus": "Bonus classe",
|
||||
"battleGear": "Assetto di battaglia",
|
||||
"battleGearText": "Questo è l'equipaggiamento che indossi in battaglia, esso modifica alcuni valori quando interagisci con le tue attività.",
|
||||
|
|
@ -69,8 +69,8 @@
|
|||
"costume": "Costume",
|
||||
"costumeText": "Se preferisci il look di oggetti diversi da quelli equipaggiati, metti una spunta su \"Usa costume\" per visualizzare un costume anzichè l'equipaggiamento da battaglia (nonostante il cambio di aspetto, rimangono tutti i bonus delle armi e delle armature).",
|
||||
"useCostume": "Usa costume",
|
||||
"useCostumeInfo1": "Click \"Use Costume\" to equip items to your avatar without affecting the Stats from your Battle Gear! This means that you can equip for the best Stats on the left, and dress up your avatar with your equipment on the right.",
|
||||
"useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your Stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.<br><br>Got more questions? Check out the <a href=\"http://habitica.wikia.com/wiki/Equipment#Costumes\">Costume page</a> on the wiki. Find the perfect ensemble? Show it off in the <a href=\"/groups/guild/3884eeaa-2d6a-45e8-a279-ada6de9709e1\">Costume Carnival guild</a> or brag in the Tavern!",
|
||||
"useCostumeInfo1": "Clicca su \"Usa costume\" per far indossare degli oggetti al tuo avatar senza influenzare le Statistiche del tuo equipaggiamento da battaglia! Questo significa che puoi equipaggiare gli oggetti con le Statistiche migliori a sinistra, mentre a destra puoi vestire il tuo avatar con gli oggetti che ti piacciono di più.",
|
||||
"useCostumeInfo2": "Una volta cliccato su \"Usa costume\" il tuo avatar avrà un aspetto abbastanza basilare... ma non preoccuparti! Se guardi a sinistra, noterai che il tuo equipaggiamento da battaglia è rimasto equipaggiato. Ora è il momento di aggiungere un tocco di classe! Tutto quello che puoi equipaggiare sulla destra non influenzerà le tue Statistiche, ma può farti apparire molto più fantastico/a. Prova diverse combinazioni, anche con oggetti di set diversi, e abbina il tuo costume con i tuoi animali, cavalcature e sfondi.<br><br>Hai altre domande? Dai un'occhiata alla <a href=\"http://habitica.wikia.com/wiki/Equipment#Costumes\">pagina dei costumi</a> sulla wiki. Hai trovato la combinazione perfetta? Condividila nella <a href=\"/groups/guild/3884eeaa-2d6a-45e8-a279-ada6de9709e1\">Gilda dei Costumi di Carnevale</a> o fai un salto in Taverna per vantartene!",
|
||||
"costumePopoverText": "Seleziona \"Usa costume\" per far indossare degli oggetti al tuo avatar senza influenzare le statistiche del tuo equipaggiamento da battaglia! Questo significa che puoi vestire il tuo avatar con gli oggetti che ti piacciono di più, mantenendo le statistiche dei tuoi oggetti migliori.",
|
||||
"autoEquipPopoverText": "Seleziona questa opzione per equipaggiare automaticamente gli oggetti appena li compri.",
|
||||
"costumeDisabled": "Hai disabilitato il tuo costume.",
|
||||
|
|
@ -98,11 +98,11 @@
|
|||
"allocatePerPop": "Aggiungi un punto a Percezione",
|
||||
"allocateInt": "Punti assegnati a Intelligenza:",
|
||||
"allocateIntPop": "Aggiungi un punto a Intelligenza",
|
||||
"noMoreAllocate": "Now that you've hit level 100, you won't gain any more Stat Points. You can continue leveling up, or start a new adventure at level 1 by using the <a href='http://habitica.wikia.com/wiki/Orb_of_Rebirth' target='_blank'>Orb of Rebirth</a>, now available for free in the Market.",
|
||||
"noMoreAllocate": "Ora che hai raggiunto il livello 100, non potrai guadagnare ulteriori Punti Statistica. Puoi continuare a salire di livello, o iniziare una nuova avventura dal livello 1 usando la <a href='http://habitica.wikia.com/wiki/Orb_of_Rebirth' target='_blank'>Sfera della Rinascita</a>, ora disponibile gratuitamente nel Mercato.",
|
||||
"stats": "Statistiche",
|
||||
"achievs": "Medaglie",
|
||||
"strength": "Forza",
|
||||
"strText": "Strength increases the chance of random \"critical hits\" and the Gold, Experience, and drop chance boost from them. It also helps deal damage to boss monsters.",
|
||||
"strText": "La tua Forza aumenta la probabilità di sferrare \"colpi critici\" e l'Oro, l'Esperienza e la probabilità di drop che potrai guadagnare grazie ad essi. In più, permette di infliggere danni maggiori ai Boss delle missioni.",
|
||||
"constitution": "Costituzione",
|
||||
"conText": "L'attributo Costituzione riduce il danno subito a causa delle abitudini negative e delle Daily mancate.",
|
||||
"perception": "Percezione",
|
||||
|
|
@ -112,10 +112,10 @@
|
|||
"levelBonus": "Bonus di livello",
|
||||
"levelBonusText": "Ogni Statistica riceve un bonus pari alla metà di (tuo livello meno 1).",
|
||||
"allocatedPoints": "Punti allocati",
|
||||
"allocatedPointsText": "Stat Points you've earned and assigned. Assign Points using the Character Build column.",
|
||||
"allocatedPointsText": "Punti Statistica che hai guadagnato ed allocato. Puoi assegnare i punti utilizzando la colonna \"Build del personaggio\".",
|
||||
"allocated": "Allocati",
|
||||
"buffs": "Bonus",
|
||||
"buffsText": "Temporary Stat bonuses from abilities and achievements. These wear off at the end of your day. The abilities you've unlocked appear in the Rewards list of your Tasks page.",
|
||||
"buffsText": "Bonus temporanei alle Statistiche, conferiti da abilità o medaglie. Gli effetti terminano alla fine della giornata. Le abilità che puoi usare vengono mostrate nella colonna delle Ricompense, nella pagina delle tue Attività.",
|
||||
"characterBuild": "Build del personaggio",
|
||||
"class": "Classe",
|
||||
"experience": "Esperienza",
|
||||
|
|
@ -125,23 +125,23 @@
|
|||
"mage": "Mago",
|
||||
"wizard": "Mago",
|
||||
"mystery": "Mistero",
|
||||
"changeClass": "Change Class, Refund Stat Points",
|
||||
"changeClass": "Cambia classe, recupera Punti Statistica",
|
||||
"lvl10ChangeClass": "Per cambiare classe devi essere almeno al livello 10.",
|
||||
"changeClassConfirmCost": "Vuoi davvero cambiare Classe per 3 Gemme?",
|
||||
"invalidClass": "Classe non valida. Per favore specifica 'warrior', 'rogue', 'wizard', o 'healer'.",
|
||||
"levelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options.",
|
||||
"unallocated": "Unallocated Stat Points",
|
||||
"haveUnallocated": "You have <%= points %> unallocated Stat Point(s)",
|
||||
"levelPopover": "Ogni volta che sali di livello ottieni un punto da assegnare ad una Statistica a tua scelta. Puoi farlo manualmente, o lasciare che se ne occupi il gioco selezionando una delle opzioni di allocazione automatica.",
|
||||
"unallocated": "Punti Statistica non allocati",
|
||||
"haveUnallocated": "Hai <%= points %> Punto/i Statistica non allocato/i",
|
||||
"autoAllocation": "Allocazione automatica",
|
||||
"autoAllocationPop": "Places Points into Stats according to your preferences, when you level up.",
|
||||
"autoAllocationPop": "Assegna i punti alle Statistiche in base alle tue preferenze, quando sali di livello.",
|
||||
"evenAllocation": "Distribuisci i punti uniformemente",
|
||||
"evenAllocationPop": "Assegna lo stesso numero di punti ad ogni Statistica.",
|
||||
"classAllocation": "Distribuisci i punti in base alla Classe",
|
||||
"classAllocationPop": "Assegna più punti alle Statistiche più importanti per la tua Classe.",
|
||||
"taskAllocation": "Distribuisci i punti in base alle tue attività",
|
||||
"taskAllocationPop": "Assigns Points based on the Strength, Intelligence, Constitution, and Perception categories associated with the tasks you complete.",
|
||||
"taskAllocationPop": "Assegna punti basati sulle categorie Forza, Intelligenza, Costituzione e Percezione associate alle attività che completi.",
|
||||
"distributePoints": "Distribuisci punti non allocati",
|
||||
"distributePointsPop": "Assigns all unallocated Stat Points according to the selected allocation scheme.",
|
||||
"distributePointsPop": "Assegna tutti i Punti Statistica non allocati in base al metodo di allocazione selezionato.",
|
||||
"warriorText": "I Guerrieri possono eseguire un gran numero di \"colpi critici\" molto potenti, che forniscono un bonus di Oro ed Esperienza (e a volte degli oggetti) casualmente al completamento di una attività. Inoltre, infliggono ingenti danni ai mostri boss. Diventa un Guerriero se trovi accattivanti le imprevedibili ricompense in stile jackpot, o se vuoi dimenticarti del dolore durante le missioni boss!",
|
||||
"wizardText": "I Maghi imparano rapidamente, guadagnando Esperienza e Livelli più velocemente delle altre classi. Hanno anche un'ottima riserva di Mana per usare le proprie abilità speciali. Diventa un Mago se ti piace l'aspetto tattico di Habitica, o se sei fortemente motivato dal salire di livello e sbloccare funzionalità avanzate!",
|
||||
"mageText": "I Maghi imparano rapidamente, guadagnando livelli ed esperienza più velocemente delle altre classi. Hanno anche un'ottima riserva di Mana per usare le proprie abilità speciali. Diventa un Mago se ti piace l'aspetto tattico di Habitica, o se sei fortemente motivato dal salire di livello e sbloccare funzionalità avanzate!",
|
||||
|
|
@ -161,7 +161,7 @@
|
|||
"respawn": "Risorgi!",
|
||||
"youDied": "Sei morto!",
|
||||
"dieText": "Hai perso un livello, tutto il tuo oro, e un pezzo casuale dell'equipaggiamento. Risorgi, Habiteer, e provaci ancora! Metti un freno alle cattive abitudini, sii attento al completamento delle Daily, e tieni la morte a debita distanza con una Pozione di Salute se stai vacillando!",
|
||||
"sureReset": "Are you sure? This will reset your character's class and allocated Stat Points (you'll get them all back to re-allocate), and costs 3 Gems.",
|
||||
"sureReset": "Sei sicuro/a? Questo resetterà la Classe e i Punti Statistica allocati del tuo personaggio (ti verranno restituiti per poter essere ri-allocati), e ti costerà 3 Gemme.",
|
||||
"purchaseFor": "Comprare per <%= cost %> Gemme?",
|
||||
"purchaseForHourglasses": "Comprare per <%= cost %> Clessidre?",
|
||||
"notEnoughMana": "Non hai abbastanza Mana.",
|
||||
|
|
@ -197,9 +197,9 @@
|
|||
"con": "COS",
|
||||
"per": "PER",
|
||||
"int": "INT",
|
||||
"showQuickAllocation": "Show Stat Allocation",
|
||||
"hideQuickAllocation": "Hide Stat Allocation",
|
||||
"quickAllocationLevelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options found in User Icon > Stats.",
|
||||
"showQuickAllocation": "Mostra allocazione delle Statistiche",
|
||||
"hideQuickAllocation": "Nascondi allocazione delle Statistiche",
|
||||
"quickAllocationLevelPopover": "Ogni volta che sali di livello ottieni un punto da assegnare ad una Statistica a tua scelta. Puoi farlo manualmente, o lasciare che se ne occupi il gioco selezionando una delle opzioni di allocazione automatica che trovi in (icona utente) > Statistiche.",
|
||||
"invalidAttribute": "\"<%= attr %>\" non è una Statistica valida.",
|
||||
"notEnoughAttrPoints": "Non hai abbastanza Punti Statistica.",
|
||||
"style": "Stile",
|
||||
|
|
@ -219,5 +219,5 @@
|
|||
"offHand": "Mano secondaria",
|
||||
"pointsAvailable": "Punti disponibili",
|
||||
"pts": "punti",
|
||||
"statsObjectRequired": "Stats update is required"
|
||||
"statsObjectRequired": "È necessario un aggiornamento delle statistiche"
|
||||
}
|
||||
|
|
@ -417,11 +417,11 @@
|
|||
"managerAdded": "Manager added successfully",
|
||||
"managerRemoved": "Manager removed successfully",
|
||||
"leaderChanged": "Leader has been changed",
|
||||
"whatIsWorldBoss": "What is a World Boss?",
|
||||
"worldBossDesc": "A World Boss is a special event that brings the Habitica community together to take down a powerful monster with their tasks! All Habitica users are rewarded upon its defeat, even those who have been resting in the Inn or have not used Habitica for the entirety of the quest.",
|
||||
"worldBossLink": "Read more about the previous World Bosses of Habitica on the Wiki.",
|
||||
"worldBossBullet1": "Complete tasks to damage the World Boss",
|
||||
"worldBossBullet2": "The World Boss won’t damage you for missed tasks, but its Rage meter will go up. If the bar fills up, the Boss will attack one of Habitica’s shopkeepers!",
|
||||
"whatIsWorldBoss": "Cos'è un Boss Mondiale?",
|
||||
"worldBossDesc": "Un Boss Mondiale è un evento speciale che unisce tutta la community di Habitica per sconfiggere un potente mostro con le loro attività! Tutti gli utenti di Habitica riceveranno le ricompense della vittoria, anche coloro che sono rimasti a riposare nella Locanda o che non hanno usato Habitica per l'intera durata della missione.",
|
||||
"worldBossLink": "Leggi di più sui precedenti Boss Mondiali di Habitica sulla Wiki.",
|
||||
"worldBossBullet1": "Completa le tue attività per danneggiare il Boss Mondiale",
|
||||
"worldBossBullet2": "Il Boss Mondiale non ti danneggerà per le attività non completate, ma la sua Furia aumenterà. Se la barra della Furia si riempie, il Boss attaccherà uno dei negozianti di Habitica!",
|
||||
"worldBossBullet3": "You can continue with normal Quest Bosses, damage will apply to both",
|
||||
"worldBossBullet4": "Check the Tavern regularly to see World Boss progress and Rage attacks"
|
||||
"worldBossBullet4": "Controlla regolarmente la Taverna per vedere i progressi con il Boss Mondiale e gli attacchi Furia."
