diff --git a/Gruntfile.js b/Gruntfile.js index 036850c2de..68d3526a16 100644 --- a/Gruntfile.js +++ b/Gruntfile.js @@ -169,7 +169,7 @@ module.exports = function(grunt) { watch: { dev: { - files: ['website/public/**/*.styl', 'common/script/**/*.coffee'], // 'public/**/*.js' Not needed because not in production + files: ['website/public/**/*.styl', 'common/script/**/*.coffee', 'common/script/**/*.js'], // 'public/**/*.js' Not needed because not in production tasks: [ 'build:dev' ], options: { nospawn: true diff --git a/bower.json b/bower.json index 54fec9e612..1c0e78997d 100644 --- a/bower.json +++ b/bower.json @@ -14,34 +14,34 @@ "tests" ], "dependencies": { - "jquery": "~2.1.0", - "jquery.cookie": "~1.4.0", + "Angular-At-Directive": "snicker/Angular-At-Directive#c27bae207aa06d1e", + "BrowserQuest": "browserquest/BrowserQuest#c3a960b03031dad5d", "angular": "1.3.9", - "angular-ui": "~0.4.0", - "angular-sanitize": "1.3.9", - "angular-resource": "1.3.9", - "angular-ui-utils": "~0.1.0", - "angular-ui-select2": "git://github.com/angular-ui/ui-select2.git", - "angular-bootstrap": "~0.12.0", - "angular-loading-bar": "~0.6.0", - "bootstrap": "~3.1.0", - "bootstrap-growl": "git://github.com/ifightcrime/bootstrap-growl.git#master", - "bootstrap-tour": "~0.10.1", - "BrowserQuest": "git://github.com/browserquest/BrowserQuest.git", - "github-buttons": "git://github.com/mdo/github-buttons.git", - "marked": "~0.2.9", - "Angular-At-Directive": "git://github.com/snicker/Angular-At-Directive#master", - "js-emoji": "git://github.com/snicker/js-emoji#master", - "sticky": "*", - "swagger-ui": "git://github.com/wordnik/swagger-ui.git#v2.0.24", - "ngInfiniteScroll": "1.0.0", - "jquery-colorbox": "~1.4.36", - "pnotify": "~1.3.1", - "jquery-ui": "~1.10.3", - "hello": "~1.5.0", - "css-social-buttons": "https://github.com/samcollins/css-social-buttons.git", + "angular-bootstrap": "~0.13.0", "angular-filter": "~0.5.1", - "angular-ui-router": "~0.2.13" + "angular-loading-bar": "~0.6.0", + "angular-resource": "1.3.9", + "angular-sanitize": "1.3.9", + "angular-ui": "~0.4.0", + "angular-ui-router": "~0.2.13", + "angular-ui-select2": "angular-ui/ui-select2#afa6589a54cb72815f", + "angular-ui-utils": "~0.1.0", + "bootstrap": "~3.1.0", + "bootstrap-growl": "ifightcrime/bootstrap-growl#162daa41cd1155f", + "bootstrap-tour": "~0.10.1", + "css-social-buttons": "samcollins/css-social-buttons#v1.1.1 ", + "github-buttons": "mdo/github-buttons#v3.0.0", + "hello": "~1.5.0", + "jquery": "~2.1.0", + "jquery-colorbox": "~1.4.36", + "jquery-ui": "~1.10.3", + "jquery.cookie": "~1.4.0", + "js-emoji": "snicker/js-emoji#f25d8a303f", + "marked": "~0.2.9", + "ngInfiniteScroll": "1.0.0", + "pnotify": "~1.3.1", + "sticky": "*", + "swagger-ui": "wordnik/swagger-ui#v2.0.24" }, "devDependencies": { "angular-mocks": "1.3.9" diff --git a/common/dist/sprites/habitrpg-shared.css b/common/dist/sprites/habitrpg-shared.css index e97eb260b0..b410a45033 100644 --- a/common/dist/sprites/habitrpg-shared.css +++ b/common/dist/sprites/habitrpg-shared.css @@ -1 +1 @@ -.achievement-alien{background-image:url(spritesmith0.png);background-position:-1949px -1389px;width:24px;height:26px}.achievement-alpha{background-image:url(spritesmith0.png);background-position:-1924px -1092px;width:24px;height:26px}.achievement-armor{background-image:url(spritesmith0.png);background-position:-1924px -1389px;width:24px;height:26px}.achievement-boot{background-image:url(spritesmith0.png);background-position:-1899px -1389px;width:24px;height:26px}.achievement-bow{background-image:url(spritesmith0.png);background-position:-1949px -1362px;width:24px;height:26px}.achievement-cactus{background-image:url(spritesmith0.png);background-position:-1924px -1362px;width:24px;height:26px}.achievement-cake{background-image:url(spritesmith0.png);background-position:-1899px -1362px;width:24px;height:26px}.achievement-cave{background-image:url(spritesmith0.png);background-position:-1949px -1335px;width:24px;height:26px}.achievement-coffin{background-image:url(spritesmith0.png);background-position:-1924px -1335px;width:24px;height:26px}.achievement-comment{background-image:url(spritesmith0.png);background-position:-1899px -1335px;width:24px;height:26px}.achievement-costumeContest{background-image:url(spritesmith0.png);background-position:-1949px -1308px;width:24px;height:26px}.achievement-dilatory{background-image:url(spritesmith0.png);background-position:-1924px -1308px;width:24px;height:26px}.achievement-firefox{background-image:url(spritesmith0.png);background-position:-1899px -1308px;width:24px;height:26px}.achievement-habitBirthday{background-image:url(spritesmith0.png);background-position:-1949px -1281px;width:24px;height:26px}.achievement-heart{background-image:url(spritesmith0.png);background-position:-1924px -1281px;width:24px;height:26px}.achievement-karaoke{background-image:url(spritesmith0.png);background-position:-1899px -1281px;width:24px;height:26px}.achievement-ninja{background-image:url(spritesmith0.png);background-position:-1949px -1254px;width:24px;height:26px}.achievement-nye{background-image:url(spritesmith0.png);background-position:-1924px -1254px;width:24px;height:26px}.achievement-perfect{background-image:url(spritesmith0.png);background-position:-1899px -1092px;width:24px;height:26px}.achievement-rat{background-image:url(spritesmith0.png);background-position:-1949px -1227px;width:24px;height:26px}.achievement-shield{background-image:url(spritesmith0.png);background-position:-1924px -1227px;width:24px;height:26px}.achievement-shinySeed{background-image:url(spritesmith0.png);background-position:-1899px -1227px;width:24px;height:26px}.achievement-snowball{background-image:url(spritesmith0.png);background-position:-1949px -1200px;width:24px;height:26px}.achievement-spookDust{background-image:url(spritesmith0.png);background-position:-1924px -1200px;width:24px;height:26px}.achievement-stoikalm{background-image:url(spritesmith0.png);background-position:-1899px -1200px;width:24px;height:26px}.achievement-sun{background-image:url(spritesmith0.png);background-position:-1949px -1173px;width:24px;height:26px}.achievement-sword{background-image:url(spritesmith0.png);background-position:-1924px -1173px;width:24px;height:26px}.achievement-thermometer{background-image:url(spritesmith0.png);background-position:-1899px -1173px;width:24px;height:26px}.achievement-tree{background-image:url(spritesmith0.png);background-position:-1949px -1146px;width:24px;height:26px}.achievement-triadbingo{background-image:url(spritesmith0.png);background-position:-1924px -1146px;width:24px;height:26px}.achievement-ultimate-healer{background-image:url(spritesmith0.png);background-position:-1899px -1146px;width:24px;height:26px}.achievement-ultimate-mage{background-image:url(spritesmith0.png);background-position:-1949px -1119px;width:24px;height:26px}.achievement-ultimate-rogue{background-image:url(spritesmith0.png);background-position:-1924px -1119px;width:24px;height:26px}.achievement-ultimate-warrior{background-image:url(spritesmith0.png);background-position:-1899px -1119px;width:24px;height:26px}.achievement-valentine{background-image:url(spritesmith0.png);background-position:-1949px -1092px;width:24px;height:26px}.achievement-wolf{background-image:url(spritesmith0.png);background-position:-1899px -1254px;width:24px;height:26px}.background_autumn_forest{background-image:url(spritesmith0.png);background-position:-707px 0;width:140px;height:147px}.background_beach{background-image:url(spritesmith0.png);background-position:-283px 0;width:141px;height:147px}.background_blacksmithy{background-image:url(spritesmith0.png);background-position:0 -148px;width:140px;height:147px}.background_cherry_trees{background-image:url(spritesmith0.png);background-position:-141px -148px;width:140px;height:147px}.background_clouds{background-image:url(spritesmith0.png);background-position:-282px -148px;width:140px;height:147px}.background_coral_reef{background-image:url(spritesmith0.png);background-position:-425px 0;width:140px;height:147px}.background_crystal_cave{background-image:url(spritesmith0.png);background-position:-425px -148px;width:140px;height:147px}.background_distant_castle{background-image:url(spritesmith0.png);background-position:0 -296px;width:140px;height:147px}.background_drifting_raft{background-image:url(spritesmith0.png);background-position:-141px -296px;width:140px;height:147px}.background_dusty_canyons{background-image:url(spritesmith0.png);background-position:-282px -296px;width:140px;height:147px}.background_fairy_ring{background-image:url(spritesmith0.png);background-position:-423px -296px;width:140px;height:147px}.background_floral_meadow{background-image:url(spritesmith0.png);background-position:-566px 0;width:140px;height:147px}.background_forest{background-image:url(spritesmith0.png);background-position:-566px -148px;width:140px;height:147px}.background_frigid_peak{background-image:url(spritesmith0.png);background-position:-566px -296px;width:140px;height:147px}.background_graveyard{background-image:url(spritesmith0.png);background-position:0 -444px;width:140px;height:147px}.background_gumdrop_land{background-image:url(spritesmith0.png);background-position:-141px -444px;width:140px;height:147px}.background_harvest_feast{background-image:url(spritesmith0.png);background-position:-282px -444px;width:140px;height:147px}.background_harvest_fields{background-image:url(spritesmith0.png);background-position:-423px -444px;width:141px;height:147px}.background_haunted_house{background-image:url(spritesmith0.png);background-position:-565px -444px;width:140px;height:147px}.background_ice_cave{background-image:url(spritesmith0.png);background-position:0 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-740px;width:140px;height:147px}.background_thunderstorm{background-image:url(spritesmith0.png);background-position:-423px -740px;width:141px;height:147px}.background_twinkly_lights{background-image:url(spritesmith0.png);background-position:-565px -740px;width:141px;height:147px}.background_volcano{background-image:url(spritesmith0.png);background-position:-142px 0;width:140px;height:147px}.hair_beard_1_TRUred{background-image:url(spritesmith0.png);background-position:-1080px -91px;width:90px;height:90px}.customize-option.hair_beard_1_TRUred{background-image:url(spritesmith0.png);background-position:-1105px -106px;width:60px;height:60px}.hair_beard_1_aurora{background-image:url(spritesmith0.png);background-position:-1080px -182px;width:90px;height:90px}.customize-option.hair_beard_1_aurora{background-image:url(spritesmith0.png);background-position:-1105px -197px;width:60px;height:60px}.hair_beard_1_black{background-image:url(spritesmith0.png);background-position:-1080px 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-106px;width:105px;height:105px}.Mount_Head_Hedgehog-Zombie{background-image:url(spritesmith5.png);background-position:-2058px -212px;width:105px;height:105px}.Mount_Head_LionCub-Base{background-image:url(spritesmith5.png);background-position:-2058px -318px;width:105px;height:105px}.Mount_Head_LionCub-CottonCandyBlue{background-image:url(spritesmith5.png);background-position:-2058px -424px;width:105px;height:105px}.Mount_Head_LionCub-CottonCandyPink{background-image:url(spritesmith5.png);background-position:-2058px -530px;width:105px;height:105px}.Mount_Head_LionCub-Desert{background-image:url(spritesmith5.png);background-position:-2058px -636px;width:105px;height:105px}.Mount_Head_LionCub-Ethereal{background-image:url(spritesmith5.png);background-position:-2058px -742px;width:105px;height:105px}.Mount_Head_LionCub-Golden{background-image:url(spritesmith5.png);background-position:-2058px -848px;width:105px;height:105px}.Mount_Head_LionCub-Red{background-image:url(spritesmith5.png);background-position:-2058px -954px;width:105px;height:105px}.Mount_Head_LionCub-Shade{background-image:url(spritesmith5.png);background-position:-2058px -1060px;width:105px;height:105px}.Mount_Head_LionCub-Skeleton{background-image:url(spritesmith5.png);background-position:-786px -230px;width:105px;height:110px}.Mount_Head_LionCub-White{background-image:url(spritesmith5.png);background-position:-2058px -1272px;width:105px;height:105px}.Mount_Head_LionCub-Zombie{background-image:url(spritesmith5.png);background-position:-2058px -1378px;width:105px;height:105px}.Mount_Head_Mammoth-Base{background-image:url(spritesmith5.png);background-position:0 -544px;width:105px;height:123px}.Mount_Head_MantisShrimp-Base{background-image:url(spritesmith5.png);background-position:0 -2055px;width:108px;height:105px}.Mount_Head_Octopus-Base{background-image:url(spritesmith5.png);background-position:-2058px 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-2055px;width:105px;height:105px}.Mount_Head_Octopus-White{background-image:url(spritesmith5.png);background-position:-533px -2055px;width:105px;height:105px}.Mount_Head_Octopus-Zombie{background-image:url(spritesmith5.png);background-position:-639px -2055px;width:105px;height:105px}.Mount_Head_Owl-Base{background-image:url(spritesmith5.png);background-position:-745px -2055px;width:105px;height:105px}.Mount_Head_Owl-CottonCandyBlue{background-image:url(spritesmith5.png);background-position:-851px -2055px;width:105px;height:105px}.Mount_Head_Owl-CottonCandyPink{background-image:url(spritesmith5.png);background-position:-957px -2055px;width:105px;height:105px}.Mount_Head_Owl-Desert{background-image:url(spritesmith5.png);background-position:-1063px -2055px;width:105px;height:105px}.Mount_Head_Owl-Golden{background-image:url(spritesmith5.png);background-position:-1169px -2055px;width:105px;height:105px}.Mount_Head_Owl-Red{background-image:url(spritesmith5.png);background-position:-1275px -2055px;width:105px;height:105px}.Mount_Head_Owl-Shade{background-image:url(spritesmith5.png);background-position:-1381px -2055px;width:105px;height:105px}.Mount_Head_Owl-Skeleton{background-image:url(spritesmith5.png);background-position:-1487px -2055px;width:105px;height:105px}.Mount_Head_Owl-White{background-image:url(spritesmith5.png);background-position:-1593px -2055px;width:105px;height:105px}.Mount_Head_Owl-Zombie{background-image:url(spritesmith5.png);background-position:-1699px -2055px;width:105px;height:105px}.Mount_Head_PandaCub-Base{background-image:url(spritesmith5.png);background-position:-1805px -2055px;width:105px;height:105px}.Mount_Head_PandaCub-CottonCandyBlue{background-image:url(spritesmith5.png);background-position:-1911px -2055px;width:105px;height:105px}.Mount_Head_PandaCub-CottonCandyPink{background-image:url(spritesmith5.png);background-position:-2017px -2055px;width:105px;height:105px}.Mount_Head_PandaCub-Desert{background-image:url(spritesmith5.png);background-position:-2164px 0;width:105px;height:105px}.Mount_Head_PandaCub-Golden{background-image:url(spritesmith5.png);background-position:-2164px -106px;width:105px;height:105px}.Mount_Head_PandaCub-Red{background-image:url(spritesmith5.png);background-position:-2164px -212px;width:105px;height:105px}.Mount_Head_PandaCub-Shade{background-image:url(spritesmith5.png);background-position:-2164px -318px;width:105px;height:105px}.Mount_Head_PandaCub-Skeleton{background-image:url(spritesmith5.png);background-position:-2164px -424px;width:105px;height:105px}.Mount_Head_PandaCub-White{background-image:url(spritesmith5.png);background-position:-2164px -530px;width:105px;height:105px}.Mount_Head_PandaCub-Zombie{background-image:url(spritesmith5.png);background-position:-2164px -636px;width:105px;height:105px}.Mount_Head_Parrot-Base{background-image:url(spritesmith5.png);background-position:-2164px -742px;width:105px;height:105px}.Mount_Head_Parrot-CottonCandyBlue{background-image:url(spritesmith5.png);background-position:-2164px -848px;width:105px;height:105px}.Mount_Head_Parrot-CottonCandyPink{background-image:url(spritesmith5.png);background-position:-2164px -954px;width:105px;height:105px}.Mount_Head_Parrot-Desert{background-image:url(spritesmith5.png);background-position:-2164px -1060px;width:105px;height:105px}.Mount_Head_Parrot-Golden{background-image:url(spritesmith5.png);background-position:-2164px -1166px;width:105px;height:105px}.Mount_Head_Parrot-Red{background-image:url(spritesmith5.png);background-position:-1104px 0;width:105px;height:105px}.Mount_Head_Parrot-Shade{background-image:url(spritesmith6.png);background-position:-318px 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-1074px;width:105px;height:105px}.Mount_Head_Rat-CottonCandyPink{background-image:url(spritesmith6.png);background-position:-848px -1074px;width:105px;height:105px}.Mount_Head_Rat-Desert{background-image:url(spritesmith6.png);background-position:-954px -1074px;width:105px;height:105px}.Mount_Head_Rat-Golden{background-image:url(spritesmith6.png);background-position:-1060px -1074px;width:105px;height:105px}.Mount_Head_Rat-Red{background-image:url(spritesmith6.png);background-position:-1210px 0;width:105px;height:105px}.Mount_Head_Rat-Shade{background-image:url(spritesmith6.png);background-position:-1210px -106px;width:105px;height:105px}.Mount_Head_Rat-Skeleton{background-image:url(spritesmith6.png);background-position:-1210px -212px;width:105px;height:105px}.Mount_Head_Rat-White{background-image:url(spritesmith6.png);background-position:-106px -544px;width:105px;height:105px}.Mount_Head_Rat-Zombie{background-image:url(spritesmith6.png);background-position:-212px 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-862px;width:105px;height:105px}.Mount_Head_Slime-Skeleton{background-image:url(spritesmith6.png);background-position:-848px -862px;width:105px;height:105px}.Mount_Head_Slime-White{background-image:url(spritesmith6.png);background-position:-998px 0;width:105px;height:105px}.Mount_Head_Slime-Zombie{background-image:url(spritesmith6.png);background-position:-998px -106px;width:105px;height:105px}.Mount_Head_Spider-Base{background-image:url(spritesmith6.png);background-position:-998px -212px;width:105px;height:105px}.Mount_Head_Spider-CottonCandyBlue{background-image:url(spritesmith6.png);background-position:-998px -318px;width:105px;height:105px}.Mount_Head_Spider-CottonCandyPink{background-image:url(spritesmith6.png);background-position:-998px -424px;width:105px;height:105px}.Mount_Head_Spider-Desert{background-image:url(spritesmith6.png);background-position:-998px -530px;width:105px;height:105px}.Mount_Head_Spider-Golden{background-image:url(spritesmith6.png);background-position:-998px 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-318px;width:105px;height:105px}.Mount_Head_TigerCub-CottonCandyBlue{background-image:url(spritesmith6.png);background-position:-1104px -424px;width:105px;height:105px}.Mount_Head_TigerCub-CottonCandyPink{background-image:url(spritesmith6.png);background-position:-1104px -530px;width:105px;height:105px}.Mount_Head_TigerCub-Desert{background-image:url(spritesmith6.png);background-position:-1104px -636px;width:105px;height:105px}.Mount_Head_TigerCub-Golden{background-image:url(spritesmith6.png);background-position:-1104px -742px;width:105px;height:105px}.Mount_Head_TigerCub-Red{background-image:url(spritesmith6.png);background-position:-1104px -848px;width:105px;height:105px}.Mount_Head_TigerCub-Shade{background-image:url(spritesmith6.png);background-position:-1104px -954px;width:105px;height:105px}.Mount_Head_TigerCub-Skeleton{background-image:url(spritesmith6.png);background-position:0 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-1680px;width:81px;height:99px}.Pet-Rooster-Base{background-image:url(spritesmith6.png);background-position:-984px -1680px;width:81px;height:99px}.Pet-Rooster-CottonCandyBlue{background-image:url(spritesmith6.png);background-position:-1066px -1680px;width:81px;height:99px}.Pet-Rooster-CottonCandyPink{background-image:url(spritesmith6.png);background-position:-1148px -1680px;width:81px;height:99px}.Pet-Rooster-Desert{background-image:url(spritesmith6.png);background-position:-1230px -1680px;width:81px;height:99px}.Pet-Rooster-Golden{background-image:url(spritesmith6.png);background-position:-1312px -1680px;width:81px;height:99px}.Pet-Rooster-Red{background-image:url(spritesmith6.png);background-position:-1394px -1680px;width:81px;height:99px}.Pet-Rooster-Shade{background-image:url(spritesmith6.png);background-position:-1476px -1680px;width:81px;height:99px}.Pet-Rooster-Skeleton{background-image:url(spritesmith6.png);background-position:-1558px -1680px;width:81px;height:99px}.Pet-Rooster-White{background-image:url(spritesmith6.png);background-position:-1640px -1680px;width:81px;height:99px}.Pet-Rooster-Zombie{background-image:url(spritesmith6.png);background-position:-1722px -1680px;width:81px;height:99px}.Pet-Seahorse-Base{background-image:url(spritesmith6.png);background-position:-1808px 0;width:81px;height:99px}.Pet-Seahorse-CottonCandyBlue{background-image:url(spritesmith6.png);background-position:-1808px -100px;width:81px;height:99px}.Pet-Seahorse-CottonCandyPink{background-image:url(spritesmith6.png);background-position:-1808px -200px;width:81px;height:99px}.Pet-Seahorse-Desert{background-image:url(spritesmith6.png);background-position:-1808px -300px;width:81px;height:99px}.Pet-Seahorse-Golden{background-image:url(spritesmith6.png);background-position:-1808px -400px;width:81px;height:99px}.Pet-Seahorse-Red{background-image:url(spritesmith6.png);background-position:-1808px -500px;width:81px;height:99px}.Pet-Seahorse-Shade{background-image:url(spritesmith6.png);background-position:-1808px -600px;width:81px;height:99px}.Pet-Seahorse-Skeleton{background-image:url(spritesmith6.png);background-position:-1808px -700px;width:81px;height:99px}.Pet-Seahorse-White{background-image:url(spritesmith6.png);background-position:-1808px -800px;width:81px;height:99px}.Pet-Seahorse-Zombie{background-image:url(spritesmith6.png);background-position:-1808px -900px;width:81px;height:99px}.Pet-Sheep-Base{background-image:url(spritesmith6.png);background-position:-1808px -1000px;width:81px;height:99px}.Pet-Sheep-CottonCandyBlue{background-image:url(spritesmith6.png);background-position:-1808px -1100px;width:81px;height:99px}.Pet-Sheep-CottonCandyPink{background-image:url(spritesmith6.png);background-position:-1808px -1200px;width:81px;height:99px}.Pet-Sheep-Desert{background-image:url(spritesmith6.png);background-position:-1808px -1300px;width:81px;height:99px}.Pet-Sheep-Golden{background-image:url(spritesmith6.png);background-position:-1808px -1400px;width:81px;height:99px}.Pet-Sheep-Red{background-image:url(spritesmith6.png);background-position:-1808px -1500px;width:81px;height:99px}.Pet-Sheep-Shade{background-image:url(spritesmith6.png);background-position:-1808px -1600px;width:81px;height:99px}.Pet-Sheep-Skeleton{background-image:url(spritesmith6.png);background-position:0 -1780px;width:81px;height:99px}.Pet-Sheep-White{background-image:url(spritesmith6.png);background-position:-82px -1780px;width:81px;height:99px}.Pet-Sheep-Zombie{background-image:url(spritesmith6.png);background-position:-164px -1780px;width:81px;height:99px}.Pet-Slime-Base{background-image:url(spritesmith6.png);background-position:-246px -1780px;width:81px;height:99px}.Pet-Slime-CottonCandyBlue{background-image:url(spritesmith6.png);background-position:-328px -1780px;width:81px;height:99px}.Pet-Slime-CottonCandyPink{background-image:url(spritesmith6.png);background-position:-410px -1780px;width:81px;height:99px}.Pet-Slime-Desert{background-image:url(spritesmith6.png);background-position:-492px -1780px;width:81px;height:99px}.Pet-Slime-Golden{background-image:url(spritesmith6.png);background-position:-574px -1780px;width:81px;height:99px}.Pet-Slime-Red{background-image:url(spritesmith6.png);background-position:-656px -1780px;width:81px;height:99px}.Pet-Slime-Shade{background-image:url(spritesmith6.png);background-position:-738px -1780px;width:81px;height:99px}.Pet-Slime-Skeleton{background-image:url(spritesmith6.png);background-position:-820px -1780px;width:81px;height:99px}.Pet-Slime-White{background-image:url(spritesmith6.png);background-position:-902px -1780px;width:81px;height:99px}.Pet-Slime-Zombie{background-image:url(spritesmith6.png);background-position:-984px -1780px;width:81px;height:99px}.Pet-Spider-Base{background-image:url(spritesmith6.png);background-position:-1066px -1780px;width:81px;height:99px}.Pet-Spider-CottonCandyBlue{background-image:url(spritesmith6.png);background-position:-1148px -1780px;width:81px;height:99px}.Pet-Spider-CottonCandyPink{background-image:url(spritesmith6.png);background-position:-1230px -1780px;width:81px;height:99px}.Pet-Spider-Desert{background-image:url(spritesmith6.png);background-position:-1312px -1780px;width:81px;height:99px}.Pet-Spider-Golden{background-image:url(spritesmith6.png);background-position:-1394px -1780px;width:81px;height:99px}.Pet-Spider-Red{background-image:url(spritesmith6.png);background-position:-1476px -1780px;width:81px;height:99px}.Pet-Spider-Shade{background-image:url(spritesmith6.png);background-position:-1558px -1780px;width:81px;height:99px}.Pet-Spider-Skeleton{background-image:url(spritesmith6.png);background-position:-1640px -1780px;width:81px;height:99px}.Pet-Spider-White{background-image:url(spritesmith6.png);background-position:-1722px -1780px;width:81px;height:99px}.Pet-Spider-Zombie{background-image:url(spritesmith6.png);background-position:-1804px -1780px;width:81px;height:99px}.Pet-TRex-Base{background-image:url(spritesmith6.png);background-position:-1890px 0;width:81px;height:99px}.Pet-TRex-CottonCandyBlue{background-image:url(spritesmith6.png);background-position:-1890px -100px;width:81px;height:99px}.Pet-TRex-CottonCandyPink{background-image:url(spritesmith6.png);background-position:-1890px -200px;width:81px;height:99px}.Pet-TRex-Desert{background-image:url(spritesmith6.png);background-position:-1890px -300px;width:81px;height:99px}.Pet-TRex-Golden{background-image:url(spritesmith6.png);background-position:-1890px -400px;width:81px;height:99px}.Pet-TRex-Red{background-image:url(spritesmith6.png);background-position:-1890px -500px;width:81px;height:99px}.Pet-TRex-Shade{background-image:url(spritesmith6.png);background-position:-1890px -600px;width:81px;height:99px}.Pet-TRex-Skeleton{background-image:url(spritesmith6.png);background-position:-1890px -700px;width:81px;height:99px}.Pet-TRex-White{background-image:url(spritesmith6.png);background-position:-1890px -800px;width:81px;height:99px}.Pet-TRex-Zombie{background-image:url(spritesmith6.png);background-position:-1890px -900px;width:81px;height:99px}.Pet-TigerCub-Base{background-image:url(spritesmith6.png);background-position:-1890px -1000px;width:81px;height:99px}.Pet-TigerCub-CottonCandyBlue{background-image:url(spritesmith6.png);background-position:-1890px -1100px;width:81px;height:99px}.Pet-TigerCub-CottonCandyPink{background-image:url(spritesmith6.png);background-position:-1890px -1200px;width:81px;height:99px}.Pet-TigerCub-Desert{background-image:url(spritesmith6.png);background-position:-1890px -1300px;width:81px;height:99px}.Pet-TigerCub-Golden{background-image:url(spritesmith6.png);background-position:-1890px -1400px;width:81px;height:99px}.Pet-TigerCub-Red{background-image:url(spritesmith6.png);background-position:-1890px -1500px;width:81px;height:99px}.Pet-TigerCub-Shade{background-image:url(spritesmith6.png);background-position:-1890px -1600px;width:81px;height:99px}.Pet-TigerCub-Skeleton{background-image:url(spritesmith6.png);background-position:-1890px -1700px;width:81px;height:99px}.Pet-TigerCub-White{background-image:url(spritesmith6.png);background-position:-1972px 0;width:81px;height:99px}.Pet-TigerCub-Zombie{background-image:url(spritesmith6.png);background-position:-1972px -100px;width:81px;height:99px}.Pet-Turkey-Base{background-image:url(spritesmith6.png);background-position:-1972px -200px;width:81px;height:99px}.Pet-Wolf-Base{background-image:url(spritesmith6.png);background-position:-1972px 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-1100px;width:81px;height:99px}.Pet-Wolf-White{background-image:url(spritesmith6.png);background-position:-1972px -1200px;width:81px;height:99px}.Pet-Wolf-Zombie{background-image:url(spritesmith6.png);background-position:-1972px -1300px;width:81px;height:99px}.Pet_HatchingPotion_Base{background-image:url(spritesmith6.png);background-position:-1972px -1400px;width:48px;height:51px}.Pet_HatchingPotion_CottonCandyBlue{background-image:url(spritesmith6.png);background-position:-1972px -1452px;width:48px;height:51px}.Pet_HatchingPotion_CottonCandyPink{background-image:url(spritesmith6.png);background-position:-1972px -1504px;width:48px;height:51px}.Pet_HatchingPotion_Desert{background-image:url(spritesmith6.png);background-position:-1972px -1556px;width:48px;height:51px}.Pet_HatchingPotion_Golden{background-image:url(spritesmith6.png);background-position:-1972px -1608px;width:48px;height:51px}.Pet_HatchingPotion_Red{background-image:url(spritesmith6.png);background-position:-1972px -1660px;width:48px;height:51px}.Pet_HatchingPotion_Shade{background-image:url(spritesmith6.png);background-position:-1972px -1712px;width:48px;height:51px}.Pet_HatchingPotion_Skeleton{background-image:url(spritesmith6.png);background-position:-1972px -1764px;width:48px;height:51px}.Pet_HatchingPotion_White{background-image:url(spritesmith6.png);background-position:-1972px -1816px;width:48px;height:51px}.Pet_HatchingPotion_Zombie{background-image:url(spritesmith6.png);background-position:-1890px -1800px;width:48px;height:51px}.head_special_0,.weapon_special_0{width:105px;height:105px;margin-left:-3px;margin-top:-18px}.broad_armor_special_0,.shield_special_0,.slim_armor_special_0{width:90px;height:90px}.weapon_special_critical{background:url(/common/img/sprites/backer-only/weapon_special_critical.gif) no-repeat;width:90px;height:90px;margin-left:-12px;margin-top:12px}.weapon_special_1{margin-left:-12px}.broad_armor_special_1,.head_special_1,.slim_armor_special_1{width:90px;height:90px}.head_special_0{background:url(/common/img/sprites/backer-only/BackerOnly-Equip-ShadeHelmet.gif) no-repeat}.head_special_1{background:url(/common/img/sprites/backer-only/ContributorOnly-Equip-CrystalHelmet.gif) no-repeat;margin-top:3px}.broad_armor_special_0,.slim_armor_special_0{background:url(/common/img/sprites/backer-only/BackerOnly-Equip-ShadeArmor.gif) no-repeat}.broad_armor_special_1,.slim_armor_special_1{background:url(/common/img/sprites/backer-only/ContributorOnly-Equip-CrystalArmor.gif) no-repeat}.shield_special_0{background:url(/common/img/sprites/backer-only/BackerOnly-Shield-TormentedSkull.gif) no-repeat}.weapon_special_0{background:url(/common/img/sprites/backer-only/BackerOnly-Weapon-DarkSoulsBlade.gif) no-repeat}.Pet-Wolf-Cerberus{width:105px;height:72px;background:url(/common/img/sprites/backer-only/BackerOnly-Pet-CerberusPup.gif) no-repeat}.Gems{display:inline-block;margin-right:5px;border-style:none;margin-left:0;margin-top:2px}.inline-gems{vertical-align:middle;margin-left:0;display:inline-block}.customize-menu .locked{background-color:#727272}.achievement{float:left;clear:right;margin-right:10px}.multi-achievement{margin:auto;padding-left:.5em;padding-right:.5em}[class*=Mount_Body_],[class*=Mount_Head_]{margin-top:18px}.Pet_Currency_Gem{margin-top:5px;margin-bottom:5px} \ No newline at end of file +.achievement-alien{background-image:url(spritesmith0.png);background-position:-1354px -1274px;width:24px;height:26px}.achievement-alpha{background-image:url(spritesmith0.png);background-position:-1925px -1820px;width:24px;height:26px}.achievement-armor{background-image:url(spritesmith0.png);background-position:-1495px 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-1949px;width:105px;height:105px}.Mount_Head_Fox-Zombie{background-image:url(spritesmith5.png);background-position:-530px -1949px;width:105px;height:105px}.Mount_Head_Gryphon-Base{background-image:url(spritesmith5.png);background-position:-636px -1949px;width:105px;height:105px}.Mount_Head_Gryphon-CottonCandyBlue{background-image:url(spritesmith5.png);background-position:-742px -1949px;width:105px;height:105px}.Mount_Head_Gryphon-CottonCandyPink{background-image:url(spritesmith5.png);background-position:-848px -1949px;width:105px;height:105px}.Mount_Head_Gryphon-Desert{background-image:url(spritesmith5.png);background-position:-954px -1949px;width:105px;height:105px}.Mount_Head_Gryphon-Golden{background-image:url(spritesmith5.png);background-position:-1060px -1949px;width:105px;height:105px}.Mount_Head_Gryphon-Red{background-image:url(spritesmith5.png);background-position:-1166px 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-636px;width:105px;height:105px}.Mount_Head_LionCub-Base{background-image:url(spritesmith5.png);background-position:-2058px -742px;width:105px;height:105px}.Mount_Head_LionCub-CottonCandyBlue{background-image:url(spritesmith5.png);background-position:-2058px -848px;width:105px;height:105px}.Mount_Head_LionCub-CottonCandyPink{background-image:url(spritesmith5.png);background-position:-2058px -954px;width:105px;height:105px}.Mount_Head_LionCub-Desert{background-image:url(spritesmith5.png);background-position:-2058px -1060px;width:105px;height:105px}.Mount_Head_LionCub-Ethereal{background-image:url(spritesmith5.png);background-position:-2058px -1166px;width:105px;height:105px}.Mount_Head_LionCub-Golden{background-image:url(spritesmith5.png);background-position:-2058px -1272px;width:105px;height:105px}.Mount_Head_LionCub-Red{background-image:url(spritesmith5.png);background-position:-2058px -1378px;width:105px;height:105px}.Mount_Head_LionCub-Shade{background-image:url(spritesmith5.png);background-position:-2058px -1484px;width:105px;height:105px}.Mount_Head_LionCub-Skeleton{background-image:url(spritesmith5.png);background-position:-212px -668px;width:105px;height:110px}.Mount_Head_LionCub-White{background-image:url(spritesmith5.png);background-position:-2058px -1696px;width:105px;height:105px}.Mount_Head_LionCub-Zombie{background-image:url(spritesmith5.png);background-position:-2058px -1802px;width:105px;height:105px}.Mount_Head_Mammoth-Base{background-image:url(spritesmith5.png);background-position:0 -544px;width:105px;height:123px}.Mount_Head_MantisShrimp-Base{background-image:url(spritesmith5.png);background-position:0 -2055px;width:108px;height:105px}.Mount_Head_Octopus-Base{background-image:url(spritesmith5.png);background-position:-109px -2055px;width:105px;height:105px}.Mount_Head_Octopus-CottonCandyBlue{background-image:url(spritesmith5.png);background-position:-215px -2055px;width:105px;height:105px}.Mount_Head_Octopus-CottonCandyPink{background-image:url(spritesmith5.png);background-position:-321px -2055px;width:105px;height:105px}.Mount_Head_Octopus-Desert{background-image:url(spritesmith5.png);background-position:-427px -2055px;width:105px;height:105px}.Mount_Head_Octopus-Golden{background-image:url(spritesmith5.png);background-position:-533px -2055px;width:105px;height:105px}.Mount_Head_Octopus-Red{background-image:url(spritesmith5.png);background-position:-639px -2055px;width:105px;height:105px}.Mount_Head_Octopus-Shade{background-image:url(spritesmith5.png);background-position:-745px -2055px;width:105px;height:105px}.Mount_Head_Octopus-Skeleton{background-image:url(spritesmith5.png);background-position:-851px -2055px;width:105px;height:105px}.Mount_Head_Octopus-White{background-image:url(spritesmith5.png);background-position:-957px -2055px;width:105px;height:105px}.Mount_Head_Octopus-Zombie{background-image:url(spritesmith5.png);background-position:-1063px -2055px;width:105px;height:105px}.Mount_Head_Orca-Base{background-image:url(spritesmith5.png);background-position:-1169px -2055px;width:105px;height:105px}.Mount_Head_Owl-Base{background-image:url(spritesmith5.png);background-position:-1275px -2055px;width:105px;height:105px}.Mount_Head_Owl-CottonCandyBlue{background-image:url(spritesmith5.png);background-position:-1381px -2055px;width:105px;height:105px}.Mount_Head_Owl-CottonCandyPink{background-image:url(spritesmith5.png);background-position:-1487px -2055px;width:105px;height:105px}.Mount_Head_Owl-Desert{background-image:url(spritesmith5.png);background-position:-1593px -2055px;width:105px;height:105px}.Mount_Head_Owl-Golden{background-image:url(spritesmith5.png);background-position:-1699px -2055px;width:105px;height:105px}.Mount_Head_Owl-Red{background-image:url(spritesmith5.png);background-position:-1805px -2055px;width:105px;height:105px}.Mount_Head_Owl-Shade{background-image:url(spritesmith5.png);background-position:-1911px -2055px;width:105px;height:105px}.Mount_Head_Owl-Skeleton{background-image:url(spritesmith5.png);background-position:-2017px -2055px;width:105px;height:105px}.Mount_Head_Owl-White{background-image:url(spritesmith5.png);background-position:-2164px 0;width:105px;height:105px}.Mount_Head_Owl-Zombie{background-image:url(spritesmith5.png);background-position:-2164px -106px;width:105px;height:105px}.Mount_Head_PandaCub-Base{background-image:url(spritesmith5.png);background-position:-2164px -212px;width:105px;height:105px}.Mount_Head_PandaCub-CottonCandyBlue{background-image:url(spritesmith5.png);background-position:-2164px 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-1060px;width:105px;height:105px}.Mount_Head_PandaCub-Zombie{background-image:url(spritesmith5.png);background-position:-2164px -1166px;width:105px;height:105px}.Mount_Head_Parrot-Base{background-image:url(spritesmith5.png);background-position:-2164px -1272px;width:105px;height:105px}.Mount_Head_Parrot-CottonCandyBlue{background-image:url(spritesmith5.png);background-position:-2164px -1378px;width:105px;height:105px}.Mount_Head_Parrot-CottonCandyPink{background-image:url(spritesmith5.png);background-position:-2164px -1484px;width:105px;height:105px}.Mount_Head_Parrot-Desert{background-image:url(spritesmith5.png);background-position:-2164px -1590px;width:105px;height:105px}.Mount_Head_Parrot-Golden{background-image:url(spritesmith5.png);background-position:-2164px -1696px;width:105px;height:105px}.Mount_Head_Parrot-Red{background-image:url(spritesmith5.png);background-position:-2164px -1802px;width:105px;height:105px}.Mount_Head_Parrot-Shade{background-image:url(spritesmith5.png);background-position:-2164px -1908px;width:105px;height:105px}.Mount_Head_Parrot-Skeleton{background-image:url(spritesmith5.png);background-position:-2164px -2014px;width:105px;height:105px}.Mount_Head_Parrot-White{background-image:url(spritesmith5.png);background-position:0 -2161px;width:105px;height:105px}.Mount_Head_Parrot-Zombie{background-image:url(spritesmith5.png);background-position:-106px -2161px;width:105px;height:105px}.Mount_Head_Penguin-Base{background-image:url(spritesmith5.png);background-position:-212px -2161px;width:105px;height:105px}.Mount_Head_Penguin-CottonCandyBlue{background-image:url(spritesmith5.png);background-position:-318px -2161px;width:105px;height:105px}.Mount_Head_Penguin-CottonCandyPink{background-image:url(spritesmith5.png);background-position:-424px 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-530px;width:105px;height:105px}.Mount_Head_Seahorse-Zombie{background-image:url(spritesmith6.png);background-position:-786px -636px;width:105px;height:105px}.Mount_Head_Sheep-Base{background-image:url(spritesmith6.png);background-position:0 -756px;width:105px;height:105px}.Mount_Head_Sheep-CottonCandyBlue{background-image:url(spritesmith6.png);background-position:-106px -756px;width:105px;height:105px}.Mount_Head_Sheep-CottonCandyPink{background-image:url(spritesmith6.png);background-position:-212px -756px;width:105px;height:105px}.Mount_Head_Sheep-Desert{background-image:url(spritesmith6.png);background-position:-318px -756px;width:105px;height:105px}.Mount_Head_Sheep-Golden{background-image:url(spritesmith6.png);background-position:-424px -756px;width:105px;height:105px}.Mount_Head_Sheep-Red{background-image:url(spritesmith6.png);background-position:-530px -756px;width:105px;height:105px}.Mount_Head_Sheep-Shade{background-image:url(spritesmith6.png);background-position:-636px 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-1200px;width:81px;height:99px}.Pet-Sheep-Base{background-image:url(spritesmith6.png);background-position:-1808px -1300px;width:81px;height:99px}.Pet-Sheep-CottonCandyBlue{background-image:url(spritesmith6.png);background-position:-1808px -1400px;width:81px;height:99px}.Pet-Sheep-CottonCandyPink{background-image:url(spritesmith6.png);background-position:-1808px -1500px;width:81px;height:99px}.Pet-Sheep-Desert{background-image:url(spritesmith6.png);background-position:-1808px -1600px;width:81px;height:99px}.Pet-Sheep-Golden{background-image:url(spritesmith6.png);background-position:0 -1780px;width:81px;height:99px}.Pet-Sheep-Red{background-image:url(spritesmith6.png);background-position:-82px -1780px;width:81px;height:99px}.Pet-Sheep-Shade{background-image:url(spritesmith6.png);background-position:-164px -1780px;width:81px;height:99px}.Pet-Sheep-Skeleton{background-image:url(spritesmith6.png);background-position:-246px 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-1000px;width:81px;height:99px}.Pet-Whale-Red{background-image:url(spritesmith6.png);background-position:-1972px -1100px;width:81px;height:99px}.Pet-Whale-Shade{background-image:url(spritesmith6.png);background-position:-1972px -1200px;width:81px;height:99px}.Pet-Whale-Skeleton{background-image:url(spritesmith6.png);background-position:-1972px -1300px;width:81px;height:99px}.Pet-Whale-White{background-image:url(spritesmith6.png);background-position:-1972px -1400px;width:81px;height:99px}.Pet-Whale-Zombie{background-image:url(spritesmith6.png);background-position:-1972px -1500px;width:81px;height:99px}.Pet-Wolf-Base{background-image:url(spritesmith6.png);background-position:-1972px -1600px;width:81px;height:99px}.Pet-Wolf-CottonCandyBlue{background-image:url(spritesmith6.png);background-position:-1972px -1700px;width:81px;height:99px}.Pet-Wolf-CottonCandyPink{background-image:url(spritesmith6.png);background-position:0 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-1880px;width:81px;height:99px}.Pet_HatchingPotion_Base{background-image:url(spritesmith6.png);background-position:-1972px -1800px;width:48px;height:51px}.Pet_HatchingPotion_CottonCandyBlue{background-image:url(spritesmith6.png);background-position:-1890px -1800px;width:48px;height:51px}.Pet_HatchingPotion_CottonCandyPink{background-image:url(spritesmith6.png);background-position:-1808px -1700px;width:48px;height:51px}.Pet_HatchingPotion_Desert{background-image:url(spritesmith6.png);background-position:-1726px -1600px;width:48px;height:51px}.Pet_HatchingPotion_Golden{background-image:url(spritesmith6.png);background-position:-1644px -1500px;width:48px;height:51px}.Pet_HatchingPotion_Red{background-image:url(spritesmith6.png);background-position:-1562px -1400px;width:48px;height:51px}.Pet_HatchingPotion_Shade{background-image:url(spritesmith6.png);background-position:-1480px -1400px;width:48px;height:51px}.Pet_HatchingPotion_Skeleton{background-image:url(spritesmith6.png);background-position:-1398px -1300px;width:48px;height:51px}.Pet_HatchingPotion_White{background-image:url(spritesmith6.png);background-position:-1316px -1200px;width:48px;height:51px}.Pet_HatchingPotion_Zombie{background-image:url(spritesmith6.png);background-position:-738px -1880px;width:48px;height:51px}.head_special_0,.weapon_special_0{width:105px;height:105px;margin-left:-3px;margin-top:-18px}.broad_armor_special_0,.shield_special_0,.slim_armor_special_0{width:90px;height:90px}.weapon_special_critical{background:url(/common/img/sprites/backer-only/weapon_special_critical.gif) no-repeat;width:90px;height:90px;margin-left:-12px;margin-top:12px}.weapon_special_1{margin-left:-12px}.broad_armor_special_1,.head_special_1,.slim_armor_special_1{width:90px;height:90px}.head_special_0{background:url(/common/img/sprites/backer-only/BackerOnly-Equip-ShadeHelmet.gif) no-repeat}.head_special_1{background:url(/common/img/sprites/backer-only/ContributorOnly-Equip-CrystalHelmet.gif) no-repeat;margin-top:3px}.broad_armor_special_0,.slim_armor_special_0{background:url(/common/img/sprites/backer-only/BackerOnly-Equip-ShadeArmor.gif) no-repeat}.broad_armor_special_1,.slim_armor_special_1{background:url(/common/img/sprites/backer-only/ContributorOnly-Equip-CrystalArmor.gif) no-repeat}.shield_special_0{background:url(/common/img/sprites/backer-only/BackerOnly-Shield-TormentedSkull.gif) no-repeat}.weapon_special_0{background:url(/common/img/sprites/backer-only/BackerOnly-Weapon-DarkSoulsBlade.gif) no-repeat}.Pet-Wolf-Cerberus{width:105px;height:72px;background:url(/common/img/sprites/backer-only/BackerOnly-Pet-CerberusPup.gif) no-repeat}.Gems{display:inline-block;margin-right:5px;border-style:none;margin-left:0;margin-top:2px}.inline-gems{vertical-align:middle;margin-left:0;display:inline-block}.customize-menu .locked{background-color:#727272}.achievement{float:left;clear:right;margin-right:10px}.multi-achievement{margin:auto;padding-left:.5em;padding-right:.5em}[class*=Mount_Body_],[class*=Mount_Head_]{margin-top:18px}.Pet_Currency_Gem{margin-top:5px;margin-bottom:5px} \ No newline at end of file diff --git a/common/dist/sprites/spritesmith0.css b/common/dist/sprites/spritesmith0.css index a906b8caaf..f29ad3ec09 100644 --- a/common/dist/sprites/spritesmith0.css +++ b/common/dist/sprites/spritesmith0.css @@ -1,228 +1,234 @@ .achievement-alien { background-image: url(spritesmith0.png); - background-position: -1949px -1389px; + background-position: -1354px -1274px; width: 24px; height: 26px; } .achievement-alpha { background-image: url(spritesmith0.png); - background-position: -1924px -1092px; + background-position: -1925px -1820px; width: 24px; height: 26px; } .achievement-armor { background-image: url(spritesmith0.png); - background-position: -1924px -1389px; + background-position: -1495px -1392px; width: 24px; height: 26px; } .achievement-boot { background-image: url(spritesmith0.png); - background-position: -1899px -1389px; + background-position: -1470px -1392px; width: 24px; height: 26px; } .achievement-bow { background-image: url(spritesmith0.png); - background-position: -1949px -1362px; + background-position: -1445px -1392px; width: 24px; height: 26px; } .achievement-cactus { background-image: url(spritesmith0.png); - background-position: -1924px -1362px; + background-position: -1495px -1365px; width: 24px; height: 26px; } .achievement-cake { background-image: url(spritesmith0.png); - background-position: -1899px -1362px; + background-position: -1470px -1365px; width: 24px; height: 26px; } .achievement-cave { background-image: url(spritesmith0.png); - background-position: -1949px -1335px; + background-position: -1445px -1365px; width: 24px; height: 26px; } .achievement-coffin { background-image: url(spritesmith0.png); - background-position: -1924px -1335px; + background-position: -1586px -1483px; width: 24px; height: 26px; } .achievement-comment { background-image: url(spritesmith0.png); - background-position: -1899px -1335px; + background-position: -1561px -1483px; width: 24px; height: 26px; } .achievement-costumeContest { background-image: url(spritesmith0.png); - background-position: -1949px -1308px; + background-position: -1536px -1483px; width: 24px; height: 26px; } .achievement-dilatory { background-image: url(spritesmith0.png); - background-position: -1924px -1308px; + background-position: -1586px -1456px; width: 24px; height: 26px; } .achievement-firefox { background-image: url(spritesmith0.png); - background-position: -1899px -1308px; + background-position: -1561px -1456px; width: 24px; height: 26px; } .achievement-habitBirthday { background-image: url(spritesmith0.png); - background-position: -1949px -1281px; + background-position: -1536px -1456px; width: 24px; height: 26px; } .achievement-heart { background-image: url(spritesmith0.png); - background-position: -1924px -1281px; + background-position: -1677px -1574px; width: 24px; height: 26px; } .achievement-karaoke { background-image: url(spritesmith0.png); - background-position: -1899px -1281px; + background-position: -1652px -1574px; width: 24px; height: 26px; } .achievement-ninja { background-image: url(spritesmith0.png); - background-position: -1949px -1254px; + background-position: -1627px -1574px; width: 24px; height: 26px; } .achievement-nye { background-image: url(spritesmith0.png); - background-position: -1924px -1254px; + background-position: -1677px -1547px; width: 24px; height: 26px; } .achievement-perfect { background-image: url(spritesmith0.png); - background-position: -1899px -1092px; + background-position: -1652px -1547px; width: 24px; height: 26px; } .achievement-rat { background-image: url(spritesmith0.png); - background-position: -1949px -1227px; + background-position: -1900px -1820px; + width: 24px; + height: 26px; +} +.achievement-seafoam { + background-image: url(spritesmith0.png); + background-position: -1768px -1665px; width: 24px; height: 26px; } .achievement-shield { background-image: url(spritesmith0.png); - background-position: -1924px -1227px; + background-position: -1743px -1665px; width: 24px; height: 26px; } .achievement-shinySeed { background-image: url(spritesmith0.png); - background-position: -1899px -1227px; + background-position: -1718px -1665px; width: 24px; height: 26px; } .achievement-snowball { background-image: url(spritesmith0.png); - background-position: -1949px -1200px; + background-position: -1768px -1638px; width: 24px; height: 26px; } .achievement-spookDust { background-image: url(spritesmith0.png); - background-position: -1924px -1200px; + background-position: -1743px -1638px; width: 24px; height: 26px; } .achievement-stoikalm { background-image: url(spritesmith0.png); - background-position: -1899px -1200px; + background-position: -1718px -1638px; width: 24px; height: 26px; } .achievement-sun { background-image: url(spritesmith0.png); - background-position: -1949px -1173px; + background-position: -1859px -1756px; width: 24px; height: 26px; } .achievement-sword { background-image: url(spritesmith0.png); - background-position: -1924px -1173px; + background-position: -1834px -1756px; width: 24px; height: 26px; } .achievement-thermometer { background-image: url(spritesmith0.png); - background-position: -1899px -1173px; + background-position: -1809px -1756px; width: 24px; height: 26px; } .achievement-tree { background-image: url(spritesmith0.png); - background-position: -1949px -1146px; + background-position: -1859px -1729px; width: 24px; height: 26px; } .achievement-triadbingo { background-image: url(spritesmith0.png); - background-position: -1924px -1146px; + background-position: -1834px -1729px; width: 24px; height: 26px; } .achievement-ultimate-healer { background-image: url(spritesmith0.png); - background-position: -1899px -1146px; + background-position: -1809px -1729px; width: 24px; height: 26px; } .achievement-ultimate-mage { background-image: url(spritesmith0.png); - background-position: -1949px -1119px; + background-position: -1950px -1847px; width: 24px; height: 26px; } .achievement-ultimate-rogue { background-image: url(spritesmith0.png); - background-position: -1924px -1119px; + background-position: -1925px -1847px; width: 24px; height: 26px; } .achievement-ultimate-warrior { background-image: url(spritesmith0.png); - background-position: -1899px -1119px; + background-position: -1900px -1847px; width: 24px; height: 26px; } .achievement-valentine { background-image: url(spritesmith0.png); - background-position: -1949px -1092px; + background-position: -1950px -1820px; width: 24px; height: 26px; } .achievement-wolf { background-image: url(spritesmith0.png); - background-position: -1899px -1254px; + background-position: -1627px -1547px; width: 24px; height: 26px; } .background_autumn_forest { background-image: url(spritesmith0.png); - background-position: -707px 0px; + background-position: -706px -148px; width: 140px; height: 147px; } .background_beach { background-image: url(spritesmith0.png); - background-position: -283px 0px; + background-position: -282px 0px; width: 141px; height: 147px; } @@ -246,4117 +252,4243 @@ } .background_coral_reef { background-image: url(spritesmith0.png); - background-position: -425px 0px; + background-position: -424px 0px; width: 140px; height: 147px; } .background_crystal_cave { background-image: url(spritesmith0.png); - background-position: -425px -148px; + background-position: -424px -148px; width: 140px; height: 147px; } -.background_distant_castle { +.background_dilatory_ruins { background-image: url(spritesmith0.png); background-position: 0px -296px; width: 140px; height: 147px; } -.background_drifting_raft { +.background_distant_castle { background-image: url(spritesmith0.png); background-position: -141px -296px; width: 140px; height: 147px; } -.background_dusty_canyons { +.background_drifting_raft { background-image: url(spritesmith0.png); background-position: -282px -296px; width: 140px; height: 147px; } -.background_fairy_ring { +.background_dusty_canyons { background-image: url(spritesmith0.png); background-position: -423px -296px; width: 140px; height: 147px; } +.background_fairy_ring { + background-image: url(spritesmith0.png); + background-position: -565px 0px; + width: 140px; + height: 147px; +} .background_floral_meadow { background-image: url(spritesmith0.png); - background-position: -566px 0px; + background-position: -565px -148px; width: 140px; height: 147px; } .background_forest { background-image: url(spritesmith0.png); - background-position: -566px -148px; + background-position: -565px -296px; width: 140px; height: 147px; } .background_frigid_peak { background-image: url(spritesmith0.png); - background-position: -566px -296px; + background-position: 0px -444px; width: 140px; height: 147px; } +.background_giant_wave { + background-image: url(spritesmith0.png); + background-position: -141px -444px; + width: 141px; + height: 147px; +} .background_graveyard { background-image: url(spritesmith0.png); - background-position: 0px -444px; + background-position: -283px -444px; width: 140px; height: 147px; } .background_gumdrop_land { background-image: url(spritesmith0.png); - background-position: -141px -444px; + background-position: -424px -444px; width: 140px; height: 147px; } .background_harvest_feast { background-image: url(spritesmith0.png); - background-position: -282px -444px; + background-position: -565px -444px; width: 140px; height: 147px; } .background_harvest_fields { background-image: url(spritesmith0.png); - background-position: -423px -444px; + background-position: -706px 0px; width: 141px; height: 147px; } .background_haunted_house { background-image: url(spritesmith0.png); - background-position: -565px -444px; + background-position: 0px 0px; width: 140px; height: 147px; } .background_ice_cave { background-image: url(spritesmith0.png); - background-position: 0px 0px; + background-position: -706px -296px; width: 141px; height: 147px; } .background_iceberg { background-image: url(spritesmith0.png); - background-position: -707px -148px; + background-position: -706px -444px; width: 140px; height: 147px; } .background_island_waterfalls { background-image: url(spritesmith0.png); - background-position: -707px -296px; + background-position: 0px -592px; width: 140px; height: 147px; } .background_marble_temple { background-image: url(spritesmith0.png); - background-position: 0px -592px; + background-position: -141px -592px; width: 141px; height: 147px; } .background_mountain_lake { background-image: url(spritesmith0.png); - background-position: -707px -444px; + background-position: -283px -592px; width: 140px; height: 147px; } .background_open_waters { background-image: url(spritesmith0.png); - background-position: -142px -592px; + background-position: -424px -592px; width: 141px; height: 147px; } .background_pagodas { background-image: url(spritesmith0.png); - background-position: -284px -592px; + background-position: -566px -592px; width: 140px; height: 147px; } .background_pumpkin_patch { background-image: url(spritesmith0.png); - background-position: -425px -592px; + background-position: -707px -592px; width: 140px; height: 147px; } .background_rolling_hills { background-image: url(spritesmith0.png); - background-position: -566px -592px; + background-position: -848px 0px; width: 141px; height: 147px; } .background_seafarer_ship { background-image: url(spritesmith0.png); - background-position: -848px 0px; + background-position: -848px -148px; width: 140px; height: 147px; } .background_shimmery_bubbles { background-image: url(spritesmith0.png); - background-position: -848px -148px; + background-position: -848px -296px; width: 140px; height: 147px; } .background_snowy_pines { background-image: url(spritesmith0.png); - background-position: -848px -296px; + background-position: -848px -444px; width: 140px; height: 147px; } .background_south_pole { background-image: url(spritesmith0.png); - background-position: -848px -444px; + background-position: -848px -592px; width: 140px; height: 147px; } .background_spring_rain { background-image: url(spritesmith0.png); - background-position: -848px -592px; + background-position: 0px -740px; width: 140px; height: 147px; } .background_stained_glass { background-image: url(spritesmith0.png); - background-position: 0px -740px; + background-position: -141px -740px; width: 140px; height: 147px; } .background_starry_skies { background-image: url(spritesmith0.png); - background-position: -141px -740px; + background-position: -282px -740px; + width: 140px; + height: 147px; +} +.background_sunken_ship { + background-image: url(spritesmith0.png); + background-position: -423px -740px; width: 140px; height: 147px; } .background_sunset_meadow { background-image: url(spritesmith0.png); - background-position: -282px -740px; + background-position: -564px -740px; width: 140px; height: 147px; } .background_thunderstorm { background-image: url(spritesmith0.png); - background-position: -423px -740px; + background-position: -705px -740px; width: 141px; height: 147px; } .background_twinkly_lights { background-image: url(spritesmith0.png); - background-position: -565px -740px; + background-position: -847px -740px; width: 141px; height: 147px; } .background_volcano { background-image: url(spritesmith0.png); - background-position: -142px 0px; + background-position: -141px 0px; width: 140px; height: 147px; } .hair_beard_1_TRUred { background-image: url(spritesmith0.png); - background-position: -1080px -91px; + background-position: -1081px -546px; width: 90px; height: 90px; } .customize-option.hair_beard_1_TRUred { background-image: url(spritesmith0.png); - background-position: -1105px -106px; + background-position: -1106px -561px; width: 60px; height: 60px; } .hair_beard_1_aurora { background-image: url(spritesmith0.png); - background-position: -1080px -182px; + background-position: -1081px -637px; width: 90px; height: 90px; } .customize-option.hair_beard_1_aurora { background-image: url(spritesmith0.png); - background-position: -1105px -197px; + background-position: -1106px -652px; width: 60px; height: 60px; } .hair_beard_1_black { background-image: url(spritesmith0.png); - background-position: -1080px -273px; + background-position: -1081px -728px; width: 90px; height: 90px; } .customize-option.hair_beard_1_black { background-image: url(spritesmith0.png); - background-position: -1105px -288px; + background-position: -1106px -743px; width: 60px; height: 60px; } .hair_beard_1_blond { background-image: url(spritesmith0.png); - background-position: -1080px -364px; + background-position: -1081px -819px; width: 90px; height: 90px; } .customize-option.hair_beard_1_blond { background-image: url(spritesmith0.png); - background-position: -1105px -379px; + background-position: -1106px -834px; width: 60px; height: 60px; } .hair_beard_1_blue { background-image: url(spritesmith0.png); - background-position: -1080px -455px; + background-position: -1081px -910px; width: 90px; height: 90px; } .customize-option.hair_beard_1_blue { background-image: url(spritesmith0.png); - background-position: -1105px -470px; + background-position: -1106px -925px; width: 60px; height: 60px; } .hair_beard_1_brown { background-image: url(spritesmith0.png); - background-position: -1080px -546px; + background-position: 0px -1070px; width: 90px; height: 90px; } .customize-option.hair_beard_1_brown { background-image: url(spritesmith0.png); - background-position: -1105px -561px; + background-position: -25px -1085px; width: 60px; height: 60px; } .hair_beard_1_candycane { background-image: url(spritesmith0.png); - background-position: -1080px -637px; + background-position: -91px -1070px; width: 90px; height: 90px; } .customize-option.hair_beard_1_candycane { background-image: url(spritesmith0.png); - background-position: -1105px -652px; + background-position: -116px -1085px; width: 60px; height: 60px; } .hair_beard_1_candycorn { background-image: url(spritesmith0.png); - background-position: -1080px -728px; + background-position: -182px -1070px; width: 90px; height: 90px; } .customize-option.hair_beard_1_candycorn { background-image: url(spritesmith0.png); - background-position: -1105px -743px; + background-position: -207px -1085px; width: 60px; height: 60px; } .hair_beard_1_festive { background-image: url(spritesmith0.png); - background-position: -1080px -819px; + background-position: -273px -1070px; width: 90px; height: 90px; } .customize-option.hair_beard_1_festive { background-image: url(spritesmith0.png); - background-position: -1105px -834px; + background-position: -298px -1085px; width: 60px; height: 60px; } .hair_beard_1_frost { background-image: url(spritesmith0.png); - background-position: -1080px -910px; + background-position: -364px -1070px; width: 90px; height: 90px; } .customize-option.hair_beard_1_frost { background-image: url(spritesmith0.png); - background-position: -1105px -925px; + background-position: -389px -1085px; width: 60px; height: 60px; } .hair_beard_1_ghostwhite { background-image: url(spritesmith0.png); - background-position: 0px -1070px; + background-position: -455px -1070px; width: 90px; height: 90px; } .customize-option.hair_beard_1_ghostwhite { background-image: url(spritesmith0.png); - background-position: -25px -1085px; + background-position: -480px -1085px; width: 60px; height: 60px; } .hair_beard_1_green { background-image: url(spritesmith0.png); - background-position: -91px -1070px; + background-position: -546px -1070px; width: 90px; height: 90px; } .customize-option.hair_beard_1_green { background-image: url(spritesmith0.png); - background-position: -116px -1085px; + background-position: -571px -1085px; width: 60px; height: 60px; } .hair_beard_1_halloween { background-image: url(spritesmith0.png); - background-position: -182px -1070px; + background-position: -637px -1070px; width: 90px; height: 90px; } .customize-option.hair_beard_1_halloween { background-image: url(spritesmith0.png); - background-position: -207px -1085px; + background-position: -662px -1085px; width: 60px; height: 60px; } .hair_beard_1_holly { background-image: url(spritesmith0.png); - background-position: -273px -1070px; + background-position: -728px -1070px; width: 90px; height: 90px; } .customize-option.hair_beard_1_holly { background-image: url(spritesmith0.png); - background-position: -298px -1085px; + background-position: -753px -1085px; width: 60px; height: 60px; } .hair_beard_1_hollygreen { background-image: url(spritesmith0.png); - background-position: -364px -1070px; + background-position: -819px -1070px; width: 90px; height: 90px; } .customize-option.hair_beard_1_hollygreen { background-image: url(spritesmith0.png); - background-position: -389px -1085px; + background-position: -844px -1085px; width: 60px; height: 60px; } .hair_beard_1_midnight { background-image: url(spritesmith0.png); - background-position: -455px -1070px; + background-position: -910px -1070px; width: 90px; height: 90px; } .customize-option.hair_beard_1_midnight { background-image: url(spritesmith0.png); - background-position: -480px -1085px; + background-position: -935px -1085px; width: 60px; height: 60px; } .hair_beard_1_pblue { background-image: url(spritesmith0.png); - background-position: -546px -1070px; + background-position: -1001px -1070px; width: 90px; height: 90px; } .customize-option.hair_beard_1_pblue { background-image: url(spritesmith0.png); - background-position: -571px -1085px; + background-position: -1026px -1085px; width: 60px; height: 60px; } .hair_beard_1_peppermint { background-image: url(spritesmith0.png); - background-position: -637px -1070px; + background-position: -1172px 0px; width: 90px; height: 90px; } .customize-option.hair_beard_1_peppermint { background-image: url(spritesmith0.png); - background-position: -662px -1085px; + background-position: -1197px -15px; width: 60px; height: 60px; } .hair_beard_1_pgreen { background-image: url(spritesmith0.png); - background-position: -728px -1070px; + background-position: -1172px -91px; width: 90px; height: 90px; } .customize-option.hair_beard_1_pgreen { background-image: url(spritesmith0.png); - background-position: -753px -1085px; + background-position: -1197px -106px; width: 60px; height: 60px; } .hair_beard_1_porange { background-image: url(spritesmith0.png); - background-position: -819px -1070px; + background-position: -1172px -182px; width: 90px; height: 90px; } .customize-option.hair_beard_1_porange { background-image: url(spritesmith0.png); - background-position: -844px -1085px; + background-position: -1197px -197px; width: 60px; height: 60px; } .hair_beard_1_ppink { background-image: url(spritesmith0.png); - background-position: -910px -1070px; + background-position: -1172px -273px; width: 90px; height: 90px; } .customize-option.hair_beard_1_ppink { background-image: url(spritesmith0.png); - background-position: -935px -1085px; + background-position: -1197px -288px; width: 60px; height: 60px; } .hair_beard_1_ppurple { background-image: url(spritesmith0.png); - background-position: -1001px -1070px; + background-position: -1172px -364px; width: 90px; height: 90px; } .customize-option.hair_beard_1_ppurple { background-image: url(spritesmith0.png); - background-position: -1026px -1085px; + background-position: -1197px -379px; width: 60px; height: 60px; } .hair_beard_1_pumpkin { background-image: url(spritesmith0.png); - background-position: -1171px 0px; + background-position: -1172px -455px; width: 90px; height: 90px; } .customize-option.hair_beard_1_pumpkin { background-image: url(spritesmith0.png); - background-position: -1196px -15px; + background-position: -1197px -470px; width: 60px; height: 60px; } .hair_beard_1_purple { background-image: url(spritesmith0.png); - background-position: -1171px -91px; + background-position: -1172px -546px; width: 90px; height: 90px; } .customize-option.hair_beard_1_purple { background-image: url(spritesmith0.png); - background-position: -1196px -106px; + background-position: -1197px -561px; width: 60px; height: 60px; } .hair_beard_1_pyellow { background-image: url(spritesmith0.png); - background-position: -1171px -182px; + background-position: -1172px -637px; width: 90px; height: 90px; } .customize-option.hair_beard_1_pyellow { background-image: url(spritesmith0.png); - background-position: -1196px -197px; + background-position: -1197px -652px; width: 60px; height: 60px; } .hair_beard_1_rainbow { background-image: url(spritesmith0.png); - background-position: -1171px -273px; + background-position: -1172px -728px; width: 90px; height: 90px; } .customize-option.hair_beard_1_rainbow { background-image: url(spritesmith0.png); - background-position: -1196px -288px; + background-position: -1197px -743px; width: 60px; height: 60px; } .hair_beard_1_red { background-image: url(spritesmith0.png); - background-position: -1171px -364px; + background-position: -1172px -819px; width: 90px; height: 90px; } .customize-option.hair_beard_1_red { background-image: url(spritesmith0.png); - background-position: -1196px -379px; + background-position: -1197px -834px; width: 60px; height: 60px; } .hair_beard_1_snowy { background-image: url(spritesmith0.png); - background-position: -1171px -455px; + background-position: -1172px -910px; width: 90px; height: 90px; } .customize-option.hair_beard_1_snowy { background-image: url(spritesmith0.png); - background-position: -1196px -470px; + background-position: -1197px -925px; width: 60px; height: 60px; } .hair_beard_1_white { background-image: url(spritesmith0.png); - background-position: -1171px -546px; + background-position: -1172px -1001px; width: 90px; height: 90px; } .customize-option.hair_beard_1_white { background-image: url(spritesmith0.png); - background-position: -1196px -561px; + background-position: -1197px -1016px; width: 60px; height: 60px; } .hair_beard_1_winternight { background-image: url(spritesmith0.png); - background-position: -1171px -637px; + background-position: 0px -1161px; width: 90px; height: 90px; } .customize-option.hair_beard_1_winternight { background-image: url(spritesmith0.png); - background-position: -1196px -652px; + background-position: -25px -1176px; width: 60px; height: 60px; } .hair_beard_1_winterstar { background-image: url(spritesmith0.png); - background-position: -1171px -728px; + background-position: -91px -1161px; width: 90px; height: 90px; } .customize-option.hair_beard_1_winterstar { background-image: url(spritesmith0.png); - background-position: -1196px -743px; + background-position: -116px -1176px; width: 60px; height: 60px; } .hair_beard_1_yellow { background-image: url(spritesmith0.png); - background-position: -1171px -819px; + background-position: -182px -1161px; width: 90px; height: 90px; } .customize-option.hair_beard_1_yellow { background-image: url(spritesmith0.png); - background-position: -1196px -834px; + background-position: -207px -1176px; width: 60px; height: 60px; } .hair_beard_1_zombie { background-image: url(spritesmith0.png); - background-position: -1171px -910px; + background-position: -273px -1161px; width: 90px; height: 90px; } .customize-option.hair_beard_1_zombie { background-image: url(spritesmith0.png); - background-position: -1196px -925px; + background-position: -298px -1176px; width: 60px; height: 60px; } .hair_beard_2_TRUred { background-image: url(spritesmith0.png); - background-position: -1171px -1001px; + background-position: -364px -1161px; width: 90px; height: 90px; } .customize-option.hair_beard_2_TRUred { background-image: url(spritesmith0.png); - background-position: -1196px -1016px; + background-position: -389px -1176px; width: 60px; height: 60px; } .hair_beard_2_aurora { background-image: url(spritesmith0.png); - background-position: 0px -1161px; + background-position: -455px -1161px; width: 90px; height: 90px; } .customize-option.hair_beard_2_aurora { background-image: url(spritesmith0.png); - background-position: -25px -1176px; + background-position: -480px -1176px; width: 60px; height: 60px; } .hair_beard_2_black { background-image: url(spritesmith0.png); - background-position: -91px -1161px; + background-position: -546px -1161px; width: 90px; height: 90px; } .customize-option.hair_beard_2_black { background-image: url(spritesmith0.png); - background-position: -116px -1176px; + background-position: -571px -1176px; width: 60px; height: 60px; } .hair_beard_2_blond { background-image: url(spritesmith0.png); - background-position: -182px -1161px; + background-position: -637px -1161px; width: 90px; height: 90px; } .customize-option.hair_beard_2_blond { background-image: url(spritesmith0.png); - background-position: -207px -1176px; + background-position: -662px -1176px; width: 60px; height: 60px; } .hair_beard_2_blue { background-image: url(spritesmith0.png); - background-position: -273px -1161px; + background-position: -728px -1161px; width: 90px; height: 90px; } .customize-option.hair_beard_2_blue { background-image: url(spritesmith0.png); - background-position: -298px -1176px; + background-position: -753px -1176px; width: 60px; height: 60px; } .hair_beard_2_brown { background-image: url(spritesmith0.png); - background-position: -364px -1161px; + background-position: -819px -1161px; width: 90px; height: 90px; } .customize-option.hair_beard_2_brown { background-image: url(spritesmith0.png); - background-position: -389px -1176px; + background-position: -844px -1176px; width: 60px; height: 60px; } .hair_beard_2_candycane { background-image: url(spritesmith0.png); - background-position: -455px -1161px; + background-position: -910px -1161px; width: 90px; height: 90px; } .customize-option.hair_beard_2_candycane { background-image: url(spritesmith0.png); - background-position: -480px -1176px; + background-position: -935px -1176px; width: 60px; height: 60px; } .hair_beard_2_candycorn { background-image: url(spritesmith0.png); - background-position: -546px -1161px; + background-position: -1001px -1161px; width: 90px; height: 90px; } .customize-option.hair_beard_2_candycorn { background-image: url(spritesmith0.png); - background-position: -571px -1176px; + background-position: -1026px -1176px; width: 60px; height: 60px; } .hair_beard_2_festive { background-image: url(spritesmith0.png); - background-position: -637px -1161px; + background-position: -1092px -1161px; width: 90px; height: 90px; } .customize-option.hair_beard_2_festive { background-image: url(spritesmith0.png); - background-position: -662px -1176px; + background-position: -1117px -1176px; width: 60px; height: 60px; } .hair_beard_2_frost { background-image: url(spritesmith0.png); - background-position: -728px -1161px; + background-position: -1263px 0px; width: 90px; height: 90px; } .customize-option.hair_beard_2_frost { background-image: url(spritesmith0.png); - background-position: -753px -1176px; + background-position: -1288px -15px; width: 60px; height: 60px; } .hair_beard_2_ghostwhite { background-image: url(spritesmith0.png); - background-position: -819px -1161px; + background-position: -1263px -91px; width: 90px; height: 90px; } .customize-option.hair_beard_2_ghostwhite { background-image: url(spritesmith0.png); - background-position: -844px -1176px; + background-position: -1288px -106px; width: 60px; height: 60px; } .hair_beard_2_green { background-image: url(spritesmith0.png); - background-position: -910px -1161px; + background-position: -1263px -182px; width: 90px; height: 90px; } .customize-option.hair_beard_2_green { background-image: url(spritesmith0.png); - background-position: -935px -1176px; + background-position: -1288px -197px; width: 60px; height: 60px; } .hair_beard_2_halloween { background-image: url(spritesmith0.png); - background-position: -1001px -1161px; + background-position: -1263px -273px; width: 90px; height: 90px; } .customize-option.hair_beard_2_halloween { background-image: url(spritesmith0.png); - background-position: -1026px -1176px; + background-position: -1288px -288px; width: 60px; height: 60px; } .hair_beard_2_holly { background-image: url(spritesmith0.png); - background-position: -1092px -1161px; + background-position: -1263px -364px; width: 90px; height: 90px; } .customize-option.hair_beard_2_holly { background-image: url(spritesmith0.png); - background-position: -1117px -1176px; + background-position: -1288px -379px; width: 60px; height: 60px; } .hair_beard_2_hollygreen { background-image: url(spritesmith0.png); - background-position: -1262px 0px; + background-position: -1263px -455px; width: 90px; height: 90px; } .customize-option.hair_beard_2_hollygreen { background-image: url(spritesmith0.png); - background-position: -1287px -15px; + background-position: -1288px -470px; width: 60px; height: 60px; } .hair_beard_2_midnight { background-image: url(spritesmith0.png); - background-position: -1262px -91px; + background-position: -1263px -546px; width: 90px; height: 90px; } .customize-option.hair_beard_2_midnight { background-image: url(spritesmith0.png); - background-position: -1287px -106px; + background-position: -1288px -561px; width: 60px; height: 60px; } .hair_beard_2_pblue { background-image: url(spritesmith0.png); - background-position: -1262px -182px; + background-position: -1263px -637px; width: 90px; height: 90px; } .customize-option.hair_beard_2_pblue { background-image: url(spritesmith0.png); - background-position: -1287px -197px; + background-position: -1288px -652px; width: 60px; height: 60px; } .hair_beard_2_peppermint { background-image: url(spritesmith0.png); - background-position: -1262px -273px; + background-position: -1263px -728px; width: 90px; height: 90px; } .customize-option.hair_beard_2_peppermint { background-image: url(spritesmith0.png); - background-position: -1287px -288px; + background-position: -1288px -743px; width: 60px; height: 60px; } .hair_beard_2_pgreen { background-image: url(spritesmith0.png); - background-position: -1262px -364px; + background-position: -1263px -819px; width: 90px; height: 90px; } .customize-option.hair_beard_2_pgreen { background-image: url(spritesmith0.png); - background-position: -1287px -379px; + background-position: -1288px -834px; width: 60px; height: 60px; } .hair_beard_2_porange { background-image: url(spritesmith0.png); - background-position: -1262px -455px; + background-position: -1263px -910px; width: 90px; height: 90px; } .customize-option.hair_beard_2_porange { background-image: url(spritesmith0.png); - background-position: -1287px -470px; + background-position: -1288px -925px; width: 60px; height: 60px; } .hair_beard_2_ppink { background-image: url(spritesmith0.png); - background-position: -1262px -546px; + background-position: -1263px -1001px; width: 90px; height: 90px; } .customize-option.hair_beard_2_ppink { background-image: url(spritesmith0.png); - background-position: -1287px -561px; + background-position: -1288px -1016px; width: 60px; height: 60px; } .hair_beard_2_ppurple { background-image: url(spritesmith0.png); - background-position: -1262px -637px; + background-position: -1263px -1092px; width: 90px; height: 90px; } .customize-option.hair_beard_2_ppurple { background-image: url(spritesmith0.png); - background-position: -1287px -652px; + background-position: -1288px -1107px; width: 60px; height: 60px; } .hair_beard_2_pumpkin { background-image: url(spritesmith0.png); - background-position: -1262px -728px; + background-position: 0px -1252px; width: 90px; height: 90px; } .customize-option.hair_beard_2_pumpkin { background-image: url(spritesmith0.png); - background-position: -1287px -743px; + background-position: -25px -1267px; width: 60px; height: 60px; } .hair_beard_2_purple { background-image: url(spritesmith0.png); - background-position: -1262px -819px; + background-position: -91px -1252px; width: 90px; height: 90px; } .customize-option.hair_beard_2_purple { background-image: url(spritesmith0.png); - background-position: -1287px -834px; + background-position: -116px -1267px; width: 60px; height: 60px; } .hair_beard_2_pyellow { background-image: url(spritesmith0.png); - background-position: -1262px -910px; + background-position: -182px -1252px; width: 90px; height: 90px; } .customize-option.hair_beard_2_pyellow { background-image: url(spritesmith0.png); - background-position: -1287px -925px; + background-position: -207px -1267px; width: 60px; height: 60px; } .hair_beard_2_rainbow { background-image: url(spritesmith0.png); - background-position: -1262px -1001px; + background-position: -273px -1252px; width: 90px; height: 90px; } .customize-option.hair_beard_2_rainbow { background-image: url(spritesmith0.png); - background-position: -1287px -1016px; + background-position: -298px -1267px; width: 60px; height: 60px; } .hair_beard_2_red { background-image: url(spritesmith0.png); - background-position: -1262px -1092px; + background-position: -364px -1252px; width: 90px; height: 90px; } .customize-option.hair_beard_2_red { background-image: url(spritesmith0.png); - background-position: -1287px -1107px; + background-position: -389px -1267px; width: 60px; height: 60px; } .hair_beard_2_snowy { background-image: url(spritesmith0.png); - background-position: 0px -1252px; + background-position: -455px -1252px; width: 90px; height: 90px; } .customize-option.hair_beard_2_snowy { background-image: url(spritesmith0.png); - background-position: -25px -1267px; + background-position: -480px -1267px; width: 60px; height: 60px; } .hair_beard_2_white { background-image: url(spritesmith0.png); - background-position: -91px -1252px; + background-position: -546px -1252px; width: 90px; height: 90px; } .customize-option.hair_beard_2_white { background-image: url(spritesmith0.png); - background-position: -116px -1267px; + background-position: -571px -1267px; width: 60px; height: 60px; } .hair_beard_2_winternight { background-image: url(spritesmith0.png); - background-position: -182px -1252px; + background-position: -637px -1252px; width: 90px; height: 90px; } .customize-option.hair_beard_2_winternight { background-image: url(spritesmith0.png); - background-position: -207px -1267px; + background-position: -662px -1267px; width: 60px; height: 60px; } .hair_beard_2_winterstar { background-image: url(spritesmith0.png); - background-position: -273px -1252px; + background-position: -728px -1252px; width: 90px; height: 90px; } .customize-option.hair_beard_2_winterstar { background-image: url(spritesmith0.png); - background-position: -298px -1267px; + background-position: -753px -1267px; width: 60px; height: 60px; } .hair_beard_2_yellow { background-image: url(spritesmith0.png); - background-position: -364px -1252px; + background-position: -819px -1252px; width: 90px; height: 90px; } .customize-option.hair_beard_2_yellow { background-image: url(spritesmith0.png); - background-position: -389px -1267px; + background-position: -844px -1267px; width: 60px; height: 60px; } .hair_beard_2_zombie { background-image: url(spritesmith0.png); - background-position: -455px -1252px; + background-position: -910px -1252px; width: 90px; height: 90px; } .customize-option.hair_beard_2_zombie { background-image: url(spritesmith0.png); - background-position: -480px -1267px; + background-position: -935px -1267px; width: 60px; height: 60px; } .hair_beard_3_TRUred { background-image: url(spritesmith0.png); - background-position: -546px -1252px; + background-position: -1001px -1252px; width: 90px; height: 90px; } .customize-option.hair_beard_3_TRUred { background-image: url(spritesmith0.png); - background-position: -571px -1267px; + background-position: -1026px -1267px; width: 60px; height: 60px; } .hair_beard_3_aurora { background-image: url(spritesmith0.png); - background-position: -637px -1252px; + background-position: -1092px -1252px; width: 90px; height: 90px; } .customize-option.hair_beard_3_aurora { background-image: url(spritesmith0.png); - background-position: -662px -1267px; + background-position: -1117px -1267px; width: 60px; height: 60px; } .hair_beard_3_black { background-image: url(spritesmith0.png); - background-position: -728px -1252px; + background-position: -1183px -1252px; width: 90px; height: 90px; } .customize-option.hair_beard_3_black { background-image: url(spritesmith0.png); - background-position: -753px -1267px; + background-position: -1208px -1267px; width: 60px; height: 60px; } .hair_beard_3_blond { background-image: url(spritesmith0.png); - background-position: -819px -1252px; + background-position: -1354px 0px; width: 90px; height: 90px; } .customize-option.hair_beard_3_blond { background-image: url(spritesmith0.png); - background-position: -844px -1267px; + background-position: -1379px -15px; width: 60px; height: 60px; } .hair_beard_3_blue { background-image: url(spritesmith0.png); - background-position: -910px -1252px; + background-position: -1354px -91px; width: 90px; height: 90px; } .customize-option.hair_beard_3_blue { background-image: url(spritesmith0.png); - background-position: -935px -1267px; + background-position: -1379px -106px; width: 60px; height: 60px; } .hair_beard_3_brown { background-image: url(spritesmith0.png); - background-position: -1001px -1252px; + background-position: -1354px -182px; width: 90px; height: 90px; } .customize-option.hair_beard_3_brown { background-image: url(spritesmith0.png); - background-position: -1026px -1267px; + background-position: -1379px -197px; width: 60px; height: 60px; } .hair_beard_3_candycane { background-image: url(spritesmith0.png); - background-position: -1092px -1252px; + background-position: -1354px -273px; width: 90px; height: 90px; } .customize-option.hair_beard_3_candycane { background-image: url(spritesmith0.png); - background-position: -1117px -1267px; + background-position: -1379px -288px; width: 60px; height: 60px; } .hair_beard_3_candycorn { background-image: url(spritesmith0.png); - background-position: -1183px -1252px; + background-position: -1354px -364px; width: 90px; height: 90px; } .customize-option.hair_beard_3_candycorn { background-image: url(spritesmith0.png); - background-position: -1208px -1267px; + background-position: -1379px -379px; width: 60px; height: 60px; } .hair_beard_3_festive { background-image: url(spritesmith0.png); - background-position: -1353px 0px; + background-position: -1354px -455px; width: 90px; height: 90px; } .customize-option.hair_beard_3_festive { background-image: url(spritesmith0.png); - background-position: -1378px -15px; + background-position: -1379px -470px; width: 60px; height: 60px; } .hair_beard_3_frost { background-image: url(spritesmith0.png); - background-position: -1353px -91px; + background-position: -1354px -546px; width: 90px; height: 90px; } .customize-option.hair_beard_3_frost { background-image: url(spritesmith0.png); - background-position: -1378px -106px; + background-position: -1379px -561px; width: 60px; height: 60px; } .hair_beard_3_ghostwhite { background-image: url(spritesmith0.png); - background-position: -1353px -182px; + background-position: -1354px -637px; width: 90px; height: 90px; } .customize-option.hair_beard_3_ghostwhite { background-image: url(spritesmith0.png); - background-position: -1378px -197px; + background-position: -1379px -652px; width: 60px; height: 60px; } .hair_beard_3_green { background-image: url(spritesmith0.png); - background-position: -1353px -273px; + background-position: -1354px -728px; width: 90px; height: 90px; } .customize-option.hair_beard_3_green { background-image: url(spritesmith0.png); - background-position: -1378px -288px; + background-position: -1379px -743px; width: 60px; height: 60px; } .hair_beard_3_halloween { background-image: url(spritesmith0.png); - background-position: -1353px -364px; + background-position: -1354px -819px; width: 90px; height: 90px; } .customize-option.hair_beard_3_halloween { background-image: url(spritesmith0.png); - background-position: -1378px -379px; + background-position: -1379px -834px; width: 60px; height: 60px; } .hair_beard_3_holly { background-image: url(spritesmith0.png); - background-position: -1353px -455px; + background-position: -1354px -910px; width: 90px; height: 90px; } .customize-option.hair_beard_3_holly { background-image: url(spritesmith0.png); - background-position: -1378px -470px; + background-position: -1379px -925px; width: 60px; height: 60px; } .hair_beard_3_hollygreen { background-image: url(spritesmith0.png); - background-position: -1353px -546px; + background-position: -1354px -1001px; width: 90px; height: 90px; } .customize-option.hair_beard_3_hollygreen { background-image: url(spritesmith0.png); - background-position: -1378px -561px; + background-position: -1379px -1016px; width: 60px; height: 60px; } .hair_beard_3_midnight { background-image: url(spritesmith0.png); - background-position: -1353px -637px; + background-position: -1354px -1092px; width: 90px; height: 90px; } .customize-option.hair_beard_3_midnight { background-image: url(spritesmith0.png); - background-position: -1378px -652px; + background-position: -1379px -1107px; width: 60px; height: 60px; } .hair_beard_3_pblue { background-image: url(spritesmith0.png); - background-position: -1353px -728px; + background-position: -1354px -1183px; width: 90px; height: 90px; } .customize-option.hair_beard_3_pblue { background-image: url(spritesmith0.png); - background-position: -1378px -743px; + background-position: -1379px -1198px; width: 60px; height: 60px; } .hair_beard_3_peppermint { background-image: url(spritesmith0.png); - background-position: -1353px -819px; + background-position: 0px -1343px; width: 90px; height: 90px; } .customize-option.hair_beard_3_peppermint { background-image: url(spritesmith0.png); - background-position: -1378px -834px; + background-position: -25px -1358px; width: 60px; height: 60px; } .hair_beard_3_pgreen { background-image: url(spritesmith0.png); - background-position: -1353px -910px; + background-position: -91px -1343px; width: 90px; height: 90px; } .customize-option.hair_beard_3_pgreen { background-image: url(spritesmith0.png); - background-position: -1378px -925px; + background-position: -116px -1358px; width: 60px; height: 60px; } .hair_beard_3_porange { background-image: url(spritesmith0.png); - background-position: -1353px -1001px; + background-position: -182px -1343px; width: 90px; height: 90px; } .customize-option.hair_beard_3_porange { background-image: url(spritesmith0.png); - background-position: -1378px -1016px; + background-position: -207px -1358px; width: 60px; height: 60px; } .hair_beard_3_ppink { background-image: url(spritesmith0.png); - background-position: -1353px -1092px; + background-position: -273px -1343px; width: 90px; height: 90px; } .customize-option.hair_beard_3_ppink { background-image: url(spritesmith0.png); - background-position: -1378px -1107px; + background-position: -298px -1358px; width: 60px; height: 60px; } .hair_beard_3_ppurple { background-image: url(spritesmith0.png); - background-position: -1353px -1183px; + background-position: -364px -1343px; width: 90px; height: 90px; } .customize-option.hair_beard_3_ppurple { background-image: url(spritesmith0.png); - background-position: -1378px -1198px; + background-position: -389px -1358px; width: 60px; height: 60px; } .hair_beard_3_pumpkin { background-image: url(spritesmith0.png); - background-position: 0px -1343px; + background-position: -455px -1343px; width: 90px; height: 90px; } .customize-option.hair_beard_3_pumpkin { background-image: url(spritesmith0.png); - background-position: -25px -1358px; + background-position: -480px -1358px; width: 60px; height: 60px; } .hair_beard_3_purple { background-image: url(spritesmith0.png); - background-position: -91px -1343px; + background-position: -546px -1343px; width: 90px; height: 90px; } .customize-option.hair_beard_3_purple { background-image: url(spritesmith0.png); - background-position: -116px -1358px; + background-position: -571px -1358px; width: 60px; height: 60px; } .hair_beard_3_pyellow { background-image: url(spritesmith0.png); - background-position: -182px -1343px; + background-position: -637px -1343px; width: 90px; height: 90px; } .customize-option.hair_beard_3_pyellow { background-image: url(spritesmith0.png); - background-position: -207px -1358px; + background-position: -662px -1358px; width: 60px; height: 60px; } .hair_beard_3_rainbow { background-image: url(spritesmith0.png); - background-position: -273px -1343px; + background-position: -728px -1343px; width: 90px; height: 90px; } .customize-option.hair_beard_3_rainbow { background-image: url(spritesmith0.png); - background-position: -298px -1358px; + background-position: -753px -1358px; width: 60px; height: 60px; } .hair_beard_3_red { background-image: url(spritesmith0.png); - background-position: -364px -1343px; + background-position: -819px -1343px; width: 90px; height: 90px; } .customize-option.hair_beard_3_red { background-image: url(spritesmith0.png); - background-position: -389px -1358px; + background-position: -844px -1358px; width: 60px; height: 60px; } .hair_beard_3_snowy { background-image: url(spritesmith0.png); - background-position: -455px -1343px; + background-position: -910px -1343px; width: 90px; height: 90px; } .customize-option.hair_beard_3_snowy { background-image: url(spritesmith0.png); - background-position: -480px -1358px; + background-position: -935px -1358px; width: 60px; height: 60px; } .hair_beard_3_white { background-image: url(spritesmith0.png); - background-position: -546px -1343px; + background-position: -1001px -1343px; width: 90px; height: 90px; } .customize-option.hair_beard_3_white { background-image: url(spritesmith0.png); - background-position: -571px -1358px; + background-position: -1026px -1358px; width: 60px; height: 60px; } .hair_beard_3_winternight { background-image: url(spritesmith0.png); - background-position: -637px -1343px; + background-position: -1092px -1343px; width: 90px; height: 90px; } .customize-option.hair_beard_3_winternight { background-image: url(spritesmith0.png); - background-position: -662px -1358px; + background-position: -1117px -1358px; width: 60px; height: 60px; } .hair_beard_3_winterstar { background-image: url(spritesmith0.png); - background-position: -728px -1343px; + background-position: -1183px -1343px; width: 90px; height: 90px; } .customize-option.hair_beard_3_winterstar { background-image: url(spritesmith0.png); - background-position: -753px -1358px; + background-position: -1208px -1358px; width: 60px; height: 60px; } .hair_beard_3_yellow { background-image: url(spritesmith0.png); - background-position: -819px -1343px; + background-position: -1274px -1343px; width: 90px; height: 90px; } .customize-option.hair_beard_3_yellow { background-image: url(spritesmith0.png); - background-position: -844px -1358px; + background-position: -1299px -1358px; width: 60px; height: 60px; } .hair_beard_3_zombie { background-image: url(spritesmith0.png); - background-position: -910px -1343px; + background-position: -1445px 0px; width: 90px; height: 90px; } .customize-option.hair_beard_3_zombie { background-image: url(spritesmith0.png); - background-position: -935px -1358px; + background-position: -1470px -15px; width: 60px; height: 60px; } .hair_mustache_1_TRUred { background-image: url(spritesmith0.png); - background-position: -1001px -1343px; + background-position: -1445px -91px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_TRUred { background-image: url(spritesmith0.png); - background-position: -1026px -1358px; + background-position: -1470px -106px; width: 60px; height: 60px; } .hair_mustache_1_aurora { background-image: url(spritesmith0.png); - background-position: -1092px -1343px; + background-position: -1445px -182px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_aurora { background-image: url(spritesmith0.png); - background-position: -1117px -1358px; + background-position: -1470px -197px; width: 60px; height: 60px; } .hair_mustache_1_black { background-image: url(spritesmith0.png); - background-position: -1183px -1343px; + background-position: -1445px -273px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_black { background-image: url(spritesmith0.png); - background-position: -1208px -1358px; + background-position: -1470px -288px; width: 60px; height: 60px; } .hair_mustache_1_blond { background-image: url(spritesmith0.png); - background-position: -1274px -1343px; + background-position: -1445px -364px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_blond { background-image: url(spritesmith0.png); - background-position: -1299px -1358px; + background-position: -1470px -379px; width: 60px; height: 60px; } .hair_mustache_1_blue { background-image: url(spritesmith0.png); - background-position: -1444px 0px; + background-position: -1445px -455px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_blue { background-image: url(spritesmith0.png); - background-position: -1469px -15px; + background-position: -1470px -470px; width: 60px; height: 60px; } .hair_mustache_1_brown { background-image: url(spritesmith0.png); - background-position: -1444px -91px; + background-position: -1445px -546px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_brown { background-image: url(spritesmith0.png); - background-position: -1469px -106px; + background-position: -1470px -561px; width: 60px; height: 60px; } .hair_mustache_1_candycane { background-image: url(spritesmith0.png); - background-position: -1444px -182px; + background-position: -1445px -637px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_candycane { background-image: url(spritesmith0.png); - background-position: -1469px -197px; + background-position: -1470px -652px; width: 60px; height: 60px; } .hair_mustache_1_candycorn { background-image: url(spritesmith0.png); - background-position: -1444px -273px; + background-position: -1445px -728px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_candycorn { background-image: url(spritesmith0.png); - background-position: -1469px -288px; + background-position: -1470px -743px; width: 60px; height: 60px; } .hair_mustache_1_festive { background-image: url(spritesmith0.png); - background-position: -1444px -364px; + background-position: -1445px -819px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_festive { background-image: url(spritesmith0.png); - background-position: -1469px -379px; + background-position: -1470px -834px; width: 60px; height: 60px; } .hair_mustache_1_frost { background-image: url(spritesmith0.png); - background-position: -1444px -455px; + background-position: -1445px -910px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_frost { background-image: url(spritesmith0.png); - background-position: -1469px -470px; + background-position: -1470px -925px; width: 60px; height: 60px; } .hair_mustache_1_ghostwhite { background-image: url(spritesmith0.png); - background-position: -1444px -546px; + background-position: -1445px -1001px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_ghostwhite { background-image: url(spritesmith0.png); - background-position: -1469px -561px; + background-position: -1470px -1016px; width: 60px; height: 60px; } .hair_mustache_1_green { background-image: url(spritesmith0.png); - background-position: -1444px -637px; + background-position: -1445px -1092px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_green { background-image: url(spritesmith0.png); - background-position: -1469px -652px; + background-position: -1470px -1107px; width: 60px; height: 60px; } .hair_mustache_1_halloween { background-image: url(spritesmith0.png); - background-position: -1444px -728px; + background-position: -1445px -1183px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_halloween { background-image: url(spritesmith0.png); - background-position: -1469px -743px; + background-position: -1470px -1198px; width: 60px; height: 60px; } .hair_mustache_1_holly { background-image: url(spritesmith0.png); - background-position: -1444px -819px; + background-position: -1445px -1274px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_holly { background-image: url(spritesmith0.png); - background-position: -1469px -834px; + background-position: -1470px -1289px; width: 60px; height: 60px; } .hair_mustache_1_hollygreen { background-image: url(spritesmith0.png); - background-position: -1444px -910px; + background-position: 0px -1434px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_hollygreen { background-image: url(spritesmith0.png); - background-position: -1469px -925px; + background-position: -25px -1449px; width: 60px; height: 60px; } .hair_mustache_1_midnight { background-image: url(spritesmith0.png); - background-position: -1444px -1001px; + background-position: -91px -1434px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_midnight { background-image: url(spritesmith0.png); - background-position: -1469px -1016px; + background-position: -116px -1449px; width: 60px; height: 60px; } .hair_mustache_1_pblue { background-image: url(spritesmith0.png); - background-position: -1444px -1092px; + background-position: -182px -1434px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_pblue { background-image: url(spritesmith0.png); - background-position: -1469px -1107px; + background-position: -207px -1449px; width: 60px; height: 60px; } .hair_mustache_1_peppermint { background-image: url(spritesmith0.png); - background-position: -1444px -1183px; + background-position: -273px -1434px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_peppermint { background-image: url(spritesmith0.png); - background-position: -1469px -1198px; + background-position: -298px -1449px; width: 60px; height: 60px; } .hair_mustache_1_pgreen { background-image: url(spritesmith0.png); - background-position: -1444px -1274px; + background-position: -364px -1434px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_pgreen { background-image: url(spritesmith0.png); - background-position: -1469px -1289px; + background-position: -389px -1449px; width: 60px; height: 60px; } .hair_mustache_1_porange { background-image: url(spritesmith0.png); - background-position: 0px -1434px; + background-position: -455px -1434px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_porange { background-image: url(spritesmith0.png); - background-position: -25px -1449px; + background-position: -480px -1449px; width: 60px; height: 60px; } .hair_mustache_1_ppink { background-image: url(spritesmith0.png); - background-position: -91px -1434px; + background-position: -546px -1434px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_ppink { background-image: url(spritesmith0.png); - background-position: -116px -1449px; + background-position: -571px -1449px; width: 60px; height: 60px; } .hair_mustache_1_ppurple { background-image: url(spritesmith0.png); - background-position: -182px -1434px; + background-position: -637px -1434px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_ppurple { background-image: url(spritesmith0.png); - background-position: -207px -1449px; + background-position: -662px -1449px; width: 60px; height: 60px; } .hair_mustache_1_pumpkin { background-image: url(spritesmith0.png); - background-position: -273px -1434px; + background-position: -728px -1434px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_pumpkin { background-image: url(spritesmith0.png); - background-position: -298px -1449px; + background-position: -753px -1449px; width: 60px; height: 60px; } .hair_mustache_1_purple { background-image: url(spritesmith0.png); - background-position: -364px -1434px; + background-position: -819px -1434px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_purple { background-image: url(spritesmith0.png); - background-position: -389px -1449px; + background-position: -844px -1449px; width: 60px; height: 60px; } .hair_mustache_1_pyellow { background-image: url(spritesmith0.png); - background-position: -455px -1434px; + background-position: -910px -1434px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_pyellow { background-image: url(spritesmith0.png); - background-position: -480px -1449px; + background-position: -935px -1449px; width: 60px; height: 60px; } .hair_mustache_1_rainbow { background-image: url(spritesmith0.png); - background-position: -546px -1434px; + background-position: -1001px -1434px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_rainbow { background-image: url(spritesmith0.png); - background-position: -571px -1449px; + background-position: -1026px -1449px; width: 60px; height: 60px; } .hair_mustache_1_red { background-image: url(spritesmith0.png); - background-position: -708px -592px; + background-position: -1092px -1434px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_red { background-image: url(spritesmith0.png); - background-position: -733px -607px; + background-position: -1117px -1449px; width: 60px; height: 60px; } .hair_mustache_1_snowy { background-image: url(spritesmith0.png); - background-position: -728px -1434px; + background-position: -1183px -1434px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_snowy { background-image: url(spritesmith0.png); - background-position: -753px -1449px; + background-position: -1208px -1449px; width: 60px; height: 60px; } .hair_mustache_1_white { background-image: url(spritesmith0.png); - background-position: -819px -1434px; + background-position: -1274px -1434px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_white { background-image: url(spritesmith0.png); - background-position: -844px -1449px; + background-position: -1299px -1449px; width: 60px; height: 60px; } .hair_mustache_1_winternight { background-image: url(spritesmith0.png); - background-position: -910px -1434px; + background-position: 0px -888px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_winternight { background-image: url(spritesmith0.png); - background-position: -935px -1449px; + background-position: -25px -903px; width: 60px; height: 60px; } .hair_mustache_1_winterstar { background-image: url(spritesmith0.png); - background-position: -1001px -1434px; + background-position: -1536px 0px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_winterstar { background-image: url(spritesmith0.png); - background-position: -1026px -1449px; + background-position: -1561px -15px; width: 60px; height: 60px; } .hair_mustache_1_yellow { background-image: url(spritesmith0.png); - background-position: -1092px -1434px; + background-position: -1536px -91px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_yellow { background-image: url(spritesmith0.png); - background-position: -1117px -1449px; + background-position: -1561px -106px; width: 60px; height: 60px; } .hair_mustache_1_zombie { background-image: url(spritesmith0.png); - background-position: -1183px -1434px; + background-position: -1536px -182px; width: 90px; height: 90px; } .customize-option.hair_mustache_1_zombie { background-image: url(spritesmith0.png); - background-position: -1208px -1449px; + background-position: -1561px -197px; width: 60px; height: 60px; } .hair_mustache_2_TRUred { background-image: url(spritesmith0.png); - background-position: -1274px -1434px; + background-position: -1536px -273px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_TRUred { background-image: url(spritesmith0.png); - background-position: -1299px -1449px; + background-position: -1561px -288px; width: 60px; height: 60px; } .hair_mustache_2_aurora { background-image: url(spritesmith0.png); - background-position: -1365px -1434px; + background-position: -1536px -364px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_aurora { background-image: url(spritesmith0.png); - background-position: -1390px -1449px; + background-position: -1561px -379px; width: 60px; height: 60px; } .hair_mustache_2_black { background-image: url(spritesmith0.png); - background-position: -1535px 0px; + background-position: -1536px -455px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_black { background-image: url(spritesmith0.png); - background-position: -1560px -15px; + background-position: -1561px -470px; width: 60px; height: 60px; } .hair_mustache_2_blond { background-image: url(spritesmith0.png); - background-position: -1535px -91px; + background-position: -1536px -546px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_blond { background-image: url(spritesmith0.png); - background-position: -1560px -106px; + background-position: -1561px -561px; width: 60px; height: 60px; } .hair_mustache_2_blue { background-image: url(spritesmith0.png); - background-position: -1535px -182px; + background-position: -1536px -637px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_blue { background-image: url(spritesmith0.png); - background-position: -1560px -197px; + background-position: -1561px -652px; width: 60px; height: 60px; } .hair_mustache_2_brown { background-image: url(spritesmith0.png); - background-position: -1535px -273px; + background-position: -1536px -728px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_brown { background-image: url(spritesmith0.png); - background-position: -1560px -288px; + background-position: -1561px -743px; width: 60px; height: 60px; } .hair_mustache_2_candycane { background-image: url(spritesmith0.png); - background-position: -1535px -364px; + background-position: -1536px -819px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_candycane { background-image: url(spritesmith0.png); - background-position: -1560px -379px; + background-position: -1561px -834px; width: 60px; height: 60px; } .hair_mustache_2_candycorn { background-image: url(spritesmith0.png); - background-position: -1535px -455px; + background-position: -1536px -910px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_candycorn { background-image: url(spritesmith0.png); - background-position: -1560px -470px; + background-position: -1561px -925px; width: 60px; height: 60px; } .hair_mustache_2_festive { background-image: url(spritesmith0.png); - background-position: -1535px -546px; + background-position: -1536px -1001px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_festive { background-image: url(spritesmith0.png); - background-position: -1560px -561px; + background-position: -1561px -1016px; width: 60px; height: 60px; } .hair_mustache_2_frost { background-image: url(spritesmith0.png); - background-position: -1535px -637px; + background-position: -1536px -1092px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_frost { background-image: url(spritesmith0.png); - background-position: -1560px -652px; + background-position: -1561px -1107px; width: 60px; height: 60px; } .hair_mustache_2_ghostwhite { background-image: url(spritesmith0.png); - background-position: -1535px -728px; + background-position: -1536px -1183px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_ghostwhite { background-image: url(spritesmith0.png); - background-position: -1560px -743px; + background-position: -1561px -1198px; width: 60px; height: 60px; } .hair_mustache_2_green { background-image: url(spritesmith0.png); - background-position: -1535px -819px; + background-position: -1536px -1274px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_green { background-image: url(spritesmith0.png); - background-position: -1560px -834px; + background-position: -1561px -1289px; width: 60px; height: 60px; } .hair_mustache_2_halloween { background-image: url(spritesmith0.png); - background-position: -1535px -910px; + background-position: -1536px -1365px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_halloween { background-image: url(spritesmith0.png); - background-position: -1560px -925px; + background-position: -1561px -1380px; width: 60px; height: 60px; } .hair_mustache_2_holly { background-image: url(spritesmith0.png); - background-position: -1535px -1001px; + background-position: 0px -1525px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_holly { background-image: url(spritesmith0.png); - background-position: -1560px -1016px; + background-position: -25px -1540px; width: 60px; height: 60px; } .hair_mustache_2_hollygreen { background-image: url(spritesmith0.png); - background-position: -1535px -1092px; + background-position: -91px -1525px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_hollygreen { background-image: url(spritesmith0.png); - background-position: -1560px -1107px; + background-position: -116px -1540px; width: 60px; height: 60px; } .hair_mustache_2_midnight { background-image: url(spritesmith0.png); - background-position: -1535px -1183px; + background-position: -182px -1525px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_midnight { background-image: url(spritesmith0.png); - background-position: -1560px -1198px; + background-position: -207px -1540px; width: 60px; height: 60px; } .hair_mustache_2_pblue { background-image: url(spritesmith0.png); - background-position: -1535px -1274px; + background-position: -273px -1525px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_pblue { background-image: url(spritesmith0.png); - background-position: -1560px -1289px; + background-position: -298px -1540px; width: 60px; height: 60px; } .hair_mustache_2_peppermint { background-image: url(spritesmith0.png); - background-position: -1535px -1365px; + background-position: -364px -1525px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_peppermint { background-image: url(spritesmith0.png); - background-position: -1560px -1380px; + background-position: -389px -1540px; width: 60px; height: 60px; } .hair_mustache_2_pgreen { background-image: url(spritesmith0.png); - background-position: 0px -1525px; + background-position: -455px -1525px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_pgreen { background-image: url(spritesmith0.png); - background-position: -25px -1540px; + background-position: -480px -1540px; width: 60px; height: 60px; } .hair_mustache_2_porange { background-image: url(spritesmith0.png); - background-position: -91px -1525px; + background-position: -546px -1525px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_porange { background-image: url(spritesmith0.png); - background-position: -116px -1540px; + background-position: -571px -1540px; width: 60px; height: 60px; } .hair_mustache_2_ppink { background-image: url(spritesmith0.png); - background-position: -182px -1525px; + background-position: -637px -1525px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_ppink { background-image: url(spritesmith0.png); - background-position: -207px -1540px; + background-position: -662px -1540px; width: 60px; height: 60px; } .hair_mustache_2_ppurple { background-image: url(spritesmith0.png); - background-position: -273px -1525px; + background-position: -728px -1525px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_ppurple { background-image: url(spritesmith0.png); - background-position: -298px -1540px; + background-position: -753px -1540px; width: 60px; height: 60px; } .hair_mustache_2_pumpkin { background-image: url(spritesmith0.png); - background-position: -364px -1525px; + background-position: -819px -1525px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_pumpkin { background-image: url(spritesmith0.png); - background-position: -389px -1540px; + background-position: -844px -1540px; width: 60px; height: 60px; } .hair_mustache_2_purple { background-image: url(spritesmith0.png); - background-position: -455px -1525px; + background-position: -910px -1525px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_purple { background-image: url(spritesmith0.png); - background-position: -480px -1540px; + background-position: -935px -1540px; width: 60px; height: 60px; } .hair_mustache_2_pyellow { background-image: url(spritesmith0.png); - background-position: -546px -1525px; + background-position: -1001px -1525px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_pyellow { background-image: url(spritesmith0.png); - background-position: -571px -1540px; + background-position: -1026px -1540px; width: 60px; height: 60px; } .hair_mustache_2_rainbow { background-image: url(spritesmith0.png); - background-position: -637px -1525px; + background-position: -1092px -1525px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_rainbow { background-image: url(spritesmith0.png); - background-position: -662px -1540px; + background-position: -1117px -1540px; width: 60px; height: 60px; } .hair_mustache_2_red { background-image: url(spritesmith0.png); - background-position: -728px -1525px; + background-position: -1183px -1525px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_red { background-image: url(spritesmith0.png); - background-position: -753px -1540px; + background-position: -1208px -1540px; width: 60px; height: 60px; } .hair_mustache_2_snowy { background-image: url(spritesmith0.png); - background-position: -819px -1525px; + background-position: -1274px -1525px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_snowy { background-image: url(spritesmith0.png); - background-position: -844px -1540px; + background-position: -1299px -1540px; width: 60px; height: 60px; } .hair_mustache_2_white { background-image: url(spritesmith0.png); - background-position: -910px -1525px; + background-position: -1365px -1525px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_white { background-image: url(spritesmith0.png); - background-position: -935px -1540px; + background-position: -1390px -1540px; width: 60px; height: 60px; } .hair_mustache_2_winternight { background-image: url(spritesmith0.png); - background-position: -1001px -1525px; + background-position: -1456px -1525px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_winternight { background-image: url(spritesmith0.png); - background-position: -1026px -1540px; + background-position: -1481px -1540px; width: 60px; height: 60px; } .hair_mustache_2_winterstar { background-image: url(spritesmith0.png); - background-position: -1092px -1525px; + background-position: -1627px 0px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_winterstar { background-image: url(spritesmith0.png); - background-position: -1117px -1540px; + background-position: -1652px -15px; width: 60px; height: 60px; } .hair_mustache_2_yellow { background-image: url(spritesmith0.png); - background-position: -1183px -1525px; + background-position: -1627px -91px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_yellow { background-image: url(spritesmith0.png); - background-position: -1208px -1540px; + background-position: -1652px -106px; width: 60px; height: 60px; } .hair_mustache_2_zombie { background-image: url(spritesmith0.png); - background-position: -1274px -1525px; + background-position: -1627px -182px; width: 90px; height: 90px; } .customize-option.hair_mustache_2_zombie { background-image: url(spritesmith0.png); - background-position: -1299px -1540px; + background-position: -1652px -197px; width: 60px; height: 60px; } .hair_flower_1 { background-image: url(spritesmith0.png); - background-position: -1365px -1525px; + background-position: -1627px -273px; width: 90px; height: 90px; } .customize-option.hair_flower_1 { background-image: url(spritesmith0.png); - background-position: -1390px -1540px; + background-position: -1652px -288px; width: 60px; height: 60px; } .hair_flower_2 { background-image: url(spritesmith0.png); - background-position: -1456px -1525px; + background-position: -1627px -364px; width: 90px; height: 90px; } .customize-option.hair_flower_2 { background-image: url(spritesmith0.png); - background-position: -1481px -1540px; + background-position: -1652px -379px; width: 60px; height: 60px; } .hair_flower_3 { background-image: url(spritesmith0.png); - background-position: -1626px 0px; + background-position: -1627px -455px; width: 90px; height: 90px; } .customize-option.hair_flower_3 { background-image: url(spritesmith0.png); - background-position: -1651px -15px; + background-position: -1652px -470px; width: 60px; height: 60px; } .hair_flower_4 { background-image: url(spritesmith0.png); - background-position: -1626px -91px; + background-position: -1627px -546px; width: 90px; height: 90px; } .customize-option.hair_flower_4 { background-image: url(spritesmith0.png); - background-position: -1651px -106px; + background-position: -1652px -561px; width: 60px; height: 60px; } .hair_flower_5 { background-image: url(spritesmith0.png); - background-position: -1626px -182px; + background-position: -1627px -637px; width: 90px; height: 90px; } .customize-option.hair_flower_5 { background-image: url(spritesmith0.png); - background-position: -1651px -197px; + background-position: -1652px -652px; width: 60px; height: 60px; } .hair_flower_6 { background-image: url(spritesmith0.png); - background-position: -1626px -273px; + background-position: -1627px -728px; width: 90px; height: 90px; } .customize-option.hair_flower_6 { background-image: url(spritesmith0.png); - background-position: -1651px -288px; + background-position: -1652px -743px; width: 60px; height: 60px; } .hair_bangs_1_TRUred { background-image: url(spritesmith0.png); - background-position: -1626px -364px; + background-position: -1627px -819px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_TRUred { background-image: url(spritesmith0.png); - background-position: -1651px -379px; + background-position: -1652px -834px; width: 60px; height: 60px; } .hair_bangs_1_aurora { background-image: url(spritesmith0.png); - background-position: -1626px -455px; + background-position: -1627px -910px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_aurora { background-image: url(spritesmith0.png); - background-position: -1651px -470px; + background-position: -1652px -925px; width: 60px; height: 60px; } .hair_bangs_1_black { background-image: url(spritesmith0.png); - background-position: -1626px -546px; + background-position: -1627px -1001px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_black { background-image: url(spritesmith0.png); - background-position: -1651px -561px; + background-position: -1652px -1016px; width: 60px; height: 60px; } .hair_bangs_1_blond { background-image: url(spritesmith0.png); - background-position: -1626px -637px; + background-position: -1627px -1092px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_blond { background-image: url(spritesmith0.png); - background-position: -1651px -652px; + background-position: -1652px -1107px; width: 60px; height: 60px; } .hair_bangs_1_blue { background-image: url(spritesmith0.png); - background-position: -1626px -728px; + background-position: -1627px -1183px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_blue { background-image: url(spritesmith0.png); - background-position: -1651px -743px; + background-position: -1652px -1198px; width: 60px; height: 60px; } .hair_bangs_1_brown { background-image: url(spritesmith0.png); - background-position: -1626px -819px; + background-position: -1627px -1274px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_brown { background-image: url(spritesmith0.png); - background-position: -1651px -834px; + background-position: -1652px -1289px; width: 60px; height: 60px; } .hair_bangs_1_candycane { background-image: url(spritesmith0.png); - background-position: -1626px -910px; + background-position: -1627px -1365px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_candycane { background-image: url(spritesmith0.png); - background-position: -1651px -925px; + background-position: -1652px -1380px; width: 60px; height: 60px; } .hair_bangs_1_candycorn { background-image: url(spritesmith0.png); - background-position: -1626px -1001px; + background-position: -1627px -1456px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_candycorn { background-image: url(spritesmith0.png); - background-position: -1651px -1016px; + background-position: -1652px -1471px; width: 60px; height: 60px; } .hair_bangs_1_festive { background-image: url(spritesmith0.png); - background-position: -1626px -1092px; + background-position: 0px -1616px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_festive { background-image: url(spritesmith0.png); - background-position: -1651px -1107px; + background-position: -25px -1631px; width: 60px; height: 60px; } .hair_bangs_1_frost { background-image: url(spritesmith0.png); - background-position: -1626px -1183px; + background-position: -91px -1616px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_frost { background-image: url(spritesmith0.png); - background-position: -1651px -1198px; + background-position: -116px -1631px; width: 60px; height: 60px; } .hair_bangs_1_ghostwhite { background-image: url(spritesmith0.png); - background-position: -1626px -1274px; + background-position: -182px -1616px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_ghostwhite { background-image: url(spritesmith0.png); - background-position: -1651px -1289px; + background-position: -207px -1631px; width: 60px; height: 60px; } .hair_bangs_1_green { background-image: url(spritesmith0.png); - background-position: -1626px -1365px; + background-position: -273px -1616px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_green { background-image: url(spritesmith0.png); - background-position: -1651px -1380px; + background-position: -298px -1631px; width: 60px; height: 60px; } .hair_bangs_1_halloween { background-image: url(spritesmith0.png); - background-position: -1626px -1456px; + background-position: -364px -1616px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_halloween { background-image: url(spritesmith0.png); - background-position: -1651px -1471px; + background-position: -389px -1631px; width: 60px; height: 60px; } .hair_bangs_1_holly { background-image: url(spritesmith0.png); - background-position: 0px -1616px; + background-position: -455px -1616px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_holly { background-image: url(spritesmith0.png); - background-position: -25px -1631px; + background-position: -480px -1631px; width: 60px; height: 60px; } .hair_bangs_1_hollygreen { background-image: url(spritesmith0.png); - background-position: -91px -1616px; + background-position: -546px -1616px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_hollygreen { background-image: url(spritesmith0.png); - background-position: -116px -1631px; + background-position: -571px -1631px; width: 60px; height: 60px; } .hair_bangs_1_midnight { background-image: url(spritesmith0.png); - background-position: -182px -1616px; + background-position: -637px -1616px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_midnight { background-image: url(spritesmith0.png); - background-position: -207px -1631px; + background-position: -662px -1631px; width: 60px; height: 60px; } .hair_bangs_1_pblue { background-image: url(spritesmith0.png); - background-position: -273px -1616px; + background-position: -728px -1616px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_pblue { background-image: url(spritesmith0.png); - background-position: -298px -1631px; + background-position: -753px -1631px; width: 60px; height: 60px; } .hair_bangs_1_pblue2 { background-image: url(spritesmith0.png); - background-position: -364px -1616px; + background-position: -819px -1616px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_pblue2 { background-image: url(spritesmith0.png); - background-position: -389px -1631px; + background-position: -844px -1631px; width: 60px; height: 60px; } .hair_bangs_1_peppermint { background-image: url(spritesmith0.png); - background-position: -455px -1616px; + background-position: -910px -1616px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_peppermint { background-image: url(spritesmith0.png); - background-position: -480px -1631px; + background-position: -935px -1631px; width: 60px; height: 60px; } .hair_bangs_1_pgreen { background-image: url(spritesmith0.png); - background-position: -546px -1616px; + background-position: -1001px -1616px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_pgreen { background-image: url(spritesmith0.png); - background-position: -571px -1631px; + background-position: -1026px -1631px; width: 60px; height: 60px; } .hair_bangs_1_pgreen2 { background-image: url(spritesmith0.png); - background-position: -637px -1616px; + background-position: -1092px -1616px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_pgreen2 { background-image: url(spritesmith0.png); - background-position: -662px -1631px; + background-position: -1117px -1631px; width: 60px; height: 60px; } .hair_bangs_1_porange { background-image: url(spritesmith0.png); - background-position: -728px -1616px; + background-position: -1183px -1616px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_porange { background-image: url(spritesmith0.png); - background-position: -753px -1631px; + background-position: -1208px -1631px; width: 60px; height: 60px; } .hair_bangs_1_porange2 { background-image: url(spritesmith0.png); - background-position: -819px -1616px; + background-position: -1274px -1616px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_porange2 { background-image: url(spritesmith0.png); - background-position: -844px -1631px; + background-position: -1299px -1631px; width: 60px; height: 60px; } .hair_bangs_1_ppink { background-image: url(spritesmith0.png); - background-position: -910px -1616px; + background-position: -1365px -1616px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_ppink { background-image: url(spritesmith0.png); - background-position: -935px -1631px; + background-position: -1390px -1631px; width: 60px; height: 60px; } .hair_bangs_1_ppink2 { background-image: url(spritesmith0.png); - background-position: -1001px -1616px; + background-position: -1456px -1616px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_ppink2 { background-image: url(spritesmith0.png); - background-position: -1026px -1631px; + background-position: -1481px -1631px; width: 60px; height: 60px; } .hair_bangs_1_ppurple { background-image: url(spritesmith0.png); - background-position: -1092px -1616px; + background-position: -1547px -1616px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_ppurple { background-image: url(spritesmith0.png); - background-position: -1117px -1631px; + background-position: -1572px -1631px; width: 60px; height: 60px; } .hair_bangs_1_ppurple2 { background-image: url(spritesmith0.png); - background-position: -1183px -1616px; + background-position: -1718px 0px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_ppurple2 { background-image: url(spritesmith0.png); - background-position: -1208px -1631px; + background-position: -1743px -15px; width: 60px; height: 60px; } .hair_bangs_1_pumpkin { background-image: url(spritesmith0.png); - background-position: -1274px -1616px; + background-position: -1718px -91px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_pumpkin { background-image: url(spritesmith0.png); - background-position: -1299px -1631px; + background-position: -1743px -106px; width: 60px; height: 60px; } .hair_bangs_1_purple { background-image: url(spritesmith0.png); - background-position: -1365px -1616px; + background-position: -1718px -182px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_purple { background-image: url(spritesmith0.png); - background-position: -1390px -1631px; + background-position: -1743px -197px; width: 60px; height: 60px; } .hair_bangs_1_pyellow { background-image: url(spritesmith0.png); - background-position: -1456px -1616px; + background-position: -1718px -273px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_pyellow { background-image: url(spritesmith0.png); - background-position: -1481px -1631px; + background-position: -1743px -288px; width: 60px; height: 60px; } .hair_bangs_1_pyellow2 { background-image: url(spritesmith0.png); - background-position: -1547px -1616px; + background-position: -1718px -364px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_pyellow2 { background-image: url(spritesmith0.png); - background-position: -1572px -1631px; + background-position: -1743px -379px; width: 60px; height: 60px; } .hair_bangs_1_rainbow { background-image: url(spritesmith0.png); - background-position: -1717px 0px; + background-position: -1718px -455px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_rainbow { background-image: url(spritesmith0.png); - background-position: -1742px -15px; + background-position: -1743px -470px; width: 60px; height: 60px; } .hair_bangs_1_red { background-image: url(spritesmith0.png); - background-position: -1717px -91px; + background-position: -1718px -546px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_red { background-image: url(spritesmith0.png); - background-position: -1742px -106px; + background-position: -1743px -561px; width: 60px; height: 60px; } .hair_bangs_1_snowy { background-image: url(spritesmith0.png); - background-position: -1717px -182px; + background-position: -1718px -637px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_snowy { background-image: url(spritesmith0.png); - background-position: -1742px -197px; + background-position: -1743px -652px; width: 60px; height: 60px; } .hair_bangs_1_white { background-image: url(spritesmith0.png); - background-position: -1717px -273px; + background-position: -1718px -728px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_white { background-image: url(spritesmith0.png); - background-position: -1742px -288px; + background-position: -1743px -743px; width: 60px; height: 60px; } .hair_bangs_1_winternight { background-image: url(spritesmith0.png); - background-position: -1717px -364px; + background-position: -1718px -819px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_winternight { background-image: url(spritesmith0.png); - background-position: -1742px -379px; + background-position: -1743px -834px; width: 60px; height: 60px; } .hair_bangs_1_winterstar { background-image: url(spritesmith0.png); - background-position: -1717px -455px; + background-position: -1718px -910px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_winterstar { background-image: url(spritesmith0.png); - background-position: -1742px -470px; + background-position: -1743px -925px; width: 60px; height: 60px; } .hair_bangs_1_yellow { background-image: url(spritesmith0.png); - background-position: -1717px -546px; + background-position: -1718px -1001px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_yellow { background-image: url(spritesmith0.png); - background-position: -1742px -561px; + background-position: -1743px -1016px; width: 60px; height: 60px; } .hair_bangs_1_zombie { background-image: url(spritesmith0.png); - background-position: -1717px -637px; + background-position: -1718px -1092px; width: 90px; height: 90px; } .customize-option.hair_bangs_1_zombie { background-image: url(spritesmith0.png); - background-position: -1742px -652px; + background-position: -1743px -1107px; width: 60px; height: 60px; } .hair_bangs_2_TRUred { background-image: url(spritesmith0.png); - background-position: -1717px -728px; + background-position: -1718px -1183px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_TRUred { background-image: url(spritesmith0.png); - background-position: -1742px -743px; + background-position: -1743px -1198px; width: 60px; height: 60px; } .hair_bangs_2_aurora { background-image: url(spritesmith0.png); - background-position: -1717px -819px; + background-position: -1718px -1274px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_aurora { background-image: url(spritesmith0.png); - background-position: -1742px -834px; + background-position: -1743px -1289px; width: 60px; height: 60px; } .hair_bangs_2_black { background-image: url(spritesmith0.png); - background-position: -1717px -910px; + background-position: -1718px -1365px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_black { background-image: url(spritesmith0.png); - background-position: -1742px -925px; + background-position: -1743px -1380px; width: 60px; height: 60px; } .hair_bangs_2_blond { background-image: url(spritesmith0.png); - background-position: -1717px -1001px; + background-position: -1718px -1456px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_blond { background-image: url(spritesmith0.png); - background-position: -1742px -1016px; + background-position: -1743px -1471px; width: 60px; height: 60px; } .hair_bangs_2_blue { background-image: url(spritesmith0.png); - background-position: -1717px -1092px; + background-position: -1718px -1547px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_blue { background-image: url(spritesmith0.png); - background-position: -1742px -1107px; + background-position: -1743px -1562px; width: 60px; height: 60px; } .hair_bangs_2_brown { background-image: url(spritesmith0.png); - background-position: -1717px -1183px; + background-position: 0px -1707px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_brown { background-image: url(spritesmith0.png); - background-position: -1742px -1198px; + background-position: -25px -1722px; width: 60px; height: 60px; } .hair_bangs_2_candycane { background-image: url(spritesmith0.png); - background-position: -1717px -1274px; + background-position: -91px -1707px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_candycane { background-image: url(spritesmith0.png); - background-position: -1742px -1289px; + background-position: -116px -1722px; width: 60px; height: 60px; } .hair_bangs_2_candycorn { background-image: url(spritesmith0.png); - background-position: -1717px -1365px; + background-position: -182px -1707px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_candycorn { background-image: url(spritesmith0.png); - background-position: -1742px -1380px; + background-position: -207px -1722px; width: 60px; height: 60px; } .hair_bangs_2_festive { background-image: url(spritesmith0.png); - background-position: -1717px -1456px; + background-position: -273px -1707px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_festive { background-image: url(spritesmith0.png); - background-position: -1742px -1471px; + background-position: -298px -1722px; width: 60px; height: 60px; } .hair_bangs_2_frost { background-image: url(spritesmith0.png); - background-position: -1717px -1547px; + background-position: -364px -1707px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_frost { background-image: url(spritesmith0.png); - background-position: -1742px -1562px; + background-position: -389px -1722px; width: 60px; height: 60px; } .hair_bangs_2_ghostwhite { background-image: url(spritesmith0.png); - background-position: 0px -1707px; + background-position: -455px -1707px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_ghostwhite { background-image: url(spritesmith0.png); - background-position: -25px -1722px; + background-position: -480px -1722px; width: 60px; height: 60px; } .hair_bangs_2_green { background-image: url(spritesmith0.png); - background-position: -91px -1707px; + background-position: -546px -1707px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_green { background-image: url(spritesmith0.png); - background-position: -116px -1722px; + background-position: -571px -1722px; width: 60px; height: 60px; } .hair_bangs_2_halloween { background-image: url(spritesmith0.png); - background-position: -182px -1707px; + background-position: -637px -1707px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_halloween { background-image: url(spritesmith0.png); - background-position: -207px -1722px; + background-position: -662px -1722px; width: 60px; height: 60px; } .hair_bangs_2_holly { background-image: url(spritesmith0.png); - background-position: -273px -1707px; + background-position: -728px -1707px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_holly { background-image: url(spritesmith0.png); - background-position: -298px -1722px; + background-position: -753px -1722px; width: 60px; height: 60px; } .hair_bangs_2_hollygreen { background-image: url(spritesmith0.png); - background-position: -364px -1707px; + background-position: -819px -1707px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_hollygreen { background-image: url(spritesmith0.png); - background-position: -389px -1722px; + background-position: -844px -1722px; width: 60px; height: 60px; } .hair_bangs_2_midnight { background-image: url(spritesmith0.png); - background-position: -455px -1707px; + background-position: -910px -1707px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_midnight { background-image: url(spritesmith0.png); - background-position: -480px -1722px; + background-position: -935px -1722px; width: 60px; height: 60px; } .hair_bangs_2_pblue { background-image: url(spritesmith0.png); - background-position: -546px -1707px; + background-position: -1001px -1707px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_pblue { background-image: url(spritesmith0.png); - background-position: -571px -1722px; + background-position: -1026px -1722px; width: 60px; height: 60px; } .hair_bangs_2_pblue2 { background-image: url(spritesmith0.png); - background-position: -637px -1707px; + background-position: -1092px -1707px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_pblue2 { background-image: url(spritesmith0.png); - background-position: -662px -1722px; + background-position: -1117px -1722px; width: 60px; height: 60px; } .hair_bangs_2_peppermint { background-image: url(spritesmith0.png); - background-position: -728px -1707px; + background-position: -1183px -1707px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_peppermint { background-image: url(spritesmith0.png); - background-position: -753px -1722px; + background-position: -1208px -1722px; width: 60px; height: 60px; } .hair_bangs_2_pgreen { background-image: url(spritesmith0.png); - background-position: -819px -1707px; + background-position: -1274px -1707px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_pgreen { background-image: url(spritesmith0.png); - background-position: -844px -1722px; + background-position: -1299px -1722px; width: 60px; height: 60px; } .hair_bangs_2_pgreen2 { background-image: url(spritesmith0.png); - background-position: -910px -1707px; + background-position: -1365px -1707px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_pgreen2 { background-image: url(spritesmith0.png); - background-position: -935px -1722px; + background-position: -1390px -1722px; width: 60px; height: 60px; } .hair_bangs_2_porange { background-image: url(spritesmith0.png); - background-position: -1001px -1707px; + background-position: -1456px -1707px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_porange { background-image: url(spritesmith0.png); - background-position: -1026px -1722px; + background-position: -1481px -1722px; width: 60px; height: 60px; } .hair_bangs_2_porange2 { background-image: url(spritesmith0.png); - background-position: -1092px -1707px; + background-position: -1547px -1707px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_porange2 { background-image: url(spritesmith0.png); - background-position: -1117px -1722px; + background-position: -1572px -1722px; width: 60px; height: 60px; } .hair_bangs_2_ppink { background-image: url(spritesmith0.png); - background-position: -1183px -1707px; + background-position: -1638px -1707px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_ppink { background-image: url(spritesmith0.png); - background-position: -1208px -1722px; + background-position: -1663px -1722px; width: 60px; height: 60px; } .hair_bangs_2_ppink2 { background-image: url(spritesmith0.png); - background-position: -1274px -1707px; + background-position: -1809px 0px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_ppink2 { background-image: url(spritesmith0.png); - background-position: -1299px -1722px; + background-position: -1834px -15px; width: 60px; height: 60px; } .hair_bangs_2_ppurple { background-image: url(spritesmith0.png); - background-position: -1365px -1707px; + background-position: -1809px -91px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_ppurple { background-image: url(spritesmith0.png); - background-position: -1390px -1722px; + background-position: -1834px -106px; width: 60px; height: 60px; } .hair_bangs_2_ppurple2 { background-image: url(spritesmith0.png); - background-position: -1456px -1707px; + background-position: -1809px -182px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_ppurple2 { background-image: url(spritesmith0.png); - background-position: -1481px -1722px; + background-position: -1834px -197px; width: 60px; height: 60px; } .hair_bangs_2_pumpkin { background-image: url(spritesmith0.png); - background-position: -1547px -1707px; + background-position: -1809px -273px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_pumpkin { background-image: url(spritesmith0.png); - background-position: -1572px -1722px; + background-position: -1834px -288px; width: 60px; height: 60px; } .hair_bangs_2_purple { background-image: url(spritesmith0.png); - background-position: -1638px -1707px; + background-position: -1809px -364px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_purple { background-image: url(spritesmith0.png); - background-position: -1663px -1722px; + background-position: -1834px -379px; width: 60px; height: 60px; } .hair_bangs_2_pyellow { background-image: url(spritesmith0.png); - background-position: -1808px 0px; + background-position: -1809px -455px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_pyellow { background-image: url(spritesmith0.png); - background-position: -1833px -15px; + background-position: -1834px -470px; width: 60px; height: 60px; } .hair_bangs_2_pyellow2 { background-image: url(spritesmith0.png); - background-position: -1808px -91px; + background-position: -1809px -546px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_pyellow2 { background-image: url(spritesmith0.png); - background-position: -1833px -106px; + background-position: -1834px -561px; width: 60px; height: 60px; } .hair_bangs_2_rainbow { background-image: url(spritesmith0.png); - background-position: -1808px -182px; + background-position: -1809px -637px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_rainbow { background-image: url(spritesmith0.png); - background-position: -1833px -197px; + background-position: -1834px -652px; width: 60px; height: 60px; } .hair_bangs_2_red { background-image: url(spritesmith0.png); - background-position: -1808px -273px; + background-position: -1809px -728px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_red { background-image: url(spritesmith0.png); - background-position: -1833px -288px; + background-position: -1834px -743px; width: 60px; height: 60px; } .hair_bangs_2_snowy { background-image: url(spritesmith0.png); - background-position: -1808px -364px; + background-position: -1809px -819px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_snowy { background-image: url(spritesmith0.png); - background-position: -1833px -379px; + background-position: -1834px -834px; width: 60px; height: 60px; } .hair_bangs_2_white { background-image: url(spritesmith0.png); - background-position: -1808px -455px; + background-position: -1809px -910px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_white { background-image: url(spritesmith0.png); - background-position: -1833px -470px; + background-position: -1834px -925px; width: 60px; height: 60px; } .hair_bangs_2_winternight { background-image: url(spritesmith0.png); - background-position: -1808px -546px; + background-position: -1809px -1001px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_winternight { background-image: url(spritesmith0.png); - background-position: -1833px -561px; + background-position: -1834px -1016px; width: 60px; height: 60px; } .hair_bangs_2_winterstar { background-image: url(spritesmith0.png); - background-position: -1808px -637px; + background-position: -1809px -1092px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_winterstar { background-image: url(spritesmith0.png); - background-position: -1833px -652px; + background-position: -1834px -1107px; width: 60px; height: 60px; } .hair_bangs_2_yellow { background-image: url(spritesmith0.png); - background-position: -1808px -728px; + background-position: -1809px -1183px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_yellow { background-image: url(spritesmith0.png); - background-position: -1833px -743px; + background-position: -1834px -1198px; width: 60px; height: 60px; } .hair_bangs_2_zombie { background-image: url(spritesmith0.png); - background-position: -1808px -819px; + background-position: -1809px -1274px; width: 90px; height: 90px; } .customize-option.hair_bangs_2_zombie { background-image: url(spritesmith0.png); - background-position: -1833px -834px; + background-position: -1834px -1289px; width: 60px; height: 60px; } .hair_bangs_3_TRUred { background-image: url(spritesmith0.png); - background-position: -1808px -910px; + background-position: -1809px -1365px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_TRUred { background-image: url(spritesmith0.png); - background-position: -1833px -925px; + background-position: -1834px -1380px; width: 60px; height: 60px; } .hair_bangs_3_aurora { background-image: url(spritesmith0.png); - background-position: -1808px -1001px; + background-position: -1809px -1456px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_aurora { background-image: url(spritesmith0.png); - background-position: -1833px -1016px; + background-position: -1834px -1471px; width: 60px; height: 60px; } .hair_bangs_3_black { background-image: url(spritesmith0.png); - background-position: -1808px -1092px; + background-position: -1809px -1547px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_black { background-image: url(spritesmith0.png); - background-position: -1833px -1107px; + background-position: -1834px -1562px; width: 60px; height: 60px; } .hair_bangs_3_blond { background-image: url(spritesmith0.png); - background-position: -1808px -1183px; + background-position: -1809px -1638px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_blond { background-image: url(spritesmith0.png); - background-position: -1833px -1198px; + background-position: -1834px -1653px; width: 60px; height: 60px; } .hair_bangs_3_blue { background-image: url(spritesmith0.png); - background-position: -1808px -1274px; + background-position: 0px -1798px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_blue { background-image: url(spritesmith0.png); - background-position: -1833px -1289px; + background-position: -25px -1813px; width: 60px; height: 60px; } .hair_bangs_3_brown { background-image: url(spritesmith0.png); - background-position: -1808px -1365px; + background-position: -91px -1798px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_brown { background-image: url(spritesmith0.png); - background-position: -1833px -1380px; + background-position: -116px -1813px; width: 60px; height: 60px; } .hair_bangs_3_candycane { background-image: url(spritesmith0.png); - background-position: -1808px -1456px; + background-position: -182px -1798px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_candycane { background-image: url(spritesmith0.png); - background-position: -1833px -1471px; + background-position: -207px -1813px; width: 60px; height: 60px; } .hair_bangs_3_candycorn { background-image: url(spritesmith0.png); - background-position: -1808px -1547px; + background-position: -273px -1798px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_candycorn { background-image: url(spritesmith0.png); - background-position: -1833px -1562px; + background-position: -298px -1813px; width: 60px; height: 60px; } .hair_bangs_3_festive { background-image: url(spritesmith0.png); - background-position: -1808px -1638px; + background-position: -364px -1798px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_festive { background-image: url(spritesmith0.png); - background-position: -1833px -1653px; + background-position: -389px -1813px; width: 60px; height: 60px; } .hair_bangs_3_frost { background-image: url(spritesmith0.png); - background-position: 0px -1798px; + background-position: -455px -1798px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_frost { background-image: url(spritesmith0.png); - background-position: -25px -1813px; + background-position: -480px -1813px; width: 60px; height: 60px; } .hair_bangs_3_ghostwhite { background-image: url(spritesmith0.png); - background-position: -91px -1798px; + background-position: -546px -1798px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_ghostwhite { background-image: url(spritesmith0.png); - background-position: -116px -1813px; + background-position: -571px -1813px; width: 60px; height: 60px; } .hair_bangs_3_green { background-image: url(spritesmith0.png); - background-position: -182px -1798px; + background-position: -637px -1798px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_green { background-image: url(spritesmith0.png); - background-position: -207px -1813px; + background-position: -662px -1813px; width: 60px; height: 60px; } .hair_bangs_3_halloween { background-image: url(spritesmith0.png); - background-position: -273px -1798px; + background-position: -728px -1798px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_halloween { background-image: url(spritesmith0.png); - background-position: -298px -1813px; + background-position: -753px -1813px; width: 60px; height: 60px; } .hair_bangs_3_holly { background-image: url(spritesmith0.png); - background-position: -364px -1798px; + background-position: -819px -1798px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_holly { background-image: url(spritesmith0.png); - background-position: -389px -1813px; + background-position: -844px -1813px; width: 60px; height: 60px; } .hair_bangs_3_hollygreen { background-image: url(spritesmith0.png); - background-position: -455px -1798px; + background-position: -910px -1798px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_hollygreen { background-image: url(spritesmith0.png); - background-position: -480px -1813px; + background-position: -935px -1813px; width: 60px; height: 60px; } .hair_bangs_3_midnight { background-image: url(spritesmith0.png); - background-position: -546px -1798px; + background-position: -1001px -1798px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_midnight { background-image: url(spritesmith0.png); - background-position: -571px -1813px; + background-position: -1026px -1813px; width: 60px; height: 60px; } .hair_bangs_3_pblue { background-image: url(spritesmith0.png); - background-position: -637px -1798px; + background-position: -1092px -1798px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_pblue { background-image: url(spritesmith0.png); - background-position: -662px -1813px; + background-position: -1117px -1813px; width: 60px; height: 60px; } .hair_bangs_3_pblue2 { background-image: url(spritesmith0.png); - background-position: -728px -1798px; + background-position: -1183px -1798px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_pblue2 { background-image: url(spritesmith0.png); - background-position: -753px -1813px; + background-position: -1208px -1813px; width: 60px; height: 60px; } .hair_bangs_3_peppermint { background-image: url(spritesmith0.png); - background-position: -819px -1798px; + background-position: -1274px -1798px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_peppermint { background-image: url(spritesmith0.png); - background-position: -844px -1813px; + background-position: -1299px -1813px; width: 60px; height: 60px; } .hair_bangs_3_pgreen { background-image: url(spritesmith0.png); - background-position: -910px -1798px; + background-position: -1365px -1798px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_pgreen { background-image: url(spritesmith0.png); - background-position: -935px -1813px; + background-position: -1390px -1813px; width: 60px; height: 60px; } .hair_bangs_3_pgreen2 { background-image: url(spritesmith0.png); - background-position: -1001px -1798px; + background-position: -1456px -1798px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_pgreen2 { background-image: url(spritesmith0.png); - background-position: -1026px -1813px; + background-position: -1481px -1813px; width: 60px; height: 60px; } .hair_bangs_3_porange { background-image: url(spritesmith0.png); - background-position: -1092px -1798px; + background-position: -1547px -1798px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_porange { background-image: url(spritesmith0.png); - background-position: -1117px -1813px; + background-position: -1572px -1813px; width: 60px; height: 60px; } .hair_bangs_3_porange2 { background-image: url(spritesmith0.png); - background-position: -1183px -1798px; + background-position: -1638px -1798px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_porange2 { background-image: url(spritesmith0.png); - background-position: -1208px -1813px; + background-position: -1663px -1813px; width: 60px; height: 60px; } .hair_bangs_3_ppink { background-image: url(spritesmith0.png); - background-position: -1274px -1798px; + background-position: -1729px -1798px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_ppink { background-image: url(spritesmith0.png); - background-position: -1299px -1813px; + background-position: -1754px -1813px; width: 60px; height: 60px; } .hair_bangs_3_ppink2 { background-image: url(spritesmith0.png); - background-position: -1365px -1798px; + background-position: -1900px 0px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_ppink2 { background-image: url(spritesmith0.png); - background-position: -1390px -1813px; + background-position: -1925px -15px; width: 60px; height: 60px; } .hair_bangs_3_ppurple { background-image: url(spritesmith0.png); - background-position: -1456px -1798px; + background-position: -1900px -91px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_ppurple { background-image: url(spritesmith0.png); - background-position: -1481px -1813px; + background-position: -1925px -106px; width: 60px; height: 60px; } .hair_bangs_3_ppurple2 { background-image: url(spritesmith0.png); - background-position: -1547px -1798px; + background-position: -1900px -182px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_ppurple2 { background-image: url(spritesmith0.png); - background-position: -1572px -1813px; + background-position: -1925px -197px; width: 60px; height: 60px; } .hair_bangs_3_pumpkin { background-image: url(spritesmith0.png); - background-position: -1638px -1798px; + background-position: -1900px -273px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_pumpkin { background-image: url(spritesmith0.png); - background-position: -1663px -1813px; + background-position: -1925px -288px; width: 60px; height: 60px; } .hair_bangs_3_purple { background-image: url(spritesmith0.png); - background-position: -1729px -1798px; + background-position: -1900px -364px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_purple { background-image: url(spritesmith0.png); - background-position: -1754px -1813px; + background-position: -1925px -379px; width: 60px; height: 60px; } .hair_bangs_3_pyellow { background-image: url(spritesmith0.png); - background-position: -1899px 0px; + background-position: -1900px -455px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_pyellow { background-image: url(spritesmith0.png); - background-position: -1924px -15px; + background-position: -1925px -470px; width: 60px; height: 60px; } .hair_bangs_3_pyellow2 { background-image: url(spritesmith0.png); - background-position: -1899px -91px; + background-position: -1900px -546px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_pyellow2 { background-image: url(spritesmith0.png); - background-position: -1924px -106px; + background-position: -1925px -561px; width: 60px; height: 60px; } .hair_bangs_3_rainbow { background-image: url(spritesmith0.png); - background-position: -1899px -182px; + background-position: -1900px -637px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_rainbow { background-image: url(spritesmith0.png); - background-position: -1924px -197px; + background-position: -1925px -652px; width: 60px; height: 60px; } .hair_bangs_3_red { background-image: url(spritesmith0.png); - background-position: -1899px -273px; + background-position: -1900px -728px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_red { background-image: url(spritesmith0.png); - background-position: -1924px -288px; + background-position: -1925px -743px; width: 60px; height: 60px; } .hair_bangs_3_snowy { background-image: url(spritesmith0.png); - background-position: -1899px -364px; + background-position: -1900px -819px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_snowy { background-image: url(spritesmith0.png); - background-position: -1924px -379px; + background-position: -1925px -834px; width: 60px; height: 60px; } .hair_bangs_3_white { background-image: url(spritesmith0.png); - background-position: -1899px -455px; + background-position: -1900px -910px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_white { background-image: url(spritesmith0.png); - background-position: -1924px -470px; + background-position: -1925px -925px; width: 60px; height: 60px; } .hair_bangs_3_winternight { background-image: url(spritesmith0.png); - background-position: -1899px -546px; + background-position: -1900px -1001px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_winternight { background-image: url(spritesmith0.png); - background-position: -1924px -561px; + background-position: -1925px -1016px; width: 60px; height: 60px; } .hair_bangs_3_winterstar { background-image: url(spritesmith0.png); - background-position: -1899px -637px; + background-position: -1900px -1092px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_winterstar { background-image: url(spritesmith0.png); - background-position: -1924px -652px; + background-position: -1925px -1107px; width: 60px; height: 60px; } .hair_bangs_3_yellow { background-image: url(spritesmith0.png); - background-position: -1899px -728px; + background-position: -1900px -1183px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_yellow { background-image: url(spritesmith0.png); - background-position: -1924px -743px; + background-position: -1925px -1198px; width: 60px; height: 60px; } .hair_bangs_3_zombie { background-image: url(spritesmith0.png); - background-position: -1899px -819px; + background-position: -1900px -1274px; width: 90px; height: 90px; } .customize-option.hair_bangs_3_zombie { background-image: url(spritesmith0.png); - background-position: -1924px -834px; + background-position: -1925px -1289px; width: 60px; height: 60px; } .hair_base_10_TRUred { background-image: url(spritesmith0.png); - background-position: -1899px -910px; + background-position: -1900px -1365px; width: 90px; height: 90px; } .customize-option.hair_base_10_TRUred { background-image: url(spritesmith0.png); - background-position: -1924px -925px; + background-position: -1925px -1380px; width: 60px; height: 60px; } .hair_base_10_aurora { background-image: url(spritesmith0.png); - background-position: -1899px -1001px; + background-position: -1900px -1456px; width: 90px; height: 90px; } .customize-option.hair_base_10_aurora { background-image: url(spritesmith0.png); - background-position: -1924px -1016px; + background-position: -1925px -1471px; width: 60px; height: 60px; } .hair_base_10_black { background-image: url(spritesmith0.png); - background-position: -637px -1434px; + background-position: -1900px -1547px; width: 90px; height: 90px; } .customize-option.hair_base_10_black { background-image: url(spritesmith0.png); - background-position: -662px -1449px; + background-position: -1925px -1562px; width: 60px; height: 60px; } .hair_base_10_blond { background-image: url(spritesmith0.png); - background-position: -637px -979px; + background-position: -1900px -1638px; width: 90px; height: 90px; } .customize-option.hair_base_10_blond { background-image: url(spritesmith0.png); - background-position: -662px -994px; + background-position: -1925px -1653px; width: 60px; height: 60px; } .hair_base_10_blue { background-image: url(spritesmith0.png); - background-position: -546px -979px; + background-position: -1900px -1729px; width: 90px; height: 90px; } .customize-option.hair_base_10_blue { background-image: url(spritesmith0.png); - background-position: -571px -994px; + background-position: -1925px -1744px; width: 60px; height: 60px; } .hair_base_10_brown { background-image: url(spritesmith0.png); - background-position: -455px -979px; + background-position: 0px -1889px; width: 90px; height: 90px; } .customize-option.hair_base_10_brown { background-image: url(spritesmith0.png); - background-position: -480px -994px; + background-position: -25px -1904px; width: 60px; height: 60px; } .hair_base_10_candycane { background-image: url(spritesmith0.png); - background-position: -364px -979px; + background-position: -91px -1889px; width: 90px; height: 90px; } .customize-option.hair_base_10_candycane { background-image: url(spritesmith0.png); - background-position: -389px -994px; + background-position: -116px -1904px; width: 60px; height: 60px; } .hair_base_10_candycorn { background-image: url(spritesmith0.png); - background-position: -273px -979px; + background-position: -182px -1889px; width: 90px; height: 90px; } .customize-option.hair_base_10_candycorn { background-image: url(spritesmith0.png); - background-position: -298px -994px; + background-position: -207px -1904px; width: 60px; height: 60px; } .hair_base_10_festive { background-image: url(spritesmith0.png); - background-position: -182px -979px; + background-position: -273px -1889px; width: 90px; height: 90px; } .customize-option.hair_base_10_festive { background-image: url(spritesmith0.png); - background-position: -207px -994px; + background-position: -298px -1904px; width: 60px; height: 60px; } .hair_base_10_frost { background-image: url(spritesmith0.png); - background-position: -91px -979px; + background-position: -364px -1889px; width: 90px; height: 90px; } .customize-option.hair_base_10_frost { background-image: url(spritesmith0.png); - background-position: -116px -994px; + background-position: -389px -1904px; width: 60px; height: 60px; } .hair_base_10_ghostwhite { background-image: url(spritesmith0.png); - background-position: 0px -979px; + background-position: -1365px -1434px; width: 90px; height: 90px; } .customize-option.hair_base_10_ghostwhite { background-image: url(spritesmith0.png); - background-position: -25px -994px; + background-position: -1390px -1449px; width: 60px; height: 60px; } .hair_base_10_green { background-image: url(spritesmith0.png); - background-position: -989px -819px; + background-position: -910px -979px; width: 90px; height: 90px; } .customize-option.hair_base_10_green { background-image: url(spritesmith0.png); - background-position: -1014px -834px; + background-position: -935px -994px; width: 60px; height: 60px; } .hair_base_10_halloween { background-image: url(spritesmith0.png); - background-position: -989px -728px; + background-position: -819px -979px; width: 90px; height: 90px; } .customize-option.hair_base_10_halloween { background-image: url(spritesmith0.png); - background-position: -1014px -743px; + background-position: -844px -994px; width: 60px; height: 60px; } .hair_base_10_holly { background-image: url(spritesmith0.png); - background-position: -989px -637px; + background-position: -728px -979px; width: 90px; height: 90px; } .customize-option.hair_base_10_holly { background-image: url(spritesmith0.png); - background-position: -1014px -652px; + background-position: -753px -994px; width: 60px; height: 60px; } .hair_base_10_hollygreen { background-image: url(spritesmith0.png); - background-position: -989px -546px; + background-position: -637px -979px; width: 90px; height: 90px; } .customize-option.hair_base_10_hollygreen { background-image: url(spritesmith0.png); - background-position: -1014px -561px; + background-position: -662px -994px; width: 60px; height: 60px; } .hair_base_10_midnight { background-image: url(spritesmith0.png); - background-position: -989px -455px; + background-position: -546px -979px; width: 90px; height: 90px; } .customize-option.hair_base_10_midnight { background-image: url(spritesmith0.png); - background-position: -1014px -470px; + background-position: -571px -994px; width: 60px; height: 60px; } .hair_base_10_pblue { background-image: url(spritesmith0.png); - background-position: -989px -364px; + background-position: -455px -979px; width: 90px; height: 90px; } .customize-option.hair_base_10_pblue { background-image: url(spritesmith0.png); - background-position: -1014px -379px; + background-position: -480px -994px; width: 60px; height: 60px; } .hair_base_10_pblue2 { background-image: url(spritesmith0.png); - background-position: -989px -273px; + background-position: -364px -979px; width: 90px; height: 90px; } .customize-option.hair_base_10_pblue2 { background-image: url(spritesmith0.png); - background-position: -1014px -288px; + background-position: -389px -994px; width: 60px; height: 60px; } .hair_base_10_peppermint { background-image: url(spritesmith0.png); - background-position: -989px -182px; + background-position: -273px -979px; width: 90px; height: 90px; } .customize-option.hair_base_10_peppermint { background-image: url(spritesmith0.png); - background-position: -1014px -197px; + background-position: -298px -994px; width: 60px; height: 60px; } .hair_base_10_pgreen { background-image: url(spritesmith0.png); - background-position: -989px -91px; + background-position: -182px -979px; width: 90px; height: 90px; } .customize-option.hair_base_10_pgreen { background-image: url(spritesmith0.png); - background-position: -1014px -106px; + background-position: -207px -994px; width: 60px; height: 60px; } .hair_base_10_pgreen2 { background-image: url(spritesmith0.png); - background-position: -989px 0px; + background-position: -91px -979px; width: 90px; height: 90px; } .customize-option.hair_base_10_pgreen2 { background-image: url(spritesmith0.png); - background-position: -1014px -15px; + background-position: -116px -994px; width: 60px; height: 60px; } .hair_base_10_porange { background-image: url(spritesmith0.png); - background-position: -819px -888px; + background-position: 0px -979px; width: 90px; height: 90px; } .customize-option.hair_base_10_porange { background-image: url(spritesmith0.png); - background-position: -844px -903px; + background-position: -25px -994px; width: 60px; height: 60px; } .hair_base_10_porange2 { background-image: url(spritesmith0.png); - background-position: -728px -888px; + background-position: -990px -819px; width: 90px; height: 90px; } .customize-option.hair_base_10_porange2 { background-image: url(spritesmith0.png); - background-position: -753px -903px; + background-position: -1015px -834px; width: 60px; height: 60px; } .hair_base_10_ppink { background-image: url(spritesmith0.png); - background-position: -637px -888px; + background-position: -990px -728px; width: 90px; height: 90px; } .customize-option.hair_base_10_ppink { background-image: url(spritesmith0.png); - background-position: -662px -903px; + background-position: -1015px -743px; width: 60px; height: 60px; } .hair_base_10_ppink2 { background-image: url(spritesmith0.png); - background-position: -546px -888px; + background-position: -990px -637px; width: 90px; height: 90px; } .customize-option.hair_base_10_ppink2 { background-image: url(spritesmith0.png); - background-position: -571px -903px; + background-position: -1015px -652px; width: 60px; height: 60px; } .hair_base_10_ppurple { background-image: url(spritesmith0.png); - background-position: -455px -888px; + background-position: -990px -546px; width: 90px; height: 90px; } .customize-option.hair_base_10_ppurple { background-image: url(spritesmith0.png); - background-position: -480px -903px; + background-position: -1015px -561px; width: 60px; height: 60px; } .hair_base_10_ppurple2 { background-image: url(spritesmith0.png); - background-position: -364px -888px; + background-position: -990px -455px; width: 90px; height: 90px; } .customize-option.hair_base_10_ppurple2 { background-image: url(spritesmith0.png); - background-position: -389px -903px; + background-position: -1015px -470px; width: 60px; height: 60px; } .hair_base_10_pumpkin { background-image: url(spritesmith0.png); - background-position: -273px -888px; + background-position: -990px -364px; width: 90px; height: 90px; } .customize-option.hair_base_10_pumpkin { background-image: url(spritesmith0.png); - background-position: -298px -903px; + background-position: -1015px -379px; width: 60px; height: 60px; } .hair_base_10_purple { background-image: url(spritesmith0.png); - background-position: -182px -888px; + background-position: -990px -273px; width: 90px; height: 90px; } .customize-option.hair_base_10_purple { background-image: url(spritesmith0.png); - background-position: -207px -903px; + background-position: -1015px -288px; width: 60px; height: 60px; } .hair_base_10_pyellow { background-image: url(spritesmith0.png); - background-position: -91px -888px; + background-position: -990px -182px; width: 90px; height: 90px; } .customize-option.hair_base_10_pyellow { background-image: url(spritesmith0.png); - background-position: -116px -903px; + background-position: -1015px -197px; width: 60px; height: 60px; } .hair_base_10_pyellow2 { background-image: url(spritesmith0.png); - background-position: 0px -888px; + background-position: -990px -91px; width: 90px; height: 90px; } .customize-option.hair_base_10_pyellow2 { background-image: url(spritesmith0.png); - background-position: -25px -903px; + background-position: -1015px -106px; width: 60px; height: 60px; } .hair_base_10_rainbow { background-image: url(spritesmith0.png); - background-position: -889px -740px; + background-position: -990px 0px; width: 90px; height: 90px; } .customize-option.hair_base_10_rainbow { background-image: url(spritesmith0.png); - background-position: -914px -755px; + background-position: -1015px -15px; width: 60px; height: 60px; } .hair_base_10_red { background-image: url(spritesmith0.png); - background-position: -798px -740px; + background-position: -819px -888px; width: 90px; height: 90px; } .customize-option.hair_base_10_red { background-image: url(spritesmith0.png); - background-position: -823px -755px; + background-position: -844px -903px; width: 60px; height: 60px; } .hair_base_10_snowy { background-image: url(spritesmith0.png); - background-position: -707px -740px; + background-position: -728px -888px; width: 90px; height: 90px; } .customize-option.hair_base_10_snowy { background-image: url(spritesmith0.png); - background-position: -732px -755px; + background-position: -753px -903px; width: 60px; height: 60px; } .hair_base_10_white { background-image: url(spritesmith0.png); - background-position: -1080px 0px; + background-position: -637px -888px; width: 90px; height: 90px; } .customize-option.hair_base_10_white { background-image: url(spritesmith0.png); - background-position: -1105px -15px; + background-position: -662px -903px; width: 60px; height: 60px; } .hair_base_10_winternight { background-image: url(spritesmith0.png); - background-position: -910px -979px; + background-position: -546px -888px; width: 90px; height: 90px; } .customize-option.hair_base_10_winternight { background-image: url(spritesmith0.png); - background-position: -935px -994px; + background-position: -571px -903px; width: 60px; height: 60px; } .hair_base_10_winterstar { background-image: url(spritesmith0.png); - background-position: -819px -979px; + background-position: -455px -888px; width: 90px; height: 90px; } .customize-option.hair_base_10_winterstar { background-image: url(spritesmith0.png); - background-position: -844px -994px; + background-position: -480px -903px; width: 60px; height: 60px; } .hair_base_10_yellow { background-image: url(spritesmith0.png); - background-position: -728px -979px; + background-position: -364px -888px; width: 90px; height: 90px; } .customize-option.hair_base_10_yellow { background-image: url(spritesmith0.png); - background-position: -753px -994px; + background-position: -389px -903px; + width: 60px; + height: 60px; +} +.hair_base_10_zombie { + background-image: url(spritesmith0.png); + background-position: -273px -888px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_10_zombie { + background-image: url(spritesmith0.png); + background-position: -298px -903px; + width: 60px; + height: 60px; +} +.hair_base_11_TRUred { + background-image: url(spritesmith0.png); + background-position: -182px -888px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_TRUred { + background-image: url(spritesmith0.png); + background-position: -207px -903px; + width: 60px; + height: 60px; +} +.hair_base_11_aurora { + background-image: url(spritesmith0.png); + background-position: -91px -888px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_aurora { + background-image: url(spritesmith0.png); + background-position: -116px -903px; + width: 60px; + height: 60px; +} +.hair_base_11_black { + background-image: url(spritesmith0.png); + background-position: -1081px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_black { + background-image: url(spritesmith0.png); + background-position: -1106px -470px; + width: 60px; + height: 60px; +} +.hair_base_11_blond { + background-image: url(spritesmith0.png); + background-position: -1081px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_blond { + background-image: url(spritesmith0.png); + background-position: -1106px -379px; + width: 60px; + height: 60px; +} +.hair_base_11_blue { + background-image: url(spritesmith0.png); + background-position: -1081px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_blue { + background-image: url(spritesmith0.png); + background-position: -1106px -288px; + width: 60px; + height: 60px; +} +.hair_base_11_brown { + background-image: url(spritesmith0.png); + background-position: -1081px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_brown { + background-image: url(spritesmith0.png); + background-position: -1106px -197px; + width: 60px; + height: 60px; +} +.hair_base_11_candycane { + background-image: url(spritesmith0.png); + background-position: -1081px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_candycane { + background-image: url(spritesmith0.png); + background-position: -1106px -106px; + width: 60px; + height: 60px; +} +.hair_base_11_candycorn { + background-image: url(spritesmith0.png); + background-position: -1081px 0px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_candycorn { + background-image: url(spritesmith0.png); + background-position: -1106px -15px; width: 60px; height: 60px; } diff --git a/common/dist/sprites/spritesmith0.png b/common/dist/sprites/spritesmith0.png index 9933fec457..8c5806921b 100644 Binary files a/common/dist/sprites/spritesmith0.png and b/common/dist/sprites/spritesmith0.png differ diff --git a/common/dist/sprites/spritesmith1.css b/common/dist/sprites/spritesmith1.css index 04fbde209d..4c47638d0f 100644 --- a/common/dist/sprites/spritesmith1.css +++ b/common/dist/sprites/spritesmith1.css @@ -1,4824 +1,4968 @@ -.hair_base_10_zombie { +.hair_base_11_festive { background-image: url(spritesmith1.png); background-position: -91px 0px; width: 90px; height: 90px; } -.customize-option.hair_base_10_zombie { +.customize-option.hair_base_11_festive { background-image: url(spritesmith1.png); background-position: -116px -15px; width: 60px; height: 60px; } -.hair_base_11_TRUred { - background-image: url(spritesmith1.png); - background-position: -1274px -455px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_TRUred { - background-image: url(spritesmith1.png); - background-position: -1299px -470px; - width: 60px; - height: 60px; -} -.hair_base_11_aurora { - background-image: url(spritesmith1.png); - background-position: 0px -91px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_aurora { - background-image: url(spritesmith1.png); - background-position: -25px -106px; - width: 60px; - height: 60px; -} -.hair_base_11_black { - background-image: url(spritesmith1.png); - background-position: -91px -91px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_black { - background-image: url(spritesmith1.png); - background-position: -116px -106px; - width: 60px; - height: 60px; -} -.hair_base_11_blond { - background-image: url(spritesmith1.png); - background-position: -182px 0px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_blond { - background-image: url(spritesmith1.png); - background-position: -207px -15px; - width: 60px; - height: 60px; -} -.hair_base_11_blue { - background-image: url(spritesmith1.png); - background-position: -182px -91px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_blue { - background-image: url(spritesmith1.png); - background-position: -207px -106px; - width: 60px; - height: 60px; -} -.hair_base_11_brown { - background-image: url(spritesmith1.png); - background-position: 0px -182px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_brown { - background-image: url(spritesmith1.png); - background-position: -25px -197px; - width: 60px; - height: 60px; -} -.hair_base_11_candycane { - background-image: url(spritesmith1.png); - background-position: -91px -182px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_candycane { - background-image: url(spritesmith1.png); - background-position: -116px -197px; - width: 60px; - height: 60px; -} -.hair_base_11_candycorn { - background-image: url(spritesmith1.png); - background-position: -182px -182px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_candycorn { - background-image: url(spritesmith1.png); - background-position: -207px -197px; - width: 60px; - height: 60px; -} -.hair_base_11_festive { - background-image: url(spritesmith1.png); - background-position: -273px 0px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_festive { - background-image: url(spritesmith1.png); - background-position: -298px -15px; - width: 60px; - height: 60px; -} .hair_base_11_frost { - background-image: url(spritesmith1.png); - background-position: -273px -91px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_frost { - background-image: url(spritesmith1.png); - background-position: -298px -106px; - width: 60px; - height: 60px; -} -.hair_base_11_ghostwhite { - background-image: url(spritesmith1.png); - background-position: -273px -182px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_ghostwhite { - background-image: url(spritesmith1.png); - background-position: -298px -197px; - width: 60px; - height: 60px; -} -.hair_base_11_green { - background-image: url(spritesmith1.png); - background-position: 0px -273px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_green { - background-image: url(spritesmith1.png); - background-position: -25px -288px; - width: 60px; - height: 60px; -} -.hair_base_11_halloween { - background-image: url(spritesmith1.png); - background-position: -91px -273px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_halloween { - background-image: url(spritesmith1.png); - background-position: -116px -288px; - width: 60px; - height: 60px; -} -.hair_base_11_holly { - background-image: url(spritesmith1.png); - background-position: -182px -273px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_holly { - background-image: url(spritesmith1.png); - background-position: -207px -288px; - width: 60px; - height: 60px; -} -.hair_base_11_hollygreen { - background-image: url(spritesmith1.png); - background-position: -273px -273px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_hollygreen { - background-image: url(spritesmith1.png); - background-position: -298px -288px; - width: 60px; - height: 60px; -} -.hair_base_11_midnight { - background-image: url(spritesmith1.png); - background-position: -364px 0px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_midnight { - background-image: url(spritesmith1.png); - background-position: -389px -15px; - width: 60px; - height: 60px; -} -.hair_base_11_pblue { - background-image: url(spritesmith1.png); - background-position: -364px -91px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_pblue { - background-image: url(spritesmith1.png); - background-position: -389px -106px; - width: 60px; - height: 60px; -} -.hair_base_11_pblue2 { - background-image: url(spritesmith1.png); - background-position: -364px -182px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_pblue2 { - background-image: url(spritesmith1.png); - background-position: -389px -197px; - width: 60px; - height: 60px; -} -.hair_base_11_peppermint { - background-image: url(spritesmith1.png); - background-position: -364px -273px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_peppermint { - background-image: url(spritesmith1.png); - background-position: -389px -288px; - width: 60px; - height: 60px; -} -.hair_base_11_pgreen { - background-image: url(spritesmith1.png); - background-position: 0px -364px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_pgreen { - background-image: url(spritesmith1.png); - background-position: -25px -379px; - width: 60px; - height: 60px; -} -.hair_base_11_pgreen2 { - background-image: url(spritesmith1.png); - background-position: -91px -364px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_pgreen2 { - background-image: url(spritesmith1.png); - background-position: -116px -379px; - width: 60px; - height: 60px; -} -.hair_base_11_porange { - background-image: url(spritesmith1.png); - background-position: -182px -364px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_porange { - background-image: url(spritesmith1.png); - background-position: -207px -379px; - width: 60px; - height: 60px; -} -.hair_base_11_porange2 { - background-image: url(spritesmith1.png); - background-position: -273px -364px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_porange2 { - background-image: url(spritesmith1.png); - background-position: -298px -379px; - width: 60px; - height: 60px; -} -.hair_base_11_ppink { - background-image: url(spritesmith1.png); - background-position: -364px -364px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_ppink { - background-image: url(spritesmith1.png); - background-position: -389px -379px; - width: 60px; - height: 60px; -} -.hair_base_11_ppink2 { - background-image: url(spritesmith1.png); - background-position: -455px 0px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_ppink2 { - background-image: url(spritesmith1.png); - background-position: -480px -15px; - width: 60px; - height: 60px; -} -.hair_base_11_ppurple { - background-image: url(spritesmith1.png); - background-position: -455px -91px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_ppurple { - background-image: url(spritesmith1.png); - background-position: -480px -106px; - width: 60px; - height: 60px; -} -.hair_base_11_ppurple2 { - background-image: url(spritesmith1.png); - background-position: -455px -182px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_ppurple2 { - background-image: url(spritesmith1.png); - background-position: -480px -197px; - width: 60px; - height: 60px; -} -.hair_base_11_pumpkin { - background-image: url(spritesmith1.png); - background-position: -455px -273px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_pumpkin { - background-image: url(spritesmith1.png); - background-position: -480px -288px; - width: 60px; - height: 60px; -} -.hair_base_11_purple { - background-image: url(spritesmith1.png); - background-position: -455px -364px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_purple { - background-image: url(spritesmith1.png); - background-position: -480px -379px; - width: 60px; - height: 60px; -} -.hair_base_11_pyellow { - background-image: url(spritesmith1.png); - background-position: 0px -455px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_pyellow { - background-image: url(spritesmith1.png); - background-position: -25px -470px; - width: 60px; - height: 60px; -} -.hair_base_11_pyellow2 { - background-image: url(spritesmith1.png); - background-position: -91px -455px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_pyellow2 { - background-image: url(spritesmith1.png); - background-position: -116px -470px; - width: 60px; - height: 60px; -} -.hair_base_11_rainbow { - background-image: url(spritesmith1.png); - background-position: -182px -455px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_rainbow { - background-image: url(spritesmith1.png); - background-position: -207px -470px; - width: 60px; - height: 60px; -} -.hair_base_11_red { - background-image: url(spritesmith1.png); - background-position: -273px -455px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_red { - background-image: url(spritesmith1.png); - background-position: -298px -470px; - width: 60px; - height: 60px; -} -.hair_base_11_snowy { - background-image: url(spritesmith1.png); - background-position: -364px -455px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_snowy { - background-image: url(spritesmith1.png); - background-position: -389px -470px; - width: 60px; - height: 60px; -} -.hair_base_11_white { - background-image: url(spritesmith1.png); - background-position: -455px -455px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_white { - background-image: url(spritesmith1.png); - background-position: -480px -470px; - width: 60px; - height: 60px; -} -.hair_base_11_winternight { - background-image: url(spritesmith1.png); - background-position: -546px 0px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_winternight { - background-image: url(spritesmith1.png); - background-position: -571px -15px; - width: 60px; - height: 60px; -} -.hair_base_11_winterstar { - background-image: url(spritesmith1.png); - background-position: -546px -91px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_winterstar { - background-image: url(spritesmith1.png); - background-position: -571px -106px; - width: 60px; - height: 60px; -} -.hair_base_11_yellow { - background-image: url(spritesmith1.png); - background-position: -546px -182px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_yellow { - background-image: url(spritesmith1.png); - background-position: -571px -197px; - width: 60px; - height: 60px; -} -.hair_base_11_zombie { - background-image: url(spritesmith1.png); - background-position: -546px -273px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_11_zombie { - background-image: url(spritesmith1.png); - background-position: -571px -288px; - width: 60px; - height: 60px; -} -.hair_base_12_TRUred { - background-image: url(spritesmith1.png); - background-position: -546px -364px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_TRUred { - background-image: url(spritesmith1.png); - background-position: -571px -379px; - width: 60px; - height: 60px; -} -.hair_base_12_aurora { - background-image: url(spritesmith1.png); - background-position: -546px -455px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_aurora { - background-image: url(spritesmith1.png); - background-position: -571px -470px; - width: 60px; - height: 60px; -} -.hair_base_12_black { - background-image: url(spritesmith1.png); - background-position: 0px -546px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_black { - background-image: url(spritesmith1.png); - background-position: -25px -561px; - width: 60px; - height: 60px; -} -.hair_base_12_blond { - background-image: url(spritesmith1.png); - background-position: -91px -546px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_blond { - background-image: url(spritesmith1.png); - background-position: -116px -561px; - width: 60px; - height: 60px; -} -.hair_base_12_blue { - background-image: url(spritesmith1.png); - background-position: -182px -546px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_blue { - background-image: url(spritesmith1.png); - background-position: -207px -561px; - width: 60px; - height: 60px; -} -.hair_base_12_brown { - background-image: url(spritesmith1.png); - background-position: -273px -546px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_brown { - background-image: url(spritesmith1.png); - background-position: -298px -561px; - width: 60px; - height: 60px; -} -.hair_base_12_candycane { - background-image: url(spritesmith1.png); - background-position: -364px -546px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_candycane { - background-image: url(spritesmith1.png); - background-position: -389px -561px; - width: 60px; - height: 60px; -} -.hair_base_12_candycorn { - background-image: url(spritesmith1.png); - background-position: -455px -546px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_candycorn { - background-image: url(spritesmith1.png); - background-position: -480px -561px; - width: 60px; - height: 60px; -} -.hair_base_12_festive { - background-image: url(spritesmith1.png); - background-position: -546px -546px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_festive { - background-image: url(spritesmith1.png); - background-position: -571px -561px; - width: 60px; - height: 60px; -} -.hair_base_12_frost { - background-image: url(spritesmith1.png); - background-position: -637px 0px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_frost { - background-image: url(spritesmith1.png); - background-position: -662px -15px; - width: 60px; - height: 60px; -} -.hair_base_12_ghostwhite { - background-image: url(spritesmith1.png); - background-position: -637px -91px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_ghostwhite { - background-image: url(spritesmith1.png); - background-position: -662px -106px; - width: 60px; - height: 60px; -} -.hair_base_12_green { - background-image: url(spritesmith1.png); - background-position: -637px -182px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_green { - background-image: url(spritesmith1.png); - background-position: -662px -197px; - width: 60px; - height: 60px; -} -.hair_base_12_halloween { - background-image: url(spritesmith1.png); - background-position: -637px -273px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_halloween { - background-image: url(spritesmith1.png); - background-position: -662px -288px; - width: 60px; - height: 60px; -} -.hair_base_12_holly { - background-image: url(spritesmith1.png); - background-position: -637px -364px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_holly { - background-image: url(spritesmith1.png); - background-position: -662px -379px; - width: 60px; - height: 60px; -} -.hair_base_12_hollygreen { - background-image: url(spritesmith1.png); - background-position: -637px -455px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_hollygreen { - background-image: url(spritesmith1.png); - background-position: -662px -470px; - width: 60px; - height: 60px; -} -.hair_base_12_midnight { - background-image: url(spritesmith1.png); - background-position: -637px -546px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_midnight { - background-image: url(spritesmith1.png); - background-position: -662px -561px; - width: 60px; - height: 60px; -} -.hair_base_12_pblue { - background-image: url(spritesmith1.png); - background-position: 0px -637px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_pblue { - background-image: url(spritesmith1.png); - background-position: -25px -652px; - width: 60px; - height: 60px; -} -.hair_base_12_pblue2 { - background-image: url(spritesmith1.png); - background-position: -91px -637px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_pblue2 { - background-image: url(spritesmith1.png); - background-position: -116px -652px; - width: 60px; - height: 60px; -} -.hair_base_12_peppermint { - background-image: url(spritesmith1.png); - background-position: -182px -637px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_peppermint { - background-image: url(spritesmith1.png); - background-position: -207px -652px; - width: 60px; - height: 60px; -} -.hair_base_12_pgreen { - background-image: url(spritesmith1.png); - background-position: -273px -637px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_pgreen { - background-image: url(spritesmith1.png); - background-position: -298px -652px; - width: 60px; - height: 60px; -} -.hair_base_12_pgreen2 { - background-image: url(spritesmith1.png); - background-position: -364px -637px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_pgreen2 { - background-image: url(spritesmith1.png); - background-position: -389px -652px; - width: 60px; - height: 60px; -} -.hair_base_12_porange { - background-image: url(spritesmith1.png); - background-position: -455px -637px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_porange { - background-image: url(spritesmith1.png); - background-position: -480px -652px; - width: 60px; - height: 60px; -} -.hair_base_12_porange2 { - background-image: url(spritesmith1.png); - background-position: -546px -637px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_porange2 { - background-image: url(spritesmith1.png); - background-position: -571px -652px; - width: 60px; - height: 60px; -} -.hair_base_12_ppink { - background-image: url(spritesmith1.png); - background-position: -637px -637px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_ppink { - background-image: url(spritesmith1.png); - background-position: -662px -652px; - width: 60px; - height: 60px; -} -.hair_base_12_ppink2 { - background-image: url(spritesmith1.png); - background-position: -728px 0px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_ppink2 { - background-image: url(spritesmith1.png); - background-position: -753px -15px; - width: 60px; - height: 60px; -} -.hair_base_12_ppurple { - background-image: url(spritesmith1.png); - background-position: -728px -91px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_ppurple { - background-image: url(spritesmith1.png); - background-position: -753px -106px; - width: 60px; - height: 60px; -} -.hair_base_12_ppurple2 { - background-image: url(spritesmith1.png); - background-position: -728px -182px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_ppurple2 { - background-image: url(spritesmith1.png); - background-position: -753px -197px; - width: 60px; - height: 60px; -} -.hair_base_12_pumpkin { - background-image: url(spritesmith1.png); - background-position: -728px -273px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_pumpkin { - background-image: url(spritesmith1.png); - background-position: -753px -288px; - width: 60px; - height: 60px; -} -.hair_base_12_purple { - background-image: url(spritesmith1.png); - background-position: -728px -364px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_purple { - background-image: url(spritesmith1.png); - background-position: -753px -379px; - width: 60px; - height: 60px; -} -.hair_base_12_pyellow { - background-image: url(spritesmith1.png); - background-position: -728px -455px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_pyellow { - background-image: url(spritesmith1.png); - background-position: -753px -470px; - width: 60px; - height: 60px; -} -.hair_base_12_pyellow2 { - background-image: url(spritesmith1.png); - background-position: -728px -546px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_pyellow2 { - background-image: url(spritesmith1.png); - background-position: -753px -561px; - width: 60px; - height: 60px; -} -.hair_base_12_rainbow { - background-image: url(spritesmith1.png); - background-position: -728px -637px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_rainbow { - background-image: url(spritesmith1.png); - background-position: -753px -652px; - width: 60px; - height: 60px; -} -.hair_base_12_red { - background-image: url(spritesmith1.png); - background-position: 0px -728px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_red { - background-image: url(spritesmith1.png); - background-position: -25px -743px; - width: 60px; - height: 60px; -} -.hair_base_12_snowy { - background-image: url(spritesmith1.png); - background-position: -91px -728px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_snowy { - background-image: url(spritesmith1.png); - background-position: -116px -743px; - width: 60px; - height: 60px; -} -.hair_base_12_white { - background-image: url(spritesmith1.png); - background-position: -182px -728px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_white { - background-image: url(spritesmith1.png); - background-position: -207px -743px; - width: 60px; - height: 60px; -} -.hair_base_12_winternight { - background-image: url(spritesmith1.png); - background-position: -273px -728px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_winternight { - background-image: url(spritesmith1.png); - background-position: -298px -743px; - width: 60px; - height: 60px; -} -.hair_base_12_winterstar { - background-image: url(spritesmith1.png); - background-position: -364px -728px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_winterstar { - background-image: url(spritesmith1.png); - background-position: -389px -743px; - width: 60px; - height: 60px; -} -.hair_base_12_yellow { - background-image: url(spritesmith1.png); - background-position: -455px -728px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_yellow { - background-image: url(spritesmith1.png); - background-position: -480px -743px; - width: 60px; - height: 60px; -} -.hair_base_12_zombie { - background-image: url(spritesmith1.png); - background-position: -546px -728px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_12_zombie { - background-image: url(spritesmith1.png); - background-position: -571px -743px; - width: 60px; - height: 60px; -} -.hair_base_13_TRUred { - background-image: url(spritesmith1.png); - background-position: -637px -728px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_TRUred { - background-image: url(spritesmith1.png); - background-position: -662px -743px; - width: 60px; - height: 60px; -} -.hair_base_13_aurora { - background-image: url(spritesmith1.png); - background-position: -728px -728px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_aurora { - background-image: url(spritesmith1.png); - background-position: -753px -743px; - width: 60px; - height: 60px; -} -.hair_base_13_black { - background-image: url(spritesmith1.png); - background-position: -819px 0px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_black { - background-image: url(spritesmith1.png); - background-position: -844px -15px; - width: 60px; - height: 60px; -} -.hair_base_13_blond { - background-image: url(spritesmith1.png); - background-position: -819px -91px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_blond { - background-image: url(spritesmith1.png); - background-position: -844px -106px; - width: 60px; - height: 60px; -} -.hair_base_13_blue { - background-image: url(spritesmith1.png); - background-position: -819px -182px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_blue { - background-image: url(spritesmith1.png); - background-position: -844px -197px; - width: 60px; - height: 60px; -} -.hair_base_13_brown { - background-image: url(spritesmith1.png); - background-position: -819px -273px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_brown { - background-image: url(spritesmith1.png); - background-position: -844px -288px; - width: 60px; - height: 60px; -} -.hair_base_13_candycane { - background-image: url(spritesmith1.png); - background-position: -819px -364px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_candycane { - background-image: url(spritesmith1.png); - background-position: -844px -379px; - width: 60px; - height: 60px; -} -.hair_base_13_candycorn { - background-image: url(spritesmith1.png); - background-position: -819px -455px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_candycorn { - background-image: url(spritesmith1.png); - background-position: -844px -470px; - width: 60px; - height: 60px; -} -.hair_base_13_festive { - background-image: url(spritesmith1.png); - background-position: -819px -546px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_festive { - background-image: url(spritesmith1.png); - background-position: -844px -561px; - width: 60px; - height: 60px; -} -.hair_base_13_frost { - background-image: url(spritesmith1.png); - background-position: -819px -637px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_frost { - background-image: url(spritesmith1.png); - background-position: -844px -652px; - width: 60px; - height: 60px; -} -.hair_base_13_ghostwhite { - background-image: url(spritesmith1.png); - background-position: -819px -728px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_ghostwhite { - background-image: url(spritesmith1.png); - background-position: -844px -743px; - width: 60px; - height: 60px; -} -.hair_base_13_green { - background-image: url(spritesmith1.png); - background-position: 0px -819px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_green { - background-image: url(spritesmith1.png); - background-position: -25px -834px; - width: 60px; - height: 60px; -} -.hair_base_13_halloween { - background-image: url(spritesmith1.png); - background-position: -91px -819px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_halloween { - background-image: url(spritesmith1.png); - background-position: -116px -834px; - width: 60px; - height: 60px; -} -.hair_base_13_holly { - background-image: url(spritesmith1.png); - background-position: -182px -819px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_holly { - background-image: url(spritesmith1.png); - background-position: -207px -834px; - width: 60px; - height: 60px; -} -.hair_base_13_hollygreen { - background-image: url(spritesmith1.png); - background-position: -273px -819px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_hollygreen { - background-image: url(spritesmith1.png); - background-position: -298px -834px; - width: 60px; - height: 60px; -} -.hair_base_13_midnight { - background-image: url(spritesmith1.png); - background-position: -364px -819px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_midnight { - background-image: url(spritesmith1.png); - background-position: -389px -834px; - width: 60px; - height: 60px; -} -.hair_base_13_pblue { - background-image: url(spritesmith1.png); - background-position: -455px -819px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_pblue { - background-image: url(spritesmith1.png); - background-position: -480px -834px; - width: 60px; - height: 60px; -} -.hair_base_13_pblue2 { - background-image: url(spritesmith1.png); - background-position: -546px -819px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_pblue2 { - background-image: url(spritesmith1.png); - background-position: -571px -834px; - width: 60px; - height: 60px; -} -.hair_base_13_peppermint { - background-image: url(spritesmith1.png); - background-position: -637px -819px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_peppermint { - background-image: url(spritesmith1.png); - background-position: -662px -834px; - width: 60px; - height: 60px; -} -.hair_base_13_pgreen { - background-image: url(spritesmith1.png); - background-position: -728px -819px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_pgreen { - background-image: url(spritesmith1.png); - background-position: -753px -834px; - width: 60px; - height: 60px; -} -.hair_base_13_pgreen2 { - background-image: url(spritesmith1.png); - background-position: -819px -819px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_pgreen2 { - background-image: url(spritesmith1.png); - background-position: -844px -834px; - width: 60px; - height: 60px; -} -.hair_base_13_porange { - background-image: url(spritesmith1.png); - background-position: -910px 0px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_porange { - background-image: url(spritesmith1.png); - background-position: -935px -15px; - width: 60px; - height: 60px; -} -.hair_base_13_porange2 { - background-image: url(spritesmith1.png); - background-position: -910px -91px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_porange2 { - background-image: url(spritesmith1.png); - background-position: -935px -106px; - width: 60px; - height: 60px; -} -.hair_base_13_ppink { - background-image: url(spritesmith1.png); - background-position: -910px -182px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_ppink { - background-image: url(spritesmith1.png); - background-position: -935px -197px; - width: 60px; - height: 60px; -} -.hair_base_13_ppink2 { - background-image: url(spritesmith1.png); - background-position: -910px -273px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_ppink2 { - background-image: url(spritesmith1.png); - background-position: -935px -288px; - width: 60px; - height: 60px; -} -.hair_base_13_ppurple { - background-image: url(spritesmith1.png); - background-position: -910px -364px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_ppurple { - background-image: url(spritesmith1.png); - background-position: -935px -379px; - width: 60px; - height: 60px; -} -.hair_base_13_ppurple2 { - background-image: url(spritesmith1.png); - background-position: -910px -455px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_ppurple2 { - background-image: url(spritesmith1.png); - background-position: -935px -470px; - width: 60px; - height: 60px; -} -.hair_base_13_pumpkin { - background-image: url(spritesmith1.png); - background-position: -910px -546px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_pumpkin { - background-image: url(spritesmith1.png); - background-position: -935px -561px; - width: 60px; - height: 60px; -} -.hair_base_13_purple { - background-image: url(spritesmith1.png); - background-position: -910px -637px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_purple { - background-image: url(spritesmith1.png); - background-position: -935px -652px; - width: 60px; - height: 60px; -} -.hair_base_13_pyellow { - background-image: url(spritesmith1.png); - background-position: -910px -728px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_pyellow { - background-image: url(spritesmith1.png); - background-position: -935px -743px; - width: 60px; - height: 60px; -} -.hair_base_13_pyellow2 { - background-image: url(spritesmith1.png); - background-position: -910px -819px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_pyellow2 { - background-image: url(spritesmith1.png); - background-position: -935px -834px; - width: 60px; - height: 60px; -} -.hair_base_13_rainbow { - background-image: url(spritesmith1.png); - background-position: 0px -910px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_rainbow { - background-image: url(spritesmith1.png); - background-position: -25px -925px; - width: 60px; - height: 60px; -} -.hair_base_13_red { - background-image: url(spritesmith1.png); - background-position: -91px -910px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_red { - background-image: url(spritesmith1.png); - background-position: -116px -925px; - width: 60px; - height: 60px; -} -.hair_base_13_snowy { - background-image: url(spritesmith1.png); - background-position: -182px -910px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_snowy { - background-image: url(spritesmith1.png); - background-position: -207px -925px; - width: 60px; - height: 60px; -} -.hair_base_13_white { - background-image: url(spritesmith1.png); - background-position: -273px -910px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_white { - background-image: url(spritesmith1.png); - background-position: -298px -925px; - width: 60px; - height: 60px; -} -.hair_base_13_winternight { - background-image: url(spritesmith1.png); - background-position: -364px -910px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_winternight { - background-image: url(spritesmith1.png); - background-position: -389px -925px; - width: 60px; - height: 60px; -} -.hair_base_13_winterstar { - background-image: url(spritesmith1.png); - background-position: -455px -910px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_winterstar { - background-image: url(spritesmith1.png); - background-position: -480px -925px; - width: 60px; - height: 60px; -} -.hair_base_13_yellow { - background-image: url(spritesmith1.png); - background-position: -546px -910px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_yellow { - background-image: url(spritesmith1.png); - background-position: -571px -925px; - width: 60px; - height: 60px; -} -.hair_base_13_zombie { - background-image: url(spritesmith1.png); - background-position: -637px -910px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_13_zombie { - background-image: url(spritesmith1.png); - background-position: -662px -925px; - width: 60px; - height: 60px; -} -.hair_base_14_TRUred { - background-image: url(spritesmith1.png); - background-position: -728px -910px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_TRUred { - background-image: url(spritesmith1.png); - background-position: -753px -925px; - width: 60px; - height: 60px; -} -.hair_base_14_aurora { - background-image: url(spritesmith1.png); - background-position: -819px -910px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_aurora { - background-image: url(spritesmith1.png); - background-position: -844px -925px; - width: 60px; - height: 60px; -} -.hair_base_14_black { - background-image: url(spritesmith1.png); - background-position: -910px -910px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_black { - background-image: url(spritesmith1.png); - background-position: -935px -925px; - width: 60px; - height: 60px; -} -.hair_base_14_blond { - background-image: url(spritesmith1.png); - background-position: -1001px 0px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_blond { - background-image: url(spritesmith1.png); - background-position: -1026px -15px; - width: 60px; - height: 60px; -} -.hair_base_14_blue { - background-image: url(spritesmith1.png); - background-position: -1001px -91px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_blue { - background-image: url(spritesmith1.png); - background-position: -1026px -106px; - width: 60px; - height: 60px; -} -.hair_base_14_brown { - background-image: url(spritesmith1.png); - background-position: -1001px -182px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_brown { - background-image: url(spritesmith1.png); - background-position: -1026px -197px; - width: 60px; - height: 60px; -} -.hair_base_14_candycane { - background-image: url(spritesmith1.png); - background-position: -1001px -273px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_candycane { - background-image: url(spritesmith1.png); - background-position: -1026px -288px; - width: 60px; - height: 60px; -} -.hair_base_14_candycorn { - background-image: url(spritesmith1.png); - background-position: -1001px -364px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_candycorn { - background-image: url(spritesmith1.png); - background-position: -1026px -379px; - width: 60px; - height: 60px; -} -.hair_base_14_festive { - background-image: url(spritesmith1.png); - background-position: -1001px -455px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_festive { - background-image: url(spritesmith1.png); - background-position: -1026px -470px; - width: 60px; - height: 60px; -} -.hair_base_14_frost { - background-image: url(spritesmith1.png); - background-position: -1001px -546px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_frost { - background-image: url(spritesmith1.png); - background-position: -1026px -561px; - width: 60px; - height: 60px; -} -.hair_base_14_ghostwhite { - background-image: url(spritesmith1.png); - background-position: -1001px -637px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_ghostwhite { - background-image: url(spritesmith1.png); - background-position: -1026px -652px; - width: 60px; - height: 60px; -} -.hair_base_14_green { - background-image: url(spritesmith1.png); - background-position: -1001px -728px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_green { - background-image: url(spritesmith1.png); - background-position: -1026px -743px; - width: 60px; - height: 60px; -} -.hair_base_14_halloween { - background-image: url(spritesmith1.png); - background-position: -1001px -819px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_halloween { - background-image: url(spritesmith1.png); - background-position: -1026px -834px; - width: 60px; - height: 60px; -} -.hair_base_14_holly { - background-image: url(spritesmith1.png); - background-position: -1001px -910px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_holly { - background-image: url(spritesmith1.png); - background-position: -1026px -925px; - width: 60px; - height: 60px; -} -.hair_base_14_hollygreen { - background-image: url(spritesmith1.png); - background-position: 0px -1001px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_hollygreen { - background-image: url(spritesmith1.png); - background-position: -25px -1016px; - width: 60px; - height: 60px; -} -.hair_base_14_midnight { - background-image: url(spritesmith1.png); - background-position: -91px -1001px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_midnight { - background-image: url(spritesmith1.png); - background-position: -116px -1016px; - width: 60px; - height: 60px; -} -.hair_base_14_pblue { - background-image: url(spritesmith1.png); - background-position: -182px -1001px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_pblue { - background-image: url(spritesmith1.png); - background-position: -207px -1016px; - width: 60px; - height: 60px; -} -.hair_base_14_pblue2 { - background-image: url(spritesmith1.png); - background-position: -273px -1001px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_pblue2 { - background-image: url(spritesmith1.png); - background-position: -298px -1016px; - width: 60px; - height: 60px; -} -.hair_base_14_peppermint { - background-image: url(spritesmith1.png); - background-position: -364px -1001px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_peppermint { - background-image: url(spritesmith1.png); - background-position: -389px -1016px; - width: 60px; - height: 60px; -} -.hair_base_14_pgreen { - background-image: url(spritesmith1.png); - background-position: -455px -1001px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_pgreen { - background-image: url(spritesmith1.png); - background-position: -480px -1016px; - width: 60px; - height: 60px; -} -.hair_base_14_pgreen2 { - background-image: url(spritesmith1.png); - background-position: -546px -1001px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_pgreen2 { - background-image: url(spritesmith1.png); - background-position: -571px -1016px; - width: 60px; - height: 60px; -} -.hair_base_14_porange { - background-image: url(spritesmith1.png); - background-position: -637px -1001px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_porange { - background-image: url(spritesmith1.png); - background-position: -662px -1016px; - width: 60px; - height: 60px; -} -.hair_base_14_porange2 { - background-image: url(spritesmith1.png); - background-position: -728px -1001px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_porange2 { - background-image: url(spritesmith1.png); - background-position: -753px -1016px; - width: 60px; - height: 60px; -} -.hair_base_14_ppink { - background-image: url(spritesmith1.png); - background-position: -819px -1001px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_ppink { - background-image: url(spritesmith1.png); - background-position: -844px -1016px; - width: 60px; - height: 60px; -} -.hair_base_14_ppink2 { - background-image: url(spritesmith1.png); - background-position: -910px -1001px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_ppink2 { - background-image: url(spritesmith1.png); - background-position: -935px -1016px; - width: 60px; - height: 60px; -} -.hair_base_14_ppurple { - background-image: url(spritesmith1.png); - background-position: -1001px -1001px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_ppurple { - background-image: url(spritesmith1.png); - background-position: -1026px -1016px; - width: 60px; - height: 60px; -} -.hair_base_14_ppurple2 { - background-image: url(spritesmith1.png); - background-position: -1092px 0px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_ppurple2 { - background-image: url(spritesmith1.png); - background-position: -1117px -15px; - width: 60px; - height: 60px; -} -.hair_base_14_pumpkin { - background-image: url(spritesmith1.png); - background-position: -1092px -91px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_pumpkin { - background-image: url(spritesmith1.png); - background-position: -1117px -106px; - width: 60px; - height: 60px; -} -.hair_base_14_purple { - background-image: url(spritesmith1.png); - background-position: -1092px -182px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_purple { - background-image: url(spritesmith1.png); - background-position: -1117px -197px; - width: 60px; - height: 60px; -} -.hair_base_14_pyellow { - background-image: url(spritesmith1.png); - background-position: -1092px -273px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_pyellow { - background-image: url(spritesmith1.png); - background-position: -1117px -288px; - width: 60px; - height: 60px; -} -.hair_base_14_pyellow2 { - background-image: url(spritesmith1.png); - background-position: -1092px -364px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_pyellow2 { - background-image: url(spritesmith1.png); - background-position: -1117px -379px; - width: 60px; - height: 60px; -} -.hair_base_14_rainbow { - background-image: url(spritesmith1.png); - background-position: -1092px -455px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_rainbow { - background-image: url(spritesmith1.png); - background-position: -1117px -470px; - width: 60px; - height: 60px; -} -.hair_base_14_red { - background-image: url(spritesmith1.png); - background-position: -1092px -546px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_red { - background-image: url(spritesmith1.png); - background-position: -1117px -561px; - width: 60px; - height: 60px; -} -.hair_base_14_snowy { - background-image: url(spritesmith1.png); - background-position: -1092px -637px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_snowy { - background-image: url(spritesmith1.png); - background-position: -1117px -652px; - width: 60px; - height: 60px; -} -.hair_base_14_white { - background-image: url(spritesmith1.png); - background-position: -1092px -728px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_white { - background-image: url(spritesmith1.png); - background-position: -1117px -743px; - width: 60px; - height: 60px; -} -.hair_base_14_winternight { - background-image: url(spritesmith1.png); - background-position: -1092px -819px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_winternight { - background-image: url(spritesmith1.png); - background-position: -1117px -834px; - width: 60px; - height: 60px; -} -.hair_base_14_winterstar { - background-image: url(spritesmith1.png); - background-position: -1092px -910px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_winterstar { - background-image: url(spritesmith1.png); - background-position: -1117px -925px; - width: 60px; - height: 60px; -} -.hair_base_14_yellow { - background-image: url(spritesmith1.png); - background-position: -1092px -1001px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_yellow { - background-image: url(spritesmith1.png); - background-position: -1117px -1016px; - width: 60px; - height: 60px; -} -.hair_base_14_zombie { - background-image: url(spritesmith1.png); - background-position: 0px -1092px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_14_zombie { - background-image: url(spritesmith1.png); - background-position: -25px -1107px; - width: 60px; - height: 60px; -} -.hair_base_1_TRUred { - background-image: url(spritesmith1.png); - background-position: -91px -1092px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_TRUred { - background-image: url(spritesmith1.png); - background-position: -116px -1107px; - width: 60px; - height: 60px; -} -.hair_base_1_aurora { - background-image: url(spritesmith1.png); - background-position: -182px -1092px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_aurora { - background-image: url(spritesmith1.png); - background-position: -207px -1107px; - width: 60px; - height: 60px; -} -.hair_base_1_black { - background-image: url(spritesmith1.png); - background-position: -273px -1092px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_black { - background-image: url(spritesmith1.png); - background-position: -298px -1107px; - width: 60px; - height: 60px; -} -.hair_base_1_blond { - background-image: url(spritesmith1.png); - background-position: -364px -1092px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_blond { - background-image: url(spritesmith1.png); - background-position: -389px -1107px; - width: 60px; - height: 60px; -} -.hair_base_1_blue { - background-image: url(spritesmith1.png); - background-position: -455px -1092px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_blue { - background-image: url(spritesmith1.png); - background-position: -480px -1107px; - width: 60px; - height: 60px; -} -.hair_base_1_brown { - background-image: url(spritesmith1.png); - background-position: -546px -1092px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_brown { - background-image: url(spritesmith1.png); - background-position: -571px -1107px; - width: 60px; - height: 60px; -} -.hair_base_1_candycane { - background-image: url(spritesmith1.png); - background-position: -637px -1092px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_candycane { - background-image: url(spritesmith1.png); - background-position: -662px -1107px; - width: 60px; - height: 60px; -} -.hair_base_1_candycorn { - background-image: url(spritesmith1.png); - background-position: -728px -1092px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_candycorn { - background-image: url(spritesmith1.png); - background-position: -753px -1107px; - width: 60px; - height: 60px; -} -.hair_base_1_festive { - background-image: url(spritesmith1.png); - background-position: -819px -1092px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_festive { - background-image: url(spritesmith1.png); - background-position: -844px -1107px; - width: 60px; - height: 60px; -} -.hair_base_1_frost { - background-image: url(spritesmith1.png); - background-position: -910px -1092px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_frost { - background-image: url(spritesmith1.png); - background-position: -935px -1107px; - width: 60px; - height: 60px; -} -.hair_base_1_ghostwhite { - background-image: url(spritesmith1.png); - background-position: -1001px -1092px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_ghostwhite { - background-image: url(spritesmith1.png); - background-position: -1026px -1107px; - width: 60px; - height: 60px; -} -.hair_base_1_green { - background-image: url(spritesmith1.png); - background-position: -1092px -1092px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_green { - background-image: url(spritesmith1.png); - background-position: -1117px -1107px; - width: 60px; - height: 60px; -} -.hair_base_1_halloween { - background-image: url(spritesmith1.png); - background-position: -1183px 0px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_halloween { - background-image: url(spritesmith1.png); - background-position: -1208px -15px; - width: 60px; - height: 60px; -} -.hair_base_1_holly { - background-image: url(spritesmith1.png); - background-position: -1183px -91px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_holly { - background-image: url(spritesmith1.png); - background-position: -1208px -106px; - width: 60px; - height: 60px; -} -.hair_base_1_hollygreen { - background-image: url(spritesmith1.png); - background-position: -1183px -182px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_hollygreen { - background-image: url(spritesmith1.png); - background-position: -1208px -197px; - width: 60px; - height: 60px; -} -.hair_base_1_midnight { - background-image: url(spritesmith1.png); - background-position: -1183px -273px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_midnight { - background-image: url(spritesmith1.png); - background-position: -1208px -288px; - width: 60px; - height: 60px; -} -.hair_base_1_pblue { - background-image: url(spritesmith1.png); - background-position: -1183px -364px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_pblue { - background-image: url(spritesmith1.png); - background-position: -1208px -379px; - width: 60px; - height: 60px; -} -.hair_base_1_pblue2 { - background-image: url(spritesmith1.png); - background-position: -1183px -455px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_pblue2 { - background-image: url(spritesmith1.png); - background-position: -1208px -470px; - width: 60px; - height: 60px; -} -.hair_base_1_peppermint { - background-image: url(spritesmith1.png); - background-position: -1183px -546px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_peppermint { - background-image: url(spritesmith1.png); - background-position: -1208px -561px; - width: 60px; - height: 60px; -} -.hair_base_1_pgreen { - background-image: url(spritesmith1.png); - background-position: -1183px -637px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_pgreen { - background-image: url(spritesmith1.png); - background-position: -1208px -652px; - width: 60px; - height: 60px; -} -.hair_base_1_pgreen2 { - background-image: url(spritesmith1.png); - background-position: -1183px -728px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_pgreen2 { - background-image: url(spritesmith1.png); - background-position: -1208px -743px; - width: 60px; - height: 60px; -} -.hair_base_1_porange { - background-image: url(spritesmith1.png); - background-position: -1183px -819px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_porange { - background-image: url(spritesmith1.png); - background-position: -1208px -834px; - width: 60px; - height: 60px; -} -.hair_base_1_porange2 { - background-image: url(spritesmith1.png); - background-position: -1183px -910px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_porange2 { - background-image: url(spritesmith1.png); - background-position: -1208px -925px; - width: 60px; - height: 60px; -} -.hair_base_1_ppink { - background-image: url(spritesmith1.png); - background-position: -1183px -1001px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_ppink { - background-image: url(spritesmith1.png); - background-position: -1208px -1016px; - width: 60px; - height: 60px; -} -.hair_base_1_ppink2 { - background-image: url(spritesmith1.png); - background-position: -1183px -1092px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_ppink2 { - background-image: url(spritesmith1.png); - background-position: -1208px -1107px; - width: 60px; - height: 60px; -} -.hair_base_1_ppurple { - background-image: url(spritesmith1.png); - background-position: 0px -1183px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_ppurple { - background-image: url(spritesmith1.png); - background-position: -25px -1198px; - width: 60px; - height: 60px; -} -.hair_base_1_ppurple2 { - background-image: url(spritesmith1.png); - background-position: -91px -1183px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_ppurple2 { - background-image: url(spritesmith1.png); - background-position: -116px -1198px; - width: 60px; - height: 60px; -} -.hair_base_1_pumpkin { - background-image: url(spritesmith1.png); - background-position: -182px -1183px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_pumpkin { - background-image: url(spritesmith1.png); - background-position: -207px -1198px; - width: 60px; - height: 60px; -} -.hair_base_1_purple { - background-image: url(spritesmith1.png); - background-position: -273px -1183px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_purple { - background-image: url(spritesmith1.png); - background-position: -298px -1198px; - width: 60px; - height: 60px; -} -.hair_base_1_pyellow { - background-image: url(spritesmith1.png); - background-position: -364px -1183px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_pyellow { - background-image: url(spritesmith1.png); - background-position: -389px -1198px; - width: 60px; - height: 60px; -} -.hair_base_1_pyellow2 { - background-image: url(spritesmith1.png); - background-position: -455px -1183px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_pyellow2 { - background-image: url(spritesmith1.png); - background-position: -480px -1198px; - width: 60px; - height: 60px; -} -.hair_base_1_rainbow { - background-image: url(spritesmith1.png); - background-position: -546px -1183px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_rainbow { - background-image: url(spritesmith1.png); - background-position: -571px -1198px; - width: 60px; - height: 60px; -} -.hair_base_1_red { - background-image: url(spritesmith1.png); - background-position: -637px -1183px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_red { - background-image: url(spritesmith1.png); - background-position: -662px -1198px; - width: 60px; - height: 60px; -} -.hair_base_1_snowy { - background-image: url(spritesmith1.png); - background-position: -728px -1183px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_snowy { - background-image: url(spritesmith1.png); - background-position: -753px -1198px; - width: 60px; - height: 60px; -} -.hair_base_1_white { - background-image: url(spritesmith1.png); - background-position: -819px -1183px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_white { - background-image: url(spritesmith1.png); - background-position: -844px -1198px; - width: 60px; - height: 60px; -} -.hair_base_1_winternight { - background-image: url(spritesmith1.png); - background-position: -910px -1183px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_winternight { - background-image: url(spritesmith1.png); - background-position: -935px -1198px; - width: 60px; - height: 60px; -} -.hair_base_1_winterstar { - background-image: url(spritesmith1.png); - background-position: -1001px -1183px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_winterstar { - background-image: url(spritesmith1.png); - background-position: -1026px -1198px; - width: 60px; - height: 60px; -} -.hair_base_1_yellow { - background-image: url(spritesmith1.png); - background-position: -1092px -1183px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_yellow { - background-image: url(spritesmith1.png); - background-position: -1117px -1198px; - width: 60px; - height: 60px; -} -.hair_base_1_zombie { - background-image: url(spritesmith1.png); - background-position: -1183px -1183px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_1_zombie { - background-image: url(spritesmith1.png); - background-position: -1208px -1198px; - width: 60px; - height: 60px; -} -.hair_base_2_TRUred { - background-image: url(spritesmith1.png); - background-position: -1274px 0px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_2_TRUred { - background-image: url(spritesmith1.png); - background-position: -1299px -15px; - width: 60px; - height: 60px; -} -.hair_base_2_aurora { - background-image: url(spritesmith1.png); - background-position: -1274px -91px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_2_aurora { - background-image: url(spritesmith1.png); - background-position: -1299px -106px; - width: 60px; - height: 60px; -} -.hair_base_2_black { - background-image: url(spritesmith1.png); - background-position: -1274px -182px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_2_black { - background-image: url(spritesmith1.png); - background-position: -1299px -197px; - width: 60px; - height: 60px; -} -.hair_base_2_blond { - background-image: url(spritesmith1.png); - background-position: -1274px -273px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_2_blond { - background-image: url(spritesmith1.png); - background-position: -1299px -288px; - width: 60px; - height: 60px; -} -.hair_base_2_blue { - background-image: url(spritesmith1.png); - background-position: -1274px -364px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_2_blue { - background-image: url(spritesmith1.png); - background-position: -1299px -379px; - width: 60px; - height: 60px; -} -.hair_base_2_brown { - background-image: url(spritesmith1.png); - background-position: 0px 0px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_2_brown { - background-image: url(spritesmith1.png); - background-position: -25px -15px; - width: 60px; - height: 60px; -} -.hair_base_2_candycane { - background-image: url(spritesmith1.png); - background-position: -1274px -546px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_2_candycane { - background-image: url(spritesmith1.png); - background-position: -1299px -561px; - width: 60px; - height: 60px; -} -.hair_base_2_candycorn { - background-image: url(spritesmith1.png); - background-position: -1274px -637px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_2_candycorn { - background-image: url(spritesmith1.png); - background-position: -1299px -652px; - width: 60px; - height: 60px; -} -.hair_base_2_festive { - background-image: url(spritesmith1.png); - background-position: -1274px -728px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_2_festive { - background-image: url(spritesmith1.png); - background-position: -1299px -743px; - width: 60px; - height: 60px; -} -.hair_base_2_frost { - background-image: url(spritesmith1.png); - background-position: -1274px -819px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_2_frost { - background-image: url(spritesmith1.png); - background-position: -1299px -834px; - width: 60px; - height: 60px; -} -.hair_base_2_ghostwhite { - background-image: url(spritesmith1.png); - background-position: -1274px -910px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_2_ghostwhite { - background-image: url(spritesmith1.png); - background-position: -1299px -925px; - width: 60px; - height: 60px; -} -.hair_base_2_green { background-image: url(spritesmith1.png); background-position: -1274px -1001px; width: 90px; height: 90px; } -.customize-option.hair_base_2_green { +.customize-option.hair_base_11_frost { background-image: url(spritesmith1.png); background-position: -1299px -1016px; width: 60px; height: 60px; } +.hair_base_11_ghostwhite { + background-image: url(spritesmith1.png); + background-position: 0px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_ghostwhite { + background-image: url(spritesmith1.png); + background-position: -25px -106px; + width: 60px; + height: 60px; +} +.hair_base_11_green { + background-image: url(spritesmith1.png); + background-position: -91px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_green { + background-image: url(spritesmith1.png); + background-position: -116px -106px; + width: 60px; + height: 60px; +} +.hair_base_11_halloween { + background-image: url(spritesmith1.png); + background-position: -182px 0px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_halloween { + background-image: url(spritesmith1.png); + background-position: -207px -15px; + width: 60px; + height: 60px; +} +.hair_base_11_holly { + background-image: url(spritesmith1.png); + background-position: -182px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_holly { + background-image: url(spritesmith1.png); + background-position: -207px -106px; + width: 60px; + height: 60px; +} +.hair_base_11_hollygreen { + background-image: url(spritesmith1.png); + background-position: 0px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_hollygreen { + background-image: url(spritesmith1.png); + background-position: -25px -197px; + width: 60px; + height: 60px; +} +.hair_base_11_midnight { + background-image: url(spritesmith1.png); + background-position: -91px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_midnight { + background-image: url(spritesmith1.png); + background-position: -116px -197px; + width: 60px; + height: 60px; +} +.hair_base_11_pblue { + background-image: url(spritesmith1.png); + background-position: -182px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_pblue { + background-image: url(spritesmith1.png); + background-position: -207px -197px; + width: 60px; + height: 60px; +} +.hair_base_11_pblue2 { + background-image: url(spritesmith1.png); + background-position: -273px 0px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_pblue2 { + background-image: url(spritesmith1.png); + background-position: -298px -15px; + width: 60px; + height: 60px; +} +.hair_base_11_peppermint { + background-image: url(spritesmith1.png); + background-position: -273px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_peppermint { + background-image: url(spritesmith1.png); + background-position: -298px -106px; + width: 60px; + height: 60px; +} +.hair_base_11_pgreen { + background-image: url(spritesmith1.png); + background-position: -273px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_pgreen { + background-image: url(spritesmith1.png); + background-position: -298px -197px; + width: 60px; + height: 60px; +} +.hair_base_11_pgreen2 { + background-image: url(spritesmith1.png); + background-position: 0px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_pgreen2 { + background-image: url(spritesmith1.png); + background-position: -25px -288px; + width: 60px; + height: 60px; +} +.hair_base_11_porange { + background-image: url(spritesmith1.png); + background-position: -91px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_porange { + background-image: url(spritesmith1.png); + background-position: -116px -288px; + width: 60px; + height: 60px; +} +.hair_base_11_porange2 { + background-image: url(spritesmith1.png); + background-position: -182px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_porange2 { + background-image: url(spritesmith1.png); + background-position: -207px -288px; + width: 60px; + height: 60px; +} +.hair_base_11_ppink { + background-image: url(spritesmith1.png); + background-position: -273px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_ppink { + background-image: url(spritesmith1.png); + background-position: -298px -288px; + width: 60px; + height: 60px; +} +.hair_base_11_ppink2 { + background-image: url(spritesmith1.png); + background-position: -364px 0px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_ppink2 { + background-image: url(spritesmith1.png); + background-position: -389px -15px; + width: 60px; + height: 60px; +} +.hair_base_11_ppurple { + background-image: url(spritesmith1.png); + background-position: -364px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_ppurple { + background-image: url(spritesmith1.png); + background-position: -389px -106px; + width: 60px; + height: 60px; +} +.hair_base_11_ppurple2 { + background-image: url(spritesmith1.png); + background-position: -364px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_ppurple2 { + background-image: url(spritesmith1.png); + background-position: -389px -197px; + width: 60px; + height: 60px; +} +.hair_base_11_pumpkin { + background-image: url(spritesmith1.png); + background-position: -364px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_pumpkin { + background-image: url(spritesmith1.png); + background-position: -389px -288px; + width: 60px; + height: 60px; +} +.hair_base_11_purple { + background-image: url(spritesmith1.png); + background-position: 0px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_purple { + background-image: url(spritesmith1.png); + background-position: -25px -379px; + width: 60px; + height: 60px; +} +.hair_base_11_pyellow { + background-image: url(spritesmith1.png); + background-position: -91px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_pyellow { + background-image: url(spritesmith1.png); + background-position: -116px -379px; + width: 60px; + height: 60px; +} +.hair_base_11_pyellow2 { + background-image: url(spritesmith1.png); + background-position: -182px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_pyellow2 { + background-image: url(spritesmith1.png); + background-position: -207px -379px; + width: 60px; + height: 60px; +} +.hair_base_11_rainbow { + background-image: url(spritesmith1.png); + background-position: -273px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_rainbow { + background-image: url(spritesmith1.png); + background-position: -298px -379px; + width: 60px; + height: 60px; +} +.hair_base_11_red { + background-image: url(spritesmith1.png); + background-position: -364px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_red { + background-image: url(spritesmith1.png); + background-position: -389px -379px; + width: 60px; + height: 60px; +} +.hair_base_11_snowy { + background-image: url(spritesmith1.png); + background-position: -455px 0px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_snowy { + background-image: url(spritesmith1.png); + background-position: -480px -15px; + width: 60px; + height: 60px; +} +.hair_base_11_white { + background-image: url(spritesmith1.png); + background-position: -455px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_white { + background-image: url(spritesmith1.png); + background-position: -480px -106px; + width: 60px; + height: 60px; +} +.hair_base_11_winternight { + background-image: url(spritesmith1.png); + background-position: -455px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_winternight { + background-image: url(spritesmith1.png); + background-position: -480px -197px; + width: 60px; + height: 60px; +} +.hair_base_11_winterstar { + background-image: url(spritesmith1.png); + background-position: -455px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_winterstar { + background-image: url(spritesmith1.png); + background-position: -480px -288px; + width: 60px; + height: 60px; +} +.hair_base_11_yellow { + background-image: url(spritesmith1.png); + background-position: -455px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_yellow { + background-image: url(spritesmith1.png); + background-position: -480px -379px; + width: 60px; + height: 60px; +} +.hair_base_11_zombie { + background-image: url(spritesmith1.png); + background-position: 0px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_11_zombie { + background-image: url(spritesmith1.png); + background-position: -25px -470px; + width: 60px; + height: 60px; +} +.hair_base_12_TRUred { + background-image: url(spritesmith1.png); + background-position: -91px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_TRUred { + background-image: url(spritesmith1.png); + background-position: -116px -470px; + width: 60px; + height: 60px; +} +.hair_base_12_aurora { + background-image: url(spritesmith1.png); + background-position: -182px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_aurora { + background-image: url(spritesmith1.png); + background-position: -207px -470px; + width: 60px; + height: 60px; +} +.hair_base_12_black { + background-image: url(spritesmith1.png); + background-position: -273px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_black { + background-image: url(spritesmith1.png); + background-position: -298px -470px; + width: 60px; + height: 60px; +} +.hair_base_12_blond { + background-image: url(spritesmith1.png); + background-position: -364px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_blond { + background-image: url(spritesmith1.png); + background-position: -389px -470px; + width: 60px; + height: 60px; +} +.hair_base_12_blue { + background-image: url(spritesmith1.png); + background-position: -455px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_blue { + background-image: url(spritesmith1.png); + background-position: -480px -470px; + width: 60px; + height: 60px; +} +.hair_base_12_brown { + background-image: url(spritesmith1.png); + background-position: -546px 0px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_brown { + background-image: url(spritesmith1.png); + background-position: -571px -15px; + width: 60px; + height: 60px; +} +.hair_base_12_candycane { + background-image: url(spritesmith1.png); + background-position: -546px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_candycane { + background-image: url(spritesmith1.png); + background-position: -571px -106px; + width: 60px; + height: 60px; +} +.hair_base_12_candycorn { + background-image: url(spritesmith1.png); + background-position: -546px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_candycorn { + background-image: url(spritesmith1.png); + background-position: -571px -197px; + width: 60px; + height: 60px; +} +.hair_base_12_festive { + background-image: url(spritesmith1.png); + background-position: -546px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_festive { + background-image: url(spritesmith1.png); + background-position: -571px -288px; + width: 60px; + height: 60px; +} +.hair_base_12_frost { + background-image: url(spritesmith1.png); + background-position: -546px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_frost { + background-image: url(spritesmith1.png); + background-position: -571px -379px; + width: 60px; + height: 60px; +} +.hair_base_12_ghostwhite { + background-image: url(spritesmith1.png); + background-position: -546px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_ghostwhite { + background-image: url(spritesmith1.png); + background-position: -571px -470px; + width: 60px; + height: 60px; +} +.hair_base_12_green { + background-image: url(spritesmith1.png); + background-position: 0px -546px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_green { + background-image: url(spritesmith1.png); + background-position: -25px -561px; + width: 60px; + height: 60px; +} +.hair_base_12_halloween { + background-image: url(spritesmith1.png); + background-position: -91px -546px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_halloween { + background-image: url(spritesmith1.png); + background-position: -116px -561px; + width: 60px; + height: 60px; +} +.hair_base_12_holly { + background-image: url(spritesmith1.png); + background-position: -182px -546px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_holly { + background-image: url(spritesmith1.png); + background-position: -207px -561px; + width: 60px; + height: 60px; +} +.hair_base_12_hollygreen { + background-image: url(spritesmith1.png); + background-position: -273px -546px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_hollygreen { + background-image: url(spritesmith1.png); + background-position: -298px -561px; + width: 60px; + height: 60px; +} +.hair_base_12_midnight { + background-image: url(spritesmith1.png); + background-position: -364px -546px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_midnight { + background-image: url(spritesmith1.png); + background-position: -389px -561px; + width: 60px; + height: 60px; +} +.hair_base_12_pblue { + background-image: url(spritesmith1.png); + background-position: -455px -546px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_pblue { + background-image: url(spritesmith1.png); + background-position: -480px -561px; + width: 60px; + height: 60px; +} +.hair_base_12_pblue2 { + background-image: url(spritesmith1.png); + background-position: -546px -546px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_pblue2 { + background-image: url(spritesmith1.png); + background-position: -571px -561px; + width: 60px; + height: 60px; +} +.hair_base_12_peppermint { + background-image: url(spritesmith1.png); + background-position: -637px 0px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_peppermint { + background-image: url(spritesmith1.png); + background-position: -662px -15px; + width: 60px; + height: 60px; +} +.hair_base_12_pgreen { + background-image: url(spritesmith1.png); + background-position: -637px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_pgreen { + background-image: url(spritesmith1.png); + background-position: -662px -106px; + width: 60px; + height: 60px; +} +.hair_base_12_pgreen2 { + background-image: url(spritesmith1.png); + background-position: -637px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_pgreen2 { + background-image: url(spritesmith1.png); + background-position: -662px -197px; + width: 60px; + height: 60px; +} +.hair_base_12_porange { + background-image: url(spritesmith1.png); + background-position: -637px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_porange { + background-image: url(spritesmith1.png); + background-position: -662px -288px; + width: 60px; + height: 60px; +} +.hair_base_12_porange2 { + background-image: url(spritesmith1.png); + background-position: -637px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_porange2 { + background-image: url(spritesmith1.png); + background-position: -662px -379px; + width: 60px; + height: 60px; +} +.hair_base_12_ppink { + background-image: url(spritesmith1.png); + background-position: -637px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_ppink { + background-image: url(spritesmith1.png); + background-position: -662px -470px; + width: 60px; + height: 60px; +} +.hair_base_12_ppink2 { + background-image: url(spritesmith1.png); + background-position: -637px -546px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_ppink2 { + background-image: url(spritesmith1.png); + background-position: -662px -561px; + width: 60px; + height: 60px; +} +.hair_base_12_ppurple { + background-image: url(spritesmith1.png); + background-position: 0px -637px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_ppurple { + background-image: url(spritesmith1.png); + background-position: -25px -652px; + width: 60px; + height: 60px; +} +.hair_base_12_ppurple2 { + background-image: url(spritesmith1.png); + background-position: -91px -637px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_ppurple2 { + background-image: url(spritesmith1.png); + background-position: -116px -652px; + width: 60px; + height: 60px; +} +.hair_base_12_pumpkin { + background-image: url(spritesmith1.png); + background-position: -182px -637px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_pumpkin { + background-image: url(spritesmith1.png); + background-position: -207px -652px; + width: 60px; + height: 60px; +} +.hair_base_12_purple { + background-image: url(spritesmith1.png); + background-position: -273px -637px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_purple { + background-image: url(spritesmith1.png); + background-position: -298px -652px; + width: 60px; + height: 60px; +} +.hair_base_12_pyellow { + background-image: url(spritesmith1.png); + background-position: -364px -637px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_pyellow { + background-image: url(spritesmith1.png); + background-position: -389px -652px; + width: 60px; + height: 60px; +} +.hair_base_12_pyellow2 { + background-image: url(spritesmith1.png); + background-position: -455px -637px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_pyellow2 { + background-image: url(spritesmith1.png); + background-position: -480px -652px; + width: 60px; + height: 60px; +} +.hair_base_12_rainbow { + background-image: url(spritesmith1.png); + background-position: -546px -637px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_rainbow { + background-image: url(spritesmith1.png); + background-position: -571px -652px; + width: 60px; + height: 60px; +} +.hair_base_12_red { + background-image: url(spritesmith1.png); + background-position: -637px -637px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_red { + background-image: url(spritesmith1.png); + background-position: -662px -652px; + width: 60px; + height: 60px; +} +.hair_base_12_snowy { + background-image: url(spritesmith1.png); + background-position: -728px 0px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_snowy { + background-image: url(spritesmith1.png); + background-position: -753px -15px; + width: 60px; + height: 60px; +} +.hair_base_12_white { + background-image: url(spritesmith1.png); + background-position: -728px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_white { + background-image: url(spritesmith1.png); + background-position: -753px -106px; + width: 60px; + height: 60px; +} +.hair_base_12_winternight { + background-image: url(spritesmith1.png); + background-position: -728px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_winternight { + background-image: url(spritesmith1.png); + background-position: -753px -197px; + width: 60px; + height: 60px; +} +.hair_base_12_winterstar { + background-image: url(spritesmith1.png); + background-position: -728px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_winterstar { + background-image: url(spritesmith1.png); + background-position: -753px -288px; + width: 60px; + height: 60px; +} +.hair_base_12_yellow { + background-image: url(spritesmith1.png); + background-position: -728px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_yellow { + background-image: url(spritesmith1.png); + background-position: -753px -379px; + width: 60px; + height: 60px; +} +.hair_base_12_zombie { + background-image: url(spritesmith1.png); + background-position: -728px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_12_zombie { + background-image: url(spritesmith1.png); + background-position: -753px -470px; + width: 60px; + height: 60px; +} +.hair_base_13_TRUred { + background-image: url(spritesmith1.png); + background-position: -728px -546px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_TRUred { + background-image: url(spritesmith1.png); + background-position: -753px -561px; + width: 60px; + height: 60px; +} +.hair_base_13_aurora { + background-image: url(spritesmith1.png); + background-position: -728px -637px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_aurora { + background-image: url(spritesmith1.png); + background-position: -753px -652px; + width: 60px; + height: 60px; +} +.hair_base_13_black { + background-image: url(spritesmith1.png); + background-position: 0px -728px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_black { + background-image: url(spritesmith1.png); + background-position: -25px -743px; + width: 60px; + height: 60px; +} +.hair_base_13_blond { + background-image: url(spritesmith1.png); + background-position: -91px -728px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_blond { + background-image: url(spritesmith1.png); + background-position: -116px -743px; + width: 60px; + height: 60px; +} +.hair_base_13_blue { + background-image: url(spritesmith1.png); + background-position: -182px -728px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_blue { + background-image: url(spritesmith1.png); + background-position: -207px -743px; + width: 60px; + height: 60px; +} +.hair_base_13_brown { + background-image: url(spritesmith1.png); + background-position: -273px -728px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_brown { + background-image: url(spritesmith1.png); + background-position: -298px -743px; + width: 60px; + height: 60px; +} +.hair_base_13_candycane { + background-image: url(spritesmith1.png); + background-position: -364px -728px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_candycane { + background-image: url(spritesmith1.png); + background-position: -389px -743px; + width: 60px; + height: 60px; +} +.hair_base_13_candycorn { + background-image: url(spritesmith1.png); + background-position: -455px -728px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_candycorn { + background-image: url(spritesmith1.png); + background-position: -480px -743px; + width: 60px; + height: 60px; +} +.hair_base_13_festive { + background-image: url(spritesmith1.png); + background-position: -546px -728px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_festive { + background-image: url(spritesmith1.png); + background-position: -571px -743px; + width: 60px; + height: 60px; +} +.hair_base_13_frost { + background-image: url(spritesmith1.png); + background-position: -637px -728px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_frost { + background-image: url(spritesmith1.png); + background-position: -662px -743px; + width: 60px; + height: 60px; +} +.hair_base_13_ghostwhite { + background-image: url(spritesmith1.png); + background-position: -728px -728px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_ghostwhite { + background-image: url(spritesmith1.png); + background-position: -753px -743px; + width: 60px; + height: 60px; +} +.hair_base_13_green { + background-image: url(spritesmith1.png); + background-position: -819px 0px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_green { + background-image: url(spritesmith1.png); + background-position: -844px -15px; + width: 60px; + height: 60px; +} +.hair_base_13_halloween { + background-image: url(spritesmith1.png); + background-position: -819px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_halloween { + background-image: url(spritesmith1.png); + background-position: -844px -106px; + width: 60px; + height: 60px; +} +.hair_base_13_holly { + background-image: url(spritesmith1.png); + background-position: -819px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_holly { + background-image: url(spritesmith1.png); + background-position: -844px -197px; + width: 60px; + height: 60px; +} +.hair_base_13_hollygreen { + background-image: url(spritesmith1.png); + background-position: -819px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_hollygreen { + background-image: url(spritesmith1.png); + background-position: -844px -288px; + width: 60px; + height: 60px; +} +.hair_base_13_midnight { + background-image: url(spritesmith1.png); + background-position: -819px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_midnight { + background-image: url(spritesmith1.png); + background-position: -844px -379px; + width: 60px; + height: 60px; +} +.hair_base_13_pblue { + background-image: url(spritesmith1.png); + background-position: -819px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_pblue { + background-image: url(spritesmith1.png); + background-position: -844px -470px; + width: 60px; + height: 60px; +} +.hair_base_13_pblue2 { + background-image: url(spritesmith1.png); + background-position: -819px -546px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_pblue2 { + background-image: url(spritesmith1.png); + background-position: -844px -561px; + width: 60px; + height: 60px; +} +.hair_base_13_peppermint { + background-image: url(spritesmith1.png); + background-position: -819px -637px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_peppermint { + background-image: url(spritesmith1.png); + background-position: -844px -652px; + width: 60px; + height: 60px; +} +.hair_base_13_pgreen { + background-image: url(spritesmith1.png); + background-position: -819px -728px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_pgreen { + background-image: url(spritesmith1.png); + background-position: -844px -743px; + width: 60px; + height: 60px; +} +.hair_base_13_pgreen2 { + background-image: url(spritesmith1.png); + background-position: 0px -819px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_pgreen2 { + background-image: url(spritesmith1.png); + background-position: -25px -834px; + width: 60px; + height: 60px; +} +.hair_base_13_porange { + background-image: url(spritesmith1.png); + background-position: -91px -819px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_porange { + background-image: url(spritesmith1.png); + background-position: -116px -834px; + width: 60px; + height: 60px; +} +.hair_base_13_porange2 { + background-image: url(spritesmith1.png); + background-position: -182px -819px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_porange2 { + background-image: url(spritesmith1.png); + background-position: -207px -834px; + width: 60px; + height: 60px; +} +.hair_base_13_ppink { + background-image: url(spritesmith1.png); + background-position: -273px -819px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_ppink { + background-image: url(spritesmith1.png); + background-position: -298px -834px; + width: 60px; + height: 60px; +} +.hair_base_13_ppink2 { + background-image: url(spritesmith1.png); + background-position: -364px -819px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_ppink2 { + background-image: url(spritesmith1.png); + background-position: -389px -834px; + width: 60px; + height: 60px; +} +.hair_base_13_ppurple { + background-image: url(spritesmith1.png); + background-position: -455px -819px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_ppurple { + background-image: url(spritesmith1.png); + background-position: -480px -834px; + width: 60px; + height: 60px; +} +.hair_base_13_ppurple2 { + background-image: url(spritesmith1.png); + background-position: -546px -819px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_ppurple2 { + background-image: url(spritesmith1.png); + background-position: -571px -834px; + width: 60px; + height: 60px; +} +.hair_base_13_pumpkin { + background-image: url(spritesmith1.png); + background-position: -637px -819px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_pumpkin { + background-image: url(spritesmith1.png); + background-position: -662px -834px; + width: 60px; + height: 60px; +} +.hair_base_13_purple { + background-image: url(spritesmith1.png); + background-position: -728px -819px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_purple { + background-image: url(spritesmith1.png); + background-position: -753px -834px; + width: 60px; + height: 60px; +} +.hair_base_13_pyellow { + background-image: url(spritesmith1.png); + background-position: -819px -819px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_pyellow { + background-image: url(spritesmith1.png); + background-position: -844px -834px; + width: 60px; + height: 60px; +} +.hair_base_13_pyellow2 { + background-image: url(spritesmith1.png); + background-position: -910px 0px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_pyellow2 { + background-image: url(spritesmith1.png); + background-position: -935px -15px; + width: 60px; + height: 60px; +} +.hair_base_13_rainbow { + background-image: url(spritesmith1.png); + background-position: -910px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_rainbow { + background-image: url(spritesmith1.png); + background-position: -935px -106px; + width: 60px; + height: 60px; +} +.hair_base_13_red { + background-image: url(spritesmith1.png); + background-position: -910px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_red { + background-image: url(spritesmith1.png); + background-position: -935px -197px; + width: 60px; + height: 60px; +} +.hair_base_13_snowy { + background-image: url(spritesmith1.png); + background-position: -910px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_snowy { + background-image: url(spritesmith1.png); + background-position: -935px -288px; + width: 60px; + height: 60px; +} +.hair_base_13_white { + background-image: url(spritesmith1.png); + background-position: -910px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_white { + background-image: url(spritesmith1.png); + background-position: -935px -379px; + width: 60px; + height: 60px; +} +.hair_base_13_winternight { + background-image: url(spritesmith1.png); + background-position: -910px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_winternight { + background-image: url(spritesmith1.png); + background-position: -935px -470px; + width: 60px; + height: 60px; +} +.hair_base_13_winterstar { + background-image: url(spritesmith1.png); + background-position: -910px -546px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_winterstar { + background-image: url(spritesmith1.png); + background-position: -935px -561px; + width: 60px; + height: 60px; +} +.hair_base_13_yellow { + background-image: url(spritesmith1.png); + background-position: -910px -637px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_yellow { + background-image: url(spritesmith1.png); + background-position: -935px -652px; + width: 60px; + height: 60px; +} +.hair_base_13_zombie { + background-image: url(spritesmith1.png); + background-position: -910px -728px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_13_zombie { + background-image: url(spritesmith1.png); + background-position: -935px -743px; + width: 60px; + height: 60px; +} +.hair_base_14_TRUred { + background-image: url(spritesmith1.png); + background-position: -910px -819px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_TRUred { + background-image: url(spritesmith1.png); + background-position: -935px -834px; + width: 60px; + height: 60px; +} +.hair_base_14_aurora { + background-image: url(spritesmith1.png); + background-position: 0px -910px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_aurora { + background-image: url(spritesmith1.png); + background-position: -25px -925px; + width: 60px; + height: 60px; +} +.hair_base_14_black { + background-image: url(spritesmith1.png); + background-position: -91px -910px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_black { + background-image: url(spritesmith1.png); + background-position: -116px -925px; + width: 60px; + height: 60px; +} +.hair_base_14_blond { + background-image: url(spritesmith1.png); + background-position: -182px -910px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_blond { + background-image: url(spritesmith1.png); + background-position: -207px -925px; + width: 60px; + height: 60px; +} +.hair_base_14_blue { + background-image: url(spritesmith1.png); + background-position: -273px -910px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_blue { + background-image: url(spritesmith1.png); + background-position: -298px -925px; + width: 60px; + height: 60px; +} +.hair_base_14_brown { + background-image: url(spritesmith1.png); + background-position: -364px -910px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_brown { + background-image: url(spritesmith1.png); + background-position: -389px -925px; + width: 60px; + height: 60px; +} +.hair_base_14_candycane { + background-image: url(spritesmith1.png); + background-position: -455px -910px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_candycane { + background-image: url(spritesmith1.png); + background-position: -480px -925px; + width: 60px; + height: 60px; +} +.hair_base_14_candycorn { + background-image: url(spritesmith1.png); + background-position: -546px -910px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_candycorn { + background-image: url(spritesmith1.png); + background-position: -571px -925px; + width: 60px; + height: 60px; +} +.hair_base_14_festive { + background-image: url(spritesmith1.png); + background-position: -637px -910px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_festive { + background-image: url(spritesmith1.png); + background-position: -662px -925px; + width: 60px; + height: 60px; +} +.hair_base_14_frost { + background-image: url(spritesmith1.png); + background-position: -728px -910px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_frost { + background-image: url(spritesmith1.png); + background-position: -753px -925px; + width: 60px; + height: 60px; +} +.hair_base_14_ghostwhite { + background-image: url(spritesmith1.png); + background-position: -819px -910px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_ghostwhite { + background-image: url(spritesmith1.png); + background-position: -844px -925px; + width: 60px; + height: 60px; +} +.hair_base_14_green { + background-image: url(spritesmith1.png); + background-position: -910px -910px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_green { + background-image: url(spritesmith1.png); + background-position: -935px -925px; + width: 60px; + height: 60px; +} +.hair_base_14_halloween { + background-image: url(spritesmith1.png); + background-position: -1001px 0px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_halloween { + background-image: url(spritesmith1.png); + background-position: -1026px -15px; + width: 60px; + height: 60px; +} +.hair_base_14_holly { + background-image: url(spritesmith1.png); + background-position: -1001px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_holly { + background-image: url(spritesmith1.png); + background-position: -1026px -106px; + width: 60px; + height: 60px; +} +.hair_base_14_hollygreen { + background-image: url(spritesmith1.png); + background-position: -1001px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_hollygreen { + background-image: url(spritesmith1.png); + background-position: -1026px -197px; + width: 60px; + height: 60px; +} +.hair_base_14_midnight { + background-image: url(spritesmith1.png); + background-position: -1001px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_midnight { + background-image: url(spritesmith1.png); + background-position: -1026px -288px; + width: 60px; + height: 60px; +} +.hair_base_14_pblue { + background-image: url(spritesmith1.png); + background-position: -1001px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_pblue { + background-image: url(spritesmith1.png); + background-position: -1026px -379px; + width: 60px; + height: 60px; +} +.hair_base_14_pblue2 { + background-image: url(spritesmith1.png); + background-position: -1001px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_pblue2 { + background-image: url(spritesmith1.png); + background-position: -1026px -470px; + width: 60px; + height: 60px; +} +.hair_base_14_peppermint { + background-image: url(spritesmith1.png); + background-position: -1001px -546px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_peppermint { + background-image: url(spritesmith1.png); + background-position: -1026px -561px; + width: 60px; + height: 60px; +} +.hair_base_14_pgreen { + background-image: url(spritesmith1.png); + background-position: -1001px -637px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_pgreen { + background-image: url(spritesmith1.png); + background-position: -1026px -652px; + width: 60px; + height: 60px; +} +.hair_base_14_pgreen2 { + background-image: url(spritesmith1.png); + background-position: -1001px -728px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_pgreen2 { + background-image: url(spritesmith1.png); + background-position: -1026px -743px; + width: 60px; + height: 60px; +} +.hair_base_14_porange { + background-image: url(spritesmith1.png); + background-position: -1001px -819px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_porange { + background-image: url(spritesmith1.png); + background-position: -1026px -834px; + width: 60px; + height: 60px; +} +.hair_base_14_porange2 { + background-image: url(spritesmith1.png); + background-position: -1001px -910px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_porange2 { + background-image: url(spritesmith1.png); + background-position: -1026px -925px; + width: 60px; + height: 60px; +} +.hair_base_14_ppink { + background-image: url(spritesmith1.png); + background-position: 0px -1001px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_ppink { + background-image: url(spritesmith1.png); + background-position: -25px -1016px; + width: 60px; + height: 60px; +} +.hair_base_14_ppink2 { + background-image: url(spritesmith1.png); + background-position: -91px -1001px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_ppink2 { + background-image: url(spritesmith1.png); + background-position: -116px -1016px; + width: 60px; + height: 60px; +} +.hair_base_14_ppurple { + background-image: url(spritesmith1.png); + background-position: -182px -1001px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_ppurple { + background-image: url(spritesmith1.png); + background-position: -207px -1016px; + width: 60px; + height: 60px; +} +.hair_base_14_ppurple2 { + background-image: url(spritesmith1.png); + background-position: -273px -1001px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_ppurple2 { + background-image: url(spritesmith1.png); + background-position: -298px -1016px; + width: 60px; + height: 60px; +} +.hair_base_14_pumpkin { + background-image: url(spritesmith1.png); + background-position: -364px -1001px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_pumpkin { + background-image: url(spritesmith1.png); + background-position: -389px -1016px; + width: 60px; + height: 60px; +} +.hair_base_14_purple { + background-image: url(spritesmith1.png); + background-position: -455px -1001px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_purple { + background-image: url(spritesmith1.png); + background-position: -480px -1016px; + width: 60px; + height: 60px; +} +.hair_base_14_pyellow { + background-image: url(spritesmith1.png); + background-position: -546px -1001px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_pyellow { + background-image: url(spritesmith1.png); + background-position: -571px -1016px; + width: 60px; + height: 60px; +} +.hair_base_14_pyellow2 { + background-image: url(spritesmith1.png); + background-position: -637px -1001px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_pyellow2 { + background-image: url(spritesmith1.png); + background-position: -662px -1016px; + width: 60px; + height: 60px; +} +.hair_base_14_rainbow { + background-image: url(spritesmith1.png); + background-position: -728px -1001px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_rainbow { + background-image: url(spritesmith1.png); + background-position: -753px -1016px; + width: 60px; + height: 60px; +} +.hair_base_14_red { + background-image: url(spritesmith1.png); + background-position: -819px -1001px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_red { + background-image: url(spritesmith1.png); + background-position: -844px -1016px; + width: 60px; + height: 60px; +} +.hair_base_14_snowy { + background-image: url(spritesmith1.png); + background-position: -910px -1001px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_snowy { + background-image: url(spritesmith1.png); + background-position: -935px -1016px; + width: 60px; + height: 60px; +} +.hair_base_14_white { + background-image: url(spritesmith1.png); + background-position: -1001px -1001px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_white { + background-image: url(spritesmith1.png); + background-position: -1026px -1016px; + width: 60px; + height: 60px; +} +.hair_base_14_winternight { + background-image: url(spritesmith1.png); + background-position: -1092px 0px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_winternight { + background-image: url(spritesmith1.png); + background-position: -1117px -15px; + width: 60px; + height: 60px; +} +.hair_base_14_winterstar { + background-image: url(spritesmith1.png); + background-position: -1092px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_winterstar { + background-image: url(spritesmith1.png); + background-position: -1117px -106px; + width: 60px; + height: 60px; +} +.hair_base_14_yellow { + background-image: url(spritesmith1.png); + background-position: -1092px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_yellow { + background-image: url(spritesmith1.png); + background-position: -1117px -197px; + width: 60px; + height: 60px; +} +.hair_base_14_zombie { + background-image: url(spritesmith1.png); + background-position: -1092px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_14_zombie { + background-image: url(spritesmith1.png); + background-position: -1117px -288px; + width: 60px; + height: 60px; +} +.hair_base_1_TRUred { + background-image: url(spritesmith1.png); + background-position: -1092px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_TRUred { + background-image: url(spritesmith1.png); + background-position: -1117px -379px; + width: 60px; + height: 60px; +} +.hair_base_1_aurora { + background-image: url(spritesmith1.png); + background-position: -1092px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_aurora { + background-image: url(spritesmith1.png); + background-position: -1117px -470px; + width: 60px; + height: 60px; +} +.hair_base_1_black { + background-image: url(spritesmith1.png); + background-position: -1092px -546px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_black { + background-image: url(spritesmith1.png); + background-position: -1117px -561px; + width: 60px; + height: 60px; +} +.hair_base_1_blond { + background-image: url(spritesmith1.png); + background-position: -1092px -637px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_blond { + background-image: url(spritesmith1.png); + background-position: -1117px -652px; + width: 60px; + height: 60px; +} +.hair_base_1_blue { + background-image: url(spritesmith1.png); + background-position: -1092px -728px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_blue { + background-image: url(spritesmith1.png); + background-position: -1117px -743px; + width: 60px; + height: 60px; +} +.hair_base_1_brown { + background-image: url(spritesmith1.png); + background-position: -1092px -819px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_brown { + background-image: url(spritesmith1.png); + background-position: -1117px -834px; + width: 60px; + height: 60px; +} +.hair_base_1_candycane { + background-image: url(spritesmith1.png); + background-position: -1092px -910px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_candycane { + background-image: url(spritesmith1.png); + background-position: -1117px -925px; + width: 60px; + height: 60px; +} +.hair_base_1_candycorn { + background-image: url(spritesmith1.png); + background-position: -1092px -1001px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_candycorn { + background-image: url(spritesmith1.png); + background-position: -1117px -1016px; + width: 60px; + height: 60px; +} +.hair_base_1_festive { + background-image: url(spritesmith1.png); + background-position: 0px -1092px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_festive { + background-image: url(spritesmith1.png); + background-position: -25px -1107px; + width: 60px; + height: 60px; +} +.hair_base_1_frost { + background-image: url(spritesmith1.png); + background-position: -91px -1092px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_frost { + background-image: url(spritesmith1.png); + background-position: -116px -1107px; + width: 60px; + height: 60px; +} +.hair_base_1_ghostwhite { + background-image: url(spritesmith1.png); + background-position: -182px -1092px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_ghostwhite { + background-image: url(spritesmith1.png); + background-position: -207px -1107px; + width: 60px; + height: 60px; +} +.hair_base_1_green { + background-image: url(spritesmith1.png); + background-position: -273px -1092px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_green { + background-image: url(spritesmith1.png); + background-position: -298px -1107px; + width: 60px; + height: 60px; +} +.hair_base_1_halloween { + background-image: url(spritesmith1.png); + background-position: -364px -1092px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_halloween { + background-image: url(spritesmith1.png); + background-position: -389px -1107px; + width: 60px; + height: 60px; +} +.hair_base_1_holly { + background-image: url(spritesmith1.png); + background-position: -455px -1092px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_holly { + background-image: url(spritesmith1.png); + background-position: -480px -1107px; + width: 60px; + height: 60px; +} +.hair_base_1_hollygreen { + background-image: url(spritesmith1.png); + background-position: -546px -1092px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_hollygreen { + background-image: url(spritesmith1.png); + background-position: -571px -1107px; + width: 60px; + height: 60px; +} +.hair_base_1_midnight { + background-image: url(spritesmith1.png); + background-position: -637px -1092px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_midnight { + background-image: url(spritesmith1.png); + background-position: -662px -1107px; + width: 60px; + height: 60px; +} +.hair_base_1_pblue { + background-image: url(spritesmith1.png); + background-position: -728px -1092px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_pblue { + background-image: url(spritesmith1.png); + background-position: -753px -1107px; + width: 60px; + height: 60px; +} +.hair_base_1_pblue2 { + background-image: url(spritesmith1.png); + background-position: -819px -1092px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_pblue2 { + background-image: url(spritesmith1.png); + background-position: -844px -1107px; + width: 60px; + height: 60px; +} +.hair_base_1_peppermint { + background-image: url(spritesmith1.png); + background-position: -910px -1092px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_peppermint { + background-image: url(spritesmith1.png); + background-position: -935px -1107px; + width: 60px; + height: 60px; +} +.hair_base_1_pgreen { + background-image: url(spritesmith1.png); + background-position: -1001px -1092px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_pgreen { + background-image: url(spritesmith1.png); + background-position: -1026px -1107px; + width: 60px; + height: 60px; +} +.hair_base_1_pgreen2 { + background-image: url(spritesmith1.png); + background-position: -1092px -1092px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_pgreen2 { + background-image: url(spritesmith1.png); + background-position: -1117px -1107px; + width: 60px; + height: 60px; +} +.hair_base_1_porange { + background-image: url(spritesmith1.png); + background-position: -1183px 0px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_porange { + background-image: url(spritesmith1.png); + background-position: -1208px -15px; + width: 60px; + height: 60px; +} +.hair_base_1_porange2 { + background-image: url(spritesmith1.png); + background-position: -1183px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_porange2 { + background-image: url(spritesmith1.png); + background-position: -1208px -106px; + width: 60px; + height: 60px; +} +.hair_base_1_ppink { + background-image: url(spritesmith1.png); + background-position: -1183px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_ppink { + background-image: url(spritesmith1.png); + background-position: -1208px -197px; + width: 60px; + height: 60px; +} +.hair_base_1_ppink2 { + background-image: url(spritesmith1.png); + background-position: -1183px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_ppink2 { + background-image: url(spritesmith1.png); + background-position: -1208px -288px; + width: 60px; + height: 60px; +} +.hair_base_1_ppurple { + background-image: url(spritesmith1.png); + background-position: -1183px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_ppurple { + background-image: url(spritesmith1.png); + background-position: -1208px -379px; + width: 60px; + height: 60px; +} +.hair_base_1_ppurple2 { + background-image: url(spritesmith1.png); + background-position: -1183px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_ppurple2 { + background-image: url(spritesmith1.png); + background-position: -1208px -470px; + width: 60px; + height: 60px; +} +.hair_base_1_pumpkin { + background-image: url(spritesmith1.png); + background-position: -1183px -546px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_pumpkin { + background-image: url(spritesmith1.png); + background-position: -1208px -561px; + width: 60px; + height: 60px; +} +.hair_base_1_purple { + background-image: url(spritesmith1.png); + background-position: -1183px -637px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_purple { + background-image: url(spritesmith1.png); + background-position: -1208px -652px; + width: 60px; + height: 60px; +} +.hair_base_1_pyellow { + background-image: url(spritesmith1.png); + background-position: -1183px -728px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_pyellow { + background-image: url(spritesmith1.png); + background-position: -1208px -743px; + width: 60px; + height: 60px; +} +.hair_base_1_pyellow2 { + background-image: url(spritesmith1.png); + background-position: -1183px -819px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_pyellow2 { + background-image: url(spritesmith1.png); + background-position: -1208px -834px; + width: 60px; + height: 60px; +} +.hair_base_1_rainbow { + background-image: url(spritesmith1.png); + background-position: -1183px -910px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_rainbow { + background-image: url(spritesmith1.png); + background-position: -1208px -925px; + width: 60px; + height: 60px; +} +.hair_base_1_red { + background-image: url(spritesmith1.png); + background-position: -1183px -1001px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_red { + background-image: url(spritesmith1.png); + background-position: -1208px -1016px; + width: 60px; + height: 60px; +} +.hair_base_1_snowy { + background-image: url(spritesmith1.png); + background-position: -1183px -1092px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_snowy { + background-image: url(spritesmith1.png); + background-position: -1208px -1107px; + width: 60px; + height: 60px; +} +.hair_base_1_white { + background-image: url(spritesmith1.png); + background-position: 0px -1183px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_white { + background-image: url(spritesmith1.png); + background-position: -25px -1198px; + width: 60px; + height: 60px; +} +.hair_base_1_winternight { + background-image: url(spritesmith1.png); + background-position: -91px -1183px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_winternight { + background-image: url(spritesmith1.png); + background-position: -116px -1198px; + width: 60px; + height: 60px; +} +.hair_base_1_winterstar { + background-image: url(spritesmith1.png); + background-position: -182px -1183px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_winterstar { + background-image: url(spritesmith1.png); + background-position: -207px -1198px; + width: 60px; + height: 60px; +} +.hair_base_1_yellow { + background-image: url(spritesmith1.png); + background-position: -273px -1183px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_yellow { + background-image: url(spritesmith1.png); + background-position: -298px -1198px; + width: 60px; + height: 60px; +} +.hair_base_1_zombie { + background-image: url(spritesmith1.png); + background-position: -364px -1183px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_1_zombie { + background-image: url(spritesmith1.png); + background-position: -389px -1198px; + width: 60px; + height: 60px; +} +.hair_base_2_TRUred { + background-image: url(spritesmith1.png); + background-position: -455px -1183px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_2_TRUred { + background-image: url(spritesmith1.png); + background-position: -480px -1198px; + width: 60px; + height: 60px; +} +.hair_base_2_aurora { + background-image: url(spritesmith1.png); + background-position: -546px -1183px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_2_aurora { + background-image: url(spritesmith1.png); + background-position: -571px -1198px; + width: 60px; + height: 60px; +} +.hair_base_2_black { + background-image: url(spritesmith1.png); + background-position: -637px -1183px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_2_black { + background-image: url(spritesmith1.png); + background-position: -662px -1198px; + width: 60px; + height: 60px; +} +.hair_base_2_blond { + background-image: url(spritesmith1.png); + background-position: -728px -1183px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_2_blond { + background-image: url(spritesmith1.png); + background-position: -753px -1198px; + width: 60px; + height: 60px; +} +.hair_base_2_blue { + background-image: url(spritesmith1.png); + background-position: -819px -1183px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_2_blue { + background-image: url(spritesmith1.png); + background-position: -844px -1198px; + width: 60px; + height: 60px; +} +.hair_base_2_brown { + background-image: url(spritesmith1.png); + background-position: -910px -1183px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_2_brown { + background-image: url(spritesmith1.png); + background-position: -935px -1198px; + width: 60px; + height: 60px; +} +.hair_base_2_candycane { + background-image: url(spritesmith1.png); + background-position: -1001px -1183px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_2_candycane { + background-image: url(spritesmith1.png); + background-position: -1026px -1198px; + width: 60px; + height: 60px; +} +.hair_base_2_candycorn { + background-image: url(spritesmith1.png); + background-position: -1092px -1183px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_2_candycorn { + background-image: url(spritesmith1.png); + background-position: -1117px -1198px; + width: 60px; + height: 60px; +} +.hair_base_2_festive { + background-image: url(spritesmith1.png); + background-position: -1183px -1183px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_2_festive { + background-image: url(spritesmith1.png); + background-position: -1208px -1198px; + width: 60px; + height: 60px; +} +.hair_base_2_frost { + background-image: url(spritesmith1.png); + background-position: -1274px 0px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_2_frost { + background-image: url(spritesmith1.png); + background-position: -1299px -15px; + width: 60px; + height: 60px; +} +.hair_base_2_ghostwhite { + background-image: url(spritesmith1.png); + background-position: -1274px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_2_ghostwhite { + background-image: url(spritesmith1.png); + background-position: -1299px -106px; + width: 60px; + height: 60px; +} +.hair_base_2_green { + background-image: url(spritesmith1.png); + background-position: -1274px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_2_green { + background-image: url(spritesmith1.png); + background-position: -1299px -197px; + width: 60px; + height: 60px; +} .hair_base_2_halloween { background-image: url(spritesmith1.png); - background-position: -1274px -1092px; + background-position: -1274px -273px; width: 90px; height: 90px; } .customize-option.hair_base_2_halloween { background-image: url(spritesmith1.png); - background-position: -1299px -1107px; + background-position: -1299px -288px; width: 60px; height: 60px; } .hair_base_2_holly { background-image: url(spritesmith1.png); - background-position: -1274px -1183px; + background-position: -1274px -364px; width: 90px; height: 90px; } .customize-option.hair_base_2_holly { background-image: url(spritesmith1.png); - background-position: -1299px -1198px; + background-position: -1299px -379px; width: 60px; height: 60px; } .hair_base_2_hollygreen { background-image: url(spritesmith1.png); - background-position: 0px -1274px; + background-position: -1274px -455px; width: 90px; height: 90px; } .customize-option.hair_base_2_hollygreen { background-image: url(spritesmith1.png); - background-position: -25px -1289px; + background-position: -1299px -470px; width: 60px; height: 60px; } .hair_base_2_midnight { background-image: url(spritesmith1.png); - background-position: -91px -1274px; + background-position: -1274px -546px; width: 90px; height: 90px; } .customize-option.hair_base_2_midnight { background-image: url(spritesmith1.png); - background-position: -116px -1289px; + background-position: -1299px -561px; width: 60px; height: 60px; } .hair_base_2_pblue { background-image: url(spritesmith1.png); - background-position: -182px -1274px; + background-position: -1274px -637px; width: 90px; height: 90px; } .customize-option.hair_base_2_pblue { background-image: url(spritesmith1.png); - background-position: -207px -1289px; + background-position: -1299px -652px; width: 60px; height: 60px; } .hair_base_2_pblue2 { background-image: url(spritesmith1.png); - background-position: -273px -1274px; + background-position: -1274px -728px; width: 90px; height: 90px; } .customize-option.hair_base_2_pblue2 { background-image: url(spritesmith1.png); - background-position: -298px -1289px; + background-position: -1299px -743px; width: 60px; height: 60px; } .hair_base_2_peppermint { background-image: url(spritesmith1.png); - background-position: -364px -1274px; + background-position: -1274px -819px; width: 90px; height: 90px; } .customize-option.hair_base_2_peppermint { background-image: url(spritesmith1.png); - background-position: -389px -1289px; + background-position: -1299px -834px; width: 60px; height: 60px; } .hair_base_2_pgreen { background-image: url(spritesmith1.png); - background-position: -455px -1274px; + background-position: -1274px -910px; width: 90px; height: 90px; } .customize-option.hair_base_2_pgreen { background-image: url(spritesmith1.png); - background-position: -480px -1289px; + background-position: -1299px -925px; width: 60px; height: 60px; } .hair_base_2_pgreen2 { background-image: url(spritesmith1.png); - background-position: -546px -1274px; + background-position: 0px 0px; width: 90px; height: 90px; } .customize-option.hair_base_2_pgreen2 { background-image: url(spritesmith1.png); - background-position: -571px -1289px; + background-position: -25px -15px; width: 60px; height: 60px; } .hair_base_2_porange { background-image: url(spritesmith1.png); - background-position: -637px -1274px; + background-position: -1274px -1092px; width: 90px; height: 90px; } .customize-option.hair_base_2_porange { background-image: url(spritesmith1.png); - background-position: -662px -1289px; + background-position: -1299px -1107px; width: 60px; height: 60px; } .hair_base_2_porange2 { background-image: url(spritesmith1.png); - background-position: -728px -1274px; + background-position: -1274px -1183px; width: 90px; height: 90px; } .customize-option.hair_base_2_porange2 { background-image: url(spritesmith1.png); - background-position: -753px -1289px; + background-position: -1299px -1198px; width: 60px; height: 60px; } .hair_base_2_ppink { background-image: url(spritesmith1.png); - background-position: -819px -1274px; + background-position: 0px -1274px; width: 90px; height: 90px; } .customize-option.hair_base_2_ppink { background-image: url(spritesmith1.png); - background-position: -844px -1289px; + background-position: -25px -1289px; width: 60px; height: 60px; } .hair_base_2_ppink2 { background-image: url(spritesmith1.png); - background-position: -910px -1274px; + background-position: -91px -1274px; width: 90px; height: 90px; } .customize-option.hair_base_2_ppink2 { background-image: url(spritesmith1.png); - background-position: -935px -1289px; + background-position: -116px -1289px; width: 60px; height: 60px; } .hair_base_2_ppurple { background-image: url(spritesmith1.png); - background-position: -1001px -1274px; + background-position: -182px -1274px; width: 90px; height: 90px; } .customize-option.hair_base_2_ppurple { background-image: url(spritesmith1.png); - background-position: -1026px -1289px; + background-position: -207px -1289px; width: 60px; height: 60px; } .hair_base_2_ppurple2 { background-image: url(spritesmith1.png); - background-position: -1092px -1274px; + background-position: -273px -1274px; width: 90px; height: 90px; } .customize-option.hair_base_2_ppurple2 { background-image: url(spritesmith1.png); - background-position: -1117px -1289px; + background-position: -298px -1289px; width: 60px; height: 60px; } .hair_base_2_pumpkin { background-image: url(spritesmith1.png); - background-position: -1183px -1274px; + background-position: -364px -1274px; width: 90px; height: 90px; } .customize-option.hair_base_2_pumpkin { background-image: url(spritesmith1.png); - background-position: -1208px -1289px; + background-position: -389px -1289px; width: 60px; height: 60px; } .hair_base_2_purple { background-image: url(spritesmith1.png); - background-position: -1274px -1274px; + background-position: -455px -1274px; width: 90px; height: 90px; } .customize-option.hair_base_2_purple { background-image: url(spritesmith1.png); - background-position: -1299px -1289px; + background-position: -480px -1289px; width: 60px; height: 60px; } .hair_base_2_pyellow { background-image: url(spritesmith1.png); - background-position: -1365px 0px; + background-position: -546px -1274px; width: 90px; height: 90px; } .customize-option.hair_base_2_pyellow { background-image: url(spritesmith1.png); - background-position: -1390px -15px; + background-position: -571px -1289px; width: 60px; height: 60px; } .hair_base_2_pyellow2 { background-image: url(spritesmith1.png); - background-position: -1365px -91px; + background-position: -637px -1274px; width: 90px; height: 90px; } .customize-option.hair_base_2_pyellow2 { background-image: url(spritesmith1.png); - background-position: -1390px -106px; + background-position: -662px -1289px; width: 60px; height: 60px; } .hair_base_2_rainbow { background-image: url(spritesmith1.png); - background-position: -1365px -182px; + background-position: -728px -1274px; width: 90px; height: 90px; } .customize-option.hair_base_2_rainbow { background-image: url(spritesmith1.png); - background-position: -1390px -197px; + background-position: -753px -1289px; width: 60px; height: 60px; } .hair_base_2_red { background-image: url(spritesmith1.png); - background-position: -1365px -273px; + background-position: -819px -1274px; width: 90px; height: 90px; } .customize-option.hair_base_2_red { background-image: url(spritesmith1.png); - background-position: -1390px -288px; + background-position: -844px -1289px; width: 60px; height: 60px; } .hair_base_2_snowy { background-image: url(spritesmith1.png); - background-position: -1365px -364px; + background-position: -910px -1274px; width: 90px; height: 90px; } .customize-option.hair_base_2_snowy { background-image: url(spritesmith1.png); - background-position: -1390px -379px; + background-position: -935px -1289px; width: 60px; height: 60px; } .hair_base_2_white { background-image: url(spritesmith1.png); - background-position: -1365px -455px; + background-position: -1001px -1274px; width: 90px; height: 90px; } .customize-option.hair_base_2_white { background-image: url(spritesmith1.png); - background-position: -1390px -470px; + background-position: -1026px -1289px; width: 60px; height: 60px; } .hair_base_2_winternight { background-image: url(spritesmith1.png); - background-position: -1365px -546px; + background-position: -1092px -1274px; width: 90px; height: 90px; } .customize-option.hair_base_2_winternight { background-image: url(spritesmith1.png); - background-position: -1390px -561px; + background-position: -1117px -1289px; width: 60px; height: 60px; } .hair_base_2_winterstar { background-image: url(spritesmith1.png); - background-position: -1365px -637px; + background-position: -1183px -1274px; width: 90px; height: 90px; } .customize-option.hair_base_2_winterstar { background-image: url(spritesmith1.png); - background-position: -1390px -652px; + background-position: -1208px -1289px; width: 60px; height: 60px; } .hair_base_2_yellow { background-image: url(spritesmith1.png); - background-position: -1365px -728px; + background-position: -1274px -1274px; width: 90px; height: 90px; } .customize-option.hair_base_2_yellow { background-image: url(spritesmith1.png); - background-position: -1390px -743px; + background-position: -1299px -1289px; width: 60px; height: 60px; } .hair_base_2_zombie { background-image: url(spritesmith1.png); - background-position: -1365px -819px; + background-position: -1365px 0px; width: 90px; height: 90px; } .customize-option.hair_base_2_zombie { background-image: url(spritesmith1.png); - background-position: -1390px -834px; + background-position: -1390px -15px; width: 60px; height: 60px; } .hair_base_3_TRUred { background-image: url(spritesmith1.png); - background-position: -1365px -910px; + background-position: -1365px -91px; width: 90px; height: 90px; } .customize-option.hair_base_3_TRUred { background-image: url(spritesmith1.png); - background-position: -1390px -925px; + background-position: -1390px -106px; width: 60px; height: 60px; } .hair_base_3_aurora { background-image: url(spritesmith1.png); - background-position: -1365px -1001px; + background-position: -1365px -182px; width: 90px; height: 90px; } .customize-option.hair_base_3_aurora { background-image: url(spritesmith1.png); - background-position: -1390px -1016px; + background-position: -1390px -197px; width: 60px; height: 60px; } .hair_base_3_black { background-image: url(spritesmith1.png); - background-position: -1365px -1092px; + background-position: -1365px -273px; width: 90px; height: 90px; } .customize-option.hair_base_3_black { background-image: url(spritesmith1.png); - background-position: -1390px -1107px; + background-position: -1390px -288px; width: 60px; height: 60px; } .hair_base_3_blond { background-image: url(spritesmith1.png); - background-position: -1365px -1183px; + background-position: -1365px -364px; width: 90px; height: 90px; } .customize-option.hair_base_3_blond { background-image: url(spritesmith1.png); - background-position: -1390px -1198px; + background-position: -1390px -379px; width: 60px; height: 60px; } .hair_base_3_blue { background-image: url(spritesmith1.png); - background-position: -1365px -1274px; + background-position: -1365px -455px; width: 90px; height: 90px; } .customize-option.hair_base_3_blue { background-image: url(spritesmith1.png); - background-position: -1390px -1289px; + background-position: -1390px -470px; width: 60px; height: 60px; } .hair_base_3_brown { background-image: url(spritesmith1.png); - background-position: 0px -1365px; + background-position: -1365px -546px; width: 90px; height: 90px; } .customize-option.hair_base_3_brown { background-image: url(spritesmith1.png); - background-position: -25px -1380px; + background-position: -1390px -561px; width: 60px; height: 60px; } .hair_base_3_candycane { background-image: url(spritesmith1.png); - background-position: -91px -1365px; + background-position: -1365px -637px; width: 90px; height: 90px; } .customize-option.hair_base_3_candycane { background-image: url(spritesmith1.png); - background-position: -116px -1380px; + background-position: -1390px -652px; width: 60px; height: 60px; } .hair_base_3_candycorn { background-image: url(spritesmith1.png); - background-position: -182px -1365px; + background-position: -1365px -728px; width: 90px; height: 90px; } .customize-option.hair_base_3_candycorn { background-image: url(spritesmith1.png); - background-position: -207px -1380px; + background-position: -1390px -743px; width: 60px; height: 60px; } .hair_base_3_festive { background-image: url(spritesmith1.png); - background-position: -273px -1365px; + background-position: -1365px -819px; width: 90px; height: 90px; } .customize-option.hair_base_3_festive { background-image: url(spritesmith1.png); - background-position: -298px -1380px; + background-position: -1390px -834px; width: 60px; height: 60px; } .hair_base_3_frost { background-image: url(spritesmith1.png); - background-position: -364px -1365px; + background-position: -1365px -910px; width: 90px; height: 90px; } .customize-option.hair_base_3_frost { background-image: url(spritesmith1.png); - background-position: -389px -1380px; + background-position: -1390px -925px; width: 60px; height: 60px; } .hair_base_3_ghostwhite { background-image: url(spritesmith1.png); - background-position: -455px -1365px; + background-position: -1365px -1001px; width: 90px; height: 90px; } .customize-option.hair_base_3_ghostwhite { background-image: url(spritesmith1.png); - background-position: -480px -1380px; + background-position: -1390px -1016px; width: 60px; height: 60px; } .hair_base_3_green { background-image: url(spritesmith1.png); - background-position: -546px -1365px; + background-position: -1365px -1092px; width: 90px; height: 90px; } .customize-option.hair_base_3_green { background-image: url(spritesmith1.png); - background-position: -571px -1380px; + background-position: -1390px -1107px; width: 60px; height: 60px; } .hair_base_3_halloween { background-image: url(spritesmith1.png); - background-position: -637px -1365px; + background-position: -1365px -1183px; width: 90px; height: 90px; } .customize-option.hair_base_3_halloween { background-image: url(spritesmith1.png); - background-position: -662px -1380px; + background-position: -1390px -1198px; width: 60px; height: 60px; } .hair_base_3_holly { background-image: url(spritesmith1.png); - background-position: -728px -1365px; + background-position: -1365px -1274px; width: 90px; height: 90px; } .customize-option.hair_base_3_holly { background-image: url(spritesmith1.png); - background-position: -753px -1380px; + background-position: -1390px -1289px; width: 60px; height: 60px; } .hair_base_3_hollygreen { background-image: url(spritesmith1.png); - background-position: -819px -1365px; + background-position: 0px -1365px; width: 90px; height: 90px; } .customize-option.hair_base_3_hollygreen { background-image: url(spritesmith1.png); - background-position: -844px -1380px; + background-position: -25px -1380px; width: 60px; height: 60px; } .hair_base_3_midnight { background-image: url(spritesmith1.png); - background-position: -910px -1365px; + background-position: -91px -1365px; width: 90px; height: 90px; } .customize-option.hair_base_3_midnight { background-image: url(spritesmith1.png); - background-position: -935px -1380px; + background-position: -116px -1380px; width: 60px; height: 60px; } .hair_base_3_pblue { background-image: url(spritesmith1.png); - background-position: -1001px -1365px; + background-position: -182px -1365px; width: 90px; height: 90px; } .customize-option.hair_base_3_pblue { background-image: url(spritesmith1.png); - background-position: -1026px -1380px; + background-position: -207px -1380px; width: 60px; height: 60px; } .hair_base_3_pblue2 { background-image: url(spritesmith1.png); - background-position: -1092px -1365px; + background-position: -273px -1365px; width: 90px; height: 90px; } .customize-option.hair_base_3_pblue2 { background-image: url(spritesmith1.png); - background-position: -1117px -1380px; + background-position: -298px -1380px; width: 60px; height: 60px; } .hair_base_3_peppermint { background-image: url(spritesmith1.png); - background-position: -1183px -1365px; + background-position: -364px -1365px; width: 90px; height: 90px; } .customize-option.hair_base_3_peppermint { background-image: url(spritesmith1.png); - background-position: -1208px -1380px; + background-position: -389px -1380px; width: 60px; height: 60px; } .hair_base_3_pgreen { background-image: url(spritesmith1.png); - background-position: -1274px -1365px; + background-position: -455px -1365px; width: 90px; height: 90px; } .customize-option.hair_base_3_pgreen { background-image: url(spritesmith1.png); - background-position: -1299px -1380px; + background-position: -480px -1380px; width: 60px; height: 60px; } .hair_base_3_pgreen2 { background-image: url(spritesmith1.png); - background-position: -1365px -1365px; + background-position: -546px -1365px; width: 90px; height: 90px; } .customize-option.hair_base_3_pgreen2 { background-image: url(spritesmith1.png); - background-position: -1390px -1380px; + background-position: -571px -1380px; width: 60px; height: 60px; } .hair_base_3_porange { background-image: url(spritesmith1.png); - background-position: -1456px 0px; + background-position: -637px -1365px; width: 90px; height: 90px; } .customize-option.hair_base_3_porange { background-image: url(spritesmith1.png); - background-position: -1481px -15px; + background-position: -662px -1380px; width: 60px; height: 60px; } .hair_base_3_porange2 { background-image: url(spritesmith1.png); - background-position: -1456px -91px; + background-position: -728px -1365px; width: 90px; height: 90px; } .customize-option.hair_base_3_porange2 { background-image: url(spritesmith1.png); - background-position: -1481px -106px; + background-position: -753px -1380px; width: 60px; height: 60px; } .hair_base_3_ppink { background-image: url(spritesmith1.png); - background-position: -1456px -182px; + background-position: -819px -1365px; width: 90px; height: 90px; } .customize-option.hair_base_3_ppink { background-image: url(spritesmith1.png); - background-position: -1481px -197px; + background-position: -844px -1380px; width: 60px; height: 60px; } .hair_base_3_ppink2 { background-image: url(spritesmith1.png); - background-position: -1456px -273px; + background-position: -910px -1365px; width: 90px; height: 90px; } .customize-option.hair_base_3_ppink2 { background-image: url(spritesmith1.png); - background-position: -1481px -288px; + background-position: -935px -1380px; width: 60px; height: 60px; } .hair_base_3_ppurple { background-image: url(spritesmith1.png); - background-position: -1456px -364px; + background-position: -1001px -1365px; width: 90px; height: 90px; } .customize-option.hair_base_3_ppurple { background-image: url(spritesmith1.png); - background-position: -1481px -379px; + background-position: -1026px -1380px; width: 60px; height: 60px; } .hair_base_3_ppurple2 { background-image: url(spritesmith1.png); - background-position: -1456px -455px; + background-position: -1092px -1365px; width: 90px; height: 90px; } .customize-option.hair_base_3_ppurple2 { background-image: url(spritesmith1.png); - background-position: -1481px -470px; + background-position: -1117px -1380px; width: 60px; height: 60px; } .hair_base_3_pumpkin { background-image: url(spritesmith1.png); - background-position: -1456px -546px; + background-position: -1183px -1365px; width: 90px; height: 90px; } .customize-option.hair_base_3_pumpkin { background-image: url(spritesmith1.png); - background-position: -1481px -561px; + background-position: -1208px -1380px; width: 60px; height: 60px; } .hair_base_3_purple { background-image: url(spritesmith1.png); - background-position: -1456px -637px; + background-position: -1274px -1365px; width: 90px; height: 90px; } .customize-option.hair_base_3_purple { background-image: url(spritesmith1.png); - background-position: -1481px -652px; + background-position: -1299px -1380px; width: 60px; height: 60px; } .hair_base_3_pyellow { background-image: url(spritesmith1.png); - background-position: -1456px -728px; + background-position: -1365px -1365px; width: 90px; height: 90px; } .customize-option.hair_base_3_pyellow { background-image: url(spritesmith1.png); - background-position: -1481px -743px; + background-position: -1390px -1380px; width: 60px; height: 60px; } .hair_base_3_pyellow2 { background-image: url(spritesmith1.png); - background-position: -1456px -819px; + background-position: -1456px 0px; width: 90px; height: 90px; } .customize-option.hair_base_3_pyellow2 { background-image: url(spritesmith1.png); - background-position: -1481px -834px; + background-position: -1481px -15px; width: 60px; height: 60px; } .hair_base_3_rainbow { background-image: url(spritesmith1.png); - background-position: -1456px -910px; + background-position: -1456px -91px; width: 90px; height: 90px; } .customize-option.hair_base_3_rainbow { background-image: url(spritesmith1.png); - background-position: -1481px -925px; + background-position: -1481px -106px; width: 60px; height: 60px; } .hair_base_3_red { background-image: url(spritesmith1.png); - background-position: -1456px -1001px; + background-position: -1456px -182px; width: 90px; height: 90px; } .customize-option.hair_base_3_red { background-image: url(spritesmith1.png); - background-position: -1481px -1016px; + background-position: -1481px -197px; width: 60px; height: 60px; } .hair_base_3_snowy { background-image: url(spritesmith1.png); - background-position: -1456px -1092px; + background-position: -1456px -273px; width: 90px; height: 90px; } .customize-option.hair_base_3_snowy { background-image: url(spritesmith1.png); - background-position: -1481px -1107px; + background-position: -1481px -288px; width: 60px; height: 60px; } .hair_base_3_white { background-image: url(spritesmith1.png); - background-position: -1456px -1183px; + background-position: -1456px -364px; width: 90px; height: 90px; } .customize-option.hair_base_3_white { background-image: url(spritesmith1.png); - background-position: -1481px -1198px; + background-position: -1481px -379px; width: 60px; height: 60px; } .hair_base_3_winternight { background-image: url(spritesmith1.png); - background-position: -1456px -1274px; + background-position: -1456px -455px; width: 90px; height: 90px; } .customize-option.hair_base_3_winternight { background-image: url(spritesmith1.png); - background-position: -1481px -1289px; + background-position: -1481px -470px; width: 60px; height: 60px; } .hair_base_3_winterstar { background-image: url(spritesmith1.png); - background-position: -1456px -1365px; + background-position: -1456px -546px; width: 90px; height: 90px; } .customize-option.hair_base_3_winterstar { background-image: url(spritesmith1.png); - background-position: -1481px -1380px; + background-position: -1481px -561px; width: 60px; height: 60px; } .hair_base_3_yellow { background-image: url(spritesmith1.png); - background-position: 0px -1456px; + background-position: -1456px -637px; width: 90px; height: 90px; } .customize-option.hair_base_3_yellow { background-image: url(spritesmith1.png); - background-position: -25px -1471px; + background-position: -1481px -652px; width: 60px; height: 60px; } .hair_base_3_zombie { background-image: url(spritesmith1.png); - background-position: -91px -1456px; + background-position: -1456px -728px; width: 90px; height: 90px; } .customize-option.hair_base_3_zombie { background-image: url(spritesmith1.png); - background-position: -116px -1471px; + background-position: -1481px -743px; width: 60px; height: 60px; } .hair_base_4_TRUred { background-image: url(spritesmith1.png); - background-position: -182px -1456px; + background-position: -1456px -819px; width: 90px; height: 90px; } .customize-option.hair_base_4_TRUred { background-image: url(spritesmith1.png); - background-position: -207px -1471px; + background-position: -1481px -834px; width: 60px; height: 60px; } .hair_base_4_aurora { background-image: url(spritesmith1.png); - background-position: -273px -1456px; + background-position: -1456px -910px; width: 90px; height: 90px; } .customize-option.hair_base_4_aurora { background-image: url(spritesmith1.png); - background-position: -298px -1471px; + background-position: -1481px -925px; width: 60px; height: 60px; } .hair_base_4_black { background-image: url(spritesmith1.png); - background-position: -364px -1456px; + background-position: -1456px -1001px; width: 90px; height: 90px; } .customize-option.hair_base_4_black { background-image: url(spritesmith1.png); - background-position: -389px -1471px; + background-position: -1481px -1016px; width: 60px; height: 60px; } .hair_base_4_blond { background-image: url(spritesmith1.png); - background-position: -455px -1456px; + background-position: -1456px -1092px; width: 90px; height: 90px; } .customize-option.hair_base_4_blond { background-image: url(spritesmith1.png); - background-position: -480px -1471px; + background-position: -1481px -1107px; width: 60px; height: 60px; } .hair_base_4_blue { background-image: url(spritesmith1.png); - background-position: -546px -1456px; + background-position: -1456px -1183px; width: 90px; height: 90px; } .customize-option.hair_base_4_blue { background-image: url(spritesmith1.png); - background-position: -571px -1471px; + background-position: -1481px -1198px; width: 60px; height: 60px; } .hair_base_4_brown { background-image: url(spritesmith1.png); - background-position: -637px -1456px; + background-position: -1456px -1274px; width: 90px; height: 90px; } .customize-option.hair_base_4_brown { background-image: url(spritesmith1.png); - background-position: -662px -1471px; + background-position: -1481px -1289px; width: 60px; height: 60px; } .hair_base_4_candycane { background-image: url(spritesmith1.png); - background-position: -728px -1456px; + background-position: -1456px -1365px; width: 90px; height: 90px; } .customize-option.hair_base_4_candycane { background-image: url(spritesmith1.png); - background-position: -753px -1471px; + background-position: -1481px -1380px; width: 60px; height: 60px; } .hair_base_4_candycorn { background-image: url(spritesmith1.png); - background-position: -819px -1456px; + background-position: 0px -1456px; width: 90px; height: 90px; } .customize-option.hair_base_4_candycorn { background-image: url(spritesmith1.png); - background-position: -844px -1471px; + background-position: -25px -1471px; width: 60px; height: 60px; } .hair_base_4_festive { background-image: url(spritesmith1.png); - background-position: -910px -1456px; + background-position: -91px -1456px; width: 90px; height: 90px; } .customize-option.hair_base_4_festive { background-image: url(spritesmith1.png); - background-position: -935px -1471px; + background-position: -116px -1471px; width: 60px; height: 60px; } .hair_base_4_frost { background-image: url(spritesmith1.png); - background-position: -1001px -1456px; + background-position: -182px -1456px; width: 90px; height: 90px; } .customize-option.hair_base_4_frost { background-image: url(spritesmith1.png); - background-position: -1026px -1471px; + background-position: -207px -1471px; width: 60px; height: 60px; } .hair_base_4_ghostwhite { background-image: url(spritesmith1.png); - background-position: -1092px -1456px; + background-position: -273px -1456px; width: 90px; height: 90px; } .customize-option.hair_base_4_ghostwhite { background-image: url(spritesmith1.png); - background-position: -1117px -1471px; + background-position: -298px -1471px; width: 60px; height: 60px; } .hair_base_4_green { background-image: url(spritesmith1.png); - background-position: -1183px -1456px; + background-position: -364px -1456px; width: 90px; height: 90px; } .customize-option.hair_base_4_green { background-image: url(spritesmith1.png); - background-position: -1208px -1471px; + background-position: -389px -1471px; width: 60px; height: 60px; } .hair_base_4_halloween { background-image: url(spritesmith1.png); - background-position: -1274px -1456px; + background-position: -455px -1456px; width: 90px; height: 90px; } .customize-option.hair_base_4_halloween { background-image: url(spritesmith1.png); - background-position: -1299px -1471px; + background-position: -480px -1471px; width: 60px; height: 60px; } .hair_base_4_holly { background-image: url(spritesmith1.png); - background-position: -1365px -1456px; + background-position: -546px -1456px; width: 90px; height: 90px; } .customize-option.hair_base_4_holly { background-image: url(spritesmith1.png); - background-position: -1390px -1471px; + background-position: -571px -1471px; width: 60px; height: 60px; } .hair_base_4_hollygreen { background-image: url(spritesmith1.png); - background-position: -1456px -1456px; + background-position: -637px -1456px; width: 90px; height: 90px; } .customize-option.hair_base_4_hollygreen { background-image: url(spritesmith1.png); - background-position: -1481px -1471px; + background-position: -662px -1471px; width: 60px; height: 60px; } .hair_base_4_midnight { background-image: url(spritesmith1.png); - background-position: -1547px 0px; + background-position: -728px -1456px; width: 90px; height: 90px; } .customize-option.hair_base_4_midnight { background-image: url(spritesmith1.png); - background-position: -1572px -15px; + background-position: -753px -1471px; width: 60px; height: 60px; } .hair_base_4_pblue { background-image: url(spritesmith1.png); - background-position: -1547px -91px; + background-position: -819px -1456px; width: 90px; height: 90px; } .customize-option.hair_base_4_pblue { background-image: url(spritesmith1.png); - background-position: -1572px -106px; + background-position: -844px -1471px; width: 60px; height: 60px; } .hair_base_4_pblue2 { background-image: url(spritesmith1.png); - background-position: -1547px -182px; + background-position: -910px -1456px; width: 90px; height: 90px; } .customize-option.hair_base_4_pblue2 { background-image: url(spritesmith1.png); - background-position: -1572px -197px; + background-position: -935px -1471px; width: 60px; height: 60px; } .hair_base_4_peppermint { background-image: url(spritesmith1.png); - background-position: -1547px -273px; + background-position: -1001px -1456px; width: 90px; height: 90px; } .customize-option.hair_base_4_peppermint { background-image: url(spritesmith1.png); - background-position: -1572px -288px; + background-position: -1026px -1471px; width: 60px; height: 60px; } .hair_base_4_pgreen { background-image: url(spritesmith1.png); - background-position: -1547px -364px; + background-position: -1092px -1456px; width: 90px; height: 90px; } .customize-option.hair_base_4_pgreen { background-image: url(spritesmith1.png); - background-position: -1572px -379px; + background-position: -1117px -1471px; width: 60px; height: 60px; } .hair_base_4_pgreen2 { background-image: url(spritesmith1.png); - background-position: -1547px -455px; + background-position: -1183px -1456px; width: 90px; height: 90px; } .customize-option.hair_base_4_pgreen2 { background-image: url(spritesmith1.png); - background-position: -1572px -470px; + background-position: -1208px -1471px; width: 60px; height: 60px; } .hair_base_4_porange { background-image: url(spritesmith1.png); - background-position: -1547px -546px; + background-position: -1274px -1456px; width: 90px; height: 90px; } .customize-option.hair_base_4_porange { background-image: url(spritesmith1.png); - background-position: -1572px -561px; + background-position: -1299px -1471px; width: 60px; height: 60px; } .hair_base_4_porange2 { background-image: url(spritesmith1.png); - background-position: -1547px -637px; + background-position: -1365px -1456px; width: 90px; height: 90px; } .customize-option.hair_base_4_porange2 { background-image: url(spritesmith1.png); - background-position: -1572px -652px; + background-position: -1390px -1471px; width: 60px; height: 60px; } .hair_base_4_ppink { background-image: url(spritesmith1.png); - background-position: -1547px -728px; + background-position: -1456px -1456px; width: 90px; height: 90px; } .customize-option.hair_base_4_ppink { background-image: url(spritesmith1.png); - background-position: -1572px -743px; + background-position: -1481px -1471px; width: 60px; height: 60px; } .hair_base_4_ppink2 { background-image: url(spritesmith1.png); - background-position: -1547px -819px; + background-position: -1547px 0px; width: 90px; height: 90px; } .customize-option.hair_base_4_ppink2 { background-image: url(spritesmith1.png); - background-position: -1572px -834px; + background-position: -1572px -15px; width: 60px; height: 60px; } .hair_base_4_ppurple { background-image: url(spritesmith1.png); - background-position: -1547px -910px; + background-position: -1547px -91px; width: 90px; height: 90px; } .customize-option.hair_base_4_ppurple { background-image: url(spritesmith1.png); - background-position: -1572px -925px; + background-position: -1572px -106px; width: 60px; height: 60px; } .hair_base_4_ppurple2 { background-image: url(spritesmith1.png); - background-position: -1547px -1001px; + background-position: -1547px -182px; width: 90px; height: 90px; } .customize-option.hair_base_4_ppurple2 { background-image: url(spritesmith1.png); - background-position: -1572px -1016px; + background-position: -1572px -197px; width: 60px; height: 60px; } .hair_base_4_pumpkin { background-image: url(spritesmith1.png); - background-position: -1547px -1092px; + background-position: -1547px -273px; width: 90px; height: 90px; } .customize-option.hair_base_4_pumpkin { background-image: url(spritesmith1.png); - background-position: -1572px -1107px; + background-position: -1572px -288px; width: 60px; height: 60px; } .hair_base_4_purple { background-image: url(spritesmith1.png); - background-position: -1547px -1183px; + background-position: -1547px -364px; width: 90px; height: 90px; } .customize-option.hair_base_4_purple { background-image: url(spritesmith1.png); - background-position: -1572px -1198px; + background-position: -1572px -379px; width: 60px; height: 60px; } .hair_base_4_pyellow { background-image: url(spritesmith1.png); - background-position: -1547px -1274px; + background-position: -1547px -455px; width: 90px; height: 90px; } .customize-option.hair_base_4_pyellow { background-image: url(spritesmith1.png); - background-position: -1572px -1289px; + background-position: -1572px -470px; width: 60px; height: 60px; } .hair_base_4_pyellow2 { background-image: url(spritesmith1.png); - background-position: -1547px -1365px; + background-position: -1547px -546px; width: 90px; height: 90px; } .customize-option.hair_base_4_pyellow2 { background-image: url(spritesmith1.png); - background-position: -1572px -1380px; + background-position: -1572px -561px; width: 60px; height: 60px; } .hair_base_4_rainbow { background-image: url(spritesmith1.png); - background-position: -1547px -1456px; + background-position: -1547px -637px; width: 90px; height: 90px; } .customize-option.hair_base_4_rainbow { background-image: url(spritesmith1.png); - background-position: -1572px -1471px; + background-position: -1572px -652px; width: 60px; height: 60px; } .hair_base_4_red { background-image: url(spritesmith1.png); - background-position: 0px -1547px; + background-position: -1547px -728px; width: 90px; height: 90px; } .customize-option.hair_base_4_red { background-image: url(spritesmith1.png); - background-position: -25px -1562px; + background-position: -1572px -743px; width: 60px; height: 60px; } .hair_base_4_snowy { background-image: url(spritesmith1.png); - background-position: -91px -1547px; + background-position: -1547px -819px; width: 90px; height: 90px; } .customize-option.hair_base_4_snowy { background-image: url(spritesmith1.png); - background-position: -116px -1562px; + background-position: -1572px -834px; width: 60px; height: 60px; } .hair_base_4_white { background-image: url(spritesmith1.png); - background-position: -182px -1547px; + background-position: -1547px -910px; width: 90px; height: 90px; } .customize-option.hair_base_4_white { background-image: url(spritesmith1.png); - background-position: -207px -1562px; + background-position: -1572px -925px; width: 60px; height: 60px; } .hair_base_4_winternight { background-image: url(spritesmith1.png); - background-position: -273px -1547px; + background-position: -1547px -1001px; width: 90px; height: 90px; } .customize-option.hair_base_4_winternight { background-image: url(spritesmith1.png); - background-position: -298px -1562px; + background-position: -1572px -1016px; width: 60px; height: 60px; } .hair_base_4_winterstar { background-image: url(spritesmith1.png); - background-position: -364px -1547px; + background-position: -1547px -1092px; width: 90px; height: 90px; } .customize-option.hair_base_4_winterstar { background-image: url(spritesmith1.png); - background-position: -389px -1562px; + background-position: -1572px -1107px; width: 60px; height: 60px; } .hair_base_4_yellow { background-image: url(spritesmith1.png); - background-position: -455px -1547px; + background-position: -1547px -1183px; width: 90px; height: 90px; } .customize-option.hair_base_4_yellow { background-image: url(spritesmith1.png); - background-position: -480px -1562px; + background-position: -1572px -1198px; width: 60px; height: 60px; } .hair_base_4_zombie { background-image: url(spritesmith1.png); - background-position: -546px -1547px; + background-position: -1547px -1274px; width: 90px; height: 90px; } .customize-option.hair_base_4_zombie { background-image: url(spritesmith1.png); - background-position: -571px -1562px; + background-position: -1572px -1289px; width: 60px; height: 60px; } .hair_base_5_TRUred { background-image: url(spritesmith1.png); - background-position: -637px -1547px; + background-position: -1547px -1365px; width: 90px; height: 90px; } .customize-option.hair_base_5_TRUred { background-image: url(spritesmith1.png); - background-position: -662px -1562px; + background-position: -1572px -1380px; width: 60px; height: 60px; } .hair_base_5_aurora { background-image: url(spritesmith1.png); - background-position: -728px -1547px; + background-position: -1547px -1456px; width: 90px; height: 90px; } .customize-option.hair_base_5_aurora { background-image: url(spritesmith1.png); - background-position: -753px -1562px; + background-position: -1572px -1471px; width: 60px; height: 60px; } .hair_base_5_black { background-image: url(spritesmith1.png); - background-position: -819px -1547px; + background-position: 0px -1547px; width: 90px; height: 90px; } .customize-option.hair_base_5_black { background-image: url(spritesmith1.png); - background-position: -844px -1562px; + background-position: -25px -1562px; width: 60px; height: 60px; } .hair_base_5_blond { background-image: url(spritesmith1.png); - background-position: -910px -1547px; + background-position: -91px -1547px; width: 90px; height: 90px; } .customize-option.hair_base_5_blond { background-image: url(spritesmith1.png); - background-position: -935px -1562px; + background-position: -116px -1562px; width: 60px; height: 60px; } .hair_base_5_blue { background-image: url(spritesmith1.png); - background-position: -1001px -1547px; + background-position: -182px -1547px; width: 90px; height: 90px; } .customize-option.hair_base_5_blue { background-image: url(spritesmith1.png); - background-position: -1026px -1562px; + background-position: -207px -1562px; width: 60px; height: 60px; } .hair_base_5_brown { background-image: url(spritesmith1.png); - background-position: -1092px -1547px; + background-position: -273px -1547px; width: 90px; height: 90px; } .customize-option.hair_base_5_brown { background-image: url(spritesmith1.png); - background-position: -1117px -1562px; + background-position: -298px -1562px; width: 60px; height: 60px; } .hair_base_5_candycane { background-image: url(spritesmith1.png); - background-position: -1183px -1547px; + background-position: -364px -1547px; width: 90px; height: 90px; } .customize-option.hair_base_5_candycane { background-image: url(spritesmith1.png); - background-position: -1208px -1562px; + background-position: -389px -1562px; width: 60px; height: 60px; } .hair_base_5_candycorn { background-image: url(spritesmith1.png); - background-position: -1274px -1547px; + background-position: -455px -1547px; width: 90px; height: 90px; } .customize-option.hair_base_5_candycorn { background-image: url(spritesmith1.png); - background-position: -1299px -1562px; + background-position: -480px -1562px; width: 60px; height: 60px; } .hair_base_5_festive { background-image: url(spritesmith1.png); - background-position: -1365px -1547px; + background-position: -546px -1547px; width: 90px; height: 90px; } .customize-option.hair_base_5_festive { background-image: url(spritesmith1.png); - background-position: -1390px -1562px; + background-position: -571px -1562px; width: 60px; height: 60px; } .hair_base_5_frost { background-image: url(spritesmith1.png); - background-position: -1456px -1547px; + background-position: -637px -1547px; width: 90px; height: 90px; } .customize-option.hair_base_5_frost { background-image: url(spritesmith1.png); - background-position: -1481px -1562px; + background-position: -662px -1562px; width: 60px; height: 60px; } .hair_base_5_ghostwhite { background-image: url(spritesmith1.png); - background-position: -1547px -1547px; + background-position: -728px -1547px; width: 90px; height: 90px; } .customize-option.hair_base_5_ghostwhite { background-image: url(spritesmith1.png); - background-position: -1572px -1562px; + background-position: -753px -1562px; width: 60px; height: 60px; } .hair_base_5_green { background-image: url(spritesmith1.png); - background-position: -1638px 0px; + background-position: -819px -1547px; width: 90px; height: 90px; } .customize-option.hair_base_5_green { background-image: url(spritesmith1.png); - background-position: -1663px -15px; + background-position: -844px -1562px; width: 60px; height: 60px; } .hair_base_5_halloween { background-image: url(spritesmith1.png); - background-position: -1638px -91px; + background-position: -910px -1547px; width: 90px; height: 90px; } .customize-option.hair_base_5_halloween { background-image: url(spritesmith1.png); - background-position: -1663px -106px; + background-position: -935px -1562px; width: 60px; height: 60px; } .hair_base_5_holly { background-image: url(spritesmith1.png); - background-position: -1638px -182px; + background-position: -1001px -1547px; width: 90px; height: 90px; } .customize-option.hair_base_5_holly { background-image: url(spritesmith1.png); - background-position: -1663px -197px; + background-position: -1026px -1562px; width: 60px; height: 60px; } .hair_base_5_hollygreen { background-image: url(spritesmith1.png); - background-position: -1638px -273px; + background-position: -1092px -1547px; width: 90px; height: 90px; } .customize-option.hair_base_5_hollygreen { background-image: url(spritesmith1.png); - background-position: -1663px -288px; + background-position: -1117px -1562px; width: 60px; height: 60px; } .hair_base_5_midnight { background-image: url(spritesmith1.png); - background-position: -1638px -364px; + background-position: -1183px -1547px; width: 90px; height: 90px; } .customize-option.hair_base_5_midnight { background-image: url(spritesmith1.png); - background-position: -1663px -379px; + background-position: -1208px -1562px; width: 60px; height: 60px; } .hair_base_5_pblue { background-image: url(spritesmith1.png); - background-position: -1638px -455px; + background-position: -1274px -1547px; width: 90px; height: 90px; } .customize-option.hair_base_5_pblue { background-image: url(spritesmith1.png); - background-position: -1663px -470px; + background-position: -1299px -1562px; width: 60px; height: 60px; } .hair_base_5_pblue2 { background-image: url(spritesmith1.png); - background-position: -1638px -546px; + background-position: -1365px -1547px; width: 90px; height: 90px; } .customize-option.hair_base_5_pblue2 { background-image: url(spritesmith1.png); - background-position: -1663px -561px; + background-position: -1390px -1562px; width: 60px; height: 60px; } .hair_base_5_peppermint { background-image: url(spritesmith1.png); - background-position: -1638px -637px; + background-position: -1456px -1547px; width: 90px; height: 90px; } .customize-option.hair_base_5_peppermint { background-image: url(spritesmith1.png); - background-position: -1663px -652px; + background-position: -1481px -1562px; width: 60px; height: 60px; } .hair_base_5_pgreen { background-image: url(spritesmith1.png); - background-position: -1638px -728px; + background-position: -1547px -1547px; width: 90px; height: 90px; } .customize-option.hair_base_5_pgreen { background-image: url(spritesmith1.png); - background-position: -1663px -743px; + background-position: -1572px -1562px; width: 60px; height: 60px; } .hair_base_5_pgreen2 { background-image: url(spritesmith1.png); - background-position: -1638px -819px; + background-position: -1638px 0px; width: 90px; height: 90px; } .customize-option.hair_base_5_pgreen2 { background-image: url(spritesmith1.png); - background-position: -1663px -834px; + background-position: -1663px -15px; width: 60px; height: 60px; } .hair_base_5_porange { background-image: url(spritesmith1.png); - background-position: -1638px -910px; + background-position: -1638px -91px; width: 90px; height: 90px; } .customize-option.hair_base_5_porange { background-image: url(spritesmith1.png); - background-position: -1663px -925px; + background-position: -1663px -106px; width: 60px; height: 60px; } .hair_base_5_porange2 { background-image: url(spritesmith1.png); - background-position: -1638px -1001px; + background-position: -1638px -182px; width: 90px; height: 90px; } .customize-option.hair_base_5_porange2 { background-image: url(spritesmith1.png); - background-position: -1663px -1016px; + background-position: -1663px -197px; width: 60px; height: 60px; } .hair_base_5_ppink { background-image: url(spritesmith1.png); - background-position: -1638px -1092px; + background-position: -1638px -273px; width: 90px; height: 90px; } .customize-option.hair_base_5_ppink { background-image: url(spritesmith1.png); - background-position: -1663px -1107px; + background-position: -1663px -288px; width: 60px; height: 60px; } .hair_base_5_ppink2 { background-image: url(spritesmith1.png); - background-position: -1638px -1183px; + background-position: -1638px -364px; width: 90px; height: 90px; } .customize-option.hair_base_5_ppink2 { background-image: url(spritesmith1.png); - background-position: -1663px -1198px; + background-position: -1663px -379px; width: 60px; height: 60px; } .hair_base_5_ppurple { background-image: url(spritesmith1.png); - background-position: -1638px -1274px; + background-position: -1638px -455px; width: 90px; height: 90px; } .customize-option.hair_base_5_ppurple { background-image: url(spritesmith1.png); - background-position: -1663px -1289px; + background-position: -1663px -470px; width: 60px; height: 60px; } .hair_base_5_ppurple2 { background-image: url(spritesmith1.png); - background-position: -1638px -1365px; + background-position: -1638px -546px; width: 90px; height: 90px; } .customize-option.hair_base_5_ppurple2 { background-image: url(spritesmith1.png); - background-position: -1663px -1380px; + background-position: -1663px -561px; width: 60px; height: 60px; } .hair_base_5_pumpkin { background-image: url(spritesmith1.png); - background-position: -1638px -1456px; + background-position: -1638px -637px; width: 90px; height: 90px; } .customize-option.hair_base_5_pumpkin { background-image: url(spritesmith1.png); - background-position: -1663px -1471px; + background-position: -1663px -652px; width: 60px; height: 60px; } .hair_base_5_purple { background-image: url(spritesmith1.png); - background-position: -1638px -1547px; + background-position: -1638px -728px; width: 90px; height: 90px; } .customize-option.hair_base_5_purple { background-image: url(spritesmith1.png); - background-position: -1663px -1562px; + background-position: -1663px -743px; width: 60px; height: 60px; } .hair_base_5_pyellow { background-image: url(spritesmith1.png); - background-position: 0px -1638px; + background-position: -1638px -819px; width: 90px; height: 90px; } .customize-option.hair_base_5_pyellow { background-image: url(spritesmith1.png); - background-position: -25px -1653px; + background-position: -1663px -834px; width: 60px; height: 60px; } .hair_base_5_pyellow2 { background-image: url(spritesmith1.png); - background-position: -91px -1638px; + background-position: -1638px -910px; width: 90px; height: 90px; } .customize-option.hair_base_5_pyellow2 { background-image: url(spritesmith1.png); - background-position: -116px -1653px; + background-position: -1663px -925px; width: 60px; height: 60px; } .hair_base_5_rainbow { background-image: url(spritesmith1.png); - background-position: -182px -1638px; + background-position: -1638px -1001px; width: 90px; height: 90px; } .customize-option.hair_base_5_rainbow { background-image: url(spritesmith1.png); - background-position: -207px -1653px; + background-position: -1663px -1016px; width: 60px; height: 60px; } .hair_base_5_red { background-image: url(spritesmith1.png); - background-position: -273px -1638px; + background-position: -1638px -1092px; width: 90px; height: 90px; } .customize-option.hair_base_5_red { background-image: url(spritesmith1.png); - background-position: -298px -1653px; + background-position: -1663px -1107px; width: 60px; height: 60px; } .hair_base_5_snowy { background-image: url(spritesmith1.png); - background-position: -364px -1638px; + background-position: -1638px -1183px; width: 90px; height: 90px; } .customize-option.hair_base_5_snowy { background-image: url(spritesmith1.png); - background-position: -389px -1653px; + background-position: -1663px -1198px; width: 60px; height: 60px; } .hair_base_5_white { background-image: url(spritesmith1.png); - background-position: -455px -1638px; + background-position: -1638px -1274px; width: 90px; height: 90px; } .customize-option.hair_base_5_white { background-image: url(spritesmith1.png); - background-position: -480px -1653px; + background-position: -1663px -1289px; width: 60px; height: 60px; } .hair_base_5_winternight { background-image: url(spritesmith1.png); - background-position: -546px -1638px; + background-position: -1638px -1365px; width: 90px; height: 90px; } .customize-option.hair_base_5_winternight { background-image: url(spritesmith1.png); - background-position: -571px -1653px; + background-position: -1663px -1380px; width: 60px; height: 60px; } .hair_base_5_winterstar { background-image: url(spritesmith1.png); - background-position: -637px -1638px; + background-position: -1638px -1456px; width: 90px; height: 90px; } .customize-option.hair_base_5_winterstar { background-image: url(spritesmith1.png); - background-position: -662px -1653px; + background-position: -1663px -1471px; width: 60px; height: 60px; } .hair_base_5_yellow { background-image: url(spritesmith1.png); - background-position: -728px -1638px; + background-position: -1638px -1547px; width: 90px; height: 90px; } .customize-option.hair_base_5_yellow { background-image: url(spritesmith1.png); - background-position: -753px -1653px; + background-position: -1663px -1562px; width: 60px; height: 60px; } .hair_base_5_zombie { background-image: url(spritesmith1.png); - background-position: -819px -1638px; + background-position: 0px -1638px; width: 90px; height: 90px; } .customize-option.hair_base_5_zombie { background-image: url(spritesmith1.png); - background-position: -844px -1653px; + background-position: -25px -1653px; width: 60px; height: 60px; } .hair_base_6_TRUred { background-image: url(spritesmith1.png); - background-position: -910px -1638px; + background-position: -91px -1638px; width: 90px; height: 90px; } .customize-option.hair_base_6_TRUred { background-image: url(spritesmith1.png); - background-position: -935px -1653px; + background-position: -116px -1653px; width: 60px; height: 60px; } .hair_base_6_aurora { background-image: url(spritesmith1.png); - background-position: -1001px -1638px; + background-position: -182px -1638px; width: 90px; height: 90px; } .customize-option.hair_base_6_aurora { background-image: url(spritesmith1.png); - background-position: -1026px -1653px; + background-position: -207px -1653px; width: 60px; height: 60px; } .hair_base_6_black { background-image: url(spritesmith1.png); - background-position: -1092px -1638px; + background-position: -273px -1638px; width: 90px; height: 90px; } .customize-option.hair_base_6_black { background-image: url(spritesmith1.png); - background-position: -1117px -1653px; + background-position: -298px -1653px; width: 60px; height: 60px; } .hair_base_6_blond { background-image: url(spritesmith1.png); - background-position: -1183px -1638px; + background-position: -364px -1638px; width: 90px; height: 90px; } .customize-option.hair_base_6_blond { background-image: url(spritesmith1.png); - background-position: -1208px -1653px; + background-position: -389px -1653px; width: 60px; height: 60px; } .hair_base_6_blue { background-image: url(spritesmith1.png); - background-position: -1274px -1638px; + background-position: -455px -1638px; width: 90px; height: 90px; } .customize-option.hair_base_6_blue { background-image: url(spritesmith1.png); - background-position: -1299px -1653px; + background-position: -480px -1653px; width: 60px; height: 60px; } .hair_base_6_brown { background-image: url(spritesmith1.png); - background-position: -1365px -1638px; + background-position: -546px -1638px; width: 90px; height: 90px; } .customize-option.hair_base_6_brown { background-image: url(spritesmith1.png); - background-position: -1390px -1653px; + background-position: -571px -1653px; width: 60px; height: 60px; } .hair_base_6_candycane { background-image: url(spritesmith1.png); - background-position: -1456px -1638px; + background-position: -637px -1638px; width: 90px; height: 90px; } .customize-option.hair_base_6_candycane { background-image: url(spritesmith1.png); - background-position: -1481px -1653px; + background-position: -662px -1653px; width: 60px; height: 60px; } .hair_base_6_candycorn { background-image: url(spritesmith1.png); - background-position: -1547px -1638px; + background-position: -728px -1638px; width: 90px; height: 90px; } .customize-option.hair_base_6_candycorn { background-image: url(spritesmith1.png); - background-position: -1572px -1653px; + background-position: -753px -1653px; width: 60px; height: 60px; } .hair_base_6_festive { background-image: url(spritesmith1.png); - background-position: -1638px -1638px; + background-position: -819px -1638px; width: 90px; height: 90px; } .customize-option.hair_base_6_festive { background-image: url(spritesmith1.png); - background-position: -1663px -1653px; + background-position: -844px -1653px; width: 60px; height: 60px; } .hair_base_6_frost { background-image: url(spritesmith1.png); - background-position: -1729px 0px; + background-position: -910px -1638px; width: 90px; height: 90px; } .customize-option.hair_base_6_frost { background-image: url(spritesmith1.png); - background-position: -1754px -15px; + background-position: -935px -1653px; width: 60px; height: 60px; } .hair_base_6_ghostwhite { background-image: url(spritesmith1.png); - background-position: -1729px -91px; + background-position: -1001px -1638px; width: 90px; height: 90px; } .customize-option.hair_base_6_ghostwhite { background-image: url(spritesmith1.png); - background-position: -1754px -106px; + background-position: -1026px -1653px; width: 60px; height: 60px; } .hair_base_6_green { background-image: url(spritesmith1.png); - background-position: -1729px -182px; + background-position: -1092px -1638px; width: 90px; height: 90px; } .customize-option.hair_base_6_green { background-image: url(spritesmith1.png); - background-position: -1754px -197px; + background-position: -1117px -1653px; width: 60px; height: 60px; } .hair_base_6_halloween { background-image: url(spritesmith1.png); - background-position: -1729px -273px; + background-position: -1183px -1638px; width: 90px; height: 90px; } .customize-option.hair_base_6_halloween { background-image: url(spritesmith1.png); - background-position: -1754px -288px; + background-position: -1208px -1653px; width: 60px; height: 60px; } .hair_base_6_holly { background-image: url(spritesmith1.png); - background-position: -1729px -364px; + background-position: -1274px -1638px; width: 90px; height: 90px; } .customize-option.hair_base_6_holly { background-image: url(spritesmith1.png); - background-position: -1754px -379px; + background-position: -1299px -1653px; width: 60px; height: 60px; } .hair_base_6_hollygreen { background-image: url(spritesmith1.png); - background-position: -1729px -455px; + background-position: -1365px -1638px; width: 90px; height: 90px; } .customize-option.hair_base_6_hollygreen { background-image: url(spritesmith1.png); - background-position: -1754px -470px; + background-position: -1390px -1653px; width: 60px; height: 60px; } .hair_base_6_midnight { background-image: url(spritesmith1.png); - background-position: -1729px -546px; + background-position: -1456px -1638px; width: 90px; height: 90px; } .customize-option.hair_base_6_midnight { background-image: url(spritesmith1.png); - background-position: -1754px -561px; + background-position: -1481px -1653px; width: 60px; height: 60px; } .hair_base_6_pblue { background-image: url(spritesmith1.png); - background-position: -1729px -637px; + background-position: -1547px -1638px; width: 90px; height: 90px; } .customize-option.hair_base_6_pblue { background-image: url(spritesmith1.png); - background-position: -1754px -652px; + background-position: -1572px -1653px; width: 60px; height: 60px; } .hair_base_6_pblue2 { background-image: url(spritesmith1.png); - background-position: -1729px -728px; + background-position: -1638px -1638px; width: 90px; height: 90px; } .customize-option.hair_base_6_pblue2 { background-image: url(spritesmith1.png); - background-position: -1754px -743px; + background-position: -1663px -1653px; width: 60px; height: 60px; } .hair_base_6_peppermint { background-image: url(spritesmith1.png); - background-position: -1729px -819px; + background-position: -1729px 0px; width: 90px; height: 90px; } .customize-option.hair_base_6_peppermint { background-image: url(spritesmith1.png); - background-position: -1754px -834px; + background-position: -1754px -15px; width: 60px; height: 60px; } .hair_base_6_pgreen { background-image: url(spritesmith1.png); - background-position: -1729px -910px; + background-position: -1729px -91px; width: 90px; height: 90px; } .customize-option.hair_base_6_pgreen { background-image: url(spritesmith1.png); - background-position: -1754px -925px; + background-position: -1754px -106px; width: 60px; height: 60px; } .hair_base_6_pgreen2 { background-image: url(spritesmith1.png); - background-position: -1729px -1001px; + background-position: -1729px -182px; width: 90px; height: 90px; } .customize-option.hair_base_6_pgreen2 { background-image: url(spritesmith1.png); - background-position: -1754px -1016px; + background-position: -1754px -197px; width: 60px; height: 60px; } .hair_base_6_porange { background-image: url(spritesmith1.png); - background-position: -1729px -1092px; + background-position: -1729px -273px; width: 90px; height: 90px; } .customize-option.hair_base_6_porange { background-image: url(spritesmith1.png); - background-position: -1754px -1107px; + background-position: -1754px -288px; width: 60px; height: 60px; } .hair_base_6_porange2 { background-image: url(spritesmith1.png); - background-position: -1729px -1183px; + background-position: -1729px -364px; width: 90px; height: 90px; } .customize-option.hair_base_6_porange2 { background-image: url(spritesmith1.png); - background-position: -1754px -1198px; + background-position: -1754px -379px; width: 60px; height: 60px; } .hair_base_6_ppink { background-image: url(spritesmith1.png); - background-position: -1729px -1274px; + background-position: -1729px -455px; width: 90px; height: 90px; } .customize-option.hair_base_6_ppink { background-image: url(spritesmith1.png); - background-position: -1754px -1289px; + background-position: -1754px -470px; width: 60px; height: 60px; } .hair_base_6_ppink2 { background-image: url(spritesmith1.png); - background-position: -1729px -1365px; + background-position: -1729px -546px; width: 90px; height: 90px; } .customize-option.hair_base_6_ppink2 { background-image: url(spritesmith1.png); - background-position: -1754px -1380px; + background-position: -1754px -561px; width: 60px; height: 60px; } .hair_base_6_ppurple { background-image: url(spritesmith1.png); - background-position: -1729px -1456px; + background-position: -1729px -637px; width: 90px; height: 90px; } .customize-option.hair_base_6_ppurple { background-image: url(spritesmith1.png); - background-position: -1754px -1471px; + background-position: -1754px -652px; width: 60px; height: 60px; } .hair_base_6_ppurple2 { background-image: url(spritesmith1.png); - background-position: -1729px -1547px; + background-position: -1729px -728px; width: 90px; height: 90px; } .customize-option.hair_base_6_ppurple2 { background-image: url(spritesmith1.png); - background-position: -1754px -1562px; + background-position: -1754px -743px; width: 60px; height: 60px; } .hair_base_6_pumpkin { background-image: url(spritesmith1.png); - background-position: -1729px -1638px; + background-position: -1729px -819px; width: 90px; height: 90px; } .customize-option.hair_base_6_pumpkin { background-image: url(spritesmith1.png); - background-position: -1754px -1653px; + background-position: -1754px -834px; width: 60px; height: 60px; } .hair_base_6_purple { background-image: url(spritesmith1.png); - background-position: 0px -1729px; + background-position: -1729px -910px; width: 90px; height: 90px; } .customize-option.hair_base_6_purple { background-image: url(spritesmith1.png); - background-position: -25px -1744px; + background-position: -1754px -925px; width: 60px; height: 60px; } .hair_base_6_pyellow { background-image: url(spritesmith1.png); - background-position: -91px -1729px; + background-position: -1729px -1001px; width: 90px; height: 90px; } .customize-option.hair_base_6_pyellow { background-image: url(spritesmith1.png); - background-position: -116px -1744px; + background-position: -1754px -1016px; width: 60px; height: 60px; } .hair_base_6_pyellow2 { background-image: url(spritesmith1.png); - background-position: -182px -1729px; + background-position: -1729px -1092px; width: 90px; height: 90px; } .customize-option.hair_base_6_pyellow2 { background-image: url(spritesmith1.png); - background-position: -207px -1744px; + background-position: -1754px -1107px; width: 60px; height: 60px; } .hair_base_6_rainbow { background-image: url(spritesmith1.png); - background-position: -273px -1729px; + background-position: -1729px -1183px; width: 90px; height: 90px; } .customize-option.hair_base_6_rainbow { background-image: url(spritesmith1.png); - background-position: -298px -1744px; + background-position: -1754px -1198px; width: 60px; height: 60px; } .hair_base_6_red { background-image: url(spritesmith1.png); - background-position: -364px -1729px; + background-position: -1729px -1274px; width: 90px; height: 90px; } .customize-option.hair_base_6_red { background-image: url(spritesmith1.png); - background-position: -389px -1744px; + background-position: -1754px -1289px; width: 60px; height: 60px; } .hair_base_6_snowy { background-image: url(spritesmith1.png); - background-position: -455px -1729px; + background-position: -1729px -1365px; width: 90px; height: 90px; } .customize-option.hair_base_6_snowy { background-image: url(spritesmith1.png); - background-position: -480px -1744px; + background-position: -1754px -1380px; width: 60px; height: 60px; } .hair_base_6_white { background-image: url(spritesmith1.png); - background-position: -546px -1729px; + background-position: -1729px -1456px; width: 90px; height: 90px; } .customize-option.hair_base_6_white { background-image: url(spritesmith1.png); - background-position: -571px -1744px; + background-position: -1754px -1471px; width: 60px; height: 60px; } .hair_base_6_winternight { background-image: url(spritesmith1.png); - background-position: -637px -1729px; + background-position: -1729px -1547px; width: 90px; height: 90px; } .customize-option.hair_base_6_winternight { background-image: url(spritesmith1.png); - background-position: -662px -1744px; + background-position: -1754px -1562px; width: 60px; height: 60px; } .hair_base_6_winterstar { background-image: url(spritesmith1.png); - background-position: -728px -1729px; + background-position: -1729px -1638px; width: 90px; height: 90px; } .customize-option.hair_base_6_winterstar { background-image: url(spritesmith1.png); - background-position: -753px -1744px; + background-position: -1754px -1653px; width: 60px; height: 60px; } .hair_base_6_yellow { background-image: url(spritesmith1.png); - background-position: -819px -1729px; + background-position: 0px -1729px; width: 90px; height: 90px; } .customize-option.hair_base_6_yellow { background-image: url(spritesmith1.png); - background-position: -844px -1744px; + background-position: -25px -1744px; width: 60px; height: 60px; } .hair_base_6_zombie { background-image: url(spritesmith1.png); - background-position: -910px -1729px; + background-position: -91px -1729px; width: 90px; height: 90px; } .customize-option.hair_base_6_zombie { background-image: url(spritesmith1.png); - background-position: -935px -1744px; + background-position: -116px -1744px; width: 60px; height: 60px; } .hair_base_7_TRUred { background-image: url(spritesmith1.png); - background-position: -1001px -1729px; + background-position: -182px -1729px; width: 90px; height: 90px; } .customize-option.hair_base_7_TRUred { background-image: url(spritesmith1.png); - background-position: -1026px -1744px; + background-position: -207px -1744px; width: 60px; height: 60px; } .hair_base_7_aurora { background-image: url(spritesmith1.png); - background-position: -1092px -1729px; + background-position: -273px -1729px; width: 90px; height: 90px; } .customize-option.hair_base_7_aurora { background-image: url(spritesmith1.png); - background-position: -1117px -1744px; + background-position: -298px -1744px; width: 60px; height: 60px; } .hair_base_7_black { background-image: url(spritesmith1.png); - background-position: -1183px -1729px; + background-position: -364px -1729px; width: 90px; height: 90px; } .customize-option.hair_base_7_black { background-image: url(spritesmith1.png); - background-position: -1208px -1744px; + background-position: -389px -1744px; width: 60px; height: 60px; } .hair_base_7_blond { background-image: url(spritesmith1.png); - background-position: -1274px -1729px; + background-position: -455px -1729px; width: 90px; height: 90px; } .customize-option.hair_base_7_blond { background-image: url(spritesmith1.png); - background-position: -1299px -1744px; + background-position: -480px -1744px; width: 60px; height: 60px; } .hair_base_7_blue { background-image: url(spritesmith1.png); - background-position: -1365px -1729px; + background-position: -546px -1729px; width: 90px; height: 90px; } .customize-option.hair_base_7_blue { background-image: url(spritesmith1.png); - background-position: -1390px -1744px; + background-position: -571px -1744px; width: 60px; height: 60px; } .hair_base_7_brown { background-image: url(spritesmith1.png); - background-position: -1456px -1729px; + background-position: -637px -1729px; width: 90px; height: 90px; } .customize-option.hair_base_7_brown { background-image: url(spritesmith1.png); - background-position: -1481px -1744px; + background-position: -662px -1744px; width: 60px; height: 60px; } .hair_base_7_candycane { background-image: url(spritesmith1.png); - background-position: -1547px -1729px; + background-position: -728px -1729px; width: 90px; height: 90px; } .customize-option.hair_base_7_candycane { background-image: url(spritesmith1.png); - background-position: -1572px -1744px; + background-position: -753px -1744px; width: 60px; height: 60px; } .hair_base_7_candycorn { background-image: url(spritesmith1.png); - background-position: -1638px -1729px; + background-position: -819px -1729px; width: 90px; height: 90px; } .customize-option.hair_base_7_candycorn { background-image: url(spritesmith1.png); - background-position: -1663px -1744px; + background-position: -844px -1744px; width: 60px; height: 60px; } .hair_base_7_festive { background-image: url(spritesmith1.png); - background-position: -1729px -1729px; + background-position: -910px -1729px; width: 90px; height: 90px; } .customize-option.hair_base_7_festive { background-image: url(spritesmith1.png); - background-position: -1754px -1744px; + background-position: -935px -1744px; width: 60px; height: 60px; } .hair_base_7_frost { background-image: url(spritesmith1.png); - background-position: -1820px 0px; + background-position: -1001px -1729px; width: 90px; height: 90px; } .customize-option.hair_base_7_frost { background-image: url(spritesmith1.png); - background-position: -1845px -15px; + background-position: -1026px -1744px; width: 60px; height: 60px; } .hair_base_7_ghostwhite { background-image: url(spritesmith1.png); - background-position: -1820px -91px; + background-position: -1092px -1729px; width: 90px; height: 90px; } .customize-option.hair_base_7_ghostwhite { + background-image: url(spritesmith1.png); + background-position: -1117px -1744px; + width: 60px; + height: 60px; +} +.hair_base_7_green { + background-image: url(spritesmith1.png); + background-position: -1183px -1729px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_7_green { + background-image: url(spritesmith1.png); + background-position: -1208px -1744px; + width: 60px; + height: 60px; +} +.hair_base_7_halloween { + background-image: url(spritesmith1.png); + background-position: -1274px -1729px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_7_halloween { + background-image: url(spritesmith1.png); + background-position: -1299px -1744px; + width: 60px; + height: 60px; +} +.hair_base_7_holly { + background-image: url(spritesmith1.png); + background-position: -1365px -1729px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_7_holly { + background-image: url(spritesmith1.png); + background-position: -1390px -1744px; + width: 60px; + height: 60px; +} +.hair_base_7_hollygreen { + background-image: url(spritesmith1.png); + background-position: -1456px -1729px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_7_hollygreen { + background-image: url(spritesmith1.png); + background-position: -1481px -1744px; + width: 60px; + height: 60px; +} +.hair_base_7_midnight { + background-image: url(spritesmith1.png); + background-position: -1547px -1729px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_7_midnight { + background-image: url(spritesmith1.png); + background-position: -1572px -1744px; + width: 60px; + height: 60px; +} +.hair_base_7_pblue { + background-image: url(spritesmith1.png); + background-position: -1638px -1729px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_7_pblue { + background-image: url(spritesmith1.png); + background-position: -1663px -1744px; + width: 60px; + height: 60px; +} +.hair_base_7_pblue2 { + background-image: url(spritesmith1.png); + background-position: -1729px -1729px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_7_pblue2 { + background-image: url(spritesmith1.png); + background-position: -1754px -1744px; + width: 60px; + height: 60px; +} +.hair_base_7_peppermint { + background-image: url(spritesmith1.png); + background-position: -1820px 0px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_7_peppermint { + background-image: url(spritesmith1.png); + background-position: -1845px -15px; + width: 60px; + height: 60px; +} +.hair_base_7_pgreen { + background-image: url(spritesmith1.png); + background-position: -1820px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_7_pgreen { background-image: url(spritesmith1.png); background-position: -1845px -106px; width: 60px; height: 60px; } +.hair_base_7_pgreen2 { + background-image: url(spritesmith1.png); + background-position: -1820px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_7_pgreen2 { + background-image: url(spritesmith1.png); + background-position: -1845px -197px; + width: 60px; + height: 60px; +} +.hair_base_7_porange { + background-image: url(spritesmith1.png); + background-position: -1820px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_7_porange { + background-image: url(spritesmith1.png); + background-position: -1845px -288px; + width: 60px; + height: 60px; +} +.hair_base_7_porange2 { + background-image: url(spritesmith1.png); + background-position: -1820px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_7_porange2 { + background-image: url(spritesmith1.png); + background-position: -1845px -379px; + width: 60px; + height: 60px; +} +.hair_base_7_ppink { + background-image: url(spritesmith1.png); + background-position: -1820px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_7_ppink { + background-image: url(spritesmith1.png); + background-position: -1845px -470px; + width: 60px; + height: 60px; +} +.hair_base_7_ppink2 { + background-image: url(spritesmith1.png); + background-position: -1820px -546px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_7_ppink2 { + background-image: url(spritesmith1.png); + background-position: -1845px -561px; + width: 60px; + height: 60px; +} +.hair_base_7_ppurple { + background-image: url(spritesmith1.png); + background-position: -1820px -637px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_7_ppurple { + background-image: url(spritesmith1.png); + background-position: -1845px -652px; + width: 60px; + height: 60px; +} +.hair_base_7_ppurple2 { + background-image: url(spritesmith1.png); + background-position: -1820px -728px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_7_ppurple2 { + background-image: url(spritesmith1.png); + background-position: -1845px -743px; + width: 60px; + height: 60px; +} +.hair_base_7_pumpkin { + background-image: url(spritesmith1.png); + background-position: -1820px -819px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_7_pumpkin { + background-image: url(spritesmith1.png); + background-position: -1845px -834px; + width: 60px; + height: 60px; +} +.hair_base_7_purple { + background-image: url(spritesmith1.png); + background-position: -1820px -910px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_7_purple { + background-image: url(spritesmith1.png); + background-position: -1845px -925px; + width: 60px; + height: 60px; +} +.hair_base_7_pyellow { + background-image: url(spritesmith1.png); + background-position: -1820px -1001px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_7_pyellow { + background-image: url(spritesmith1.png); + background-position: -1845px -1016px; + width: 60px; + height: 60px; +} +.hair_base_7_pyellow2 { + background-image: url(spritesmith1.png); + background-position: -1820px -1092px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_7_pyellow2 { + background-image: url(spritesmith1.png); + background-position: -1845px -1107px; + width: 60px; + height: 60px; +} +.hair_base_7_rainbow { + background-image: url(spritesmith1.png); + background-position: -1820px -1183px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_7_rainbow { + background-image: url(spritesmith1.png); + background-position: -1845px -1198px; + width: 60px; + height: 60px; +} diff --git a/common/dist/sprites/spritesmith1.png b/common/dist/sprites/spritesmith1.png index a4d2c922f0..d92b681f47 100644 Binary files a/common/dist/sprites/spritesmith1.png and b/common/dist/sprites/spritesmith1.png differ diff --git a/common/dist/sprites/spritesmith2.css b/common/dist/sprites/spritesmith2.css index 5614d07367..53efa3576b 100644 --- a/common/dist/sprites/spritesmith2.css +++ b/common/dist/sprites/spritesmith2.css @@ -1,3714 +1,3528 @@ -.hair_base_7_green { +.hair_base_7_red { background-image: url(spritesmith2.png); background-position: -91px 0px; width: 90px; height: 90px; } -.customize-option.hair_base_7_green { +.customize-option.hair_base_7_red { background-image: url(spritesmith2.png); background-position: -116px -15px; width: 60px; height: 60px; } -.hair_base_7_halloween { - background-image: url(spritesmith2.png); - background-position: -1274px -364px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_7_halloween { - background-image: url(spritesmith2.png); - background-position: -1299px -379px; - width: 60px; - height: 60px; -} -.hair_base_7_holly { - background-image: url(spritesmith2.png); - background-position: 0px -91px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_7_holly { - background-image: url(spritesmith2.png); - background-position: -25px -106px; - width: 60px; - height: 60px; -} -.hair_base_7_hollygreen { - background-image: url(spritesmith2.png); - background-position: -91px -91px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_7_hollygreen { - background-image: url(spritesmith2.png); - background-position: -116px -106px; - width: 60px; - height: 60px; -} -.hair_base_7_midnight { - background-image: url(spritesmith2.png); - background-position: -182px 0px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_7_midnight { - background-image: url(spritesmith2.png); - background-position: -207px -15px; - width: 60px; - height: 60px; -} -.hair_base_7_pblue { - background-image: url(spritesmith2.png); - background-position: -182px -91px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_7_pblue { - background-image: url(spritesmith2.png); - background-position: -207px -106px; - width: 60px; - height: 60px; -} -.hair_base_7_pblue2 { - background-image: url(spritesmith2.png); - background-position: 0px -182px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_7_pblue2 { - background-image: url(spritesmith2.png); - background-position: -25px -197px; - width: 60px; - height: 60px; -} -.hair_base_7_peppermint { - background-image: url(spritesmith2.png); - background-position: -91px -182px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_7_peppermint { - background-image: url(spritesmith2.png); - background-position: -116px -197px; - width: 60px; - height: 60px; -} -.hair_base_7_pgreen { - background-image: url(spritesmith2.png); - background-position: -182px -182px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_7_pgreen { - background-image: url(spritesmith2.png); - background-position: -207px -197px; - width: 60px; - height: 60px; -} -.hair_base_7_pgreen2 { - background-image: url(spritesmith2.png); - background-position: -273px 0px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_7_pgreen2 { - background-image: url(spritesmith2.png); - background-position: -298px -15px; - width: 60px; - height: 60px; -} -.hair_base_7_porange { - background-image: url(spritesmith2.png); - background-position: -273px -91px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_7_porange { - background-image: url(spritesmith2.png); - background-position: -298px -106px; - width: 60px; - height: 60px; -} -.hair_base_7_porange2 { - background-image: url(spritesmith2.png); - background-position: -273px -182px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_7_porange2 { - background-image: url(spritesmith2.png); - background-position: -298px -197px; - width: 60px; - height: 60px; -} -.hair_base_7_ppink { - background-image: url(spritesmith2.png); - background-position: 0px -273px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_7_ppink { - background-image: url(spritesmith2.png); - background-position: -25px -288px; - width: 60px; - height: 60px; -} -.hair_base_7_ppink2 { - background-image: url(spritesmith2.png); - background-position: -91px -273px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_7_ppink2 { - background-image: url(spritesmith2.png); - background-position: -116px -288px; - width: 60px; - height: 60px; -} -.hair_base_7_ppurple { - background-image: url(spritesmith2.png); - background-position: -182px -273px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_7_ppurple { - background-image: url(spritesmith2.png); - background-position: -207px -288px; - width: 60px; - height: 60px; -} -.hair_base_7_ppurple2 { - background-image: url(spritesmith2.png); - background-position: -273px -273px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_7_ppurple2 { - background-image: url(spritesmith2.png); - background-position: -298px -288px; - width: 60px; - height: 60px; -} -.hair_base_7_pumpkin { - background-image: url(spritesmith2.png); - background-position: -364px 0px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_7_pumpkin { - background-image: url(spritesmith2.png); - background-position: -389px -15px; - width: 60px; - height: 60px; -} -.hair_base_7_purple { - background-image: url(spritesmith2.png); - background-position: -364px -91px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_7_purple { - background-image: url(spritesmith2.png); - background-position: -389px -106px; - width: 60px; - height: 60px; -} -.hair_base_7_pyellow { - background-image: url(spritesmith2.png); - background-position: -364px -182px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_7_pyellow { - background-image: url(spritesmith2.png); - background-position: -389px -197px; - width: 60px; - height: 60px; -} -.hair_base_7_pyellow2 { - background-image: url(spritesmith2.png); - background-position: -364px -273px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_7_pyellow2 { - background-image: url(spritesmith2.png); - background-position: -389px -288px; - width: 60px; - height: 60px; -} -.hair_base_7_rainbow { - background-image: url(spritesmith2.png); - background-position: 0px -364px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_7_rainbow { - background-image: url(spritesmith2.png); - background-position: -25px -379px; - width: 60px; - height: 60px; -} -.hair_base_7_red { - background-image: url(spritesmith2.png); - background-position: -91px -364px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_7_red { - background-image: url(spritesmith2.png); - background-position: -116px -379px; - width: 60px; - height: 60px; -} .hair_base_7_snowy { - background-image: url(spritesmith2.png); - background-position: -182px -364px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_7_snowy { - background-image: url(spritesmith2.png); - background-position: -207px -379px; - width: 60px; - height: 60px; -} -.hair_base_7_white { - background-image: url(spritesmith2.png); - background-position: -273px -364px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_7_white { - background-image: url(spritesmith2.png); - background-position: -298px -379px; - width: 60px; - height: 60px; -} -.hair_base_7_winternight { - background-image: url(spritesmith2.png); - background-position: -364px -364px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_7_winternight { - background-image: url(spritesmith2.png); - background-position: -389px -379px; - width: 60px; - height: 60px; -} -.hair_base_7_winterstar { - background-image: url(spritesmith2.png); - background-position: -455px 0px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_7_winterstar { - background-image: url(spritesmith2.png); - background-position: -480px -15px; - width: 60px; - height: 60px; -} -.hair_base_7_yellow { - background-image: url(spritesmith2.png); - background-position: -455px -91px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_7_yellow { - background-image: url(spritesmith2.png); - background-position: -480px -106px; - width: 60px; - height: 60px; -} -.hair_base_7_zombie { - background-image: url(spritesmith2.png); - background-position: -455px -182px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_7_zombie { - background-image: url(spritesmith2.png); - background-position: -480px -197px; - width: 60px; - height: 60px; -} -.hair_base_8_TRUred { - background-image: url(spritesmith2.png); - background-position: -455px -273px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_TRUred { - background-image: url(spritesmith2.png); - background-position: -480px -288px; - width: 60px; - height: 60px; -} -.hair_base_8_aurora { - background-image: url(spritesmith2.png); - background-position: -455px -364px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_aurora { - background-image: url(spritesmith2.png); - background-position: -480px -379px; - width: 60px; - height: 60px; -} -.hair_base_8_black { - background-image: url(spritesmith2.png); - background-position: 0px -455px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_black { - background-image: url(spritesmith2.png); - background-position: -25px -470px; - width: 60px; - height: 60px; -} -.hair_base_8_blond { - background-image: url(spritesmith2.png); - background-position: -91px -455px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_blond { - background-image: url(spritesmith2.png); - background-position: -116px -470px; - width: 60px; - height: 60px; -} -.hair_base_8_blue { - background-image: url(spritesmith2.png); - background-position: -182px -455px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_blue { - background-image: url(spritesmith2.png); - background-position: -207px -470px; - width: 60px; - height: 60px; -} -.hair_base_8_brown { - background-image: url(spritesmith2.png); - background-position: -273px -455px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_brown { - background-image: url(spritesmith2.png); - background-position: -298px -470px; - width: 60px; - height: 60px; -} -.hair_base_8_candycane { - background-image: url(spritesmith2.png); - background-position: -364px -455px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_candycane { - background-image: url(spritesmith2.png); - background-position: -389px -470px; - width: 60px; - height: 60px; -} -.hair_base_8_candycorn { - background-image: url(spritesmith2.png); - background-position: -455px -455px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_candycorn { - background-image: url(spritesmith2.png); - background-position: -480px -470px; - width: 60px; - height: 60px; -} -.hair_base_8_festive { - background-image: url(spritesmith2.png); - background-position: -546px 0px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_festive { - background-image: url(spritesmith2.png); - background-position: -571px -15px; - width: 60px; - height: 60px; -} -.hair_base_8_frost { - background-image: url(spritesmith2.png); - background-position: -546px -91px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_frost { - background-image: url(spritesmith2.png); - background-position: -571px -106px; - width: 60px; - height: 60px; -} -.hair_base_8_ghostwhite { - background-image: url(spritesmith2.png); - background-position: -546px -182px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_ghostwhite { - background-image: url(spritesmith2.png); - background-position: -571px -197px; - width: 60px; - height: 60px; -} -.hair_base_8_green { - background-image: url(spritesmith2.png); - background-position: -546px -273px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_green { - background-image: url(spritesmith2.png); - background-position: -571px -288px; - width: 60px; - height: 60px; -} -.hair_base_8_halloween { - background-image: url(spritesmith2.png); - background-position: -546px -364px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_halloween { - background-image: url(spritesmith2.png); - background-position: -571px -379px; - width: 60px; - height: 60px; -} -.hair_base_8_holly { - background-image: url(spritesmith2.png); - background-position: -546px -455px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_holly { - background-image: url(spritesmith2.png); - background-position: -571px -470px; - width: 60px; - height: 60px; -} -.hair_base_8_hollygreen { - background-image: url(spritesmith2.png); - background-position: 0px -546px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_hollygreen { - background-image: url(spritesmith2.png); - background-position: -25px -561px; - width: 60px; - height: 60px; -} -.hair_base_8_midnight { - background-image: url(spritesmith2.png); - background-position: -91px -546px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_midnight { - background-image: url(spritesmith2.png); - background-position: -116px -561px; - width: 60px; - height: 60px; -} -.hair_base_8_pblue { - background-image: url(spritesmith2.png); - background-position: -182px -546px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_pblue { - background-image: url(spritesmith2.png); - background-position: -207px -561px; - width: 60px; - height: 60px; -} -.hair_base_8_pblue2 { - background-image: url(spritesmith2.png); - background-position: -273px -546px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_pblue2 { - background-image: url(spritesmith2.png); - background-position: -298px -561px; - width: 60px; - height: 60px; -} -.hair_base_8_peppermint { - background-image: url(spritesmith2.png); - background-position: -364px -546px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_peppermint { - background-image: url(spritesmith2.png); - background-position: -389px -561px; - width: 60px; - height: 60px; -} -.hair_base_8_pgreen { - background-image: url(spritesmith2.png); - background-position: -455px -546px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_pgreen { - background-image: url(spritesmith2.png); - background-position: -480px -561px; - width: 60px; - height: 60px; -} -.hair_base_8_pgreen2 { - background-image: url(spritesmith2.png); - background-position: -546px -546px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_pgreen2 { - background-image: url(spritesmith2.png); - background-position: -571px -561px; - width: 60px; - height: 60px; -} -.hair_base_8_porange { - background-image: url(spritesmith2.png); - background-position: -637px 0px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_porange { - background-image: url(spritesmith2.png); - background-position: -662px -15px; - width: 60px; - height: 60px; -} -.hair_base_8_porange2 { - background-image: url(spritesmith2.png); - background-position: -637px -91px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_porange2 { - background-image: url(spritesmith2.png); - background-position: -662px -106px; - width: 60px; - height: 60px; -} -.hair_base_8_ppink { - background-image: url(spritesmith2.png); - background-position: -637px -182px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_ppink { - background-image: url(spritesmith2.png); - background-position: -662px -197px; - width: 60px; - height: 60px; -} -.hair_base_8_ppink2 { - background-image: url(spritesmith2.png); - background-position: -637px -273px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_ppink2 { - background-image: url(spritesmith2.png); - background-position: -662px -288px; - width: 60px; - height: 60px; -} -.hair_base_8_ppurple { - background-image: url(spritesmith2.png); - background-position: -637px -364px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_ppurple { - background-image: url(spritesmith2.png); - background-position: -662px -379px; - width: 60px; - height: 60px; -} -.hair_base_8_ppurple2 { - background-image: url(spritesmith2.png); - background-position: -637px -455px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_ppurple2 { - background-image: url(spritesmith2.png); - background-position: -662px -470px; - width: 60px; - height: 60px; -} -.hair_base_8_pumpkin { - background-image: url(spritesmith2.png); - background-position: -637px -546px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_pumpkin { - background-image: url(spritesmith2.png); - background-position: -662px -561px; - width: 60px; - height: 60px; -} -.hair_base_8_purple { - background-image: url(spritesmith2.png); - background-position: 0px -637px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_purple { - background-image: url(spritesmith2.png); - background-position: -25px -652px; - width: 60px; - height: 60px; -} -.hair_base_8_pyellow { - background-image: url(spritesmith2.png); - background-position: -91px -637px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_pyellow { - background-image: url(spritesmith2.png); - background-position: -116px -652px; - width: 60px; - height: 60px; -} -.hair_base_8_pyellow2 { - background-image: url(spritesmith2.png); - background-position: -182px -637px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_pyellow2 { - background-image: url(spritesmith2.png); - background-position: -207px -652px; - width: 60px; - height: 60px; -} -.hair_base_8_rainbow { - background-image: url(spritesmith2.png); - background-position: -273px -637px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_rainbow { - background-image: url(spritesmith2.png); - background-position: -298px -652px; - width: 60px; - height: 60px; -} -.hair_base_8_red { - background-image: url(spritesmith2.png); - background-position: -364px -637px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_red { - background-image: url(spritesmith2.png); - background-position: -389px -652px; - width: 60px; - height: 60px; -} -.hair_base_8_snowy { - background-image: url(spritesmith2.png); - background-position: -455px -637px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_snowy { - background-image: url(spritesmith2.png); - background-position: -480px -652px; - width: 60px; - height: 60px; -} -.hair_base_8_white { - background-image: url(spritesmith2.png); - background-position: -546px -637px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_white { - background-image: url(spritesmith2.png); - background-position: -571px -652px; - width: 60px; - height: 60px; -} -.hair_base_8_winternight { - background-image: url(spritesmith2.png); - background-position: -637px -637px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_winternight { - background-image: url(spritesmith2.png); - background-position: -662px -652px; - width: 60px; - height: 60px; -} -.hair_base_8_winterstar { - background-image: url(spritesmith2.png); - background-position: -728px 0px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_winterstar { - background-image: url(spritesmith2.png); - background-position: -753px -15px; - width: 60px; - height: 60px; -} -.hair_base_8_yellow { - background-image: url(spritesmith2.png); - background-position: -728px -91px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_yellow { - background-image: url(spritesmith2.png); - background-position: -753px -106px; - width: 60px; - height: 60px; -} -.hair_base_8_zombie { - background-image: url(spritesmith2.png); - background-position: -728px -182px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_8_zombie { - background-image: url(spritesmith2.png); - background-position: -753px -197px; - width: 60px; - height: 60px; -} -.hair_base_9_TRUred { - background-image: url(spritesmith2.png); - background-position: -728px -273px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_TRUred { - background-image: url(spritesmith2.png); - background-position: -753px -288px; - width: 60px; - height: 60px; -} -.hair_base_9_aurora { - background-image: url(spritesmith2.png); - background-position: -728px -364px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_aurora { - background-image: url(spritesmith2.png); - background-position: -753px -379px; - width: 60px; - height: 60px; -} -.hair_base_9_black { - background-image: url(spritesmith2.png); - background-position: -728px -455px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_black { - background-image: url(spritesmith2.png); - background-position: -753px -470px; - width: 60px; - height: 60px; -} -.hair_base_9_blond { - background-image: url(spritesmith2.png); - background-position: -728px -546px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_blond { - background-image: url(spritesmith2.png); - background-position: -753px -561px; - width: 60px; - height: 60px; -} -.hair_base_9_blue { - background-image: url(spritesmith2.png); - background-position: -728px -637px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_blue { - background-image: url(spritesmith2.png); - background-position: -753px -652px; - width: 60px; - height: 60px; -} -.hair_base_9_brown { - background-image: url(spritesmith2.png); - background-position: 0px -728px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_brown { - background-image: url(spritesmith2.png); - background-position: -25px -743px; - width: 60px; - height: 60px; -} -.hair_base_9_candycane { - background-image: url(spritesmith2.png); - background-position: -91px -728px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_candycane { - background-image: url(spritesmith2.png); - background-position: -116px -743px; - width: 60px; - height: 60px; -} -.hair_base_9_candycorn { - background-image: url(spritesmith2.png); - background-position: -182px -728px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_candycorn { - background-image: url(spritesmith2.png); - background-position: -207px -743px; - width: 60px; - height: 60px; -} -.hair_base_9_festive { - background-image: url(spritesmith2.png); - background-position: -273px -728px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_festive { - background-image: url(spritesmith2.png); - background-position: -298px -743px; - width: 60px; - height: 60px; -} -.hair_base_9_frost { - background-image: url(spritesmith2.png); - background-position: -364px -728px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_frost { - background-image: url(spritesmith2.png); - background-position: -389px -743px; - width: 60px; - height: 60px; -} -.hair_base_9_ghostwhite { - background-image: url(spritesmith2.png); - background-position: -455px -728px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_ghostwhite { - background-image: url(spritesmith2.png); - background-position: -480px -743px; - width: 60px; - height: 60px; -} -.hair_base_9_green { - background-image: url(spritesmith2.png); - background-position: -546px -728px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_green { - background-image: url(spritesmith2.png); - background-position: -571px -743px; - width: 60px; - height: 60px; -} -.hair_base_9_halloween { - background-image: url(spritesmith2.png); - background-position: -637px -728px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_halloween { - background-image: url(spritesmith2.png); - background-position: -662px -743px; - width: 60px; - height: 60px; -} -.hair_base_9_holly { - background-image: url(spritesmith2.png); - background-position: -728px -728px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_holly { - background-image: url(spritesmith2.png); - background-position: -753px -743px; - width: 60px; - height: 60px; -} -.hair_base_9_hollygreen { - background-image: url(spritesmith2.png); - background-position: -819px 0px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_hollygreen { - background-image: url(spritesmith2.png); - background-position: -844px -15px; - width: 60px; - height: 60px; -} -.hair_base_9_midnight { - background-image: url(spritesmith2.png); - background-position: -819px -91px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_midnight { - background-image: url(spritesmith2.png); - background-position: -844px -106px; - width: 60px; - height: 60px; -} -.hair_base_9_pblue { - background-image: url(spritesmith2.png); - background-position: -819px -182px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_pblue { - background-image: url(spritesmith2.png); - background-position: -844px -197px; - width: 60px; - height: 60px; -} -.hair_base_9_pblue2 { - background-image: url(spritesmith2.png); - background-position: -819px -273px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_pblue2 { - background-image: url(spritesmith2.png); - background-position: -844px -288px; - width: 60px; - height: 60px; -} -.hair_base_9_peppermint { - background-image: url(spritesmith2.png); - background-position: -819px -364px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_peppermint { - background-image: url(spritesmith2.png); - background-position: -844px -379px; - width: 60px; - height: 60px; -} -.hair_base_9_pgreen { - background-image: url(spritesmith2.png); - background-position: -819px -455px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_pgreen { - background-image: url(spritesmith2.png); - background-position: -844px -470px; - width: 60px; - height: 60px; -} -.hair_base_9_pgreen2 { - background-image: url(spritesmith2.png); - background-position: -819px -546px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_pgreen2 { - background-image: url(spritesmith2.png); - background-position: -844px -561px; - width: 60px; - height: 60px; -} -.hair_base_9_porange { - background-image: url(spritesmith2.png); - background-position: -819px -637px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_porange { - background-image: url(spritesmith2.png); - background-position: -844px -652px; - width: 60px; - height: 60px; -} -.hair_base_9_porange2 { - background-image: url(spritesmith2.png); - background-position: -819px -728px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_porange2 { - background-image: url(spritesmith2.png); - background-position: -844px -743px; - width: 60px; - height: 60px; -} -.hair_base_9_ppink { - background-image: url(spritesmith2.png); - background-position: 0px -819px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_ppink { - background-image: url(spritesmith2.png); - background-position: -25px -834px; - width: 60px; - height: 60px; -} -.hair_base_9_ppink2 { - background-image: url(spritesmith2.png); - background-position: -91px -819px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_ppink2 { - background-image: url(spritesmith2.png); - background-position: -116px -834px; - width: 60px; - height: 60px; -} -.hair_base_9_ppurple { - background-image: url(spritesmith2.png); - background-position: -182px -819px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_ppurple { - background-image: url(spritesmith2.png); - background-position: -207px -834px; - width: 60px; - height: 60px; -} -.hair_base_9_ppurple2 { - background-image: url(spritesmith2.png); - background-position: -273px -819px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_ppurple2 { - background-image: url(spritesmith2.png); - background-position: -298px -834px; - width: 60px; - height: 60px; -} -.hair_base_9_pumpkin { - background-image: url(spritesmith2.png); - background-position: -364px -819px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_pumpkin { - background-image: url(spritesmith2.png); - background-position: -389px -834px; - width: 60px; - height: 60px; -} -.hair_base_9_purple { - background-image: url(spritesmith2.png); - background-position: -455px -819px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_purple { - background-image: url(spritesmith2.png); - background-position: -480px -834px; - width: 60px; - height: 60px; -} -.hair_base_9_pyellow { - background-image: url(spritesmith2.png); - background-position: -546px -819px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_pyellow { - background-image: url(spritesmith2.png); - background-position: -571px -834px; - width: 60px; - height: 60px; -} -.hair_base_9_pyellow2 { - background-image: url(spritesmith2.png); - background-position: -637px -819px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_pyellow2 { - background-image: url(spritesmith2.png); - background-position: -662px -834px; - width: 60px; - height: 60px; -} -.hair_base_9_rainbow { - background-image: url(spritesmith2.png); - background-position: -728px -819px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_rainbow { - background-image: url(spritesmith2.png); - background-position: -753px -834px; - width: 60px; - height: 60px; -} -.hair_base_9_red { - background-image: url(spritesmith2.png); - background-position: -819px -819px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_red { - background-image: url(spritesmith2.png); - background-position: -844px -834px; - width: 60px; - height: 60px; -} -.hair_base_9_snowy { - background-image: url(spritesmith2.png); - background-position: -910px 0px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_snowy { - background-image: url(spritesmith2.png); - background-position: -935px -15px; - width: 60px; - height: 60px; -} -.hair_base_9_white { - background-image: url(spritesmith2.png); - background-position: -910px -91px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_white { - background-image: url(spritesmith2.png); - background-position: -935px -106px; - width: 60px; - height: 60px; -} -.hair_base_9_winternight { - background-image: url(spritesmith2.png); - background-position: -910px -182px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_winternight { - background-image: url(spritesmith2.png); - background-position: -935px -197px; - width: 60px; - height: 60px; -} -.hair_base_9_winterstar { - background-image: url(spritesmith2.png); - background-position: -910px -273px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_winterstar { - background-image: url(spritesmith2.png); - background-position: -935px -288px; - width: 60px; - height: 60px; -} -.hair_base_9_yellow { - background-image: url(spritesmith2.png); - background-position: -910px -364px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_yellow { - background-image: url(spritesmith2.png); - background-position: -935px -379px; - width: 60px; - height: 60px; -} -.hair_base_9_zombie { - background-image: url(spritesmith2.png); - background-position: -910px -455px; - width: 90px; - height: 90px; -} -.customize-option.hair_base_9_zombie { - background-image: url(spritesmith2.png); - background-position: -935px -470px; - width: 60px; - height: 60px; -} -.hair_beard_1_pblue2 { - background-image: url(spritesmith2.png); - background-position: -910px -546px; - width: 90px; - height: 90px; -} -.customize-option.hair_beard_1_pblue2 { - background-image: url(spritesmith2.png); - background-position: -935px -561px; - width: 60px; - height: 60px; -} -.hair_beard_1_pgreen2 { - background-image: url(spritesmith2.png); - background-position: -910px -637px; - width: 90px; - height: 90px; -} -.customize-option.hair_beard_1_pgreen2 { - background-image: url(spritesmith2.png); - background-position: -935px -652px; - width: 60px; - height: 60px; -} -.hair_beard_1_porange2 { - background-image: url(spritesmith2.png); - background-position: -910px -728px; - width: 90px; - height: 90px; -} -.customize-option.hair_beard_1_porange2 { - background-image: url(spritesmith2.png); - background-position: 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height: 60px; -} -.skin_bear_sleep { - background-image: url(spritesmith2.png); - background-position: -91px -1183px; - width: 90px; - height: 90px; -} -.customize-option.skin_bear_sleep { - background-image: url(spritesmith2.png); - background-position: -116px -1198px; - width: 60px; - height: 60px; -} -.skin_c06534 { - background-image: url(spritesmith2.png); - background-position: -182px -1183px; - width: 90px; - height: 90px; -} -.customize-option.skin_c06534 { - background-image: url(spritesmith2.png); - background-position: -207px -1198px; - width: 60px; - height: 60px; -} -.skin_c06534_sleep { - background-image: url(spritesmith2.png); - background-position: -273px -1183px; - width: 90px; - height: 90px; -} -.customize-option.skin_c06534_sleep { - background-image: url(spritesmith2.png); - background-position: -298px -1198px; - width: 60px; - height: 60px; -} -.skin_c3e1dc { - background-image: url(spritesmith2.png); - background-position: -364px -1183px; - width: 90px; - height: 90px; -} -.customize-option.skin_c3e1dc { - background-image: url(spritesmith2.png); - background-position: -389px -1198px; - width: 60px; - height: 60px; -} -.skin_c3e1dc_sleep { - background-image: url(spritesmith2.png); - background-position: -455px -1183px; - width: 90px; - height: 90px; -} -.customize-option.skin_c3e1dc_sleep { - background-image: url(spritesmith2.png); - background-position: -480px -1198px; - width: 60px; - height: 60px; -} -.skin_cactus { - background-image: url(spritesmith2.png); - background-position: -546px -1183px; - width: 90px; - height: 90px; -} -.customize-option.skin_cactus { - background-image: url(spritesmith2.png); - background-position: -571px -1198px; - width: 60px; - height: 60px; -} -.skin_cactus_sleep { - background-image: url(spritesmith2.png); - background-position: -637px -1183px; - width: 90px; - height: 90px; -} -.customize-option.skin_cactus_sleep { - background-image: url(spritesmith2.png); - background-position: -662px -1198px; - width: 60px; - height: 60px; -} -.skin_candycorn { - background-image: url(spritesmith2.png); - background-position: -728px -1183px; - width: 90px; - height: 90px; -} -.customize-option.skin_candycorn { - background-image: url(spritesmith2.png); - background-position: -753px -1198px; - width: 60px; - height: 60px; -} -.skin_candycorn_sleep { - background-image: url(spritesmith2.png); - background-position: -819px -1183px; - width: 90px; - height: 90px; -} -.customize-option.skin_candycorn_sleep { - background-image: url(spritesmith2.png); - background-position: -844px -1198px; - width: 60px; - height: 60px; -} -.skin_clownfish { - background-image: url(spritesmith2.png); - background-position: -910px -1183px; - width: 90px; - height: 90px; -} -.customize-option.skin_clownfish { - background-image: url(spritesmith2.png); - background-position: -935px -1198px; - width: 60px; - height: 60px; -} -.skin_clownfish_sleep { - background-image: url(spritesmith2.png); - background-position: -1001px -1183px; - width: 90px; - height: 90px; -} -.customize-option.skin_clownfish_sleep { - background-image: url(spritesmith2.png); - background-position: -1026px -1198px; - width: 60px; - height: 60px; -} -.skin_d7a9f7 { - background-image: url(spritesmith2.png); - background-position: -1092px -1183px; - width: 90px; - height: 90px; -} -.customize-option.skin_d7a9f7 { - background-image: url(spritesmith2.png); - background-position: -1117px -1198px; - width: 60px; - height: 60px; -} -.skin_d7a9f7_sleep { - background-image: url(spritesmith2.png); - background-position: -1183px -1183px; - width: 90px; - height: 90px; -} -.customize-option.skin_d7a9f7_sleep { - background-image: url(spritesmith2.png); - background-position: -1208px -1198px; - width: 60px; - height: 60px; -} -.skin_ddc994 { - background-image: url(spritesmith2.png); - background-position: -1274px 0px; - width: 90px; - height: 90px; -} -.customize-option.skin_ddc994 { - background-image: url(spritesmith2.png); - background-position: -1299px -15px; - width: 60px; - height: 60px; -} -.skin_ddc994_sleep { - background-image: url(spritesmith2.png); - background-position: -1274px -91px; - width: 90px; - height: 90px; -} -.customize-option.skin_ddc994_sleep { - background-image: url(spritesmith2.png); - background-position: -1299px -106px; - width: 60px; - height: 60px; -} -.skin_deepocean { - background-image: url(spritesmith2.png); - background-position: -1274px -182px; - width: 90px; - height: 90px; -} -.customize-option.skin_deepocean { - background-image: url(spritesmith2.png); - background-position: -1299px -197px; - width: 60px; - height: 60px; -} -.skin_deepocean_sleep { - background-image: url(spritesmith2.png); - background-position: -1274px -273px; - width: 90px; - height: 90px; -} -.customize-option.skin_deepocean_sleep { - background-image: url(spritesmith2.png); - background-position: -1299px -288px; - width: 60px; - height: 60px; -} -.skin_ea8349 { - background-image: url(spritesmith2.png); - background-position: 0px 0px; - width: 90px; - height: 90px; -} -.customize-option.skin_ea8349 { - background-image: url(spritesmith2.png); - background-position: -25px -15px; - width: 60px; - height: 60px; -} -.skin_ea8349_sleep { - background-image: url(spritesmith2.png); - background-position: -1274px -455px; - width: 90px; - height: 90px; -} -.customize-option.skin_ea8349_sleep { - background-image: url(spritesmith2.png); - background-position: -1299px -470px; - width: 60px; - height: 60px; -} -.skin_eb052b { - background-image: url(spritesmith2.png); - background-position: -1274px -546px; - width: 90px; - height: 90px; -} -.customize-option.skin_eb052b { - background-image: url(spritesmith2.png); - background-position: -1299px -561px; - width: 60px; - height: 60px; -} -.skin_eb052b_sleep { - background-image: url(spritesmith2.png); - background-position: -1274px -637px; - width: 90px; - height: 90px; -} -.customize-option.skin_eb052b_sleep { - background-image: url(spritesmith2.png); - background-position: -1299px -652px; - width: 60px; - height: 60px; -} -.skin_f5a76e { - background-image: url(spritesmith2.png); - background-position: -1274px -728px; - width: 90px; - height: 90px; -} -.customize-option.skin_f5a76e { - background-image: url(spritesmith2.png); - background-position: -1299px -743px; - width: 60px; - height: 60px; -} -.skin_f5a76e_sleep { - background-image: url(spritesmith2.png); - background-position: -1274px -819px; - width: 90px; - height: 90px; -} -.customize-option.skin_f5a76e_sleep { - background-image: url(spritesmith2.png); - background-position: -1299px -834px; - width: 60px; - height: 60px; -} -.skin_f5d70f { - background-image: url(spritesmith2.png); - background-position: -1274px -910px; - width: 90px; - height: 90px; -} -.customize-option.skin_f5d70f { - background-image: url(spritesmith2.png); - background-position: -1299px -925px; - width: 60px; - height: 60px; -} -.skin_f5d70f_sleep { background-image: url(spritesmith2.png); background-position: -1274px -1001px; width: 90px; height: 90px; } -.customize-option.skin_f5d70f_sleep { +.customize-option.hair_base_7_snowy { background-image: url(spritesmith2.png); background-position: -1299px -1016px; width: 60px; height: 60px; } +.hair_base_7_white { + background-image: url(spritesmith2.png); + background-position: 0px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_7_white { + background-image: url(spritesmith2.png); + background-position: -25px -106px; + width: 60px; + height: 60px; +} +.hair_base_7_winternight { + background-image: url(spritesmith2.png); + background-position: -91px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_7_winternight { + background-image: url(spritesmith2.png); + background-position: -116px -106px; + width: 60px; + height: 60px; +} +.hair_base_7_winterstar { + background-image: url(spritesmith2.png); + background-position: -182px 0px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_7_winterstar { + background-image: url(spritesmith2.png); + background-position: -207px -15px; + width: 60px; + height: 60px; +} +.hair_base_7_yellow { + background-image: url(spritesmith2.png); + background-position: -182px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_7_yellow { + background-image: url(spritesmith2.png); + background-position: -207px -106px; + width: 60px; + height: 60px; +} +.hair_base_7_zombie { + background-image: url(spritesmith2.png); + background-position: 0px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_7_zombie { + background-image: url(spritesmith2.png); + background-position: -25px -197px; + width: 60px; + height: 60px; +} +.hair_base_8_TRUred { + background-image: url(spritesmith2.png); + background-position: -91px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_TRUred { + background-image: url(spritesmith2.png); + background-position: -116px -197px; + width: 60px; + height: 60px; +} +.hair_base_8_aurora { + background-image: url(spritesmith2.png); + background-position: -182px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_aurora { + background-image: url(spritesmith2.png); + background-position: -207px -197px; + width: 60px; + height: 60px; +} +.hair_base_8_black { + background-image: url(spritesmith2.png); + background-position: -273px 0px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_black { + background-image: url(spritesmith2.png); + background-position: -298px -15px; + width: 60px; + height: 60px; +} +.hair_base_8_blond { + background-image: url(spritesmith2.png); + background-position: -273px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_blond { + background-image: url(spritesmith2.png); + background-position: -298px -106px; + width: 60px; + height: 60px; +} +.hair_base_8_blue { + background-image: url(spritesmith2.png); + background-position: -273px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_blue { + background-image: url(spritesmith2.png); + background-position: -298px -197px; + width: 60px; + height: 60px; +} +.hair_base_8_brown { + background-image: url(spritesmith2.png); + background-position: 0px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_brown { + background-image: url(spritesmith2.png); + background-position: -25px -288px; + width: 60px; + height: 60px; +} +.hair_base_8_candycane { + background-image: url(spritesmith2.png); + background-position: -91px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_candycane { + background-image: url(spritesmith2.png); + background-position: -116px -288px; + width: 60px; + height: 60px; +} +.hair_base_8_candycorn { + background-image: url(spritesmith2.png); + background-position: -182px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_candycorn { + background-image: url(spritesmith2.png); + background-position: -207px -288px; + width: 60px; + height: 60px; +} +.hair_base_8_festive { + background-image: url(spritesmith2.png); + background-position: -273px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_festive { + background-image: url(spritesmith2.png); + background-position: -298px -288px; + width: 60px; + height: 60px; +} +.hair_base_8_frost { + background-image: url(spritesmith2.png); + background-position: -364px 0px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_frost { + background-image: url(spritesmith2.png); + background-position: -389px -15px; + width: 60px; + height: 60px; +} +.hair_base_8_ghostwhite { + background-image: url(spritesmith2.png); + background-position: -364px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_ghostwhite { + background-image: url(spritesmith2.png); + background-position: -389px -106px; + width: 60px; + height: 60px; +} +.hair_base_8_green { + background-image: url(spritesmith2.png); + background-position: -364px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_green { + background-image: url(spritesmith2.png); + background-position: -389px -197px; + width: 60px; + height: 60px; +} +.hair_base_8_halloween { + background-image: url(spritesmith2.png); + background-position: -364px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_halloween { + background-image: url(spritesmith2.png); + background-position: -389px -288px; + width: 60px; + height: 60px; +} +.hair_base_8_holly { + background-image: url(spritesmith2.png); + background-position: 0px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_holly { + background-image: url(spritesmith2.png); + background-position: -25px -379px; + width: 60px; + height: 60px; +} +.hair_base_8_hollygreen { + background-image: url(spritesmith2.png); + background-position: -91px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_hollygreen { + background-image: url(spritesmith2.png); + background-position: -116px -379px; + width: 60px; + height: 60px; +} +.hair_base_8_midnight { + background-image: url(spritesmith2.png); + background-position: -182px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_midnight { + background-image: url(spritesmith2.png); + background-position: -207px -379px; + width: 60px; + height: 60px; +} +.hair_base_8_pblue { + background-image: url(spritesmith2.png); + background-position: -273px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_pblue { + background-image: url(spritesmith2.png); + background-position: -298px -379px; + width: 60px; + height: 60px; +} +.hair_base_8_pblue2 { + background-image: url(spritesmith2.png); + background-position: -364px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_pblue2 { + background-image: url(spritesmith2.png); + background-position: -389px -379px; + width: 60px; + height: 60px; +} +.hair_base_8_peppermint { + background-image: url(spritesmith2.png); + background-position: -455px 0px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_peppermint { + background-image: url(spritesmith2.png); + background-position: -480px -15px; + width: 60px; + height: 60px; +} +.hair_base_8_pgreen { + background-image: url(spritesmith2.png); + background-position: -455px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_pgreen { + background-image: url(spritesmith2.png); + background-position: -480px -106px; + width: 60px; + height: 60px; +} +.hair_base_8_pgreen2 { + background-image: url(spritesmith2.png); + background-position: -455px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_pgreen2 { + background-image: url(spritesmith2.png); + background-position: -480px -197px; + width: 60px; + height: 60px; +} +.hair_base_8_porange { + background-image: url(spritesmith2.png); + background-position: -455px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_porange { + background-image: url(spritesmith2.png); + background-position: -480px -288px; + width: 60px; + height: 60px; +} +.hair_base_8_porange2 { + background-image: url(spritesmith2.png); + background-position: -455px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_porange2 { + background-image: url(spritesmith2.png); + background-position: -480px -379px; + width: 60px; + height: 60px; +} +.hair_base_8_ppink { + background-image: url(spritesmith2.png); + background-position: 0px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_ppink { + background-image: url(spritesmith2.png); + background-position: -25px -470px; + width: 60px; + height: 60px; +} +.hair_base_8_ppink2 { + background-image: url(spritesmith2.png); + background-position: -91px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_ppink2 { + background-image: url(spritesmith2.png); + background-position: -116px -470px; + width: 60px; + height: 60px; +} +.hair_base_8_ppurple { + background-image: url(spritesmith2.png); + background-position: -182px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_ppurple { + background-image: url(spritesmith2.png); + background-position: -207px -470px; + width: 60px; + height: 60px; +} +.hair_base_8_ppurple2 { + background-image: url(spritesmith2.png); + background-position: -273px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_ppurple2 { + background-image: url(spritesmith2.png); + background-position: -298px -470px; + width: 60px; + height: 60px; +} +.hair_base_8_pumpkin { + background-image: url(spritesmith2.png); + background-position: -364px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_pumpkin { + background-image: url(spritesmith2.png); + background-position: -389px -470px; + width: 60px; + height: 60px; +} +.hair_base_8_purple { + background-image: url(spritesmith2.png); + background-position: -455px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_purple { + background-image: url(spritesmith2.png); + background-position: -480px -470px; + width: 60px; + height: 60px; +} +.hair_base_8_pyellow { + background-image: url(spritesmith2.png); + background-position: -546px 0px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_pyellow { + background-image: url(spritesmith2.png); + background-position: -571px -15px; + width: 60px; + height: 60px; +} +.hair_base_8_pyellow2 { + background-image: url(spritesmith2.png); + background-position: -546px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_pyellow2 { + background-image: url(spritesmith2.png); + background-position: -571px -106px; + width: 60px; + height: 60px; +} +.hair_base_8_rainbow { + background-image: url(spritesmith2.png); + background-position: -546px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_rainbow { + background-image: url(spritesmith2.png); + background-position: -571px -197px; + width: 60px; + height: 60px; +} +.hair_base_8_red { + background-image: url(spritesmith2.png); + background-position: -546px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_red { + background-image: url(spritesmith2.png); + background-position: -571px -288px; + width: 60px; + height: 60px; +} +.hair_base_8_snowy { + background-image: url(spritesmith2.png); + background-position: -546px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_snowy { + background-image: url(spritesmith2.png); + background-position: -571px -379px; + width: 60px; + height: 60px; +} +.hair_base_8_white { + background-image: url(spritesmith2.png); + background-position: -546px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_white { + background-image: url(spritesmith2.png); + background-position: -571px -470px; + width: 60px; + height: 60px; +} +.hair_base_8_winternight { + background-image: url(spritesmith2.png); + background-position: 0px -546px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_winternight { + background-image: url(spritesmith2.png); + background-position: -25px -561px; + width: 60px; + height: 60px; +} +.hair_base_8_winterstar { + background-image: url(spritesmith2.png); + background-position: -91px -546px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_winterstar { + background-image: url(spritesmith2.png); + background-position: -116px -561px; + width: 60px; + height: 60px; +} +.hair_base_8_yellow { + background-image: url(spritesmith2.png); + background-position: -182px -546px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_yellow { + background-image: url(spritesmith2.png); + background-position: -207px -561px; + width: 60px; + height: 60px; +} +.hair_base_8_zombie { + background-image: url(spritesmith2.png); + background-position: -273px -546px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_8_zombie { + background-image: url(spritesmith2.png); + background-position: -298px -561px; + width: 60px; + height: 60px; +} +.hair_base_9_TRUred { + background-image: url(spritesmith2.png); + background-position: -364px -546px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_TRUred { + background-image: url(spritesmith2.png); + background-position: -389px -561px; + width: 60px; + height: 60px; +} +.hair_base_9_aurora { + background-image: url(spritesmith2.png); + background-position: -455px -546px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_aurora { + background-image: url(spritesmith2.png); + background-position: -480px -561px; + width: 60px; + height: 60px; +} +.hair_base_9_black { + background-image: url(spritesmith2.png); + background-position: -546px -546px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_black { + background-image: url(spritesmith2.png); + background-position: -571px -561px; + width: 60px; + height: 60px; +} +.hair_base_9_blond { + background-image: url(spritesmith2.png); + background-position: -637px 0px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_blond { + background-image: url(spritesmith2.png); + background-position: -662px -15px; + width: 60px; + height: 60px; +} +.hair_base_9_blue { + background-image: url(spritesmith2.png); + background-position: -637px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_blue { + background-image: url(spritesmith2.png); + background-position: -662px -106px; + width: 60px; + height: 60px; +} +.hair_base_9_brown { + background-image: url(spritesmith2.png); + background-position: -637px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_brown { + background-image: url(spritesmith2.png); + background-position: -662px -197px; + width: 60px; + height: 60px; +} +.hair_base_9_candycane { + background-image: url(spritesmith2.png); + background-position: -637px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_candycane { + background-image: url(spritesmith2.png); + background-position: -662px -288px; + width: 60px; + height: 60px; +} +.hair_base_9_candycorn { + background-image: url(spritesmith2.png); + background-position: -637px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_candycorn { + background-image: url(spritesmith2.png); + background-position: -662px -379px; + width: 60px; + height: 60px; +} +.hair_base_9_festive { + background-image: url(spritesmith2.png); + background-position: -637px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_festive { + background-image: url(spritesmith2.png); + background-position: -662px -470px; + width: 60px; + height: 60px; +} +.hair_base_9_frost { + background-image: url(spritesmith2.png); + background-position: -637px -546px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_frost { + background-image: url(spritesmith2.png); + background-position: -662px -561px; + width: 60px; + height: 60px; +} +.hair_base_9_ghostwhite { + background-image: url(spritesmith2.png); + background-position: 0px -637px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_ghostwhite { + background-image: url(spritesmith2.png); + background-position: -25px -652px; + width: 60px; + height: 60px; +} +.hair_base_9_green { + background-image: url(spritesmith2.png); + background-position: -91px -637px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_green { + background-image: url(spritesmith2.png); + background-position: -116px -652px; + width: 60px; + height: 60px; +} +.hair_base_9_halloween { + background-image: url(spritesmith2.png); + background-position: -182px -637px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_halloween { + background-image: url(spritesmith2.png); + background-position: -207px -652px; + width: 60px; + height: 60px; +} +.hair_base_9_holly { + background-image: url(spritesmith2.png); + background-position: -273px -637px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_holly { + background-image: url(spritesmith2.png); + background-position: -298px -652px; + width: 60px; + height: 60px; +} +.hair_base_9_hollygreen { + background-image: url(spritesmith2.png); + background-position: -364px -637px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_hollygreen { + background-image: url(spritesmith2.png); + background-position: -389px -652px; + width: 60px; + height: 60px; +} +.hair_base_9_midnight { + background-image: url(spritesmith2.png); + background-position: -455px -637px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_midnight { + background-image: url(spritesmith2.png); + background-position: -480px -652px; + width: 60px; + height: 60px; +} +.hair_base_9_pblue { + background-image: url(spritesmith2.png); + background-position: -546px -637px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_pblue { + background-image: url(spritesmith2.png); + background-position: -571px -652px; + width: 60px; + height: 60px; +} +.hair_base_9_pblue2 { + background-image: url(spritesmith2.png); + background-position: -637px -637px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_pblue2 { + background-image: url(spritesmith2.png); + background-position: -662px -652px; + width: 60px; + height: 60px; +} +.hair_base_9_peppermint { + background-image: url(spritesmith2.png); + background-position: -728px 0px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_peppermint { + background-image: url(spritesmith2.png); + background-position: -753px -15px; + width: 60px; + height: 60px; +} +.hair_base_9_pgreen { + background-image: url(spritesmith2.png); + background-position: -728px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_pgreen { + background-image: url(spritesmith2.png); + background-position: -753px -106px; + width: 60px; + height: 60px; +} +.hair_base_9_pgreen2 { + background-image: url(spritesmith2.png); + background-position: -728px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_pgreen2 { + background-image: url(spritesmith2.png); + background-position: -753px -197px; + width: 60px; + height: 60px; +} +.hair_base_9_porange { + background-image: url(spritesmith2.png); + background-position: -728px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_porange { + background-image: url(spritesmith2.png); + background-position: -753px -288px; + width: 60px; + height: 60px; +} +.hair_base_9_porange2 { + background-image: url(spritesmith2.png); + background-position: -728px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_porange2 { + background-image: url(spritesmith2.png); + background-position: -753px -379px; + width: 60px; + height: 60px; +} +.hair_base_9_ppink { + background-image: url(spritesmith2.png); + background-position: -728px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_ppink { + background-image: url(spritesmith2.png); + background-position: -753px -470px; + width: 60px; + height: 60px; +} +.hair_base_9_ppink2 { + background-image: url(spritesmith2.png); + background-position: -728px -546px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_ppink2 { + background-image: url(spritesmith2.png); + background-position: -753px -561px; + width: 60px; + height: 60px; +} +.hair_base_9_ppurple { + background-image: url(spritesmith2.png); + background-position: -728px -637px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_ppurple { + background-image: url(spritesmith2.png); + background-position: -753px -652px; + width: 60px; + height: 60px; +} +.hair_base_9_ppurple2 { + background-image: url(spritesmith2.png); + background-position: 0px -728px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_ppurple2 { + background-image: url(spritesmith2.png); + background-position: -25px -743px; + width: 60px; + height: 60px; +} +.hair_base_9_pumpkin { + background-image: url(spritesmith2.png); + background-position: -91px -728px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_pumpkin { + background-image: url(spritesmith2.png); + background-position: -116px -743px; + width: 60px; + height: 60px; +} +.hair_base_9_purple { + background-image: url(spritesmith2.png); + background-position: -182px -728px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_purple { + background-image: url(spritesmith2.png); + background-position: -207px -743px; + width: 60px; + height: 60px; +} +.hair_base_9_pyellow { + background-image: url(spritesmith2.png); + background-position: -273px -728px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_pyellow { + background-image: url(spritesmith2.png); + background-position: -298px -743px; + width: 60px; + height: 60px; +} +.hair_base_9_pyellow2 { + background-image: url(spritesmith2.png); + background-position: -364px -728px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_pyellow2 { + background-image: url(spritesmith2.png); + background-position: -389px -743px; + width: 60px; + height: 60px; +} +.hair_base_9_rainbow { + background-image: url(spritesmith2.png); + background-position: -455px -728px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_rainbow { + background-image: url(spritesmith2.png); + background-position: -480px -743px; + width: 60px; + height: 60px; +} +.hair_base_9_red { + background-image: url(spritesmith2.png); + background-position: -546px -728px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_red { + background-image: url(spritesmith2.png); + background-position: -571px -743px; + width: 60px; + height: 60px; +} +.hair_base_9_snowy { + background-image: url(spritesmith2.png); + background-position: -637px -728px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_snowy { + background-image: url(spritesmith2.png); + background-position: -662px -743px; + width: 60px; + height: 60px; +} +.hair_base_9_white { + background-image: url(spritesmith2.png); + background-position: -728px -728px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_white { + background-image: url(spritesmith2.png); + background-position: -753px -743px; + width: 60px; + height: 60px; +} +.hair_base_9_winternight { + background-image: url(spritesmith2.png); + background-position: -819px 0px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_winternight { + background-image: url(spritesmith2.png); + background-position: -844px -15px; + width: 60px; + height: 60px; +} +.hair_base_9_winterstar { + background-image: url(spritesmith2.png); + background-position: -819px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_winterstar { + background-image: url(spritesmith2.png); + background-position: -844px -106px; + width: 60px; + height: 60px; +} +.hair_base_9_yellow { + background-image: url(spritesmith2.png); + background-position: -819px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_yellow { + background-image: url(spritesmith2.png); + background-position: -844px -197px; + width: 60px; + height: 60px; +} +.hair_base_9_zombie { + background-image: url(spritesmith2.png); + background-position: -819px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_base_9_zombie { + background-image: url(spritesmith2.png); + background-position: -844px -288px; + width: 60px; + height: 60px; +} +.hair_beard_1_pblue2 { + background-image: url(spritesmith2.png); + background-position: -819px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_1_pblue2 { + background-image: url(spritesmith2.png); + background-position: -844px -379px; + width: 60px; + height: 60px; +} +.hair_beard_1_pgreen2 { + background-image: url(spritesmith2.png); + background-position: -819px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_1_pgreen2 { + background-image: url(spritesmith2.png); + background-position: -844px -470px; + width: 60px; + height: 60px; +} +.hair_beard_1_porange2 { + background-image: url(spritesmith2.png); + background-position: -819px -546px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_1_porange2 { + background-image: url(spritesmith2.png); + background-position: -844px -561px; + width: 60px; + height: 60px; +} +.hair_beard_1_ppink2 { + background-image: url(spritesmith2.png); + background-position: -819px -637px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_1_ppink2 { + background-image: url(spritesmith2.png); + background-position: -844px -652px; + width: 60px; + height: 60px; +} +.hair_beard_1_ppurple2 { + background-image: url(spritesmith2.png); + background-position: -819px -728px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_1_ppurple2 { + background-image: url(spritesmith2.png); + background-position: -844px -743px; + width: 60px; + height: 60px; +} +.hair_beard_1_pyellow2 { + background-image: url(spritesmith2.png); + background-position: 0px -819px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_1_pyellow2 { + background-image: url(spritesmith2.png); + background-position: -25px -834px; + width: 60px; + height: 60px; +} +.hair_beard_2_pblue2 { + background-image: url(spritesmith2.png); + background-position: -91px -819px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_2_pblue2 { + background-image: url(spritesmith2.png); + background-position: -116px -834px; + width: 60px; + height: 60px; +} +.hair_beard_2_pgreen2 { + background-image: url(spritesmith2.png); + background-position: -182px -819px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_2_pgreen2 { + background-image: url(spritesmith2.png); + background-position: -207px -834px; + width: 60px; + height: 60px; +} +.hair_beard_2_porange2 { + background-image: url(spritesmith2.png); + background-position: -273px -819px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_2_porange2 { + background-image: url(spritesmith2.png); + background-position: -298px -834px; + width: 60px; + height: 60px; +} +.hair_beard_2_ppink2 { + background-image: url(spritesmith2.png); + background-position: -364px -819px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_2_ppink2 { + background-image: url(spritesmith2.png); + background-position: -389px -834px; + width: 60px; + height: 60px; +} +.hair_beard_2_ppurple2 { + background-image: url(spritesmith2.png); + background-position: -455px -819px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_2_ppurple2 { + background-image: url(spritesmith2.png); + background-position: -480px -834px; + width: 60px; + height: 60px; +} +.hair_beard_2_pyellow2 { + background-image: url(spritesmith2.png); + background-position: -546px -819px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_2_pyellow2 { + background-image: url(spritesmith2.png); + background-position: -571px -834px; + width: 60px; + height: 60px; +} +.hair_beard_3_pblue2 { + background-image: url(spritesmith2.png); + background-position: -637px -819px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_3_pblue2 { + background-image: url(spritesmith2.png); + background-position: -662px -834px; + width: 60px; + height: 60px; +} +.hair_beard_3_pgreen2 { + background-image: url(spritesmith2.png); + background-position: -728px -819px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_3_pgreen2 { + background-image: url(spritesmith2.png); + background-position: -753px -834px; + width: 60px; + height: 60px; +} +.hair_beard_3_porange2 { + background-image: url(spritesmith2.png); + background-position: -819px -819px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_3_porange2 { + background-image: url(spritesmith2.png); + background-position: -844px -834px; + width: 60px; + height: 60px; +} +.hair_beard_3_ppink2 { + background-image: url(spritesmith2.png); + background-position: -910px 0px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_3_ppink2 { + background-image: url(spritesmith2.png); + background-position: -935px -15px; + width: 60px; + height: 60px; +} +.hair_beard_3_ppurple2 { + background-image: url(spritesmith2.png); + background-position: -910px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_3_ppurple2 { + background-image: url(spritesmith2.png); + background-position: -935px -106px; + width: 60px; + height: 60px; +} +.hair_beard_3_pyellow2 { + background-image: url(spritesmith2.png); + background-position: -910px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_3_pyellow2 { + background-image: url(spritesmith2.png); + background-position: -935px -197px; + width: 60px; + height: 60px; +} +.hair_mustache_1_pblue2 { + background-image: url(spritesmith2.png); + background-position: -910px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_mustache_1_pblue2 { + background-image: url(spritesmith2.png); + background-position: -935px -288px; + width: 60px; + height: 60px; +} +.hair_mustache_1_pgreen2 { + background-image: url(spritesmith2.png); + background-position: -910px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_mustache_1_pgreen2 { + background-image: url(spritesmith2.png); + background-position: -935px -379px; + width: 60px; + height: 60px; +} +.hair_mustache_1_porange2 { + background-image: url(spritesmith2.png); + background-position: -910px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_mustache_1_porange2 { + background-image: url(spritesmith2.png); + background-position: -935px -470px; + width: 60px; + height: 60px; +} +.hair_mustache_1_ppink2 { + background-image: url(spritesmith2.png); + background-position: -910px -546px; + width: 90px; + height: 90px; +} +.customize-option.hair_mustache_1_ppink2 { + background-image: url(spritesmith2.png); + background-position: -935px -561px; + width: 60px; + height: 60px; +} +.hair_mustache_1_ppurple2 { + background-image: url(spritesmith2.png); + background-position: -910px -637px; + width: 90px; + height: 90px; +} +.customize-option.hair_mustache_1_ppurple2 { + background-image: url(spritesmith2.png); + background-position: -935px -652px; + width: 60px; + height: 60px; +} +.hair_mustache_1_pyellow2 { + background-image: url(spritesmith2.png); + background-position: -910px -728px; + width: 90px; + height: 90px; +} +.customize-option.hair_mustache_1_pyellow2 { + background-image: url(spritesmith2.png); + background-position: -935px -743px; + width: 60px; + height: 60px; +} +.hair_mustache_2_pblue2 { + background-image: url(spritesmith2.png); + background-position: -910px -819px; + width: 90px; + height: 90px; +} +.customize-option.hair_mustache_2_pblue2 { + background-image: url(spritesmith2.png); + background-position: -935px -834px; + width: 60px; + height: 60px; +} +.hair_mustache_2_pgreen2 { + background-image: url(spritesmith2.png); + background-position: 0px -910px; + width: 90px; + height: 90px; +} +.customize-option.hair_mustache_2_pgreen2 { + background-image: url(spritesmith2.png); + background-position: -25px -925px; + width: 60px; + height: 60px; +} +.hair_mustache_2_porange2 { + background-image: url(spritesmith2.png); + background-position: -91px -910px; + width: 90px; + height: 90px; +} +.customize-option.hair_mustache_2_porange2 { + background-image: url(spritesmith2.png); + background-position: -116px -925px; + width: 60px; + height: 60px; +} +.hair_mustache_2_ppink2 { + background-image: url(spritesmith2.png); + background-position: -182px -910px; + width: 90px; + height: 90px; +} +.customize-option.hair_mustache_2_ppink2 { + background-image: url(spritesmith2.png); + background-position: -207px -925px; + width: 60px; + height: 60px; +} +.hair_mustache_2_ppurple2 { + background-image: url(spritesmith2.png); + background-position: -273px -910px; + width: 90px; + height: 90px; +} +.customize-option.hair_mustache_2_ppurple2 { + background-image: url(spritesmith2.png); + background-position: -298px -925px; + width: 60px; + height: 60px; +} +.hair_mustache_2_pyellow2 { + background-image: url(spritesmith2.png); + background-position: -364px -910px; + width: 90px; + height: 90px; +} +.customize-option.hair_mustache_2_pyellow2 { + background-image: url(spritesmith2.png); + background-position: -389px -925px; + width: 60px; + height: 60px; +} +.broad_shirt_black { + background-image: url(spritesmith2.png); + background-position: -455px -910px; + width: 90px; + height: 90px; +} +.customize-option.broad_shirt_black { + background-image: url(spritesmith2.png); + background-position: -480px -940px; + width: 60px; + height: 60px; +} +.broad_shirt_blue { + background-image: url(spritesmith2.png); + background-position: -546px -910px; + width: 90px; + height: 90px; +} +.customize-option.broad_shirt_blue { + background-image: url(spritesmith2.png); + background-position: -571px -940px; + width: 60px; + height: 60px; +} +.broad_shirt_convict { + background-image: url(spritesmith2.png); + background-position: -637px -910px; + width: 90px; + height: 90px; +} +.customize-option.broad_shirt_convict { + background-image: url(spritesmith2.png); + background-position: -662px -940px; + width: 60px; + height: 60px; +} +.broad_shirt_cross { + background-image: url(spritesmith2.png); + background-position: -728px -910px; + width: 90px; + height: 90px; +} +.customize-option.broad_shirt_cross { + background-image: url(spritesmith2.png); + background-position: -753px -940px; + width: 60px; + height: 60px; +} +.broad_shirt_fire { + background-image: url(spritesmith2.png); + background-position: -819px -910px; + width: 90px; + height: 90px; +} +.customize-option.broad_shirt_fire { + background-image: url(spritesmith2.png); + background-position: -844px -940px; + width: 60px; + height: 60px; +} +.broad_shirt_green { + background-image: url(spritesmith2.png); + background-position: -910px -910px; + width: 90px; + height: 90px; +} +.customize-option.broad_shirt_green { + background-image: url(spritesmith2.png); + background-position: -935px -940px; + width: 60px; + height: 60px; +} +.broad_shirt_horizon { + background-image: url(spritesmith2.png); + background-position: -1001px 0px; + width: 90px; + height: 90px; +} +.customize-option.broad_shirt_horizon { + background-image: url(spritesmith2.png); + background-position: -1026px -30px; + width: 60px; + height: 60px; +} +.broad_shirt_ocean { + background-image: url(spritesmith2.png); + background-position: -1001px -91px; + width: 90px; + height: 90px; +} +.customize-option.broad_shirt_ocean { + background-image: url(spritesmith2.png); + background-position: -1026px -121px; + width: 60px; + height: 60px; +} +.broad_shirt_pink { + background-image: url(spritesmith2.png); + background-position: -1001px -182px; + width: 90px; + height: 90px; +} +.customize-option.broad_shirt_pink { + background-image: url(spritesmith2.png); + background-position: -1026px -212px; + width: 60px; + height: 60px; +} +.broad_shirt_purple { + background-image: url(spritesmith2.png); + background-position: -1001px -273px; + width: 90px; + height: 90px; +} +.customize-option.broad_shirt_purple { + background-image: url(spritesmith2.png); + background-position: -1026px -303px; + width: 60px; + height: 60px; +} +.broad_shirt_rainbow { + background-image: url(spritesmith2.png); + background-position: -1001px -364px; + width: 90px; + height: 90px; +} +.customize-option.broad_shirt_rainbow { + background-image: url(spritesmith2.png); + background-position: -1026px -394px; + width: 60px; + height: 60px; +} +.broad_shirt_redblue { + background-image: url(spritesmith2.png); + background-position: -1001px -455px; + width: 90px; + height: 90px; +} +.customize-option.broad_shirt_redblue { + background-image: url(spritesmith2.png); + background-position: -1026px -485px; + width: 60px; + height: 60px; +} +.broad_shirt_thunder { + background-image: url(spritesmith2.png); + background-position: -1001px -546px; + width: 90px; + height: 90px; +} +.customize-option.broad_shirt_thunder { + background-image: url(spritesmith2.png); + background-position: -1026px -576px; + width: 60px; + height: 60px; +} +.broad_shirt_tropical { + background-image: url(spritesmith2.png); + background-position: -1001px -637px; + width: 90px; + height: 90px; +} +.customize-option.broad_shirt_tropical { + background-image: url(spritesmith2.png); + background-position: -1026px -667px; + width: 60px; + height: 60px; +} +.broad_shirt_white { + background-image: url(spritesmith2.png); + background-position: -1001px -728px; + width: 90px; + height: 90px; +} +.customize-option.broad_shirt_white { + background-image: url(spritesmith2.png); + background-position: -1026px -758px; + width: 60px; + height: 60px; +} +.broad_shirt_yellow { + background-image: url(spritesmith2.png); + background-position: -1001px -819px; + width: 90px; + height: 90px; +} +.customize-option.broad_shirt_yellow { + background-image: url(spritesmith2.png); + background-position: -1026px -849px; + width: 60px; + height: 60px; +} +.broad_shirt_zombie { + background-image: url(spritesmith2.png); + background-position: -1001px -910px; + width: 90px; + height: 90px; +} +.customize-option.broad_shirt_zombie { + background-image: url(spritesmith2.png); + background-position: -1026px -940px; + width: 60px; + height: 60px; +} +.slim_shirt_black { + background-image: url(spritesmith2.png); + background-position: 0px -1001px; + width: 90px; + height: 90px; +} +.customize-option.slim_shirt_black { + background-image: url(spritesmith2.png); + background-position: -25px -1031px; + width: 60px; + height: 60px; +} +.slim_shirt_blue { + background-image: url(spritesmith2.png); + background-position: -91px -1001px; + width: 90px; + height: 90px; +} +.customize-option.slim_shirt_blue { + background-image: url(spritesmith2.png); + background-position: -116px -1031px; + width: 60px; + height: 60px; +} +.slim_shirt_convict { + background-image: url(spritesmith2.png); + background-position: -182px -1001px; + width: 90px; + height: 90px; +} +.customize-option.slim_shirt_convict { + background-image: url(spritesmith2.png); + background-position: -207px -1031px; + width: 60px; + height: 60px; +} +.slim_shirt_cross { + background-image: url(spritesmith2.png); + background-position: -273px -1001px; + width: 90px; + height: 90px; +} +.customize-option.slim_shirt_cross { + background-image: url(spritesmith2.png); + background-position: -298px -1031px; + width: 60px; + height: 60px; +} +.slim_shirt_fire { + background-image: url(spritesmith2.png); + background-position: -364px -1001px; + width: 90px; + height: 90px; +} +.customize-option.slim_shirt_fire { + background-image: url(spritesmith2.png); + background-position: -389px -1031px; + width: 60px; + height: 60px; +} +.slim_shirt_green { + background-image: url(spritesmith2.png); + background-position: -455px -1001px; + width: 90px; + height: 90px; +} +.customize-option.slim_shirt_green { + background-image: url(spritesmith2.png); + background-position: -480px -1031px; + width: 60px; + height: 60px; +} +.slim_shirt_horizon { + background-image: url(spritesmith2.png); + background-position: -546px -1001px; + width: 90px; + height: 90px; +} +.customize-option.slim_shirt_horizon { + background-image: url(spritesmith2.png); + background-position: -571px -1031px; + width: 60px; + height: 60px; +} +.slim_shirt_ocean { + background-image: url(spritesmith2.png); + background-position: -637px -1001px; + width: 90px; + height: 90px; +} +.customize-option.slim_shirt_ocean { + background-image: url(spritesmith2.png); + background-position: -662px -1031px; + width: 60px; + height: 60px; +} +.slim_shirt_pink { + background-image: url(spritesmith2.png); + background-position: -728px -1001px; + width: 90px; + height: 90px; +} +.customize-option.slim_shirt_pink { + background-image: url(spritesmith2.png); + background-position: -753px -1031px; + width: 60px; + height: 60px; +} +.slim_shirt_purple { + background-image: url(spritesmith2.png); + background-position: -819px -1001px; + width: 90px; + height: 90px; +} +.customize-option.slim_shirt_purple { + background-image: url(spritesmith2.png); + background-position: -844px -1031px; + width: 60px; + height: 60px; +} +.slim_shirt_rainbow { + background-image: url(spritesmith2.png); + background-position: -910px -1001px; + width: 90px; + height: 90px; +} +.customize-option.slim_shirt_rainbow { + background-image: url(spritesmith2.png); + background-position: -935px -1031px; + width: 60px; + height: 60px; +} +.slim_shirt_redblue { + background-image: url(spritesmith2.png); + background-position: -1001px -1001px; + width: 90px; + height: 90px; +} +.customize-option.slim_shirt_redblue { + background-image: url(spritesmith2.png); + background-position: -1026px -1031px; + width: 60px; + height: 60px; +} +.slim_shirt_thunder { + background-image: url(spritesmith2.png); + background-position: -1092px 0px; + width: 90px; + height: 90px; +} +.customize-option.slim_shirt_thunder { + background-image: url(spritesmith2.png); + background-position: -1117px -30px; + width: 60px; + height: 60px; +} +.slim_shirt_tropical { + background-image: url(spritesmith2.png); + background-position: -1092px -91px; + width: 90px; + height: 90px; +} +.customize-option.slim_shirt_tropical { + background-image: url(spritesmith2.png); + background-position: -1117px -121px; + width: 60px; + height: 60px; +} +.slim_shirt_white { + background-image: url(spritesmith2.png); + background-position: -1092px -182px; + width: 90px; + height: 90px; +} +.customize-option.slim_shirt_white { + background-image: url(spritesmith2.png); + background-position: -1117px -212px; + width: 60px; + height: 60px; +} +.slim_shirt_yellow { + background-image: url(spritesmith2.png); + background-position: -1092px -273px; + width: 90px; + height: 90px; +} +.customize-option.slim_shirt_yellow { + background-image: url(spritesmith2.png); + background-position: -1117px -303px; + width: 60px; + height: 60px; +} +.slim_shirt_zombie { + background-image: url(spritesmith2.png); + background-position: -1092px -364px; + width: 90px; + height: 90px; +} +.customize-option.slim_shirt_zombie { + background-image: url(spritesmith2.png); + background-position: -1117px -394px; + width: 60px; + height: 60px; +} +.skin_0ff591 { + background-image: url(spritesmith2.png); + background-position: -1092px -455px; + width: 90px; + height: 90px; +} +.customize-option.skin_0ff591 { + background-image: url(spritesmith2.png); + background-position: -1117px -470px; + width: 60px; + height: 60px; +} +.skin_0ff591_sleep { + background-image: url(spritesmith2.png); + background-position: -1092px -546px; + width: 90px; + height: 90px; +} +.customize-option.skin_0ff591_sleep { + background-image: url(spritesmith2.png); + background-position: -1117px -561px; + width: 60px; + height: 60px; +} +.skin_2b43f6 { + background-image: url(spritesmith2.png); + background-position: -1092px -637px; + width: 90px; + height: 90px; +} +.customize-option.skin_2b43f6 { + background-image: url(spritesmith2.png); + background-position: -1117px -652px; + width: 60px; + height: 60px; +} +.skin_2b43f6_sleep { + background-image: url(spritesmith2.png); + background-position: -1092px -728px; + width: 90px; + height: 90px; +} +.customize-option.skin_2b43f6_sleep { + background-image: url(spritesmith2.png); + background-position: -1117px -743px; + width: 60px; + height: 60px; +} +.skin_6bd049 { + background-image: url(spritesmith2.png); + background-position: -1092px -819px; + width: 90px; + height: 90px; +} +.customize-option.skin_6bd049 { + background-image: url(spritesmith2.png); + background-position: -1117px -834px; + width: 60px; + height: 60px; +} +.skin_6bd049_sleep { + background-image: url(spritesmith2.png); + background-position: -1092px -910px; + width: 90px; + height: 90px; +} +.customize-option.skin_6bd049_sleep { + background-image: url(spritesmith2.png); + background-position: -1117px -925px; + width: 60px; + height: 60px; +} +.skin_800ed0 { + background-image: url(spritesmith2.png); + background-position: -1092px -1001px; + width: 90px; + height: 90px; +} +.customize-option.skin_800ed0 { + background-image: url(spritesmith2.png); + background-position: -1117px -1016px; + width: 60px; + height: 60px; +} +.skin_800ed0_sleep { + background-image: url(spritesmith2.png); + background-position: 0px -1092px; + width: 90px; + height: 90px; +} +.customize-option.skin_800ed0_sleep { + background-image: url(spritesmith2.png); + background-position: -25px -1107px; + width: 60px; + height: 60px; +} +.skin_915533 { + background-image: url(spritesmith2.png); + background-position: -91px -1092px; + width: 90px; + height: 90px; +} +.customize-option.skin_915533 { + background-image: url(spritesmith2.png); + background-position: -116px -1107px; + width: 60px; + height: 60px; +} +.skin_915533_sleep { + background-image: url(spritesmith2.png); + background-position: -182px -1092px; + width: 90px; + height: 90px; +} +.customize-option.skin_915533_sleep { + background-image: url(spritesmith2.png); + background-position: -207px -1107px; + width: 60px; + height: 60px; +} +.skin_98461a { + background-image: url(spritesmith2.png); + background-position: -273px -1092px; + width: 90px; + height: 90px; +} +.customize-option.skin_98461a { + background-image: url(spritesmith2.png); + background-position: -298px -1107px; + width: 60px; + height: 60px; +} +.skin_98461a_sleep { + background-image: url(spritesmith2.png); + background-position: -364px -1092px; + width: 90px; + height: 90px; +} +.customize-option.skin_98461a_sleep { + background-image: url(spritesmith2.png); + background-position: -389px -1107px; + width: 60px; + height: 60px; +} +.skin_bear { + background-image: url(spritesmith2.png); + background-position: -455px -1092px; + width: 90px; + height: 90px; +} +.customize-option.skin_bear { + background-image: url(spritesmith2.png); + background-position: -480px -1107px; + width: 60px; + height: 60px; +} +.skin_bear_sleep { + background-image: url(spritesmith2.png); + background-position: -546px -1092px; + width: 90px; + height: 90px; +} +.customize-option.skin_bear_sleep { + background-image: url(spritesmith2.png); + background-position: -571px -1107px; + width: 60px; + height: 60px; +} +.skin_c06534 { + background-image: url(spritesmith2.png); + background-position: -637px -1092px; + width: 90px; + height: 90px; +} +.customize-option.skin_c06534 { + background-image: url(spritesmith2.png); + background-position: -662px -1107px; + width: 60px; + height: 60px; +} +.skin_c06534_sleep { + background-image: url(spritesmith2.png); + background-position: -728px -1092px; + width: 90px; + height: 90px; +} +.customize-option.skin_c06534_sleep { + background-image: url(spritesmith2.png); + background-position: -753px -1107px; + width: 60px; + height: 60px; +} +.skin_c3e1dc { + background-image: url(spritesmith2.png); + background-position: -819px -1092px; + width: 90px; + height: 90px; +} +.customize-option.skin_c3e1dc { + background-image: url(spritesmith2.png); + background-position: -844px -1107px; + width: 60px; + height: 60px; +} +.skin_c3e1dc_sleep { + background-image: url(spritesmith2.png); + background-position: -910px -1092px; + width: 90px; + height: 90px; +} +.customize-option.skin_c3e1dc_sleep { + background-image: url(spritesmith2.png); + background-position: -935px -1107px; + width: 60px; + height: 60px; +} +.skin_cactus { + background-image: url(spritesmith2.png); + background-position: -1001px -1092px; + width: 90px; + height: 90px; +} +.customize-option.skin_cactus { + background-image: url(spritesmith2.png); + background-position: -1026px -1107px; + width: 60px; + height: 60px; +} +.skin_cactus_sleep { + background-image: url(spritesmith2.png); + background-position: -1092px -1092px; + width: 90px; + height: 90px; +} +.customize-option.skin_cactus_sleep { + background-image: url(spritesmith2.png); + background-position: -1117px -1107px; + width: 60px; + height: 60px; +} +.skin_candycorn { + background-image: url(spritesmith2.png); + background-position: -1183px 0px; + width: 90px; + height: 90px; +} +.customize-option.skin_candycorn { + background-image: url(spritesmith2.png); + background-position: -1208px -15px; + width: 60px; + height: 60px; +} +.skin_candycorn_sleep { + background-image: url(spritesmith2.png); + background-position: -1183px -91px; + width: 90px; + height: 90px; +} +.customize-option.skin_candycorn_sleep { + background-image: url(spritesmith2.png); + background-position: -1208px -106px; + width: 60px; + height: 60px; +} +.skin_clownfish { + background-image: url(spritesmith2.png); + background-position: -1183px -182px; + width: 90px; + height: 90px; +} +.customize-option.skin_clownfish { + background-image: url(spritesmith2.png); + background-position: -1208px -197px; + width: 60px; + height: 60px; +} +.skin_clownfish_sleep { + background-image: url(spritesmith2.png); + background-position: -1183px -273px; + width: 90px; + height: 90px; +} +.customize-option.skin_clownfish_sleep { + background-image: url(spritesmith2.png); + background-position: -1208px -288px; + width: 60px; + height: 60px; +} +.skin_d7a9f7 { + background-image: url(spritesmith2.png); + background-position: -1183px -364px; + width: 90px; + height: 90px; +} +.customize-option.skin_d7a9f7 { + background-image: url(spritesmith2.png); + background-position: -1208px -379px; + width: 60px; + height: 60px; +} +.skin_d7a9f7_sleep { + background-image: url(spritesmith2.png); + background-position: -1183px -455px; + width: 90px; + height: 90px; +} +.customize-option.skin_d7a9f7_sleep { + background-image: url(spritesmith2.png); + background-position: -1208px -470px; + width: 60px; + height: 60px; +} +.skin_ddc994 { + background-image: url(spritesmith2.png); + background-position: -1183px -546px; + width: 90px; + height: 90px; +} +.customize-option.skin_ddc994 { + background-image: url(spritesmith2.png); + background-position: -1208px -561px; + width: 60px; + height: 60px; +} +.skin_ddc994_sleep { + background-image: url(spritesmith2.png); + background-position: -1183px -637px; + width: 90px; + height: 90px; +} +.customize-option.skin_ddc994_sleep { + background-image: url(spritesmith2.png); + background-position: -1208px -652px; + width: 60px; + height: 60px; +} +.skin_deepocean { + background-image: url(spritesmith2.png); + background-position: -1183px -728px; + width: 90px; + height: 90px; +} +.customize-option.skin_deepocean { + background-image: url(spritesmith2.png); + background-position: -1208px -743px; + width: 60px; + height: 60px; +} +.skin_deepocean_sleep { + background-image: url(spritesmith2.png); + background-position: -1183px -819px; + width: 90px; + height: 90px; +} +.customize-option.skin_deepocean_sleep { + background-image: url(spritesmith2.png); + background-position: -1208px -834px; + width: 60px; + height: 60px; +} +.skin_ea8349 { + background-image: url(spritesmith2.png); + background-position: -1183px -910px; + width: 90px; + height: 90px; +} +.customize-option.skin_ea8349 { + background-image: url(spritesmith2.png); + background-position: -1208px -925px; + width: 60px; + height: 60px; +} +.skin_ea8349_sleep { + background-image: url(spritesmith2.png); + background-position: -1183px -1001px; + width: 90px; + height: 90px; +} +.customize-option.skin_ea8349_sleep { + background-image: url(spritesmith2.png); + background-position: -1208px -1016px; + width: 60px; + height: 60px; +} +.skin_eb052b { + background-image: url(spritesmith2.png); + background-position: -1183px -1092px; + width: 90px; + height: 90px; +} +.customize-option.skin_eb052b { + background-image: url(spritesmith2.png); + background-position: -1208px -1107px; + width: 60px; + height: 60px; +} +.skin_eb052b_sleep { + background-image: url(spritesmith2.png); + background-position: 0px -1183px; + width: 90px; + height: 90px; +} +.customize-option.skin_eb052b_sleep { + background-image: url(spritesmith2.png); + background-position: -25px -1198px; + width: 60px; + height: 60px; +} +.skin_f5a76e { + background-image: url(spritesmith2.png); + background-position: -91px -1183px; + width: 90px; + height: 90px; +} +.customize-option.skin_f5a76e { + background-image: url(spritesmith2.png); + background-position: -116px -1198px; + width: 60px; + height: 60px; +} +.skin_f5a76e_sleep { + background-image: url(spritesmith2.png); + background-position: -182px -1183px; + width: 90px; + height: 90px; +} +.customize-option.skin_f5a76e_sleep { + background-image: url(spritesmith2.png); + background-position: -207px -1198px; + width: 60px; + height: 60px; +} +.skin_f5d70f { + background-image: url(spritesmith2.png); + background-position: -273px -1183px; + width: 90px; + height: 90px; +} +.customize-option.skin_f5d70f { + background-image: url(spritesmith2.png); + background-position: -298px -1198px; + width: 60px; + height: 60px; +} +.skin_f5d70f_sleep { + background-image: url(spritesmith2.png); + background-position: -364px -1183px; + width: 90px; + height: 90px; +} +.customize-option.skin_f5d70f_sleep { + background-image: url(spritesmith2.png); + background-position: -389px -1198px; + width: 60px; + height: 60px; +} .skin_f69922 { background-image: url(spritesmith2.png); - background-position: -1274px -1092px; + background-position: -455px -1183px; width: 90px; height: 90px; } .customize-option.skin_f69922 { background-image: url(spritesmith2.png); - background-position: -1299px -1107px; + background-position: -480px -1198px; width: 60px; height: 60px; } .skin_f69922_sleep { background-image: url(spritesmith2.png); - background-position: -1274px -1183px; + background-position: -546px -1183px; width: 90px; height: 90px; } .customize-option.skin_f69922_sleep { background-image: url(spritesmith2.png); - background-position: -1299px -1198px; + background-position: -571px -1198px; width: 60px; height: 60px; } .skin_fox { background-image: url(spritesmith2.png); - background-position: 0px -1274px; + background-position: -637px -1183px; width: 90px; height: 90px; } .customize-option.skin_fox { background-image: url(spritesmith2.png); - background-position: -25px -1289px; + background-position: -662px -1198px; width: 60px; height: 60px; } .skin_fox_sleep { background-image: url(spritesmith2.png); - background-position: -91px -1274px; + background-position: -728px -1183px; width: 90px; height: 90px; } .customize-option.skin_fox_sleep { background-image: url(spritesmith2.png); - background-position: -116px -1289px; + background-position: -753px -1198px; width: 60px; height: 60px; } .skin_ghost { background-image: url(spritesmith2.png); - background-position: -182px -1274px; + background-position: -819px -1183px; width: 90px; height: 90px; } .customize-option.skin_ghost { background-image: url(spritesmith2.png); - background-position: -207px -1289px; + background-position: -844px -1198px; width: 60px; height: 60px; } .skin_ghost_sleep { background-image: url(spritesmith2.png); - background-position: -273px -1274px; + background-position: -910px -1183px; width: 90px; height: 90px; } .customize-option.skin_ghost_sleep { background-image: url(spritesmith2.png); - background-position: -298px -1289px; + background-position: -935px -1198px; width: 60px; height: 60px; } .skin_lion { background-image: url(spritesmith2.png); - background-position: -364px -1274px; + background-position: -1001px -1183px; width: 90px; height: 90px; } .customize-option.skin_lion { background-image: url(spritesmith2.png); - background-position: -389px -1289px; + background-position: -1026px -1198px; width: 60px; height: 60px; } .skin_lion_sleep { background-image: url(spritesmith2.png); - background-position: -455px -1274px; + background-position: -1092px -1183px; width: 90px; height: 90px; } .customize-option.skin_lion_sleep { background-image: url(spritesmith2.png); - background-position: -480px -1289px; + background-position: -1117px -1198px; width: 60px; height: 60px; } .skin_merblue { background-image: url(spritesmith2.png); - background-position: -546px -1274px; + background-position: -1183px -1183px; width: 90px; height: 90px; } .customize-option.skin_merblue { background-image: url(spritesmith2.png); - background-position: -571px -1289px; + background-position: -1208px -1198px; width: 60px; height: 60px; } .skin_merblue_sleep { background-image: url(spritesmith2.png); - background-position: -637px -1274px; + background-position: -1274px 0px; width: 90px; height: 90px; } .customize-option.skin_merblue_sleep { background-image: url(spritesmith2.png); - background-position: -662px -1289px; + background-position: -1299px -15px; width: 60px; height: 60px; } .skin_mergold { background-image: url(spritesmith2.png); - background-position: -728px -1274px; + background-position: -1274px -91px; width: 90px; height: 90px; } .customize-option.skin_mergold { background-image: url(spritesmith2.png); - background-position: -753px -1289px; + background-position: -1299px -106px; width: 60px; height: 60px; } .skin_mergold_sleep { background-image: url(spritesmith2.png); - background-position: -819px -1274px; + background-position: -1274px -182px; width: 90px; height: 90px; } .customize-option.skin_mergold_sleep { background-image: url(spritesmith2.png); - background-position: -844px -1289px; + background-position: -1299px -197px; width: 60px; height: 60px; } .skin_mergreen { background-image: url(spritesmith2.png); - background-position: -910px -1274px; + background-position: -1274px -273px; width: 90px; height: 90px; } .customize-option.skin_mergreen { background-image: url(spritesmith2.png); - background-position: -935px -1289px; + background-position: -1299px -288px; width: 60px; height: 60px; } .skin_mergreen_sleep { background-image: url(spritesmith2.png); - background-position: -1001px -1274px; + background-position: -1274px -364px; width: 90px; height: 90px; } .customize-option.skin_mergreen_sleep { background-image: url(spritesmith2.png); - background-position: -1026px -1289px; + background-position: -1299px -379px; width: 60px; height: 60px; } .skin_merruby { background-image: url(spritesmith2.png); - background-position: -1092px -1274px; + background-position: -1274px -455px; width: 90px; height: 90px; } .customize-option.skin_merruby { background-image: url(spritesmith2.png); - background-position: -1117px -1289px; + background-position: -1299px -470px; width: 60px; height: 60px; } .skin_merruby_sleep { background-image: url(spritesmith2.png); - background-position: -1183px -1274px; + background-position: -1274px -546px; width: 90px; height: 90px; } .customize-option.skin_merruby_sleep { background-image: url(spritesmith2.png); - background-position: -1208px -1289px; + background-position: -1299px -561px; width: 60px; height: 60px; } .skin_monster { background-image: url(spritesmith2.png); - background-position: -1274px -1274px; + background-position: -1274px -637px; width: 90px; height: 90px; } .customize-option.skin_monster { background-image: url(spritesmith2.png); - background-position: -1299px -1289px; + background-position: -1299px -652px; width: 60px; height: 60px; } .skin_monster_sleep { background-image: url(spritesmith2.png); - background-position: -1365px 0px; + background-position: -1274px -728px; width: 90px; height: 90px; } .customize-option.skin_monster_sleep { background-image: url(spritesmith2.png); - background-position: -1390px -15px; + background-position: -1299px -743px; width: 60px; height: 60px; } .skin_ogre { background-image: url(spritesmith2.png); - background-position: -1365px -91px; + background-position: -1274px -819px; width: 90px; height: 90px; } .customize-option.skin_ogre { background-image: url(spritesmith2.png); - background-position: -1390px -106px; + background-position: -1299px -834px; width: 60px; height: 60px; } .skin_ogre_sleep { background-image: url(spritesmith2.png); - background-position: -1365px -182px; + background-position: -1274px -910px; width: 90px; height: 90px; } .customize-option.skin_ogre_sleep { background-image: url(spritesmith2.png); - background-position: -1390px -197px; + background-position: -1299px -925px; width: 60px; height: 60px; } .skin_panda { background-image: url(spritesmith2.png); - background-position: -1365px -273px; + background-position: 0px 0px; width: 90px; height: 90px; } .customize-option.skin_panda { background-image: url(spritesmith2.png); - background-position: -1390px -288px; + background-position: -25px -15px; width: 60px; height: 60px; } .skin_panda_sleep { background-image: url(spritesmith2.png); - background-position: -1365px -364px; + background-position: -1274px -1092px; width: 90px; height: 90px; } .customize-option.skin_panda_sleep { background-image: url(spritesmith2.png); - background-position: -1390px -379px; + background-position: -1299px -1107px; width: 60px; height: 60px; } .skin_pastelBlue { background-image: url(spritesmith2.png); - background-position: -1365px -455px; + background-position: -1274px -1183px; width: 90px; height: 90px; } .customize-option.skin_pastelBlue { background-image: url(spritesmith2.png); - background-position: -1390px -470px; + background-position: -1299px -1198px; width: 60px; height: 60px; } .skin_pastelBlue_sleep { background-image: url(spritesmith2.png); - background-position: -1365px -546px; + background-position: 0px -1274px; width: 90px; height: 90px; } .customize-option.skin_pastelBlue_sleep { background-image: url(spritesmith2.png); - background-position: -1390px -561px; + background-position: -25px -1289px; width: 60px; height: 60px; } .skin_pastelGreen { background-image: url(spritesmith2.png); - background-position: -1365px -637px; + background-position: -91px -1274px; width: 90px; height: 90px; } .customize-option.skin_pastelGreen { background-image: url(spritesmith2.png); - background-position: -1390px -652px; + background-position: -116px -1289px; width: 60px; height: 60px; } .skin_pastelGreen_sleep { background-image: url(spritesmith2.png); - background-position: -1365px -728px; + background-position: -182px -1274px; width: 90px; height: 90px; } .customize-option.skin_pastelGreen_sleep { background-image: url(spritesmith2.png); - background-position: -1390px -743px; + background-position: -207px -1289px; width: 60px; height: 60px; } .skin_pastelOrange { background-image: url(spritesmith2.png); - background-position: -1365px -819px; + background-position: -273px -1274px; width: 90px; height: 90px; } .customize-option.skin_pastelOrange { background-image: url(spritesmith2.png); - background-position: -1390px -834px; + background-position: -298px -1289px; width: 60px; height: 60px; } .skin_pastelOrange_sleep { background-image: url(spritesmith2.png); - background-position: -1365px -910px; + background-position: -364px -1274px; width: 90px; height: 90px; } .customize-option.skin_pastelOrange_sleep { background-image: url(spritesmith2.png); - background-position: -1390px -925px; + background-position: -389px -1289px; width: 60px; height: 60px; } .skin_pastelPink { background-image: url(spritesmith2.png); - background-position: -1365px -1001px; + background-position: -455px -1274px; width: 90px; height: 90px; } .customize-option.skin_pastelPink { background-image: url(spritesmith2.png); - background-position: -1390px -1016px; + background-position: -480px -1289px; width: 60px; height: 60px; } .skin_pastelPink_sleep { background-image: url(spritesmith2.png); - background-position: -1365px -1092px; + background-position: -546px -1274px; width: 90px; height: 90px; } .customize-option.skin_pastelPink_sleep { background-image: url(spritesmith2.png); - background-position: -1390px -1107px; + background-position: -571px -1289px; width: 60px; height: 60px; } .skin_pastelPurple { background-image: url(spritesmith2.png); - background-position: -1365px -1183px; + background-position: -637px -1274px; width: 90px; height: 90px; } .customize-option.skin_pastelPurple { background-image: url(spritesmith2.png); - background-position: -1390px -1198px; + background-position: -662px -1289px; width: 60px; height: 60px; } .skin_pastelPurple_sleep { background-image: url(spritesmith2.png); - background-position: -1365px -1274px; + background-position: -728px -1274px; width: 90px; height: 90px; } .customize-option.skin_pastelPurple_sleep { background-image: url(spritesmith2.png); - background-position: -1390px -1289px; + background-position: -753px -1289px; width: 60px; height: 60px; } .skin_pastelRainbowChevron { background-image: url(spritesmith2.png); - background-position: 0px -1365px; + background-position: -819px -1274px; width: 90px; height: 90px; } .customize-option.skin_pastelRainbowChevron { background-image: url(spritesmith2.png); - background-position: -25px -1380px; + background-position: -844px -1289px; width: 60px; height: 60px; } .skin_pastelRainbowChevron_sleep { background-image: url(spritesmith2.png); - background-position: -91px -1365px; + background-position: -910px -1274px; width: 90px; height: 90px; } .customize-option.skin_pastelRainbowChevron_sleep { background-image: url(spritesmith2.png); - background-position: -116px -1380px; + background-position: -935px -1289px; width: 60px; height: 60px; } .skin_pastelRainbowDiagonal { background-image: url(spritesmith2.png); - background-position: -182px -1365px; + background-position: -1001px -1274px; width: 90px; height: 90px; } .customize-option.skin_pastelRainbowDiagonal { background-image: url(spritesmith2.png); - background-position: -207px -1380px; + background-position: -1026px -1289px; width: 60px; height: 60px; } .skin_pastelRainbowDiagonal_sleep { background-image: url(spritesmith2.png); - background-position: -273px -1365px; + background-position: -1092px -1274px; width: 90px; height: 90px; } .customize-option.skin_pastelRainbowDiagonal_sleep { background-image: url(spritesmith2.png); - background-position: -298px -1380px; + background-position: -1117px -1289px; width: 60px; height: 60px; } .skin_pastelYellow { background-image: url(spritesmith2.png); - background-position: -364px -1365px; + background-position: -1183px -1274px; width: 90px; height: 90px; } .customize-option.skin_pastelYellow { background-image: url(spritesmith2.png); - background-position: -389px -1380px; + background-position: -1208px -1289px; width: 60px; height: 60px; } .skin_pastelYellow_sleep { background-image: url(spritesmith2.png); - background-position: -455px -1365px; + background-position: -1274px -1274px; width: 90px; height: 90px; } .customize-option.skin_pastelYellow_sleep { background-image: url(spritesmith2.png); - background-position: -480px -1380px; + background-position: -1299px -1289px; width: 60px; height: 60px; } .skin_pig { background-image: url(spritesmith2.png); - background-position: -546px -1365px; + background-position: -1365px 0px; width: 90px; height: 90px; } .customize-option.skin_pig { background-image: url(spritesmith2.png); - background-position: -571px -1380px; + background-position: -1390px -15px; width: 60px; height: 60px; } .skin_pig_sleep { background-image: url(spritesmith2.png); - background-position: -637px -1365px; + background-position: -1365px -91px; width: 90px; height: 90px; } .customize-option.skin_pig_sleep { background-image: url(spritesmith2.png); - background-position: -662px -1380px; + background-position: -1390px -106px; width: 60px; height: 60px; } .skin_pumpkin { background-image: url(spritesmith2.png); - background-position: -728px -1365px; + background-position: -1365px -182px; width: 90px; height: 90px; } .customize-option.skin_pumpkin { background-image: url(spritesmith2.png); - background-position: -753px -1380px; + background-position: -1390px -197px; width: 60px; height: 60px; } .skin_pumpkin2 { background-image: url(spritesmith2.png); - background-position: -819px -1365px; + background-position: -1365px -273px; width: 90px; height: 90px; } .customize-option.skin_pumpkin2 { background-image: url(spritesmith2.png); - background-position: -844px -1380px; + background-position: -1390px -288px; width: 60px; height: 60px; } .skin_pumpkin2_sleep { background-image: url(spritesmith2.png); - background-position: -910px -1365px; + background-position: -1365px -364px; width: 90px; height: 90px; } .customize-option.skin_pumpkin2_sleep { background-image: url(spritesmith2.png); - background-position: -935px -1380px; + background-position: -1390px -379px; width: 60px; height: 60px; } .skin_pumpkin_sleep { background-image: url(spritesmith2.png); - background-position: -1001px -1365px; + background-position: -1365px -455px; width: 90px; height: 90px; } .customize-option.skin_pumpkin_sleep { background-image: url(spritesmith2.png); - background-position: -1026px -1380px; + background-position: -1390px -470px; width: 60px; height: 60px; } .skin_rainbow { background-image: url(spritesmith2.png); - background-position: -1092px -1365px; + background-position: -1365px -546px; width: 90px; height: 90px; } .customize-option.skin_rainbow { background-image: url(spritesmith2.png); - background-position: -1117px -1380px; + background-position: -1390px -561px; width: 60px; height: 60px; } .skin_rainbow_sleep { background-image: url(spritesmith2.png); - background-position: -1183px -1365px; + background-position: -1365px -637px; width: 90px; height: 90px; } .customize-option.skin_rainbow_sleep { background-image: url(spritesmith2.png); - background-position: -1208px -1380px; + background-position: -1390px -652px; width: 60px; height: 60px; } .skin_reptile { background-image: url(spritesmith2.png); - background-position: -1274px -1365px; + background-position: -1365px -728px; width: 90px; height: 90px; } .customize-option.skin_reptile { background-image: url(spritesmith2.png); - background-position: -1299px -1380px; + background-position: -1390px -743px; width: 60px; height: 60px; } .skin_reptile_sleep { background-image: url(spritesmith2.png); - background-position: -1365px -1365px; + background-position: -1365px -819px; width: 90px; height: 90px; } .customize-option.skin_reptile_sleep { background-image: url(spritesmith2.png); - background-position: -1390px -1380px; + background-position: -1390px -834px; width: 60px; height: 60px; } .skin_shadow { background-image: url(spritesmith2.png); - background-position: -1456px 0px; + background-position: -1365px -910px; width: 90px; height: 90px; } .customize-option.skin_shadow { background-image: url(spritesmith2.png); - background-position: -1481px -15px; + background-position: -1390px -925px; width: 60px; height: 60px; } .skin_shadow2 { background-image: url(spritesmith2.png); - background-position: -1456px -91px; + background-position: -1365px -1001px; width: 90px; height: 90px; } .customize-option.skin_shadow2 { background-image: url(spritesmith2.png); - background-position: -1481px -106px; + background-position: -1390px -1016px; width: 60px; height: 60px; } .skin_shadow2_sleep { background-image: url(spritesmith2.png); - background-position: -1456px -182px; + background-position: -1365px -1092px; width: 90px; height: 90px; } .customize-option.skin_shadow2_sleep { background-image: url(spritesmith2.png); - background-position: -1481px -197px; + background-position: -1390px -1107px; width: 60px; height: 60px; } .skin_shadow_sleep { background-image: url(spritesmith2.png); - background-position: -1456px -273px; + background-position: -1365px -1183px; width: 90px; height: 90px; } .customize-option.skin_shadow_sleep { background-image: url(spritesmith2.png); - background-position: -1481px -288px; + background-position: -1390px -1198px; width: 60px; height: 60px; } .skin_shark { background-image: url(spritesmith2.png); - background-position: -1456px -364px; + background-position: -1365px -1274px; width: 90px; height: 90px; } .customize-option.skin_shark { background-image: url(spritesmith2.png); - background-position: -1481px -379px; + background-position: -1390px -1289px; width: 60px; height: 60px; } .skin_shark_sleep { background-image: url(spritesmith2.png); - background-position: -1456px -455px; + background-position: 0px -1365px; width: 90px; height: 90px; } .customize-option.skin_shark_sleep { background-image: url(spritesmith2.png); - background-position: -1481px -470px; + background-position: -25px -1380px; width: 60px; height: 60px; } .skin_skeleton { background-image: url(spritesmith2.png); - background-position: -1456px -546px; + background-position: -91px -1365px; width: 90px; height: 90px; } .customize-option.skin_skeleton { background-image: url(spritesmith2.png); - background-position: -1481px -561px; + background-position: -116px -1380px; width: 60px; height: 60px; } .skin_skeleton2 { background-image: url(spritesmith2.png); - background-position: -1456px -637px; + background-position: -182px -1365px; width: 90px; height: 90px; } .customize-option.skin_skeleton2 { background-image: url(spritesmith2.png); - background-position: -1481px -652px; + background-position: -207px -1380px; width: 60px; height: 60px; } .skin_skeleton2_sleep { background-image: url(spritesmith2.png); - background-position: -1456px -728px; + background-position: -273px -1365px; width: 90px; height: 90px; } .customize-option.skin_skeleton2_sleep { background-image: url(spritesmith2.png); - background-position: -1481px -743px; + background-position: -298px -1380px; width: 60px; height: 60px; } .skin_skeleton_sleep { background-image: url(spritesmith2.png); - background-position: -1456px -819px; + background-position: -364px -1365px; width: 90px; height: 90px; } .customize-option.skin_skeleton_sleep { background-image: url(spritesmith2.png); - background-position: -1481px -834px; + background-position: -389px -1380px; width: 60px; height: 60px; } .skin_tiger { background-image: url(spritesmith2.png); - background-position: -1456px -910px; + background-position: -455px -1365px; width: 90px; height: 90px; } .customize-option.skin_tiger { background-image: url(spritesmith2.png); - background-position: -1481px -925px; + background-position: -480px -1380px; width: 60px; height: 60px; } .skin_tiger_sleep { background-image: url(spritesmith2.png); - background-position: -1456px -1001px; + background-position: -546px -1365px; width: 90px; height: 90px; } .customize-option.skin_tiger_sleep { background-image: url(spritesmith2.png); - background-position: -1481px -1016px; + background-position: -571px -1380px; width: 60px; height: 60px; } .skin_transparent { background-image: url(spritesmith2.png); - background-position: -1456px -1092px; + background-position: -637px -1365px; width: 90px; height: 90px; } .customize-option.skin_transparent { background-image: url(spritesmith2.png); - background-position: -1481px -1107px; + background-position: -662px -1380px; width: 60px; height: 60px; } .skin_transparent_sleep { background-image: url(spritesmith2.png); - background-position: -1456px -1183px; + background-position: -728px -1365px; width: 90px; height: 90px; } .customize-option.skin_transparent_sleep { background-image: url(spritesmith2.png); - background-position: -1481px -1198px; + background-position: -753px -1380px; width: 60px; height: 60px; } .skin_tropicalwater { background-image: url(spritesmith2.png); - background-position: -1456px -1274px; + background-position: -819px -1365px; width: 90px; height: 90px; } .customize-option.skin_tropicalwater { background-image: url(spritesmith2.png); - background-position: -1481px -1289px; + background-position: -844px -1380px; width: 60px; height: 60px; } .skin_tropicalwater_sleep { background-image: url(spritesmith2.png); - background-position: -1456px -1365px; + background-position: -910px -1365px; width: 90px; height: 90px; } .customize-option.skin_tropicalwater_sleep { background-image: url(spritesmith2.png); - background-position: -1481px -1380px; + background-position: -935px -1380px; width: 60px; height: 60px; } .skin_wolf { background-image: url(spritesmith2.png); - background-position: 0px -1456px; + background-position: -1001px -1365px; width: 90px; height: 90px; } .customize-option.skin_wolf { background-image: url(spritesmith2.png); - background-position: -25px -1471px; + background-position: -1026px -1380px; width: 60px; height: 60px; } .skin_wolf_sleep { background-image: url(spritesmith2.png); - background-position: -91px -1456px; + background-position: -1092px -1365px; width: 90px; height: 90px; } .customize-option.skin_wolf_sleep { background-image: url(spritesmith2.png); - background-position: -116px -1471px; + background-position: -1117px -1380px; width: 60px; height: 60px; } .skin_zombie { background-image: url(spritesmith2.png); - background-position: -182px -1456px; + background-position: -1183px -1365px; width: 90px; height: 90px; } .customize-option.skin_zombie { background-image: url(spritesmith2.png); - background-position: -207px -1471px; + background-position: -1208px -1380px; width: 60px; height: 60px; } .skin_zombie2 { background-image: url(spritesmith2.png); - background-position: -273px -1456px; + background-position: -1274px -1365px; width: 90px; height: 90px; } .customize-option.skin_zombie2 { background-image: url(spritesmith2.png); - background-position: -298px -1471px; + background-position: -1299px -1380px; width: 60px; height: 60px; } .skin_zombie2_sleep { background-image: url(spritesmith2.png); - background-position: -364px -1456px; + background-position: -1365px -1365px; width: 90px; height: 90px; } .customize-option.skin_zombie2_sleep { background-image: url(spritesmith2.png); - background-position: -389px -1471px; + background-position: -1390px -1380px; width: 60px; height: 60px; } .skin_zombie_sleep { background-image: url(spritesmith2.png); - background-position: -455px -1456px; + background-position: -1456px 0px; width: 90px; height: 90px; } .customize-option.skin_zombie_sleep { background-image: url(spritesmith2.png); - background-position: -480px -1471px; + background-position: -1481px -15px; width: 60px; height: 60px; } .broad_armor_armoire_gladiatorArmor { background-image: url(spritesmith2.png); - background-position: -546px -1456px; + background-position: -1456px -91px; width: 90px; height: 90px; } .broad_armor_armoire_lunarArmor { background-image: url(spritesmith2.png); - background-position: -637px -1456px; + background-position: -1456px -182px; + width: 90px; + height: 90px; +} +.broad_armor_armoire_rancherRobes { + background-image: url(spritesmith2.png); + background-position: -1456px -273px; + width: 90px; + height: 90px; +} +.head_armoire_blueHairbow { + background-image: url(spritesmith2.png); + background-position: -1456px -364px; width: 90px; height: 90px; } .head_armoire_gladiatorHelm { background-image: url(spritesmith2.png); - background-position: -728px -1456px; + background-position: -1456px -455px; width: 90px; height: 90px; } .head_armoire_lunarCrown { background-image: url(spritesmith2.png); - background-position: -819px -1456px; + background-position: -1456px -546px; width: 90px; height: 90px; } .head_armoire_rancherHat { background-image: url(spritesmith2.png); - background-position: -910px -1456px; + background-position: -1456px -637px; width: 90px; height: 90px; } .head_armoire_redHairbow { background-image: url(spritesmith2.png); - background-position: -1001px -1456px; + background-position: -1456px -728px; + width: 90px; + height: 90px; +} +.head_armoire_royalCrown { + background-image: url(spritesmith2.png); + background-position: -1456px -819px; width: 90px; height: 90px; } .head_armoire_violetFloppyHat { background-image: url(spritesmith2.png); - background-position: -1092px -1456px; + background-position: -1456px -910px; width: 90px; height: 90px; } .shield_armoire_gladiatorShield { background-image: url(spritesmith2.png); - background-position: -1183px -1456px; + background-position: -1456px -1001px; width: 90px; height: 90px; } .shop_armor_armoire_gladiatorArmor { background-image: url(spritesmith2.png); - background-position: -1744px -492px; + background-position: -1729px -1476px; width: 40px; height: 40px; } .shop_armor_armoire_lunarArmor { background-image: url(spritesmith2.png); - background-position: -1744px -451px; + background-position: -1729px -1435px; + width: 40px; + height: 40px; +} +.shop_armor_armoire_rancherRobes { + background-image: url(spritesmith2.png); + background-position: -1729px -1312px; + width: 40px; + height: 40px; +} +.shop_head_armoire_blueHairbow { + background-image: url(spritesmith2.png); + background-position: -1729px -1271px; width: 40px; height: 40px; } .shop_head_armoire_gladiatorHelm { background-image: url(spritesmith2.png); - background-position: -1744px -410px; + background-position: -1729px -1230px; width: 40px; height: 40px; } .shop_head_armoire_lunarCrown { background-image: url(spritesmith2.png); - background-position: -1482px -1679px; + background-position: -1729px -1066px; width: 40px; height: 40px; } .shop_head_armoire_rancherHat { background-image: url(spritesmith2.png); - background-position: -1441px -1679px; + background-position: -1729px -1025px; width: 40px; height: 40px; } .shop_head_armoire_redHairbow { background-image: url(spritesmith2.png); - background-position: -1400px -1679px; + background-position: -1729px -984px; + width: 40px; + height: 40px; +} +.shop_head_armoire_royalCrown { + background-image: url(spritesmith2.png); + background-position: -1729px -943px; width: 40px; height: 40px; } .shop_head_armoire_violetFloppyHat { background-image: url(spritesmith2.png); - background-position: -1359px -1679px; + background-position: -1729px -820px; width: 40px; height: 40px; } .shop_shield_armoire_gladiatorShield { background-image: url(spritesmith2.png); - background-position: -1318px -1679px; + background-position: -1729px -779px; width: 40px; height: 40px; } .shop_weapon_armoire_basicCrossbow { background-image: url(spritesmith2.png); - background-position: -1277px -1679px; + background-position: -1729px -738px; width: 40px; height: 40px; } .shop_weapon_armoire_lunarSceptre { background-image: url(spritesmith2.png); - background-position: -1744px -533px; + background-position: -1729px -697px; + width: 40px; + height: 40px; +} +.shop_weapon_armoire_rancherLasso { + background-image: url(spritesmith2.png); + background-position: -1729px -656px; width: 40px; height: 40px; } .slim_armor_armoire_gladiatorArmor { background-image: url(spritesmith2.png); - background-position: -1547px -455px; + background-position: -955px -1456px; width: 90px; height: 90px; } .slim_armor_armoire_lunarArmor { background-image: url(spritesmith2.png); - background-position: -1547px -546px; + background-position: -1046px -1456px; + width: 90px; + height: 90px; +} +.slim_armor_armoire_rancherRobes { + background-image: url(spritesmith2.png); + background-position: -1137px -1456px; width: 90px; height: 90px; } .weapon_armoire_basicCrossbow { background-image: url(spritesmith2.png); - background-position: -1547px -637px; + background-position: -1228px -1456px; width: 90px; height: 90px; } .weapon_armoire_lunarSceptre { background-image: url(spritesmith2.png); - background-position: -1547px -728px; + background-position: -1319px -1456px; + width: 90px; + height: 90px; +} +.weapon_armoire_rancherLasso { + background-image: url(spritesmith2.png); + background-position: -1410px -1456px; width: 90px; height: 90px; } .broad_armor_healer_1 { background-image: url(spritesmith2.png); - background-position: -1547px -819px; + background-position: -1547px 0px; width: 90px; height: 90px; } .broad_armor_healer_2 { background-image: url(spritesmith2.png); - background-position: -1547px -910px; + background-position: -1547px -91px; width: 90px; height: 90px; } .broad_armor_healer_3 { background-image: url(spritesmith2.png); - background-position: -1547px -1001px; + background-position: -1547px -182px; width: 90px; height: 90px; } .broad_armor_healer_4 { background-image: url(spritesmith2.png); - background-position: -1547px -1092px; + background-position: -1547px -273px; width: 90px; height: 90px; } .broad_armor_healer_5 { background-image: url(spritesmith2.png); - background-position: -1547px -1183px; + background-position: -1547px -364px; width: 90px; height: 90px; } .broad_armor_rogue_1 { background-image: url(spritesmith2.png); - background-position: -1547px -1274px; + background-position: -1547px -455px; width: 90px; height: 90px; } .broad_armor_rogue_2 { background-image: url(spritesmith2.png); - background-position: -1547px -1365px; + background-position: -1547px -546px; width: 90px; height: 90px; } .broad_armor_rogue_3 { background-image: url(spritesmith2.png); - background-position: -1547px -1456px; + background-position: -1547px -637px; width: 90px; height: 90px; } .broad_armor_rogue_4 { background-image: url(spritesmith2.png); - background-position: -333px -1547px; + background-position: -1547px -728px; width: 90px; height: 90px; } .broad_armor_rogue_5 { background-image: url(spritesmith2.png); - background-position: -424px -1547px; + background-position: -1547px -819px; width: 90px; height: 90px; } .broad_armor_special_2 { background-image: url(spritesmith2.png); - background-position: -515px -1547px; + background-position: -1547px -910px; + width: 90px; + height: 90px; +} +.broad_armor_special_finnedOceanicArmor { + background-image: url(spritesmith2.png); + background-position: -1547px -1001px; width: 90px; height: 90px; } .broad_armor_warrior_1 { background-image: url(spritesmith2.png); - background-position: -606px -1547px; + background-position: -1547px -1092px; width: 90px; height: 90px; } .broad_armor_warrior_2 { background-image: url(spritesmith2.png); - background-position: -697px -1547px; + background-position: -1547px -1183px; width: 90px; height: 90px; } .broad_armor_warrior_3 { background-image: url(spritesmith2.png); - background-position: -788px -1547px; + background-position: -1547px -1274px; width: 90px; height: 90px; } .broad_armor_warrior_4 { background-image: url(spritesmith2.png); - background-position: -879px -1547px; + background-position: -1547px -1365px; width: 90px; height: 90px; } .broad_armor_warrior_5 { background-image: url(spritesmith2.png); - background-position: -970px -1547px; + background-position: -1547px -1456px; width: 90px; height: 90px; } .broad_armor_wizard_1 { background-image: url(spritesmith2.png); - background-position: -1061px -1547px; + background-position: 0px -1547px; width: 90px; height: 90px; } .broad_armor_wizard_2 { background-image: url(spritesmith2.png); - background-position: -1152px -1547px; + background-position: -91px -1547px; width: 90px; height: 90px; } .broad_armor_wizard_3 { background-image: url(spritesmith2.png); - background-position: -1243px -1547px; + background-position: -182px -1547px; width: 90px; height: 90px; } .broad_armor_wizard_4 { background-image: url(spritesmith2.png); - background-position: -1334px -1547px; + background-position: -273px -1547px; width: 90px; height: 90px; } .broad_armor_wizard_5 { background-image: url(spritesmith2.png); - background-position: -1425px -1547px; + background-position: -364px -1547px; width: 90px; height: 90px; } .shop_armor_healer_1 { background-image: url(spritesmith2.png); - background-position: -1195px -1679px; + background-position: -1729px -615px; width: 40px; height: 40px; } .shop_armor_healer_2 { background-image: url(spritesmith2.png); - background-position: -1154px -1679px; + background-position: -1729px -574px; width: 40px; height: 40px; } .shop_armor_healer_3 { background-image: url(spritesmith2.png); - background-position: -1113px -1679px; + background-position: -1729px -533px; width: 40px; height: 40px; } .shop_armor_healer_4 { background-image: url(spritesmith2.png); - background-position: -1072px -1679px; + background-position: -1729px -492px; width: 40px; height: 40px; } .shop_armor_healer_5 { background-image: url(spritesmith2.png); - background-position: -1031px -1679px; + background-position: -1729px -451px; width: 40px; height: 40px; } .shop_armor_rogue_1 { background-image: url(spritesmith2.png); - background-position: -1687px -1638px; + background-position: -1524px -1679px; width: 40px; height: 40px; } .shop_armor_rogue_2 { background-image: url(spritesmith2.png); - background-position: -1564px -1638px; + background-position: -1483px -1679px; width: 40px; height: 40px; } .shop_armor_rogue_3 { background-image: url(spritesmith2.png); - background-position: -1523px -1638px; + background-position: -1442px -1679px; width: 40px; height: 40px; } .shop_armor_rogue_4 { background-image: url(spritesmith2.png); - background-position: -1482px -1638px; + background-position: -1401px -1679px; width: 40px; height: 40px; } .shop_armor_rogue_5 { background-image: url(spritesmith2.png); - background-position: -1441px -1638px; + background-position: -1360px -1679px; width: 40px; height: 40px; } .shop_armor_special_0 { background-image: url(spritesmith2.png); - background-position: -1400px -1638px; + background-position: -1319px -1679px; width: 40px; height: 40px; } .shop_armor_special_1 { background-image: url(spritesmith2.png); - background-position: -1359px -1638px; + background-position: -1688px -1638px; width: 40px; height: 40px; } .shop_armor_special_2 { background-image: url(spritesmith2.png); - background-position: -1318px -1638px; + background-position: -1647px -1638px; + width: 40px; + height: 40px; +} +.shop_armor_special_finnedOceanicArmor { + background-image: url(spritesmith2.png); + background-position: -1606px -1638px; width: 40px; height: 40px; } .shop_armor_warrior_1 { background-image: url(spritesmith2.png); - background-position: -1277px -1638px; + background-position: -1565px -1638px; width: 40px; height: 40px; } .shop_armor_warrior_2 { background-image: url(spritesmith2.png); - background-position: -1236px -1638px; + background-position: -1524px -1638px; width: 40px; height: 40px; } .shop_armor_warrior_3 { background-image: url(spritesmith2.png); - background-position: -1195px -1638px; + background-position: -1483px -1638px; width: 40px; height: 40px; } .shop_armor_warrior_4 { background-image: url(spritesmith2.png); - background-position: -1154px -1638px; + background-position: -1442px -1638px; width: 40px; height: 40px; } .shop_armor_warrior_5 { background-image: url(spritesmith2.png); - background-position: -1113px -1638px; + background-position: -1319px -1638px; width: 40px; height: 40px; } .shop_armor_wizard_1 { background-image: url(spritesmith2.png); - background-position: -1072px -1638px; + background-position: -1561px -1588px; width: 40px; height: 40px; } .shop_armor_wizard_2 { background-image: url(spritesmith2.png); - background-position: -1031px -1638px; + background-position: -1561px -1547px; width: 40px; height: 40px; } @@ -3720,7 +3534,7 @@ } .shop_armor_wizard_4 { background-image: url(spritesmith2.png); - background-position: -1236px -1679px; + background-position: -1729px -246px; width: 40px; height: 40px; } @@ -3732,343 +3546,487 @@ } .slim_armor_healer_1 { background-image: url(spritesmith2.png); - background-position: -394px -1638px; + background-position: -1638px -1001px; width: 90px; height: 90px; } .slim_armor_healer_2 { background-image: url(spritesmith2.png); - background-position: -485px -1638px; + background-position: -1638px -1092px; width: 90px; height: 90px; } .slim_armor_healer_3 { background-image: url(spritesmith2.png); - background-position: -576px -1638px; + background-position: -1638px -1183px; width: 90px; height: 90px; } .slim_armor_healer_4 { background-image: url(spritesmith2.png); - background-position: -667px -1638px; + background-position: -1638px -1274px; width: 90px; height: 90px; } .slim_armor_healer_5 { background-image: url(spritesmith2.png); - background-position: -758px -1638px; + background-position: -1638px -1365px; width: 90px; height: 90px; } .slim_armor_rogue_1 { background-image: url(spritesmith2.png); - background-position: -849px -1638px; + background-position: -1638px -1456px; width: 90px; height: 90px; } .slim_armor_rogue_2 { background-image: url(spritesmith2.png); - background-position: -303px -1638px; + background-position: -1638px -1547px; width: 90px; height: 90px; } .slim_armor_rogue_3 { background-image: url(spritesmith2.png); - background-position: -212px -1638px; + background-position: -227px -1638px; width: 90px; height: 90px; } .slim_armor_rogue_4 { background-image: url(spritesmith2.png); - background-position: -121px -1638px; + background-position: -318px -1638px; width: 90px; height: 90px; } .slim_armor_rogue_5 { background-image: url(spritesmith2.png); - background-position: -1638px -1547px; + background-position: -409px -1638px; width: 90px; height: 90px; } .slim_armor_special_2 { background-image: url(spritesmith2.png); - background-position: -1638px -1456px; + background-position: -500px -1638px; + width: 90px; + height: 90px; +} +.slim_armor_special_finnedOceanicArmor { + background-image: url(spritesmith2.png); + background-position: -591px -1638px; width: 90px; height: 90px; } .slim_armor_warrior_1 { background-image: url(spritesmith2.png); - background-position: -1638px -1365px; + background-position: -682px -1638px; width: 90px; height: 90px; } .slim_armor_warrior_2 { background-image: url(spritesmith2.png); - background-position: -1638px -1274px; + background-position: -773px -1638px; width: 90px; height: 90px; } .slim_armor_warrior_3 { background-image: url(spritesmith2.png); - background-position: -1638px -1183px; + background-position: -864px -1638px; width: 90px; height: 90px; } .slim_armor_warrior_4 { background-image: url(spritesmith2.png); - background-position: -1638px -1092px; + background-position: -955px -1638px; width: 90px; height: 90px; } .slim_armor_warrior_5 { background-image: url(spritesmith2.png); - background-position: -1638px -1001px; + background-position: -1046px -1638px; width: 90px; height: 90px; } .slim_armor_wizard_1 { background-image: url(spritesmith2.png); - background-position: -1638px -910px; + background-position: -1137px -1638px; width: 90px; height: 90px; } .slim_armor_wizard_2 { background-image: url(spritesmith2.png); - background-position: -1638px -819px; + background-position: -1638px -910px; width: 90px; height: 90px; } .slim_armor_wizard_3 { background-image: url(spritesmith2.png); - background-position: -1638px -728px; + background-position: -1638px -819px; width: 90px; height: 90px; } .slim_armor_wizard_4 { background-image: url(spritesmith2.png); - background-position: -1638px -637px; + background-position: -1638px -728px; width: 90px; height: 90px; } .slim_armor_wizard_5 { background-image: url(spritesmith2.png); - background-position: -1638px -546px; + background-position: -1638px -637px; width: 90px; height: 90px; } .broad_armor_special_birthday { background-image: url(spritesmith2.png); - background-position: -1638px -455px; + background-position: -1638px -546px; width: 90px; height: 90px; } .broad_armor_special_birthday2015 { background-image: url(spritesmith2.png); - background-position: -1638px -364px; + background-position: -1638px -455px; width: 90px; height: 90px; } .shop_armor_special_birthday { background-image: url(spritesmith2.png); - background-position: -1605px -1638px; + background-position: -1360px -1638px; width: 40px; height: 40px; } .shop_armor_special_birthday2015 { background-image: url(spritesmith2.png); - background-position: -1646px -1638px; + background-position: -1401px -1638px; width: 40px; height: 40px; } .slim_armor_special_birthday { background-image: url(spritesmith2.png); - background-position: -1638px -273px; + background-position: -1638px -364px; width: 90px; height: 90px; } .slim_armor_special_birthday2015 { background-image: url(spritesmith2.png); - background-position: -1638px -182px; + background-position: -1638px -273px; width: 90px; height: 90px; } .broad_armor_special_fallHealer { background-image: url(spritesmith2.png); - background-position: -1638px -91px; + background-position: -1638px -182px; width: 90px; height: 90px; } .broad_armor_special_fallMage { background-image: url(spritesmith2.png); - background-position: 0px -1638px; + background-position: -106px -1638px; width: 120px; height: 90px; } .broad_armor_special_fallRogue { background-image: url(spritesmith2.png); - background-position: -1638px 0px; + background-position: 0px -1638px; width: 105px; height: 90px; } .broad_armor_special_fallWarrior { background-image: url(spritesmith2.png); - background-position: -1516px -1547px; + background-position: -1638px -91px; width: 90px; height: 90px; } .head_special_fallHealer { background-image: url(spritesmith2.png); - background-position: -1547px -364px; + background-position: -1638px 0px; width: 90px; height: 90px; } .head_special_fallMage { background-image: url(spritesmith2.png); - background-position: -212px -1547px; + background-position: -1440px -1547px; width: 120px; height: 90px; } .head_special_fallRogue { background-image: url(spritesmith2.png); - background-position: -106px -1547px; + background-position: -1334px -1547px; width: 105px; height: 90px; } .head_special_fallWarrior { background-image: url(spritesmith2.png); - background-position: -1547px -273px; + background-position: -1243px -1547px; width: 90px; height: 90px; } .shield_special_fallHealer { background-image: url(spritesmith2.png); - background-position: -1547px -182px; + background-position: -1152px -1547px; width: 90px; height: 90px; } .shield_special_fallRogue { background-image: url(spritesmith2.png); - background-position: 0px -1547px; + background-position: -1046px -1547px; width: 105px; height: 90px; } .shield_special_fallWarrior { background-image: url(spritesmith2.png); - background-position: -1547px -91px; + background-position: -955px -1547px; width: 90px; height: 90px; } .shop_armor_special_fallHealer { background-image: url(spritesmith2.png); - background-position: -1523px -1679px; + background-position: -1565px -1679px; width: 40px; height: 40px; } .shop_armor_special_fallMage { background-image: url(spritesmith2.png); - background-position: -1564px -1679px; + background-position: -1606px -1679px; width: 40px; height: 40px; } .shop_armor_special_fallRogue { background-image: url(spritesmith2.png); - background-position: -1605px -1679px; + background-position: -1647px -1679px; width: 40px; height: 40px; } .shop_armor_special_fallWarrior { background-image: url(spritesmith2.png); - background-position: -1646px -1679px; + background-position: -1688px -1679px; width: 40px; height: 40px; } .shop_head_special_fallHealer { background-image: url(spritesmith2.png); - background-position: -1687px -1679px; + background-position: -1729px 0px; width: 40px; height: 40px; } .shop_head_special_fallMage { background-image: url(spritesmith2.png); - background-position: -1744px 0px; + background-position: -1729px -41px; width: 40px; height: 40px; } .shop_head_special_fallRogue { background-image: url(spritesmith2.png); - background-position: -1744px -41px; + background-position: -1729px -82px; width: 40px; height: 40px; } .shop_head_special_fallWarrior { background-image: url(spritesmith2.png); - background-position: -1744px -82px; + background-position: -1729px -123px; width: 40px; height: 40px; } .shop_shield_special_fallHealer { background-image: url(spritesmith2.png); - background-position: -1744px -123px; + background-position: -1729px -164px; width: 40px; height: 40px; } .shop_shield_special_fallRogue { background-image: url(spritesmith2.png); - background-position: -1744px -164px; + background-position: -1729px -205px; width: 40px; height: 40px; } .shop_shield_special_fallWarrior { background-image: url(spritesmith2.png); - background-position: -1744px -205px; + background-position: -1729px -1517px; width: 40px; height: 40px; } .shop_weapon_special_fallHealer { background-image: url(spritesmith2.png); - background-position: -1744px -246px; + background-position: -1729px -287px; width: 40px; height: 40px; } .shop_weapon_special_fallMage { background-image: url(spritesmith2.png); - background-position: -1744px -287px; + background-position: -1729px -328px; width: 40px; height: 40px; } .shop_weapon_special_fallRogue { background-image: url(spritesmith2.png); - background-position: -1744px -328px; + background-position: -1729px -369px; width: 40px; height: 40px; } .shop_weapon_special_fallWarrior { background-image: url(spritesmith2.png); - background-position: -1744px -369px; + background-position: -1729px -410px; width: 40px; height: 40px; } .slim_armor_special_fallHealer { background-image: url(spritesmith2.png); - background-position: -1547px 0px; + background-position: -864px -1547px; width: 90px; height: 90px; } .slim_armor_special_fallMage { background-image: url(spritesmith2.png); - background-position: -1380px -1456px; + background-position: -743px -1547px; width: 120px; height: 90px; } .slim_armor_special_fallRogue { background-image: url(spritesmith2.png); - background-position: -1274px -1456px; + background-position: -637px -1547px; width: 105px; height: 90px; } .slim_armor_special_fallWarrior { background-image: url(spritesmith2.png); - background-position: -940px -1638px; + background-position: -546px -1547px; + width: 90px; + height: 90px; +} +.weapon_special_fallHealer { + background-image: url(spritesmith2.png); + background-position: -455px -1547px; + width: 90px; + height: 90px; +} +.weapon_special_fallMage { + background-image: url(spritesmith2.png); + background-position: -834px -1456px; + width: 120px; + height: 90px; +} +.weapon_special_fallRogue { + background-image: url(spritesmith2.png); + background-position: -728px -1456px; + width: 105px; + height: 90px; +} +.weapon_special_fallWarrior { + background-image: url(spritesmith2.png); + background-position: -637px -1456px; + width: 90px; + height: 90px; +} +.broad_armor_special_gaymerx { + background-image: url(spritesmith2.png); + background-position: -546px -1456px; + width: 90px; + height: 90px; +} +.head_special_gaymerx { + background-image: url(spritesmith2.png); + background-position: -455px -1456px; + width: 90px; + height: 90px; +} +.shop_armor_special_gaymerx { + background-image: url(spritesmith2.png); + background-position: -1729px -861px; + width: 40px; + height: 40px; +} +.shop_head_special_gaymerx { + background-image: url(spritesmith2.png); + background-position: -1729px -902px; + width: 40px; + height: 40px; +} +.slim_armor_special_gaymerx { + background-image: url(spritesmith2.png); + background-position: -364px -1456px; + width: 90px; + height: 90px; +} +.back_mystery_201402 { + background-image: url(spritesmith2.png); + background-position: -273px -1456px; + width: 90px; + height: 90px; +} +.broad_armor_mystery_201402 { + background-image: url(spritesmith2.png); + background-position: -182px -1456px; + width: 90px; + height: 90px; +} +.head_mystery_201402 { + background-image: url(spritesmith2.png); + background-position: -91px -1456px; + width: 90px; + height: 90px; +} +.shop_armor_mystery_201402 { + background-image: url(spritesmith2.png); + background-position: -1729px -1107px; + width: 40px; + height: 40px; +} +.shop_back_mystery_201402 { + background-image: url(spritesmith2.png); + background-position: -1729px -1148px; + width: 40px; + height: 40px; +} +.shop_head_mystery_201402 { + background-image: url(spritesmith2.png); + background-position: -1729px -1189px; + width: 40px; + height: 40px; +} +.slim_armor_mystery_201402 { + background-image: url(spritesmith2.png); + background-position: 0px -1456px; + width: 90px; + height: 90px; +} +.broad_armor_mystery_201403 { + background-image: url(spritesmith2.png); + background-position: -1456px -1365px; + width: 90px; + height: 90px; +} +.headAccessory_mystery_201403 { + background-image: url(spritesmith2.png); + background-position: -1456px -1274px; + width: 90px; + height: 90px; +} +.shop_armor_mystery_201403 { + background-image: url(spritesmith2.png); + background-position: -1729px -1353px; + width: 40px; + height: 40px; +} +.shop_headAccessory_mystery_201403 { + background-image: url(spritesmith2.png); + background-position: -1729px -1394px; + width: 40px; + height: 40px; +} +.slim_armor_mystery_201403 { + background-image: url(spritesmith2.png); + background-position: -1456px -1183px; + width: 90px; + height: 90px; +} +.back_mystery_201404 { + background-image: url(spritesmith2.png); + background-position: -1456px -1092px; + width: 90px; + height: 90px; +} +.headAccessory_mystery_201404 { + background-image: url(spritesmith2.png); + background-position: -1228px -1638px; width: 90px; height: 90px; } diff --git a/common/dist/sprites/spritesmith2.png b/common/dist/sprites/spritesmith2.png index 4d3bed4906..b5a0a3f4be 100644 Binary files a/common/dist/sprites/spritesmith2.png and b/common/dist/sprites/spritesmith2.png differ diff --git a/common/dist/sprites/spritesmith3.css b/common/dist/sprites/spritesmith3.css index c93748e32a..4c493e65fb 100644 --- a/common/dist/sprites/spritesmith3.css +++ b/common/dist/sprites/spritesmith3.css @@ -1,546 +1,408 @@ -.weapon_special_fallHealer { - background-image: url(spritesmith3.png); - background-position: -273px -1349px; - width: 90px; - height: 90px; -} -.weapon_special_fallMage { - background-image: url(spritesmith3.png); - background-position: -728px -1258px; - width: 120px; - height: 90px; -} -.weapon_special_fallRogue { - background-image: url(spritesmith3.png); - background-position: 0px -530px; - width: 105px; - height: 90px; -} -.weapon_special_fallWarrior { - background-image: url(spritesmith3.png); - background-position: -570px -279px; - width: 90px; - height: 90px; -} -.broad_armor_special_gaymerx { - background-image: url(spritesmith3.png); - background-position: -643px -803px; - width: 90px; - height: 90px; -} -.head_special_gaymerx { - background-image: url(spritesmith3.png); - background-position: -734px -803px; - width: 90px; - height: 90px; -} -.shop_armor_special_gaymerx { - background-image: url(spritesmith3.png); - background-position: -1107px -1481px; - width: 40px; - height: 40px; -} -.shop_head_special_gaymerx { - background-image: url(spritesmith3.png); - background-position: -1066px -1481px; - width: 40px; - height: 40px; -} -.slim_armor_special_gaymerx { - background-image: url(spritesmith3.png); - background-position: -1207px -728px; - width: 90px; - height: 90px; -} -.back_mystery_201402 { - background-image: url(spritesmith3.png); - background-position: -1207px -819px; - width: 90px; - height: 90px; -} -.broad_armor_mystery_201402 { - background-image: url(spritesmith3.png); - background-position: -1207px -910px; - width: 90px; - height: 90px; -} -.head_mystery_201402 { - background-image: url(spritesmith3.png); - background-position: -636px -1167px; - width: 90px; - height: 90px; -} -.shop_armor_mystery_201402 { - background-image: url(spritesmith3.png); - background-position: -1025px -1481px; - width: 40px; - height: 40px; -} -.shop_back_mystery_201402 { - background-image: url(spritesmith3.png); - background-position: -984px -1481px; - width: 40px; - height: 40px; -} -.shop_head_mystery_201402 { - background-image: url(spritesmith3.png); - background-position: -943px -1481px; - width: 40px; - height: 40px; -} -.slim_armor_mystery_201402 { - background-image: url(spritesmith3.png); - background-position: -182px -1258px; - width: 90px; - height: 90px; -} -.broad_armor_mystery_201403 { - background-image: url(spritesmith3.png); - background-position: -273px -1258px; - width: 90px; - height: 90px; -} -.headAccessory_mystery_201403 { - background-image: url(spritesmith3.png); - background-position: -364px -1258px; - width: 90px; - height: 90px; -} -.shop_armor_mystery_201403 { - background-image: url(spritesmith3.png); - background-position: -902px -1481px; - width: 40px; - height: 40px; -} -.shop_headAccessory_mystery_201403 { - background-image: url(spritesmith3.png); - background-position: -861px -1481px; - width: 40px; - height: 40px; -} -.slim_armor_mystery_201403 { - background-image: url(spritesmith3.png); - background-position: -940px -1258px; - width: 90px; - height: 90px; -} -.back_mystery_201404 { - background-image: url(spritesmith3.png); - background-position: -1031px -1258px; - width: 90px; - height: 90px; -} -.headAccessory_mystery_201404 { - background-image: url(spritesmith3.png); - background-position: -1389px -364px; - width: 90px; - height: 90px; -} .shop_back_mystery_201404 { background-image: url(spritesmith3.png); - background-position: -820px -1481px; + background-position: -1533px -451px; width: 40px; height: 40px; } .shop_headAccessory_mystery_201404 { background-image: url(spritesmith3.png); - background-position: -779px -1481px; + background-position: -1058px -1349px; width: 40px; height: 40px; } .broad_armor_mystery_201405 { background-image: url(spritesmith3.png); - background-position: -1389px -637px; + background-position: -637px -712px; width: 90px; height: 90px; } .head_mystery_201405 { background-image: url(spritesmith3.png); - background-position: -1389px -910px; + background-position: -910px -1167px; width: 90px; height: 90px; } .shop_armor_mystery_201405 { background-image: url(spritesmith3.png); - background-position: -738px -1481px; + background-position: -1533px -410px; width: 40px; height: 40px; } .shop_head_mystery_201405 { background-image: url(spritesmith3.png); - background-position: -697px -1481px; + background-position: -1533px -369px; width: 40px; height: 40px; } .slim_armor_mystery_201405 { background-image: url(spritesmith3.png); - background-position: -182px -1349px; + background-position: -455px -712px; width: 90px; height: 90px; } .broad_armor_mystery_201406 { background-image: url(spritesmith3.png); - background-position: -376px -424px; + background-position: -570px 0px; width: 90px; height: 96px; } .head_mystery_201406 { background-image: url(spritesmith3.png); - background-position: -570px 0px; + background-position: -570px -194px; width: 90px; height: 96px; } .shop_armor_mystery_201406 { background-image: url(spritesmith3.png); - background-position: -656px -1481px; + background-position: -1533px 0px; width: 40px; height: 40px; } .shop_head_mystery_201406 { background-image: url(spritesmith3.png); - background-position: -615px -1481px; + background-position: -1476px -1481px; width: 40px; height: 40px; } .slim_armor_mystery_201406 { background-image: url(spritesmith3.png); - background-position: -467px -424px; + background-position: -570px -97px; width: 90px; height: 96px; } .broad_armor_mystery_201407 { background-image: url(spritesmith3.png); - background-position: -570px -370px; + background-position: -1001px -1167px; width: 90px; height: 90px; } .head_mystery_201407 { background-image: url(spritesmith3.png); - background-position: -106px -530px; + background-position: -1310px 0px; width: 90px; height: 90px; } .shop_armor_mystery_201407 { background-image: url(spritesmith3.png); - background-position: -574px -1481px; + background-position: -1435px -1481px; width: 40px; height: 40px; } .shop_head_mystery_201407 { background-image: url(spritesmith3.png); - background-position: -533px -1481px; + background-position: -1394px -1481px; width: 40px; height: 40px; } .slim_armor_mystery_201407 { background-image: url(spritesmith3.png); - background-position: -379px -530px; + background-position: -1310px -273px; width: 90px; height: 90px; } .broad_armor_mystery_201408 { background-image: url(spritesmith3.png); - background-position: -470px -530px; + background-position: -1310px -546px; width: 90px; height: 90px; } .head_mystery_201408 { background-image: url(spritesmith3.png); - background-position: -561px -530px; + background-position: -1310px -637px; width: 90px; height: 90px; } .shop_armor_mystery_201408 { background-image: url(spritesmith3.png); - background-position: -492px -1481px; + background-position: -1353px -1481px; width: 40px; height: 40px; } .shop_head_mystery_201408 { background-image: url(spritesmith3.png); - background-position: -451px -1481px; + background-position: -1312px -1481px; width: 40px; height: 40px; } .slim_armor_mystery_201408 { background-image: url(spritesmith3.png); - background-position: -661px -182px; + background-position: -1310px -910px; width: 90px; height: 90px; } .broad_armor_mystery_201409 { background-image: url(spritesmith3.png); - background-position: -661px -273px; + background-position: -1310px -1001px; width: 90px; height: 90px; } .headAccessory_mystery_201409 { background-image: url(spritesmith3.png); - background-position: -661px -364px; + background-position: -896px -1258px; width: 90px; height: 90px; } .shop_armor_mystery_201409 { background-image: url(spritesmith3.png); - background-position: -410px -1481px; + background-position: -1271px -1481px; width: 40px; height: 40px; } .shop_headAccessory_mystery_201409 { background-image: url(spritesmith3.png); - background-position: -369px -1481px; + background-position: -1230px -1481px; width: 40px; height: 40px; } .slim_armor_mystery_201409 { background-image: url(spritesmith3.png); - background-position: -91px -621px; + background-position: -1401px -273px; width: 90px; height: 90px; } .back_mystery_201410 { background-image: url(spritesmith3.png); - background-position: -182px -621px; + background-position: -224px -1349px; width: 93px; height: 90px; } .broad_armor_mystery_201410 { background-image: url(spritesmith3.png); - background-position: -276px -621px; + background-position: -318px -1349px; width: 93px; height: 90px; } .shop_armor_mystery_201410 { background-image: url(spritesmith3.png); - background-position: -328px -1481px; + background-position: -205px -1481px; width: 40px; height: 40px; } .shop_back_mystery_201410 { background-image: url(spritesmith3.png); - background-position: -287px -1481px; + background-position: -164px -1481px; width: 40px; height: 40px; } .slim_armor_mystery_201410 { background-image: url(spritesmith3.png); - background-position: -552px -621px; + background-position: -636px -1349px; width: 93px; height: 90px; } .head_mystery_201411 { background-image: url(spritesmith3.png); - background-position: -646px -621px; + background-position: -1401px -728px; width: 90px; height: 90px; } .shop_head_mystery_201411 { background-image: url(spritesmith3.png); - background-position: -246px -1481px; + background-position: -123px -1481px; width: 40px; height: 40px; } .shop_weapon_mystery_201411 { background-image: url(spritesmith3.png); - background-position: -1501px -1394px; + background-position: -82px -1481px; width: 40px; height: 40px; } .weapon_mystery_201411 { background-image: url(spritesmith3.png); - background-position: -752px -182px; + background-position: -570px -382px; width: 90px; height: 90px; } .broad_armor_mystery_201412 { background-image: url(spritesmith3.png); - background-position: -752px -273px; + background-position: -112px -530px; width: 90px; height: 90px; } .head_mystery_201412 { background-image: url(spritesmith3.png); - background-position: -752px -364px; + background-position: -203px -530px; width: 90px; height: 90px; } .shop_armor_mystery_201412 { background-image: url(spritesmith3.png); - background-position: -1501px -1353px; + background-position: -41px -1481px; width: 40px; height: 40px; } .shop_head_mystery_201412 { background-image: url(spritesmith3.png); - background-position: -1501px -1312px; + background-position: 0px -1481px; width: 40px; height: 40px; } .slim_armor_mystery_201412 { background-image: url(spritesmith3.png); - background-position: 0px -712px; + background-position: -476px -530px; width: 90px; height: 90px; } .broad_armor_mystery_201501 { background-image: url(spritesmith3.png); - background-position: -91px -712px; + background-position: -567px -530px; width: 90px; height: 90px; } .head_mystery_201501 { background-image: url(spritesmith3.png); - background-position: -182px -712px; + background-position: -661px 0px; width: 90px; height: 90px; } .shop_armor_mystery_201501 { background-image: url(spritesmith3.png); - background-position: -1501px -1271px; + background-position: -1492px -1435px; width: 40px; height: 40px; } .shop_head_mystery_201501 { background-image: url(spritesmith3.png); - background-position: -1501px -1230px; + background-position: -1492px -1394px; width: 40px; height: 40px; } .slim_armor_mystery_201501 { background-image: url(spritesmith3.png); - background-position: -455px -712px; + background-position: -661px -273px; width: 90px; height: 90px; } .headAccessory_mystery_201502 { background-image: url(spritesmith3.png); - background-position: -546px -712px; + background-position: -661px -364px; width: 90px; height: 90px; } .shop_headAccessory_mystery_201502 { background-image: url(spritesmith3.png); - background-position: -1501px -1189px; + background-position: -1492px -1353px; width: 40px; height: 40px; } .shop_weapon_mystery_201502 { background-image: url(spritesmith3.png); - background-position: -1501px -1148px; + background-position: -1492px -1312px; width: 40px; height: 40px; } .weapon_mystery_201502 { background-image: url(spritesmith3.png); - background-position: -843px 0px; + background-position: -91px -621px; width: 90px; height: 90px; } .broad_armor_mystery_201503 { background-image: url(spritesmith3.png); - background-position: -843px -91px; + background-position: -182px -621px; width: 90px; height: 90px; } .eyewear_mystery_201503 { background-image: url(spritesmith3.png); - background-position: -843px -182px; + background-position: -273px -621px; width: 90px; height: 90px; } .shop_armor_mystery_201503 { background-image: url(spritesmith3.png); - background-position: -1501px -1107px; + background-position: -1492px -1271px; width: 40px; height: 40px; } .shop_eyewear_mystery_201503 { background-image: url(spritesmith3.png); - background-position: -1501px -1066px; + background-position: -1492px -1230px; width: 40px; height: 40px; } .slim_armor_mystery_201503 { background-image: url(spritesmith3.png); - background-position: -843px -455px; + background-position: -546px -621px; width: 90px; height: 90px; } .back_mystery_201504 { background-image: url(spritesmith3.png); - background-position: -843px -546px; + background-position: -637px -621px; width: 90px; height: 90px; } .broad_armor_mystery_201504 { background-image: url(spritesmith3.png); - background-position: -843px -637px; + background-position: -752px 0px; width: 90px; height: 90px; } .shop_armor_mystery_201504 { background-image: url(spritesmith3.png); - background-position: -1501px -1025px; + background-position: -1492px -1189px; width: 40px; height: 40px; } .shop_back_mystery_201504 { background-image: url(spritesmith3.png); - background-position: -1501px -984px; + background-position: -1492px -1148px; width: 40px; height: 40px; } .slim_armor_mystery_201504 { background-image: url(spritesmith3.png); - background-position: -188px -803px; + background-position: -752px -273px; width: 90px; height: 90px; } .head_mystery_201505 { background-image: url(spritesmith3.png); - background-position: -279px -803px; + background-position: -752px -364px; width: 90px; height: 90px; } .shop_head_mystery_201505 { background-image: url(spritesmith3.png); - background-position: -1501px -943px; + background-position: -1492px -1107px; width: 40px; height: 40px; } .shop_weapon_mystery_201505 { background-image: url(spritesmith3.png); - background-position: -1501px -902px; + background-position: -1492px -1066px; width: 40px; height: 40px; } .weapon_mystery_201505 { background-image: url(spritesmith3.png); - background-position: -552px -803px; + background-position: 0px -712px; width: 90px; height: 90px; } .broad_armor_mystery_201506 { background-image: url(spritesmith3.png); - background-position: -103px -106px; + background-position: -91px -106px; width: 90px; height: 105px; } .eyewear_mystery_201506 { background-image: url(spritesmith3.png); - background-position: -194px -106px; + background-position: -182px -106px; width: 90px; height: 105px; } .shop_armor_mystery_201506 { background-image: url(spritesmith3.png); - background-position: -1501px -861px; + background-position: -1492px -1025px; width: 40px; height: 40px; } .shop_eyewear_mystery_201506 { background-image: url(spritesmith3.png); - background-position: -1501px -820px; + background-position: -1492px -984px; width: 40px; height: 40px; } @@ -550,1251 +412,1275 @@ width: 90px; height: 105px; } -.broad_armor_mystery_301404 { - background-image: url(spritesmith3.png); - background-position: -934px -182px; - width: 90px; - height: 90px; -} -.eyewear_mystery_301404 { - background-image: url(spritesmith3.png); - background-position: -934px -273px; - width: 90px; - height: 90px; -} -.head_mystery_301404 { - background-image: url(spritesmith3.png); - background-position: -934px -364px; - width: 90px; - height: 90px; -} -.shop_armor_mystery_301404 { - background-image: url(spritesmith3.png); - background-position: -1501px -779px; - width: 40px; - height: 40px; -} -.shop_eyewear_mystery_301404 { - background-image: url(spritesmith3.png); - background-position: -1501px -738px; - width: 40px; - height: 40px; -} -.shop_head_mystery_301404 { - background-image: url(spritesmith3.png); - background-position: -1501px -697px; - width: 40px; - height: 40px; -} -.shop_weapon_mystery_301404 { - background-image: url(spritesmith3.png); - background-position: -1501px -656px; - width: 40px; - height: 40px; -} -.slim_armor_mystery_301404 { - background-image: url(spritesmith3.png); - background-position: -934px -728px; - width: 90px; - height: 90px; -} -.weapon_mystery_301404 { - background-image: url(spritesmith3.png); - background-position: -97px -894px; - width: 90px; - height: 90px; -} -.eyewear_mystery_301405 { - background-image: url(spritesmith3.png); - background-position: -188px -894px; - width: 90px; - height: 90px; -} -.headAccessory_mystery_301405 { - background-image: url(spritesmith3.png); - background-position: -279px -894px; - width: 90px; - height: 90px; -} -.head_mystery_301405 { - background-image: url(spritesmith3.png); - background-position: -370px -894px; - width: 90px; - height: 90px; -} -.shield_mystery_301405 { - background-image: url(spritesmith3.png); - background-position: -461px -894px; - width: 90px; - height: 90px; -} -.shop_eyewear_mystery_301405 { - background-image: url(spritesmith3.png); - background-position: -1501px -615px; - width: 40px; - height: 40px; -} -.shop_headAccessory_mystery_301405 { - background-image: url(spritesmith3.png); - background-position: -1501px -574px; - width: 40px; - height: 40px; -} -.shop_head_mystery_301405 { - background-image: url(spritesmith3.png); - background-position: -1501px -533px; - width: 40px; - height: 40px; -} -.shop_shield_mystery_301405 { - background-image: url(spritesmith3.png); - background-position: -1501px -492px; - width: 40px; - height: 40px; -} -.broad_armor_special_spring2015Healer { - background-image: url(spritesmith3.png); - background-position: -916px -894px; - width: 90px; - height: 90px; -} -.broad_armor_special_spring2015Mage { - background-image: url(spritesmith3.png); - background-position: -1025px 0px; - width: 90px; - height: 90px; -} -.broad_armor_special_spring2015Rogue { - background-image: url(spritesmith3.png); - background-position: -1025px -91px; - width: 90px; - height: 90px; -} -.broad_armor_special_spring2015Warrior { - background-image: url(spritesmith3.png); - background-position: -1025px -182px; - width: 90px; - height: 90px; -} -.broad_armor_special_springHealer { - background-image: url(spritesmith3.png); - background-position: -1025px -273px; - width: 90px; - height: 90px; -} -.broad_armor_special_springMage { - background-image: url(spritesmith3.png); - background-position: -1025px -364px; - width: 90px; - height: 90px; -} -.broad_armor_special_springRogue { - background-image: url(spritesmith3.png); - background-position: -1025px -455px; - width: 90px; - height: 90px; -} -.broad_armor_special_springWarrior { - background-image: url(spritesmith3.png); - background-position: -1025px -546px; - width: 90px; - height: 90px; -} -.headAccessory_special_spring2015Healer { - background-image: url(spritesmith3.png); - background-position: -1025px -637px; - width: 90px; - height: 90px; -} -.headAccessory_special_spring2015Mage { - background-image: url(spritesmith3.png); - background-position: -1025px -728px; - width: 90px; - height: 90px; -} -.headAccessory_special_spring2015Rogue { - background-image: url(spritesmith3.png); - background-position: -1025px -819px; - width: 90px; - height: 90px; -} -.headAccessory_special_spring2015Warrior { - background-image: url(spritesmith3.png); - background-position: 0px -985px; - width: 90px; - height: 90px; -} -.headAccessory_special_springHealer { - background-image: url(spritesmith3.png); - background-position: -91px -985px; - width: 90px; - height: 90px; -} -.headAccessory_special_springMage { - background-image: url(spritesmith3.png); - background-position: -182px -985px; - width: 90px; - height: 90px; -} -.headAccessory_special_springRogue { - background-image: url(spritesmith3.png); - background-position: -273px -985px; - width: 90px; - height: 90px; -} -.headAccessory_special_springWarrior { - background-image: url(spritesmith3.png); - background-position: -364px -985px; - width: 90px; - height: 90px; -} -.head_special_spring2015Healer { - background-image: url(spritesmith3.png); - background-position: -455px -985px; - width: 90px; - height: 90px; -} -.head_special_spring2015Mage { - background-image: url(spritesmith3.png); - background-position: -546px -985px; - width: 90px; - height: 90px; -} -.head_special_spring2015Rogue { - background-image: url(spritesmith3.png); - background-position: -637px -985px; - width: 90px; - height: 90px; -} -.head_special_spring2015Warrior { - background-image: url(spritesmith3.png); - background-position: -728px -985px; - width: 90px; - height: 90px; -} -.head_special_springHealer { - background-image: url(spritesmith3.png); - background-position: -819px -985px; - width: 90px; - height: 90px; -} -.head_special_springMage { - background-image: url(spritesmith3.png); - background-position: -910px -985px; - width: 90px; - height: 90px; -} -.head_special_springRogue { - background-image: url(spritesmith3.png); - background-position: -1001px -985px; - width: 90px; - height: 90px; -} -.head_special_springWarrior { - background-image: url(spritesmith3.png); - background-position: -1116px 0px; - width: 90px; - height: 90px; -} -.shield_special_spring2015Healer { - background-image: url(spritesmith3.png); - background-position: -1116px -91px; - width: 90px; - height: 90px; -} -.shield_special_spring2015Rogue { - background-image: url(spritesmith3.png); - background-position: -1116px -182px; - width: 90px; - height: 90px; -} -.shield_special_spring2015Warrior { - background-image: url(spritesmith3.png); - background-position: -1116px -273px; - width: 90px; - height: 90px; -} -.shield_special_springHealer { - background-image: url(spritesmith3.png); - background-position: -1116px -364px; - width: 90px; - height: 90px; -} -.shield_special_springRogue { - background-image: url(spritesmith3.png); - background-position: -1116px -455px; - width: 90px; - height: 90px; -} -.shield_special_springWarrior { - background-image: url(spritesmith3.png); - background-position: -1116px -546px; - width: 90px; - height: 90px; -} -.shop_armor_special_spring2015Healer { - background-image: url(spritesmith3.png); - background-position: -615px -1440px; - width: 40px; - height: 40px; -} -.shop_armor_special_spring2015Mage { - background-image: url(spritesmith3.png); - background-position: -574px -1440px; - width: 40px; - height: 40px; -} -.shop_armor_special_spring2015Rogue { - background-image: url(spritesmith3.png); - background-position: -533px -1440px; - width: 40px; - height: 40px; -} -.shop_armor_special_spring2015Warrior { - background-image: url(spritesmith3.png); - background-position: -492px -1440px; - width: 40px; - height: 40px; -} -.shop_armor_special_springHealer { - background-image: url(spritesmith3.png); - background-position: -451px -1440px; - width: 40px; - height: 40px; -} -.shop_armor_special_springMage { - background-image: url(spritesmith3.png); - background-position: -410px -1440px; - width: 40px; - height: 40px; -} -.shop_armor_special_springRogue { - background-image: url(spritesmith3.png); - background-position: -369px -1440px; - width: 40px; - height: 40px; -} -.shop_armor_special_springWarrior { - background-image: url(spritesmith3.png); - background-position: -328px -1440px; - width: 40px; - height: 40px; -} -.shop_headAccessory_special_spring2015Healer { - background-image: url(spritesmith3.png); - background-position: -287px -1440px; - width: 40px; - height: 40px; -} -.shop_headAccessory_special_spring2015Mage { - background-image: url(spritesmith3.png); - background-position: -246px -1440px; - width: 40px; - height: 40px; -} -.shop_headAccessory_special_spring2015Rogue { - background-image: url(spritesmith3.png); - background-position: -205px -1440px; - width: 40px; - height: 40px; -} -.shop_headAccessory_special_spring2015Warrior { - background-image: url(spritesmith3.png); - background-position: -164px -1440px; - width: 40px; - height: 40px; -} -.shop_headAccessory_special_springHealer { - background-image: url(spritesmith3.png); - background-position: -123px -1440px; - width: 40px; - height: 40px; -} -.shop_headAccessory_special_springMage { - background-image: url(spritesmith3.png); - background-position: -82px -1440px; - width: 40px; - height: 40px; -} -.shop_headAccessory_special_springRogue { - background-image: url(spritesmith3.png); - background-position: -41px -1440px; - width: 40px; - height: 40px; -} -.shop_headAccessory_special_springWarrior { - background-image: url(spritesmith3.png); - background-position: 0px -1440px; - width: 40px; - height: 40px; -} -.shop_head_special_spring2015Healer { - background-image: url(spritesmith3.png); - background-position: -1426px -1390px; - width: 40px; - height: 40px; -} -.shop_head_special_spring2015Mage { - background-image: url(spritesmith3.png); - background-position: -1385px -1390px; - width: 40px; - height: 40px; -} -.shop_head_special_spring2015Rogue { - background-image: url(spritesmith3.png); - background-position: -1344px -1390px; - width: 40px; - height: 40px; -} -.shop_head_special_spring2015Warrior { - background-image: url(spritesmith3.png); - background-position: -1303px -1390px; - width: 40px; - height: 40px; -} -.shop_head_special_springHealer { - background-image: url(spritesmith3.png); - background-position: -1262px -1390px; - width: 40px; - height: 40px; -} -.shop_head_special_springMage { - background-image: url(spritesmith3.png); - background-position: -1221px -1390px; - width: 40px; - height: 40px; -} -.shop_head_special_springRogue { - background-image: url(spritesmith3.png); - background-position: -1180px -1390px; - width: 40px; - height: 40px; -} -.shop_head_special_springWarrior { - background-image: url(spritesmith3.png); - background-position: -1139px -1390px; - width: 40px; - height: 40px; -} -.shop_shield_special_spring2015Healer { - background-image: url(spritesmith3.png); - background-position: -1098px -1390px; - width: 40px; - height: 40px; -} -.shop_shield_special_spring2015Rogue { - background-image: url(spritesmith3.png); - background-position: -1057px -1390px; - width: 40px; - height: 40px; -} -.shop_shield_special_spring2015Warrior { - background-image: url(spritesmith3.png); - background-position: -1016px -1390px; - width: 40px; - height: 40px; -} -.shop_shield_special_springHealer { - background-image: url(spritesmith3.png); - background-position: -975px -1390px; - width: 40px; - height: 40px; -} -.shop_shield_special_springRogue { - background-image: url(spritesmith3.png); - background-position: -934px -1390px; - width: 40px; - height: 40px; -} -.shop_shield_special_springWarrior { - background-image: url(spritesmith3.png); - background-position: -893px -1390px; - width: 40px; - height: 40px; -} -.shop_weapon_special_spring2015Healer { - background-image: url(spritesmith3.png); - background-position: -852px -1390px; - width: 40px; - height: 40px; -} -.shop_weapon_special_spring2015Mage { - background-image: url(spritesmith3.png); - background-position: -811px -1390px; - width: 40px; - height: 40px; -} -.shop_weapon_special_spring2015Rogue { - background-image: url(spritesmith3.png); - background-position: -770px -1390px; - width: 40px; - height: 40px; -} -.shop_weapon_special_spring2015Warrior { - background-image: url(spritesmith3.png); - background-position: -1426px -1349px; - width: 40px; - height: 40px; -} -.shop_weapon_special_springHealer { - background-image: url(spritesmith3.png); - background-position: -1385px -1349px; - width: 40px; - height: 40px; -} -.shop_weapon_special_springMage { - background-image: url(spritesmith3.png); - background-position: -1344px -1349px; - width: 40px; - height: 40px; -} -.shop_weapon_special_springRogue { - background-image: url(spritesmith3.png); - background-position: -1303px -1349px; - width: 40px; - height: 40px; -} -.shop_weapon_special_springWarrior { - background-image: url(spritesmith3.png); - background-position: -1262px -1349px; - width: 40px; - height: 40px; -} -.slim_armor_special_spring2015Healer { - background-image: url(spritesmith3.png); - background-position: -1000px -1167px; - width: 90px; - height: 90px; -} -.slim_armor_special_spring2015Mage { - background-image: url(spritesmith3.png); - background-position: -1091px -1167px; - width: 90px; - height: 90px; -} -.slim_armor_special_spring2015Rogue { - background-image: url(spritesmith3.png); - background-position: -1182px -1167px; - width: 90px; - height: 90px; -} -.slim_armor_special_spring2015Warrior { - background-image: url(spritesmith3.png); - background-position: -1298px 0px; - width: 90px; - height: 90px; -} -.slim_armor_special_springHealer { - background-image: url(spritesmith3.png); - background-position: -1298px -91px; - width: 90px; - height: 90px; -} -.slim_armor_special_springMage { - background-image: url(spritesmith3.png); - background-position: -1298px -182px; - width: 90px; - height: 90px; -} -.slim_armor_special_springRogue { - background-image: url(spritesmith3.png); - background-position: -1298px -273px; - width: 90px; - height: 90px; -} -.slim_armor_special_springWarrior { - background-image: url(spritesmith3.png); - background-position: -1298px -364px; - width: 90px; - height: 90px; -} -.weapon_special_spring2015Healer { - background-image: url(spritesmith3.png); - background-position: -1298px -455px; - width: 90px; - height: 90px; -} -.weapon_special_spring2015Mage { - background-image: url(spritesmith3.png); - background-position: -1298px -546px; - width: 90px; - height: 90px; -} -.weapon_special_spring2015Rogue { - background-image: url(spritesmith3.png); - background-position: -1298px -637px; - width: 90px; - height: 90px; -} -.weapon_special_spring2015Warrior { - background-image: url(spritesmith3.png); - background-position: -1298px -728px; - width: 90px; - height: 90px; -} -.weapon_special_springHealer { - background-image: url(spritesmith3.png); - background-position: -1298px -819px; - width: 90px; - height: 90px; -} -.weapon_special_springMage { - background-image: url(spritesmith3.png); - background-position: -1298px -910px; - width: 90px; - height: 90px; -} -.weapon_special_springRogue { - background-image: url(spritesmith3.png); - background-position: -1298px -1001px; - width: 90px; - height: 90px; -} -.weapon_special_springWarrior { - background-image: url(spritesmith3.png); - background-position: -1298px -1092px; - width: 90px; - height: 90px; -} -.body_special_summer2015Healer { - background-image: url(spritesmith3.png); - background-position: 0px -1258px; - width: 90px; - height: 90px; -} -.body_special_summer2015Mage { - background-image: url(spritesmith3.png); - background-position: -91px -1258px; - width: 90px; - height: 90px; -} -.body_special_summer2015Rogue { - background-image: url(spritesmith3.png); - background-position: 0px 0px; - width: 102px; - height: 105px; -} -.body_special_summer2015Warrior { - background-image: url(spritesmith3.png); - background-position: -103px -318px; - width: 90px; - height: 105px; -} -.body_special_summerHealer { - background-image: url(spritesmith3.png); - background-position: -194px -318px; - width: 90px; - height: 105px; -} -.body_special_summerMage { - background-image: url(spritesmith3.png); - background-position: -285px -318px; - width: 90px; - height: 105px; -} -.broad_armor_special_summer2015Healer { - background-image: url(spritesmith3.png); - background-position: -546px -1258px; - width: 90px; - height: 90px; -} -.broad_armor_special_summer2015Mage { - background-image: url(spritesmith3.png); - background-position: -637px -1258px; - width: 90px; - height: 90px; -} -.broad_armor_special_summer2015Rogue { - background-image: url(spritesmith3.png); - background-position: -103px 0px; - width: 102px; - height: 105px; -} -.broad_armor_special_summer2015Warrior { - background-image: url(spritesmith3.png); - background-position: -376px -318px; - width: 90px; - height: 105px; -} -.broad_armor_special_summerHealer { - background-image: url(spritesmith3.png); - background-position: -479px 0px; - width: 90px; - height: 105px; -} -.broad_armor_special_summerMage { - background-image: url(spritesmith3.png); - background-position: -479px -106px; - width: 90px; - height: 105px; -} -.broad_armor_special_summerRogue { - background-image: url(spritesmith3.png); - background-position: -1122px -1258px; - width: 111px; - height: 90px; -} -.broad_armor_special_summerWarrior { - background-image: url(spritesmith3.png); - background-position: -1234px -1258px; - width: 111px; - height: 90px; -} -.eyewear_special_summerRogue { - background-image: url(spritesmith3.png); - background-position: -1389px 0px; - width: 111px; - height: 90px; -} -.eyewear_special_summerWarrior { - background-image: url(spritesmith3.png); - background-position: -1389px -91px; - width: 111px; - height: 90px; -} -.head_special_summer2015Healer { - background-image: url(spritesmith3.png); - background-position: -1389px -182px; - width: 90px; - height: 90px; -} -.head_special_summer2015Mage { - background-image: url(spritesmith3.png); - background-position: -1389px -273px; - width: 90px; - height: 90px; -} -.head_special_summer2015Rogue { - background-image: url(spritesmith3.png); - background-position: 0px -424px; - width: 102px; - height: 105px; -} -.head_special_summer2015Warrior { - background-image: url(spritesmith3.png); - background-position: -479px -212px; - width: 90px; - height: 105px; -} -.head_special_summerHealer { - background-image: url(spritesmith3.png); - background-position: -479px -318px; - width: 90px; - height: 105px; -} -.head_special_summerMage { - background-image: url(spritesmith3.png); - background-position: -103px -424px; - width: 90px; - height: 105px; -} -.head_special_summerRogue { - background-image: url(spritesmith3.png); - background-position: -1389px -728px; - width: 111px; - height: 90px; -} -.head_special_summerWarrior { - background-image: url(spritesmith3.png); - background-position: -1389px -819px; - width: 111px; - height: 90px; -} -.Healer_Summer { - background-image: url(spritesmith3.png); - background-position: -194px -424px; - width: 90px; - height: 105px; -} -.Mage_Summer { - background-image: url(spritesmith3.png); - background-position: -388px -212px; - width: 90px; - height: 105px; -} -.SummerRogue14 { - background-image: url(spritesmith3.png); - background-position: -1389px -1092px; - width: 111px; - height: 90px; -} -.SummerWarrior14 { - background-image: url(spritesmith3.png); - background-position: -1389px -1183px; - width: 111px; - height: 90px; -} -.shield_special_summer2015Healer { - background-image: url(spritesmith3.png); - background-position: 0px -1349px; - width: 90px; - height: 90px; -} -.shield_special_summer2015Rogue { - background-image: url(spritesmith3.png); - background-position: 0px -106px; - width: 102px; - height: 105px; -} -.shield_special_summer2015Warrior { - background-image: url(spritesmith3.png); - background-position: -206px 0px; - width: 90px; - height: 105px; -} -.shield_special_summerHealer { - background-image: url(spritesmith3.png); - background-position: -285px -424px; - width: 90px; - height: 105px; -} -.shield_special_summerRogue { - background-image: url(spritesmith3.png); - background-position: -364px -1349px; - width: 111px; - height: 90px; -} -.shield_special_summerWarrior { - background-image: url(spritesmith3.png); - background-position: -476px -1349px; - width: 111px; - height: 90px; -} -.shop_armor_special_summer2015Healer { - background-image: url(spritesmith3.png); - background-position: -1221px -1349px; - width: 40px; - height: 40px; -} -.shop_armor_special_summer2015Mage { - background-image: url(spritesmith3.png); - background-position: -1180px -1349px; - width: 40px; - height: 40px; -} -.shop_armor_special_summer2015Rogue { - background-image: url(spritesmith3.png); - background-position: -1430px -1274px; - width: 40px; - height: 40px; -} -.shop_armor_special_summer2015Warrior { - background-image: url(spritesmith3.png); - background-position: -1066px -1440px; - width: 40px; - height: 40px; -} -.shop_armor_special_summerHealer { - background-image: url(spritesmith3.png); - background-position: -1298px -1183px; - width: 40px; - height: 40px; -} -.shop_armor_special_summerMage { - background-image: url(spritesmith3.png); - background-position: -1339px -1183px; - width: 40px; - height: 40px; -} -.shop_armor_special_summerRogue { - background-image: url(spritesmith3.png); - background-position: -1207px -1092px; - width: 40px; - height: 40px; -} -.shop_armor_special_summerWarrior { - background-image: url(spritesmith3.png); - background-position: -1248px -1092px; - width: 40px; - height: 40px; -} -.shop_body_special_summer2015Healer { - background-image: url(spritesmith3.png); - background-position: -1116px -1001px; - width: 40px; - height: 40px; -} -.shop_body_special_summer2015Mage { - background-image: url(spritesmith3.png); - background-position: -1157px -1001px; - width: 40px; - height: 40px; -} -.shop_body_special_summer2015Rogue { - background-image: url(spritesmith3.png); - background-position: -1025px -910px; - width: 40px; - height: 40px; -} -.shop_body_special_summer2015Warrior { - background-image: url(spritesmith3.png); - background-position: -1066px -910px; - width: 40px; - height: 40px; -} -.shop_body_special_summerHealer { - background-image: url(spritesmith3.png); - background-position: -934px -819px; - width: 40px; - height: 40px; -} -.shop_body_special_summerMage { - background-image: url(spritesmith3.png); - background-position: -975px -819px; - width: 40px; - height: 40px; -} -.shop_eyewear_special_summerRogue { - background-image: url(spritesmith3.png); - background-position: -843px -728px; - width: 40px; - height: 40px; -} -.shop_eyewear_special_summerWarrior { - background-image: url(spritesmith3.png); - background-position: -884px -728px; - width: 40px; - height: 40px; -} -.shop_head_special_summer2015Healer { - background-image: url(spritesmith3.png); - background-position: -752px -637px; - width: 40px; - height: 40px; -} -.shop_head_special_summer2015Mage { - background-image: url(spritesmith3.png); - background-position: -793px -637px; - width: 40px; - height: 40px; -} -.shop_head_special_summer2015Rogue { - background-image: url(spritesmith3.png); - background-position: -661px -546px; - width: 40px; - height: 40px; -} -.shop_head_special_summer2015Warrior { - background-image: url(spritesmith3.png); - background-position: -702px -546px; - width: 40px; - height: 40px; -} -.shop_head_special_summerHealer { - background-image: url(spritesmith3.png); - background-position: -570px -461px; - width: 40px; - height: 40px; -} -.shop_head_special_summerMage { - background-image: url(spritesmith3.png); - background-position: -611px -461px; - width: 40px; - height: 40px; -} -.shop_head_special_summerRogue { - background-image: url(spritesmith3.png); - background-position: -1118px -1076px; - width: 40px; - height: 40px; -} -.shop_head_special_summerWarrior { - background-image: url(spritesmith3.png); - background-position: -1159px -1076px; - width: 40px; - height: 40px; -} -.shop_shield_special_summer2015Healer { - background-image: url(spritesmith3.png); - background-position: -1118px -1117px; - width: 40px; - height: 40px; -} -.shop_shield_special_summer2015Rogue { - background-image: url(spritesmith3.png); - background-position: -1159px -1117px; - width: 40px; - height: 40px; -} -.shop_shield_special_summer2015Warrior { - background-image: url(spritesmith3.png); - background-position: -1346px -1258px; - width: 40px; - height: 40px; -} -.shop_shield_special_summerHealer { - background-image: url(spritesmith3.png); - background-position: -1346px -1299px; - width: 40px; - height: 40px; -} -.shop_shield_special_summerRogue { - background-image: url(spritesmith3.png); - background-position: -770px -1349px; - width: 40px; - height: 40px; -} -.shop_shield_special_summerWarrior { - background-image: url(spritesmith3.png); - background-position: -811px -1349px; - width: 40px; - height: 40px; -} -.shop_weapon_special_summer2015Healer { - background-image: url(spritesmith3.png); - background-position: -852px -1349px; - width: 40px; - height: 40px; -} -.shop_weapon_special_summer2015Mage { - background-image: url(spritesmith3.png); - background-position: -893px -1349px; - width: 40px; - height: 40px; -} -.shop_weapon_special_summer2015Rogue { - background-image: url(spritesmith3.png); - background-position: -934px -1349px; - width: 40px; - height: 40px; -} -.shop_weapon_special_summer2015Warrior { - background-image: url(spritesmith3.png); - background-position: -975px -1349px; - width: 40px; - height: 40px; -} -.shop_weapon_special_summerHealer { - background-image: url(spritesmith3.png); - background-position: -1016px -1349px; - width: 40px; - height: 40px; -} -.shop_weapon_special_summerMage { - background-image: url(spritesmith3.png); - background-position: -1057px -1349px; - width: 40px; - height: 40px; -} -.shop_weapon_special_summerRogue { - background-image: url(spritesmith3.png); - background-position: -1098px -1349px; - width: 40px; - height: 40px; -} -.shop_weapon_special_summerWarrior { - background-image: url(spritesmith3.png); - background-position: -1139px -1349px; - width: 40px; - height: 40px; -} -.slim_armor_special_summer2015Healer { - background-image: url(spritesmith3.png); - background-position: -679px -1349px; - width: 90px; - height: 90px; -} -.slim_armor_special_summer2015Mage { - background-image: url(spritesmith3.png); - background-position: -588px -1349px; - width: 90px; - height: 90px; -} -.slim_armor_special_summer2015Rogue { - background-image: url(spritesmith3.png); - background-position: 0px -318px; - width: 102px; - height: 105px; -} -.slim_armor_special_summer2015Warrior { - background-image: url(spritesmith3.png); - background-position: -388px -106px; - width: 90px; - height: 105px; -} -.slim_armor_special_summerHealer { - background-image: url(spritesmith3.png); - background-position: -388px 0px; - width: 90px; - height: 105px; -} -.slim_armor_special_summerMage { - background-image: url(spritesmith3.png); - background-position: -285px -212px; - width: 90px; - height: 105px; -} -.slim_armor_special_summerRogue { - background-image: url(spritesmith3.png); - background-position: -524px -1167px; - width: 111px; - height: 90px; -} -.slim_armor_special_summerWarrior { - background-image: url(spritesmith3.png); - background-position: -412px -1167px; - width: 111px; - height: 90px; -} -.weapon_special_summer2015Healer { - background-image: url(spritesmith3.png); - background-position: -321px -1167px; - width: 90px; - height: 90px; -} -.weapon_special_summer2015Mage { - background-image: url(spritesmith3.png); - background-position: -1207px -1001px; - width: 90px; - height: 90px; -} -.weapon_special_summer2015Rogue { - background-image: url(spritesmith3.png); - background-position: -182px -212px; - width: 102px; - height: 105px; -} -.weapon_special_summer2015Warrior { - background-image: url(spritesmith3.png); - background-position: -91px -212px; - width: 90px; - height: 105px; -} -.weapon_special_summerHealer { - background-image: url(spritesmith3.png); - background-position: 0px -212px; - width: 90px; - height: 105px; -} -.weapon_special_summerMage { +.back_mystery_201507 { background-image: url(spritesmith3.png); background-position: -297px -106px; width: 90px; height: 105px; } +.eyewear_mystery_201507 { + background-image: url(spritesmith3.png); + background-position: 0px -212px; + width: 90px; + height: 105px; +} +.shop_back_mystery_201507 { + background-image: url(spritesmith3.png); + background-position: -1492px -943px; + width: 40px; + height: 40px; +} +.shop_eyewear_mystery_201507 { + background-image: url(spritesmith3.png); + background-position: -1492px -902px; + width: 40px; + height: 40px; +} +.broad_armor_mystery_301404 { + background-image: url(spritesmith3.png); + background-position: -843px -91px; + width: 90px; + height: 90px; +} +.eyewear_mystery_301404 { + background-image: url(spritesmith3.png); + background-position: -843px -182px; + width: 90px; + height: 90px; +} +.head_mystery_301404 { + background-image: url(spritesmith3.png); + background-position: -843px -273px; + width: 90px; + height: 90px; +} +.shop_armor_mystery_301404 { + background-image: url(spritesmith3.png); + background-position: -1492px -861px; + width: 40px; + height: 40px; +} +.shop_eyewear_mystery_301404 { + background-image: url(spritesmith3.png); + background-position: -1492px -820px; + width: 40px; + height: 40px; +} +.shop_head_mystery_301404 { + background-image: url(spritesmith3.png); + background-position: -1492px -779px; + width: 40px; + height: 40px; +} +.shop_weapon_mystery_301404 { + background-image: url(spritesmith3.png); + background-position: -1492px -451px; + width: 40px; + height: 40px; +} +.slim_armor_mystery_301404 { + background-image: url(spritesmith3.png); + background-position: 0px -803px; + width: 90px; + height: 90px; +} +.weapon_mystery_301404 { + background-image: url(spritesmith3.png); + background-position: -91px -803px; + width: 90px; + height: 90px; +} +.eyewear_mystery_301405 { + background-image: url(spritesmith3.png); + background-position: -182px -803px; + width: 90px; + height: 90px; +} +.headAccessory_mystery_301405 { + background-image: url(spritesmith3.png); + background-position: -273px -803px; + width: 90px; + height: 90px; +} +.head_mystery_301405 { + background-image: url(spritesmith3.png); + background-position: -364px -803px; + width: 90px; + height: 90px; +} +.shield_mystery_301405 { + background-image: url(spritesmith3.png); + background-position: -455px -803px; + width: 90px; + height: 90px; +} +.shop_eyewear_mystery_301405 { + background-image: url(spritesmith3.png); + background-position: -1492px -410px; + width: 40px; + height: 40px; +} +.shop_headAccessory_mystery_301405 { + background-image: url(spritesmith3.png); + background-position: -1492px -369px; + width: 40px; + height: 40px; +} +.shop_head_mystery_301405 { + background-image: url(spritesmith3.png); + background-position: -1492px -328px; + width: 40px; + height: 40px; +} +.shop_shield_mystery_301405 { + background-image: url(spritesmith3.png); + background-position: -1492px -287px; + width: 40px; + height: 40px; +} +.broad_armor_special_spring2015Healer { + background-image: url(spritesmith3.png); + background-position: -934px 0px; + width: 90px; + height: 90px; +} +.broad_armor_special_spring2015Mage { + background-image: url(spritesmith3.png); + background-position: -934px -91px; + width: 90px; + height: 90px; +} +.broad_armor_special_spring2015Rogue { + background-image: url(spritesmith3.png); + background-position: -934px -182px; + width: 90px; + height: 90px; +} +.broad_armor_special_spring2015Warrior { + background-image: url(spritesmith3.png); + background-position: -934px -273px; + width: 90px; + height: 90px; +} +.broad_armor_special_springHealer { + background-image: url(spritesmith3.png); + background-position: -934px -364px; + width: 90px; + height: 90px; +} +.broad_armor_special_springMage { + background-image: url(spritesmith3.png); + background-position: -934px -455px; + width: 90px; + height: 90px; +} +.broad_armor_special_springRogue { + background-image: url(spritesmith3.png); + background-position: -934px -546px; + width: 90px; + height: 90px; +} +.broad_armor_special_springWarrior { + background-image: url(spritesmith3.png); + background-position: -934px -637px; + width: 90px; + height: 90px; +} +.headAccessory_special_spring2015Healer { + background-image: url(spritesmith3.png); + background-position: -934px -728px; + width: 90px; + height: 90px; +} +.headAccessory_special_spring2015Mage { + background-image: url(spritesmith3.png); + background-position: 0px -894px; + width: 90px; + height: 90px; +} +.headAccessory_special_spring2015Rogue { + background-image: url(spritesmith3.png); + background-position: -91px -894px; + width: 90px; + height: 90px; +} +.headAccessory_special_spring2015Warrior { + background-image: url(spritesmith3.png); + background-position: -182px -894px; + width: 90px; + height: 90px; +} +.headAccessory_special_springHealer { + background-image: url(spritesmith3.png); + background-position: -273px -894px; + width: 90px; + height: 90px; +} +.headAccessory_special_springMage { + background-image: url(spritesmith3.png); + background-position: -364px -894px; + width: 90px; + height: 90px; +} +.headAccessory_special_springRogue { + background-image: url(spritesmith3.png); + background-position: -455px -894px; + width: 90px; + height: 90px; +} +.headAccessory_special_springWarrior { + background-image: url(spritesmith3.png); + background-position: -546px -894px; + width: 90px; + height: 90px; +} +.head_special_spring2015Healer { + background-image: url(spritesmith3.png); + background-position: -637px -894px; + width: 90px; + height: 90px; +} +.head_special_spring2015Mage { + background-image: url(spritesmith3.png); + background-position: -728px -894px; + width: 90px; + height: 90px; +} +.head_special_spring2015Rogue { + background-image: