From 6b5c9777d19a251bee7c17584f4f7301e96e0635 Mon Sep 17 00:00:00 2001 From: Ryan Casey Date: Sun, 26 Jan 2014 11:50:32 -0700 Subject: [PATCH 1/2] Changed 'conText' key for constitution tooltip to 'constText'. --- locales/en/main.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/locales/en/main.json b/locales/en/main.json index 03fe9ec86c..33720d0d07 100644 --- a/locales/en/main.json +++ b/locales/en/main.json @@ -118,7 +118,7 @@ "strength" : "Strength", "strengthText" : "Strength reduces task threat (redness), increases the Gold and Experience boost from random \"critical hits\", and helps deal damage to boss monsters.", "constitution" : "Constitution", - "conText" : "Constitution reduces the damage you take, whether from negative Habits, missed Dailies, or the attacks of boss monsters.1", + "constText" : "Constitution reduces the damage you take, whether from negative Habits, missed Dailies, or the attacks of boss monsters.1", "perception" : "Perception", "perText" : "Perception increases how much Gold you earn, and starting at level 4, increases the chance of finding items when scoring tasks.", "intelligence" : "Intelligence", From 285e5904af06cbbd9155d7de14954224f475b685 Mon Sep 17 00:00:00 2001 From: Ryan Casey Date: Sun, 26 Jan 2014 12:36:27 -0700 Subject: [PATCH 2/2] Removed random 1 at the end of the line. --- locales/en/main.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/locales/en/main.json b/locales/en/main.json index 33720d0d07..a2e6232ab3 100644 --- a/locales/en/main.json +++ b/locales/en/main.json @@ -118,7 +118,7 @@ "strength" : "Strength", "strengthText" : "Strength reduces task threat (redness), increases the Gold and Experience boost from random \"critical hits\", and helps deal damage to boss monsters.", "constitution" : "Constitution", - "constText" : "Constitution reduces the damage you take, whether from negative Habits, missed Dailies, or the attacks of boss monsters.1", + "constText" : "Constitution reduces the damage you take, whether from negative Habits, missed Dailies, or the attacks of boss monsters.", "perception" : "Perception", "perText" : "Perception increases how much Gold you earn, and starting at level 4, increases the chance of finding items when scoring tasks.", "intelligence" : "Intelligence",