|
||||
}
|
||||
|
|
@ -31,8 +31,8 @@
|
|||
"danielText2": "Fai attenzione: se stai partecipando ad una missione Boss, il boss ti danneggerà comunque per le Daily non completate dei tuoi compagni di squadra! Inoltre, il tuo danno al Boss (o la raccolta di oggetti) non avrà effetto finchè non lasci la Locanda.",
|
||||
"danielTextBroken": "Benvenuto nella Taverna... Credo... Se hai bisogno di riposare, ti sistemerò nella Locanda... Mentre riposi, le tue Daily non ti danneggeranno alla fine del giorno, ma potrai comunque spuntarle... se ne hai le forze...",
|
||||
"danielText2Broken": "Oh... Se stai partecipando ad una missione Boss, il boss ti danneggerà comunque per le Daily non completate dei tuoi compagni di squadra... Inoltre, il tuo danno al Boss (o gli oggetti raccolti) non avrà effetto finché non lasci la Locanda...",
|
||||
"worldBossEvent": "World Boss Event",
|
||||
"worldBossDescription": "World Boss Description",
|
||||
"worldBossEvent": "Evento Boss Mondiale",
|
||||
"worldBossDescription": "Descrizione Boss Mondiale",
|
||||
"alexander": "Alexander il Mercante",
|
||||
"welcomeMarket": "Benvenuto nel Mercato! Compra uova rare e pozioni! Vendi la merce che ti avanza! Commissiona servizi utili! Vieni a vedere cosa abbiamo da offrire.",
|
||||
"welcomeMarketMobile": "Benvenuto nel Mercato! Compra uova e pozioni rare! Vieni a vedere cosa abbiamo da offrire.",
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@
|
|||
"webStep2Text": "Inizia a lavorare sugli obiettivi nella tua lista! Man mano che completi le attività e che ne spunti le voci su Habitica, guadagnerai punti [Esperienza](http://habitica.wikia.com/wiki/Experience_Points), che ti faranno salire di livello, e [Oro](http://habitica.wikia.com/wiki/Gold_Points), che ti permetterà di acquistare le Ricompense. Invece, se ricadi in una cattiva abitudine o se salti una Daily, perderai punti [Salute](http://habitica.wikia.com/wiki/Health_Points). Puoi quindi considerare la barra Esperienza e la barra Salute di Habitica come un simpatico indicatore del tuo progresso verso il completamento dei tuoi obiettivi. Man mano che il tuo personaggio progredirà nel gioco, inizierai a veder migliorare anche la tua vita reale.",
|
||||
|
||||
"step3": "Passo 3: Personalizza ed esplora Habitica",
|
||||
"webStep3Text": "Once you're familiar with the basics, you can get even more out of Habitica with these nifty features:\n * Organize your tasks with [tags](http://habitica.wikia.com/wiki/Tags) (edit a task to add them).\n * Customize your [avatar](http://habitica.wikia.com/wiki/Avatar) by clicking the user icon in the upper-right corner.\n * Buy your [Equipment](http://habitica.wikia.com/wiki/Equipment) under Rewards or from the [Shops](/shops/market), and change it under [Inventory > Equipment](/inventory/equipment).\n * Connect with other users via the [Tavern](http://habitica.wikia.com/wiki/Tavern).\n * Starting at Level 3, hatch [Pets](http://habitica.wikia.com/wiki/Pets) by collecting [eggs](http://habitica.wikia.com/wiki/Eggs) and [hatching potions](http://habitica.wikia.com/wiki/Hatching_Potions). [Feed](http://habitica.wikia.com/wiki/Food) them to create [Mounts](http://habitica.wikia.com/wiki/Mounts).\n * At level 10: Choose a particular [class](http://habitica.wikia.com/wiki/Class_System) and then use class-specific [skills](http://habitica.wikia.com/wiki/Skills) (levels 11 to 14).\n * Form a party with your friends (by clicking [Party](/party) in the navigation bar) to stay accountable and earn a Quest scroll.\n * Defeat monsters and collect objects on [quests](http://habitica.wikia.com/wiki/Quests) (you will be given a quest at level 15).",
|
||||
"webStep3Text": "Una volta che hai familiarizzato con le funzioni di base, puoi ottenere ancora di più da Habitica nei seguenti modi:\n* Organizza le tue attività con le [etichette](http://habitica.wikia.com/wiki/Tags) (modifica un'attività per aggiungerle).\n* Personalizza il tuo [avatar](http://habitica.wikia.com/wiki/Avatar) cliccando l'icona utente nell'angolo in alto a destra.\n* Compra il tuo [equipaggiamento](http://habitica.wikia.com/wiki/Equipment) nella colonna delle Ricompense o nel [Mercato](/shops/market) e cambialo in [Inventario > Equipaggiamento](/inventory/equipment).\n* Connettiti con altri utenti andando nella [Taverna](http://habitica.wikia.com/wiki/Tavern).\n* A partire dal livello 3, fai nascere degli [Animali](http://habitica.wikia.com/wiki/Pets) raccogliendo [uova](http://habitica.wikia.com/wiki/Eggs) e [pozioni di schiusura](http://habitica.wikia.com/wiki/Hatching_Potions). [Dagli da mangiare](http://habitica.wikia.com/wiki/Food) per creare delle [Cavalcature](http://habitica.wikia.com/wiki/Mounts).\n* Al livello 10: Scegli una [classe](http://habitica.wikia.com/wiki/Class_System) e usa le [abilità](http://habitica.wikia.com/wiki/Skills) specifiche di quella classe (dal livello 11 al 14).\n* Forma una squadra con i tuoi amici (cliccando su [Squadra](/party) nel menù in alto) per motivarvi a vicenda ed ottenere una Pergamena.\n* Sconfiggi mostri e raccogli oggetti partecipando alle [missioni](http://habitica.wikia.com/wiki/Quests) (riceverai una missione al livello 15).",
|
||||
|
||||
"overviewQuestions": "Hai delle domande? Controlla le [domande frequenti](/static/faq/)! Se la tua domanda non è nell'elenco, puoi chiedere aiuto nella [gilda Habitica Help](/groups/guild/5481ccf3-5d2d-48a9-a871-70a7380cee5a).\n\nBuona fortuna con le tue attività!"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -27,8 +27,8 @@
|
|||
"royalPurpleGryphon": "Grifone Viola Reale",
|
||||
"phoenix": "Fenice",
|
||||
"magicalBee": "Ape Magica",
|
||||
"hopefulHippogriffPet": "Hopeful Hippogriff",
|
||||
"hopefulHippogriffMount": "Hopeful Hippogriff",
|
||||
"hopefulHippogriffPet": "Ippogrifo Speranzoso",
|
||||
"hopefulHippogriffMount": "Ippogrifo Speranzoso",
|
||||
"royalPurpleJackalope": "Lepronte Viola Reale",
|
||||
"invisibleAether": "Etere Invisibile",
|
||||
"rarePetPop1": "Clicca sulla zampa d'oro per scoprire come ottenere questo raro animale contribuendo a migliorare Habitica!",
|
||||
|
|
@ -83,7 +83,7 @@
|
|||
"petNotOwned": "Non possiedi questo animale.",
|
||||
"mountNotOwned": "Non possiedi questa cavalcatura.",
|
||||
"earnedCompanion": "Con tutta la tua produttività, ti sei guadagnato un nuovo compagno. Nutrilo per farlo crescere!",
|
||||
"feedPet": "Feed <%= text %> to your <%= name %>?",
|
||||
"feedPet": "Dare da mangiare <%= text %> al tuo <%= name %>?",
|
||||
"useSaddle": "Mettere la sella a <%= pet %>?",
|
||||
"raisedPet": "Hai fatto crescere un <%= pet %>!",
|
||||
"earnedSteed": "Completando le tue attività, hai ottenuto un fidato destriero!",
|
||||
|
|
|
|||
|
|
@ -79,8 +79,8 @@
|
|||
"mustLvlQuest": "Devi essere almeno di livello <%= level %> per comprare questa missione!",
|
||||
"mustInviteFriend": "Per ottenere questa missione, invita un amico nella tua squadra. Invitare qualcuno ora?",
|
||||
"unlockByQuesting": "Per sbloccare questa missione, completa <%= title %>.",
|
||||
"questConfirm": "Are you sure? Only <%= questmembers %> of your <%= totalmembers %> party members have joined this quest! Quests start automatically when all players have joined or rejected the invitation.",
|
||||
"sureCancel": "Are you sure you want to cancel this quest? All invitation acceptances will be lost. The quest owner will retain possession of the quest scroll.",
|
||||
"questConfirm": "Sei sicuro/a? Solo <%= questmembers %> dei tuoi <%= totalmembers %> compagni di squadra si sono uniti alla missione! Le missioni partono automaticamente quando tutti i giocatori hanno accettato o rifiutato l'invito.",
|
||||
"sureCancel": "Vuoi davvero annullare questa missione? Tutti gli inviti accettati andranno perduti. Il Capomissione resterà in possesso della Pergamena.",
|
||||
"sureAbort": "Vuoi davvero annullare questa missione? Questo causerà l'annullamento della missione anche per tutti i membri della tua squadra ed ogni progresso andrà perduto. La Pergamena verrà restituita al Capomissione.",
|
||||
"doubleSureAbort": "Sei veramente sicuro? Assicurati che non ti odieranno per sempre!",
|
||||
"questWarning": "Se altri giocatori si uniscono alla squadra prima che la missione abbia inizio, anche loro riceveranno un invito. Tuttavia, una volta che la missione sarà iniziata, nessun altro membro della squadra potrà unirsi ai partecipanti.",
|
||||
|
|
@ -121,9 +121,9 @@
|
|||
"questBundles": "Pacchetto missioni scontato",
|
||||
"buyQuestBundle": "Compra pacchetto missioni",
|
||||
"noQuestToStart": "Non sai con quale missione cominciare? Fai un salto al Negozio Missioni nel Mercato per le nuove uscite!",
|
||||
"pendingDamage": "<%= damage %> pending damage",
|
||||
"bossHealth": "<%= currentHealth %> / <%= maxHealth %> Health",
|
||||
"rageAttack": "Rage Attack:",
|
||||
"bossRage": "<%= currentRage %> / <%= maxRage %> Rage",
|
||||
"rageStrikes": "Rage Strikes"
|
||||
"pendingDamage": "<%= damage %> danno in sospeso",
|
||||
"bossHealth": "Salute <%= currentHealth %> / <%= maxHealth %>",
|
||||
"rageAttack": "Attacco Furia:",
|
||||
"bossRage": "Furia <%= currentRage %> / <%= maxRage %>",
|
||||
"rageStrikes": "Colpi Furia"
|
||||
}
|
||||
|
|
@ -569,11 +569,11 @@
|
|||
"questDysheartenerCompletion": "<strong>The Dysheartener is DEFEATED!</strong><br><br>Together, everyone in Habitica strikes a final blow to their tasks, and the Dysheartener rears back, shrieking with dismay. “What's wrong, Dysheartener?” AnnDeLune calls, eyes sparkling. “Feeling discouraged?”<br><br>Glowing pink fractures crack across the Dysheartener's carapace, and it shatters in a puff of pink smoke. As a renewed sense of vigor and determination sweeps across the land, a flurry of delightful sweets rains down upon everyone.<br><br>The crowd cheers wildly, hugging each other as their pets happily chew on the belated Valentine's treats. Suddenly, a joyful chorus of song cascades through the air, and gleaming silhouettes soar across the sky.<br><br>Our newly-invigorated optimism has attracted a flock of Hopeful Hippogriffs! The graceful creatures alight upon the ground, ruffling their feathers with interest and prancing about. “It looks like we've made some new friends to help keep our spirits high, even when our tasks are daunting,” Lemoness says.<br><br>Beffymaroo already has her arms full with feathered fluffballs. “Maybe they'll help us rebuild the damaged areas of Habitica!”<br><br>Crooning and singing, the Hippogriffs lead the way as all the Habitcans work together to restore our beloved home.",