url(spritesmith3.png); + background-position: -819px -894px; + width: 90px; + height: 90px; +} +.head_special_spring2015Warrior { + background-image: url(spritesmith3.png); + background-position: -910px -894px; + width: 90px; + height: 90px; +} +.head_special_springHealer { + background-image: url(spritesmith3.png); + background-position: -1025px 0px; + width: 90px; + height: 90px; +} +.head_special_springMage { + background-image: url(spritesmith3.png); + background-position: -1025px -91px; + width: 90px; + height: 90px; +} +.head_special_springRogue { + background-image: url(spritesmith3.png); + background-position: -1025px -182px; + width: 90px; + height: 90px; +} +.head_special_springWarrior { + background-image: url(spritesmith3.png); + background-position: -1025px -273px; + width: 90px; + height: 90px; +} +.shield_special_spring2015Healer { + background-image: url(spritesmith3.png); + background-position: -1025px -364px; + width: 90px; + height: 90px; +} +.shield_special_spring2015Rogue { + background-image: url(spritesmith3.png); + background-position: -1025px -455px; + width: 90px; + height: 90px; +} +.shield_special_spring2015Warrior { + background-image: url(spritesmith3.png); + background-position: -1025px -546px; + width: 90px; + height: 90px; +} +.shield_special_springHealer { + background-image: url(spritesmith3.png); + background-position: -1025px -637px; + width: 90px; + height: 90px; +} +.shield_special_springRogue { + background-image: url(spritesmith3.png); + background-position: -1025px -728px; + width: 90px; + height: 90px; +} +.shield_special_springWarrior { + background-image: url(spritesmith3.png); + background-position: -1025px -819px; + width: 90px; + height: 90px; +} +.shop_armor_special_spring2015Healer { + background-image: url(spritesmith3.png); + background-position: -1492px -246px; + width: 40px; + height: 40px; +} +.shop_armor_special_spring2015Mage { + background-image: url(spritesmith3.png); + background-position: -1492px -205px; + width: 40px; + height: 40px; +} +.shop_armor_special_spring2015Rogue { + background-image: url(spritesmith3.png); + background-position: -1492px -164px; + width: 40px; + height: 40px; +} +.shop_armor_special_spring2015Warrior { + background-image: url(spritesmith3.png); + background-position: -1492px -123px; + width: 40px; + height: 40px; +} +.shop_armor_special_springHealer { + background-image: url(spritesmith3.png); + background-position: -1492px -82px; + width: 40px; + height: 40px; +} +.shop_armor_special_springMage { + background-image: url(spritesmith3.png); + background-position: -1492px -41px; + width: 40px; + height: 40px; +} +.shop_armor_special_springRogue { + background-image: url(spritesmith3.png); + background-position: -1492px 0px; + width: 40px; + height: 40px; +} +.shop_armor_special_springWarrior { + background-image: url(spritesmith3.png); + background-position: -1435px -1440px; + width: 40px; + height: 40px; +} +.shop_headAccessory_special_spring2015Healer { + background-image: url(spritesmith3.png); + background-position: -1394px -1440px; + width: 40px; + height: 40px; +} +.shop_headAccessory_special_spring2015Mage { + background-image: url(spritesmith3.png); + background-position: -1353px -1440px; + width: 40px; + height: 40px; +} +.shop_headAccessory_special_spring2015Rogue { + background-image: url(spritesmith3.png); + background-position: -1312px -1440px; + width: 40px; + height: 40px; +} +.shop_headAccessory_special_spring2015Warrior { + background-image: url(spritesmith3.png); + background-position: -1271px -1440px; + width: 40px; + height: 40px; +} +.shop_headAccessory_special_springHealer { + background-image: url(spritesmith3.png); + background-position: -1230px -1440px; + width: 40px; + height: 40px; +} +.shop_headAccessory_special_springMage { + background-image: url(spritesmith3.png); + background-position: -1189px -1440px; + width: 40px; + height: 40px; +} +.shop_headAccessory_special_springRogue { + background-image: url(spritesmith3.png); + background-position: -1148px -1440px; + width: 40px; + height: 40px; +} +.shop_headAccessory_special_springWarrior { + background-image: url(spritesmith3.png); + background-position: -1401px -1092px; + width: 40px; + height: 40px; +} +.shop_head_special_spring2015Healer { + background-image: url(spritesmith3.png); + background-position: -1066px -1440px; + width: 40px; + height: 40px; +} +.shop_head_special_spring2015Mage { + background-image: url(spritesmith3.png); + background-position: -1025px -1440px; + width: 40px; + height: 40px; +} +.shop_head_special_spring2015Rogue { + background-image: url(spritesmith3.png); + background-position: -1140px -1390px; + width: 40px; + height: 40px; +} +.shop_head_special_spring2015Warrior { + background-image: url(spritesmith3.png); + background-position: -1099px -1390px; + width: 40px; + height: 40px; +} +.shop_head_special_springHealer { + background-image: url(spritesmith3.png); + background-position: -1058px -1390px; + width: 40px; + height: 40px; +} +.shop_head_special_springMage { + background-image: url(spritesmith3.png); + background-position: -1017px -1390px; + width: 40px; + height: 40px; +} +.shop_head_special_springRogue { + background-image: url(spritesmith3.png); + background-position: -976px -1390px; + width: 40px; + height: 40px; +} +.shop_head_special_springWarrior { + background-image: url(spritesmith3.png); + background-position: -935px -1390px; + width: 40px; + height: 40px; +} +.shop_shield_special_spring2015Healer { + background-image: url(spritesmith3.png); + background-position: -894px -1390px; + width: 40px; + height: 40px; +} +.shop_shield_special_spring2015Rogue { + background-image: url(spritesmith3.png); + background-position: -853px -1390px; + width: 40px; + height: 40px; +} +.shop_shield_special_spring2015Warrior { + background-image: url(spritesmith3.png); + background-position: -812px -1390px; + width: 40px; + height: 40px; +} +.shop_shield_special_springHealer { + background-image: url(spritesmith3.png); + background-position: -771px -1390px; + width: 40px; + height: 40px; +} +.shop_shield_special_springRogue { + background-image: url(spritesmith3.png); + background-position: -730px -1390px; + width: 40px; + height: 40px; +} +.shop_shield_special_springWarrior { + background-image: url(spritesmith3.png); + background-position: -1427px -1349px; + width: 40px; + height: 40px; +} +.shop_weapon_special_spring2015Healer { + background-image: url(spritesmith3.png); + background-position: -1386px -1349px; + width: 40px; + height: 40px; +} +.shop_weapon_special_spring2015Mage { + background-image: url(spritesmith3.png); + background-position: -1345px -1349px; + width: 40px; + height: 40px; +} +.shop_weapon_special_spring2015Rogue { + background-image: url(spritesmith3.png); + background-position: -1304px -1349px; + width: 40px; + height: 40px; +} +.shop_weapon_special_spring2015Warrior { + background-image: url(spritesmith3.png); + background-position: -1263px -1349px; + width: 40px; + height: 40px; +} +.shop_weapon_special_springHealer { + background-image: url(spritesmith3.png); + background-position: -1222px -1349px; + width: 40px; + height: 40px; +} +.shop_weapon_special_springMage { + background-image: url(spritesmith3.png); + background-position: -1181px -1349px; + width: 40px; + height: 40px; +} +.shop_weapon_special_springRogue { + background-image: url(spritesmith3.png); + background-position: -1140px -1349px; + width: 40px; + height: 40px; +} +.shop_weapon_special_springWarrior { + background-image: url(spritesmith3.png); + background-position: -1099px -1349px; + width: 40px; + height: 40px; +} +.slim_armor_special_spring2015Healer { + background-image: url(spritesmith3.png); + background-position: -1213px -182px; + width: 90px; + height: 90px; +} +.slim_armor_special_spring2015Mage { + background-image: url(spritesmith3.png); + background-position: -1213px -273px; + width: 90px; + height: 90px; +} +.slim_armor_special_spring2015Rogue { + background-image: url(spritesmith3.png); + background-position: -1213px -364px; + width: 90px; + height: 90px; +} +.slim_armor_special_spring2015Warrior { + background-image: url(spritesmith3.png); + background-position: -1213px -455px; + width: 90px; + height: 90px; +} +.slim_armor_special_springHealer { + background-image: url(spritesmith3.png); + background-position: -1213px -546px; + width: 90px; + height: 90px; +} +.slim_armor_special_springMage { + background-image: url(spritesmith3.png); + background-position: -1213px -637px; + width: 90px; + height: 90px; +} +.slim_armor_special_springRogue { + background-image: url(spritesmith3.png); + background-position: -1213px -728px; + width: 90px; + height: 90px; +} +.slim_armor_special_springWarrior { + background-image: url(spritesmith3.png); + background-position: -1213px -819px; + width: 90px; + height: 90px; +} +.weapon_special_spring2015Healer { + background-image: url(spritesmith3.png); + background-position: -1213px -910px; + width: 90px; + height: 90px; +} +.weapon_special_spring2015Mage { + background-image: url(spritesmith3.png); + background-position: -1213px -1001px; + width: 90px; + height: 90px; +} +.weapon_special_spring2015Rogue { + background-image: url(spritesmith3.png); + background-position: 0px -1167px; + width: 90px; + height: 90px; +} +.weapon_special_spring2015Warrior { + background-image: url(spritesmith3.png); + background-position: -91px -1167px; + width: 90px; + height: 90px; +} +.weapon_special_springHealer { + background-image: url(spritesmith3.png); + background-position: -182px -1167px; + width: 90px; + height: 90px; +} +.weapon_special_springMage { + background-image: url(spritesmith3.png); + background-position: -273px -1167px; + width: 90px; + height: 90px; +} +.weapon_special_springRogue { + background-image: url(spritesmith3.png); + background-position: -364px -1167px; + width: 90px; + height: 90px; +} +.weapon_special_springWarrior { + background-image: url(spritesmith3.png); + background-position: -455px -1167px; + width: 90px; + height: 90px; +} +.body_special_summer2015Healer { + background-image: url(spritesmith3.png); + background-position: -546px -1167px; + width: 90px; + height: 90px; +} +.body_special_summer2015Mage { + background-image: url(spritesmith3.png); + background-position: -637px -1167px; + width: 90px; + height: 90px; +} +.body_special_summer2015Rogue { + background-image: url(spritesmith3.png); + background-position: -91px -212px; + width: 102px; + height: 105px; +} +.body_special_summer2015Warrior { + background-image: url(spritesmith3.png); + background-position: -194px -212px; + width: 90px; + height: 105px; +} +.body_special_summerHealer { + background-image: url(spritesmith3.png); + background-position: -285px -212px; + width: 90px; + height: 105px; +} +.body_special_summerMage { + background-image: url(spritesmith3.png); + background-position: -388px 0px; + width: 90px; + height: 105px; +} +.broad_armor_special_summer2015Healer { + background-image: url(spritesmith3.png); + background-position: -1092px -1167px; + width: 90px; + height: 90px; +} +.broad_armor_special_summer2015Mage { + background-image: url(spritesmith3.png); + background-position: -1183px -1167px; + width: 90px; + height: 90px; +} +.broad_armor_special_summer2015Rogue { + background-image: url(spritesmith3.png); + background-position: 0px -318px; + width: 102px; + height: 105px; +} +.broad_armor_special_summer2015Warrior { + background-image: url(spritesmith3.png); + background-position: -388px -106px; + width: 90px; + height: 105px; +} +.broad_armor_special_summerHealer { + background-image: url(spritesmith3.png); + background-position: -388px -212px; + width: 90px; + height: 105px; +} +.broad_armor_special_summerMage { + background-image: url(spritesmith3.png); + background-position: -103px -318px; + width: 90px; + height: 105px; +} +.broad_armor_special_summerRogue { + background-image: url(spritesmith3.png); + background-position: 0px -1258px; + width: 111px; + height: 90px; +} +.broad_armor_special_summerWarrior { + background-image: url(spritesmith3.png); + background-position: -112px -1258px; + width: 111px; + height: 90px; +} +.eyewear_special_summerRogue { + background-image: url(spritesmith3.png); + background-position: -224px -1258px; + width: 111px; + height: 90px; +} +.eyewear_special_summerWarrior { + background-image: url(spritesmith3.png); + background-position: -336px -1258px; + width: 111px; + height: 90px; +} +.head_special_summer2015Healer { + background-image: url(spritesmith3.png); + background-position: -1310px -364px; + width: 90px; + height: 90px; +} +.head_special_summer2015Mage { + background-image: url(spritesmith3.png); + background-position: -1310px -455px; + width: 90px; + height: 90px; +} +.head_special_summer2015Rogue { + background-image: url(spritesmith3.png); + background-position: 0px 0px; + width: 102px; + height: 105px; +} +.head_special_summer2015Warrior { + background-image: url(spritesmith3.png); + background-position: -285px -318px; + width: 90px; + height: 105px; +} +.head_special_summerHealer { + background-image: url(spritesmith3.png); + background-position: -376px -318px; + width: 90px; + height: 105px; +} +.head_special_summerMage { + background-image: url(spritesmith3.png); + background-position: -479px 0px; + width: 90px; + height: 105px; +} +.head_special_summerRogue { + background-image: url(spritesmith3.png); + background-position: -448px -1258px; + width: 111px; + height: 90px; +} +.head_special_summerWarrior { + background-image: url(spritesmith3.png); + background-position: -560px -1258px; + width: 111px; + height: 90px; +} +.Healer_Summer { + background-image: url(spritesmith3.png); + background-position: -479px -106px; + width: 90px; + height: 105px; +} +.Mage_Summer { + background-image: url(spritesmith3.png); + background-position: -479px -212px; + width: 90px; + height: 105px; +} +.SummerRogue14 { + background-image: url(spritesmith3.png); + background-position: -672px -1258px; + width: 111px; + height: 90px; +} +.SummerWarrior14 { + background-image: url(spritesmith3.png); + background-position: -784px -1258px; + width: 111px; + height: 90px; +} +.shield_special_summer2015Healer { + background-image: url(spritesmith3.png); + background-position: -1310px -1092px; + width: 90px; + height: 90px; +} +.shield_special_summer2015Rogue { + background-image: url(spritesmith3.png); + background-position: 0px -424px; + width: 102px; + height: 105px; +} +.shield_special_summer2015Warrior { + background-image: url(spritesmith3.png); + background-position: -479px -318px; + width: 90px; + height: 105px; +} +.shield_special_summerHealer { + background-image: url(spritesmith3.png); + background-position: -103px -424px; + width: 90px; + height: 105px; +} +.shield_special_summerRogue { + background-image: url(spritesmith3.png); + background-position: -1169px -1258px; + width: 111px; + height: 90px; +} +.shield_special_summerWarrior { + background-image: url(spritesmith3.png); + background-position: 0px -530px; + width: 111px; + height: 90px; +} +.shop_armor_special_summer2015Healer { + background-image: url(spritesmith3.png); + background-position: -1017px -1349px; + width: 40px; + height: 40px; +} +.shop_armor_special_summer2015Mage { + background-image: url(spritesmith3.png); + background-position: -976px -1349px; + width: 40px; + height: 40px; +} +.shop_armor_special_summer2015Rogue { + background-image: url(spritesmith3.png); + background-position: -935px -1349px; + width: 40px; + height: 40px; +} +.shop_armor_special_summer2015Warrior { + background-image: url(spritesmith3.png); + background-position: -894px -1349px; + width: 40px; + height: 40px; +} +.shop_armor_special_summerHealer { + background-image: url(spritesmith3.png); + background-position: -853px -1349px; + width: 40px; + height: 40px; +} +.shop_armor_special_summerMage { + background-image: url(spritesmith3.png); + background-position: -812px -1349px; + width: 40px; + height: 40px; +} +.shop_armor_special_summerRogue { + background-image: url(spritesmith3.png); + background-position: -771px -1349px; + width: 40px; + height: 40px; +} +.shop_armor_special_summerWarrior { + background-image: url(spritesmith3.png); + background-position: -730px -1349px; + width: 40px; + height: 40px; +} +.shop_body_special_summer2015Healer { + background-image: url(spritesmith3.png); + background-position: -611px -473px; + width: 40px; + height: 40px; +} +.shop_body_special_summer2015Mage { + background-image: url(spritesmith3.png); + background-position: -570px -473px; + width: 40px; + height: 40px; +} +.shop_body_special_summer2015Rogue { + background-image: url(spritesmith3.png); + background-position: -702px -546px; + width: 40px; + height: 40px; +} +.shop_body_special_summer2015Warrior { + background-image: url(spritesmith3.png); + background-position: -661px -546px; + width: 40px; + height: 40px; +} +.shop_body_special_summerHealer { + background-image: url(spritesmith3.png); + background-position: -793px -637px; + width: 40px; + height: 40px; +} +.shop_body_special_summerMage { + background-image: url(spritesmith3.png); + background-position: -752px -637px; + width: 40px; + height: 40px; +} +.shop_eyewear_special_summerRogue { + background-image: url(spritesmith3.png); + background-position: -884px -728px; + width: 40px; + height: 40px; +} +.shop_eyewear_special_summerWarrior { + background-image: url(spritesmith3.png); + background-position: -843px -728px; + width: 40px; + height: 40px; +} +.shop_head_special_summer2015Healer { + background-image: url(spritesmith3.png); + background-position: -975px -819px; + width: 40px; + height: 40px; +} +.shop_head_special_summer2015Mage { + background-image: url(spritesmith3.png); + background-position: -934px -819px; + width: 40px; + height: 40px; +} +.shop_head_special_summer2015Rogue { + background-image: url(spritesmith3.png); + background-position: -1066px -910px; + width: 40px; + height: 40px; +} +.shop_head_special_summer2015Warrior { + background-image: url(spritesmith3.png); + background-position: -1442px -1092px; + width: 40px; + height: 40px; +} +.shop_head_special_summerHealer { + background-image: url(spritesmith3.png); + background-position: -1107px -1440px; + width: 40px; + height: 40px; +} +.shop_head_special_summerMage { + background-image: url(spritesmith3.png); + background-position: -1401px -1133px; + width: 40px; + height: 40px; +} +.shop_head_special_summerRogue { + background-image: url(spritesmith3.png); + background-position: -1442px -1133px; + width: 40px; + height: 40px; +} +.shop_head_special_summerWarrior { + background-image: url(spritesmith3.png); + background-position: -1401px -1174px; + width: 40px; + height: 40px; +} +.shop_shield_special_summer2015Healer { + background-image: url(spritesmith3.png); + background-position: -1442px -1174px; + width: 40px; + height: 40px; +} +.shop_shield_special_summer2015Rogue { + background-image: url(spritesmith3.png); + background-position: -1401px -1215px; + width: 40px; + height: 40px; +} +.shop_shield_special_summer2015Warrior { + background-image: url(spritesmith3.png); + background-position: -1442px -1215px; + width: 40px; + height: 40px; +} +.shop_shield_special_summerHealer { + background-image: url(spritesmith3.png); + background-position: -1401px -1256px; + width: 40px; + height: 40px; +} +.shop_shield_special_summerRogue { + background-image: url(spritesmith3.png); + background-position: -1442px -1256px; + width: 40px; + height: 40px; +} +.shop_shield_special_summerWarrior { + background-image: url(spritesmith3.png); + background-position: -1401px -1297px; + width: 40px; + height: 40px; +} +.shop_weapon_special_summer2015Healer { + background-image: url(spritesmith3.png); + background-position: -1442px -1297px; + width: 40px; + height: 40px; +} +.shop_weapon_special_summer2015Mage { + background-image: url(spritesmith3.png); + background-position: -1310px -1183px; + width: 40px; + height: 40px; +} +.shop_weapon_special_summer2015Rogue { + background-image: url(spritesmith3.png); + background-position: -1351px -1183px; + width: 40px; + height: 40px; +} +.shop_weapon_special_summer2015Warrior { + background-image: url(spritesmith3.png); + background-position: -1213px -1092px; + width: 40px; + height: 40px; +} +.shop_weapon_special_summerHealer { + background-image: url(spritesmith3.png); + background-position: -1254px -1092px; + width: 40px; + height: 40px; +} +.shop_weapon_special_summerMage { + background-image: url(spritesmith3.png); + background-position: -1116px -1001px; + width: 40px; + height: 40px; +} +.shop_weapon_special_summerRogue { + background-image: url(spritesmith3.png); + background-position: -1157px -1001px; + width: 40px; + height: 40px; +} +.shop_weapon_special_summerWarrior { + background-image: url(spritesmith3.png); + background-position: -1025px -910px; + width: 40px; + height: 40px; +} +.slim_armor_special_summer2015Healer { + background-image: url(spritesmith3.png); + background-position: -1401px -1001px; + width: 90px; + height: 90px; +} +.slim_armor_special_summer2015Mage { + background-image: url(spritesmith3.png); + background-position: -1401px -910px; + width: 90px; + height: 90px; +} +.slim_armor_special_summer2015Rogue { + background-image: url(spritesmith3.png); + background-position: -103px 0px; + width: 102px; + height: 105px; +} +.slim_armor_special_summer2015Warrior { + background-image: url(spritesmith3.png); + background-position: -206px 0px; + width: 90px; + height: 105px; +} +.slim_armor_special_summerHealer { + background-image: url(spritesmith3.png); + background-position: 0px -106px; + width: 90px; + height: 105px; +} +.slim_armor_special_summerMage { + background-image: url(spritesmith3.png); + background-position: -194px -318px; + width: 90px; + height: 105px; +} +.slim_armor_special_summerRogue { + background-image: url(spritesmith3.png); + background-position: -524px -1349px; + width: 111px; + height: 90px; +} +.slim_armor_special_summerWarrior { + background-image: url(spritesmith3.png); + background-position: -412px -1349px; + width: 111px; + height: 90px; +} +.weapon_special_summer2015Healer { + background-image: url(spritesmith3.png); + background-position: -1401px -546px; + width: 90px; + height: 90px; +} +.weapon_special_summer2015Mage { + background-image: url(spritesmith3.png); + background-position: -1401px -455px; + width: 90px; + height: 90px; +} +.weapon_special_summer2015Rogue { + background-image: url(spritesmith3.png); + background-position: -467px -424px; + width: 102px; + height: 105px; +} +.weapon_special_summer2015Warrior { + background-image: url(spritesmith3.png); + background-position: -376px -424px; + width: 90px; + height: 105px; +} +.weapon_special_summerHealer { + background-image: url(spritesmith3.png); + background-position: -285px -424px; + width: 90px; + height: 105px; +} +.weapon_special_summerMage { + background-image: url(spritesmith3.png); + background-position: -194px -424px; + width: 90px; + height: 105px; +} .weapon_special_summerRogue { background-image: url(spritesmith3.png); - background-position: -209px -1167px; + background-position: -112px -1349px; width: 111px; height: 90px; } .weapon_special_summerWarrior { background-image: url(spritesmith3.png); - background-position: -97px -1167px; + background-position: 0px -1349px; width: 111px; height: 90px; } .broad_armor_special_candycane { background-image: url(spritesmith3.png); - background-position: -1207px -546px; + background-position: -1401px -182px; width: 90px; height: 90px; } .broad_armor_special_ski { background-image: url(spritesmith3.png); - background-position: -1207px -455px; + background-position: -1401px -91px; width: 90px; height: 90px; } .broad_armor_special_snowflake { background-image: url(spritesmith3.png); - background-position: -1207px -364px; + background-position: -1401px 0px; width: 90px; height: 90px; } .broad_armor_special_winter2015Healer { background-image: url(spritesmith3.png); - background-position: -1207px -273px; + background-position: -1281px -1258px; width: 90px; height: 90px; } .broad_armor_special_winter2015Mage { background-image: url(spritesmith3.png); - background-position: -1207px -182px; + background-position: -1213px -91px; width: 90px; height: 90px; } .broad_armor_special_winter2015Rogue { background-image: url(spritesmith3.png); - background-position: 0px -1167px; + background-position: -1213px 0px; width: 96px; height: 90px; } .broad_armor_special_winter2015Warrior { background-image: url(spritesmith3.png); - background-position: -1207px -91px; + background-position: -1112px -1076px; width: 90px; height: 90px; } .broad_armor_special_yeti { background-image: url(spritesmith3.png); - background-position: -1207px 0px; + background-position: -1021px -1076px; width: 90px; height: 90px; } .head_special_candycane { background-image: url(spritesmith3.png); - background-position: -1027px -1076px; + background-position: -930px -1076px; width: 90px; height: 90px; } .head_special_nye { background-image: url(spritesmith3.png); - background-position: -936px -1076px; + background-position: -839px -1076px; width: 90px; height: 90px; } .head_special_nye2014 { background-image: url(spritesmith3.png); - background-position: -845px -1076px; + background-position: -748px -1076px; width: 90px; height: 90px; } .head_special_ski { background-image: url(spritesmith3.png); - background-position: -754px -1076px; + background-position: -657px -1076px; width: 90px; height: 90px; } .head_special_snowflake { background-image: url(spritesmith3.png); - background-position: -663px -1076px; + background-position: -566px -1076px; width: 90px; height: 90px; } .head_special_winter2015Healer { background-image: url(spritesmith3.png); - background-position: -572px -1076px; + background-position: -475px -1076px; width: 90px; height: 90px; } .head_special_winter2015Mage { background-image: url(spritesmith3.png); - background-position: -481px -1076px; + background-position: -384px -1076px; width: 90px; height: 90px; } .head_special_winter2015Rogue { background-image: url(spritesmith3.png); - background-position: -384px -1076px; + background-position: -287px -1076px; width: 96px; height: 90px; } .head_special_winter2015Warrior { background-image: url(spritesmith3.png); - background-position: -293px -1076px; + background-position: -196px -1076px; width: 90px; height: 90px; } .head_special_yeti { background-image: url(spritesmith3.png); - background-position: -202px -1076px; + background-position: -105px -1076px; width: 90px; height: 90px; } .shield_special_ski { background-image: url(spritesmith3.png); - background-position: -97px -1076px; + background-position: 0px -1076px; width: 104px; height: 90px; } @@ -1812,607 +1698,841 @@ } .shield_special_winter2015Rogue { background-image: url(spritesmith3.png); - background-position: 0px -1076px; + background-position: -1116px -728px; width: 96px; height: 90px; } .shield_special_winter2015Warrior { background-image: url(spritesmith3.png); - background-position: -1116px -728px; + background-position: -1116px -637px; width: 90px; height: 90px; } .shield_special_yeti { background-image: url(spritesmith3.png); - background-position: -1116px -637px; + background-position: -1116px -546px; width: 90px; height: 90px; } .shop_armor_special_candycane { background-image: url(spritesmith3.png); - background-position: -656px -1440px; + background-position: -1181px -1390px; width: 40px; height: 40px; } .shop_armor_special_ski { background-image: url(spritesmith3.png); - background-position: -697px -1440px; + background-position: -1222px -1390px; width: 40px; height: 40px; } .shop_armor_special_snowflake { background-image: url(spritesmith3.png); - background-position: -738px -1440px; + background-position: -1263px -1390px; width: 40px; height: 40px; } .shop_armor_special_winter2015Healer { background-image: url(spritesmith3.png); - background-position: -779px -1440px; + background-position: -1304px -1390px; width: 40px; height: 40px; } .shop_armor_special_winter2015Mage { background-image: url(spritesmith3.png); - background-position: -820px -1440px; + background-position: -1345px -1390px; width: 40px; height: 40px; } .shop_armor_special_winter2015Rogue { background-image: url(spritesmith3.png); - background-position: -861px -1440px; + background-position: -1386px -1390px; width: 40px; height: 40px; } .shop_armor_special_winter2015Warrior { background-image: url(spritesmith3.png); - background-position: -902px -1440px; + background-position: -1427px -1390px; width: 40px; height: 40px; } .shop_armor_special_yeti { background-image: url(spritesmith3.png); - background-position: -943px -1440px; + background-position: 0px -1440px; width: 40px; height: 40px; } .shop_head_special_candycane { background-image: url(spritesmith3.png); - background-position: -984px -1440px; + background-position: -41px -1440px; width: 40px; height: 40px; } .shop_head_special_nye { background-image: url(spritesmith3.png); - background-position: -1025px -1440px; + background-position: -82px -1440px; width: 40px; height: 40px; } .shop_head_special_nye2014 { background-image: url(spritesmith3.png); - background-position: -1389px -1274px; + background-position: -123px -1440px; width: 40px; height: 40px; } .shop_head_special_ski { background-image: url(spritesmith3.png); - background-position: -1107px -1440px; + background-position: -164px -1440px; width: 40px; height: 40px; } .shop_head_special_snowflake { background-image: url(spritesmith3.png); - background-position: -1148px -1440px; + background-position: -205px -1440px; width: 40px; height: 40px; } .shop_head_special_winter2015Healer { background-image: url(spritesmith3.png); - background-position: -1189px -1440px; + background-position: -246px -1440px; width: 40px; height: 40px; } .shop_head_special_winter2015Mage { background-image: url(spritesmith3.png); - background-position: -1230px -1440px; + background-position: -287px -1440px; width: 40px; height: 40px; } .shop_head_special_winter2015Rogue { background-image: url(spritesmith3.png); - background-position: -1271px -1440px; + background-position: -328px -1440px; width: 40px; height: 40px; } .shop_head_special_winter2015Warrior { background-image: url(spritesmith3.png); - background-position: -1312px -1440px; + background-position: -369px -1440px; width: 40px; height: 40px; } .shop_head_special_yeti { background-image: url(spritesmith3.png); - background-position: -1353px -1440px; + background-position: -410px -1440px; width: 40px; height: 40px; } .shop_shield_special_ski { background-image: url(spritesmith3.png); - background-position: -1394px -1440px; + background-position: -451px -1440px; width: 40px; height: 40px; } .shop_shield_special_snowflake { background-image: url(spritesmith3.png); - background-position: -1435px -1440px; + background-position: -492px -1440px; width: 40px; height: 40px; } .shop_shield_special_winter2015Healer { background-image: url(spritesmith3.png); - background-position: -1501px 0px; + background-position: -533px -1440px; width: 40px; height: 40px; } .shop_shield_special_winter2015Rogue { background-image: url(spritesmith3.png); - background-position: -1501px -41px; + background-position: -574px -1440px; width: 40px; height: 40px; } .shop_shield_special_winter2015Warrior { background-image: url(spritesmith3.png); - background-position: -1501px -82px; + background-position: -615px -1440px; width: 40px; height: 40px; } .shop_shield_special_yeti { background-image: url(spritesmith3.png); - background-position: -1501px -123px; + background-position: -656px -1440px; width: 40px; height: 40px; } .shop_weapon_special_candycane { background-image: url(spritesmith3.png); - background-position: -1501px -164px; + background-position: -697px -1440px; width: 40px; height: 40px; } .shop_weapon_special_ski { background-image: url(spritesmith3.png); - background-position: -1501px -205px; + background-position: -738px -1440px; width: 40px; height: 40px; } .shop_weapon_special_snowflake { background-image: url(spritesmith3.png); - background-position: -1501px -246px; + background-position: -779px -1440px; width: 40px; height: 40px; } .shop_weapon_special_winter2015Healer { background-image: url(spritesmith3.png); - background-position: -1501px -287px; + background-position: -820px -1440px; width: 40px; height: 40px; } .shop_weapon_special_winter2015Mage { background-image: url(spritesmith3.png); - background-position: -1501px -328px; + background-position: -861px -1440px; width: 40px; height: 40px; } .shop_weapon_special_winter2015Rogue { background-image: url(spritesmith3.png); - background-position: -1501px -369px; + background-position: -902px -1440px; width: 40px; height: 40px; } .shop_weapon_special_winter2015Warrior { background-image: url(spritesmith3.png); - background-position: -1501px -410px; + background-position: -943px -1440px; width: 40px; height: 40px; } .shop_weapon_special_yeti { background-image: url(spritesmith3.png); - background-position: -1501px -451px; + background-position: -984px -1440px; width: 40px; height: 40px; } .slim_armor_special_candycane { background-image: url(spritesmith3.png); - background-position: -825px -894px; + background-position: -1116px -455px; width: 90px; height: 90px; } .slim_armor_special_ski { background-image: url(spritesmith3.png); - background-position: -734px -894px; + background-position: -1116px -364px; width: 90px; height: 90px; } .slim_armor_special_snowflake { background-image: url(spritesmith3.png); - background-position: -643px -894px; + background-position: -1116px -273px; width: 90px; height: 90px; } .slim_armor_special_winter2015Healer { background-image: url(spritesmith3.png); - background-position: -552px -894px; + background-position: -1116px -182px; width: 90px; height: 90px; } .slim_armor_special_winter2015Mage { background-image: url(spritesmith3.png); - background-position: -934px -637px; + background-position: -1116px -91px; width: 90px; height: 90px; } .slim_armor_special_winter2015Rogue { background-image: url(spritesmith3.png); - background-position: 0px -894px; + background-position: -1116px 0px; width: 96px; height: 90px; } .slim_armor_special_winter2015Warrior { background-image: url(spritesmith3.png); - background-position: -934px -546px; + background-position: -1007px -985px; width: 90px; height: 90px; } .slim_armor_special_yeti { background-image: url(spritesmith3.png); - background-position: -934px -455px; + background-position: -916px -985px; width: 90px; height: 90px; } .weapon_special_candycane { background-image: url(spritesmith3.png); - background-position: -934px 0px; + background-position: -825px -985px; width: 90px; height: 90px; } .weapon_special_ski { background-image: url(spritesmith3.png); - background-position: -825px -803px; + background-position: -734px -985px; width: 90px; height: 90px; } .weapon_special_snowflake { background-image: url(spritesmith3.png); - background-position: -461px -803px; + background-position: -643px -985px; width: 90px; height: 90px; } .weapon_special_winter2015Healer { background-image: url(spritesmith3.png); - background-position: -370px -803px; + background-position: -552px -985px; width: 90px; height: 90px; } .weapon_special_winter2015Mage { background-image: url(spritesmith3.png); - background-position: -97px -803px; + background-position: -461px -985px; width: 90px; height: 90px; } .weapon_special_winter2015Rogue { background-image: url(spritesmith3.png); - background-position: 0px -803px; + background-position: -364px -985px; width: 96px; height: 90px; } .weapon_special_winter2015Warrior { background-image: url(spritesmith3.png); - background-position: -843px -364px; + background-position: -273px -985px; width: 90px; height: 90px; } .weapon_special_yeti { background-image: url(spritesmith3.png); - background-position: -843px -273px; + background-position: -182px -985px; width: 90px; height: 90px; } .back_special_wondercon_black { background-image: url(spritesmith3.png); - background-position: -728px -712px; + background-position: -91px -985px; width: 90px; height: 90px; } .back_special_wondercon_red { background-image: url(spritesmith3.png); - background-position: -637px -712px; + background-position: 0px -985px; width: 90px; height: 90px; } .body_special_wondercon_black { background-image: url(spritesmith3.png); - background-position: -364px -712px; + background-position: -819px -803px; width: 90px; height: 90px; } .body_special_wondercon_gold { background-image: url(spritesmith3.png); - background-position: -273px -712px; + background-position: -728px -803px; width: 90px; height: 90px; } .body_special_wondercon_red { background-image: url(spritesmith3.png); - background-position: -752px -546px; + background-position: -637px -803px; width: 90px; height: 90px; } .eyewear_special_wondercon_black { background-image: url(spritesmith3.png); - background-position: -752px -455px; + background-position: -546px -803px; width: 90px; height: 90px; } .eyewear_special_wondercon_red { background-image: url(spritesmith3.png); - background-position: -752px -91px; + background-position: -843px -637px; width: 90px; height: 90px; } .shop_back_special_wondercon_black { background-image: url(spritesmith3.png); - background-position: -1501px -1435px; + background-position: -1492px -492px; width: 40px; height: 40px; } .shop_back_special_wondercon_red { background-image: url(spritesmith3.png); - background-position: 0px -1481px; + background-position: -1492px -533px; width: 40px; height: 40px; } .shop_body_special_wondercon_black { background-image: url(spritesmith3.png); - background-position: -41px -1481px; + background-position: -1492px -574px; width: 40px; height: 40px; } .shop_body_special_wondercon_gold { background-image: url(spritesmith3.png); - background-position: -82px -1481px; + background-position: -1492px -615px; width: 40px; height: 40px; } .shop_body_special_wondercon_red { background-image: url(spritesmith3.png); - background-position: -123px -1481px; + background-position: -1492px -656px; width: 40px; height: 40px; } .shop_eyewear_special_wondercon_black { background-image: url(spritesmith3.png); - background-position: -164px -1481px; + background-position: -1492px -697px; width: 40px; height: 40px; } .shop_eyewear_special_wondercon_red { background-image: url(spritesmith3.png); - background-position: -205px -1481px; + background-position: -1492px -738px; width: 40px; height: 40px; } .head_0 { background-image: url(spritesmith3.png); - background-position: -752px 0px; + background-position: -843px -546px; width: 90px; height: 90px; } .customize-option.head_0 { background-image: url(spritesmith3.png); - background-position: -777px -15px; + background-position: -868px -561px; width: 60px; height: 60px; } .head_healer_1 { background-image: url(spritesmith3.png); - background-position: -461px -621px; + background-position: -843px -455px; width: 90px; height: 90px; } .head_healer_2 { background-image: url(spritesmith3.png); - background-position: -370px -621px; + background-position: -843px -364px; width: 90px; height: 90px; } .head_healer_3 { background-image: url(spritesmith3.png); - background-position: 0px -621px; + background-position: -843px 0px; width: 90px; height: 90px; } .head_healer_4 { background-image: url(spritesmith3.png); - background-position: -661px -455px; + background-position: -728px -712px; width: 90px; height: 90px; } .head_healer_5 { background-image: url(spritesmith3.png); - background-position: -661px -91px; + background-position: -364px -712px; width: 90px; height: 90px; } .head_rogue_1 { background-image: url(spritesmith3.png); - background-position: -661px 0px; + background-position: -273px -712px; width: 90px; height: 90px; } .head_rogue_2 { background-image: url(spritesmith3.png); - background-position: -288px -530px; + background-position: -752px -546px; width: 90px; height: 90px; } .head_rogue_3 { background-image: url(spritesmith3.png); - background-position: -197px -530px; + background-position: -752px -455px; width: 90px; height: 90px; } .head_rogue_4 { background-image: url(spritesmith3.png); - background-position: -570px -188px; + background-position: -752px -182px; width: 90px; height: 90px; } .head_rogue_5 { background-image: url(spritesmith3.png); - background-position: -570px -97px; + background-position: -752px -91px; width: 90px; height: 90px; } .head_special_2 { background-image: url(spritesmith3.png); - background-position: -91px -1349px; + background-position: -455px -621px; + width: 90px; + height: 90px; +} +.head_special_fireCoralCirclet { + background-image: url(spritesmith3.png); + background-position: -364px -621px; width: 90px; height: 90px; } .head_warrior_1 { background-image: url(spritesmith3.png); - background-position: -1389px -1001px; + background-position: 0px -621px; width: 90px; height: 90px; } .head_warrior_2 { background-image: url(spritesmith3.png); - background-position: -1389px -546px; + background-position: -661px -455px; width: 90px; height: 90px; } .head_warrior_3 { background-image: url(spritesmith3.png); - background-position: -1389px -455px; + background-position: -661px -182px; width: 90px; height: 90px; } .head_warrior_4 { background-image: url(spritesmith3.png); - background-position: -849px -1258px; + background-position: -661px -91px; width: 90px; height: 90px; } .head_warrior_5 { background-image: url(spritesmith3.png); - background-position: -455px -1258px; + background-position: -385px -530px; width: 90px; height: 90px; } .head_wizard_1 { background-image: url(spritesmith3.png); - background-position: -909px -1167px; + background-position: -294px -530px; width: 90px; height: 90px; } .head_wizard_2 { background-image: url(spritesmith3.png); - background-position: -818px -1167px; + background-position: -570px -291px; width: 90px; height: 90px; } .head_wizard_3 { background-image: url(spritesmith3.png); - background-position: -727px -1167px; + background-position: -1401px -819px; width: 90px; height: 90px; } .head_wizard_4 { background-image: url(spritesmith3.png); - background-position: -1207px -637px; + background-position: -1401px -637px; width: 90px; height: 90px; } .head_wizard_5 { background-image: url(spritesmith3.png); - background-position: -934px -91px; + background-position: -1401px -364px; width: 90px; height: 90px; } .shop_head_healer_1 { background-image: url(spritesmith3.png); - background-position: -1148px -1481px; + background-position: -246px -1481px; width: 40px; height: 40px; } .shop_head_healer_2 { background-image: url(spritesmith3.png); - background-position: -1189px -1481px; + background-position: -287px -1481px; width: 40px; height: 40px; } .shop_head_healer_3 { background-image: url(spritesmith3.png); - background-position: -1230px -1481px; + background-position: -328px -1481px; width: 40px; height: 40px; } .shop_head_healer_4 { background-image: url(spritesmith3.png); - background-position: -1271px -1481px; + background-position: -369px -1481px; width: 40px; height: 40px; } .shop_head_healer_5 { background-image: url(spritesmith3.png); - background-position: -1312px -1481px; + background-position: -410px -1481px; width: 40px; height: 40px; } .shop_head_rogue_1 { background-image: url(spritesmith3.png); - background-position: -1353px -1481px; + background-position: -451px -1481px; width: 40px; height: 40px; } .shop_head_rogue_2 { background-image: url(spritesmith3.png); - background-position: -1394px -1481px; + background-position: -492px -1481px; width: 40px; height: 40px; } .shop_head_rogue_3 { background-image: url(spritesmith3.png); - background-position: -1435px -1481px; + background-position: -533px -1481px; width: 40px; height: 40px; } .shop_head_rogue_4 { background-image: url(spritesmith3.png); - background-position: -1476px -1481px; + background-position: -574px -1481px; width: 40px; height: 40px; } .shop_head_rogue_5 { background-image: url(spritesmith3.png); - background-position: -1542px 0px; + background-position: -615px -1481px; width: 40px; height: 40px; } .shop_head_special_0 { background-image: url(spritesmith3.png); - background-position: -1542px -41px; + background-position: -656px -1481px; width: 40px; height: 40px; } .shop_head_special_1 { background-image: url(spritesmith3.png); - background-position: -1542px -82px; + background-position: -697px -1481px; width: 40px; height: 40px; } .shop_head_special_2 { background-image: url(spritesmith3.png); - background-position: -1542px -123px; + background-position: -738px -1481px; width: 40px; height: 40px; } +.shop_head_special_fireCoralCirclet { + background-image: url(spritesmith3.png); + background-position: -779px -1481px; + width: 40px; + height: 40px; +} +.shop_head_warrior_1 { + background-image: url(spritesmith3.png); + background-position: -820px -1481px; + width: 40px; + height: 40px; +} +.shop_head_warrior_2 { + background-image: url(spritesmith3.png); + background-position: -861px -1481px; + width: 40px; + height: 40px; +} +.shop_head_warrior_3 { + background-image: url(spritesmith3.png); + background-position: -902px -1481px; + width: 40px; + height: 40px; +} +.shop_head_warrior_4 { + background-image: url(spritesmith3.png); + background-position: -943px -1481px; + width: 40px; + height: 40px; +} +.shop_head_warrior_5 { + background-image: url(spritesmith3.png); + background-position: -984px -1481px; + width: 40px; + height: 40px; +} +.shop_head_wizard_1 { + background-image: url(spritesmith3.png); + background-position: -1025px -1481px; + width: 40px; + height: 40px; +} +.shop_head_wizard_2 { + background-image: url(spritesmith3.png); + background-position: -1066px -1481px; + width: 40px; + height: 40px; +} +.shop_head_wizard_3 { + background-image: url(spritesmith3.png); + background-position: -1107px -1481px; + width: 40px; + height: 40px; +} +.shop_head_wizard_4 { + background-image: url(spritesmith3.png); + background-position: -1148px -1481px; + width: 40px; + height: 40px; +} +.shop_head_wizard_5 { + background-image: url(spritesmith3.png); + background-position: -1189px -1481px; + width: 40px; + height: 40px; +} +.headAccessory_special_bearEars { + background-image: url(spritesmith3.png); + background-position: -1078px -1258px; + width: 90px; + height: 90px; +} +.customize-option.headAccessory_special_bearEars { + background-image: url(spritesmith3.png); + background-position: -1103px -1273px; + width: 60px; + height: 60px; +} +.headAccessory_special_cactusEars { + background-image: url(spritesmith3.png); + background-position: -987px -1258px; + width: 90px; + height: 90px; +} +.customize-option.headAccessory_special_cactusEars { + background-image: url(spritesmith3.png); + background-position: -1012px -1273px; + width: 60px; + height: 60px; +} +.headAccessory_special_foxEars { + background-image: url(spritesmith3.png); + background-position: -1310px -819px; + width: 90px; + height: 90px; +} +.customize-option.headAccessory_special_foxEars { + background-image: url(spritesmith3.png); + background-position: -1335px -834px; + width: 60px; + height: 60px; +} +.headAccessory_special_lionEars { + background-image: url(spritesmith3.png); + background-position: -1310px -728px; + width: 90px; + height: 90px; +} +.customize-option.headAccessory_special_lionEars { + background-image: url(spritesmith3.png); + background-position: -1335px -743px; + width: 60px; + height: 60px; +} +.headAccessory_special_pandaEars { + background-image: url(spritesmith3.png); + background-position: -1310px -182px; + width: 90px; + height: 90px; +} +.customize-option.headAccessory_special_pandaEars { + background-image: url(spritesmith3.png); + background-position: -1335px -197px; + width: 60px; + height: 60px; +} +.headAccessory_special_pigEars { + background-image: url(spritesmith3.png); + background-position: -1310px -91px; + width: 90px; + height: 90px; +} +.customize-option.headAccessory_special_pigEars { + background-image: url(spritesmith3.png); + background-position: -1335px -106px; + width: 60px; + height: 60px; +} +.headAccessory_special_tigerEars { + background-image: url(spritesmith3.png); + background-position: -819px -1167px; + width: 90px; + height: 90px; +} +.customize-option.headAccessory_special_tigerEars { + background-image: url(spritesmith3.png); + background-position: -844px -1182px; + width: 60px; + height: 60px; +} +.headAccessory_special_wolfEars { + background-image: url(spritesmith3.png); + background-position: -728px -1167px; + width: 90px; + height: 90px; +} +.customize-option.headAccessory_special_wolfEars { + background-image: url(spritesmith3.png); + background-position: -753px -1182px; + width: 60px; + height: 60px; +} +.shop_headAccessory_special_bearEars { + background-image: url(spritesmith3.png); + background-position: -1533px -41px; + width: 40px; + height: 40px; +} +.shop_headAccessory_special_cactusEars { + background-image: url(spritesmith3.png); + background-position: -1533px -82px; + width: 40px; + height: 40px; +} +.shop_headAccessory_special_foxEars { + background-image: url(spritesmith3.png); + background-position: -1533px -123px; + width: 40px; + height: 40px; +} +.shop_headAccessory_special_lionEars { + background-image: url(spritesmith3.png); + background-position: -1533px -164px; + width: 40px; + height: 40px; +} +.shop_headAccessory_special_pandaEars { + background-image: url(spritesmith3.png); + background-position: -1533px -205px; + width: 40px; + height: 40px; +} +.shop_headAccessory_special_pigEars { + background-image: url(spritesmith3.png); + background-position: -1533px -246px; + width: 40px; + height: 40px; +} +.shop_headAccessory_special_tigerEars { + background-image: url(spritesmith3.png); + background-position: -1533px -287px; + width: 40px; + height: 40px; +} +.shop_headAccessory_special_wolfEars { + background-image: url(spritesmith3.png); + background-position: -1533px -328px; + width: 40px; + height: 40px; +} +.shield_healer_1 { + background-image: url(spritesmith3.png); + background-position: -182px -712px; + width: 90px; + height: 90px; +} +.shield_healer_2 { + background-image: url(spritesmith3.png); + background-position: -91px -712px; + width: 90px; + height: 90px; +} +.shield_healer_3 { + background-image: url(spritesmith3.png); + background-position: -546px -712px; + width: 90px; + height: 90px; +} diff --git a/common/dist/sprites/spritesmith3.png b/common/dist/sprites/spritesmith3.png index 51996847df..dbcd8e74f0 100644 Binary files a/common/dist/sprites/spritesmith3.png and b/common/dist/sprites/spritesmith3.png differ diff --git a/common/dist/sprites/spritesmith4.css b/common/dist/sprites/spritesmith4.css index 08235ab225..deb7988835 100644 --- a/common/dist/sprites/spritesmith4.css +++ b/common/dist/sprites/spritesmith4.css @@ -1,1068 +1,888 @@ -.shop_head_warrior_1 { - background-image: url(spritesmith4.png); - background-position: -1394px -1931px; - width: 40px; - height: 40px; -} -.shop_head_warrior_2 { - background-image: url(spritesmith4.png); - background-position: -1582px -1450px; - width: 40px; - height: 40px; -} -.shop_head_warrior_3 { - background-image: url(spritesmith4.png); - background-position: -390px -1879px; - width: 40px; - height: 40px; -} -.shop_head_warrior_4 { - background-image: url(spritesmith4.png); - background-position: -431px -1879px; - width: 40px; - height: 40px; -} -.shop_head_warrior_5 { - background-image: url(spritesmith4.png); - background-position: -472px -1879px; - width: 40px; - height: 40px; -} -.shop_head_wizard_1 { - background-image: url(spritesmith4.png); - background-position: -1251px -1879px; - width: 40px; - height: 40px; -} -.shop_head_wizard_2 { - background-image: url(spritesmith4.png); - background-position: -1702px -1879px; - width: 40px; - height: 40px; -} -.shop_head_wizard_3 { - background-image: url(spritesmith4.png); - background-position: -41px -1931px; - width: 40px; - height: 40px; -} -.shop_head_wizard_4 { - background-image: url(spritesmith4.png); - background-position: -123px -1931px; - width: 40px; - height: 40px; -} -.shop_head_wizard_5 { - background-image: url(spritesmith4.png); - background-position: -287px -1931px; - width: 40px; - height: 40px; -} -.headAccessory_special_bearEars { - background-image: url(spritesmith4.png); - background-position: -1913px -1092px; - width: 90px; - height: 90px; -} -.customize-option.headAccessory_special_bearEars { - background-image: url(spritesmith4.png); - background-position: -1938px -1107px; - width: 60px; - height: 60px; -} -.headAccessory_special_cactusEars { - background-image: url(spritesmith4.png); - background-position: -1822px -1092px; - width: 90px; - height: 90px; -} -.customize-option.headAccessory_special_cactusEars { - background-image: url(spritesmith4.png); - background-position: -1847px -1107px; - width: 60px; - height: 60px; -} -.headAccessory_special_foxEars { - background-image: url(spritesmith4.png); - background-position: -2017px -273px; - width: 90px; - height: 90px; -} -.customize-option.headAccessory_special_foxEars { - background-image: url(spritesmith4.png); - background-position: -2042px -288px; - width: 60px; - height: 60px; -} -.headAccessory_special_lionEars { - background-image: url(spritesmith4.png); - background-position: -1731px -91px; - width: 90px; - height: 90px; -} -.customize-option.headAccessory_special_lionEars { - background-image: url(spritesmith4.png); - background-position: -1756px -106px; - width: 60px; - height: 60px; -} -.headAccessory_special_pandaEars { - background-image: url(spritesmith4.png); - background-position: -1564px -1544px; - width: 90px; - height: 90px; -} -.customize-option.headAccessory_special_pandaEars { - background-image: url(spritesmith4.png); - background-position: -1589px -1559px; - width: 60px; - height: 60px; -} -.headAccessory_special_pigEars { - background-image: url(spritesmith4.png); - background-position: -1822px -910px; - width: 90px; - height: 90px; -} -.customize-option.headAccessory_special_pigEars { - background-image: url(spritesmith4.png); - background-position: -1847px -925px; - width: 60px; - height: 60px; -} -.headAccessory_special_tigerEars { - background-image: url(spritesmith4.png); - background-position: -2004px -819px; - width: 90px; - height: 90px; -} -.customize-option.headAccessory_special_tigerEars { - background-image: url(spritesmith4.png); - background-position: -2029px -834px; - width: 60px; - height: 60px; -} -.headAccessory_special_wolfEars { - background-image: url(spritesmith4.png); - background-position: -1822px -819px; - width: 90px; - height: 90px; -} -.customize-option.headAccessory_special_wolfEars { - background-image: url(spritesmith4.png); - background-position: -1847px -834px; - width: 60px; - height: 60px; -} -.shop_headAccessory_special_bearEars { - background-image: url(spritesmith4.png); - background-position: -328px -1931px; - width: 40px; - height: 40px; -} -.shop_headAccessory_special_cactusEars { - background-image: url(spritesmith4.png); - background-position: -369px -1931px; - width: 40px; - height: 40px; -} -.shop_headAccessory_special_foxEars { - background-image: url(spritesmith4.png); - background-position: -410px -1931px; - width: 40px; - height: 40px; -} -.shop_headAccessory_special_lionEars { - background-image: url(spritesmith4.png); - background-position: -1353px -1931px; - width: 40px; - height: 40px; -} -.shop_headAccessory_special_pandaEars { - background-image: url(spritesmith4.png); - background-position: -1312px -1931px; - width: 40px; - height: 40px; -} -.shop_headAccessory_special_pigEars { - background-image: url(spritesmith4.png); - background-position: -1271px -1931px; - width: 40px; - height: 40px; -} -.shop_headAccessory_special_tigerEars { - background-image: url(spritesmith4.png); - background-position: -1230px -1931px; - width: 40px; - height: 40px; -} -.shop_headAccessory_special_wolfEars { - background-image: url(spritesmith4.png); - background-position: -1189px -1931px; - width: 40px; - height: 40px; -} -.shield_healer_1 { - background-image: url(spritesmith4.png); - background-position: -1473px -1544px; - width: 90px; - height: 90px; -} -.shield_healer_2 { - background-image: url(spritesmith4.png); - background-position: -1589px -1647px; - width: 90px; - height: 90px; -} -.shield_healer_3 { - background-image: url(spritesmith4.png); - background-position: -1680px -1647px; - width: 90px; - height: 90px; -} .shield_healer_4 { background-image: url(spritesmith4.png); - background-position: -1822px -182px; + background-position: -2043px -396px; width: 90px; height: 90px; } .shield_healer_5 { background-image: url(spritesmith4.png); - background-position: -2004px -182px; + background-position: -1770px -851px; width: 90px; height: 90px; } .shield_rogue_0 { background-image: url(spritesmith4.png); - background-position: -1822px -273px; + background-position: -1770px -487px; width: 90px; height: 90px; } .shield_rogue_1 { background-image: url(spritesmith4.png); - background-position: -1913px -273px; + background-position: -1861px -487px; width: 103px; height: 90px; } .shield_rogue_2 { background-image: url(spritesmith4.png); - background-position: -1822px -364px; + background-position: -1965px -487px; width: 103px; height: 90px; } .shield_rogue_3 { background-image: url(spritesmith4.png); - background-position: 0px -1647px; + background-position: -2069px -487px; width: 114px; height: 90px; } .shield_rogue_4 { background-image: url(spritesmith4.png); - background-position: -115px -1647px; + background-position: -1770px -578px; width: 96px; height: 90px; } .shield_rogue_5 { background-image: url(spritesmith4.png); - background-position: -1822px -1183px; + background-position: -1867px -578px; width: 114px; height: 90px; } .shield_rogue_6 { background-image: url(spritesmith4.png); - background-position: -1937px -1183px; + background-position: -994px -1716px; width: 114px; height: 90px; } .shield_special_1 { background-image: url(spritesmith4.png); - background-position: -2004px -728px; + background-position: -1109px -1716px; width: 90px; height: 90px; } .shield_special_goldenknight { background-image: url(spritesmith4.png); - background-position: -1913px -637px; + background-position: -1770px -305px; width: 111px; height: 90px; } +.shield_special_moonpearlShield { + background-image: url(spritesmith4.png); + background-position: -1882px -305px; + width: 90px; + height: 90px; +} .shield_warrior_1 { background-image: url(spritesmith4.png); - background-position: -1913px -546px; + background-position: -1973px -305px; width: 90px; height: 90px; } .shield_warrior_2 { background-image: url(spritesmith4.png); - background-position: -2017px -364px; + background-position: -2064px -305px; width: 90px; height: 90px; } .shield_warrior_3 { background-image: url(spritesmith4.png); - background-position: -1926px -364px; + background-position: -1770px -396px; width: 90px; height: 90px; } .shield_warrior_4 { background-image: url(spritesmith4.png); - background-position: -1913px -182px; + background-position: -1861px -396px; width: 90px; height: 90px; } .shield_warrior_5 { background-image: url(spritesmith4.png); - background-position: -1731px 0px; + background-position: -1952px -396px; width: 90px; height: 90px; } .shop_shield_healer_1 { background-image: url(spritesmith4.png); - background-position: -1148px -1931px; + background-position: -41px -2004px; width: 40px; height: 40px; } .shop_shield_healer_2 { background-image: url(spritesmith4.png); - background-position: -1107px -1931px; + background-position: -1604px -1952px; width: 40px; height: 40px; } .shop_shield_healer_3 { background-image: url(spritesmith4.png); - background-position: -1066px -1931px; + background-position: -1645px -1952px; width: 40px; height: 40px; } .shop_shield_healer_4 { background-image: url(spritesmith4.png); - background-position: -1025px -1931px; + background-position: -1809px -1952px; width: 40px; height: 40px; } .shop_shield_healer_5 { background-image: url(spritesmith4.png); - background-position: -984px -1931px; + background-position: -1891px -1952px; width: 40px; height: 40px; } .shop_shield_rogue_0 { background-image: url(spritesmith4.png); - background-position: -943px -1931px; + background-position: -2137px -1952px; width: 40px; height: 40px; } .shop_shield_rogue_1 { background-image: url(spritesmith4.png); - background-position: -902px -1931px; + background-position: 0px -2004px; width: 40px; height: 40px; } .shop_shield_rogue_2 { background-image: url(spritesmith4.png); - background-position: -861px -1931px; + background-position: -1601px -285px; width: 40px; height: 40px; } .shop_shield_rogue_3 { background-image: url(spritesmith4.png); - background-position: -820px -1931px; + background-position: -123px -2004px; width: 40px; height: 40px; } .shop_shield_rogue_4 { background-image: url(spritesmith4.png); - background-position: -779px -1931px; + background-position: -1599px -2004px; width: 40px; height: 40px; } .shop_shield_rogue_5 { background-image: url(spritesmith4.png); - background-position: -738px -1931px; + background-position: -1558px -2004px; width: 40px; height: 40px; } .shop_shield_rogue_6 { background-image: url(spritesmith4.png); - background-position: -697px -1931px; + background-position: -1517px -2004px; width: 40px; height: 40px; } .shop_shield_special_0 { background-image: url(spritesmith4.png); - background-position: -656px -1931px; + background-position: -1476px -2004px; width: 40px; height: 40px; } .shop_shield_special_1 { background-image: url(spritesmith4.png); - background-position: -615px -1931px; + background-position: -1435px -2004px; width: 40px; height: 40px; } .shop_shield_special_goldenknight { background-image: url(spritesmith4.png); - background-position: -574px -1931px; + background-position: -1394px -2004px; + width: 40px; + height: 40px; +} +.shop_shield_special_moonpearlShield { + background-image: url(spritesmith4.png); + background-position: -1353px -2004px; width: 40px; height: 40px; } .shop_shield_warrior_1 { background-image: url(spritesmith4.png); - background-position: -533px -1931px; + background-position: -1312px -2004px; width: 40px; height: 40px; } .shop_shield_warrior_2 { background-image: url(spritesmith4.png); - background-position: 0px -1931px; + background-position: -1271px -2004px; width: 40px; height: 40px; } .shop_shield_warrior_3 { background-image: url(spritesmith4.png); - background-position: -1989px -1879px; + background-position: -1230px -2004px; width: 40px; height: 40px; } .shop_shield_warrior_4 { background-image: url(spritesmith4.png); - background-position: -1948px -1879px; + background-position: -1189px -2004px; width: 40px; height: 40px; } .shop_shield_warrior_5 { background-image: url(spritesmith4.png); - background-position: -1907px -1879px; + background-position: -1148px -2004px; width: 40px; height: 40px; } .shop_weapon_healer_0 { background-image: url(spritesmith4.png); - background-position: -1866px -1879px; + background-position: -1107px -2004px; width: 40px; height: 40px; } .shop_weapon_healer_1 { background-image: url(spritesmith4.png); - background-position: -1825px -1879px; + background-position: -1066px -2004px; width: 40px; height: 40px; } .shop_weapon_healer_2 { background-image: url(spritesmith4.png); - background-position: -1784px -1879px; + background-position: -1025px -2004px; width: 40px; height: 40px; } .shop_weapon_healer_3 { background-image: url(spritesmith4.png); - background-position: -1743px -1879px; + background-position: -984px -2004px; width: 40px; height: 40px; } .shop_weapon_healer_4 { background-image: url(spritesmith4.png); - background-position: -1581px -365px; + background-position: -943px -2004px; width: 40px; height: 40px; } .shop_weapon_healer_5 { background-image: url(spritesmith4.png); - background-position: -1661px -1879px; + background-position: -902px -2004px; width: 40px; height: 40px; } .shop_weapon_healer_6 { background-image: url(spritesmith4.png); - background-position: -1620px -1879px; + background-position: -861px -2004px; width: 40px; height: 40px; } .shop_weapon_rogue_0 { background-image: url(spritesmith4.png); - background-position: -1579px -1879px; + background-position: -820px -2004px; width: 40px; height: 40px; } .shop_weapon_rogue_1 { background-image: url(spritesmith4.png); - background-position: -1538px -1879px; + background-position: -779px -2004px; width: 40px; height: 40px; } .shop_weapon_rogue_2 { background-image: url(spritesmith4.png); - background-position: -1497px -1879px; + background-position: -738px -2004px; width: 40px; height: 40px; } .shop_weapon_rogue_3 { background-image: url(spritesmith4.png); - background-position: -1456px -1879px; + background-position: -697px -2004px; width: 40px; height: 40px; } .shop_weapon_rogue_4 { background-image: url(spritesmith4.png); - background-position: -1415px -1879px; + background-position: -656px -2004px; width: 40px; height: 40px; } .shop_weapon_rogue_5 { background-image: url(spritesmith4.png); - background-position: -1374px -1879px; + background-position: -615px -2004px; width: 40px; height: 40px; } .shop_weapon_rogue_6 { background-image: url(spritesmith4.png); - background-position: -1333px -1879px; + background-position: -574px -2004px; width: 40px; height: 40px; } .shop_weapon_special_0 { background-image: url(spritesmith4.png); - background-position: -1292px -1879px; + background-position: -533px -2004px; width: 40px; height: 40px; } .shop_weapon_special_1 { background-image: url(spritesmith4.png); - background-position: -1210px -1879px; + background-position: -492px -2004px; width: 40px; height: 40px; } .shop_weapon_special_2 { background-image: url(spritesmith4.png); - background-position: -1169px -1879px; + background-position: -451px -2004px; width: 40px; height: 40px; } .shop_weapon_special_3 { background-image: url(spritesmith4.png); - background-position: -1128px -1879px; + background-position: -410px -2004px; width: 40px; height: 40px; } .shop_weapon_special_critical { background-image: url(spritesmith4.png); - background-position: -1087px -1879px; + background-position: -1932px -1952px; + width: 40px; + height: 40px; +} +.shop_weapon_special_tridentOfCrashingTides { + background-image: url(spritesmith4.png); + background-position: -82px -2004px; width: 40px; height: 40px; } .shop_weapon_warrior_0 { background-image: url(spritesmith4.png); - background-position: -1046px -1879px; + background-position: -246px -2004px; width: 40px; height: 40px; } .shop_weapon_warrior_1 { background-image: url(spritesmith4.png); - background-position: -1005px -1879px; + background-position: -1607px -430px; width: 40px; height: 40px; } .shop_weapon_warrior_2 { background-image: url(spritesmith4.png); - background-position: -923px -1879px; + background-position: -1408px -493px; width: 40px; height: 40px; } .shop_weapon_warrior_3 { background-image: url(spritesmith4.png); - background-position: -882px -1879px; + background-position: -1408px -534px; width: 40px; height: 40px; } .shop_weapon_warrior_4 { background-image: url(spritesmith4.png); - background-position: -800px -1879px; + background-position: -1408px -575px; width: 40px; height: 40px; } .shop_weapon_warrior_5 { background-image: url(spritesmith4.png); - background-position: -759px -1879px; + background-position: -1563px -1952px; width: 40px; height: 40px; } .shop_weapon_warrior_6 { background-image: url(spritesmith4.png); - background-position: -718px -1879px; + background-position: -1408px -632px; width: 40px; height: 40px; } .shop_weapon_wizard_0 { background-image: url(spritesmith4.png); - background-position: -677px -1879px; + background-position: -1408px -673px; width: 40px; height: 40px; } .shop_weapon_wizard_1 { background-image: url(spritesmith4.png); - background-position: -636px -1879px; + background-position: -1408px -714px; width: 40px; height: 40px; } .shop_weapon_wizard_2 { background-image: url(spritesmith4.png); - background-position: -595px -1879px; + background-position: -1203px -1007px; width: 40px; height: 40px; } .shop_weapon_wizard_3 { background-image: url(spritesmith4.png); - background-position: -554px -1879px; + background-position: -1973px -1952px; width: 40px; height: 40px; } .shop_weapon_wizard_4 { background-image: url(spritesmith4.png); - background-position: -964px -1879px; + background-position: -2014px -1952px; width: 40px; height: 40px; } .shop_weapon_wizard_5 { background-image: url(spritesmith4.png); - background-position: -841px -1879px; + background-position: -2055px -1952px; width: 40px; height: 40px; } .shop_weapon_wizard_6 { background-image: url(spritesmith4.png); - background-position: -513px -1879px; + background-position: -2096px -1952px; width: 40px; height: 40px; } .weapon_healer_0 { background-image: url(spritesmith4.png); - background-position: -1731px -182px; + background-position: -1982px -578px; width: 90px; height: 90px; } .weapon_healer_1 { background-image: url(spritesmith4.png); - background-position: -1731px -273px; + background-position: -2073px -578px; width: 90px; height: 90px; } .weapon_healer_2 { background-image: url(spritesmith4.png); - background-position: -1731px -364px; + background-position: -1770px -669px; width: 90px; height: 90px; } .weapon_healer_3 { background-image: url(spritesmith4.png); - background-position: -1731px -455px; + background-position: -1861px -669px; width: 90px; height: 90px; } .weapon_healer_4 { background-image: url(spritesmith4.png); - background-position: -1731px -546px; + background-position: -1952px -669px; width: 90px; height: 90px; } .weapon_healer_5 { background-image: url(spritesmith4.png); - background-position: -1731px -637px; + background-position: -2043px -669px; width: 90px; height: 90px; } .weapon_healer_6 { background-image: url(spritesmith4.png); - background-position: -1731px -728px; + background-position: -1770px -760px; width: 90px; height: 90px; } .weapon_rogue_0 { background-image: url(spritesmith4.png); - background-position: -1731px -819px; + background-position: -1861px -760px; width: 90px; height: 90px; } .weapon_rogue_1 { background-image: url(spritesmith4.png); - background-position: -1731px -910px; + background-position: -1952px -760px; width: 90px; height: 90px; } .weapon_rogue_2 { background-image: url(spritesmith4.png); - background-position: -1731px -1001px; + background-position: -2043px -760px; width: 90px; height: 90px; } .weapon_rogue_3 { background-image: url(spritesmith4.png); - background-position: -1731px -1092px; + background-position: -1861px -851px; width: 90px; height: 90px; } .weapon_rogue_4 { background-image: url(spritesmith4.png); - background-position: -1731px -1183px; + background-position: -1952px -851px; width: 90px; height: 90px; } .weapon_rogue_5 { background-image: url(spritesmith4.png); - background-position: -1731px -1274px; + background-position: -2043px -851px; width: 90px; height: 90px; } .weapon_rogue_6 { background-image: url(spritesmith4.png); - background-position: -1498px -1647px; + background-position: -2059px -942px; width: 90px; height: 90px; } .weapon_special_1 { background-image: url(spritesmith4.png); - background-position: -212px -1647px; + background-position: -2059px -1033px; width: 102px; height: 90px; } .weapon_special_2 { background-image: url(spritesmith4.png); - background-position: -1731px -1365px; + background-position: -1770px -1124px; width: 90px; height: 90px; } .weapon_special_3 { background-image: url(spritesmith4.png); - background-position: -1731px -1456px; + background-position: -2079px -1124px; + width: 90px; + height: 90px; +} +.weapon_special_tridentOfCrashingTides { + background-image: url(spritesmith4.png); + background-position: -1861px -1306px; width: 90px; height: 90px; } .weapon_warrior_0 { background-image: url(spritesmith4.png); - background-position: -1731px -1547px; + background-position: -1952px -1306px; width: 90px; height: 90px; } .weapon_warrior_1 { background-image: url(spritesmith4.png); - background-position: -315px -1647px; + background-position: -2043px -1306px; width: 90px; height: 90px; } .weapon_warrior_2 { background-image: url(spritesmith4.png); - background-position: -406px -1647px; + background-position: -1770px -1397px; width: 90px; height: 90px; } .weapon_warrior_3 { background-image: url(spritesmith4.png); - background-position: -497px -1647px; + background-position: -2043px -1397px; width: 90px; height: 90px; } .weapon_warrior_4 { background-image: url(spritesmith4.png); - background-position: -588px -1647px; + background-position: -1770px -1488px; width: 90px; height: 90px; } .weapon_warrior_5 { background-image: url(spritesmith4.png); - background-position: -679px -1647px; + background-position: -1861px -1488px; width: 90px; height: 90px; } .weapon_warrior_6 { background-image: url(spritesmith4.png); - background-position: -770px -1647px; + background-position: -1952px -1488px; width: 90px; height: 90px; } .weapon_wizard_0 { background-image: url(spritesmith4.png); - background-position: -861px -1647px; + background-position: -2043px -1488px; width: 90px; height: 90px; } .weapon_wizard_1 { background-image: url(spritesmith4.png); - background-position: -952px -1647px; + background-position: -1861px -1579px; width: 90px; height: 90px; } .weapon_wizard_2 { background-image: url(spritesmith4.png); - background-position: -1043px -1647px; + background-position: -1952px -1579px; width: 90px; height: 90px; } .weapon_wizard_3 { background-image: url(spritesmith4.png); - background-position: -1134px -1647px; + background-position: -2043px -1579px; width: 90px; height: 90px; } .weapon_wizard_4 { background-image: url(spritesmith4.png); - background-position: -1225px -1647px; + background-position: -660px -567px; width: 90px; height: 90px; } .weapon_wizard_5 { background-image: url(spritesmith4.png); - background-position: -1316px -1647px; + background-position: -880px -787px; width: 90px; height: 90px; } .weapon_wizard_6 { background-image: url(spritesmith4.png); - background-position: -1407px -1647px; + background-position: -685px -1716px; width: 90px; height: 90px; } .GrimReaper { background-image: url(spritesmith4.png); - background-position: -2004px -1274px; + background-position: -2134px -760px; width: 57px; height: 66px; } .Pet_Currency_Gem { background-image: url(spritesmith4.png); - background-position: -1435px -1931px; + background-position: -2084px -2004px; width: 45px; height: 39px; } .Pet_Currency_Gem1x { background-image: url(spritesmith4.png); - background-position: -2095px -182px; + background-position: -2173px -173px; width: 15px; height: 13px; } .Pet_Currency_Gem2x { background-image: url(spritesmith4.png); - background-position: -1853px -1707px; + background-position: -2142px -173px; width: 30px; height: 26px; } .PixelPaw-Gold { background-image: url(spritesmith4.png); - background-position: -1568px -583px; + background-position: -1427px -1900px; width: 51px; height: 51px; } .PixelPaw { background-image: url(spritesmith4.png); - background-position: -1568px -531px; + background-position: -1375px -1900px; width: 51px; height: 51px; } .PixelPaw002 { background-image: url(spritesmith4.png); - background-position: -1674px -1456px; + background-position: -1323px -1900px; width: 51px; height: 51px; } .avatar_floral_healer { background-image: url(spritesmith4.png); - background-position: -1625px -1156px; + background-position: -1842px -103px; width: 99px; height: 99px; } .avatar_floral_rogue { background-image: url(spritesmith4.png); - background-position: -1625px -1056px; + background-position: -1770px -205px; width: 99px; height: 99px; } .avatar_floral_warrior { background-image: url(spritesmith4.png); - background-position: -1625px -1256px; + background-position: -2042px -103px; width: 99px; height: 99px; } .avatar_floral_wizard { background-image: url(spritesmith4.png); - background-position: -1625px -1356px; + background-position: -1942px -103px; width: 99px; height: 99px; } .inventory_present { background-image: url(spritesmith4.png); - background-position: -1625px -1456px; + background-position: -1274px -1900px; width: 48px; height: 51px; } .inventory_present_01 { background-image: url(spritesmith4.png); - background-position: -2018px -1655px; + background-position: -1225px -1900px; width: 48px; height: 51px; } .inventory_present_02 { background-image: url(spritesmith4.png); - background-position: -1920px -1655px; + background-position: -1176px -1900px; width: 48px; height: 51px; } .inventory_present_03 { background-image: url(spritesmith4.png); - background-position: -1871px -1655px; + background-position: -1029px -1900px; width: 48px; height: 51px; } .inventory_present_04 { background-image: url(spritesmith4.png); - background-position: -1822px -1655px; + background-position: -980px -1900px; width: 48px; height: 51px; } .inventory_present_05 { background-image: url(spritesmith4.png); - background-position: -2018px -1603px; + background-position: -931px -1900px; width: 48px; height: 51px; } .inventory_present_06 { background-image: url(spritesmith4.png); - background-position: -1969px -1603px; + background-position: -784px -1900px; width: 48px; height: 51px; } .inventory_present_07 { background-image: url(spritesmith4.png); - background-position: -1920px -1603px; + background-position: -735px -1900px; width: 48px; height: 51px; } .inventory_present_08 { background-image: url(spritesmith4.png); - background-position: -1871px -1603px; + background-position: -686px -1900px; width: 48px; height: 51px; } .inventory_present_09 { background-image: url(spritesmith4.png); - background-position: -1822px -1603px; + background-position: -490px -1900px; width: 48px; height: 51px; } .inventory_present_10 { background-image: url(spritesmith4.png); - background-position: -2018px -1551px; + background-position: -441px -1900px; width: 48px; height: 51px; } .inventory_present_11 { background-image: url(spritesmith4.png); - background-position: -1969px -1551px; + background-position: -392px -1900px; width: 48px; height: 51px; } .inventory_present_12 { background-image: url(spritesmith4.png); - background-position: -1920px -1551px; + background-position: -343px -1900px; width: 48px; height: 51px; } .inventory_quest_scroll { background-image: url(spritesmith4.png); - background-position: -1822px -1551px; + background-position: -294px -1900px; width: 48px; height: 51px; } .inventory_quest_scroll_locked { background-image: url(spritesmith4.png); - background-position: -2054px -1496px; + background-position: -245px -1900px; width: 48px; height: 51px; } .inventory_special_fortify { background-image: url(spritesmith4.png); - background-position: -1938px -1496px; + background-position: -1601px -230px; width: 57px; height: 54px; } .inventory_special_nye { background-image: url(spritesmith4.png); - background-position: -1880px -1496px; + background-position: -2134px -1579px; width: 57px; height: 54px; } .inventory_special_opaquePotion { background-image: url(spritesmith4.png); - background-position: -349px -1879px; + background-position: -164px -2004px; width: 40px; height: 40px; } +.inventory_special_seafoam { + background-image: url(spritesmith4.png); + background-position: -2134px -1397px; + width: 57px; + height: 54px; +} .inventory_special_shinySeed { background-image: url(spritesmith4.png); - background-position: -1822px -1496px; + background-position: -2134px -1306px; width: 57px; height: 54px; } .inventory_special_snowball { background-image: url(spritesmith4.png); - background-position: -1996px -1441px; + background-position: -1381px -907px; width: 57px; height: 54px; } .inventory_special_spookDust { background-image: url(spritesmith4.png); - background-position: -1938px -1441px; + background-position: -2134px -1215px; width: 57px; height: 54px; } .inventory_special_trinket { background-image: url(spritesmith4.png); - background-position: -1871px -1551px; + background-position: -1398px -1031px; width: 48px; height: 51px; } .inventory_special_valentine { background-image: url(spritesmith4.png); - background-position: -1880px -1441px; + background-position: -2134px -1488px; width: 57px; height: 54px; } +.knockout { + background-image: url(spritesmith4.png); + background-position: -1326px -1952px; + width: 120px; + height: 47px; +} .pet_key { background-image: url(spritesmith4.png); - background-position: -1822px -1441px; + background-position: -1601px -175px; width: 57px; height: 54px; } .rebirth_orb { background-image: url(spritesmith4.png); - background-position: -1996px -1496px; + background-position: -1591px -538px; width: 57px; height: 54px; } +.seafoam_star { + background-image: url(spritesmith4.png); + background-position: -1861px -1215px; + width: 90px; + height: 90px; +} .shop_armoire { background-image: url(spritesmith4.png); - background-position: -492px -1931px; + background-position: -287px -2004px; width: 40px; height: 40px; } .snowman { background-image: url(spritesmith4.png); - background-position: -1822px -1274px; + background-position: -2043px -1215px; width: 90px; height: 90px; } .spookman { background-image: url(spritesmith4.png); - background-position: -1913px -1274px; + background-position: -1770px -1306px; width: 90px; height: 90px; } .welcome_to_Habit_1 { background-image: url(spritesmith4.png); - background-position: -680px -1544px; + background-position: 0px -1716px; width: 502px; height: 99px; } .welcome_to_Habit_2 { background-image: url(spritesmith4.png); - background-position: -223px -1076px; + background-position: -424px -1287px; width: 500px; height: 171px; } @@ -1074,643 +894,787 @@ } .welcome_to_Habit_4 { background-image: url(spritesmith4.png); - background-position: -724px -1076px; + background-position: 0px -1287px; width: 423px; height: 171px; } .zzz { background-image: url(spritesmith4.png); - background-position: -451px -1931px; + background-position: -328px -2004px; width: 40px; height: 40px; } .zzz_light { background-image: url(spritesmith4.png); - background-position: -308px -1879px; + background-position: -369px -2004px; width: 40px; height: 40px; } .npc_alex { background-image: url(spritesmith4.png); - background-position: -1057px -1254px; + background-position: -1450px -1042px; width: 162px; height: 138px; } .npc_bailey { background-image: url(spritesmith4.png); - background-position: -1625px -954px; + background-position: -1770px -103px; width: 71px; height: 101px; } .npc_daniel { background-image: url(spritesmith4.png); - background-position: -1462px -407px; + background-position: -1245px -907px; width: 135px; height: 123px; } .npc_ian { background-image: url(spritesmith4.png); - background-position: -1462px -139px; + background-position: -1245px -771px; width: 75px; height: 135px; } .npc_justin { background-image: url(spritesmith4.png); - background-position: -1538px -139px; + background-position: -660px -232px; width: 84px; height: 120px; } .npc_justin_head { background-image: url(spritesmith4.png); - background-position: -766px -232px; + background-position: -2160px -205px; width: 36px; height: 39px; } .npc_matt { background-image: url(spritesmith4.png); - background-position: -861px -1254px; + background-position: -1450px -903px; width: 195px; height: 138px; } .npc_timetravelers { background-image: url(spritesmith4.png); - background-position: 0px -1405px; + background-position: -1245px -354px; width: 195px; height: 138px; } .npc_timetravelers_active { background-image: url(spritesmith4.png); - background-position: -502px -1254px; + background-position: -1450px -764px; width: 195px; height: 138px; } .npc_tyler { background-image: url(spritesmith4.png); - background-position: -2004px -1092px; + background-position: -660px -353px; width: 90px; height: 90px; } .seasonalshop_closed { background-image: url(spritesmith4.png); - background-position: -1462px 0px; + background-position: -1245px -632px; width: 162px; height: 138px; } .seasonalshop_summer2015 { background-image: url(spritesmith4.png); - background-position: -698px -1254px; + background-position: -1245px -493px; width: 162px; height: 138px; } .2014_Fall_HealerPROMO2 { background-image: url(spritesmith4.png); - background-position: -1943px -1001px; + background-position: -1401px -1610px; width: 90px; height: 90px; } .2014_Fall_Mage_PROMO9 { background-image: url(spritesmith4.png); - background-position: -1822px -1001px; + background-position: -1492px -1610px; width: 120px; height: 90px; } .2014_Fall_RoguePROMO3 { background-image: url(spritesmith4.png); - background-position: -2004px -910px; + background-position: -1613px -1610px; width: 105px; height: 90px; } .2014_Fall_Warrior_PROMO { background-image: url(spritesmith4.png); - background-position: -1913px -910px; + background-position: -503px -1716px; + width: 90px; + height: 90px; +} +.promo_dilatoryDistress { + background-image: url(spritesmith4.png); + background-position: -594px -1716px; width: 90px; height: 90px; } .promo_enchanted_armoire { background-image: url(spritesmith4.png); - background-position: -963px -1738px; + background-position: -331px -1816px; width: 374px; height: 76px; } +.promo_enchanted_armoire_201507 { + background-image: url(spritesmith4.png); + background-position: -776px -1716px; + width: 217px; + height: 90px; +} +.promo_habitica { + background-image: url(spritesmith4.png); + background-position: -1245px -178px; + width: 175px; + height: 175px; +} .promo_item_notif { background-image: url(spritesmith4.png); - background-position: -430px -1544px; + background-position: -1151px -1610px; width: 249px; height: 102px; } .promo_mystery_201405 { background-image: url(spritesmith4.png); - background-position: -1913px -819px; + background-position: -1200px -1716px; width: 90px; height: 90px; } .promo_mystery_201406 { background-image: url(spritesmith4.png); - background-position: -1183px -1544px; + background-position: -1870px -205px; width: 90px; height: 96px; } .promo_mystery_201407 { background-image: url(spritesmith4.png); - background-position: -2048px -1365px; + background-position: -2150px -942px; width: 42px; height: 62px; } .promo_mystery_201408 { background-image: url(spritesmith4.png); - background-position: -2040px -455px; + background-position: -2134px -396px; width: 60px; height: 71px; } .promo_mystery_201409 { background-image: url(spritesmith4.png); - background-position: -1913px -728px; + background-position: -1770px -1579px; width: 90px; height: 90px; } .promo_mystery_201410 { background-image: url(spritesmith4.png); - background-position: -1975px -1365px; + background-position: -1591px -474px; width: 72px; height: 63px; } .promo_mystery_201411 { background-image: url(spritesmith4.png); - background-position: -1822px -728px; + background-position: -1952px -1397px; width: 90px; height: 90px; } .promo_mystery_201412 { background-image: url(spritesmith4.png); - background-position: -2052px -1183px; + background-position: -2155px -305px; width: 42px; height: 66px; } .promo_mystery_201501 { background-image: url(spritesmith4.png); - background-position: -2062px -1274px; + background-position: -2134px -851px; width: 48px; height: 63px; } .promo_mystery_201502 { background-image: url(spritesmith4.png); - background-position: -1822px -637px; + background-position: -1861px -1397px; width: 90px; height: 90px; } .promo_mystery_201503 { background-image: url(spritesmith4.png); - background-position: -2004px -546px; + background-position: -1952px -1215px; width: 90px; height: 90px; } .promo_mystery_201504 { background-image: url(spritesmith4.png); - background-position: -2025px -637px; + background-position: -2134px -669px; width: 60px; height: 69px; } .promo_mystery_201505 { background-image: url(spritesmith4.png); - background-position: -1822px -546px; + background-position: -1770px -1215px; width: 90px; height: 90px; } .promo_mystery_201506 { background-image: url(spritesmith4.png); - background-position: -2034px -1001px; + background-position: -2142px -103px; width: 42px; height: 69px; } +.promo_mystery_201507 { + background-image: url(spritesmith4.png); + background-position: -212px -1610px; + width: 90px; + height: 105px; +} .promo_mystery_3014 { background-image: url(spritesmith4.png); - background-position: -1822px -455px; + background-position: -1861px -1124px; width: 217px; height: 90px; } +.promo_orca { + background-image: url(spritesmith4.png); + background-position: -106px -1610px; + width: 105px; + height: 105px; +} .promo_partyhats { background-image: url(spritesmith4.png); - background-position: -147px -1879px; + background-position: -1447px -1952px; width: 115px; height: 47px; } .promo_pastel_skin { background-image: url(spritesmith4.png); - background-position: -301px -1738px; + background-position: 0px -1816px; width: 330px; height: 83px; } .customize-option.promo_pastel_skin { background-image: url(spritesmith4.png); - background-position: -326px -1753px; + background-position: -25px -1831px; width: 60px; height: 60px; } .promo_pet_skins { background-image: url(spritesmith4.png); - background-position: -1245px -709px; + background-position: -1450px -474px; width: 140px; height: 147px; } .customize-option.promo_pet_skins { background-image: url(spritesmith4.png); - background-position: -1270px -724px; + background-position: -1475px -489px; width: 60px; height: 60px; } .promo_shimmer_hair { background-image: url(spritesmith4.png); - background-position: -632px -1738px; + background-position: -1592px -1716px; width: 330px; height: 83px; } .customize-option.promo_shimmer_hair { background-image: url(spritesmith4.png); - background-position: -657px -1753px; + background-position: -1617px -1731px; width: 60px; height: 60px; } .promo_splashyskins { background-image: url(spritesmith4.png); - background-position: -1274px -1544px; + background-position: -1961px -205px; width: 198px; height: 91px; } .customize-option.promo_splashyskins { background-image: url(spritesmith4.png); - background-position: -1299px -1559px; + background-position: -1986px -220px; width: 60px; height: 60px; } .promo_springclasses2014 { background-image: url(spritesmith4.png); - background-position: -1822px -91px; + background-position: -1770px -1033px; width: 288px; height: 90px; } .promo_springclasses2015 { background-image: url(spritesmith4.png); - background-position: -1822px 0px; + background-position: -1770px -942px; width: 288px; height: 90px; } .promo_summer_classes_2014 { background-image: url(spritesmith4.png); - background-position: 0px -1544px; + background-position: -1770px 0px; width: 429px; height: 102px; } .promo_summer_classes_2015 { background-image: url(spritesmith4.png); - background-position: 0px -1738px; + background-position: -1291px -1716px; width: 300px; height: 88px; } .promo_updos { background-image: url(spritesmith4.png); - background-position: -1245px -857px; + background-position: -1450px -326px; width: 156px; height: 147px; } .promo_winterclasses2015 { background-image: url(spritesmith4.png); - background-position: -196px -1405px; + background-position: -781px -1459px; width: 325px; height: 110px; } .promo_winteryhair { background-image: url(spritesmith4.png); - background-position: -1822px -1365px; + background-position: -1245px -1031px; width: 152px; height: 75px; } .customize-option.promo_winteryhair { background-image: url(spritesmith4.png); - background-position: -1847px -1380px; + background-position: -1270px -1046px; width: 60px; height: 60px; } .inventory_quest_scroll_atom1 { background-image: url(spritesmith4.png); - background-position: -1568px -646px; + background-position: -745px -232px; + width: 48px; + height: 51px; +} +.inventory_quest_scroll_atom1_locked { + background-image: url(spritesmith4.png); + background-position: -745px -284px; width: 48px; height: 51px; } .inventory_quest_scroll_atom2 { background-image: url(spritesmith4.png); - background-position: -1568px -698px; + background-position: -751px -353px; width: 48px; height: 51px; } .inventory_quest_scroll_atom2_locked { background-image: url(spritesmith4.png); - background-position: -1568px -761px; + background-position: -751px -567px; width: 48px; height: 51px; } .inventory_quest_scroll_atom3 { background-image: url(spritesmith4.png); - background-position: -1568px -813px; + background-position: -971px -787px; width: 48px; height: 51px; } .inventory_quest_scroll_atom3_locked { background-image: url(spritesmith4.png); - background-position: -1568px -867px; + background-position: -1724px -1900px; width: 48px; height: 51px; } .inventory_quest_scroll_basilist { background-image: url(spritesmith4.png); - background-position: -1568px -919px; + background-position: -1162px -944px; width: 48px; height: 51px; } .inventory_quest_scroll_bunny { background-image: url(spritesmith4.png); - background-position: -1568px -973px; + background-position: -1056px -1007px; + width: 48px; + height: 51px; +} +.inventory_quest_scroll_dilatoryDistress1 { + background-image: url(spritesmith4.png); + background-position: -1105px -1007px; + width: 48px; + height: 51px; +} +.inventory_quest_scroll_dilatoryDistress2 { + background-image: url(spritesmith4.png); + background-position: -1154px -1007px; + width: 48px; + height: 51px; +} +.inventory_quest_scroll_dilatoryDistress2_locked { + background-image: url(spritesmith4.png); + background-position: -1308px -1224px; + width: 48px; + height: 51px; +} +.inventory_quest_scroll_dilatoryDistress3 { + background-image: url(spritesmith4.png); + background-position: -1357px -1224px; + width: 48px; + height: 51px; +} +.inventory_quest_scroll_dilatoryDistress3_locked { + background-image: url(spritesmith4.png); + background-position: -1719px -1610px; width: 48px; height: 51px; } .inventory_quest_scroll_dilatory_derby { background-image: url(spritesmith4.png); - background-position: -1568px -1025px; + background-position: -1923px -1716px; width: 48px; height: 51px; } .inventory_quest_scroll_egg { background-image: url(spritesmith4.png); - background-position: -1568px -1079px; + background-position: -1972px -1716px; width: 48px; height: 51px; } .inventory_quest_scroll_evilsanta { background-image: url(spritesmith4.png); - background-position: -1568px -1131px; + background-position: -2021px -1716px; width: 48px; height: 51px; } .inventory_quest_scroll_evilsanta2 { background-image: url(spritesmith4.png); - background-position: -1568px -1185px; + background-position: -2070px -1716px; width: 48px; height: 51px; } .inventory_quest_scroll_ghost_stag { background-image: url(spritesmith4.png); - background-position: -1568px -1237px; + background-position: -2119px -1716px; width: 48px; height: 51px; } .inventory_quest_scroll_goldenknight1 { background-image: url(spritesmith4.png); - background-position: -1568px -1291px; + background-position: -706px -1816px; + width: 48px; + height: 51px; +} +.inventory_quest_scroll_goldenknight1_locked { + background-image: url(spritesmith4.png); + background-position: -755px -1816px; width: 48px; height: 51px; } .inventory_quest_scroll_goldenknight2 { background-image: url(spritesmith4.png); - background-position: -1568px -1343px; + background-position: -804px -1816px; width: 48px; height: 51px; } .inventory_quest_scroll_goldenknight2_locked { background-image: url(spritesmith4.png); - background-position: -1386px -709px; + background-position: -853px -1816px; width: 48px; height: 51px; } .inventory_quest_scroll_goldenknight3 { background-image: url(spritesmith4.png); - background-position: -1386px -761px; + background-position: -902px -1816px; width: 48px; height: 51px; } .inventory_quest_scroll_goldenknight3_locked { background-image: url(spritesmith4.png); - background-position: -1402px -857px; + background-position: -951px -1816px; width: 48px; height: 51px; } .inventory_quest_scroll_gryphon { background-image: url(spritesmith4.png); - background-position: -1402px -909px; + background-position: -1000px -1816px; width: 48px; height: 51px; } .inventory_quest_scroll_harpy { background-image: url(spritesmith4.png); - background-position: -1245px -1005px; + background-position: -1049px -1816px; width: 48px; height: 51px; } .inventory_quest_scroll_hedgehog { background-image: url(spritesmith4.png); - background-position: -1294px -1005px; + background-position: -1098px -1816px; width: 48px; height: 51px; } .inventory_quest_scroll_kraken { background-image: url(spritesmith4.png); - background-position: -1343px -1005px; + background-position: -1147px -1816px; width: 48px; height: 51px; } .inventory_quest_scroll_moonstone1 { background-image: url(spritesmith4.png); - background-position: -1392px -1005px; + background-position: -1196px -1816px; + width: 48px; + height: 51px; +} +.inventory_quest_scroll_moonstone1_locked { + background-image: url(spritesmith4.png); + background-position: -1245px -1816px; width: 48px; height: 51px; } .inventory_quest_scroll_moonstone2 { background-image: url(spritesmith4.png); - background-position: -1025px -811px; + background-position: -1294px -1816px; width: 48px; height: 51px; } .inventory_quest_scroll_moonstone2_locked { background-image: url(spritesmith4.png); - background-position: -1074px -811px; + background-position: -1343px -1816px; width: 48px; height: 51px; } .inventory_quest_scroll_moonstone3 { background-image: url(spritesmith4.png); - background-position: -1123px -811px; + background-position: -1392px -1816px; width: 48px; height: 51px; } .inventory_quest_scroll_moonstone3_locked { background-image: url(spritesmith4.png); - background-position: -1172px -811px; + background-position: -1441px -1816px; width: 48px; height: 51px; } .inventory_quest_scroll_octopus { background-image: url(spritesmith4.png); - background-position: -1399px -1076px; + background-position: -1490px -1816px; width: 48px; height: 51px; } .inventory_quest_scroll_owl { background-image: url(spritesmith4.png); - background-position: -1399px -1128px; + background-position: -1539px -1816px; width: 48px; height: 51px; } .inventory_quest_scroll_penguin { background-image: url(spritesmith4.png); - background-position: -1655px -1544px; + background-position: -1588px -1816px; width: 48px; height: 51px; } .inventory_quest_scroll_rat { background-image: url(spritesmith4.png); - background-position: -1771px -1647px; + background-position: -1637px -1816px; width: 48px; height: 51px; } .inventory_quest_scroll_rock { background-image: url(spritesmith4.png); - background-position: -1338px -1738px; + background-position: -1686px -1816px; width: 48px; height: 51px; } .inventory_quest_scroll_rooster { background-image: url(spritesmith4.png); - background-position: -1387px -1738px; + background-position: -1735px -1816px; width: 48px; height: 51px; } .inventory_quest_scroll_sheep { background-image: url(spritesmith4.png); - background-position: -1436px -1738px; + background-position: -1784px -1816px; width: 48px; height: 51px; } .inventory_quest_scroll_slime { background-image: url(spritesmith4.png); - background-position: -1485px -1738px; + background-position: -1833px -1816px; width: 48px; height: 51px; } .inventory_quest_scroll_spider { background-image: url(spritesmith4.png); - background-position: -1534px -1738px; + background-position: -1882px -1816px; width: 48px; height: 51px; } .inventory_quest_scroll_trex { background-image: url(spritesmith4.png); - background-position: -1583px -1738px; + background-position: -1931px -1816px; width: 48px; height: 51px; } .inventory_quest_scroll_trex_undead { background-image: url(spritesmith4.png); - background-position: -2054px -1441px; + background-position: -1980px -1816px; width: 48px; height: 51px; } .inventory_quest_scroll_vice1 { background-image: url(spritesmith4.png); - background-position: -1681px -1738px; + background-position: -2029px -1816px; + width: 48px; + height: 51px; +} +.inventory_quest_scroll_vice1_locked { + background-image: url(spritesmith4.png); + background-position: -2078px -1816px; width: 48px; height: 51px; } .inventory_quest_scroll_vice2 { background-image: url(spritesmith4.png); - background-position: -1730px -1738px; + background-position: -2127px -1816px; width: 48px; height: 51px; } .inventory_quest_scroll_vice2_locked { background-image: url(spritesmith4.png); - background-position: -1779px -1738px; + background-position: 0px -1900px; width: 48px; height: 51px; } .inventory_quest_scroll_vice3 { background-image: url(spritesmith4.png); - background-position: -1828px -1738px; + background-position: -49px -1900px; width: 48px; height: 51px; } .inventory_quest_scroll_vice3_locked { background-image: url(spritesmith4.png); - background-position: -1877px -1738px; + background-position: -98px -1900px; width: 48px; height: 51px; } +.inventory_quest_scroll_whale { + background-image: url(spritesmith4.png); + background-position: -147px -1900px; + width: 48px; + height: 51px; +} +.quest_TEMPLATE_FOR_MISSING_IMAGE { + background-image: url(spritesmith4.png); + background-position: -1862px -2004px; + width: 221px; + height: 39px; +} .quest_atom1 { background-image: url(spritesmith4.png); - background-position: -1148px -1076px; + background-position: -1176px -1287px; width: 250px; height: 150px; } .quest_atom2 { background-image: url(spritesmith4.png); - background-position: -1220px -1254px; + background-position: -1427px -1287px; width: 207px; height: 138px; } .quest_atom3 { background-image: url(spritesmith4.png); - background-position: -191px -892px; + background-position: -839px -892px; width: 216px; height: 180px; } .quest_basilist { background-image: url(spritesmith4.png); - background-position: -1047px -892px; + background-position: -1450px -622px; width: 189px; height: 141px; } .quest_bunny { background-image: url(spritesmith4.png); - background-position: -1025px -437px; + background-position: -217px -892px; width: 210px; height: 186px; } .quest_dilatory { background-image: url(spritesmith4.png); - background-position: -440px -232px; + background-position: -1025px -660px; + width: 219px; + height: 219px; +} +.quest_dilatoryDistress1 { + background-image: url(spritesmith4.png); + background-position: -1640px -2004px; + width: 221px; + height: 39px; +} +.quest_dilatoryDistress1_blueFins { + background-image: url(spritesmith4.png); + background-position: -1274px -1952px; + width: 51px; + height: 48px; +} +.quest_dilatoryDistress1_fireCoral { + background-image: url(spritesmith4.png); + background-position: -637px -1900px; + width: 48px; + height: 51px; +} +.quest_dilatoryDistress2 { + background-image: url(spritesmith4.png); + background-position: -1450px -175px; + width: 150px; + height: 150px; +} +.quest_dilatoryDistress3 { + background-image: url(spritesmith4.png); + background-position: -1025px -440px; width: 219px; height: 219px; } .quest_dilatory_derby { background-image: url(spritesmith4.png); - background-position: -1025px 0px; + background-position: -1025px -220px; width: 219px; height: 219px; } +.quest_egg { + background-image: url(spritesmith4.png); + background-position: -444px -2045px; + width: 221px; + height: 39px; +} .quest_egg_plainEgg { background-image: url(spritesmith4.png); - background-position: -1926px -1738px; + background-position: -882px -1900px; width: 48px; height: 51px; } .quest_evilsanta { background-image: url(spritesmith4.png); - background-position: -1462px -275px; + background-position: -1321px -771px; width: 118px; height: 131px; } -.quest_ghost_stag { +.quest_evilsanta2 { background-image: url(spritesmith4.png); - background-position: -660px -672px; + background-position: 0px -672px; width: 219px; height: 219px; } +.quest_ghost_stag { + background-image: url(spritesmith4.png); + background-position: -1025px 0px; + width: 219px; + height: 219px; +} +.quest_goldenknight1 { + background-image: url(spritesmith4.png); + background-position: -222px -2045px; + width: 221px; + height: 39px; +} .quest_goldenknight1_testimony { background-image: url(spritesmith4.png); - background-position: -1975px -1738px; + background-position: -1127px -1900px; width: 48px; height: 51px; } .quest_goldenknight2 { background-image: url(spritesmith4.png); - background-position: -251px -1254px; + background-position: -925px -1287px; width: 250px; height: 150px; } @@ -1722,763 +1686,835 @@ } .quest_gryphon { background-image: url(spritesmith4.png); - background-position: -408px -892px; + background-position: -874px -1109px; width: 216px; height: 177px; } .quest_harpy { background-image: url(spritesmith4.png); - background-position: 0px -232px; + background-position: -440px -672px; width: 219px; height: 219px; } .quest_hedgehog { background-image: url(spritesmith4.png); - background-position: -1025px -624px; + background-position: -428px -892px; width: 219px; height: 186px; } .quest_kraken { background-image: url(spritesmith4.png); - background-position: -1245px 0px; + background-position: -434px -1109px; width: 216px; height: 177px; } +.quest_moonstone1 { + background-image: url(spritesmith4.png); + background-position: 0px -2045px; + width: 221px; + height: 39px; +} .quest_moonstone1_moonstone { background-image: url(spritesmith4.png); - background-position: -1822px -1707px; + background-position: -2162px -1066px; width: 30px; height: 30px; } .quest_moonstone2 { background-image: url(spritesmith4.png); - background-position: -220px -672px; + background-position: -805px -220px; width: 219px; height: 219px; } .quest_moonstone3 { background-image: url(spritesmith4.png); - background-position: 0px -672px; + background-position: -660px -672px; width: 219px; height: 219px; } .quest_octopus { background-image: url(spritesmith4.png); - background-position: 0px -1076px; + background-position: -651px -1109px; width: 222px; height: 177px; } .quest_owl { background-image: url(spritesmith4.png); - background-position: -805px -440px; + background-position: -220px -232px; width: 219px; height: 219px; } .quest_penguin { background-image: url(spritesmith4.png); - background-position: 0px -892px; + background-position: -648px -892px; width: 190px; height: 183px; } .quest_rat { background-image: url(spritesmith4.png); - background-position: -805px -220px; + background-position: -440px -232px; width: 219px; height: 219px; } .quest_rock { background-image: url(spritesmith4.png); - background-position: -1025px -220px; + background-position: 0px -892px; width: 216px; height: 216px; } .quest_rooster { background-image: url(spritesmith4.png); - background-position: -1245px -534px; + background-position: -1450px 0px; width: 213px; height: 174px; } .quest_sheep { background-image: url(spritesmith4.png); - background-position: -805px 0px; + background-position: 0px -452px; width: 219px; height: 219px; } .quest_slime { background-image: url(spritesmith4.png); - background-position: -440px -452px; + background-position: -220px -452px; width: 219px; height: 219px; } .quest_spider { background-image: url(spritesmith4.png); - background-position: 0px -1254px; + background-position: 0px -1459px; width: 250px; height: 150px; } .quest_stressbeast { background-image: url(spritesmith4.png); - background-position: -220px -452px; + background-position: -440px -452px; width: 219px; height: 219px; } .quest_stressbeast_bailey { background-image: url(spritesmith4.png); - background-position: 0px -452px; + background-position: -805px 0px; width: 219px; height: 219px; } .quest_stressbeast_guide { background-image: url(spritesmith4.png); - background-position: -220px -232px; + background-position: 0px -232px; width: 219px; height: 219px; } .quest_stressbeast_stables { background-image: url(spritesmith4.png); - background-position: -440px -672px; + background-position: -805px -440px; width: 219px; height: 219px; } .quest_trex { background-image: url(spritesmith4.png); - background-position: -625px -892px; + background-position: -1245px 0px; width: 204px; height: 177px; } .quest_trex_undead { background-image: url(spritesmith4.png); - background-position: -1245px -356px; + background-position: -1091px -1109px; width: 216px; height: 177px; } .quest_vice1 { background-image: url(spritesmith4.png); - background-position: -1245px -178px; + background-position: -217px -1109px; width: 216px; height: 177px; } +.quest_vice2 { + background-image: url(spritesmith4.png); + background-position: -666px -2045px; + width: 221px; + height: 39px; +} .quest_vice2_lightCrystal { background-image: url(spritesmith4.png); - background-position: -2030px -1879px; + background-position: -205px -2004px; width: 40px; height: 40px; } .quest_vice3 { background-image: url(spritesmith4.png); - background-position: -830px -892px; + background-position: 0px -1109px; width: 216px; height: 177px; } +.quest_whale { + background-image: url(spritesmith4.png); + background-position: -220px -672px; + width: 219px; + height: 219px; +} .shop_copper { background-image: url(spritesmith4.png); - background-position: -2004px -1341px; + background-position: -2155px -372px; width: 32px; height: 22px; } .shop_eyes { background-image: url(spritesmith4.png); - background-position: -82px -1931px; + background-position: -1850px -1952px; width: 40px; height: 40px; } .shop_gold { background-image: url(spritesmith4.png); - background-position: -2052px -1250px; + background-position: -2164px -644px; width: 32px; height: 22px; } .shop_opaquePotion { background-image: url(spritesmith4.png); - background-position: -164px -1931px; + background-position: -1768px -1952px; width: 40px; height: 40px; } .shop_potion { background-image: url(spritesmith4.png); - background-position: -205px -1931px; + background-position: -1727px -1952px; width: 40px; height: 40px; } .shop_reroll { background-image: url(spritesmith4.png); - background-position: -246px -1931px; + background-position: -1686px -1952px; width: 40px; height: 40px; } +.shop_seafoam { + background-image: url(spritesmith4.png); + background-position: -2164px -578px; + width: 32px; + height: 32px; +} .shop_shinySeed { background-image: url(spritesmith4.png); - background-position: -2077px -1001px; + background-position: -2164px -611px; width: 32px; height: 32px; } .shop_silver { background-image: url(spritesmith4.png); - background-position: -2037px -1341px; + background-position: -2134px -827px; width: 32px; height: 22px; } .shop_snowball { background-image: url(spritesmith4.png); - background-position: -2077px -1034px; + background-position: -2160px -245px; width: 32px; height: 32px; } .shop_spookDust { background-image: url(spritesmith4.png); - background-position: -1697px -954px; + background-position: -2162px -1033px; width: 32px; height: 32px; } .Pet_Egg_BearCub { background-image: url(spritesmith4.png); - background-position: -2024px -1738px; + background-position: -1029px -1952px; width: 48px; height: 51px; } .Pet_Egg_Bunny { background-image: url(spritesmith4.png); - background-position: 0px -1827px; + background-position: -1078px -1952px; width: 48px; height: 51px; } .Pet_Egg_Cactus { background-image: url(spritesmith4.png); - background-position: -49px -1827px; + background-position: -1127px -1952px; width: 48px; height: 51px; } .Pet_Egg_Cuttlefish { background-image: url(spritesmith4.png); - background-position: -98px -1827px; + background-position: -1176px -1952px; width: 48px; height: 51px; } .Pet_Egg_Deer { background-image: url(spritesmith4.png); - background-position: -147px -1827px; + background-position: -1225px -1952px; width: 48px; height: 51px; } .Pet_Egg_Dragon { background-image: url(spritesmith4.png); - background-position: -196px -1827px; + background-position: -980px -1952px; width: 48px; height: 51px; } .Pet_Egg_Egg { background-image: url(spritesmith4.png); - background-position: -245px -1827px; + background-position: -931px -1952px; width: 48px; height: 51px; } .Pet_Egg_FlyingPig { background-image: url(spritesmith4.png); - background-position: -294px -1827px; + background-position: -882px -1952px; width: 48px; height: 51px; } .Pet_Egg_Fox { background-image: url(spritesmith4.png); - background-position: -343px -1827px; + background-position: -833px -1952px; width: 48px; height: 51px; } .Pet_Egg_Gryphon { background-image: url(spritesmith4.png); - background-position: -392px -1827px; + background-position: -784px -1952px; width: 48px; height: 51px; } .Pet_Egg_Hedgehog { background-image: url(spritesmith4.png); - background-position: -441px -1827px; + background-position: -735px -1952px; width: 48px; height: 51px; } .Pet_Egg_LionCub { background-image: url(spritesmith4.png); - background-position: -490px -1827px; + background-position: -686px -1952px; width: 48px; height: 51px; } .Pet_Egg_Octopus { background-image: url(spritesmith4.png); - background-position: -539px -1827px; + background-position: -637px -1952px; width: 48px; height: 51px; } .Pet_Egg_Owl { background-image: url(spritesmith4.png); - background-position: -588px -1827px; + background-position: -588px -1952px; width: 48px; height: 51px; } .Pet_Egg_PandaCub { background-image: url(spritesmith4.png); - background-position: -637px -1827px; + background-position: -539px -1952px; width: 48px; height: 51px; } .Pet_Egg_Parrot { background-image: url(spritesmith4.png); - background-position: -686px -1827px; + background-position: -490px -1952px; width: 48px; height: 51px; } .Pet_Egg_Penguin { background-image: url(spritesmith4.png); - background-position: -735px -1827px; + background-position: -441px -1952px; width: 48px; height: 51px; } .Pet_Egg_PolarBear { background-image: url(spritesmith4.png); - background-position: -784px -1827px; + background-position: -392px -1952px; width: 48px; height: 51px; } .Pet_Egg_Rat { background-image: url(spritesmith4.png); - background-position: -833px -1827px; + background-position: -343px -1952px; width: 48px; height: 51px; } .Pet_Egg_Rock { background-image: url(spritesmith4.png); - background-position: -882px -1827px; + background-position: -294px -1952px; width: 48px; height: 51px; } .Pet_Egg_Rooster { background-image: url(spritesmith4.png); - background-position: -931px -1827px; + background-position: -245px -1952px; width: 48px; height: 51px; } .Pet_Egg_Seahorse { background-image: url(spritesmith4.png); - background-position: -980px -1827px; + background-position: -196px -1952px; width: 48px; height: 51px; } .Pet_Egg_Sheep { background-image: url(spritesmith4.png); - background-position: -1029px -1827px; + background-position: -147px -1952px; width: 48px; height: 51px; } .Pet_Egg_Slime { background-image: url(spritesmith4.png); - background-position: -1078px -1827px; + background-position: -98px -1952px; width: 48px; height: 51px; } .Pet_Egg_Spider { background-image: url(spritesmith4.png); - background-position: -1127px -1827px; + background-position: -49px -1952px; width: 48px; height: 51px; } .Pet_Egg_TRex { background-image: url(spritesmith4.png); - background-position: -1176px -1827px; + background-position: -2116px -1900px; width: 48px; height: 51px; } .Pet_Egg_TigerCub { background-image: url(spritesmith4.png); - background-position: -1225px -1827px; + background-position: -2067px -1900px; + width: 48px; + height: 51px; +} +.Pet_Egg_Whale { + background-image: url(spritesmith4.png); + background-position: -2018px -1900px; width: 48px; height: 51px; } .Pet_Egg_Wolf { background-image: url(spritesmith4.png); - background-position: -1274px -1827px; + background-position: -1969px -1900px; width: 48px; height: 51px; } .Pet_Food_Cake_Base { background-image: url(spritesmith4.png); - background-position: -1386px -813px; + background-position: -2080px -1670px; width: 43px; height: 43px; } .Pet_Food_Cake_CottonCandyBlue { background-image: url(spritesmith4.png); - background-position: -1582px -1405px; + background-position: -1814px -1670px; width: 42px; height: 44px; } .Pet_Food_Cake_CottonCandyPink { background-image: url(spritesmith4.png); - background-position: -2067px -1603px; + background-position: -1770px -1670px; width: 43px; height: 45px; } .Pet_Food_Cake_Desert { background-image: url(spritesmith4.png); - background-position: -2067px -1655px; + background-position: -1945px -1670px; width: 43px; height: 44px; } .Pet_Food_Cake_Golden { background-image: url(spritesmith4.png); - background-position: -1402px -961px; + background-position: -2124px -1670px; width: 43px; height: 42px; } .Pet_Food_Cake_Red { background-image: url(spritesmith4.png); - background-position: -1581px -275px; + background-position: -1857px -1670px; width: 43px; height: 44px; } .Pet_Food_Cake_Shade { background-image: url(spritesmith4.png); - background-position: -1581px -320px; + background-position: -1901px -1670px; width: 43px; height: 44px; } .Pet_Food_Cake_Skeleton { background-image: url(spritesmith4.png); - background-position: -2067px -1551px; + background-position: -1406px -1224px; width: 42px; height: 47px; } .Pet_Food_Cake_White { background-image: url(spritesmith4.png); - background-position: -263px -1879px; + background-position: -1989px -1670px; width: 44px; height: 44px; } .Pet_Food_Cake_Zombie { background-image: url(spritesmith4.png); - background-position: -1399px -1180px; + background-position: -2034px -1670px; width: 45px; height: 44px; } .Pet_Food_Candy_Base { background-image: url(spritesmith4.png); - background-position: -1813px -1827px; + background-position: -1920px -1900px; width: 48px; height: 51px; } .Pet_Food_Candy_CottonCandyBlue { background-image: url(spritesmith4.png); - background-position: -1862px -1827px; + background-position: -1871px -1900px; width: 48px; height: 51px; } .Pet_Food_Candy_CottonCandyPink { background-image: url(spritesmith4.png); - background-position: -1911px -1827px; + background-position: -1822px -1900px; width: 48px; height: 51px; } .Pet_Food_Candy_Desert { background-image: url(spritesmith4.png); - background-position: -1960px -1827px; + background-position: -1773px -1900px; width: 48px; height: 51px; } .Pet_Food_Candy_Golden { background-image: url(spritesmith4.png); - background-position: -2009px -1827px; + background-position: -1675px -1900px; width: 48px; height: 51px; } .Pet_Food_Candy_Red { background-image: url(spritesmith4.png); - background-position: -2058px -1827px; + background-position: -1626px -1900px; width: 48px; height: 51px; } .Pet_Food_Candy_Shade { background-image: url(spritesmith4.png); - background-position: 0px -1879px; + background-position: -1577px -1900px; width: 48px; height: 51px; } .Pet_Food_Candy_Skeleton { background-image: url(spritesmith4.png); - background-position: -49px -1879px; + background-position: -1528px -1900px; width: 48px; height: 51px; } .Pet_Food_Candy_White { background-image: url(spritesmith4.png); - background-position: -98px -1879px; + background-position: -1479px -1900px; width: 48px; height: 51px; } .Pet_Food_Candy_Zombie { background-image: url(spritesmith4.png); - background-position: -1764px -1827px; + background-position: -1078px -1900px; width: 48px; height: 51px; } .Pet_Food_Chocolate { background-image: url(spritesmith4.png); - background-position: -1715px -1827px; + background-position: -833px -1900px; width: 48px; height: 51px; } .Pet_Food_CottonCandyBlue { background-image: url(spritesmith4.png); - background-position: -1666px -1827px; + background-position: -588px -1900px; width: 48px; height: 51px; } .Pet_Food_CottonCandyPink { background-image: url(spritesmith4.png); - background-position: -1617px -1827px; + background-position: -539px -1900px; width: 48px; height: 51px; } .Pet_Food_Fish { background-image: url(spritesmith4.png); - background-position: -1568px -1827px; + background-position: -196px -1900px; width: 48px; height: 51px; } .Pet_Food_Honey { background-image: url(spritesmith4.png); - background-position: -1519px -1827px; + background-position: -1613px -1094px; width: 48px; height: 51px; } .Pet_Food_Meat { background-image: url(spritesmith4.png); - background-position: -1470px -1827px; + background-position: -1613px -1042px; width: 48px; height: 51px; } .Pet_Food_Milk { background-image: url(spritesmith4.png); - background-position: -1421px -1827px; + background-position: -1607px -326px; width: 48px; height: 51px; } .Pet_Food_Potatoe { background-image: url(spritesmith4.png); - background-position: -1372px -1827px; + background-position: -1607px -378px; width: 48px; height: 51px; } .Pet_Food_RottenMeat { background-image: url(spritesmith4.png); - background-position: -1323px -1827px; + background-position: 0px -1952px; width: 48px; height: 51px; } .Pet_Food_Saddle { background-image: url(spritesmith4.png); - background-position: -1969px -1655px; + background-position: -1381px -962px; width: 48px; height: 51px; } .Pet_Food_Strawberry { background-image: url(spritesmith4.png); - background-position: -1632px -1738px; + background-position: -1162px -892px; width: 48px; height: 51px; } .Mount_Body_BearCub-Base { background-image: url(spritesmith4.png); - background-position: -660px -452px; + background-position: -1664px -1166px; width: 105px; height: 105px; } .Mount_Body_BearCub-CottonCandyBlue { background-image: url(spritesmith4.png); - background-position: -660px -338px; + background-position: -1213px -1459px; width: 105px; height: 105px; } .Mount_Body_BearCub-CottonCandyPink { background-image: url(spritesmith4.png); - background-position: -660px -232px; + background-position: -1319px -1459px; width: 105px; height: 105px; } .Mount_Body_BearCub-Desert { background-image: url(spritesmith4.png); - background-position: -1462px -1291px; + background-position: -1425px -1459px; width: 105px; height: 105px; } .Mount_Body_BearCub-Golden { background-image: url(spritesmith4.png); - background-position: -1462px -1185px; + background-position: -1531px -1459px; width: 105px; height: 105px; } .Mount_Body_BearCub-Polar { background-image: url(spritesmith4.png); - background-position: -1462px -1079px; + background-position: -1664px 0px; width: 105px; height: 105px; } .Mount_Body_BearCub-Red { background-image: url(spritesmith4.png); - background-position: -1462px -973px; + background-position: -1664px -106px; width: 105px; height: 105px; } .Mount_Body_BearCub-Shade { background-image: url(spritesmith4.png); - background-position: -1462px -867px; + background-position: -1664px -212px; width: 105px; height: 105px; } .Mount_Body_BearCub-Skeleton { background-image: url(spritesmith4.png); - background-position: -1462px -761px; + background-position: -1664px -318px; width: 105px; height: 105px; } .Mount_Body_BearCub-White { background-image: url(spritesmith4.png); - background-position: -1625px -212px; + background-position: -1664px -424px; width: 105px; height: 105px; } .Mount_Body_BearCub-Zombie { background-image: url(spritesmith4.png); - background-position: -1625px 0px; + background-position: -1664px -530px; width: 105px; height: 105px; } .Mount_Body_Bunny-Base { background-image: url(spritesmith4.png); - background-position: -1370px -1405px; + background-position: -1664px -636px; width: 105px; height: 105px; } .Mount_Body_Bunny-CottonCandyBlue { background-image: url(spritesmith4.png); - background-position: -522px -1405px; + background-position: -1664px -742px; width: 105px; height: 105px; } .Mount_Body_Bunny-CottonCandyPink { background-image: url(spritesmith4.png); - background-position: -1264px -1405px; + background-position: -1664px -848px; width: 105px; height: 105px; } .Mount_Body_Bunny-Desert { background-image: url(spritesmith4.png); - background-position: -880px -672px; + background-position: -1450px -1181px; width: 105px; height: 105px; } .Mount_Body_Bunny-Golden { background-image: url(spritesmith4.png); - background-position: -660px -558px; + background-position: -1664px -1060px; width: 105px; height: 105px; } .Mount_Body_Bunny-Red { background-image: url(spritesmith4.png); - background-position: -1625px -742px; + background-position: -1664px -1272px; width: 105px; height: 105px; } .Mount_Body_Bunny-Shade { background-image: url(spritesmith4.png); - background-position: -1625px -848px; + background-position: 0px -1610px; width: 105px; height: 105px; } .Mount_Body_Bunny-Skeleton { background-image: url(spritesmith4.png); - background-position: -1625px -636px; + background-position: -409px -1610px; width: 105px; height: 105px; } .Mount_Body_Bunny-White { background-image: url(spritesmith4.png); - background-position: -1625px -530px; + background-position: -515px -1610px; width: 105px; height: 105px; } .Mount_Body_Bunny-Zombie { background-image: url(spritesmith4.png); - background-position: -1625px -424px; + background-position: -621px -1610px; width: 105px; height: 105px; } .Mount_Body_Cactus-Base { background-image: url(spritesmith4.png); - background-position: -1625px -318px; + background-position: -727px -1610px; width: 105px; height: 105px; } .Mount_Body_Cactus-CottonCandyBlue { background-image: url(spritesmith4.png); - background-position: -1625px -106px; + background-position: -939px -1610px; width: 105px; height: 105px; } .Mount_Body_Cactus-CottonCandyPink { background-image: url(spritesmith4.png); - background-position: -1476px -1405px; + background-position: -1045px -1610px; width: 105px; height: 105px; } .Mount_Body_Cactus-Desert { background-image: url(spritesmith4.png); - background-position: -1158px -1405px; + background-position: -833px -1610px; width: 105px; height: 105px; } .Mount_Body_Cactus-Golden { background-image: url(spritesmith4.png); - background-position: -1052px -1405px; + background-position: -303px -1610px; width: 105px; height: 105px; } .Mount_Body_Cactus-Red { background-image: url(spritesmith4.png); - background-position: -946px -1405px; + background-position: -1664px -1484px; width: 105px; height: 105px; } .Mount_Body_Cactus-Shade { background-image: url(spritesmith4.png); - background-position: -840px -1405px; + background-position: -1664px -1378px; width: 105px; height: 105px; } .Mount_Body_Cactus-Skeleton { background-image: url(spritesmith4.png); - background-position: -734px -1405px; + background-position: -1107px -1459px; width: 105px; height: 105px; } .Mount_Body_Cactus-White { background-image: url(spritesmith4.png); - background-position: -628px -1405px; + background-position: -1556px -1181px; width: 105px; height: 105px; } .Mount_Body_Cactus-Zombie { background-image: url(spritesmith4.png); - background-position: -880px -778px; + background-position: -1664px -954px; width: 105px; height: 105px; } .Mount_Body_Cuttlefish-Base { background-image: url(spritesmith4.png); - background-position: -1462px -646px; + background-position: -251px -1459px; width: 105px; height: 114px; } .Mount_Body_Cuttlefish-CottonCandyBlue { background-image: url(spritesmith4.png); - background-position: -1462px -531px; + background-position: -1308px -1109px; + width: 105px; + height: 114px; +} +.Mount_Body_Cuttlefish-CottonCandyPink { + background-image: url(spritesmith4.png); + background-position: -1056px -892px; + width: 105px; + height: 114px; +} +.Mount_Body_Cuttlefish-Desert { + background-image: url(spritesmith4.png); + background-position: -880px -672px; + width: 105px; + height: 114px; +} +.Mount_Body_Cuttlefish-Golden { + background-image: url(spritesmith4.png); + background-position: -675px -1459px; + width: 105px; + height: 114px; +} +.Mount_Body_Cuttlefish-Red { + background-image: url(spritesmith4.png); + background-position: -569px -1459px; + width: 105px; + height: 114px; +} +.Mount_Body_Cuttlefish-Shade { + background-image: url(spritesmith4.png); + background-position: -463px -1459px; + width: 105px; + height: 114px; +} +.Mount_Body_Cuttlefish-Skeleton { + background-image: url(spritesmith4.png); + background-position: -660px -452px; + width: 105px; + height: 114px; +} +.Mount_Body_Cuttlefish-White { + background-image: url(spritesmith4.png); + background-position: -357px -1459px; width: 105px; height: 114px; } diff --git a/common/dist/sprites/spritesmith4.png b/common/dist/sprites/spritesmith4.png index 44664a2515..0f9aa7f8e1 100644 Binary files a/common/dist/sprites/spritesmith4.png and b/common/dist/sprites/spritesmith4.png differ diff --git a/common/dist/sprites/spritesmith5.css b/common/dist/sprites/spritesmith5.css index 656aeec005..9cc2ee6eca 100644 --- a/common/dist/sprites/spritesmith5.css +++ b/common/dist/sprites/spritesmith5.css @@ -1,45 +1,3 @@ -.Mount_Body_Cuttlefish-CottonCandyPink { - background-image: url(spritesmith5.png); - background-position: -786px -115px; - width: 105px; - height: 114px; -} -.Mount_Body_Cuttlefish-Desert { - background-image: url(spritesmith5.png); - background-position: 0px -668px; - width: 105px; - height: 114px; -} -.Mount_Body_Cuttlefish-Golden { - background-image: url(spritesmith5.png); - background-position: -318px -544px; - width: 105px; - height: 114px; -} -.Mount_Body_Cuttlefish-Red { - background-image: url(spritesmith5.png); - background-position: -680px -230px; - width: 105px; - height: 114px; -} -.Mount_Body_Cuttlefish-Shade { - background-image: url(spritesmith5.png); - background-position: -680px -115px; - width: 105px; - height: 114px; -} -.Mount_Body_Cuttlefish-Skeleton { - background-image: url(spritesmith5.png); - background-position: -680px 0px; - width: 105px; - height: 114px; -} -.Mount_Body_Cuttlefish-White { - background-image: url(spritesmith5.png); - background-position: -530px -544px; - width: 105px; - height: 114px; -} .Mount_Body_Cuttlefish-Zombie { background-image: url(spritesmith5.png); background-position: -424px -544px; @@ -48,109 +6,109 @@ } .Mount_Body_Deer-Base { background-image: url(spritesmith5.png); - background-position: -212px -1525px; + background-position: -848px -1525px; width: 105px; height: 105px; } .Mount_Body_Deer-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -1272px -1525px; + background-position: -2058px -1908px; width: 105px; height: 105px; } .Mount_Body_Deer-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -1378px -1525px; + background-position: -1846px -848px; width: 105px; height: 105px; } .Mount_Body_Deer-Desert { background-image: url(spritesmith5.png); - background-position: -1484px -1525px; + background-position: -1846px -742px; width: 105px; height: 105px; } .Mount_Body_Deer-Golden { background-image: url(spritesmith5.png); - background-position: -1634px 0px; + background-position: -1846px -636px; width: 105px; height: 105px; } .Mount_Body_Deer-Red { background-image: url(spritesmith5.png); - background-position: -1634px -106px; + background-position: -1846px -530px; width: 105px; height: 105px; } .Mount_Body_Deer-Shade { background-image: url(spritesmith5.png); - background-position: -1634px -212px; + background-position: -1846px -424px; width: 105px; height: 105px; } .Mount_Body_Deer-Skeleton { background-image: url(spritesmith5.png); - background-position: -1634px -318px; + background-position: -1846px -318px; width: 105px; height: 105px; } .Mount_Body_Deer-White { background-image: url(spritesmith5.png); - background-position: -1634px -424px; + background-position: -1846px -212px; width: 105px; height: 105px; } .Mount_Body_Deer-Zombie { background-image: url(spritesmith5.png); - background-position: -1634px -530px; + background-position: -1846px -106px; width: 105px; height: 105px; } .Mount_Body_Dragon-Base { background-image: url(spritesmith5.png); - background-position: -1634px -636px; + background-position: -1846px 0px; width: 105px; height: 105px; } .Mount_Body_Dragon-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -318px -1631px; + background-position: -1696px -1737px; width: 105px; height: 105px; } .Mount_Body_Dragon-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -424px -1631px; + background-position: -1740px 0px; width: 105px; height: 105px; } .Mount_Body_Dragon-Desert { background-image: url(spritesmith5.png); - background-position: -530px -1631px; + background-position: -1590px -1631px; width: 105px; height: 105px; } .Mount_Body_Dragon-Golden { background-image: url(spritesmith5.png); - background-position: -636px -1631px; + background-position: -1484px -1631px; width: 105px; height: 105px; } .Mount_Body_Dragon-Red { background-image: url(spritesmith5.png); - background-position: -742px -1631px; + background-position: -1378px -1631px; width: 105px; height: 105px; } .Mount_Body_Dragon-Shade { background-image: url(spritesmith5.png); - background-position: -848px -1631px; + background-position: -1272px -1631px; width: 105px; height: 105px; } .Mount_Body_Dragon-Skeleton { background-image: url(spritesmith5.png); - background-position: -954px -1631px; + background-position: -1166px -1631px; width: 105px; height: 105px; } @@ -162,373 +120,373 @@ } .Mount_Body_Dragon-Zombie { background-image: url(spritesmith5.png); - background-position: -1166px -1631px; + background-position: -954px -1631px; width: 105px; height: 105px; } .Mount_Body_Egg-Base { background-image: url(spritesmith5.png); - background-position: -1272px -1631px; + background-position: -848px -1631px; width: 105px; height: 105px; } .Mount_Body_Egg-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -1272px -1737px; + background-position: -742px -1631px; width: 105px; height: 105px; } .Mount_Body_Egg-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -1378px -1737px; + background-position: -1634px 0px; width: 105px; height: 105px; } .Mount_Body_Egg-Desert { background-image: url(spritesmith5.png); - background-position: -1484px -1737px; + background-position: -1484px -1525px; width: 105px; height: 105px; } .Mount_Body_Egg-Golden { background-image: url(spritesmith5.png); - background-position: -1590px -1737px; + background-position: -1378px -1525px; width: 105px; height: 105px; } .Mount_Body_Egg-Red { background-image: url(spritesmith5.png); - background-position: -1696px -1737px; + background-position: -1272px -1525px; width: 105px; height: 105px; } .Mount_Body_Egg-Shade { background-image: url(spritesmith5.png); - background-position: -1846px 0px; + background-position: -1166px -1525px; width: 105px; height: 105px; } .Mount_Body_Egg-Skeleton { background-image: url(spritesmith5.png); - background-position: -1846px -106px; + background-position: -1060px -1525px; width: 105px; height: 105px; } .Mount_Body_Egg-White { background-image: url(spritesmith5.png); - background-position: -1846px -212px; + background-position: -954px -1525px; width: 105px; height: 105px; } .Mount_Body_Egg-Zombie { background-image: url(spritesmith5.png); - background-position: -1846px -318px; + background-position: -742px -1525px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-Base { background-image: url(spritesmith5.png); - background-position: -1846px -424px; + background-position: -636px -1525px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -2058px -1166px; + background-position: -324px -995px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -2058px -1484px; + background-position: -2058px -1590px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-Desert { background-image: url(spritesmith5.png); - background-position: -786px -341px; + background-position: -1634px -954px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-Golden { background-image: url(spritesmith5.png); - background-position: -786px -447px; + background-position: -424px -668px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-Red { background-image: url(spritesmith5.png); - background-position: -786px -553px; + background-position: -530px -668px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-Shade { background-image: url(spritesmith5.png); - background-position: -786px -659px; + background-position: -636px -668px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-Skeleton { background-image: url(spritesmith5.png); - background-position: 0px -783px; + background-position: -786px 0px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-White { background-image: url(spritesmith5.png); - background-position: -106px -783px; + background-position: -786px -106px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-Zombie { background-image: url(spritesmith5.png); - background-position: -212px -783px; + background-position: -786px -212px; width: 105px; height: 105px; } .Mount_Body_Fox-Base { background-image: url(spritesmith5.png); - background-position: -318px -783px; + background-position: -786px -318px; width: 105px; height: 105px; } .Mount_Body_Fox-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -424px -783px; + background-position: -786px -424px; width: 105px; height: 105px; } .Mount_Body_Fox-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -530px -783px; + background-position: -786px -530px; width: 105px; height: 105px; } .Mount_Body_Fox-Desert { background-image: url(spritesmith5.png); - background-position: -636px -783px; + background-position: -786px -636px; width: 105px; height: 105px; } .Mount_Body_Fox-Golden { background-image: url(spritesmith5.png); - background-position: -742px -783px; + background-position: 0px -783px; width: 105px; height: 105px; } .Mount_Body_Fox-Red { background-image: url(spritesmith5.png); - background-position: -892px 0px; + background-position: -106px -783px; width: 105px; height: 105px; } .Mount_Body_Fox-Shade { background-image: url(spritesmith5.png); - background-position: -892px -106px; + background-position: -212px -783px; width: 105px; height: 105px; } .Mount_Body_Fox-Skeleton { background-image: url(spritesmith5.png); - background-position: -892px -212px; + background-position: -318px -783px; width: 105px; height: 105px; } .Mount_Body_Fox-White { background-image: url(spritesmith5.png); - background-position: -892px -318px; + background-position: -424px -783px; width: 105px; height: 105px; } .Mount_Body_Fox-Zombie { background-image: url(spritesmith5.png); - background-position: -892px -424px; + background-position: -530px -783px; width: 105px; height: 105px; } .Mount_Body_Gryphon-Base { background-image: url(spritesmith5.png); - background-position: -892px -530px; + background-position: -636px -783px; width: 105px; height: 105px; } .Mount_Body_Gryphon-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -892px -636px; + background-position: -742px -783px; width: 105px; height: 105px; } .Mount_Body_Gryphon-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -892px -742px; + background-position: -892px 0px; width: 105px; height: 105px; } .Mount_Body_Gryphon-Desert { background-image: url(spritesmith5.png); - background-position: 0px -889px; + background-position: -892px -106px; width: 105px; height: 105px; } .Mount_Body_Gryphon-Golden { background-image: url(spritesmith5.png); - background-position: -106px -889px; + background-position: -892px -212px; width: 105px; height: 105px; } .Mount_Body_Gryphon-Red { background-image: url(spritesmith5.png); - background-position: -212px -889px; + background-position: -892px -318px; width: 105px; height: 105px; } .Mount_Body_Gryphon-Shade { background-image: url(spritesmith5.png); - background-position: -318px -889px; + background-position: -892px -424px; width: 105px; height: 105px; } .Mount_Body_Gryphon-Skeleton { background-image: url(spritesmith5.png); - background-position: -424px -889px; + background-position: -892px -530px; width: 105px; height: 105px; } .Mount_Body_Gryphon-White { background-image: url(spritesmith5.png); - background-position: -530px -889px; + background-position: -892px -636px; width: 105px; height: 105px; } .Mount_Body_Gryphon-Zombie { background-image: url(spritesmith5.png); - background-position: -636px -889px; + background-position: -892px -742px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-Base { background-image: url(spritesmith5.png); - background-position: -742px -889px; + background-position: 0px -889px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -848px -889px; + background-position: -106px -889px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -998px 0px; + background-position: -212px -889px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-Desert { background-image: url(spritesmith5.png); - background-position: -998px -106px; + background-position: -318px -889px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-Golden { background-image: url(spritesmith5.png); - background-position: -998px -212px; + background-position: -424px -889px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-Red { background-image: url(spritesmith5.png); - background-position: -998px -318px; + background-position: -530px -889px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-Shade { background-image: url(spritesmith5.png); - background-position: -998px -424px; + background-position: -636px -889px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-Skeleton { background-image: url(spritesmith5.png); - background-position: -998px -530px; + background-position: -742px -889px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-White { background-image: url(spritesmith5.png); - background-position: -998px -636px; + background-position: -848px -889px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-Zombie { background-image: url(spritesmith5.png); - background-position: -998px -742px; + background-position: -998px 0px; width: 105px; height: 105px; } .Mount_Body_LionCub-Base { background-image: url(spritesmith5.png); - background-position: -998px -848px; + background-position: -998px -106px; width: 105px; height: 105px; } .Mount_Body_LionCub-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: 0px -995px; + background-position: -998px -212px; width: 105px; height: 105px; } .Mount_Body_LionCub-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -106px -995px; + background-position: -998px -318px; width: 105px; height: 105px; } .Mount_Body_LionCub-Desert { background-image: url(spritesmith5.png); - background-position: -212px -995px; + background-position: -998px -424px; width: 105px; height: 105px; } .Mount_Body_LionCub-Ethereal { background-image: url(spritesmith5.png); - background-position: -318px -995px; + background-position: -998px -530px; width: 105px; height: 105px; } .Mount_Body_LionCub-Golden { background-image: url(spritesmith5.png); - background-position: -424px -995px; + background-position: -998px -636px; width: 105px; height: 105px; } .Mount_Body_LionCub-Red { background-image: url(spritesmith5.png); - background-position: -530px -995px; + background-position: -998px -742px; width: 105px; height: 105px; } .Mount_Body_LionCub-Shade { background-image: url(spritesmith5.png); - background-position: -636px -995px; + background-position: -998px -848px; width: 105px; height: 105px; } .Mount_Body_LionCub-Skeleton { background-image: url(spritesmith5.png); - background-position: -742px -995px; + background-position: 0px -995px; width: 111px; height: 105px; } .Mount_Body_LionCub-White { background-image: url(spritesmith5.png); - background-position: -854px -995px; + background-position: -112px -995px; width: 105px; height: 105px; } .Mount_Body_LionCub-Zombie { background-image: url(spritesmith5.png); - background-position: -960px -995px; + background-position: -218px -995px; width: 105px; height: 105px; } @@ -540,769 +498,775 @@ } .Mount_Body_MantisShrimp-Base { background-image: url(spritesmith5.png); - background-position: 0px -1101px; + background-position: -430px -995px; width: 108px; height: 105px; } .Mount_Body_Octopus-Base { background-image: url(spritesmith5.png); - background-position: -1104px -106px; + background-position: -539px -995px; width: 105px; height: 105px; } .Mount_Body_Octopus-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -1104px -212px; + background-position: -645px -995px; width: 105px; height: 105px; } .Mount_Body_Octopus-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -1104px -318px; + background-position: -751px -995px; width: 105px; height: 105px; } .Mount_Body_Octopus-Desert { background-image: url(spritesmith5.png); - background-position: -1104px -424px; + background-position: -857px -995px; width: 105px; height: 105px; } .Mount_Body_Octopus-Golden { background-image: url(spritesmith5.png); - background-position: -1104px -530px; + background-position: -963px -995px; width: 105px; height: 105px; } .Mount_Body_Octopus-Red { background-image: url(spritesmith5.png); - background-position: -1104px -636px; + background-position: -1104px 0px; width: 105px; height: 105px; } .Mount_Body_Octopus-Shade { background-image: url(spritesmith5.png); - background-position: -1104px -742px; + background-position: -1104px -106px; width: 105px; height: 105px; } .Mount_Body_Octopus-Skeleton { background-image: url(spritesmith5.png); - background-position: -1104px -848px; + background-position: -1104px -212px; width: 105px; height: 105px; } .Mount_Body_Octopus-White { background-image: url(spritesmith5.png); - background-position: -1104px -954px; + background-position: -1104px -318px; width: 105px; height: 105px; } .Mount_Body_Octopus-Zombie { background-image: url(spritesmith5.png); - background-position: -109px -1101px; + background-position: -1104px -424px; + width: 105px; + height: 105px; +} +.Mount_Body_Orca-Base { + background-image: url(spritesmith5.png); + background-position: -1104px -530px; width: 105px; height: 105px; } .Mount_Body_Owl-Base { background-image: url(spritesmith5.png); - background-position: -215px -1101px; + background-position: -1104px -636px; width: 105px; height: 105px; } .Mount_Body_Owl-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -321px -1101px; + background-position: -1104px -742px; width: 105px; height: 105px; } .Mount_Body_Owl-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -427px -1101px; + background-position: -1104px -848px; width: 105px; height: 105px; } .Mount_Body_Owl-Desert { background-image: url(spritesmith5.png); - background-position: -533px -1101px; + background-position: -1104px -954px; width: 105px; height: 105px; } .Mount_Body_Owl-Golden { background-image: url(spritesmith5.png); - background-position: -639px -1101px; + background-position: 0px -1101px; width: 105px; height: 105px; } .Mount_Body_Owl-Red { background-image: url(spritesmith5.png); - background-position: -745px -1101px; + background-position: -106px -1101px; width: 105px; height: 105px; } .Mount_Body_Owl-Shade { background-image: url(spritesmith5.png); - background-position: -851px -1101px; + background-position: -212px -1101px; width: 105px; height: 105px; } .Mount_Body_Owl-Skeleton { background-image: url(spritesmith5.png); - background-position: -957px -1101px; + background-position: -318px -1101px; width: 105px; height: 105px; } .Mount_Body_Owl-White { background-image: url(spritesmith5.png); - background-position: -1063px -1101px; + background-position: -424px -1101px; width: 105px; height: 105px; } .Mount_Body_Owl-Zombie { background-image: url(spritesmith5.png); - background-position: -1210px 0px; + background-position: -530px -1101px; width: 105px; height: 105px; } .Mount_Body_PandaCub-Base { background-image: url(spritesmith5.png); - background-position: -1210px -106px; + background-position: -636px -1101px; width: 105px; height: 105px; } .Mount_Body_PandaCub-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -1210px -212px; + background-position: -742px -1101px; width: 105px; height: 105px; } .Mount_Body_PandaCub-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -1210px -318px; + background-position: -848px -1101px; width: 105px; height: 105px; } .Mount_Body_PandaCub-Desert { background-image: url(spritesmith5.png); - background-position: -1210px -424px; + background-position: -954px -1101px; width: 105px; height: 105px; } .Mount_Body_PandaCub-Golden { background-image: url(spritesmith5.png); - background-position: -1210px -530px; + background-position: -1060px -1101px; width: 105px; height: 105px; } .Mount_Body_PandaCub-Red { background-image: url(spritesmith5.png); - background-position: -1210px -636px; + background-position: -1210px 0px; width: 105px; height: 105px; } .Mount_Body_PandaCub-Shade { background-image: url(spritesmith5.png); - background-position: -1210px -742px; + background-position: -1210px -106px; width: 105px; height: 105px; } .Mount_Body_PandaCub-Skeleton { background-image: url(spritesmith5.png); - background-position: -1210px -848px; + background-position: -1210px -212px; width: 105px; height: 105px; } .Mount_Body_PandaCub-White { background-image: url(spritesmith5.png); - background-position: -1210px -954px; + background-position: -1210px -318px; width: 105px; height: 105px; } .Mount_Body_PandaCub-Zombie { background-image: url(spritesmith5.png); - background-position: -1210px -1060px; + background-position: -1210px -424px; width: 105px; height: 105px; } .Mount_Body_Parrot-Base { background-image: url(spritesmith5.png); - background-position: 0px -1207px; + background-position: -1210px -530px; width: 105px; height: 105px; } .Mount_Body_Parrot-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -106px -1207px; + background-position: -1210px -636px; width: 105px; height: 105px; } .Mount_Body_Parrot-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -212px -1207px; + background-position: -1210px -742px; width: 105px; height: 105px; } .Mount_Body_Parrot-Desert { background-image: url(spritesmith5.png); - background-position: -318px -1207px; + background-position: -1210px -848px; width: 105px; height: 105px; } .Mount_Body_Parrot-Golden { background-image: url(spritesmith5.png); - background-position: -424px -1207px; + background-position: -1210px -954px; width: 105px; height: 105px; } .Mount_Body_Parrot-Red { background-image: url(spritesmith5.png); - background-position: -530px -1207px; + background-position: -1210px -1060px; width: 105px; height: 105px; } .Mount_Body_Parrot-Shade { background-image: url(spritesmith5.png); - background-position: -636px -1207px; + background-position: 0px -1207px; width: 105px; height: 105px; } .Mount_Body_Parrot-Skeleton { background-image: url(spritesmith5.png); - background-position: -742px -1207px; + background-position: -106px -1207px; width: 105px; height: 105px; } .Mount_Body_Parrot-White { background-image: url(spritesmith5.png); - background-position: -848px -1207px; + background-position: -212px -1207px; width: 105px; height: 105px; } .Mount_Body_Parrot-Zombie { background-image: url(spritesmith5.png); - background-position: -954px -1207px; + background-position: -318px -1207px; width: 105px; height: 105px; } .Mount_Body_Penguin-Base { background-image: url(spritesmith5.png); - background-position: -1060px -1207px; + background-position: -424px -1207px; width: 105px; height: 105px; } .Mount_Body_Penguin-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -1166px -1207px; + background-position: -530px -1207px; width: 105px; height: 105px; } .Mount_Body_Penguin-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -1316px 0px; + background-position: -636px -1207px; width: 105px; height: 105px; } .Mount_Body_Penguin-Desert { background-image: url(spritesmith5.png); - background-position: -1316px -106px; + background-position: -742px -1207px; width: 105px; height: 105px; } .Mount_Body_Penguin-Golden { background-image: url(spritesmith5.png); - background-position: -1316px -212px; + background-position: -848px -1207px; width: 105px; height: 105px; } .Mount_Body_Penguin-Red { background-image: url(spritesmith5.png); - background-position: -1316px -318px; + background-position: -954px -1207px; width: 105px; height: 105px; } .Mount_Body_Penguin-Shade { background-image: url(spritesmith5.png); - background-position: -1316px -424px; + background-position: -1060px -1207px; width: 105px; height: 105px; } .Mount_Body_Penguin-Skeleton { background-image: url(spritesmith5.png); - background-position: -1316px -530px; + background-position: -1166px -1207px; width: 105px; height: 105px; } .Mount_Body_Penguin-White { background-image: url(spritesmith5.png); - background-position: -1316px -636px; + background-position: -1316px 0px; width: 105px; height: 105px; } .Mount_Body_Penguin-Zombie { background-image: url(spritesmith5.png); - background-position: -1316px -742px; + background-position: -1316px -106px; width: 105px; height: 105px; } .Mount_Body_Rat-Base { background-image: url(spritesmith5.png); - background-position: -1316px -848px; + background-position: -1316px -212px; width: 105px; height: 105px; } .Mount_Body_Rat-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -1316px -954px; + background-position: -1316px -318px; width: 105px; height: 105px; } .Mount_Body_Rat-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -1316px -1060px; + background-position: -1316px -424px; width: 105px; height: 105px; } .Mount_Body_Rat-Desert { background-image: url(spritesmith5.png); - background-position: -1316px -1166px; + background-position: -1316px -530px; width: 105px; height: 105px; } .Mount_Body_Rat-Golden { background-image: url(spritesmith5.png); - background-position: 0px -1313px; + background-position: -1316px -636px; width: 105px; height: 105px; } .Mount_Body_Rat-Red { background-image: url(spritesmith5.png); - background-position: -106px -1313px; + background-position: -1316px -742px; width: 105px; height: 105px; } .Mount_Body_Rat-Shade { background-image: url(spritesmith5.png); - background-position: -212px -1313px; + background-position: -1316px -848px; width: 105px; height: 105px; } .Mount_Body_Rat-Skeleton { background-image: url(spritesmith5.png); - background-position: -318px -1313px; + background-position: -1316px -954px; width: 105px; height: 105px; } .Mount_Body_Rat-White { background-image: url(spritesmith5.png); - background-position: -424px -1313px; + background-position: -1316px -1060px; width: 105px; height: 105px; } .Mount_Body_Rat-Zombie { background-image: url(spritesmith5.png); - background-position: -530px -1313px; + background-position: -1316px -1166px; width: 105px; height: 105px; } .Mount_Body_Rock-Base { background-image: url(spritesmith5.png); - background-position: -636px -1313px; + background-position: 0px -1313px; width: 105px; height: 105px; } .Mount_Body_Rock-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -742px -1313px; + background-position: -106px -1313px; width: 105px; height: 105px; } .Mount_Body_Rock-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -848px -1313px; + background-position: -212px -1313px; width: 105px; height: 105px; } .Mount_Body_Rock-Desert { background-image: url(spritesmith5.png); - background-position: -954px -1313px; + background-position: -318px -1313px; width: 105px; height: 105px; } .Mount_Body_Rock-Golden { background-image: url(spritesmith5.png); - background-position: -1060px -1313px; + background-position: -424px -1313px; width: 105px; height: 105px; } .Mount_Body_Rock-Red { background-image: url(spritesmith5.png); - background-position: -1166px -1313px; + background-position: -530px -1313px; width: 105px; height: 105px; } .Mount_Body_Rock-Shade { background-image: url(spritesmith5.png); - background-position: -1272px -1313px; + background-position: -636px -1313px; width: 105px; height: 105px; } .Mount_Body_Rock-Skeleton { background-image: url(spritesmith5.png); - background-position: -1422px 0px; + background-position: -742px -1313px; width: 105px; height: 105px; } .Mount_Body_Rock-White { background-image: url(spritesmith5.png); - background-position: -1422px -106px; + background-position: -848px -1313px; width: 105px; height: 105px; } .Mount_Body_Rock-Zombie { background-image: url(spritesmith5.png); - background-position: -1422px -212px; + background-position: -954px -1313px; width: 105px; height: 105px; } .Mount_Body_Rooster-Base { background-image: url(spritesmith5.png); - background-position: -1422px -318px; + background-position: -1060px -1313px; width: 105px; height: 105px; } .Mount_Body_Rooster-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -1422px -424px; + background-position: -1166px -1313px; width: 105px; height: 105px; } .Mount_Body_Rooster-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -1422px -530px; + background-position: -1272px -1313px; width: 105px; height: 105px; } .Mount_Body_Rooster-Desert { background-image: url(spritesmith5.png); - background-position: -1422px -636px; + background-position: -1422px 0px; width: 105px; height: 105px; } .Mount_Body_Rooster-Golden { background-image: url(spritesmith5.png); - background-position: -1422px -742px; + background-position: -1422px -106px; width: 105px; height: 105px; } .Mount_Body_Rooster-Red { background-image: url(spritesmith5.png); - background-position: -1422px -848px; + background-position: -1422px -212px; width: 105px; height: 105px; } .Mount_Body_Rooster-Shade { background-image: url(spritesmith5.png); - background-position: -1422px -954px; + background-position: -1422px -318px; width: 105px; height: 105px; } .Mount_Body_Rooster-Skeleton { background-image: url(spritesmith5.png); - background-position: -1422px -1060px; + background-position: -1422px -424px; width: 105px; height: 105px; } .Mount_Body_Rooster-White { background-image: url(spritesmith5.png); - background-position: -1422px -1166px; + background-position: -1422px -530px; width: 105px; height: 105px; } .Mount_Body_Rooster-Zombie { background-image: url(spritesmith5.png); - background-position: -1422px -1272px; + background-position: -1422px -636px; width: 105px; height: 105px; } .Mount_Body_Seahorse-Base { background-image: url(spritesmith5.png); - background-position: 0px -1419px; + background-position: -1422px -742px; width: 105px; height: 105px; } .Mount_Body_Seahorse-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -106px -1419px; + background-position: -1422px -848px; width: 105px; height: 105px; } .Mount_Body_Seahorse-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -212px -1419px; + background-position: -1422px -954px; width: 105px; height: 105px; } .Mount_Body_Seahorse-Desert { background-image: url(spritesmith5.png); - background-position: -318px -1419px; + background-position: -1422px -1060px; width: 105px; height: 105px; } .Mount_Body_Seahorse-Golden { background-image: url(spritesmith5.png); - background-position: -424px -1419px; + background-position: -1422px -1166px; width: 105px; height: 105px; } .Mount_Body_Seahorse-Red { background-image: url(spritesmith5.png); - background-position: -530px -1419px; + background-position: -1422px -1272px; width: 105px; height: 105px; } .Mount_Body_Seahorse-Shade { background-image: url(spritesmith5.png); - background-position: -636px -1419px; + background-position: 0px -1419px; width: 105px; height: 105px; } .Mount_Body_Seahorse-Skeleton { background-image: url(spritesmith5.png); - background-position: -742px -1419px; + background-position: -106px -1419px; width: 105px; height: 105px; } .Mount_Body_Seahorse-White { background-image: url(spritesmith5.png); - background-position: -848px -1419px; + background-position: -212px -1419px; width: 105px; height: 105px; } .Mount_Body_Seahorse-Zombie { background-image: url(spritesmith5.png); - background-position: -954px -1419px; + background-position: -318px -1419px; width: 105px; height: 105px; } .Mount_Body_Sheep-Base { background-image: url(spritesmith5.png); - background-position: -1060px -1419px; + background-position: -424px -1419px; width: 105px; height: 105px; } .Mount_Body_Sheep-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -1166px -1419px; + background-position: -530px -1419px; width: 105px; height: 105px; } .Mount_Body_Sheep-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -1272px -1419px; + background-position: -636px -1419px; width: 105px; height: 105px; } .Mount_Body_Sheep-Desert { background-image: url(spritesmith5.png); - background-position: -1378px -1419px; + background-position: -742px -1419px; width: 105px; height: 105px; } .Mount_Body_Sheep-Golden { background-image: url(spritesmith5.png); - background-position: -1528px 0px; + background-position: -848px -1419px; width: 105px; height: 105px; } .Mount_Body_Sheep-Red { background-image: url(spritesmith5.png); - background-position: -1528px -106px; + background-position: -954px -1419px; width: 105px; height: 105px; } .Mount_Body_Sheep-Shade { background-image: url(spritesmith5.png); - background-position: -1528px -212px; + background-position: -1060px -1419px; width: 105px; height: 105px; } .Mount_Body_Sheep-Skeleton { background-image: url(spritesmith5.png); - background-position: -1528px -318px; + background-position: -1166px -1419px; width: 105px; height: 105px; } .Mount_Body_Sheep-White { background-image: url(spritesmith5.png); - background-position: -1528px -424px; + background-position: -1272px -1419px; width: 105px; height: 105px; } .Mount_Body_Sheep-Zombie { background-image: url(spritesmith5.png); - background-position: -1528px -530px; + background-position: -1378px -1419px; width: 105px; height: 105px; } .Mount_Body_Slime-Base { background-image: url(spritesmith5.png); - background-position: -1528px -636px; + background-position: -1528px 0px; width: 105px; height: 105px; } .Mount_Body_Slime-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -1528px -742px; + background-position: -1528px -106px; width: 105px; height: 105px; } .Mount_Body_Slime-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -1528px -848px; + background-position: -1528px -212px; width: 105px; height: 105px; } .Mount_Body_Slime-Desert { background-image: url(spritesmith5.png); - background-position: -1528px -954px; + background-position: -1528px -318px; width: 105px; height: 105px; } .Mount_Body_Slime-Golden { background-image: url(spritesmith5.png); - background-position: -1528px -1060px; + background-position: -1528px -424px; width: 105px; height: 105px; } .Mount_Body_Slime-Red { background-image: url(spritesmith5.png); - background-position: -1528px -1166px; + background-position: -1528px -530px; width: 105px; height: 105px; } .Mount_Body_Slime-Shade { background-image: url(spritesmith5.png); - background-position: -1528px -1272px; + background-position: -1528px -636px; width: 105px; height: 105px; } .Mount_Body_Slime-Skeleton { background-image: url(spritesmith5.png); - background-position: -1528px -1378px; + background-position: -1528px -742px; width: 105px; height: 105px; } .Mount_Body_Slime-White { background-image: url(spritesmith5.png); - background-position: 0px -1525px; + background-position: -1528px -848px; width: 105px; height: 105px; } .Mount_Body_Slime-Zombie { background-image: url(spritesmith5.png); - background-position: -106px -1525px; + background-position: -1528px -954px; width: 105px; height: 105px; } .Mount_Body_Spider-Base { background-image: url(spritesmith5.png); - background-position: -2164px -1272px; + background-position: -1528px -1060px; width: 105px; height: 105px; } .Mount_Body_Spider-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -318px -1525px; + background-position: -1528px -1166px; width: 105px; height: 105px; } .Mount_Body_Spider-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -424px -1525px; + background-position: -1528px -1272px; width: 105px; height: 105px; } .Mount_Body_Spider-Desert { background-image: url(spritesmith5.png); - background-position: -530px -1525px; + background-position: -1528px -1378px; width: 105px; height: 105px; } .Mount_Body_Spider-Golden { background-image: url(spritesmith5.png); - background-position: -636px -1525px; + background-position: 0px -1525px; width: 105px; height: 105px; } .Mount_Body_Spider-Red { background-image: url(spritesmith5.png); - background-position: -742px -1525px; + background-position: -106px -1525px; width: 105px; height: 105px; } .Mount_Body_Spider-Shade { background-image: url(spritesmith5.png); - background-position: -848px -1525px; + background-position: -212px -1525px; width: 105px; height: 105px; } .Mount_Body_Spider-Skeleton { background-image: url(spritesmith5.png); - background-position: -954px -1525px; + background-position: -318px -1525px; width: 105px; height: 105px; } .Mount_Body_Spider-White { background-image: url(spritesmith5.png); - background-position: -1060px -1525px; + background-position: -424px -1525px; width: 105px; height: 105px; } .Mount_Body_Spider-Zombie { background-image: url(spritesmith5.png); - background-position: -1166px -1525px; + background-position: -530px -1525px; width: 105px; height: 105px; } .Mount_Body_TRex-Base { background-image: url(spritesmith5.png); - background-position: -136px -272px; + background-position: -408px -272px; width: 135px; height: 135px; } .Mount_Body_TRex-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -272px -272px; + background-position: -544px -408px; width: 135px; height: 135px; } .Mount_Body_TRex-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -408px 0px; + background-position: -136px 0px; width: 135px; height: 135px; } .Mount_Body_TRex-Desert { background-image: url(spritesmith5.png); - background-position: 0px 0px; + background-position: -544px -272px; width: 135px; height: 135px; } .Mount_Body_TRex-Golden { background-image: url(spritesmith5.png); - background-position: -408px -272px; + background-position: -544px -136px; width: 135px; height: 135px; } .Mount_Body_TRex-Red { background-image: url(spritesmith5.png); - background-position: 0px -408px; + background-position: -544px 0px; width: 135px; height: 135px; } .Mount_Body_TRex-Shade { background-image: url(spritesmith5.png); - background-position: -136px -408px; + background-position: -408px -408px; width: 135px; height: 135px; } @@ -1314,871 +1278,931 @@ } .Mount_Body_TRex-White { background-image: url(spritesmith5.png); - background-position: -408px -408px; + background-position: -136px -408px; width: 135px; height: 135px; } .Mount_Body_TRex-Zombie { background-image: url(spritesmith5.png); - background-position: -544px 0px; + background-position: 0px -408px; width: 135px; height: 135px; } .Mount_Body_TigerCub-Base { background-image: url(spritesmith5.png); - background-position: -1634px -742px; + background-position: -1634px -106px; width: 105px; height: 105px; } .Mount_Body_TigerCub-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -1634px -848px; + background-position: -1634px -212px; width: 105px; height: 105px; } .Mount_Body_TigerCub-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -1634px -954px; + background-position: -1634px -318px; width: 105px; height: 105px; } .Mount_Body_TigerCub-Desert { background-image: url(spritesmith5.png); - background-position: -1634px -1060px; + background-position: -1634px -424px; width: 105px; height: 105px; } .Mount_Body_TigerCub-Golden { background-image: url(spritesmith5.png); - background-position: -1634px -1166px; + background-position: -1634px -530px; width: 105px; height: 105px; } .Mount_Body_TigerCub-Red { background-image: url(spritesmith5.png); - background-position: -1634px -1272px; + background-position: -1634px -636px; width: 105px; height: 105px; } .Mount_Body_TigerCub-Shade { background-image: url(spritesmith5.png); - background-position: -1634px -1378px; + background-position: -1634px -742px; width: 105px; height: 105px; } .Mount_Body_TigerCub-Skeleton { background-image: url(spritesmith5.png); - background-position: -1634px -1484px; + background-position: -1634px -848px; width: 105px; height: 105px; } .Mount_Body_TigerCub-White { background-image: url(spritesmith5.png); - background-position: 0px -1631px; + background-position: -318px -668px; width: 105px; height: 105px; } .Mount_Body_TigerCub-Zombie { background-image: url(spritesmith5.png); - background-position: -106px -1631px; + background-position: -1634px -1060px; width: 105px; height: 105px; } .Mount_Body_Turkey-Base { + background-image: url(spritesmith5.png); + background-position: -1634px -1166px; + width: 105px; + height: 105px; +} +.Mount_Body_Whale-Base { + background-image: url(spritesmith5.png); + background-position: -1634px -1272px; + width: 105px; + height: 105px; +} +.Mount_Body_Whale-CottonCandyBlue { + background-image: url(spritesmith5.png); + background-position: -1634px -1378px; + width: 105px; + height: 105px; +} +.Mount_Body_Whale-CottonCandyPink { + background-image: url(spritesmith5.png); + background-position: -1634px -1484px; + width: 105px; + height: 105px; +} +.Mount_Body_Whale-Desert { + background-image: url(spritesmith5.png); + background-position: 0px -1631px; + width: 105px; + height: 105px; +} +.Mount_Body_Whale-Golden { + background-image: url(spritesmith5.png); + background-position: -106px -1631px; + width: 105px; + height: 105px; +} +.Mount_Body_Whale-Red { background-image: url(spritesmith5.png); background-position: -212px -1631px; width: 105px; height: 105px; } +.Mount_Body_Whale-Shade { + background-image: url(spritesmith5.png); + background-position: -318px -1631px; + width: 105px; + height: 105px; +} +.Mount_Body_Whale-Skeleton { + background-image: url(spritesmith5.png); + background-position: -424px -1631px; + width: 105px; + height: 105px; +} +.Mount_Body_Whale-White { + background-image: url(spritesmith5.png); + background-position: -530px -1631px; + width: 105px; + height: 105px; +} +.Mount_Body_Whale-Zombie { + background-image: url(spritesmith5.png); + background-position: -636px -1631px; + width: 105px; + height: 105px; +} .Mount_Body_Wolf-Base { background-image: url(spritesmith5.png); - background-position: -544px -136px; + background-position: 0px 0px; width: 135px; height: 135px; } .Mount_Body_Wolf-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -136px 0px; + background-position: -408px -136px; width: 135px; height: 135px; } .Mount_Body_Wolf-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -544px -408px; + background-position: -408px 0px; width: 135px; height: 135px; } .Mount_Body_Wolf-Desert { background-image: url(spritesmith5.png); - background-position: -544px -272px; + background-position: -272px -272px; width: 135px; height: 135px; } .Mount_Body_Wolf-Golden { background-image: url(spritesmith5.png); - background-position: 0px -272px; + background-position: -136px -272px; width: 135px; height: 135px; } .Mount_Body_Wolf-Red { background-image: url(spritesmith5.png); - background-position: -272px -136px; + background-position: 0px -272px; width: 135px; height: 135px; } .Mount_Body_Wolf-Shade { background-image: url(spritesmith5.png); - background-position: -272px 0px; + background-position: -272px -136px; width: 135px; height: 135px; } .Mount_Body_Wolf-Skeleton { background-image: url(spritesmith5.png); - background-position: -136px -136px; + background-position: -272px 0px; width: 135px; height: 135px; } .Mount_Body_Wolf-White { background-image: url(spritesmith5.png); - background-position: 0px -136px; + background-position: -136px -136px; width: 135px; height: 135px; } .Mount_Body_Wolf-Zombie { background-image: url(spritesmith5.png); - background-position: -408px -136px; + background-position: 0px -136px; width: 135px; height: 135px; } .Mount_Head_BearCub-Base { background-image: url(spritesmith5.png); - background-position: -1378px -1631px; + background-position: -1740px -106px; width: 105px; height: 105px; } .Mount_Head_BearCub-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -1484px -1631px; + background-position: -1740px -212px; width: 105px; height: 105px; } .Mount_Head_BearCub-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -1590px -1631px; + background-position: -1740px -318px; width: 105px; height: 105px; } .Mount_Head_BearCub-Desert { background-image: url(spritesmith5.png); - background-position: -1740px 0px; + background-position: -1740px -424px; width: 105px; height: 105px; } .Mount_Head_BearCub-Golden { background-image: url(spritesmith5.png); - background-position: -1740px -106px; + background-position: -1740px -530px; width: 105px; height: 105px; } .Mount_Head_BearCub-Polar { background-image: url(spritesmith5.png); - background-position: -1740px -212px; + background-position: -1740px -636px; width: 105px; height: 105px; } .Mount_Head_BearCub-Red { background-image: url(spritesmith5.png); - background-position: -1740px -318px; + background-position: -1740px -742px; width: 105px; height: 105px; } .Mount_Head_BearCub-Shade { background-image: url(spritesmith5.png); - background-position: -1740px -424px; + background-position: -1740px -848px; width: 105px; height: 105px; } .Mount_Head_BearCub-Skeleton { background-image: url(spritesmith5.png); - background-position: -1740px -530px; + background-position: -1740px -954px; width: 105px; height: 105px; } .Mount_Head_BearCub-White { background-image: url(spritesmith5.png); - background-position: -1740px -636px; + background-position: -1740px -1060px; width: 105px; height: 105px; } .Mount_Head_BearCub-Zombie { background-image: url(spritesmith5.png); - background-position: -1740px -742px; + background-position: -1740px -1166px; width: 105px; height: 105px; } .Mount_Head_Bunny-Base { background-image: url(spritesmith5.png); - background-position: -1740px -848px; + background-position: -1740px -1272px; width: 105px; height: 105px; } .Mount_Head_Bunny-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -1740px -954px; + background-position: -1740px -1378px; width: 105px; height: 105px; } .Mount_Head_Bunny-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -1740px -1060px; + background-position: -1740px -1484px; width: 105px; height: 105px; } .Mount_Head_Bunny-Desert { background-image: url(spritesmith5.png); - background-position: -1740px -1166px; + background-position: -1740px -1590px; width: 105px; height: 105px; } .Mount_Head_Bunny-Golden { background-image: url(spritesmith5.png); - background-position: -1740px -1272px; + background-position: 0px -1737px; width: 105px; height: 105px; } .Mount_Head_Bunny-Red { background-image: url(spritesmith5.png); - background-position: -1740px -1378px; + background-position: -106px -1737px; width: 105px; height: 105px; } .Mount_Head_Bunny-Shade { background-image: url(spritesmith5.png); - background-position: -1740px -1484px; + background-position: -212px -1737px; width: 105px; height: 105px; } .Mount_Head_Bunny-Skeleton { background-image: url(spritesmith5.png); - background-position: -1740px -1590px; + background-position: -318px -1737px; width: 105px; height: 105px; } .Mount_Head_Bunny-White { background-image: url(spritesmith5.png); - background-position: 0px -1737px; + background-position: -424px -1737px; width: 105px; height: 105px; } .Mount_Head_Bunny-Zombie { background-image: url(spritesmith5.png); - background-position: -106px -1737px; + background-position: -530px -1737px; width: 105px; height: 105px; } .Mount_Head_Cactus-Base { background-image: url(spritesmith5.png); - background-position: -212px -1737px; + background-position: -636px -1737px; width: 105px; height: 105px; } .Mount_Head_Cactus-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -318px -1737px; + background-position: -742px -1737px; width: 105px; height: 105px; } .Mount_Head_Cactus-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -424px -1737px; + background-position: -848px -1737px; width: 105px; height: 105px; } .Mount_Head_Cactus-Desert { background-image: url(spritesmith5.png); - background-position: -530px -1737px; + background-position: -954px -1737px; width: 105px; height: 105px; } .Mount_Head_Cactus-Golden { background-image: url(spritesmith5.png); - background-position: -636px -1737px; + background-position: -1060px -1737px; width: 105px; height: 105px; } .Mount_Head_Cactus-Red { background-image: url(spritesmith5.png); - background-position: -742px -1737px; + background-position: -1166px -1737px; width: 105px; height: 105px; } .Mount_Head_Cactus-Shade { background-image: url(spritesmith5.png); - background-position: -848px -1737px; + background-position: -1272px -1737px; width: 105px; height: 105px; } .Mount_Head_Cactus-Skeleton { background-image: url(spritesmith5.png); - background-position: -954px -1737px; + background-position: -1378px -1737px; width: 105px; height: 105px; } .Mount_Head_Cactus-White { background-image: url(spritesmith5.png); - background-position: -1060px -1737px; + background-position: -1484px -1737px; width: 105px; height: 105px; } .Mount_Head_Cactus-Zombie { background-image: url(spritesmith5.png); - background-position: -1166px -1737px; + background-position: -1590px -1737px; width: 105px; height: 105px; } .Mount_Head_Cuttlefish-Base { background-image: url(spritesmith5.png); - background-position: -680px -345px; + background-position: -318px -544px; width: 105px; height: 114px; } .Mount_Head_Cuttlefish-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -680px -460px; + background-position: -212px -544px; width: 105px; height: 114px; } .Mount_Head_Cuttlefish-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -212px -544px; + background-position: -106px -668px; width: 105px; height: 114px; } .Mount_Head_Cuttlefish-Desert { background-image: url(spritesmith5.png); - background-position: -106px -668px; + background-position: 0px -668px; width: 105px; height: 114px; } .Mount_Head_Cuttlefish-Golden { background-image: url(spritesmith5.png); - background-position: -212px -668px; + background-position: -680px -460px; width: 105px; height: 114px; } .Mount_Head_Cuttlefish-Red { background-image: url(spritesmith5.png); - background-position: -318px -668px; + background-position: -680px -345px; width: 105px; height: 114px; } .Mount_Head_Cuttlefish-Shade { background-image: url(spritesmith5.png); - background-position: -424px -668px; + background-position: -680px -230px; width: 105px; height: 114px; } .Mount_Head_Cuttlefish-Skeleton { background-image: url(spritesmith5.png); - background-position: -530px -668px; + background-position: -680px -115px; width: 105px; height: 114px; } .Mount_Head_Cuttlefish-White { background-image: url(spritesmith5.png); - background-position: -636px -668px; + background-position: -680px 0px; width: 105px; height: 114px; } .Mount_Head_Cuttlefish-Zombie { background-image: url(spritesmith5.png); - background-position: -786px 0px; + background-position: -530px -544px; width: 105px; height: 114px; } .Mount_Head_Deer-Base { background-image: url(spritesmith5.png); - background-position: -1846px -530px; + background-position: -1846px -954px; width: 105px; height: 105px; } .Mount_Head_Deer-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -1846px -636px; + background-position: -1846px -1060px; width: 105px; height: 105px; } .Mount_Head_Deer-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -1846px -742px; + background-position: -1846px -1166px; width: 105px; height: 105px; } .Mount_Head_Deer-Desert { background-image: url(spritesmith5.png); - background-position: -1846px -848px; + background-position: -1846px -1272px; width: 105px; height: 105px; } .Mount_Head_Deer-Golden { background-image: url(spritesmith5.png); - background-position: -1846px -954px; + background-position: -1846px -1378px; width: 105px; height: 105px; } .Mount_Head_Deer-Red { background-image: url(spritesmith5.png); - background-position: -1846px -1060px; + background-position: -1846px -1484px; width: 105px; height: 105px; } .Mount_Head_Deer-Shade { background-image: url(spritesmith5.png); - background-position: -1846px -1166px; + background-position: -1846px -1590px; width: 105px; height: 105px; } .Mount_Head_Deer-Skeleton { background-image: url(spritesmith5.png); - background-position: -1846px -1272px; + background-position: -1846px -1696px; width: 105px; height: 105px; } .Mount_Head_Deer-White { background-image: url(spritesmith5.png); - background-position: -1846px -1378px; + background-position: 0px -1843px; width: 105px; height: 105px; } .Mount_Head_Deer-Zombie { background-image: url(spritesmith5.png); - background-position: -1846px -1484px; + background-position: -106px -1843px; width: 105px; height: 105px; } .Mount_Head_Dragon-Base { background-image: url(spritesmith5.png); - background-position: -1846px -1590px; + background-position: -212px -1843px; width: 105px; height: 105px; } .Mount_Head_Dragon-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -1846px -1696px; + background-position: -318px -1843px; width: 105px; height: 105px; } .Mount_Head_Dragon-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: 0px -1843px; + background-position: -424px -1843px; width: 105px; height: 105px; } .Mount_Head_Dragon-Desert { background-image: url(spritesmith5.png); - background-position: -106px -1843px; + background-position: -530px -1843px; width: 105px; height: 105px; } .Mount_Head_Dragon-Golden { background-image: url(spritesmith5.png); - background-position: -212px -1843px; + background-position: -636px -1843px; width: 105px; height: 105px; } .Mount_Head_Dragon-Red { background-image: url(spritesmith5.png); - background-position: -318px -1843px; + background-position: -742px -1843px; width: 105px; height: 105px; } .Mount_Head_Dragon-Shade { background-image: url(spritesmith5.png); - background-position: -424px -1843px; + background-position: -848px -1843px; width: 105px; height: 105px; } .Mount_Head_Dragon-Skeleton { background-image: url(spritesmith5.png); - background-position: -530px -1843px; + background-position: -954px -1843px; width: 105px; height: 105px; } .Mount_Head_Dragon-White { background-image: url(spritesmith5.png); - background-position: -636px -1843px; + background-position: -1060px -1843px; width: 105px; height: 105px; } .Mount_Head_Dragon-Zombie { background-image: url(spritesmith5.png); - background-position: -742px -1843px; + background-position: -1166px -1843px; width: 105px; height: 105px; } .Mount_Head_Egg-Base { background-image: url(spritesmith5.png); - background-position: -848px -1843px; + background-position: -1272px -1843px; width: 105px; height: 105px; } .Mount_Head_Egg-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -954px -1843px; + background-position: -1378px -1843px; width: 105px; height: 105px; } .Mount_Head_Egg-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -1060px -1843px; + background-position: -1484px -1843px; width: 105px; height: 105px; } .Mount_Head_Egg-Desert { background-image: url(spritesmith5.png); - background-position: -1166px -1843px; + background-position: -1590px -1843px; width: 105px; height: 105px; } .Mount_Head_Egg-Golden { background-image: url(spritesmith5.png); - background-position: -1272px -1843px; + background-position: -1696px -1843px; width: 105px; height: 105px; } .Mount_Head_Egg-Red { background-image: url(spritesmith5.png); - background-position: -1378px -1843px; + background-position: -1802px -1843px; width: 105px; height: 105px; } .Mount_Head_Egg-Shade { background-image: url(spritesmith5.png); - background-position: -1484px -1843px; + background-position: -1952px 0px; width: 105px; height: 105px; } .Mount_Head_Egg-Skeleton { background-image: url(spritesmith5.png); - background-position: -1590px -1843px; + background-position: -1952px -106px; width: 105px; height: 105px; } .Mount_Head_Egg-White { background-image: url(spritesmith5.png); - background-position: -1696px -1843px; + background-position: -1952px -212px; width: 105px; height: 105px; } .Mount_Head_Egg-Zombie { background-image: url(spritesmith5.png); - background-position: -1802px -1843px; + background-position: -1952px -318px; width: 105px; height: 105px; } .Mount_Head_FlyingPig-Base { background-image: url(spritesmith5.png); - background-position: -1952px 0px; + background-position: -1952px -424px; width: 105px; height: 105px; } .Mount_Head_FlyingPig-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -1952px -106px; + background-position: -1952px -530px; width: 105px; height: 105px; } .Mount_Head_FlyingPig-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -1952px -212px; + background-position: -1952px -636px; width: 105px; height: 105px; } .Mount_Head_FlyingPig-Desert { background-image: url(spritesmith5.png); - background-position: -1952px -318px; + background-position: -1952px -742px; width: 105px; height: 105px; } .Mount_Head_FlyingPig-Golden { background-image: url(spritesmith5.png); - background-position: -1952px -424px; + background-position: -1952px -848px; width: 105px; height: 105px; } .Mount_Head_FlyingPig-Red { background-image: url(spritesmith5.png); - background-position: -1952px -530px; + background-position: -1952px -954px; width: 105px; height: 105px; } .Mount_Head_FlyingPig-Shade { background-image: url(spritesmith5.png); - background-position: -1952px -636px; + background-position: -1952px -1060px; width: 105px; height: 105px; } .Mount_Head_FlyingPig-Skeleton { background-image: url(spritesmith5.png); - background-position: -1952px -742px; + background-position: -1952px -1166px; width: 105px; height: 105px; } .Mount_Head_FlyingPig-White { background-image: url(spritesmith5.png); - background-position: -1952px -848px; + background-position: -1952px -1272px; width: 105px; height: 105px; } .Mount_Head_FlyingPig-Zombie { background-image: url(spritesmith5.png); - background-position: -1952px -954px; + background-position: -1952px -1378px; width: 105px; height: 105px; } .Mount_Head_Fox-Base { background-image: url(spritesmith5.png); - background-position: -1952px -1060px; + background-position: -1952px -1484px; width: 105px; height: 105px; } .Mount_Head_Fox-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -1952px -1166px; + background-position: -1952px -1590px; width: 105px; height: 105px; } .Mount_Head_Fox-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -1952px -1272px; + background-position: -1952px -1696px; width: 105px; height: 105px; } .Mount_Head_Fox-Desert { background-image: url(spritesmith5.png); - background-position: -1952px -1378px; + background-position: -1952px -1802px; width: 105px; height: 105px; } .Mount_Head_Fox-Golden { background-image: url(spritesmith5.png); - background-position: -1952px -1484px; + background-position: 0px -1949px; width: 105px; height: 105px; } .Mount_Head_Fox-Red { background-image: url(spritesmith5.png); - background-position: -1952px -1590px; + background-position: -106px -1949px; width: 105px; height: 105px; } .Mount_Head_Fox-Shade { background-image: url(spritesmith5.png); - background-position: -1952px -1696px; + background-position: -212px -1949px; width: 105px; height: 105px; } .Mount_Head_Fox-Skeleton { background-image: url(spritesmith5.png); - background-position: -1952px -1802px; + background-position: -318px -1949px; width: 105px; height: 105px; } .Mount_Head_Fox-White { background-image: url(spritesmith5.png); - background-position: 0px -1949px; + background-position: -424px -1949px; width: 105px; height: 105px; } .Mount_Head_Fox-Zombie { background-image: url(spritesmith5.png); - background-position: -106px -1949px; + background-position: -530px -1949px; width: 105px; height: 105px; } .Mount_Head_Gryphon-Base { background-image: url(spritesmith5.png); - background-position: -212px -1949px; + background-position: -636px -1949px; width: 105px; height: 105px; } .Mount_Head_Gryphon-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -318px -1949px; + background-position: -742px -1949px; width: 105px; height: 105px; } .Mount_Head_Gryphon-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -424px -1949px; + background-position: -848px -1949px; width: 105px; height: 105px; } .Mount_Head_Gryphon-Desert { background-image: url(spritesmith5.png); - background-position: -530px -1949px; + background-position: -954px -1949px; width: 105px; height: 105px; } .Mount_Head_Gryphon-Golden { background-image: url(spritesmith5.png); - background-position: -636px -1949px; + background-position: -1060px -1949px; width: 105px; height: 105px; } .Mount_Head_Gryphon-Red { background-image: url(spritesmith5.png); - background-position: -742px -1949px; + background-position: -1166px -1949px; width: 105px; height: 105px; } .Mount_Head_Gryphon-Shade { background-image: url(spritesmith5.png); - background-position: -848px -1949px; + background-position: -1272px -1949px; width: 105px; height: 105px; } .Mount_Head_Gryphon-Skeleton { background-image: url(spritesmith5.png); - background-position: -954px -1949px; + background-position: -1378px -1949px; width: 105px; height: 105px; } .Mount_Head_Gryphon-White { background-image: url(spritesmith5.png); - background-position: -1060px -1949px; + background-position: -1484px -1949px; width: 105px; height: 105px; } .Mount_Head_Gryphon-Zombie { background-image: url(spritesmith5.png); - background-position: -1166px -1949px; + background-position: -1590px -1949px; width: 105px; height: 105px; } .Mount_Head_Hedgehog-Base { background-image: url(spritesmith5.png); - background-position: -1272px -1949px; + background-position: -1696px -1949px; width: 105px; height: 105px; } .Mount_Head_Hedgehog-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -1378px -1949px; + background-position: -1802px -1949px; width: 105px; height: 105px; } .Mount_Head_Hedgehog-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -1484px -1949px; + background-position: -1908px -1949px; width: 105px; height: 105px; } .Mount_Head_Hedgehog-Desert { background-image: url(spritesmith5.png); - background-position: -1590px -1949px; + background-position: -2058px 0px; width: 105px; height: 105px; } .Mount_Head_Hedgehog-Golden { background-image: url(spritesmith5.png); - background-position: -1696px -1949px; + background-position: -2058px -106px; width: 105px; height: 105px; } .Mount_Head_Hedgehog-Red { background-image: url(spritesmith5.png); - background-position: -1802px -1949px; + background-position: -2058px -212px; width: 105px; height: 105px; } .Mount_Head_Hedgehog-Shade { background-image: url(spritesmith5.png); - background-position: -1908px -1949px; + background-position: -2058px -318px; width: 105px; height: 105px; } .Mount_Head_Hedgehog-Skeleton { background-image: url(spritesmith5.png); - background-position: -2058px 0px; + background-position: -2058px -424px; width: 105px; height: 105px; } .Mount_Head_Hedgehog-White { background-image: url(spritesmith5.png); - background-position: -2058px -106px; + background-position: -2058px -530px; width: 105px; height: 105px; } .Mount_Head_Hedgehog-Zombie { background-image: url(spritesmith5.png); - background-position: -2058px -212px; + background-position: -2058px -636px; width: 105px; height: 105px; } .Mount_Head_LionCub-Base { background-image: url(spritesmith5.png); - background-position: -2058px -318px; + background-position: -2058px -742px; width: 105px; height: 105px; } .Mount_Head_LionCub-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -2058px -424px; + background-position: -2058px -848px; width: 105px; height: 105px; } .Mount_Head_LionCub-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -2058px -530px; + background-position: -2058px -954px; width: 105px; height: 105px; } .Mount_Head_LionCub-Desert { background-image: url(spritesmith5.png); - background-position: -2058px -636px; + background-position: -2058px -1060px; width: 105px; height: 105px; } .Mount_Head_LionCub-Ethereal { background-image: url(spritesmith5.png); - background-position: -2058px -742px; + background-position: -2058px -1166px; width: 105px; height: 105px; } .Mount_Head_LionCub-Golden { background-image: url(spritesmith5.png); - background-position: -2058px -848px; + background-position: -2058px -1272px; width: 105px; height: 105px; } .Mount_Head_LionCub-Red { background-image: url(spritesmith5.png); - background-position: -2058px -954px; + background-position: -2058px -1378px; width: 105px; height: 105px; } .Mount_Head_LionCub-Shade { background-image: url(spritesmith5.png); - background-position: -2058px -1060px; + background-position: -2058px -1484px; width: 105px; height: 105px; } .Mount_Head_LionCub-Skeleton { background-image: url(spritesmith5.png); - background-position: -786px -230px; + background-position: -212px -668px; width: 105px; height: 110px; } .Mount_Head_LionCub-White { background-image: url(spritesmith5.png); - background-position: -2058px -1272px; + background-position: -2058px -1696px; width: 105px; height: 105px; } .Mount_Head_LionCub-Zombie { background-image: url(spritesmith5.png); - background-position: -2058px -1378px; + background-position: -2058px -1802px; width: 105px; height: 105px; } @@ -2196,217 +2220,265 @@ } .Mount_Head_Octopus-Base { background-image: url(spritesmith5.png); - background-position: -2058px -1590px; + background-position: -109px -2055px; width: 105px; height: 105px; } .Mount_Head_Octopus-CottonCandyBlue { background-image: url(spritesmith5.png); - background-position: -2058px -1696px; + background-position: -215px -2055px; width: 105px; height: 105px; } .Mount_Head_Octopus-CottonCandyPink { background-image: url(spritesmith5.png); - background-position: -2058px -1802px; + background-position: -321px -2055px; width: 105px; height: 105px; } .Mount_Head_Octopus-Desert { background-image: url(spritesmith5.png); - background-position: -2058px -1908px; + background-position: -427px -2055px; width: 105px; height: 105px; } .Mount_Head_Octopus-Golden { background-image: url(spritesmith5.png); - background-position: -109px -2055px; + background-position: -533px -2055px; width: 105px; height: 105px; } .Mount_Head_Octopus-Red { background-image: url(spritesmith5.png); - background-position: -215px -2055px; + background-position: -639px -2055px; width: 105px; height: 105px; } .Mount_Head_Octopus-Shade { background-image: url(spritesmith5.png); - background-position: -321px -2055px; + background-position: -745px -2055px; width: 105px; height: 105px; } .Mount_Head_Octopus-Skeleton { background-image: url(spritesmith5.png); - background-position: -427px -2055px; + background-position: -851px -2055px; width: 105px; height: 105px; } .Mount_Head_Octopus-White { background-image: url(spritesmith5.png); - background-position: -533px -2055px; + background-position: -957px -2055px; width: 105px; height: 105px; } .Mount_Head_Octopus-Zombie { - background-image: url(spritesmith5.png); - background-position: -639px -2055px; - width: 105px; - height: 105px; -} -.Mount_Head_Owl-Base { - background-image: url(spritesmith5.png); - background-position: -745px -2055px; - width: 105px; - height: 105px; -} -.Mount_Head_Owl-CottonCandyBlue { - background-image: url(spritesmith5.png); - background-position: -851px -2055px; - width: 105px; - height: 105px; -} -.Mount_Head_Owl-CottonCandyPink { - background-image: url(spritesmith5.png); - background-position: -957px -2055px; - width: 105px; - height: 105px; -} -.Mount_Head_Owl-Desert { background-image: url(spritesmith5.png); background-position: -1063px -2055px; width: 105px; height: 105px; } -.Mount_Head_Owl-Golden { +.Mount_Head_Orca-Base { background-image: url(spritesmith5.png); background-position: -1169px -2055px; width: 105px; height: 105px; } -.Mount_Head_Owl-Red { +.Mount_Head_Owl-Base { background-image: url(spritesmith5.png); background-position: -1275px -2055px; width: 105px; height: 105px; } -.Mount_Head_Owl-Shade { +.Mount_Head_Owl-CottonCandyBlue { background-image: url(spritesmith5.png); background-position: -1381px -2055px; width: 105px; height: 105px; } -.Mount_Head_Owl-Skeleton { +.Mount_Head_Owl-CottonCandyPink { background-image: url(spritesmith5.png); background-position: -1487px -2055px; width: 105px; height: 105px; } -.Mount_Head_Owl-White { +.Mount_Head_Owl-Desert { background-image: url(spritesmith5.png); background-position: -1593px -2055px; width: 105px; height: 105px; } -.Mount_Head_Owl-Zombie { +.Mount_Head_Owl-Golden { background-image: url(spritesmith5.png); background-position: -1699px -2055px; width: 105px; height: 105px; } -.Mount_Head_PandaCub-Base { +.Mount_Head_Owl-Red { background-image: url(spritesmith5.png); background-position: -1805px -2055px; width: 105px; height: 105px; } -.Mount_Head_PandaCub-CottonCandyBlue { +.Mount_Head_Owl-Shade { background-image: url(spritesmith5.png); background-position: -1911px -2055px; width: 105px; height: 105px; } -.Mount_Head_PandaCub-CottonCandyPink { +.Mount_Head_Owl-Skeleton { background-image: url(spritesmith5.png); background-position: -2017px -2055px; width: 105px; height: 105px; } -.Mount_Head_PandaCub-Desert { +.Mount_Head_Owl-White { background-image: url(spritesmith5.png); background-position: -2164px 0px; width: 105px; height: 105px; } -.Mount_Head_PandaCub-Golden { +.Mount_Head_Owl-Zombie { background-image: url(spritesmith5.png); background-position: -2164px -106px; width: 105px; height: 105px; } -.Mount_Head_PandaCub-Red { +.Mount_Head_PandaCub-Base { background-image: url(spritesmith5.png); background-position: -2164px -212px; width: 105px; height: 105px; } -.Mount_Head_PandaCub-Shade { +.Mount_Head_PandaCub-CottonCandyBlue { background-image: url(spritesmith5.png); background-position: -2164px -318px; width: 105px; height: 105px; } -.Mount_Head_PandaCub-Skeleton { +.Mount_Head_PandaCub-CottonCandyPink { background-image: url(spritesmith5.png); background-position: -2164px -424px; width: 105px; height: 105px; } -.Mount_Head_PandaCub-White { +.Mount_Head_PandaCub-Desert { background-image: url(spritesmith5.png); background-position: -2164px -530px; width: 105px; height: 105px; } -.Mount_Head_PandaCub-Zombie { +.Mount_Head_PandaCub-Golden { background-image: url(spritesmith5.png); background-position: -2164px -636px; width: 105px; height: 105px; } -.Mount_Head_Parrot-Base { +.Mount_Head_PandaCub-Red { background-image: url(spritesmith5.png); background-position: -2164px -742px; width: 105px; height: 105px; } -.Mount_Head_Parrot-CottonCandyBlue { +.Mount_Head_PandaCub-Shade { background-image: url(spritesmith5.png); background-position: -2164px -848px; width: 105px; height: 105px; } -.Mount_Head_Parrot-CottonCandyPink { +.Mount_Head_PandaCub-Skeleton { background-image: url(spritesmith5.png); background-position: -2164px -954px; width: 105px; height: 105px; } -.Mount_Head_Parrot-Desert { +.Mount_Head_PandaCub-White { background-image: url(spritesmith5.png); background-position: -2164px -1060px; width: 105px; height: 105px; } -.Mount_Head_Parrot-Golden { +.Mount_Head_PandaCub-Zombie { background-image: url(spritesmith5.png); background-position: -2164px -1166px; width: 105px; height: 105px; } -.Mount_Head_Parrot-Red { +.Mount_Head_Parrot-Base { background-image: url(spritesmith5.png); - background-position: -1104px 0px; + background-position: -2164px -1272px; + width: 105px; + height: 105px; +} +.Mount_Head_Parrot-CottonCandyBlue { + background-image: url(spritesmith5.png); + background-position: -2164px -1378px; + width: 105px; + height: 105px; +} +.Mount_Head_Parrot-CottonCandyPink { + background-image: url(spritesmith5.png); + background-position: -2164px -1484px; + width: 105px; + height: 105px; +} +.Mount_Head_Parrot-Desert { + background-image: url(spritesmith5.png); + background-position: -2164px -1590px; + width: 105px; + height: 105px; +} +.Mount_Head_Parrot-Golden { + background-image: url(spritesmith5.png); + background-position: -2164px -1696px; + width: 105px; + height: 105px; +} +.Mount_Head_Parrot-Red { + background-image: url(spritesmith5.png); + background-position: -2164px -1802px; + width: 105px; + height: 105px; +} +.Mount_Head_Parrot-Shade { + background-image: url(spritesmith5.png); + background-position: -2164px -1908px; + width: 105px; + height: 105px; +} +.Mount_Head_Parrot-Skeleton { + background-image: url(spritesmith5.png); + background-position: -2164px -2014px; + width: 105px; + height: 105px; +} +.Mount_Head_Parrot-White { + background-image: url(spritesmith5.png); + background-position: 0px -2161px; + width: 105px; + height: 105px; +} +.Mount_Head_Parrot-Zombie { + background-image: url(spritesmith5.png); + background-position: -106px -2161px; + width: 105px; + height: 105px; +} +.Mount_Head_Penguin-Base { + background-image: url(spritesmith5.png); + background-position: -212px -2161px; + width: 105px; + height: 105px; +} +.Mount_Head_Penguin-CottonCandyBlue { + background-image: url(spritesmith5.png); + background-position: -318px -2161px; + width: 105px; + height: 105px; +} +.Mount_Head_Penguin-CottonCandyPink { + background-image: url(spritesmith5.png); + background-position: -424px -2161px; width: 105px; height: 105px; } diff --git a/common/dist/sprites/spritesmith5.png b/common/dist/sprites/spritesmith5.png index de280dc74a..1660f95d24 100644 Binary files a/common/dist/sprites/spritesmith5.png and b/common/dist/sprites/spritesmith5.png differ diff --git a/common/dist/sprites/spritesmith6.css b/common/dist/sprites/spritesmith6.css index f3f43db4df..ad3da4aef4 100644 --- a/common/dist/sprites/spritesmith6.css +++ b/common/dist/sprites/spritesmith6.css @@ -1,507 +1,465 @@ -.Mount_Head_Parrot-Shade { - background-image: url(spritesmith6.png); - background-position: -318px -968px; - width: 105px; - height: 105px; -} -.Mount_Head_Parrot-Skeleton { - background-image: url(spritesmith6.png); - background-position: -1210px -318px; - width: 105px; - height: 105px; -} -.Mount_Head_Parrot-White { - background-image: url(spritesmith6.png); - background-position: -892px -318px; - width: 105px; - height: 105px; -} -.Mount_Head_Parrot-Zombie { - background-image: url(spritesmith6.png); - background-position: -424px -968px; - width: 105px; - height: 105px; -} -.Mount_Head_Penguin-Base { - background-image: url(spritesmith6.png); - background-position: -530px -968px; - width: 105px; - height: 105px; -} -.Mount_Head_Penguin-CottonCandyBlue { - background-image: url(spritesmith6.png); - background-position: -636px -968px; - width: 105px; - height: 105px; -} -.Mount_Head_Penguin-CottonCandyPink { - background-image: url(spritesmith6.png); - background-position: -742px -968px; - width: 105px; - height: 105px; -} .Mount_Head_Penguin-Desert { - background-image: url(spritesmith6.png); - background-position: -848px -968px; - width: 105px; - height: 105px; -} -.Mount_Head_Penguin-Golden { - background-image: url(spritesmith6.png); - background-position: -954px -968px; - width: 105px; - height: 105px; -} -.Mount_Head_Penguin-Red { - background-image: url(spritesmith6.png); - background-position: -1104px 0px; - width: 105px; - height: 105px; -} -.Mount_Head_Penguin-Shade { - background-image: url(spritesmith6.png); - background-position: -1104px -106px; - width: 105px; - height: 105px; -} -.Mount_Head_Penguin-Skeleton { - background-image: url(spritesmith6.png); - background-position: -1104px -212px; - width: 105px; - height: 105px; -} -.Mount_Head_Penguin-White { - background-image: url(spritesmith6.png); - background-position: -424px -1074px; - width: 105px; - height: 105px; -} -.Mount_Head_Penguin-Zombie { - background-image: url(spritesmith6.png); - background-position: -530px -1074px; - width: 105px; - height: 105px; -} -.Mount_Head_Rat-Base { - background-image: url(spritesmith6.png); - background-position: -636px -1074px; - width: 105px; - height: 105px; -} -.Mount_Head_Rat-CottonCandyBlue { - background-image: url(spritesmith6.png); - background-position: -742px -1074px; - width: 105px; - height: 105px; -} -.Mount_Head_Rat-CottonCandyPink { - background-image: url(spritesmith6.png); - background-position: -848px -1074px; - width: 105px; - height: 105px; -} -.Mount_Head_Rat-Desert { - background-image: url(spritesmith6.png); - background-position: -954px -1074px; - width: 105px; - height: 105px; -} -.Mount_Head_Rat-Golden { - background-image: url(spritesmith6.png); - background-position: -1060px -1074px; - width: 105px; - height: 105px; -} -.Mount_Head_Rat-Red { - background-image: url(spritesmith6.png); - background-position: -1210px 0px; - width: 105px; - height: 105px; -} -.Mount_Head_Rat-Shade { - background-image: url(spritesmith6.png); - background-position: -1210px -106px; - width: 105px; - height: 105px; -} -.Mount_Head_Rat-Skeleton { - background-image: url(spritesmith6.png); - background-position: -1210px -212px; - width: 105px; - height: 105px; -} -.Mount_Head_Rat-White { - background-image: url(spritesmith6.png); - background-position: -106px -544px; - width: 105px; - height: 105px; -} -.Mount_Head_Rat-Zombie { - background-image: url(spritesmith6.png); - background-position: -212px -544px; - width: 105px; - height: 105px; -} -.Mount_Head_Rock-Base { - background-image: url(spritesmith6.png); - background-position: -318px -544px; - width: 105px; - height: 105px; -} -.Mount_Head_Rock-CottonCandyBlue { - background-image: url(spritesmith6.png); - background-position: -424px -544px; - width: 105px; - height: 105px; -} -.Mount_Head_Rock-CottonCandyPink { - background-image: url(spritesmith6.png); - background-position: -530px -544px; - width: 105px; - height: 105px; -} -.Mount_Head_Rock-Desert { - background-image: url(spritesmith6.png); - background-position: -680px 0px; - width: 105px; - height: 105px; -} -.Mount_Head_Rock-Golden { - background-image: url(spritesmith6.png); - background-position: -680px -106px; - width: 105px; - height: 105px; -} -.Mount_Head_Rock-Red { - background-image: url(spritesmith6.png); - background-position: -680px -212px; - width: 105px; - height: 105px; -} -.Mount_Head_Rock-Shade { - background-image: url(spritesmith6.png); - background-position: -680px -318px; - width: 105px; - height: 105px; -} -.Mount_Head_Rock-Skeleton { - background-image: url(spritesmith6.png); - background-position: -680px -424px; - width: 105px; - height: 105px; -} -.Mount_Head_Rock-White { - background-image: url(spritesmith6.png); - background-position: -680px -530px; - width: 105px; - height: 105px; -} -.Mount_Head_Rock-Zombie { - background-image: url(spritesmith6.png); - background-position: 0px -650px; - width: 105px; - height: 105px; -} -.Mount_Head_Rooster-Base { - background-image: url(spritesmith6.png); - background-position: -106px -650px; - width: 105px; - height: 105px; -} -.Mount_Head_Rooster-CottonCandyBlue { - background-image: url(spritesmith6.png); - background-position: -212px -650px; - width: 105px; - height: 105px; -} -.Mount_Head_Rooster-CottonCandyPink { - background-image: url(spritesmith6.png); - background-position: -318px -650px; - width: 105px; - height: 105px; -} -.Mount_Head_Rooster-Desert { - background-image: url(spritesmith6.png); - background-position: -424px -650px; - width: 105px; - height: 105px; -} -.Mount_Head_Rooster-Golden { - background-image: url(spritesmith6.png); - background-position: -530px -650px; - width: 105px; - height: 105px; -} -.Mount_Head_Rooster-Red { - background-image: url(spritesmith6.png); - background-position: -636px -650px; - width: 105px; - height: 105px; -} -.Mount_Head_Rooster-Shade { - background-image: url(spritesmith6.png); - background-position: -786px 0px; - width: 105px; - height: 105px; -} -.Mount_Head_Rooster-Skeleton { - background-image: url(spritesmith6.png); - background-position: -786px -106px; - width: 105px; - height: 105px; -} -.Mount_Head_Rooster-White { - background-image: url(spritesmith6.png); - background-position: -786px -212px; - width: 105px; - height: 105px; -} -.Mount_Head_Rooster-Zombie { - background-image: url(spritesmith6.png); - background-position: -786px -318px; - width: 105px; - height: 105px; -} -.Mount_Head_Seahorse-Base { - background-image: url(spritesmith6.png); - background-position: -786px -424px; - width: 105px; - height: 105px; -} -.Mount_Head_Seahorse-CottonCandyBlue { - background-image: url(spritesmith6.png); - background-position: -786px -530px; - width: 105px; - height: 105px; -} -.Mount_Head_Seahorse-CottonCandyPink { - background-image: url(spritesmith6.png); - background-position: -786px -636px; - width: 105px; - height: 105px; -} -.Mount_Head_Seahorse-Desert { - background-image: url(spritesmith6.png); - background-position: 0px -756px; - width: 105px; - height: 105px; -} -.Mount_Head_Seahorse-Golden { - background-image: url(spritesmith6.png); - background-position: -106px -756px; - width: 105px; - height: 105px; -} -.Mount_Head_Seahorse-Red { - background-image: url(spritesmith6.png); - background-position: -212px -756px; - width: 105px; - height: 105px; -} -.Mount_Head_Seahorse-Shade { - background-image: url(spritesmith6.png); - background-position: -318px -756px; - width: 105px; - height: 105px; -} -.Mount_Head_Seahorse-Skeleton { - background-image: url(spritesmith6.png); - background-position: -424px -756px; - width: 105px; - height: 105px; -} -.Mount_Head_Seahorse-White { - background-image: url(spritesmith6.png); - background-position: -530px -756px; - width: 105px; - height: 105px; -} -.Mount_Head_Seahorse-Zombie { - background-image: url(spritesmith6.png); - background-position: -636px -756px; - width: 105px; - height: 105px; -} -.Mount_Head_Sheep-Base { - background-image: url(spritesmith6.png); - background-position: -742px -756px; - width: 105px; - height: 105px; -} -.Mount_Head_Sheep-CottonCandyBlue { - background-image: url(spritesmith6.png); - background-position: -892px 0px; - width: 105px; - height: 105px; -} -.Mount_Head_Sheep-CottonCandyPink { - background-image: url(spritesmith6.png); - background-position: -892px -106px; - width: 105px; - height: 105px; -} -.Mount_Head_Sheep-Desert { - background-image: url(spritesmith6.png); - background-position: -892px -212px; - width: 105px; - height: 105px; -} -.Mount_Head_Sheep-Golden { - background-image: url(spritesmith6.png); - background-position: 0px -544px; - width: 105px; - height: 105px; -} -.Mount_Head_Sheep-Red { - background-image: url(spritesmith6.png); - background-position: -892px -424px; - width: 105px; - height: 105px; -} -.Mount_Head_Sheep-Shade { - background-image: url(spritesmith6.png); - background-position: -892px -530px; - width: 105px; - height: 105px; -} -.Mount_Head_Sheep-Skeleton { - background-image: url(spritesmith6.png); - background-position: -892px -636px; - width: 105px; - height: 105px; -} -.Mount_Head_Sheep-White { - background-image: url(spritesmith6.png); - background-position: -892px -742px; - width: 105px; - height: 105px; -} -.Mount_Head_Sheep-Zombie { - background-image: url(spritesmith6.png); - background-position: 0px -862px; - width: 105px; - height: 105px; -} -.Mount_Head_Slime-Base { - background-image: url(spritesmith6.png); - background-position: -106px -862px; - width: 105px; - height: 105px; -} -.Mount_Head_Slime-CottonCandyBlue { - background-image: url(spritesmith6.png); - background-position: -212px -862px; - width: 105px; - height: 105px; -} -.Mount_Head_Slime-CottonCandyPink { - background-image: url(spritesmith6.png); - background-position: -318px -862px; - width: 105px; - height: 105px; -} -.Mount_Head_Slime-Desert { - background-image: url(spritesmith6.png); - background-position: -424px -862px; - width: 105px; - height: 105px; -} -.Mount_Head_Slime-Golden { - background-image: url(spritesmith6.png); - background-position: -530px -862px; - width: 105px; - height: 105px; -} -.Mount_Head_Slime-Red { - background-image: url(spritesmith6.png); - background-position: -636px -862px; - width: 105px; - height: 105px; -} -.Mount_Head_Slime-Shade { - background-image: url(spritesmith6.png); - background-position: -742px -862px; - width: 105px; - height: 105px; -} -.Mount_Head_Slime-Skeleton { - background-image: url(spritesmith6.png); - background-position: -848px -862px; - width: 105px; - height: 105px; -} -.Mount_Head_Slime-White { - background-image: url(spritesmith6.png); - background-position: -998px 0px; - width: 105px; - height: 105px; -} -.Mount_Head_Slime-Zombie { - background-image: url(spritesmith6.png); - background-position: -998px -106px; - width: 105px; - height: 105px; -} -.Mount_Head_Spider-Base { - background-image: url(spritesmith6.png); - background-position: -998px -212px; - width: 105px; - height: 105px; -} -.Mount_Head_Spider-CottonCandyBlue { - background-image: url(spritesmith6.png); - background-position: -998px -318px; - width: 105px; - height: 105px; -} -.Mount_Head_Spider-CottonCandyPink { - background-image: url(spritesmith6.png); - background-position: -998px -424px; - width: 105px; - height: 105px; -} -.Mount_Head_Spider-Desert { background-image: url(spritesmith6.png); background-position: -998px -530px; width: 105px; height: 105px; } -.Mount_Head_Spider-Golden { +.Mount_Head_Penguin-Golden { + background-image: url(spritesmith6.png); + background-position: -1210px -636px; + width: 105px; + height: 105px; +} +.Mount_Head_Penguin-Red { + background-image: url(spritesmith6.png); + background-position: -892px -530px; + width: 105px; + height: 105px; +} +.Mount_Head_Penguin-Shade { background-image: url(spritesmith6.png); background-position: -998px -636px; width: 105px; height: 105px; } -.Mount_Head_Spider-Red { +.Mount_Head_Penguin-Skeleton { background-image: url(spritesmith6.png); background-position: -998px -742px; width: 105px; height: 105px; } -.Mount_Head_Spider-Shade { +.Mount_Head_Penguin-White { background-image: url(spritesmith6.png); background-position: -998px -848px; width: 105px; height: 105px; } -.Mount_Head_Spider-Skeleton { +.Mount_Head_Penguin-Zombie { background-image: url(spritesmith6.png); background-position: 0px -968px; width: 105px; height: 105px; } -.Mount_Head_Spider-White { +.Mount_Head_Rat-Base { background-image: url(spritesmith6.png); background-position: -106px -968px; width: 105px; height: 105px; } -.Mount_Head_Spider-Zombie { +.Mount_Head_Rat-CottonCandyBlue { background-image: url(spritesmith6.png); background-position: -212px -968px; width: 105px; height: 105px; } +.Mount_Head_Rat-CottonCandyPink { + background-image: url(spritesmith6.png); + background-position: -318px -968px; + width: 105px; + height: 105px; +} +.Mount_Head_Rat-Desert { + background-image: url(spritesmith6.png); + background-position: -424px -968px; + width: 105px; + height: 105px; +} +.Mount_Head_Rat-Golden { + background-image: url(spritesmith6.png); + background-position: -530px -968px; + width: 105px; + height: 105px; +} +.Mount_Head_Rat-Red { + background-image: url(spritesmith6.png); + background-position: -742px -1074px; + width: 105px; + height: 105px; +} +.Mount_Head_Rat-Shade { + background-image: url(spritesmith6.png); + background-position: -848px -1074px; + width: 105px; + height: 105px; +} +.Mount_Head_Rat-Skeleton { + background-image: url(spritesmith6.png); + background-position: -954px -1074px; + width: 105px; + height: 105px; +} +.Mount_Head_Rat-White { + background-image: url(spritesmith6.png); + background-position: -1060px -1074px; + width: 105px; + height: 105px; +} +.Mount_Head_Rat-Zombie { + background-image: url(spritesmith6.png); + background-position: -1210px 0px; + width: 105px; + height: 105px; +} +.Mount_Head_Rock-Base { + background-image: url(spritesmith6.png); + background-position: -1210px -106px; + width: 105px; + height: 105px; +} +.Mount_Head_Rock-CottonCandyBlue { + background-image: url(spritesmith6.png); + background-position: -1210px -212px; + width: 105px; + height: 105px; +} +.Mount_Head_Rock-CottonCandyPink { + background-image: url(spritesmith6.png); + background-position: -1210px -318px; + width: 105px; + height: 105px; +} +.Mount_Head_Rock-Desert { + background-image: url(spritesmith6.png); + background-position: -1210px -424px; + width: 105px; + height: 105px; +} +.Mount_Head_Rock-Golden { + background-image: url(spritesmith6.png); + background-position: -1210px -530px; + width: 105px; + height: 105px; +} +.Mount_Head_Rock-Red { + background-image: url(spritesmith6.png); + background-position: -106px -544px; + width: 105px; + height: 105px; +} +.Mount_Head_Rock-Shade { + background-image: url(spritesmith6.png); + background-position: -212px -544px; + width: 105px; + height: 105px; +} +.Mount_Head_Rock-Skeleton { + background-image: url(spritesmith6.png); + background-position: -318px -544px; + width: 105px; + height: 105px; +} +.Mount_Head_Rock-White { + background-image: url(spritesmith6.png); + background-position: -424px -544px; + width: 105px; + height: 105px; +} +.Mount_Head_Rock-Zombie { + background-image: url(spritesmith6.png); + background-position: -530px -544px; + width: 105px; + height: 105px; +} +.Mount_Head_Rooster-Base { + background-image: url(spritesmith6.png); + background-position: -680px 0px; + width: 105px; + height: 105px; +} +.Mount_Head_Rooster-CottonCandyBlue { + background-image: url(spritesmith6.png); + background-position: -680px -106px; + width: 105px; + height: 105px; +} +.Mount_Head_Rooster-CottonCandyPink { + background-image: url(spritesmith6.png); + background-position: -680px -212px; + width: 105px; + height: 105px; +} +.Mount_Head_Rooster-Desert { + background-image: url(spritesmith6.png); + background-position: -680px -318px; + width: 105px; + height: 105px; +} +.Mount_Head_Rooster-Golden { + background-image: url(spritesmith6.png); + background-position: -680px -424px; + width: 105px; + height: 105px; +} +.Mount_Head_Rooster-Red { + background-image: url(spritesmith6.png); + background-position: -680px -530px; + width: 105px; + height: 105px; +} +.Mount_Head_Rooster-Shade { + background-image: url(spritesmith6.png); + background-position: 0px -650px; + width: 105px; + height: 105px; +} +.Mount_Head_Rooster-Skeleton { + background-image: url(spritesmith6.png); + background-position: -106px -650px; + width: 105px; + height: 105px; +} +.Mount_Head_Rooster-White { + background-image: url(spritesmith6.png); + background-position: -212px -650px; + width: 105px; + height: 105px; +} +.Mount_Head_Rooster-Zombie { + background-image: url(spritesmith6.png); + background-position: -318px -650px; + width: 105px; + height: 105px; +} +.Mount_Head_Seahorse-Base { + background-image: url(spritesmith6.png); + background-position: -424px -650px; + width: 105px; + height: 105px; +} +.Mount_Head_Seahorse-CottonCandyBlue { + background-image: url(spritesmith6.png); + background-position: -530px -650px; + width: 105px; + height: 105px; +} +.Mount_Head_Seahorse-CottonCandyPink { + background-image: url(spritesmith6.png); + background-position: -636px -650px; + width: 105px; + height: 105px; +} +.Mount_Head_Seahorse-Desert { + background-image: url(spritesmith6.png); + background-position: -786px 0px; + width: 105px; + height: 105px; +} +.Mount_Head_Seahorse-Golden { + background-image: url(spritesmith6.png); + background-position: -786px -106px; + width: 105px; + height: 105px; +} +.Mount_Head_Seahorse-Red { + background-image: url(spritesmith6.png); + background-position: -786px -212px; + width: 105px; + height: 105px; +} +.Mount_Head_Seahorse-Shade { + background-image: url(spritesmith6.png); + background-position: -786px -318px; + width: 105px; + height: 105px; +} +.Mount_Head_Seahorse-Skeleton { + background-image: url(spritesmith6.png); + background-position: -786px -424px; + width: 105px; + height: 105px; +} +.Mount_Head_Seahorse-White { + background-image: url(spritesmith6.png); + background-position: -786px -530px; + width: 105px; + height: 105px; +} +.Mount_Head_Seahorse-Zombie { + background-image: url(spritesmith6.png); + background-position: -786px -636px; + width: 105px; + height: 105px; +} +.Mount_Head_Sheep-Base { + background-image: url(spritesmith6.png); + background-position: 0px -756px; + width: 105px; + height: 105px; +} +.Mount_Head_Sheep-CottonCandyBlue { + background-image: url(spritesmith6.png); + background-position: -106px -756px; + width: 105px; + height: 105px; +} +.Mount_Head_Sheep-CottonCandyPink { + background-image: url(spritesmith6.png); + background-position: -212px -756px; + width: 105px; + height: 105px; +} +.Mount_Head_Sheep-Desert { + background-image: url(spritesmith6.png); + background-position: -318px -756px; + width: 105px; + height: 105px; +} +.Mount_Head_Sheep-Golden { + background-image: url(spritesmith6.png); + background-position: -424px -756px; + width: 105px; + height: 105px; +} +.Mount_Head_Sheep-Red { + background-image: url(spritesmith6.png); + background-position: -530px -756px; + width: 105px; + height: 105px; +} +.Mount_Head_Sheep-Shade { + background-image: url(spritesmith6.png); + background-position: -636px -756px; + width: 105px; + height: 105px; +} +.Mount_Head_Sheep-Skeleton { + background-image: url(spritesmith6.png); + background-position: -742px -756px; + width: 105px; + height: 105px; +} +.Mount_Head_Sheep-White { + background-image: url(spritesmith6.png); + background-position: -892px 0px; + width: 105px; + height: 105px; +} +.Mount_Head_Sheep-Zombie { + background-image: url(spritesmith6.png); + background-position: -892px -106px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-Base { + background-image: url(spritesmith6.png); + background-position: -892px -212px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-CottonCandyBlue { + background-image: url(spritesmith6.png); + background-position: -892px -318px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-CottonCandyPink { + background-image: url(spritesmith6.png); + background-position: -892px -424px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-Desert { + background-image: url(spritesmith6.png); + background-position: 0px -544px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-Golden { + background-image: url(spritesmith6.png); + background-position: -892px -636px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-Red { + background-image: url(spritesmith6.png); + background-position: -892px -742px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-Shade { + background-image: url(spritesmith6.png); + background-position: 0px -862px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-Skeleton { + background-image: url(spritesmith6.png); + background-position: -106px -862px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-White { + background-image: url(spritesmith6.png); + background-position: -212px -862px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-Zombie { + background-image: url(spritesmith6.png); + background-position: -318px -862px; + width: 105px; + height: 105px; +} +.Mount_Head_Spider-Base { + background-image: url(spritesmith6.png); + background-position: -424px -862px; + width: 105px; + height: 105px; +} +.Mount_Head_Spider-CottonCandyBlue { + background-image: url(spritesmith6.png); + background-position: -530px -862px; + width: 105px; + height: 105px; +} +.Mount_Head_Spider-CottonCandyPink { + background-image: url(spritesmith6.png); + background-position: -636px -862px; + width: 105px; + height: 105px; +} +.Mount_Head_Spider-Desert { + background-image: url(spritesmith6.png); + background-position: -742px -862px; + width: 105px; + height: 105px; +} +.Mount_Head_Spider-Golden { + background-image: url(spritesmith6.png); + background-position: -848px -862px; + width: 105px; + height: 105px; +} +.Mount_Head_Spider-Red { + background-image: url(spritesmith6.png); + background-position: -998px 0px; + width: 105px; + height: 105px; +} +.Mount_Head_Spider-Shade { + background-image: url(spritesmith6.png); + background-position: -998px -106px; + width: 105px; + height: 105px; +} +.Mount_Head_Spider-Skeleton { + background-image: url(spritesmith6.png); + background-position: -998px -212px; + width: 105px; + height: 105px; +} +.Mount_Head_Spider-White { + background-image: url(spritesmith6.png); + background-position: -998px -318px; + width: 105px; + height: 105px; +} +.Mount_Head_Spider-Zombie { + background-image: url(spritesmith6.png); + background-position: -998px -424px; + width: 105px; + height: 105px; +} .Mount_Head_TRex-Base { background-image: url(spritesmith6.png); background-position: -408px -136px; @@ -564,70 +522,130 @@ } .Mount_Head_TigerCub-Base { background-image: url(spritesmith6.png); - background-position: -1104px -318px; + background-position: -636px -968px; width: 105px; height: 105px; } .Mount_Head_TigerCub-CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: -1104px -424px; + background-position: -742px -968px; width: 105px; height: 105px; } .Mount_Head_TigerCub-CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -1104px -530px; + background-position: -848px -968px; width: 105px; height: 105px; } .Mount_Head_TigerCub-Desert { background-image: url(spritesmith6.png); - background-position: -1104px -636px; + background-position: -954px -968px; width: 105px; height: 105px; } .Mount_Head_TigerCub-Golden { background-image: url(spritesmith6.png); - background-position: -1104px -742px; + background-position: -1104px 0px; width: 105px; height: 105px; } .Mount_Head_TigerCub-Red { background-image: url(spritesmith6.png); - background-position: -1104px -848px; + background-position: -1104px -106px; width: 105px; height: 105px; } .Mount_Head_TigerCub-Shade { background-image: url(spritesmith6.png); - background-position: -1104px -954px; + background-position: -1104px -212px; width: 105px; height: 105px; } .Mount_Head_TigerCub-Skeleton { background-image: url(spritesmith6.png); - background-position: 0px -1074px; + background-position: -1104px -318px; width: 105px; height: 105px; } .Mount_Head_TigerCub-White { background-image: url(spritesmith6.png); - background-position: -106px -1074px; + background-position: -1104px -424px; width: 105px; height: 105px; } .Mount_Head_TigerCub-Zombie { background-image: url(spritesmith6.png); - background-position: -212px -1074px; + background-position: -1104px -530px; width: 105px; height: 105px; } .Mount_Head_Turkey-Base { + background-image: url(spritesmith6.png); + background-position: -1104px -636px; + width: 105px; + height: 105px; +} +.Mount_Head_Whale-Base { + background-image: url(spritesmith6.png); + background-position: -1104px -742px; + width: 105px; + height: 105px; +} +.Mount_Head_Whale-CottonCandyBlue { + background-image: url(spritesmith6.png); + background-position: -1104px -848px; + width: 105px; + height: 105px; +} +.Mount_Head_Whale-CottonCandyPink { + background-image: url(spritesmith6.png); + background-position: -1104px -954px; + width: 105px; + height: 105px; +} +.Mount_Head_Whale-Desert { + background-image: url(spritesmith6.png); + background-position: 0px -1074px; + width: 105px; + height: 105px; +} +.Mount_Head_Whale-Golden { + background-image: url(spritesmith6.png); + background-position: -106px -1074px; + width: 105px; + height: 105px; +} +.Mount_Head_Whale-Red { + background-image: url(spritesmith6.png); + background-position: -212px -1074px; + width: 105px; + height: 105px; +} +.Mount_Head_Whale-Shade { background-image: url(spritesmith6.png); background-position: -318px -1074px; width: 105px; height: 105px; } +.Mount_Head_Whale-Skeleton { + background-image: url(spritesmith6.png); + background-position: -424px -1074px; + width: 105px; + height: 105px; +} +.Mount_Head_Whale-White { + background-image: url(spritesmith6.png); + background-position: -530px -1074px; + width: 105px; + height: 105px; +} +.Mount_Head_Whale-Zombie { + background-image: url(spritesmith6.png); + background-position: -636px -1074px; + width: 105px; + height: 105px; +} .Mount_Head_Wolf-Base { background-image: url(spritesmith6.png); background-position: -408px -272px; @@ -690,1723 +708,1783 @@ } .Pet-Cuttlefish-Base { background-image: url(spritesmith6.png); - background-position: -1210px -424px; + background-position: -1210px -742px; width: 81px; height: 99px; } .Pet-Cuttlefish-CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: -1210px -524px; + background-position: -1210px -842px; width: 81px; height: 99px; } .Pet-Cuttlefish-CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -1210px -624px; + background-position: -1210px -942px; width: 81px; height: 99px; } .Pet-Cuttlefish-Desert { background-image: url(spritesmith6.png); - background-position: -1210px -724px; + background-position: -1210px -1042px; width: 81px; height: 99px; } .Pet-Cuttlefish-Golden { background-image: url(spritesmith6.png); - background-position: -1210px -824px; + background-position: 0px -1180px; width: 81px; height: 99px; } .Pet-Cuttlefish-Red { background-image: url(spritesmith6.png); - background-position: -1210px -924px; + background-position: -82px -1180px; width: 81px; height: 99px; } .Pet-Cuttlefish-Shade { background-image: url(spritesmith6.png); - background-position: -1210px -1024px; + background-position: -164px -1180px; width: 81px; height: 99px; } .Pet-Cuttlefish-Skeleton { background-image: url(spritesmith6.png); - background-position: 0px -1180px; + background-position: -246px -1180px; width: 81px; height: 99px; } .Pet-Cuttlefish-White { background-image: url(spritesmith6.png); - background-position: -82px -1180px; + background-position: -328px -1180px; width: 81px; height: 99px; } .Pet-Cuttlefish-Zombie { background-image: url(spritesmith6.png); - background-position: -164px -1180px; + background-position: -410px -1180px; width: 81px; height: 99px; } .Pet-BearCub-Base { background-image: url(spritesmith6.png); - background-position: -246px -1180px; + background-position: -492px -1180px; width: 81px; height: 99px; } .Pet-BearCub-CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: -328px -1180px; + background-position: -574px -1180px; width: 81px; height: 99px; } .Pet-BearCub-CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -410px -1180px; + background-position: -656px -1180px; width: 81px; height: 99px; } .Pet-BearCub-Desert { background-image: url(spritesmith6.png); - background-position: -492px -1180px; + background-position: -738px -1180px; width: 81px; height: 99px; } .Pet-BearCub-Golden { background-image: url(spritesmith6.png); - background-position: -574px -1180px; + background-position: -820px -1180px; width: 81px; height: 99px; } .Pet-BearCub-Polar { background-image: url(spritesmith6.png); - background-position: -656px -1180px; + background-position: -902px -1180px; width: 81px; height: 99px; } .Pet-BearCub-Red { background-image: url(spritesmith6.png); - background-position: -738px -1180px; + background-position: -984px -1180px; width: 81px; height: 99px; } .Pet-BearCub-Shade { background-image: url(spritesmith6.png); - background-position: -820px -1180px; + background-position: -1066px -1180px; width: 81px; height: 99px; } .Pet-BearCub-Skeleton { background-image: url(spritesmith6.png); - background-position: -902px -1180px; + background-position: -1148px -1180px; width: 81px; height: 99px; } .Pet-BearCub-White { background-image: url(spritesmith6.png); - background-position: -984px -1180px; + background-position: -1230px -1180px; width: 81px; height: 99px; } .Pet-BearCub-Zombie { background-image: url(spritesmith6.png); - background-position: -1066px -1180px; + background-position: -1316px 0px; width: 81px; height: 99px; } .Pet-Bunny-Base { background-image: url(spritesmith6.png); - background-position: -1148px -1180px; + background-position: -1316px -100px; width: 81px; height: 99px; } .Pet-Bunny-CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: -1230px -1180px; + background-position: -1316px -200px; width: 81px; height: 99px; } .Pet-Bunny-CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -1316px 0px; + background-position: -1316px -300px; width: 81px; height: 99px; } .Pet-Bunny-Desert { background-image: url(spritesmith6.png); - background-position: -1316px -100px; + background-position: -1316px -400px; width: 81px; height: 99px; } .Pet-Bunny-Golden { background-image: url(spritesmith6.png); - background-position: -1316px -200px; + background-position: -1316px -500px; width: 81px; height: 99px; } .Pet-Bunny-Red { background-image: url(spritesmith6.png); - background-position: -1316px -300px; + background-position: -1316px -600px; width: 81px; height: 99px; } .Pet-Bunny-Shade { background-image: url(spritesmith6.png); - background-position: -1316px -400px; + background-position: -1316px -700px; width: 81px; height: 99px; } .Pet-Bunny-Skeleton { background-image: url(spritesmith6.png); - background-position: -1316px -500px; + background-position: -1316px -800px; width: 81px; height: 99px; } .Pet-Bunny-White { background-image: url(spritesmith6.png); - background-position: -1316px -600px; + background-position: -1316px -900px; width: 81px; height: 99px; } .Pet-Bunny-Zombie { background-image: url(spritesmith6.png); - background-position: -1316px -700px; + background-position: -1316px -1000px; width: 81px; height: 99px; } .Pet-Cactus-Base { background-image: url(spritesmith6.png); - background-position: -1316px -800px; + background-position: -1316px -1100px; width: 81px; height: 99px; } .Pet-Cactus-CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: -1316px -900px; + background-position: 0px -1280px; width: 81px; height: 99px; } .Pet-Cactus-CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -1316px -1000px; + background-position: -82px -1280px; width: 81px; height: 99px; } .Pet-Cactus-Desert { background-image: url(spritesmith6.png); - background-position: -1316px -1100px; + background-position: -164px -1280px; width: 81px; height: 99px; } .Pet-Cactus-Golden { background-image: url(spritesmith6.png); - background-position: 0px -1280px; + background-position: -246px -1280px; width: 81px; height: 99px; } .Pet-Cactus-Red { background-image: url(spritesmith6.png); - background-position: -82px -1280px; + background-position: -328px -1280px; width: 81px; height: 99px; } .Pet-Cactus-Shade { background-image: url(spritesmith6.png); - background-position: -164px -1280px; + background-position: -410px -1280px; width: 81px; height: 99px; } .Pet-Cactus-Skeleton { background-image: url(spritesmith6.png); - background-position: -246px -1280px; + background-position: -492px -1280px; width: 81px; height: 99px; } .Pet-Cactus-White { background-image: url(spritesmith6.png); - background-position: -328px -1280px; + background-position: -574px -1280px; width: 81px; height: 99px; } .Pet-Cactus-Zombie { background-image: url(spritesmith6.png); - background-position: -410px -1280px; + background-position: -656px -1280px; width: 81px; height: 99px; } .Pet-Deer-Base { background-image: url(spritesmith6.png); - background-position: -492px -1280px; + background-position: -738px -1280px; width: 81px; height: 99px; } .Pet-Deer-CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: -574px -1280px; + background-position: -820px -1280px; width: 81px; height: 99px; } .Pet-Deer-CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -656px -1280px; + background-position: -902px -1280px; width: 81px; height: 99px; } .Pet-Deer-Desert { background-image: url(spritesmith6.png); - background-position: -738px -1280px; + background-position: -984px -1280px; width: 81px; height: 99px; } .Pet-Deer-Golden { background-image: url(spritesmith6.png); - background-position: -820px -1280px; + background-position: -1066px -1280px; width: 81px; height: 99px; } .Pet-Deer-Red { background-image: url(spritesmith6.png); - background-position: -902px -1280px; + background-position: -1148px -1280px; width: 81px; height: 99px; } .Pet-Deer-Shade { background-image: url(spritesmith6.png); - background-position: -984px -1280px; + background-position: -1230px -1280px; width: 81px; height: 99px; } .Pet-Deer-Skeleton { background-image: url(spritesmith6.png); - background-position: -1066px -1280px; + background-position: -1312px -1280px; width: 81px; height: 99px; } .Pet-Deer-White { background-image: url(spritesmith6.png); - background-position: -1148px -1280px; + background-position: -1398px 0px; width: 81px; height: 99px; } .Pet-Deer-Zombie { background-image: url(spritesmith6.png); - background-position: -1230px -1280px; + background-position: -1398px -100px; width: 81px; height: 99px; } .Pet-Dragon-Base { background-image: url(spritesmith6.png); - background-position: -1312px -1280px; + background-position: -1398px -200px; width: 81px; height: 99px; } .Pet-Dragon-CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: -1398px 0px; + background-position: -1398px -300px; width: 81px; height: 99px; } .Pet-Dragon-CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -1398px -100px; + background-position: -1398px -400px; width: 81px; height: 99px; } .Pet-Dragon-Desert { background-image: url(spritesmith6.png); - background-position: -1398px -200px; + background-position: -1398px -500px; width: 81px; height: 99px; } .Pet-Dragon-Golden { background-image: url(spritesmith6.png); - background-position: -1398px -300px; + background-position: -1398px -600px; width: 81px; height: 99px; } .Pet-Dragon-Hydra { background-image: url(spritesmith6.png); - background-position: -1398px -400px; + background-position: -1398px -700px; width: 81px; height: 99px; } .Pet-Dragon-Red { background-image: url(spritesmith6.png); - background-position: -1398px -500px; + background-position: -1398px -800px; width: 81px; height: 99px; } .Pet-Dragon-Shade { background-image: url(spritesmith6.png); - background-position: -1398px -600px; + background-position: -1398px -900px; width: 81px; height: 99px; } .Pet-Dragon-Skeleton { background-image: url(spritesmith6.png); - background-position: -1398px -700px; + background-position: -1398px -1000px; width: 81px; height: 99px; } .Pet-Dragon-White { background-image: url(spritesmith6.png); - background-position: -1398px -800px; + background-position: -1398px -1100px; width: 81px; height: 99px; } .Pet-Dragon-Zombie { background-image: url(spritesmith6.png); - background-position: -1398px -900px; + background-position: -1398px -1200px; width: 81px; height: 99px; } .Pet-Egg-Base { background-image: url(spritesmith6.png); - background-position: -1398px -1000px; + background-position: 0px -1380px; width: 81px; height: 99px; } .Pet-Egg-CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: -1398px -1100px; + background-position: -82px -1380px; width: 81px; height: 99px; } .Pet-Egg-CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -1398px -1200px; + background-position: -164px -1380px; width: 81px; height: 99px; } .Pet-Egg-Desert { background-image: url(spritesmith6.png); - background-position: 0px -1380px; + background-position: -246px -1380px; width: 81px; height: 99px; } .Pet-Egg-Golden { background-image: url(spritesmith6.png); - background-position: -82px -1380px; + background-position: -328px -1380px; width: 81px; height: 99px; } .Pet-Egg-Red { background-image: url(spritesmith6.png); - background-position: -164px -1380px; + background-position: -410px -1380px; width: 81px; height: 99px; } .Pet-Egg-Shade { background-image: url(spritesmith6.png); - background-position: -246px -1380px; + background-position: -492px -1380px; width: 81px; height: 99px; } .Pet-Egg-Skeleton { background-image: url(spritesmith6.png); - background-position: -328px -1380px; + background-position: -574px -1380px; width: 81px; height: 99px; } .Pet-Egg-White { background-image: url(spritesmith6.png); - background-position: -410px -1380px; + background-position: -656px -1380px; width: 81px; height: 99px; } .Pet-Egg-Zombie { background-image: url(spritesmith6.png); - background-position: -492px -1380px; + background-position: -738px -1380px; width: 81px; height: 99px; } .Pet-FlyingPig-Base { background-image: url(spritesmith6.png); - background-position: -574px -1380px; + background-position: -820px -1380px; width: 81px; height: 99px; } .Pet-FlyingPig-CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: -656px -1380px; + background-position: -902px -1380px; width: 81px; height: 99px; } .Pet-FlyingPig-CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -738px -1380px; + background-position: -984px -1380px; width: 81px; height: 99px; } .Pet-FlyingPig-Desert { background-image: url(spritesmith6.png); - background-position: -820px -1380px; + background-position: -1066px -1380px; width: 81px; height: 99px; } .Pet-FlyingPig-Golden { background-image: url(spritesmith6.png); - background-position: -902px -1380px; + background-position: -1148px -1380px; width: 81px; height: 99px; } .Pet-FlyingPig-Red { background-image: url(spritesmith6.png); - background-position: -984px -1380px; + background-position: -1230px -1380px; width: 81px; height: 99px; } .Pet-FlyingPig-Shade { background-image: url(spritesmith6.png); - background-position: -1066px -1380px; + background-position: -1312px -1380px; width: 81px; height: 99px; } .Pet-FlyingPig-Skeleton { background-image: url(spritesmith6.png); - background-position: -1148px -1380px; + background-position: -1394px -1380px; width: 81px; height: 99px; } .Pet-FlyingPig-White { background-image: url(spritesmith6.png); - background-position: -1230px -1380px; + background-position: -1480px 0px; width: 81px; height: 99px; } .Pet-FlyingPig-Zombie { background-image: url(spritesmith6.png); - background-position: -1312px -1380px; + background-position: -1480px -100px; width: 81px; height: 99px; } .Pet-Fox-Base { background-image: url(spritesmith6.png); - background-position: -1394px -1380px; + background-position: -1480px -200px; width: 81px; height: 99px; } .Pet-Fox-CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: -1480px 0px; + background-position: -1480px -300px; width: 81px; height: 99px; } .Pet-Fox-CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -1480px -100px; + background-position: -1480px -400px; width: 81px; height: 99px; } .Pet-Fox-Desert { background-image: url(spritesmith6.png); - background-position: -1480px -200px; + background-position: -1480px -500px; width: 81px; height: 99px; } .Pet-Fox-Golden { background-image: url(spritesmith6.png); - background-position: -1480px -300px; + background-position: -1480px -600px; width: 81px; height: 99px; } .Pet-Fox-Red { background-image: url(spritesmith6.png); - background-position: -1480px -400px; + background-position: -1480px -700px; width: 81px; height: 99px; } .Pet-Fox-Shade { background-image: url(spritesmith6.png); - background-position: -1480px -500px; + background-position: -1480px -800px; width: 81px; height: 99px; } .Pet-Fox-Skeleton { background-image: url(spritesmith6.png); - background-position: -1480px -600px; + background-position: -1480px -900px; width: 81px; height: 99px; } .Pet-Fox-White { background-image: url(spritesmith6.png); - background-position: -1480px -700px; + background-position: -1480px -1000px; width: 81px; height: 99px; } .Pet-Fox-Zombie { background-image: url(spritesmith6.png); - background-position: -1480px -800px; + background-position: -1480px -1100px; width: 81px; height: 99px; } .Pet-Gryphon-Base { background-image: url(spritesmith6.png); - background-position: -1480px -900px; + background-position: -1480px -1200px; width: 81px; height: 99px; } .Pet-Gryphon-CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: -1480px -1000px; + background-position: -1480px -1300px; width: 81px; height: 99px; } .Pet-Gryphon-CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -1480px -1100px; + background-position: -1562px 0px; width: 81px; height: 99px; } .Pet-Gryphon-Desert { background-image: url(spritesmith6.png); - background-position: -1480px -1200px; + background-position: -1562px -100px; width: 81px; height: 99px; } .Pet-Gryphon-Golden { background-image: url(spritesmith6.png); - background-position: -1480px -1300px; + background-position: -1562px -200px; width: 81px; height: 99px; } .Pet-Gryphon-Red { background-image: url(spritesmith6.png); - background-position: -1562px 0px; + background-position: -1562px -300px; width: 81px; height: 99px; } .Pet-Gryphon-Shade { background-image: url(spritesmith6.png); - background-position: -1562px -100px; + background-position: -1562px -400px; width: 81px; height: 99px; } .Pet-Gryphon-Skeleton { background-image: url(spritesmith6.png); - background-position: -1562px -200px; + background-position: -1562px -500px; width: 81px; height: 99px; } .Pet-Gryphon-White { background-image: url(spritesmith6.png); - background-position: -1562px -300px; + background-position: -1562px -600px; width: 81px; height: 99px; } .Pet-Gryphon-Zombie { background-image: url(spritesmith6.png); - background-position: -1562px -400px; + background-position: -1562px -700px; width: 81px; height: 99px; } .Pet-Hedgehog-Base { background-image: url(spritesmith6.png); - background-position: -1562px -500px; + background-position: -1562px -800px; width: 81px; height: 99px; } .Pet-Hedgehog-CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: -1562px -600px; + background-position: -1562px -900px; width: 81px; height: 99px; } .Pet-Hedgehog-CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -1562px -700px; + background-position: -1562px -1000px; width: 81px; height: 99px; } .Pet-Hedgehog-Desert { background-image: url(spritesmith6.png); - background-position: -1562px -800px; + background-position: -1562px -1100px; width: 81px; height: 99px; } .Pet-Hedgehog-Golden { background-image: url(spritesmith6.png); - background-position: -1562px -900px; + background-position: -1562px -1200px; width: 81px; height: 99px; } .Pet-Hedgehog-Red { background-image: url(spritesmith6.png); - background-position: -1562px -1000px; + background-position: -1562px -1300px; width: 81px; height: 99px; } .Pet-Hedgehog-Shade { background-image: url(spritesmith6.png); - background-position: -1562px -1100px; + background-position: 0px -1480px; width: 81px; height: 99px; } .Pet-Hedgehog-Skeleton { background-image: url(spritesmith6.png); - background-position: -1562px -1200px; + background-position: -82px -1480px; width: 81px; height: 99px; } .Pet-Hedgehog-White { background-image: url(spritesmith6.png); - background-position: -1562px -1300px; + background-position: -164px -1480px; width: 81px; height: 99px; } .Pet-Hedgehog-Zombie { background-image: url(spritesmith6.png); - background-position: 0px -1480px; + background-position: -246px -1480px; width: 81px; height: 99px; } .Pet-JackOLantern-Base { background-image: url(spritesmith6.png); - background-position: -82px -1480px; + background-position: -328px -1480px; width: 81px; height: 99px; } .Pet-LionCub-Base { background-image: url(spritesmith6.png); - background-position: -164px -1480px; + background-position: -410px -1480px; width: 81px; height: 99px; } .Pet-LionCub-CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: -246px -1480px; + background-position: -492px -1480px; width: 81px; height: 99px; } .Pet-LionCub-CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -328px -1480px; + background-position: -574px -1480px; width: 81px; height: 99px; } .Pet-LionCub-Desert { background-image: url(spritesmith6.png); - background-position: -410px -1480px; + background-position: -656px -1480px; width: 81px; height: 99px; } .Pet-LionCub-Golden { background-image: url(spritesmith6.png); - background-position: -492px -1480px; + background-position: -738px -1480px; width: 81px; height: 99px; } .Pet-LionCub-Red { background-image: url(spritesmith6.png); - background-position: -574px -1480px; + background-position: -820px -1480px; width: 81px; height: 99px; } .Pet-LionCub-Shade { background-image: url(spritesmith6.png); - background-position: -656px -1480px; + background-position: -902px -1480px; width: 81px; height: 99px; } .Pet-LionCub-Skeleton { background-image: url(spritesmith6.png); - background-position: -738px -1480px; + background-position: -984px -1480px; width: 81px; height: 99px; } .Pet-LionCub-White { background-image: url(spritesmith6.png); - background-position: -820px -1480px; + background-position: -1066px -1480px; width: 81px; height: 99px; } .Pet-LionCub-Zombie { background-image: url(spritesmith6.png); - background-position: -902px -1480px; + background-position: -1148px -1480px; width: 81px; height: 99px; } .Pet-Mammoth-Base { background-image: url(spritesmith6.png); - background-position: -984px -1480px; + background-position: -1230px -1480px; width: 81px; height: 99px; } .Pet-MantisShrimp-Base { background-image: url(spritesmith6.png); - background-position: -1066px -1480px; + background-position: -1312px -1480px; width: 81px; height: 99px; } .Pet-Octopus-Base { background-image: url(spritesmith6.png); - background-position: -1148px -1480px; + background-position: -1394px -1480px; width: 81px; height: 99px; } .Pet-Octopus-CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: -1230px -1480px; + background-position: -1476px -1480px; width: 81px; height: 99px; } .Pet-Octopus-CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -1312px -1480px; + background-position: -1558px -1480px; width: 81px; height: 99px; } .Pet-Octopus-Desert { background-image: url(spritesmith6.png); - background-position: -1394px -1480px; + background-position: -1644px 0px; width: 81px; height: 99px; } .Pet-Octopus-Golden { background-image: url(spritesmith6.png); - background-position: -1476px -1480px; + background-position: -1644px -100px; width: 81px; height: 99px; } .Pet-Octopus-Red { background-image: url(spritesmith6.png); - background-position: -1558px -1480px; + background-position: -1644px -200px; width: 81px; height: 99px; } .Pet-Octopus-Shade { background-image: url(spritesmith6.png); - background-position: -1644px 0px; + background-position: -1644px -300px; width: 81px; height: 99px; } .Pet-Octopus-Skeleton { background-image: url(spritesmith6.png); - background-position: -1644px -100px; + background-position: -1644px -400px; width: 81px; height: 99px; } .Pet-Octopus-White { background-image: url(spritesmith6.png); - background-position: -1644px -200px; + background-position: -1644px -500px; width: 81px; height: 99px; } .Pet-Octopus-Zombie { background-image: url(spritesmith6.png); - background-position: -1644px -300px; + background-position: -1644px -600px; width: 81px; height: 99px; } .Pet-Owl-Base { background-image: url(spritesmith6.png); - background-position: -1644px -400px; + background-position: -1644px -700px; width: 81px; height: 99px; } .Pet-Owl-CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: -1644px -500px; + background-position: -1644px -800px; width: 81px; height: 99px; } .Pet-Owl-CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -1644px -600px; + background-position: -1644px -900px; width: 81px; height: 99px; } .Pet-Owl-Desert { background-image: url(spritesmith6.png); - background-position: -1644px -700px; + background-position: -1644px -1000px; width: 81px; height: 99px; } .Pet-Owl-Golden { background-image: url(spritesmith6.png); - background-position: -1644px -800px; + background-position: -1644px -1100px; width: 81px; height: 99px; } .Pet-Owl-Red { background-image: url(spritesmith6.png); - background-position: -1644px -900px; + background-position: -1644px -1200px; width: 81px; height: 99px; } .Pet-Owl-Shade { background-image: url(spritesmith6.png); - background-position: -1644px -1000px; + background-position: -1644px -1300px; width: 81px; height: 99px; } .Pet-Owl-Skeleton { background-image: url(spritesmith6.png); - background-position: -1644px -1100px; + background-position: -1644px -1400px; width: 81px; height: 99px; } .Pet-Owl-White { background-image: url(spritesmith6.png); - background-position: -1644px -1200px; + background-position: 0px -1580px; width: 81px; height: 99px; } .Pet-Owl-Zombie { background-image: url(spritesmith6.png); - background-position: -1644px -1300px; + background-position: -82px -1580px; width: 81px; height: 99px; } .Pet-PandaCub-Base { background-image: url(spritesmith6.png); - background-position: -1644px -1400px; + background-position: -164px -1580px; width: 81px; height: 99px; } .Pet-PandaCub-CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: 0px -1580px; + background-position: -246px -1580px; width: 81px; height: 99px; } .Pet-PandaCub-CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -82px -1580px; + background-position: -328px -1580px; width: 81px; height: 99px; } .Pet-PandaCub-Desert { background-image: url(spritesmith6.png); - background-position: -164px -1580px; + background-position: -410px -1580px; width: 81px; height: 99px; } .Pet-PandaCub-Golden { background-image: url(spritesmith6.png); - background-position: -246px -1580px; + background-position: -492px -1580px; width: 81px; height: 99px; } .Pet-PandaCub-Red { background-image: url(spritesmith6.png); - background-position: -328px -1580px; + background-position: -574px -1580px; width: 81px; height: 99px; } .Pet-PandaCub-Shade { background-image: url(spritesmith6.png); - background-position: -410px -1580px; + background-position: -656px -1580px; width: 81px; height: 99px; } .Pet-PandaCub-Skeleton { background-image: url(spritesmith6.png); - background-position: -492px -1580px; + background-position: -738px -1580px; width: 81px; height: 99px; } .Pet-PandaCub-White { background-image: url(spritesmith6.png); - background-position: -574px -1580px; + background-position: -820px -1580px; width: 81px; height: 99px; } .Pet-PandaCub-Zombie { background-image: url(spritesmith6.png); - background-position: -656px -1580px; + background-position: -902px -1580px; width: 81px; height: 99px; } .Pet-Parrot-Base { background-image: url(spritesmith6.png); - background-position: -738px -1580px; + background-position: -984px -1580px; width: 81px; height: 99px; } .Pet-Parrot-CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: -820px -1580px; + background-position: -1066px -1580px; width: 81px; height: 99px; } .Pet-Parrot-CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -902px -1580px; + background-position: -1148px -1580px; width: 81px; height: 99px; } .Pet-Parrot-Desert { background-image: url(spritesmith6.png); - background-position: -984px -1580px; + background-position: -1230px -1580px; width: 81px; height: 99px; } .Pet-Parrot-Golden { background-image: url(spritesmith6.png); - background-position: -1066px -1580px; + background-position: -1312px -1580px; width: 81px; height: 99px; } .Pet-Parrot-Red { background-image: url(spritesmith6.png); - background-position: -1148px -1580px; + background-position: -1394px -1580px; width: 81px; height: 99px; } .Pet-Parrot-Shade { background-image: url(spritesmith6.png); - background-position: -1230px -1580px; + background-position: -1476px -1580px; width: 81px; height: 99px; } .Pet-Parrot-Skeleton { background-image: url(spritesmith6.png); - background-position: -1312px -1580px; + background-position: -1558px -1580px; width: 81px; height: 99px; } .Pet-Parrot-White { background-image: url(spritesmith6.png); - background-position: -1394px -1580px; + background-position: -1640px -1580px; width: 81px; height: 99px; } .Pet-Parrot-Zombie { background-image: url(spritesmith6.png); - background-position: -1476px -1580px; + background-position: -1726px 0px; width: 81px; height: 99px; } .Pet-Penguin-Base { background-image: url(spritesmith6.png); - background-position: -1558px -1580px; + background-position: -1726px -100px; width: 81px; height: 99px; } .Pet-Penguin-CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: -1640px -1580px; + background-position: -1726px -200px; width: 81px; height: 99px; } .Pet-Penguin-CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -1726px 0px; + background-position: -1726px -300px; width: 81px; height: 99px; } .Pet-Penguin-Desert { background-image: url(spritesmith6.png); - background-position: -1726px -100px; + background-position: -1726px -400px; width: 81px; height: 99px; } .Pet-Penguin-Golden { background-image: url(spritesmith6.png); - background-position: -1726px -200px; + background-position: -1726px -500px; width: 81px; height: 99px; } .Pet-Penguin-Red { background-image: url(spritesmith6.png); - background-position: -1726px -300px; + background-position: -1726px -600px; width: 81px; height: 99px; } .Pet-Penguin-Shade { background-image: url(spritesmith6.png); - background-position: -1726px -400px; + background-position: -1726px -700px; width: 81px; height: 99px; } .Pet-Penguin-Skeleton { background-image: url(spritesmith6.png); - background-position: -1726px -500px; + background-position: -1726px -800px; width: 81px; height: 99px; } .Pet-Penguin-White { background-image: url(spritesmith6.png); - background-position: -1726px -600px; + background-position: -1726px -900px; width: 81px; height: 99px; } .Pet-Penguin-Zombie { background-image: url(spritesmith6.png); - background-position: -1726px -700px; + background-position: -1726px -1000px; width: 81px; height: 99px; } .Pet-Rat-Base { background-image: url(spritesmith6.png); - background-position: -1726px -800px; + background-position: -1726px -1100px; width: 81px; height: 99px; } .Pet-Rat-CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: -1726px -900px; + background-position: -1726px -1200px; width: 81px; height: 99px; } .Pet-Rat-CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -1726px -1000px; + background-position: -1726px -1300px; width: 81px; height: 99px; } .Pet-Rat-Desert { background-image: url(spritesmith6.png); - background-position: -1726px -1100px; + background-position: -1726px -1400px; width: 81px; height: 99px; } .Pet-Rat-Golden { background-image: url(spritesmith6.png); - background-position: -1726px -1200px; + background-position: -1726px -1500px; width: 81px; height: 99px; } .Pet-Rat-Red { background-image: url(spritesmith6.png); - background-position: -1726px -1300px; + background-position: 0px -1680px; width: 81px; height: 99px; } .Pet-Rat-Shade { background-image: url(spritesmith6.png); - background-position: -1726px -1400px; + background-position: -82px -1680px; width: 81px; height: 99px; } .Pet-Rat-Skeleton { background-image: url(spritesmith6.png); - background-position: -1726px -1500px; + background-position: -164px -1680px; width: 81px; height: 99px; } .Pet-Rat-White { background-image: url(spritesmith6.png); - background-position: 0px -1680px; + background-position: -246px -1680px; width: 81px; height: 99px; } .Pet-Rat-Zombie { background-image: url(spritesmith6.png); - background-position: -82px -1680px; + background-position: -328px -1680px; width: 81px; height: 99px; } .Pet-Rock-Base { background-image: url(spritesmith6.png); - background-position: -164px -1680px; + background-position: -410px -1680px; width: 81px; height: 99px; } .Pet-Rock-CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: -246px -1680px; + background-position: -492px -1680px; width: 81px; height: 99px; } .Pet-Rock-CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -328px -1680px; + background-position: -574px -1680px; width: 81px; height: 99px; } .Pet-Rock-Desert { background-image: url(spritesmith6.png); - background-position: -410px -1680px; + background-position: -656px -1680px; width: 81px; height: 99px; } .Pet-Rock-Golden { background-image: url(spritesmith6.png); - background-position: -492px -1680px; + background-position: -738px -1680px; width: 81px; height: 99px; } .Pet-Rock-Red { background-image: url(spritesmith6.png); - background-position: -574px -1680px; + background-position: -820px -1680px; width: 81px; height: 99px; } .Pet-Rock-Shade { background-image: url(spritesmith6.png); - background-position: -656px -1680px; + background-position: -902px -1680px; width: 81px; height: 99px; } .Pet-Rock-Skeleton { background-image: url(spritesmith6.png); - background-position: -738px -1680px; + background-position: -984px -1680px; width: 81px; height: 99px; } .Pet-Rock-White { background-image: url(spritesmith6.png); - background-position: -820px -1680px; + background-position: -1066px -1680px; width: 81px; height: 99px; } .Pet-Rock-Zombie { background-image: url(spritesmith6.png); - background-position: -902px -1680px; + background-position: -1148px -1680px; width: 81px; height: 99px; } .Pet-Rooster-Base { background-image: url(spritesmith6.png); - background-position: -984px -1680px; + background-position: -1230px -1680px; width: 81px; height: 99px; } .Pet-Rooster-CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: -1066px -1680px; + background-position: -1312px -1680px; width: 81px; height: 99px; } .Pet-Rooster-CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -1148px -1680px; + background-position: -1394px -1680px; width: 81px; height: 99px; } .Pet-Rooster-Desert { background-image: url(spritesmith6.png); - background-position: -1230px -1680px; + background-position: -1476px -1680px; width: 81px; height: 99px; } .Pet-Rooster-Golden { background-image: url(spritesmith6.png); - background-position: -1312px -1680px; + background-position: -1558px -1680px; width: 81px; height: 99px; } .Pet-Rooster-Red { background-image: url(spritesmith6.png); - background-position: -1394px -1680px; + background-position: -1640px -1680px; width: 81px; height: 99px; } .Pet-Rooster-Shade { background-image: url(spritesmith6.png); - background-position: -1476px -1680px; + background-position: -1722px -1680px; width: 81px; height: 99px; } .Pet-Rooster-Skeleton { background-image: url(spritesmith6.png); - background-position: -1558px -1680px; + background-position: -1808px 0px; width: 81px; height: 99px; } .Pet-Rooster-White { background-image: url(spritesmith6.png); - background-position: -1640px -1680px; + background-position: -1808px -100px; width: 81px; height: 99px; } .Pet-Rooster-Zombie { background-image: url(spritesmith6.png); - background-position: -1722px -1680px; + background-position: -1808px -200px; width: 81px; height: 99px; } .Pet-Seahorse-Base { background-image: url(spritesmith6.png); - background-position: -1808px 0px; + background-position: -1808px -300px; width: 81px; height: 99px; } .Pet-Seahorse-CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: -1808px -100px; + background-position: -1808px -400px; width: 81px; height: 99px; } .Pet-Seahorse-CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -1808px -200px; + background-position: -1808px -500px; width: 81px; height: 99px; } .Pet-Seahorse-Desert { background-image: url(spritesmith6.png); - background-position: -1808px -300px; + background-position: -1808px -600px; width: 81px; height: 99px; } .Pet-Seahorse-Golden { background-image: url(spritesmith6.png); - background-position: -1808px -400px; + background-position: -1808px -700px; width: 81px; height: 99px; } .Pet-Seahorse-Red { background-image: url(spritesmith6.png); - background-position: -1808px -500px; + background-position: -1808px -800px; width: 81px; height: 99px; } .Pet-Seahorse-Shade { background-image: url(spritesmith6.png); - background-position: -1808px -600px; + background-position: -1808px -900px; width: 81px; height: 99px; } .Pet-Seahorse-Skeleton { background-image: url(spritesmith6.png); - background-position: -1808px -700px; + background-position: -1808px -1000px; width: 81px; height: 99px; } .Pet-Seahorse-White { background-image: url(spritesmith6.png); - background-position: -1808px -800px; + background-position: -1808px -1100px; width: 81px; height: 99px; } .Pet-Seahorse-Zombie { background-image: url(spritesmith6.png); - background-position: -1808px -900px; + background-position: -1808px -1200px; width: 81px; height: 99px; } .Pet-Sheep-Base { background-image: url(spritesmith6.png); - background-position: -1808px -1000px; + background-position: -1808px -1300px; width: 81px; height: 99px; } .Pet-Sheep-CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: -1808px -1100px; + background-position: -1808px -1400px; width: 81px; height: 99px; } .Pet-Sheep-CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -1808px -1200px; + background-position: -1808px -1500px; width: 81px; height: 99px; } .Pet-Sheep-Desert { background-image: url(spritesmith6.png); - background-position: -1808px -1300px; + background-position: -1808px -1600px; width: 81px; height: 99px; } .Pet-Sheep-Golden { background-image: url(spritesmith6.png); - background-position: -1808px -1400px; + background-position: 0px -1780px; width: 81px; height: 99px; } .Pet-Sheep-Red { background-image: url(spritesmith6.png); - background-position: -1808px -1500px; + background-position: -82px -1780px; width: 81px; height: 99px; } .Pet-Sheep-Shade { background-image: url(spritesmith6.png); - background-position: -1808px -1600px; + background-position: -164px -1780px; width: 81px; height: 99px; } .Pet-Sheep-Skeleton { background-image: url(spritesmith6.png); - background-position: 0px -1780px; + background-position: -246px -1780px; width: 81px; height: 99px; } .Pet-Sheep-White { background-image: url(spritesmith6.png); - background-position: -82px -1780px; + background-position: -328px -1780px; width: 81px; height: 99px; } .Pet-Sheep-Zombie { background-image: url(spritesmith6.png); - background-position: -164px -1780px; + background-position: -410px -1780px; width: 81px; height: 99px; } .Pet-Slime-Base { background-image: url(spritesmith6.png); - background-position: -246px -1780px; + background-position: -492px -1780px; width: 81px; height: 99px; } .Pet-Slime-CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: -328px -1780px; + background-position: -574px -1780px; width: 81px; height: 99px; } .Pet-Slime-CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -410px -1780px; + background-position: -656px -1780px; width: 81px; height: 99px; } .Pet-Slime-Desert { background-image: url(spritesmith6.png); - background-position: -492px -1780px; + background-position: -738px -1780px; width: 81px; height: 99px; } .Pet-Slime-Golden { background-image: url(spritesmith6.png); - background-position: -574px -1780px; + background-position: -820px -1780px; width: 81px; height: 99px; } .Pet-Slime-Red { background-image: url(spritesmith6.png); - background-position: -656px -1780px; + background-position: -902px -1780px; width: 81px; height: 99px; } .Pet-Slime-Shade { background-image: url(spritesmith6.png); - background-position: -738px -1780px; + background-position: -984px -1780px; width: 81px; height: 99px; } .Pet-Slime-Skeleton { background-image: url(spritesmith6.png); - background-position: -820px -1780px; + background-position: -1066px -1780px; width: 81px; height: 99px; } .Pet-Slime-White { background-image: url(spritesmith6.png); - background-position: -902px -1780px; + background-position: -1148px -1780px; width: 81px; height: 99px; } .Pet-Slime-Zombie { background-image: url(spritesmith6.png); - background-position: -984px -1780px; + background-position: -1230px -1780px; width: 81px; height: 99px; } .Pet-Spider-Base { background-image: url(spritesmith6.png); - background-position: -1066px -1780px; + background-position: -1312px -1780px; width: 81px; height: 99px; } .Pet-Spider-CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: -1148px -1780px; + background-position: -1394px -1780px; width: 81px; height: 99px; } .Pet-Spider-CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -1230px -1780px; + background-position: -1476px -1780px; width: 81px; height: 99px; } .Pet-Spider-Desert { background-image: url(spritesmith6.png); - background-position: -1312px -1780px; + background-position: -1558px -1780px; width: 81px; height: 99px; } .Pet-Spider-Golden { background-image: url(spritesmith6.png); - background-position: -1394px -1780px; + background-position: -1640px -1780px; width: 81px; height: 99px; } .Pet-Spider-Red { background-image: url(spritesmith6.png); - background-position: -1476px -1780px; + background-position: -1722px -1780px; width: 81px; height: 99px; } .Pet-Spider-Shade { background-image: url(spritesmith6.png); - background-position: -1558px -1780px; + background-position: -1804px -1780px; width: 81px; height: 99px; } .Pet-Spider-Skeleton { background-image: url(spritesmith6.png); - background-position: -1640px -1780px; + background-position: -1890px 0px; width: 81px; height: 99px; } .Pet-Spider-White { background-image: url(spritesmith6.png); - background-position: -1722px -1780px; + background-position: -1890px -100px; width: 81px; height: 99px; } .Pet-Spider-Zombie { background-image: url(spritesmith6.png); - background-position: -1804px -1780px; + background-position: -1890px -200px; width: 81px; height: 99px; } .Pet-TRex-Base { background-image: url(spritesmith6.png); - background-position: -1890px 0px; + background-position: -1890px -300px; width: 81px; height: 99px; } .Pet-TRex-CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: -1890px -100px; + background-position: -1890px -400px; width: 81px; height: 99px; } .Pet-TRex-CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -1890px -200px; + background-position: -1890px -500px; width: 81px; height: 99px; } .Pet-TRex-Desert { background-image: url(spritesmith6.png); - background-position: -1890px -300px; + background-position: -1890px -600px; width: 81px; height: 99px; } .Pet-TRex-Golden { background-image: url(spritesmith6.png); - background-position: -1890px -400px; + background-position: -1890px -700px; width: 81px; height: 99px; } .Pet-TRex-Red { background-image: url(spritesmith6.png); - background-position: -1890px -500px; + background-position: -1890px -800px; width: 81px; height: 99px; } .Pet-TRex-Shade { background-image: url(spritesmith6.png); - background-position: -1890px -600px; + background-position: -1890px -900px; width: 81px; height: 99px; } .Pet-TRex-Skeleton { background-image: url(spritesmith6.png); - background-position: -1890px -700px; + background-position: -1890px -1000px; width: 81px; height: 99px; } .Pet-TRex-White { background-image: url(spritesmith6.png); - background-position: -1890px -800px; + background-position: -1890px -1100px; width: 81px; height: 99px; } .Pet-TRex-Zombie { background-image: url(spritesmith6.png); - background-position: -1890px -900px; + background-position: -1890px -1200px; width: 81px; height: 99px; } .Pet-TigerCub-Base { background-image: url(spritesmith6.png); - background-position: -1890px -1000px; + background-position: -1890px -1300px; width: 81px; height: 99px; } .Pet-TigerCub-CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: -1890px -1100px; + background-position: -1890px -1400px; width: 81px; height: 99px; } .Pet-TigerCub-CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -1890px -1200px; + background-position: -1890px -1500px; width: 81px; height: 99px; } .Pet-TigerCub-Desert { background-image: url(spritesmith6.png); - background-position: -1890px -1300px; + background-position: -1890px -1600px; width: 81px; height: 99px; } .Pet-TigerCub-Golden { background-image: url(spritesmith6.png); - background-position: -1890px -1400px; + background-position: -1890px -1700px; width: 81px; height: 99px; } .Pet-TigerCub-Red { background-image: url(spritesmith6.png); - background-position: -1890px -1500px; + background-position: -1972px 0px; width: 81px; height: 99px; } .Pet-TigerCub-Shade { background-image: url(spritesmith6.png); - background-position: -1890px -1600px; + background-position: -1972px -100px; width: 81px; height: 99px; } .Pet-TigerCub-Skeleton { background-image: url(spritesmith6.png); - background-position: -1890px -1700px; + background-position: -1972px -200px; width: 81px; height: 99px; } .Pet-TigerCub-White { background-image: url(spritesmith6.png); - background-position: -1972px 0px; + background-position: -1972px -300px; width: 81px; height: 99px; } .Pet-TigerCub-Zombie { background-image: url(spritesmith6.png); - background-position: -1972px -100px; + background-position: -1972px -400px; width: 81px; height: 99px; } .Pet-Turkey-Base { - background-image: url(spritesmith6.png); - background-position: -1972px -200px; - width: 81px; - height: 99px; -} -.Pet-Wolf-Base { - background-image: url(spritesmith6.png); - background-position: -1972px -300px; - width: 81px; - height: 99px; -} -.Pet-Wolf-CottonCandyBlue { - background-image: url(spritesmith6.png); - background-position: -1972px -400px; - width: 81px; - height: 99px; -} -.Pet-Wolf-CottonCandyPink { background-image: url(spritesmith6.png); background-position: -1972px -500px; width: 81px; height: 99px; } -.Pet-Wolf-Desert { +.Pet-Whale-Base { background-image: url(spritesmith6.png); background-position: -1972px -600px; width: 81px; height: 99px; } -.Pet-Wolf-Golden { +.Pet-Whale-CottonCandyBlue { background-image: url(spritesmith6.png); background-position: -1972px -700px; width: 81px; height: 99px; } -.Pet-Wolf-Red { +.Pet-Whale-CottonCandyPink { background-image: url(spritesmith6.png); background-position: -1972px -800px; width: 81px; height: 99px; } -.Pet-Wolf-Shade { +.Pet-Whale-Desert { background-image: url(spritesmith6.png); background-position: -1972px -900px; width: 81px; height: 99px; } -.Pet-Wolf-Skeleton { +.Pet-Whale-Golden { background-image: url(spritesmith6.png); background-position: -1972px -1000px; width: 81px; height: 99px; } -.Pet-Wolf-Veteran { +.Pet-Whale-Red { background-image: url(spritesmith6.png); background-position: -1972px -1100px; width: 81px; height: 99px; } -.Pet-Wolf-White { +.Pet-Whale-Shade { background-image: url(spritesmith6.png); background-position: -1972px -1200px; width: 81px; height: 99px; } -.Pet-Wolf-Zombie { +.Pet-Whale-Skeleton { background-image: url(spritesmith6.png); background-position: -1972px -1300px; width: 81px; height: 99px; } -.Pet_HatchingPotion_Base { +.Pet-Whale-White { background-image: url(spritesmith6.png); background-position: -1972px -1400px; + width: 81px; + height: 99px; +} +.Pet-Whale-Zombie { + background-image: url(spritesmith6.png); + background-position: -1972px -1500px; + width: 81px; + height: 99px; +} +.Pet-Wolf-Base { + background-image: url(spritesmith6.png); + background-position: -1972px -1600px; + width: 81px; + height: 99px; +} +.Pet-Wolf-CottonCandyBlue { + background-image: url(spritesmith6.png); + background-position: -1972px -1700px; + width: 81px; + height: 99px; +} +.Pet-Wolf-CottonCandyPink { + background-image: url(spritesmith6.png); + background-position: 0px -1880px; + width: 81px; + height: 99px; +} +.Pet-Wolf-Desert { + background-image: url(spritesmith6.png); + background-position: -82px -1880px; + width: 81px; + height: 99px; +} +.Pet-Wolf-Golden { + background-image: url(spritesmith6.png); + background-position: -164px -1880px; + width: 81px; + height: 99px; +} +.Pet-Wolf-Red { + background-image: url(spritesmith6.png); + background-position: -246px -1880px; + width: 81px; + height: 99px; +} +.Pet-Wolf-Shade { + background-image: url(spritesmith6.png); + background-position: -328px -1880px; + width: 81px; + height: 99px; +} +.Pet-Wolf-Skeleton { + background-image: url(spritesmith6.png); + background-position: -410px -1880px; + width: 81px; + height: 99px; +} +.Pet-Wolf-Veteran { + background-image: url(spritesmith6.png); + background-position: -492px -1880px; + width: 81px; + height: 99px; +} +.Pet-Wolf-White { + background-image: url(spritesmith6.png); + background-position: -574px -1880px; + width: 81px; + height: 99px; +} +.Pet-Wolf-Zombie { + background-image: url(spritesmith6.png); + background-position: -656px -1880px; + width: 81px; + height: 99px; +} +.Pet_HatchingPotion_Base { + background-image: url(spritesmith6.png); + background-position: -1972px -1800px; width: 48px; height: 51px; } .Pet_HatchingPotion_CottonCandyBlue { background-image: url(spritesmith6.png); - background-position: -1972px -1452px; + background-position: -1890px -1800px; width: 48px; height: 51px; } .Pet_HatchingPotion_CottonCandyPink { background-image: url(spritesmith6.png); - background-position: -1972px -1504px; + background-position: -1808px -1700px; width: 48px; height: 51px; } .Pet_HatchingPotion_Desert { background-image: url(spritesmith6.png); - background-position: -1972px -1556px; + background-position: -1726px -1600px; width: 48px; height: 51px; } .Pet_HatchingPotion_Golden { background-image: url(spritesmith6.png); - background-position: -1972px -1608px; + background-position: -1644px -1500px; width: 48px; height: 51px; } .Pet_HatchingPotion_Red { background-image: url(spritesmith6.png); - background-position: -1972px -1660px; + background-position: -1562px -1400px; width: 48px; height: 51px; } .Pet_HatchingPotion_Shade { background-image: url(spritesmith6.png); - background-position: -1972px -1712px; + background-position: -1480px -1400px; width: 48px; height: 51px; } .Pet_HatchingPotion_Skeleton { background-image: url(spritesmith6.png); - background-position: -1972px -1764px; + background-position: -1398px -1300px; width: 48px; height: 51px; } .Pet_HatchingPotion_White { background-image: url(spritesmith6.png); - background-position: -1972px -1816px; + background-position: -1316px -1200px; width: 48px; height: 51px; } .Pet_HatchingPotion_Zombie { background-image: url(spritesmith6.png); - background-position: -1890px -1800px; + background-position: -738px -1880px; width: 48px; height: 51px; } diff --git a/common/dist/sprites/spritesmith6.png b/common/dist/sprites/spritesmith6.png index b11c9e763c..b252740f36 100644 Binary files a/common/dist/sprites/spritesmith6.png and b/common/dist/sprites/spritesmith6.png differ diff --git a/common/img/sprites/spritesmith/achievements/achievement-seafoam.png b/common/img/sprites/spritesmith/achievements/achievement-seafoam.png new file mode 100644 index 0000000000..ea9e917b84 Binary files /dev/null and b/common/img/sprites/spritesmith/achievements/achievement-seafoam.png differ diff --git a/common/img/sprites/spritesmith/backgrounds/background_dilatory_ruins.png b/common/img/sprites/spritesmith/backgrounds/background_dilatory_ruins.png new file mode 100644 index 0000000000..b829e6cfac Binary files /dev/null and b/common/img/sprites/spritesmith/backgrounds/background_dilatory_ruins.png differ diff --git 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a/common/locales/cs/backgrounds.json b/common/locales/cs/backgrounds.json index f8192b70f5..e81f936c1d 100644 --- a/common/locales/cs/backgrounds.json +++ b/common/locales/cs/backgrounds.json @@ -90,5 +90,12 @@ "backgroundShimmeryBubblesText": "Mihotající se bublinky", "backgroundShimmeryBubblesNotes": "Nech se nadnášet mořem mihotajících se bublinek.", "backgroundIslandWaterfallsText": "Ostrovní vodopády", - "backgroundIslandWaterfallsNotes": "Udělej si piknik u ostrovních vodopádů." + "backgroundIslandWaterfallsNotes": "Udělej si piknik u ostrovních vodopádů.", + "backgrounds072015": "SET 14: Vydáno v červenci 2015", + "backgroundDilatoryRuinsText": "Trosky Liknavosti", + "backgroundDilatoryRuinsNotes": "Potom se k troskám Liknavosti.", + "backgroundGiantWaveText": "Obrovská vlna", + "backgroundGiantWaveNotes": "Surfuj na obří vlně!", + "backgroundSunkenShipText": "Potopená loď", + "backgroundSunkenShipNotes": "Prozkoumej potopenou loď." } \ No newline at end of file diff --git a/common/locales/cs/challenge.json b/common/locales/cs/challenge.json index 5f468e0e18..df83648dbd 100644 --- a/common/locales/cs/challenge.json +++ b/common/locales/cs/challenge.json @@ -53,6 +53,7 @@ "challengedOwnedFilter": "Vlastníš", "challengedNotOwnedFilter": "Nevlastníš", "challengedEitherOwnedFilter": "Obojí", - "backToChallenges": "Back to all challenges", - "prizeValue": "<%= gemcount %> <%= gemicon %> Prize" + "backToChallenges": "Zpět na všechny výzvy.", + "prizeValue": "<%= gemcount %> <%= gemicon %> Cena", + "clone": "Naklonuj" } \ No newline at end of file diff --git a/common/locales/cs/character.json b/common/locales/cs/character.json index 403691a43d..5f4ebdd37c 100644 --- a/common/locales/cs/character.json +++ b/common/locales/cs/character.json @@ -39,12 +39,13 @@ "pastelSkins": "Pastelové kůže", "spookySkins": "Strašidelné kůže", "supernaturalSkins": "Nadpřirozené kůže", - "splashySkins": "Splashy Skins", + "splashySkins": "Vodní kůže", "rainbowColors": "Duhové barvy", "shimmerColors": "Třpytivé barvy", "hauntedColors": "Strašidelné barvy", "winteryColors": "Zimní barvy", "equipment": "Vybavení", + "equipmentBonus": "Equipment", "equipmentBonusText": "Dovednostní bonusy, které ti poskytuje výbava, kterou používáš. Aby sis mohl vybrat výbavu, klikni na Inventář a pak na Vybavení.", "classBonus": "Bonus vybavení povolání", "classBonusText": "Tvé povolání (válečník - pokud jsi neodemkl nebo sis nevybral jiné) využívá vybavení přímo pro to povolání efektivněji než vybavení pro ostatní povolání. Pokud používáš vybavení pro tvé současné povolání, přidává ti to 50% bonus k poskytované vlastnosti.", @@ -54,8 +55,8 @@ "costume": "Kostým", "costumeText": "Pokud se ti více líbí vzhled jiného vybavení, než toho, které máš na sobě, zaškrtni \"použít kostým\". Kostým se ti zobrazí na tvém právě používaném vybavení, které tak hezky schová.", "useCostume": "Použít kostým", - "useCostumeInfo1": "Click \"Use Costume\" to equip items to your avatar without affecting the stats from your Battle Gear! This means that you can equip for the best stats on the left, and dress up your avatar with your equipment on the right.", - "useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.

