diff --git a/website/views/shared/profiles/stats.jade b/website/views/shared/profiles/stats.jade index 686e070965..aa7aed8028 100644 --- a/website/views/shared/profiles/stats.jade +++ b/website/views/shared/profiles/stats.jade @@ -31,30 +31,30 @@ unless mobile h4(class=mobile?'item item-divider':'')=env.t('attributes') table.table.table-striped - each v,k in { str: {title:"strength",popover:'strengthText'},int: {title:"intelligence",popover:'intText'},con: {title:"constitution",popover:'conText'},per: {title:"perception",popover:'perText'} } - tr - td - span.hint(popover-title=env.t(v.title), popover-placement='right', popover=env.t(v.popover), popover-trigger='mouseenter', style='margin-right:3px') - strong=env.t(v.title) - span - strong : {{profile._statsComputed.#{k}}} - td - ul.list-unstyled(ng-init='g=Content.gear.flat;e=profile.items.gear.equipped') - li(ng-show='profile.stats.lvl > 1') - span.hint(popover-title=env.t('levelBonus'), popover-trigger='mouseenter', popover-placement='top', popover=env.t('levelBonusText'))=env.t('level') - |: {{Math.ceil((Math.min(profile.stats.lvl - 1, 100)) / 2)}}  - li(ng-show='g[e.weapon].#{k} + g[e.armor].#{k} + g[e.head].#{k} + g[e.shield].#{k} > 0') - span.hint(popover-title=env.t('equipment'), popover-trigger='mouseenter', popover-placement='top', popover=env.t('equipmentBonusText'))=env.t('equipment') - |: {{g[e.weapon].#{k} + g[e.armor].#{k} + g[e.head].#{k} + g[e.shield].#{k} || 0}}  - li(ng-show='profile._statsComputed.#{k} - profile.stats.buffs.#{k} - Math.ceil((Math.min(profile.stats.lvl - 1, 100)) / 2) - g[e.weapon].#{k} - g[e.armor].#{k} - g[e.head].#{k} - g[e.shield].#{k} - profile.stats.#{k} > 0') - span.hint(popover-title=env.t('classBonus'), popover-trigger='mouseenter', popover-placement='top', popover=env.t('classBonusText'))=env.t('classEquipBonus') - |: {{profile._statsComputed.#{k} - profile.stats.buffs.#{k} - Math.ceil((Math.min(profile.stats.lvl - 1,100)) / 2) - g[e.weapon].#{k} - g[e.armor].#{k} - g[e.head].#{k} - g[e.shield].#{k} - profile.stats.#{k}}}  - li(ng-show='profile.stats.#{k} > 0') - span.hint(popover-title=env.t('allocatedPoints'), popover-trigger='mouseenter', popover-placement='top', popover=env.t('allocatedPointsText'))=env.t('allocated') - |: {{profile.stats.#{k} || 0}}  - li(ng-show='profile.stats.buffs.#{k} > 0') - span.hint(popover-title=env.t('buffs'), popover-trigger='mouseenter', popover-placement='top', popover=env.t('buffsText'))=env.t('buffs') - |: {{profile.stats.buffs.#{k} || 0}}  + //each v,k in { str: {title:"strength",popover:'strengthText'},int: {title:"intelligence",popover:'intText'},con: {title:"constitution",popover:'conText'},per: {title:"perception",popover:'perText'} } + tr(ng-repeat='(k,v) in { str: {title:"strength",popover:"strengthText"},int: {title:"intelligence",popover:"intText"},con: {title:"constitution",popover:"conText"},per: {title:"perception",popover:"perText"} }', ng-init='g=Content.gear.flat;e=profile.items.gear.equipped') + td + span.hint(popover-title=env.t('{{v.title}}'), popover-placement='right', popover=env.t('{{v.popover}}'), popover-trigger='mouseenter', style='margin-right:3px') + strong=env.t('{{v.title}}') + span + strong : {{profile._statsComputed.k}} + td + ul.list-unstyled + li(ng-show='profile.stats.lvl > 1') + span.hint(popover-title=env.t('levelBonus'), popover-trigger='mouseenter', popover-placement='top', popover=env.t('levelBonusText'))=env.t('level') + |: {{Math.ceil((Math.min(profile.stats.lvl - 1, 100)) / 2)}}  + li(ng-show='Content.gear.flat[profile.items.equipped.weapon].k + g[e.armor].k + g[e.head].k + g[e.shield].k > 0') + span.hint(popover-title=env.t('equipment'), popover-trigger='mouseenter', popover-placement='top', popover=env.t('equipmentBonusText'))=env.t('equipment') + |: {{g[e.weapon].k + g[e.armor].k + g[e.head].k + g[e.shield].k || 0}}  + li(ng-show='profile._statsComputed.k - profile.stats.buffs.k - Math.ceil((Math.min(profile.stats.lvl - 1, 100)) / 2) - g[e.weapon].k - g[e.armor].k - g[e.head].k - g[e.shield].k - profile.stats.k > 0') + span.hint(popover-title=env.t('classBonus'), popover-trigger='mouseenter', popover-placement='top', popover=env.t('classBonusText'))=env.t('classEquipBonus') + |: {{profile._statsComputed.k - profile.stats.buffs.k - Math.ceil((Math.min(profile.stats.lvl - 1,100)) / 2) - g[e.weapon].k - g[e.armor].k - g[e.head].k - g[e.shield].k - profile.stats.k}}  + li(ng-show='profile.stats.k > 0') + span.hint(popover-title=env.t('allocatedPoints'), popover-trigger='mouseenter', popover-placement='top', popover=env.t('allocatedPointsText'))=env.t('allocated') + |: {{profile.stats.k || 0}}  + li(ng-show='profile.stats.buffs.k > 0') + span.hint(popover-title=env.t('buffs'), popover-trigger='mouseenter', popover-placement='top', popover=env.t('buffsText'))=env.t('buffs') + |: {{profile.stats.buffs.k || 0}}  tr(ng-if='profile.stats.buffs.stealth') td span.hint(popover-title=env.t('stealth'), popover-trigger='mouseenter', popover-placement='right', popover=env.t('stealthNewDay'))