|
||||
"questDysheartenerCompletionChat": "`The Dysheartener is DEFEATED!`\n\nTogether, everyone in Habitica strikes a final blow to their tasks, and the Dysheartener rears back, shrieking with dismay. “What's wrong, Dysheartener?” AnnDeLune calls, eyes sparkling. “Feeling discouraged?”\n\nGlowing pink fractures crack across the Dysheartener's carapace, and it shatters in a puff of pink smoke. As a renewed sense of vigor and determination sweeps across the land, a flurry of delightful sweets rains down upon everyone.\n\nThe crowd cheers wildly, hugging each other as their pets happily chew on the belated Valentine's treats. Suddenly, a joyful chorus of song cascades through the air, and gleaming silhouettes soar across the sky.\n\nOur newly-invigorated optimism has attracted a flock of Hopeful Hippogriffs! The graceful creatures alight upon the ground, ruffling their feathers with interest and prancing about. “It looks like we've made some new friends to help keep our spirits high, even when our tasks are daunting,” Lemoness says.\n\nBeffymaroo already has her arms full with feathered fluffballs. “Maybe they'll help us rebuild the damaged areas of Habitica!”\n\nCrooning and singing, the Hippogriffs lead the way as all the Habitcans work together to restore our beloved home.",
|
||||
"questDysheartenerBossRageTitle": "Shattering Heartbreak",
|
||||
"questDysheartenerBossRageDescription": "The Rage Attack gauge fills when Habiticans miss their Dailies. If it fills up, the Dysheartener will unleash its Shattering Heartbreak attack on one of Habitica's shopkeepers, so be sure to do your tasks!",
|
||||
"questDysheartenerBossRageDescription": "L'indicatore dell'Attacco Furia si riempie quando gli abitanti di Habitica non completano le proprie Daily. Se si riempie, il Dysheartener rilascerà il suo attacco Dirompente Spezzacuori su uno dei negozianti di Habitica, quindi assicurati di completare le tue attività!",
|
||||
"questDysheartenerBossRageSeasonal": "`The Dysheartener uses SHATTERING HEARTBREAK!`\n\nOh, no! After feasting on our undone Dailies, the Dysheartener has gained the strength to unleash its Shattering Heartbreak attack. With a shrill shriek, it brings its spiny forelegs down upon the gazebo that houses the Seasonal Shop! The concussive blast of magic shreds the wood, and the Seasonal Sorceress is overcome by sorrow at the sight.\n\nQuickly, let's keep doing our Dailies so that the beast won't strike again!",
|
||||
"questDysheartenerBossRageMarket": "`The Dysheartener uses SHATTERING HEARTBREAK!`\n\nHelp! After feasting on our incomplete Dailies, the Dysheartener lets out another Shattering Heartbreak attack, smashing the walls and floor of the Market! As stone rains down, Alex the Merchant weeps at his crushed merchandise, stricken by the destruction.\n\nWe can't let this happen again! Be sure to do all our your Dailies to prevent the Dysheartener from using its final strike.",
|
||||
"questDysheartenerBossRageQuests": "`The Dysheartener uses SHATTERING HEARTBREAK!`\n\nAaaah! We've left our Dailies undone again, and the Dysheartener has mustered the energy for one final blow against our beloved shopkeepers. The countryside around Ian the Quest Master is ripped apart by its Shattering Heartbreak attack, and Ian is struck to the core by the horrific vision. We're so close to defeating this monster.... Hurry! Don't stop now!",
|
||||
"questDysheartenerDropHippogriffPet": "Hopeful Hippogriff (Pet)",
|
||||
"questDysheartenerDropHippogriffMount": "Hopeful Hippogriff (Mount)",
|
||||
"dysheartenerArtCredit": "Artwork by @AnnDeLune"
|
||||
"dysheartenerArtCredit": "Illustrazione di @AnnDeLune"
|
||||
}
|
||||
|
|
@ -566,10 +566,10 @@
|
|||
"questBadgerUnlockText": "市場でのアナグマのたまご購入をアンロック",
|
||||
"questDysheartenerText": "The Dysheartener",
|
||||
"questDysheartenerNotes": "ぞっとするような衝撃音が空気を引き裂いたそのとき、バレンタインデーの朝日が昇るところでした。青ざめたピンク色に輝く炎がすべての建物を貫き、Habitシティの大通り一帯のレンガは深い亀裂を生じて砕けます。この世のものではないような叫び声が響き渡り、無様な姿をさらす割れガラスの山が地割れからすべり落ちていきます。<br><br>顎がカチカチ鳴り、甲羅はギラギラと輝き、重なった足が宙に広がります。その虫のような怪物が後ろ足で立ち上がり、この世で最もおぞましい、恐るべきDysheartenerそのものを目にして人々は悲鳴を上げ始めました。それは勤勉なHabiticanの希望を食いちぎらんと、期待に満ちた吠え声をあげて突進してきます。とげとげの足がこすれてきしむ音を聞くと、あなたは胸が絶望で締め上げられるような気持ちに囚われます。<br><br>「皆さん、気を強く持って!」Lemonessが叫びます。「きっと私たちが食べやすいエサだと思っているのでしょうね。多くの人々が新年の誓いをあきらめてしまったから。ですが、Habiticanが目標をやり遂げる力を持っていることを、これから思い知らせてやろうじゃないですか!」<br><br>AnnDeLuneは杖をかかげました。「さあみんなでタスクに取り組んで、この怪物を倒しましょう!」",
|
||||
"questDysheartenerCompletion": "<strong>The Dysheartener is DEFEATED!</strong><br><br>Together, everyone in Habitica strikes a final blow to their tasks, and the Dysheartener rears back, shrieking with dismay. “What's wrong, Dysheartener?” AnnDeLune calls, eyes sparkling. “Feeling discouraged?”<br><br>Glowing pink fractures crack across the Dysheartener's carapace, and it shatters in a puff of pink smoke. As a renewed sense of vigor and determination sweeps across the land, a flurry of delightful sweets rains down upon everyone.<br><br>The crowd cheers wildly, hugging each other as their pets happily chew on the belated Valentine's treats. Suddenly, a joyful chorus of song cascades through the air, and gleaming silhouettes soar across the sky.<br><br>Our newly-invigorated optimism has attracted a flock of Hopeful Hippogriffs! The graceful creatures alight upon the ground, ruffling their feathers with interest and prancing about. “It looks like we've made some new friends to help keep our spirits high, even when our tasks are daunting,” Lemoness says.<br><br>Beffymaroo already has her arms full with feathered fluffballs. “Maybe they'll help us rebuild the damaged areas of Habitica!”<br><br>Crooning and singing, the Hippogriffs lead the way as all the Habitcans work together to restore our beloved home.",
|
||||
"questDysheartenerCompletionChat": "`The Dysheartener is DEFEATED!`\n\nTogether, everyone in Habitica strikes a final blow to their tasks, and the Dysheartener rears back, shrieking with dismay. “What's wrong, Dysheartener?” AnnDeLune calls, eyes sparkling. “Feeling discouraged?”\n\nGlowing pink fractures crack across the Dysheartener's carapace, and it shatters in a puff of pink smoke. As a renewed sense of vigor and determination sweeps across the land, a flurry of delightful sweets rains down upon everyone.\n\nThe crowd cheers wildly, hugging each other as their pets happily chew on the belated Valentine's treats. Suddenly, a joyful chorus of song cascades through the air, and gleaming silhouettes soar across the sky.\n\nOur newly-invigorated optimism has attracted a flock of Hopeful Hippogriffs! The graceful creatures alight upon the ground, ruffling their feathers with interest and prancing about. “It looks like we've made some new friends to help keep our spirits high, even when our tasks are daunting,” Lemoness says.\n\nBeffymaroo already has her arms full with feathered fluffballs. “Maybe they'll help us rebuild the damaged areas of Habitica!”\n\nCrooning and singing, the Hippogriffs lead the way as all the Habitcans work together to restore our beloved home.",
|
||||
"questDysheartenerCompletion": "<strong>Dysheartenerを倒しました!</strong><br><br> 共に、Habiticaのすべての人が自分のタスクに最後の一撃を食らわせ、Dysheartenerは棹立ちになっておびえた声をあげます。「どうしました、Dysheartener?」 AnnDeLuneは目を光らせて呼びかけます。「怖気づいたのですか?」<br><br>ピンク色に発光する裂け目がDysheartenerの外殻に生じ、ピンク色の煙になって飛び散りました。活力と決意の新たな感覚が大地を吹き荒れ、心地よく甘い雨がにわかに皆の上に降り注ぎました。<br><br>人々は大いに歓声を上げ、遅くなったバレンタインのごちそうをしみじみと噛みしめるペットのように互いに抱き合うのでした。突然、楽しげなコーラスが空から降り注ぎ、キラキラしたシルエットが空を飛んでいきます。<br><br>新たに力を得た私たちの楽観主義が希望に満ちたヒッポグリフを呼び寄せたのです! この優雅な生き物は地上に降り立つと、その羽毛を興味深そうに逆立て、周囲を跳ね回っています。「どうやら私たちは新しい友を得たようですね。例え目標にくじけそうになっても、魂を高く保ってくれるような」Lemonessは言います。<br><br>Beffymaroo は既に両腕一杯にふわふわした毛玉を抱えています。「ダメージを受けた地域を再建するのに、彼らが助けになりそうですね!」<br><br>口ずさみながら、歌いながら、ヒッポグリフたちはすべてのHabiticanが共に働き、愛しの我が家を再建する際の道案内を務めるのです。",
|
||||
"questDysheartenerCompletionChat": "`Dysheartenerを倒しました!`\n\n 共に、Habiticaのすべての人が自分のタスクに最後の一撃を食らわせ、Dysheartenerは棹立ちになっておびえた声をあげます。「どうしました、Dysheartener?」 AnnDeLuneは目を光らせて呼びかけます。「怖気づいたのですか?」\n\nピンク色に発光する裂け目がDysheartenerの外殻に生じ、ピンク色の煙になって飛び散りました。活力と決意の新たな感覚が大地を吹き荒れ、心地よく甘い雨がにわかに皆の上に降り注ぎました。\n\n人々は大いに歓声を上げ、遅くなったバレンタインのごちそうをしみじみと噛みしめるペットのように互いに抱き合うのでした。突然、楽しげなコーラスが空から降り注ぎ、キラキラしたシルエットが空を飛んでいきます。\n\n新たに力を得た私たちの楽観主義が希望に満ちたヒッポグリフを呼び寄せたのです! この優雅な生き物は地上に降り立つと、その羽毛を興味深そうに逆立て、周囲を跳ね回っています。「どうやら私たちは新しい友を得たようですね。例え目標にくじけそうになっても、魂を高く保ってくれるような」Lemonessは言います。\n\nBeffymaroo は既に両腕一杯にふわふわした毛玉を抱えています。「ダメージを受けた地域を再建するのに、彼らが助けになりそうですね!」\n\n口ずさみながら、歌いながら、ヒッポグリフたちはすべてのHabiticanが共に働き、愛しの我が家を再建する際の道案内を務めるのです。",
|
||||
"questDysheartenerBossRageTitle": "強烈なハートブレイク",
|
||||
"questDysheartenerBossRageDescription": "The Rage Attack gauge fills when Habiticans miss their Dailies. If it fills up, the Dysheartener will unleash its Shattering Heartbreak attack on one of Habitica's shopkeepers, so be sure to do your tasks!",
|
||||
"questDysheartenerBossRageDescription": "怒りゲージはHabiticanたちが日課を逃すとたまっていきます。ゲージが一杯になるとDysheartenerはその強烈なハートブレイクをHabiticaの店主一人に食らわせます。必ずタスクを実行しましょう!",
|
||||
"questDysheartenerBossRageSeasonal": "`The Dysheartener は強烈なハートブレイクを使った!`\n\nなんということでしょう! 私たちのやり残した日課をおいしそうに食べた後、 力を増したDysheartenerは強烈なハートブレイクの一撃をHabiticaへ見舞いました。鋭い叫び声とともにとげとげの前足が季節の店の入ったあずまやへ振りおろされます! 激しい魔法の爆発が木材を粉々にし、季節の魔女はそれを見て深い悲しみに襲われます。\n\n怪物の攻撃が再び起こらぬよう、速やかに日課を実行しましょう!",
|
||||
"questDysheartenerBossRageMarket": "`Dysheartenerは強烈なハートブレイクを使った!`\n\n助けて! 未完了の日課をおいしく頂いたあと、Dysheartenerは更なる強烈なハートブレイクを市場の壁と床に食らわせました! がれきが降り注ぎ、商人のAlexは壊れてしまった商品を見て涙しています。\n\nこの悲劇をまた起こすわけにはいきません。Dysheartenerに最後の攻撃を使わせないよう、確実に日課を行いましょう。",
|
||||
"questDysheartenerBossRageQuests": "`Dysheartenerは強烈なハートブレイクを使った!`\n\nああああ!! またもや私たちが日課を終わらせずに残してしまい、Dysheartenerは愛すべき店主たちに向けて放つ最後の一撃のエネルギーを溜めました。クエストマスターのIanがいる郊外は強烈なハートブレイクによってずたずたに破壊され、Ianは恐るべき光景に徹底的に打ちのめされてしまいます。怪物が倒れるときは近づいています……急いでください! 今は立ち止まらないで!",
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
{
|
||||
"share": "Deel",
|
||||
"onwards": "Voorwaarts!",
|
||||
"levelup": "By accomplishing your real life goals, you leveled up and are now fully healed!",
|
||||
"levelup": "Door het voltooien van doelen in je echte leven, ben je een niveau gestegen en weer volledig genezen!",
|
||||
"reachedLevel": "Je hebt niveau <%= level %> bereikt",
|
||||
"achievementLostMasterclasser": "Quest Completionist: Masterclasser Series",
|
||||
"achievementLostMasterclasserText": "Completed all sixteen quests in the Masterclasser Quest Series and solved the mystery of the Lost Masterclasser!"