Got more questions? Check out the Costume page on the wiki. Find the perfect ensemble? Show it off in the Costume Carnival guild or brag in the Tavern!", + "useCostumeInfo1": "Klikni na \"Použít kostým\" abys vybavil svého avatara aniž bys nějak ovlivnil statistiky Bojové výzbroje! To znamená, že se můžeš vybavit nejlepšími statistikami vlevo, a převléknout svého avatara vybavením vpravo.", + "useCostumeInfo2": "Jakmile klikneš na \"Použít kostým\", tvůj avatar bude vypadat docela jednoduše... ale neboj! Když se podíváš doleva, uvidíš, že tvá Bojová zbroj je stále používána. Pak si můžeš svého avatara převléknout! Cokoliv, co mu oblečeš zprava, neovlivní tvoje statistiky, ale budeš vypadat suprově. Vyzkoušej různé styly, smíchej sety, nebo slaď svůj Kostým se svými Mazlíčky, osedlanými zvířaty nebo pozadími.

Máš další otázky? Koukni se na Costume page wiki. Našel jsi ten nej ohoz? Ukaž nám ho v Cechu karnevalových kostýmů nebo se s ním pochlub v Krčmě!", "gearAchievement": "Získal jsi Ocenění \"Maximální Vybavení\" za vylepšení výbavy na maximální set vybavení pro povolání! Získal jsi následující kompletní sety:", "moreGearAchievements": "Abys získal více Ocenění Maximálního Vybavení, změň svou třídu na stránce Statistiky a nakup si vybavení pro své nové povolání!", "armoireUnlocked": "Také jsi odemkl Začarovanou almaru! Klikni na Odměnu začarované almary a náhodně získej speciální Vybavení! Také ti může náhodně dát Zkušenostní body nebo jídlo.", @@ -149,5 +150,9 @@ "mageWiki": "Mág", "rogueWiki": "Zloděj", "healerWiki": "Léčitel", - "chooseClassLearn": "Dočti se více o povoláních" + "chooseClassLearn": "Dočti se více o povoláních", + "str": "SÍL", + "con": "OBR", + "per": "VNM", + "int": "INT" } \ No newline at end of file diff --git a/common/locales/cs/content.json b/common/locales/cs/content.json index 85362c7eb2..d532e819e1 100644 --- a/common/locales/cs/content.json +++ b/common/locales/cs/content.json @@ -4,7 +4,7 @@ "armoireText": "Začarovaná almara", "armoireNotesFull": "Otevři almaru a náhodně získej speciální Vybavení, Zkušenostní body, nebo jídlo! Zbývá následující Vybavení:", "armoireLastItem": "Našel jsi poslední kousek vzácného Vybavení v Začarované almaře.", - "armoireNotesEmpty": "Almara bude ukrývat nové Vybavení každý měsíc.Do té doby na ni můžeš klikat a získáš Zkušenostní body a jídlo!", + "armoireNotesEmpty": "Almara bude ukrývat nové Vybavení každý první týden v měsíci. Do té doby na ni můžeš klikat a získáš Zkušenostní body a Jídlo!", "dropEggWolfText": "vlk", "dropEggWolfAdjective": "věrný", "dropEggTigerCubText": "tygřík", @@ -62,8 +62,10 @@ "questEggSlimeAdjective": "sladký", "questEggSheepText": "Beran", "questEggSheepAdjective": "huňatý", - "questEggCuttlefishText": "Cuttlefish", - "questEggCuttlefishAdjective": "cuddly", + "questEggCuttlefishText": "Sépiák", + "questEggCuttlefishAdjective": "mazlivý", + "questEggWhaleText": "Plejtvák", + "questEggWhaleAdjective": "cákavá", "eggNotes": "Najdi líhnoucí lektvar, nalij ho na vejce a z něj se pak vylíhne <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Základní", "hatchingPotionWhite": "Bílý", diff --git a/common/locales/cs/contrib.json b/common/locales/cs/contrib.json index 3200f03198..cd6463c610 100644 --- a/common/locales/cs/contrib.json +++ b/common/locales/cs/contrib.json @@ -61,5 +61,10 @@ "surveysSingle": "Pomohl HabitRPG vyplněním dotazníku. Nejsou žádné aktivní dotazníky.", "surveysMultiple": "Pomohl HabitRPG růst vyplněním <%= surveys%> dotazníků. Nejsou žádné aktivní dotazníky.", "currentSurvey": "Aktuální dotazník", - "surveyWhen": "Odznaky budou rozdány všem účastníkům poté, co budou všechny dotazníky zpracovány ke konci března." + "surveyWhen": "Odznaky budou rozdány všem účastníkům poté, co budou všechny dotazníky zpracovány ke konci března.", + "blurbInbox": "Tady se ti ukládají soukromé zprávy! Zprávu někomu odešleš tak, že klikneš na ikonku obálky vedle jejich jména v Krčmě, Družině, nebo chatu v Cechu.", + "blurbGuildsPage": "Cechy jsou chatovací skupiny s podobnými zájmy, které jsou tvořené hráči pro hráče. Můžeš si vyhledat témata, která tě zajímají! ", + "blurbChallenges": "Výzvy jsou tvořeny tvými spoluhráči. Když se účastníš Výzvy, přidají se ti úkoly na tvou stránku s úkoly, a když Výzvu vyhraješ, dostaneš ocenění a často i Drahokamy!", + "blurbHallPatrons": "Toto je Síň Patronů, ve které oslavujeme vznešené dobrodruhy, kteří podpořili HabitRPG na Kickstarteru. Jsme jim vděční za to, že pomohli Habitiku přivést k životu!", + "blurbHallHeroes": "Toto je Síň Hrdinů, kde oslavujeme open-source přispěvatele HabitRPG. Ať už za kód, kresby, hudbu, psaní, nebo jen prostě za pomoc, vysloužili si Drahokamy, exkluzivní vybavení a prestižní tituly. Také můžeš HabitRPG přispět! Více informací najdeš zde." } \ No newline at end of file diff --git a/common/locales/cs/defaulttasks.json b/common/locales/cs/defaulttasks.json index 54188263d0..6c5fda9f17 100644 --- a/common/locales/cs/defaulttasks.json +++ b/common/locales/cs/defaulttasks.json @@ -1,9 +1,9 @@ { - "defaultHabit1Text": "Productive Work (Click the pencil to edit)", - "defaultHabit1Notes": "Sample Good Habits: + Eat a vegetable + 15 minutes productive work", - "defaultHabit2Text": "Eat Junk Food (Click the pencil to edit)", + "defaultHabit1Text": "Produktivní práce (uprav kliknutím na tužku)", + "defaultHabit1Notes": "Příklad dobrých zvyků: + Sníst zeleninu + 15 minut produktivní práce", + "defaultHabit2Text": "Nezdravé jídlo (uprav kliknutím na tužku)", "defaultHabit2Notes": "Příklad zlozvyku: - Kouření - Flákání se", - "defaultHabit3Text": "Take the Stairs/Elevator (Click the pencil to edit)", + "defaultHabit3Text": "Jít po schodech/Jet výtahem (uprav kliknutím na tužku)", "defaultHabit3Notes": "Příklad Dobrého zvyku nebo zlozvyku: +/- Schody/Výtah; +/- Voda/Limonáda", "defaultDaily1Text": "1 hodina práce na osobním projektu", "defaultDaily1Notes": "Po vytvoření jsou všechny úkoly žluté. Takže jejich nesplnění způsobí jen mírnou újmu, naopak splnění ti vynese přiměřenou odměnu.", @@ -31,7 +31,7 @@ "defaultTodo4Checklist2": "nastav obtížnost v sekci Pokročilé nastavení", "defaultTodo4Checklist3": "volitelné: nastavte Datum splnění", "defaultTodo5Text": "Založ si Družinu (soukromá skupina) s přáteli (Komunita > Družina)", - "defaultReward1Text": "15 minute break", + "defaultReward1Text": "15minutová přestávka", "defaultReward1Notes": "Vlastní odměny mohou mít mnoho podob. Někteří lidé se zdrží sledování své oblíbené šou, pokud nemají dost zlata na její zaplacení.", "defaultReward2Text": "Dort", "defaultReward2Notes": "Jiní lidé ocení pěkný kousek dortu. Zkus vytvářet odměny, které tě budou nejvíc motivovat.", diff --git a/common/locales/cs/gear.json b/common/locales/cs/gear.json index 28efd2c273..83791af586 100644 --- a/common/locales/cs/gear.json +++ b/common/locales/cs/gear.json @@ -68,6 +68,8 @@ "weaponSpecial3Notes": "Meetingy, monstra, neklid: zvládnuty! Mash! Zvyšuje Sílu, Inteligenci a Obranu o <%= attrs %>.", "weaponSpecialCriticalText": "Kritické kladivo na drcení chyb", "weaponSpecialCriticalNotes": "Tento šampion skolil kritického nepřítele Githubu, kde padla spousta válečníků. Zhotoveno z kostí Chyby, toto kladivo zasadí mocný kritický úder. Zvyšuje Sílu a Vnímání o <%= attrs %>.", + "weaponSpecialTridentOfCrashingTidesText": "Trojzubec Silného přílivu", + "weaponSpecialTridentOfCrashingTidesNotes": "Propůjčuje ti schopnost velet rybám, ale také pořádně probodnout své úkoly. Zvyšuje Inteligenci o <%= int %>.", "weaponSpecialYetiText": "Kopí krotitele Yettiho", "weaponSpecialYetiNotes": "Toto kopí umožňuje svému uživateli velet jakémukoliv Yettimu. Zvyšuje sílu o <%= str %>. Limitovaná edice zimního vybavení 2013-2014! ", "weaponSpecialSkiText": "Lyžovražedná hůl", @@ -116,14 +118,14 @@ "weaponSpecialSpring2015MageNotes": "Vykouzli si mrkev s touhle super hůlkou. Zvyšuje Inteligenci o <%= int %> a Vnímání o <%= per %>. Limitovaná edice Jarní výbavy 2015.", "weaponSpecialSpring2015HealerText": "Kočičí chrastítko", "weaponSpecialSpring2015HealerNotes": "Když s ním zamáváš, vydává fascinující chřestivý zvuk, který zabaví KOHOKOLIV na hodiny. Zvyšuje Inteligenci o <%= int %>. Limitovaná edice Jarní výbavy 2015.", - "weaponSpecialSummer2015RogueText": "Firing Coral", - "weaponSpecialSummer2015RogueNotes": "This relative of fire coral has the ability to propel its venom through the water. Increases Strength by <%= str %>. Limited Edition 2015 Summer Gear.", - "weaponSpecialSummer2015WarriorText": "Sun Swordfish", - "weaponSpecialSummer2015WarriorNotes": "The Sun Swordfish is a fearsome weapon, provided that it can be induced to stop wriggling. Increases Strength by <%= str %>. Limited Edition 2015 Summer Gear.", - "weaponSpecialSummer2015MageText": "Soothsayer Staff", - "weaponSpecialSummer2015MageNotes": "Hidden power glimmers in the jewels of this staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Summer Gear.", - "weaponSpecialSummer2015HealerText": "Wand of the Waves", - "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialSummer2015RogueText": "Střílející korál", + "weaponSpecialSummer2015RogueNotes": "Tato odrůda korálu má schopnost vystřelovat svůj jed skrz vody. Zvyšuje Sílu o <%= str %>. Limitovaná edice letní výbavy 2015.", + "weaponSpecialSummer2015WarriorText": "Sluneční mečoun", + "weaponSpecialSummer2015WarriorNotes": "Sluneční mečoun je hrůzu nahánějící zbraň, pokud jí tedy přiměješ, aby se přestala kroutit. Zvyšuje Sílu o <%= str %>. Limitovaná edice letní výbavy 2015.", + "weaponSpecialSummer2015MageText": "Věštecká hůl", + "weaponSpecialSummer2015MageNotes": "V kamenech tohoto žezla se blyští skrytá síla. Zvyšuje Inteligenci o <%= int %> a Vnímání o <%= per %>. Limitovaná edice letní výbavy 2015.", + "weaponSpecialSummer2015HealerText": "Hůlka vln", + "weaponSpecialSummer2015HealerNotes": "Léčí mořské nemoci i mořskou nemoc! Zvyšuje Inteligenci o <%= int %>. Limitovaná edice letní výbavy 2015.", "weaponMystery201411Text": "Vidle hodů", "weaponMystery201411Notes": "Píchni své nepřátele nebo se pusť do svého oblíbeného jídla - tyhle všestranné vidle zvládnou všechno! Nepřináší žádný benefit.", "weaponMystery201502Text": "Třpytivá okřídlená hůl lásky a také pravdy", @@ -132,10 +134,12 @@ "weaponMystery201505Notes": "Toto zelené a stříbrné kopí sundalo již mnoho jezdců z jejich zvířat. Nepřináší žádný benefit. Předmět pro předplatitele květen 2015.", "weaponMystery301404Text": "Steampunková hůl", "weaponMystery301404Notes": "Výborná na procházku po městě. Předmět pro předplatitele březen 2015. Nepřináší žádný benefit.", - "weaponArmoireBasicCrossbowText": "Basic Crossbow", - "weaponArmoireBasicCrossbowNotes": "This crossbow can pierce a task's armor from very far away! Increases Strength by <%= str %>, Perception by <%= per %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", - "weaponArmoireLunarSceptreText": "Soothing Lunar Sceptre", - "weaponArmoireLunarSceptreNotes": "The healing power of this wand waxes and wanes. Increases Constitution by <%= con %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 3 of 3).", + "weaponArmoireBasicCrossbowText": "Základní kuše", + "weaponArmoireBasicCrossbowNotes": "Tato kuše dokáže prostřelit brnění úkolu z velké dálky! Zvyšuje Sílu o <%= str %>, Vnímání o <%= per %> a Obranu o <%= con %>. Začarovaná almara: Nezávislý předmět.", + "weaponArmoireLunarSceptreText": "Uklidňující měsíční žezlo", + "weaponArmoireLunarSceptreNotes": "Hojivá síla této hůlky přibývá a mizí. Zvyšuje Obranu o <%= con %> a Inteligenci o <%= int %>. Začarovaná almara: Uklidňující lunární set (předmět 3 ze 3).", + "weaponArmoireRancherLassoText": "Rančerské laso", + "weaponArmoireRancherLassoNotes": "Lasa: ideální nástroj na nahánění. Zvyšuje Sílu o <%= str %>, Vnímání o <%= per %> a Inteligenci o <%= int %>. Začarovaná almara: Rančerský set (předmět 3 ze 3).", "armor": "zbroj", "armorBase0Text": "Obyčejné oblečení", "armorBase0Notes": "Běžné oblečení. Nenabízí žádný bonus.", @@ -185,6 +189,8 @@ "armorSpecial1Notes": "Její neúnavná moc navykne svého nositele na světské nepohodlí. Zvyšuje všechny atributy o <%= attrs %>.", "armorSpecial2Text": "Vznešená tunika Jeana Chalarda", "armorSpecial2Notes": "Budeš extra načechraný! Zvyšuje Obranu a Inteligenci o <%= attrs %>.", + "armorSpecialFinnedOceanicArmorText": "Oceánské brnění s ploutvemi", + "armorSpecialFinnedOceanicArmorNotes": "I když je lehoučké, tohle brnění umí každému ublížit stejně jako ohnivý korál. Zvyšuje Sílu o <%= str %>.", "armorSpecialYetiText": "Oděv krotitele Yetti", "armorSpecialYetiNotes": "Načechraná a divoká. Zvyšuje Obranu o <%= con %>. Limitovaná edice zimní výbavy 2013-2014! ", "armorSpecialSkiText": "Lyžovražedná větrovka", @@ -239,14 +245,14 @@ "armorSpecialSpring2015MageNotes": "Všechno k sobě ladí! Zvyšuje Inteligenci o <%= int %>. Limitovaná edice Jarní výbavy 2015.", "armorSpecialSpring2015HealerText": "Uklidňující overal", "armorSpecialSpring2015HealerNotes": "Tenhle měkký overal je pohodlný a uklidňující jako mátový čaj. Zvyšuje Obranu o <%= con %>. Limitovaná edice Jarní výbavy 2015.", - "armorSpecialSummer2015RogueText": "Ruby Tail", - "armorSpecialSummer2015RogueNotes": "This garment of shimmering scales transforms its wearer into a real Reef Renegade! Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", - "armorSpecialSummer2015WarriorText": "Golden Tail", - "armorSpecialSummer2015WarriorNotes": "This garment of shimmering scales transforms its wearer into a real Sunfish Warrior! Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", - "armorSpecialSummer2015MageText": "Soothsayer Robes", - "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", - "armorSpecialSummer2015HealerText": "Sailor's Armor", - "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialSummer2015RogueText": "Rubínový ocas", + "armorSpecialSummer2015RogueNotes": "Tento oděv ze třpytivých šupin přemění svého nositele na opravdového korálového odpadlíka! Zvyšuje Vnímání o <%= per %>. Limitovaná edice letní výbavy 2015.", + "armorSpecialSummer2015WarriorText": "Zlatý ocas", + "armorSpecialSummer2015WarriorNotes": "Tento oděv posetý lesklými šupinami mění svého nositele v opravdového měsíčníkového válečníka! Zvyšuje Obranu o <%= con %>. Limitovaná edice letní výbava 2015.", + "armorSpecialSummer2015MageText": "Věštecké roucho", + "armorSpecialSummer2015MageNotes": "Moc se skrývá v nadýchaných rukávech. Zvyšuje Inteligenci o <%= int %>. Limitovaná edice letní výbavy 2015.", + "armorSpecialSummer2015HealerText": "Námořníkovo brnění", + "armorSpecialSummer2015HealerNotes": "Toto brnění dává všem najevo, že jsi čestný námořní kupec, který by se nikdy nechoval jako křivák. Zvyšuje Obranu o <%= con %>. Limitovaná edice letní výbavy 2015.", "armorMystery201402Text": "Oděv poslíčka", "armorMystery201402Notes": "Třpytivý a silný, tento oděv má spoustu kapes na dopisy. Nepřináší žádný benefit. Výbava pro předplatitele únor 2014", "armorMystery201403Text": "Zbroj lesáka", @@ -271,14 +277,16 @@ "armorMystery201503Notes": "Tento modrý minerál symbolizuje štěstí, spokojenost a nekonečnou produktivitu. Nepřináší žádný benefit. Předmět pro předplatitele březen 2015.", "armorMystery201504Text": "Oděv pilné včelky", "armorMystery201504Notes": "V tomto okouzlujícím oděvu budeš produktivní jako pilná včelka! Nepřináší žádný benefit. Předmět pro předplatitele Duben 2015.", - "armorMystery201506Text": "Snorkel Suit", - "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", + "armorMystery201506Text": "Neopren na šnorchlování", + "armorMystery201506Notes": "Zašnorchluj si u korálového útesu v tomto zářivě barevném úboru! Nepřináší žádný benefit. Předmět pro předplatitele červen 2015.", "armorMystery301404Text": "Steampunk oblek", "armorMystery301404Notes": "Elegantní a fešácký, joj! Nepřináší žádný benefit. Předmět pro předplatitele únor 3015.", - "armorArmoireLunarArmorText": "Soothing Lunar Armor", - "armorArmoireLunarArmorNotes": "The light of the moon will make you strong and savvy. Increases Strength by <%= str %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 2 of 3).", - "armorArmoireGladiatorArmorText": "Gladiator Armor", - "armorArmoireGladiatorArmorNotes": "To be a gladiator you must be not only cunning... but strong. Increases Perception by <%= per %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 2 of 3).", + "armorArmoireLunarArmorText": "Uklidňující měsíční brnění", + "armorArmoireLunarArmorNotes": "Světlo měsíce tě učiní silným a bystrým. Zvyšuje Sílu o <%= str %> a Inteligenci o <%= int %>. Začarovaná almara: Uklidňující měsíční set (předmět 2 ze 3).", + "armorArmoireGladiatorArmorText": "Brnění gladiátora", + "armorArmoireGladiatorArmorNotes": "Abys mohl být gladiátorem, musíš být nejen mazaný.... ale taky silný. Zvyšuje Vnímání o <%= per %> a Sílu o <%= str %>. Začarovaná almara: Set gladiátora (předmět 2 ze 3).", + "armorArmoireRancherRobesText": "Rančerský oděv", + "armorArmoireRancherRobesNotes": "Nažeň svá zvířata a mazlíčky v této rančerské róbě! Zvyšuje Sílu o <%= str %>, Vnímání o <%= per %> a Inteligenci o <%= int %>. Začarovaná almara: Rančerský Set (předmět 2 ze 3).", "headgear": "Pokrývka hlavy", "headBase0Text": "Žádná přilba", "headBase0Notes": "Žádná pokrývka hlavy", @@ -328,6 +336,8 @@ "headSpecial1Notes": "Oblíbená koruna těch, kteří jdou příkladem. Zvyšuje všechny vlastnosti o <%= attrs %>.", "headSpecial2Text": "Bezejmenná přilba", "headSpecial2Notes": "Testament těch, kteří se rozdali a nežádali nic na oplátku. Zvyšuje Inteligenci a Sílu o <%= attrs %>.", + "headSpecialFireCoralCircletText": "Čelenka z ohnivého korálu", + "headSpecialFireCoralCircletNotes": "Tato čelenka, vyrobena největšími alchymisty Habitiky, ti dovoluje dýchat pod vodou a potápět se pro poklad! Zvyšuje Vnímání o <%= per %>.", "headSpecialNyeText": "Absurdní Párty Klobouk", "headSpecialNyeNotes": "Získal jsi Absurdní párty klobouk! Nos ho s hrdostí, když odbíjí Nový rok! Nepřináší žádný benefit.", "headSpecialYetiText": "Helma krotitele Yetti", @@ -380,14 +390,14 @@ "headSpecialSpring2015MageNotes": "Co bylo první? Králík nebo klobouk? Zvyšuje Vnímání o <%= per %>. Limitovaná edice Jarní výbavy 2015.", "headSpecialSpring2015HealerText": "Uklidňující koruna", "headSpecialSpring2015HealerNotes": "Perla ve středu korunu uklidňuje ty kolem sebe. Zvyšuje Inteligenci o <%= int %>. Limitovaná edice Jarní výbavy 2015.", - "headSpecialSummer2015RogueText": "Renegade Hat", - "headSpecialSummer2015RogueNotes": "This pirate hat fell overboard and has been decorated with scraps of fire coral. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", - "headSpecialSummer2015WarriorText": "Jeweled Oceanic Helm", - "headSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this helm is strong and handsome. Increases Strength by <%= str %>. Limited Edition 2015 Summer Gear.", - "headSpecialSummer2015MageText": "Soothsayer Scarf", - "headSpecialSummer2015MageNotes": "Hidden power shines in the threads of this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", - "headSpecialSummer2015HealerText": "Sailor's Cap", - "headSpecialSummer2015HealerNotes": "With your sailor's cap set firmly on your head, you can navigate even the stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "headSpecialSummer2015RogueText": "Klobouk odpadlíka", + "headSpecialSummer2015RogueNotes": "Tento pirátský klobouk spadl přes palubu a byl ozdoben kusy korálu. Zvyšuje Vnímání o <%= per %>. Limitovaná edice letní výbavy 2015.", + "headSpecialSummer2015WarriorText": "Oceánská helma vykládaná drahokamy", + "headSpecialSummer2015WarriorNotes": "Tato helma, vyrobena z hlubinných kovů řemeslníky z Liknavosti, je silná a krásná. Zvyšuje Sílu o <%= str %>. Limitovaná edice letní výbavy 2015.", + "headSpecialSummer2015MageText": "Věštecká šála", + "headSpecialSummer2015MageNotes": "Ukrytá moc září v každé niti této šály. Zvyšuje Vnímání o <%= per %>. Limitovaná edice letní výbavy 2015.", + "headSpecialSummer2015HealerText": "Námořnická čapka", + "headSpecialSummer2015HealerNotes": "S námořnickou čapkou pevně nasazenou na hlavě můžeš proplout i těmi nejbouřlivějšími moři! Zvyšuje Inteligenci o <%= int %>. Limitovaná edice letní výbavy 2015.", "headSpecialGaymerxText": "Helma duhového bojovníka", "headSpecialGaymerxNotes": "Ku příležitosti oslav sezóny Gay Pride a GaymerX je tato speciální helma zdobená zářivým barevným duhovým vzorem! GaymerX je herní veletrh oslavující LGBTQ a hry a je otevřený všem. Koná se v InterContinentalu v centru San Francisca 11.-13. července! Nepřináší žádné výhody.", "headMystery201402Text": "Okřídlená přilba", @@ -412,16 +422,20 @@ "headMystery301404Notes": "Fešný cylindr pro ty největší džentlmeny. Předmět pro předplatitele leden 2015. Nepřináší žádný benefit.", "headMystery301405Text": "Obyčejný cylindr", "headMystery301405Notes": "Obyčejný cylindr, který si přímo žádá o doplnění nějakým fešáckým ohozem. Nepřináší žádný benefit. Předmět pro předplatitele květen 3015.", - "headArmoireLunarCrownText": "Soothing Lunar Crown", - "headArmoireLunarCrownNotes": "This crown strengthens health and sharpens senses, especially when the moon is full. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Soothing Lunar Set (Item 1 of 3).", - "headArmoireRedHairbowText": "Red Hairbow", - "headArmoireRedHairbowNotes": "Become strong, tough and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", - "headArmoireVioletFloppyHatText": "Violet Floppy Hat", - "headArmoireVioletFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a pleasing purple color. Increases Perception by <%= per %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", - "headArmoireGladiatorHelmText": "Gladiator Helm", - "headArmoireGladiatorHelmNotes": "To be a gladiator you must be not only strong.... but cunning. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Gladiator Set (Item 1 of 3).", - "headArmoireRancherHatText": "Rancher Hat", - "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireLunarCrownText": "Uklidňující měsíční koruna", + "headArmoireLunarCrownNotes": "Tato koruna utužuje zdraví a zbystří smysly, obzvláště při úplňku. Zvyšuje Obranu o <%= con %> a Vnímání o <%= per %>. Začarovaná almara: Uklidňující měsíční set (předmět 1 ze 3).", + "headArmoireRedHairbowText": "Červená mašle do vlasů", + "headArmoireRedHairbowNotes": "Staň se silným, neústupným a chytrým s touto nádhernou Červenou mašlí do vlasů! Zvyšuje Sílu o <%= str %>, Obranu o <%= con %> a Inteligenci o <%= int %>. Začarovaná almara: nezávislý předmět.", + "headArmoireVioletFloppyHatText": "Fialový měkký klobouk", + "headArmoireVioletFloppyHatNotes": "Mnoho zaříkadel bylo všito do tohoto jednoduchého klobouku a to mu dává jeho pěknou fialovou barvu. Zvyšuje Vnímání o <%= per %>, Inteligenci o <%= int %> a Obranu o <%= con %>. Začarovaná almara: Nezávislý předmět.", + "headArmoireGladiatorHelmText": "Helma gladiátora", + "headArmoireGladiatorHelmNotes": "Abys mohl být gladiátorem, musíš být nejen mazaný.... ale taky silný. Zvyšuje Inteligenci o <%= int %> a Vnímání o <%= per %>. Začarovaná almara: Set gladiátora (předmět 1 ze 3).", + "headArmoireRancherHatText": "Rančerský klobouk", + "headArmoireRancherHatNotes": "Nažeň svá zvířata a mazlíčky v tomto rančerském klobouku! Zvyšuje Sílu o <%= str %>, Vnímání o <%= per %> a Inteligenci o <%= int %>. Začarovaná almara: Rančerský Set (předmět 1 ze 3).", + "headArmoireBlueHairbowText": "Modrá mašle do vlasů", + "headArmoireBlueHairbowNotes": "Staň se vnímavým, neoblomným a chytrým díky této nádherné modré mašli do vlasů! Zvyšuje Vnímání o <%= per %>, Obranu o <%= con %> a Inteligenci o <%= int %>. Začarovaná almara: Nezávislý předmět.", + "headArmoireRoyalCrownText": "Královská koruna", + "headArmoireRoyalCrownNotes": "Sláva vládci, mocnému a silnému! Zvyšuje Sílu o <%= str %>. Začarovaná almara: Nezávislý předmět.", "offhand": "štít v ruce", "shieldBase0Text": "Bez štítu v ruce", "shieldBase0Notes": "Bez štítu nebo druhé zbraně.", @@ -449,6 +463,8 @@ "shieldSpecial0Notes": "Vidí za závoj smrti a ke strachu nepřátel ukazuje, co tam vidí. Zvyšuje Vnímání o <%= per %>.", "shieldSpecial1Text": "Křišťálový štít", "shieldSpecial1Notes": "Tříští šípy a odráží slova vzbouřenců. Zvyšuje všechny atributy o <%= attrs %>.", + "shieldSpecialMoonpearlShieldText": "Štít z měsíční perly", + "shieldSpecialMoonpearlShieldNotes": "Zkonstruován k rychlému plavání a také nějaké té obraně. Zvyšuje Obranu o <%= con %>.", "shieldSpecialGoldenknightText": "Mustainův Milník drtící řemdih", "shieldSpecialGoldenknightNotes": "Meetingy, monstra, neduhy: zvládnuto! Prásk! Zvyšuje Obranu a Vnímání o <%= attrs %> každé.", "shieldSpecialYetiText": "Štít krotitele Yetti", @@ -485,17 +501,17 @@ "shieldSpecialSpring2015WarriorNotes": "Hoď ho po nepřátelích... nebo ho drž, protože se naplní dobrůtkami na večeři. Zvyšuje Obranu o <%= con %>. Limitovaná edice Jarní výbavy 2015.", "shieldSpecialSpring2015HealerText": "Vzorovaný polštář", "shieldSpecialSpring2015HealerNotes": "Na tomhle měkkém polštáři si můžeš odpočinout nebo s ním můžeš zápasit. Grrr! Zvyšuje Obranu o <%= con %>. Limitovaná edice Jarní výbavy 2015.", - "shieldSpecialSummer2015RogueText": "Firing Coral", - "shieldSpecialSummer2015RogueNotes": "This relative of fire coral has the ability to propel its venom through the water. Increases Strength by <%= str %>. Limited Edition 2015 Summer Gear.", - "shieldSpecialSummer2015WarriorText": "Sunfish Shield", - "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", - "shieldSpecialSummer2015HealerText": "Strapping Shield", - "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialSummer2015RogueText": "Střílející korál", + "shieldSpecialSummer2015RogueNotes": "Tato odrůda korálu má schopnost vystřelovat svůj jed skrz vody. Zvyšuje Sílu o <%= str %>. Limitovaná edice letní výbavy 2015.", + "shieldSpecialSummer2015WarriorText": "Měsíčníkův štít", + "shieldSpecialSummer2015WarriorNotes": "Tento štít, vyroben z hlubinných kovů řemeslníky z Liknavosti, září jako písek a moře. Zvyšuje Obranu o <%= con %>. Limitovaná edice letní výbavy 2015.", + "shieldSpecialSummer2015HealerText": "Štít z řemínků", + "shieldSpecialSummer2015HealerNotes": "Použij tento štít k vyhnání krys z podpalubí. Zvyšuje Obranu o <%= con %>. Limitovaná edice letní výbavy 2015.", "shieldMystery301405Text": "Štít z hodin", "shieldMystery301405Notes": "Čas je na tvé straně s tímhle štítem z hodin! Nepřináší žádný benefit. Předmět pro předplatitele červen 3015.", - "shieldArmoireGladiatorShieldText": "Gladiator Shield", - "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", - "back": "Back Accessory", + "shieldArmoireGladiatorShieldText": "Štít gladiátora", + "shieldArmoireGladiatorShieldNotes": "Abys mohl být gladiátorem, musíš... ale kecy, prostě je flákni svým štítem. Zvyšuje Obranu o <%= con %> a Sílu o <%= str %>. Začarovaná almara: Set gladiátora (předmět 3 ze 3).", + "back": "Příslušenství na záda", "backBase0Text": "Bez příslušenství na zádech", "backBase0Notes": "Bez příslušenství na zádech.", "backMystery201402Text": "Zlatá křídla", @@ -510,7 +526,7 @@ "backSpecialWonderconRedNotes": "Skví se silou a krásou. Speciální edice běžné zbroje. Nepřináší žádný benefit.", "backSpecialWonderconBlackText": "Záludná kápě", "backSpecialWonderconBlackNotes": "Utkána ze stínů a šepotu. Speciální edice běžné zbroje. Nepřináší žádný benefit.", - "body": "Body Accessory", + "body": "Příslušenství na tělo", "bodyBase0Text": "Žádné doplňky", "bodyBase0Notes": "Žádné doplňky", "bodySpecialWonderconRedText": "Rubínový límec", @@ -523,14 +539,14 @@ "bodySpecialSummerMageNotes": "Slaná ani sladká voda neponičí tuto kovovou karkulku. Nepřidává žádný bonus. Limitovaná edice 2014 Letní Výbava.", "bodySpecialSummerHealerText": "Korálový límec", "bodySpecialSummerHealerNotes": "Stylový límec ze živého korálů! Nepřidává žádný bonus. Limitovaná edice 2014 Letní Výbava.", - "bodySpecialSummer2015RogueText": "Renegade Sash", - "bodySpecialSummer2015RogueNotes": "You can't be a true Renegade without panache... and a sash. Confers no benefit. Limited Edition 2015 Summer Gear.", - "bodySpecialSummer2015WarriorText": "Oceanic Spikes", - "bodySpecialSummer2015WarriorNotes": "Each spike drips jellyfish venom, defending the wearer. Confers no benefit. Limited Edition 2015 Summer Gear.", - "bodySpecialSummer2015MageText": "Golden Buckle", - "bodySpecialSummer2015MageNotes": "This buckle adds no power at all, but it's shiny. Confers no benefit. Limited Edition 2015 Summer Gear.", - "bodySpecialSummer2015HealerText": "Sailor's Neckerchief", - "bodySpecialSummer2015HealerNotes": "Yo ho ho? No, no, no! Confers no benefit. Limited Edition 2015 Summer Gear.", + "bodySpecialSummer2015RogueText": "Šerpa odpadlíka", + "bodySpecialSummer2015RogueNotes": "Nemůžeš být správný odpadlík bez šmrncu... a šerpy. Nepřináší žádný benefit. Limitovaná edice letní výbavy 2015.", + "bodySpecialSummer2015WarriorText": "Oceánské hroty", + "bodySpecialSummer2015WarriorNotes": "Každý hrot je pokryt jedem z medúzy, který chrání svého nositele. Nepřináší žádný benefit. Limitovaná edice letní výbavy 2015.", + "bodySpecialSummer2015MageText": "Zlatá přezka", + "bodySpecialSummer2015MageNotes": "Tato přezka nemá vůbec žádnou moc, ale hezky se leskne. Nepřináší žádný benefit. Limitovaná edice letní výbavy 2015.", + "bodySpecialSummer2015HealerText": "Námořníkův šátek", + "bodySpecialSummer2015HealerNotes": "Jo ho ho? Ne, ne, ne! Nepřináší žádný benefit. Limitovaná edice letní výbavy 2015.", "headAccessory": "doplňky na hlavu", "accessories": "Doplňky", "animalEars": "Zvířecí uši", @@ -578,7 +594,7 @@ "headAccessoryMystery201502Notes": "Nech svou představivost létat! Nepřináší žádný benefit. Předmět pro předplatitele únor 2015.", "headAccessoryMystery301405Text": "Brýle na čele", "headAccessoryMystery301405Notes": "\"Brýle jsou na oči,\" říkali. \"Nikdo nechce nosit brýle na čele,\" říkali. Ha! Teď jsi jim to natřel! Nepřináší žádný benefit. Předmět pro předplatitele srpen 3015.", - "eyewear": "Eyewear", + "eyewear": "Brýle", "eyewearBase0Text": "Žádné vybavení pro oči", "eyewearBase0Notes": "Žádné vybavení pro oči.", "eyewearSpecialSummerRogueText": "Ničemné brýle", @@ -591,8 +607,8 @@ "eyewearSpecialWonderconBlackNotes": "Tvé motivy jsou bezpochyby legitimní. Nepřináší žádný benefit. Speciální edice běžné zbroje.", "eyewearMystery201503Text": "Akvamarínová maska", "eyewearMystery201503Notes": "Ať ti třpytivé krystaly nevypíchnou oko! Nepřináší žádný benefit. Předmět pro předplatitele březen 2015.", - "eyewearMystery201506Text": "Neon Snorkel", - "eyewearMystery201506Notes": "This neon snorkel lets its wearer see underwater. Confers no benefit. June 2015 Subscriber Item.", + "eyewearMystery201506Text": "Neonový šnorchl", + "eyewearMystery201506Notes": "Tento neonový šnorchl umožňuje svému nositeli vidět pod vodou. Nepřináší žádný benefit. Předmět pro předplatitele červen 2015.", "eyewearMystery301404Text": "Brýle na oči", "eyewearMystery301404Notes": "Nic na oči nemůže být trendovějšího než brýle - možná tedy kromě monoklu. Nepřináší žádný benefit. Předmět pro předplatitele duben 3015.", "eyewearMystery301405Text": "Monokl", diff --git a/common/locales/cs/generic.json b/common/locales/cs/generic.json index 93f1bfcd9d..4f4a56a6b7 100644 --- a/common/locales/cs/generic.json +++ b/common/locales/cs/generic.json @@ -54,9 +54,9 @@ "gems": "Drahokamy", "gemButton": "Máš <%= number %> Drahokamy/Drahokamů", "moreInfo": "Více informací", - "showMoreMore": "(show more)", - "showMoreLess": "(show less)", - "gemsWhatFor": "Click to buy Gems! Gems let you purchase special items like Quests, avatar customizations, and seasonal equipment.", + "showMoreMore": "(zobrazit více)", + "showMoreLess": "(zobrazit méně)", + "gemsWhatFor": "Klikni pro nákup drahokamů! Za drahokamy si můžeš koupit speciální předměty jako Výpravy, vybavení avataru a sezónní vybavení.", "veteran": "Veterán", "veteranText": "Vystavil Zvyk Šedý (naši stránku před použitím Angular) vlivu přírody a získal mnoho jizev z boje s jejími chybami. ", "originalUser": "Původní uživatel!", @@ -87,7 +87,7 @@ "audioTheme_off": "Vypnuto", "audioTheme_danielTheBard": "Bard Daniel", "audioTheme_wattsTheme": "Watts' téma", - "audioTheme_gokulTheme": "Gokul Theme", + "audioTheme_gokulTheme": "Gokul téma", "askQuestion": "Položit otázku", "reportBug": "Nahlásit chybu", "contributeToHRPG": "Přispět HabitRPG", diff --git a/common/locales/cs/groups.json b/common/locales/cs/groups.json index 8f649f92a4..80acba02f9 100644 --- a/common/locales/cs/groups.json +++ b/common/locales/cs/groups.json @@ -39,8 +39,8 @@ "editGroup": "Upravit družinu", "newGroupName": "<%= groupType %> jméno", "groupName": "Jméno družiny", - "groupLeader": "Group Leader", - "groupID": "Group ID", + "groupLeader": "Vůdce skupiny", + "groupID": "ID skupiny", "groupDescr": "Popisek zobrazovaný ve veřejném seznamu cechů (formátování povoleno)", "logoUrl": "Adresa loga", "assignLeader": "Zvolit vůdce družiny", @@ -94,7 +94,7 @@ "abuseFlag": "Nahlaš porušení Zásad komunity", "abuseFlagModalHeading": "Nahlásit <%= name %> za porušení?", "abuseFlagModalBody": "Jsi si jistý, že chceš nahlásit tento příspěvek? Měl bys hlásit POUZE příspěvky, které porušují <%= firstLinkStart %>Zásady komunity<%= linkEnd %> a/nebo <%= secondLinkStart %>Pravidla používání<%= linkEnd %>. Neoprávněné hlášení příspěvku porušuje Zásady komunity a může být trestáno.", - "abuseFlagModalButton": "Nahlásit", + "abuseFlagModalButton": "Nahlásit porušení pravidel", "abuseReported": "Děkujeme za nahlášení tohoto příspěvku. Moderátoři byli upozorněni.", "abuseAlreadyReported": "Již jsi tento příspěvek nahlásil.", "needsText": "Prosím, napiš zprávu.", @@ -119,6 +119,8 @@ "sendGiftPurchase": "Koupit", "sendGiftMessagePlaceholder": "Osobní zpráva (volitelné)", "sendGiftSubscription": "<%= months %> měsíc(e/ů): $<%= price %>", - "startAParty": "Start a Party", - "addToParty": "Add someone to your party" + "battleWithFriends": "Bojuj s přáteli proti příšerám", + "startAParty": "Založ družinu", + "addToParty": "Přidej někoho do své družiny", + "likePost": "Klikni sem, pokud se ti tenhle příspěvek líbí!" } \ No newline at end of file diff --git a/common/locales/cs/limited.json b/common/locales/cs/limited.json index 64211caf65..1710c78aee 100644 --- a/common/locales/cs/limited.json +++ b/common/locales/cs/limited.json @@ -8,6 +8,8 @@ "alarmingFriendsText": "Byl <%= spookDust %>krát vyděšen členy družiny.", "agriculturalFriends": "Zemědělští přátelé", "agriculturalFriendsText": "Byl kamarády transformován <%= seeds %>krát na kytku.", + "aquaticFriends": "Podvodní přátelé", + "aquaticFriendsText": "Byl pocákán <%= seafoam %>krát členy Družiny.", "valentineCard": "Valentýnka", "valentineCardNotes": "Poslat Valentínku členu družiny. ", "valentine0": "\"Růže jsou červené<%= lineBreak %>Mé denní úkoly modré<%= lineBreak %>Být s Tebou v družině<%= lineBreak %>Je vážně dobré!\"", @@ -25,7 +27,7 @@ "seasonalShopTitle": "<%= linkStart %>Sezónní mudrci<%= linkEnd %>", "seasonalShopClosedText": "Sezónní obchod je momentálně zavřený!! Nevím, kde se momentálně Sezonní Kouzelnice nachází, ale vsadím se, že bude zpět na další <%= linkStart %>Velkolepé Gala<%= linkEnd %>!", "seasonalShopText": "Vítej v Sezonním obchodě! Zrovna tu máme jarní Sezonní edici zboží. Všechno zde je možné zakoupit v průběhu Jarního flámu každý rok, ale máme otevřeno pouze do 30. dubna, tak si nakup teď nebo budeš muset čekat další rok!", - "seasonalShopSummerText": "Welcome to the Seasonal Shop!! We're stocking summertime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Summer Splash event each year, but we're only open until July 31st, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopSummerText": "Vítej v Sezonním obchodě! Zrovna tu máme jarní Sezonní edici zboží. Všechno zde je možné zakoupit v průběhu Letního šplouchání každý rok, ale máme otevřeno pouze do 31. července, tak si nakup teď, nebo budeš muset čekat další rok!", "seasonalShopRebirth": "Pokud jsi použil Kouli znovuzrození, můžeš si znovu zakoupit toto vybavení ve sloupci s odměnami, jakmile odemkneš Obchod. Ze začátku si budeš moci koupit pouze vybavení pro tvou momentální třídu (výchozí je Válečník), ale neboj, další vybavení pro další třídy bude přístupné jakmile si budeš moci svou třídu vybrat.", "candycaneSet": "Cukrátková hůl (mág)", "skiSet": "Lyžovrah (zloděj)", @@ -46,8 +48,8 @@ "magicMouseSet": "Kouzelná Myš (mág)", "lovingPupSet": "Milující Štěně (léčitel)", "stealthyKittySet": "Nenápadná Kočka (lupič)", - "daringSwashbucklerSet": "Daring Swashbuckler (Warrior)", - "emeraldMermageSet": "Emerald Mermage (Mage)", - "reefSeahealerSet": "Reef Seahealer (Healer)", - "roguishPirateSet": "Roguish Pirate (Rogue)" + "daringSwashbucklerSet": "Smělý dobrodruh (Válečník)", + "emeraldMermageSet": "Smaragdový mořský mág (Mág)", + "reefSeahealerSet": "Útesový mořský léčitel (Léčitel)", + "roguishPirateSet": "Ničemný pirát (Zloděj)" } \ No newline at end of file diff --git a/common/locales/cs/messages.json b/common/locales/cs/messages.json index 167779b078..88eea17a32 100644 --- a/common/locales/cs/messages.json +++ b/common/locales/cs/messages.json @@ -1,7 +1,7 @@ { "messageLostItem": "Něco se rozbilo. Asi <%= itemText %>.", "messageTaskNotFound": "Úkol nenalezen.", - "messageDuplicateTaskID": "A task with that ID already exists.", + "messageDuplicateTaskID": "Úkol s tímhle názvem už existuje", "messageTagNotFound": "Štítek nenalezen.", "messagePetNotFound": ":pet nebyl nalezen v user.items.pets", "messageFoodNotFound": ":food nebylo nalezeno v user.items.food", @@ -21,8 +21,11 @@ "messageDropFood": "Copak to je? A hele, <%= dropArticle %><%= dropText %>! <%= dropNotes %>", "messageDropEgg": "Našel jsi vejce, ze kterého se vylíhne <%= dropText %> ! <%= dropNotes %>", "messageDropPotion": "Našel jsi <%= dropText %> líhnoucí lektvar! <%= dropNotes %>", + "messageDropQuest": "You've found a quest!", "messageFoundQuest": "Našel jsi výpravu \"<%= questText %>\"!", - "armoireEquipment": "<%= image %> You found a piece of rare Equipment in the Armoire: <%= dropText %>! Awesome!", - "armoireFood": "<%= image %> You rummage in the Armoire and find <%= dropArticle %><%= dropText %>. What's that doing in here?", - "armoireExp": "You wrestle with the Armoire and gain Experience. Take that!" + "messageAlreadyPurchasedGear": "Tohle vybavení jsi si koupil už v minulosti, ale momentálně ho nevlastníš. Můžeš si ho koupit znovu ve sloupečku odměnu na stránce s úkoly.", + "messageAlreadyOwnGear": "You already own this item. Equip it by going to the equipment page.", + "armoireEquipment": "<%= image %> Ve zbrojnici jsi našel kus vzácného vybavení ve Zbrojnici: <%= dropText %>! Skvělé!", + "armoireFood": "<%= image %> Prohledáváš zbrojnici a nacházíš <%= dropArticle %><%= dropText %>. Co to tu dělá?", + "armoireExp": "Zápasíš se Zbrojnicí a získáváš zkušenost. To jsi jí to nandal!" } \ No newline at end of file diff --git a/common/locales/cs/npc.json b/common/locales/cs/npc.json index 77492091ec..e47ced2944 100644 --- a/common/locales/cs/npc.json +++ b/common/locales/cs/npc.json @@ -10,21 +10,24 @@ "alexander": "Obchodník Alexander", "welcomeMarket": "Vítej na trhu! Kup si vzácná vejce a lektvary! Prodej, co máš navíc! Objednej si užitečné služby! Přijď se podívat, co všechno nabízíme.", "sellForGold": "Prodej <%= item %> za <%= gold %> zlaťáků", - "sellEggForGold": "Sell <%= itemType %> Egg for <%= gold %> Gold", - "sellPotionForGold": "Sell <%= itemType %> Potion for <%= gold %> Gold", + "sellEggForGold": "Prodej <%= itemType %> vejce za <%= gold %> zlaťáků.", + "sellPotionForGold": "Prodej <%= itemType %> lektvar za <%= gold %> zlaťáků.", "buyGems": "Kup drahokamy", "justin": "Justin", + "ian": "Ian", + "ianText": "Vítej v obchodě s Výpravami! Můžeš tu s přáteli využít svitky s výpravami k bojům s monstry. V klidu si prohlédni všechny Výpravy, které tu prodáváme!", "USD": "dolar/ů", "newStuff": "Nové věci", "cool": "Připomeň mi to později", "dismissAlert": "Zavřít toto oznámení", "donateText1": "Přidá 20 drahokamů na tvůj účet. Drahokamy se používají pro nákup speciálních herních předmětů, jako například košil a vlasů.", "donateText2": "Pomož podpořit HabitRPG", - "donateText3": "HabitRPG is an open source project that depends on our users for support. The money you spend on gems helps us keep the servers running, maintain a small staff, develop new features, and provide incentives for our volunteer programmers. Thank you for your generosity!", + "donateText3": "HabitRPG je open source projekt, který závisí na podpoře našich uživatelů. Peníze, které utratíš za drahokamy, nám pomáhají udržet v provozu servery, mít pár zaměstnanců, vyvíjet nové funkce a motivovat naše dobrovolné programátory. Děkujeme za tvojí štědrost!", "donationDesc": "20 drahokamů, Příspěvek vývojářům", "payWithCard": "Zaplatit kartou", "payNote": "Poznámka: Zpracování platby přes PayPal někdy trvá delší dobu. Doporučujeme platit kartou.", "card": "Kartou", + "amazonInstructions": "Klikni pro zaplacení přes Amazon platby", "paymentMethods": "Platební metody:", "classGear": "Vybavení pro tvé povolání", "classGearText": "Za prvé: Nepanikař! Tvé staré vybavení je v tvém inventáři a nyní nosíš začátečnické vybavení povolání <%= klass %>. Nošení vybavení tvého povolání ti dává 50% bonus k statistikám. Ale neboj se vrátit ke svému starému vybavení.", @@ -43,36 +46,36 @@ "tourHabits": "Tenhle sloupeček je pro dobré zvyky a zlozvyky, které děláš několikrát denně! Abys mohl pokračovat, klikni na tužku abys mohl upravit názvy, potom klikni na fajfku, aby se ti změny uložily.", "tourStats": "Dobré zvyky přidávají Zkušenost a Zlaťáky! Zlozvyky ti ubírají zdraví.", "tourGP": "Abys mohl pokračovat, kup si Meč na trénink za zlato, které jsi právě získal!", - "tourAvatar": "Customize Your Avatar", + "tourAvatar": "Uprav si svůj avatar", "tourScrollDown": "Nezapomeň sjet dolů na stránce, abys viděl všechny možnosti! Klikni na svého avatara, aby ses vrátil zpět na stránku s úkoly.", "tourMuchMore": "Když skončíš s úkoly, můžeš s přáteli vytvořit Družinu, popovídat si v zájmových ceších, přidat se k Výzvám a více!", "tourStatsPage": "Tohle je stránka s tvými statistikami! Získej ocenění za splnění vyjmenovaných úkolů.", - "tourTavernPage": "Welcome to the Tavern, an all-ages chat room! You can keep your Dailies from hurting you in case of illness or travel by clicking \"Rest in the Inn.\" Come say hi!", + "tourTavernPage": "Vítej v Krčmě, chatu pro všechny věkové kategorie! V případě nemoci, nebo třeba dovolené, se můžeš ochránit proti postihu za nesplněné Denní úkoly kliknutím na \"Odpočívat v hostinci\". Přijď nás pozdravit!", "tourPartyPage": "Tvá družina ti pomůže dodržovat cíle. Pozvi své přátele a odemkni Svitek výpravy!", - "tourGuildsPage": "Guilds are common-interest chat groups created by the players, for the players. Browse through the list and join the Guilds that interest you. Be sure to check out the popular Newbies Guild, where anyone can ask questions about HabitRPG!", - "tourChallengesPage": "Challenges are themed task lists created by users! Joining a Challenge will add its tasks to your account. Compete against other users to win Gem prizes!", + "tourGuildsPage": "Cechy jsou chatovací skupiny s podobnými zájmy, které jsou tvořené hráči pro hráče. Můžeš si vyhledat témata, která tě zajímají! Doporučujeme Newbies Guild neboli Cech pro nováčky, kde se může každý ptát na věci o HabitRPG.", + "tourChallengesPage": "Výzvy jsou seznamy tématických úkolů vytvořené uživateli! Přidání se k výzvě ti přidá úkoly do tvých listů. Soutěž proti ostatním uživatelům a vyhraj cenné drahokamy!", "tourMarketPage": "Když dosáhneš úrovně 4, začneš po splnění úkolů náhodně nacházet vejce a lektvary. Budou se objevovat tady - použij je k vylíhnutí mazlíčků! Můžeš si je také koupi na Trhu.", - "tourHallPage": "Welcome to the Hall of Heroes, where open-source contributors to HabitRPG are honored. Whether through code, art, music, writing, or even just helpfulness, they have earned Gems, exclusive equipment, and prestigious titles. You can contribute to HabitRPG, too!", - "tourPetsPage": "This is the Stable! After level 4, you can hatch pets using eggs and potions. When you hatch a pet in the Market, it will appear here! Click a pet's image to add it to your avatar. Feed them with the food you find after level 4, and they'll grow into powerful mounts.", - "tourMountsPage": "Once you've fed a pet enough food to turn it into a mount, it will appear here. (Pets, mounts, and food are available after level 4.) Click a mount to saddle up!", - "tourEquipmentPage": "This is where your Equipment is stored! Your Battle Gear affects your stats. If you want to show different Equipment on your avatar without changing your stats, click \"Enable Costume.\"", - "tourOkay": "Okay!", - "tourAwesome": "Awesome!", - "tourSplendid": "Splendid!", - "tourNifty": "Nifty!", - "tourAvatarProceed": "Show me my tasks!", - "tourToDosBrief": "To-Do List", - "tourDailiesBrief": "Daily Tasks", - "tourDailiesProceed": "I'll be careful!", - "tourHabitsBrief": "Good & Bad Habits", - "tourHabitsProceed": "Makes sense!", - "tourRewardsBrief": "Reward List", - "tourRewardsProceed": "That's all!", - "welcomeToHabit": "Welcome to HabitRPG, a game to improve your life!", - "welcome1": "Create and customize an in-game avatar to represent you.", - "welcome2": "Your real-life tasks affect your avatar's Health (HP), Experience (XP), and Gold!", - "welcome3": "Complete tasks to earn Experience (XP) and Gold, which unlock awesome features and rewards!", - "welcome4": "Avoid bad habits that drain Health (HP), or your avatar will die!", - "welcome5": "Now you'll customize your avatar and set up your tasks...", - "imReady": "I'm Ready!" + "tourHallPage": "Vítej v Síni hrdinů, kde jsou oslavování open-source přispěvatelé. Vysloužili si Drahokamy, exkluzivní vybavení a prestižní tituly ať už za kódování, obrázky, hudbu, psaní, nebo za pomoc. Také můžeš přispět HabitRPG!", + "tourPetsPage": "Tohle je Stáj! Po 4. úrovni si tu budeš moci líhnout Mazlíčky za pomocí vajíček a líhnoucích lektvarů. Když si vylíhneš Mazlíčka na Trhu, objeví se tady! Klikni na Mazlíčka a přidáš si ho ke svému avataru. Krm ho jídlem, které budeš nacházet po 4. úrovni, a oni vyrostou v silná zvířata, na kterých se budeš moci projet.", + "tourMountsPage": "Jakmile dostatečně nakrmíš mazlíčka, objeví se tady a budeš se na něm moci projet. (Mazlíčci, zvířata k osedlání a jídlo jsou k dispozici po 4. úrovni.) Klikni na zvíře, které si chceš osedlat!", + "tourEquipmentPage": "Tady se ti ukládá vybavení! Tvá Bojová zbroj ovlivňuje tvé statistiky. Pokud chceš, aby se ti zobrazovalo jiné vybavení na tvém avataru aniž by se ti statistiky nějak ovlivnily, klikni na \"Povolit kostým.\"", + "tourOkay": "Ok!", + "tourAwesome": "Skvělé!", + "tourSplendid": "Velkolepé!", + "tourNifty": "Prima!", + "tourAvatarProceed": "Ukaž mi moje úkoly!", + "tourToDosBrief": "Úkolníček", + "tourDailiesBrief": "Denní úkoly", + "tourDailiesProceed": "Budu opatrný!", + "tourHabitsBrief": "Dobré zvyky a zlozvyky", + "tourHabitsProceed": "To dává smysl!", + "tourRewardsBrief": "Seznam odměn", + "tourRewardsProceed": "To je vše!", + "welcomeToHabit": "Vítej v HabitRPG, hře, která zlepší tvůj život!", + "welcome1": "Vytvoř a uzpůsob si svého herního avatara, který tě reprezentuje.", + "welcome2": "Tvé úkoly v reálném životě ovlivňují Zdraví (HP), Zkušenost (XP), a Zlaťáky tvého avatara.", + "welcome3": "Plń úkoly a získej za ně Zkušenost (XP) a Zlaťáky, které odemknou super funkce a odměny!", + "welcome4": "Vyvaruj se zlozvyků, které ti ubírají Zdraví (HP), nebo tvůj avatar zemře!", + "welcome5": "Nyní si upravíš svůj avatar a zadáš úkoly...", + "imReady": "Jsem připraven!" } \ No newline at end of file diff --git a/common/locales/cs/pets.json b/common/locales/cs/pets.json index 8c25b0eab0..2365b3d328 100644 --- a/common/locales/cs/pets.json +++ b/common/locales/cs/pets.json @@ -13,6 +13,7 @@ "hydra": "Hydra", "mantisShrimp": "Strašek paví", "mammoth": "Huňatý mamut", + "orca": "Kosatka", "rarePetPop1": "Klikni na zlatou packu pro více informací o tom, jak získat toto vzácné zvíře za přispívání HabitRPG!", "rarePetPop2": "Jak získat toto zvíře!", "potion": "<%= potionType %> lektvar", @@ -24,6 +25,7 @@ "hatchingPotion": "líhnoucí lektvar", "noHatchingPotions": "Nemáš žádné líhnoucí lektvary.", "inventoryText": "Po kliknutí na vejce se zeleně zvýrazní použitelné lektvary. Poté klikni na jeden z nich pro vylíhnutí mazlíčka. Pokud nejsou žádné lektvary zvýrazněny, klikni na vejce znovu pro zrušení jeho výběru a místo toho klikni nejprve na lektvar, aby se označila použitelná vejce. Také můžeš nechtěné nalezené předměty prodat obchodníku Alexanderovi.", + "foodText": "jídlo", "food": "Jídlo a sedla", "noFood": "Nemáš žádné jídlo ani žádná sedla.", "dropsExplanation": "Získej tyto předměty rychleji za drahokamy, pokud nechceš čekat, až je najdeš při splnění úkolu. Dozvi se více o systému nálezů.", diff --git a/common/locales/cs/quests.json b/common/locales/cs/quests.json index 900fdd4fd7..f2974521bc 100644 --- a/common/locales/cs/quests.json +++ b/common/locales/cs/quests.json @@ -1,16 +1,24 @@ { "quests": "Výpravy", "quest": "výprava", - "questDetails": "Quest Details", - "invitations": "Invitations", + "whereAreMyQuests": "Výpravy mají teď svou vlastní stránku! Najdeš je v Inventář -> Výpravy", + "yourQuests": "Tvé výpravy", + "questsForSale": "Prodávané výpravy", + "petQuests": "Výpravy s mazlíčky a zvířaty", + "unlockableQuests": "Odemknutelné výpravy", + "goldQuests": "Výpravy za Zlaťáky", + "questDetails": "Detaily výpravy", + "invitations": "Pozvánky", "completed": "Dokončeno!", "youReceived": "Získal jsi", - "questSend": "Clicking \"Invite\" will send an invitation to your party members. When all members have accepted or denied, the quest begins. See status under Social > Party.", + "dropQuestCongrats": "Congratulations on earning this quest scroll! You can invite your party to begin the quest now, or come back to it any time in your Inventory > Quests.", + "questSend": "Kliknutí na \"Pozvat\" odešle pozvánku členům Družiny. Poté, co všichni členové přijali nebo odmítli, může výprava začít. Stav si můžeš zobrazit v Možnosti > Komunita > Družina.", "inviteParty": "Pozvat družinu", "questInvitation": "Pozvánka na výpravu:", "questInvitationTitle": "Pozvánka na Výpravu", "questInvitationInfo": "Pozvánka na Výpravu <%= quest %>", "askLater": "Zeptej se později", + "questLater": "Quest Later", "buyQuest": "Kup Výpravu", "accepted": "Přijato", "rejected": "Odmítnuto", @@ -37,11 +45,15 @@ "noScrolls": "Nemáš žádné svitky s Výpravou.", "scrollsText1": "Pro účast na výpravě musíš být členem družiny. Pokud chceš na výpravu na vlastní pěst, ", "scrollsText2": "vytvoř si prázdnou družinu", - "scrollsPre": "Musíš dokončit předchozí výpravu, abys mohl začít tuto!", + "scrollsPre": "Tuto Výpravu jsi ještě neodemkl!", + "alreadyEarnedQuestLevel": "Tuto Výpravu jsi si již vysloužil dosažením Úrovně <%= level %>.", + "alreadyEarnedQuestReward": "Tuto Výpravu sis již vysloužil dokončením Výpravy <%= priorQuest %>.", "completedQuests": "Dokončil následující výpravy", "mustComplete": "Nejdříve musíš dokončit <%= quest %>.", - "mustLevel": "Musíš být na úrovni <%= level %>.", + "mustLevel": "Musíš být na Úrovni <%= level %>, abys mohl začít tuto Výpravu.", "mustLvlQuest": "Aby sis mohl koupit tuto výpravu, musíš být na úrovni <%= level %> ! ", + "mustInviteFriend": "Aby sis zasloužil tuto Výpravu, musíš pozvat někoho do své Družiny. Pozveš někoho hned?", + "unlockByQuesting": "Aby sis vysloužil tuto Výpravu, musíš nejdřív splnit Výpravu <%= title %>.", "sureCancel": "Jsi si jistý, že chceš skončit výpravu? Všechny pozvánky budou ztraceny. Svitek bude navrácen svému majiteli.", "sureAbort": "Jsi si jistý, že chceš ukončit výpravu? Bude ukončena pro všechny v družině a všechen pokrok bude ztracen. Svitek bude navrácen svému majiteli.", "doubleSureAbort": "Jsi si určitě jistý? Ujisti se, že tě pak ostatní nebudou do smrti nenávidět!", diff --git a/common/locales/cs/questscontent.json b/common/locales/cs/questscontent.json index 46d7402a7c..aa56825638 100644 --- a/common/locales/cs/questscontent.json +++ b/common/locales/cs/questscontent.json @@ -58,44 +58,44 @@ "questSpiderBoss": "Pavouk", "questSpiderDropSpiderEgg": "Pavouk (vejce)", "questSpiderUnlockText": "Odemyká vejce pavouka na Trhu", - "questVice1Text": "Osvoboď se od vlivu draka", + "questVice1Text": "Zlořád, část 1: Osvoboď se od vlivu draka", "questVice1Notes": "

