From 4b78165739575c888ea8b30781dd503edc132caa Mon Sep 17 00:00:00 2001 From: Lorian Date: Mon, 17 Feb 2014 13:44:11 -0800 Subject: [PATCH] Added additional Daniel text explaining how the inn interacts with boss fights --- locales/en/npc.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/locales/en/npc.json b/locales/en/npc.json index fa12a930a6..d9f7b77e80 100644 --- a/locales/en/npc.json +++ b/locales/en/npc.json @@ -8,6 +8,7 @@ "mattBochText3": "at all the pets you can collect.", "daniel": "Daniel", "danielText": "Welcome to the Tavern! Stay a while and meet the locals. If you need to rest (going on vacation? sudden illness?), I'll set you up at the inn - Dailies won't hurt you while you're resting.", + "danielText2": "If you're in a boss fight, your dailies won't hurt your party members while you're resting, but their missed dailies can still hurt you!", "alexander": "Alexander the Merchant", "welcomeMarket": "Welcome to the Market! Buy hard-to-find eggs and potions! Sell your extras! Commission useful services! Come see what we have to offer.", "sellForGold": "Sell <%= item %> for <%= gold %> Gold", @@ -57,4 +58,4 @@ "spellsText": "You can now unlock class-specific spells. You'll see your first at level 11. Your mana replenishes 10 points per day, plus 1 point per completed ", "toDo": "To-Do", "moreClass": "For more information on the class-system, see" -} \ No newline at end of file +}