|
||||
"achievementLostMasterclasser": "Queeste voltooier: de Masterclasser reeks",
|
||||
"achievementLostMasterclasserText": "Alle zestien queesten in de Masterclasser queestereeks voltooid en het mysterie van de verdwaalde Masterclasser voltooid!"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"iAcceptCommunityGuidelines": "Ik stem ermee in me aan de gemeenschapsrichtlijnen te houden",
|
||||
"tavernCommunityGuidelinesPlaceholder": "Vriendelijke herinnering: Dit is een chat voor alle leeftijden, dus houd inhoud en taal gepast! Raadpleeg de gemeenschapsrichtlijnen in de zijbalk als je vragen hebt.",
|
||||
"tavernCommunityGuidelinesPlaceholder": "Vriendelijke aanwijzing: Dit is een chat voor alle leeftijden, dus houd inhoud en taal gepast! Raadpleeg de gemeenschapsrichtlijnen in de zijbalk als je vragen hebt.",
|
||||
"commGuideHeadingWelcome": "Welkom in Habitica!",
|
||||
"commGuidePara001": "Wees gegroet, avonturier! Welkom in Habitica, het land van productiviteit, een gezonde levensstijl en de incidentele op hol geslagen griffioen. We hebben een vrolijke gemeenschap van behulpzame mensen die elkaar ondersteunen op weg naar zelfverbetering.",
|
||||
"commGuidePara002": "Om iedereen in de gemeenschap veilig, gelukkig en productief te houden, hebben we enkele richtlijnen. We hebben ze zorgvuldig samengesteld om zo vriendelijk en leesbaar mogelijk te zijn. Neem alsjeblieft even de tijd om ze door te lezen.",
|
||||
|
|
|
|||
|
|
@ -163,10 +163,10 @@
|
|||
"questEggYarnAdjective": "wollen",
|
||||
"questEggPterodactylText": "Pterodactylus",
|
||||
"questEggPterodactylMountText": "Pterodactylus",
|
||||
"questEggPterodactylAdjective": "trusting",
|
||||
"questEggBadgerText": "Badger",
|
||||
"questEggBadgerMountText": "Badger",
|
||||
"questEggBadgerAdjective": "bustling",
|
||||
"questEggPterodactylAdjective": "goedgelovige",
|
||||
"questEggBadgerText": "Das",
|
||||
"questEggBadgerMountText": "Das",
|
||||
"questEggBadgerAdjective": "druk",
|
||||
"eggNotes": "Vind een uitbroeddrank om over dit ei te gieten en er zal een <%= eggAdjective(locale) %> <%= eggText(locale) %> uitkomen.",
|
||||
"hatchingPotionBase": "Normale",
|
||||
"hatchingPotionWhite": "Witte",
|
||||
|
|
@ -194,35 +194,35 @@
|
|||
"hatchingPotionNotes": "Giet dit over een ei, en er zal een <%= potText(locale) %> dierlijke metgezel uitkomen.",
|
||||
"premiumPotionAddlNotes": "Niet te gebruiken op eieren van queeste-huisdieren.",
|
||||
"foodMeat": "Vlees",
|
||||
"foodMeatThe": "the Meat",
|
||||
"foodMeatA": "Meat",
|
||||
"foodMeatThe": "het Vlees",
|
||||
"foodMeatA": "Vlees",
|
||||
"foodMilk": "Melk",
|
||||
"foodMilkThe": "the Milk",
|
||||
"foodMilkA": "Milk",
|
||||
"foodMilkThe": "de Melk",
|
||||
"foodMilkA": "Melk",
|
||||
"foodPotatoe": "Aardappel",
|
||||
"foodPotatoeThe": "the Potato",
|
||||
"foodPotatoeA": "a Potato",
|
||||
"foodPotatoeThe": "de Aardappel",
|
||||
"foodPotatoeA": "een Aardappel",
|
||||
"foodStrawberry": "Aardbei",
|
||||
"foodStrawberryThe": "the Strawberry",
|
||||
"foodStrawberryA": "a Strawberry",
|
||||
"foodStrawberryThe": "de Aardbei",
|
||||
"foodStrawberryA": "een Aardbei",
|
||||
"foodChocolate": "Chocolade",
|
||||
"foodChocolateThe": "the Chocolate",
|
||||
"foodChocolateA": "Chocolate",
|
||||
"foodChocolateThe": "de Chocolade",
|
||||
"foodChocolateA": "Chocolade",
|
||||
"foodFish": "Vis",
|
||||
"foodFishThe": "the Fish",
|
||||
"foodFishA": "a Fish",
|
||||
"foodFishThe": "de Vis",
|
||||
"foodFishA": "een Vis",
|
||||
"foodRottenMeat": "Bedorven vlees",
|
||||
"foodRottenMeatThe": "the Rotten Meat",
|
||||
"foodRottenMeatA": "Rotten Meat",
|
||||
"foodRottenMeatThe": "het Bedorven Vlees",
|
||||
"foodRottenMeatA": "Bedorven Vlees",
|
||||
"foodCottonCandyPink": "Roze suikerspin",
|
||||
"foodCottonCandyPinkThe": "the Pink Cotton Candy",
|
||||
"foodCottonCandyPinkA": "Pink Cotton Candy",
|
||||
"foodCottonCandyPinkThe": "de Roze Suikerspin",
|
||||
"foodCottonCandyPinkA": "Roze suikerspin",
|
||||
"foodCottonCandyBlue": "Blauwe suikerspin",
|
||||
"foodCottonCandyBlueThe": "the Blue Cotton Candy",
|
||||
"foodCottonCandyBlueA": "Blue Cotton Candy",
|
||||
"foodCottonCandyBlueThe": "de Blauwe Suikerspin",
|
||||
"foodCottonCandyBlueA": "Blauwe Suikerspin",
|
||||
"foodHoney": "Honing",
|
||||
"foodHoneyThe": "the Honey",
|
||||
"foodHoneyA": "Honey",
|
||||
"foodHoneyThe": "de Honing",
|
||||
"foodHoneyA": "Honing ",
|
||||
"foodCakeSkeleton": "Kale-beenderentaart",
|
||||
"foodCakeSkeletonThe": "the Bare Bones Cake",
|
||||
"foodCakeSkeletonA": "a Bare Bones Cake",
|
||||
|
|
|
|||
|
|
@ -284,7 +284,7 @@
|
|||
"passwordResetEmailSubject": "Wachtwoord reset voor Habitica",
|
||||
"passwordResetEmailText": "Als je een wachtwoordreset hebt aangevraagd voor <%= username %> op Habitica, ga dan naar <%= passwordResetLink %> om een nieuwe in te stellen. Deze link verloopt na 24 uur. Als je geen wachtwoordreset hebt aangevraagd, negeer deze mail dan.",
|
||||
"passwordResetEmailHtml": "Als je een wachtwoordreset hebt aangevraagd voor <strong><%= username %></strong> op Habitica, klik dan<a href=\"<%= passwordResetLink %>\">hier</a> om een nieuwe in te stellen. Deze link verloopt na 24 uur.<br/><br> Als je geen wachtwoordreset hebt aangevraagd, negeer deze mail dan.",
|
||||
"invalidLoginCredentialsLong": "Uh-oh - your email address / login name or password is incorrect.\n- Make sure they are typed correctly. Your login name and password are case-sensitive.\n- You may have signed up with Facebook or Google-sign-in, not email so double-check by trying them.\n- If you forgot your password, click \"Forgot Password\".",
|
||||
"invalidLoginCredentialsLong": "oh Ooo! Je emailadres/inlognaam of wachtwoord zijn incorrect.\nZorg ervoor dat ze goed zijn ingevoerd. Je inlognaam en wachtwoord hoofdlettergevoelig.\nHet kan zijn dat je je via Google of Facebook hebt geregistreerd in plaats van met je emailadres. Dit kun je controleren door die login’s te proberen.\nAls je je wachtwoord bent vergeten, klik dan op “wachtwoord vergeten”.",
|
||||
"invalidCredentials": "Er is geen account dat deze aanmeldingsgegevens bevat.",
|
||||
"accountSuspended": "Account is geschorst. Neem voor hulp alsjeblieft contact op met <%= communityManagerEmail %> met je Gebruikers ID \"<%= userId %>\".",
|
||||
"unsupportedNetwork": "Dit netwerk wordt momenteel niet ondersteund.",
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
{
|
||||
"noItemsAvailableForType": "You have no <%= type %>.",
|
||||
"foodItemType": "Food",
|
||||
"eggsItemType": "Eggs",
|
||||
"hatchingPotionsItemType": "Hatching Potions",
|
||||
"specialItemType": "Special items",
|
||||
"lockedItem": "Locked Item"
|
||||
"noItemsAvailableForType": "Je hebt geen <%= type %>.",
|
||||
"foodItemType": "Voedsel",
|
||||
"eggsItemType": "Eieren",
|
||||
"hatchingPotionsItemType": "Uitbroeddrankjes",
|
||||
"specialItemType": "Speciale artikelen",
|
||||
"lockedItem": "Vergrendeld artikel"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,8 +9,8 @@
|
|||
"messageCannotFeedPet": "Dit huisdier kan niet gevoerd worden.",
|
||||
"messageAlreadyMount": "Je hebt dat rijdier al. Probeer een ander huisdier te voeren.",
|
||||
"messageEvolve": "Je hebt <%= egg %> getemd; laten we op weg gaan!",
|
||||
"messageLikesFood": "<%= egg %> really likes <%= foodText %>!",
|
||||
"messageDontEnjoyFood": "<%= egg %> eats <%= foodText %> but doesn't seem to enjoy it.",
|
||||
"messageLikesFood": "<%= egg %> vindt <%= foodText %>ontzettend lekker!",
|
||||
"messageDontEnjoyFood": "<%= egg %> eet <%= foodText %> maar lijkt er niet erg van te genieten.",
|
||||
"messageBought": "<%= itemText %> gekocht",
|
||||
"messageEquipped": "<%= itemText %> in gebruik genomen.",
|
||||
"messageUnEquipped": "<%= itemText %> uitgedaan. ",
|
||||
|
|
@ -21,7 +21,7 @@
|
|||
"messageNotEnoughGold": "Niet genoeg goud",
|
||||
"messageTwoHandedEquip": "Om <%= twoHandedText %> te hanteren heb je beide handen nodig, dus <%= offHandedText %> is weggelegd. ",
|
||||
"messageTwoHandedUnequip": "Om <%= twoHandedText %> te hanteren heb je beide handen nodig, dus het is weggelegd toen je jezelf met <%= offHandedText %> bewapende.",
|
||||
"messageDropFood": "You've found <%= dropText %>!",
|
||||
"messageDropFood": "Je hebt <%= dropText %> gevonden!",
|
||||
"messageDropEgg": "Je hebt het ei van een <%= dropText %> gevonden!",
|
||||
"messageDropPotion": "Je hebt de uitbroeddrank van een <%= dropText %> gevonden!",
|
||||
"messageDropQuest": "Je hebt een queeste gevonden!",
|
||||
|
|
@ -29,11 +29,11 @@
|
|||
"messageFoundQuest": "Je hebt de queeste \"<%= questText %>\" gevonden!",
|
||||
"messageAlreadyPurchasedGear": "Je hebt dit stuk uitrusting in het verleden al eens gekocht, maar hebt het nu niet in je bezit. Je kunt het opnieuw aanschaffen in de beloningenkolom op de Takenpagina.",
|
||||
"messageAlreadyOwnGear": "Je hebt dit uitrustingsstuk al. Je kunt het aantrekken op de uitrustingspagina.",
|
||||
"previousGearNotOwned": "You need to purchase a lower level gear before this one.",
|
||||
"previousGearNotOwned": "Je moet eerst een lager niveau uitrusting kopen voordat je deze kunt aanschaffen.",
|
||||
"messageHealthAlreadyMax": "Je hebt de maximale gezondheid al.",
|
||||
"messageHealthAlreadyMin": "Oh nee! Je gezondheidspunten zijn al op, dus het is te laat om nog een gezondheidsdrankje te kopen, maar geen zorgen - je kan jezelf tot leven wekken!",
|
||||
"armoireEquipment": "<%= image %> Je hebt een zeldzaam uitrustingsstuk gevonden in het kabinet: <%= dropText %>! Super!",
|
||||
"armoireFood": "<%= image %> You rummage in the Armoire and find <%= dropText %>. What's that doing in here?",
|
||||
"armoireFood": "<%= image %> Je rommelt wat in het betoverd kabinet en vindt <%= dropText %>. Hoe komt dat nou hier?",
|
||||
"armoireExp": "Je worstelt met het kabinet en krijgt er ervaringspunten bij. Daar met je!",
|
||||
"messageInsufficientGems": "Niet genoeg edelstenen!",
|
||||
"messageAuthPasswordMustMatch": ":password en :confirmPassword komen niet overeen",
|
||||
|
|
@ -53,12 +53,12 @@
|
|||
"messageGroupChatFlagAlreadyReported": "Je hebt dit bericht al gerapporteerd.",
|
||||
"messageGroupChatNotFound": "Bericht niet gevonden.",
|
||||
"messageGroupChatAdminClearFlagCount": "Alleen een admin kan de flag-telling leegmaken!",
|
||||
"messageCannotFlagSystemMessages": "You cannot flag a system message. If you need to report a violation of the Community Guidelines related to this message, please email a screenshot and explanation to Lemoness at <%= communityManagerEmail %>.",
|
||||
"messageCannotFlagSystemMessages": "Je kunt geen syteemberichten melden. Als je een overtreding van de gemeenschapsrichtlijnen, gerelateerd aan dit bericht, wenst te melden, stuur dan een bericht aan Lemoness via <%= communityManagerEmail %> en voeg een screenshot en uitleg bij.",
|
||||
"messageGroupChatSpam": "Oeps, het ziet er naar uit dat je te veel berichten plaatst! Wacht alsjeblieft een minuut en probeer het dan nog eens. De herberg chat kan slechts 200 berichten tonen, dus Habitica moedigt spelers aan om langere berichten en verstevigde reacties te plaatsen. We kunnen niet wachten om te horen wat je te zeggen hebt. :)",
|
||||
"messageUserOperationProtected": "path `<%= operation %>` is niet opgeslagen, omdat het een beschermd path is.",
|
||||
"messageUserOperationNotFound": "<%= operation %> operatie niet gevonden",
|
||||
"messageNotificationNotFound": "Mededeling niet gevonden.",
|
||||
"notificationsRequired": "Notificatie-id's zijn vereist.",
|
||||
"unallocatedStatsPoints": "You have <span class=\"notification-bold-blue\"><%= points %> unallocated Stat Points</span>",
|
||||
"unallocatedStatsPoints": "Je hebt <span class=\"notification-bold-blue\"><%= points %> niet toegekende statuspunten</span>",
|
||||
"beginningOfConversation": "Dit is het begin van je gesprek met <%= userName %>. Denk eraan aardig en respectvol te zijn en de gemeenschapsrichtlijnen te volgen!"