Říká se, že v jeskyních hory Habitika leží zlo. Stvůra, jejíž přítomnost svádí silné hrdiny země k lenosti a špatným zvykům! Tou stvůrou je obrovský ze stínů zrozený drak nepředstavitelné síly: Zlořád, zrádný stínový drak. Chrabří Habiťané, postavte se mu a zdolejte tuto příšernou stvůru jednou provždy. Ale pouze pokud věříte, že se dokážete postavit jeho nezměrné síle.

Zlořád část 1:

Jak chceš bojovat se stvůrou, když už nad tebou má moc? Nepodlehni lenosti a zlozvykům! Tvrdě pracuj, abys mohl odolat drakovu temnému vlivu a přemohl jeho vliv na tebe!

", "questVice1Boss": "Zlořádův stín", "questVice1DropVice2Quest": "Zlořád část 2 (svitek)", - "questVice2Text": "Najdi drakovo doupě", + "questVice2Text": "Zlořád, část 2: Najdi drakovo doupě", "questVice2Notes": "Se Zlozvykovým vlivem nad tebou zlomeným, cítíš, jak se ti vrací síla, o které jsi ani nevěděl, že jí máš. Jistí si sebou a svou schopností odolat drakovu vlivu, tvůj cech se vydává na cestu k hoře Habitika. Dojdete ke vchodu do jeskyní a zastavíte. Vlnící se stíny, skoro jako mlha, se vyřítí ze vchodu do jeskyně. je skoro nemožné vidět cokoliv před vámi. Světlo z vašich luceren zdá se končí tam, kde stíny začínají. Říká se, že pouze magické světlo dokáže projít drakovou pekelnou mlhou. Pokud najdete dost světelných krystalů, můžete se vydat na cestu k drakovi.", "questVice2CollectLightCrystal": "Světelné krystaly", "questVice2DropVice3Quest": "Zlořád část 3. (svitek)", - "questVice3Text": "Zlořád se probouzí", + "questVice3Text": "Zlořád, část 3: Zlořád se probouzí", "questVice3Notes": "Po dlouhém snažení objevila tvá družina Zlořádovo doupě. Mohutná stvůra se zadívá na tvou družinu s nelibostí. Kolem vás se točí stíny a v hlavě slyšíte hlas \"Více bláznivých obyvatel Habitiky mě přišlo zastavit? Roztomilé. Přišel by sem jen blázen.\" Šupinatý titán stáhne hlavu zpět a připaví se k útoku. Tohle je vaše šance! Dejte mu vše, co ve vás je a přemožte ho jednou pro vždy!", "questVice3Completion": "Stíny se rozptýlí z jeskyně a padne železné ticho. Páni, dokázali jste to! Porazili jste Zlozvyka! Ty a tvůj cech si můžete konečně vydechnout. Užijte si své vítězství, chrabří Habiťané, ale vezměte si k srdci lekce, které jste dostali v boji se Zlozvykem a jděte dál. Stále tu jsou zvyky, které musí být splněny a potenciálně horší zla ke zdolání!", "questVice3Boss": "Zlořád, stínový drak", "questVice3DropWeaponSpecial2": "Dračí hůl Stephena Webera", "questVice3DropDragonEgg": "Drak (vejce)", "questVice3DropShadeHatchingPotion": "Stínový líhnoucí lektvar", - "questMoonstone1Text": "Řetěz měsíčních kamenů", + "questMoonstone1Text": "Řetěz měsíčních kamenů, část 1.: Řetěz měsíčních kamenů", "questMoonstone1Notes": "

Strašlivé neštěstí sužuje Habiťany. Špatné návyky, které byly pokládány za již dávno mrtvé, se vrací k životu a mstí se. Neumyté nádobí se povaluje kolem, nikdo se nevěnuje knihám a prokrastinace řádí jak černá ruka!


Sledujete pár svých starých zlozvyků až do Bažiny Stagnace a objevíte, kdo za tím stojí - přízračný Nekromancr, Recidiva. Vpadnete tam zbraně v rukách, ale ty jí jen projedou.


\"Neobtěžuj se,\" zasyčí na vás. \"Bez řetězu měsíčních kamenů se na nic nezmůžete - a hlavní kameník @aurakami rozházel měsíční kameny po Habitice už před mnoha lety!\" S jazyky na vestách se vzdálíte.... ale víte, co musíte udělat.

", "questMoonstone1CollectMoonstone": "Měsíční kameny", "questMoonstone1DropMoonstone2Quest": "Řetěz měsíčních kamenů, část 2: Nekromancr Recidiva (svitek)", - "questMoonstone2Text": "Nekromancr Recidiva", + "questMoonstone2Text": "Řetěz měsíčních kamenů, část 2: Nekromancr Recidiva", "questMoonstone2Notes": "

Chrabrý zbrojíř @Inventrix vám pomůže uspořádat kouzelné měsíční kameny do řetězu. Jste připraven postavit se Recidivě, ale jakmile vstoupíte do Bažin Stagnace, přejede vám po těle mráz.


Hnilobný dech vám do ucha zašeptá. \"Už jste zpátky? Jak úžasné...\" Zatočíte zbraněmi a pod světlem měsíčních kamenů se zabodnou do masa. \"Možná jste mě znovu připoutali znovu ke světu\" zavrčí Recidiva, \"ale nyní je na čase, abyste tento svět opustili!\"

", "questMoonstone2Boss": "Nekromancr", "questMoonstone2DropMoonstone3Quest": "Řetěz měsíčních kamenů, část 3.: Recidiva transformována (svitek)", - "questMoonstone3Text": "Recidiva transformována", + "questMoonstone3Text": "Řetěz měsíčních kamenů, část 3.: Recidiva transformována", "questMoonstone3Notes": "

Recidiva padá k zemi a vy ji zasáhnete řetězem z měsíčních kamenů. K vašemu nemilému překvapení vám Recidiva kameny vezme a v očích ji žhne triumf.


\"Blázni z masa a kostí!\" křičí. \"Tyto měsíční kameny mne učiní smrtelnou, to ano, ale ne tak, jak doufáte. Stejně jako úplněk přibývá z temnoty i má moc roste a ze stínů přivolávám stvoření jehož se nejvíce obáváte!\"


Hnusná zelená mlha se zvedá z bažiny a tělo Recidivy se zmítá a mění se ve tvar, který ve vás vzbuzuje hrůzu - nemrtvé tělo Zlořáda.

", "questMoonstone3Completion": "

Dech vám ztěžkne a čůrky potu vám zakalí zrak, když se mrtvý drak kácí k zemi. Pozůstatky recidivy se odpaří do šedé mlhy, která se rychle rozplyne v závanu čerstvého vzduchu, a v dáli slyšíte řev Habiťany v boji s jejich zlozvyky.


@Baconsaur, Pán šelem, se k vám snese na gryfu. \"Viděl jsem konec vaší bitvy ze vzduchu a velmi mě to dojalo. Prosím, přijměte tuto kouzelnou tuniku - vaše hrdinství vypovídá o vašich chrabrých srdcích a věřím, že byste ji měli mít.\"

", "questMoonstone3Boss": "Nekro-Zlořád", "questMoonstone3DropRottenMeat": "Zkažené maso (jídlo)", "questMoonstone3DropZombiePotion": "Zombie líhnoucí lektvar", - "questGoldenknight1Text": "Promluvení do duše", + "questGoldenknight1Text": "Zlatá rytířka, část 1: Promluvení do duše", "questGoldenknight1Notes": "

Zlatá rytířka jde po všech Habiťanech s problémy. Nesplnil jsi všechny své denní úkoly? Odškrtl jsi zvyk mínuskem? Využije to jako důvod aby tě začala otravovat s tím, že máš následovat jejího příkladu. Je zářným příkladem perfektního Habiťana a ty jsi jen zklamáním. No to ale není vůbec pěkné! Každý děláme chyby. Určitě bys za to neměl čelit takové negativitě. Možná je na čase posbírat svědectví od ublížených Habiťanů a pořádné zlaté rytířce promluvit do duše!

", "questGoldenknight1CollectTestimony": "Svědectví", "questGoldenknight1DropGoldenknight2Quest": "Zlatá rytířka, část 2: Zašlé zlato (svitek)", - "questGoldenknight2Text": "Zlatá rytířka", + "questGoldenknight2Text": "Zlatá rytířka, část 2: Zašlé zlato", "questGoldenknight2Notes": "

Vyzbrojen stovkami svědectví Habiťanů se konečně postavíš zlaté rytířce. Začneš jí předčítat námitky Habiťanů jednu po druhé. \"A @Pfeffernusse říká, že tvé neustálé vychloubání-\" Rytířka zvedne ruku, aby tě umlčela a vysmívá se \"Prosím, tihle lidé jsou pouze žárliví. Místo stěžování si by prostě měli pilně pracovat jako já! Možná ti ukážu sílu, kterou získáš za píli jako je ta moje!\" Pozvedne svůj řemdih a chce tě napadnout!

", "questGoldenknight2Boss": "Zlatá rytířka", "questGoldenknight2DropGoldenknight3Quest": "Zlatá rytířka, část 3: Železný rytíř (svitek)", - "questGoldenknight3Text": "Železný rytíř", + "questGoldenknight3Text": "Zlatá rytířka, část 3: Železný rytíř", "questGoldenknight3Notes": "

@Jon Arinbjorn zakřičí, aby získal tvou pozornost. V dohře bitvy se objevila další postava. Rytíř pokrytý černým železem se k tobě blíží a v ruce drží meč. Zlatá rytířka na postavu zakřičí \"Otče, ne!\" ale rytíř nevypadá, že by chtěl zastavit. Otočí se na tebe a říká \"Omlouvám se. Byla jsem bláznivá, neviděla jsem si do své kruté pusy. Ale můj otec je ještě krutější než bych kdy já být mohla. Pokud nebude zastaven, zničí nás všechny. Tady, použij můj řemdih a zastav Železného rytíře!\"

", "questGoldenknight3Completion": "

Se zabřinčením padá Železný rytíř na kolena a předklání se. \"Jsi docela silný,\" říká. \"Dnes jsem byl zahanben.\" Zlatá rytířka k tobě přijde a říká, \"Děkuji. Věřím, že jsme se ze setkání s tebou poučili. Promluvím si s otcem a vysvětlím mu ty stížnosti na nás. Možná bychom se měli Habiťanům omluvit.\" Chvíli přemýšlí než se k tobě zase otočí. \"Na - jako dárek chci, aby sis nechal mj řemdih. Je nyní tvůj.\"

", "questGoldenknight3Boss": "Železný rytíř", @@ -128,14 +128,14 @@ "questSeahorseBoss": "Mořský hřebec", "questSeahorseDropSeahorseEgg": "Mořský koník (Vejce)", "questSeahorseUnlockText": "Odemyká vejce mořského koníka na Trhu", - "questAtom1Text": "Útok Běžné Úkolovosti, část 1: Katastrofa nádobí!", + "questAtom1Text": "Útok Běžné Úkolovosti, část 1: Katastrofa s nádobím!", "questAtom1Notes": "Dosáhnete břehů Vydrhnutého jezera abyste si užili zasloužený odpočinek... Ale jezero je plné neumytého nádobí! Jak se to mohlo stát? No, přeci to jen tak nenecháte. nezbývá než udělat jedinou věc: umýt všechno to nádobí a zachránit tak své dovolenkové místo! To abyste našli nějaký Jar na mytí. Hodně Jaru...", "questAtom1CollectSoapBars": "lahví Jaru", - "questAtom1Drop": "Nesvačinová příšera (svitek)", + "questAtom1Drop": "Nesvačinová příšera (svitek Výpravy)", "questAtom2Text": "Útok Běžné Úkolovosti, část 2: Nesvačinová příšera", "questAtom2Notes": "Uf! Tohle místo už vypadá mnohem lépe, když je všechno to nádobí umyté. Možná si teď konečně užijete nějakou zábavu. Ou - to vypadá jako by po hladině jezera plavala krabice od pizzy. No, co je jedna další věc k úklidu? Ale, tamhle je další krabice! Najednou se krabice zvedne z vodní hladiny a ukáže se, že je to hlava příšery. To není možné! Bájná Nesvačinová příšera?! Říká se, že žije v jezeře již od prehistorických časů: stvoření zrozené z přebytků a odpadu starodávných Habiťanů. Fuj!", "questAtom2Boss": "Nesvačinová příšera", - "questAtom2Drop": "Prádlomancr svitek (svitek)", + "questAtom2Drop": "Prádlomancr (svitek Výpravy)", "questAtom3Text": "Útok Běžné Úkolovosti, část 3: Prádlomancr", "questAtom3Notes": "S ohlušujícím řevem a pěti lahodnými typy sýrů vyletujících z její tlamy se Nesvačinvá příšera rozpadá. \"JAK SE OPOVAŽUJETE!\" zahřmí hlas zpod vodní hladiny. Modrá postava v hábitu držící štětku na záchod se vynoří z vody. Špinavé prádlo se začne vynořovat na hladinu jezera. \"Já jsem Prádlomancr!\" naštvaně se představí. \"To máte tedy odvahu umýt mé úžasně špinavé prádlo, zničit mého mazlíčka a vstoupit na mé území v takových čistých hadrech. Připravte se pocítit mokrý hněv mé magie proti čistotě!\"", "questAtom3Completion": "Zákeřný Prádlomancr byl poražen! Čisté prádlo před vámi padá na hromádky. Už to tu vypadá mnohem lépe. Když začnete pomalu procházet skrz čistě vyprané brnění, všimnete si lesku kovu a váš zrak spočine na zářící helmě. Původní majitel tohoto zářícího předmětu může být neznámý, ale jakmile si ji nasadíš, cítíš přívětivou přítomnost štědrého ducha. Škoda, že si na ní původní majitel nenašil jmenovku.", @@ -203,10 +203,39 @@ "questSheepCompletion": "Všechna zloba opouští Hromového berana ohromeného vaší vytrvalostí. Hodí vám k nohám tři velké kroupy a poté za hlasitého zvuku hromu zmizí. Při bližší zkoumání zjistíte, že ty kroupy jsou vlastně tři nadýchaná vejce. Posbíráte je a vydáte se domů pod modrým nebem.", "questSheepDropSheepEgg": "Beran (vejce)", "questSheepUnlockText": "Odemyká vejce berana na Trhu", - "questKrakenText": "The Kraken of Inkomplete", - "questKrakenNotes": "It's a warm, sunny day as you sail across the Inkomplete Bay, but your thoughts are clouded with worries about everything that you still need to do. It seems that as soon as you finish one task, another crops up, and then another...

Suddenly, the boat gives a horrible jolt, and slimy tentacles burst out of the water on all sides! \"We're being attacked by the Kraken of Inkomplete!\" Wolvenhalo cries.

\"Quickly!\" Lemoness calls to you. \"Strike down as many tentacles and tasks as you can, before new ones can rise up to take their place!\"", - "questKrakenBoss": "The Kraken of Inkomplete", - "questKrakenCompletion": "As the Kraken flees, several eggs float to the surface of the water. Lemoness examines them, and her suspicion turns to delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"", - "questKrakenDropCuttlefishEgg": "Cuttlefish (Egg)", - "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market" + "questKrakenText": "Kraken Neúplnosti", + "questKrakenNotes": "Je teplý slunečný den a ty se plavíš do Nekompletní zátoky, ale tvé myšlenky jsou zahaleny mračny starostí o to, co všechno musíš udělat. Zdá se, že jen co splníš jeden úkol, vynoří se další a další...

Najednou se loďka hrozivě zhoupne a slizká chapadla vyrazí z vody všude kolem! \"Útočí na nás Kraken Neúplnosti!\" křičí Wolvenhalo.

\"Rychle!\" zavolá na tebe Lemoness. \"Utni co nejvíce chapadel a splň co nejvíce úkolů můžeš než se objeví další místo nich!\"", + "questKrakenBoss": "Kraken Neúplnosti", + "questKrakenCompletion": "Při svém úprku za sebou Kraken nechává tři vejce. Lemoness je prozkoumává a její podezřívavý pohled se změní na potěšený. \"Vejce sépiáka!\" řekne. \"Na, vezmi si je jako odměnu za to, co jsi splnil.\" ", + "questKrakenDropCuttlefishEgg": "Sépiák (vejce)", + "questKrakenUnlockText": "Odemkne možnost nákupu vejce sépiáka na Trhu.", + "questWhaleText": "Nářek plejtváka", + "questWhaleNotes": "Dorazíš do Svědomitého přístavu a doufáš, že chytíš ponorku na Závody v Liknavosti. Najednou se ozve řev tak hlasitý, že si musíš zacpat uši. \"Támhle chrlí!\" křičí kapitán @krazjega a ukazuje na obrovského naříkajícího plejtváka. \"Není bezpečné posílat ponorky dokud se tam plácá!\"

\"Rychle,\" volá @UncommonCriminal. \"Pomoz mi toho chudáka uklidnit abychom zjistili, proč tam naříká!\"", + "questWhaleBoss": "Naříkající plejtvák", + "questWhaleCompletion": "Po spoustě práce plejtvák konečně přestane naříkat. \"Vypadá to, že se topil ve svých zlozvycích,\" vysvětluje @zoebeagle. \"Díky tvému stálému snažení jsme to mohli zvrátit!\" Když nastupuješ do ponorky, dokutálí se k tobě několik vajec a tak je sebereš.", + "questWhaleDropWhaleEgg": "Plejtvák (vejce)", + "questWhaleUnlockText": "Odemyká vejce plejtváka na Trhu", + "questDilatoryDistress1Text": "Liknavost volá o pomoc, část 1: Vzkaz v láhvi", + "questDilatoryDistress1Notes": "Z nově vybudovaného města Liknavost dorazil vzkaz v láhvi. Stojí v něm: \"Drazí Habiťané, opět potřebujeme vaši pomoc. Naše princezna zmizela a město je v obležení jakýchsi neznámých vodních démonů! Straškové je drží v zátoce. Prosíme, pomozte nám!\" Aby se někdo mohl vydat na tak dlouhou cestu do potopeného města, musí umět dýchat pod vodou. Naštěstí alchymisté @Benga a @hazel to můžou zařídit! Je musíš najít ty správné ingredience.", + "questDilatoryDistress1Completion": "Nasadíš si brnění s ploutvemi a plaveš do Liknavosti jak jen nejrychleji můžeš. Mořští lidé a jejich straškové zatím drží ta monstra mimo město, ale prohrávají. Musíš se dostat za zdi paláce, než to hrozné obléhání začne!", + "questDilatoryDistress1CollectFireCoral": "Ohnivý korál", + "questDilatoryDistress1CollectBlueFins": "Modré ploutve", + "questDilatoryDistress1DropArmor": "Oceánské brnění s ploutvemi (brnění)", + "questDilatoryDistress2Text": "Liknavost volá o pomoc, část 2: Stvoření z ledové průrvy", + "questDilatoryDistress2Notes": "Obležení je vidět na míle daleko: tisíce lebek se valí skrze portál ve stěnách průrvy a valí se na Liknavost.

Když se setkáš s králem Mantou v jeho válečné komnatě, jeho oči jsou zapadlé a ve tváři má vepsané obavy. \"Má dcera, Adva, zmizela v Temné průrvě než to všechno začalo. Prosím, najdi ji a v pořádku jí vrať domů! Půjčím ti svou čelenku z ohnivého korálu, aby ti pomáhala. Pokud uspěješ, je tvá.\"", + "questDilatoryDistress2Completion": "Přemůžeš tu šílenou horu lebek, ale nejsi o nic blíž nalezení Advy než jsi byl předtím. Obrátíš se na @Kiwibot jestli nemá nějaké informace. \"Straškové, kteří brání město, museli Advu vidět utíkat,\" říká @Kiwibot. \"Zkus je následovat do Temné průrvy.\"", + "questDilatoryDistress2Boss": "Roj vodních lebek", + "questDilatoryDistress2RageTitle": "Znovuzrození roje", + "questDilatoryDistress2RageDescription": "Znovuzrození roje: Tato lišta se naplní, když nebudeš plnit své Denní úkoly. Až bude plná, Roj lebek získá zpět 30% svého zbývajícího zdraví!", + "questDilatoryDistress2RageEffect": "'Roj vodních lebek použil znovuzrození roje!'\n\nPosíleni svou výhrou, více lebek se noří z průrvy a posilují roj!", + "questDilatoryDistress2DropSkeletonPotion": "Kostěný líhnoucí lektvar", + "questDilatoryDistress2DropCottonCandyBluePotion": "Cukrově modrý líhnoucí lektvar", + "questDilatoryDistress2DropHeadgear": "Čelenka z ohnivého korálu (příslušenství hlavy)", + "questDilatoryDistress3Text": "Liknavost volá o pomoc, část 3: To není mořský muž", + "questDilatoryDistress3Notes": "Sleduješ strašky hluboko do Průrvy a objevíš podvodní pevnost. Princezna Adva, doprovázená několika vodními lebkami, tě očekává v hlavním sále. \"Můj otec tě sem poslal, že? Řekni mu, že se odmítám vrátit. Chci zůstat zde a procvičovat svou magii. Odejdi, nebo pocítíš sílu nové královny oceánu!\" Adva se zdá být neoblomná, ale všimneš si, že jí a krku visí podivný zářivý rubín... Možná by změnila názor, kdybys ho rozbil?", + "questDilatoryDistress3Completion": "Konečně se ti povede sundat Advě ten prokletý náhrdelník z krku a odhodit ho pryč. Adva se drží za hlavu. \"Kde to jsem? Co se tu stalo?\" Poté, co si vyslechne tvůj příběh, se zamračí. \"Tenhle náhrdelník mi dala podivná velvyslankyně - dáma zvaná 'Tzina'. Od té doby si nic nepamatuji!\"

Zpět v Liknavosti je Manta nadšen z tvého úspěchu. \"Dovol mi obdarovat tě tímto trojzubcem a štítem! Vyžádal jsem si je od @aiseant a @starsystemic jako dárek pro Advu, ale... nechci jí teď v blízké době dávat do ruky zbraně.\"", + "questDilatoryDistress3Boss": "Adva, usurpující mořská panna", + "questDilatoryDistress3DropFish": "Ryba (jídlo)", + "questDilatoryDistress3DropWeapon": "Trojzubec Silného přílivu (zbraň)", + "questDilatoryDistress3DropShield": "Štít měsíční perly (předmět do ruky-štít)" } \ No newline at end of file diff --git a/common/locales/cs/settings.json b/common/locales/cs/settings.json index e1815ddd88..02b23323d8 100644 --- a/common/locales/cs/settings.json +++ b/common/locales/cs/settings.json @@ -82,6 +82,7 @@ "emailChange2": "admin@habitrpg.com", "emailChange3": "spolu s tvým starým a novým emailem a tvým uživatelským ID.", "username": "Přihlašovací jméno", + "usernameOrEmail": "Přihlašovací jméno nebo email", "email": "Email", "registeredWithFb": "Registrovaný přes Facebook", "loginNameDescription1": "Tohle použiješ k přihlášení na HabitRPG. Jdi na", @@ -95,7 +96,7 @@ "giftedSubscription": "Darované předplatné", "invitedParty": "Pozván do Družiny", "invitedGuild": "Pozván do Cechu", - "inactivityEmails": "Tvůj účet není aktivní", + "importantAnnouncements": "Tvůj účet není aktivní", "weeklyRecaps": "Shrnutí aktivity tvého účtu za poslední týden", "questStarted": "Tvá výprava započla", "invitedQuest": "Pozván na Výpravu", @@ -111,11 +112,11 @@ "benefits": "Benefity", "coupon": "Kupón", "couponPlaceholder": "Zadej kód z kupónu", - "couponText": "We sometimes have events and give out coupon codes for special gear. (eg, those who stop by our Wondercon booth)", + "couponText": "Někdy máme akce, na kterých rozdáváme kupóny s kódy pro speciální vybavení. (např. těm, kteří se zastavili v našem stánku na Wonderconu) ", "apply": "Zadat", "resubscribe": "Znovu se přihlásit k odběru", "promoCode": "Promo kód", "promoCodeApplied": "Promo kód zadán! Koukni do Inventáře", "promoPlaceholder": "Vlož promo kód", - "displayInviteToPartyWhenPartyIs1": "Display Invite To Party button when party has 1 member." + "displayInviteToPartyWhenPartyIs1": "Zobrazit tlačítko \"Pozvat do družiny\", když má družina 1 člena." } \ No newline at end of file diff --git a/common/locales/cs/spells.json b/common/locales/cs/spells.json index 462df3dae3..47347629d7 100644 --- a/common/locales/cs/spells.json +++ b/common/locales/cs/spells.json @@ -42,5 +42,9 @@ "spellSpecialShinySeedText": "Třpytivé semínko", "spellSpecialShinySeedNotes": "Změň svého kamaráda na veselou kytičku!", "spellSpecialPetalFreePotionText": "Bezlístečkový lektvar", - "spellSpecialPetalFreePotionNotes": "Zvrať efekt třpytivého semínka." + "spellSpecialPetalFreePotionNotes": "Zvrať efekt třpytivého semínka.", + "spellSpecialSeafoamText": "Mořská pěna", + "spellSpecialSeafoamNotes": "Přeměň svého kamaráda na mořskou příšerku!", + "spellSpecialSandText": "Písek", + "spellSpecialSandNotes": "Zvrať efekt mořské pěny." } \ No newline at end of file diff --git a/common/locales/cs/subscriber.json b/common/locales/cs/subscriber.json index bd60ded1b9..1c5032d30d 100644 --- a/common/locales/cs/subscriber.json +++ b/common/locales/cs/subscriber.json @@ -3,17 +3,17 @@ "subscriptions": "Předplatné", "subDescription": "Bez reklam, nakupování drahokamů za zlaťáky, každý měsíc záhadný předmět, uchovaná historie, dvojnásobné množství předmětů každý den, podporuje vývojáře. Klikni pro více informací.", "disableAds": "Zablokuj reklamy", - "disableAdsText": "Ads are disabled while you have an active subscription (original donors are grandfathered).", + "disableAdsText": "Reklamy jsou vypnuté dokud máš aktivní předplatné (neplatí pro původní dárce).", "buyGemsGold": "Kup drahokamy za zlato", - "buyGemsGoldText": "Alexander the Merchant will sell you gems at a cost of <%= gemCost %> gold per gem. His monthly shipments are initially capped at <%= gemLimit %> gems per month, but this cap increases by 5 gems for every three months of consecutive subscription, up to a maximum of 50 gems per month!", + "buyGemsGoldText": "Obchodník Alexander ti prodá drahokamy za cenu <%= gemCost %> zlaťáků za kámen. Jeho měsíční dodávky jsou zprvu omezeny na <%= gemLimit %> kamenů za měsíc, ale každé tři měsíce souvislého předplatného se jejich počet navýší o 5 a může dosáhnout maxima až 50 kamenů za měsíc!", "retainHistory": "Ponech si veškeré položky historie", "retainHistoryText": "Tvá plná historie bude k dispozici v grafu a pro export. Ostatním uživatelům se historie kvůli optimalizaci databáze slučuje.", "doubleDrops": "Denně získáš dvakrát více předmětů", "doubleDropsText": "Najdi všechny mazlíčky rychleji!", "mysteryItem": "Jedinečné předměty při měsíčním předplatném", - "mysteryItemText": "Each month you will receive a unique cosmetic item for your avatar! Plus, for every three months of consecutive subscription, the Mysterious Time Travelers will grant you access to historic (and futuristic!) cosmetic items.", + "mysteryItemText": "Každý měsíc obdržíš unikátní předmět pro svůj avatar! Navíc za každé tři měsíce nepřerušeného předplatného ti Tajemní cestovatelé časem zaručí přístup k historickým (a futuristickým!) předmětům.", "supportDevs": "Podporuje vývojáře", - "supportDevsText": "Your subscription helps keep Habitica thriving and helps fund the development of new features. Thank you for your generosity!", + "supportDevsText": "Tvé předplatné pomáhá udržet Habitiku prosperující a pomáhá financovat vývoj nových funkcí. Děkujeme za tvou štědrost!", "monthUSD": "Amerických dolarů měsíčně", "organization": "Organizace", "groupPlans": "Firemní plány", diff --git a/common/locales/cs/tasks.json b/common/locales/cs/tasks.json index ec7b189506..25086e0e65 100644 --- a/common/locales/cs/tasks.json +++ b/common/locales/cs/tasks.json @@ -16,13 +16,14 @@ "checklist": "Seznam", "checklistText": "Rozděl si úkoly na menší části! Seznamy úkolů zvyšují Zkušenost a zlaťáky, které za splnění úkolu získáš, a zmírňují újmu, kterou bys dostal, za zmeškání Denního úkolu.", "expandCollapse": "Rozbalit/Sbalit", - "text": "Title", + "text": "Titul", "extraNotes": "Další poznámky", "direction/Actions": "Pokyny/Činnosti", "advancedOptions": "Pokročilé možnosti", "difficulty": "Obtížnost", "difficultyHelpTitle": "Jak obtížný je tento úkol?", "difficultyHelpContent": "Čím těžší úkol, tím více Zkušenosti a Zlaťáků dostaneš až ho odškrtneš... ale také ti víc ublíží, pokud to je Denní úkol nebo Zlozvyk!", + "trivial": "Triviální", "easy": "Jednoduché", "medium": "Středně těžké", "hard": "Těžké", @@ -36,11 +37,11 @@ "newDailyBulk": "Nové Denní úkoly (jeden na řádek)", "streakCounter": "Počítadlo šňůr úspěšnosti", "repeat": "Opakovat", - "repeatEvery": "Repeat Every", - "repeatDays": "Every X Days", - "repeatWeek": "On Certain Days of the Week", - "day": "Day", - "days": "Days", + "repeatEvery": "Opakovat každé", + "repeatDays": "Každých X dnů", + "repeatWeek": "V určité dny v týdnu", + "day": "Den", + "days": "Dny", "restoreStreak": "Obnov šňůru", "todos": "Úkolníček", "newTodo": "Nový Úkol", @@ -65,9 +66,9 @@ "clearTags": "Vyčistit", "hideTags": "Schovat", "showTags": "Ukázat", - "startDate": "Start Date", - "startDateHelpTitle": "When should this task start?", - "startDateHelp": "Set the date for which this task takes effect. Will not be due on earlier days.", + "startDate": "Datum začátku", + "startDateHelpTitle": "Kdy by měl tento úkol začít?", + "startDateHelp": "Nastav datum, ve kterém začne úkol platit. Nebude muset být splněn dříve.", "streakName": "Ocenění za šňůry úspěšnosti", "streakText": "Má na kontě <%= streaks %> 21-denních šňůr úspěšnosti v Denních úkolech", "streakSingular": "Šňůrař", @@ -87,22 +88,22 @@ "pushTaskToBottom": "Posunout úkol na spodek", "emptyTask": "Nejdřív zadej název úkolu.", "dailiesRestingInInn": "Odpočíváš v Hostinci! Tvé Denní úkoly ti dnes NEUBLÍŽÍ, ale BUDOU se resetovat každý den. Pokud jsi na Výpravě, neuštědříš žádný úder/nebudeš sbírat předměty dokud se z Hostince neodhlásíš, ale stále ti může ublížit Boss, pokud tví přátelé v Družině nebudou plnit své Denní úkoly.", - "habitHelp1": "Good Habits are things that you do often. They award Gold and Experience every time you click the <%= plusIcon %>.", - "habitHelp2": "Bad Habits are things you want to avoid doing. They remove Health every time you click the <%= minusIcon %>.", - "habitHelp3": "For inspiration, check out these sample Habits!", - "newbieGuild": "More questions? Ask in the <%= linkStart %>Newbies Guild<%= linkEnd %>!", - "dailyHelp1": "Dailies repeat <%= emphasisStart %>every day<%= emphasisEnd %> that they are active. Click the <%= pencilIcon %> to change the days a Daily is active.", - "dailyHelp2": "If you don't complete active Dailies, you lose Health when your day rolls over.", - "dailyHelp3": "Dailies turn <%= emphasisStart %>redder<%= emphasisEnd %> when you miss them, and <%= emphasisStart %>bluer<%= emphasisEnd %> when you complete them. The redder the Daily, the more it will reward you... or hurt you.", - "dailyHelp4": "To change when your day rolls over, go to <%= linkStart %> Settings > Site<%= linkEnd %> > Custom Day Start.", - "dailyHelp5": "For inspiration, check out these sample Dailies!", - "toDoHelp1": "To-Dos start yellow, and get redder (more valuable) the longer it takes to complete them.", - "toDoHelp2": "To-Dos never hurt you! They only award Gold and Experience.", - "toDoHelp3": "Breaking a To-Do down into a checklist of smaller items will make it less scary, and will increase your points!", - "toDoHelp4": "For inspiration, check out these sample To-Dos!", - "rewardHelp1": "The Equipment you buy for your avatar is stored in <%= linkStart %>Inventory > Equipment<%= linkEnd %>.", - "rewardHelp2": "Equipment affects your stats (<%= linkStart %>Avatar > Stats<%= linkEnd %>).", - "rewardHelp3": "Special equipment will appear here during World Events.", - "rewardHelp4": "Don't be afraid to set custom Rewards! Check out some samples here.", - "clickForHelp": "Click for help" + "habitHelp1": "Dobré zvyky jsou věci, které děláš často. Získáš za ně Zlaťáky a Zkušenost pokaždé, když klikneš na <%= plusIcon %>.", + "habitHelp2": "Zlozvyky jsou věci, kterých se chceš vyvarovat. Ubírají ti Zdraví pokaždé, když klikneš na <%= minusIcon %>.", + "habitHelp3": "Pro inspiraci se můžeš podívat na tyhle ukázkové Zvyky!", + "newbieGuild": "Máš další otázky? Zeptej se v <%= linkStart %>Cechu pro nováčky<%= linkEnd %>!", + "dailyHelp1": "Denní úkoly se opakují <%= emphasisStart %>každý den<%= emphasisEnd %>, ve kterém jsou aktivní. Klikni na <%= pencilIcon %> abys mohl změnit, ve které dny má být Denné úkol aktivní.", + "dailyHelp2": "Pokud nesplníš své Denní úkoly do nastaveného konce dne, přijdeš o zdraví.", + "dailyHelp3": "Dení úkoly budou stále <%= emphasisStart %>červenější<%= emphasisEnd %>, když je zmeškáš a <%= emphasisStart %>modřejší<%= emphasisEnd %>, když je budeš plnit. Čím červenější je Denní úkol, tím větší dostaneš odměnu za jeho splnění.... a taky tím vyšší bude újma, kterou ti způsobí.", + "dailyHelp4": "Abys změnil, kdy ti začne nový den, jdi do <%= linkStart %> Nastavení > Stránka<%= linkEnd %> > Vlastní začátek dne", + "dailyHelp5": "Pro inspiraci koukni na tyhle ukázkové Denní úkoly!", + "toDoHelp1": "Úkoly v Úkolníčku začínají jako žluté a jsou červenější (a cennější) s každým dalším dnem, kterým ti zabere je splnit.", + "toDoHelp2": "Úkoly v Úkolníčku ti nikdy neublíží! Pouze za ně dostáváš jako odměnu zlaťáky a zkušenost.", + "toDoHelp3": "Když si rozložíš úkol v Úkolníčku na seznam menších úkolů, bude snadnější ho splnit a získáš tak i víc bodů!", + "toDoHelp4": "Pro inspiraci koukni na tyhle ukázkové Úkoly v Úkolníčku!", + "rewardHelp1": "Vybavení, které si pro svého avatara koupíš, najdeš v <%= linkStart %>Inventář > Vybavení<%= linkEnd %>.", + "rewardHelp2": "Vybavení ovlivňuje tvé statistiky (<%= linkStart %>Avatar > Statistiky<%= linkEnd %>).", + "rewardHelp3": "V průběhu světových událostí se speciální vybavení zobrazí zde.", + "rewardHelp4": "Neboj se vytvořit si své Odměny! Koukni na na ukázku tady.", + "clickForHelp": "Klikni pro nápovědu" } \ No newline at end of file diff --git a/common/locales/da/backgrounds.json b/common/locales/da/backgrounds.json index 097ad04604..76da484447 100644 --- a/common/locales/da/backgrounds.json +++ b/common/locales/da/backgrounds.json @@ -90,5 +90,12 @@ "backgroundShimmeryBubblesText": "Skinnende Bobler", "backgroundShimmeryBubblesNotes": "Flyd gennem et hav af Skinnende Bobler", "backgroundIslandWaterfallsText": "Øens Vandfald", - "backgroundIslandWaterfallsNotes": "Tag på skovtur nær Øens Vandfald" + "backgroundIslandWaterfallsNotes": "Tag på skovtur nær Øens Vandfald", + "backgrounds072015": "Sæt 14: Udgivet Juli 2015 ", + "backgroundDilatoryRuinsText": "Forhalingens Ruiner", + "backgroundDilatoryRuinsNotes": "Dyk ned i Forhalingens Ruiner", + "backgroundGiantWaveText": "Kæmpe Bølge", + "backgroundGiantWaveNotes": "Surf en Kæmpe Bølge!", + "backgroundSunkenShipText": "Sunket Skib", + "backgroundSunkenShipNotes": "Udforsk et Sunket Skib" } \ No newline at end of file diff --git a/common/locales/da/challenge.json b/common/locales/da/challenge.json index 8c7e7647f7..8378c54587 100644 --- a/common/locales/da/challenge.json +++ b/common/locales/da/challenge.json @@ -16,7 +16,7 @@ "selectWinner": "Vælg en vinder og luk udfordringen:", "deleteOrSelect": "Slet eller vælg vinder", "endChallenge": "Afslut udfordring", - "challengeDiscription": "Dette er udfordringens opgaver. De vil blive tilføjet dine nuværende opgaver når du tilmelder dig denne udfordring. Nedenstående er et eksempel der viser at opgaverne i en udfordring skifter farve og får tilført grafer der viser gruppens samlede fremskridt.", + "challengeDiscription": "Dette er udfordringens opgaver. De vil blive tilføjet dine nuværende opgaver når du tilmelder dig denne udfordring. Nedenstående er et eksempel, der viser at opgaverne i en udfordring skifter farve og får tilføjet grafer, der viser gruppens samlede fremskridt.", "hows": "Hvordan går det for folk?", "filter": "Filter", "groups": "Grupper", @@ -54,5 +54,6 @@ "challengedNotOwnedFilter": "Ikke ejet", "challengedEitherOwnedFilter": "Begge", "backToChallenges": "Tilbage til Udfordringer", - "prizeValue": "<%= gemcount %> <%= gemicon %> Præmie" + "prizeValue": "<%= gemcount %> <%= gemicon %> Præmie", + "clone": "Klon" } \ No newline at end of file diff --git a/common/locales/da/character.json b/common/locales/da/character.json index e0335fff00..13384b7474 100644 --- a/common/locales/da/character.json +++ b/common/locales/da/character.json @@ -23,7 +23,7 @@ "shirts": "Trøjer", "specialShirts": "Særlige trøjer", "bodyHead": "Frisurer og Hårfarver", - "bodySkin": "Hud", + "bodySkin": "Skin", "color": "Farve", "bodyHair": "Hår", "hairBangs": "Pandehår", @@ -34,17 +34,18 @@ "beard": "Skæg", "mustache": "Overskæg", "flower": "Blomst", - "basicSkins": "Basishuder", - "rainbowSkins": "Regnbuehuder", - "pastelSkins": "Pastelhuder", - "spookySkins": "Uhyggelige huder", - "supernaturalSkins": "Overnaturlige huder", - "splashySkins": "Splashy Skins", + "basicSkins": "Basis-skins", + "rainbowSkins": "Regnbue-skins", + "pastelSkins": "Pastel-skins", + "spookySkins": "Uhyggelige skins", + "supernaturalSkins": "Overnaturlige skins", + "splashySkins": "Prangende skins", "rainbowColors": "Regnbuefarver", "shimmerColors": "Glimmerfarver", "hauntedColors": "Hjemsøgte farver", "winteryColors": "Vinterfarver", "equipment": "Udstyr", + "equipmentBonus": "Equipment", "equipmentBonusText": "Attributsbonusser tilføjet af din udstyrede kamprustning. Se Udstyrsfanen under Inventar for at vælge din kamprustning.", "classBonus": "Klasseudstyrsbonus", "classBonusText": "Din klasse (kriger, hvis du ikke har opnået eller valgt en anden klasse) bruger sit eget udstyr mere effektivt end udstyr til andre klasser. Båret udstyr der hører til din nuværende klasse får et 50% tillæg til den attributbonus, den giver.", @@ -54,8 +55,8 @@ "costume": "Kostume", "costumeText": "Hvis du foretrækker udseendet af andet udstyr end hvad du bærer, tjek \"Brug Kostume\"-feltet for at visuelt bære et kostume, mens du bærer dit kampudstyr nedenunder.", "useCostume": "Brug kostume", - "useCostumeInfo1": "Click \"Use Costume\" to equip items to your avatar without affecting the stats from your Battle Gear! This means that you can equip for the best stats on the left, and dress up your avatar with your equipment on the right.", - "useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.

Got more questions? Check out the Costume page on the wiki. Find the perfect ensemble? Show it off in the Costume Carnival guild or brag in the Tavern!", + "useCostumeInfo1": "Klik på \"Brug Kostume\" for at få din avatar til at iføre sig udstyr uden at det påvirker attributterne fra dit Kampudstyr! Det betyder at du kan vælge udstyret med de bedste attributter i venstre side og klæde din avatar ud med udstyret i højre side.", + "useCostumeInfo2": "Selvom du har sat flueben i \"Brug kostume\" ser din avatar rimelig kedelig ud... men det er ingen grund til bekymring! Hvis du ser i venstre side, kan du se at du stadig er iført dit Kampudstyr. Nu er det tid til at få det til at se lækkert ud! Hvis du ifører dig noget i højre side vil det ikke påvirke dine attributter, men kan få dig til at se super fantastisk ud. Prøv forskellige kombinationer, bland de forskellige sæt, og farvekoordiner dit udseende med dit kæledyr, ridedyr og baggrunde.

