add active class to spell item when it is selected

This commit is contained in:
K Bell 2015-01-08 19:55:49 -05:00 committed by K. Belardinelli
parent 0f2adcad14
commit d6dc2119cb

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@ -128,7 +128,7 @@ script(id='templates/habitrpg-tasks.html', type="text/ng-template")
span.glyphicon.glyphicon-comment
//left-hand size commands
.task-controls.task-primary
a.money.btn-buy.item-btn(ng-click='castStart(skill)')
a.money.btn-buy.item-btn(ng-click='castStart(skill)', ng-class='{active: skill.key == spell.key}')
span.reward-cost
strong {{skill.mana}}
=env.t('mp')