|
||||
}
|
||||
|
|
@ -5,7 +5,7 @@
|
|||
"welcomeTo": "Welkom bij",
|
||||
"welcomeBack": "Welkom terug!",
|
||||
"justin": "Justin",
|
||||
"justinIntroMessage1": "Hallo daar! Jij moet nieuw zijn hier. Mijn naam is Justin, je gids in Habitica.",
|
||||
"justinIntroMessage1": "Hallo daar! Jij bent vast nieuw hier. Mijn naam is Justin, je gids in Habitica.",
|
||||
"justinIntroMessage2": "Om te beginnen moet je een avatar aanmaken.",
|
||||
"justinIntroMessage3": "Geweldig! Waar zou je aan willen werken tijdens deze reis?",
|
||||
"introTour": "Here we are! I've filled out some Tasks for you based on your interests, so you can get started right away. Click a Task to edit or add new Tasks to fit your routine!",
|
||||
|
|
@ -23,7 +23,7 @@
|
|||
"sleepBullet4": "Your boss damage or collection Quest items will stay pending until check-out",
|
||||
"pauseDailies": "Pauzeer schade",
|
||||
"unpauseDailies": "Schade hervatten",
|
||||
"staffAndModerators": "Medewerkers en moderators",
|
||||
"staffAndModerators": "Staf en moderators",
|
||||
"communityGuidelinesIntro": "Habitica tries to create a welcoming environment for users of all ages and backgrounds, especially in public spaces like the Tavern. If you have any questions, please consult our <a href='/static/community-guidelines' target='_blank'>Community Guidelines</a>.",
|
||||
"acceptCommunityGuidelines": "Ik stem ermee in om me aan de gemeenschapsrichtlijnen te houden",
|
||||
"daniel": "Daniël",
|
||||
|
|
@ -53,7 +53,7 @@
|
|||
"namedHatchingPotion": "<%= type %> uitbroeddrank",
|
||||
"buyGems": "Koop edelstenen",
|
||||
"purchaseGems": "Koop edelstenen",
|
||||
"items": "Items",
|
||||
"items": "Voorwerpen",
|
||||
"AZ": "A-Z",
|
||||
"sort": "Sorteren",
|
||||
"sortBy": "Sorteren op",
|
||||
|
|
@ -63,7 +63,7 @@
|
|||
"cost": "Kosten",
|
||||
"shops": "Winkels",
|
||||
"custom": "Aangepast",
|
||||
"wishlist": "Wenslijst",
|
||||
"wishlist": "Wensenlijst",
|
||||
"wrongItemType": "Het voorwerptype \"<%= type %>\" is niet geldig.",
|
||||
"wrongItemPath": "Het voorwerppad \"<%= path %>\" is niet geldig.",
|
||||
"unpinnedItem": "You unpinned <%= item %>! It will no longer display in your Rewards column.",
|
||||
|
|
@ -115,7 +115,7 @@
|
|||
"autoAllocate": "Automatische verdeling",
|
||||
"autoAllocateText": "If 'Automatic Allocation' is selected, your avatar gains Stats automatically based on your tasks' Stats, which you can find in <strong>TASK > Edit > Advanced Settings > Stat Allocation</strong>. Eg, if you hit the gym often, and your 'Gym' Daily is set to 'Strength', you'll gain Strength automatically.",
|
||||
"spells": "Vaardigheden",
|
||||
"spellsText": "You can now unlock class-specific skills. You'll see your first at level 11. Your mana replenishes 10 points per day, plus 1 point per completed <a target='_blank' href='http://habitica.wikia.com/wiki/Todos'>To-Do</a>.",
|
||||
"spellsText": "Je kunt nu klassegerelateerde vaardigheden ontgrendelen. De eerste ontdek je in niveau 11. Je mana wordt met 10 punten per dag gevuld, plus 1 punt per vervulde <a target='_blank' href='http://habitica.wikia.com/wiki/Todos'>Taak</a>.",
|
||||
"skillsTitle": "Vaardigheden",
|
||||
"toDo": "To-do",
|
||||
"moreClass": "Voor meer informatie over het klassesysteem, zie: <a href='http://nl.habitica.wikia.com/wiki/Klasse_systeem' target='_blank'>Wikia</a>.",
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@
|
|||
"webStep2Text": "Begin nu met het tackelen van je doelen op de lijst! Als je taken voltooit en ze afstreept in Habitica krijg je [ervaringspunten](http://nl.habitica.wikia.com/wiki/Ervaringspunten), die je helpen om niveaus omhoog te gaan, en [goud](http://nl.habitica.wikia.com/wiki/Goud), waarmee je beloningen kunt kopen. Als je terugvalt in slechte gewoontes of dagelijkse taken mist, zul je [levenspunten](http://nl.habitica.wikia.com/wiki/Levenspunten) verliezen. Op deze manier zijn de ervaringsbalk en gezondheidsbalk een leuke indicator van je vooruitgang ten opzichte van je doelen. Je zult zien dat je echte leven verbetert naarmate je personage in het spel vooruit gaat.",
|
||||
|
||||
"step3": "Stap 3: bewerk en verken Habitica",
|
||||
"webStep3Text": "Once you're familiar with the basics, you can get even more out of Habitica with these nifty features:\n * Organize your tasks with [tags](http://habitica.wikia.com/wiki/Tags) (edit a task to add them).\n * Customize your [avatar](http://habitica.wikia.com/wiki/Avatar) by clicking the user icon in the upper-right corner.\n * Buy your [Equipment](http://habitica.wikia.com/wiki/Equipment) under Rewards or from the [Shops](/shops/market), and change it under [Inventory > Equipment](/inventory/equipment).\n * Connect with other users via the [Tavern](http://habitica.wikia.com/wiki/Tavern).\n * Starting at Level 3, hatch [Pets](http://habitica.wikia.com/wiki/Pets) by collecting [eggs](http://habitica.wikia.com/wiki/Eggs) and [hatching potions](http://habitica.wikia.com/wiki/Hatching_Potions). [Feed](http://habitica.wikia.com/wiki/Food) them to create [Mounts](http://habitica.wikia.com/wiki/Mounts).\n * At level 10: Choose a particular [class](http://habitica.wikia.com/wiki/Class_System) and then use class-specific [skills](http://habitica.wikia.com/wiki/Skills) (levels 11 to 14).\n * Form a party with your friends (by clicking [Party](/party) in the navigation bar) to stay accountable and earn a Quest scroll.\n * Defeat monsters and collect objects on [quests](http://habitica.wikia.com/wiki/Quests) (you will be given a quest at level 15).",
|
||||
"webStep3Text": "Zodra je wat meer vertrouwd bent met de basis, kun je nog meer uit Habitica halen met deze vernuftige functies: \n * Organiseer je taken met [labels](http://habitica.wikia.com/wiki/Tags) (wijzig de taak om een (of meer) labels toe te voegen). (edit a task to add them).\n * Pas je [avatar] aan (http://habitica.wikia.com/wiki/Avatar) door te klikken op het gebruikersicoon in de hoek rechtsboven. \n * Koop je [Uitrusting](http://habitica.wikia.com/wiki/Equipment) in de Beloningensectie of in de [Winkels](/shops/market), en verander het via [Boedel> Uitrusting](/inventory/equipment).\n * Bouw een band op met andere gebruikers in de [Herberg](http://habitica.wikia.com/wiki/Tavern).\n * Vanaf niveau 3, broedt [Huisdieren] uit (http://habitica.wikia.com/wiki/Pets) door [Eieren] (http://habitica.wikia.com/wiki/Eggs) en [Uitbroeddrankjes](http://habitica.wikia.com/wiki/Hatching_Potions) te verzamelen. [Voed](http://habitica.wikia.com/wiki/Food) ze om ze te laten uitgroeien tot [Rijdieren](http://habitica.wikia.com/wiki/Mounts).\n * Op niveau 10: Kies een specifieke [Klasse](http://habitica.wikia.com/wiki/Class_System) en gebruik de klassespecifieke [vaardigheden](http://habitica.wikia.com/wiki/Skills) (levels 11 to 14).\n * Vorm een gezelschap met je vrienden (door te klikken op [Gezelschap](/party) in de navigatiebalk) en zo verantwoording af te leggen en om Queesterollen te verdienen.\n * Versla Monsters en verzamel voorwerpen op [queesten](http://habitica.wikia.com/wiki/Quests) (Je ontvangt een Queeste op niveau 15).",
|
||||
|
||||
"overviewQuestions": "Have questions? Check out the [FAQ](/static/faq/)! If your question isn't mentioned there, you can ask for further help in the [Habitica Help guild](/groups/guild/5481ccf3-5d2d-48a9-a871-70a7380cee5a).\n\nGood luck with your tasks!"
|
||||
"overviewQuestions": "Heb je vragen? Check de [FAQ](/static/faq/)! Als dat je vraag niet beantwoordt, dan kun je hulp zoeken bij het [Habitica Help guild](/groups/guild/5481ccf3-5d2d-48a9-a871-70a7380cee5a).\n\n Veel succes met je taken!"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,10 +6,10 @@
|
|||
"questsForSale": "Queesten te koop",
|
||||
"petQuests": "Huisdier- en rijdierqueesten",
|
||||
"unlockableQuests": "Queesten om vrij te spelen",
|
||||
"goldQuests": "Masterclasser Quest Lines",
|
||||
"goldQuests": "Masterclasser Queestenlijn",
|
||||
"questDetails": "Details van de queeste",
|
||||
"questDetailsTitle": "Queestedetails",
|
||||
"questDescription": "Quests allow players to focus on long-term, in-game goals with the members of their party.",
|
||||
"questDescription": "Queesten laten spelers focussen op lange termijndoelen in het spel samen met de andere leden van hun gezelschap.",
|
||||
"invitations": "Uitnodigingen",
|
||||
"completed": "voltooid!",
|
||||
"rewardsAllParticipants": "Beloningen voor alle queeste-deelnemers",
|
||||
|
|
@ -25,7 +25,7 @@
|
|||
"questInvitation": "Uitnodiging voor queeste:",
|
||||
"questInvitationTitle": "Uitnodiging voor queeste",
|
||||
"questInvitationInfo": "Uitnodiging voor de queeste <%= quest %>",
|
||||
"invitedToQuest": "You were invited to the Quest <span class=\"notification-bold-blue\"><%= quest %></span>",
|
||||
"invitedToQuest": "Je bent uitgenodigd voor de Queeste <span class=\"notification-bold-blue\"><%= quest %></span>",
|
||||
"askLater": "Later vragen",
|
||||
"questLater": "Queeste uitstellen",
|
||||
"buyQuest": "Queeste kopen",
|
||||
|
|
@ -38,7 +38,7 @@
|
|||
"questCollection": "+ <%= val %> queestevoorwerp(en) gevonden",
|
||||
"questDamage": "+ <%= val %> schade aan baas",
|
||||
"begin": "Starten",
|
||||
"bossHP": "Boss HP",
|
||||
"bossHP": "Baas LP",
|
||||
"bossStrength": "Kracht eindbaas",
|
||||
"rage": "Furie",
|
||||
"collect": "Verzamel",
|
||||
|
|
@ -79,7 +79,7 @@
|
|||
"mustLvlQuest": "Je moet niveau <%= level %> zijn om deze queeste te kunnen kopen!",
|
||||
"mustInviteFriend": "Om deze queeste te ontvangen moet je een vriend uitnodigen in je gezelschap. Wil je nu iemand uitnodigen?",
|
||||
"unlockByQuesting": "Om deze queeste vrij te spelen moet je eerst <%= title %> voltooien.",
|
||||
"questConfirm": "Are you sure? Only <%= questmembers %> of your <%= totalmembers %> party members have joined this quest! Quests start automatically when all players have joined or rejected the invitation.",
|
||||
"questConfirm": "Weet je het zeker? Maar <%= questmembers %> van je <%= totalmembers %> gezelschapsgenoten zijn deze Queeste aangegaan! Queesten starten automatisch wanneer alle spelers hun uitnodiging hebben geaccepteerd of afgewezen. ",
|
||||
"sureCancel": "Weet je zeker dat je deze queeste af wilt breken? Alle geaccepteerde uitnodigingen gaan verloren. De eigenaar van de queeste houdt de queeste-perkamentrol.",
|
||||
"sureAbort": "Weet je zeker dat je deze missie wilt afbreken? De missie wordt afgebroken voor iedereen in jouw gezelschap; alle vorderingen gaan verloren. De queeste-perkamentrol wordt teruggegeven aan de eigenaar van de queeste.",
|
||||
"doubleSureAbort": "Weet je het echt heel zeker? Zorg ervoor dat ze niet voor altijd een hekel aan je krijgen!",
|
||||
|
|
@ -105,7 +105,7 @@
|
|||
"noActiveQuestToLeave": "Geen actieve queeste om te verlaten",
|
||||
"questLeaderCannotLeaveQuest": "Queesteleider kan de queeste niet verlaten",
|
||||
"notPartOfQuest": "Je bent geen deel van de queeste",
|
||||
"youAreNotOnQuest": "You're not on a quest",
|
||||
"youAreNotOnQuest": "Je bent nu niet op een Queeste",
|
||||
"noActiveQuestToAbort": "Er is geen actieve queeste om te stoppen.",
|
||||
"onlyLeaderAbortQuest": "Enkel de groeps- of queesteleider kan de queeste stoppen.",
|
||||
"questAlreadyRejected": "Je hebt de queesteuitnodiging al geweigerd.",
|
||||
|
|
@ -114,16 +114,16 @@
|
|||
"questNotPending": "Er is geen queeste om te starten.",
|
||||
"questOrGroupLeaderOnlyStartQuest": "Alleen de queesteleider of groepsleider kan de queeste forceren om te starten.",
|
||||
"createAccountReward": "Account aanmaken",
|
||||
"loginIncentiveQuest": "To unlock this quest, check in to Habitica on <%= count %> different days!",
|
||||
"loginIncentiveQuest": "Je kunt deze Queeste ontgrendelen door op <%= count %> verschillende dagen in te loggen op Habitica!",
|
||||
"loginIncentiveQuestObtained": "Je hebt deze queeste verdiend door in te checken op Habitica op <%= count %> verschillende dagen!",
|
||||
"loginReward": "<%= count %> check-ins",
|
||||
"createAccountQuest": "Je hebt deze queeste verdiend toen je je aanmeldde voor Habitica! Als een van je vrienden zich aanmeldt krijgt deze er ook een.",
|
||||
"questBundles": "Afgeprijsde queestebundels",
|
||||
"buyQuestBundle": "Koop queestebundel",
|
||||