Har du flere spørgsmål? Se mere på Kustume siden på wiki. Fundet det perfekte udseende? Vis dig frem i Costume Carnival guild eller pral med det i værtshuset!", "gearAchievement": "Du har gennemført præstationen \"Det Ultimative Udstyr\" ved at opgradere til det maksimale udstyrssæt for din klasse. Du har opnået følgende komplette sæt:", "moreGearAchievements": "For at opnå flere emblemer for Ultimativt Udstyr, skift klasse på din status side og køb udstyr til din nye klasse!", "armoireUnlocked": "Du har også låst op for det Fortryllede Klædeskab! Klik på det Fortryllede Klædeskab-belønningen for en chance for at få specielt Udstyr! Der er også en chance for XP eller mad.", @@ -76,7 +77,7 @@ "allocatePerPop": "Tilføj et point til Opfattelse", "allocateInt": "Point tilføjet til Intelligens:", "allocateIntPop": "Tilføj et point til Intelligens", - "noMoreAllocate": "Nu hvor du er blevet niveau 100, kan du ikke længere tjene attributpoint. Du kan stadig stige niveau, eller starte et nyt eventyr fra niveau 1 ved at bruge en Genfødselskugle, der nu er gratis på Markedet.", + "noMoreAllocate": "Nu hvor du er blevet niveau 100, kan du ikke længere tjene attributpoint. Du kan stadig stige i niveau, eller starte et nyt eventyr fra niveau 1 ved at bruge en Genfødselskugle, der nu er gratis på Markedet.", "stats": "Statistikker", "strength": "Styrke", "strengthText": "Styrke øger chancen for vilkårlige \"fuldtræffere\" og Guld-, Erfarings- og dropchance-boost fra dem. Det hjælper også med at skade Boss-monstre.", @@ -120,7 +121,7 @@ "rogueText": "Slyngler elsker at samle sig en formue, eftersom de får mere Guld end nogen anden, og de er dygtige til at finde tilfældige ting. Deres ikoniske Listeevne lader dem undgå konsekvenserne af oversprungne Daglige. Spil som Slyngel hvis du er stærkt motiveret af Belønninger og Præstationer, og stræber efter bytte og emblemer!", "healerText": "Helbredere er upåvirkede af skade, og giver denne beskyttelse videre til andre. Oversprungne Daglige og dårlige Vaner tager næppe pippet fra dem, og de har metoder for at genvinde Helbred fra fiaskoer. Spil som Helbreder hvis du nyder at hjælpe andre i dit Selskab, eller hvis tanken om at snyde Døden med hårdt arbejde inspirerer dig!", "optOut": "Fravælg", - "optOutText": "Er du ligeglad med klasser? Vil du vælge senere? Undlad at vælge klasse - du bliver så til en Kriger uden særlige evner. Du kan læse mere om klassesystemet på wiki og kan til enhver tid skifte klasse gennem Bruger > Statistikker.", + "optOutText": "Er du ligeglad med klasser? Vil du vælge senere? Undlad at vælge klasse - du bliver så til en Kriger uden særlige evner. Du kan læse mere om klassesystemet på wikien og kan til enhver tid skifte klasse gennem Bruger > Statistikker.", "select": "Vælg", "stealth": "Snigen", "stealthNewDay": "Når et nyt døgn begynder, vil du undgå skade fra dette antal oversprunge Daglige.", @@ -143,11 +144,15 @@ "unequipBattleGear": "Fjern Kamprustning", "unequipCostume": "Fjern Kostume", "unequipPetMountBackground": "Fjern Kæledyr, Ridedyr, Baggrund", - "animalSkins": "Dyrehuder", + "animalSkins": "Dyreskins", "chooseClassHeading": "Vælg klasse! Eller vent med at vælge til senere.", "warriorWiki": "Kriger", "mageWiki": "Magiker", "rogueWiki": "Slyngel", "healerWiki": "Helbreder", - "chooseClassLearn": "Lær mere om klasserne" + "chooseClassLearn": "Lær mere om klasserne", + "str": "STY", + "con": "KON", + "per": "OPF", + "int": "INT" } \ No newline at end of file diff --git a/common/locales/da/content.json b/common/locales/da/content.json index 32502949dd..d8d6a3399f 100644 --- a/common/locales/da/content.json +++ b/common/locales/da/content.json @@ -4,7 +4,7 @@ "armoireText": "Fortryllet Klædeskab", "armoireNotesFull": "Åbn Klædeskabet for tilfældigt at modtage særligt Udstyr, Erfaring eller mad! Udstyrsdele tilbage:", "armoireLastItem": "Du har fundet det sidste stykke sjældent Udstyr i det Fortryllede Klædeskab", - "armoireNotesEmpty": "Lædeskabet vil have nyt Udstyr hver måned. Indtil da kan du fortsætte med at klikke for at få Erfaring og Mad!", + "armoireNotesEmpty": "Klædeskabet vil have nyt Udstyr hver måned. Indtil da kan du fortsætte med at klikke for at få Erfaring og Mad!", "dropEggWolfText": "Ulv", "dropEggWolfAdjective": "loyal", "dropEggTigerCubText": "Tigerunge", @@ -64,6 +64,8 @@ "questEggSheepAdjective": "uldent", "questEggCuttlefishText": "Tiarmet blæksprutte", "questEggCuttlefishAdjective": "nuttet", + "questEggWhaleText": "Hval", + "questEggWhaleAdjective": "plaskende", "eggNotes": "Find en udrugningseliksir til at hælde på dit æg, og det vil udklække en <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Almindelig", "hatchingPotionWhite": "Hvid", diff --git a/common/locales/da/contrib.json b/common/locales/da/contrib.json index 0e6ef7c066..5ded8a2ea8 100644 --- a/common/locales/da/contrib.json +++ b/common/locales/da/contrib.json @@ -61,5 +61,10 @@ "surveysSingle": "Hjalp HabitRPG med at vokse ved at udfylde et spørgeskema. Der er ingen aktive spørgeskemaer.", "surveysMultiple": "Hjalp HabitRPG med at vokse ved at udfylde <%= surveys %> spørgeskemaer. Der er ingen aktive spørgeskemaer.", "currentSurvey": "Nuværende Spørgeskema", - "surveyWhen": "Emblemet gives til alle medvirkende, når spørgeskemaerne er blevet gennemgået ultimo marts." + "surveyWhen": "Emblemet gives til alle medvirkende, når spørgeskemaerne er blevet gennemgået ultimo marts.", + "blurbInbox": "Her bliver dine private beskeder gemt! Du kan sende en besked til nogen ved at klikke på det lille brev-ikon ved siden af deres navn i Værtshuset, gruppe-, eller klanchat ", + "blurbGuildsPage": "Klaner er chat-grupper der deler en fælles interesse. Se listen igennem og slut dig til de klaner der interesserer dig.", + "blurbChallenges": "Udfordringer bliver oprettet af dine medspillere. Når du slutter dig til en udfordring vil dens opgaver blive føjet til dine nuværende opgaver, og når du vinder en udfordring modtager du en præstation og ofte også en ædelstensbelønning.", + "blurbHallPatrons": "Dette er Protektorernes Sal, hvor vi ærer de adle eventyrer der støttede HabitRPGs originale Kickstarter. Vi takker dem for at hjælpe os med at vække HabitRPG til live!", + "blurbHallHeroes": "Dette er Heltenet Sal, hvor dem der har bidraget med open-source materiale til HabitRPG bliver æret. Om det er gennem kode, grafik, musik, tekst eller bare generel hjælpsomhed, har de modtaget ædelsten, eksklusivt udstyr, og prestigefyldte titler. Du kan også bidrage til HabitRPG! Find ud af mere her " } \ No newline at end of file diff --git a/common/locales/da/front.json b/common/locales/da/front.json index 567e6b5243..bfa0095041 100644 --- a/common/locales/da/front.json +++ b/common/locales/da/front.json @@ -42,7 +42,7 @@ "examplesHeading": "Spillere bruger HabitRPG til at styre...", "featureAchievementByline": "Gør noget fedt? Få et emblem og vis det frem!", "featureAchievementHeading": "Præstationsemblem", - "featureEquipByline": "Køb udstyr i Særudgave, eliksirer og andre virtuelle lækkerier i Markedet med det guld du har tjent på dine opgaver.", + "featureEquipByline": "Køb udstyr i Særudgave, eliksirer og andre virtuelle lækkerier i Markedet med det guld du har tjent på dine opgaver!", "featureEquipHeading": "Udstyr og tilbehør", "featurePetByline": "Du får æg og ting, når du færdiggør opgaver. Vær så produktiv som muligt for at samle kæledyr og ridedyr!", "featurePetHeading": "Kæledyr og Ridedyr", @@ -55,7 +55,7 @@ "footerMobile": "Mobil", "footerSocial": "Social", "forgotPass": "Glemt Kodeord", - "frabjabulousQuote": "HabitRPG er grunden til at jeg fik et fantastisk, højtlønnet job... og endnu mere mirakuløst, jeg får ryddet op hver dag!", + "frabjabulousQuote": "HabitRPG er grunden til at jeg fik et fantastisk, højtlønnet job... og endnu mere mirakuløst bruger jeg nu tandtråd hver dag!", "free": "Spil gratis", "gamifyButton": "Spilificér dit liv i dag!", "goalSample1": "Øv dig på klaveret i 1 time", @@ -73,9 +73,9 @@ "history": "Historie", "infhQuote": "HabitRPG har virkelig hjulpet mig med at indføre struktur i min studietid på universitetet.", "invalidEmail": "Det kræver en valid emailadresse for at få nulstillet dit kodeord.", - "irishfeet123Quote": "Jeg havde en forfærdelig vane med ikke at rydde ud efter jeg havde spist. Jeg efterlod tallerkener og glas alle vegne. Den vane har HabitRPG hjulpet mig med af med.", - "joinOthers": "Slut dig til 200.000 mennesker der har det sjovt mens de opnår deres mål!", - "kazuiQuote": "Inden jeg opdagede HabitRPG var jeg gået i stå i min afhandling. Jeg var også utilfreds med min manglende disciplin omkring huslige pligter og ting som at udvide mit ordforråd eller dykke ned i skak-teori. Det viste sig at det der holdt mig motiveret var at bryde disse opgaver ned i mindre Tjeklister der var mere overskuelige.", + "irishfeet123Quote": "Jeg havde en forfærdelig vane med ikke at rydde ud efter jeg havde spist. Jeg efterlod tallerkener og glas alle vegne. Den dårlige vane har HabitRPG hjulpet mig med af med.", + "joinOthers": "Slut dig til 200.000 mennesker, der har det sjovt mens de opnår deres mål!", + "kazuiQuote": "Inden jeg opdagede HabitRPG var jeg gået i stå i min afhandling. Jeg var også utilfreds med min manglende disciplin omkring huslige pligter og ting som at udvide mit ordforråd eller dykke ned i skak-teori. Det viste sig, at det holder mig motiveret at bryde disse opgaver ned i mindre Tjeklister, der er mere overskuelige.", "landingadminlink": "administrative pakker", "landingend": "Ikke overbevist endnu?", "landingend2": "Se en mere detaljeret liste over", @@ -89,7 +89,7 @@ "landingp3header": "Konsekvenser", "landingp4": "Med et aktivt fællesskab giver HabitRPG dig den ansvarlighed du har brug for at blive på dine opgaver. Med gruppesystemet kan du tilføje dine tætteste venner til en gruppe, så de kan heppe på dig. Klansystemet tillader dig at finde folk med samme interesser eller udfordringer som dig, som du kan dele dine mål og tips til hvordan du tackler dine problemer med.", "landingp4header": "Ansvarlighed", - "leadText": "HabitRPG er en gratis app der opbygger vaner og produktivitet ved at opfatte dit liv som et spil. HabitRPG belønner og straffer dig i spillet så du bliver motiveret, og det levende sociale netværk inspirerer dig til at opnå dine mål og blive sund, hårdtarbejdende og lykkelig.", + "leadText": "HabitRPG er en gratis app, der opbygger vaner og produktivitet ved at behandle dit liv som et spil. HabitRPG belønner og straffer dig i spillet så du bliver motiveret, og det levende sociale netværk inspirerer dig til at opnå dine mål og blive sund, hårdtarbejdende og lykkelig.", "login": "Log ind", "loginAndReg": "Log ind/ Registrer", "loginFacebookAlt": "Log ind / registrer gennem Facebook", @@ -119,8 +119,8 @@ "marketing4Lead3Title": "Spilificér Alt", "mobileAndroid": "Android", "mobileIOS": "iOS", - "motivate": "Motiverer dig og dit team!", - "motivate1": "Motiverer dig til at kunne hvadsomhelst!", + "motivate": "Motiverer dig selv og dit team!", + "motivate1": "Motiverer dig til at kunne hvad som helst!", "motivate2": "Bliv organiseret. Bliv motiveret. Bliv rig på guld.", "passConfirm": "Bekræft Kodeord", "passMan": "Hvis du bruger en kodeordshusker (som 1Password) og har problemer med at logge ind, så prøv at skrive dit brugernavn og kodeord manuelt.", @@ -132,7 +132,7 @@ "presskitText": "Tak for din interesse i HabitRPG! Disse billeder kan bruges for artikler eller videoer om HabitRPG. For mere information, kontakt venligst Siena Leslie på leslie@habitrpg.com.", "privacy": "Fortrolighedspolitik", "psst": "Psst", - "punishByline": "Gør op med dårlige vaner og med hele tiden at udsætte opgaverne med øjeblikkelig virkning.", + "punishByline": "Gør op med dårlige vaner og overspringshandlinger med øjeblikkelig virkning.", "punishHeading1": "Sprunget et dagligt mål over?", "punishHeading2": "Mist Helbred!", "questByline1": "Når du spiller med dine venner, holder de dig ansvarlig for dine opgaver.", @@ -165,9 +165,9 @@ "terms": "Betingelser og Vilkår", "testimonialHeading": "Hvad siger andre...", "tutorials": "Vejledninger", - "unlockByline1": "Opnå dine mål og stig niveau.", - "unlockByline2": "Lås op for nye motivationer, som at samle på kæledyr, tilfældige belønningerne, kaste fortryllelser og meget mere!", - "unlockHeadline": "Så længe du er produktiv, låser du op for nyt indhold!", + "unlockByline1": "Opnå dine mål og stig i niveau.", + "unlockByline2": "Lås op for nye motivationer, som at samle på kæledyr, tilfældige belønninger, kaste fortryllelser og meget mere!", + "unlockHeadline": "Så længe du er produktiv, åbner du for nyt indhold!", "useUUID": "Brug dit Unikke Bruger-ID/ API Nøgle (for Facebook brugere)", "username": "Brugernavn", "watchVideos": "Se videoer", diff --git a/common/locales/da/gear.json b/common/locales/da/gear.json index 196d5e2969..3b190da3a9 100644 --- a/common/locales/da/gear.json +++ b/common/locales/da/gear.json @@ -65,9 +65,11 @@ "weaponSpecial2Text": "Stephen Webers Dragestav", "weaponSpecial2Notes": "Mærk dragens kraft strømme indeni! Øger Styrke og Opfattelse med <%= attrs %> hver.", "weaponSpecial3Text": "Mustaines Milepæls-masende Morgenstjerne", - "weaponSpecial3Notes": "Møder, monstre, træthed: håndteret! Mast! Øger Styrke, Intelligens og Konstitution med <%= attrs %> hver.", + "weaponSpecial3Notes": "Møder, monstre, modløshed: håndteret! Mast! Øger Styrke, Intelligens og Konstitution med <%= attrs %> hver.", "weaponSpecialCriticalText": "Kritisk Kryb-Hammer ", "weaponSpecialCriticalNotes": "Denne forkæmper nedkæmpede en kritisk Github fjende som andre måtte give op overfor. Denne hammer er lavet at knoglerne fra krybet, og giver mægtige fuldtræffere. Øger Styrke og Opfattelse med <%= attrs %>. hver.", + "weaponSpecialTridentOfCrashingTidesText": "Trefork af Brydende Bølger", + "weaponSpecialTridentOfCrashingTidesNotes": "Giver dig evnen til at herske over fiskene og giver også dine opgaver nogle mægtige hug. Øger Intelligens med <%= int %>.", "weaponSpecialYetiText": "Yetitæmmer-spyd", "weaponSpecialYetiNotes": "Dette spyd lader brugeren kommandere enhver afskyelig snemand. Øger Styrke med <%= str %>. Specielt 2013-2014 Vinterudstyr.", "weaponSpecialSkiText": "Ski-morders Stang", @@ -109,33 +111,35 @@ "weaponSpecialWinter2015HealerText": "Lindrende Scepter", "weaponSpecialWinter2015HealerNotes": "Dette scepter varmer ømme muskler og lindrer stress. Øger Intelligens med <%= int %>. Specielt 2014-2015 Vinterudstyr.", "weaponSpecialSpring2015RogueText": "Eksploderende Piv", - "weaponSpecialSpring2015RogueNotes": "Du skal ikke lade dig snyde af at de ikke larmer mere end de gør - disse basser giver et ordentligt smæk. Øger Styrke med <%= str %>. Begrænset 2015 Forårsudstyr.", + "weaponSpecialSpring2015RogueNotes": "Du skal ikke lade dig snyde af at de ikke larmer mere end de gør - disse basser giver et ordentligt smæk. Øger Styrke med <%= str %>. Specielt 2015 Forårsudstyr.", "weaponSpecialSpring2015WarriorText": "Benkølle", "weaponSpecialSpring2015WarriorNotes": "It is a real bone club for real fierce doggies and is definitely not a chew toy that the Seasonal Sorceress gave you because who's a good doggy? Whoooo's a good doggy?? It's you!!! You're a good doggy!!! Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015MageText": "Magikerstav", "weaponSpecialSpring2015MageNotes": "Conjure yourself up a carrot with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Katterangle", "weaponSpecialSpring2015HealerNotes": "When you wave it, it makes a fascinating clickety noise that would keep ANYONE entertained for hours. Increases Intelligence by <%= int %>. Limited Edition 2015 Spring Gear.", - "weaponSpecialSummer2015RogueText": "Firing Coral", + "weaponSpecialSummer2015RogueText": "Skydende Koral", "weaponSpecialSummer2015RogueNotes": "This relative of fire coral has the ability to propel its venom through the water. Increases Strength by <%= str %>. Limited Edition 2015 Summer Gear.", - "weaponSpecialSummer2015WarriorText": "Sun Swordfish", + "weaponSpecialSummer2015WarriorText": "Sol-sværdfisk", "weaponSpecialSummer2015WarriorNotes": "The Sun Swordfish is a fearsome weapon, provided that it can be induced to stop wriggling. Increases Strength by <%= str %>. Limited Edition 2015 Summer Gear.", - "weaponSpecialSummer2015MageText": "Soothsayer Staff", + "weaponSpecialSummer2015MageText": "Sandsigerske-stav", "weaponSpecialSummer2015MageNotes": "Hidden power glimmers in the jewels of this staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Summer Gear.", - "weaponSpecialSummer2015HealerText": "Wand of the Waves", + "weaponSpecialSummer2015HealerText": "Bølgetryllestav", "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", "weaponMystery201411Text": "Høstfests-Høtyv", "weaponMystery201411Notes": "Stik dine fjender eller grib for dig af dine yndlingsretter - denne høtyv kan det hele! Giver ingen bonusser. November 2014 Abonnentvare.", - "weaponMystery201502Text": "Shimmery Winged Staff of Love and Also Truth", - "weaponMystery201502Notes": "For VINGER! For KÆRLIGHED! For OGSÅ SANDHED! Giver ingen fordel. Februar 2015 - kun for abonnenter.", - "weaponMystery201505Text": "Den Grønne Ridders Lanse", - "weaponMystery201505Notes": "Denne lanse i grøn og sølv har væltet mange modstandere af hesten. Giver ingen fordel. Maj 2015 - kun for abonnenter.", + "weaponMystery201502Text": "Glinsende Bevinget Stav af Kærlighed og Også Sandhed", + "weaponMystery201502Notes": "For VINGER! For KÆRLIGHED! For OGSÅ SANDHED! Giver ingen fordel. Februar 2015 Abonnentting.", + "weaponMystery201505Text": "Grøn Ridderlanse", + "weaponMystery201505Notes": "Denne lanse i grøn og sølv har væltet mange modstandere af hesten. Giver ingen fordel. Maj 2015 Abonnentting.", "weaponMystery301404Text": "Steampunk Stok", "weaponMystery301404Notes": "Perfekt at svinge rundt i hele byen. Marts 3015 Abonnentvare. Giver ingen bonusser.", - "weaponArmoireBasicCrossbowText": "Basic Crossbow", + "weaponArmoireBasicCrossbowText": "Basis-armbrøst", "weaponArmoireBasicCrossbowNotes": "This crossbow can pierce a task's armor from very far away! Increases Strength by <%= str %>, Perception by <%= per %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", - "weaponArmoireLunarSceptreText": "Soothing Lunar Sceptre", + "weaponArmoireLunarSceptreText": "Lindrende Måne-scepter", "weaponArmoireLunarSceptreNotes": "The healing power of this wand waxes and wanes. Increases Constitution by <%= con %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 3 of 3).", + "weaponArmoireRancherLassoText": "Rancher Lasso", + "weaponArmoireRancherLassoNotes": "Lassos: the ideal tool for rounding up and wrangling. Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 3 of 3).", "armor": "rustning", "armorBase0Text": "Almindeligt tøj", "armorBase0Notes": "Helt normalt tøj. Giver ingen bonusser.", @@ -185,6 +189,8 @@ "armorSpecial1Notes": "Dets uudtømmelige kraft hærder bæreren mod moderat ubehag. Øger alle attributter med <%= attrs %>.", "armorSpecial2Text": "Jean Chalards Noble Tunika", "armorSpecial2Notes": "Gør dig ekstra dunet. Øger Konstitution og Intelligens med <%= attrs %> hver.", + "armorSpecialFinnedOceanicArmorText": "Finned Oceanic Armor", + "armorSpecialFinnedOceanicArmorNotes": "Although delicate, this armor makes your skin as harmful to the touch as a fire coral. Increases Strength by <%= str %>.", "armorSpecialYetiText": "Yetitæmmerdragt", "armorSpecialYetiNotes": "Pelset og Kradsbørstig. Øger Konstitution med <%= con %>. Specielt 2013-2014 Vinterudstyr.", "armorSpecialSkiText": "Ski-morders Jakke", @@ -232,21 +238,21 @@ "armorSpecialWinter2015HealerText": "Skøjteudstyr", "armorSpecialWinter2015HealerNotes": "Det er afslappende at skøjte, men du bør ikke gøre det uden denne beskyttelsesdragt - man kan jo blive angrebet af frostdrager! Øger Konstitution med <%= con %>. Specielt 2014-2015 Vinterudstyr.", "armorSpecialSpring2015RogueText": "Pibende Rober", - "armorSpecialSpring2015RogueNotes": "Furry, soft, and definitely not flammable. Increases Perception by <%= per %>. Limited Edition 2015 Spring Gear.", + "armorSpecialSpring2015RogueNotes": "Behåret, blød og bestemt ikke brandfarlig. Øger Opfattelse med <%= per %>. Specielt 2015 Forårsudstyr.", "armorSpecialSpring2015WarriorText": "Beware Armor", - "armorSpecialSpring2015WarriorNotes": "Only the fiercest doggy is allowed to be this fluffy. Increases Constitution by <%= con %>. Limited Edition 2015 Spring Gear.", - "armorSpecialSpring2015MageText": "Magician's Bunny Suit", - "armorSpecialSpring2015MageNotes": "Your coattails match your cottontail! Increases Intelligence by <%= int %>. Limited Edition 2015 Spring Gear.", - "armorSpecialSpring2015HealerText": "Comforting Catsuit", - "armorSpecialSpring2015HealerNotes": "This soft catsuit is comfortable, and as comforting as mint tea. Increases Constitution by <%= con %>. Limited Edition 2015 Spring Gear.", - "armorSpecialSummer2015RogueText": "Ruby Tail", - "armorSpecialSummer2015RogueNotes": "This garment of shimmering scales transforms its wearer into a real Reef Renegade! Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", - "armorSpecialSummer2015WarriorText": "Golden Tail", - "armorSpecialSummer2015WarriorNotes": "This garment of shimmering scales transforms its wearer into a real Sunfish Warrior! Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", - "armorSpecialSummer2015MageText": "Soothsayer Robes", - "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", - "armorSpecialSummer2015HealerText": "Sailor's Armor", - "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialSpring2015WarriorNotes": "Kun den heftigste vovse har lov at være så dunet. Øger Konstitution med <%= con %>. Specielt 2015 Forårsudstyr.", + "armorSpecialSpring2015MageText": "Magikerens Kaninjakkesæt", + "armorSpecialSpring2015MageNotes": "Pingvinhalen matcher din pelsklædte hale! Øger Intelligens med <%= int %>. Specielt 2015 Forårsudstyr.", + "armorSpecialSpring2015HealerText": "Komfortabelt Catsuit", + "armorSpecialSpring2015HealerNotes": "Denne bløde catsuit er komfortabelt, og så trøstende som myntete. Øger Konstitution med <%= con %>. Specielt 2015 Forårsudstyr.", + "armorSpecialSummer2015RogueText": "Rubinhale", + "armorSpecialSummer2015RogueNotes": "Denne beklædning af glinsende skæl forvandler sin bærer til en rigtig Koralrevsrebel! Øger Opfattelse med <%= per %>. Specielt 2015 Forårsudstyr.", + "armorSpecialSummer2015WarriorText": "Gylden hale", + "armorSpecialSummer2015WarriorNotes": "Denne beklædning af glinsende skæl forvandler sin bærer til en rigtig Klumpfiskekriger! Øger Konstitution med <%= con %>. Specielt 2015 Forårsudstyr.", + "armorSpecialSummer2015MageText": "Sandsigerske-Kappe", + "armorSpecialSummer2015MageNotes": "Skjulte kræfter gemmer sig i pufærmene på denne kappe. Øger Intelligens med <%= int %>. Specielt2015 Forårsudstyr.", + "armorSpecialSummer2015HealerText": "Sejler-rustning", + "armorSpecialSummer2015HealerNotes": "Denne rustning lader enhver vide at du er en ærlig købmandssejler, som aldrig ville opføre sig som en landkrabbe. Øger Konstitution med <%= con >. Specielt 2015 Forårsudstyr.", "armorMystery201402Text": "Sendebudsdragt", "armorMystery201402Notes": "En skinnende og stærk dragt med masser af lommer til at bære breve i. Giver ingen bonusser. Februar 2014 Abonnentting.", "armorMystery201403Text": "Skovvandrer-rustning", @@ -268,17 +274,19 @@ "armorMystery201501Text": "Stjernerustning", "armorMystery201501Notes": "Galakser glimter i denne rustnings metal, og styrker bærerens beslutsomhed. Giver ingen bonusser. Januar 2015 Abonnentting.", "armorMystery201503Text": "Aquamarine Armor", - "armorMystery201503Notes": "This blue mineral symbolizes good luck, happiness, and eternal productivity. Confers no benefit. March 2015 Subscriber Item.", - "armorMystery201504Text": "Busy Bee Robe", - "armorMystery201504Notes": "You'll be productive as a busy bee in this fetching robe! Confers no benefit. April 2015 Subscriber Item.", - "armorMystery201506Text": "Snorkel Suit", - "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", + "armorMystery201503Notes": "Dette blå mineral symboliserer held, lykke og evig produktivitet. Giver ingen bonusser. Marts 2015 abonnentting.", + "armorMystery201504Text": "En Travl Bis Kappe", + "armorMystery201504Notes": "Du bliver produktiv som en bi i denne fængende kappe. Giver ingen bonusser. April 2015 Abonnentting.", + "armorMystery201506Text": "Snorkel dragt", + "armorMystery201506Notes": "Snorkel igennem et koralrev i denne spraglede svømmedragt! Giver ingen bonusser. Juni 2015 Abonnentting.", "armorMystery301404Text": "Steampunk-dragt", "armorMystery301404Notes": "Nydelig og elegant, selvfølgelig! Giver ingen bonusser. Februar 3015 Abonnentting.", - "armorArmoireLunarArmorText": "Soothing Lunar Armor", - "armorArmoireLunarArmorNotes": "The light of the moon will make you strong and savvy. Increases Strength by <%= str %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 2 of 3).", - "armorArmoireGladiatorArmorText": "Gladiator Armor", - "armorArmoireGladiatorArmorNotes": "To be a gladiator you must be not only cunning... but strong. Increases Perception by <%= per %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 2 of 3).", + "armorArmoireLunarArmorText": "Beroligende Måne-rustning", + "armorArmoireLunarArmorNotes": "Månens lys vil gøre dig stærk og forstående. Øger Styrke med <%= str %> og Intelligens med <%= int %>. Fortryllet Klædeskab: Beroligende Månesæt (Genstand 2 af 3).", + "armorArmoireGladiatorArmorText": "Gladiator Rustning", + "armorArmoireGladiatorArmorNotes": "For at være en gladiator skal du ikke bare være kløgtig... med også stærk. Øger Opfattelse med <%= per %> og Styrke med <%= str %>. Fortryllet Klædeskab: Gladiatorsæt (Genstand 2 af 3)", + "armorArmoireRancherRobesText": "Rancher Robes", + "armorArmoireRancherRobesNotes": "Wrangle your mounts and round up your pets while wearing these magical Rancher Robes! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 2 of 3).", "headgear": "hovedbeklædning", "headBase0Text": "Ingen Hjelm", "headBase0Notes": "Ingen hovedpåklædning", @@ -328,6 +336,8 @@ "headSpecial1Notes": "Den foretrukne krone for dem, der eksemplarisk fører an. Øger alle attributter med <%= attrs %>.", "headSpecial2Text": "Navnløs Hjelm", "headSpecial2Notes": "Et minde for dem, der gav så meget uden at bede om noget. Øger Intelligens og Styrke med hver <%= attrs %>.", + "headSpecialFireCoralCircletText": "Fire Coral Circlet", + "headSpecialFireCoralCircletNotes": "This circlet, designed by Habitica's greatest alchemists, allows you to breathe water and dive for treasure! Increases Perception by <%= per %>.", "headSpecialNyeText": "Absurd Festhat", "headSpecialNyeNotes": "Du har fået en Absurd Festhat! Bær den med stolthed mens du ringer det nye år ind! Giver ingen bonusser.", "headSpecialYetiText": "Yetitæmmer-hjelm", @@ -372,8 +382,8 @@ "headSpecialWinter2015MageNotes": "Stoffet, som denne hat er lavet af, bølger og gløder, når bæreren studerer. Øger Opfattelse med <%= per %>. Specielt 2014-2015 Vinterudstyr.", "headSpecialWinter2015HealerText": "Pelsede Øremuffer", "headSpecialWinter2015HealerNotes": "Disse varme øremuffer holder kulde og distraherende lyde ude. Øger Intelligens med <%= int %>. Specielt 2014-2015 Vinterudstyr.", - "headSpecialSpring2015RogueText": "Fireproof Helm", - "headSpecialSpring2015RogueNotes": "Fire? HAH! You squeak fiercely in the face of fire! Increases Perception by <%= per %>. Limited Edition 2015 Spring Gear.", + "headSpecialSpring2015RogueText": "Ildfast Hjelm", + "headSpecialSpring2015RogueNotes": "Ild? Hah! You griner hånligt ild i ansigtet! Øger Opfattelse med <%= per %>. Specielt 2015 Forårsudstyr.", "headSpecialSpring2015WarriorText": "Beware Helm", "headSpecialSpring2015WarriorNotes": "Beware the Helm! Only a fierce doggy can wear it. Stop laughing. Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.", "headSpecialSpring2015MageText": "Stage Mage Hat", @@ -384,9 +394,9 @@ "headSpecialSummer2015RogueNotes": "This pirate hat fell overboard and has been decorated with scraps of fire coral. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "headSpecialSummer2015WarriorText": "Jeweled Oceanic Helm", "headSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this helm is strong and handsome. Increases Strength by <%= str %>. Limited Edition 2015 Summer Gear.", - "headSpecialSummer2015MageText": "Soothsayer Scarf", + "headSpecialSummer2015MageText": "Sandsigerske-Tørklæde", "headSpecialSummer2015MageNotes": "Hidden power shines in the threads of this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", - "headSpecialSummer2015HealerText": "Sailor's Cap", + "headSpecialSummer2015HealerText": "Sejlerkasket", "headSpecialSummer2015HealerNotes": "With your sailor's cap set firmly on your head, you can navigate even the stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", "headSpecialGaymerxText": "Regnbuekrigerhjelm", "headSpecialGaymerxNotes": "For at fejre Pride-sæsonen og GaymerX er denne specielle hjelm dekoreret med en lysende og farverig regnbue! GaymerX er en spil-messe, der fejrer LGBTQ og gaming, og den er åben for alle. Den foregår på InterContinental i San Fransisco 11-13 juli! Giver ingen bonusser.", @@ -406,22 +416,26 @@ "headMystery201412Notes": "Hvem er en pingvin? Giver ingen bonusser. December 2014 Abonnentting.", "headMystery201501Text": "Stjernehjelm", "headMystery201501Notes": "Stjernebilleder glimter og hvirvler på denne hjelm, og fokuserer bærerens tanker. Giver ingen bonusser. Januar 2015 Abonnentting.", - "headMystery201505Text": "Green Knight Helm", + "headMystery201505Text": "Grøn Ridderhjelm", "headMystery201505Notes": "The green plume on this iron helm waves proudly. Confers no benefit. May 2015 Subscriber Item.", "headMystery301404Text": "Smart Tophat", "headMystery301404Notes": "En smart tophat for de fineste folk! Giver ingen bonusser. Januar 3015 Abonnentting.", "headMystery301405Text": "Simpel Tophat", "headMystery301405Notes": "En simpel tophat, der bare beder om at blive sat sammen med smart hovedtilbehør. Giver ingen bonusser. Maj 3015 Abonnentting.", - "headArmoireLunarCrownText": "Soothing Lunar Crown", + "headArmoireLunarCrownText": "Beroligende Månekrone", "headArmoireLunarCrownNotes": "This crown strengthens health and sharpens senses, especially when the moon is full. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Soothing Lunar Set (Item 1 of 3).", - "headArmoireRedHairbowText": "Red Hairbow", - "headArmoireRedHairbowNotes": "Become strong, tough and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRedHairbowText": "Rød Hårsløjfe", + "headArmoireRedHairbowNotes": "Become strong, tough, and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireVioletFloppyHatText": "Violet Floppy Hat", "headArmoireVioletFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a pleasing purple color. Increases Perception by <%= per %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", - "headArmoireGladiatorHelmText": "Gladiator Helm", + "headArmoireGladiatorHelmText": "Gladiatorhjelm", "headArmoireGladiatorHelmNotes": "To be a gladiator you must be not only strong.... but cunning. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Gladiator Set (Item 1 of 3).", "headArmoireRancherHatText": "Rancher Hat", - "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 1 of 3).", + "headArmoireBlueHairbowText": "Blå Hårsløjfe", + "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownText": "Royal Krone", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "offhand": "skjoldhånds-udstyr", "shieldBase0Text": "Intet Skjoldhånds-udstyr", "shieldBase0Notes": "Intet skjold eller andet våben.", @@ -449,8 +463,10 @@ "shieldSpecial0Notes": "Kan se gennem dødens slør, og viser hvad den ser for at skræmme fjender. Øger Opfattelse med <%= per %>.", "shieldSpecial1Text": "Krystal-skjold", "shieldSpecial1Notes": "Splitter pile og afbøjer nej-sigeres ord. Øger alle attributter med <%= attrs %>.", + "shieldSpecialMoonpearlShieldText": "Moonpearl Shield", + "shieldSpecialMoonpearlShieldNotes": "Designed for fast swimming, and also some defense. Increases Constitution by <%= con %>.", "shieldSpecialGoldenknightText": "Mustaines Milepæls-masende Morgenstjerne", - "shieldSpecialGoldenknightNotes": "Møder, monstre, modløshed: håndteret! Mast! Øger Styrke, Intelligens og Konstitution med <%= attrs %> hver.", + "shieldSpecialGoldenknightNotes": "Møder, monstre, modløshed: håndteret! Mast! Øger Konstitution og Opfattelse med <%= attrs %> hver.", "shieldSpecialYetiText": "Yetitæmmer-skjold", "shieldSpecialYetiNotes": "Dette skjold reflekterer lys fra sneen. Øger Konstitution med <%= con %>. Specielt 2013-2014 Vinterudstyr.", "shieldSpecialSnowflakeText": "Snefnugsskjold", @@ -481,21 +497,21 @@ "shieldSpecialWinter2015HealerNotes": "Dette skjold skærmer mod isnende vind. Øger Konstitution med <%= con %>. Specielt 2014-2015 Vinterudstyr.", "shieldSpecialSpring2015RogueText": "Eksploderende Piv", "shieldSpecialSpring2015RogueNotes": "Don't let the sound fool you - these explosives pack a punch. Increases Strength <%= str %>. Limited Edition 2015 Spring Gear.", - "shieldSpecialSpring2015WarriorText": "Dish Discus", + "shieldSpecialSpring2015WarriorText": "Tallerken-diskus", "shieldSpecialSpring2015WarriorNotes": "Hurl it at your enemies.... or just hold it, because it will fill up with yummy kibble at dinnertime. Increases Constitution by <%= con %>. Limited Edition 2015 Spring Gear.", "shieldSpecialSpring2015HealerText": "Patterned Pillow", "shieldSpecialSpring2015HealerNotes": "You can rest your head on this soft pillow, or you can wrestle it with your fearsome claws. Rawr! Increases Constitution by <%= con %>. Limited Edition 2015 Spring Gear.", - "shieldSpecialSummer2015RogueText": "Firing Coral", + "shieldSpecialSummer2015RogueText": "Skydende Koral", "shieldSpecialSummer2015RogueNotes": "This relative of fire coral has the ability to propel its venom through the water. Increases Strength by <%= str %>. Limited Edition 2015 Summer Gear.", - "shieldSpecialSummer2015WarriorText": "Sunfish Shield", + "shieldSpecialSummer2015WarriorText": "Solfisk Skjold", "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "shieldSpecialSummer2015HealerText": "Strapping Shield", "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "shieldMystery301405Text": "Urskjold", "shieldMystery301405Notes": "Tiden er på din side med dette tårnhøje urskjold. Giver ingen bonusser. Juni 3015 Abonnentting.", - "shieldArmoireGladiatorShieldText": "Gladiator Shield", + "shieldArmoireGladiatorShieldText": "Gladiatorskjold", "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", - "back": "Back Accessory", + "back": "Ryg-udstyr", "backBase0Text": "Intet Ryg-udstyr", "backBase0Notes": "Intet Ryg-udstyr.", "backMystery201402Text": "Gyldne Vinger", @@ -510,7 +526,7 @@ "backSpecialWonderconRedNotes": "Rasler af styrke og skønhed. Giver ingen bonusser. Specielt Messeudstyr.", "backSpecialWonderconBlackText": "Lusket Kappe", "backSpecialWonderconBlackNotes": "Spundet af skygger og hvisken. Giver ingen bonusser. Specielt Messeudstyr.", - "body": "Body Accessory", + "body": "Krops-udstyr", "bodyBase0Text": "Intet Krops-udstyr", "bodyBase0Notes": "Intet Krops-udstyr.", "bodySpecialWonderconRedText": "Rubinkrave", @@ -527,7 +543,7 @@ "bodySpecialSummer2015RogueNotes": "You can't be a true Renegade without panache... and a sash. Confers no benefit. Limited Edition 2015 Summer Gear.", "bodySpecialSummer2015WarriorText": "Oceanic Spikes", "bodySpecialSummer2015WarriorNotes": "Each spike drips jellyfish venom, defending the wearer. Confers no benefit. Limited Edition 2015 Summer Gear.", - "bodySpecialSummer2015MageText": "Golden Buckle", + "bodySpecialSummer2015MageText": "Gyldent Bæltespænde", "bodySpecialSummer2015MageNotes": "This buckle adds no power at all, but it's shiny. Confers no benefit. Limited Edition 2015 Summer Gear.", "bodySpecialSummer2015HealerText": "Sailor's Neckerchief", "bodySpecialSummer2015HealerNotes": "Yo ho ho? No, no, no! Confers no benefit. Limited Edition 2015 Summer Gear.", @@ -552,21 +568,21 @@ "headAccessorySpecialSpring2015MageNotes": "These ears listen keenly, in case somewhere a magician is revealing secrets. Confers no benefit. Limited Edition 2015 Spring Gear.", "headAccessorySpecialSpring2015HealerText": "Grønne Katteører", "headAccessorySpecialSpring2015HealerNotes": "These cute kitty ears will make others green with envy. Confers no benefit. Limited Edition 2015 Spring Gear.", - "headAccessoryBearEarsText": "Bear Ears", + "headAccessoryBearEarsText": "Bjørneører", "headAccessoryBearEarsNotes": "These ears make you look like a cuddly bear! Confers no benefit.", - "headAccessoryCactusEarsText": "Cactus Ears", + "headAccessoryCactusEarsText": "Kaktusører", "headAccessoryCactusEarsNotes": "These ears make you look like a prickly cactus! Confers no benefit.", - "headAccessoryFoxEarsText": "Fox Ears", + "headAccessoryFoxEarsText": "Ræveører", "headAccessoryFoxEarsNotes": "These ears make you look like a wily fox! Confers no benefit.", - "headAccessoryLionEarsText": "Lion Ears", + "headAccessoryLionEarsText": "Løveører", "headAccessoryLionEarsNotes": "These ears make you look like a regal lion! Confers no benefit.", - "headAccessoryPandaEarsText": "Panda Ears", + "headAccessoryPandaEarsText": "Pandaører", "headAccessoryPandaEarsNotes": "These ears make you look like a gentle panda! Confers no benefit.", - "headAccessoryPigEarsText": "Pig Ears", + "headAccessoryPigEarsText": "Griseører", "headAccessoryPigEarsNotes": "These ears make you look like a whimsical pig! Confers no benefit.", - "headAccessoryTigerEarsText": "Tiger Ears", + "headAccessoryTigerEarsText": "Tigerører", "headAccessoryTigerEarsNotes": "These ears make you look like a fierce tiger! Confers no benefit.", - "headAccessoryWolfEarsText": "Wolf Ears", + "headAccessoryWolfEarsText": "Ulveører", "headAccessoryWolfEarsNotes": "These ears make you look like a loyal wolf! Confers no benefit.", "headAccessoryMystery201403Text": "Skovvandrer-gevir", "headAccessoryMystery201403Notes": "Dette gevir er dækket af glinsende mos. Giver ingen bonusser. Marts 2014 Abonnentting.", @@ -574,11 +590,11 @@ "headAccessoryMystery201404Notes": "Disse antenner hjælper bæreren fornemme farlige distraktioner! Giver ingen bonusser. April 2014 Abonnentting.", "headAccessoryMystery201409Text": "Efterårsgevir", "headAccessoryMystery201409Notes": "Dette kraftige gevir skifter farve med bladene. Giver ingen bonusser. September 2014 Abonnentting.", - "headAccessoryMystery201502Text": "Wings of Thought", + "headAccessoryMystery201502Text": "Tankevinger", "headAccessoryMystery201502Notes": "Let your imagination take flight! Confers no benefit. February 2015 Subscriber Item.", "headAccessoryMystery301405Text": "Hoved-goggles", "headAccessoryMystery301405Notes": "\"Briller er til øjnene,\" sagde de. \"Ingen vil have briller, som du kun kan have på hovedet,\" sagde de. Ha! Dér viste du dem! Giver ingen bonusser. August 3015 Abonnentting.", - "eyewear": "Eyewear", + "eyewear": "Øjenbeklædning", "eyewearBase0Text": "Ingen Øjenbeklædning", "eyewearBase0Notes": "Ingen Øjenbeklædning.", "eyewearSpecialSummerRogueText": "Skurkeagtig Øjeklap", diff --git a/common/locales/da/generic.json b/common/locales/da/generic.json index 5adffebcc4..7d277d7e91 100644 --- a/common/locales/da/generic.json +++ b/common/locales/da/generic.json @@ -54,9 +54,9 @@ "gems": "Ædelsten", "gemButton": "Du har <%= number %> Ædelsten.", "moreInfo": "Mere Information", - "showMoreMore": "(show more)", - "showMoreLess": "(show less)", - "gemsWhatFor": "Klik for at købe Ædelsten! Ædelsten giver dig mulighed for at købe specielle ting, som Quests, ændringer til din Avatar og sæson udstyr.", + "showMoreMore": "(vis mere)", + "showMoreLess": "(vis mindre)", + "gemsWhatFor": "Klik for at købe Ædelsten! Ædelsten giver dig mulighed for at købe specielle ting, såsom Quests, ændringer til din Avatar og sæson-udstyr.", "veteran": "Veteran", "veteranText": "Har klaret Den Grå Habit (vores hjemmeside før Angular), og har fået mange krigs-ar på grund af fejlene dengang.", "originalUser": "Original Bruger!", diff --git a/common/locales/da/groups.json b/common/locales/da/groups.json index aec80ae0f1..8183a41570 100644 --- a/common/locales/da/groups.json +++ b/common/locales/da/groups.json @@ -94,7 +94,7 @@ "abuseFlag": "Anmeld overtrædelse af Retningslinjer for Fællesskabet", "abuseFlagModalHeading": "Anmeld <%= name %> for overtrædelse?", "abuseFlagModalBody": "Er du sikker på, at du vil anmelde denne besked? Du skal KUN anmelde en besked, der overtræder <%= firstLinkStart %>Retningslinjer for Fællesskabet<%= linkEnd %> og/eller <%= secondLinkStart %>Betingelser og Vilkår<%= linkEnd %>. Hvis du anmelder en besked for andre ting end disse har du selv brudt Retningslinjer for Fællesskabet og kan få en Overtrædelse.", - "abuseFlagModalButton": "Anmeld", + "abuseFlagModalButton": "Anmeld Overtrædelse", "abuseReported": "Tak for at anmelde denne overtrædelse. Moderatorerne er blevet informeret.", "abuseAlreadyReported": "Du har allerede anmeldt denne besked.", "needsText": "Indtast venligst en besked.", @@ -119,6 +119,8 @@ "sendGiftPurchase": "Køb", "sendGiftMessagePlaceholder": "Personlig besked (valgfri)", "sendGiftSubscription": "<%= months %> Måned(er): $<%= price %>", - "startAParty": "Start en gruppe", - "addToParty": "Tilføj nogen til din gruppe" + "battleWithFriends": "Bekæmp Monstre med dine Venner", + "startAParty": "Start en Gruppe", + "addToParty": "Tilføj nogen til din gruppe", + "likePost": "Klik hvis du synes on denne besked!" } \ No newline at end of file diff --git a/common/locales/da/limited.json b/common/locales/da/limited.json index c11905b553..f283b1b3bb 100644 --- a/common/locales/da/limited.json +++ b/common/locales/da/limited.json @@ -8,6 +8,8 @@ "alarmingFriendsText": "Blev skræmt <%= spookDust %> gange af gruppemedlemmer.", "agriculturalFriends": "Landbrugsvenner", "agriculturalFriendsText": "Blev lavet om til en blomst <%= seeds %> gange af gruppemedlemmer.", + "aquaticFriends": "Våde Venner", + "aquaticFriendsText": "Blev plasket på <%= seafoam %> gange af gruppemedlemmer.", "valentineCard": "Valentinsdagskort", "valentineCardNotes": "Send et Valentinskort til et gruppemedlem.", "valentine0": "\"Roser er røde<%= lineBreak %>Mine Daglige er blå<%= lineBreak %>Jeg er glad for at jeg<%= lineBreak %>i din Gruppe være må!\"", @@ -25,7 +27,7 @@ "seasonalShopTitle": "<%= linkStart %>Sæson-heksen<%= linkEnd %>", "seasonalShopClosedText": "Sæson-markedet er lukket! Jeg ved ikke hvor Sæson-heksen er lige nu, men hun kommer sikkert tilbage til den næste <%= linkStart %>Store Fest<%= linkEnd %>!", "seasonalShopText": "Velkommen til Sæson-markedet! Vi har forårs-sæson godter lige nu. Alting her kan købes under Forårsflirt-eventet hvert år, men vi holder kun åbent indtil 30. april, så husk at købe ind nu, ellers må du vente et helt år for igen at kunne købe disse ting!", - "seasonalShopSummerText": "Velkommen til Sæson-markedet! Vi har sommer-sæson godter lige nu. Alting her kan købes under Sommerplask-eventet hvert år, men vi holder kun åbent indtil 31. juli, så husk at købe ind nu, ellers må du vente et helt år for igen at kunne købe disse ting!\nWelcome to", + "seasonalShopSummerText": "Velkommen til Sæson-markedet! Vi har sommer-sæson godter lige nu. Alting her kan købes under Sommerplask-eventet hvert år, men vi holder kun åbent indtil 31. juli, så husk at købe ind nu, ellers må du vente et helt år for igen at kunne købe disse ting!", "seasonalShopRebirth": "Hvis du har brugt Genfødselskuglen kan du genkøbe dette udstyr i Belønningskolonnen efter du har fået adgang til Udstyrsbutikken. I starten vil du kun kunne købe tingene, der passer til din nuværende klasse (Kriger som standard), men frygt ej, de andre klasse-specifikke varer bliver tilgængelige hvis du skifter til den klasse.", "candycaneSet": "Slikstok (Magiker)", "skiSet": "Ski-morder (Slyngel)", diff --git a/common/locales/da/messages.json b/common/locales/da/messages.json index e62692614d..2abe58aaf3 100644 --- a/common/locales/da/messages.json +++ b/common/locales/da/messages.json @@ -21,7 +21,10 @@ "messageDropFood": "Du fandt <%= dropArticle %><%= dropText %>! <%= dropNotes %>", "messageDropEgg": "Du fandt et <%= dropText %> Æg! <%= dropNotes %>", "messageDropPotion": "Du fandt en <%= dropText %> Udrugningseliksir! <%= dropNotes %>", + "messageDropQuest": "You've found a quest!", "messageFoundQuest": "Du fandt questen \"<%= questText %>\"!", + "messageAlreadyPurchasedGear": "Du købte dette udstyr en gang, men ejer det ikke på nuværende tidspunkt. Du kan købe det igen i belønningskolonnen på opgavesiden.", + "messageAlreadyOwnGear": "You already own this item. Equip it by going to the equipment page.", "armoireEquipment": "<%= image %> Du har fundet sjældent Udstyr i Klædeskabet: <%= dropText %>! Fantastisk!", "armoireFood": "<%= image %> Du roder rundt i bunden af Klædeskabet. Pludselig finder du <%= dropArticle %><%= dropText %>. Gad vide hvad den laver her?", "armoireExp": "Du kæmper med Klædeskabet og får Erfaring. Sådan!" diff --git a/common/locales/da/npc.json b/common/locales/da/npc.json index 530bed8c24..73ffa16a8e 100644 --- a/common/locales/da/npc.json +++ b/common/locales/da/npc.json @@ -3,28 +3,31 @@ "npcText": "Støttede Kickstarterprojektet på det maksimale niveau!", "mattBoch": "Matt Boch", "mattShall": "Skal jeg hente dit ridedyr, <%= name %>? Når du har fodret et kæledyr nok til, at det bliver til et ridedyr, så vil det flytte hertil. Klik på et ridedyr for at bestige det.", - "mattBochText1": "Welcome to the Stable! I'm Matt, the beast master. After level 4, you can hatch pets using eggs and potions. When you hatch a pet in the Market, it will appear here! Click a pet's image to add it to your avatar. Feed them with the food you find after level 4, and they'll grow into powerful mounts.", + "mattBochText1": "Velkommen til Stalden! Jeg er Matt, bæstmesteren. Efter niveau 4 kan du udruge kæledyr ved ar bruge æg og udrugningseliksirer. Når du udruger et kæledyr i Markedet, vil det dukke op her. Klik på billedet af kæledyret for at føje det til din avatar. Giv dem mad, som du også kan finde efter niveau 4, og de vil vokse sig til kraftfulde ridedyr.", "daniel": "Daniel", - "danielText": "Welcome to the Tavern! Stay a while and meet the locals. If you need to rest (vacation? illness?), I'll set you up at the Inn. While checked-in, your Dailies won't hurt you at the day's end, but you can still check them off.", - "danielText2": "Be warned: If you are participating in a boss quest, the boss will still damage you for your party mates' missed Dailies! Also, your own damage to the Boss (or items collected) will not be applied until you check out of the Inn.", + "danielText": "Velkommen til Værtshuset! Hæng ud og mød de lokale. Hvis du har brug for at slappe af (ferie? sygdom?), så er der plads på Kroen. Mens du er tjekket ind på Kroen vil dine Daglige ikke skade dig, men du kan stadig markere dem som udført.", + "danielText2": "Advarsel: Hvis du deltager i en Boss-quest vil bossen stadig skade dig for de andre gruppemedlemmers oversprungne Daglige! Desuden kan du ikke skade Bossen (eller samle ting) før du tjekker ud af Kroen.", "alexander": "Købmanden Alexander", "welcomeMarket": "Velkommen til Markedet! Her kan du købe æg og eliksirer, der er svære at finde, eller sælge dine overskydende! Bestil nyttige tjenester! Kom og se hvad vi har at tilbyde.", "sellForGold": "Sælg <%= item %> for <%= gold %> Guld", - "sellEggForGold": "Sell <%= itemType %> Egg for <%= gold %> Gold", - "sellPotionForGold": "Sell <%= itemType %> Potion for <%= gold %> Gold", + "sellEggForGold": "Sælg <%= itemType %> Æg for <%= gold %> Guld", + "sellPotionForGold": "Sælg <%= itemType %> Eliksir for <%= gold %> Guld", "buyGems": "Køb Ædelsten", "justin": "Justin", + "ian": "Ian", + "ianText": "Velkommen til Quest-markedet. Her kan du bruge Quest-skriftruller for at kæmpe imod monstre sammen med dine venner. Husk at gennemse det fine udvalg af Quest-skriftruller til højre.", "USD": "US$", "newStuff": "Nye Ting", "cool": "Fortæl Mig Senere", "dismissAlert": "Fjern Denne Besked ", "donateText1": "Tilføjer 20 Ædelsten til din konto. Ædelsten bruges til at købe specielle spil-ting, såsom bluser og frisurer.", "donateText2": "Støt HabitRPG", - "donateText3": "HabitRPG is an open source project that depends on our users for support. The money you spend on gems helps us keep the servers running, maintain a small staff, develop new features, and provide incentives for our volunteer programmers. Thank you for your generosity!", + "donateText3": "HabitRPG er et open source-projekt der er afhængig af støtte fra vores brugere. De penge du bruger på ædelsten hjælper os med at holde serverne kørende, opretholde et lille hold af kernepersoner, udvikle nye funktioner og give incitamenter til vores frivillige udviklere. Tak for din gavmildhed!", "donationDesc": "20 Ædelsten, donation til HabitRPG", "payWithCard": "Betal med kort", "payNote": "Bemærk: PayPal tager nogen gange lang tid om at udføre betalinger. Vi anbefaler, at du betaler med kort.", "card": "Kort", + "amazonInstructions": "Klik på knappen for at betale med Amazon Payments", "paymentMethods": "Betalingsmetoder:", "classGear": "Klasseudstyr", "classGearText": "Først: Lad være med at panikke! Dit gamle udstyr er nu i dit inventar, og du er nu iført dit <%= klass %>-lærlingeudstyr. At være iført din klasses udstyr giver 50% bonus til statistikker. Du kan dog stadig skifte tilbage til dit gamle udstyr hvis du vil.", @@ -46,7 +49,7 @@ "tourAvatar": "Customize Your Avatar", "tourScrollDown": "Be sure to scroll all the way down to see all the options! Click on your avatar again to return to the tasks page.", "tourMuchMore": "Når du er færdig med dine opgaver, kan du oprette en Gruppe med dine venner, snakke med ligesindede i Klaner, deltage i Udfordringer, og meget mere!", - "tourStatsPage": "Dette er din Statistik side! Opnå Præstationer ved at gennemføre de opgaver der er nævnt.", + "tourStatsPage": "Dette er din Statistik-side! Opnå Præstationer ved at gennemføre de opgaver, der er nævnt.", "tourTavernPage": "Welcome to the Tavern, an all-ages chat room! You can keep your Dailies from hurting you in case of illness or travel by clicking \"Rest in the Inn.\" Come say hi!", "tourPartyPage": "Din Gruppe kan hjælpe dig, ved at holde dig ansvarlig. Inviter venner for at åbne for en quest-skriftrulle.", "tourGuildsPage": "Guilds are common-interest chat groups created by the players, for the players. Browse through the list and join the Guilds that interest you. Be sure to check out the popular Newbies Guild, where anyone can ask questions about HabitRPG!", @@ -57,22 +60,22 @@ "tourMountsPage": "Once you've fed a pet enough food to turn it into a mount, it will appear here. (Pets, mounts, and food are available after level 4.) Click a mount to saddle up!", "tourEquipmentPage": "This is where your Equipment is stored! Your Battle Gear affects your stats. If you want to show different Equipment on your avatar without changing your stats, click \"Enable Costume.\"", "tourOkay": "Okay!", - "tourAwesome": "Awesome!", - "tourSplendid": "Splendid!", - "tourNifty": "Nifty!", - "tourAvatarProceed": "Show me my tasks!", + "tourAwesome": "Fedt!", + "tourSplendid": "Godt!", + "tourNifty": "Smart!", + "tourAvatarProceed": "Vis mig mine opgaver!", "tourToDosBrief": "To-Do List", "tourDailiesBrief": "Daily Tasks", - "tourDailiesProceed": "I'll be careful!", + "tourDailiesProceed": "Jeg lover at passe på!", "tourHabitsBrief": "Good & Bad Habits", - "tourHabitsProceed": "Makes sense!", + "tourHabitsProceed": "Det giver mening!", "tourRewardsBrief": "Reward List", - "tourRewardsProceed": "That's all!", + "tourRewardsProceed": "Det var alt!", "welcomeToHabit": "Welcome to HabitRPG, a game to improve your life!", "welcome1": "Create and customize an in-game avatar to represent you.", "welcome2": "Your real-life tasks affect your avatar's Health (HP), Experience (XP), and Gold!", "welcome3": "Complete tasks to earn Experience (XP) and Gold, which unlock awesome features and rewards!", "welcome4": "Avoid bad habits that drain Health (HP), or your avatar will die!", "welcome5": "Now you'll customize your avatar and set up your tasks...", - "imReady": "I'm Ready!" + "imReady": "Jeg er klar!" } \ No newline at end of file diff --git a/common/locales/da/pets.json b/common/locales/da/pets.json index 9501e51d4d..ae7f4c4d75 100644 --- a/common/locales/da/pets.json +++ b/common/locales/da/pets.json @@ -13,6 +13,7 @@ "hydra": "Hydra", "mantisShrimp": "Knælerreje", "mammoth": "Ulden Mammut", + "orca": "Spækhugger", "rarePetPop1": "Klik på den gyldne pote for at læse om, hvordan du kan opnå dette sjældne kæledyr ved at bidrage til HabitRPG!", "rarePetPop2": "Sådan får du dette kæledyr!", "potion": "<%= potionType %> Eliksir", @@ -24,6 +25,7 @@ "hatchingPotion": "Udrugningseliksir", "noHatchingPotions": "Du har ikke nogen udrugningseliksir.", "inventoryText": "Klik på et æg for at se brugbare eliksirer fremhævet med grønt, og klik derefter på en af de fremhævede eliksirer for at udruge dit kæledyr. Hvis ingen eliksirer er fremhævede, så klik på ægget igen for at fravælge det, og i stedet klikke en eliksir først for at få de brugbare æg fremhævet. Du kan også sælge uønskede drops til Købmanden Alexander.", + "foodText": "mad", "food": "Mad og sadler", "noFood": "Du har hverken mad eller sadler.", "dropsExplanation": "Du kan få fat i disse ting hurtigere med ædelsten, hvis du ikke længere vil vente på at finde dem når du gennemfører en opgave. Lær mere om drop-systemet.", @@ -44,7 +46,7 @@ "triadBingoAchievement": "Du har tjent \"Triade-bingo\"-præstationen ved at finde alle kæledyr, tæmme alle ridedyr og finde alle kæledyr igen!", "dropsEnabled": "Drops aktiveret!", "itemDrop": "En ting er droppet!", - "firstDrop": "Du har nu adgang til dropsystemet! Når du nu fuldender opgaver, har du en lille chance for at finde en ting, bl.a. æg, eliksirer og mad. Du har lige fundet et <%= eggText %>;-æg! <%= eggNotes %>", + "firstDrop": "Du har nu adgang til dropsystemet! Når du nu fuldender opgaver, har du en lille chance for at finde en ting, bl.a. æg, eliksirer og mad. Du har lige fundet et <%= eggText %>-æg! <%= eggNotes %>", "useGems": "Hvis du gerne vil have et bestemt kæledyr, men ikke vil vente på at du finder det, så brug ædelsten i Inventar > Marked til at købe det!", "hatchAPot": "Vil du udruge et <%= potion %> <%= egg %>?", "feedPet": "Giv <%= article %><%= text %> til <%= name %>?", diff --git a/common/locales/da/quests.json b/common/locales/da/quests.json index a0ab3f3d31..39a8a853ab 100644 --- a/common/locales/da/quests.json +++ b/common/locales/da/quests.json @@ -1,16 +1,24 @@ { "quests": "Quests", "quest": "quest", - "questDetails": "Quest Details", - "invitations": "Invitations", + "whereAreMyQuests": "Quests are now available on their own page! Click on Inventory -> Quests to find them.", + "yourQuests": "Dine Quests", + "questsForSale": "Quests for Sale", + "petQuests": "Pet and Mount Quests", + "unlockableQuests": "Unlockable Quests", + "goldQuests": "Gold-Purchasable Quests", + "questDetails": "Quest-detaljer", + "invitations": "Invitationer", "completed": "Færdig!", "youReceived": "Du har modtaget", - "questSend": "Clicking \"Invite\" will send an invitation to your party members. When all members have accepted or denied, the quest begins. See status under Social > Party.", + "dropQuestCongrats": "Congratulations on earning this quest scroll! You can invite your party to begin the quest now, or come back to it any time in your Inventory > Quests.", + "questSend": "Ved at klikke \"Invitér\" sender du en invitation til alle gruppemedlemmer. Når alle medlemmer har accepteret eller afvist vil questen begynde. Se status under Social > Gruppe.", "inviteParty": "Invitér Gruppe", "questInvitation": "Quest-invitation:", "questInvitationTitle": "Quest-invitation", "questInvitationInfo": "Invitation til Questen <%= quest %>", "askLater": "Spørg Senere", + "questLater": "Quest Later", "buyQuest": "Køb Quest", "accepted": "Accepteret", "rejected": "Afvist", @@ -37,11 +45,15 @@ "noScrolls": "Du har ingen quest-skriftruller.", "scrollsText1": "Quests kræver grupper. Hvis du vil queste alene,", "scrollsText2": "kan du oprette en tom gruppe", - "scrollsPre": "Du skal færdiggøre den tidligere quest for at starte denne!", + "scrollsPre": "You haven't unlocked this quest yet!", + "alreadyEarnedQuestLevel": "You already earned this quest by attaining Level <%= level %>.", + "alreadyEarnedQuestReward": "You already earned this quest by completing <%= priorQuest %>.", "completedQuests": "Har færdiggjort følgende quests", "mustComplete": "Du skal færdiggøre <%= quest %> først.", - "mustLevel": "Du skal være niveau <%= level %> først.", + "mustLevel": "You must be level <%= level %> to begin this quest.", "mustLvlQuest": "Du skal være niveau <%= level %> for at købe denne quest!", + "mustInviteFriend": "To earn this quest, invite a friend to your Party. Invite someone now?", + "unlockByQuesting": "To earn this quest, complete <%= title %>.", "sureCancel": "Er du sikker på at du vil afbryde denne quest? Alle invitation-accepter vil gå tabt. Quest-lederen vil beholde quest-skriftrullen.", "sureAbort": "Er du sikker på at du vil afbryde missionen? Det vil afbryde den for alle i gruppen og al fremskridt vil gå tabt. Quest-skriftrullen vil blive returneret til quest-lederen.", "doubleSureAbort": "Er du helt sikker? Tjek lige at de ikke vil hade dig for evigt!", diff --git a/common/locales/da/questscontent.json b/common/locales/da/questscontent.json index 57d11c698b..c08e07aeee 100644 --- a/common/locales/da/questscontent.json +++ b/common/locales/da/questscontent.json @@ -58,44 +58,44 @@ "questSpiderBoss": "Edderkop", "questSpiderDropSpiderEgg": "Edderkop (Æg)", "questSpiderUnlockText": "Åbner for køb at edderkoppeæg på Markedet", - "questVice1Text": "Gør dig fri af Dragens Indflydelse", + "questVice1Text": "Last, del 1: Befri dig selv fra Dragens indflydelse. ", "questVice1Notes": "

De siger, at der bor en forfærdelig ondskab i grotterne i Habiticabjerget. Et monster, hvis blotte tilstedeværelse skader stærke heltes virkestyrke, og styrer dem mod dårlige vaner og dovenskab! Bæstet er en stor og kraftfuld drage, lavet af skyggerne selv: Last, den upålidelige Skyggedrage. Modige Habitboer, rejs jer og bekæmp dette farlige bæst én gang for alle, men kun hvis du tror på, at du kan modstå dens store kraft.

Last, del 1:

Hvordan kan du tro, at du kan bekæmpe bæstet når det allerede har magten over dig? Bliv ikke offer for dovenskab og laster! Arbejd hårdt for at bekæmpe dragens mørke indflydelse og fordriv dens magt over dig!

", "questVice1Boss": "Lasts Skygge", "questVice1DropVice2Quest": "Last, del 2 (Skriftrulle)", - "questVice2Text": "Find Dragens Hule", + "questVice2Text": "Last, del 2: Find Dragens hule", "questVice2Notes": "Med Lasts indflydelse på dig fordrevet føler I en bølge af styrke, som I ikke vidste, at I havde, returnere til jer. Selvsikre og i stand til at modstå dragens indflydelse begiver gruppen sig mod Habiticabjerget. I nærmer jer indgangen til bjergets grotter og stopper. Hvirvler af mørke, næsten som tåge, svæver ud fra indgangen. Det er næsten umuligt at se noget foran jer. Lyset fra jeres lanterner ser ud til at ende brat hvor skyggerne starter. Det siges, at kun magisk lys kan gennemstråle dragens djævelske tåge. Hvis I kan finde nok lyskrystaller kan I nå ind til dragen.", "questVice2CollectLightCrystal": "Lyskrystaller", "questVice2DropVice3Quest": "Last, del 3 (Skriftrulle)", - "questVice3Text": "Last Vågner", + "questVice3Text": "Vice, Part 3: Vice Awakens", "questVice3Notes": "Efter en svær tur finder gruppen Lasts hule. Det kæmpestore monster glor på jeres gruppe med afsky. En skygge hvirvler omkring jer, en stemme hvisker i dit hoved, \"Flere fjollede Habitboer, der prøver at stoppe mig? Hvor nuttet. Det ville have været klogere, hvis I ikke var kommet.\" Den skællede gigant kaster hovedet tilbage og gør klar til at angribe. Dette er jeres chance! Kæmp med alt I har, og bekæmp Last én gang for alle!", "questVice3Completion": "Skyggerne opløses i grotten og en dundrende stilhed falder. Utroligt, I har gjort det! I har besejret Last! Du og din gruppe kan endelig drage et lettelsens suk. Nyd jeres sejr, modige Habitboer, men brug de ting, I har lært ved at kæmpe mod Last, og bevæg jer fremad. Der er stadig Vaner at opbygge og potentielt større fjender at overvinde!", "questVice3Boss": "Skyggedragen Last", "questVice3DropWeaponSpecial2": "Stephen Webers Drageskaft", "questVice3DropDragonEgg": "Drage (Æg)", "questVice3DropShadeHatchingPotion": "Skygge-udrugningseliksir", - "questMoonstone1Text": "Månestenskæde", + "questMoonstone1Text": "The Moonstone Chain, Part 1: The Moonstone Chain", "questMoonstone1Notes": "

En forfærdelig lidelse har ramt Habitboerne. Dårlige Vaner længe anset som døde vender tilbage for at få hævn. Tallerkner står uvaskede, lærebøger forbliver ulæst, og overpringshandlingerne løber løbsk!


Du opsporer nogle af dine egne tilbagevendte Dårlige Vaner til Stilstandsmosen og opdager den virkelige fjende: den spøgelsesagtige Nekromantiker TIlbagefald. Du skynder dig ind svingende med dine våben, men de glider nytteløst gennem hendes spøgelsesform.


\"Glem det,\" hvæser hun med hæs stemme. \"Uden en månestenskæde kan intet skade mig - og mesterguldsmeden @aurakami spredte alle månestenene over hele Habitica for længe siden!\" Gispende trækker du dig tilbage... men du ved, hvad du skal gøre nu.

", "questMoonstone1CollectMoonstone": "Månesten", "questMoonstone1DropMoonstone2Quest": "Månestenskæden, del 2: Nekromantikeren Tilbagefald (Skriftrulle)", - "questMoonstone2Text": "Nekromantikeren Tilbagefald", + "questMoonstone2Text": "The Moonstone Chain, Part 2: Recidivate The Necromancer", "questMoonstone2Notes": "

Den modige våbenmager @Inventrix hjælper dig med at lave en kæde af fortryllede månesten. Du er nu endelig klar til at konfrontere Tilbagefald, men da du når til Stilstandsmosen får du kuldegysninger.


En rådden ånde hvisker dig i øret. \"Allerede tilbage? Hvor heldigt...\" Du vender dig og angriber, og i månestenskædens lys rammer dit våben endelig noget solidt. \"Du har måske hevet mig tilbage til denne verden igen,\" hvæser Tilbagefald, \"men nu er det tid til, at du forlader den!\"

", "questMoonstone2Boss": "Nekromantikeren", "questMoonstone2DropMoonstone3Quest": "Månestenskæden, del 3: Tilbagefald Transformeret (Skriftrulle)", - "questMoonstone3Text": "Tilbagefald Transformeret", + "questMoonstone3Text": "The Moonstone Chain, Part 3: Recidivate Transformed", "questMoonstone3Notes": "

Tilbagefald falder om, og du slår hende med månestenskæden. Men til din store skræk tager Tilbagefald kæden fra dig, og hendes øjne lyser af triumf.


\"Fjollede kød-skabninger!\" råber hun. \"Disse månesten vil give mig min fysiske form tilbage, ja, men ikke som du regnede med. Som månen går fra ny til fuld, på samme måde vender min magt tilbage, og jeg kan nu fremmane din værste fjende fra skyggerne!\"


En sygeligt grøn tåge rejser sig fra mosen, og Tilbagefalds krop vrider og drejer sig til en form, der fylder dig med ren frygt - den uddøde krop af Last, genfødt på forfærdelig vis.

", "questMoonstone3Completion": "

Dit åndedræt kommer i stød, og sveden stikker i dine øjne da den uddøde Drage kollapser. Resterne af Tilbagefald fordamper til en tynd grå tåge, der hurtigt forsvinder da en forfriskende brise pludselig blæser ind, og i det fjerne kan du høre kampråbene fra Habitboer, der besejrer deres Dårlige Vaner én gang for alle.


Bæstmesteren @Baconsaur kommer flyvende på en grif. \"Jeg så slutningen af kampen fra luften, og jeg blev helt rørt. Tag denne fortryllede tunika - dit mod viser, at du har et nobelt hjerte, og jeg tror, at det er meningen, at du skal have den.\"

", "questMoonstone3Boss": "Nekro-Last", "questMoonstone3DropRottenMeat": "Råddent Kød (Mad)", "questMoonstone3DropZombiePotion": "Zombie Udrugningseliksir", - "questGoldenknight1Text": "Et Alvorsord", + "questGoldenknight1Text": "The Golden Knight, Part 1: A Stern Talking-To", "questGoldenknight1Notes": "

Den Gyldne Ridder har været efter de stakkels Habitboer. Har du ikke fuldført alle dine Daglige? Har du udført en minus-vane? Hun vil finde enhver grund til at fortælle dig hvordan du bør følge hendes eksempel. Hun er et skinnende eksempel på en perfekt Habitbo, og du er ikke andet end en fiasko. Det er faktisk ikke særlig sødt gjort! Alle laver fejl. De skal ikke møde sådan en negativ attitude på grund af det. Måske er det på tide, at du samler nogle vidneudsagn fra sårede Habitboer og tager et alvorsord med Den Gyldne Ridder!

", "questGoldenknight1CollectTestimony": "Vidneudsagn", "questGoldenknight1DropGoldenknight2Quest": "Den Gyldne Ridders Kæde, del 2: Anløbent Guld (Skriftrulle)", - "questGoldenknight2Text": "Gylden Ridder", + "questGoldenknight2Text": "The Golden Knight, Part 2: Gold Knight", "questGoldenknight2Notes": "

Bevæbnet med hundredevis af udtalelser fra Habitboerne konfronterer du endelig Den Gyldne Ridder. En efter en begynder du at læse Habitboernes klager op for hende. \"Og @Pfeffernusse siger, at din konstante pralen-\" Ridderen løfter hånden for at få dig til at tie stille og fnyser, \"Disse folk er bare misundelige over min succes. I stedet for at klage skulle de tage at arbejde ligeså hårdt som mig! Måske skal jeg vise jer den magt, man kan opnå gennem at være som mig!\" Hun løfter sin morgenstjerne og gør klar til at angribe dig!

", "questGoldenknight2Boss": "Gylden Ridder", "questGoldenknight2DropGoldenknight3Quest": "Den Gyldne Ridders Kæde, del 3: Jernridderen (Skriftrulle)", - "questGoldenknight3Text": "Jernridderen", + "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", "questGoldenknight3Notes": "

@Jon Arinbjorn råber for at få din opmærksomhed. Efter kampen er en ny skikkelse dukket op. En ridder, dækket af sortplettet jern med et sværd i hånden, går dig langsomt i møde. Den Gyldne Ridder råber til skikkelsen, \"Fader! Nej!\" men ridderen viser ikke tegn til at stoppe. Hun vender sig mod dig og siger, \"Undskyld! Jeg har været et fjols, og alt for selvoptaget til at se hvor ond jeg har været. Men min far er ondere end jeg nogen sinde kunne være. Hvis han ikke bliver stoppet vil han ødelægge os alle. Her, brug min morgenstjerne, og stop Jernridderen!\"

", "questGoldenknight3Completion": "

Med et tilfredsstillende klang falder Jernridderen på knæ og tilter over. \"Du er ret stærk,\" gisper han. \"Jeg er blevet ydmyget idag.\" Den Gyldne Ridder kommer hen til dig og siger, \"Tusind tak. Jeg tror på, at vi er blevet mere ydmyge efter vores møde med dig. Jeg vil tale med min far og forklare klagerne over os. Vi skal nok også undskylde til de andre Habitboer.\" Hun overvejer lidt, før hun vender sig mod dig igen. \"Her, som vores gave til dig må du beholde min morgenstjerne. Den tilhører nu dig.\"

", "questGoldenknight3Boss": "Jernridderen", @@ -128,15 +128,15 @@ "questSeahorseBoss": "Søhingst", "questSeahorseDropSeahorseEgg": "Søhest (Æg)", "questSeahorseUnlockText": "Åbner for køb at søhesteæg på Markedet", - "questAtom1Text": "Dagligdagens Angreb, del 1: Tallerkenkatastrofen!", + "questAtom1Text": "Attack of the Mundane, Part 1: Dish Disaster!", "questAtom1Notes": "Du når kysten af Opvaskesøen for at slappe lidt af... Men søen er forurenet af beskidte tallerkner! Hvordan gik det lige til? Nå, du kan simpelthen ikke lade søen forblive sådan. Der er kun én ting du kan gøre: vaske tallerknerne og redde dit feriested! Du må hellere finde noget sæbe for at gøre noget ved det. Masser af sæbe...", "questAtom1CollectSoapBars": "Sæbestykker", - "questAtom1Drop": "Det Snackløse Monster (Skriftrulle)", - "questAtom2Text": "Dagligdagens Angreb, del 2: Det Snackløse Monster", + "questAtom1Drop": "The SnackLess Monster (Quest Scroll)", + "questAtom2Text": "Attack of the Mundane, Part 2: The SnackLess Monster", "questAtom2Notes": "Pyha, det her sted ser nu meget pænere ud med alle tallerknerne vasket op. Måske kan du endelig have lidt sjov nu. Åh, det ser ud til at der er en pizzaæske i søen. Nå ja, hvad betyder endnu én ting fra eller til? Men det er jo ikke bare en pizzaæske! Med et sus løfter æsken sig fra vandet og afslører sig selv som hovedet af et monster. Det kan ikke passe! Det mystiske Snackløse Monster?! Det siges at have eksisteret i søen siden forhistoriske tider: et væsen lavet af madrester og skrald fra ældgamle Habitboer. Ad!", "questAtom2Boss": "Det Snackløse Monster", - "questAtom2Drop": "Vaskemagikeren (Skriftrulle)", - "questAtom3Text": "Dagligdagens Angreb, del 3: Vaskemagikeren", + "questAtom2Drop": "The Laundromancer (Quest Scroll)", + "questAtom3Text": "Attack of the Mundane, Part 3: The Laundromancer", "questAtom3Notes": "Med et øredøvende skrig og fem lækre oste springende fra dets mund falder Det Snackløse Monster fra hinanden. \"HVORDAN KUNNE DU GØRE DET?\" lyder en dyb stemme fra under vandoverfladen. En kutteklædt blå skikkelse rejser sig fra vandet med en magisk toiletbørste i hånden. Beskidt vasketøj begynder at flyde op til overfladen af søen. \"Jeg er Vaskemagikeren!\" siger han vredt. \"Du er ikke så lidt fræk - du vasker mine lækre beskidte tallerkner, ødelægger mit kæledyr og invaderer mit domæne med så rent tøj på. Gør klar til at møde min slatne magiske anti-vask-vrede!\"", "questAtom3Completion": "Den ondskabsfulde Vaskemagiker er besejret! Rent vasketøj falder i bunker omkring dig. Tingene ser meget bedre ud heromkring. Som du begynder at vade gennem nypressede rustninger spotter du et glimt af metal, og dine øjne falder på en glinsende hjelm. Den originale ejer af denne skinnende ting er måske ukendt, men da du tager den på kan du mærke den varme tilstedeværelse af en gavmild ånd. Ærgerligt at de ikke syede et navneskilt i den.", "questAtom3Boss": "Vaskemagikeren", @@ -180,7 +180,7 @@ "questTRexDropTRexEgg": "Tyrannosaurus (Æg)", "questTRexUnlockText": "Åbner for køb at tyrranosaurusæg på Markedet", "questRockText": "Undslip Grotte-monstret", - "questRockNotes": "Efter du har krydset De Bugtende Bjerge sammen med nogle venner, slår i lejr i en smuk grotte med vægge der glimter af krystaller. Da du vågner næste morgen er indgangen til grotten forsvundet og jorden ryster under dig.

\"Bjerget er levende!\" råber @pfeffernusse en af dine kammerater. \"Det er ikke ædelsten, men bjergets tænder!\"

@Painter de Cluster griber fat i dig. \"Vi er nødt til at finde en anden vej ud. Hold dig tæt på mig, og vær opmærksom, ellers bliver vi fanget herinde for altid!\"", + "questRockNotes": "Efter du har krydset De Bugtende Bjerge sammen med nogle venner, slår I lejr i en smuk grotte med vægge, der glimter af krystaller. Da du vågner næste morgen er indgangen til grotten forsvundet og jorden ryster under dig.

\"Bjerget er levende!\" råber din kompagnon @pfeffernusse. \"Det er ikke ædelsten, men bjergets tænder!\"

@Painter de Cluster griber fat i dig. \"Vi er nødt til at finde en anden vej ud. Hold dig tæt på mig, og vær opmærksom, ellers bliver vi fanget herinde for altid!\"", "questRockBoss": "Krystal-Kæmpe", "questRockCompletion": "Your diligence has allowed you to find a safe path through the living mountain. Standing in the sunshine, your friend @intune notices something glinting on the ground by the cave's exit. You stoop to pick it up, and see that it's a small rock with a vein of gold running through it. Beside it are a number of other rocks with rather peculiar shapes. They almost look like... eggs?", "questRockDropRockEgg": "Sten (Æg)", @@ -203,10 +203,39 @@ "questSheepCompletion": "Impressed by your diligence, the Thunder Ram is drained of its fury. It launches three huge hailstones in your direction, and then fades away with a low rumble. Upon closer inspection, you discover that the hailstones are actually three fluffy eggs. You gather them up, and then stroll home under a blue sky.", "questSheepDropSheepEgg": "Får (Æg)", "questSheepUnlockText": "Åbner for køb at fåreæg på Markedet", - "questKrakenText": "The Kraken of Inkomplete", + "questKrakenText": "Ufærdigbugtens Kraken", "questKrakenNotes": "It's a warm, sunny day as you sail across the Inkomplete Bay, but your thoughts are clouded with worries about everything that you still need to do. It seems that as soon as you finish one task, another crops up, and then another...

Suddenly, the boat gives a horrible jolt, and slimy tentacles burst out of the water on all sides! \"We're being attacked by the Kraken of Inkomplete!\" Wolvenhalo cries.

\"Quickly!\" Lemoness calls to you. \"Strike down as many tentacles and tasks as you can, before new ones can rise up to take their place!\"", - "questKrakenBoss": "The Kraken of Inkomplete", + "questKrakenBoss": "Ufærdigbugtens Kraken", "questKrakenCompletion": "As the Kraken flees, several eggs float to the surface of the water. Lemoness examines them, and her suspicion turns to delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"", - "questKrakenDropCuttlefishEgg": "Cuttlefish (Egg)", - "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market" + "questKrakenDropCuttlefishEgg": "Tiarmet blæksprutte (Æg)", + "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market", + "questWhaleText": "Hvalens Sang", + "questWhaleNotes": "You arrive at the Diligent Docks, hoping to take a submarine to watch the Dilatory Derby. Suddenly, a deafening bellow forces you to stop and cover your ears. \"Thar she blows!\" cries Captain @krazjega, pointing to a huge, wailing whale. \"It's not safe to send out the submarines while she's thrashing around!\"

\"Quick,\" calls @UncommonCriminal. \"Help me calm the poor creature so we can figure out why she's making all this noise!\"", + "questWhaleBoss": "Syngende Hval", + "questWhaleCompletion": "After much hard work, the whale finally ceases her thunderous cry. \"Looks like she was drowning in waves of negative habits,\" @zoebeagle explains. \"Thanks to your consistent effort, we were able to turn the tides!\" As you step into the submarine, several whale eggs bob towards you, and you scoop them up.", + "questWhaleDropWhaleEgg": "Hval (Æg)", + "questWhaleUnlockText": "Unlocks purchasable whale eggs in the Market", + "questDilatoryDistress1Text": "Dilatory Distress, Part 1: Message in a Bottle", + "questDilatoryDistress1Notes": "A message in a bottle arrived from the newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, the alchemists @Benga and @hazel can make it all possible! You only have to find the proper ingredients.", + "questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!", + "questDilatoryDistress1CollectFireCoral": "Fire Coral", + "questDilatoryDistress1CollectBlueFins": "Blue Fins", + "questDilatoryDistress1DropArmor": "Finned Oceanic Armor (Armor)", + "questDilatoryDistress2Text": "Dilatory Distress, Part 2: Creatures of the Crevasse", + "questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.

When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"", + "questDilatoryDistress2Completion": "You vanquish the nightmarish horde of skulls, but you feel no closer to finding Adva. You speak to @Kiwibot, the royal tracker, to see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"", + "questDilatoryDistress2Boss": "Water Skull Swarm", + "questDilatoryDistress2RageTitle": "Swarm Respawn", + "questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Water Skull Swarm will heal 30% of its remaining health!", + "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", + "questDilatoryDistress2DropSkeletonPotion": "Skeleton Hatching Potion", + "questDilatoryDistress2DropCottonCandyBluePotion": "Cotton Candy Blue Hatching Potion", + "questDilatoryDistress2DropHeadgear": "Fire Coral Circlet (Headgear)", + "questDilatoryDistress3Text": "Dilatory Distress, Part 3: Not a Mere Maid", + "questDilatoryDistress3Notes": "You follow the mantis shrimps deep into the Crevasse, and discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits you inside the main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks you notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should you break it?", + "questDilatoryDistress3Completion": "Finally, you manage to pull the bewitched pendant from Adva's neck and throw it away. Adva clutches her head. \"Where am I? What happened here?\" After hearing your story, she frowns. \"This necklace was given to me by a strange ambassador - a lady called 'Tzina'. I don't remember anything after that!\"

Back at Dilatory, Manta is overjoyed by your success. \"Allow me to reward you with this trident and shield! I ordered them from @aiseant and @starsystemic as a gift for Adva, but... I'd rather not put weapons in her hands any time soon.\"", + "questDilatoryDistress3Boss": "Adva, the Usurping Mermaid", + "questDilatoryDistress3DropFish": "Fish (Food)", + "questDilatoryDistress3DropWeapon": "Trident of Crashing Tides (Weapon)", + "questDilatoryDistress3DropShield": "Moonpearl Shield (Shield-Hand Item)" } \ No newline at end of file diff --git a/common/locales/da/settings.json b/common/locales/da/settings.json index e302ea179f..06f38d7c2c 100644 --- a/common/locales/da/settings.json +++ b/common/locales/da/settings.json @@ -82,6 +82,7 @@ "emailChange2": "admin@habitrpg.com", "emailChange3": "hvor du inkluderer både din gamle og nye email-adresse, samt tid BrugerID", "username": "Loginnavn", + "usernameOrEmail": "Loginnavn eller Email", "email": "Email", "registeredWithFb": "Registreret via Facebook", "loginNameDescription1": "Dette er hvad du bruger til at logge ind på HabitRPG. Gå til", @@ -95,7 +96,7 @@ "giftedSubscription": "Abonnementsgave", "invitedParty": "Gruppeinvitation", "invitedGuild": "Klaninvitation", - "inactivityEmails": "Din konto er inaktiv", + "importantAnnouncements": "Din konto er inaktiv", "weeklyRecaps": "Oversigt over aktiviteter på din konto den sidste uge", "questStarted": "Jeres Quest er Begyndt", "invitedQuest": "Inviteret til Quest", @@ -111,7 +112,7 @@ "benefits": "Fordele", "coupon": "Kupon", "couponPlaceholder": "Indtast Kuponkode", - "couponText": "We sometimes have events and give out coupon codes for special gear. (eg, those who stop by our Wondercon booth)", + "couponText": "Nogen gange har vi events og giver kuponkoder til specielt udstyr. (f.eks. til dem, der svinger forbi vores stand på Wondercon)", "apply": "Udfør", "resubscribe": "Genabonnér", "promoCode": "Promo-kode", diff --git a/common/locales/da/spells.json b/common/locales/da/spells.json index 17e7098152..a179726c8c 100644 --- a/common/locales/da/spells.json +++ b/common/locales/da/spells.json @@ -2,19 +2,19 @@ "spellWizardFireballText": "Flammeudbrud", "spellWizardFireballNotes": "Flammer springer frem fra dine hænder. Du får Erfaring og giver ekstra skade til Bosser! Klik på en opgave for at kaste. (Baseret på: INT)", "spellWizardMPHealText": "Æterisk Bølge", - "spellWizardMPHealNotes": "Magisk energi flyder fra dine hænder og genoplader din gruppe. Din gruppe får MP tilbage.! (Baseret på: INT)", + "spellWizardMPHealNotes": "Magisk energi flyder fra dine hænder og genoplader din gruppe. Din gruppe får MP tilbage! (Baseret på: INT)", "spellWizardEarthText": "Jordskælv", - "spellWizardEarthNotes": "Jorden under din gruppes opgaver slår revner og ryster intenst, hvilket gør dem langsommere og åbner op for flere angreb. Din gruppe for et boost Intelligens! (Baseret på: INT uden boost)", + "spellWizardEarthNotes": "Dine mentale kræfter ryster jorden under jer. Hele din gruppe får et boost til Intelligens! (Baseret på: INT uden boost)", "spellWizardFrostText": "Isnende Frost", - "spellWizardFrostNotes": "Is springer frem fra alle overflader, opsluger dine opgaver og fryser dem fast. Dine Dagliges striber vil ikke blive nulstillet ved dagens afslutning. (En fortryllelse påvirker alle striber.)", + "spellWizardFrostNotes": "Is dækker dine opgaver. Dine Dagliges striber vil ikke blive nulstillet ved dagens afslutning. (Én fortryllelse påvirker alle striber.)", "spellWarriorSmashText": "Brutalt Slag", - "spellWarriorSmashNotes": "Du rammer en enkelt opgave med et voldsomt slag. Opgavem bliver mere blå eller mindre rød, og du giver ekstra skade Bosser! Klik på en opgave for at kaste. (Baseret på: STY)", + "spellWarriorSmashNotes": "Du rammer en enkelt opgave med et voldsomt slag. Opgaven bliver mere blå eller mindre rød, og du giver ekstra skade til Bosser! Klik på en opgave for at kaste. (Baseret på: STY)", "spellWarriorDefensiveStanceText": "Defensiv Stilling", - "spellWarriorDefensiveStanceNotes": "Du bruger et øjeblik på at slappe af i kroppen og stiller dig klar til at håndtere opgavernes næste angreb. Din Konstitution får et boost! (Baseret på: KON uden boost)", + "spellWarriorDefensiveStanceNotes": "Du stiller dig klar til at håndtere opgavernes næste angreb. Din Konstitution får et boost! (Baseret på: KON uden boost)", "spellWarriorValorousPresenceText": "Heltemodig Fremtoning", - "spellWarriorValorousPresenceNotes": "Din udstråling bolstrer modet i gruppen og deres nyfundne mod gør dem stærkere. Gruppemedlemmer får et boost til deres Styrke! (Baseret på: STY uden boost)", + "spellWarriorValorousPresenceNotes": "Din udstråling bolstrer modet i gruppen. Gruppemedlemmer får et boost til deres Styrke! (Baseret på: STY uden boost)", "spellWarriorIntimidateText": "Intimiderende Blik", - "spellWarriorIntimidateNotes": "Dit blik sår frygt i hjertet på din gruppes fjender. Gruppen får et moderat boost til deres forsvar ved at øge deres Konstitution! (Baseret på: KON uden boost)", + "spellWarriorIntimidateNotes": "Dit blik sår frygt i hjertet på din gruppes fjender. Gruppen får et boost til deres Konstitution! (Baseret på: KON uden boost)", "spellRoguePickPocketText": "Lommetyveri", "spellRoguePickPocketNotes": "Du røver en opgave. Du finder guld! Klik på en opgave for at kaste. (Baseret på: OPF)", "spellRogueBackStabText": "Snigløb", @@ -42,5 +42,9 @@ "spellSpecialShinySeedText": "Skinnende Frø", "spellSpecialShinySeedNotes": "Gør en ven til en glad blomst!", "spellSpecialPetalFreePotionText": "Kronblads-Fri Eliksir", - "spellSpecialPetalFreePotionNotes": "Fjerner effekterne af et Skinnende Frø." + "spellSpecialPetalFreePotionNotes": "Fjerner effekterne af et Skinnende Frø.", + "spellSpecialSeafoamText": "Havskum", + "spellSpecialSeafoamNotes": "Gør en ven til et søuhyre!", + "spellSpecialSandText": "Sand", + "spellSpecialSandNotes": "Fjerner effekterne af Havskum." } \ No newline at end of file diff --git a/common/locales/da/subscriber.json b/common/locales/da/subscriber.json index da819eee42..4dbf7d5ec4 100644 --- a/common/locales/da/subscriber.json +++ b/common/locales/da/subscriber.json @@ -3,17 +3,17 @@ "subscriptions": "Abonnementer", "subDescription": "Fjern reklamer, køb ædelsten med guld, få en mystisk vare hver måned, gem fremskridtshistorik, din daglige drop-grænse bliver fordoblet OG du støtter udviklerne! Klik for mere info.", "disableAds": "Deaktivér reklamer", - "disableAdsText": "Ads are disabled while you have an active subscription (original donors are grandfathered).", + "disableAdsText": "Reklamer vil være fjernet så længe du har et aktivt abonnement (originale brugere er fritaget for reklamer).", "buyGemsGold": "Køb Ædelsten med Guld", - "buyGemsGoldText": "Alexander the Merchant will sell you gems at a cost of <%= gemCost %> gold per gem. His monthly shipments are initially capped at <%= gemLimit %> gems per month, but this cap increases by 5 gems for every three months of consecutive subscription, up to a maximum of 50 gems per month!", + "buyGemsGoldText": "Købmanden Alexander sælger dig gerne ædelsten for <%= gemCost %> guld per ædelsten. Hans månedlige lager er begrænset til <%= gemLimit %> ædelsten om måneden i starten, men denne begrænsning stiger med 5 ædelsten for hver 3 måneders fortsat abonnement, til et maksimum på 50 ædelsten per måned!", "retainHistory": "Behold fuld historik", "retainHistoryText": "Gør din fulde historik tilgængelig i grafer og eksport. Ikke-abonnent-historik bliver sammenlagt til databaseoptimering.", "doubleDrops": "Daglig drop-grænse fordoblet", "doubleDropsText": "Fyld din stald hurtigere!", "mysteryItem": "Unikke Månedlige Abonnent-varer", - "mysteryItemText": "Each month you will receive a unique cosmetic item for your avatar! Plus, for every three months of consecutive subscription, the Mysterious Time Travelers will grant you access to historic (and futuristic!) cosmetic items.", + "mysteryItemText": "Hver måned modtager alle abonnenter en unik kosmetisk ting til deres avatar! Derudover vil de Mystiske Tidsrejsende give dig adgang til yderligere historisk (og futuristisk!) kosmetisk udstyr for hver tre måneders fortsat abonnement.", "supportDevs": "Støt udviklerne", - "supportDevsText": "Your subscription helps keep Habitica thriving and helps fund the development of new features. Thank you for your generosity!", + "supportDevsText": "Dit abonnement hjælper med at få HabitRPG til at trives og finansiere udviklingen af nye funktioner. Tak for din gavmildhed!", "monthUSD": "US$ / Måned", "organization": "Organisation", "groupPlans": "Forretningsplaner", diff --git a/common/locales/da/tasks.json b/common/locales/da/tasks.json index e657c9570e..b06cfd5dc8 100644 --- a/common/locales/da/tasks.json +++ b/common/locales/da/tasks.json @@ -22,7 +22,8 @@ "advancedOptions": "Avancerede Indstillinger", "difficulty": "Sværhedsgrad", "difficultyHelpTitle": "Hvor svær er denne opgave?", - "difficultyHelpContent": "Jo sværere en opgave er, jo mere Erfaring og Guld får du når du gennemfører den... men jo mere skader gievr den dig også, hvis det er en Daglig eller en Dårlig Vane.", + "difficultyHelpContent": "Jo sværere en opgave er, jo mere Erfaring og Guld får du når du gennemfører den... men jo mere skader giver den dig også, hvis det er en Daglig eller en Dårlig Vane.", + "trivial": "Triviel", "easy": "Let", "medium": "Medium", "hard": "Svær", @@ -47,7 +48,7 @@ "newTodoBulk": "Nye To-Dos (én per linje)", "dueDate": "Forfaldsdato", "remaining": "Aktive", - "complete": "Færdige", + "complete": "Færdig", "dated": "Med dato", "due": "Forfalden", "grey": "Grå", @@ -65,9 +66,9 @@ "clearTags": "Ryd", "hideTags": "Skjul", "showTags": "Vis", - "startDate": "Start Dato", + "startDate": "Startdato", "startDateHelpTitle": "Hvornår skal denne opgave starte?", - "startDateHelp": "Set the date for which this task takes effect. Will not be due on earlier days.", + "startDateHelp": "Sæt datoen for, hvornår denne opgave begynder. Opgaven er ikke aktuel før den valgte dag.", "streakName": "Stribe-præstationer", "streakText": "Har udført <%= streaks %> 21-dags striber på Daglige", "streakSingular": "Striber", @@ -87,14 +88,14 @@ "pushTaskToBottom": "Flyt opgave til bunden", "emptyTask": "Indtast først opgavens titel.", "dailiesRestingInInn": "You're Resting in the Inn! Your Dailies will NOT hurt you tonight, but they WILL still refresh every day. If you're in a quest, you won't deal damage/collect items until you check out of the Inn, but you can still be injured by a Boss if your Party mates skip their own Dailies.", - "habitHelp1": "Good Habits are things that you do often. They award Gold and Experience every time you click the <%= plusIcon %>.", - "habitHelp2": "Bad Habits are things you want to avoid doing. They remove Health every time you click the <%= minusIcon %>.", - "habitHelp3": "For inspiration, check out these sample Habits!", - "newbieGuild": "More questions? Ask in the <%= linkStart %>Newbies Guild<%= linkEnd %>!", - "dailyHelp1": "Dailies repeat <%= emphasisStart %>every day<%= emphasisEnd %> that they are active. Click the <%= pencilIcon %> to change the days a Daily is active.", - "dailyHelp2": "If you don't complete active Dailies, you lose Health when your day rolls over.", - "dailyHelp3": "Dailies turn <%= emphasisStart %>redder<%= emphasisEnd %> when you miss them, and <%= emphasisStart %>bluer<%= emphasisEnd %> when you complete them. The redder the Daily, the more it will reward you... or hurt you.", - "dailyHelp4": "To change when your day rolls over, go to <%= linkStart %> Settings > Site<%= linkEnd %> > Custom Day Start.", + "habitHelp1": "Gode Vaner er noget du ofte gør. De giver Guld og Erfaring hver gang du klikker på <%= plusIcon%>", + "habitHelp2": "Dårlige Vaner er noget du gerne vil undgå at gøre. De fjerner Helbred hver gang du klikker på <%= minusIcon%>", + "habitHelp3": "For inspiration, se disse eksempler på Vaner!", + "newbieGuild": "Nogen spørgmål? Spørg inde i <%= linkStart %>De Nyankomnes Klan<%= linkEnd %>", + "dailyHelp1": "Daglige gentages <%= emphasisStart %>hver dag<%= emphasisEnd %> de er aktive. Klik på <%= pencilIcon %> for at ændre hvilke dage en Daglig er aktiv.", + "dailyHelp2": "Hvis du ikke færdiggør aktive Daglige, mister du Helbred, når dagen er ovre.", + "dailyHelp3": "De Daglige opgaver bliver gradvist <%= emphasisStart %>mere røde<%= emphasisEnd %>, når du springer dem over, og <%= emphasisStart %>mere blå<%= emphasisEnd %>, når du klarer dem. Desto mere røde den Daglige er, jo større belønning giver den... eller større skade.", + "dailyHelp4": "For at ændre, hvornår din dag slutter og begynder, klik på <%= linkStart %> Indstillinger > Side<%= linkEnd %> > Selvvalgt Tidspunkt For Start af Dagen.", "dailyHelp5": "For inspiration, check out these sample Dailies!", "toDoHelp1": "To-Dos start yellow, and get redder (more valuable) the longer it takes to complete them.", "toDoHelp2": "To-Dos never hurt you! They only award Gold and Experience.", @@ -104,5 +105,5 @@ "rewardHelp2": "Equipment affects your stats (<%= linkStart %>Avatar > Stats<%= linkEnd %>).", "rewardHelp3": "Special equipment will appear here during World Events.", "rewardHelp4": "Don't be afraid to set custom Rewards! Check out some samples here.", - "clickForHelp": "Click for help" + "clickForHelp": "Klik for hjælp" } \ No newline at end of file diff --git a/common/locales/de/backgrounds.json b/common/locales/de/backgrounds.json index 648ebb8dc2..fbae697716 100644 --- a/common/locales/de/backgrounds.json +++ b/common/locales/de/backgrounds.json @@ -90,5 +90,12 @@ "backgroundShimmeryBubblesText": "Schimmernde Seifenblasen", "backgroundShimmeryBubblesNotes": "Schwebe durch ein Meer aus schimmernden Seifenblasen.", "backgroundIslandWaterfallsText": "Inselwasserfälle", - "backgroundIslandWaterfallsNotes": "Picknicke neben Inselwasserfällen." + "backgroundIslandWaterfallsNotes": "Picknicke neben Inselwasserfällen.", + "backgrounds072015": "Set 14: Veröffentlicht im Juli 2015", + "backgroundDilatoryRuinsText": "Ruinen von Dilatory", + "backgroundDilatoryRuinsNotes": "Tauche zu den Ruinen von Dilatory.", + "backgroundGiantWaveText": "Riesenwelle", + "backgroundGiantWaveNotes": "Surfe eine Riesenwelle!", + "backgroundSunkenShipText": "Versunkenes Schiff", + "backgroundSunkenShipNotes": "Erkunde ein versunkenes Schiff." } \ No newline at end of file diff --git a/common/locales/de/challenge.json b/common/locales/de/challenge.json index 657a31c687..998c9e62d3 100644 --- a/common/locales/de/challenge.json +++ b/common/locales/de/challenge.json @@ -54,5 +54,6 @@ "challengedNotOwnedFilter": "Nicht in deinem Besitz", "challengedEitherOwnedFilter": "Beides", "backToChallenges": "Zurück zu allen Wettbewerben", - "prizeValue": "<%= gemcount %> <%= gemicon %> Preis" + "prizeValue": "<%= gemcount %> <%= gemicon %> Preis", + "clone": "Klonen" } \ No newline at end of file diff --git a/common/locales/de/character.json b/common/locales/de/character.json index f51766c245..538da3011f 100644 --- a/common/locales/de/character.json +++ b/common/locales/de/character.json @@ -45,6 +45,7 @@ "hauntedColors": "Spukfarben", "winteryColors": "Winterfarben", "equipment": "Ausrüstung", + "equipmentBonus": "Equipment", "equipmentBonusText": "Attributboni, die von Deiner Kampfausrüstung stammen. Im Ausrüstungs Tab unter Inventar kannst Du Deine Kampfausrüstung zusammenstellen.", "classBonus": "Klassenbonus der Ausrüstung", "classBonusText": "Deine Klasse (Krieger, wenn Du keine andere Klasse freigeschaltet oder gewählt hast) kann ihre eigene Ausrüstung besser nutzen, als die Ausrüstung anderer Klassen. Ausrüstung Deiner aktuellen Klasse verleiht einen 50% größeren Attributbonus als klassenfremde Ausrüstung.", @@ -54,8 +55,8 @@ "costume": "Verkleidung", "costumeText": "Wenn Du das Aussehen einer anderen Ausrüstung Deiner Kampfausrüstung vorziehst, dann klicke auf die \"Verkleidung tragen\" Box um über Deiner Kampfausrüstung andere Ausrüstungsgegenstände zu tragen.", "useCostume": "Verkleidung tragen", - "useCostumeInfo1": "Click \"Use Costume\" to equip items to your avatar without affecting the stats from your Battle Gear! This means that you can equip for the best stats on the left, and dress up your avatar with your equipment on the right.", - "useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.

Got more questions? Check out the Costume page on the wiki. Find the perfect ensemble? Show it off in the Costume Carnival guild or brag in the Tavern!", + "useCostumeInfo1": "Klicke \"Verkleidung tragen\" an, um deinem Avatar Gegenstände aus deinem Inventar anzuziehen, ohne dass sich das auf die Statuswerte deiner Kampfausrüstung auswirkt! Das bedeutet dass du dich links für die besten Statuswerte ausrüsten kannst, und dich rechts mit deiner Ausrüstung richtig in Schale werfen kannst. ", + "useCostumeInfo2": "Wenn du \"Verkleidung tragen\" anklickst, wird dein Avatar erst mal ziemlich einfach aussehen... aber keine Sorge! Wenn du nach linkst guckst, kannst du sehen dass du immer noch mit deine Kampfausrüstung ausgerüstet bist. Jetzt kannst du dich herausputzen! Alles was du rechts anziehst wird deine Statuswerte nicht beeinflussen, aber dir dabei helfen, den perfekten Look zu finden. Probier verschiedene Kombinationen aus, mische verschiedene Sets, und passe dein Kostüm an deine Haustiere, Reittiere und Hintergründe an.

Noch Fragen? Lies auf der Kostümseite in der Wiki nach. Du hast das perfekte Ensemble gefunden? Führe es in der Costume Carnival Gilde oder im Gasthaus vor!", "gearAchievement": "Du hast den \"Ultimative Ausrüstung\" Erfolg erlangt, indem du die beste Ausrüstung erworben hast! Du hast die folgenden Sets vollständig:", "moreGearAchievements": "Um mehr Abzeichen „Ultimative Ausrüstung“ zu erhalten, ändere deine Klasse auf deiner Statuswerteseite und kaufe die gesamte Ausrüstung deiner neuen Klasse!", "armoireUnlocked": "Du hast außerdem den Verzauberten Schrank freigeschaltet! Klicke auf den Verzauberten Schrank um eine zufällige Ausrüstung zu erhalten. Er kann dir auch zufällige Erfahrungspunkte oder Nahrung geben.", @@ -149,5 +150,9 @@ "mageWiki": "Magier", "rogueWiki": "Schurke", "healerWiki": "Heiler", - "chooseClassLearn": "Lerne mehr über die Klassen" + "chooseClassLearn": "Lerne mehr über die Klassen", + "str": "STR", + "con": "CON", + "per": "PER", + "int": "INT" } \ No newline at end of file diff --git a/common/locales/de/content.json b/common/locales/de/content.json index 72b3aefd44..25e19c5fda 100644 --- a/common/locales/de/content.json +++ b/common/locales/de/content.json @@ -4,7 +4,7 @@ "armoireText": "Verzauberter Schrank", "armoireNotesFull": "Öffne den Schrank um zufällig spezielle Gegenstände, Erfahrung oder Nahrung zu erhalten! Verbleibende Ausrüstungsgegenstände:", "armoireLastItem": "Du hast das letzte Stück der seltenen Ausrüstung im verzauberten Schrank gefunden.", - "armoireNotesEmpty": "Der Schrank wird jeden Monat neue Ausrüstung beinhalten. Bis dahin kannst du weiterklicken um Erfahrung und Nahrung zu erhalten.", + "armoireNotesEmpty": "Im Rüstungsschrank gibt es jeweils in der ersten Woche eines Monats neue Ausrüstung. Bis dahin, klicke weiter für Erfahrung und Essen.", "dropEggWolfText": "Wolf", "dropEggWolfAdjective": "ergebener", "dropEggTigerCubText": "Jungtiger", @@ -64,6 +64,8 @@ "questEggSheepAdjective": "wolliges", "questEggCuttlefishText": "Tintenfisch", "questEggCuttlefishAdjective": "knuddeliger", + "questEggWhaleText": "Wal", + "questEggWhaleAdjective": "anspritzend", "eggNotes": "Finde einen Schlüpftrank, den Du über dieses Ei gießen kannst, damit ein <%= eggAdjective(locale) %> <%= eggText(locale) %> schlüpfen wird.", "hatchingPotionBase": "Normaler", "hatchingPotionWhite": "Weißer", diff --git a/common/locales/de/contrib.json b/common/locales/de/contrib.json index a0dfc196d1..9b230be4f7 100644 --- a/common/locales/de/contrib.json +++ b/common/locales/de/contrib.json @@ -61,5 +61,10 @@ "surveysSingle": "Hat HabitRPG durch die Teilnahme an einer Umfrage geholfen zu wachsen. Es gibt keine aktuellen Umfragen. ", "surveysMultiple": "Hat HabitRPG durch Teilnahme an <%= surveys %> Umfragen geholfen zu wachsen. Es gibt keine aktiven Umfragen.", "currentSurvey": "Aktuelle Umfrage", - "surveyWhen": "Das Abzeichen wird gegen Ende März verliehen, wenn alle Umfragen bearbeitet wurden." + "surveyWhen": "Das Abzeichen wird gegen Ende März verliehen, wenn alle Umfragen bearbeitet wurden.", + "blurbInbox": "Hier werden deine privaten Nachrichten gespeichert! Du kannst Nachrichten verschicken, indem du auf den kleinen Briefumschlag neben den Namen im Gasthaus-, Gruppen- oder Gildenchat klickst.", + "blurbGuildsPage": "Gilden sind Chatgruppen mit einem gemeinsamen Interesse. Sie sind von Spielern für Spieler erstellt worden. Durchblättere die Liste und tritt den Gilden bei, die dich interessieren.", + "blurbChallenges": "Wettbewerbe werden von anderen Spielern erstellt. Wenn du einem Wettbewerb beitrittst, werden seine Aufgaben deinem Aufgabenmenü hinzugefügt, und wenn du einen Wettbewerb gewinnst erhälst du einen Erfolg und oft auch einen Edelstein-Preis!", + "blurbHallPatrons": "Dies ist die Halle der Unterstützer, in der wir die edlen Abenteurer ehren, die HabitRPG's ursprüngliche Kickstarter-Kampagne unterstützt haben. Wir danken ihnen für die Hilfe Habitica zum Leben zu erwecken!", + "blurbHallHeroes": "Dies ist die Halle der Helden, in der Open-Source Unterstützter von HabitRPG geehrt werden. Ob durch Code, Kunst, Musik, schreiben, oder auch nur Hilfsbereitschaft, haben sie Edelsteine, exklusive Ausstattung verdient und angesehenen Titel erlangt. Sie können HabitRPG ebenfalls unterstützen! Hier erfahren Sie mehr. " } \ No newline at end of file diff --git a/common/locales/de/gear.json b/common/locales/de/gear.json index c4f6dfb595..ea34326632 100644 --- a/common/locales/de/gear.json +++ b/common/locales/de/gear.json @@ -56,7 +56,7 @@ "weaponHealer4Notes": "Ebenso sehr ein Dienstabzeichen wie auch ein Instrument des Heilens. Erhöht Intelligenz um <%= int %>.", "weaponHealer5Text": "Königszepter", "weaponHealer5Notes": "Würdig die Hand eines Herrschers zu zieren - oder die seiner rechten Hand. Erhöht Intelligenz um <%= int %>.", - "weaponHealer6Text": "Güldenes Szepter", + "weaponHealer6Text": "Güldenes Zepter", "weaponHealer6Notes": "Lindert den Schmerz Aller, die es betrachten. Erhöht Intelligenz um <%= int %>.", "weaponSpecial0Text": "Klinge der Dunkelseelen", "weaponSpecial0Notes": "Die Macht für seine gefährlichen Hiebe bezieht diese Waffe aus der Lebensenergie seiner Gegner. Erhöht Stärke um <%= str %>.", @@ -68,6 +68,8 @@ "weaponSpecial3Notes": "Versammlungen, Monster, Leiden: geschafft! Zerstampft! Erhöht Stärke, Intelligenz und Ausdauer um jeweils <%= attrs %>. ", "weaponSpecialCriticalText": "Bedrohlicher Hammer der Bug-Vernichtung", "weaponSpecialCriticalNotes": "Dieser Meisterkämpfer schlachtete ein bösartiges Github-Monster, dem bereits viele Krieger erlagen. Dieser Hammer, der aus den Knochen von Bug gefertigt ist, teilt mächtige, todbringende Hiebe aus. Erhöht Stärke und Wahrnehmung um jeweils <%= attrs %>.", + "weaponSpecialTridentOfCrashingTidesText": "Dreizack der zerschmetternden Gezeiten", + "weaponSpecialTridentOfCrashingTidesNotes": "Gibt dir die Fähigkeit Fische zu befehligen und deine Aufgaben mit kraftvollen Stichen zu attackieren. Erhöht Intelligenz um <%= int %>.", "weaponSpecialYetiText": "Speer des Yeti-Zähmers", "weaponSpecialYetiNotes": "Dieser Speer erlaubt dem Träger, jeden Yeti zu bändigen. Erhöht Stärke um <%= str %>. Limited Edition 2013-2014 Winter Ausrüstung.", "weaponSpecialSkiText": "Schaft des Ski-ssassinen ", @@ -106,7 +108,7 @@ "weaponSpecialWinter2015WarriorNotes": "Dieses leckere Schwert lockt wahrscheinlich Monster an... aber du bist der Herausforderung gewachsen! Erhöht Stärke um <%= str %>. Limited Edition 2014-2015 Winter-Ausrüstung.", "weaponSpecialWinter2015MageText": "Stab des Winterleuchtens", "weaponSpecialWinter2015MageNotes": "Das Licht dieses Kristallstabs füllt die Herzen mit Freude. Erhöht Intelligenz um <%= int %> und Wahrnehmung um <%= per %>. Limited Edition 2014-2015 Winter-Ausrüstung.", - "weaponSpecialWinter2015HealerText": "Beruhigendes Szepter", + "weaponSpecialWinter2015HealerText": "Beruhigendes Zepter", "weaponSpecialWinter2015HealerNotes": "Dieses Zepter wärmt schmerzende Muskeln und lindert Stress. Erhöht Intelligenz um <%= int %>. Limited Edition 2014-2015 Winter Ausrüstung. ", "weaponSpecialSpring2015RogueText": "Explodierender Kreischer", "weaponSpecialSpring2015RogueNotes": "Lass dich nicht vom Geräusch täuschen - dieser Sprengstoff hat wirklich Wumms. Erhöht Stärke um <%= str %>. Limited Edition 2015 Frühlingsausrüstung.", @@ -115,7 +117,7 @@ "weaponSpecialSpring2015MageText": "Zauberstab eines Magiers", "weaponSpecialSpring2015MageNotes": "Beschwöre Dir eine Karotte mit diesem schönen Zauberstab herauf. Erhöht Intelligenz um <%= int %> und Wahrnehmung um <%= per %>. Limited Edition 2015 Frühlingsausrüstung.", "weaponSpecialSpring2015HealerText": "Katzenrassel", - "weaponSpecialSpring2015HealerNotes": "Wenn Du es schüttelst macht es ein faszinierendes Klimpergeräusch, was JEDEN über Stunden hinweg unterhalten würde. Erhöht Intelligenz um <%= int %>. Limited Edition 2015 Frühlingsausrüstung.", + "weaponSpecialSpring2015HealerNotes": "Wenn Du sie schüttelst macht sie ein faszinierendes Klimpergeräusch, was JEDEN über Stunden hinweg unterhalten würde. Erhöht Intelligenz um <%= int %>. Limited Edition 2015 Frühlingsausrüstung.", "weaponSpecialSummer2015RogueText": "Schießende Koralle", "weaponSpecialSummer2015RogueNotes": "Diese zur Art der Feuerkorallen gehörende Waffe hat die Fähigkeit ihr Gift durch Wasser hindurch wirken zu lassen. Erhöht Stärke um <%= str %>. Limited Edition 2015 Sommer-Ausrüstung. ", "weaponSpecialSummer2015WarriorText": "Sonnenschwertfisch", @@ -136,6 +138,8 @@ "weaponArmoireBasicCrossbowNotes": "Diese Armbrust kann die gegnerische Rüstung von großer Entfernung durchbohren! Erhöht Stärke um <%= str %>, Wahrnehmung um <%= per %> und Ausdauer um <%= con %>. Verzauberter Schrank: Unabhängiger Gegenstand.", "weaponArmoireLunarSceptreText": "Besänftigendes Mondzepter", "weaponArmoireLunarSceptreNotes": "Die heilende Kraft dieses Zauberstabs nimmt wie der Mond ab und zu. Erhöht Ausdauer um <%= con %> und Intelligenz um <%= int %>. Verzauberter Schrank: Beruhigendes Mondset (Gegenstand 3 von 3).", + "weaponArmoireRancherLassoText": "Viehzüchter Lasso", + "weaponArmoireRancherLassoNotes": "Lassos: das ideale Werkzeug zum Einfangen und Zäumen. Erhöht die Stärke um <% = str%>, Wahrnehmung um<% = pro%> und Intelligenz um <% = int%>. Verzauberter Schrank: Viehzüchter Set (Artikel 3 von 3).", "armor": "Rüstung", "armorBase0Text": "Schlichte Kleidung", "armorBase0Notes": "Gewöhnliches Kleidungsstück. Gewährt keinen Bonus zu Attributen.", @@ -185,6 +189,8 @@ "armorSpecial1Notes": "Ihre unermüdliche Macht bewahrt den Träger vor weltlichem Unbehagen. Erhöht alle Attribute um jeweils <%= attrs %>.", "armorSpecial2Text": "Jean Chalard's edle Tunika", "armorSpecial2Notes": "Macht dich besonders flauschig! Erhöht Ausdauer und Intelligenz um jeweils <%= attrs %>.", + "armorSpecialFinnedOceanicArmorText": "Gerippte Meeresrüstung", + "armorSpecialFinnedOceanicArmorNotes": "Obwohl empfindlich, macht diese Rüstung Deine Haut bei Berührung so gefährlich wie Feuerkorallen. Erhöht die Stärke um <% = str%>.", "armorSpecialYetiText": "Robe des Yeti-Zähmers", "armorSpecialYetiNotes": "Flauschig und wild. Erhöht Ausdauer um <%= con %>. Limited Edition 2013-2014 Winter-Ausrüstung. ", "armorSpecialSkiText": "Parka des Ski-ssassinen", @@ -279,6 +285,8 @@ "armorArmoireLunarArmorNotes": "Das Mondlicht wird dich stark und klug machen. Erhöht Stärke um <%= str %> und Wahrnehmung um <%= int %>. Verzauberter Schrank: Beruhigendes Mondset (Gegenstand 2 von 3).", "armorArmoireGladiatorArmorText": "Gladiatorenrüstung", "armorArmoireGladiatorArmorNotes": "Um ein Gladiator zu sein, musst du nicht nur gerissen sein... sondern auch stark. Erhöht Wahrnehmung um <%= per %> und Stärke um <%= str %>. Verzauberter Schrank: Gladiatorset (Gegenstand 2 von 3).", + "armorArmoireRancherRobesText": "Farmerroben", + "armorArmoireRancherRobesNotes": "Wrangle your mounts and round up your pets while wearing these magical Rancher Robes! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 2 of 3).", "headgear": "Kopfschutz", "headBase0Text": "Kein Helm.", "headBase0Notes": "Keine Kopfbedeckung.", @@ -328,6 +336,8 @@ "headSpecial1Notes": "Die Lieblingskrone derer, die mit gutem Beispiel voran gehen. Erhöht alle Attribute um <%= attrs %>.", "headSpecial2Text": "Namenloser Helm", "headSpecial2Notes": "Ein Andenken an jene, die gegeben haben ohne eine Gegenleistung zu verlangen. Erhöht Intelligenz und Stärke um jeweils <%= attrs %>.", + "headSpecialFireCoralCircletText": "Feuerkorallendiadem", + "headSpecialFireCoralCircletNotes": "Dieser Reif, der von Habiticas größten Alchimisten gestaltet wurde, erlaubt dir unter Wasser zu atmen und nach Schätzen zu tauchen! Erhöht Wahrnehmung um <%= per %>.", "headSpecialNyeText": "Ulkiger Festhut", "headSpecialNyeNotes": "Du hast einen ulkigen Partyhut erhalten! Trage ihn mit Stolz bei Deinem Rutsch ins neue Jahr! Kein Attributbonus.", "headSpecialYetiText": "Helm des Yeti-Zähmers", @@ -415,13 +425,17 @@ "headArmoireLunarCrownText": "Beruhigende Mondkrone", "headArmoireLunarCrownNotes": "Diese Krone stärkt die Gesundheit und schärft die Sinne, besonders bei Vollmond. Erhöht Ausdauer um <%= con %> und Wahrnehmung um <%= per %>. Verzauberter Schrank: Beruhigendes Mondset (Gegenstand 1 von 3).", "headArmoireRedHairbowText": "Rote Haarschleife", - "headArmoireRedHairbowNotes": "Werde stark, taff und klug, wenn du diese wunderschöne Rote Haarschleife trägst! Erhöht Stärke um <%= str %>, Ausdauer um <%= con %> und Intelligenz um <%= int %>. Verzauberter Schrank: Unabhäniger Gegenstand.", + "headArmoireRedHairbowNotes": "Werde stark, taff und schlau, während du diese hübsche Rote Haarschleife trägst! Erhöht Stärke um <%= str %>, Ausdauer um <%= con %> und Intelligenz um <%= int %>. Verzauberter Schrank: Unabhängiger Gegenstand.", "headArmoireVioletFloppyHatText": "Lila Schlapphut", "headArmoireVioletFloppyHatNotes": "Viele Zaubersprüche wurden in diesen einfachen Hut genäht, um ihm eine angenehme violette Farbe zu verpassen. Erhöht Wahrnehmung um <%= per %>, Intelligenz um <%= int %> und Ausdauer um <%= con %>. Verzauberter Schrank: Unabhängiger Gegenstand.", "headArmoireGladiatorHelmText": "Gladiatorenhelm", "headArmoireGladiatorHelmNotes": "Um ein Gladiator zu sein, musst du nicht nur stark sein... sondern auch gerissen. Erhöht Intelligenz um <%= int %> und Wahrnehmung um <%= per %>. Verzauberter Schrank: Gladiatorset (Gegenstand 1 von 3).", "headArmoireRancherHatText": "Farmerhut", - "headArmoireRancherHatNotes": "Treibe deine Haustiere und Reittiere zusammen, während du diesen zauberhaften Farmerhut trägst! Erhöht Stärke um <%= str %>, Wahrnehmung um <%= per %> und Intelligenz um <%= int %>. Verzauberter Schrank: Unabhäniger Gegenstand.", + "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 1 of 3).", + "headArmoireBlueHairbowText": "Blaue Haarschleife", + "headArmoireBlueHairbowNotes": "Werde scharfsinnig, taff und klug, wenn du diese wunderschöne Blaue Haarschleife trägst! Erhöht Wahrnehmung um <%= per %>, Ausdauer um <%= con %> und Intelligenz um <%= int %>. Verzauberter Schrank: Unabhäniger Gegenstand.", + "headArmoireRoyalCrownText": "Königliche Krone", + "headArmoireRoyalCrownNotes": "Ein Hoch auf den Herrscher, mächtig und stark! Erhöht Stärke um <%= str %>. Verzauberter Schrank: Unabhäniger Gegenstand.", "offhand": "Schildhand-Gegenstand", "shieldBase0Text": "Keine Schildhand-Ausrüstung", "shieldBase0Notes": "Kein Schild oder keine zweite Waffe.", @@ -449,6 +463,8 @@ "shieldSpecial0Notes": "Sieht hinter den Vorhang des Todes und zeigt Feinden das, was es dort findet, um sie das Fürchten zu lehren. Erhöht Wahrnehmung um <%= per %>.", "shieldSpecial1Text": "Kristallschild", "shieldSpecial1Notes": "Pfeile zersplittern daran ebenso wie die Worte von Schwarzsehern. Erhöht alle Attribute um <%= attrs %>.", + "shieldSpecialMoonpearlShieldText": "Mondperlenschild", + "shieldSpecialMoonpearlShieldNotes": "Für schnelles Schwimmen entworfen und auch ein bisschen zur Verteidigung. Erhöht Ausdauer um <%= con %>.", "shieldSpecialGoldenknightText": "Mustaines Morgenstern des Meilenstein-Zerquetschens", "shieldSpecialGoldenknightNotes": "Meetings, Monster und Malaise: Alles erledigt! Zu Brei! Erhöht STR, INT und AUS jeweils um <%= attrs %>.", "shieldSpecialYetiText": "Schild des Yeti-Zähmers", @@ -481,9 +497,9 @@ "shieldSpecialWinter2015HealerNotes": "Dieser Schild wehrt den kalten Wind ab. Erhöht Ausdauer um <%= con %>. Limited Edition 2014-2015 Winter Ausrüstung", "shieldSpecialSpring2015RogueText": "Explodierendes Quieken", "shieldSpecialSpring2015RogueNotes": "Lass dich nicht täuschen von dem was du hörst - dieser Sprengstoff packt einen Wumms. Erhöhen Stärke um <%= str %>. Limited Edition 2015 Frühlingsausrüstung.", - "shieldSpecialSpring2015WarriorText": "Teller Diskus", - "shieldSpecialSpring2015WarriorNotes": "Schleudere es auf deine Feine.... oder halte es nur in der Hand, denn es wird sich zur Essenszeit mit leckerem Trockenfutter füllen. Erhöht Ausdauer um <%= con %>. Limited Edition 2015 Frühlingsausrüstung.", - "shieldSpecialSpring2015HealerText": "Gemusterter Kissen", + "shieldSpecialSpring2015WarriorText": "Tellerdiskus", + "shieldSpecialSpring2015WarriorNotes": "Schleudere ihn auf deine Feinde.... oder halte ihn nur in der Hand, denn es wird sich zur Essenszeit mit leckerem Trockenfutter füllen. Erhöht Ausdauer um <%= con %>. Limited Edition 2015 Frühlingsausrüstung.", + "shieldSpecialSpring2015HealerText": "Gemustertes Kissen", "shieldSpecialSpring2015HealerNotes": "Du kannst dich auf diesem weichen Kissen ausruhen oder du kannst es mit deinen furchterregenden Klauen zerreißen. Fauch! Erhöht Ausdauer um <%= con %>. Limited Edition 2015 Frühlingsausrüstung.", "shieldSpecialSummer2015RogueText": "Feuernde Koralle", "shieldSpecialSummer2015RogueNotes": "Diese Gattung der feuernden Koralle hat die Fähigkeit, ihr Gift durch das Wasser zu schießen. Erhöht Stärke um <%= str %>. Limited Edition 2015 Sommer-Ausrüstung.", diff --git a/common/locales/de/generic.json b/common/locales/de/generic.json index 671542fb67..0bed1befd9 100644 --- a/common/locales/de/generic.json +++ b/common/locales/de/generic.json @@ -54,9 +54,9 @@ "gems": "Edelsteine", "gemButton": "Du hast <%= number %> Edelsteine.", "moreInfo": "Mehr Informationen", - "showMoreMore": "(show more)", - "showMoreLess": "(show less)", - "gemsWhatFor": "Click to buy Gems! Gems let you purchase special items like Quests, avatar customizations, and seasonal equipment.", + "showMoreMore": "(mehr anzeigen)", + "showMoreLess": "(weniger anzeigen)", + "gemsWhatFor": "Klicke hier um Edelsteine zu kaufen! Edelsteine kannst du gegen besondere Gegestände wie Quests, Avataranpassungen oder saisonale Ausrüstung eintauschen.", "veteran": "Veteran", "veteranText": "Hat Habit den Grauen (unsere pre-Angular Webseite) überlebt und hat viele Kriegsnarben von den Bugs davongetragen.", "originalUser": "Erstbenutzer!", diff --git a/common/locales/de/groups.json b/common/locales/de/groups.json index 98241552fe..dde2d22a4a 100644 --- a/common/locales/de/groups.json +++ b/common/locales/de/groups.json @@ -40,7 +40,7 @@ "newGroupName": "<%= groupType %> Name", "groupName": "Gruppenname", "groupLeader": "Gruppenleiter", - "groupID": "Group ID", + "groupID": "Gruppen ID", "groupDescr": "Beschreibung auf der öffentlichen Gildenliste (Markdown Okay)", "logoUrl": "Logo URL", "assignLeader": "Gruppenleiter bestimmen", @@ -94,7 +94,7 @@ "abuseFlag": "Verletzung der Community-Richtlinien melden", "abuseFlagModalHeading": "<%= name %> melden?", "abuseFlagModalBody": "Bist Du sicher, dass Du diesen Eintrag melden willst? Du solltest AUSSCHLIEßLICH Einträge melden, die gegen die <%= firstLinkStart %>Community-Richtlinien<%= linkEnd %> und/oder die <%= secondLinkStart %>Nutzungsbedingungen<%= linkEnd %> verstoßen. Das ungerechtfertigte Melden von Einträgen ist ein Verstoß gegen die Community-Richtlinien und kann dazu führen, dass Du verwarnt wirst.", - "abuseFlagModalButton": "Melden", + "abuseFlagModalButton": "Verstoß melden", "abuseReported": "Danke, dass Du diesen Verstoß gemeldet hast. Die Moderatoren wurden benachrichtigt.", "abuseAlreadyReported": "Du hast diese Nachricht bereits gemeldet.", "needsText": "Bitte gib eine Nachricht ein.", @@ -119,6 +119,8 @@ "sendGiftPurchase": "Kauf", "sendGiftMessagePlaceholder": "Persönliche Nachricht (optional)", "sendGiftSubscription": "<%= months %> Monat(e): $<%= price %>", - "startAParty": "Start a Party", - "addToParty": "Füge jemanden deiner Gruppe hinzu" + "battleWithFriends": "Besiege mit Freunden Monster! ", + "startAParty": "Erstelle eine Gruppe", + "addToParty": "Füge jemanden deiner Gruppe hinzu", + "likePost": "Klicke wenn du dir dieser Beitrag gefällt!" } \ No newline at end of file diff --git a/common/locales/de/limited.json b/common/locales/de/limited.json index 149f469728..3d361aa4c9 100644 --- a/common/locales/de/limited.json +++ b/common/locales/de/limited.json @@ -8,6 +8,8 @@ "alarmingFriendsText": "Wurde <%= spookDust %> mal von Gruppenmitgliedern erschreckt.", "agriculturalFriends": "Gartenbegeisterte Freunde", "agriculturalFriendsText": "Wurde <%= seeds %> mal von Gruppenmitgliedern in eine Blume verwandelt.", + "aquaticFriends": "Wasserliebende Freunde", + "aquaticFriendsText": "Wurde <%= seafoam %> von Gruppenmitgliedern mit Meeresschaum nassgespritzt. ", "valentineCard": "Valentinstagskarte", "valentineCardNotes": "Einem Gruppenmitglied eine Valentinskarte schicken.", "valentine0": "\"Rosen sind rot<%= lineBreak %>Aufgaben sind blau<%= lineBreak %>Wir passen zusammen<%= lineBreak %>Das weiß ich genau!\"", @@ -25,7 +27,7 @@ "seasonalShopTitle": "<%= linkStart %>Saisonzauberin<%= linkEnd %>", "seasonalShopClosedText": "Der saisonale Shop ist zurzeit geschlossen!!! Ich weiß nicht wo zurzeit die saisonale Zauberin ist, aber ich wette sie kommt zur nächsten <%= linkStart %>Grand Gala<%= linkEnd %> wieder!", "seasonalShopText": "Willkommen zum Jahreszeitenmarkt!! Momentan haben wir Frühlingsgegenstände auf Lager. Alles hier wird während des Frühlingsevents, das jedes Jahr stattfindet, verfügbar sein. Allerdings nur bis zum 30. April, also stocke jetzt auf, ansonsten musst du bis nächstes Jahr warten.", - "seasonalShopSummerText": "Willkommen zum Jahreszeitenmarkt!! Momentan haben wir jahreszeitlich wechselndeGegenstände auf Lager. Alles hier wird während des Sommerevents, das jedes Jahr stattfindet, verfügbar sein. Allerdings nur bis zum 31. Juli, also stocke jetzt auf, ansonsten musst du bis nächstes Jahr warten.", + "seasonalShopSummerText": "Willkommen zum Jahreszeitenmarkt!! Momentan haben wir jahreszeitlich wechselnde Gegenstände auf Lager. Alles hier wird während des Sommerevents, das jedes Jahr stattfindet, verfügbar sein. Allerdings nur bis zum 31. Juli, also stocke jetzt auf, ansonsten musst du bis nächstes Jahr warten.", "seasonalShopRebirth": "Wenn Du eine Sphäre der Wiedergeburt benutzt hast, kannst Du diese Ausrüstung wieder in der Belohnungs Spalte finden und kaufen, nachdem Du den Item Shop freigeschaltet hast. Zunächst wirst Du nur die Items für deine aktuelle Klasse kaufen können (zu Beginn Krieger), aber keine Sorge, die anderen Klassen spezifischen Items werden Dir zur Verfügung stehen, wenn Du zu der entsprechenden Klasse wechselst.", "candycaneSet": "Zuckerstange (Magier)", "skiSet": "Ski-Attentäter (Schurke)", diff --git a/common/locales/de/messages.json b/common/locales/de/messages.json index cd2c785e60..fd418c4348 100644 --- a/common/locales/de/messages.json +++ b/common/locales/de/messages.json @@ -21,7 +21,10 @@ "messageDropFood": "<%= dropArticle %><%= dropText %> gefunden! <%= dropNotes %>", "messageDropEgg": "Du hast ein <%= dropText %> Ei gefunden! <%= dropNotes %>", "messageDropPotion": "Du hast einen <%= dropText %> Schlüpftrank gefunden! <%= dropNotes %>", + "messageDropQuest": "You've found a quest!", "messageFoundQuest": "Du hast das Quest \"<%= questText %>\" gefunden!", + "messageAlreadyPurchasedGear": "Du hast dieses Item in der Vergangenheit bereits gekauft, besitzt es aktuell aber nicht mehr. Du kannst es in der Belohnungen Spalte deiner Aufgaben Seite erneut kaufen.", + "messageAlreadyOwnGear": "You already own this item. Equip it by going to the equipment page.", "armoireEquipment": "<%= image %> Du hast ein Stück seltener Ausrüstung im verzauberten Schrank gefunden: <%= dropText %>! Wow!", "armoireFood": "<%= image %> Du wühlst im verzauberten Schrank herum und findest <%= dropArticle %><%= dropText %>. Was macht das denn da drin?", "armoireExp": "Du ringst mit dem verzauberten Schrank und gewinnst Erfahrung. Nimm das!" diff --git a/common/locales/de/npc.json b/common/locales/de/npc.json index aede5d3ddf..6d2dabbafa 100644 --- a/common/locales/de/npc.json +++ b/common/locales/de/npc.json @@ -6,7 +6,7 @@ "mattBochText1": "Willkommen im Stall! Ich bin Matt, der Bestienmeister. Ab Level 4 kannst du mit Hilfe von Eiern und Tränken Haustiere ausbrüten. Wenn du auf dem Marktplatz ein Haustier schlüpfen lässt, wird es hier erscheinen! Klicke auf ein Haustier, um es deinem Avatar hinzuzufügen. Füttere deine Tiere mit dem Futter, das du ab Level 4 findest, damit sie zu mächtigen Reittieren heranwachsen. ", "daniel": "Daniel", "danielText": "Willkommen im Gasthaus! Setz dich und triff die Einheimischen. Willst du dich ausruhen (Urlaub? Krankheit?), dann besorge ich dir ein schönes Zimmer. Solange du dort eingecheckt bist, werden deine täglichen Aufgaben dir am Ende des Tages keinen Schaden zufügen, du kannst sie trotzdem noch abhaken.", - "danielText2": "Sei gewarnt: Falls du an einem Boss-Quest teilnimmst, wird dir der Boss immer noch Schaden für die nicht abgehakten Aufgaben deiner Gruppenmitglieder zufügen! Außerdem wird der Schaden, den du dem Boss zufügst (sowie gefundene Gegenstände) erst angewendet, wenn du das Gasthaus verlässt.", + "danielText2": "Sei gewarnt: Falls Du an einer Boss-Quest teilnimmst, wird Dir der Boss immer noch Schaden für die nicht abgehakten Aufgaben Deiner Gruppenmitglieder zufügen! Außerdem wird der Schaden, den Du dem Boss zufügst (sowie gefundene Gegenstände) erst angerechnet, wenn Du das Gasthaus verlässt.", "alexander": "Alexander der Händler", "welcomeMarket": "Willkommen auf dem Marktplatz! Kaufe schwer zu findende Eier und Tränke! Verkaufe Überflüssiges! Gib' wichtige Dienste in Auftrag! Komm' und schau', was wir anzubieten haben.", "sellForGold": "Verkaufe <%= item %> für <%= gold %> Gold", @@ -14,6 +14,8 @@ "sellPotionForGold": "Verkaufe <%= itemType %> Trank für <%= gold %> Gold", "buyGems": "Kaufe Edelsteine", "justin": "Justin", + "ian": "Jan", + "ianText": "Willkommen beim Quest Shop! Hier kannst du Questschriftrollen besorgen, um mit deinen Freunden Monster zu bekämpfen. Durchstöbere unsere große Anzahl an Schriftrollen und investiere in die Richtige!", "USD": "USD ($)", "newStuff": "Neuigkeiten", "cool": "Erzähl es mir später", @@ -25,6 +27,7 @@ "payWithCard": "Mit Kreditkarte bezahlen", "payNote": "Achtung: PayPal braucht manchmal viel Zeit. Wir empfehlen, eine Kreditkarte zu benutzen", "card": "Kreditkarte", + "amazonInstructions": "Klicke hier um über Amazon Payments zu zahlen.", "paymentMethods": "Zahlungsarten:", "classGear": "Klassenausrüstung", "classGearText": "Zuallererst: Keine Panik! Deine alte Ausrüstung ist in Deinem Inventar und Du trägst jetzt Deine Lehrling <%= klass %>-Ausrüstung. Die Ausrüstung Deiner Klasse zu tragen verleiht Dir einen 50% Bonus auf ihre Werte. Aber Du kannst jederzeit zu Deiner alten Ausrüstung zurückwechseln.", diff --git a/common/locales/de/pets.json b/common/locales/de/pets.json index dc13c99c48..75e919c3e4 100644 --- a/common/locales/de/pets.json +++ b/common/locales/de/pets.json @@ -13,6 +13,7 @@ "hydra": "Hydra", "mantisShrimp": "Fangschreckenkrebs", "mammoth": "Wollhaarmammut", + "orca": "Orca", "rarePetPop1": "Klicke auf den goldenen Pfotenabdruch um zu sehen, wie Du diese seltenen Haustiere erhalten kannst indem Du bei HabitRPG mitwirkst!", "rarePetPop2": "Wie erhält man dieses Haustier?", "potion": "<%= potionType %> Trank", @@ -24,6 +25,7 @@ "hatchingPotion": "Schlüpftrank", "noHatchingPotions": "Du hast im Moment keine Schlüpftränke.", "inventoryText": "Klicke ein Ei um die anwendbaren Tränke grün hervorgehoben zu sehen und klicke auf einen hervorgehobenen Trank um Dein Haustier auszubrüten. Falls kein Trank hervorgehoben wird, klicke auf das Ei um es abzuwählen und klicke diesmal zuerst auf den Trank um die Eier hervorzuheben. Du kannst überflüssige Gegenstände auch an Alexander den Kaufmann verkaufen.", + "foodText": "Futter", "food": "Futter und magische Sättel", "noFood": "Du hast im Moment weder Futter noch magische Sättel.", "dropsExplanation": "Wenn Du nicht warten willst, bis du diese Gegenstände findest, kannst Du sie mit Edelsteinen schneller bekommen. Lerne mehr über das Beutesystem.", diff --git a/common/locales/de/quests.json b/common/locales/de/quests.json index c8033cf636..5522039c32 100644 --- a/common/locales/de/quests.json +++ b/common/locales/de/quests.json @@ -1,16 +1,24 @@ { "quests": "Quests", "quest": "Quest", + "whereAreMyQuests": "Quests sind jetzt auf einer eigenen Seite verfügbar! Du findest sie unter Inventar -> Quests!", + "yourQuests": "Deine Quests", + "questsForSale": "Kaufbare Quests", + "petQuests": "Haus- und Reittier Quests", + "unlockableQuests": "Freischaltbare Quests", + "goldQuests": "Mit Gold käufliche Quests", "questDetails": "Quest-Details", "invitations": "Einladungen", "completed": "Erfüllt!", "youReceived": "Du hast folgendes erhalten:", - "questSend": "Clicking \"Invite\" will send an invitation to your party members. When all members have accepted or denied, the quest begins. See status under Social > Party.", + "dropQuestCongrats": "Congratulations on earning this quest scroll! You can invite your party to begin the quest now, or come back to it any time in your Inventory > Quests.", + "questSend": "Ein Klick auf \"Einladen\" sendet eine Einladung an Deine Gruppenmitglieder. Sobald alle Mitglieder diese angenommen oder abgelehnt haben, beginnt die Quest. Der Status ist unter Optionen > Soziales > Gruppe einsehbar.", "inviteParty": "Gruppe einladen", "questInvitation": "Quest Einladung:", "questInvitationTitle": "Quest-Einladung", "questInvitationInfo": "Einladung zu der Quest <%= quest %>", "askLater": "Später fragen", + "questLater": "Quest Later", "buyQuest": "Quest kaufen", "accepted": "Angenommen", "rejected": "Abgelehnt", @@ -37,11 +45,15 @@ "noScrolls": "Du hast im Moment keine Quest Rollen.", "scrollsText1": "Quests erfordern Gruppen. Wenn Du ein Quest allein erfüllen willst, dann musst Du", "scrollsText2": "eine leere Gruppe erstellen", - "scrollsPre": "Du musst das vorhergehende Quest erfüllen um dieses Quest anzutreten!", + "scrollsPre": "Du hast diese Quest noch nicht freigeschaltet!", + "alreadyEarnedQuestLevel": "Du hast diese Quest bereits durch Erreichen von Level <%= level %> freigeschaltet.", + "alreadyEarnedQuestReward": "Du hast diese Quest bereits durch Abschließen der Quest <%= priorQuest %> freigeschaltet.", "completedQuests": "Hat die folgenden Quests abgeschlossen", "mustComplete": "Du musst vorher das <%= quest %> Quest abschließen.", - "mustLevel": "Du musst Level <%= level %> sein.", + "mustLevel": "Um diese Quest zu starten, musst Dein Level mindestens <%= level %> betragen.", "mustLvlQuest": "Du musst Level <%= level %> sein um dieses Quest zu erwerben!", + "mustInviteFriend": "Um diese Quest freizuschalten, musst du einen Freund in deine Gruppe einladen. Jetzt jemanden einladen?", + "unlockByQuesting": "Um diese Quest freizuschalten, schließe <%= title %> ab.", "sureCancel": "Bist Du sicher, dass du diese Quest abbrechen willst? Alle akzeptierten Einladungen werden verloren gehen. Der Quest-Besitzer wird die Questrolle zurück bekommen. ", "sureAbort": "Bist du sicher, dass du diese Mission abbrechen willst? Das wird sie für alle in deiner Gruppe abbrechen und jeder Fortschritt wird verloren gehen. Die Questrolle wird dem Quest-Besitzer zurückgegeben.", "doubleSureAbort": "Bist Du wirklich wirklich sicher? Sei' ganz sicher, dass sie Dich nicht für immer hassen werden!", diff --git a/common/locales/de/questscontent.json b/common/locales/de/questscontent.json index 4df9f3a4bb..48961690dc 100644 --- a/common/locales/de/questscontent.json +++ b/common/locales/de/questscontent.json @@ -58,44 +58,44 @@ "questSpiderBoss": "Spinne", "questSpiderDropSpiderEgg": "Spinne (Ei)", "questSpiderUnlockText": "Ermöglicht den Kauf von Spinneneiern auf dem Marktplatz.", - "questVice1Text": "Befreie dich vom Einfluss des Drachen", + "questVice1Text": "Laster, Teil 1: Befreie dich vom Einfluss des Drachen", "questVice1Notes": "

Es heißt, dass in den Höhlen von Mount Habitica ein schreckliches Übel lauert. Das Monster ist ein Großdrache von gewaltiger Macht dessen bloße Gegenwart den Willen der stärksten Helden des Landes beugt und in schlechte Angewohnheiten und Faulheit verkehrt, Laster der Schattenwyrm. Tapfere Habiteers, erhebt Euch und erschlagt dieses Untier ein für allemal, aber nur, wenn Ihr Euch zutraut seiner gewaltigen Macht zu widerstehen.

Laster Teil 1:

Denn wie könntet Ihr es wagen gegen die Bestie anzutreten solange Ihr Euch in ihrem Bann befindet? Werdet nicht die Beute von Faulheit und schlechten Angewohnheiten! Strengt euch an um den dunklen Einfluss des Drachen der Euch umfängt zu bannen!

", "questVice1Boss": "Lasters Schatten", "questVice1DropVice2Quest": "Laster Teil 2 (Rolle)", - "questVice2Text": "Finde des Wyrmes Hort", + "questVice2Text": "Laster, Teil 2: Finde des Wyrmes Hort", "questVice2Notes": "Nachdem Laster keinen Einfluss mehr auf Euch hat, spürt Ihr lange vergessene Stärke zu euch zurückkehren. Vertrauend auf Eure Fähigkeit dem Einfluss des Wyrms zu widerstehen macht Ihr Euch auf den Weg zu Mount Habitica. Ihr nähert Euch dem Eingang der Höhle und stoppt. Ein Schwall von Schatten, nebelgleich quillt aus der Felsöffnung. Es ist fast unmöglich irgendetwas zu sehen. Das Licht Eurer Laterne scheint auf eine Wand von Schatten zu treffen. Es heisst, dass nur magisches Licht den höllischen Dunstkreis des Drachen durchdringen kann. Nur wenn Ihr genügend Lichtkristalle findet, könnt ihr es bis zu dem Drachen selbst schaffen.", "questVice2CollectLightCrystal": "Licht Kristalle", "questVice2DropVice3Quest": "Laster Teil 3 (Rolle)", - "questVice3Text": "Laster erwacht", + "questVice3Text": "Laster, Teil 3: Laster erwacht", "questVice3Notes": "Nach einer langen Suche hat die Gruppe Lasters Hort gefunden. Das kolossale Monster beäugt Deine Gruppe mit Abscheu. Während Schatten um Euch huschen, scheint eine Stimme zu Euch zu flüstern: \"Weitere Narren aus Habitica, die mich aufhalten wollen? Wie niedlich. Ihr hättet besser daran getan zu Hause zu bleiben.\" Der schuppige Titan hebt seinen Kopf und bereitet sich vor anzugreifen. Das ist Eure Chance! Gebt alles und besiegt Laster ein für allemal!", "questVice3Completion": "Die Schatten lösen sich im Dunkel der Höhle auf und eine undurchdringliche Stille macht sich breit. Du hast es geschafft! Du hast Vice besiegt! Deine Gruppe und Du dürfen endlich erleichtert durchatmen. Genießt Euren Sieg, Ihr mutigen Habitianer, aber vergesst nicht was Ihr hier gelernt habt und hört nicht auf zu kämpfen. Es gibt noch immer Gewohnheiten und Aufgaben zu erfüllen und vielleicht gilt es bald ein noch schlimmeres Übel zu besiegen!", "questVice3Boss": "Laster der Schattenwyrm", "questVice3DropWeaponSpecial2": "Stephen Webers Drachenschaft", "questVice3DropDragonEgg": "Drache (Ei)", "questVice3DropShadeHatchingPotion": "Schatten Schlüpftrank", - "questMoonstone1Text": "Die Mondsteinkette", + "questMoonstone1Text": "Die Mondsteinkette, Teil 1: Die Mondsteinkette", "questMoonstone1Notes": "

Eine schreckliche Erkrankung hat die Habiticaner befallen. Längst totgeglaubte schlechte Gewohnheiten erstehen mit neuer Kraft aus dem Tod. Geschirr liegt ungewaschen herum, ungelesene Lehrbücher stapeln sich und die Aufschieberitis greift um sich!


Du folgst der Fährte einer deiner eigenen wiederaufgestandenen schlechten Gewohnheiten bis zu den Sümpfen der Stagnation und entdeckst die Übeltäterin: die geisterhafte Totenbeschwörerin Recidivate. Mit gezückten Waffen stürmst du auf sie zu, aber sie gleiten nutzlos durch ihren geisterhaften Körper hindurch.


\"Versuch's gar nicht erst\" faucht sie mit einem trockenen Krächzen. \"Ohne eine Kette aus Mondsteinen bin ich unbesiegbar - und Meisterschmuckhersteller @aurakami hat die Mondsteine vor langer Zeit überall über Habitica verstreut! Du ziehst dich zurück, nach Luft schnappend... aber du weißt, was du zu tun hast.

", "questMoonstone1CollectMoonstone": "Mondsteine", "questMoonstone1DropMoonstone2Quest": "Die Mondsteinkette Teil 2: Die Totenbeschwörerin Recidivate (Quest-Rolle)", - "questMoonstone2Text": "Die Totenbeschwörerin Recidivate", + "questMoonstone2Text": "Die Mondsteinkette Teil 2: Die Totenbeschwörerin Recidivate", "questMoonstone2Notes": "

Der tapfere Waffenschmied @Inventrix hilft dir dabei, die verzauberten Mondsteine zu einer Kette zu verarbeiten. Du bist endlich bereit, Recidivate zu konfrontieren, aber als Du die Sümpfe der Stagnation betrittst, kommt eine furchtbare Kälte über dich.


Ein fauler Atem flüstert in dein Ohr. \"Du bist zurück? Wie entzückend...\" Du drehst dich um und greifst an, und unter dem Licht der Mondsteinkette trifft deine Waffe festes Fleisch. \"Du magst mich abermals an die Welt gebunden haben,\" stößt Recidivate wütend hervor, \"aber jetzt ist der Zeitpunkt gekommen, wo du sie verlässt!\"

", "questMoonstone2Boss": "Die Totenbeschwörerin", "questMoonstone2DropMoonstone3Quest": "Die Mondsteinkette Teil 3: Recidivate Transformiert (Rolle)", - "questMoonstone3Text": "Recidivate Transformiert", + "questMoonstone3Text": "Die Mondsteinkette Teil 3: Recidivate Transformiert", "questMoonstone3Notes": "

Recidivate fällt zu Boden und Du schlägst mit der Mondsteinkette nach ihr. Zu deinem Entsetzen reißt Recidivate die Steine an sich und ihre Augen leuchten vor Triumph.


\"Törichte Kreatur des Fleisches!\", schreit sie. \"Es ist wahr, die Mondsteine werden mich wieder in eine körperliche Form zurückversetzen, aber anders, als Du dir vorgestellt hast. Wenn der volle Mond zunimmt, wächst auch meine Macht, und aus den Schatten rufe ich deinen gefürchtetsten Feind hervor!\"


Ein übler grüner Nebel steigt aus dem Sumpf auf und Recidivate's Körper windet und dreht sich und verzerrt sich in eine Form, die dich mit Schrecken erfüllt - der untote Körper von Vice, wiederauferstanden.

", "questMoonstone3Completion": "

Du atmest schwer und Schweiß brennt in Deinen Augen als der untote Wyrm zusammenbricht. Die Überreste von Recidivate lösen sich in einen dünnen, grauen Nebel auf, der sich bald durch eine frisch aufkommende Brise zerstreut. In der Ferne hörst Du die Schlachtrufe von Habiticanern, die ihre schlechten Gewohnheiten ein für und allemal besiegen.


@Baconsaur, der Herr aller Bestien, landet mit seinem Greif neben Dir. \"Ich habe das Ende Deines Kampfes vom Himmel aus beobachtet und es hat mich sehr berührt. Bitte nimm diese verzauberte Tunika - Deine Tapferkeit zeugt von einem edlen Herzen und ich glaube, dass Du dazu bestimmt bist, sie zu bekommen.\"

", "questMoonstone3Boss": "Nekro-Laster", "questMoonstone3DropRottenMeat": "Verrottetes Fleisch (Futter)", "questMoonstone3DropZombiePotion": "Zombifizierter Schlüpftrank", - "questGoldenknight1Text": "Eine ordentliche Zurechtweisung", + "questGoldenknight1Text": "Der goldene Ritter, Teil 1: Ein ernstes Gespräch", "questGoldenknight1Notes": "

Die Goldene Ritterin ist Habiticanern mit ihrer Kritik ganz schön auf die Nerven gegangen. Nicht alle täglichen Aufgaben erledigt? Eine negative Gewohnheit angeklickt? Sie nimmt dies als Anlass dich zu bedrängen, dass du doch ihrem Beispiel folgen sollst. Sie ist das leuchtende Beispiel eines perfekten Habiticaners und Du bist nichts als ein Versager. Das ist ja mal gar nicht nett! Jeder macht Fehler. Man sollte deshalb nicht mit solcher Kritik drangsaliert werden. Vielleicht solltest du einige Zeugenaussagen von verletzten Habiticanern zusammentragen und die Goldene Ritterin mal ordentlich zurechtweisen!

", "questGoldenknight1CollectTestimony": "Zeugenaussagen", "questGoldenknight1DropGoldenknight2Quest": "Die Goldene Ritterin-Kette Teil 2: Stumpfes Gold (Rolle)", - "questGoldenknight2Text": "Goldene Ritterin", + "questGoldenknight2Text": "Der goldene Ritter, Teil 2: Gold Ritter", "questGoldenknight2Notes": "

Mit hunderten Zeugenaussagen von Habiticanern bewaffnet, konfrontierst du die Goldene Ritterin. Du fängst an, ihr die Beschwerden der Habiticaner eine nach der anderen vorzulesen. \"Und @Pfeffernusse sagt, dass deine ständige Prahlerei-\" Die Ritterin hebt ihre Hand, um dich zum Schweigen zu bringen und spottet \"Ich bitte Dich, diese Leute sind einfach nur neidisch auf meinen Erfolg. Statt sich zu beschweren, sollten sie einfach so hart arbeiten wie ich! Vielleicht zeige ich Dir mal, wie stark Du werden kannst, wenn Du so fleißig bist wie ich!\" Sie hebt ihren Morgenstern und setzt zum Angriff an!

", "questGoldenknight2Boss": "Goldene Ritterin", "questGoldenknight2DropGoldenknight3Quest": "Die Goldene Ritterin-Kette Teil 3: Der Eiserne Ritter (Rolle)", - "questGoldenknight3Text": "Der Eiserne Ritter", + "questGoldenknight3Text": "Der goldene Ritter, Teil 3: Der eiserne Ritter", "questGoldenknight3Notes": "

@Jon Aribjorn schreit laut auf, um dich zu alarmieren. Kurz nach Deinem Kampf ist eine neue Gestalt aufgetaucht. Ein Ritter, der in schmutzigem schwarzen Eisen gekleidet ist, kommt mit gezücktem Schwert langsam auf dich zu. Die Goldene Ritterin ruft der Gestalt zu: \"Vater, nein!\" aber der Ritter läuft unaufhaltsam weiter. Sie dreht sich zu dir und sagt \"Es tut mir leid. Ich war eine Idiotin und habe wegen meinem aufgeblasenen Ego nicht gesehen, wie gemein ich war. Aber mein Vater ist gemeiner, als ich es je sein könnte. Wenn er nicht gestoppt wird, wird er uns alle zerstören. Hier, nimm meinen Morgenstern und halte den Eisernen Ritter auf!\"

", "questGoldenknight3Completion": "

Mit einem befriedigenden Geklirr fällt der Eiserne Ritter zu Knie und sackt zusammen. \"Du bist ziemlich stark,\" keucht er. \"Mir wurde heute Bescheidenheit gelehrt.\" Die Goldene Ritterin kommt zu dir und sagt, \"Ich danke dir. Ich glaube, wir beide haben aus der Begegnung mit dir etwas Bescheidenheit gelernt. Ich werde mit meinem Vater sprechen und ihm die Beschwerden über uns erklären. Vielleicht sollten wir damit anfangen, uns bei den anderen Habiticanern zu entschuldigen.\" Sie denkt darüber nach und wendet sich dann wieder dir zu. \"Hier: als ein Geschenk für dich gebe ich dir meinen Morgenstern. Er gehört jetzt dir.\"

", "questGoldenknight3Boss": "Der Eiserne Ritter", @@ -103,7 +103,7 @@ "questGoldenknight3DropGoldenPotion": "Goldener Schlüpftrank", "questGoldenknight3DropWeapon": "Mustaines Meilenstein-matschender Morgenstern (Schildhand-Waffe)", "questBasilistText": "Der Basi-List", - "questBasilistNotes": "Da ist eine Aufruhr auf dem Marktplatz - es sieht ganz so aus, als man lieber in die andere Richtung rennen sollte. Da du aber ein mutiger Abenteurer bist, rennst du stattdessen darauf zu und entdeckst einen Basi-List, der sich aus einem Haufen unerledigter Aufgaben geformt hat! Alle umstehenden Habiticaner sind gelähmt vor Angst vor der Länge des Basi-List und können nicht anfangen, zu arbeiten. Von irgendwo in der Nähe hörst du @Arcosine schreien: \"Schnell! Erledige deine einmaligen und täglichen Aufgaben, um dem Monster die Zähne zu entfernen, bevor jemand sich am Papier schneidet!\" Greife schnell an, Abenteurer, und hake etwas ab - aber Vorsicht! Wenn du irgendwelche täglichen Aufgaben nicht erledigst, wird der Basi-List Dich und Deine Gruppe angreifen! ", + "questBasilistNotes": "Da ist ein Aufruhr auf dem Marktplatz - es sieht ganz so aus, als ob man lieber in die andere Richtung rennen sollte. Da Du aber ein mutiger Abenteurer bist, rennst Du stattdessen darauf zu und entdeckst einen Basi-List, der sich aus einem Haufen unerledigter Aufgaben geformt hat! Alle umstehenden Habiticaner sind aus Angst vor der Länge des Basi-Lists gelähmt und können nicht anfangen zu arbeiten. Von irgendwo in der Nähe hörst du @Arcosine schreien: \"Schnell! Erledige deine einmaligen und täglichen Aufgaben, um dem Monster die Zähne zu entfernen, bevor sich jemand am Papier schneidet!\" Greife schnell an, Abenteurer, und hake etwas ab - aber Vorsicht! Wenn Du irgendwelche täglichen Aufgaben nicht erledigst, wird der Basi-List Dich und Deine Gruppe angreifen! ", "questBasilistCompletion": "Der Basi-List ist in Papierschnitzel zerfallen, die sanft in Regenbogenfarben schimmern. \"Puh!\" sagt @Arcosine. \"Gut, dass ihr gerade hier wart!\" Du fühlst dich erfahrener als vorher und sammelst ein paar verstreute Goldstücke zwischen den Papierstücken auf. ", "questBasilistBoss": "Der Basi-List", "questEggHuntText": "Eierjagd", @@ -128,15 +128,15 @@ "questSeahorseBoss": "Seehengst", "questSeahorseDropSeahorseEgg": "Seehengst (Ei)", "questSeahorseUnlockText": "Ermöglicht den Kauf von Seehengsteiern auf dem Marktplatz.", - "questAtom1Text": "Angriff der banalen Questreihe, Teil 1: Abwasch-Katastrophe", + "questAtom1Text": "Angriff des Banalen, Teil 1: Abwasch-Katastrophe!", "questAtom1Notes": "Du erreichst die Ufer des Waschbeckensees für eine wohlverdiente Auszeit... Aber der See ist verschmutzt mit nicht abgespültem Geschirr! Wie ist das passiert? Wie auch immer, Du kannst den See jedenfalls nicht in diesem Zustand lassen. Es gibt nur eine Sache die Du tun kannst: Abspülen und den Ferienort retten! Dazu musst Du aber Seife für den Abwasch finden. Viel Seife...", "questAtom1CollectSoapBars": "Seifenstücke", - "questAtom1Drop": "Das Monster vom KochLess (Rolle)", - "questAtom2Text": "Angriff der banalen Questreihe, Teil 2: Das Monster vom KochLess", + "questAtom1Drop": "Das Monster vom KochLess (Questschriftrolle)", + "questAtom2Text": "Angriff des Banalen, Teil 2: Das Monster vom KochLess", "questAtom2Notes": "Puh, der See sieht schon viel besser aus mit dem sauberen Geschirr. Vielleicht kannst Du Dir jetzt endlich etwas Spass gönnen. Oh - es scheint, da schwimmt eine Pizzaschachtel auf dem See. Naja, was ist schon eine Sache mehr oder weniger aufzuräumen? Aber, ach je, das ist kein gewöhnlicher Pizzakarton! Mit einem plötzlichen Wasserschwall erhebt sich die Schachtel aus dem Wasser und gibt sich als Kopf eines Monsters zu erkennen. Das kann nicht sein! Das Fabelwesen von KochLess!? Es soll schon seit prähistorischen Zeiten im See versteckt leben: eine Kreatur hervorgebracht aus Speiseresten und Müll der altertümlichen Habiticanern. Igitt!", "questAtom2Boss": "Das Monster vom KochLess", - "questAtom2Drop": "Der Wäschebeschwörer Rolle (Rolle)", - "questAtom3Text": "Angriff der banalen Questreihe, Teil 3: Der Wäschebeschwörer", + "questAtom2Drop": "Der Wäschebeschwörer (Questschriftrolle)", + "questAtom3Text": "Angriff des Banalen, Teil 3: Der Wäschebeschwörer", "questAtom3Notes": "Mit einem ohrenbetäubenden Schrei und fünf leckere Arten von Käse spuckend zerfällt das Monster vom KochLess in Stücke. \"DU WAGST ES!?\" dröhnt eine Stimme von unter dem See. Eine blaue Gestalt, erhebt sich in eine Robe gekleidet aus dem Wasser und schwingt eine magische Toilettenbürste. Schmutzige Wäsche beginnt im See aufzusteigen. \"Ich bin der Wäschebeschwörer!\" verkündet die Gestalt ärgerlich. \"Du traust Dir ja ganz schön was zu - einfach so mein wunderbar schmutziges Geschirr abzuspülen, mein Haustier zu verscheuchen und mein Reich mit solch sauberer Kleidung zu betreten. Nimm' Dich in Acht! Spüre den durchnässten Zorn meiner Anti-Wäsche Magie!\"", "questAtom3Completion": "Der böse Wäschebeschwörer ist besiegt! Saubere Wäsche sammelt sich überall haufenweise. Alles sieht recht ordentlich aus. Wie Du durch die frisch gebügelten Rüstungen watest fällt dir ein metallischer Schein ins Auge und Du bemerkst einen glänzenden Helm. Der ursprüngliche Eigentümer dieses glänzenden Schatzes mag unbekannt sein, aber als Du ihn aufsetzt bemerkst du die wärmende Gegenwart eines freizügigen Geistes. Zu schade, dass niemand ein Namensschild angenäht hat.", "questAtom3Boss": "Der Wäschebeschwörer", @@ -203,10 +203,39 @@ "questSheepCompletion": "Beeindruckt von deinem Fleiß, lässt die Wut des Donnerbocks nach. Er schießt drei riesige Hagelkörner in deine Richtung und verschwindet dann mit leisem Grollen. Bei näherer Betrachtung entdeckst du, dass die Hagelkörner eigentlich drei flauschige Eier sind. Du hebst sie auf und schlenderst unter blauem Himmel nach Hause.", "questSheepDropSheepEgg": "Schaf (Ei)", "questSheepUnlockText": "Ermöglicht den Kauf von Schafseiern auf dem Marktplatz", - "questKrakenText": "The Kraken of Inkomplete", - "questKrakenNotes": "It's a warm, sunny day as you sail across the Inkomplete Bay, but your thoughts are clouded with worries about everything that you still need to do. It seems that as soon as you finish one task, another crops up, and then another...

Suddenly, the boat gives a horrible jolt, and slimy tentacles burst out of the water on all sides! \"We're being attacked by the Kraken of Inkomplete!\" Wolvenhalo cries.

\"Quickly!\" Lemoness calls to you. \"Strike down as many tentacles and tasks as you can, before new ones can rise up to take their place!\"", - "questKrakenBoss": "The Kraken of Inkomplete", - "questKrakenCompletion": "As the Kraken flees, several eggs float to the surface of the water. Lemoness examines them, and her suspicion turns to delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"", + "questKrakenText": "Der Kraken von Unfertige", + "questKrakenNotes": "Als du durch die Unfertige Bucht segelst, ist es ein warmer, sonniger Tag, aber deine Gedanken sind voller Sorgen über alles was du noch zu erledigen hast. Es scheint so, als ob sobald eine Aufgabe erledigt ist, eine andere auftaucht, und dann noch eine...

Plötzlich wird das Boot von einem furchtbaren Ruck erschüttert, und schleimige Tentakeln schlängeln sich an allen Seiten aus dem Wasser! \"Der Kraken von Unfertige greift uns an!\" schreit Wolvenhalo.

\"Schnell!\" ruft dir Lemoness zu. \"Schlage so viele Tentakeln und Aufgaben nieder wie du kannst, bevor neue auftauchen und ihren Platz einnehmen!\" ", + "questKrakenBoss": "Der Kraken von Unfertige", + "questKrakenCompletion": "Als der Kraken flieht, treiben mehrere Eier an die Wasseroberfläche. Lemoness untersucht sie zunächst argwöhnisch, dann ruft sie freudestrahlend \"Tintenfischeier! Hier, nimm sie als Belohnung für alles was Du erledigt hast!\" ", "questKrakenDropCuttlefishEgg": "Tintenfisch (Ei)", - "questKrakenUnlockText": "Ermöglicht den Kauf von Tintenfischeiern auf dem Marktplatz." + "questKrakenUnlockText": "Ermöglicht den Kauf von Tintenfischeiern auf dem Marktplatz.", + "questWhaleText": "Jammern des Wals", + "questWhaleNotes": "You arrive at the Diligent Docks, hoping to take a submarine to watch the Dilatory Derby. Suddenly, a deafening bellow forces you to stop and cover your ears. \"Thar she blows!\" cries Captain @krazjega, pointing to a huge, wailing whale. \"It's not safe to send out the submarines while she's thrashing around!\"

\"Quick,\" calls @UncommonCriminal. \"Help me calm the poor creature so we can figure out why she's making all this noise!\"", + "questWhaleBoss": "Jammernder Wal", + "questWhaleCompletion": "Nach der ganzen harten Arbeit verstummt das donnernde Jammern des Wahles. \"Scheint als wäre sie in der Flut schlechter Angewohnheiten fast ertrunken\", erklärt @zoebeagle, \"Dank deiner ununterbrochenen Bemühungen konnten wir die Fluten abwenden!\" Als du in das U-Boot steigen willst fallen dir in der ruhigen See einige Eier auf.", + "questWhaleDropWhaleEgg": "Wal (Ei)", + "questWhaleUnlockText": "Ermöglicht den Kauf von Waleiern auf dem Marktplatz.", + "questDilatoryDistress1Text": "Aufschiebendes Elend, Teil 1: Flaschenpost", + "questDilatoryDistress1Notes": "Eine Nachricht in einer Flasche aus der neu wieder aufgebauten Stadt Dilatory traf ein! Darin steht: \"Liebe Habiticaner, wir brauchen erneut eure Hilfe. Unsere Prinzessin ist verschwunden und die Stadt wir von einigen unbekannten Wasserdämonen belagert! Die Fangschreckenkrebse halten uns die Angreifer vom Leibe. Bitte helft uns!\" Um die weite Reise zur versunkenen Stadt zu durchstehen, muss man fähig sein unter Wasser zu atmen. Glücklicherweise können die Alchimisten @Benga und @hazel dies möglich machen! Du musst nur die richtigen Zutaten finden.", + "questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!", + "questDilatoryDistress1CollectFireCoral": "Feuerkorallen", + "questDilatoryDistress1CollectBlueFins": "Blaue Schwanzflossen", + "questDilatoryDistress1DropArmor": "Flossenbesetztes Ozeangewand (Rüstung)", + "questDilatoryDistress2Text": "Säumiges Elend, Teil 2: Kreaturen der Gletscherspalte", + "questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.