"noQuestToStart": "Kun je geen queeste vinden om mee te beginnen? Bekijk de queestenwinkel op de markt om nieuwe uitgaven te ontdekken!",
|
||||
"pendingDamage": "<%= damage %> pending damage",
|
||||
"bossHealth": "<%= currentHealth %> / <%= maxHealth %> Health",
|
||||
"rageAttack": "Rage Attack:",
|
||||
"bossRage": "<%= currentRage %> / <%= maxRage %> Rage",
|
||||
"rageStrikes": "Rage Strikes"
|
||||
"pendingDamage": "<%= damage %> voorlopige schade",
|
||||
"bossHealth": "<%= currentHealth %> / <%= maxHealth %> Gezondheid",
|
||||
"rageAttack": "Woede Aanval:",
|
||||
"bossRage": "<%= currentRage %> / <%= maxRage %> Woede",
|
||||
"rageStrikes": "Woede Treffers"
|
||||
}
|
||||
|
|
@ -564,7 +564,7 @@
|
|||
"questBadgerBoss": "The Badgering Bother",
|
||||
"questBadgerDropBadgerEgg": "Badger (Egg)",
|
||||
"questBadgerUnlockText": "Unlocks purchasable Badger eggs in the Market",
|
||||
"questDysheartenerText": "The Dysheartener",
|
||||
"questDysheartenerText": "De Harteloze",
|
||||
"questDysheartenerNotes": "The sun is rising on Valentine’s Day when a shocking crash splinters the air. A blaze of sickly pink light lances through all the buildings, and bricks crumble as a deep crack rips through Habit City’s main street. An unearthly shrieking rises through the air, shattering windows as a hulking form slithers forth from the gaping earth.<br><br>Mandibles snap and a carapace glitters; legs upon legs unfurl in the air. The crowd begins to scream as the insectoid creature rears up, revealing itself to be none other than that cruelest of creatures: the fearsome Dysheartener itself. It howls in anticipation and lunges forward, hungering to gnaw on the hopes of hard-working Habiticans. With each rasping scrape of its spiny forelegs, you feel a vise of despair tightening in your chest.<br><br>“Take heart, everyone!” Lemoness shouts. “It probably thinks that we’re easy targets because so many of us have daunting New Year’s Resolutions, but it’s about to discover that Habiticans know how to stick to their goals!”<br><br>AnnDeLune raises her staff. “Let’s tackle our tasks and take this monster down!”",
|
||||
"questDysheartenerCompletion": "<strong>The Dysheartener is DEFEATED!</strong><br><br>Together, everyone in Habitica strikes a final blow to their tasks, and the Dysheartener rears back, shrieking with dismay. “What's wrong, Dysheartener?” AnnDeLune calls, eyes sparkling. “Feeling discouraged?”<br><br>Glowing pink fractures crack across the Dysheartener's carapace, and it shatters in a puff of pink smoke. As a renewed sense of vigor and determination sweeps across the land, a flurry of delightful sweets rains down upon everyone.<br><br>The crowd cheers wildly, hugging each other as their pets happily chew on the belated Valentine's treats. Suddenly, a joyful chorus of song cascades through the air, and gleaming silhouettes soar across the sky.<br><br>Our newly-invigorated optimism has attracted a flock of Hopeful Hippogriffs! The graceful creatures alight upon the ground, ruffling their feathers with interest and prancing about. “It looks like we've made some new friends to help keep our spirits high, even when our tasks are daunting,” Lemoness says.<br><br>Beffymaroo already has her arms full with feathered fluffballs. “Maybe they'll help us rebuild the damaged areas of Habitica!”<br><br>Crooning and singing, the Hippogriffs lead the way as all the Habitcans work together to restore our beloved home.",
|
||||
"questDysheartenerCompletionChat": "`The Dysheartener is DEFEATED!`\n\nTogether, everyone in Habitica strikes a final blow to their tasks, and the Dysheartener rears back, shrieking with dismay. “What's wrong, Dysheartener?” AnnDeLune calls, eyes sparkling. “Feeling discouraged?”\n\nGlowing pink fractures crack across the Dysheartener's carapace, and it shatters in a puff of pink smoke. As a renewed sense of vigor and determination sweeps across the land, a flurry of delightful sweets rains down upon everyone.\n\nThe crowd cheers wildly, hugging each other as their pets happily chew on the belated Valentine's treats. Suddenly, a joyful chorus of song cascades through the air, and gleaming silhouettes soar across the sky.\n\nOur newly-invigorated optimism has attracted a flock of Hopeful Hippogriffs! The graceful creatures alight upon the ground, ruffling their feathers with interest and prancing about. “It looks like we've made some new friends to help keep our spirits high, even when our tasks are daunting,” Lemoness says.\n\nBeffymaroo already has her arms full with feathered fluffballs. “Maybe they'll help us rebuild the damaged areas of Habitica!”\n\nCrooning and singing, the Hippogriffs lead the way as all the Habitcans work together to restore our beloved home.",
|
||||
|
|
|
|||
|
|
@ -25,7 +25,7 @@
|
|||
"questInvitation": "Convite de Missão:",
|
||||
"questInvitationTitle": "Convite para Missão",
|
||||
"questInvitationInfo": "Convite para a Missão <%= quest %>",
|
||||
"invitedToQuest": "You were invited to the Quest <span class=\"notification-bold-blue\"><%= quest %></span>",
|
||||
"invitedToQuest": "Foste convidado para a Missão <span class=\"notification-bold-blue\"><%= quest %></span>",
|
||||
"askLater": "Perguntar Depois",
|
||||
"questLater": "Voltar depois para a Missão",
|
||||
"buyQuest": "Comprar Missão",
|
||||
|
|
@ -38,7 +38,7 @@
|
|||
"questCollection": "+ <%= val %> item(ns) de missão encontrado(s)",
|
||||
"questDamage": "+ <%= val %> dano ao Chefão",
|
||||
"begin": "Começar",
|
||||
"bossHP": "Boss HP",
|
||||
"bossHP": "Vida do Líder",
|
||||
"bossStrength": "Força do Chefão",
|
||||
"rage": "Ira",
|
||||
"collect": "Coletar",
|
||||
|
|
@ -79,7 +79,7 @@
|
|||
"mustLvlQuest": "Você precisa ser nível <%= level %> para comprar essa missão!",
|
||||
"mustInviteFriend": "Para adquirir esta missão, convide um amigo para seu Grupo. Convidar alguém agora?",
|
||||
"unlockByQuesting": "Para desbloquear esta missão, complete <%= title %>.",
|
||||
"questConfirm": "Are you sure? Only <%= questmembers %> of your <%= totalmembers %> party members have joined this quest! Quests start automatically when all players have joined or rejected the invitation.",
|
||||
"questConfirm": "De certeza? Apenas <%= questmembers %> dos <%= totalmembers %> membros da tua equipa se juntaram a esta missão! As missões começam automaticamente quando todos os jogadores já aceitaram ou rejeitaram o convite.",
|
||||
"sureCancel": "Você tem certeza que deseja cancelar esta missão? Todos os convites aceitos serão perdidos. O dono da missão manterá a posse do pergaminho de missão.",
|
||||
"sureAbort": "Você tem certeza que deseja abortar esta missão? Ela abortará para todos em sua equipe e todo progresso será perdido. O pergaminho de missão retornará para o dono da missão.",
|
||||
"doubleSureAbort": "Tem certeza mesmo? Certifique-se de que eles não o detestarão para sempre!",
|
||||
|
|
@ -121,9 +121,9 @@
|
|||
"questBundles": "Conjuntos de Missões em Desconto",
|
||||
"buyQuestBundle": "Comprar Conjunto de Missões",
|
||||
"noQuestToStart": "Não encontra uma missão para começar? Tente ver se na Loja de Missões no Mercado há novas missões lançadas!",
|
||||
"pendingDamage": "<%= damage %> pending damage",
|
||||
"bossHealth": "<%= currentHealth %> / <%= maxHealth %> Health",
|
||||
"rageAttack": "Rage Attack:",
|
||||
"bossRage": "<%= currentRage %> / <%= maxRage %> Rage",
|
||||
"rageStrikes": "Rage Strikes"
|
||||
"pendingDamage": "<%= damage %> de dano pendente",
|
||||
"bossHealth": "<%= currentHealth %> / <%= maxHealth %> Vida",
|
||||
"rageAttack": "Ataque de Raiva:",
|
||||
"bossRage": "<%= currentRage %> / <%= maxRage %> Raiva",
|
||||
"rageStrikes": "Golpes de Raiva"
|
||||
}
|
||||
|
|
@ -1,8 +1,8 @@
|
|||
{
|
||||
"clearCompleted": "Deletar Completados",
|
||||
"clearCompletedDescription": "Completed To-Dos are deleted after 30 days for non-subscribers and 90 days for subscribers.",
|
||||
"clearCompletedConfirm": "Are you sure you want to delete your completed To-Dos?",
|
||||
"sureDeleteCompletedTodos": "Are you sure you want to delete your completed To-Dos?",
|
||||
"clearCompletedDescription": "Afazeres completados são deletados após 30 dias para não-assinantes e 90 dias para assinantes.",
|
||||
"clearCompletedConfirm": "Você tem certeza que quer deletar seus Afazeres completados?",
|
||||
"sureDeleteCompletedTodos": "Você tem certeza que quer deletar seus Afazeres completados?",
|
||||
"lotOfToDos": "Os seus 30 Afazeres concluídos mais recentes são mostrados aqui. Você pode ver os Afazeres antigos que foram concluídos em Dados > Ferramenta de Exibição de Dados ou Dados > Exportar Dados > Dados do Usuário",
|
||||
"deleteToDosExplanation": "Se você clicar no botão abaixo, todos os seus Afazeres completados e arquivados serão apagados permanentemente, exceto os Afazeres de desafios ativos e de Planos de Time. Exporte-os primeiro se você quiser guardá-los para o futuro.",
|
||||
"addMultipleTip": "<strong>Dica:</strong> Para adicionar múltiplas tarefas, separe cada uma com uma quebra de linha (Shift + Enter) e então pressione Enter.",
|
||||
|
|
@ -45,8 +45,8 @@
|
|||
"easy": "Fácil",
|
||||
"medium": "Médio",
|
||||
"hard": "Difícil",
|
||||
"attributes": "Stats",
|
||||
"attributeAllocation": "Stat Allocation",
|
||||
"attributes": "Atributos",
|
||||
"attributeAllocation": "Distribuição de atributo",
|
||||
"attributeAllocationHelp": "Stat allocation is an option that provides methods for Habitica to automatically assign an earned Stat Point to a Stat immediately upon level-up. <br/><br/> You can set your Automatic Allocation method to Task Based in the Stats section of your profile.",
|
||||
"progress": "Progresso",
|
||||
"daily": "Diária",
|
||||
|
|
|
|||
|
|
@ -119,7 +119,7 @@
|
|||
"weaponSpecialSkiText": "Палка лыжника-ассасина",
|
||||
"weaponSpecialSkiNotes": "Оружие способное уничтожать орды врагов! Оно также помогает владельцу делать красивые параллельные повороты. Увеличивает силу на <%= str %>. Ограниченный выпуск зимы 2013-2014.",
|
||||
"weaponSpecialCandycaneText": "Карамельный посох",
|
||||
"weaponSpecialCandycaneNotes": "A powerful mage's staff. Powerfully DELICIOUS, we mean! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
|
||||
"weaponSpecialCandycaneNotes": "Потрясающий магический посох. То есть, потрясающе ВКУСНЫЙ, разумеется! Увеличивает интеллект на <%= int %> и восприятие на <%= per %>. Ограниченный выпуск зимы 2013-2014.",
|
||||
"weaponSpecialSnowflakeText": "Палочка «Снежинка»",
|
||||
"weaponSpecialSnowflakeNotes": "Эта волшебная палочка так и сверкает от бесконечной исцеляющей силы. Увеличивает интеллект на <%= int %>. Ограниченный выпуск зимы 2013-2014.",
|
||||
"weaponSpecialSpringRogueText": "Крюк-кошка",
|
||||
|
|
@ -322,8 +322,8 @@
|
|||
"weaponArmoireLamplighterNotes": "Этот длинный шест имеет фитиль на одном конце для зажигания ламп и крючок на другом конце для их погашения. Увеличивает телосложение на <%= con %>и восприятие на <%= per %>.",
|
||||
"weaponArmoireCoachDriversWhipText": "Хлыст кучера",
|
||||
"weaponArmoireCoachDriversWhipNotes": "Ваши кони знают, что делать, поэтому этот хлыст предназначен только для шоу (и четкого звука щелчка!). Увеличивает интеллект на <%= int %> и силу на <%= str %>. Зачарованный сундук: Набор Кучера (предмет 1 из 3).",
|
||||
"weaponArmoireScepterOfDiamondsText": "Scepter of Diamonds",
|
||||
"weaponArmoireScepterOfDiamondsNotes": "This scepter shines with a warm red glow as it grants you increased willpower. Increases Strength by <%= str %>. Enchanted Armoire: King of Diamonds Set (Item 3 of 3).",
|
||||
"weaponArmoireScepterOfDiamondsText": "Бубновый скипетр",
|
||||
"weaponArmoireScepterOfDiamondsNotes": "Это скипетр светит теплым красным светом и наполняет вас силой воли. Увеличивает силу на <%= str %>. Зачарованный сундук: Набор Бубнового короля (Предмет 3 из 3).",
|
||||
"armor": "Броня",
|
||||
"armorCapitalized": "Броня",
|
||||
"armorBase0Text": "Обычная одежда",
|
||||
|
|
@ -371,11 +371,11 @@
|
|||
"armorSpecial0Text": "Доспехи сумрака",
|
||||
"armorSpecial0Notes": "Кричит при ударе, потому что чувствует боль вместо своего владельца. Увеличивает телосложение на <%= con %>.",
|
||||
"armorSpecial1Text": "Хрустальные доспехи",
|
||||
"armorSpecial1Notes": "Its tireless power inures the wearer to mundane discomfort. Increases all Stats by <%= attrs %>.",