When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"", + "questDilatoryDistress2Completion": "You vanquish the nightmarish horde of skulls, but you feel no closer to finding Adva. You speak to @Kiwibot, the royal tracker, to see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"", + "questDilatoryDistress2Boss": "Wasserschädel Schwarm", + "questDilatoryDistress2RageTitle": "Schwarm Auferstehung", + "questDilatoryDistress2RageDescription": "Schwarm Auferstehung: Diese Leiste füllt sich, wenn Du deine täglichen Aufgaben nicht erfüllst. Wenn sie voll ist, heilt sich der Wasserschädel Schwarm um 30% seiner übrigen Lebenspunkte!", + "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", + "questDilatoryDistress2DropSkeletonPotion": "Skelettierter Schlüpftrank", + "questDilatoryDistress2DropCottonCandyBluePotion": "Zuckerwattenblauer Schlüpftrank", + "questDilatoryDistress2DropHeadgear": "Feuerkorallendiadem (Kopfbedeckung)", + "questDilatoryDistress3Text": "Säumiges Elend, Teil 3: Nicht nur ein Dienstmädchen", + "questDilatoryDistress3Notes": "You follow the mantis shrimps deep into the Crevasse, and discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits you inside the main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks you notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should you break it?", + "questDilatoryDistress3Completion": "Finally, you manage to pull the bewitched pendant from Adva's neck and throw it away. Adva clutches her head. \"Where am I? What happened here?\" After hearing your story, she frowns. \"This necklace was given to me by a strange ambassador - a lady called 'Tzina'. I don't remember anything after that!\"

Back at Dilatory, Manta is overjoyed by your success. \"Allow me to reward you with this trident and shield! I ordered them from @aiseant and @starsystemic as a gift for Adva, but... I'd rather not put weapons in her hands any time soon.\"", + "questDilatoryDistress3Boss": "Adva, die verdränge Meerjungfrau", + "questDilatoryDistress3DropFish": "Fisch (Futter)", + "questDilatoryDistress3DropWeapon": "Dreizack der zerschmetternden Gezeiten (Waffe)", + "questDilatoryDistress3DropShield": "Mondperlenschild (Schildhand Item)" } \ No newline at end of file diff --git a/common/locales/de/settings.json b/common/locales/de/settings.json index 63fdec2ba8..b3f68e4ec0 100644 --- a/common/locales/de/settings.json +++ b/common/locales/de/settings.json @@ -82,6 +82,7 @@ "emailChange2": "admin@habitrpg.com", "emailChange3": "Bitte gib sowohl Deine alte und neue Email-Adresse, als auch Deine Benutzer ID an.", "username": "Login Name", + "usernameOrEmail": "Login Name oder Emailadresse", "email": "Email", "registeredWithFb": "Mit Facebook registriert", "loginNameDescription1": "Dies hier benutzt Du, um Dich bei HabitRPG einzuloggen. Gehe zu", @@ -95,7 +96,7 @@ "giftedSubscription": "Verschenkte Abonnements ", "invitedParty": "In die Gruppe eingeladen", "invitedGuild": "In die Gilde eingeladen", - "inactivityEmails": "Dein Account ist inaktiv", + "importantAnnouncements": "Dein Konto ist inaktiv", "weeklyRecaps": "Zusammenfassung deiner Kontoaktivitäten der letzten Woche", "questStarted": "Dein Quest hat begonnen", "invitedQuest": "Zu einem Quest eingeladen", @@ -111,11 +112,11 @@ "benefits": "Vorteile", "coupon": "Gutschein", "couponPlaceholder": "Gib Deinen Gutschein Code ein", - "couponText": "We sometimes have events and give out coupon codes for special gear. (eg, those who stop by our Wondercon booth)", + "couponText": "Manchmal verteilen wir auf Events Coupon-Codes für spezielle Ausrüstung (z.B. an unserem WonderCon-Stand)", "apply": "Anwenden", "resubscribe": "Wieder abonnieren", "promoCode": "Promo Code", "promoCodeApplied": "Promo Code aktiviert! Überprüfe dein Inventar", "promoPlaceholder": "Promo Code eingeben", - "displayInviteToPartyWhenPartyIs1": "Display Invite To Party button when party has 1 member." + "displayInviteToPartyWhenPartyIs1": "Zeige \"In Gruppe einladen\"-Schaltfläche an, wenn die Gruppe nur 1 Mitglied hat." } \ No newline at end of file diff --git a/common/locales/de/spells.json b/common/locales/de/spells.json index 62ab678a27..05ce079d6b 100644 --- a/common/locales/de/spells.json +++ b/common/locales/de/spells.json @@ -42,5 +42,9 @@ "spellSpecialShinySeedText": "Schimmernde Saat", "spellSpecialShinySeedNotes": "Verwandle einen Freund in eine fröhliche Blume!", "spellSpecialPetalFreePotionText": "Blütenfrei Trank", - "spellSpecialPetalFreePotionNotes": "Beendet den Effekt der schimmernden Saat." + "spellSpecialPetalFreePotionNotes": "Beendet den Effekt der schimmernden Saat.", + "spellSpecialSeafoamText": "Meeresschaum", + "spellSpecialSeafoamNotes": "Verwandle einen Freund in ein Meereslebewesen!", + "spellSpecialSandText": "Sand", + "spellSpecialSandNotes": "Beendet den Effekt von Meeresschaum." } \ No newline at end of file diff --git a/common/locales/de/subscriber.json b/common/locales/de/subscriber.json index 42c9f7958a..225af022cf 100644 --- a/common/locales/de/subscriber.json +++ b/common/locales/de/subscriber.json @@ -3,7 +3,7 @@ "subscriptions": "Abonnements", "subDescription": "Werbung ausschalten, Edelsteine mit Gold erwerben, ein monatlicher Überraschungsgegenstand, den Fortschrittsverlauf erhalten, doppeltes Beutelimit pro Tag, Unterstützung der Entwickler. Klicke um mehr zu erfahren.", "disableAds": "Werbung entfernen", - "disableAdsText": "Ads are disabled while you have an active subscription (original donors are grandfathered).", + "disableAdsText": "Solange du ein aktives Abonnement hast, ist alle Werbung für dich ausgeschaltet (Spender, die für Werbefreiheit gespendet haben bevor es Abonnements gab, bleiben werbefrei)", "buyGemsGold": "Kaufe Edelsteine mit Gold", "buyGemsGoldText": "Alexander der Händler verkauft dir Edelsteine für den Preis von <%= gemCost %> Goldstücken pro Edelstein. Seine monatlichen Lieferungen sind anfangs beschränkt auf <%= gemLimit %> Edelsteine pro Monat, aber dieses Limit erhöht sich um 5 Edelsteine für alle drei Monate, die du ein fortlaufendes Abo hast, bis zu einem Maximum von 50 Edelsteinen pro Monat!", "retainHistory": "Behalte alle Verlaufeinträge", @@ -11,9 +11,9 @@ "doubleDrops": "Du kannst doppelt so viele Gegenstände pro Tag finden", "doubleDropsText": "Fülle Deine Ställe schneller!", "mysteryItem": "Einzigartige Abonnement Gegenstände", - "mysteryItemText": "Each month you will receive a unique cosmetic item for your avatar! Plus, for every three months of consecutive subscription, the Mysterious Time Travelers will grant you access to historic (and futuristic!) cosmetic items.", + "mysteryItemText": "Du wirst jeden Monat einen einzigartigen kosmetischen Gegenstand für deinen Avatar erhalten! Zusätzlich gewähren dir die Mysteriösen Zeitreisenden für je drei aufeinanderfolgende Abonnement-Monate Zugang zu historischen (oder futuristischen) kosmetischen Gegenständen.", "supportDevs": "Unterstütze die Entwickler", - "supportDevsText": "Your subscription helps keep Habitica thriving and helps fund the development of new features. Thank you for your generosity!", + "supportDevsText": "Dein Abonnement lässt Habitica florieren und hilft uns es weiterzuentwickeln. Danke!", "monthUSD": "USD($) / Monat", "organization": "Organisation", "groupPlans": "Gemeinschaftliche Pläne", diff --git a/common/locales/de/tasks.json b/common/locales/de/tasks.json index fac36e078b..6bd260e0eb 100644 --- a/common/locales/de/tasks.json +++ b/common/locales/de/tasks.json @@ -16,13 +16,14 @@ "checklist": "Checkliste", "checklistText": "Zerlege eine Aufgabe in kleinere Teile! Checklisten erhöhen die Erfahrung und das Gold, das du für eine Aufgabe bekommst, und verringern den Schaden, den eine tägliche Aufgabe verursacht. ", "expandCollapse": "Auf-/Zuklappen", - "text": "Title", + "text": "Titel", "extraNotes": "Extra Notizen", "direction/Actions": "Leitung/Aktionen", "advancedOptions": "Erweiterte Optionen", "difficulty": "Schwierigkeit", "difficultyHelpTitle": "Wie schwer ist die Aufgabe?", "difficultyHelpContent": "Je schwieriger eine Aufgabe ist, desto mehr Erfahrung und Gold bekommst du, wenn du sie abhakst... aber sie verursacht auch umso mehr Schaden, wenn es eine tägliche Aufgabe oder schlechte Gewohnheit ist!", + "trivial": "Trivial", "easy": "Einfach", "medium": "Mittel", "hard": "Schwer", @@ -32,11 +33,11 @@ "otherExamples": "z.B. berufliche Unternehmungen, Hobbies, Finanzielles, usw.", "progress": "Fortschritt", "dailies": "Tägliche Aufgaben", - "newDaily": "Neuer tägliche Aufgabe", + "newDaily": "Neue tägliche Aufgabe", "newDailyBulk": "Neue tägliche Aufgaben (eine pro Zeile)", "streakCounter": "Strähnenzähler", "repeat": "Wiederholen", - "repeatEvery": "Repeat Every", + "repeatEvery": "Wiederhole alle", "repeatDays": "Alle X Tage", "repeatWeek": "An bestimmten Tagen der Woche", "day": "Tag", @@ -67,7 +68,7 @@ "showTags": "Anzeigen", "startDate": "Starttermin", "startDateHelpTitle": "Wann soll diese Aufgabe beginnen?", - "startDateHelp": "Set the date for which this task takes effect. Will not be due on earlier days.", + "startDateHelp": "Setzt das Datum fest, ab dem diese Aufgabe in Kraft tritt. Davor wird sie nicht fällig werden. ", "streakName": "Strähnen Erfolg(e)", "streakText": "Hat <%= streaks %> 21-tägige Strähnen von täglichen Aufgaben erreicht", "streakSingular": "Perfektionist", @@ -104,5 +105,5 @@ "rewardHelp2": "Ausrüstungsgegenstände beeinflussen deine Statuswerte (<%= linkStart %>Benutzer > Werte&Erfolge<%= linkEnd %>).", "rewardHelp3": "Während weltweiten Events wird hier Spezialausrüstung erscheinen.", "rewardHelp4": "Scheue dich nicht davor eigene Belohnungen hinzuzufügen! Sieh dir einige Beispielbelohnungen durch.", - "clickForHelp": "Click for help" + "clickForHelp": "Hilfe" } \ No newline at end of file diff --git a/common/locales/en/backgrounds.json b/common/locales/en/backgrounds.json index 6ccc4bb81a..717956fb97 100644 --- a/common/locales/en/backgrounds.json +++ b/common/locales/en/backgrounds.json @@ -103,5 +103,13 @@ "backgroundShimmeryBubblesText": "Shimmery Bubbles", "backgroundShimmeryBubblesNotes": "Float through a sea of Shimmery Bubbles.", "backgroundIslandWaterfallsText": "Island Waterfalls", - "backgroundIslandWaterfallsNotes": "Picnic near Island Waterfalls." + "backgroundIslandWaterfallsNotes": "Picnic near Island Waterfalls.", + + "backgrounds072015": "SET 14: Released July 2015", + "backgroundDilatoryRuinsText": "Ruins of Dilatory", + "backgroundDilatoryRuinsNotes": "Dive to the Ruins of Dilatory.", + "backgroundGiantWaveText": "Giant Wave", + "backgroundGiantWaveNotes": "Surf a Giant Wave!", + "backgroundSunkenShipText": "Sunken Ship", + "backgroundSunkenShipNotes": "Explore a Sunken Ship." } diff --git a/common/locales/en/challenge.json b/common/locales/en/challenge.json index 51d55ae69c..09215f9372 100644 --- a/common/locales/en/challenge.json +++ b/common/locales/en/challenge.json @@ -33,8 +33,8 @@ "challengeTagPop": "Challenges appear on tag-lists & task-tooltips. So while you'll want a descriptive title above, you'll also need a 'short name'. Eg, 'Lose 10 pounds in 3 months' might become '-10lb' (Click for more info).", "challengeDescr": "Description", "prize": "Prize", - "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. Max = #gems you own (+ guild.gems, if you created this challenge's guild). Note: This prize can't be changed later.", - "prizePopTavern": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. Max = #gems you own (+ guild.gems, if you created this challenge's guild). Note: This prize can't be changed later and Tavern challenges will not be refunded if the challenge is cancelled.", + "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. Max = number of gems you own (+ guild.gems, if you created this challenge's guild). Note: This prize can't be changed later.", + "prizePopTavern": "If someone can 'win' your challenge, you can award that winner a Gem prize. Max = number of gems you own. Note: This prize can't be changed later and Tavern challenges will not be refunded if the challenge is cancelled.", "publicChallenges": "Minimum 1 Gem for public challenges (helps prevent spam, it really does).", "officialChallenge": "Official HabitRPG Challenge", "by": "by", @@ -55,5 +55,6 @@ "challengedEitherOwnedFilter": "Either", "backToChallenges": "Back to all challenges", "prizeValue": "<%= gemcount %> <%= gemicon %> Prize", - "clone": "Clone" + "clone": "Clone", + "challengeNotEnoughGems": "You do not have enough gems to post this challenge." } diff --git a/common/locales/en/character.json b/common/locales/en/character.json index 17e609c752..8b71eefc18 100644 --- a/common/locales/en/character.json +++ b/common/locales/en/character.json @@ -45,6 +45,7 @@ "hauntedColors": "Haunted Colors", "winteryColors": "Wintery Colors", "equipment": "Equipment", + "equipmentBonus": "Equipment", "equipmentBonusText": "Attribute bonuses provided by your equipped battle gear. See the Equipment tab under Inventory to select your battle gear.", "classBonus": "Class Equipment Bonus", "classBonusText": "Your class (Warrior, if you haven't unlocked or selected another class) uses its own equipment more effectively than gear from other classes. Equipped gear from your current class gets a 50% boost to the attribute bonus it grants.", @@ -149,5 +150,9 @@ "mageWiki": "Mage", "rogueWiki": "Rogue", "healerWiki": "Healer", - "chooseClassLearn": "Learn more about classes" + "chooseClassLearn": "Learn more about classes", + "str": "STR", + "con": "CON", + "per": "PER", + "int": "INT" } diff --git a/common/locales/en/content.json b/common/locales/en/content.json index 2e9dfc2d89..6241e09712 100644 --- a/common/locales/en/content.json +++ b/common/locales/en/content.json @@ -5,7 +5,7 @@ "armoireText": "Enchanted Armoire", "armoireNotesFull": "Open the Armoire to randomly receive special Equipment, Experience, or food! Equipment pieces remaining: ", "armoireLastItem": "You've found the last piece of rare Equipment in the Enchanted Armoire.", - "armoireNotesEmpty": "The Armoire will have new Equipment every month. Until then, keep clicking for Experience and Food!", + "armoireNotesEmpty": "The Armoire will have new Equipment in the first week of every month. Until then, keep clicking for Experience and Food!", "dropEggWolfText": "Wolf", "dropEggWolfAdjective": "loyal", @@ -93,6 +93,9 @@ "questEggCuttlefishText": "Cuttlefish", "questEggCuttlefishAdjective": "cuddly", + "questEggWhaleText": "Whale", + "questEggWhaleAdjective": "splashy", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into a <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Base", diff --git a/common/locales/en/contrib.json b/common/locales/en/contrib.json index 47a1cbd0db..fffd0e0788 100644 --- a/common/locales/en/contrib.json +++ b/common/locales/en/contrib.json @@ -61,5 +61,10 @@ "surveysSingle": "Helped HabitRPG grow by filling out a survey. There are no active surveys.", "surveysMultiple": "Helped HabitRPG grow by filling out <%= surveys %> surveys. There are no active surveys.", "currentSurvey": "Current Survey", - "surveyWhen": "The badge will be awarded to all participants when surveys have been processed, in late March." + "surveyWhen": "The badge will be awarded to all participants when surveys have been processed, in late March.", + "blurbInbox": "This is where your private messages are stored! You can send someone a message by clicking on the envelope icon next to their name in Tavern, Party, or Guild Chat.", + "blurbGuildsPage": "Guilds are common-interest chat groups created by the players, for players. Browse through the list and join the Guilds that interest you!", + "blurbChallenges": "Challenges are created by your fellow players. Joining a Challenge will add its tasks to your task dashboard, and winning a Challenge will give you an achievement and often a gem prize!", + "blurbHallPatrons": "This is the Hall of Patrons, where we honor the noble adventurers who backed HabitRPG's original Kickstarter. We thank them for helping us bring Habitica to life!", + "blurbHallHeroes": "This is the Hall of Heroes, where open-source contributors to HabitRPG are honored. Whether through code, art, music, writing, or even just helpfulness, they have earned gems, exclusive equipment, and prestigious titles. You can contribute to HabitRPG, too! Find out more here. " } diff --git a/common/locales/en/death.json b/common/locales/en/death.json new file mode 100644 index 0000000000..f988cb4837 --- /dev/null +++ b/common/locales/en/death.json @@ -0,0 +1,7 @@ +{ + "lostAllHealth": "You ran out of Health!", + "dontDespair": "Don't despair!", + "deathPenaltyDetails": "You lost a Level, your Gold, and a piece of Equipment, but you can get them all back with hard work! Good luck--you'll do great.", + "refillHealthTryAgain": "Refill Health & Try Again", + "dyingOftenTips": "Is this happening often? Here are some tips!" +} diff --git a/common/locales/en/gear.json b/common/locales/en/gear.json index b57b7fd9c9..c2c0184149 100644 --- a/common/locales/en/gear.json +++ b/common/locales/en/gear.json @@ -74,6 +74,8 @@ "weaponSpecial3Notes": "Meetings, monsters, malaise: managed! Mash! Increases Strength, Intelligence, and Constitution by <%= attrs %> each.", "weaponSpecialCriticalText": "Critical Hammer of Bug-Crushing", "weaponSpecialCriticalNotes": "This champion slew a critical Github foe where many warriors fell. Fashioned from the bones of Bug, this hammer deals a mighty critical hit. Increases Strength and Perception by <%= attrs %> each.", + "weaponSpecialTridentOfCrashingTidesText": "Trident of Crashing Tides", + "weaponSpecialTridentOfCrashingTidesNotes": "Gives you the ability to command fish, and also deliver some mighty stabs to your tasks. Increases Intelligence by <%= int %>.", "weaponSpecialYetiText": "Yeti-Tamer Spear", "weaponSpecialYetiNotes": "This spear allows its user to command any yeti. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.", @@ -151,6 +153,8 @@ "weaponArmoireBasicCrossbowNotes": "This crossbow can pierce a task's armor from very far away! Increases Strength by <%= str %>, Perception by <%= per %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "weaponArmoireLunarSceptreText": "Soothing Lunar Sceptre", "weaponArmoireLunarSceptreNotes": "The healing power of this wand waxes and wanes. Increases Constitution by <%= con %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 3 of 3).", + "weaponArmoireRancherLassoText": "Rancher Lasso", + "weaponArmoireRancherLassoNotes": "Lassos: the ideal tool for rounding up and wrangling. Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 3 of 3).", "armor": "armor", @@ -207,6 +211,8 @@ "armorSpecial1Notes": "Its tireless power inures the wearer to mundane discomfort. Increases all attributes by <%= attrs %>.", "armorSpecial2Text": "Jean Chalard's Noble Tunic", "armorSpecial2Notes": "Makes you extra fluffy! Increases Constitution and Intelligence by <%= attrs %> each.", + "armorSpecialFinnedOceanicArmorText": "Finned Oceanic Armor", + "armorSpecialFinnedOceanicArmorNotes": "Although delicate, this armor makes your skin as harmful to the touch as a fire coral. Increases Strength by <%= str %>.", "armorSpecialYetiText": "Yeti-Tamer Robe", "armorSpecialYetiNotes": "Fuzzy and fierce. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.", @@ -311,6 +317,8 @@ "armorArmoireLunarArmorNotes": "The light of the moon will make you strong and savvy. Increases Strength by <%= str %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 2 of 3).", "armorArmoireGladiatorArmorText": "Gladiator Armor", "armorArmoireGladiatorArmorNotes": "To be a gladiator you must be not only cunning... but strong. Increases Perception by <%= per %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 2 of 3).", + "armorArmoireRancherRobesText": "Rancher Robes", + "armorArmoireRancherRobesNotes": "Wrangle your mounts and round up your pets while wearing these magical Rancher Robes! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 2 of 3).", "headgear": "headgear", @@ -367,6 +375,8 @@ "headSpecial1Notes": "The favored crown of those who lead by example. Increases all attributes by <%= attrs %>.", "headSpecial2Text": "Nameless Helm", "headSpecial2Notes": "A testament to those who gave of themselves while asking nothing in return. Increases Intelligence and Strength by <%= attrs %> each.", + "headSpecialFireCoralCircletText": "Fire Coral Circlet", + "headSpecialFireCoralCircletNotes": "This circlet, designed by Habitica's greatest alchemists, allows you to breathe water and dive for treasure! Increases Perception by <%= per %>.", "headSpecialNyeText": "Absurd Party Hat", "headSpecialNyeNotes": "You've received an Absurd Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.", @@ -464,13 +474,17 @@ "headArmoireLunarCrownText": "Soothing Lunar Crown", "headArmoireLunarCrownNotes": "This crown strengthens health and sharpens senses, especially when the moon is full. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Soothing Lunar Set (Item 1 of 3).", "headArmoireRedHairbowText": "Red Hairbow", - "headArmoireRedHairbowNotes": "Become strong, tough and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRedHairbowNotes": "Become strong, tough, and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireVioletFloppyHatText": "Violet Floppy Hat", "headArmoireVioletFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a pleasing purple color. Increases Perception by <%= per %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "headArmoireGladiatorHelmText": "Gladiator Helm", "headArmoireGladiatorHelmNotes": "To be a gladiator you must be not only strong.... but cunning. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Gladiator Set (Item 1 of 3).", "headArmoireRancherHatText": "Rancher Hat", - "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 1 of 3).", + "headArmoireBlueHairbowText": "Blue Hairbow", + "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownText": "Royal Crown", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "offhand": "shield-hand item", @@ -503,6 +517,8 @@ "shieldSpecial0Notes": "Sees beyond the veil of death, and displays what it finds there for enemies to fear. Increases Perception by <%= per %>.", "shieldSpecial1Text": "Crystal Shield", "shieldSpecial1Notes": "Shatters arrows and deflects the words of naysayers. Increases all attributes by <%= attrs %>.", + "shieldSpecialMoonpearlShieldText": "Moonpearl Shield", + "shieldSpecialMoonpearlShieldNotes": "Designed for fast swimming, and also some defense. Increases Constitution by <%= con %>.", "shieldSpecialGoldenknightText": "Mustaine's Milestone Mashing Morning Star", "shieldSpecialGoldenknightNotes": "Meetings, monsters, malaise: managed! Mash! Increases Constitution and Perception by <%= attrs %> each.", @@ -572,6 +588,8 @@ "backMystery201410Notes": "Swoop through the night on these strong wings. Confers no benefit. October 2014 Subscriber Item.", "backMystery201504Text": "Busy Bee Wings", "backMystery201504Notes": "Buzz buzz buzz! Flit from task to task. Confers no benefit. April 2015 Subscriber Item.", + "backMystery201507Text": "Rad Surfboard", + "backMystery201507Notes": "Surf off the Diligent Docks and ride the waves in Inkomplete Bay! Confers no benefit. July 2015 Subscriber Item.", "backSpecialWonderconRedText": "Mighty Cape", "backSpecialWonderconRedNotes": "Swishes with strength and beauty. Confers no benefit. Special Edition Convention Item.", @@ -674,6 +692,8 @@ "eyewearMystery201503Notes": "Don't get poked in the eye by these shimmering gems! Confers no benefit. March 2015 Subscriber Item.", "eyewearMystery201506Text": "Neon Snorkel", "eyewearMystery201506Notes": "This neon snorkel lets its wearer see underwater. Confers no benefit. June 2015 Subscriber Item.", + "eyewearMystery201507Text": "Rad Sunglasses", + "eyewearMystery201507Notes": "These sunglasses let you stay cool even when the weather is hot. Confers no benefit. July 2015 Subscriber Item.", "eyewearMystery301404Text": "Eyewear Goggles", "eyewearMystery301404Notes": "No eyewear could be fancier than a pair of goggles - except, perhaps, for a monocle. Confers no benefit. April 3015 Subscriber Item.", "eyewearMystery301405Text": "Monocle", diff --git a/common/locales/en/groups.json b/common/locales/en/groups.json index 688683fc94..7588c4a581 100644 --- a/common/locales/en/groups.json +++ b/common/locales/en/groups.json @@ -94,7 +94,7 @@ "abuseFlag": "Report violation of Community Guidelines", "abuseFlagModalHeading": "Report <%= name %> for violation?", "abuseFlagModalBody": "Are you sure you want to report this post? You should ONLY report a post that violates the <%= firstLinkStart %>Community Guidelines<%= linkEnd %> and/or <%= secondLinkStart %>Terms of Service<%= linkEnd %>. Inappropriately reporting a post is a violation of the Community Guidelines and may give you an infraction.", - "abuseFlagModalButton": "Report", + "abuseFlagModalButton": "Report Violation", "abuseReported": "Thank you for reporting this violation. The moderators have been notified.", "abuseAlreadyReported": "You have already reported this message.", "needsText": "Please type a message.", @@ -119,7 +119,8 @@ "sendGiftPurchase": "Purchase", "sendGiftMessagePlaceholder": "Personal message (optional)", "sendGiftSubscription": "<%= months %> Month(s): $<%= price %>", - "inviteFriends": "Invite Friends", + "battleWithFriends": "Battle Monsters With Friends", "startAParty": "Start a Party", - "addToParty": "Add someone to your party" + "addToParty": "Add someone to your party", + "likePost": "Click if you like this post!" } diff --git a/common/locales/en/limited.json b/common/locales/en/limited.json index 4162c532b9..e7f188469a 100644 --- a/common/locales/en/limited.json +++ b/common/locales/en/limited.json @@ -8,6 +8,8 @@ "alarmingFriendsText": "Got spooked <%= spookDust %> times by party members.", "agriculturalFriends": "Agricultural Friends", "agriculturalFriendsText": "Got transformed into a flower <%= seeds %> times by party members.", + "aquaticFriends": "Aquatic Friends", + "aquaticFriendsText": "Got splashed <%= seafoam %> times by party members.", "valentineCard": "Valentine's Day Card", "valentineCardNotes": "Send a Valentine's Day card to a party member.", "valentine0": "\"Roses are red<%= lineBreak %>My Dailies are blue<%= lineBreak %>I'm happy that I'm<%= lineBreak %>In a Party with you!\"", diff --git a/common/locales/en/messages.json b/common/locales/en/messages.json index 9eb8e49b08..bf23a6363c 100644 --- a/common/locales/en/messages.json +++ b/common/locales/en/messages.json @@ -21,7 +21,13 @@ "messageDropFood": "You've found <%= dropArticle %><%= dropText %>! <%= dropNotes %>", "messageDropEgg": "You've found a <%= dropText %> Egg! <%= dropNotes %>", "messageDropPotion": "You've found a <%= dropText %> Hatching Potion! <%= dropNotes %>", + "messageDropQuest": "You've found a quest!", + "messageDropMysteryItem": "You open the box and find <%= dropText %>!", "messageFoundQuest": "You've found the quest \"<%= questText %>\"!", + + "messageAlreadyPurchasedGear": "You purchased this gear in the past, but do not currently own it. You can buy it again in the rewards column on the tasks page.", + "messageAlreadyOwnGear": "You already own this item. Equip it by going to the equipment page.", + "armoireEquipment": "<%= image %> You found a piece of rare Equipment in the Armoire: <%= dropText %>! Awesome!", "armoireFood": "<%= image %> You rummage in the Armoire and find <%= dropArticle %><%= dropText %>. What's that doing in here?", "armoireExp": "You wrestle with the Armoire and gain Experience. Take that!" diff --git a/common/locales/en/npc.json b/common/locales/en/npc.json index e1daafb192..88e2e494db 100644 --- a/common/locales/en/npc.json +++ b/common/locales/en/npc.json @@ -14,6 +14,8 @@ "sellPotionForGold": "Sell <%= itemType %> Potion for <%= gold %> Gold", "buyGems": "Buy Gems", "justin": "Justin", + "ian": "Ian", + "ianText": "Welcome to the Quest Shop! Here you can use Quest Scrolls to battle monsters with your friends. Be sure to check out our fine array of Quest Scrolls for purchase on the right!", "USD": "USD", "newStuff": "New Stuff", "cool": "Tell Me Later", @@ -25,6 +27,7 @@ "payWithCard": "Pay with Card", "payNote": "Note: PayPal sometimes takes a long time to clear. We recommend paying with card.", "card": "Card", + "amazonInstructions": "Click the button to pay using Amazon Payments", "paymentMethods": "Payment Methods:", "classGear": "Class Gear", diff --git a/common/locales/en/pets.json b/common/locales/en/pets.json index ab2c2a9464..dc3a6dae05 100644 --- a/common/locales/en/pets.json +++ b/common/locales/en/pets.json @@ -13,6 +13,7 @@ "hydra": "Hydra", "mantisShrimp": "Mantis Shrimp", "mammoth": "Woolly Mammoth", + "orca": "Orca", "rarePetPop1": "Click the gold paw to learn more about how you can obtain this rare pet through contributing to HabitRPG!", "rarePetPop2": "How to Get this Pet!", "potion": "<%= potionType %> Potion", @@ -24,6 +25,7 @@ "hatchingPotion": "hatching potion", "noHatchingPotions": "You don't have any hatching potions.", "inventoryText": "Click an egg to see usable potions highlighted in green and then click one of the highlighted potions to hatch your pet. If no potions are highlighted, click that egg again to deselect it, and instead click a potion first to have the usable eggs highlighted. You can also sell unwanted drops to Alexander the Merchant.", + "foodText": "food", "food": "Food and Saddles", "noFood": "You don't have any food or saddles.", "dropsExplanation": "Get these items faster with gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", diff --git a/common/locales/en/quests.json b/common/locales/en/quests.json index 256ff78642..f0f3918a28 100644 --- a/common/locales/en/quests.json +++ b/common/locales/en/quests.json @@ -1,16 +1,24 @@ { "quests": "Quests", "quest": "quest", + "whereAreMyQuests": "Quests are now available on their own page! Click on Inventory -> Quests to find them.", + "yourQuests": "Your Quests", + "questsForSale": "Quests for Sale", + "petQuests": "Pet and Mount Quests", + "unlockableQuests": "Unlockable Quests", + "goldQuests": "Gold-Purchasable Quests", "questDetails": "Quest Details", "invitations": "Invitations", "completed": "Completed!", "youReceived": "You've Received", + "dropQuestCongrats": "Congratulations on earning this quest scroll! You can invite your party to begin the quest now, or come back to it any time in your Inventory > Quests.", "questSend": "Clicking \"Invite\" will send an invitation to your party members. When all members have accepted or denied, the quest begins. See status under Social > Party.", "inviteParty": "Invite Party", "questInvitation": "Quest Invitation: ", "questInvitationTitle": "Quest Invitation", "questInvitationInfo": "Invitation for the Quest <%= quest %>", "askLater": "Ask Later", + "questLater": "Quest Later", "buyQuest": "Buy Quest", "accepted": "Accepted", "rejected": "Rejected", @@ -37,11 +45,15 @@ "noScrolls": "You don't have any quest scrolls.", "scrollsText1": "Quests require parties. If you want to quest solo,", "scrollsText2": "create an empty party", - "scrollsPre": "You need to complete the previous quest to start this one!", + "scrollsPre": "You haven't unlocked this quest yet!", + "alreadyEarnedQuestLevel": "You already earned this quest by attaining Level <%= level %>. ", + "alreadyEarnedQuestReward": "You already earned this quest by completing <%= priorQuest %>. ", "completedQuests": "Completed the following quests", "mustComplete": "You must first complete <%= quest %>.", - "mustLevel": "You must be level <%= level %>.", + "mustLevel": "You must be level <%= level %> to begin this quest.", "mustLvlQuest": "You must be level <%= level %> to buy this quest!", + "mustInviteFriend": "To earn this quest, invite a friend to your Party. Invite someone now?", + "unlockByQuesting": "To earn this quest, complete <%= title %>.", "sureCancel": "Are you sure you want to cancel this quest? All invitation acceptances will be lost. The quest owner will retain possession of the quest scroll.", "sureAbort": "Are you sure you want to abort this mission? It will abort it for everyone in your party and all progress will be lost. The quest scroll will be returned to the quest owner.", "doubleSureAbort": "Are you double sure? Make sure they won't hate you forever!", diff --git a/common/locales/en/questsContent.json b/common/locales/en/questsContent.json index f2a089bb5a..51555203f8 100644 --- a/common/locales/en/questsContent.json +++ b/common/locales/en/questsContent.json @@ -68,17 +68,17 @@ "questSpiderDropSpiderEgg": "Spider (Egg)", "questSpiderUnlockText": "Unlocks purchasable spider eggs in the Market", - "questVice1Text": "Free Yourself of the Dragon's Influence", + "questVice1Text": "Vice, Part 1: Free Yourself of the Dragon's Influence", "questVice1Notes": "

They say there lies a terrible evil in the caverns of Mt. Habitica. A monster whose presence twists the wills of the strong heroes of the land, turning them towards bad habits and laziness! The beast is a grand dragon of immense power and comprised of the shadows themselves: Vice, the treacherous Shadow Wyrm. Brave Habiteers, stand up and defeat this foul beast once and for all, but only if you believe you can stand against its immense power.

Vice Part 1:

How can you expect to fight the beast if it already has control over you? Don't fall victim to laziness and vice! Work hard to fight against the dragon's dark influence and dispel his hold on you!

", "questVice1Boss": "Vice's Shade", "questVice1DropVice2Quest": "Vice Part 2 (Scroll)", - "questVice2Text": "Find the Lair of the Wyrm", + "questVice2Text": "Vice, Part 2: Find the Lair of the Wyrm", "questVice2Notes": "With Vice's influence over you dispelled, you feel a surge of strength you didn't know you had return to you. Confident in yourselves and your ability to withstand the wyrm's influence, your party makes its way to Mt. Habitica. You approach the entrance to the mountain's caverns and pause. Swells of shadows, almost like fog, wisp out from the opening. It is near impossible to see anything in front of you. The light from your lanterns seem to end abruptly where the shadows begin. It is said that only magical light can pierce the dragon's infernal haze. If you can find enough light crystals, you could make your way to the dragon.", "questVice2CollectLightCrystal": "Light Crystals", "questVice2DropVice3Quest": "Vice Part 3 (Scroll)", - "questVice3Text": "Vice Awakens", + "questVice3Text": "Vice, Part 3: Vice Awakens", "questVice3Notes": "After much effort, your party has discovered Vice's lair. The hulking monster eyes your party with distaste. As shadows swirl around you, a voice whispers through your head, \"More foolish citizens of Habitica come to stop me? Cute. You'd have been wise not to come.\" The scaly titan rears back its head and prepares to attack. This is your chance! Give it everything you've got and defeat Vice once and for all!", "questVice3Completion": "The shadows dissipate from the cavern and a steely silence falls. My word, you've done it! You have defeated Vice! You and your party may finally breath a sigh of relief. Enjoy your victory, brave Habiteers, but take the lessons you've learned from battling Vice and move forward. There are still Habits to be done and potentially worse evils to conquer!", "questVice3Boss": "Vice, the Shadow Wyrm", @@ -86,34 +86,34 @@ "questVice3DropDragonEgg": "Dragon (Egg)", "questVice3DropShadeHatchingPotion": "Shade Hatching Potion", - "questMoonstone1Text": "The Moonstone Chain", + "questMoonstone1Text": "The Moonstone Chain, Part 1: The Moonstone Chain", "questMoonstone1Notes": "

A terrible affliction has struck Habiticans. Bad Habits thought long-dead are rising back up with a vengeance. Dishes lie unwashed, textbooks linger unread, and procrastination runs rampant!


You track some of your own returning Bad Habits to the Swamps of Stagnation and discover the culprit: the ghostly Necromancer, Recidivate. You rush in, weapons swinging, but they slide through her specter uselessly.


\"Don’t bother,\" she hisses with a dry rasp. \"Without a chain of moonstones, nothing can harm me – and master jeweler @aurakami scattered all the moonstones across Habitica long ago!\" Panting, you retreat... but you know what you must do.

", "questMoonstone1CollectMoonstone": "Moonstones", "questMoonstone1DropMoonstone2Quest": "The Moonstone Chain Part 2: Recidivate the Necromancer (Scroll)", - "questMoonstone2Text": "Recidivate The Necromancer", + "questMoonstone2Text": "The Moonstone Chain, Part 2: Recidivate The Necromancer", "questMoonstone2Notes": "

The brave weaponsmith @Inventrix helps you fashion the enchanted moonstones into a chain. You’re ready to confront Recidivate at last, but as you enter the Swamps of Stagnation, a terrible chill sweeps over you.


Rotting breath whispers in your ear. \"Back again? How delightful...\" You spin and lunge, and under the light of the moonstone chain, your weapon strikes solid flesh. \"You may have bound me to the world once more,\" Recidivate snarls, \"but now it is time for you to leave it!\"

", "questMoonstone2Boss": "The Necromancer", "questMoonstone2DropMoonstone3Quest": "The Moonstone Chain Part 3: Recidivate Transformed (Scroll)", - "questMoonstone3Text": "Recidivate Transformed", + "questMoonstone3Text": "The Moonstone Chain, Part 3: Recidivate Transformed", "questMoonstone3Notes": "

Recidivate crumples to the ground, and you strike at her with the moonstone chain. To your horror, Recidivate seizes the gems, eyes burning with triumph.


\"Foolish creature of flesh!\" she shouts. \"These moonstones will restore me to a physical form, true, but not as you imagined. As the full moon waxes from the dark, so too does my power flourish, and from the shadows I summon the specter of your most feared foe!\"


A sickly green fog rises from the swamp, and Recidivate’s body writhes and contorts into a shape that fills you with dread – the undead body of Vice, horribly reborn.

", "questMoonstone3Completion": "

Your breath comes hard and sweat stings your eyes as the undead Wyrm collapses. The remains of Recidivate dissipate into a thin grey mist that clears quickly under the onslaught of a refreshing breeze, and you hear the distant, rallying cries of Habiticans defeating their Bad Habits for once and for all.


@Baconsaur the beast master swoops down on a gryphon. \"I saw the end of your battle from the sky, and I was greatly moved. Please, take this enchanted tunic – your bravery speaks of a noble heart, and I believe you were meant to have it.\"

", "questMoonstone3Boss": "Necro-Vice", "questMoonstone3DropRottenMeat": "Rotten Meat (Food)", "questMoonstone3DropZombiePotion": "Zombie Hatching Potion", - "questGoldenknight1Text": "A Stern Talking-To", + "questGoldenknight1Text": "The Golden Knight, Part 1: A Stern Talking-To", "questGoldenknight1Notes": "

The Golden Knight has been getting on poor Habiticans' cases. Didn't do all of your Dailies? Checked off a negative Habit? She will use this as a reason to harass you about how you should follow her example. She is the shining example of a perfect Habitican, and you are naught but a failure. Well, that is not nice at all! Everyone makes mistakes. They should not have to be met with such negativity for it. Perhaps it is time you gather some testimonies from hurt Habiticans and give the Golden Knight a stern talking-to!

", "questGoldenknight1CollectTestimony": "Testimonies", "questGoldenknight1DropGoldenknight2Quest": "The Golden Knight Chain Part 2: Tarnished Gold (Scroll)", - "questGoldenknight2Text": "Gold Knight", + "questGoldenknight2Text": "The Golden Knight, Part 2: Gold Knight", "questGoldenknight2Notes": "

Armed with hundreds of Habitican's testimonies, you finally confront the Golden Knight. You begin to recite the Habitcan's complaints to her, one by one. \"And @Pfeffernusse says that your constant bragging-\" The knight raises her hand to silence you and scoffs, \"Please, these people are merely jealous of my success. Instead of complaining, they should simply work as hard as I! Perhaps I shall show you the power you can attain through diligence such as mine!\" She raises her morningstar and prepares to attack you!

", "questGoldenknight2Boss": "Gold Knight", "questGoldenknight2DropGoldenknight3Quest": "The Golden Knight Chain Part 3: The Iron Knight (Scroll)", - "questGoldenknight3Text": "The Iron Knight", + "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

With a satisfying clang, the Iron Knight falls to his knees and slumps over. \"You are quite strong,\" he pants. \"I have been humbled, today.\" The Golden Knight approaches you and says, \"Thank you. I believe we have gained some humility from our encounter with you. I will speak with my father and explain the complaints against us. Perhaps, we should begin apologizing to the other Habiticans.\" She mulls over in thought before turning back to you. \"Here: as our gift to you, I want you to keep my morningstar. It is yours now.\"

", "questGoldenknight3Boss": "The Iron Knight", @@ -151,17 +151,17 @@ "questSeahorseDropSeahorseEgg": "Seahorse (Egg)", "questSeahorseUnlockText": "Unlocks purchasable seahorse eggs in the Market", - "questAtom1Text": "Attack of the Mundane Questline, Pt. 1: Dish Disaster!", + "questAtom1Text": "Attack of the Mundane, Part 1: Dish Disaster!", "questAtom1Notes": "You reach the shores of Washed-Up Lake for some well-earned relaxation... But the lake is polluted with unwashed dishes! How did this happen? Well, you simply cannot allow the lake to be in this state. There is only one thing you can do: clean the dishes and save your vacation spot! Better find some soap to clean up this mess. A lot of soap...", "questAtom1CollectSoapBars": "Bars of Soap", - "questAtom1Drop": "The SnackLess Monster (Scroll)", + "questAtom1Drop": "The SnackLess Monster (Quest Scroll)", - "questAtom2Text": "Attack of the Mundane Questline, Pt. 2: The SnackLess Monster", + "questAtom2Text": "Attack of the Mundane, Part 2: The SnackLess Monster", "questAtom2Notes": "Phew, this place is looking a lot nicer with all these dishes cleaned. Maybe, you can finally have some fun now. Oh - there seems to be a pizza box floating in the lake. Well, what's one more thing to clean really? But alas, it is no mere pizza box! With a sudden rush the box lifts from the water to reveal itself to be the head of a monster. It cannot be! The fabled SnackLess Monster?! It is said it has existed hidden in the lake since prehistoric times: a creature spawned from the leftover food and trash of the ancient Habiticans. Yuck!", "questAtom2Boss": "The SnackLess Monster", - "questAtom2Drop": "The Laundromancer Scroll (Scroll)", + "questAtom2Drop": "The Laundromancer (Quest Scroll)", - "questAtom3Text": "Attack of the Mundane Questline, Pt. 3: The Laundromancer", + "questAtom3Text": "Attack of the Mundane, Part 3: The Laundromancer", "questAtom3Notes": "With a deafening cry, and five delicious types of cheese bursting from its mouth, the SnackLess Monster falls to pieces. \"HOW DARE YOU!\" booms a voice from beneath the water's surface. A robed, blue figure emerges from the water, wielding a magic toilet brush. Filthy laundry begins to bubble up to the surface of the lake. \"I am the Laundromancer!\" he angrily announces. \"You have some nerve - washing my delightfully dirty dishes, destroying my pet, and entering my domain with such clean clothes. Prepare to feel the soggy wrath of my anti-laundry magic!\"", "questAtom3Completion": "The wicked Laundromancer has been defeated! Clean laundry falls in piles all around you. Things are looking much better around here. As you begin to wade through the freshly pressed armor, a glint of metal catches your eye, and your gaze falls upon a gleaming helm. The original owner of this shining item may be unknown, but as you put it on, you feel the warming presence of a generous spirit. Too bad they didn't sew on a nametag.", "questAtom3Boss": "The Laundromancer", @@ -244,6 +244,38 @@ "questKrakenBoss": "The Kraken of Inkomplete", "questKrakenCompletion": "As the Kraken flees, several eggs float to the surface of the water. Lemoness examines them, and her suspicion turns to delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"", "questKrakenDropCuttlefishEgg": "Cuttlefish (Egg)", - "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market" + "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market", + "questWhaleText": "Wail of the Whale", + "questWhaleNotes": "You arrive at the Diligent Docks, hoping to take a submarine to watch the Dilatory Derby. Suddenly, a deafening bellow forces you to stop and cover your ears. \"Thar she blows!\" cries Captain @krazjega, pointing to a huge, wailing whale. \"It's not safe to send out the submarines while she's thrashing around!\"

\"Quick,\" calls @UncommonCriminal. \"Help me calm the poor creature so we can figure out why she's making all this noise!\"", + "questWhaleBoss": "Wailing Whale", + "questWhaleCompletion": "After much hard work, the whale finally ceases her thunderous cry. \"Looks like she was drowning in waves of negative habits,\" @zoebeagle explains. \"Thanks to your consistent effort, we were able to turn the tides!\" As you step into the submarine, several whale eggs bob towards you, and you scoop them up.", + "questWhaleDropWhaleEgg": "Whale (Egg)", + "questWhaleUnlockText": "Unlocks purchasable whale eggs in the Market", + + "questDilatoryDistress1Text": "Dilatory Distress, Part 1: Message in a Bottle", + "questDilatoryDistress1Notes": "A message in a bottle arrived from the newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, the alchemists @Benga and @hazel can make it all possible! You only have to find the proper ingredients.", + "questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!", + "questDilatoryDistress1CollectFireCoral": "Fire Coral", + "questDilatoryDistress1CollectBlueFins": "Blue Fins", + "questDilatoryDistress1DropArmor": "Finned Oceanic Armor (Armor)", + + "questDilatoryDistress2Text": "Dilatory Distress, Part 2: Creatures of the Crevasse", + "questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.

When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"", + "questDilatoryDistress2Completion": "You vanquish the nightmarish horde of skulls, but you feel no closer to finding Adva. You speak to @Kiwibot, the royal tracker, to see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"", + "questDilatoryDistress2Boss": "Water Skull Swarm", + "questDilatoryDistress2RageTitle": "Swarm Respawn", + "questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Water Skull Swarm will heal 30% of its remaining health!", + "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", + "questDilatoryDistress2DropSkeletonPotion": "Skeleton Hatching Potion", + "questDilatoryDistress2DropCottonCandyBluePotion": "Cotton Candy Blue Hatching Potion", + "questDilatoryDistress2DropHeadgear": "Fire Coral Circlet (Headgear)", + + "questDilatoryDistress3Text": "Dilatory Distress, Part 3: Not a Mere Maid", + "questDilatoryDistress3Notes": "You follow the mantis shrimps deep into the Crevasse, and discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits you inside the main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks you notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should you break it?", + "questDilatoryDistress3Completion": "Finally, you manage to pull the bewitched pendant from Adva's neck and throw it away. Adva clutches her head. \"Where am I? What happened here?\" After hearing your story, she frowns. \"This necklace was given to me by a strange ambassador - a lady called 'Tzina'. I don't remember anything after that!\"

Back at Dilatory, Manta is overjoyed by your success. \"Allow me to reward you with this trident and shield! I ordered them from @aiseant and @starsystemic as a gift for Adva, but... I'd rather not put weapons in her hands any time soon.\"", + "questDilatoryDistress3Boss": "Adva, the Usurping Mermaid", + "questDilatoryDistress3DropFish": "Fish (Food)", + "questDilatoryDistress3DropWeapon": "Trident of Crashing Tides (Weapon)", + "questDilatoryDistress3DropShield": "Moonpearl Shield (Shield-Hand Item)" } diff --git a/common/locales/en/settings.json b/common/locales/en/settings.json index d4ac07344f..73bbb737ef 100644 --- a/common/locales/en/settings.json +++ b/common/locales/en/settings.json @@ -82,6 +82,7 @@ "emailChange2": "admin@habitrpg.com", "emailChange3": " including both your old and new email address as well as your User ID.", "username": "Login Name", + "usernameOrEmail": "Login Name or Email", "email": "Email", "registeredWithFb": "Registered with Facebook", "loginNameDescription1": "This is what you use to login to HabitRPG. Go to ", @@ -95,7 +96,7 @@ "giftedSubscription": "Gifted Subscription", "invitedParty": "Invited To Party", "invitedGuild": "Invited To Guild", - "inactivityEmails": "Your account is inactive", + "importantAnnouncements": "Your account is inactive", "weeklyRecaps": "Summaries of your account activity in the past week", "questStarted": "Your Quest has Begun", "invitedQuest": "Invited to Quest", diff --git a/common/locales/en/spells.json b/common/locales/en/spells.json index be77b0927f..9ecd005ec9 100644 --- a/common/locales/en/spells.json +++ b/common/locales/en/spells.json @@ -60,6 +60,11 @@ "spellSpecialShinySeedText": "Shiny Seed", "spellSpecialShinySeedNotes": "Turn a friend into a joyous flower!", "spellSpecialPetalFreePotionText": "Petal-Free Potion", - "spellSpecialPetalFreePotionNotes": "Cancel the effects of a Shiny Seed." + "spellSpecialPetalFreePotionNotes": "Cancel the effects of a Shiny Seed.", + + "spellSpecialSeafoamText": "Seafoam", + "spellSpecialSeafoamNotes": "Turn a friend into a sea creature!", + "spellSpecialSandText": "Sand", + "spellSpecialSandNotes": "Cancel the effects of Seafoam." } diff --git a/common/locales/en/tasks.json b/common/locales/en/tasks.json index e80aeee367..c079ca14a3 100644 --- a/common/locales/en/tasks.json +++ b/common/locales/en/tasks.json @@ -23,6 +23,7 @@ "difficulty": "Difficulty", "difficultyHelpTitle": "How difficult is this task?", "difficultyHelpContent": "The harder a task, the more Experience and Gold it awards you when you check it off... but the more it damages you if it is a Daily or Bad Habit!", + "trivial": "Trivial", "easy": "Easy", "medium": "Medium", "hard": "Hard", diff --git a/common/locales/en@pirate/backgrounds.json b/common/locales/en@pirate/backgrounds.json index 5755b44952..3dbce93840 100644 --- a/common/locales/en@pirate/backgrounds.json +++ b/common/locales/en@pirate/backgrounds.json @@ -90,5 +90,12 @@ "backgroundShimmeryBubblesText": "Shimmery Bubbles", "backgroundShimmeryBubblesNotes": "Float through a sea of Shimmery Bubbles.", "backgroundIslandWaterfallsText": "Island Waterfalls", - "backgroundIslandWaterfallsNotes": "Picnic near Island Waterfalls." + "backgroundIslandWaterfallsNotes": "Picnic near Island Waterfalls.", + "backgrounds072015": "SET 14: Released July 2015", + "backgroundDilatoryRuinsText": "Ruins of Dilatory", + "backgroundDilatoryRuinsNotes": "Dive to the Ruins of Dilatory.", + "backgroundGiantWaveText": "Giant Wave", + "backgroundGiantWaveNotes": "Surf a Giant Wave!", + "backgroundSunkenShipText": "Sunken Ship", + "backgroundSunkenShipNotes": "Explore a Sunken Ship." } \ No newline at end of file diff --git a/common/locales/en@pirate/challenge.json b/common/locales/en@pirate/challenge.json index 4a820af3a1..c8a9336539 100644 --- a/common/locales/en@pirate/challenge.json +++ b/common/locales/en@pirate/challenge.json @@ -54,5 +54,6 @@ "challengedNotOwnedFilter": "Not Owned", "challengedEitherOwnedFilter": "Either", "backToChallenges": "Back to all challenges", - "prizeValue": "<%= gemcount %> <%= gemicon %> Prize" + "prizeValue": "<%= gemcount %> <%= gemicon %> Prize", + "clone": "Clone" } \ No newline at end of file diff --git a/common/locales/en@pirate/character.json b/common/locales/en@pirate/character.json index 1a8360496b..6c21e05efd 100644 --- a/common/locales/en@pirate/character.json +++ b/common/locales/en@pirate/character.json @@ -45,6 +45,7 @@ "hauntedColors": "Haunted Colors", "winteryColors": "Wintery Colors", "equipment": "Slops", + "equipmentBonus": "Equipment", "equipmentBonusText": "Attribute bonuses provided by ye equipped battle gear. See th' Equipment tab under Inventory to select ye battle gear.", "classBonus": "Class Equipment Bonus", "classBonusText": "Yer class (Mercenary, if ye haven't unlocked or picked another class) uses its own gear more effective-like than gear from other classes. Equipped gear from yer current class gets a 50% boost to the attribute bonus it gives ye.", @@ -149,5 +150,9 @@ "mageWiki": "Mage", "rogueWiki": "Rogue", "healerWiki": "Healer", - "chooseClassLearn": "Learn more about classes" + "chooseClassLearn": "Learn more about classes", + "str": "STR", + "con": "CON", + "per": "PER", + "int": "INT" } \ No newline at end of file diff --git a/common/locales/en@pirate/content.json b/common/locales/en@pirate/content.json index 0964624d4d..5fe58633bf 100644 --- a/common/locales/en@pirate/content.json +++ b/common/locales/en@pirate/content.json @@ -4,7 +4,7 @@ "armoireText": "Enchanted Booty", "armoireNotesFull": "Open th' Booty to randomly receive special Equipment, Experience, or food! Equipment pieces remaining:", "armoireLastItem": "You've found the last piece of rare Equipment in the Enchanted Booty.", - "armoireNotesEmpty": "The booty will have new Equipment every month. Until then, keep plundering for yo're Experience and Food!", + "armoireNotesEmpty": "The Armoire will have new Equipment in the first week of every month. Until then, keep clicking for Experience and Food!", "dropEggWolfText": "Wolf", "dropEggWolfAdjective": "loyal", "dropEggTigerCubText": "Tiger Cub", @@ -64,6 +64,8 @@ "questEggSheepAdjective": "hairy", "questEggCuttlefishText": "Cuttlefish", "questEggCuttlefishAdjective": "cuddly", + "questEggWhaleText": "Whale", + "questEggWhaleAdjective": "splashy", "eggNotes": "Find yi hatchin' potion to' pourrr on 'tis egg, and it will hatch into a <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Base", "hatchingPotionWhite": "White", diff --git a/common/locales/en@pirate/contrib.json b/common/locales/en@pirate/contrib.json index 2d7164d9ec..7e03144e67 100644 --- a/common/locales/en@pirate/contrib.json +++ b/common/locales/en@pirate/contrib.json @@ -61,5 +61,10 @@ "surveysSingle": "Helped HabitRPG grow by filling out a survey. There are no active surveys.", "surveysMultiple": "Helped HabitRPG grow by filling out <%= surveys %> surveys. There are no active surveys.", "currentSurvey": "Current Survey", - "surveyWhen": "The badge will be awarded to all participants when surveys have been processed, in late March." + "surveyWhen": "The badge will be awarded to all participants when surveys have been processed, in late March.", + "blurbInbox": "This is where your private messages are stored! You can send someone a message by clicking on the envelope icon next to their name in Tavern, Party, or Guild Chat.", + "blurbGuildsPage": "Guilds are common-interest chat groups created by the players, for players. Browse through the list and join the Guilds that interest you!", + "blurbChallenges": "Challenges are created by your fellow players. Joining a Challenge will add its tasks to your task dashboard, and winning a Challenge will give you an achievement and often a gem prize!", + "blurbHallPatrons": "This is the Hall of Patrons, where we honor the noble adventurers who backed HabitRPG's original Kickstarter. We thank them for helping us bring Habitica to life!", + "blurbHallHeroes": "This is the Hall of Heroes, where open-source contributors to HabitRPG are honored. Whether through code, art, music, writing, or even just helpfulness, they have earned gems, exclusive equipment, and prestigious titles. You can contribute to HabitRPG, too! Find out more here. " } \ No newline at end of file diff --git a/common/locales/en@pirate/gear.json b/common/locales/en@pirate/gear.json index 6e47c24ecf..bb580526a2 100644 --- a/common/locales/en@pirate/gear.json +++ b/common/locales/en@pirate/gear.json @@ -68,6 +68,8 @@ "weaponSpecial3Notes": "Meetin's, monsters, malaise: managed! Mash! Increases Strength, Intelligence, 'n Constitution by <%= attrs %> each.", "weaponSpecialCriticalText": "Critical Hammer o' Bug-Crushin'", "weaponSpecialCriticalNotes": "'tis champion slew a critical Github foe whar many warriors fell. Fashioned from th' bones 'o Bug, 'tis hammer deals a mighty critical hit. Increases Strength 'n Perception by <%= attrs %> each.", + "weaponSpecialTridentOfCrashingTidesText": "Trident of Crashing Tides", + "weaponSpecialTridentOfCrashingTidesNotes": "Gives you the ability to command fish, and also deliver some mighty stabs to your tasks. Increases Intelligence by <%= int %>.", "weaponSpecialYetiText": "Yeti-Tamer Spear", "weaponSpecialYetiNotes": "This spear allows its user to command any yeti. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.", "weaponSpecialSkiText": "Ski-sassin Pole", @@ -136,6 +138,8 @@ "weaponArmoireBasicCrossbowNotes": "This crossbow can pierce a task's armor from very far away! Increases Strength by <%= str %>, Perception by <%= per %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "weaponArmoireLunarSceptreText": "Soothing Lunar Sceptre", "weaponArmoireLunarSceptreNotes": "The healing power of this wand waxes and wanes. Increases Constitution by <%= con %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 3 of 3).", + "weaponArmoireRancherLassoText": "Rancher Lasso", + "weaponArmoireRancherLassoNotes": "Lassos: the ideal tool for rounding up and wrangling. Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 3 of 3).", "armor": "armor", "armorBase0Text": "Plain Slops", "armorBase0Notes": "Ordinary slops. Don't benefit ye.", @@ -185,6 +189,8 @@ "armorSpecial1Notes": "Its tireless power inures th' wearer to mundane discomfort. Increases all attributes by <%= attrs %>.", "armorSpecial2Text": "Jean Chalard's Noble Tunic", "armorSpecial2Notes": "Makes ye extra fluffy! Increases Constitution 'n Intelligence by <%= attrs %> each.", + "armorSpecialFinnedOceanicArmorText": "Finned Oceanic Armor", + "armorSpecialFinnedOceanicArmorNotes": "Although delicate, this armor makes your skin as harmful to the touch as a fire coral. Increases Strength by <%= str %>.", "armorSpecialYetiText": "Yeti-Tamer Robe", "armorSpecialYetiNotes": "Fuzzy and fierce. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.", "armorSpecialSkiText": "Ski-sassin Parka", @@ -279,6 +285,8 @@ "armorArmoireLunarArmorNotes": "The light of the moon will make you strong and savvy. Increases Strength by <%= str %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 2 of 3).", "armorArmoireGladiatorArmorText": "Gladiator Armor", "armorArmoireGladiatorArmorNotes": "To be a gladiator you must be not only cunning... but strong. Increases Perception by <%= per %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 2 of 3).", + "armorArmoireRancherRobesText": "Rancher Robes", + "armorArmoireRancherRobesNotes": "Wrangle your mounts and round up your pets while wearing these magical Rancher Robes! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 2 of 3).", "headgear": "headgear", "headBase0Text": "No Helm", "headBase0Notes": "No headgear.", @@ -328,6 +336,8 @@ "headSpecial1Notes": "Th' favored crown 'o them who lead by example. Increases all attributes by <%= attrs %>.", "headSpecial2Text": "Nameless Helm", "headSpecial2Notes": "A testament to them who gave 'o themselves while askin' nothin' in return. Increases Intelligence 'n Strength by <%= attrs %> each.", + "headSpecialFireCoralCircletText": "Fire Coral Circlet", + "headSpecialFireCoralCircletNotes": "This circlet, designed by Habitica's greatest alchemists, allows you to breathe water and dive for treasure! Increases Perception by <%= per %>.", "headSpecialNyeText": "Absurd Parrrty Hat", "headSpecialNyeNotes": "You've received an Absurd Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.", "headSpecialYetiText": "Yeti-Tamer Helm", @@ -415,13 +425,17 @@ "headArmoireLunarCrownText": "Soothing Lunar Crown", "headArmoireLunarCrownNotes": "This crown strengthens health and sharpens senses, especially when the moon is full. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Soothing Lunar Set (Item 1 of 3).", "headArmoireRedHairbowText": "Red Hairbow", - "headArmoireRedHairbowNotes": "Become strong, tough and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRedHairbowNotes": "Become strong, tough, and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireVioletFloppyHatText": "Violet Floppy Hat", "headArmoireVioletFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a pleasing purple color. Increases Perception by <%= per %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "headArmoireGladiatorHelmText": "Gladiator Helm", "headArmoireGladiatorHelmNotes": "To be a gladiator you must be not only strong.... but cunning. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Gladiator Set (Item 1 of 3).", "headArmoireRancherHatText": "Rancher Hat", - "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 1 of 3).", + "headArmoireBlueHairbowText": "Blue Hairbow", + "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownText": "Royal Crown", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "No shield or second weapon.", @@ -449,6 +463,8 @@ "shieldSpecial0Notes": "Sees beyond th' veil 'o Davy Jones', 'n displays what it finds thar fer enemies to fear. Increases Perception by <%= per %>.", "shieldSpecial1Text": "Crystal Shield", "shieldSpecial1Notes": "Shatters arrows 'n deflects th' words 'o naysayers. Increases all attributes by <%= attrs %>.", + "shieldSpecialMoonpearlShieldText": "Moonpearl Shield", + "shieldSpecialMoonpearlShieldNotes": "Designed for fast swimming, and also some defense. Increases Constitution by <%= con %>.", "shieldSpecialGoldenknightText": "Mustaine's Milestone Mashing Morning Star", "shieldSpecialGoldenknightNotes": "Meetings, monsters, malaise: managed! Mash! Increases Constitution and Perception by <%= attrs %> each.", "shieldSpecialYetiText": "Yeti-Tamer Shield", diff --git a/common/locales/en@pirate/groups.json b/common/locales/en@pirate/groups.json index 40efd1d4f4..33ece99ec0 100644 --- a/common/locales/en@pirate/groups.json +++ b/common/locales/en@pirate/groups.json @@ -62,7 +62,7 @@ "guilds": "Crews", "sureKick": "Do ye really want to remove 'tis member from th' crew/alliance?", "optionalMessage": "Optional message", - "yesRemove": "Yes, remove them", + "yesRemove": "Aye, scuttle them", "foreverAlone": "Can't like yer own message. Don't be a knave.", "sortLevel": "Sort by level", "sortRandom": "Sort randomly", @@ -94,7 +94,7 @@ "abuseFlag": "Report violation of Community Guidelines", "abuseFlagModalHeading": "Report <%= name %> for violation?", "abuseFlagModalBody": "Are you sure you want to report this post? You should ONLY report a post that violates the <%= firstLinkStart %>Community Guidelines<%= linkEnd %> and/or <%= secondLinkStart %>Terms of Service<%= linkEnd %>. Inappropriately reporting a post is a violation of the Community Guidelines and may give you an infraction.", - "abuseFlagModalButton": "Report", + "abuseFlagModalButton": "Report Violation", "abuseReported": "Thank you for reporting this violation. The moderators have been notified.", "abuseAlreadyReported": "You have already reported this message.", "needsText": "Please type a message.", @@ -119,6 +119,8 @@ "sendGiftPurchase": "Purchase", "sendGiftMessagePlaceholder": "Personal message (optional)", "sendGiftSubscription": "<%= months %> Month(s): $<%= price %>", + "battleWithFriends": "Battle Monsters With Friends", "startAParty": "Start a Party", - "addToParty": "Add someone to your party" + "addToParty": "Add someone to your party", + "likePost": "Click if you like this post!" } \ No newline at end of file diff --git a/common/locales/en@pirate/limited.json b/common/locales/en@pirate/limited.json index aefcd710d8..441cb76218 100644 --- a/common/locales/en@pirate/limited.json +++ b/common/locales/en@pirate/limited.json @@ -8,6 +8,8 @@ "alarmingFriendsText": "Got spooked <%= spookDust %> times by crew mates.", "agriculturalFriends": "Agricultural Friends", "agriculturalFriendsText": "Got transformed into a flower <%= seeds %> times by party members.", + "aquaticFriends": "Aquatic Friends", + "aquaticFriendsText": "Got splashed <%= seafoam %> times by party members.", "valentineCard": "Valentine's Day Card", "valentineCardNotes": "Send a Valentine's Day card to a party member.", "valentine0": "\"Roses are red<%= lineBreak %>My Dailies are blue<%= lineBreak %>I'm happy that I'm<%= lineBreak %>In a Party with you!\"", diff --git a/common/locales/en@pirate/messages.json b/common/locales/en@pirate/messages.json index 6273edbcd8..36695c7782 100644 --- a/common/locales/en@pirate/messages.json +++ b/common/locales/en@pirate/messages.json @@ -21,7 +21,10 @@ "messageDropFood": "Ye 'ave found <%= dropArticle %><%= dropText %>! <%= dropNotes %>", "messageDropEgg": "Ye 'ave found a <%= dropText %> Egg! <%= dropNotes %>", "messageDropPotion": "Ye 'ave found a <%= dropText %> Hatchin' Potion! <%= dropNotes %>", + "messageDropQuest": "You've found a quest!", "messageFoundQuest": "Ye 'ave found th' adventure \"<%= questText %>\"!", + "messageAlreadyPurchasedGear": "You purchased this gear in the past, but do not currently own it. You can buy it again in the rewards column on the tasks page.", + "messageAlreadyOwnGear": "You already own this item. Equip it by going to the equipment page.", "armoireEquipment": "<%= image %> You found a piece of rare Equipment in the Armoire: <%= dropText %>! Awesome!", "armoireFood": "<%= image %> You rummage in the Armoire and find <%= dropArticle %><%= dropText %>. What's that doing in here?", "armoireExp": "You wrestle with the Armoire and gain Experience. Take that!" diff --git a/common/locales/en@pirate/npc.json b/common/locales/en@pirate/npc.json index ffd311aab8..8746ab574b 100644 --- a/common/locales/en@pirate/npc.json +++ b/common/locales/en@pirate/npc.json @@ -14,6 +14,8 @@ "sellPotionForGold": "Sell <%= itemType %> Potion for <%= gold %> Gold", "buyGems": "Buy Gems", "justin": "Justin", + "ian": "Ian", + "ianText": "Welcome to the Quest Shop! Here you can use Quest Scrolls to battle monsters with your friends. Be sure to check out our fine array of Quest Scrolls for purchase on the right!", "USD": "USD", "newStuff": "New Stuff", "cool": "Ye Be tellin' Me Later", @@ -25,6 +27,7 @@ "payWithCard": "Pay with Card", "payNote": "Ahoy! PayPal sometimes be takin' a long time to clear. Payin' with yer card be better.", "card": "Card", + "amazonInstructions": "Click the button to pay using Amazon Payments", "paymentMethods": "Payment Methods:", "classGear": "Class Gear", "classGearText": "First: don't panic! ye barnacle-covered gear be in ye inventory, 'n ye're now wearin' ye apprentice <%= klass %> equipment. Wearin' ye class's gear grants ye a 50% bonus to stats. However, feel free to switch back to ye old gear.", @@ -73,6 +76,6 @@ "welcome2": "Your real-life tasks affect your avatar's Health (HP), Experience (XP), and Gold!", "welcome3": "Complete tasks to earn Experience (XP) and Gold, which unlock awesome features and rewards!", "welcome4": "Avoid bad habits that drain Health (HP), or your avatar will die!", - "welcome5": "Now you'll customize your avatar and set up your tasks...", + "welcome5": "Now ye'll customize yer avatar 'n set up yer tasks...", "imReady": "I'm Ready!" } \ No newline at end of file diff --git a/common/locales/en@pirate/pets.json b/common/locales/en@pirate/pets.json index db0f429cb7..f8092470e2 100644 --- a/common/locales/en@pirate/pets.json +++ b/common/locales/en@pirate/pets.json @@ -13,6 +13,7 @@ "hydra": "Hydra", "mantisShrimp": "Mantis Shrimp", "mammoth": "Woolly Mammoth", + "orca": "Orca", "rarePetPop1": "Click th' gold paw to learn more 'bout how ye can obtain 'tis rare pet through contributin' to HabitRPG!", "rarePetPop2": "How t' Get this Pet!", "potion": "<%= potionType %> Potion", @@ -24,6 +25,7 @@ "hatchingPotion": "hatching potion", "noHatchingPotions": "Ye don't 'ave any hatchin' potions.", "inventoryText": "Click an egg to spy wit' ye eye usable potions highlighted in green 'n then click one 'o th' highlighted potions to hatch ye pet. If no potions be highlighted, click that egg again to deselect it, 'n instead click a potion first to have th' usable eggs highlighted. ye can also sell unwanted loot to Alexander th' Sutler.", + "foodText": "food", "food": "Vittles and Saddles", "noFood": "Ye don't 'ave any vittles 'r saddles.", "dropsExplanation": "Get these items faster with gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", diff --git a/common/locales/en@pirate/quests.json b/common/locales/en@pirate/quests.json index d0d0ad1703..94ac94df14 100644 --- a/common/locales/en@pirate/quests.json +++ b/common/locales/en@pirate/quests.json @@ -1,16 +1,24 @@ { "quests": "Adventures", "quest": "quest", + "whereAreMyQuests": "Quests are now available on their own page! Click on Inventory -> Quests to find them.", + "yourQuests": "Your Quests", + "questsForSale": "Quests for Sale", + "petQuests": "Pet and Mount Quests", + "unlockableQuests": "Unlockable Quests", + "goldQuests": "Gold-Purchasable Quests", "questDetails": "Quest Details", "invitations": "Invitations", "completed": "Completed!", "youReceived": "Ye 'ave Receiv'd", + "dropQuestCongrats": "Congratulations on earning this quest scroll! You can invite your party to begin the quest now, or come back to it any time in your Inventory > Quests.", "questSend": "Clicking \"Invite\" will send an invitation to your party members. When all members have accepted or denied, the quest begins. See status under Social > Party.", "inviteParty": "Invite Crew", "questInvitation": "Quest Invitation:", "questInvitationTitle": "Adventure Invitation", "questInvitationInfo": "Ye 'ave found th' adventure \"<%= quest %>\"!", "askLater": "Ask Later", + "questLater": "Quest Later", "buyQuest": "Buy Adventure Scroll", "accepted": "Accepted", "rejected": "Rejected", @@ -37,11 +45,15 @@ "noScrolls": "Ye don't 'ave any adventure scrolls.", "scrollsText1": "Adventures require crews. If ye want t' adventure by yer lonesome,", "scrollsText2": "create an empty crew", - "scrollsPre": "Ye need t' complete th' previous adventure t' start this one!", + "scrollsPre": "You haven't unlocked this quest yet!", + "alreadyEarnedQuestLevel": "You already earned this quest by attaining Level <%= level %>.", + "alreadyEarnedQuestReward": "You already earned this quest by completing <%= priorQuest %>.", "completedQuests": "Completed th' following adventures", "mustComplete": "Ye must first complete <%= quest %>.", - "mustLevel": "Ye must be level <%= level %>.", + "mustLevel": "You must be level <%= level %> to begin this quest.", "mustLvlQuest": "Ye must be level <%= level %> t' buy this adventure!", + "mustInviteFriend": "To earn this quest, invite a friend to your Party. Invite someone now?", + "unlockByQuesting": "To earn this quest, complete <%= title %>.", "sureCancel": "Be ye sure ye want to cancel 'tis quest? All invitation acceptances gunna be lost. th' quest owner gunna retain possession 'o th' quest scroll.", "sureAbort": "Be ye sure ye want to abort 'tis mission? It gunna abort it fer all ye crew members an' all progress gunna be lost. th' quest scroll gunna be returned to th' quest owner.", "doubleSureAbort": "Arrr ye double sure? Make sure they won't hate ye forever!", diff --git a/common/locales/en@pirate/questscontent.json b/common/locales/en@pirate/questscontent.json index b17aae5a50..a7930250fd 100644 --- a/common/locales/en@pirate/questscontent.json +++ b/common/locales/en@pirate/questscontent.json @@ -58,44 +58,44 @@ "questSpiderBoss": "Spider", "questSpiderDropSpiderEgg": "Spider (Egg)", "questSpiderUnlockText": "Unlocks purchasable spider eggs in the Market", - "questVice1Text": "Free Yerself o' th' Dragon's Influence", + "questVice1Text": "Vice, Part 1: Free Yourself of the Dragon's Influence", "questVice1Notes": "

They shout thar lies a terrible evil in th' caverns 'o Mt. Habitica. A monster whose presence twists th' wills 'o th' strong heroes 'o th' land, turnin' them towards bad habits 'n laziness! th' beast be a grand dragon 'o immense power 'n comprised 'o th' shadows themselves: Vice, th' treacherous Shadow Wyrm. Brave Habiteers, stand up 'n defeat 'tis foul beast once 'n fer all, but only if ye believe ye can stand against its immense power.

Vice Part 1:

How can ye expect to fight th' beast if it already has control over ye? Don't fall victim to laziness 'n vice! Work harrrd to fight against th' dragon's dark influence 'n dispel his hold on ye!

", "questVice1Boss": "Vice's Shade", "questVice1DropVice2Quest": "Vice Part 2 (Scroll)", - "questVice2Text": "Find th' Lair o' th' Wyrm", + "questVice2Text": "Vice, Part 2: Find the Lair of the Wyrm", "questVice2Notes": "With Vice's influence over you dispelled, you feel a surge of strength you didn't know you had return to you. Confident in yourselves and your ability to withstand the wyrm's influence, your party makes its way to Mt. Habitica. You approach the entrance to the mountain's caverns and pause. Swells of shadows, almost like fog, wisp out from the opening. It is near impossible to see anything in front of you. The light from your lanterns seem to end abruptly where the shadows begin. It is said that only magical light can pierce the dragon's infernal haze. If you can find enough light crystals, you could make your way to the dragon.", "questVice2CollectLightCrystal": "Light Crystals", "questVice2DropVice3Quest": "Vice Part 3 (Scroll)", - "questVice3Text": "Vice Awakens", + "questVice3Text": "Vice, Part 3: Vice Awakens", "questVice3Notes": "After much effort, ye crew has discovered Vice's lair. th' hulkin' monster eyes ye crew wit' distaste. As shadows swirl around ye, a voice whispers through ye head, \"More foolish citizens 'o Habitica come to stop me? ugly. ye'd have be wise not to come.\" th' scaly titan rears back its head 'n prepares to attack. 'tis be ye chance! gift it everythin' ye've got 'n defeat Vice once 'n fer all!", "questVice3Completion": "The shadows dissipate from the cavern and a steely silence falls. My word, you've done it! You have defeated Vice! You and your party may finally breath a sigh of relief. Enjoy your victory, brave Habiteers, but take the lessons you've learned from battling Vice and move forward. There are still Habits to be done and potentially worse evils to conquer!", "questVice3Boss": "Vice, th' Shadow Wyrm", "questVice3DropWeaponSpecial2": "Stephen Weber's Shaft o' th' Dragon", "questVice3DropDragonEgg": "Dragon (Egg)", "questVice3DropShadeHatchingPotion": "Shade Hatchin' Potion", - "questMoonstone1Text": "Th' Moonstone Chain", + "questMoonstone1Text": "The Moonstone Chain, Part 1: The Moonstone Chain", "questMoonstone1Notes": "

A terrible affliction has struck Habiticans. Bad Habits thought to be in Davy Jones' locker be risin' back up wit' a vengeance. Dishes lie unwashed, textbooks linger unread, 'n procrastination runs rampant!


ye track some 'o ye own returnin' Bad Habits to th' Swamps 'o Stagnation 'n discover th' culprit: th' ghostly Necromancer, Recidivate. ye rush in, weapons swin'in', but they slide through her specter uselessly.


\"Don't bother,\" she hisses wit' a dry rasp. \"Without a chain 'o moonstones, nothin' can harm me -- 'n master jeweler @aurakami scattered all th' moonstones across Habitica long ago!\" Pantin', ye retreat... but ye be knowin' what ye must do.

", "questMoonstone1CollectMoonstone": "Moonstones", "questMoonstone1DropMoonstone2Quest": "Th' Moonstone Chain Part 2: Recidivate th' Necromancer (Scroll)", - "questMoonstone2Text": "Recidivate Th' Necromancer", + "questMoonstone2Text": "The Moonstone Chain, Part 2: Recidivate The Necromancer", "questMoonstone2Notes": "

th' brave weaponsmith @Inventrix helps ye fashion th' enchanted moonstones into a chain. ye're ready to confront Recidivate at last, but as ye enter th' Swamps 'o Stagnation, a terrible chill sweeps over ye.


Rottin' breath whispers in ye ear. \"Back again? How delightful...\" ye spin 'n lunge, 'n under th' light 'o th' moonstone chain, ye weapon strikes solid flesh. \"ye may have bound me to th' seven seas once more,\" Recidivate snarls, \"but now it be the hour fer ye to leave it!\"

", "questMoonstone2Boss": "Th' Necromancer", "questMoonstone2DropMoonstone3Quest": "Th' Moonstone Chain Part 3: Recidivate Transformed (Scroll)", - "questMoonstone3Text": "Recidivate Transformed", + "questMoonstone3Text": "The Moonstone Chain, Part 3: Recidivate Transformed", "questMoonstone3Notes": "

Recidivate crumples to th' ground, 'n ye strike at her wit' th' moonstone chain. To ye horror, Recidivate seizes th' gems, eyes burnin' wit' triumph.


\"Foolish creature 'o flesh!\" she shouts. \"These moonstones gunna restore me to a physical form, true, but not as ye imagined. As th' full moon waxes from th' dark, so too does me power flourish, 'n from th' shadows I summon th' specter 'o ye most feared foe!\"


A sickly green fog rises from th' swamp, 'n Recidivate's body writhes 'n contorts into a shape that fills ye wit' dread – th' undead body 'o Vice, horribly reborn.

", "questMoonstone3Completion": "

Your breath comes hard and sweat stings your eyes as the undead Wyrm collapses. The remains of Recidivate dissipate into a thin grey mist that clears quickly under the onslaught of a refreshing breeze, and you hear the distant, rallying cries of Habiticans defeating their Bad Habits for once and for all.


@Baconsaur the beast master swoops down on a gryphon. \"I saw the end of your battle from the sky, and I was greatly moved. Please, take this enchanted tunic – your bravery speaks of a noble heart, and I believe you were meant to have it.\"

", "questMoonstone3Boss": "Necro-Vice", "questMoonstone3DropRottenMeat": "Rotten Meat (Foodstuffs)", "questMoonstone3DropZombiePotion": "Zombie Hatchin' Potion", - "questGoldenknight1Text": "A Stern Talking-To", + "questGoldenknight1Text": "The Golden Knight, Part 1: A Stern Talking-To", "questGoldenknight1Notes": "

The Golden Knight has been getting on poor Habiticans' cases. Didn't do all of your Dailies? Checked off a negative Habit? She will use this as a reason to harass you about how you should follow her example. She is the shining example of a perfect Habitican, and you are naught but a failure. Well, that is not nice at all! Everyone makes mistakes. They should not have to be met with such negativity for it. Perhaps it is time you gather some testimonies from hurt Habiticans and give the Golden Knight a stern talking-to!

", "questGoldenknight1CollectTestimony": "Testimonies", "questGoldenknight1DropGoldenknight2Quest": "The Golden Knight Chain Part 2: Tarnished Gold (Scroll)", - "questGoldenknight2Text": "Gold Knight", + "questGoldenknight2Text": "The Golden Knight, Part 2: Gold Knight", "questGoldenknight2Notes": "

Armed with hundreds of Habitican's testimonies, you finally confront the Golden Knight. You begin to recite the Habitcan's complaints to her, one by one. \"And @Pfeffernusse says that your constant bragging-\" The knight raises her hand to silence you and scoffs, \"Please, these people are merely jealous of my success. Instead of complaining, they should simply work as hard as I! Perhaps I shall show you the power you can attain through diligence such as mine!\" She raises her morningstar and prepares to attack you!

", "questGoldenknight2Boss": "Gold Knight", "questGoldenknight2DropGoldenknight3Quest": "The Golden Knight Chain Part 3: The Iron Knight (Scroll)", - "questGoldenknight3Text": "The Iron Knight", + "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

With a satisfying clang, the Iron Knight falls to his knees and slumps over. \"You are quite strong,\" he pants. \"I have been humbled, today.\" The Golden Knight approaches you and says, \"Thank you. I believe we have gained some humility from our encounter with you. I will speak with my father and explain the complaints against us. Perhaps, we should begin apologizing to the other Habiticans.\" She mulls over in thought before turning back to you. \"Here: as our gift to you, I want you to keep my morningstar. It is yours now.\"

", "questGoldenknight3Boss": "The Iron Knight", @@ -128,15 +128,15 @@ "questSeahorseBoss": "Sea Stallion", "questSeahorseDropSeahorseEgg": "Seahorse (Egg)", "questSeahorseUnlockText": "Unlocks purchasable seahorse eggs in the Market", - "questAtom1Text": "Attack 'o th' Mundane Questline, Pt. 1: Dish Disaster!", + "questAtom1Text": "Attack of the Mundane, Part 1: Dish Disaster!", "questAtom1Notes": "Ye reach th' shores 'o Washed-Up Lake fer some well-earned relaxation... But th' lake be polluted wit' unwashed dishes! How did 'tis happen? Well, ye simply cannot allow th' lake to be in 'tis state. thar be only one thin' ye can do: spit shine th' dishes 'n save ye vacation spot! Better find some soap to spit shine up 'tis mess. A lot 'o soap...", "questAtom1CollectSoapBars": "Bars o' Soap", - "questAtom1Drop": "Th' SnackLess Monster (Scroll)", - "questAtom2Text": "Attack 'o th' Mundane Questline, Pt. 2: th' SnackLess Monster", + "questAtom1Drop": "The SnackLess Monster (Quest Scroll)", + "questAtom2Text": "Attack of the Mundane, Part 2: The SnackLess Monster", "questAtom2Notes": "Arr, it be lookin' a lot nicer here with all them dishes cleaned up. Maybe ye can finally have yerself a bit o' fun now. Ahoy - there seems to be a pizza box floatin' in the lake there. Well, what's one more thin' to spit shine really? But alas, it be no mere pizza box! With a sudden rush the box lifts from the rum 'n reveals itself to be the head o' a monster. It can't be! The fabled SnackLess Monster?! It be said it's lurked hidden in the lake since times o' yore: a creature spawned from the leftover grub 'n trash 'o the ancient Habiticans. Argh!", "questAtom2Boss": "Th' SnackLess Monster", - "questAtom2Drop": "Th' Laundromancer Scroll (Scroll)", - "questAtom3Text": "Attack o' th' Mundane Questline, Pt. 3: Th' Laundromancer", + "questAtom2Drop": "The Laundromancer (Quest Scroll)", + "questAtom3Text": "Attack of the Mundane, Part 3: The Laundromancer", "questAtom3Notes": "Wit' a deafenin' cry, 'n five delicious types 'o cheese burstin' from its mouth, th' SnackLess Monster falls to pieces. \"HOW DARE ye!\" booms a voice from beneath th' rum's surface. A robed, blue figure emerges from th' rum, wieldin' a magic toilet brush. Filthy laundry fightin' begins to bubble up to th' surface 'o th' lake. \"I be th' Laundromancer!\" he angrily announces. \"ye have some nerve - washin' me delightfully dirty dishes, destroyin' me pet, 'n enterin' me domain wit' such spit shine clothes. Prepare to feel th' soggy wrath 'o me anti-laundry fightin' magic!\"", "questAtom3Completion": "Th' wicked Laundromancer has be defeated! spit shine laundry fightin' falls in piles all around ye. Thin's be lookin' much better around here. As ye begin to wade through th' freshly pressed armor, a glint 'o metal catches ye eye, 'n ye gaze falls upon a gleamin' helm. th' original owner 'o 'tis shinin' item may be unknown, but as ye put it on, ye feel th' warmin' presence 'o a generous devil's henchman. Too bad they didn't sew on a nametag.", "questAtom3Boss": "Th' Laundromancer", @@ -208,5 +208,34 @@ "questKrakenBoss": "The Kraken of Inkomplete", "questKrakenCompletion": "As the Kraken flees, several eggs float to the surface of the water. Lemoness examines them, and her suspicion turns to delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"", "questKrakenDropCuttlefishEgg": "Cuttlefish (Egg)", - "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market" + "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market", + "questWhaleText": "Wail of the Whale", + "questWhaleNotes": "You arrive at the Diligent Docks, hoping to take a submarine to watch the Dilatory Derby. Suddenly, a deafening bellow forces you to stop and cover your ears. \"Thar she blows!\" cries Captain @krazjega, pointing to a huge, wailing whale. \"It's not safe to send out the submarines while she's thrashing around!\"

\"Quick,\" calls @UncommonCriminal. \"Help me calm the poor creature so we can figure out why she's making all this noise!\"", + "questWhaleBoss": "Wailing Whale", + "questWhaleCompletion": "After much hard work, the whale finally ceases her thunderous cry. \"Looks like she was drowning in waves of negative habits,\" @zoebeagle explains. \"Thanks to your consistent effort, we were able to turn the tides!\" As you step into the submarine, several whale eggs bob towards you, and you scoop them up.", + "questWhaleDropWhaleEgg": "Whale (Egg)", + "questWhaleUnlockText": "Unlocks purchasable whale eggs in the Market", + "questDilatoryDistress1Text": "Dilatory Distress, Part 1: Message in a Bottle", + "questDilatoryDistress1Notes": "A message in a bottle arrived from the newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, the alchemists @Benga and @hazel can make it all possible! You only have to find the proper ingredients.", + "questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!", + "questDilatoryDistress1CollectFireCoral": "Fire Coral", + "questDilatoryDistress1CollectBlueFins": "Blue Fins", + "questDilatoryDistress1DropArmor": "Finned Oceanic Armor (Armor)", + "questDilatoryDistress2Text": "Dilatory Distress, Part 2: Creatures of the Crevasse", + "questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.

When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"", + "questDilatoryDistress2Completion": "You vanquish the nightmarish horde of skulls, but you feel no closer to finding Adva. You speak to @Kiwibot, the royal tracker, to see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"", + "questDilatoryDistress2Boss": "Water Skull Swarm", + "questDilatoryDistress2RageTitle": "Swarm Respawn", + "questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Water Skull Swarm will heal 30% of its remaining health!", + "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", + "questDilatoryDistress2DropSkeletonPotion": "Skeleton Hatching Potion", + "questDilatoryDistress2DropCottonCandyBluePotion": "Cotton Candy Blue Hatching Potion", + "questDilatoryDistress2DropHeadgear": "Fire Coral Circlet (Headgear)", + "questDilatoryDistress3Text": "Dilatory Distress, Part 3: Not a Mere Maid", + "questDilatoryDistress3Notes": "You follow the mantis shrimps deep into the Crevasse, and discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits you inside the main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks you notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should you break it?", + "questDilatoryDistress3Completion": "Finally, you manage to pull the bewitched pendant from Adva's neck and throw it away. Adva clutches her head. \"Where am I? What happened here?\" After hearing your story, she frowns. \"This necklace was given to me by a strange ambassador - a lady called 'Tzina'. I don't remember anything after that!\"

Back at Dilatory, Manta is overjoyed by your success. \"Allow me to reward you with this trident and shield! I ordered them from @aiseant and @starsystemic as a gift for Adva, but... I'd rather not put weapons in her hands any time soon.\"", + "questDilatoryDistress3Boss": "Adva, the Usurping Mermaid", + "questDilatoryDistress3DropFish": "Fish (Food)", + "questDilatoryDistress3DropWeapon": "Trident of Crashing Tides (Weapon)", + "questDilatoryDistress3DropShield": "Moonpearl Shield (Shield-Hand Item)" } \ No newline at end of file diff --git a/common/locales/en@pirate/settings.json b/common/locales/en@pirate/settings.json index e7f3ec5e11..fd10a8bf14 100644 --- a/common/locales/en@pirate/settings.json +++ b/common/locales/en@pirate/settings.json @@ -82,6 +82,7 @@ "emailChange2": "admin@habitrpg.com", "emailChange3": "including both your old and new email address as well as your User ID.", "username": "Login Name", + "usernameOrEmail": "Login Name or Email", "email": "Email", "registeredWithFb": "Registered with Facebook", "loginNameDescription1": "This is what you use to login to HabitRPG. Go to", @@ -95,7 +96,7 @@ "giftedSubscription": "Gifted Subscription", "invitedParty": "Invited To Party", "invitedGuild": "Invited To Guild", - "inactivityEmails": "Your account is inactive", + "importantAnnouncements": "Your account is inactive", "weeklyRecaps": "Summaries of your account activity in the past week", "questStarted": "Your Quest has Begun", "invitedQuest": "Invited to Quest", diff --git a/common/locales/en@pirate/spells.json b/common/locales/en@pirate/spells.json index 7cef3d941d..ba412fc7cb 100644 --- a/common/locales/en@pirate/spells.json +++ b/common/locales/en@pirate/spells.json @@ -42,5 +42,9 @@ "spellSpecialShinySeedText": "Shiny Seed", "spellSpecialShinySeedNotes": "Turn a friend into a joyous flower!", "spellSpecialPetalFreePotionText": "Petal-Free Potion", - "spellSpecialPetalFreePotionNotes": "Cancel the effects of a Shiny Seed." + "spellSpecialPetalFreePotionNotes": "Cancel the effects of a Shiny Seed.", + "spellSpecialSeafoamText": "Seafoam", + "spellSpecialSeafoamNotes": "Turn a friend into a sea creature!", + "spellSpecialSandText": "Sand", + "spellSpecialSandNotes": "Cancel the effects of Seafoam." } \ No newline at end of file diff --git a/common/locales/en@pirate/tasks.json b/common/locales/en@pirate/tasks.json index af0e2c1ee0..c0dbcab241 100644 --- a/common/locales/en@pirate/tasks.json +++ b/common/locales/en@pirate/tasks.json @@ -23,6 +23,7 @@ "difficulty": "Difficulty", "difficultyHelpTitle": "How difficult is this task?", "difficultyHelpContent": "The harder a task, the more Experience and Gold it awards you when you check it off... but the more it damages you if it is a Daily or Bad Habit!", + "trivial": "Trivial", "easy": "Easy", "medium": "Medium", "hard": "Harrrd", @@ -38,7 +39,7 @@ "repeat": "Repeat", "repeatEvery": "Repeat Every", "repeatDays": "Every X Days", - "repeatWeek": "On Certain Days of the Week", + "repeatWeek": "On Certain Days o' t' Week", "day": "Day", "days": "Days", "restoreStreak": "Restore Streak", diff --git a/common/locales/en_GB/backgrounds.json b/common/locales/en_GB/backgrounds.json index a8bea3f017..e363a1f690 100644 --- a/common/locales/en_GB/backgrounds.json +++ b/common/locales/en_GB/backgrounds.json @@ -90,5 +90,12 @@ "backgroundShimmeryBubblesText": "Shimmery Bubbles", "backgroundShimmeryBubblesNotes": "Float through a sea of Shimmery Bubbles.", "backgroundIslandWaterfallsText": "Island Waterfalls", - "backgroundIslandWaterfallsNotes": "Picnic near Island Waterfalls." + "backgroundIslandWaterfallsNotes": "Picnic near Island Waterfalls.", + "backgrounds072015": "SET 14: Released July 2015", + "backgroundDilatoryRuinsText": "Ruins of Dilatory", + "backgroundDilatoryRuinsNotes": "Dive to the Ruins of Dilatory.", + "backgroundGiantWaveText": "Giant Wave", + "backgroundGiantWaveNotes": "Surf a Giant Wave!", + "backgroundSunkenShipText": "Sunken Ship", + "backgroundSunkenShipNotes": "Explore a Sunken Ship." } \ No newline at end of file diff --git a/common/locales/en_GB/challenge.json b/common/locales/en_GB/challenge.json index 2062364677..2da16ece24 100644 --- a/common/locales/en_GB/challenge.json +++ b/common/locales/en_GB/challenge.json @@ -53,6 +53,7 @@ "challengedOwnedFilter": "Owned", "challengedNotOwnedFilter": "Not Owned", "challengedEitherOwnedFilter": "Either", - "backToChallenges": "Back to all challanges", - "prizeValue": "<%= gemcount %> <%= gemicon %> Prize" + "backToChallenges": "Back to all challenges", + "prizeValue": "<%= gemcount %> <%= gemicon %> Prize", + "clone": "Clone" } \ No newline at end of file diff --git a/common/locales/en_GB/character.json b/common/locales/en_GB/character.json index efead30d95..b993cd9ccb 100644 --- a/common/locales/en_GB/character.json +++ b/common/locales/en_GB/character.json @@ -45,6 +45,7 @@ "hauntedColors": "Haunted Colours", "winteryColors": "Wintery Colours", "equipment": "Equipment", + "equipmentBonus": "Equipment", "equipmentBonusText": "Attribute bonuses provided by your equipped battle gear. See the Equipment tab under Inventory to select your battle gear.", "classBonus": "Class Equipment Bonus", "classBonusText": "Your class (Warrior, if you haven't unlocked or selected another class) uses its own equipment more effectively than gear from other classes. Equipped gear from your current class gets a 50% boost to the attribute bonus it grants.", @@ -149,5 +150,9 @@ "mageWiki": "Mage", "rogueWiki": "Rogue", "healerWiki": "Healer", - "chooseClassLearn": "Learn more about classes" + "chooseClassLearn": "Learn more about classes", + "str": "STR", + "con": "CON", + "per": "PER", + "int": "INT" } \ No newline at end of file diff --git a/common/locales/en_GB/content.json b/common/locales/en_GB/content.json index 4a20a61455..8d26429bae 100644 --- a/common/locales/en_GB/content.json +++ b/common/locales/en_GB/content.json @@ -4,7 +4,7 @@ "armoireText": "Enchanted Armoire", "armoireNotesFull": "Open the Armoire to randomly receive special Equipment, Experience, or food! Equipment pieces remaining:", "armoireLastItem": "You've found the last piece of rare Equipment in the Enchanted Armoire.", - "armoireNotesEmpty": "The Armoire will have new Equipment every month. Until then, keep clicking for Experience and Food!", + "armoireNotesEmpty": "The Armoire will have new Equipment in the first week of every month. Until then, keep clicking for Experience and Food!", "dropEggWolfText": "Wolf", "dropEggWolfAdjective": "loyal", "dropEggTigerCubText": "Tiger Cub", @@ -64,6 +64,8 @@ "questEggSheepAdjective": "woolly", "questEggCuttlefishText": "Cuttlefish", "questEggCuttlefishAdjective": "cuddly", + "questEggWhaleText": "Whale", + "questEggWhaleAdjective": "splashy", "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into a <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Base", "hatchingPotionWhite": "White", diff --git a/common/locales/en_GB/contrib.json b/common/locales/en_GB/contrib.json index d49b5adc4d..642e6055ed 100644 --- a/common/locales/en_GB/contrib.json +++ b/common/locales/en_GB/contrib.json @@ -61,5 +61,10 @@ "surveysSingle": "Helped HabitRPG grow by filling out a survey. There are no active surveys.", "surveysMultiple": "Helped HabitRPG grow by filling out <%= surveys %> surveys. There are no active surveys.", "currentSurvey": "Current Survey", - "surveyWhen": "The badge will be awarded to all participants when surveys have been processed, in late March." + "surveyWhen": "The badge will be awarded to all participants when surveys have been processed, in late March.", + "blurbInbox": "This is where your private messages are stored! You can send someone a message by clicking on the envelope icon next to their name in Tavern, Party, or Guild Chat.", + "blurbGuildsPage": "Guilds are common-interest chat groups created by the players, for players. Browse through the list and join the Guilds that interest you!", + "blurbChallenges": "Challenges are created by your fellow players. Joining a Challenge will add its tasks to your task dashboard, and winning a Challenge will give you an achievement and often a gem prize!", + "blurbHallPatrons": "This is the Hall of Patrons, where we honor the noble adventurers who backed HabitRPG's original Kickstarter. We thank them for helping us bring Habitica to life!", + "blurbHallHeroes": "This is the Hall of Heroes, where open-source contributors to HabitRPG are honored. Whether through code, art, music, writing, or even just helpfulness, they have earned gems, exclusive equipment, and prestigious titles. You can contribute to HabitRPG, too! Find out more here. " } \ No newline at end of file diff --git a/common/locales/en_GB/gear.json b/common/locales/en_GB/gear.json index 502684cbf2..14fa2a1592 100644 --- a/common/locales/en_GB/gear.json +++ b/common/locales/en_GB/gear.json @@ -68,6 +68,8 @@ "weaponSpecial3Notes": "Meetings, monsters, malaise: managed! Mash! Increases Strength, Intelligence, and Constitution by <%= attrs %> each.", "weaponSpecialCriticalText": "Critical Hammer of Bug-Crushing", "weaponSpecialCriticalNotes": "This champion slew a critical Github foe where many warriors fell. Fashioned from the bones of Bug, this hammer deals a mighty critical hit. Increases Strength and Perception by <%= attrs %> each.", + "weaponSpecialTridentOfCrashingTidesText": "Trident of Crashing Tides", + "weaponSpecialTridentOfCrashingTidesNotes": "Gives you the ability to command fish, and also deliver some mighty stabs to your tasks. Increases Intelligence by <%= int %>.", "weaponSpecialYetiText": "Yeti-Tamer Spear", "weaponSpecialYetiNotes": "This spear allows its user to command any yeti. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.", "weaponSpecialSkiText": "Ski-sassin Pole", @@ -136,6 +138,8 @@ "weaponArmoireBasicCrossbowNotes": "This crossbow can pierce a task's armor from very far away! Increases Strength by <%= str %>, Perception by <%= per %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "weaponArmoireLunarSceptreText": "Soothing Lunar Sceptre", "weaponArmoireLunarSceptreNotes": "The healing power of this wand waxes and wanes. Increases Constitution by <%= con %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 3 of 3).", + "weaponArmoireRancherLassoText": "Rancher Lasso", + "weaponArmoireRancherLassoNotes": "Lassos: the ideal tool for rounding up and wrangling. Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 3 of 3).", "armor": "armour", "armorBase0Text": "Plain Clothing", "armorBase0Notes": "Ordinary clothing. Confers no benefit.", @@ -185,6 +189,8 @@ "armorSpecial1Notes": "Its tireless power inures the wearer to mundane discomfort. Increases all attributes by <%= attrs %>.", "armorSpecial2Text": "Jean Chalard's Noble Tunic", "armorSpecial2Notes": "Makes you extra fluffy! Increases Constitution and Intelligence by <%= attrs %> each.", + "armorSpecialFinnedOceanicArmorText": "Finned Oceanic Armor", + "armorSpecialFinnedOceanicArmorNotes": "Although delicate, this armor makes your skin as harmful to the touch as a fire coral. Increases Strength by <%= str %>.", "armorSpecialYetiText": "Yeti-Tamer Robe", "armorSpecialYetiNotes": "Fuzzy and fierce. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.", "armorSpecialSkiText": "Ski-sassin Parka", @@ -279,6 +285,8 @@ "armorArmoireLunarArmorNotes": "The light of the moon will make you strong and savvy. Increases Strength by <%= str %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 2 of 3).", "armorArmoireGladiatorArmorText": "Gladiator Armor", "armorArmoireGladiatorArmorNotes": "To be a gladiator you must be not only cunning... but strong. Increases Perception by <%= per %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 2 of 3).", + "armorArmoireRancherRobesText": "Rancher Robes", + "armorArmoireRancherRobesNotes": "Wrangle your mounts and round up your pets while wearing these magical Rancher Robes! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 2 of 3).", "headgear": "headgear", "headBase0Text": "No Helm", "headBase0Notes": "No headgear.", @@ -328,6 +336,8 @@ "headSpecial1Notes": "The favored crown of those who lead by example. Increases all attributes by <%= attrs %>.", "headSpecial2Text": "Nameless Helm", "headSpecial2Notes": "A testament to those who gave of themselves while asking nothing in return. Increases Intelligence and Strength by <%= attrs %> each.", + "headSpecialFireCoralCircletText": "Fire Coral Circlet", + "headSpecialFireCoralCircletNotes": "This circlet, designed by Habitica's greatest alchemists, allows you to breathe water and dive for treasure! Increases Perception by <%= per %>.", "headSpecialNyeText": "Absurd Party Hat", "headSpecialNyeNotes": "You've received an Absurd Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.", "headSpecialYetiText": "Yeti-Tamer Helm", @@ -415,13 +425,17 @@ "headArmoireLunarCrownText": "Soothing Lunar Crown", "headArmoireLunarCrownNotes": "This crown strengthens health and sharpens senses, especially when the moon is full. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Soothing Lunar Set (Item 1 of 3).", "headArmoireRedHairbowText": "Red Hairbow", - "headArmoireRedHairbowNotes": "Become strong, tough and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRedHairbowNotes": "Become strong, tough, and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireVioletFloppyHatText": "Violet Floppy Hat", "headArmoireVioletFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a pleasing purple color. Increases Perception by <%= per %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "headArmoireGladiatorHelmText": "Gladiator Helm", "headArmoireGladiatorHelmNotes": "To be a gladiator you must be not only strong.... but cunning. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Gladiator Set (Item 1 of 3).", "headArmoireRancherHatText": "Rancher Hat", - "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 1 of 3).", + "headArmoireBlueHairbowText": "Blue Hairbow", + "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownText": "Royal Crown", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "No shield or second weapon.", @@ -449,6 +463,8 @@ "shieldSpecial0Notes": "Sees beyond the veil of death, and displays what it finds there for enemies to fear. Increases Perception by <%= per %>.", "shieldSpecial1Text": "Crystal Shield", "shieldSpecial1Notes": "Shatters arrows and deflects the words of naysayers. Increases all attributes by <%= attrs %>.", + "shieldSpecialMoonpearlShieldText": "Moonpearl Shield", + "shieldSpecialMoonpearlShieldNotes": "Designed for fast swimming, and also some defense. Increases Constitution by <%= con %>.", "shieldSpecialGoldenknightText": "Mustaine's Milestone Mashing Morning Star", "shieldSpecialGoldenknightNotes": "Meetings, monsters, malaise: managed! Mash! Increases Constitution and Perception by <%= attrs %> each.", "shieldSpecialYetiText": "Yeti-Tamer Shield", diff --git a/common/locales/en_GB/groups.json b/common/locales/en_GB/groups.json index 9e8288cb00..b6f34d00dc 100644 --- a/common/locales/en_GB/groups.json +++ b/common/locales/en_GB/groups.json @@ -94,7 +94,7 @@ "abuseFlag": "Report violation of Community Guidelines", "abuseFlagModalHeading": "Report <%= name %> for violation?", "abuseFlagModalBody": "Are you sure you want to report this post? You should ONLY report a post that violates the <%= firstLinkStart %>Community Guidelines<%= linkEnd %> and/or <%= secondLinkStart %>Terms of Service<%= linkEnd %>. Inappropriately reporting a post is a violation of the Community Guidelines and may give you an infraction.", - "abuseFlagModalButton": "Report", + "abuseFlagModalButton": "Report Violation", "abuseReported": "Thank you for reporting this violation. The moderators have been notified.", "abuseAlreadyReported": "You have already reported this message.", "needsText": "Please type a message.", @@ -119,6 +119,8 @@ "sendGiftPurchase": "Purchase", "sendGiftMessagePlaceholder": "Personal message (optional)", "sendGiftSubscription": "<%= months %> Month(s): $<%= price %>", + "battleWithFriends": "Battle Monsters With Friends", "startAParty": "Start a Party", - "addToParty": "Add someone to your party" + "addToParty": "Add someone to your party", + "likePost": "Click if you like this post!" } \ No newline at end of file diff --git a/common/locales/en_GB/limited.json b/common/locales/en_GB/limited.json index e7869ec283..792b21e563 100644 --- a/common/locales/en_GB/limited.json +++ b/common/locales/en_GB/limited.json @@ -8,6 +8,8 @@ "alarmingFriendsText": "Got spooked <%= spookDust %> times by party members.", "agriculturalFriends": "Agricultural Mates", "agriculturalFriendsText": "Got transformed into a flower <%= seeds %> times by party members.", + "aquaticFriends": "Aquatic Friends", + "aquaticFriendsText": "Got splashed <%= seafoam %> times by party members.", "valentineCard": "Valentine's Day Card", "valentineCardNotes": "Send a Valentine's Day card to a party member.", "valentine0": "\"Roses are red<%= lineBreak %>My Dailies are blue<%= lineBreak %>I'm happy that I'm<%= lineBreak %>In a Party with you!\"", diff --git a/common/locales/en_GB/messages.json b/common/locales/en_GB/messages.json index 45682099f2..ac047b6501 100644 --- a/common/locales/en_GB/messages.json +++ b/common/locales/en_GB/messages.json @@ -21,7 +21,10 @@ "messageDropFood": "You've found <%= dropArticle %><%= dropText %>! <%= dropNotes %>", "messageDropEgg": "You've found a <%= dropText %> Egg! <%= dropNotes %>", "messageDropPotion": "You've found a <%= dropText %> Hatching Potion! <%= dropNotes %>", + "messageDropQuest": "You've found a quest!", "messageFoundQuest": "You've found the quest \"<%= questText %>\"!", + "messageAlreadyPurchasedGear": "You purchased this gear in the past, but do not currently own it. You can buy it again in the rewards column on the tasks page.", + "messageAlreadyOwnGear": "You already own this item. Equip it by going to the equipment page.", "armoireEquipment": "<%= image %> You found a piece of rare Equipment in the Armoire: <%= dropText %>! Awesome!", "armoireFood": "<%= image %> You rummage in the Armoire and find <%= dropArticle %><%= dropText %>. What's that doing in here?", "armoireExp": "You wrestle with the Armoire and gain Experience. Take that!" diff --git a/common/locales/en_GB/npc.json b/common/locales/en_GB/npc.json index 11230f550d..6b3d7904f4 100644 --- a/common/locales/en_GB/npc.json +++ b/common/locales/en_GB/npc.json @@ -14,6 +14,8 @@ "sellPotionForGold": "Sell <%= itemType %> Potion for <%= gold %> Gold", "buyGems": "Buy Gems", "justin": "Justin", + "ian": "Ian", + "ianText": "Welcome to the Quest Shop! Here you can use Quest Scrolls to battle monsters with your friends. Be sure to check out our fine array of Quest Scrolls for purchase on the right!", "USD": "USD", "newStuff": "New Stuff", "cool": "Tell Me Later", @@ -25,6 +27,7 @@ "payWithCard": "Pay with Card", "payNote": "Note: PayPal sometimes takes a long time to clear. We recommend paying with card.", "card": "Card", + "amazonInstructions": "Click the button to pay using Amazon Payments", "paymentMethods": "Payment Methods:", "classGear": "Class Gear", "classGearText": "First: don't panic! Your old gear is in your inventory, and you're now wearing your apprentice <%= klass %> equipment. Wearing your class's gear grants you a 50% bonus to stats. However, feel free to switch back to your old gear.", diff --git a/common/locales/en_GB/pets.json b/common/locales/en_GB/pets.json index 8690323b81..bf9aa787c7 100644 --- a/common/locales/en_GB/pets.json +++ b/common/locales/en_GB/pets.json @@ -13,6 +13,7 @@ "hydra": "Hydra", "mantisShrimp": "Mantis Shrimp", "mammoth": "Woolly Mammoth", + "orca": "Orca", "rarePetPop1": "Click the gold paw to learn more about how you can obtain this rare pet through contributing to HabitRPG!", "rarePetPop2": "How to Get this Pet!", "potion": "<%= potionType %> Potion", @@ -24,6 +25,7 @@ "hatchingPotion": "hatching potion", "noHatchingPotions": "You don't have any hatching potions.", "inventoryText": "Click an egg to see usable potions highlighted in green and then click one of the highlighted potions to hatch your pet. If no potions are highlighted, click that egg again to deselect it, and instead click a potion first to have the usable eggs highlighted. You can also sell unwanted drops to Alexander the Merchant.", + "foodText": "food", "food": "Food and Saddles", "noFood": "You don't have any food or saddles.", "dropsExplanation": "Get these items faster with gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", diff --git a/common/locales/en_GB/quests.json b/common/locales/en_GB/quests.json index 3c96ebd184..bc2623896b 100644 --- a/common/locales/en_GB/quests.json +++ b/common/locales/en_GB/quests.json @@ -1,16 +1,24 @@ { "quests": "Quests", "quest": "quest", + "whereAreMyQuests": "Quests are now available on their own page! Click on Inventory -> Quests to find them.", + "yourQuests": "Your Quests", + "questsForSale": "Quests for Sale", + "petQuests": "Pet and Mount Quests", + "unlockableQuests": "Unlockable Quests", + "goldQuests": "Gold-Purchasable Quests", "questDetails": "Quest Details", "invitations": "Invitations", "completed": "Completed!", "youReceived": "You've Received", + "dropQuestCongrats": "Congratulations on earning this quest scroll! You can invite your party to begin the quest now, or come back to it any time in your Inventory > Quests.", "questSend": "Clicking \"Invite\" will send an invitation to your party members. When all members have accepted or denied, the quest begins. See status under Social > Party.", "inviteParty": "Invite Party", "questInvitation": "Quest Invitation:", "questInvitationTitle": "Quest Invitation", "questInvitationInfo": "Invitation for the Quest <%= quest %>", "askLater": "Ask Later", + "questLater": "Quest Later", "buyQuest": "Buy Quest", "accepted": "Accepted", "rejected": "Rejected", @@ -37,11 +45,15 @@ "noScrolls": "You don't have any quest scrolls.", "scrollsText1": "Quests require parties. If you want to quest solo,", "scrollsText2": "create an empty party", - "scrollsPre": "You need to complete the previous quest to start this one!", + "scrollsPre": "You haven't unlocked this quest yet!", + "alreadyEarnedQuestLevel": "You already earned this quest by attaining Level <%= level %>.", + "alreadyEarnedQuestReward": "You already earned this quest by completing <%= priorQuest %>.", "completedQuests": "Completed the following quests", "mustComplete": "You must first complete <%= quest %>.", - "mustLevel": "You must be level <%= level %>.", + "mustLevel": "You must be level <%= level %> to begin this quest.", "mustLvlQuest": "You must be level <%= level %> to buy this quest!", + "mustInviteFriend": "To earn this quest, invite a friend to your Party. Invite someone now?", + "unlockByQuesting": "To earn this quest, complete <%= title %>.", "sureCancel": "Are you sure you want to cancel this quest? All invitation acceptances will be lost. The quest owner will retain possession of the quest scroll.", "sureAbort": "Are you sure you want to abort this mission? It will abort it for everyone in your party and all progress will be lost. The quest scroll will be returned to the quest owner.", "doubleSureAbort": "Are you double sure? Make sure they won't hate you forever!", diff --git a/common/locales/en_GB/questscontent.json b/common/locales/en_GB/questscontent.json index a9638ea1b0..e5b1eec7e3 100644 --- a/common/locales/en_GB/questscontent.json +++ b/common/locales/en_GB/questscontent.json @@ -58,44 +58,44 @@ "questSpiderBoss": "Spider", "questSpiderDropSpiderEgg": "Spider (Egg)", "questSpiderUnlockText": "Unlocks purchasable spider eggs in the Market", - "questVice1Text": "Free Yourself of the Dragon's Influence", + "questVice1Text": "Vice, Part 1: Free Yourself of the Dragon's Influence", "questVice1Notes": "

They say there lies a terrible evil in the caverns of Mt. Habitica. A monster whose presence twists the wills of the strong heroes of the land, turning them towards bad habits and laziness! The beast is a grand dragon of immense power and comprised of the shadows themselves: Vice, the treacherous Shadow Wyrm. Brave Habiteers, stand up and defeat this foul beast once and for all, but only if you believe you can stand against its immense power.

Vice Part 1:

How can you expect to fight the beast if it already has control over you? Don't fall victim to laziness and vice! Work hard to fight against the dragon's dark influence and dispel his hold on you!

", "questVice1Boss": "Vice's Shade", "questVice1DropVice2Quest": "Vice Part 2 (Scroll)", - "questVice2Text": "Find the Lair of the Wyrm", + "questVice2Text": "Vice, Part 2: Find the Lair of the Wyrm", "questVice2Notes": "With Vice's influence over you dispelled, you feel a surge of strength you didn't know you had return to you. Confident in yourselves and your ability to withstand the wyrm's influence, your party makes its way to Mt. Habitica. You approach the entrance to the mountain's caverns and pause. Swells of shadows, almost like fog, wisp out from the opening. It is near impossible to see anything in front of you. The light from your lanterns seem to end abruptly where the shadows begin. It is said that only magical light can pierce the dragon's infernal haze. If you can find enough light crystals, you could make your way to the dragon.", "questVice2CollectLightCrystal": "Light Crystals", "questVice2DropVice3Quest": "Vice Part 3 (Scroll)", - "questVice3Text": "Vice Awakens", + "questVice3Text": "Vice, Part 3: Vice Awakens", "questVice3Notes": "After much effort, your party has discovered Vice's lair. The hulking monster eyes your party with distaste. As shadows swirl around you, a voice whispers through your head, \"More foolish citizens of Habitica come to stop me? Cute. You'd have been wise not to come.\" The scaly titan rears back its head and prepares to attack. This is your chance! Give it everything you've got and defeat Vice once and for all!", "questVice3Completion": "The shadows dissipate from the cavern and a steely silence falls. My word, you've done it! You have defeated Vice! You and your party may finally breath a sigh of relief. Enjoy your victory, brave Habiteers, but take the lessons you've learned from battling Vice and move forward. There are still Habits to be done and potentially worse evils to conquer!", "questVice3Boss": "Vice, the Shadow Wyrm", "questVice3DropWeaponSpecial2": "Stephen Weber's Shaft of the Dragon", "questVice3DropDragonEgg": "Dragon (Egg)", "questVice3DropShadeHatchingPotion": "Shade Hatching Potion", - "questMoonstone1Text": "The Moonstone Chain", + "questMoonstone1Text": "The Moonstone Chain, Part 1: The Moonstone Chain", "questMoonstone1Notes": "

A terrible affliction has struck Habiticans. Bad Habits thought long-dead are rising back up with a vengeance. Dishes lie unwashed, textbooks linger unread, and procrastination runs rampant!


You track some of your own returning Bad Habits to the Swamps of Stagnation and discover the culprit: the ghostly Necromancer, Recidivate. You rush in, weapons swinging, but they slide through her specter uselessly.


\"Don’t bother,\" she hisses with a dry rasp. \"Without a chain of moonstones, nothing can harm me – and master jeweler @aurakami scattered all the moonstones across Habitica long ago!\" Panting, you retreat... but you know what you must do.

", "questMoonstone1CollectMoonstone": "Moonstones", "questMoonstone1DropMoonstone2Quest": "The Moonstone Chain Part 2: Recidivate the Necromancer (Scroll)", - "questMoonstone2Text": "Recidivate The Necromancer", + "questMoonstone2Text": "The Moonstone Chain, Part 2: Recidivate The Necromancer", "questMoonstone2Notes": "

The brave weaponsmith @Inventrix helps you fashion the enchanted moonstones into a chain. You’re ready to confront Recidivate at last, but as you enter the Swamps of Stagnation, a terrible chill sweeps over you.


Rotting breath whispers in your ear. \"Back again? How delightful...\" You spin and lunge, and under the light of the moonstone chain, your weapon strikes solid flesh. \"You may have bound me to the world once more,\" Recidivate snarls, \"but now it is time for you to leave it!\"

", "questMoonstone2Boss": "The Necromancer", "questMoonstone2DropMoonstone3Quest": "The Moonstone Chain Part 3: Recidivate Transformed (Scroll)", - "questMoonstone3Text": "Recidivate Transformed", + "questMoonstone3Text": "The Moonstone Chain, Part 3: Recidivate Transformed", "questMoonstone3Notes": "

Recidivate crumples to the ground, and you strike at her with the moonstone chain. To your horror, Recidivate seizes the gems, eyes burning with triumph.


\"Foolish creature of flesh!\" she shouts. \"These moonstones will restore me to a physical form, true, but not as you imagined. As the full moon waxes from the dark, so too does my power flourish, and from the shadows I summon the specter of your most feared foe!\"


A sickly green fog rises from the swamp, and Recidivate’s body writhes and contorts into a shape that fills you with dread – the undead body of Vice, horribly reborn.

", "questMoonstone3Completion": "

Your breath comes hard and sweat stings your eyes as the undead Wyrm collapses. The remains of Recidivate dissipate into a thin grey mist that clears quickly under the onslaught of a refreshing breeze, and you hear the distant, rallying cries of Habiticans defeating their Bad Habits for once and for all.


@Baconsaur the beast master swoops down on a gryphon. \"I saw the end of your battle from the sky, and I was greatly moved. Please, take this enchanted tunic – your bravery speaks of a noble heart, and I believe you were meant to have it.\"

", "questMoonstone3Boss": "Necro-Vice", "questMoonstone3DropRottenMeat": "Rotten Meat (Food)", "questMoonstone3DropZombiePotion": "Zombie Hatching Potion", - "questGoldenknight1Text": "A Stern Talking-To", + "questGoldenknight1Text": "The Golden Knight, Part 1: A Stern Talking-To", "questGoldenknight1Notes": "

The Golden Knight has been getting on poor Habiticans' cases. Didn't do all of your Dailies? Ticked off a negative Habit? She will use this as a reason to harass you about how you should follow her example. She is the shining example of a perfect Habitican, and you are naught but a failure. Well, that is not nice at all! Everyone makes mistakes. They should not have to be met with such negativity for it. Perhaps it is time you gather some testimonies from hurt Habiticans and give the Golden Knight a stern talking-to!

", "questGoldenknight1CollectTestimony": "Testimonies", "questGoldenknight1DropGoldenknight2Quest": "The Golden Knight Chain Part 2: Tarnished Gold (Scroll)", - "questGoldenknight2Text": "Gold Knight", + "questGoldenknight2Text": "The Golden Knight, Part 2: Gold Knight", "questGoldenknight2Notes": "

Armed with hundreds of Habitican's testimonies, you finally confront the Golden Knight. You begin to recite the Habitcan's complaints to her, one by one. \"And @Pfeffernusse says that your constant bragging-\" The knight raises her hand to silence you and scoffs, \"Please, these people are merely jealous of my success. Instead of complaining, they should simply work as hard as I! Perhaps I shall show you the power you can attain through diligence such as mine!\" She raises her morningstar and prepares to attack you!

", "questGoldenknight2Boss": "Gold Knight", "questGoldenknight2DropGoldenknight3Quest": "The Golden Knight Chain Part 3: The Iron Knight (Scroll)", - "questGoldenknight3Text": "The Iron Knight", + "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but The Iron Knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

With a satisfying clang, the Iron Knight falls to his knees and slumps over. \"You are quite strong,\" he pants. \"I have been humbled, today.\" The Golden Knight approaches you and says, \"Thank you. I believe we have gained some humility from our encounter with you. I will speak with my father and explain the complaints against us. Perhaps, we should begin apologizing to the other Habiticans.\" She mulls over in thought before turning back to you. \"Here: as our gift to you, I want you to keep my morningstar. It is yours now.\"

", "questGoldenknight3Boss": "The Iron Knight", @@ -128,15 +128,15 @@ "questSeahorseBoss": "Sea Stallion", "questSeahorseDropSeahorseEgg": "Seahorse (Egg)", "questSeahorseUnlockText": "Unlocks purchasable seahorse eggs in the Market", - "questAtom1Text": "Attack of the Mundane Questline, Pt. 1: Dish Disaster!", + "questAtom1Text": "Attack of the Mundane, Part 1: Dish Disaster!", "questAtom1Notes": "You reach the shores of Washed-Up Lake for some well-earned relaxation... But the lake is polluted with unwashed dishes! How did this happen? Well, you simply cannot allow the lake to be in this state. There is only one thing you can do: clean the dishes and save your vacation spot! Better find some soap to clean up this mess. A lot of soap...", "questAtom1CollectSoapBars": "Bars of Soap", - "questAtom1Drop": "The SnackLess Monster (Scroll)", - "questAtom2Text": "Attack of the Mundane Questline, Pt. 2: The SnackLess Monster", + "questAtom1Drop": "The SnackLess Monster (Quest Scroll)", + "questAtom2Text": "Attack of the Mundane, Part 2: The SnackLess Monster", "questAtom2Notes": "Phew, this place is looking a lot nicer with all these dishes cleaned. Maybe you can finally have some fun now. Oh - there seems to be a pizza box floating in the lake. Well, what's one more thing to clean really? But alas, it is no mere pizza box! With a sudden rush the box lifts from the water to reveal itself to be the head of a monster. It cannot be! The fabled SnackLess Monster?! It is said it has existed hidden in the lake since prehistoric times: a creature spawned from the leftover food and trash of the ancient Habiticans. Yuck!", "questAtom2Boss": "The SnackLess Monster", - "questAtom2Drop": "The Laundromancer Scroll (Scroll)", - "questAtom3Text": "Attack of the Mundane Questline, Pt. 3: The Laundromancer", + "questAtom2Drop": "The Laundromancer (Quest Scroll)", + "questAtom3Text": "Attack of the Mundane, Part 3: The Laundromancer", "questAtom3Notes": "With a deafening cry, and five delicious types of cheese bursting from its mouth, the SnackLess Monster falls to pieces. \"HOW DARE YOU!\" booms a voice from beneath the water's surface. A robed, blue figure emerges from the water, wielding a magic toilet brush. Filthy laundry begins to bubble up to the surface of the lake. \"I am the Laundromancer!\" he angrily announces. \"You have some nerve - washing my delightfully dirty dishes, destroying my pet, and entering my domain with such clean clothes. Prepare to feel the soggy wrath of my anti-laundry magic!\"", "questAtom3Completion": "The wicked Laundromancer has been defeated! Clean laundry falls in piles all around you. Things are looking much better around here. As you begin to wade through the freshly pressed armour, a glint of metal catches your eye, and your gaze falls upon a gleaming helm. The original owner of this shining item may be unknown, but as you put it on, you feel the warming presence of a generous spirit. Too bad they didn't sew on a nametag.", "questAtom3Boss": "The Laundromancer", @@ -208,5 +208,34 @@ "questKrakenBoss": "The Kraken of Inkomplete", "questKrakenCompletion": "As the Kraken flees, several eggs float to the surface of the water. Lemoness examines them, and her suspicion turns to delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"", "questKrakenDropCuttlefishEgg": "Cuttlefish (Egg)", - "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market" + "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market", + "questWhaleText": "Wail of the Whale", + "questWhaleNotes": "You arrive at the Diligent Docks, hoping to take a submarine to watch the Dilatory Derby. Suddenly, a deafening bellow forces you to stop and cover your ears. \"Thar she blows!\" cries Captain @krazjega, pointing to a huge, wailing whale. \"It's not safe to send out the submarines while she's thrashing around!\"

\"Quick,\" calls @UncommonCriminal. \"Help me calm the poor creature so we can figure out why she's making all this noise!\"", + "questWhaleBoss": "Wailing Whale", + "questWhaleCompletion": "After much hard work, the whale finally ceases her thunderous cry. \"Looks like she was drowning in waves of negative habits,\" @zoebeagle explains. \"Thanks to your consistent effort, we were able to turn the tides!\" As you step into the submarine, several whale eggs bob towards you, and you scoop them up.", + "questWhaleDropWhaleEgg": "Whale (Egg)", + "questWhaleUnlockText": "Unlocks purchasable whale eggs in the Market", + "questDilatoryDistress1Text": "Dilatory Distress, Part 1: Message in a Bottle", + "questDilatoryDistress1Notes": "A message in a bottle arrived from the newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, the alchemists @Benga and @hazel can make it all possible! You only have to find the proper ingredients.", + "questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!", + "questDilatoryDistress1CollectFireCoral": "Fire Coral", + "questDilatoryDistress1CollectBlueFins": "Blue Fins", + "questDilatoryDistress1DropArmor": "Finned Oceanic Armor (Armor)", + "questDilatoryDistress2Text": "Dilatory Distress, Part 2: Creatures of the Crevasse", + "questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.

When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"", + "questDilatoryDistress2Completion": "You vanquish the nightmarish horde of skulls, but you feel no closer to finding Adva. You speak to @Kiwibot, the royal tracker, to see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"", + "questDilatoryDistress2Boss": "Water Skull Swarm", + "questDilatoryDistress2RageTitle": "Swarm Respawn", + "questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Water Skull Swarm will heal 30% of its remaining health!", + "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", + "questDilatoryDistress2DropSkeletonPotion": "Skeleton Hatching Potion", + "questDilatoryDistress2DropCottonCandyBluePotion": "Cotton Candy Blue Hatching Potion", + "questDilatoryDistress2DropHeadgear": "Fire Coral Circlet (Headgear)", + "questDilatoryDistress3Text": "Dilatory Distress, Part 3: Not a Mere Maid", + "questDilatoryDistress3Notes": "You follow the mantis shrimps deep into the Crevasse, and discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits you inside the main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks you notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should you break it?", + "questDilatoryDistress3Completion": "Finally, you manage to pull the bewitched pendant from Adva's neck and throw it away. Adva clutches her head. \"Where am I? What happened here?\" After hearing your story, she frowns. \"This necklace was given to me by a strange ambassador - a lady called 'Tzina'. I don't remember anything after that!\"

Back at Dilatory, Manta is overjoyed by your success. \"Allow me to reward you with this trident and shield! I ordered them from @aiseant and @starsystemic as a gift for Adva, but... I'd rather not put weapons in her hands any time soon.\"", + "questDilatoryDistress3Boss": "Adva, the Usurping Mermaid", + "questDilatoryDistress3DropFish": "Fish (Food)", + "questDilatoryDistress3DropWeapon": "Trident of Crashing Tides (Weapon)", + "questDilatoryDistress3DropShield": "Moonpearl Shield (Shield-Hand Item)" } \ No newline at end of file diff --git a/common/locales/en_GB/settings.json b/common/locales/en_GB/settings.json index 88844c2360..1c434229fe 100644 --- a/common/locales/en_GB/settings.json +++ b/common/locales/en_GB/settings.json @@ -82,6 +82,7 @@ "emailChange2": "admin@habitrpg.com", "emailChange3": "including both your old and new email address as well as your User ID.", "username": "Login Name", + "usernameOrEmail": "Login Name or Email", "email": "Email", "registeredWithFb": "Registered with Facebook", "loginNameDescription1": "This is what you use to login to HabitRPG. Go to", @@ -95,7 +96,7 @@ "giftedSubscription": "Gifted Subscription", "invitedParty": "Invited To Party", "invitedGuild": "Invited To Guild", - "inactivityEmails": "Your account is inactive", + "importantAnnouncements": "Your account is inactive", "weeklyRecaps": "Summaries of your account activity in the past week", "questStarted": "Your Quest has Begun", "invitedQuest": "Invited to Quest", diff --git a/common/locales/en_GB/spells.json b/common/locales/en_GB/spells.json index 4c65fa7096..9feec163c7 100644 --- a/common/locales/en_GB/spells.json +++ b/common/locales/en_GB/spells.json @@ -42,5 +42,9 @@ "spellSpecialShinySeedText": "Shiny Seed", "spellSpecialShinySeedNotes": "Turn a friend into a joyous flower!", "spellSpecialPetalFreePotionText": "Petal-Free Potion", - "spellSpecialPetalFreePotionNotes": "Cancel the effects of a Shiny Seed." + "spellSpecialPetalFreePotionNotes": "Cancel the effects of a Shiny Seed.", + "spellSpecialSeafoamText": "Seafoam", + "spellSpecialSeafoamNotes": "Turn a friend into a sea creature!", + "spellSpecialSandText": "Sand", + "spellSpecialSandNotes": "Cancel the effects of Seafoam." } \ No newline at end of file diff --git a/common/locales/en_GB/tasks.json b/common/locales/en_GB/tasks.json index fef8706346..f190cb752f 100644 --- a/common/locales/en_GB/tasks.json +++ b/common/locales/en_GB/tasks.json @@ -23,6 +23,7 @@ "difficulty": "Difficulty", "difficultyHelpTitle": "How difficult is this task?", "difficultyHelpContent": "The harder a task, the more Experience and Gold it awards you when you check it off... but the more it damages you if it is a Daily or Bad Habit!", + "trivial": "Trivial", "easy": "Easy", "medium": "Medium", "hard": "Hard", diff --git a/common/locales/es/backgrounds.json b/common/locales/es/backgrounds.json index 81e9f3217a..c2cb9fec2b 100644 --- a/common/locales/es/backgrounds.json +++ b/common/locales/es/backgrounds.json @@ -58,37 +58,44 @@ "backgroundSnowyPinesNotes": "Refúgiate entre pinos nevados.", "backgrounds022015": "SET 9: Lanzado en febrero de 2015", "backgroundBlacksmithyText": "Forja", - "backgroundBlacksmithyNotes": "Trabaja en la forja", - "backgroundCrystalCaveText": "Cueva de cristal", - "backgroundCrystalCaveNotes": "Explora una cueva de cristal", - "backgroundDistantCastleText": "Castillo distante", - "backgroundDistantCastleNotes": "Defienda un castillo distante", + "backgroundBlacksmithyNotes": "Trabaja en la Forja.", + "backgroundCrystalCaveText": "Cueva de Cristal", + "backgroundCrystalCaveNotes": "Explora la Cueva de Cristal.", + "backgroundDistantCastleText": "Castillo Distante", + "backgroundDistantCastleNotes": "Defienda el Castillo Distante.", "backgrounds032015": "SET 10: Lanzado en marzo de 2015", "backgroundSpringRainText": "Lluvia de Primavera", "backgroundSpringRainNotes": "Baila bajo la Lluvia de Primavera.", "backgroundStainedGlassText": "Vidriera", "backgroundStainedGlassNotes": "Admira estas vidrieras.", "backgroundRollingHillsText": "Colinas Onduladas", - "backgroundRollingHillsNotes": "Retoza por las Colinas Onduladas", + "backgroundRollingHillsNotes": "Retoza por las Colinas Onduladas.", "backgrounds042015": "SET 11: Lanzado en abril de 2015", "backgroundCherryTreesText": "Cerezos", "backgroundCherryTreesNotes": "Admire los cerezos en flor.", - "backgroundFloralMeadowText": "Campo florido", - "backgroundFloralMeadowNotes": "Ve de picnic en un campo florido", - "backgroundGumdropLandText": "Paisaje de Gominola", - "backgroundGumdropLandNotes": "Nibble the scenery of Gumdrop Land.", + "backgroundFloralMeadowText": "Campo Florido", + "backgroundFloralMeadowNotes": "Ve de picnic en un Campo Florido.", + "backgroundGumdropLandText": "País de las Gominolas", + "backgroundGumdropLandNotes": "Mordisquea el paisaje del País de las Gominolas.", "backgrounds052015": "SET 12: Lanzado en mayo de 2015", - "backgroundMarbleTempleText": "Templo de Marmol", - "backgroundMarbleTempleNotes": "Posa en frente a un Templo de Marmol", + "backgroundMarbleTempleText": "Templo de Mármol", + "backgroundMarbleTempleNotes": "Posa frente a un Templo de Mármol.", "backgroundMountainLakeText": "Lago de la Montaña", - "backgroundMountainLakeNotes": "Dip your toes in a Mountain Lake.", + "backgroundMountainLakeNotes": "Mójate los pies en el Lago de la Montaña.", "backgroundPagodasText": "Pagodas", - "backgroundPagodasNotes": "Climb to the top of Pagodas.", - "backgrounds062015": "SET 13: Released June 2015", - "backgroundDriftingRaftText": "Drifting Raft", - "backgroundDriftingRaftNotes": "Paddle a Drifting Raft.", + "backgroundPagodasNotes": "Escala a lo alto de Pagodas.", + "backgrounds062015": "SET 13: Lanzado en junio del 2015", + "backgroundDriftingRaftText": "Balsa a la Deriva", + "backgroundDriftingRaftNotes": "Rema una Balsa a la Deriva.", "backgroundShimmeryBubblesText": "Burbujas Relucientes", - "backgroundShimmeryBubblesNotes": "Float through a sea of Shimmery Bubbles.", + "backgroundShimmeryBubblesNotes": "Flota a través del mar de Burbujas Relucientes.", "backgroundIslandWaterfallsText": "Cascadas de la Isla", - "backgroundIslandWaterfallsNotes": "Picnic near Island Waterfalls." + "backgroundIslandWaterfallsNotes": "Picnic cerca de las Cascadas de la Isla", + "backgrounds072015": "SET 14: Lanzado en julio del 2015", + "backgroundDilatoryRuinsText": "Ruinas de Dilatoria", + "backgroundDilatoryRuinsNotes": "Sumérgete en las Ruinas de Dilatoria.", + "backgroundGiantWaveText": "Ola Gigante", + "backgroundGiantWaveNotes": "¡Surfea la Ola Gigante!", + "backgroundSunkenShipText": "Barco Hundido", + "backgroundSunkenShipNotes": "Explora el Barco Hundido." } \ No newline at end of file diff --git a/common/locales/es/challenge.json b/common/locales/es/challenge.json index 956fb2d15f..0787c26630 100644 --- a/common/locales/es/challenge.json +++ b/common/locales/es/challenge.json @@ -16,7 +16,7 @@ "selectWinner": "Seleccionar un ganador y cerrar el desafío:", "deleteOrSelect": "Borrar o seleccionar el ganador", "endChallenge": "Terminar desafío", - "challengeDiscription": "These are the Challenge's tasks that will be added to your task dashboard when you join this Challenge. The sample Challenge tasks below will change color and gain graphs to show you the overall progress of the group.", + "challengeDiscription": "Estas son las tareas de Desafío que serán añadidas a tu lista de tareas cuando te unas al Desafío. Las tareas de Desafío de abajo cambiarán de color y tendrán gráficas de acuerdo al progreso general del grupo.", "hows": "¿Qué tal vamos?", "filter": "Filtro", "groups": "Grupos", @@ -38,21 +38,22 @@ "publicChallenges": "Mínimo 1 Gema para desafíos públicos (ayuda a prevenir el spam, de verdad que sí).", "officialChallenge": "Desafío oficial de HabitRPG", "by": "por", - "participants": "Participantes", + "participants": "Participantes: <%= membercount %>", "join": "Unirse", "exportChallengeCSV": "Exportar a CSV", "selectGroup": "Por favor seleccione un grupo", "challengeCreated": "Desafío creado", "sureDelCha": "Eliminar desafío, ¿estás seguro?", - "sureDelChaTavern": "Delete challenge, are you sure? Your gems will not be refunded.", + "sureDelChaTavern": "Eliminar desafío, ¿estás seguro? Tus gemas no se recuperarán.", "removeTasks": "Eliminar Tareas", "keepTasks": "Mantener Tareas", "closeCha": "Cerrar desafío y...", "leaveCha": "Dejar el desafio y...", "challengedOwnedFilterHeader": "Propiedad", - "challengedOwnedFilter": "Owned", - "challengedNotOwnedFilter": "Not Owned", - "challengedEitherOwnedFilter": "Either", - "backToChallenges": "Back to all challenges", - "prizeValue": "<%= gemcount %> <%= gemicon %> Prize" + "challengedOwnedFilter": "En posesión", + "challengedNotOwnedFilter": "Fuera de posesión", + "challengedEitherOwnedFilter": "Cualquiera", + "backToChallenges": "Volver a todos los desafío", + "prizeValue": "Premio: <%= gemcount %> <%= gemicon %>", + "clone": "Clonar" } \ No newline at end of file diff --git a/common/locales/es/character.json b/common/locales/es/character.json index 5a1dae4aef..7bd40e0e47 100644 --- a/common/locales/es/character.json +++ b/common/locales/es/character.json @@ -39,23 +39,24 @@ "pastelSkins": "Pieles Pastel", "spookySkins": "Pieles Tenebrosas", "supernaturalSkins": "Pieles sobrenaturales", - "splashySkins": "Splashy Skins", + "splashySkins": "Pieles Extravagantes", "rainbowColors": "Colores Arcoiris", "shimmerColors": "Colores Brillantes", "hauntedColors": "Colores Encantados", "winteryColors": "Colores de invierno", "equipment": "Equipamiento", + "equipmentBonus": "Equipment", "equipmentBonusText": "Bonus a los atributos proporcionado por tu equipo. Revisa la pestaña de Equipamiento en Inventario para seleccionar tu equipo.", "classBonus": "Bonus de Equipamiento de Clase", "classBonusText": "Tu clase (Guerrero, si no has desbloqueado y seleccionado otra clase) usa su propio equipo de manera más eficaz que el de otras clases. El equipo de tu clase actual da un 50% más de puntos al atributo al que bonifica.", "classEquipBonus": "Bonus de Clase", "battleGear": "Equipo de Batalla", - "battleGearText": "This is the gear you wear into battle; it affects numbers when interacting with your tasks.", + "battleGearText": "Este es el equipo que llevarás en batalla; los puntos que otorguen se tendrán en cuenta cuando interactúes con tus tareas. ", "costume": "Disfraz", "costumeText": "Si prefieres el aspecto de otro equipo al que estás usando, marca la casilla «Usar Disfraz» para llevarlo como disfraz mientras usas tu equipo de batalla debajo.", "useCostume": "Llevar Disfraz ", - "useCostumeInfo1": "Click \"Use Costume\" to equip items to your avatar without affecting the stats from your Battle Gear! This means that you can equip for the best stats on the left, and dress up your avatar with your equipment on the right.", - "useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.

Got more questions? Check out the Costume page on the wiki. Find the perfect ensemble? Show it off in the Costume Carnival guild or brag in the Tavern!", + "useCostumeInfo1": "Marca \"Llevar disfraz\" para vestir tu avatar con tu equipo sin afectar a los atributos otorgados a tu Equipo de Batalla. De esta manera, puedes mantener tu objetos más poderosos equipados a la izquierda mientras sigues disfrazado con tu equipo de la derecha.", + "useCostumeInfo2": "Una vez marques la casilla \"LLevar disfraz\" tu avatar se verá muy simple... ¡Pero no desesperes! Si te fijas a tu izquierda, verás que tu Equipo de Batalla sigue aún equipado. ¡Ahora es el momento de ser creativo! Cualquier cosa que te equipes a la derecha no afectará a los atributos que te de tu Equipo de Batalla pero hará que te veas super impresionante. Prueba diferentes combinaciones, mezcla equipos y coordina tu disfraz con tus mascotas, monturas y fondos.

¿Tienes más preguntas? Visita la página de Disfraces en la wiki. ¿Encontraste el conjunto perfecto? ¡Lúcete en el Gremio Carnaval de Disfraces o presume de él en la Taberna!", "gearAchievement": "You have earned the \"Ultimate Gear\" Achievement for upgrading to the maximum gear set for a class! You have attained the following complete sets:", "moreGearAchievements": "To attain more Ultimate Gear badges, change classes on your stats page and buy up your new class's gear!", "armoireUnlocked": "You've also unlocked the Enchanted Armoire! Click on the Enchanted Armoire Reward for a random chance at special Equipment! It may also give you random XP or food items.", @@ -76,7 +77,7 @@ "allocatePerPop": "Añadir un punto a Percepción", "allocateInt": "Puntos asignados a Inteligencia:", "allocateIntPop": "Añadir un punto a Inteligencia", - "noMoreAllocate": "Now that you've hit level 100, you won't gain any more Attribute Points. You can continue leveling up, or start a new adventure at level 1 by using the Orb of Rebirth, now available for free in the Market.", + "noMoreAllocate": "Ahora que has alcanzado el nivel 100, no ganarás más Puntos de Atributo. Puedes seguir subiendo de nivel o empezar una nueva aventura a nivel 1 usando la Orbe de Renacimiento, ya disponible en el Mercado.", "stats": "Estadísticas", "strength": "Fuerza", "strengthText": "La fuerza aumenta la probabilidad de conseguir «golpes críticos» aleatorios y el Oro, la Experiencia y la probabilidad de conseguir botín al asestarlos. También ayuda a hacer daño a los monstruos jefe.", @@ -143,11 +144,15 @@ "unequipBattleGear": "Quitarse el Equipo de Battalla", "unequipCostume": "Quitarse el Disfraz", "unequipPetMountBackground": "Quitar la Mascota, Montura, Fondo", - "animalSkins": "Animal Skins", - "chooseClassHeading": "Choose your Class! Or opt out to choose later.", - "warriorWiki": "Warrior", - "mageWiki": "Mage", + "animalSkins": "Aspectos animales", + "chooseClassHeading": "¡Elige tu clase! O puedes dejarlo para otro momento. ", + "warriorWiki": "Guerrero", + "mageWiki": "Mago", "rogueWiki": "Rogue", "healerWiki": "Healer", - "chooseClassLearn": "Learn more about classes" + "chooseClassLearn": "Aprende más acerca de las clases", + "str": "STR", + "con": "CON", + "per": "PER", + "int": "INT" } \ No newline at end of file diff --git a/common/locales/es/content.json b/common/locales/es/content.json index 4a6604e7dc..9b0c11e378 100644 --- a/common/locales/es/content.json +++ b/common/locales/es/content.json @@ -4,7 +4,7 @@ "armoireText": "Ropero Encantado", "armoireNotesFull": "¡Abre el Ropero para recibir aleatoriamente Equipamiento especial, Experiencia, o comida! Piezas de Equipamiento restantes:", "armoireLastItem": "Has encontrado la ultima pieza de Equipamiento raro en el Ropero Encantado.", - "armoireNotesEmpty": "El Ropero tendrá nuevo Equipamiento cada mes. ¡Hasta entonces, continua clickeando por Experiencia y Comida!", + "armoireNotesEmpty": "The Armoire will have new Equipment in the first week of every month. Until then, keep clicking for Experience and Food!", "dropEggWolfText": "Lobo", "dropEggWolfAdjective": "leal", "dropEggTigerCubText": "Cachorro de tigre", @@ -64,6 +64,8 @@ "questEggSheepAdjective": "lanoso", "questEggCuttlefishText": "Calamar", "questEggCuttlefishAdjective": "mimoso", + "questEggWhaleText": "Whale", + "questEggWhaleAdjective": "splashy", "eggNotes": "Encuentra una poción para verter sobre este huevo y saldrá un <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Base", "hatchingPotionWhite": "Blanco", diff --git a/common/locales/es/contrib.json b/common/locales/es/contrib.json index 358752a690..09f66f3e52 100644 --- a/common/locales/es/contrib.json +++ b/common/locales/es/contrib.json @@ -61,5 +61,10 @@ "surveysSingle": "Ayudó al crecimiento de HabitRPG rellenando una encuesta. No hay encuestas activas.", "surveysMultiple": "Ayudó al crecimiento de HabitRPG rellenando <%= surveys %> encuestas. No hay encuestas activas.", "currentSurvey": "Encuesta Actual", - "surveyWhen": "Este logro será concedido a todos los participantes cuando la encuesta haya sido procesada a finales de marzo." + "surveyWhen": "Este logro será concedido a todos los participantes cuando la encuesta haya sido procesada a finales de marzo.", + "blurbInbox": "This is where your private messages are stored! You can send someone a message by clicking on the envelope icon next to their name in Tavern, Party, or Guild Chat.", + "blurbGuildsPage": "Guilds are common-interest chat groups created by the players, for players. Browse through the list and join the Guilds that interest you!", + "blurbChallenges": "Challenges are created by your fellow players. Joining a Challenge will add its tasks to your task dashboard, and winning a Challenge will give you an achievement and often a gem prize!", + "blurbHallPatrons": "This is the Hall of Patrons, where we honor the noble adventurers who backed HabitRPG's original Kickstarter. We thank them for helping us bring Habitica to life!", + "blurbHallHeroes": "This is the Hall of Heroes, where open-source contributors to HabitRPG are honored. Whether through code, art, music, writing, or even just helpfulness, they have earned gems, exclusive equipment, and prestigious titles. You can contribute to HabitRPG, too! Find out more here. " } \ No newline at end of file diff --git a/common/locales/es/front.json b/common/locales/es/front.json index 90fbb05913..a783e5164c 100644 --- a/common/locales/es/front.json +++ b/common/locales/es/front.json @@ -39,14 +39,14 @@ "email": "Email", "emailNewPass": "Enviar Nueva Contraseña ", "evagantzQuote": "My very first dentist appointment where the hygienist was actually excited about my flossing habits. Thanks Habitrpg!", - "examplesHeading": "Players use HabitRPG to manage...", + "examplesHeading": "Jugadores usan HabitRPG para manejar...", "featureAchievementByline": "Do something totally awesome? Get a badge and show it off!", "featureAchievementHeading": "Insignias Logró", "featureEquipByline": "¡Compre equipo de edición limitada, pociones, y otras golosinas virtuales en nuestro mercado con sus premios de tareas!", "featureEquipHeading": "Equipamiento y extras", "featurePetByline": "Eggs and items drop when you complete your tasks. Be as productive as possible to collect pets and mounts!", "featurePetHeading": "Mascotas y Monturas", - "featureSocialByline": "Join common-interest groups with like-minded people. Create Challenges to compete against other users.", + "featureSocialByline": "Únete a grupos con intereses comunes que compartan tu opinión. Crea Desafios para competir contra otros usuarios.", "featureSocialHeading": "Juego social", "featuredIn": "Featured in", "featuresHeading": "We also feature...", @@ -59,7 +59,7 @@ "free": "Juega gratis", "gamifyButton": "¡Convierte tu vida en un juego hoy!", "goalSample1": "Practica el Piano por 1 Hora", - "goalSample2": "Work on article for publication", + "goalSample2": "Trabajar en un artículo para su publicación", "goalSample3": "Work on blog post", "goalSample4": "Lección de japonés en Duolingo", "goalSample5": "Leer un Artículo Informativo", @@ -119,8 +119,8 @@ "marketing4Lead3Title": "Juega con Todo", "mobileAndroid": "Android", "mobileIOS": "iOS", - "motivate": "Motivate yourself and your team!", - "motivate1": "Motivate yourself to do anything.", + "motivate": "¡Motívate a ti mismo y a tu equipo!", + "motivate1": "Motívate para hacer cualquier cosa.", "motivate2": "Get Organized. Get Motivated. Get Gold.", "passConfirm": "Confirmar Contraseña", "passMan": "Si estás utilizando un gesto de contraseñas (como 1Password) y tienes problemas al entrar, prueba a escribir tu nombre de usuario y contraseña manualmente.", @@ -132,7 +132,7 @@ "presskitText": "¡Gracias por vuestro interés en HabitRPG! Las siguientes imágenes se pueden utilizar para artículos o videos sobre HabitRPG. Para más información, porfavor contacte a Siena Leslie en leslie@habitrpg.com", "privacy": "Política de Privacidad", "psst": "Chss", - "punishByline": "Break bad habits and procrastination cycles with immediate consequences.", + "punishByline": "Rompe con los malos hábitos y la procrastinación con recompensas inmediatas.", "punishHeading1": "¿Tarea diaria perdida?", "punishHeading2": "Lose health!", "questByline1": "Playing with your friends keeps you accountable for your tasks.", diff --git a/common/locales/es/gear.json b/common/locales/es/gear.json index 19c61fbfc8..488cd9f4d5 100644 --- a/common/locales/es/gear.json +++ b/common/locales/es/gear.json @@ -68,6 +68,8 @@ "weaponSpecial3Notes": "Encuentros, monstruos, malestar: ¡bajo control! ¡Aplasta! Aumenta Fuerza, Inteligencia, y Constitución por <%= attrs %> cada uno.", "weaponSpecialCriticalText": "Martillo Crítico de Aplastar \"Bugs\"", "weaponSpecialCriticalNotes": "Este campeón mató un enemigo crítico de Github donde cayeron muchos guerreros. Formado de los huesos del Error, este martillo reparte un poderoso golpe crítico. Aumenta la Fuerza y la Percepción por <%= attrs %> cada uno.", + "weaponSpecialTridentOfCrashingTidesText": "Trident of Crashing Tides", + "weaponSpecialTridentOfCrashingTidesNotes": "Gives you the ability to command fish, and also deliver some mighty stabs to your tasks. Increases Intelligence by <%= int %>.", "weaponSpecialYetiText": "Lanza domadora de Yetis", "weaponSpecialYetiNotes": "Esta lanza permite que el usuario comande a cualquier yeti. Incrementa Fuerza en <%=str%>. Edición Limitada Equipo de Invierno de 2013-2014", "weaponSpecialSkiText": "Pértiga del Ski-asesino", @@ -122,7 +124,7 @@ "weaponSpecialSummer2015WarriorNotes": "The Sun Swordfish is a fearsome weapon, provided that it can be induced to stop wriggling. Increases Strength by <%= str %>. Limited Edition 2015 Summer Gear.", "weaponSpecialSummer2015MageText": "Soothsayer Staff", "weaponSpecialSummer2015MageNotes": "Hidden power glimmers in the jewels of this staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Summer Gear.", - "weaponSpecialSummer2015HealerText": "Wand of the Waves", + "weaponSpecialSummer2015HealerText": "Varita de las Olas", "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", "weaponMystery201411Text": "Horca de Banquete", "weaponMystery201411Notes": "Clávasela a tus enemigos o ataca tus comidas favoritas - ¡esta horca versátil vale para todo! No confiere ningún beneficio. Artículo de suscriptor de noviembre 2014.", @@ -132,10 +134,12 @@ "weaponMystery201505Notes": "This green and silver lance has unseated many opponents from their mounts. Confers no benefit. May 2015 Subscriber Item.", "weaponMystery301404Text": "Bastón Steampunk", "weaponMystery301404Notes": "Excelente para darse una vuelta por la ciudad. Artículo del suscriptor de marzo 3015. No da beneficios.", - "weaponArmoireBasicCrossbowText": "Basic Crossbow", + "weaponArmoireBasicCrossbowText": "Ballesta básica", "weaponArmoireBasicCrossbowNotes": "This crossbow can pierce a task's armor from very far away! Increases Strength by <%= str %>, Perception by <%= per %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "weaponArmoireLunarSceptreText": "Soothing Lunar Sceptre", "weaponArmoireLunarSceptreNotes": "The healing power of this wand waxes and wanes. Increases Constitution by <%= con %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 3 of 3).", + "weaponArmoireRancherLassoText": "Rancher Lasso", + "weaponArmoireRancherLassoNotes": "Lassos: the ideal tool for rounding up and wrangling. Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 3 of 3).", "armor": "armadura", "armorBase0Text": "Ropa normal", "armorBase0Notes": "Ropa normal. No otorga ningún beneficio.", @@ -185,6 +189,8 @@ "armorSpecial1Notes": "Su poder incansable acostumbra al que la lleva al mundano malestar. Aumenta todos los atributos en <%= attrs %>.", "armorSpecial2Text": "Túnica noble de Jean Chalard", "armorSpecial2Notes": "¡Te hace extra blandito! Aumenta tu constitución e inteligencia en <%= attrs %> cada una.", + "armorSpecialFinnedOceanicArmorText": "Finned Oceanic Armor", + "armorSpecialFinnedOceanicArmorNotes": "Although delicate, this armor makes your skin as harmful to the touch as a fire coral. Increases Strength by <%= str %>.", "armorSpecialYetiText": "Túnica de domador de Yetis", "armorSpecialYetiNotes": "Peluda y de aspecto salvaje. Aumenta tu constitución en <%= con %>. Equipo de invierno de edición limitada 2013-2014.", "armorSpecialSkiText": "Parka del Ski-asesino", @@ -279,6 +285,8 @@ "armorArmoireLunarArmorNotes": "The light of the moon will make you strong and savvy. Increases Strength by <%= str %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 2 of 3).", "armorArmoireGladiatorArmorText": "Gladiator Armor", "armorArmoireGladiatorArmorNotes": "To be a gladiator you must be not only cunning... but strong. Increases Perception by <%= per %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 2 of 3).", + "armorArmoireRancherRobesText": "Rancher Robes", + "armorArmoireRancherRobesNotes": "Wrangle your mounts and round up your pets while wearing these magical Rancher Robes! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 2 of 3).", "headgear": "cubrecabeza", "headBase0Text": "Sin casco", "headBase0Notes": "Sin equipo de cabeza.", @@ -328,6 +336,8 @@ "headSpecial1Notes": "La corona preferida de aquellos que lideran con el ejemplo. Aumenta <%= attrs %> todos los atributos.", "headSpecial2Text": "Casco sin nombre", "headSpecial2Notes": "Un testimonio de aquellos que se sacrificaron sin pedir nada a cambio. Aumenta tanto la inteligencia como la fuerza en <%= attrs %>.", + "headSpecialFireCoralCircletText": "Fire Coral Circlet", + "headSpecialFireCoralCircletNotes": "This circlet, designed by Habitica's greatest alchemists, allows you to breathe water and dive for treasure! Increases Perception by <%= per %>.", "headSpecialNyeText": "Sombrero Absurdo de Fiesta", "headSpecialNyeNotes": "¡Has recibido un Sombrero Absurdo de Fiesta! ¡Llévalo con orgullo mientras celebras el Año Nuevo! No proporciona ningún beneficio.", "headSpecialYetiText": "Casco de domador de Yetis", @@ -415,13 +425,17 @@ "headArmoireLunarCrownText": "Soothing Lunar Crown", "headArmoireLunarCrownNotes": "This crown strengthens health and sharpens senses, especially when the moon is full. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Soothing Lunar Set (Item 1 of 3).", "headArmoireRedHairbowText": "Red Hairbow", - "headArmoireRedHairbowNotes": "Become strong, tough and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRedHairbowNotes": "Become strong, tough, and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireVioletFloppyHatText": "Violet Floppy Hat", "headArmoireVioletFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a pleasing purple color. Increases Perception by <%= per %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "headArmoireGladiatorHelmText": "Gladiator Helm", "headArmoireGladiatorHelmNotes": "To be a gladiator you must be not only strong.... but cunning. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Gladiator Set (Item 1 of 3).", "headArmoireRancherHatText": "Rancher Hat", - "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 1 of 3).", + "headArmoireBlueHairbowText": "Blue Hairbow", + "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownText": "Royal Crown", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "offhand": "objeto para la mano del escudo", "shieldBase0Text": "Sin equipamiento en la mano del escudo", "shieldBase0Notes": "Sin escudo o arma secundaria.", @@ -449,6 +463,8 @@ "shieldSpecial0Notes": "Ve más allá del velo de la muerte, y muestra lo que allí se encuentra para asustar a los enemigos. Aumenta Percepción en <%= per %>.", "shieldSpecial1Text": "Escudo de cristal", "shieldSpecial1Notes": "Rompe flechas y desvía las palabras de los oponentes. Aumenta todos los atributos en <%= attrs %>.", + "shieldSpecialMoonpearlShieldText": "Moonpearl Shield", + "shieldSpecialMoonpearlShieldNotes": "Designed for fast swimming, and also some defense. Increases Constitution by <%= con %>.", "shieldSpecialGoldenknightText": "Lucero del Alba Machaca Hitos de Mustaine", "shieldSpecialGoldenknightNotes": "¡Encuentros, monstruos, malestar: superados! ¡Machacados! Aumenta la Constitución y la Percepción en <%=attrs%>.", "shieldSpecialYetiText": "Escudo de domador de Yetis", @@ -493,9 +509,9 @@ "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "shieldMystery301405Text": "Escudo Reloj", "shieldMystery301405Notes": "¡El tiempo está de tu parte con este imponente escudo reloj! No confiere ningún beneficio. Equipo de suscriptor Junio 3015.", - "shieldArmoireGladiatorShieldText": "Gladiator Shield", + "shieldArmoireGladiatorShieldText": "Escudo de Gladiador", "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", - "back": "Back Accessory", + "back": "Accesorio en la Espalda", "backBase0Text": "Sin Accesorio en la Espalda", "backBase0Notes": "Sin Accesorio en la Espalda", "backMystery201402Text": "Alas doradas", @@ -532,7 +548,7 @@ "bodySpecialSummer2015HealerText": "Sailor's Neckerchief", "bodySpecialSummer2015HealerNotes": "Yo ho ho? No, no, no! Confers no benefit. Limited Edition 2015 Summer Gear.", "headAccessory": "Accesorio de Cabeza", - "accessories": "Accessories", + "accessories": "Accesorios", "animalEars": "Orejas de Animal", "headAccessoryBase0Text": "Sin accesorio en la cabeza", "headAccessoryBase0Notes": "Sin accesorio en la cabeza", @@ -552,10 +568,10 @@ "headAccessorySpecialSpring2015MageNotes": "Estas orejas escuchan atentamente, en el caso de que algún mago esté revelando algún secreto. No confieren ningún beneficio. Equipamiento de Primavera 2015 Edición limitada", "headAccessorySpecialSpring2015HealerText": "Orejas de Gatito Verdes", "headAccessorySpecialSpring2015HealerNotes": "Estas adorables orejas harán que los demás se pongan verdes de envidia. No otorga ningún beneficio. Equipamiento de Verano Edición Limitada del 2015.", - "headAccessoryBearEarsText": "Bear Ears", + "headAccessoryBearEarsText": "Orejas de oso", "headAccessoryBearEarsNotes": "These ears make you look like a cuddly bear! Confers no benefit.", - "headAccessoryCactusEarsText": "Cactus Ears", - "headAccessoryCactusEarsNotes": "These ears make you look like a prickly cactus! Confers no benefit.", + "headAccessoryCactusEarsText": "Orejas de cactus", + "headAccessoryCactusEarsNotes": "¡Estas orejas te hacen parecer un cactus espinoso! No confiere ningún beneficio ", "headAccessoryFoxEarsText": "Orejas de Zorro", "headAccessoryFoxEarsNotes": "These ears make you look like a wily fox! Confers no benefit.", "headAccessoryLionEarsText": "Orejas de Leon", diff --git a/common/locales/es/groups.json b/common/locales/es/groups.json index e019ec624b..f3f7bfe8c8 100644 --- a/common/locales/es/groups.json +++ b/common/locales/es/groups.json @@ -39,8 +39,8 @@ "editGroup": "Editar grupo", "newGroupName": "<%= groupType %> Nombre", "groupName": "Nombre del grupo", - "groupLeader": "Group Leader", - "groupID": "Group ID", + "groupLeader": "Líder del Grupo", + "groupID": "Identificación del Grupo", "groupDescr": "Descripción mostrada en la lista pública de Gremios (permite usar formato Markdown)", "logoUrl": "URL del Logotipo", "assignLeader": "Asignar Líder del Grupo", @@ -94,7 +94,7 @@ "abuseFlag": "Notificación de violación de las normas de la comunidad", "abuseFlagModalHeading": "¿Notificar a <%= name %> por infracción?", "abuseFlagModalBody": "¿Estás seguro de querer notificar este mensaje? SOLO los mensajes que violan las <%= firstLinkStart %>normas de la comunidad<%= linkEnd %> y/o los<%= secondLinkStart %>Términos de Servicio<%= linkEnd %> deben ser notificados.\nUn reporte inapropiado de un mensaje es una violación de las normas de la comunidad y puede costarte una infracción. ", - "abuseFlagModalButton": "Notificar", + "abuseFlagModalButton": "Report Violation", "abuseReported": "Gracias por notificar esta infracción. Los moderadores han sido informados.", "abuseAlreadyReported": "Ya has notificado este mensaje.", "needsText": "Por favor, escribe un mensaje.", @@ -104,21 +104,23 @@ "messageWroteIn": "<%= user %> escribió en <%= grupo %>", "msgPreviewHeading": "Preestreno de Mensaje", "leaderOnlyChallenges": "Sólo el Líder del Grupo puede crear desafíos", - "sendGift": "Send Gift", + "sendGift": "Envia Regalo", "inviteFriends": "Invita a tus Amigos", "inviteAlertInfo": "Invite friends by User ID here.", - "inviteExistUser": "Invite Existing User", - "inviteByEmail": "Invite friends by email. If they join via your email, they'll automatically be invited to this group.", + "inviteExistUser": "Invita Usario Existente ", + "inviteByEmail": "Invitar amigo por e-mail. Si ellos se unen por tu e-mail, invitan automáticamente ellos a este grupo.", "byColon": "Por:", - "inviteNewUsers": "Invite New User(s)", - "inviteAlertInfo2": "Or share this link (copy/paste):", + "inviteNewUsers": "Invita Usario(s) Nuevo(s)", + "inviteAlertInfo2": "O compra este enlace (copia/pega):", "sendGiftHeading": "Send Gift to <%= name %>", - "sendGiftGemsBalance": "From <%= number %> Gems", + "sendGiftGemsBalance": "De <%= number %> Gemas", "sendGiftCost": "Total: $<%= cost %> USD", "sendGiftFromBalance": "From Balance", "sendGiftPurchase": "Compra", "sendGiftMessagePlaceholder": "Personal message (optional)", "sendGiftSubscription": "<%= months %> Month(s): $<%= price %>", - "startAParty": "Start a Party", - "addToParty": "Add someone to your party" + "battleWithFriends": "Lucha Monstruos Con Amigos", + "startAParty": "Introduce un Grupo", + "addToParty": "Añade alguien a tu grupo", + "likePost": "Click if you like this post!" } \ No newline at end of file diff --git a/common/locales/es/limited.json b/common/locales/es/limited.json index 7bff44a335..d7c5f407e0 100644 --- a/common/locales/es/limited.json +++ b/common/locales/es/limited.json @@ -8,6 +8,8 @@ "alarmingFriendsText": "Tus compañeros the han asustado <%= spookDust %> veces.", "agriculturalFriends": "Amigos Agrícolas", "agriculturalFriendsText": "Miembros de su partido le han convertido en una flor <%=seeds%> veces. ", + "aquaticFriends": "Aquatic Friends", + "aquaticFriendsText": "Got splashed <%= seafoam %> times by party members.", "valentineCard": "Tarjeta del Día de San Valentin", "valentineCardNotes": "Envia una Tarjeta del Día de San Valentín a un miembro del grupo.", "valentine0": "\"¡Las rosas son rojas<%= lineBreak %>Mis Tareas Diarias son Azules<%= lineBreak %>Soy feliz por estar<%= lineBreak %>En un grupo contigo!", diff --git a/common/locales/es/messages.json b/common/locales/es/messages.json index bfeaad7a08..39818b2c19 100644 --- a/common/locales/es/messages.json +++ b/common/locales/es/messages.json @@ -1,7 +1,7 @@ { "messageLostItem": "Tu <%= itemText %> se rompió.", "messageTaskNotFound": "Tarea no encontrada.", - "messageDuplicateTaskID": "A task with that ID already exists.", + "messageDuplicateTaskID": "Ya existe una tarea con esa ID", "messageTagNotFound": "Etiqueta no encontrada.", "messagePetNotFound": ":pet no encontrada en user.items.pets", "messageFoodNotFound": ":food no encontrada en user.items.food", @@ -21,8 +21,11 @@ "messageDropFood": "¡Has encontrado <%= dropArticle %><%= dropText %>! <%= dropNotes %>", "messageDropEgg": "¡Has encontrado un huevo de <%= dropText %>! <%= dropNotes %>", "messageDropPotion": "¡Has encontrado una pocion de eclosión de <%= dropText %>! <%= dropNotes %>", + "messageDropQuest": "You've found a quest!", "messageFoundQuest": "¡Has encontrado la misión \"<%= questText %>\"!", - "armoireEquipment": "<%= image %> You found a piece of rare Equipment in the Armoire: <%= dropText %>! Awesome!", + "messageAlreadyPurchasedGear": "You purchased this gear in the past, but do not currently own it. You can buy it again in the rewards column on the tasks page.", + "messageAlreadyOwnGear": "You already own this item. Equip it by going to the equipment page.", + "armoireEquipment": "<%= image %> Has encontrado un objeto de equipamiento raro en el armario: <%= dropText %>! ¡Genial!", "armoireFood": "<%= image %> You rummage in the Armoire and find <%= dropArticle %><%= dropText %>. What's that doing in here?", "armoireExp": "You wrestle with the Armoire and gain Experience. Take that!" } \ No newline at end of file diff --git a/common/locales/es/npc.json b/common/locales/es/npc.json index bc7ffff8ad..4aeaff2989 100644 --- a/common/locales/es/npc.json +++ b/common/locales/es/npc.json @@ -2,11 +2,11 @@ "npc": "PNJ", "npcText": "¡Apoyó el proyecto de Kickstarter al nivel máximo!", "mattBoch": "Matt Boch", - "mattShall": "Shall I bring you your steed, <%= name %>? Once you've fed a pet enough food to turn it into a mount, it will appear here. Click a mount to saddle up!", + "mattShall": "¿Debería traer su corcel, <%= name %>? Una vez haya alimentado una mascota con suficiente comida como para convertirla en una montura, aparecerá aquí. ¡Pinche en una montura para poder cabalgarla!", "mattBochText1": "Welcome to the Stable! I'm Matt, the beast master. After level 4, you can hatch pets using eggs and potions. When you hatch a pet in the Market, it will appear here! Click a pet's image to add it to your avatar. Feed them with the food you find after level 4, and they'll grow into powerful mounts.", "daniel": "Daniel", - "danielText": "Welcome to the Tavern! Stay a while and meet the locals. If you need to rest (vacation? illness?), I'll set you up at the Inn. While checked-in, your Dailies won't hurt you at the day's end, but you can still check them off.", - "danielText2": "Be warned: If you are participating in a boss quest, the boss will still damage you for your party mates' missed Dailies! Also, your own damage to the Boss (or items collected) will not be applied until you check out of the Inn.", + "danielText": "¡Bienvenido a la Taberna! Quédate un rato y conoce a los lugareños. Si necesitas descansar (¿vacaciones? ¿enfermedad?), te perpararé una habitación en la posada. Mientras estés allí, tus Tareas Diarias no te quitaran puntos de vida al final del dia, y puedes comprobarlas y editarlas mientras tanto.", + "danielText2": "Ten cuidado: ¡Si estás participando en una mision contra un jefe, este seguirá dañandote por las Tareas Diarias no completadas de tus compañeros de grupo! Además, tu daño al jefe (o los itemos recogidos) no se aplicarán hasta que salgas de la posada.", "alexander": "Alexander el Mercader", "welcomeMarket": "¡Bienvenido al Mercado! ¡Compra huevos dificiles de encontrar y pociones! ¡Vende los que te sobren! ¡Encarga servicios utiles! Ven a ver lo que tenemos que ofrecer.", "sellForGold": "Vender <%= item %> por <%= gold %> Oro", @@ -14,9 +14,11 @@ "sellPotionForGold": "Vender Poción <%= itemType %> por <%= gold %> oro", "buyGems": "Comprar Gemas", "justin": "Justin", + "ian": "Ian", + "ianText": "Welcome to the Quest Shop! Here you can use Quest Scrolls to battle monsters with your friends. Be sure to check out our fine array of Quest Scrolls for purchase on the right!", "USD": "USD", "newStuff": "Cosas Nuevas", - "cool": "Dime luego", + "cool": "Ya me lo dirás", "dismissAlert": "Ignora Esta Alerta", "donateText1": "Añade 20 Gemas a tu cuenta. Las Gemas se usan para comprar objetos especiales en el juego, como camisetas y peinados.", "donateText2": "Ayuda a HabitRPG", @@ -25,6 +27,7 @@ "payWithCard": "Pagar con una tarjeta de crédito", "payNote": "Nota: Paypal a veces toma mucho tiempo autorizando. Recomendamos pagar con tarjeta de crédito.", "card": "Tarjeta de Crédito", + "amazonInstructions": "Haz click en el botón para pagar con Amazon Payments", "paymentMethods": "Formas de pago:", "classGear": "Equipo de clase", "classGearText": "Primero: ¡No te preocupes! Tu equipo viejo está en tu inventario y ahora llevas tu equipamiento de aprendiz de <%= klass %>. Llevar el equipo de tu clase te da un bonus del 50% a tus atributos. Sin embargo, eres libre de ponerte tu antiguo equipo.", @@ -43,19 +46,19 @@ "tourHabits": "¡Esta columna es para los buenos y malos hábitos que haces varias veces al día! Para continuar haz click al lápiz para editar los nombres, después haz click en el tick para guardarlo.", "tourStats": "¡Los Buenos Hábitos dan Experiencia y Oro! Los Malos Hábitos quitan vida.", "tourGP": "Para poder continuar, ¡compra la Espada de Entrenamiento con el oro que acabas de ganar!", - "tourAvatar": "Customize Your Avatar", + "tourAvatar": "Personaliza tu Avatar", "tourScrollDown": "¡Estate seguro de que te has desplazado hasta abajo del todo para ver todas las opciones! Da click en tu personaje otra vez para volver a la página de Tareas.", "tourMuchMore": "¡Cuando hayas acabado con tus tareas, puedes formar un grupo con tus amigos, chatear en los Gremios de tu interés, unirte a los Desafíos, y mucho más!", "tourStatsPage": "¡Está es tu página de Estadísticas! Consigue logros completando las tareas de las listas.", "tourTavernPage": "Welcome to the Tavern, an all-ages chat room! You can keep your Dailies from hurting you in case of illness or travel by clicking \"Rest in the Inn.\" Come say hi!", "tourPartyPage": "Tu Grupo te ayudará a mantenerte responsable. Invita a amigos para desbloquear un Pergamino de Misión.", - "tourGuildsPage": "Guilds are common-interest chat groups created by the players, for the players. Browse through the list and join the Guilds that interest you. Be sure to check out the popular Newbies Guild, where anyone can ask questions about HabitRPG!", + "tourGuildsPage": "Los Gremios son grupos de chat con intereses comunes a los tuyos creados por los jugadores para los jugadores. ¡Busca en la lista y alístate a los Gremios que más te interesen! Asegúrate de visitar el popular Gremio de los Principiantes donde cualquier persona puede hacer sus preguntas sobre HabitRPG. ", "tourChallengesPage": "¡Los desafios son listas de tareas tematicas creadas por usuarios! Unirte a un Desafio añadira sus tareas a tu cuenta. ¡Compite contra otros usuarios para ganar premios en Gemas!", "tourMarketPage": "Desde el nivel 4, los huevos y pociones eclosionadoras caen de manera aleatoria cuando completas tareas. Aparecen aquí - ¡úsalas para eclosionar mascotas! También puedes comprar objetos del Mercado.", "tourHallPage": "Welcome to the Hall of Heroes, where open-source contributors to HabitRPG are honored. Whether through code, art, music, writing, or even just helpfulness, they have earned Gems, exclusive equipment, and prestigious titles. You can contribute to HabitRPG, too!", "tourPetsPage": "This is the Stable! After level 4, you can hatch pets using eggs and potions. When you hatch a pet in the Market, it will appear here! Click a pet's image to add it to your avatar. Feed them with the food you find after level 4, and they'll grow into powerful mounts.", "tourMountsPage": "Once you've fed a pet enough food to turn it into a mount, it will appear here. (Pets, mounts, and food are available after level 4.) Click a mount to saddle up!", - "tourEquipmentPage": "This is where your Equipment is stored! Your Battle Gear affects your stats. If you want to show different Equipment on your avatar without changing your stats, click \"Enable Costume.\"", + "tourEquipmentPage": "¡Aquí es donde guardamos tu Equipo! Tu Equipo de Batalla afecta a tus atributos. Si quieres mostrar un Equipo diferente en tu avatar sin cambiar tus atributos, marca \"Llevar disfraz\".", "tourOkay": "¡Muy bien!", "tourAwesome": "¡Estupendo!", "tourSplendid": "¡Esplendido!", diff --git a/common/locales/es/pets.json b/common/locales/es/pets.json index ae4a2a327f..10a7ea7eed 100644 --- a/common/locales/es/pets.json +++ b/common/locales/es/pets.json @@ -13,6 +13,7 @@ "hydra": "Hidra", "mantisShrimp": "Mantis Marina", "mammoth": "Mamut Lanudo", + "orca": "Orca", "rarePetPop1": "¡Clic la pata dorada para aprender más sobre como obtener esta mascota contribuyendo a HabitRPG!", "rarePetPop2": "¡Como Obtener Esta Mascota!", "potion": "Poción <%= potionType %>", @@ -24,9 +25,10 @@ "hatchingPotion": "poción de eclosión", "noHatchingPotions": "No tienes pociónes eclosionadoras.", "inventoryText": "Haz click sobre un huevo para ver las pociones usables destacadas en verde, y después clic una de las pociones para incubar tu mascota. Si ninguna poción se destacó, clic en ese huevo otra vez para anular la selección, y clic una poción primero para destacar los huevos usables. También puedes vender objetos que no quieras a Alexander el Mercader.", + "foodText": "Comida", "food": "Comida y Sillas de montar", "noFood": "No tienes comida ni sillas de montar", - "dropsExplanation": "Consigue estos objetos mas rapido con gemas si no quieres esperar a que caigan cuando completes una tarea. Aprende mas acerca del sistema de recompenzas", + "dropsExplanation": "Hazte con estos objetos más rapido usando gemas si no quieres esperar a que caigan al completar una tarea. Aprende más sobre el sistema de recompensas", "beastMasterProgress": "Progreso en Domador de Bestias", "beastAchievement": "¡Has ganado el logro \"Maestro de Bestias\" por conseguir todas las mascotas!", "beastMasterName": "Domador de Bestias", diff --git a/common/locales/es/quests.json b/common/locales/es/quests.json index ffc9a6c2a1..535699277b 100644 --- a/common/locales/es/quests.json +++ b/common/locales/es/quests.json @@ -1,16 +1,24 @@ { "quests": "Misiones", "quest": "misión", + "whereAreMyQuests": "Quests are now available on their own page! Click on Inventory -> Quests to find them.", + "yourQuests": "Your Quests", + "questsForSale": "Quests for Sale", + "petQuests": "Pet and Mount Quests", + "unlockableQuests": "Unlockable Quests", + "goldQuests": "Gold-Purchasable Quests", "questDetails": "Detalles de la Misión", "invitations": "Invitaciones", "completed": "¡Completado!", "youReceived": "Has recibido", + "dropQuestCongrats": "Congratulations on earning this quest scroll! You can invite your party to begin the quest now, or come back to it any time in your Inventory > Quests.", "questSend": "Clicking \"Invite\" will send an invitation to your party members. When all members have accepted or denied, the quest begins. See status under Social > Party.", "inviteParty": "Invitar Grupo", "questInvitation": "Invitación a Misión:", "questInvitationTitle": "Invitación a Misión", "questInvitationInfo": "Invitación a la Misión <%= quest %>", "askLater": "Preguntar más tarde", + "questLater": "Quest Later", "buyQuest": "Comprar Misión", "accepted": "Aceptado", "rejected": "Rechazado ", @@ -37,11 +45,15 @@ "noScrolls": "No tienes pergaminos de misión", "scrollsText1": "Las misiones requieren de un grupo. Si quieres ir solo a una misión,", "scrollsText2": "crea un grupo vacío.", - "scrollsPre": "¡Necesitas completar la misión anterior para comenzar esta!", + "scrollsPre": "You haven't unlocked this quest yet!", + "alreadyEarnedQuestLevel": "You already earned this quest by attaining Level <%= level %>.", + "alreadyEarnedQuestReward": "You already earned this quest by completing <%= priorQuest %>.", "completedQuests": "Completó las siguientes misiones ", "mustComplete": "Primero necesitas terminar <%= quest %>.", - "mustLevel": "Necesitas ser nivel <%= level %>.", + "mustLevel": "You must be level <%= level %> to begin this quest.", "mustLvlQuest": "¡Necesitas ser nivel <%= level %> para comprar esta misión!", + "mustInviteFriend": "To earn this quest, invite a friend to your Party. Invite someone now?", + "unlockByQuesting": "To earn this quest, complete <%= title %>.", "sureCancel": "¿Estás seguro que quieres cancelar esta misión? Todas las invitaciones aceptadas se perderán. El dueño de la misión se quedará con el pergamino usado.", "sureAbort": "¿Estás seguro que quieres abandonar esta misión? Abortará para todos los componentes del grupo y todo progreso se perderá. El pergamino de la misión volverá a su dueño.", "doubleSureAbort": "¿Estás totalmente seguro? ¡Asegurate de que no te vayan a odiar para siempre!", diff --git a/common/locales/es/questscontent.json b/common/locales/es/questscontent.json index cc943e75c7..5919642ed1 100644 --- a/common/locales/es/questscontent.json +++ b/common/locales/es/questscontent.json @@ -58,44 +58,44 @@ "questSpiderBoss": "Araña", "questSpiderDropSpiderEgg": "Araña (Huevo)", "questSpiderUnlockText": "Desbloquear la compra de huevos de araña en el Mercado", - "questVice1Text": "Liberate de la influencia del Dragón.", + "questVice1Text": "Vice, Part 1: Free Yourself of the Dragon's Influence", "questVice1Notes": "

Dicen que un terrible mal habita en las cavernas del Monte Habitica. Un monstruo cuya presencia distorsiona la voluntad de los fuertes héroes del reino, volviéndolos hacia malos hábitos y pereza! La bestia es un gran dragón de inmenso poder, compuesto de las mismísimas sombras: Vicio, el traicionero Wyrm de Sombras. Valientes Habiteros, levántense y derroten a esta bestia inmunda de una vez por todas, pero solo si creen que puedan enfrentarse a su inmenso poder

Vicio Parte 1:

¿Como esperas luchar contra la bestia si ya tiene control sobre ti? ¡No seas la victima de la pereza y el vicio! ¡Trabaja duro para enfrentarte a la influencia obscura del dragón y disipar su poder sobre ti!

", "questVice1Boss": "Sombra de Vice", "questVice1DropVice2Quest": "Vice Parte 2 (Pergamino)", - "questVice2Text": "Encuentra la guarida del Wyrm", + "questVice2Text": "Vice, Part 2: Find the Lair of the Wyrm", "questVice2Notes": "Con la influencia de Vice sobre ti disipada, sientes de vuelta una oleada de fuerza que no sabías que tenías. Confiados en vosotros mismos y en vuestra capacidad para resistir la influencia de Wyrm, tu grupo se abre camino al Monte Habitica. Te acercas a la entrada de las cavernas de la montaña y paras. Jirones de sombras, casi como niebla, se retuercen en la abertura. Es casi imposible ver nada delante de ti. La luz de vuestras linternas parece terminar abruptamente donde comienzan las sombras. Se dice que sólo la luz mágica puede penetrar la bruma infernal del dragón. Si puedes encontrar suficientes cristales de luz, podrías abrirte camino hacia él.", "questVice2CollectLightCrystal": "Cristales de Luz", "questVice2DropVice3Quest": "Vice Parte 3 (Pergamino)", - "questVice3Text": "Vice Despierta", + "questVice3Text": "Vice, Part 3: Vice Awakens", "questVice3Notes": "Tras mucho esfuerzo, tu grupo a descubierto la guarida de Vice. El enorme monstruo observa a tu grupo con desaprovación. Una sombra se retuerce a tu alrededor, y una voz susurra en tu interior... \"¿Más necios de Habitica que intentan pararme? Encantador..., hubiera sido más inteligente no haber venido.\" El escamado titán alza su cabeza y se prepara para atacar. ¡Es tu oportunidad!¡Da lo mejor de tí y derrota a Vice de una vez por todas!", "questVice3Completion": "Las sombras se disipan de la caverna y un silencio férreo cae. ¡Vaya, lo habéis conseguido! ¡Habéis derrotado Vice! Tú y tu partido podéis por fin respirar tranquilos. Disfrutad de vuestra victoria, valientes Habiteers, pero recordad las lecciones que habéis aprendido al combatir a Vice y seguid adelante. ¡Todavía hay Hábitos por hacer y males potencialmente peores que conquistar!", "questVice3Boss": "Vice, el Wyrm Sombrío", "questVice3DropWeaponSpecial2": "La vara del Dragón de Stephen Weber", "questVice3DropDragonEgg": "Dragón (Huevo)", "questVice3DropShadeHatchingPotion": "Poción de eclosión sombría.", - "questMoonstone1Text": "Colgante de Piedra Lunar", + "questMoonstone1Text": "The Moonstone Chain, Part 1: The Moonstone Chain", "questMoonstone1Notes": "

Una terrible sufrimiento ha golpeados a los Habiticans. Los Malos Habits pensaron que los muertos están volviendo a la vida en busca de venganza. Los platos se quedan sin lavar,los libros de texto permanecen sin leer,y la procastinación huye como alma que lleva el diablo!


Sigues el rastro de algunos de tus ", "questMoonstone1CollectMoonstone": "Piedras Lunares", "questMoonstone1DropMoonstone2Quest": "La Cadena de la Piedra Lunar Parte 2: Haz Retroceder al Nigromante (Pergamino)", - "questMoonstone2Text": "Reincidir al nigromante", + "questMoonstone2Text": "The Moonstone Chain, Part 2: Recidivate The Necromancer", "questMoonstone2Notes": "

El bravo herrero @Inventrix te ayuda a engarzar las piedras lunares encantadas en una cadena. Por fin estás preparado para enfrentarte a Reincidencia, pero al entrar en el Pantano del Estancamiento, un escalofrío terrible recorre tu cuerpo.


Un aliento podrido susurra en tu oreja. \"Aquí de nuevo? Encantador....\" Te giras y atacas, y bajo la luz de la cadena de piedras lunares, tu arma se hunde en carne sólida. \"Puedes haberme atado a este mundo una vez más\" suelta Reincidencia, \"¡pero ha llegado la hora de que tú lo abandones!\"

", "questMoonstone2Boss": "El nigromante", "questMoonstone2DropMoonstone3Quest": "La Cadena de la Piedra Lunar Parte 3: Retraso Trasformado (Pergamino)", - "questMoonstone3Text": "Retraso Transformado", + "questMoonstone3Text": "The Moonstone Chain, Part 3: Recidivate Transformed", "questMoonstone3Notes": "

Reincidencia cae al suelo y tú la atacas con la cadena de piedras lunares. Horrorizado contemplas cómo Reincidencia agarra las gemas con una mirada triunfal.


\"¡Estúpida criatura de carne!\" grita. \"Estas piedras lunares me restauraran a una forma física, cierto, pero no como tú imaginabas. De la forma en que la luna llena se alimenta de la oscuridad, también así mi poder crece, y de las sombras ¡invoco el espectro del enemigo que más temes!\"


Una niebla verde nauseabunda se eleva desde el pantano, y el cuerpo de Reincidencia se retuerce y contorsiona para adaptarse a una silueta que te llena del peor de los miedos – el cuerpo no-muerto de Vicio, renacido para tu horror.

", "questMoonstone3Completion": "

Te cuesta respirar y el sudor escuece tus ojos mientras Wyrm el no-muerto se derrumba. Los restos de Reincidencia se disipan en una fina niebla gris que desaparece rápidamente bajo la embestida de una refrescante brisa, y oyes los distantes gritos de guerra de los Habiticanos derrotando sus Malos Hábitos de una vez por todas.

\n

@Baconsaur, el maestro de las bestias, se abalanza sobre un grifo. \"Vi el final de vuestra batalla desde el cielo y quedé muy conmovido. Por favor, toma esta túnica encantada – tu valentía habla de un corazón noble, y pienso que estabas destinado a tenerla.\"

", "questMoonstone3Boss": "Necro-Vicio", "questMoonstone3DropRottenMeat": "Carne podrida (Comida)", "questMoonstone3DropZombiePotion": "Poción de eclosión Zombie", - "questGoldenknight1Text": "Un regaño fuerte", + "questGoldenknight1Text": "The Golden Knight, Part 1: A Stern Talking-To", "questGoldenknight1Notes": "

El Caballero Dorado ha estado atosigando a los pobres Habitacans ¿No has cumplido todas tus tareas Diarias? ¿Desmarcado un Hábito negativo? Ella usará estos agumentos para hostigarte sobre como deberías seguir su ejemplo. Ella es la muestra brillante de un Habitacan perfecto y tú eres tan solo un fracaso. ¡Bueno, eso no esta bien para nada! Todo el mundo comete errores. Ellos no deberían tener que recibir esa muestra de pesimismo por ello. ¡Quizás sea el momento de reunir algunos testimonios de los afligidos Habitacans y darle al Caballero Dorado su merecido escarmiento!