|
||||
"armorSpecial1Notes": "Неутомимая сила это брони подпитывает владельца для борьбы с мирскими неудобствами. Увеличивает все характеристики на <%= attrs %>.",
|
||||
"armorSpecial2Text": "Благородная туника Жана Шалара",
|
||||
"armorSpecial2Notes": "Делает вас необыкновенно пушистым! Увеличивает телосложение и интеллект на <%= attrs %>.",
|
||||
"armorSpecialTakeThisText": "Доспехи Take This",
|
||||
"armorSpecialTakeThisNotes": "This armor was earned by participating in a sponsored Challenge made by Take This. Congratulations! Increases all Stats by <%= attrs %>.",
|
||||
"armorSpecialTakeThisNotes": "Эта броня была заслужена участием в спонcируемом испытании, созданным Take This. Поздравляем! Увеличивает все характеристики на <%= attrs %>.",
|
||||
"armorSpecialFinnedOceanicArmorText": "Океанические доспехи с плавниками",
|
||||
"armorSpecialFinnedOceanicArmorNotes": "Несмотря на свою изящность, эти доспехи опасны для врагов, как огненные кораллы. Увеличивают силу на <%= str %>.",
|
||||
"armorSpecialPyromancersRobesText": "Костюм пироманта",
|
||||
|
|
@ -401,7 +401,7 @@
|
|||
"armorSpecialSamuraiArmorText": "Доспехи самурая",
|
||||
"armorSpecialSamuraiArmorNotes": "Эта прочная чешуйчатая броня удерживается вместе элегантными шёлковыми шнурами. Увеличивает восприятие на <%= per %>.",
|
||||
"armorSpecialTurkeyArmorBaseText": "Индюшачья броня",
|
||||
"armorSpecialTurkeyArmorBaseNotes": "Keep your drumsticks warm and cozy in this feathery armor! Confers no benefit.",
|
||||
"armorSpecialTurkeyArmorBaseNotes": "Держите свои ноги в тепле и уюте в этой перистой броне! Бонусов не дает.",
|
||||
"armorSpecialYetiText": "Мантия укротителя Йети",
|
||||
"armorSpecialYetiNotes": "Пушистая и свирепая. Увеличивает телосложение на <%= con %>. Ограниченный выпуск зимы 2013-2014.",
|
||||
"armorSpecialSkiText": "Парка лыжника-ассасина",
|
||||
|
|
@ -418,8 +418,8 @@
|
|||
"armorSpecialBirthday2016Notes": "С днем рождения, Habitica! Носите эту Смешную праздничную мантию, чтобы отметить этот чудесный день. Бонусов не дает.",
|
||||
"armorSpecialBirthday2017Text": "Причудливая Праздничная Мантия",
|
||||
"armorSpecialBirthday2017Notes": "С днем рождения, Habitica! Носите эту причудливую праздничную мантию, чтобы отметить этот чудесный день. Бонусов не дает.",
|
||||
"armorSpecialBirthday2018Text": "Fanciful Party Robes",
|
||||
"armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.",
|
||||
"armorSpecialBirthday2018Text": "Странная Праздничная Мантия",
|
||||
"armorSpecialBirthday2018Notes": "С днем рождения, Habitica! Носите эту Странную праздничную мантию, чтобы отметить этот чудесный день. Бонусов не дает.",
|
||||
"armorSpecialGaymerxText": "Радужные доспехи воина",
|
||||
"armorSpecialGaymerxNotes": "В честь Конференции GaymerX эти особые доспехи выкрашены в яркие радужные цвета! GaymerX это интернациональная игровая конвенция, поддерживающая ЛГБТ+ сообщества и видео игры. Она открыта каждому!",
|
||||
"armorSpecialSpringRogueText": "Блестящий кошачий костюм",
|
||||
|
|
@ -543,13 +543,13 @@
|
|||
"armorSpecialFall2017HealerText": "Доспехи из дома с привидениями",
|
||||
"armorSpecialFall2017HealerNotes": "Ваше сердце - открытая дверь. А плечи - черепица на крыше! Увеличивают телосложение на <%= con %>. Ограниченный выпуск осени 2017.",
|
||||
"armorSpecialWinter2018RogueText": "Костюм оленя",
|
||||
"armorSpecialWinter2018RogueNotes": "You look so cute and fuzzy, who could suspect you are after holiday loot? Increases Perception by <%= per %>. Limited Edition 2017-2018 Winter Gear.",
|
||||
"armorSpecialWinter2018WarriorText": "Wrapping Paper Armor",
|
||||
"armorSpecialWinter2018WarriorNotes": "Don't let the papery feel of this armor fool you. It's nearly impossible to rip! Increases Constitution by <%= con %>. Limited Edition 2017-2018 Winter Gear.",
|
||||
"armorSpecialWinter2018MageText": "Sparkly Tuxedo",
|
||||
"armorSpecialWinter2018MageNotes": "The ultimate in magical formalwear. Increases Intelligence by <%= int %>. Limited Edition 2017-2018 Winter Gear.",
|
||||
"armorSpecialWinter2018HealerText": "Mistletoe Robes",
|
||||
"armorSpecialWinter2018HealerNotes": "These robes are woven with spells for extra holiday joy. Increases Constitution by <%= con %>. Limited Edition 2017-2018 Winter Gear.",
|
||||
"armorSpecialWinter2018RogueNotes": "Вы выглядите так мило и пушисто, ну как можно вас подозревать в праздничной краже? Увеличивает восприятие на <%= per %>. Ограниченный выпуск зимы 2017-2018.",
|
||||
"armorSpecialWinter2018WarriorText": "Броня из оберточной бумаги ",
|
||||
"armorSpecialWinter2018WarriorNotes": "Не позволяйте бумажному материалу этой брони обмануть вас. Ее почти невозможно разорвать! Увеличивает телосложение на <%= con %>. Ограниченный выпуск зимы 2017-2018.",
|
||||
"armorSpecialWinter2018MageText": "Блестящий смокинг",
|
||||
"armorSpecialWinter2018MageNotes": "Лучший среди магических парадных костюмов. Увеличивает интеллект на <%= int %> . Ограниченный выпуск зимы 2017-2018.",
|
||||
"armorSpecialWinter2018HealerText": "Омеловое одеяние",
|
||||
"armorSpecialWinter2018HealerNotes": "Это одеяние сплетено из заклинаний для дополнительной радости. Увеличивает телосложение на <%= con %>. Ограниченный выпуск зимы 2017-2018.",
|
||||
"armorMystery201402Text": "Облачение посланника",
|
||||
"armorMystery201402Notes": "Сверкающая и крепкая, эта броня снабжена большим количеством карманов для переноски писем. Бонусов не дает. Подарок подписчикам февраля 2014.",
|
||||
"armorMystery201403Text": "Доспехи лесовика",
|
||||
|
|
@ -608,10 +608,10 @@
|
|||
"armorMystery201707Notes": "Эти доспехи позволят вам сливаться с океаническими существами во время подводных квестов и приключений. Бонусов не дают. Подарок подписчикам июля 2017.",
|
||||
"armorMystery201710Text": "Могущественный Бес Аппарэл",
|
||||
"armorMystery201710Notes": "Чешуйчатые, блестящие и крепкие! Бонусов не дает. Подарок подписчикам октября 2017.",
|
||||
"armorMystery201711Text": "Carpet Rider Outfit",
|
||||
"armorMystery201711Notes": "This cozy sweater set will help keep you warm as you ride through the sky! Confers no benefit. November 2017 Subscriber Item.",
|
||||
"armorMystery201712Text": "Candlemancer Armor",
|
||||
"armorMystery201712Notes": "The heat and light generated by this magic armor will warm your heart but never burn your skin! Confers no benefit. December 2017 Subscriber Item.",
|
||||
"armorMystery201711Text": "Набор Коврового наездника",
|
||||
"armorMystery201711Notes": "Этот уютный свитер поможет вам согреться, пока вы ездите по небу! Бонусов не даёт. Подарок подписчикам ноября 2017.",
|
||||
"armorMystery201712Text": "Броня свечника",
|
||||
"armorMystery201712Notes": "Тепло и свет от этой магической брони согреют ваше сердце, но никогда не обожгут кожу! Бонусов не даёт. Подарок подписчикам декабря 2017.",
|
||||
"armorMystery301404Text": "Стимпанковский костюм",
|
||||
"armorMystery301404Notes": "Чудной и лихой! Бонусов не дает. Подарок подписчикам февраля 3015.",
|
||||
"armorMystery301703Text": "Павлинье платье в стиле стимпанк",
|
||||
|
|
@ -665,7 +665,7 @@
|
|||
"armorArmoireWoodElfArmorText": "Доспехи лесного эльфа",
|
||||
"armorArmoireWoodElfArmorNotes": "Броня из коры и листьев - хорошая маскировка в лесу. Увеличивает восприятие на <%= per %>. Зачарованный сундук: Набор лесного эльфа (предмет 2 из 3). ",
|
||||
"armorArmoireRamFleeceRobesText": "Накидка из овечьей шерсти",
|
||||
"armorArmoireRamFleeceRobesNotes": "These robes keep you warm even through the fiercest blizzard. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Ram Barbarian Set (Item 2 of 3).",
|
||||
"armorArmoireRamFleeceRobesNotes": "Эти одеяния согреют вас даже в самые свирепые метели. Увеличивает телосложение на <%= con %> и силу на <%= str %>. Зачарованный сундук: Набор рогатого варвара (предмет 2 из 3).",
|
||||
"armorArmoireGownOfHeartsText": "Мантия Червонной Дамы",
|
||||
"armorArmoireGownOfHeartsNotes": "Эта мантия отделана роскошными кружевами! Но это еще не все: она укрепит ваш дух. Увеличивает Телосложение на <%= con %>. Зачарованный сундук: Набор Червонной Дамы (Предмет 2 из 3).",
|
||||
"armorArmoireMushroomDruidArmorText": "Доспехи Грибного Друида",
|
||||
|
|
@ -684,16 +684,16 @@
|
|||
"armorArmoireYellowPartyDressNotes": "Вы проницательны, сильны, умны и такой денди! Увеличивает восприятие, силу, и интеллект на <%= attrs %> каждый. Зачарованный сундук: Набор Жёлтого банта (предмет 2 из 2).",
|
||||
"armorArmoireFarrierOutfitText": "Одежда кузнеца",
|
||||
"armorArmoireFarrierOutfitNotes": "Эта прочная рабочая одежда выдержит, даже если в ваших стойлах царит беспорядок. Увеличивает интеллект, телосложение и восприятие на <%= attrs %>. Зачарованный сундук: Набор Кузнеца (предмет 2 из 3).",
|
||||
"armorArmoireCandlestickMakerOutfitText": "Candlestick Maker Outfit",
|
||||
"armorArmoireCandlestickMakerOutfitNotes": "This sturdy set of clothes will protect you from hot wax spills as you ply your craft! Increases Constitution by <%= con %>. Enchanted Armoire: Candlestick Maker Set (Item 1 of 3).",
|
||||
"armorArmoireCandlestickMakerOutfitText": "Одежда изготовителя подсвечников",
|
||||
"armorArmoireCandlestickMakerOutfitNotes": "Этот крепкий комплект одежды защитит вас от разбрызгивания воска, когда вы будете заниматься своим ремеслом! Увеличивает телосложение на <%= con %>. Зачарованный сундук: Набор Изготовителя подсвечников (Предмет 1 из 3).",
|
||||
"armorArmoireWovenRobesText": "Тканевая мантия",
|
||||
"armorArmoireWovenRobesNotes": "Display your weaving work proudly by wearing this colorful robe! Increases Constitution by <%= con %> and Intelligence by <%= int %>. Enchanted Armoire: Weaver Set (Item 1 of 3).",
|
||||
"armorArmoireLamplightersGreatcoatText": "Lamplighter's Greatcoat",
|
||||
"armorArmoireLamplightersGreatcoatNotes": "This heavy woolen coat can stand up to the harshest wintry night! Increases Perception by <%= per %>.",
|
||||
"armorArmoireCoachDriverLiveryText": "Coach Driver's Livery",
|
||||
"armorArmoireCoachDriverLiveryNotes": "This heavy overcoat will protect you from the weather as you drive. Plus it looks pretty snazzy, too! Increases Strength by <%= str %>. Enchanted Armoire: Coach Driver Set (Item 1 of 3).",
|
||||
"armorArmoireRobeOfDiamondsText": "Robe of Diamonds",
|
||||
"armorArmoireRobeOfDiamondsNotes": "These royal robes not only make you appear noble, they allow you to see the nobility within others. Increases Perception by <%= per %>. Enchanted Armoire: King of Diamonds Set (Item 1 of 3).",
|
||||
"armorArmoireWovenRobesNotes": "С гордостью покажите свою работу по ткачеству, надев этот красочную мантию! Увеличивает телосложение на <%= con %> и интеллект на <%= int %>. Зачарованный сундук: Набор Ткача (предмет 1 из 3).",
|
||||
"armorArmoireLamplightersGreatcoatText": "Шинель фонарщика",
|
||||
"armorArmoireLamplightersGreatcoatNotes": "Это тяжелое шерстяное пальто может выдержать самые суровые зимние ночи! Увеличивает восприятие на <%= per %>.",
|
||||
"armorArmoireCoachDriverLiveryText": "Ливрея кучера",
|
||||
"armorArmoireCoachDriverLiveryNotes": "Это тяжелое пальто защитит вас от погодных условий во время езды. К тому же, это выглядит довольно эффектно! Увеличивает силу на <%= str %>. Зачарованный сундук: Набор Кучера (предмет 1 из 3).",
|
||||
"armorArmoireRobeOfDiamondsText": "Бубновая мантия",
|
||||
"armorArmoireRobeOfDiamondsNotes": "Эти королевская мантия не только заставляют вас казаться благородным, она позволяет увидеть благородство в других. Увеличивает восприятие на <%= per %>. Зачарованный сундук: Набор Бубнового короля (предмет 1 из 3).",
|
||||
"headgear": "Головной убор",
|
||||
"headgearCapitalized": "Головной убор",
|
||||
"headBase0Text": "Нет шлема",
|
||||
|
|
@ -741,11 +741,11 @@
|
|||
"headSpecial0Text": "Сумеречный шлем",
|
||||
"headSpecial0Notes": "Кровь и пепел, лава и обсидиан дали этому шлему его внешний вид и силу. Увеличивает интеллект на <%= int %>.",
|
||||
"headSpecial1Text": "Хрустальный шлем",
|
||||
"headSpecial1Notes": "The favored crown of those who lead by example. Increases all Stats by <%= attrs %>.",
|
||||
"headSpecial1Notes": "Любимая корона тех, с кого нужно брать пример. Увеличивает все характеристики на <%= attrs %>.",
|
||||
"headSpecial2Text": "Безымянный шлем",
|
||||
"headSpecial2Notes": "Завет для тех, кто отдал последнее, не прося ничего взамен. Увеличивает интеллект и силу на <%= attrs %>.",
|
||||
"headSpecialTakeThisText": "Шлем Take This",
|
||||
"headSpecialTakeThisNotes": "This helm was earned by participating in a sponsored Challenge made by Take This. Congratulations! Increases all Stats by <%= attrs %>.",
|
||||
"headSpecialTakeThisNotes": "Этот шлем был заслужен участием в спонируемом Испытании, созданным Take This. Поздравляем! Увеличивает все характеристики на <%= attrs %>.",
|
||||
"headSpecialFireCoralCircletText": "Венец из огненного коралла",
|
||||
"headSpecialFireCoralCircletNotes": "Этот венец, созданный величайшими алхимиками страны Habitica, позволяет вам дышать под водой и нырять за сокровищами! Увеличивает восприятие на <%= per %>.",
|
||||
"headSpecialPyromancersTurbanText": "Тюрбан пироманта",
|
||||
|
|
@ -772,8 +772,8 @@
|
|||
"headSpecialKabutoNotes": "Этот шлем функциональный и красивый! Ваши враги отвлекутся, восхищаясь им. Увеличивает интеллект на <%= int %>.",
|
||||
"headSpecialNamingDay2017Text": "Шлем Королевского пурпурный грифон",
|
||||
"headSpecialNamingDay2017Notes": "С днём наречения! Носите этот суровый шлем с перьями, празднуя новое имя Habitica. Бонусов не даёт.",
|
||||
"headSpecialTurkeyHelmBaseText": "Turkey Helm",
|
||||
"headSpecialTurkeyHelmBaseNotes": "Your Turkey Day look will be complete when you don this beaked helm! Confers no benefit.",
|
||||
"headSpecialTurkeyHelmBaseText": "Шлем индейки",
|
||||
"headSpecialTurkeyHelmBaseNotes": "Ваш костюм на день благодарения будет закончен с этим шлемом с клювом.",
|
||||
"headSpecialNyeText": "Шляпа праздника абсурда",
|
||||
"headSpecialNyeNotes": "Вы получили Шляпу Праздника Абсурда! Носите ее с гордостью в Новый год! Бонусов не дает.",
|
||||
"headSpecialYetiText": "Шлем укротителя Йети",
|
||||
|
|
@ -910,16 +910,16 @@
|
|||
"headSpecialFall2017MageNotes": "Когда вы появитесь в этой шляпе с пером, все будут гадать, кто же этот маг-незнакомец в комнате! Увеличивает восприятие на <%= per %>. Ограниченный выпуск осени 2017.",
|
||||
"headSpecialFall2017HealerText": "Шлем из дома с привидениями",
|
||||
"headSpecialFall2017HealerNotes": "Пригласите зловещих призраков и дружественных существ найти ваши целительные силы в этом шлеме! Увеличивает интеллект на <%= int %>. Ограниченный выпуск осени 2017.",
|
||||
"headSpecialNye2017Text": "Fanciful Party Hat",
|
||||
"headSpecialNye2017Notes": "You've received a Fanciful Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
|
||||
"headSpecialWinter2018RogueText": "Reindeer Helm",
|
||||
"headSpecialWinter2018RogueNotes": "The perfect holiday disguise, with a built-in headlight! Increases Perception by <%= per %>. Limited Edition 2017-2018 Winter Gear.",
|
||||
"headSpecialWinter2018WarriorText": "Giftbox Helm",
|
||||
"headSpecialWinter2018WarriorNotes": "This jaunty box top and bow are not only festive, but quite sturdy. Increases Strength by <%= str %>. Limited Edition 2017-2018 Winter Gear.",
|
||||
"headSpecialWinter2018MageText": "Sparkly Top Hat",
|
||||
"headSpecialWinter2018MageNotes": "Ready for some extra special magic? This glittery hat is sure to boost all your spells! Increases Perception by <%= per %>. Limited Edition 2017-2018 Winter Gear.",
|
||||
"headSpecialWinter2018HealerText": "Mistletoe Hood",
|
||||
"headSpecialWinter2018HealerNotes": "This fancy hood will keep you warm with happy holiday feelings! Increases Intelligence by <%= int %>. Limited Edition 2017-2018 Winter Gear.",
|
||||
"headSpecialNye2017Text": "Странная праздничная шляпа",
|
||||
"headSpecialNye2017Notes": "Вы получили Странную Праздничную Шляпу! Носите её с гордостью в Новый Год! Бонусов не дает.",
|
||||
"headSpecialWinter2018RogueText": "Олений шлем",
|
||||
"headSpecialWinter2018RogueNotes": "Идеальная праздничная маскировка со встроенной фарой! Увеличивает восприятие на <%= per %>. Ограниченный выпуск зимы 2017-2018.",
|
||||
"headSpecialWinter2018WarriorText": "Шлем из подарочной коробки",
|
||||
"headSpecialWinter2018WarriorNotes": "Это изысканная коробка не только праздничная, но и довольно прочная. Увеличивает силу на <%= str %>. Ограниченный выпуск зимы 2017-2018.",
|
||||
"headSpecialWinter2018MageText": "Блестящий цилиндр",
|
||||
"headSpecialWinter2018MageNotes": "Готовы к дополнительной особой магии? Этот блестящий цилиндр повысит силу всех ваших заклинаний! Увеличивает восприятие на <%= per %>. Ограниченный выпуск зимы 2017-2018.",
|
||||
"headSpecialWinter2018HealerText": "Омеловый капюшон",
|
||||
"headSpecialWinter2018HealerNotes": "Этот модный капюшон будет держать вас в тепле со счастливыми праздничными чувствами! Увеличивает интеллект на <%= int %>. Ограниченный выпуск зимы 2017-2018.",
|
||||
"headSpecialGaymerxText": "Радужный шлем воина.",
|
||||
"headSpecialGaymerxNotes": "В честь Конференции GaymerX этот особый шлем выкрашен в яркие радужные цвета! GaymerX это интернациональная игровая конвенция, поддерживающая ЛГБТ+ сообщества и видео игры. Она открыта каждому!",
|
||||
"headMystery201402Text": "Шлем с крыльями",
|
||||
|
|
@ -981,9 +981,9 @@
|
|||
"headMystery201707Text": "Шлем желейного чародея",
|
||||
"headMystery201707Notes": "Нужны дополнительные руки для выполнения задач? На этом прозрачном желейном шлеме есть несколько щупалец, которые могут вам помочь! Бонусов не даёт. Подарок подписчикам июля 2017.",
|
||||
"headMystery201710Text": "Шлем могущественного беса",
|
||||
"headMystery201710Notes": "This helm makes you look intimidating... but it won't do any favors for your depth perception! Confers no benefit. October 2017 Subscriber Item.",
|
||||
"headMystery201712Text": "Candlemancer Crown",
|
||||
"headMystery201712Notes": "This crown will bring light and warmth to even the darkest winter night. Confers no benefit. December 2017 Subscriber Item.",
|
||||
"headMystery201710Notes": "Этот шлем заставляет вас выглядеть пугающе...но это не принесет никакой пользы для вашего глубинного восприятия! Бонусов не дает. Подарок подписчикам октября 2017.",
|
||||
"headMystery201712Text": "Корона свечника",
|
||||
"headMystery201712Notes": "Эта корона принесет вам свет и тепло даже в самые темные зимние ночи. Бонусов не даёт. Подарок подписчикам декабря 2017.",
|
||||
"headMystery301404Text": "Модный цилиндр",
|
||||
"headMystery301404Notes": "Модный цилиндр для самых уважаемых господ! Подарок подписчикам января 3015. Бонусов не дает.",
|
||||
"headMystery301405Text": "Обычный цилиндр",
|
||||
|
|
@ -1053,7 +1053,7 @@
|
|||
"headArmoireWoodElfHelmText": "Шлем лесного эльфа",
|
||||
"headArmoireWoodElfHelmNotes": "Шлем из листьев кажется хрупким, но способен защитить от суровой погоды и жутких врагов. Увеличивает телосложение на <%= con %>. Зачарованный сундук: Набор лесного эльфа (предмет 1 из 3).",
|
||||
"headArmoireRamHeaddressText": "Рогатая шапочка",
|
||||
"headArmoireRamHeaddressNotes": "This elaborate helm is fashioned to look like a ram's head. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Ram Barbarian Set (Item 1 of 3).",
|
||||
"headArmoireRamHeaddressNotes": "Этот хорошо продуманный шлем выполнен в виде головы барана. Увеличивает телосложение <%= con %> на и восприятие на <%= per %>. Зачарованный сундук: Набор рогатого варвара (предмет 1 из 3).",
|
||||
"headArmoireCrownOfHeartsText": "Корона из Сердец",
|
||||
"headArmoireCrownOfHeartsNotes": "Эта корона цвета алой розы не только не оставит вас незамеченным! Она укрепит ваше сердце для борьбы со сложными задачами. Увеличивает силу на <%= str %>. Зачарованный сундук: Набор Червонной Дамы (Предмет 1 из 3)",
|
||||
"headArmoireMushroomDruidCapText": "Колпак Грибного Друида",
|
||||
|
|
@ -1066,7 +1066,7 @@
|
|||
"headArmoireSwanFeatherCrownNotes": "Эта тиара прекрасна и легка как перо лебедя! Увеличивает интеллект на <%= int %>. Зачарованный сундук: Набор Танцующего лебедя (предмет 1 из 3).",
|
||||
"headArmoireAntiProcrastinationHelmText": "Шлем против откладываемых дел",
|
||||
"headArmoireAntiProcrastinationHelmNotes": "Этот могучий стальной шлем поможет вам выиграть битву, чтобы стать более здоровым, счастливым и продуктивным! Увеличивает восприятие на <%= per %>. Зачарованный сундук: Набор против прокрастинации (Предмет 1 из 3).",
|
||||
"headArmoireCandlestickMakerHatText": "Candlestick Maker Hat",
|
||||
"headArmoireCandlestickMakerHatText": "Шляпа изготовителя подсвечников",
|
||||
"headArmoireCandlestickMakerHatNotes": "A jaunty hat makes every job more fun, and candlemaking is no exception! Increases Perception and Intelligence by <%= attrs %> each. Enchanted Armoire: Candlestick Maker Set (Item 2 of 3).",
|
||||
"headArmoireLamplightersTopHatText": "Lamplighter's Top Hat",
|
||||
"headArmoireLamplightersTopHatNotes": "This jaunty black hat completes your lamp-lighting ensemble! Increases Constitution by <%= con %>.",
|
||||
|
|
|
|||
|
|
@ -2,9 +2,9 @@
|
|||
"communityGuidelinesWarning": "Prosím, maj na pamäti, že tvoje zobrazené meno, profilová fotka, a sekcia \"O mne\" musia splňovať <a href='https://habitica.com/static/community-guidelines' target='_blank'>Komunitné pravidlá</a> (napr. žiadne nadávky, témy pre dospelých, urážky a pod.). Ak máš akékoľvek otázky ohľadom vhodnosti alebo nevhodnosti čohokoľvek, kľudne napíš mail na <%= hrefBlankCommunityManagerEmail %>!",
|
||||
"profile": "Profil",
|
||||
"avatar": "Prispôsobiť avatara",
|
||||
"editAvatar": "Edit Avatar",
|
||||
"noDescription": "This Habitican hasn't added a description.",
|
||||
"noPhoto": "This Habitican hasn't added a photo.",
|
||||
"editAvatar": "Upraviť avatara",
|
||||
"noDescription": "Tento Habitican nepridal popis. ",
|
||||
"noPhoto": "Tento Habitican nepridal fotku.",
|
||||
"other": "Ostatné",
|
||||
"fullName": "Celé meno",
|
||||
"displayName": "Zobrazené meno",
|
||||
|
|
@ -19,24 +19,24 @@
|
|||
"buffed": "Nabušený",
|
||||
"bodyBody": "Telo",
|
||||
"bodySize": "Veľkosť",
|
||||
"size": "Size",
|
||||
"size": "Veľkosť",
|
||||
"bodySlim": "Štíhle",
|
||||
"bodyBroad": "Široké",
|
||||
"unlockSet": "Odomknúť sadu - <%= cost %>",
|
||||
"locked": "zamknuté",
|
||||
"shirts": "Košele",
|
||||
"shirt": "Shirt",
|
||||
"shirt": "Košeľa",
|
||||
"specialShirts": "Špeciálne košele",
|
||||
"bodyHead": "Účesy a farby vlasov",
|
||||
"bodySkin": "Pokožka",
|
||||
"skin": "Skin",
|
||||
"skin": "Pokožka",
|
||||
"color": "Farba",
|
||||
"bodyHair": "Vlasy",
|
||||
"hair": "Hair",
|
||||
"hair": "Vlasy",
|
||||
"bangs": "Bangs",
|
||||
"hairBangs": "Ofina",
|
||||
"ponytail": "Ponytail",
|
||||
"glasses": "Glasses",
|
||||
"ponytail": "Konský chvost",
|
||||
"glasses": "Okuliare",
|
||||
"hairBase": "Základ",
|
||||
"hairSet1": "1. sada účesov",
|
||||
"hairSet2": "2. sada účesov",
|
||||
|
|
@ -60,8 +60,8 @@
|
|||
"winteryColors": "Zimné Farby",
|
||||
"equipment": "Výstroj",
|
||||
"equipmentBonus": "Výstroj",
|
||||
"equipmentBonusText": "Stat bonuses provided by your equipped battle gear. See the Equipment tab under Inventory to select your battle gear.",
|
||||
"classBonusText": "Your class (Warrior, if you haven't unlocked or selected another class) uses its own equipment more effectively than gear from other classes. Equipped gear from your current class gets a 50% boost to the Stat bonus it grants.",
|
||||
"equipmentBonusText": "Bonusy k vlastnostiam, ktoré ti poskytuje bojová výzbroj. Ak ju chceš zmeniť, nájdeš ju v záložke \"výstroj\" v inventári.",
|
||||
"classBonusText": "Tvoje povolanie (ak nemáš odomknuté alebo zvolené iné povolanie, si bojovník) používa vlastný výstroj efektívnejšie než výstroj iných povolaní. Výstroj tvojho aktuálneho povolania vylepší vlastnosť, ktorú poskytuje ešte o 50 %. ",
|
||||
"classEquipBonus": "Bonus za povolanie",
|
||||
"battleGear": "Bojová výzbroj",
|
||||
"battleGearText": "Toto je výzbroj, ktorú nosíš do boja; ovplyvňuje čísla pri interakcii s úlohami.",
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"share": "Share",
|
||||
"onwards": "Onwards!",
|
||||
"share": "Paylaş",
|
||||
"onwards": "Devam!",
|
||||
"levelup": "By accomplishing your real life goals, you leveled up and are now fully healed!",
|
||||
"reachedLevel": "You Reached Level <%= level %>",
|
||||
"achievementLostMasterclasser": "Quest Completionist: Masterclasser Series",
|
||||
|
|
|
|||
Loading…
Reference in a new issue