", "questGoldenknight1CollectTestimony": "Testimonios", "questGoldenknight1DropGoldenknight2Quest": "La Cadena del Caballero Dorado Parte 2: Oro Sucio (Pergamino)", - "questGoldenknight2Text": "Caballero de Oro", + "questGoldenknight2Text": "The Golden Knight, Part 2: Gold Knight", "questGoldenknight2Notes": "

Armado con el testimonio de cientos de Habitacans, finalmente confrontas al Caballero Dorado. Así comienzas a recitar las quejas de los Habitacans hacia ella, una por una. \"Y @Pfeffernusse dice que tu constante fanfarronería-\" El Caballero alza su mano para silenciarte y se mofa, \"Por favor, esa gente está simplemente celosa de mis hazañas. ¡En lugar de quejarse, deberían simplemente esforzarse tanto como yo! ¡Quizás debería mostrarte todo el poder que se puede logar con una diligencia como la mía!\" ¡Levanta su lucero del alba y se dispone a atacarte!

", "questGoldenknight2Boss": "Caballero de Oro", "questGoldenknight2DropGoldenknight3Quest": "La Cadena del Caballero Dorado Parte 3: El Caballero de Hierro (Pergamino)", - "questGoldenknight3Text": "El Caballero de Hierro", + "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", "questGoldenknight3Notes": "

@Jon Arinbjorn lanza un grito para llamar tu atención. Al evaluar los daños de tu pelea, una nueva figura ha aparecido. Un caballero armado en hierro teñido de negro se aproxima hacia ti blandiendo una espada. El Caballero Dorado grita a la figura, \"¡Padre, no!\" pero el caballero no muestra signos de detenerse. Ella se vuelve hacia ti y dice, \"Lo siento. He sido una idiota con un ego demasiado grande como para darme cuenta de cuan cruel he sido. Pero mi padre es aún más cruel de lo que yo podría ser. Si nadie le para nos destruirá a todos. ¡Toma, usa mi lucero del alba y detén al Caballero de Hierro!\"

", "questGoldenknight3Completion": "

Con un satisfactorio ruido metálico, el Caballero de Hierro cae sobre sus rodillas y se desploma. \"Eres bastante fuerte,\" jadea. \"Me siento honrado, hoy.\" El Caballero Dorado se te acerca y dice, \"Gracias. Creo que nuestro encuentro me ha traído algo de humildad. Hablaré con mi padre y le explicaré las quejas que habían hacia nosotros. Quizás, deberíamos empezar a disculparnos a los otros Habitacans\" Ella sopesa antes de darse la vuelta hacia ti. \"Toma: como regalo, quiero que te quedes mi lucero del alba. Es toda tuya ahora.\"

", "questGoldenknight3Boss": "El Caballero de Hierro", @@ -128,15 +128,15 @@ "questSeahorseBoss": "Semental de mar", "questSeahorseDropSeahorseEgg": "Caballito de mar (Huevo)", "questSeahorseUnlockText": "Desbloquear la compra de huevos de caballito de mar en el Mercado", - "questAtom1Text": "El ataque de la Cadena de Misiones Mundanas, Parte 1: ¡Desastre en la vajilla!", + "questAtom1Text": "Attack of the Mundane, Part 1: Dish Disaster!", "questAtom1Notes": "Al fin alcanzas la costa del Lago Lavado en busca de un bien merecido descanso... ¡Pero el lago está contaminado con platos sucios! ¿Cómo ha podido pasar esto? Pues bien, no puedes permitir que el lago quede en este estado. ¡Solo hay una cosa que puedes hacer: lavar los platos y salvar tus vacaciones! Más vale que encuentres algo de jabón para enjabonar este desastre. Una buena cantidad de jabón...", "questAtom1CollectSoapBars": "Barra de jabón", - "questAtom1Drop": "El Monstruo SnackLess (Pergamino)", - "questAtom2Text": "El ataque de la Cadena de Misiones Mundanas, Parte 2: El Monstruo SnackLess", + "questAtom1Drop": "The SnackLess Monster (Quest Scroll)", + "questAtom2Text": "Attack of the Mundane, Part 2: The SnackLess Monster", "questAtom2Notes": "Bueno, ahora el lago se ve mucho mejor con todos los platos limpios. Es posible que finalmente puedas pasar un buen rato. Vaya... parece que queda un cartón de pizza flotando en el lago. ¿Quedaba algo por limpiar? Por desgracia, ¡no se trata de una simple caja de pizza! Con un movimiento repentino, la caja emerge de la superficie revelando ser la cabeza de un monstruo. ¡No es posible! ¿El legendario Monstruo SnackLess? Se cuenta que ha permanecido escondido en el lago desde tiempos prehistóricos: una criatura fruto de los restos de comida y basura de los antiguos Habitacans. ¡Vaya asco!", "questAtom2Boss": "El Monstruo SnackLess", - "questAtom2Drop": "El Pergamino del Lavadomante (Pergamino)", - "questAtom3Text": "El ataque de la Cadena de Misiones Mundanas, Parte 3: El Lavadomante", + "questAtom2Drop": "The Laundromancer (Quest Scroll)", + "questAtom3Text": "Attack of the Mundane, Part 3: The Laundromancer", "questAtom3Notes": "Con un rugido ensordecedor y cinco deliciosos tipos de queso rezumando de su boca, el Monstruo Snackless se hace trizas. \"¡CÓMO TE ATREVES!\" resuena una voz desde las profundidades de la superficie del agua. Un figura abrigada, de color azul, emerge a la superficie del lago, portando una escobilla del váter mágica. Ropa mugrienta comienza a salir a borbotones a la superficie del lago. \"¡Soy el Lavadomante!\" proclama enfadado. \"Qué osadía - lavaste mis preciados platos sucios, destruiste mi mascota y te presentas ante mis dominios con tan limpios atuendos. ¡Prepárate a empaparte de la ira de mi magia anti-lavado!\"", "questAtom3Completion": "¡El malvado Lavadomante ha sido derrotado! Ropa limpia cae apilada alrededor tuya. Las cosas se ven mucho mejor ahora por aquí. Mientras empiezas a caminar con tu recién pulida armadura, un destello metálico atrae tu atención y tu mirada recae sobre un resplandeciente yelmo. El propietario original de este brillante objeto puede ser desconocido, pero al ponértelo, sientes la acogedora presencia de un espíritu generoso. Una pena que no le etiquetaran un nombre.", "questAtom3Boss": "El Lavadomante", @@ -180,7 +180,7 @@ "questTRexDropTRexEgg": "Tiranosaurio (Huevo)", "questTRexUnlockText": "Desbloquear la compra de huevos de tiranosaurio en el Mercado", "questRockText": "Escapa de la Cueva Viviente", - "questRockNotes": "Cruzando las Colinas Serpenteantes deHabitica con algunos de tus amigos, acampáis por la noche en una encantadora cueva adornada de brillantes minerales. Pero cuando despertáis por la mañana, la entrada ha desaparecido y el suelo se está desplazando debajo de vosotros. \"Estos no son cristales - ¡son dientes!\"

@Painter de Cluster agarra tu mano. \"Tenemos que encontrar una forma de salir - ¡no te separes de mí y no te distraigas o podríamos quedarnos aquí atrapados para siempre!\"", + "questRockNotes": "Cruzando las Colinas Serpenteantes de Habitica con algunos de tus amigos, acampáis por la noche en una encantadora cueva adornada de brillantes minerales. Pero cuando despertáis por la mañana, la entrada ha desaparecido y el suelo se está desplazando debajo de vosotros.

> \"¡La montaña está viva!\" grita tu compañero @pfeffernusse. \"Estos no son cristales - ¡son dientes!\"

@Painter de Cluster agarra tu mano. \"Tenemos que encontrar una forma de salir - ¡no te separes de mí y no te distraigas o podríamos quedarnos aquí atrapados para siempre!\"", "questRockBoss": "Coloso de Cristal", "questRockCompletion": "Vuestra diligencia os ha permitido encontrar un camino seguro a través de la montaña viviente. Quietos bajo la luz del sol, tu amigo @intune se percata de algo reluciente en el suelo a la altura de la salida de la cueva. Te inclinas para recogerlo y ves que se trata de una pequeña piedra con un filón de oro desparramándose a través de ella. Junto a ella otras rocas con formas bastante peculiares. Parecen como si fueran... ¿huevos?", "questRockDropRockEgg": "Roca (Huevo)", @@ -208,5 +208,34 @@ "questKrakenBoss": "The Kraken of Inkomplete", "questKrakenCompletion": "As the Kraken flees, several eggs float to the surface of the water. Lemoness examines them, and her suspicion turns to delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"", "questKrakenDropCuttlefishEgg": "Cuttlefish (Egg)", - "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market" + "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market", + "questWhaleText": "Wail of the Whale", + "questWhaleNotes": "You arrive at the Diligent Docks, hoping to take a submarine to watch the Dilatory Derby. Suddenly, a deafening bellow forces you to stop and cover your ears. \"Thar she blows!\" cries Captain @krazjega, pointing to a huge, wailing whale. \"It's not safe to send out the submarines while she's thrashing around!\"

\"Quick,\" calls @UncommonCriminal. \"Help me calm the poor creature so we can figure out why she's making all this noise!\"", + "questWhaleBoss": "Wailing Whale", + "questWhaleCompletion": "After much hard work, the whale finally ceases her thunderous cry. \"Looks like she was drowning in waves of negative habits,\" @zoebeagle explains. \"Thanks to your consistent effort, we were able to turn the tides!\" As you step into the submarine, several whale eggs bob towards you, and you scoop them up.", + "questWhaleDropWhaleEgg": "Whale (Egg)", + "questWhaleUnlockText": "Unlocks purchasable whale eggs in the Market", + "questDilatoryDistress1Text": "Dilatory Distress, Part 1: Message in a Bottle", + "questDilatoryDistress1Notes": "A message in a bottle arrived from the newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, the alchemists @Benga and @hazel can make it all possible! You only have to find the proper ingredients.", + "questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!", + "questDilatoryDistress1CollectFireCoral": "Fire Coral", + "questDilatoryDistress1CollectBlueFins": "Blue Fins", + "questDilatoryDistress1DropArmor": "Finned Oceanic Armor (Armor)", + "questDilatoryDistress2Text": "Dilatory Distress, Part 2: Creatures of the Crevasse", + "questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.

When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"", + "questDilatoryDistress2Completion": "You vanquish the nightmarish horde of skulls, but you feel no closer to finding Adva. You speak to @Kiwibot, the royal tracker, to see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"", + "questDilatoryDistress2Boss": "Water Skull Swarm", + "questDilatoryDistress2RageTitle": "Swarm Respawn", + "questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Water Skull Swarm will heal 30% of its remaining health!", + "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", + "questDilatoryDistress2DropSkeletonPotion": "Skeleton Hatching Potion", + "questDilatoryDistress2DropCottonCandyBluePotion": "Cotton Candy Blue Hatching Potion", + "questDilatoryDistress2DropHeadgear": "Fire Coral Circlet (Headgear)", + "questDilatoryDistress3Text": "Dilatory Distress, Part 3: Not a Mere Maid", + "questDilatoryDistress3Notes": "You follow the mantis shrimps deep into the Crevasse, and discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits you inside the main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks you notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should you break it?", + "questDilatoryDistress3Completion": "Finally, you manage to pull the bewitched pendant from Adva's neck and throw it away. Adva clutches her head. \"Where am I? What happened here?\" After hearing your story, she frowns. \"This necklace was given to me by a strange ambassador - a lady called 'Tzina'. I don't remember anything after that!\"

Back at Dilatory, Manta is overjoyed by your success. \"Allow me to reward you with this trident and shield! I ordered them from @aiseant and @starsystemic as a gift for Adva, but... I'd rather not put weapons in her hands any time soon.\"", + "questDilatoryDistress3Boss": "Adva, the Usurping Mermaid", + "questDilatoryDistress3DropFish": "Fish (Food)", + "questDilatoryDistress3DropWeapon": "Trident of Crashing Tides (Weapon)", + "questDilatoryDistress3DropShield": "Moonpearl Shield (Shield-Hand Item)" } \ No newline at end of file diff --git a/common/locales/es/settings.json b/common/locales/es/settings.json index aac36d299f..9b28648d3f 100644 --- a/common/locales/es/settings.json +++ b/common/locales/es/settings.json @@ -82,6 +82,7 @@ "emailChange2": "admin@habitrpg.com", "emailChange3": "incluyendo tu nueva y tu antigua dirección de correo electrónico, así como tu ID de Usuario.", "username": "Nombre de Usuario", + "usernameOrEmail": "Login Name or Email", "email": "Correo Electrónico", "registeredWithFb": "Registrado con Facebook", "loginNameDescription1": "Esto es lo que usas para entrar a HabitRPG. Ve a", @@ -95,7 +96,7 @@ "giftedSubscription": "Suscripción Regalada", "invitedParty": "Invitado al Grupo", "invitedGuild": "Invitado al Gremio", - "inactivityEmails": "Tu cuenta está inactiva", + "importantAnnouncements": "Your account is inactive", "weeklyRecaps": "Resúmenes de la actividad de tu cuenta en la última semana", "questStarted": "Tu Misión ha Comenzado", "invitedQuest": "Invitado a Misión", diff --git a/common/locales/es/spells.json b/common/locales/es/spells.json index c34d8a108e..d66220202a 100644 --- a/common/locales/es/spells.json +++ b/common/locales/es/spells.json @@ -41,6 +41,10 @@ "spellSpecialOpaquePotionNotes": "Cancela los efectos de la brillantina espeluznante.", "spellSpecialShinySeedText": "Semilla Brillante", "spellSpecialShinySeedNotes": "¡Convierte un amigo en una flor alegre!", - "spellSpecialPetalFreePotionText": "Poción Sin Pétalos", - "spellSpecialPetalFreePotionNotes": "Anula los efectos de la semilla brillante" + "spellSpecialPetalFreePotionText": "Poción anti-pétalos", + "spellSpecialPetalFreePotionNotes": "Anula los efectos de la semilla brillante", + "spellSpecialSeafoamText": "Espuma de mar", + "spellSpecialSeafoamNotes": "¡Transforma a un amigo en una criatura marina!", + "spellSpecialSandText": "Arena", + "spellSpecialSandNotes": "Cancela los efectos de la espuma de mar" } \ No newline at end of file diff --git a/common/locales/es/tasks.json b/common/locales/es/tasks.json index bc03557a20..bdac63f9ae 100644 --- a/common/locales/es/tasks.json +++ b/common/locales/es/tasks.json @@ -23,6 +23,7 @@ "difficulty": "Dificultad", "difficultyHelpTitle": "¿Qué dificultad tiene esta tarea?", "difficultyHelpContent": "Cuanto más dura sea una tarea, más Experiencia y Oro ganas al completarla... ¡pero más daño hace si es una Diaria o un Mal Hábito!", + "trivial": "Trivial", "easy": "Fácil", "medium": "Intermedio", "hard": "Difícil", @@ -36,8 +37,8 @@ "newDailyBulk": "Nuevas Tareas Diarias (uno por línea)", "streakCounter": "Contador de Rachas", "repeat": "Repetir", - "repeatEvery": "Repeat Every", - "repeatDays": "Every X Days", + "repeatEvery": "Repetir cada", + "repeatDays": "Cada X días", "repeatWeek": "On Certain Days of the Week", "day": "Dia", "days": "Dias", diff --git a/common/locales/es_419/backgrounds.json b/common/locales/es_419/backgrounds.json index 919c6e039d..9b2f6b7531 100644 --- a/common/locales/es_419/backgrounds.json +++ b/common/locales/es_419/backgrounds.json @@ -77,18 +77,25 @@ "backgroundFloralMeadowNotes": "Vete de dia de campo en un prado en flor.", "backgroundGumdropLandText": "Tierra de gominolas", "backgroundGumdropLandNotes": "Pica del paisaje de la tierra de gominolas.", - "backgrounds052015": "SET 12: Released May 2015", - "backgroundMarbleTempleText": "Marble Temple", - "backgroundMarbleTempleNotes": "Pose in front of a Marble Temple.", - "backgroundMountainLakeText": "Mountain Lake", - "backgroundMountainLakeNotes": "Dip your toes in a Mountain Lake.", + "backgrounds052015": "CONJUNTO 12: Lanzado en mayo 2015", + "backgroundMarbleTempleText": "Templo de Mármol", + "backgroundMarbleTempleNotes": "Posa frente al Templo de Mármol.", + "backgroundMountainLakeText": "Lago de Montaña", + "backgroundMountainLakeNotes": "Sumerge tus dedos en un Lago de Montaña.", "backgroundPagodasText": "Pagodas", - "backgroundPagodasNotes": "Climb to the top of Pagodas.", - "backgrounds062015": "SET 13: Released June 2015", - "backgroundDriftingRaftText": "Drifting Raft", - "backgroundDriftingRaftNotes": "Paddle a Drifting Raft.", - "backgroundShimmeryBubblesText": "Shimmery Bubbles", - "backgroundShimmeryBubblesNotes": "Float through a sea of Shimmery Bubbles.", - "backgroundIslandWaterfallsText": "Island Waterfalls", - "backgroundIslandWaterfallsNotes": "Picnic near Island Waterfalls." + "backgroundPagodasNotes": "Escola a lo más alto de Pagodas.", + "backgrounds062015": "CONJUNTO 13: Lanzado en junio 2015", + "backgroundDriftingRaftText": "Balsa a la Deriva", + "backgroundDriftingRaftNotes": "Rema una Balsa a la Deriva.", + "backgroundShimmeryBubblesText": "Burbujas Brillantes", + "backgroundShimmeryBubblesNotes": "Flota en un océano de Burbujas Brillantes", + "backgroundIslandWaterfallsText": "Cascada Isleña", + "backgroundIslandWaterfallsNotes": "Ten un picnic cerca de una Cascada Isleña.", + "backgrounds072015": "CONJUNTO 14: Lanzado en Julio 2015", + "backgroundDilatoryRuinsText": "Ruinas de Dilatoria", + "backgroundDilatoryRuinsNotes": "Se sumerge a los Ruinas de Dilatoria.", + "backgroundGiantWaveText": "Ola Grande", + "backgroundGiantWaveNotes": "¡Haz Surf un Ola Grande!", + "backgroundSunkenShipText": "Barco Sumergido", + "backgroundSunkenShipNotes": "Explora un Barco Sumergido" } \ No newline at end of file diff --git a/common/locales/es_419/challenge.json b/common/locales/es_419/challenge.json index d5a763a7cc..74f7a8cff2 100644 --- a/common/locales/es_419/challenge.json +++ b/common/locales/es_419/challenge.json @@ -16,7 +16,7 @@ "selectWinner": "Seleccionar un ganador y cerrar el desafío:", "deleteOrSelect": "Borrar o seleccionar el ganador", "endChallenge": "Terminar desafío", - "challengeDiscription": "These are the Challenge's tasks that will be added to your task dashboard when you join this Challenge. The sample Challenge tasks below will change color and gain graphs to show you the overall progress of the group.", + "challengeDiscription": "Éstas son las tareas del Desafío que serán añadidas a tu lista de tareas cuando te unas a este Desafío. Las tareas del Desafío de ejemplo aquí abajo cambiarán de color y crearán gráficas para mostrarte el progreso total del grupo.", "hows": "¿Qué tal vamos?", "filter": "Filtro", "groups": "Grupos", @@ -33,8 +33,8 @@ "challengeTagPop": "Los Desafíos aparecen en la lista de etiquetas y en las herramientas de tarea. Así que, aunque el título debería ser descriptivo, también se necesita una 'abreviatura'. P ej, 'Perder 5 kilos en 3 meses' se puede convertir en '-5 kg' (Haz clic para más información).", "challengeDescr": "Descripción", "prize": "Premio", - "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. Max = #gems you own (+ guild.gems, if you created this challenge's guild). Note: This prize can't be changed later.", - "prizePopTavern": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. Max = #gems you own (+ guild.gems, if you created this challenge's guild). Note: This prize can't be changed later and Tavern challenges will not be refunded if the challenge is cancelled.", + "prizePop": "Si alguien puede 'ganar' tu desafío, puedes galardonar opcionalmente el ganador un premio de Gemas. Máximo = #de Gemas tu tienes (+ Gemas de gremio, si creaste este gremio de desafío). Nota: No puedes cambia este premio luego.", + "prizePopTavern": "Si alguien puede 'ganar' tu desafío, puedes galardonar opcionalmente el ganador un premio de Gemas. Máximo = #de Gemas tu tienes (+ Gemas de gremio, si creaste este gremio de desafío). Nota: No puedes cambia este premio luego.", "publicChallenges": "Mínimo 1 Gema para desafíos públicos (ayuda a prevenir el spam, de verdad que sí).", "officialChallenge": "Desafío oficial de HabitRPG", "by": "por", @@ -44,15 +44,16 @@ "selectGroup": "Por favor seleccione un grupo", "challengeCreated": "Desafío creado", "sureDelCha": "Eliminar desafío, ¿estás seguro?", - "sureDelChaTavern": "Delete challenge, are you sure? Your gems will not be refunded.", + "sureDelChaTavern": "¿Estás seguro de que quieres eliminar el desafío? Tus gemas no serán reembolsadas.", "removeTasks": "Eliminar Tareas", "keepTasks": "Mantener Tareas", "closeCha": "Cerrar desafío y...", "leaveCha": "Dejar el desafio y...", - "challengedOwnedFilterHeader": "Ownership", - "challengedOwnedFilter": "Owned", - "challengedNotOwnedFilter": "Not Owned", - "challengedEitherOwnedFilter": "Either", - "backToChallenges": "Back to all challenges", - "prizeValue": "<%= gemcount %> <%= gemicon %> Prize" + "challengedOwnedFilterHeader": "Propiedad", + "challengedOwnedFilter": "Propio", + "challengedNotOwnedFilter": "No Propio", + "challengedEitherOwnedFilter": "Cualquiera", + "backToChallenges": "Volver a todos los desafíos", + "prizeValue": "<%= gemcount %> <%= gemicon %> Premio", + "clone": "Clon" } \ No newline at end of file diff --git a/common/locales/es_419/character.json b/common/locales/es_419/character.json index 7f9938af79..8113fb122c 100644 --- a/common/locales/es_419/character.json +++ b/common/locales/es_419/character.json @@ -7,7 +7,7 @@ "displayName": "Nombre de usuario", "displayPhoto": "Foto", "displayBlurb": "Sobre mí", - "displayBlurbPlaceholder": "Please introduce yourself", + "displayBlurbPlaceholder": "Presentate por favor", "photoUrl": "Url de la foto", "imageUrl": "Url de la imagen", "inventory": "Inventario", @@ -39,23 +39,24 @@ "pastelSkins": "Pieles pastel", "spookySkins": "Pieles tenebrosas", "supernaturalSkins": "Pieles sobrenaturales", - "splashySkins": "Splashy Skins", + "splashySkins": "Pieles relucientes", "rainbowColors": "Colores de arco iris", "shimmerColors": "Colores brillosos", "hauntedColors": "Colores embrujados", "winteryColors": "Colores invernales", "equipment": "Equipamiento", + "equipmentBonus": "Equipment", "equipmentBonusText": "Bonos a los atributos proporcionados por tu equipamiento. Revisa la pestaña de Equipamiento en Inventario para seleccionar tu equipo.", "classBonus": "Bono de Equipamiento de la clase", "classBonusText": "Tu clase (Guerrero, si no has desbloqueado y seleccionado otra clase) usa su propio equipamento de manera más eficaz que el de otras clases. El equipamento de tu clase actual da un 50% más de puntos al atributo al que bonifica.", "classEquipBonus": "Bono por Equipamiento de clase", "battleGear": "Equipamiento de combate", - "battleGearText": "This is the gear you wear into battle; it affects numbers when interacting with your tasks.", + "battleGearText": "Éstos son los artefactos que usas en batalla; afectan los números cuando interactuas con tus tareas.", "costume": "Disfraz", "costumeText": "Si prefieres el aspecto de otro equipo al que estás usando, marca la casilla \"Usar Disfraz\" para llevarlo como disfraz mientras usas tu equipo de batalla por debajo.", "useCostume": "Llevar disfraz ", - "useCostumeInfo1": "Click \"Use Costume\" to equip items to your avatar without affecting the stats from your Battle Gear! This means that you can equip for the best stats on the left, and dress up your avatar with your equipment on the right.", - "useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.

Got more questions? Check out the Costume page on the wiki. Find the perfect ensemble? Show it off in the Costume Carnival guild or brag in the Tavern!", + "useCostumeInfo1": "¡Clic \"Usar Disfráz\" para equiparlo a tu avatar sin afectar los stats que tu Equipo de Batalla te da! Ésto significa que puedes usar equipo para tener los mejores stats en la izquierda, y al mismo tiempo vestir a tu avatar con tus items favoritos en la derecha.", + "useCostumeInfo2": "Una vez que hagas clic en \"Usar Disfraz\" tu avatar parecerá básico... ¡pero no te preocupes! Si te fijas en la izquierda verás que tu Equipo de Batalla permanece equipado. ¡Ahora puedes hacer las cosas entretenidas! Experimenta con diferentes combos, mezclando conjuntos, y coordinando con tus mascotas, montuas y fondos.

¿Tienes mas preguntas? Visita la Página de Disfraces en la wiki. ¿Has encontrado el conjunto perfecto? ¡Presume en la Alianza de Carnaval de Disfraces o alardea en la Taverna!", "gearAchievement": "¡Has conseguido el logro \"Equipo definitivo\" por llegar al máximo conjunto de equipo para una clase! Has conseguido los siguientes conjuntos completos:", "moreGearAchievements": "Para conseguir más medallas de Equipo definitivo, cambia de clase en tu página de estadísticas¡ y compra equipamiento para tu nueva clase!", "armoireUnlocked": "¡Has desbloqueado el Armario Encantado! ¡Haz click en la Recompensa de Armario Encantado para tener oportunidad de ganar equipo especial! También puede ser que recibas Experiencia o comida.", @@ -120,7 +121,7 @@ "rogueText": "A los Granujas les encanta acumular riquezas, ganan más Oro que los demás y suelen encontrar objetos aleatorios. Su capacidad emblemática de Sigilo les permite esquivar las consecuencias de Diarias sin completar. ¡Juega como un Granuja si encuentras motivación en las recompensas y los logros, esforzándote por objetos y medallas!", "healerText": "Los Curadores son insensibles frente al daño y extienden esa protección a otros. El no cumplir Diarias y los malos Hábitos no les afectan demasiado y tienen maneras de recuperar la Salud tras un fallo. ¡Juega como un Curador si disfrutas de ayudar a otros en tu grupo o si la idea de engañar a la muerte a través del trabajo duro te inspira!", "optOut": "No usar", - "optOutText": "Can't be bothered with classes? Want to choose later? Opt out - you'll be a warrior with no special abilities. You can read about the class system later on the wiki and enable classes at any time under User -> Stats.", + "optOutText": "¿No quieres elegir una clase? ¿Quieres elegir luego? Opta por no; serás un guerrero sin habilidades. Puedes leer mas sobre el sistema de clases luego en la wiki, y establecer tu clase cuando gustes en Usuario -> Stats.", "select": "Seleccionar", "stealth": "Sigilo", "stealthNewDay": "Cuando empiece un nuevo día, evitarás el daño de las Diarias sin cumplir.", @@ -144,10 +145,14 @@ "unequipCostume": "Quitar disfraz", "unequipPetMountBackground": "Quitar Mascota, Montura y Fondo", "animalSkins": "Pieles de animales", - "chooseClassHeading": "Choose your Class! Or opt out to choose later.", - "warriorWiki": "Warrior", - "mageWiki": "Mage", - "rogueWiki": "Rogue", - "healerWiki": "Healer", - "chooseClassLearn": "Learn more about classes" + "chooseClassHeading": "¡Elige tu Clase! U opta por no tener una, y elige luego.", + "warriorWiki": "Guerrero/a", + "mageWiki": "Mago/a", + "rogueWiki": "Pícaro/a", + "healerWiki": "Sanador/a", + "chooseClassLearn": "Conoce más sobre las clases", + "str": "STR", + "con": "CON", + "per": "PER", + "int": "INT" } \ No newline at end of file diff --git a/common/locales/es_419/content.json b/common/locales/es_419/content.json index 215c4f024e..1ab73aa77e 100644 --- a/common/locales/es_419/content.json +++ b/common/locales/es_419/content.json @@ -1,10 +1,10 @@ { "potionText": "Poción curativa", "potionNotes": "Recuperar 15 de Salud (Uso instantáneo)", - "armoireText": "Enchanted Armoire", - "armoireNotesFull": "Open the Armoire to randomly receive special Equipment, Experience, or food! Equipment pieces remaining:", - "armoireLastItem": "You've found the last piece of rare Equipment in the Enchanted Armoire.", - "armoireNotesEmpty": "The Armoire will have new Equipment every month. Until then, keep clicking for Experience and Food!", + "armoireText": "Armario Encantado", + "armoireNotesFull": "Abre el Armario para recibir aleatoriamente ¡Equipamiento especial, Experiencia o comida! Piezas de Equipamiento restantes:", + "armoireLastItem": "Has encontrado la última pieza rara de Equipamiento en el Gabinete Encantado.", + "armoireNotesEmpty": "La armería tendrá nuevo equipamiento en la primera semana de cada mes. Hasta entonces, ¡sigan clickeando por experiencia y comida!", "dropEggWolfText": "Lobo", "dropEggWolfAdjective": "leal", "dropEggTigerCubText": "Cachorro de tigre", @@ -58,12 +58,14 @@ "questEggRockAdjective": "vivaz", "questEggBunnyText": "Conejito", "questEggBunnyAdjective": "zalamero", - "questEggSlimeText": "Marshmallow Slime", + "questEggSlimeText": "Baba de Malvavisco", "questEggSlimeAdjective": "dulce", "questEggSheepText": "Oveja", "questEggSheepAdjective": "lanuda", - "questEggCuttlefishText": "Cuttlefish", - "questEggCuttlefishAdjective": "cuddly", + "questEggCuttlefishText": "Sepia", + "questEggCuttlefishAdjective": "tierno", + "questEggWhaleText": "Ballena", + "questEggWhaleAdjective": "chapoteante", "eggNotes": "Encuentra una poción de eclosión para verter sobre este huevo y nacerá un <%= eggText(locale) %> <%= eggAdjective(locale) %>.", "hatchingPotionBase": "Básico", "hatchingPotionWhite": "Blanco", diff --git a/common/locales/es_419/contrib.json b/common/locales/es_419/contrib.json index 50a22471bb..f510a9fa8e 100644 --- a/common/locales/es_419/contrib.json +++ b/common/locales/es_419/contrib.json @@ -61,5 +61,10 @@ "surveysSingle": "Ayudó con el crecimiento de HabitRPG llenando una encuesta. No hay encuestas activas.", "surveysMultiple": "Ayudó con el crecimiento de HabitRPG llenando <%= surveys %> encuestas. No hay encuestas activas.", "currentSurvey": "Encuesta actual", - "surveyWhen": "La medalla será otorgada a todos los participantes cuando las encuestas sean procesadas, a finales de Marzo." + "surveyWhen": "La medalla será otorgada a todos los participantes cuando las encuestas sean procesadas, a finales de Marzo.", + "blurbInbox": "¡Aquí es donde se guardan tus mensajes privados! Puedes enviarle un mensaje privado a alguien simplemente haciendo clic en el sobre al lado de su nombre en la Taverna, Grupo o Chat de Alianza.", + "blurbGuildsPage": "Las Alianzas son salas de chat con temas de interés común creados por jugadores para jugadores. Busca entre la lista de alianzas y únete al que más te llame la atención. Te recomendamos la Alianza de los Novatos ¡puedes preguntar lo que necesites sobre HabitRPG!", + "blurbChallenges": "Los Retos son creados por los usuarios. Al unirte a un Reto éste añadirá tareas a tu cuenta. ¡Y si ganas el Reto se te otorgará un logro y posiblemente gemas!", + "blurbHallPatrons": "Éste es la Sala de Patrocinadores, donde honramos a los nobles aventureros que apoyaron HabitRPG en su original Kickstarter. ¡Les agradecemos por ayudarnos a traer Habitica a la vida!", + "blurbHallHeroes": "Ésta es la Sala de Heroes, donde los contribuyentes a HabitRPG son honrados. Ya sea a través de código, arte, música, escritura, o incluso sólo por ser serviciales, se han ganado gemas, equipamiento exlusivo y títulos prestigiosos. ¡Tu también puedes contribuir a HabitRPG! Descubre cómo aquí." } \ No newline at end of file diff --git a/common/locales/es_419/defaulttasks.json b/common/locales/es_419/defaulttasks.json index eead02ca98..02a19c31b1 100644 --- a/common/locales/es_419/defaulttasks.json +++ b/common/locales/es_419/defaulttasks.json @@ -1,9 +1,9 @@ { - "defaultHabit1Text": "Productive Work (Click the pencil to edit)", - "defaultHabit1Notes": "Sample Good Habits: + Eat a vegetable + 15 minutes productive work", - "defaultHabit2Text": "Eat Junk Food (Click the pencil to edit)", + "defaultHabit1Text": "Trabajo Productivo (Haz click en el lápiz para editar)", + "defaultHabit1Notes": "Ejemplo de un Buen Hábito: + Comer Vegetales + 15 minutos de trabajo productivo.", + "defaultHabit2Text": "Comer Comida Chatarra (Haz click en el lápiz para editar)", "defaultHabit2Notes": "Ejemplos de malos hábitos: - Fumar - Procastrinar", - "defaultHabit3Text": "Take the Stairs/Elevator (Click the pencil to edit)", + "defaultHabit3Text": "Tomar Escaleras/Ascensor (Haz click en el lápiz para editar)", "defaultHabit3Notes": "Ejemplos de buenos o malos hábitos: +/- Usar Escaleras/Elevador; +/- Tomé agua/Soda", "defaultDaily1Text": "1hr proyecto personal", "defaultDaily1Notes": "Todas las tareas son de color amarillo cuando son creadas. Esto significa que te harán un daño moderado cuando no las hagas y ganarás una recompensa moderada cuando las completes.", @@ -31,7 +31,7 @@ "defaultTodo4Checklist2": "configura la dificultad dentro de Opciones avanzadas", "defaultTodo4Checklist3": "opcional: seleccionar días para completar las Diarias", "defaultTodo5Text": "Empieza un equipo (grupo privado) con tus amigos (Social > Equipo)", - "defaultReward1Text": "15 minute break", + "defaultReward1Text": "Descanso de 15 minutos", "defaultReward1Notes": "Las recompensas personalizadas pueden tener muchas formas. Algunos eligen no ver su programa favorito a menos que tengan el oro para pagar por ello.", "defaultReward2Text": "Pastel", "defaultReward2Notes": "Otras personas sólo quieren disfrutar de un buen pedazo de pastel. Intenta crear recompensas que mejor te motiven.", diff --git a/common/locales/es_419/gear.json b/common/locales/es_419/gear.json index 79d80c1d1e..03f5d56538 100644 --- a/common/locales/es_419/gear.json +++ b/common/locales/es_419/gear.json @@ -68,6 +68,8 @@ "weaponSpecial3Notes": "Reuniones, monstruos, malestar general: ¡manejados! ¡Aplasta! Incrementa la Fuerza, la Inteligencia y la Constitución por <%= attrs %> cada una.", "weaponSpecialCriticalText": "Martillo crítico aplasta errores", "weaponSpecialCriticalNotes": "Este campeón mató un enemigo crítico de Github donde cayeron muchos guerreros. Formado de los huesos del Error, este martillo reparte un poderoso golpe crítico. Incrementa la Fuerza y la Percepción por <%= attrs %> cada una.", + "weaponSpecialTridentOfCrashingTidesText": "Trident of Crashing Tides", + "weaponSpecialTridentOfCrashingTidesNotes": "Gives you the ability to command fish, and also deliver some mighty stabs to your tasks. Increases Intelligence by <%= int %>.", "weaponSpecialYetiText": "Lanza domadora de yetis", "weaponSpecialYetiNotes": "Esta lanza permite al usuario dar órdenes a cualquier yeti. Incrementa la Fuerza por <%= str %>. Equipamiento de edición limitada de invierno 2013-2014.", "weaponSpecialSkiText": "Bastón de Esquia-sesino", @@ -136,6 +138,8 @@ "weaponArmoireBasicCrossbowNotes": "This crossbow can pierce a task's armor from very far away! Increases Strength by <%= str %>, Perception by <%= per %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "weaponArmoireLunarSceptreText": "Soothing Lunar Sceptre", "weaponArmoireLunarSceptreNotes": "The healing power of this wand waxes and wanes. Increases Constitution by <%= con %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 3 of 3).", + "weaponArmoireRancherLassoText": "Rancher Lasso", + "weaponArmoireRancherLassoNotes": "Lassos: the ideal tool for rounding up and wrangling. Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 3 of 3).", "armor": "armadura", "armorBase0Text": "Ropa simple", "armorBase0Notes": "Ropa simple. No otorga ningún beneficio.", @@ -185,6 +189,8 @@ "armorSpecial1Notes": "Su poder incansable fortifica al usuario contra el malestar cotidiano. Incrementa todo los atributos por <%= attrs %>.", "armorSpecial2Text": "Túnica noble de Jean Chalard", "armorSpecial2Notes": "¡Te hace extra esponjado! Incrementa la Constitución y la Inteligencia por <%= attrs %> cada una.", + "armorSpecialFinnedOceanicArmorText": "Finned Oceanic Armor", + "armorSpecialFinnedOceanicArmorNotes": "Although delicate, this armor makes your skin as harmful to the touch as a fire coral. Increases Strength by <%= str %>.", "armorSpecialYetiText": "Túnica de domador de yetis", "armorSpecialYetiNotes": "Velloso y feroz. Incrementa la Constitución por <%= con %>. Equipamiento de edición limitada de invierno 2013-2014.", "armorSpecialSkiText": "Parka del Esquia-sesino", @@ -279,6 +285,8 @@ "armorArmoireLunarArmorNotes": "The light of the moon will make you strong and savvy. Increases Strength by <%= str %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 2 of 3).", "armorArmoireGladiatorArmorText": "Gladiator Armor", "armorArmoireGladiatorArmorNotes": "To be a gladiator you must be not only cunning... but strong. Increases Perception by <%= per %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 2 of 3).", + "armorArmoireRancherRobesText": "Rancher Robes", + "armorArmoireRancherRobesNotes": "Wrangle your mounts and round up your pets while wearing these magical Rancher Robes! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 2 of 3).", "headgear": "protector de cabeza", "headBase0Text": "Sin yelmo", "headBase0Notes": "Sin protector de cabeza.", @@ -328,6 +336,8 @@ "headSpecial1Notes": "La corona favorecida de los que predican con el ejemplo. Incrementa todo los atributos por <%= attrs %>.", "headSpecial2Text": "Yelmo sin nombre", "headSpecial2Notes": "Un testimonio a ellos que dieron de sí mismos sin pedir nada a cambio. Incrementa la Inteligencia y Fuerza por <%= attrs %> cada uno.", + "headSpecialFireCoralCircletText": "Fire Coral Circlet", + "headSpecialFireCoralCircletNotes": "This circlet, designed by Habitica's greatest alchemists, allows you to breathe water and dive for treasure! Increases Perception by <%= per %>.", "headSpecialNyeText": "Sombrero absurdo de fiesta", "headSpecialNyeNotes": "¡Has recibido un Sombrero absurdo de fiesta! ¡Lúcelo con orgullo mientras festejas el Año Nuevo! No otorga ningún beneficio.", "headSpecialYetiText": "Yelmo de domador de yetis", @@ -415,13 +425,17 @@ "headArmoireLunarCrownText": "Soothing Lunar Crown", "headArmoireLunarCrownNotes": "This crown strengthens health and sharpens senses, especially when the moon is full. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Soothing Lunar Set (Item 1 of 3).", "headArmoireRedHairbowText": "Red Hairbow", - "headArmoireRedHairbowNotes": "Become strong, tough and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRedHairbowNotes": "Become strong, tough, and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireVioletFloppyHatText": "Violet Floppy Hat", "headArmoireVioletFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a pleasing purple color. Increases Perception by <%= per %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "headArmoireGladiatorHelmText": "Gladiator Helm", "headArmoireGladiatorHelmNotes": "To be a gladiator you must be not only strong.... but cunning. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Gladiator Set (Item 1 of 3).", "headArmoireRancherHatText": "Rancher Hat", - "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 1 of 3).", + "headArmoireBlueHairbowText": "Blue Hairbow", + "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownText": "Royal Crown", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "offhand": "artículo adicional", "shieldBase0Text": "Sin equipamiento addicional", "shieldBase0Notes": "Sin escudo o arma secundaria.", @@ -449,6 +463,8 @@ "shieldSpecial0Notes": "Ve más allá del velo de la muerte, y muestra lo que encuentra allí para hacer temer a los enemigos. Incrementa la percepción por <%= per %>.", "shieldSpecial1Text": "Escudo de cristal", "shieldSpecial1Notes": "Rompe flechas y desvía las palabras de los detractores. Incrementa todos los atributos por <%= attrs %>.", + "shieldSpecialMoonpearlShieldText": "Moonpearl Shield", + "shieldSpecialMoonpearlShieldNotes": "Designed for fast swimming, and also some defense. Increases Constitution by <%= con %>.", "shieldSpecialGoldenknightText": "Lucero del alba aplastante de Mustaine", "shieldSpecialGoldenknightNotes": "Reuniones, monstruos, malestar general: ¡controlado! ¡Aplasta! Incrementa la Constitución y la Percepción por <%= attrs %> cada una.", "shieldSpecialYetiText": "Escudo de domador de yetis", diff --git a/common/locales/es_419/groups.json b/common/locales/es_419/groups.json index f3cca4510d..c14d9b0d57 100644 --- a/common/locales/es_419/groups.json +++ b/common/locales/es_419/groups.json @@ -94,7 +94,7 @@ "abuseFlag": "Reportar una violación de las Normas de la comunidad.", "abuseFlagModalHeading": "¿Reportar una violación hecha por <%= name %>?", "abuseFlagModalBody": "¿De verdad queres reportar esta publicación? Se debe reportar una publicación SOLAMENTE cuando hay una violación de las <%= firstLinkStart %>Normas de la comunidad<%= linkEnd %> y/o los <%= secondLinkStart %>Términos de servicio<%= linkEnd %>. Reportar una publicación indebidamente es una violación de las Normas de la comunidad y puede resultar en una infracción.", - "abuseFlagModalButton": "Reportar", + "abuseFlagModalButton": "Report Violation", "abuseReported": "Gracias por reportar esta violación. Se han notificado los moderadores.", "abuseAlreadyReported": "Ya has reportado este mensaje.", "needsText": "Por favor escribe un mensaje.", @@ -119,6 +119,8 @@ "sendGiftPurchase": "Comprar", "sendGiftMessagePlaceholder": "Mensaje personal (opcional)", "sendGiftSubscription": "<%= months %> Mes(es): $<%= price %>", + "battleWithFriends": "Battle Monsters With Friends", "startAParty": "Crear un grupo", - "addToParty": "Añadir a alguien a tu grupo" + "addToParty": "Añadir a alguien a tu grupo", + "likePost": "Click if you like this post!" } \ No newline at end of file diff --git a/common/locales/es_419/limited.json b/common/locales/es_419/limited.json index 154a503333..96ca373815 100644 --- a/common/locales/es_419/limited.json +++ b/common/locales/es_419/limited.json @@ -8,6 +8,8 @@ "alarmingFriendsText": "Tus compañeros te han asustado <%= spookDust %> veces.", "agriculturalFriends": "Amigos agrarios", "agriculturalFriendsText": "Tus compañeros te han transformado <%= seeds %> veces en una flor.", + "aquaticFriends": "Amigos Acuáticos", + "aquaticFriendsText": "Fuiste salpicado <%= seafoam %> veces por miembros del equipo,", "valentineCard": "Tarjeta del día de San Valentin", "valentineCardNotes": "Envía una tarjeta del día de San Valentín a un compañero de equipo.", "valentine0": "\"Las rosas son rojas<%= lineBreak %>mis Diarias azules<%= lineBreak %>me hace feliz<%= lineBreak %>¡que mi companero te titules!\"", diff --git a/common/locales/es_419/messages.json b/common/locales/es_419/messages.json index d2c0b53155..8414b13887 100644 --- a/common/locales/es_419/messages.json +++ b/common/locales/es_419/messages.json @@ -1,7 +1,7 @@ { "messageLostItem": "Tu <%= itemText %> se rompió.", "messageTaskNotFound": "Tarea no encontrada.", - "messageDuplicateTaskID": "A task with that ID already exists.", + "messageDuplicateTaskID": "Ya existe una Tarea con ese ID", "messageTagNotFound": "Etiqueta no encontrada.", "messagePetNotFound": ":pet no encontrado en user.items.pets", "messageFoodNotFound": ":food no encontrado en user.items.food", @@ -21,7 +21,10 @@ "messageDropFood": "¡Has encontrado <%= dropText %>! <%= dropNotes %>", "messageDropEgg": "¡Has encontrado un Huevo de <%= dropText %>! <%= dropNotes %>", "messageDropPotion": "¡Has encontrado una Poción de eclosión <%= dropText %> ! <%= dropNotes %>", + "messageDropQuest": "You've found a quest!", "messageFoundQuest": "¡Has encontrado la misión \"<%= questText %>\"!", + "messageAlreadyPurchasedGear": "You purchased this gear in the past, but do not currently own it. You can buy it again in the rewards column on the tasks page.", + "messageAlreadyOwnGear": "You already own this item. Equip it by going to the equipment page.", "armoireEquipment": "<%= image %> You found a piece of rare Equipment in the Armoire: <%= dropText %>! Awesome!", "armoireFood": "<%= image %> You rummage in the Armoire and find <%= dropArticle %><%= dropText %>. What's that doing in here?", "armoireExp": "You wrestle with the Armoire and gain Experience. Take that!" diff --git a/common/locales/es_419/npc.json b/common/locales/es_419/npc.json index 6c799bd531..9757082f19 100644 --- a/common/locales/es_419/npc.json +++ b/common/locales/es_419/npc.json @@ -2,29 +2,32 @@ "npc": "PNJ", "npcText": "¡Apoyó el proyecto de Kickstarter al nivel máximo!", "mattBoch": "Matt Boch", - "mattShall": "Shall I bring you your steed, <%= name %>? Once you've fed a pet enough food to turn it into a mount, it will appear here. Click a mount to saddle up!", - "mattBochText1": "Welcome to the Stable! I'm Matt, the beast master. After level 4, you can hatch pets using eggs and potions. When you hatch a pet in the Market, it will appear here! Click a pet's image to add it to your avatar. Feed them with the food you find after level 4, and they'll grow into powerful mounts.", + "mattShall": "¿Te traigo tu corcel, <%= name %>? Cuando has alimentado la suficiente a una mascota de modo que cambie en una montura, aparecerá aquí. ¡Haz clic en una montura para ensillarlo!", + "mattBochText1": "¡Bienvenidos al Establo! Soy Matt, el maestro de las bestias. Después del nivel 4, puede encontrar mascotas adentro de huevos y al usar pociónes. Cuando encontras una mascota en el Mercado, ¡se aparecerá aqui! Haz clic en la imagen de la mascota para añadirla a tu avatar. Aliméntalas con la comida que se encuentras después del nivel 4, y se convertirán en monturas poderosos.", "daniel": "Daniel", - "danielText": "Welcome to the Tavern! Stay a while and meet the locals. If you need to rest (vacation? illness?), I'll set you up at the Inn. While checked-in, your Dailies won't hurt you at the day's end, but you can still check them off.", - "danielText2": "Be warned: If you are participating in a boss quest, the boss will still damage you for your party mates' missed Dailies! Also, your own damage to the Boss (or items collected) will not be applied until you check out of the Inn.", + "danielText": "¡Bienvenido a la Taberna! Quédate un rato y conoce a los locales. Si necesitas descansar (¿vacaciones, enfermedad?) te alojaré en la Posada. Mientras estés registrado tus Diarias no te lastimarán al final del día, pero todavía las puedes marcar.", + "danielText2": "Aviso: Si estás participando en una misión contra un jefe, ¡el jefe todavía te hará daño si los de tu equipo no completan sus Diarias! Además, el daño que acumules contra el (o los objetos que hayas recolectado) no se aplicarán sino hasta que salgas de la Posada. ", "alexander": "Alexander el Comerciante", "welcomeMarket": "¡Bienvenidos al Mercado! ¡Compra huevos difíciles de encontrar y pociones! ¡Vende tus extras! ¡Encarga servicios útiles! Ven a ver lo que tenemos para ofrecer.", "sellForGold": "Vender <%= item %> por <%= gold %> Oro", - "sellEggForGold": "Sell <%= itemType %> Egg for <%= gold %> Gold", - "sellPotionForGold": "Sell <%= itemType %> Potion for <%= gold %> Gold", + "sellEggForGold": "Vender huevo de <%= itemType %> por <%= gold %> monedas de oro", + "sellPotionForGold": "Vender pócima <%= itemType %> por <%= gold %> monedas de oro", "buyGems": "Comprar Gemas", "justin": "Justin", + "ian": "Ian", + "ianText": "Welcome to the Quest Shop! Here you can use Quest Scrolls to battle monsters with your friends. Be sure to check out our fine array of Quest Scrolls for purchase on the right!", "USD": "USD", "newStuff": "Cosas nuevas", "cool": "Dímelo más tarde", "dismissAlert": "Despedir esta alerta", "donateText1": "Añade 20 Gemas a tu cuenta. Las gemas se usan para comprar objetos especiales en el juego, como camisas y peinados.", "donateText2": "Ayuda a financiar HabitRPG", - "donateText3": "HabitRPG is an open source project that depends on our users for support. The money you spend on gems helps us keep the servers running, maintain a small staff, develop new features, and provide incentives for our volunteer programmers. Thank you for your generosity!", + "donateText3": "HabitRPG es un proyecto de código abierto que depende de sus usuarios para mantenerse. El dinero que gastas en gemas nos ayuda a mantener activos los servidores, mantener un pequeño equipo de trabajo, desarrollar nuevas características y proveer incentivos para nuestros programadores voluntarios. ¡Gracias por tu generosidad!", "donationDesc": "20 Gemas, donación a HabitRPG", "payWithCard": "Pagar con una tarjeta de crédito", "payNote": "Nota: Paypal a veces toma mucho tiempo para autorizar el pago. Recomendamos que pagues con tarjeta de crédito.", "card": "Tarjeta de crédito", + "amazonInstructions": "Click the button to pay using Amazon Payments", "paymentMethods": "Métodos de pago:", "classGear": "Equipo de clase", "classGearText": "Primero: ¡No se preocupe! Tu equipamiento viejo está en tu inventario, y ahora llevas puesto tu equipamiento de aprendiz de <%= klass %>. Vestir del equipamiento de tu clase le da un aumento de 50% a tus estadísticas. Sin embargo, siéntete libre de cambiar de equipamiento cuando quieras.", @@ -43,36 +46,36 @@ "tourHabits": "¡Esta columna es para hábitos buenos y malos que haces muchas veces por día! Para continuar, haga clic en el lápiz para editar los nombres, y haga clic en la marca de verificación para guardar.", "tourStats": "¡Los Hábitos buenos añaden Experiencia y Oro! Los Hábitos malos quitan salud.", "tourGP": "Para continuar, ¡compra la Espada de Entrenamiento con el oro que acabas de conseguir!", - "tourAvatar": "Customize Your Avatar", + "tourAvatar": "Personaliza tu Avatar", "tourScrollDown": "¡Asegúrate de desplazarse hacia abajo para ver todas las opciones! Haga clic en el avatar otra vez para regresar a la página de tareas.", "tourMuchMore": "¡Cuando hayas terminado con tus tareas, podrás hacer un Equipo con tus amigos, chatear en los Gremios que te interesen, unirte a Desafíos, y más!", "tourStatsPage": "¡Esta es la página de Estadísticas! Gana logros completando las tareas listadas.", - "tourTavernPage": "Welcome to the Tavern, an all-ages chat room! You can keep your Dailies from hurting you in case of illness or travel by clicking \"Rest in the Inn.\" Come say hi!", + "tourTavernPage": "¡Bienvenido a la Taberna, una sala de chat para todas edades! Puedes evitar que tus Diarias the dañen en caso de enfermedad o en caso de que salgas de viaje haciendo clic en \"Descansa en la Posada\". ¡Ven y di \"hola\"!", "tourPartyPage": "Tu equipo te ayudará a que te mantengas responsable. ¡Invita a tus amigo para desbloquear un Pergamino de misión!", - "tourGuildsPage": "Guilds are common-interest chat groups created by the players, for the players. Browse through the list and join the Guilds that interest you. Be sure to check out the popular Newbies Guild, where anyone can ask questions about HabitRPG!", - "tourChallengesPage": "Challenges are themed task lists created by users! Joining a Challenge will add its tasks to your account. Compete against other users to win Gem prizes!", + "tourGuildsPage": "Los Gremios son salas de chat con temas de interés común creados por jugadores para jugadores. Busca entre la lista de gremios y únete al que más te llame la atención. Te recomendamos el Gremio de los novatos (\"Newbies guild\", en inglés) o el gremio \"En español\", ¡puedes preguntar lo que necesites sobre HabitRPG!", + "tourChallengesPage": "Los Desafíos son listas de tareas basadas en un tema específico creados por los usuarios. Al unirte a un Desafío éste añadirá tareas a tu cuenta. ¡Compite contra otros usuarios para ganar premios de Gemas!", "tourMarketPage": "Cuando comienzas el Nivel 4, huevos y pociones de eclosión empezarán a caer al azar cuando completes tareas. Aparecen aquí - ¡úsalos para eclosionar a las mascotas! También puedes comprar artículos del Mercado.", - "tourHallPage": "Welcome to the Hall of Heroes, where open-source contributors to HabitRPG are honored. Whether through code, art, music, writing, or even just helpfulness, they have earned Gems, exclusive equipment, and prestigious titles. You can contribute to HabitRPG, too!", - "tourPetsPage": "This is the Stable! After level 4, you can hatch pets using eggs and potions. When you hatch a pet in the Market, it will appear here! Click a pet's image to add it to your avatar. Feed them with the food you find after level 4, and they'll grow into powerful mounts.", - "tourMountsPage": "Once you've fed a pet enough food to turn it into a mount, it will appear here. (Pets, mounts, and food are available after level 4.) Click a mount to saddle up!", - "tourEquipmentPage": "This is where your Equipment is stored! Your Battle Gear affects your stats. If you want to show different Equipment on your avatar without changing your stats, click \"Enable Costume.\"", - "tourOkay": "Okay!", - "tourAwesome": "Awesome!", - "tourSplendid": "Splendid!", - "tourNifty": "Nifty!", - "tourAvatarProceed": "Show me my tasks!", - "tourToDosBrief": "To-Do List", - "tourDailiesBrief": "Daily Tasks", - "tourDailiesProceed": "I'll be careful!", - "tourHabitsBrief": "Good & Bad Habits", - "tourHabitsProceed": "Makes sense!", - "tourRewardsBrief": "Reward List", - "tourRewardsProceed": "That's all!", - "welcomeToHabit": "Welcome to HabitRPG, a game to improve your life!", - "welcome1": "Create and customize an in-game avatar to represent you.", - "welcome2": "Your real-life tasks affect your avatar's Health (HP), Experience (XP), and Gold!", - "welcome3": "Complete tasks to earn Experience (XP) and Gold, which unlock awesome features and rewards!", - "welcome4": "Avoid bad habits that drain Health (HP), or your avatar will die!", - "welcome5": "Now you'll customize your avatar and set up your tasks...", - "imReady": "I'm Ready!" + "tourHallPage": "Bienvenido a la Sala de los Héroes, donde los contribuyentes de código abierto son honrados. Ya sea a través de código, arte, música, escritura, o incluso sólo por ser serviciales, se han ganado Gemas, equipamiento exlusivo y títulos prestigiosos. ¡Tu también puedes contribuir a HabitRPG!", + "tourPetsPage": "¡Bienvenido al establo! Después del nivel 4 podrás obtener mascotas utilizando huevos y pócimas. Cuando hayas utilizando una pócima de eclosión sobre un huevo en el Mercado, ¡tu mascota aparecerá aquí! Haz click sobre la imagen de una mascota para añadirla a tu avatar. Aliméntalas con la comida que encuentras después del nivel 4, y crecerán hasta convertirse en poderosas monturas.", + "tourMountsPage": "Una vez que hayas alimentado a una mascota lo suficiente, ésta se transformará en una montura y aparecerá aquí. (Las mascotas, monturas y comida están disponibles después del nivel 4). ¡Haz click sobre una montura para ensillarla!", + "tourEquipmentPage": "¡Aquí es donde se guarda tu equipamiento! Tu Equipamiento de Batalla afecta tus estadísticas. Si quieres lucir un equipamiento distinto sin afectar tus estadísticas, utiliza la opción \"Usar disfraz\".", + "tourOkay": "¡Okay!", + "tourAwesome": "¡Genial!", + "tourSplendid": "¡Espléndido!", + "tourNifty": "¡Genial!", + "tourAvatarProceed": "¡Muéstrame mis tareas!", + "tourToDosBrief": "Lista de Pendientes", + "tourDailiesBrief": "Tareas Diarias", + "tourDailiesProceed": "¡Tendré cuidado!", + "tourHabitsBrief": "Buenos y malos hábitos", + "tourHabitsProceed": "¡Tiene sentido!", + "tourRewardsBrief": "Lista de recompensas", + "tourRewardsProceed": "¡Eso es todo!", + "welcomeToHabit": "¡Bienvenido a HabitRPG, un juego para mejorar tu vida!", + "welcome1": "Crea y personaliza un avatar que te represente.", + "welcome2": "¡Tus tareas de la vida real afectan la Vida (V) de tu avatar, la Experiencia (E) y el Oro!", + "welcome3": "¡Completa tareas para ganar Experiencia (XP) y Oro, los cuales desbloquean increíbles funciones y recompensas!", + "welcome4": "¡Evita malos hábitos que bajen tu Salud (HP), o tu avatar morirá!", + "welcome5": "Ahora puedes personalizar tu avatar y configurar tus tareas...", + "imReady": "¡Estoy listo!" } \ No newline at end of file diff --git a/common/locales/es_419/pets.json b/common/locales/es_419/pets.json index 2f5821e3dd..5dc4377259 100644 --- a/common/locales/es_419/pets.json +++ b/common/locales/es_419/pets.json @@ -13,17 +13,19 @@ "hydra": "Hidra", "mantisShrimp": "Mantis Marina", "mammoth": "Mamut lanudo", + "orca": "Orca", "rarePetPop1": "¡Haz clic en la pata dorada para aprender más sobre cómo obtener esta mascota contribuyendo a HabitRPG!", "rarePetPop2": "¡Cómo obtener esta mascota!", - "potion": "Poción <%= potionType %> ", + "potion": "Pócima <%= potionType %> ", "egg": "Huevo de <%= eggType %>", "eggs": "Huevos", "eggSingular": "huevo", "noEggs": "No tienes huevos.", - "hatchingPotions": "Pociones de eclosión", - "hatchingPotion": "poción de eclosión", - "noHatchingPotions": "No tienes pociones de eclosión.", - "inventoryText": "Haz clic en un huevo para ver las pociones utilizables resaltadas en verde, y después haz clic en una de las pociones para incubar tu mascota. Si ninguna poción se destacó, haz clic en ese huevo de nuevo para anular la selección, y haz clic en una poción primero para destacar los huevos utilizables. También puedes vender objetos no deseados a Alexander el Comerciante.", + "hatchingPotions": "Pócimas de eclosión", + "hatchingPotion": "pócima de eclosión", + "noHatchingPotions": "No tienes pócimas de eclosión.", + "inventoryText": "Haz clic en un huevo para ver las pócimas utilizables resaltadas en verde, y después haz clic en una de las pociones para incubar tu mascota. Si ninguna pócima se destacó, haz clic en ese huevo de nuevo para anular la selección, y haz clic primero sobre una pócima para destacar los huevos utilizables. También puedes vender los objetos que ya no desees a Alexander el Comerciante.", + "foodText": "food", "food": "Comida y Monturas", "noFood": "No tienes ni comida ni monturas.", "dropsExplanation": "Consigue estos objetos más rápido con gemas si no quieres esperar a que aparezcan cuando completes una Tarea. Aprende más acerca del sistema de botín.", @@ -39,20 +41,20 @@ "mountMasterText2": "y ha liberado las 90 monturas un total de <%= count %> veces", "beastMountMasterName": "Maestro de las bestias y Maestro de las monturas", "triadBingoName": "Tríada de Bingo", - "triadBingoText": "Ha encontrado las 90 mascotas, las 90 monturas, y encontró todas las mascotas DE NUEVO (¡¿COMO LO HICISTE?!)", + "triadBingoText": "Ha encontrado las 90 mascotas, las 90 monturas, y encontró todas las mascotas DE NUEVO (¡¿CÓMO LO HICISTE?!)", "triadBingoText2": "y ha liberado un establo lleno un total de <%= count %> veces", - "triadBingoAchievement": "¡Has ganado el logro \"Tríada de Bingo\" por encontrar todas las mascotas, domesticar todas las monturas, y encontrar todas las mascotas de nuevo!", + "triadBingoAchievement": "¡Has ganado el logro \"Tríada de Bingo\" por encontrar todas las mascotas, domesticar todas las monturas y encontrar todas las mascotas de nuevo!", "dropsEnabled": "¡Botines activados!", "itemDrop": "¡Un objeto se ha caído!", "firstDrop": "¡Has desbloqueado el Sistema de botín! Ahora, cuando realizas tareas, tendrás una probabilidad pequeña de encontrar un objeto ¡incluyendo huevos, pociones y comida!. Has encontrado un <%= eggText %> Huevo! <%= eggNotes %>", - "useGems": "Si deseas una mascota, pero no puedes esperar más para el botín, ¡usa Gemas en Inventario > Mercardo para comprar una!", + "useGems": "Si deseas una mascota pero no puedes esperar más para el botín, ¡usa Gemas en Inventario > Mercardo para comprar una!", "hatchAPot": "¿Eclosionar un <%= egg %> <%= potion %>?", - "feedPet": "¿Dar de comer <%= article %><%= text %> a su <%= name %>?", + "feedPet": "¿Dar de comer <%= article %><%= text %> a tu <%= name %>?", "useSaddle": "¿Ensillar <%= pet %>?", "petName": "<%= egg %> <%= potion %>", "mountName": "<%= mount %> <%= potion %>", "petKeyName": "Llave de la caseta", - "petKeyPop": "¡Suelta tus mascotas, liberalos para que comiencen su propia aventura, y siente de nuevo la emoción de ser el Maestro de las bestias!", + "petKeyPop": "¡Suelta tus mascotas, libáralas para que comiencen su propia aventura y siente de nuevo la emoción de ser el Maestro de las bestias!", "petKeyBegin": "Llave de la caseta: ¡Sienta <%= title %> una vez mas!", "petKeyInfo": "¿Extrañas la emoción de recolectar mascotas? Ahora puedes soltarlas ¡y harás que esos botines tengan sentido otra vez!", "petKeyInfo2": "Usa la Llave de la caseta para reiniciar a cero las mascotas y/o monturas coleccionables que no sean de misión. (Mascotas y monturas raras o de misión no se ven afectadas.)", diff --git a/common/locales/es_419/quests.json b/common/locales/es_419/quests.json index 56ce86cdd4..027180d6b0 100644 --- a/common/locales/es_419/quests.json +++ b/common/locales/es_419/quests.json @@ -1,16 +1,24 @@ { "quests": "Misiones", "quest": "misión", - "questDetails": "Quest Details", - "invitations": "Invitations", + "whereAreMyQuests": "¡Las misiones ahora están disponibles en su propia pagina! Haz Click en Inventario -> Misiones para encontrarlas", + "yourQuests": "Tus misiones", + "questsForSale": "Misiones a la venta", + "petQuests": "Misiones de mascotas y monturas", + "unlockableQuests": "Misiones desbloqueables", + "goldQuests": "Misiones comprables con oro", + "questDetails": "Detalles de la misión ", + "invitations": "Invitaciones", "completed": "¡Completado!", "youReceived": "Has recibido", - "questSend": "Clicking \"Invite\" will send an invitation to your party members. When all members have accepted or denied, the quest begins. See status under Social > Party.", + "dropQuestCongrats": "Congratulations on earning this quest scroll! You can invite your party to begin the quest now, or come back to it any time in your Inventory > Quests.", + "questSend": "Cliqueando en \"Invitar\" enviara una invitación a los miembros de tu grupo. Cuando todos los miembros hayan aceptado o negado, la misión comenzara. Mira el progreso en Social > Grupo", "inviteParty": "Invitar equipo", "questInvitation": "Invitación a una misión:", - "questInvitationTitle": "Quest Invitation", - "questInvitationInfo": "Invitation for the Quest <%= quest %>", + "questInvitationTitle": "Invitación a una misión ", + "questInvitationInfo": "Invitación para la misión <%= quest %>", "askLater": "Preguntar más tarde", + "questLater": "Quest Later", "buyQuest": "Comprar misión", "accepted": "Aceptado", "rejected": "Rechazado ", @@ -21,7 +29,7 @@ "bossStrength": "Fuerza del Jefe", "collect": "Recolectar", "collected": "Recogido", - "bossDmg1": "Each completed Daily and To-Do and each positive Habit hurts the boss. Hurt it more with redder tasks or Brutal Smash and Burst of Flames. The boss will deal damage to every quest participant for every Daily you've missed (multiplied by the boss's Strength) in addition to your regular damage, so keep your party healthy by completing your Dailies! All damage to and from a boss is tallied on cron (your day roll-over).", + "bossDmg1": "Cada tarea diaria o tarea pendiente completada y cada hábito positivo lastima al Jefe. Dañalo aun mas con las tareas mas rojas o aplástalos brutalmente y hazlos estallar en llamas. El Jefe hará daño a cada participante de la misión por cada tarea diaria que dejes pasar (multiplicado por la fuerza del jefe) en adición al daño regular, ¡así que mantén a tu grupo saludable completando tus tareas diarias! Todo daño hacia y desde el jefe se anota en tu cron (el día de cambio) ", "bossDmg2": "Only participants will fight the boss and share in the quest loot.", "tavernBossInfo": "Para hacerle daño a un jefe mundial, completa tus Diarias y Pendientes. Mientras más alto sea el nivel de la tarea, más daño le harás al jefe (completando las rojas, hechizos de los Magos, ataques de los Guerreros, etc). Por cada Diaria que no completes (multiplicado por la Fuerza del jefe) aumentará la ira del jefe. Una vez que su ira llegue al máximo, algo malo pasará - ¡así que completa tus diarias! Todo el daño que ocasionen tu y el jefe es calculado durante el cron (al reinicio de tu día).", "bossColl1": "Para coleccionar artículos, haga tus tareas positivas. Objetos de misiones se ganan como objetos normales; sin embargo, no verá estos artículos hasta el próximo día cuando todo que encontró estará sumado y contribuido al total.", @@ -37,11 +45,15 @@ "noScrolls": "No tienes ningún pergamino de misión", "scrollsText1": "Las misiones requieren de un equipo. Si quieres ir solo a una misión,", "scrollsText2": "crea un equipo vacío", - "scrollsPre": "¡Necesitas completar la misión anterior para comenzar ésta!", + "scrollsPre": "¡No has desbloqueado esta misión aun!", + "alreadyEarnedQuestLevel": "Tu ya ganaste esta misión por alcanzar el nivel <%= level %>", + "alreadyEarnedQuestReward": "Tu haz ganado esta misión por completar <%= priorQuest %>.", "completedQuests": "Completó las siguientes misiones ", "mustComplete": "Primero necesitas terminar <%= quest %>.", - "mustLevel": "Necesitas tener el nivel <%= level %>.", + "mustLevel": "You must be level <%= level %> to begin this quest.", "mustLvlQuest": "¡Necesitas tener el nivel <%= level %> para poder comprar esta misión!", + "mustInviteFriend": "To earn this quest, invite a friend to your Party. Invite someone now?", + "unlockByQuesting": "To earn this quest, complete <%= title %>.", "sureCancel": "¿Estás seguro de querer cancelar esta misión? Todas las invitaciones aceptadas se perderán. El organizador de la misión se quedará con el pergamino de misión.", "sureAbort": "¿Estás seguro de querer abortar la misión? Esto hará que todo tu equipo aborte la misión y todo el progreso se perderá. El pergamino de misión será regresado al organizador de la misión.", "doubleSureAbort": "¿Verdaderamente estas seguro? ¡Asegúrate que no te oidarán eternamente! ", diff --git a/common/locales/es_419/questscontent.json b/common/locales/es_419/questscontent.json index 4b24f593cc..20bb1da027 100644 --- a/common/locales/es_419/questscontent.json +++ b/common/locales/es_419/questscontent.json @@ -58,44 +58,44 @@ "questSpiderBoss": "Araña", "questSpiderDropSpiderEgg": "Araña (Huevo)", "questSpiderUnlockText": "Desbloquea huevos de araña comprables en el Mercado", - "questVice1Text": "Libérate de la influencia del Dragón.", + "questVice1Text": "Vice, Part 1: Free Yourself of the Dragon's Influence", "questVice1Notes": "

Dicen que se encuentra un mal terrible en las cavernas del monte Habitica. Un monstruo cuya presencia retuerce la voluntad de los gran héroes del país, conduciéndolos a los malos hábitos y a la pereza. La bestia es un gran dragón de inmenso poder, compuesto de las mismas sombras. Vicio, el traicionero Guivre Sombrío. ¡Valientes héroes, levántense y venzan a esta bestia infame de una vez por todas, pero sólo si creen que pueden mantenerse firmes contra su inmenso poder.

Vice Parte 1:

¿Cómo puedes pretender enfrentarte a la bestia si ya tiene control sobre ti? ¡No caigas víctima de la pereza y el vicio! ¡Trabaja duro para vencer la oscura influencia del dragón, y disipar su control sobre ti!

", "questVice1Boss": "Sombra de Vicio", "questVice1DropVice2Quest": "Vicio parte 2 (Pergamino)", - "questVice2Text": "Encuentra la guarida del Guivre", + "questVice2Text": "Vice, Part 2: Find the Lair of the Wyrm", "questVice2Notes": "Al disiparse la influencia que Vicio tenía sobre ti, sientes un arrebato de fuerza que no sabías que tenías volver a ti. Sintiéndose seguros de sí mismos y de su capacidad de soportar la influencia del guivre, tú y tu equipo marchan hacia Monte Habitica. Se aproximan a la entrada de las cavernas de la montaña y hacen una pausa. Oleadas de sombras, casi como niebla, flotan en la entrada. Es casi imposible ver lo que tienen enfrente. La luz de sus linternas parecen terminar abruptamente donde las sombras comienzan. Se dice que sólo luz mágica puede atravesar la niebla infernal del dragón. Si fueran capaces de encontrar suficientes cristales de luz, podrían abrirse camino hacia el dragón.", "questVice2CollectLightCrystal": "Cristales de luz", "questVice2DropVice3Quest": "Vicio parte 3 (Pergamino)", - "questVice3Text": "Vicio despierta", + "questVice3Text": "Vice, Part 3: Vice Awakens", "questVice3Notes": "Tras mucho esfuerzo, tu equipo ha descubierto la guarida de Vicio. El enorme monstruo observa a tu equipo repugnado. Mientras sombras se retuercen a tu alrededor, una voz susurra en tu interior, \"¿Más necios de Habitica que intentan detenerme? Qué lindos. Hubiera sido más inteligente no haber venido.\" El escamado titán alza su cabeza y se prepara para atacar. ¡Es tu oportunidad! ¡Da lo mejor de ti y derrota a Vicio de una vez por todas!", "questVice3Completion": "Las sombras se disipan de la caverna mientras se asienta un férreo silencio. ¡Vaya, lo has logrado! ¡Haz vencido a Vicio! Tú y tu equipo al fin podrán respirar tranquilos. Disfruten de la victoria, valientes Habiteros, pero recuerdan las lecciones que han aprendido al combatir a Vicio y sigan adelante. Todavía hay tareas que completar y peores males que conquistar.", "questVice3Boss": "Vicio, el Guivre Sombrío", "questVice3DropWeaponSpecial2": "La vara del Dragón de Stephen Weber", "questVice3DropDragonEgg": "Dragón (Huevo)", "questVice3DropShadeHatchingPotion": "Poción de eclosión de sombra", - "questMoonstone1Text": "La cadena de la piedra de luna", + "questMoonstone1Text": "The Moonstone Chain, Part 1: The Moonstone Chain", "questMoonstone1Notes": "

Una terrible aflicción ha golpeado a los Habiticanos. Malos Hábitos que se creían muertos hace tiempo, se han levantado de nuevo en venganza. Los platos se encuentran sin lavar, los libros de texto permanecen sin leer, ¡y la procrastinación corre sin nadie que la detenga!


Sigues el rastro de algunos de tus propios Malos Hábitos a las Ciénagas del Estancamiento y descubres a la culpable: la fantasmal Necromante, Recidiva. Te lanzas a atacarla, pero tus armas atraviesan su cuerpo espectral inútilmente.


\"No te molestes,\" susurra con un tono áspero y seco. \"Sin una cadena de piedras de luna, nada puede hacerme daño – ¡y el maestro joyero @aurakami dispersó todas las piedras de luna a través de Habitica hace mucho tiempo!\" Jadeante, te retiras... pero sabes qué es lo que debes hacer.

", "questMoonstone1CollectMoonstone": "Piedras de luna", "questMoonstone1DropMoonstone2Quest": "La Cadena de la piedra de luna parte 2: Recidiva la Necromante (Pergamino)", - "questMoonstone2Text": "Recidiva la Necromante", + "questMoonstone2Text": "The Moonstone Chain, Part 2: Recidivate The Necromancer", "questMoonstone2Notes": "

El valiente armero @Inventrix te ayuda a dar forma a las piedras de luna encantadas hasta hacerlas una cadena. Estás listo para confrontar finalmente a Recidiva, pero en cuanto entras a las Ciénagas de Estancamiento, te recorre un terrible escalofrío.


Un soplo podrido susurra en tu oído. \"¿Has regresado? Qué deleite...\" Giras y atacas, y bajo la luz de la cadena de piedras de luna, tu arma golpea la carne sólida. \"Tal vez me hayas atado al mundo una vez más,\" gruñe Recidiva, \"¡pero ahora es tiempo de que lo dejes!\"

", "questMoonstone2Boss": "La Necromante", "questMoonstone2DropMoonstone3Quest": "La Cadena de la piedra de luna parte 3: Recidiva transformada (Pergamino)", - "questMoonstone3Text": "Recidiva transformada", + "questMoonstone3Text": "The Moonstone Chain, Part 3: Recidivate Transformed", "questMoonstone3Notes": "

Recidiva se desploma al suelo, y lq golpeas con tu cadena de piedras de luna. Para tu terror, Recidiva se apodera de las gemas, sus ojos ardiendo triunfantes.


\"¡Tonta criatura de carne!\" grita. \"Estas piedras de luna me restaurarán a mi forma física, es cierto, pero no como tú imaginaste. A medida de que la luna crezca en la oscuridad, también crecen mis poderes, y de las sombras convoco al espectro de tu más temido enemigo!\"


Una enfermiza neblina verde se levanta de la ciénaga, y el cuerpo Recidiva se retuerce y se contorsiona en una forma que te llena de horror – el cuerpo no-muerto de Vicio, horriblemente renacido.

", "questMoonstone3Completion": "

Respiras difícilmente y el sudor hace que ardan tus ojos mentras el Guivre se colapsa. Los restos de Recidiva se desvanecen formando una gruesa bruma gris que desaparece rápidamente bajo la ráfaga de una refrescante brisa, y escuchas en la distancia los gritos de multitudes de Habiticanos derrotando a sus Malos Hábitos de una vez por todas.


@Baconsaur el maestro de las bestias se abalanza montado en un grifo. \"Vi el final de tu batalla desde el cielo, y fue increíblemente conmovedora. Por favor, toma esta túnica encantada – tu valentía habla de un noble corazón, y creo que estabas destinado a tenerla.\"

", "questMoonstone3Boss": "Necrovicio", "questMoonstone3DropRottenMeat": "Carne podrida (Comida)", "questMoonstone3DropZombiePotion": "Poción de ecolsion Zombie", - "questGoldenknight1Text": "Una severa reprimenda", + "questGoldenknight1Text": "The Golden Knight, Part 1: A Stern Talking-To", "questGoldenknight1Notes": "

La Dama de oro ha estado molestando a los pobres Habiticanos. ¿No cumpliste todas tus Diarias? ¿Marcaste un hábito negativo? Ella lo usará como razón para acosarte y decir que tienes que seguir su ejemplo. Ella es el ejemplo brillante de un Habiticano perfecto y tú no eres más que un fracaso. Bueno, ¡eso no es para nada agradable! Todos comiten errores y no debieran ser tratados con tanta negatividad. ¡Tal vez es hora para reunir unos cuantos testimonios de los Habitacanos ofendidos y darle una a la Dama de oro una severa reprimenda!

", "questGoldenknight1CollectTestimony": "Testimonios", "questGoldenknight1DropGoldenknight2Quest": "La Cadena de la Dama de oro parte 2: Oro deslustrado (Pergamino)", - "questGoldenknight2Text": "Dama de oro", + "questGoldenknight2Text": "The Golden Knight, Part 2: Gold Knight", "questGoldenknight2Notes": "

Armado con cientos de testimonios de Habiticanos, enfrentas finalmente a la Dama de oro. Empiezas a recitar las quejas de los Habiticanos, una por una. \"Y @Pfeffernusse dice que tus constantes fanfarronadas-\" Ella alza su mano para silenciarte y se burla, \"Por favor, estas personas simplemente están celosas de mi éxito. En lugar de quejarse, ¡deberían trabajar tan duro como yo! ¡Quizás pueda mostrarte el poder que puedes obtener mediante una diligencia como la mía!\" Entonces levanta su lucero del alba, ¡y se prepara para atacarte!

", "questGoldenknight2Boss": "Dama de oro", "questGoldenknight2DropGoldenknight3Quest": "La Cadena de la Dama de oro parte 3: El Caballero de hierro (Pergamino)", - "questGoldenknight3Text": "El Caballero de hierro", + "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", "questGoldenknight3Notes": "

@Jon Arinbjorn grita para llamar tu atención. En los momentos siguientes a tu batalla, una nueva figura ha aparecido. Un caballero revestido de hierro manchado de negro se aproxima lentamente con su espada en mano. La Dama de oro vocifera hacia la figura \"¡Padre, no!\" pero el otro caballero no parece querer detenerse. Ella se vuelve hacia ti y dice \"Lo siento. He sido una tonta, con un ego demasiado grande para ver lo cruel que he sido. Pero mi padre es aún más cruel de lo que yo jamás podría ser. Si nadie lo detiene nos destruirá a todos. ¡Ten, usa mi lucero del alba y detén al Caballero de hierro!\"

", "questGoldenknight3Completion": "

Con un satisfactorio sonido metálico, el Caballero de hierro cae de rodillas y se desploma. \"Eres bastante fuerte\", jadea. \"Hoy me han humillado\". La Dama de oro se acerca a ti y dice: \"Gracias. Creo que hemos ganado algo de humildad al enfrentarnos contigo. Hablaré con mi padre y le explicaré las quejas sobre nosotros. Quizás deberíamos empezar por disculparnos ante los otros Habiticanos\". Se detiene a pensar por un momento antes de volverse nuevamente hacia ti. \"Ten: como obsequio, quiero que te quedes con mi Lucero del Alba. Es tuyo ahora\".

", "questGoldenknight3Boss": "El Caballero de hierro", @@ -122,21 +122,21 @@ "questDilatoryBossRageStables": "`¡El Temido Drag'on Lanza ATAQUE DE NEGLIGENCIA!`\n\n¡Uff! De nuevo hemos dejados demasiadas Diarias sin hacer. ¡El Drag'on ha soltado su Ataque de negligencia contra Matt y sus establos! Las mascotas están huyendo en todas direcciones. ¡Afortunadamente parece que todos los tuyos están a salvo!\n\n¡Pobre Habitica! Espero que esto no suceda de nuevo. ¡Apúrate y completa todas tus tareas! ", "questDilatoryBossRageMarket": "`¡El Temido Drag'on Lanza ATAQUE DE NEGLIGENCIA!`\n\n¡¡Ahhh!! ¡El mercado de Alex el Comerciante acaba de ser reducida a astillas por el Ataque de negligencia del Drag'on! Pero parece que estamos agotando la bestia. Dudo que tenga la energía suficiente para otro ataque.\n\n¡No vaciles, Habitica! ¡Vamos a expulsarlo de nuestras costas!", "questDilatoryCompletion": "`La Derrota del Temido Drag'On de Dilatoria`\n\n¡Lo hemos logrado! Con un ultimo rugido, el Temido Drag'on se derrumba y nada muy, muy lejos. ¡Multitudes de Habiticanos alinean las orillas aclamando victoria! Hemos ayudado a Matt, Daniel, y Alex reconstruir sus edificios. Pero, ¿qué es esto?\n\n`¡Regresan los ciudadanos!`\n\nAhora que el Drag'on ha huido, miles de colores brillantes están ascendiendo a través del mar. Es una enjambre arcoiris de Mantis marina... y con ellos, ¡cientos de sirenas!\n\n\"¡Somos los ciudadanos perdidos de Dilatoria!\" explica su lider, Manta. \"Cuando se hundió Dilatoria, los Mantis marina que vivian en estas aguas usaron un hechizo que nos convirtió en sirenas para poder sobrevivir. Pero en su ira, el Temido Drag'on nos atrapó en la brecha oscura. Hemos estado encarcelados ahí durante cientos de años - ¡pero ahora somos libres para reconstruir nuestra ciudad! \"\n\n\"Como muestra de agradecimiento,\" dice su amigo @Ottl, \"Por favor acepte esta mascota Mantis marina y montura Mantis marina, así como PX, oro, y nuestra gratitud eterna.\"\n\n`Recompensas`\n* Mascota Mantis Marina\n* Montrua Mantis Marina\n* Chocolate, Algodón de azúcar azul, Algodón de azúcar rosado, Pescado, Miel, Carne, Leche, Papa, Carne podrida, Fresa", - "questSeahorseText": "El Derby de Dliatoria", + "questSeahorseText": "El Derby de Dilatoria", "questSeahorseNotes": "Es el día del Derby ¡y Habticanos de todo el continente han viajado a Dilatoria para competir con sus caballitos de mar! De repente, hay un gran salpicón y gruñidos estallan en la pista de carreras, oyes al Guardián de los Caballitos de mar @Kiwibot gritando sobre el rugido de las ondas. \"¡La reunión de caballitos de mar ha atraído un feroz Semental de mar!\" ella grita. \"¡Él está desbaratando los establos y destruyendo la antigua pista! ¿Alguien puede calmarlo?\"", "questSeahorseCompletion": "El Semental de mar, ahora domesticado, nada dócilmente a tu lado. \"¡Oh, mira!\" dice Kiwibot. \"Él quiere que nosotros nos encargamos de sus hijos.\" Ella te da tres huevos. \"Crialos bien,\" te dice. \"¡Estás bienvenido al Derby de Dilatoria en cualquier momento!\"", "questSeahorseBoss": "Semental de mar", "questSeahorseDropSeahorseEgg": "Caballito de mar (Huevo)", "questSeahorseUnlockText": "Desbloquea huevos de caballito de mar comprables en el Mercado", - "questAtom1Text": "Campaña del ataque de lo mundano, parte 1: ¡Plaga de platos!", + "questAtom1Text": "Attack of the Mundane, Part 1: Dish Disaster!", "questAtom1Notes": "Llegas a la orilla del Lago Lavado para relajación bien merecida... ¡Pero el lago está contaminado con platos sucios! ¿Cómo sucedió esto? Bueno, simplemente no puedes permitir que el lago siga en este estado. Sólo hay una cosa que puedes hacer: ¡limpiar los platos y salvar tu lugar de vacaciones! Mejor encontrar un poco de jabón para limpiar este desastre. Mucho jabón...", "questAtom1CollectSoapBars": "Barras de jabón", - "questAtom1Drop": "El Monstruo SnackLess (Pergamino)", - "questAtom2Text": "Campaña del ataque de lo mundano, parte 2: El Monstruo SnackLess", + "questAtom1Drop": "The SnackLess Monster (Quest Scroll)", + "questAtom2Text": "Attack of the Mundane, Part 2: The SnackLess Monster", "questAtom2Notes": "Puf, este lugar se ve mucho más bonito con todos estos platos limpiados. Quizás, al fin, podrás pasar un buen rato. Oh - parece que hay una caja de pizza flotando en el lago. Bueno, realmente ¿que es una cosa más para limpiar? Con una súbita oleada la caja se levanta del agua y se revela como la cabeza de un monstruo. ¡No puede ser! ¡¿El legendario Monstruo SnackLess?! Se dice que ha existido escondido en el lago desde la prehistoria: una criatura engendrado de los restos de comida y basura de los antiguos Habiticanos. ¡Qué asco!", "questAtom2Boss": "El Monstruo SnackLess", - "questAtom2Drop": "El Pergamino del Lavandomante (Pergamino)", - "questAtom3Text": "Campaña del ataque de lo mundano, parte 3: El Lavandomante", + "questAtom2Drop": "The Laundromancer (Quest Scroll)", + "questAtom3Text": "Attack of the Mundane, Part 3: The Laundromancer", "questAtom3Notes": "Con un grito ensordecedor, y cinco deliciosos tipos de queso emergiendo de su boca, el Monstruo SnackLess se cae a pedazos. \"¡CÓMO TE ATREVES!\" resuena una voz desde debajo de la superficie del agua. Una figura azul, con túnica, emerge del agua, empuñando un cepillo de baño mágico. Ropa sucia comienza a burbujear a la superficie del lago. \"Soy el Lavandomante!\" anuncia furiosamente. \"Que desfachatez - lavar mis esplendidamente sucio platos, destruir mi mascota, y entrar a mi dominio con ropa tan limpia. ¡Prepárate a sentir la ira empapada de mi magia anti-lavado!\"", "questAtom3Completion": "¡El malvado Lavandomante ha sido vencido! Ropa limpia cae en pilas a tu alrededor. Las cosas se ven mucho mejor por aquí. Mientras comienzas a vadear por la armadura recién planchada, un centelleo de metal llama tu atención, y tu mirada cae sobre un casco resplandeciente. El dueño original de este objeto radiante puede ser desconocido, pero mientras te lo pones, sientes la presencia alentadora de un espíritu generoso. Lástima que no le cocieron sus iniciales.", "questAtom3Boss": "El Lavandomante", @@ -208,5 +208,34 @@ "questKrakenBoss": "The Kraken of Inkomplete", "questKrakenCompletion": "As the Kraken flees, several eggs float to the surface of the water. Lemoness examines them, and her suspicion turns to delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"", "questKrakenDropCuttlefishEgg": "Cuttlefish (Egg)", - "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market" + "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market", + "questWhaleText": "Wail of the Whale", + "questWhaleNotes": "You arrive at the Diligent Docks, hoping to take a submarine to watch the Dilatory Derby. Suddenly, a deafening bellow forces you to stop and cover your ears. \"Thar she blows!\" cries Captain @krazjega, pointing to a huge, wailing whale. \"It's not safe to send out the submarines while she's thrashing around!\"

\"Quick,\" calls @UncommonCriminal. \"Help me calm the poor creature so we can figure out why she's making all this noise!\"", + "questWhaleBoss": "Wailing Whale", + "questWhaleCompletion": "After much hard work, the whale finally ceases her thunderous cry. \"Looks like she was drowning in waves of negative habits,\" @zoebeagle explains. \"Thanks to your consistent effort, we were able to turn the tides!\" As you step into the submarine, several whale eggs bob towards you, and you scoop them up.", + "questWhaleDropWhaleEgg": "Whale (Egg)", + "questWhaleUnlockText": "Unlocks purchasable whale eggs in the Market", + "questDilatoryDistress1Text": "Dilatory Distress, Part 1: Message in a Bottle", + "questDilatoryDistress1Notes": "A message in a bottle arrived from the newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, the alchemists @Benga and @hazel can make it all possible! You only have to find the proper ingredients.", + "questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!", + "questDilatoryDistress1CollectFireCoral": "Fire Coral", + "questDilatoryDistress1CollectBlueFins": "Blue Fins", + "questDilatoryDistress1DropArmor": "Finned Oceanic Armor (Armor)", + "questDilatoryDistress2Text": "Dilatory Distress, Part 2: Creatures of the Crevasse", + "questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.

When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"", + "questDilatoryDistress2Completion": "You vanquish the nightmarish horde of skulls, but you feel no closer to finding Adva. You speak to @Kiwibot, the royal tracker, to see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"", + "questDilatoryDistress2Boss": "Water Skull Swarm", + "questDilatoryDistress2RageTitle": "Swarm Respawn", + "questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Water Skull Swarm will heal 30% of its remaining health!", + "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", + "questDilatoryDistress2DropSkeletonPotion": "Skeleton Hatching Potion", + "questDilatoryDistress2DropCottonCandyBluePotion": "Cotton Candy Blue Hatching Potion", + "questDilatoryDistress2DropHeadgear": "Fire Coral Circlet (Headgear)", + "questDilatoryDistress3Text": "Dilatory Distress, Part 3: Not a Mere Maid", + "questDilatoryDistress3Notes": "You follow the mantis shrimps deep into the Crevasse, and discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits you inside the main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks you notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should you break it?", + "questDilatoryDistress3Completion": "Finally, you manage to pull the bewitched pendant from Adva's neck and throw it away. Adva clutches her head. \"Where am I? What happened here?\" After hearing your story, she frowns. \"This necklace was given to me by a strange ambassador - a lady called 'Tzina'. I don't remember anything after that!\"

Back at Dilatory, Manta is overjoyed by your success. \"Allow me to reward you with this trident and shield! I ordered them from @aiseant and @starsystemic as a gift for Adva, but... I'd rather not put weapons in her hands any time soon.\"", + "questDilatoryDistress3Boss": "Adva, the Usurping Mermaid", + "questDilatoryDistress3DropFish": "Fish (Food)", + "questDilatoryDistress3DropWeapon": "Trident of Crashing Tides (Weapon)", + "questDilatoryDistress3DropShield": "Moonpearl Shield (Shield-Hand Item)" } \ No newline at end of file diff --git a/common/locales/es_419/settings.json b/common/locales/es_419/settings.json index 274e878477..1da9df8fd3 100644 --- a/common/locales/es_419/settings.json +++ b/common/locales/es_419/settings.json @@ -82,6 +82,7 @@ "emailChange2": "admin@habitrpg.com", "emailChange3": "incluyendo tanto tu viejo y tu nuevo correo electronico acompañados de tu ID de usuario.", "username": "Nombre de usuario", + "usernameOrEmail": "Nombre de usuario o E-mail", "email": "Email", "registeredWithFb": "Registrado con Facebook", "loginNameDescription1": "Esto es lo que usas para iniciar sesión en HabitRPG. Ve a", @@ -95,7 +96,7 @@ "giftedSubscription": "Suscripción regalada", "invitedParty": "Invitado al Equipo", "invitedGuild": "Invitado al Gremio", - "inactivityEmails": "Tu cuenta está inactiva", + "importantAnnouncements": "Tu cuenta está inactiva", "weeklyRecaps": "Resumen de la actividad de tu cuenta en la última semana", "questStarted": "Tu Misión ha comenzado", "invitedQuest": "Invitado a la Misión", diff --git a/common/locales/es_419/spells.json b/common/locales/es_419/spells.json index ce60de8d56..d218c0d77f 100644 --- a/common/locales/es_419/spells.json +++ b/common/locales/es_419/spells.json @@ -10,27 +10,27 @@ "spellWarriorSmashText": "Golpe brutal", "spellWarriorSmashNotes": "Golpeas salvajemente a una tarea con toda tu fuerza. ¡La tarea se vuelve más azul/menos roja y haces daño adicional a los Jefes! Haz lick sobre una tarea para invocar el conjuro. (Basado en FRZ).", "spellWarriorDefensiveStanceText": "Postura defensiva", - "spellWarriorDefensiveStanceNotes": "You prepare yourself for the onslaught of your tasks. You gain a buff to Constitution! (Based on: Unbuffed CON)", + "spellWarriorDefensiveStanceNotes": "Te preparas para la dificultad de tus tareas. ¡Tu constitución se ve potenciada! (Basado en: CON no potenciada)", "spellWarriorValorousPresenceText": "Presencia valerosa", - "spellWarriorValorousPresenceNotes": "Your presence emboldens your party. Your whole party gains a buff to Strength! (Based on: Unbuffed STR)", + "spellWarriorValorousPresenceNotes": "Tu presencia anima tu equipo. ¡La fuerza de tu equipo se ve potenciada! (Basado en: STR no potenciada)", "spellWarriorIntimidateText": "Mirada intimidante", - "spellWarriorIntimidateNotes": "Your gaze strikes fear into your enemies. Your whole party gains a buff to Constitution! (Based on: Unbuffed CON)", + "spellWarriorIntimidateNotes": "Tu mirada hace que tus enemigos temblen de miedo. ¡La constitución de tu equipo se ve potenciada! (Basado en: CON no potenciada)", "spellRoguePickPocketText": "Carterista", - "spellRoguePickPocketNotes": "You rob a nearby task. You gain gold! Click on a task to cast. (Based on: PER)", + "spellRoguePickPocketNotes": "Robas una tarea cerca. ¡Ganas oro! Haz click sobre una tarea para envocar el conjuro. (Basado en: PER)", "spellRogueBackStabText": "Puñalada", - "spellRogueBackStabNotes": "You betray a foolish task. You gain gold and XP! Click on a task to cast. (Based on: STR)", + "spellRogueBackStabNotes": "Traicionas una tarea tonta. ¡Ganas EXP y oro! Haz click sobre una tarea para invocar el conjuro. (Basado en: STR)", "spellRogueToolsOfTradeText": "Herramientas del oficio", - "spellRogueToolsOfTradeNotes": "You share your talents with friends. Your whole party gains a buff to Perception! (Based on: Unbuffed PER)", + "spellRogueToolsOfTradeNotes": "Compartes tus talentos con tus amigos. ¡La percepción de tu equipo se ve potenciada! (Basado en: PER no potenciada) ", "spellRogueStealthText": "Sigilo", - "spellRogueStealthNotes": "You are too sneaky to spot. Some of your undone Dailies will not cause damage tonight, and their streaks/color will not change. (Cast multiple times to affect more Dailies)", + "spellRogueStealthNotes": "Eres tan furtivo que no te pueden ver. Algunos de tus Tareas Diarias no causarán daño hoy, y sus correos desnudos y colores no cambiarán. (Puede invocar el conjuro varias veces para afectar mas Tareas Diarias)", "spellHealerHealText": "Luz de curación ", - "spellHealerHealNotes": "Light covers your body, healing your wounds. You regain health! (Based on: CON and INT)", + "spellHealerHealNotes": "Tu cuerpo cubra con luz, sanando tus heridos. ¡Recuperas salud! (Basado en: CON e INT)", "spellHealerBrightnessText": "Claridad abrasadora", - "spellHealerBrightnessNotes": "A burst of light dazzles your tasks. They become more blue and less red! (Based on: INT)", + "spellHealerBrightnessNotes": "Una ráfaga de luz deslumbra a tus tareas. ¡Cambian menos rojo y más azul! (Basado en: INT)", "spellHealerProtectAuraText": "Aura protectora", - "spellHealerProtectAuraNotes": "You shield your party from damage. Your whole party gains a buff to Constitution! (Based on: Unbuffed CON)", + "spellHealerProtectAuraNotes": "Escudas tu equipo de daño. ¡La constitución de tu equipo se ve potenciada! (Basado en: CON no potenciada)", "spellHealerHealAllText": "Bendición", - "spellHealerHealAllNotes": "A soothing aura surrounds you. Your whole party regains health! (Based on: CON and INT)", + "spellHealerHealAllNotes": "Una aura relajante les rodea. ¡Los de tu equipo recuperan salud! (Basado en: CON e INT)", "spellSpecialSnowballAuraText": "Bola de nieve", "spellSpecialSnowballAuraNotes": "¡Lanza una bola de nieve a un miembro del grupo! ¿Qué podría salir mal? Dura hasta el nuevo día del compañero.", "spellSpecialSaltText": "Sal", @@ -41,6 +41,10 @@ "spellSpecialOpaquePotionNotes": "Cancela los efectos de la brillantina espeluznante.", "spellSpecialShinySeedText": "Semilla radiante", "spellSpecialShinySeedNotes": "¡Transforma a un amigo en una alegre flor!", - "spellSpecialPetalFreePotionText": "Poción libre de petalos", - "spellSpecialPetalFreePotionNotes": "Cancela los efectos de una Semilla radiante" + "spellSpecialPetalFreePotionText": "Poción anti-pétalos", + "spellSpecialPetalFreePotionNotes": "Cancela los efectos de una Semilla radiante", + "spellSpecialSeafoamText": "Espuma de mar", + "spellSpecialSeafoamNotes": "¡Convierte a un amigo en una criatura marina!", + "spellSpecialSandText": "Arena", + "spellSpecialSandNotes": "Cancela los efectos de la espuma de mar." } \ No newline at end of file diff --git a/common/locales/es_419/subscriber.json b/common/locales/es_419/subscriber.json index 4351661d21..cad8b4dd42 100644 --- a/common/locales/es_419/subscriber.json +++ b/common/locales/es_419/subscriber.json @@ -3,17 +3,17 @@ "subscriptions": "Suscripciones ", "subDescription": "Desactivar anuncios, comprar gemas con oro, conseguir el objeto misterio del mes, retener historia del progreso, doblar el número máximo diario de botín posible, y apoyar los progs. Haz clic para más información. ", "disableAds": "Desactivar anuncios", - "disableAdsText": "Ads are disabled while you have an active subscription (original donors are grandfathered).", + "disableAdsText": "Las propagandas estarán deshabilitadas siempre y cuando tengas una subscripción activa (los donantes originales mantienen ésta ventaja) ", "buyGemsGold": "Comprar Gemas con oro", - "buyGemsGoldText": "Alexander the Merchant will sell you gems at a cost of <%= gemCost %> gold per gem. His monthly shipments are initially capped at <%= gemLimit %> gems per month, but this cap increases by 5 gems for every three months of consecutive subscription, up to a maximum of 50 gems per month!", + "buyGemsGoldText": "Alejandro el Mercader te venderá gemas a un costo de <%= gemCost %> Oro por gema. Su embarque mensual inicialmente tiene un tope de <%= gemLimit %> gemas por mes, pero el tope sube de a 5 gemas por mes, cada tres meses de subscripción continua, ¡hasta un máximo de 50 gemas por mes!", "retainHistory": "Conservación completa de historia de entradas", "retainHistoryText": "Hace que tu historial completo esté disponible en forma de gráficos y exportaciones. Historiales de personas que no son suscriptores se consolidan para la optimización de la base de datos.", "doubleDrops": "Límites diarios de botines doblado", "doubleDropsText": "¡Completa tu establo más rápido!", "mysteryItem": "Artículos exclusivos de suscripción mensual", - "mysteryItemText": "Each month you will receive a unique cosmetic item for your avatar! Plus, for every three months of consecutive subscription, the Mysterious Time Travelers will grant you access to historic (and futuristic!) cosmetic items.", + "mysteryItemText": "¡Cada mes recibirás un ítem cosmético único para tu avatar! Además, por cada tres meses de subscripción continua, los Misteriosos Viajeros del Tiempo te darán acceso a históricos (¡y futuristas!) items cosméticos.", "supportDevs": "Apoya a los desarrolladores", - "supportDevsText": "Your subscription helps keep Habitica thriving and helps fund the development of new features. Thank you for your generosity!", + "supportDevsText": "Tu subscripción ayuda a mantener Habitica próspera y ayuda a financiar el desarrollo de nuevas funciones. ¡Gracias por tu generosidad!", "monthUSD": "USD / mes", "organization": "Organización", "groupPlans": "Planes corporativos", diff --git a/common/locales/es_419/tasks.json b/common/locales/es_419/tasks.json index 704dfbc66d..6d45b7c9b0 100644 --- a/common/locales/es_419/tasks.json +++ b/common/locales/es_419/tasks.json @@ -16,13 +16,14 @@ "checklist": "Lista de control", "checklistText": "¡Distribuye una tarea en partes! Las listas de control incrementan la Experiencia y el Oro ganados por completar Pendientes, y reducen el daño causado por una Diaria.", "expandCollapse": "Expandir/Contraer", - "text": "Title", + "text": "Título", "extraNotes": "Notas adicionales", "direction/Actions": "Dirección/Acciones", "advancedOptions": "Opciones avanzadas", "difficulty": "Dificultad", "difficultyHelpTitle": "¿Qué dificultad tiene esta tarea?", "difficultyHelpContent": "Entre más difícil sea la tarea, recibirás mayor cantidad de Experiencia y Oro cuando la elimines de la lista... ¡pero hará más daño si es parte de una Diaria o un Mal Hábito!", + "trivial": "Trivial", "easy": "Fácil", "medium": "Intermedio", "hard": "Difícil", @@ -36,11 +37,11 @@ "newDailyBulk": "Nuevas Diarias (una por línea)", "streakCounter": "Contador de rachas", "repeat": "Repetir", - "repeatEvery": "Repeat Every", - "repeatDays": "Every X Days", - "repeatWeek": "On Certain Days of the Week", - "day": "Day", - "days": "Days", + "repeatEvery": "Repetir cada", + "repeatDays": "Cada X Días", + "repeatWeek": "En Ciertos Días de la Semana.", + "day": "Día", + "days": "Días", "restoreStreak": "Restaurar racha", "todos": "Pendientes", "newTodo": "Nueva Pendiente", @@ -65,9 +66,9 @@ "clearTags": "Limpiar", "hideTags": "Esconder", "showTags": "Mostrar", - "startDate": "Start Date", - "startDateHelpTitle": "When should this task start?", - "startDateHelp": "Set the date for which this task takes effect. Will not be due on earlier days.", + "startDate": "Día de inicio", + "startDateHelpTitle": "¿Cuándo debería comenzar ésta tarea?", + "startDateHelp": "Ajuste la fecha en la que esta tarea será efectiva. No será esperado en días anteriores.", "streakName": "Logros de rachas", "streakText": "Ha realizado <%= streaks %> racha(s) de 21 días de tareas Diarias", "streakSingular": "Buena racha", @@ -87,22 +88,22 @@ "pushTaskToBottom": "Enviar tarea al fondo", "emptyTask": "Primero escribe el título de la tarea.", "dailiesRestingInInn": "¡Estás descansando en la Posada! Tus Diarias no te harán daño esta noche, pero continuarán reiniciándose cada día. Si te encuentras una misión, no harás daño/coleccionarás objetos hasta que hayas salido de la Posada, pero sí recibirás daño de un Jefe si tus compañeros no completan sus Diarias.", - "habitHelp1": "Good Habits are things that you do often. They award Gold and Experience every time you click the <%= plusIcon %>.", - "habitHelp2": "Bad Habits are things you want to avoid doing. They remove Health every time you click the <%= minusIcon %>.", - "habitHelp3": "For inspiration, check out these sample Habits!", - "newbieGuild": "More questions? Ask in the <%= linkStart %>Newbies Guild<%= linkEnd %>!", - "dailyHelp1": "Dailies repeat <%= emphasisStart %>every day<%= emphasisEnd %> that they are active. Click the <%= pencilIcon %> to change the days a Daily is active.", - "dailyHelp2": "If you don't complete active Dailies, you lose Health when your day rolls over.", - "dailyHelp3": "Dailies turn <%= emphasisStart %>redder<%= emphasisEnd %> when you miss them, and <%= emphasisStart %>bluer<%= emphasisEnd %> when you complete them. The redder the Daily, the more it will reward you... or hurt you.", - "dailyHelp4": "To change when your day rolls over, go to <%= linkStart %> Settings > Site<%= linkEnd %> > Custom Day Start.", - "dailyHelp5": "For inspiration, check out these sample Dailies!", - "toDoHelp1": "To-Dos start yellow, and get redder (more valuable) the longer it takes to complete them.", - "toDoHelp2": "To-Dos never hurt you! They only award Gold and Experience.", - "toDoHelp3": "Breaking a To-Do down into a checklist of smaller items will make it less scary, and will increase your points!", - "toDoHelp4": "For inspiration, check out these sample To-Dos!", - "rewardHelp1": "The Equipment you buy for your avatar is stored in <%= linkStart %>Inventory > Equipment<%= linkEnd %>.", - "rewardHelp2": "Equipment affects your stats (<%= linkStart %>Avatar > Stats<%= linkEnd %>).", - "rewardHelp3": "Special equipment will appear here during World Events.", - "rewardHelp4": "Don't be afraid to set custom Rewards! Check out some samples here.", - "clickForHelp": "Click for help" + "habitHelp1": "Buenos Hábitos son tareas que haces seguido. Te recompenzan con Oro y Experiencia cada vez que pulsas el <%= plusIcon %>.", + "habitHelp2": "Malos Hábitos son tareas que quieres evitar. Te quitan Salud cada vez que pulsas el <%= minusIcon %>.", + "habitHelp3": "¡Para inspirarte, visita estos ejemplos de Hábitos!", + "newbieGuild": "¿Tienes más dudas? ¡Pregunta en la <%= linkStart %>Alianza de Novatos<%= linkEnd %>!", + "dailyHelp1": "Las Diarias se repiten <%= emphasisStart %>todos los días<%= emphasisEnd %> en las que son activas. Pulsa el <%= pencilIcon %> para cambiar los días en que una Diaria es activa.", + "dailyHelp2": "Si no completas tus Diarias activas, pierdes salud al final del día.", + "dailyHelp3": "Las Diarias se vuelven <%= emphasisStart %>mas rojas<%= emphasisEnd %> cuando no las completas, y <%= emphasisStart %>más azules<%= emphasisEnd %> cuando lo haces. Cuanto más roja una Diaria, más te recompenzará... o dañará.", + "dailyHelp4": "Para cambiar cuando termina tu dia, ve a <%= linkStart %> Configuración > Sitio<%= linkEnd %>> Inicio de Día Personalizado.", + "dailyHelp5": "¡Para inspriarte, visita éstosejemplos de Diarias!", + "toDoHelp1": "Los Pendientes comienzan amarillos, y se vuelven más rojos (más valiosos) cuanto más te tome completarlos.", + "toDoHelp2": "¡Los Pendientes nunca te dañan! Solo te recomenzan con Oro y Experiencia.", + "toDoHelp3": "Dividir un Pendiente en una lista de items más pequeños lo hará menos desalentador, ¡e incrementará los puntos que ganes!", + "toDoHelp4": "¡Para inspirarte, visita éstos ejemplos de Pendientes!", + "rewardHelp1": "El Equipamiento que compras para tu avatar es guardado en <%= linkStart %>Inventorio > Equipamiento<%= linkEnd %>.", + "rewardHelp2": "El Equipamiento afecta tus stats. (<%= linkStart %>Avatar > Stats<%= linkEnd %>).", + "rewardHelp3": "Equipamiento especial aparecerá aquí durante Eventos Globales.", + "rewardHelp4": "¡No temas en fijar Recompenzas personalizadas! Visita éstos ejemplos aquí.", + "clickForHelp": "Clic para obtener ayuda." } \ No newline at end of file diff --git a/common/locales/fr/backgrounds.json b/common/locales/fr/backgrounds.json index 86d48f506e..84ad5bbcde 100644 --- a/common/locales/fr/backgrounds.json +++ b/common/locales/fr/backgrounds.json @@ -90,5 +90,12 @@ "backgroundShimmeryBubblesText": "Bulles Chatoyantes", "backgroundShimmeryBubblesNotes": "Flottez au milieu d'une mer de Bulles Chatoyantes", "backgroundIslandWaterfallsText": "Chutes d'eau Insulaires", - "backgroundIslandWaterfallsNotes": "Pique-niquez près des Chutes d'eau Insulaires" + "backgroundIslandWaterfallsNotes": "Pique-niquez près des Chutes d'eau Insulaires", + "backgrounds072015": "SET 14 : Sorti en Juillet 2015", + "backgroundDilatoryRuinsText": "Les Ruines de Dilatoire", + "backgroundDilatoryRuinsNotes": "Plongez vers les ruines de Dilatoire. ", + "backgroundGiantWaveText": "Vague Géante ", + "backgroundGiantWaveNotes": "Surfez sur une Vague Géante!", + "backgroundSunkenShipText": "Épave ", + "backgroundSunkenShipNotes": "Explorez une Épave. " } \ No newline at end of file diff --git a/common/locales/fr/challenge.json b/common/locales/fr/challenge.json index ca9516ca99..5504937644 100644 --- a/common/locales/fr/challenge.json +++ b/common/locales/fr/challenge.json @@ -54,5 +54,6 @@ "challengedNotOwnedFilter": "Non possédé", "challengedEitherOwnedFilter": "Les deux", "backToChallenges": "Revenir aux défis ", - "prizeValue": "<%= gemcount %> <%= gemicon %> Récompense" + "prizeValue": "<%= gemcount %> <%= gemicon %> Récompense", + "clone": "Cloner" } \ No newline at end of file diff --git a/common/locales/fr/character.json b/common/locales/fr/character.json index 1ed9b37da6..17dc2551ba 100644 --- a/common/locales/fr/character.json +++ b/common/locales/fr/character.json @@ -45,6 +45,7 @@ "hauntedColors": "Couleurs Hantées", "winteryColors": "Couleurs Hivernales", "equipment": "Équipement", + "equipmentBonus": "Equipment", "equipmentBonusText": "Bonus d'attribut de votre équipement. Voir l'onglet Équipement dans l'Inventaire pour choisir votre équipement.", "classBonus": "Bonus d'équipement de classe", "classBonusText": "Votre classe (Guerrier, si vous n'avez pas débloqué ou sélectionné d'autre classe) utilise mieux son équipement spécifique que celui d'autres classes. Le bonus conféré par l'équipement spécifique à votre classe actuelle est augmenté de 50%.", @@ -54,8 +55,8 @@ "costume": "Costume", "costumeText": "Si vous préférez l'apparence d'un équipement différent de celui que vous avez équipé, choisissez \"Utiliser un Costume\" pour le porter en costume tout en conservant les bonus de votre équipement.", "useCostume": "Utiliser un Costume", - "useCostumeInfo1": "Click \"Use Costume\" to equip items to your avatar without affecting the stats from your Battle Gear! This means that you can equip for the best stats on the left, and dress up your avatar with your equipment on the right.", - "useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.

Got more questions? Check out the Costume page on the wiki. Find the perfect ensemble? Show it off in the Costume Carnival guild or brag in the Tavern!", + "useCostumeInfo1": "Cliquez sur \"Utiliser un Costume\" pour mettre des vêtements à votre avatar sans modifier les stats de votre Tenue de Combat! Donc vous pouvez vous armer des meilleures stats à gauche et déguiser votre avatar avec l'équipement à droite. ", + "useCostumeInfo2": "Lorsque vous cliquez sur \"Utiliser un Costume\", votre avatar aura l'air plutôt basique... mais pas d'inquiétude! Si vous regardez à gauche, vous verrez que votre Tenue de Combat est toujours active. Ensuite, vous pouvez faire jouer votre imagination! Tout ce que vous activez à droite ne modifiera pas vos stats mais peut vous donner un look d'enfer. Essayez différentes associations en mélangeant les ensembles et en accordant votre Costume avec vos familiers, montures et arrière-plans.

Vous avez d'autres questions? Allez voir la page sur les Costumes sur le Wiki. Vous avez trouvé l'ensemble parfait? Exhibez-le sur la guilde du Festival des Costumes ou fanfaronnez à la Taverne!", "gearAchievement": "Vous avez gagné le succès \"Armé jusqu'aux dents\" pour avoir atteint le niveau maximal de l'ensemble d'équipement de votre classe! Vous avez acquis les ensembles complets suivants: ", "moreGearAchievements": "Pour obtenir plus de badges \"Armé jusqu'aux dents\", changez de classe sur votre page Caractéristiques & Succès et achetez peu à peu l'équipement de votre nouvelle classe!", "armoireUnlocked": "Vous avez aussi déverrouillé l'Armoire Enchantée! Cliquez sur la Récompense Armoire Enchantée pour tenter de trouver une pièce d'Équipement spécial au hasard! Vous avez aussi des chances de tomber sur de l'XP ou de la nourriture. ", @@ -149,5 +150,9 @@ "mageWiki": "Mage", "rogueWiki": "Voleur", "healerWiki": "Guérisseur", - "chooseClassLearn": "Apprenez-en plus à propos des classes" + "chooseClassLearn": "Apprenez-en plus à propos des classes", + "str": "FOR", + "con": "CON", + "per": "PER", + "int": "INT" } \ No newline at end of file diff --git a/common/locales/fr/content.json b/common/locales/fr/content.json index 8acd58f42c..d69805d817 100644 --- a/common/locales/fr/content.json +++ b/common/locales/fr/content.json @@ -4,7 +4,7 @@ "armoireText": "Armoire Enchantée", "armoireNotesFull": "Ouvrez l'Armoire pour recevoir au hasard de l'Équipement spécial, de l'Expérience ou de la nourriture! Pièces d'Équipement restantes: ", "armoireLastItem": "Vous avez trouvé la dernière pièce d'Équipement rare dans l'Armoire Enchantée.", - "armoireNotesEmpty": "L'Armoire contiendra de nouvelles pièces d'Équipement chaque mois. D'ici là, continuez à cliquer pour obtenir de l'Expérience et de la Nourriture!", + "armoireNotesEmpty": "L'Armoire contiendra de nouvelles pièces d'Équipement la première semaine de chaque mois. D'ici là, continuez à cliquer pour obtenir de l'Expérience et de la Nourriture!", "dropEggWolfText": "Loup", "dropEggWolfAdjective": "loyal", "dropEggTigerCubText": "Tigreau", @@ -64,6 +64,8 @@ "questEggSheepAdjective": "laineux", "questEggCuttlefishText": "Seiche", "questEggCuttlefishAdjective": "câline", + "questEggWhaleText": "Baleine", + "questEggWhaleAdjective": "éclaboussant", "eggNotes": "Trouvez une potion d’éclosion à verser sur cet œuf et il en sortira un·e <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "de Base", "hatchingPotionWhite": "Blanc", diff --git a/common/locales/fr/contrib.json b/common/locales/fr/contrib.json index 8cfb846e09..1d2c108969 100644 --- a/common/locales/fr/contrib.json +++ b/common/locales/fr/contrib.json @@ -61,5 +61,10 @@ "surveysSingle": "A aidé HabitRPG à croître en participant à une enquête. Il n'y a actuellement pas d'enquête en cours.", "surveysMultiple": "A aidé HabitRPG à croître en participant à <%= surveys %> enquêtes. Il n'y a actuellement pas d'enquête en cours.", "currentSurvey": "Enquête Actuelle", - "surveyWhen": "Le badge sera attribué à tou·te·s les participant·e·s de l'enquête lorsque celle-ci aura été traitée, fin Mars." + "surveyWhen": "Le badge sera attribué à tou·te·s les participant·e·s de l'enquête lorsque celle-ci aura été traitée, fin Mars.", + "blurbInbox": "C'est ici que vos messages privés sont stockés! Vous pouvez envoyer un message à quelqu'un en cliquant sur l'icône de l'enveloppe à côté de leur nom dans la Taverne, votre Équipe, ou votre Guilde.", + "blurbGuildsPage": "Les Guildes sont des groupes de discussion créés par les joueurs pour les joueurs pour regroupe les personnes autour de leurs centres d'intérêt. Jetez un œil à la liste et rejoignez les Guildes qui vous intéressent!", + "blurbChallenges": "Les Défis sont des listes de tâches créées par des membres! Rejoindre un défi ajoutera ses tâches aux vôtres dans la page des tâches; gagner un Défi vous fera gagner un succès ainsi que, souvent, des gemmes!", + "blurbHallPatrons": "Voici le Panthéon des Sponsors, où nous rendons hommage aux nobles aventuriers qui ont soutenu le Kickstarter original de HabitRPG. Nous les remercions de nous avoir aidés à donner la vie à Habitica! ", + "blurbHallHeroes": "Bienvenue au Panthéon des Héros, où nous rendons hommage aux contributeurs open-source de HabitRPG. Que ce soit par le code, les illustrations, la musique, l'écriture ou simplement par leur obligeance, ils ont gagné des Gemmes, de l'équipement exclusif et des titres prestigieux. Vous pouvez vous aussi apporter votre contribution à HabitRPG! Apprenez-en davantage ici. " } \ No newline at end of file diff --git a/common/locales/fr/front.json b/common/locales/fr/front.json index 987d9cb809..75a9e52100 100644 --- a/common/locales/fr/front.json +++ b/common/locales/fr/front.json @@ -56,7 +56,7 @@ "footerSocial": "Social", "forgotPass": "Mot de passe oublié", "frabjabulousQuote": "HabitRPG est la raison pour laquelle j'ai obtenu un travail impressionnant et vraiment bien payé... et ce qui est encore plus miraculeux, c'est que j'utilise mon fil dentaire tous les jours!", - "free": "Jouer gratuitement", + "free": "Jouez gratuitement", "gamifyButton": "Jouez le jeu de votre vie dès aujourd'hui!", "goalSample1": "S'exercer au piano 1h", "goalSample2": "Travailler sur article pour publication", @@ -126,7 +126,7 @@ "passMan": "Si vous utilisez un gestionnaire de mots de passe (comme 1Password) et que vous avez des soucis pour vous connecter, essayez de rentrer vos nom d'utilisateur et mot de passe manuellement.", "password": "Mot de passe", "playButton": "Jouer", - "playButtonFull": "Jouer à HabitRPG", + "playButtonFull": "Jouez à HabitRPG", "presskit": "Dossier de Presse", "presskitDownload": "Télécharger toutes les images :", "presskitText": "Merci de l'attention que vous portez à HabitRPG ! Les images suivantes peuvent être utilisées dans le cadre d'articles ou de vidéos sur HabitRPG. Pour plus d'informations, vous pouvez contacter Siena Leslie à leslie@habitrpg.com.", @@ -175,7 +175,7 @@ "zelahQuote": "Avec HabitRPG, j'envisage même d'aller au lit à l'heure rien qu'à la pensée d'obtenir des points pour m'être couché de bonne heure ou de perdre de la santé pour m'être couché tard!", "reportAccountProblems": "Signaler un problème sur votre compte", "reportCommunityIssues": "Signaler un problème au niveau de la Communauté", - "generalQuestionsSite": "Questions d'ordre général sur le Site", + "generalQuestionsSite": "Questions générales sur le Site", "businessInquiries": "Demandes pour les entreprises", "merchandiseInquiries": "Demandes commerciales", "marketingInquiries": "Demandes pour le marketing/les réseaux sociaux" diff --git a/common/locales/fr/gear.json b/common/locales/fr/gear.json index 67e822a32c..57c99ff19b 100644 --- a/common/locales/fr/gear.json +++ b/common/locales/fr/gear.json @@ -68,6 +68,8 @@ "weaponSpecial3Notes": "Réunions, monstres, malaises : vous gérez ! Vous en faites de la purée ! Augmente la Force, l'Intelligence et la Constitution de <%= attrs %> points.", "weaponSpecialCriticalText": "Marteau Critique du Broyeur de Bug", "weaponSpecialCriticalNotes": "Ce champion a vaincu un ennemi crucial sur Github alors que beaucoup de guerriers avaient échoué avant lui. Façonné à partir des os du Bug, ce marteau inflige des coups critiques surpuissants. Augmente la Force et la Perception de <%= attrs %> points.", + "weaponSpecialTridentOfCrashingTidesText": "Trident des Marées Déferlantes", + "weaponSpecialTridentOfCrashingTidesNotes": "Confère la capacité de contrôler les poissons et poignarde également violemment vos tâches. Augmente l'Intelligence de <%= int %> points.", "weaponSpecialYetiText": "Lance du Dresseur de Yeti", "weaponSpecialYetiNotes": "Cette lance permet à son porteur de contrôler n'importe quel yéti. Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l'Hiver 2013-2014.", "weaponSpecialSkiText": "Bâton de Ski-ssassin", @@ -136,6 +138,8 @@ "weaponArmoireBasicCrossbowNotes": "Cette arbalète peut percer l'armure d'une tâche de très loin ! Augmente la Force de <%= str %> points, la Perception de <%= per %> points et la Constitution de <%= con %>points. Armoire Enchantée : Objet Indépendant.", "weaponArmoireLunarSceptreText": "Sceptre Lunaire Apaisant", "weaponArmoireLunarSceptreNotes": "Le pouvoir guérisseur de cette baguette croît et décroit. Augmente la Constitution de <%= con %> points et l'Intelligence de <%= int %> points. Armoire Enchantée : Ensemble Lunaire Apaisant (Objet 3 sur 3).", + "weaponArmoireRancherLassoText": "Lasso d'Éleveur", + "weaponArmoireRancherLassoNotes": "Les lassos : l'outil idéal pour rassembler et maîtriser vos animaux. Augmente la Force de <%= str %> points, la Perception de <%= per %> points et l'Intelligence de <%= int %> points. Armoire Enchantée: Ensemble d'Éleveur (Objet 3 sur 3).", "armor": "armure", "armorBase0Text": "Habit simple", "armorBase0Notes": "Un vêtement ordinaire. N'apporte aucun avantage.", @@ -185,6 +189,8 @@ "armorSpecial1Notes": "Son pouvoir inlassable habitue son porteur à l'inconfort ordinaire. Augmente tous les attributs de <%= attrs %>.", "armorSpecial2Text": "Tunique de Noble de Jean Chalard", "armorSpecial2Notes": "Vous rend super moelleux ! Augmente la Consitution et l'Intelligence de <%= attrs %> points.", + "armorSpecialFinnedOceanicArmorText": "Armure Océane à Nageoire", + "armorSpecialFinnedOceanicArmorNotes": "Bien qu'elle soit délicate, cette armure rend votre peau aussi dangereuse à toucher qu'un Corail de Feu. Augmente la Force de <%= str %> points.", "armorSpecialYetiText": "Tunique du Dresseur de Yeti", "armorSpecialYetiNotes": "Flou et féroce. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Hiver 2013-2014.", "armorSpecialSkiText": "Parka de Ski-sassin", @@ -279,6 +285,8 @@ "armorArmoireLunarArmorNotes": "La lumière de la lune vous rendra fort et perspicace. Augmente la Force de <%= str %> points et l'Intelligence de <%= int %> points. Armoire Enchantée: Ensemble Lunaire Apaisant (Objet 2 sur 3).", "armorArmoireGladiatorArmorText": "Armure de Gladiateur", "armorArmoireGladiatorArmorNotes": "Pour être un gladiateur, vous devez non seulement être rusé... mais fort. Augmente la Perception de <%= per %> points et la Force de <%= str %> points. Armoire Enchantée: Ensemble de Gladiateur (Objet 2 sur 3)", + "armorArmoireRancherRobesText": "Robe d'Éleveur", + "armorArmoireRancherRobesNotes": "Maîtrisez vos montures et rassemblez vos familiers en portant cette Robe d'Éleveur magique! Augmente la Force de <%= str %> points, la Perception de <%= per %> points et l'Intelligence de <%= int %> points. Armoire Enchantée: Ensemble d'Éleveur (Objet 2 sur 3).", "headgear": "coiffe", "headBase0Text": "Pas de casque", "headBase0Notes": "Pas de couvre-chef.", @@ -328,6 +336,8 @@ "headSpecial1Notes": "La couronne préférée de ceux qui règnent par l'exemple. Augmente tous les attributs de <%= attrs %>.", "headSpecial2Text": "Heaume sans Nom", "headSpecial2Notes": "Un hommage à ceux qui ont donné de leur personne sans jamais rien demander en retour. Augmente l'Intelligence et la Force de <%= attrs %> points.", + "headSpecialFireCoralCircletText": "Diadème de Corail de Feu", + "headSpecialFireCoralCircletNotes": "Ce diadème créé par les plus grands alchimistes d'Habitica vous permet de respirer sous l'eau et de plonger pour trouver des trésors! Augmente la Perception de <%= per %> points. ", "headSpecialNyeText": "Chapeau de Fête Absurde", "headSpecialNyeNotes": "Vous avez reçu un Chapeau de Fête Absurde ! Portez-le avec fierté en célébrant le Nouvel An ! N'apporte aucun bonus.", "headSpecialYetiText": "Heaume du Dresseur de Yeti", @@ -415,13 +425,17 @@ "headArmoireLunarCrownText": "Couronne Lunaire Apaisante", "headArmoireLunarCrownNotes": "Cette couronne vous fortifie et affûte vos sens, spécialement les nuits de pleine lune. Augmente la Constitution de <%= con %> points et la Perception de <%= per %> points. Armoire Enchantée: Ensemble Lunaire Apaisant (Objet 1 sur 3).", "headArmoireRedHairbowText": "Nœud Rouge", - "headArmoireRedHairbowNotes": "Devenez puissant, tenace et brillant en portant ce magnifique Nœud Rouge! Augmente la Force de <%= str %> points, la Constitution de <%= con %> points et l'Intelligence de <%= int %> points. Armoire Enchantée: Objet Indépendant.", + "headArmoireRedHairbowNotes": "Devenez fort, tenace et brillant en portant ce magnifique Nœud Rouge! Augmente la Force de <%= str%> points, la Constitution de <%= con %> points et l'Intelligence de <%= int %> points. Armoire Enchantée: Objet Indépendant.", "headArmoireVioletFloppyHatText": "Chapeau Négligé Violet", "headArmoireVioletFloppyHatNotes": "De nombreux sorts furent tissés dans la trame même de ce simple chapeau, lui donnant une agréable couleur violette. Augmente la Perception de <%= per %> points, l'Intelligence de <%= int %> points et la Constitution de <%= con %> points. Armoire Enchantée: Objet Indépendant.", "headArmoireGladiatorHelmText": "Heaume de Gladiateur", "headArmoireGladiatorHelmNotes": "Pour être un gladiateur, vous devez non seulement être fort... mais rusé. Augmente l'Intelligence de <%= int %> points et la Perception de <%= per %> points. Armoire Enchantée: Ensemble de Gladiateur (Objet 1 sur 3)", "headArmoireRancherHatText": "Chapeau d'Éleveur", - "headArmoireRancherHatNotes": "Rassemblez vos familiers et maîtrisez vos montures en portant ce Chapeau d'Éleveur magique! Augmente la Force de <%= str %> points, la Perception de <%= per %> points et l'Intelligence de <%= int %> points. Armoire Enchantée: Objet Indépendant.", + "headArmoireRancherHatNotes": "Rassemblez vos familiers et maîtrisez vos montures en portant ce Chapeau d'Éleveur magique! Augmente la Force de <%= str %>; points, la Perception de <%= per %> points et l'Intelligence de <%= int %>; points. Armoire Enchantée: Ensemble d'Éleveur (Objet 1 sur 3).", + "headArmoireBlueHairbowText": "Nœud Bleu ", + "headArmoireBlueHairbowNotes": "Devenez perspicace, tenace et brillant en portant ce magnifique Nœud Bleu! Augmente la Perception de <%= per %> points, la Constitution de <%= con %> points et l'Intelligence de <%= int %> points. Armoire Enchantée: Objet Indépendant.", + "headArmoireRoyalCrownText": "Couronne Royale", + "headArmoireRoyalCrownNotes": "Vive notre souverain, si fort et si puissant! Augmente la Force de <%= str %>. Armoire Enchantée : Objet Indépendant.", "offhand": "objet de main de bouclier", "shieldBase0Text": "Pas d'Équipement de Main de Bouclier", "shieldBase0Notes": "Pas de bouclier ni de deuxième arme.", @@ -449,6 +463,8 @@ "shieldSpecial0Notes": "Voit au-delà du voile de la mort et montre aux ennemis ce qu'il y a trouvé pour les épouvanter. Augmente la Perception de <%= per %> points.", "shieldSpecial1Text": "Bouclier de Cristal", "shieldSpecial1Notes": "Brise les flèches et détourne les paroles des personnes négatives. Augmente tous les attributs de <%= attrs %>.", + "shieldSpecialMoonpearlShieldText": "Bouclier Perle de Lune", + "shieldSpecialMoonpearlShieldNotes": "Créé pour nager vite et se protéger quelque peu. Augmente la Constitution de <%= con %>. points.", "shieldSpecialGoldenknightText": "Masse Massacreuse Majeure de Mustaine", "shieldSpecialGoldenknightNotes": "Mondanités, monstres, malaise : mineur ! Massacrer ! Augmente la Constitution et la Perception de <%= attrs %> points.", "shieldSpecialYetiText": "Bouclier du Dompteur de Yeti", diff --git a/common/locales/fr/generic.json b/common/locales/fr/generic.json index d3af8d9289..7e921701e8 100644 --- a/common/locales/fr/generic.json +++ b/common/locales/fr/generic.json @@ -54,8 +54,8 @@ "gems": "Gemmes", "gemButton": "Vous avez <%= number %> gemmes.", "moreInfo": "Plus d'infomations", - "showMoreMore": "(show more)", - "showMoreLess": "(show less)", + "showMoreMore": "(montrer les détails)", + "showMoreLess": "(masquer les détails)", "gemsWhatFor": "Cliquez pour acheter des Gemmes! Les Gemmes vous permettent d'acheter des objets spéciaux comme des Quêtes, des personnalisations d'équipement et de l'équipement saisonnier. ", "veteran": "Vétéran", "veteranText": "A résisté à Habit le Gris (notre site pré-Angular) et a gagné de nombreuses cicatrices de guerre à cause de ses bugs.", diff --git a/common/locales/fr/groups.json b/common/locales/fr/groups.json index 6a7cf85987..0b20f03362 100644 --- a/common/locales/fr/groups.json +++ b/common/locales/fr/groups.json @@ -94,7 +94,7 @@ "abuseFlag": "Signaler une infraction aux Règles de la Communauté", "abuseFlagModalHeading": "Signaler <%= name %> pour infraction?", "abuseFlagModalBody": "Voulez-vous vraiment signaler cette publication ? Vous ne devez signaler QUE celles qui enfreignent les <%= firstLinkStart %>Règles de la Communauté<%= linkEnd %> et/ou les<%= secondLinkStart %>Conditions Générales<%= linkEnd %>. Le signalement innaproprié d'une publication est une violation des Règles de la Communauté et peut vous affecter d'une infraction.", - "abuseFlagModalButton": "Signaler", + "abuseFlagModalButton": "Signaler une infraction", "abuseReported": "Merci d'avoir signalé cette infraction. Les modérateurs en ont été informé.", "abuseAlreadyReported": "Vous avez déjà signalé ce message.", "needsText": "Veuillez écrire un message.", @@ -119,6 +119,8 @@ "sendGiftPurchase": "Acheter les Gemmes", "sendGiftMessagePlaceholder": "Message personnel (facultatif)", "sendGiftSubscription": "<%= months %> mois: <%= price %>$ (USD)", + "battleWithFriends": "Combattez des Monstres aux côtés d'Amis", "startAParty": "Former une Equipe ", - "addToParty": "Ajouter un membre à votre équipe" + "addToParty": "Ajouter un membre à votre équipe", + "likePost": "Cliquez si vous aimez cette publication!" } \ No newline at end of file diff --git a/common/locales/fr/limited.json b/common/locales/fr/limited.json index f2414e495f..e020bf97d0 100644 --- a/common/locales/fr/limited.json +++ b/common/locales/fr/limited.json @@ -8,6 +8,8 @@ "alarmingFriendsText": "A été transformé·e en fantôme <%= spookDust %> fois par des membres de l'équipe.", "agriculturalFriends": "Amis Agricoles", "agriculturalFriendsText": "A été transformé en fleur <%= seeds %> fois par un membre de son équipe.", + "aquaticFriends": "Amis Aquatiques ", + "aquaticFriendsText": "A été éclaboussé <%= seafoam %> fois par des membres de l'équipe. ", "valentineCard": "Carte de St Valentin", "valentineCardNotes": "Envoyer une carte de St Valentin à un membre de l'équipe.", "valentine0": "\"Les roses sont pourpres<%= lineBreak %>Mes Quotidiennes sont bleues<%= lineBreak %>Être dans ton groupe<%= lineBreak %>Me rend chaque jour plus heureux !\"", diff --git a/common/locales/fr/messages.json b/common/locales/fr/messages.json index ffb70b2adb..ea9bb31041 100644 --- a/common/locales/fr/messages.json +++ b/common/locales/fr/messages.json @@ -21,7 +21,10 @@ "messageDropFood": "Vous avez trouvé <%= dropArticle %><%= dropText %> ! <%= dropNotes %>", "messageDropEgg": "Vous avez trouvé un Œuf de <%= dropText %> ! <%= dropNotes %>", "messageDropPotion": "Vous avez trouvé une Potion d’Éclosion <%= dropText %> ! <%= dropNotes %>", + "messageDropQuest": "You've found a quest!", "messageFoundQuest": "Vous avez trouvé la quête \"<%= questText %>\" !", + "messageAlreadyPurchasedGear": " Vous avez acheté cet équipement auparavant mais ne le possédez actuellement pas. Vous pouvez l'acheter à nouveau dans la colonne Récompenses sur la page des tâches. ", + "messageAlreadyOwnGear": "You already own this item. Equip it by going to the equipment page.", "armoireEquipment": "<%= image %> Vous avez trouvé une pièce d'équipement rare dans l'Armoire: <%= dropText %>! Génial!", "armoireFood": "<%= image %> Vous farfouillez dans l'Armoire et trouvez du/de la <%= dropArticle %><%= dropText %>. Qu'est-ce que ça fait là?", "armoireExp": "Vous luttez contre l'Armoire et gagnez de l'Expérience. Prends ça!" diff --git a/common/locales/fr/npc.json b/common/locales/fr/npc.json index bf39d8bd80..b3d86a0176 100644 --- a/common/locales/fr/npc.json +++ b/common/locales/fr/npc.json @@ -14,6 +14,8 @@ "sellPotionForGold": "Vendre une potion <%= itemType %> pour <%= gold %> Or", "buyGems": "Acheter des Gemmes", "justin": "Justin", + "ian": "Ian", + "ianText": "Bienvenue à la boutique des Quêtes! Vous pouvez utiliser des parchemins de quête pour battre des monstres avec vos amis. Soyez sûr de vérifier notre ensemble de parchemins de Quêtes à l'achat sur votre droite!***", "USD": "USD", "newStuff": "Nouveauté", "cool": "Rappelez-le moi plus tard", @@ -25,6 +27,7 @@ "payWithCard": "Payer par Carte Bancaire", "payNote": "Note : Paypal met parfois longtemps à transmettre. Nous vous recommandons de payer par carte.", "card": "Carte", + "amazonInstructions": "Cliquez sur ce bouton pour payer avec Amazon Payments.", "paymentMethods": "Moyens de paiement :", "classGear": "Équipement de classe", "classGearText": "D'abord, pas de panique ! Votre vieil équipement est dans votre inventaire et vous portez maintenant votre équipement d'apprenti <%= klass %>. Porter l'équipement de votre classe apporte un bonus de 50% à vos attributs. Cependant, rien ne vous empêche de revenir à votre ancien équipement.", diff --git a/common/locales/fr/pets.json b/common/locales/fr/pets.json index 83341591fb..79e064ceff 100644 --- a/common/locales/fr/pets.json +++ b/common/locales/fr/pets.json @@ -13,6 +13,7 @@ "hydra": "Hydre", "mantisShrimp": "Crevette-mante", "mammoth": "Mammouth Laineux", + "orca": "Orque", "rarePetPop1": "Cliquez sur l'empreinte dorée pour savoir comment obtenir cet animal rare en contribuant à HabitRPG !", "rarePetPop2": "Comment obtenir ce Familier !", "potion": "Potion <%= potionType %>", @@ -24,6 +25,7 @@ "hatchingPotion": "potion d'éclosion", "noHatchingPotions": "Vous n'avez pas de potion d'éclosion.", "inventoryText": "Cliquez sur un œuf pour voir les potions utilisables surlignées en vert puis cliquez sur une des potions surlignées pour faire éclore votre familier. Si aucune potion n'est surlignée, cliquez à nouveau sur l’œuf pour le désélectionner et cliquez plutôt sur une potion d'abord pour voir les œufs utilisables. Vous pouvez aussi vendre votre surplus d'objets à Alexander le Marchand.", + "foodText": "nourriture", "food": "Nourriture et Selles", "noFood": "Vous n'avez ni nourriture ni selle.", "dropsExplanation": "Récupérez ces objets plus vite avec des Gemmes, si vous ne voulez pas attendre de les recevoir en butin d'une tâche. Apprenez-en plus à propos du système de butin.", diff --git a/common/locales/fr/quests.json b/common/locales/fr/quests.json index 065017f281..fc3a3bf1f5 100644 --- a/common/locales/fr/quests.json +++ b/common/locales/fr/quests.json @@ -1,16 +1,24 @@ { "quests": "Quêtes", "quest": "quête", + "whereAreMyQuests": "Les Quêtes sont désormais disponibles sur leur propre page! Cliquer sur l'inventaire -> Quêtes pour les trouver.", + "yourQuests": "Vos Quêtes", + "questsForSale": "Quêtes à vendre", + "petQuests": "Familier et Monture de Quêtes", + "unlockableQuests": "Quêtes à débloquer ", + "goldQuests": "Quêtes achetables avec de l'or", "questDetails": "Détails de la Quête", "invitations": "Invitations", "completed": "Complétée !", "youReceived": "Vous remportez", + "dropQuestCongrats": "Congratulations on earning this quest scroll! You can invite your party to begin the quest now, or come back to it any time in your Inventory > Quests.", "questSend": "En cliquant sur \"Inviter\", vous enverrez une invitation aux membres de votre équipe. Lorsque tous les membres auront accepté ou refusé, la quête commencera. Vous pouvez suivre le statut de l'invitation sous Social > Équipe.", "inviteParty": "Inviter l'équipe", "questInvitation": "Invitation à une Quête :", "questInvitationTitle": "Invitation à une Quête", "questInvitationInfo": "Invitation à la Quête <%= quest %>", "askLater": "Redemander plus tard", + "questLater": "Quest Later", "buyQuest": "Acheter une quête", "accepted": "Acceptée", "rejected": "Rejetée", @@ -37,11 +45,15 @@ "noScrolls": "Vous n'avez pas de parchemin de quête.", "scrollsText1": "Pour effectuer une quête, vous avez besoin d'une équipe. Si vous voulez faire une quête en solo,", "scrollsText2": "créez une équipe vide", - "scrollsPre": "Vous devez compléter la quête précédente avant de commencer celle-ci!", + "scrollsPre": "Vous n'avez pas encore débloqué cette quête!", + "alreadyEarnedQuestLevel": "Vous avez déjà gagné cette quête en atteignant le niveau <%= level %>.", + "alreadyEarnedQuestReward": "Vous avez déjà gagné cette quête en terminant <%= priorQuest %>.", "completedQuests": "A complété les quêtes suivantes", "mustComplete": "Vous devez d'abord compléter <%= quest %>.", - "mustLevel": "Vous devez être au niveau <%= level %>.", + "mustLevel": "Vous devez être au niveau <%= level %> pour lancer cette quête.", "mustLvlQuest": "Vous devez être au niveau <%= level %> pour acheter cette quête !", + "mustInviteFriend": "Pour gagner cette quête, invitez un ami dans votre Équipe. Voulez-vous inviter quelqu'un maintenant?", + "unlockByQuesting": "Pour gagner cette quête, terminez <%= title %>.", "sureCancel": "Êtes-vous sûr de vouloir annuler cette quête ? Toutes les invitations acceptées seront perdues. Le lanceur de quête reprendra possession du parchemin de quête.", "sureAbort": "Êtes-vous sûr de vouloir abandonner cette mission ? Elle sera abandonnée pour tous les membres de votre groupe et toute la progression sera perdue. Le lanceur de quête reprendra possession du parchemin de quête.", "doubleSureAbort": "Êtes-vous sûr(e) et certain(e) ? Assurez-vous qu'ils ne vont pas vous détester pour le reste de votre vie !", diff --git a/common/locales/fr/questscontent.json b/common/locales/fr/questscontent.json index 5b89d5bab5..7af907aa4d 100644 --- a/common/locales/fr/questscontent.json +++ b/common/locales/fr/questscontent.json @@ -58,44 +58,44 @@ "questSpiderBoss": "Araignée", "questSpiderDropSpiderEgg": "Araignée (Œuf)", "questSpiderUnlockText": "Déverrouille l'achat d’œufs d'araignée au Marché", - "questVice1Text": "Libérez-vous de l'Influence du Dragon", + "questVice1Text": "Vice, partie 1: Libérez-vous de l'influence du dragon", "questVice1Notes": "

On raconte qu'un mal terrible se terre dans les cavernes du Mont Habitica. Un monstre dont la seule présence fait plier la volonté des puissants héros du pays, les soumettant à leurs mauvaises habitudes et à la paresse ! La bête est un grand dragon aux pouvoirs immenses et est constituée des ténèbres elles-mêmes : Vice, la perfide Vouivre des Ténèbres. Courageux Habitien·ne·s, dressez-vous et vainquez cette bête une fois pour toutes, mais seulement si vous pensez être capable de résister à son immense pouvoir.

Vice, partie 1 :

Comment pensez vous pouvoir combattre cette bête si elle a déjà pris le contrôle de votre esprit ? Ne vous laissez pas aller à la paresse et au vice ! Travaillez dur pour combattre l'influence du dragon et vous défaire de son emprise !

", "questVice1Boss": "L'Ombre de Vice", "questVice1DropVice2Quest": "Vice, partie 2 (Parchemin)", - "questVice2Text": "Trouvez l'Antre de la Vouivre", + "questVice2Text": "Vice, partie 2: Trouvez la Tanière de la Vouivre", "questVice2Notes": "Une fois l'emprise de Vice dissipée, vous sentez revenir une force que vous ne pensiez pas avoir en vous. Fiers de vous et de votre aptitude à résister à l'emprise de la vouivre, votre équipe prend la route vers le Mont Habitica. Vous arrivez à l'entrée des cavernes de la montagne et stoppez net. Une houle d'ombre, presque comme un brouillard, s'échappe de l'ouverture. Il est presque impossible de voir quoi que ce soit en face de vous. La lumière de vos lanternes semble s'interrompre brusquement là où commencent les ombres. Il est dit que seule une lumière magique peut percer la brume infernale du dragon. Si vous arrivez à réunir assez de cristaux de lumière, vous pourrez atteindre le dragon.", "questVice2CollectLightCrystal": "Cristaux de Lumière", "questVice2DropVice3Quest": "Vice, partie 3 (Parchemin)", - "questVice3Text": "Le Réveil de Vice", + "questVice3Text": "Vice, partie 3: Le Réveil de Vice", "questVice3Notes": "Après de nombreux efforts, votre équipe a découvert l'antre de Vice. Le monstre massif toise votre équipe avec dégoût. Tandis que des ombres tourbillonnent autour de vous, vous entendez une voix murmurer dans votre tête : \"Encore des idiots d'habitants d'Habitica qui viennent me rendre visite? Comme c'est mignon. Vous auriez été plus avisés de ne pas venir\". Le titan écailleux rejette la tête en arrière et se prépare à attaquer. C'est votre chance ! Donnez tout ce que vous avez et battez Vice une bonne fois pour toutes !", "questVice3Completion": "Les ténèbres de la caverne se dissipent et un silence de plomb tombe. Ma parole, vous avez réussi ! Vous avez vaincu Vice ! Vous et votre équipe pouvez finalement laisser échapper un soupir de soulagement. Profitez de votre victoire, braves Habiticien·ne·s, mais retenez les enseignements de ce combat contre Vice et allez de l'avant. Il y a toujours des Habitudes à remplir et de possibles plus grands maux à conquérir !", "questVice3Boss": "Vice, la Vouivre des Ténèbres", "questVice3DropWeaponSpecial2": "Hampe du Dragon de Stephen Weber", "questVice3DropDragonEgg": "Dragon (Œuf)", "questVice3DropShadeHatchingPotion": "Potion d'éclosion sombre", - "questMoonstone1Text": "La Chaîne de Pierres de Lune", + "questMoonstone1Text": "La Chaîne de Pierres de Lune, Partie 1: La Chaîne de Pierre de Lune", "questMoonstone1Notes": "

Un terrible malheur frappe les Habiticiens. De mauvaises habitudes que l'on pensait vaincues depuis longtemps reviennent d'outre-tombe pour se venger. La vaisselle sale traîne, les livres scolaires gisent sans être lus, et la procrastination gagne du terrain !


Vous suivez la trace de vos anciennes mauvaises Habitudes jusqu'aux Marais de la Stagnation et découvrez la coupable : la fantomatique nécromancienne, Récidive. Vous vous précipitez sur elle en brandissant vos armes, mais elles traversent son spectre sans aucun effet.


\"Ne vous fatiguez pas,\" siffle-t-elle d'une voix éraillée. \"Sans une chaîne de pierres de Lune, rien ne peut m'atteindre – et le maître joaillier @aurakami a dispersé toutes les pierres de Lune à travers Habitica il y a bien longtemps !\" Haletant, vous battez en retraite... mais vous savez ce qu'il vous reste à faire.

", "questMoonstone1CollectMoonstone": "Pierres de Lune", "questMoonstone1DropMoonstone2Quest": "La Chaîne de Pierres de Lune, Partie 2 : Récidive la Nécromancienne (Parchemin)", - "questMoonstone2Text": "Récidive la Nécromancienne", + "questMoonstone2Text": "La Chaîne de Pierres de Lune, Partie 2: Récidive la Nécromancienne", "questMoonstone2Notes": "

Le courageux armurier @Inventrix vous aide à façonner les pierres de Lune magiques pour en faire une chaîne. Vous êtes enfin prêt à affronter Récidive, mais alors que vous pénétrez dans les marais de la stagnation, un froid épouvantable vous submerge.


Un souffle pestilentiel murmure à votre oreille : \"Déjà de retour ? Quel plaisir...\" Vous faites volte-face, et lorsque vous frappez à la lumière de la chaîne de pierres de Lune, votre arme rencontre de la chair. \"Vous m'avez peut-être attachée à ce monde une fois de plus,\" gronde Récidive, \"mais il est à présent l'heure pour vous de le quitter !\"

", "questMoonstone2Boss": "La Nécromancienne", "questMoonstone2DropMoonstone3Quest": "La Chaîne de Pierres de Lune, Partie 3 : La Transformation de Récidive (Parchemin)", - "questMoonstone3Text": "La Transformation de Récidive", + "questMoonstone3Text": "La Chaîne de Pierres de Lune, Partie 3: La Transformation de Récidive", "questMoonstone3Notes": "

Récidive s'effondre, et vous lui assénez un coup avec la chaîne de pierres de Lune. Devant vos yeux horrifiés, Récidive s'empare des gemmes, les yeux brillants de triomphe.


\"Stupide créature de chair !\" s'écrie-t-elle. \"Ces pierres de Lune me rendront une forme physique, c'est vrai, mais pas celle que vous imaginiez. Comme la pleine lune émerge des ténèbres, mes pouvoirs aussi grandissent, et des ombres j'invoque le spectre de votre ennemi le plus redouté !\"


Une grenouille d'un vert maladif remonte du Marais, et le corps de Récidive se tord et se contorsionne en une forme qui vous remplit d'effroi – l'horrible corps mort-vivant de Vice, ressuscité.

", "questMoonstone3Completion": "

Votre souffle se raccourcit et la sueur vous pique les yeux alors que la Vouivre mort-vivante s'écroule. Les restes de Récidive se dissipent en un fin brouillard grisâtre, qu'une brise rafraîchissante a tôt fait de dissiper ; vous entendez au loin les cris de ralliement des Habiticien·ne·s abattant leurs mauvaises Habitudes une fois pour toutes.


Le maître des bêtes @Baconsaur descend en piqué sur son griffon. \"J'ai assisté à la fin de votre bataille depuis le ciel, et elle m'a fortement ému. Je vous en prie, prenez cette tunique enchantée – votre bravoure révèle un cœur noble, je pense qu'elle vous était destinée.\"

", "questMoonstone3Boss": "Nécro-Vice", "questMoonstone3DropRottenMeat": "Viande Pourrie (Nourriture)", "questMoonstone3DropZombiePotion": "Potion d'Éclosion Zombie", - "questGoldenknight1Text": "Une Sévère Remontrance", + "questGoldenknight1Text": "Campagne du Chevalier d'Or, Partie 1 : Une Sévère Remontrance", "questGoldenknight1Notes": "

Le Chevalier d’Or se penche sur le cas de pauvres Habiticiens. Vous n’avez pas validé toutes vos Quotidiennes ? Vous prenez de mauvaises Habitudes ? Chaque faux pas lui donnera une raison de vous harceler à propos du fait que vous devriez suivre son exemple. Elle est l’exemple parfait de l’Habiticienne assidue et vous n’êtes rien d’autre à ses yeux qu’un échec. Eh bien, on peut dire que tout ça n’est pas très sympa, ni agréable à entendre ! Tout le monde fait des erreurs. Ce n’est pas une raison pour être aussi désagréable. Peut-être est-il temps de rassembler les témoignages d’Habiticiens et d’Habiticiennes blessé·e·s par ses propos et de donner une bonne leçon au Chevalier d’Or !

", "questGoldenknight1CollectTestimony": "Témoignages", "questGoldenknight1DropGoldenknight2Quest": "Campagne du Chevalier d'Or, Partie 2 : Or Terni (Parchemin)", - "questGoldenknight2Text": "Chevalier d'Or", + "questGoldenknight2Text": "Campagne du Chevalier d'Or, Partie 2 : Chevalier d'Or", "questGoldenknight2Notes": "

Armé de centaines de témoignages d'Habiticien·ne·s, vous confrontez enfin le Chevalier Doré. Vous commencez à lui énoncer les plaintes des Habiticien·ne·s, les unes après les autres. \"Et @Pfeffernusse dit que vos constantes fanfaronnades-\" Le chevalier lève la main pour vous faire taire et ricane, \"S'il vous plait, ces gens sont évidemment jaloux de mon succès. Au lieu de se plaindre, ils devraient tout simplement travailler aussi dur que moi ! Peut-être devrais je vous montrer la puissance que vous pouvez obtenir avec l'assiduité qui est la mienne !\" Elle brandit sa masse et se prépare à vous attaquer !

", "questGoldenknight2Boss": "Chevalier d'Or", "questGoldenknight2DropGoldenknight3Quest": "Campagne du Chevalier d'Or, Partie 3 : Le Chevalier de Fer (Parchemin)", - "questGoldenknight3Text": "Le Chevalier de Fer", + "questGoldenknight3Text": "Campagne du Chevalier d'Or, Partie 3 : Chevalier de Fer", "questGoldenknight3Notes": "

@Jon Arinbjorn vous interpelle pour attirer votre attention : à l'issue de votre combat, un nouveau visage a fait son apparition. Un chevalier recouvert d'une armure teintée de noir s'avance lentement dans votre direction, une épée à la main. Le Chevalier d'Or s'écrie, \"Père, non !\" mais celui-ci n'affiche aucune intention de s'arrêter. L'aventurière se tourne alors vers vous et dit : \"Je suis désolée. J'ai été stupide, avec une tête trop grosse pour voir à quel point j'ai été cruelle. Mais mon père est plus cruel que je ne pourrais jamais l'être. Si personne ne l'arrête, il nous détruira tous. Tenez, prenez mon arme et stoppez le Chevalier de Fer !\"

", "questGoldenknight3Completion": "

Avec un \"clong\" satisfaisant, le Chevalier de Fer tombe à genoux et s’effondre. \"Vous êtes plutôt fort.\" halète-t-il. \"J'ai été humilié, aujourd'hui.\" Le Chevalier d'Or s'approche et vous dit : \"Merci. Je crois que nous avons tiré une certaine humilité de notre rencontre avec vous. Peut-être devrions-nous commencer à nous excuser auprès des autres personnes blessées.\" Elle plonge dans ses pensées avant de se tourner vers vous à nouveau. \"Tenez : je veux que vous preniez mon étoile-du-matin, considérez-la comme un présent de notre part. Elle est à vous dorénavant.\"

", "questGoldenknight3Boss": "Le Chevalier de Fer", @@ -128,15 +128,15 @@ "questSeahorseBoss": "Étalon de Mer", "questSeahorseDropSeahorseEgg": "Hippocampe (Oeuf)", "questSeahorseUnlockText": "Déverrouille l'achat d’œufs d'hippocampe au Marché", - "questAtom1Text": "Campagne de l'Assaut de l'Ordinaire, Partie 1 : Catastrophiques Casseroles !", + "questAtom1Text": "Campagne de l'Assaut de l'Ordinaire, Partie 1 : Catastrophiques Casseroles!", "questAtom1Notes": "Vous atteignez les rives du Lac Lessivé pour savourer un moment de détente bien mérité... Mais le lac est pollué par de la vaisselle sale ! Comment cela a-t-il pu arriver ? Vous ne pouvez tout simplement pas laisser le lac dans cet état. Il n'y a qu'une chose à faire : nettoyer toute cette vaisselle et sauver votre site de vacances ! Mieux vaut trouver du savon pour nettoyer tout ce désordre. Beaucoup de savon...", "questAtom1CollectSoapBars": "Pains de Savon", - "questAtom1Drop": "Le Monstre SnackLess (Parchemin)", - "questAtom2Text": "Campagne de l'Assaut de l'Ordinaire, Partie 2 : Le Monstre SnackLess", + "questAtom1Drop": "Le Monstre du SnackLess (Parchemin)", + "questAtom2Text": "Campagne de l'Assaut de l'Ordinaire, Parie 2: Le Monstre du Snackless", "questAtom2Notes": "Pfiou, cet endroit est beaucoup plus présentable maintenant que toute cette vaisselle est propre. Vous allez peut-être pouvoir vous amuser un peu, à présent. Oh, on dirait bien qu'une boîte à pizza flotte au milieu du lac. Et bien, qu'est ce qu'une chose de plus à nettoyer, après tout ? Hélas, il ne s'agit pas seulement d'une boîte à pizza ! Brusquement, la boîte s'élève hors de l'eau et s'avère être la tête d'un monstre . C'est impossible ! Le légendaire Monstre SnackLess ?! Il est dit qu'il vit caché au fond du lac depuis l'ère préhistorique : une créature engendrée par les restes de nourriture et les déchets des anciens Habiticiens. Yerk !", "questAtom2Boss": "Le Monstre SnackLess", - "questAtom2Drop": "Le Parchemin du Lessivomacien (Parchemin)", - "questAtom3Text": "Campagne de l'Assaut de l'Ordinaire, Partie 3 : Le Lessivomancien", + "questAtom2Drop": "Le Lessivomancien (Parchemin)", + "questAtom3Text": "Campagne de l'Assaut de l'Ordinaire, Partie 3: Le Lessivomancien", "questAtom3Notes": "Avec un cri assourdissant, et cinq délicieuses sortes de fromages jaillissant de sa bouche, le Monstre SnackLess s'effondre en morceaux. \"COMMENT OSEZ-VOUS !\" tonne une voix provenant des profondeurs de l'eau. Une silhouette en robe bleue émerge de la surface, brandissant une brosse à cuvette magique. \"Je suis le Lessivomancien !\" s'exclame-t-il avec rage. \"Vous avez du cran : nettoyer ma voluptueuse vaisselle sale, détruire mon familier, et pénétrer dans mon domaine avec d'aussi propres vêtements. Préparez vous à sentir le courroux détrempé de ma magie anti-lessive !\"", "questAtom3Completion": "Le malfaisant Lessivomancien a été vaincu ! Du linge propre tombe en piles tout autour de vous. Tout a l'air d'aller beaucoup mieux par ici. Alors que vous commencez à patauger dans votre armure fraîchement essorée, un reflet de métal attire votre attention, et votre regard tombe sur un heaume étincelant. Le propriétaire originel de cet objet brillant est peut-être inconnu mais, alors que vous vous en coiffez, vous ressentez la chaleureuse présence d'un esprit généreux. Dommage qu'il n'y ait pas cousu ses initiales.", "questAtom3Boss": "Le Lessivomancien", @@ -208,5 +208,34 @@ "questKrakenBoss": "Le Kraken d'Inkomplet", "questKrakenCompletion": "Alors que le Kraken s'enfuit, plusieurs œufs remontent à la surface. Lemoness les examine et sa méfiance se change bientôt en ravissement. \"Des œufs de seiche!\", dit-elle. \"Tiens, prends-les en récompense de tout ce que tu as accompli.\"", "questKrakenDropCuttlefishEgg": "Seiche (Œuf) ", - "questKrakenUnlockText": "Déverrouille l'achat d’œufs de seiche au Marché" + "questKrakenUnlockText": "Déverrouille l'achat d’œufs de seiche au Marché", + "questWhaleText": "Les Lamentations de la Baleine", + "questWhaleNotes": "Vous arrivez au Quai Assidu, espérant prendre un sous-marin pour regarder la Course de Dilatoire. Soudain, un mugissement assourdissant vous force à vous arrêter et couvrir vos oreilles. \"La grande bleue !\" crie le Capitaine @krazjega, en pointant une gigantesque baleine gémissante. \"Ce n'est pas sur d'immerger nos sous-marins pendant qu'elle se débat !\"

\"Vite,\" appelle @UncommonCriminal. \"Aidez moi à calmer la pauvre créature pour qu'on puisse comprendre pourquoi elle fait tout ce bruit !\"", + "questWhaleBoss": "Baleine Gémissante", + "questWhaleCompletion": "Après de nombreux efforts, la baleine cesse finalement son cri tonitruant. \"On dirait qu'elle était en train de se noyer dans des vagues de mauvaises habitude,\" explique @zoebeagle. \"Grâce à vos efforts constants, nous avons pu changer le courant !\" Alors que vous prenez pied dans le sous-marin, plusieurs œufs de baleine voguent vers vous, et vous les ramassez.", + "questWhaleDropWhaleEgg": "Baleine (œuf)", + "questWhaleUnlockText": "Débloque l'achat d’œufs de baleine au Marché", + "questDilatoryDistress1Text": "Le Désespoir de Dilatoire, Partie 1 : Une Bouteille à la Mer", + "questDilatoryDistress1Notes": "Un message jeté à la mer est arrivé de la cité de Dilatoire, récemment reconstruite. On peut y lire: \"Habiticiens, Habiticiennes, nous avons une fois de plus besoin de votre aide. Notre princesse a disparu et la ville est assiégée par des démons aquatiques qui nous sont inconnus! Les crevettes-mantes tiennent pour l'instant les attaquants à distance. Aidez-nous, s'il vous plaît!\" Pour entreprendre le long voyage jusqu'à la cité engloutie, il faut être capable de respirer sous l'eau. Heureusement, c'est réalisable grâce aux alchimistes @Benga et @hazel! Il vous suffit de trouver les ingrédients appropriés. ", + "questDilatoryDistress1Completion": "Vous revêtez l'armure à aileron et nagez en direction de Dilatoire aussi vite que possible. Les ondins et leurs alliés crevettes-mantes ont réussi à retenir les monstres hors de la ville pour l'instant, mais ils perdent du terrain. À peine êtes-vous dans l'enceinte du château que l'effrayant siège l'envahit!", + "questDilatoryDistress1CollectFireCoral": "Corail de Feu", + "questDilatoryDistress1CollectBlueFins": "Nageoires Bleues", + "questDilatoryDistress1DropArmor": "Armure Océane à Nageoire (Armure)", + "questDilatoryDistress2Text": "Le Désespoir de Dilatoire, Partie 2 : Les Créatures de la Crevasse", + "questDilatoryDistress2Notes": "Le siège est visible à des kilomètres : des milliers de crânes désincarnés se ruent à travers un portail dans les murs de la crevasse et se fraient un chemin vers Dilatoire.

Quand vous voyez le roi Manta dans la salle de commandement, il semble avoir les yeux enfoncés dans les orbites et son visage est tourmenté. \"Ma fille Adva a disparu dans la Crevasse Obscure juste avant le début du siège. Je vous en prie, trouvez-la et ramenez-la saine et sauve à la maison! Tenez, je vous prête mon Diadème de Corail de Feu pour vous aider. Si vous réussissez, il est à vous.\"", + "questDilatoryDistress2Completion": "Vous vainquez la cauchemardesque horde de crânes mais n'avez pas l'impression d'avoir avancé dans votre quête d'Adva. Vous parlez à @Kiwibot, la pisteuse royale, pour voir si elle a quelques idées. \"Les crevettes-mantes qui défendent la ville doivent avoir vu Adva s'enfuir\", dit @Kiwibot. \"Essayez de les suivre dans la Crevasse Obscure.\"", + "questDilatoryDistress2Boss": "La Nuée de Crânes Aquatiques", + "questDilatoryDistress2RageTitle": "Régénération de la Nuée", + "questDilatoryDistress2RageDescription": "Régénération de la Nuée: Cette barre se remplit lorsque vous n'effectuez pas vos tâches Quotidiennes. Quand elle est pleine, la Nuée de Crânes Aquatiques se régénère à hauteur de de 30% de sa santé restante!", + "questDilatoryDistress2RageEffect": "'La Nuée de Crânes Aquatiques utilise RÉGÉNÉRATION DE LA NUÉE!'\nEncouragés par leurs victoires, plus de crânes affluent de la crevasse pour renforcer la nuée!", + "questDilatoryDistress2DropSkeletonPotion": "Potion d'Éclosion Squelette", + "questDilatoryDistress2DropCottonCandyBluePotion": "Potion d'Éclosion Bleu Barbe à Papa", + "questDilatoryDistress2DropHeadgear": "Diadème de Corail de Feu (Couvre-chef)", + "questDilatoryDistress3Text": "Le Désespoir de Dilatoire, Partie 3 : Elle est Si Reine! ", + "questDilatoryDistress3Notes": "Vous suivez les crevettes-mantes profondément dans la Crevasse et découvrez une forteresse sous-marine. La princesse Adva, escortée par d'autres crânes aquatiques, vous attend dans la salle principale. \"C'est mon père qui vous a envoyé, n'est-ce pas? Dites-lui que je refuse de rentrer. Je suis ravie de rester ici et de m'exercer à la magie. Allez-vous-en immédiatement, ou vous connaîtrez le courroux de la nouvelle reine de l'océan!\" Adva semble inflexible mais vous remarquez autour de son cou, alors qu'elle parle, un étrange pendentif de rubis qui rayonne de manière inquiétante... Peut-être que si vous le cassiez, ses délires cesseraient? ", + "questDilatoryDistress3Completion": "Finalement, vous arrivez à tirer le pendentif ensorcelé du cou d'Adva et le jetez. Adva prend sa tête dans ses mains. \"Où suis-je? Que s'est-il passé ici?\" Lorsqu'elle a entendu votre histoire, elle fronce les sourcils. \"Ce collier m'a été donné par une ambassadrice - une dame du nom de 'Tzina'. Je ne me rappelle de rien après ce moment!\"

De retour à Dilatoire, Manta est enchanté de votre réussite. \"Permettez-moi de vous récompenser avec ce trident et ce bouclier! Je les ai commandés à @aiseant et @starsystemic pour les offrir à Adva, mais... je préfère ne pas lui remettre d'armes dans les mains avant un bon moment!\"", + "questDilatoryDistress3Boss": "Adva, la Sirène usurpatrice", + "questDilatoryDistress3DropFish": "Poisson (Nourriture)", + "questDilatoryDistress3DropWeapon": "Trident des Marées Déferlantes (Arme)", + "questDilatoryDistress3DropShield": "Bouclier Perle de Lune (Objet de main gauche)" } \ No newline at end of file diff --git a/common/locales/fr/settings.json b/common/locales/fr/settings.json index 902a7657d5..7430249aa8 100644 --- a/common/locales/fr/settings.json +++ b/common/locales/fr/settings.json @@ -41,7 +41,7 @@ "json": "(JSON)", "customDayStart": "Heure personnalisée de début de journée", "24HrClock": "Horloge de 24 heures", - "customDayStartInfo1": "Par défaut, HabitRPG vérifie et réinitialise vos quotidiennes à minuit dans votre propre fuseau horaire tout les jours. Il est recommandé que vous lisiez les informations suivantes avant de les changées :", + "customDayStartInfo1": "Par défaut, HabitRPG vérifie et réinitialise vos quotidiennes à minuit dans votre propre fuseau horaire tout les jours. Il est recommandé que vous lisiez les informations suivantes avant de les changer :", "customDayStartInfo4": "Terminez toutes vos tâches quotidiennes avant de personnaliser l'heure de démarrage de la journée ou restez à l'auberge pendant cette journée. Modifier l'heure de démarrage de la journée peut amener Cron s'exécuter immédiatement, mais après le premier jour, il fonctionnera de la façon souhaitée.

Attendre en moyenne deux heures pour que les changenents prennent effet. Par exemple, s'il est actuellement règlé à 0 (minuit), changez le avant 22h; si vous voulez le régler sur 21h, modifiez le avant 19h.

Entrez une heure de 0 à 23 (c'est le système horaire sur 24 heures qui est utilisé). Saisir directement est plus efficace que d'utiliser les flèches. Une fois le paramètre changé, actualisez la page pour vérifier que la nouvelle valeur s'affiche correctement.", "misc": "Divers", "showHeader": "Montrer le Bandeau", @@ -73,7 +73,7 @@ "passwordSuccess": "Mot de passe modifié avec succès", "usernameSuccess": "Nom d'utilisateur modifié avec succès", "emailSuccess": "Adresse Mail modifiée avec succès", - "detachFacebook": "Supprimer la connexion via Facebook", + "detachFacebook": "Supprimer la connexion à Facebook", "detachedFacebook": "Facebook retiré de votre compte avec succès", "addedLocalAuth": "Authentification locale ajoutée avec succès", "data": "Données", @@ -82,6 +82,7 @@ "emailChange2": "admin@habitrpg.com", "emailChange3": "incluant à la fois votre ancienne et votre nouvelle adresse mail et votre ID d'utilisateur·trice", "username": "Nom d'utilisateur", + "usernameOrEmail": "Nom d'utilisateur ou adresse courriel", "email": "Mail", "registeredWithFb": "Inscrit·e avec Facebook", "loginNameDescription1": "C'est ce que vous utilisez pour vous connecter à HabitRPG. Allez sur", @@ -95,14 +96,14 @@ "giftedSubscription": "Abonnement Offert", "invitedParty": "Invitation dans une Équipe", "invitedGuild": "Invitation dans une Guilde", - "inactivityEmails": "Votre compte est inactif", + "importantAnnouncements": "Votre compte est inactif", "weeklyRecaps": "Résumé de l'activité de votre compte ces dernières semaines", "questStarted": "Votre Quête a Commencé", "invitedQuest": "Invitation à une Quête", "kickedGroup": "Éjecté·e du groupe", "remindersToLogin": "Rappels de vérification d'HabitRPG", "unsubscribedSuccessfully": "Correctement désabonné !", - "unsubscribedTextUsers": "Vous vous êtes désabonné de tous les emails de HabitRPG avec succès. Vous pouvez activer uniquement les emails que vous souhaitez recevoir dans les paramètres (nécessite d'être connecté).", + "unsubscribedTextUsers": "Vous vous êtes désabonné de tous les courriels de HabitRPG avec succès. Vous pouvez activer uniquement les courriels que vous souhaitez recevoir dans les paramètres (nécessite d'être connecté).", "unsubscribedTextOthers": "Vous ne recevrez plus d'autre email de HabitRPG.", "unsubscribeAllEmails": "Cocher pour se désabonner des mails", "unsubscribeAllEmailsText": "En cochant cette case, je certifie comprendre qu'en me désabonnant de tous les mails, HabitRPG n'aura jamais la possibilité de m'avertir par e-mail de changements importants au niveau du site ou de mon compte.", diff --git a/common/locales/fr/spells.json b/common/locales/fr/spells.json index fe2f3d59cb..37a5778f23 100644 --- a/common/locales/fr/spells.json +++ b/common/locales/fr/spells.json @@ -42,5 +42,9 @@ "spellSpecialShinySeedText": "Graine Brillante", "spellSpecialShinySeedNotes": "Change un ami en une fleur joyeuse !", "spellSpecialPetalFreePotionText": "Potion d'effeuillage", - "spellSpecialPetalFreePotionNotes": "Annule les effet de la Graine Brillante" + "spellSpecialPetalFreePotionNotes": "Annule les effet de la Graine Brillante", + "spellSpecialSeafoamText": "Écume ", + "spellSpecialSeafoamNotes": "Transformez un ami en une créature marine!", + "spellSpecialSandText": "Sable ", + "spellSpecialSandNotes": "Annule les effets de l'Écume." } \ No newline at end of file diff --git a/common/locales/fr/tasks.json b/common/locales/fr/tasks.json index 8776757252..d8ff1afe52 100644 --- a/common/locales/fr/tasks.json +++ b/common/locales/fr/tasks.json @@ -14,7 +14,7 @@ "save": "Enregistrer", "addChecklist": "Ajouter une Liste de vérification", "checklist": "Liste de vérification", - "checklistText": "Morcelez vos tâches! Les listes de vérification augmentent le gain d'Expérience et d'Or pour les tâches À Faire, et réduisent les dommages infligés par les Quotidiennes. ", + "checklistText": "Divisez vos tâches! Les listes de vérification augmentent le gain d'Expérience et d'Or pour les tâches À Faire, et réduisent les dommages infligés par les Quotidiennes. ", "expandCollapse": "Développer/Réduire", "text": "Titre", "extraNotes": "Notes supplémentaires", @@ -23,6 +23,7 @@ "difficulty": "Difficulté", "difficultyHelpTitle": "Quelle est la difficulté de cette tâche ?", "difficultyHelpContent": "Plus une tâche est difficile, plus vous gagnez d'Expérience et d'Or lorsque vous la cochez... mais elle vous blesse d'autant plus si c'est une Quotidienne ou une Mauvaise Habitude!", + "trivial": "Banal", "easy": "Facile", "medium": "Moyen", "hard": "Difficile", @@ -66,7 +67,7 @@ "hideTags": "Masquer", "showTags": "Afficher", "startDate": "Date de début", - "startDateHelpTitle": "Quand cette tâche doit-elle démarrer ?", + "startDateHelpTitle": "Quand cette tâche devrait-elle démarrer ?", "startDateHelp": "Définissez la date à laquelle cette tâche prendra effet. Elle ne sera pas active avant cette date. ", "streakName": "Combo réussis", "streakText": "A réussi <%= streaks %> combo(s) de 21 jours dans ses tâches Quotidiennes", @@ -89,7 +90,7 @@ "dailiesRestingInInn": "Vous vous reposez à l'Auberge ! Vos Quotidiennes ne vous infligeront AUCUN dégâts cette nuit, mais SERONT réinitialisées chaque jour. Si vous participez à une quête, vous n'infligerez aucun dégât / ne récolterez aucun item jusqu'à ce que vous quittiez l'Auberge, mais vous pouvez quand même être blessé par un boss si un de vos équipiers oublie une de ses Quotidiennes.", "habitHelp1": "Les Bonnes Habitudes sont les choses que vous faites souvent. Elles octroient de l'Or et de l'Expérience à chaque fois que vous cliquez sur le <%= plusIcon %>.", "habitHelp2": "Les Mauvaises Habitudes sont les choses que vous voulez éviter de faire. Elles retirent de la Santé à chque fois que vous cliquez sur le <%= minusIcon %>.", - "habitHelp3": "Vous pouvez vous inspirer de ces Exemples d'Habitudes!", + "habitHelp3": "Vous pouvez vous inspirer de ces exemples d'Habitudes!", "newbieGuild": "Vous avez encore des questions? Posez-les à la <%= linkStart %>Guilde des Newbies<%= linkEnd %>!", "dailyHelp1": "Les Quotidiennes se répètent <%= emphasisStart %>chaque jour<%= emphasisEnd %> où elles sont actives. Cliquez sur le <%= pencilIcon %> pour changer les jours d'activation de vos Quotidiennes.", "dailyHelp2": "Si vous n'accomplissez pas vos tâches Quotidiennes, vous perdez de la Santé lors du Cron (votre passage d'un jour à l'autre). ", @@ -98,11 +99,11 @@ "dailyHelp5": "Vous pouvez vous inspirer de ces exemples de Quotidiennes!", "toDoHelp1": "Les tâches À Faire sont jaunes par défaut, et rougissent (en prenant de la valeur) au fil du temps que vous mettez à les accomplir. ", "toDoHelp2": "Les tâches À Faire ne vous blessent jamais! Elles octroient seulement de l'Or et de l'Expérience. ", - "toDoHelp3": "En fractionnant votre tâche À Faire en une liste de vérification faite de plus petits éléments, vous la rendrez moins effrayante et augmenterez vos points!", + "toDoHelp3": "En fractionnant votre tâche À Faire en une liste faite de plus petits éléments, vous la rendrez moins effrayante et augmenterez vos points!", "toDoHelp4": "Vous pouvez vous inspirer de ces exemples de tâches À Faire!", "rewardHelp1": "L'équipement que vous achetez pour votre avatar est entreposé dans <%= linkStart %>Inventaire > Équipement<%= linkEnd %>.", "rewardHelp2": "L’équipement affecte vos statistiques (<%= linkStart %>Utilisateur > Caractéristiques<%= linkEnd %>).", "rewardHelp3": "De l'équipement spécial apparaitra ici pendant les Évènements Mondiaux.", - "rewardHelp4": "Ne soyez pas effrayé de choisir des récompenses personnalisées ! Regardez quelques exemples ici.", + "rewardHelp4": "Ne soyez pas effrayé de créer des récompenses personnalisées ! Regardez quelques exemples ici.", "clickForHelp": "Cliquez pour obtenir de l'aide. " } \ No newline at end of file diff --git a/common/locales/he/backgrounds.json b/common/locales/he/backgrounds.json index 4feb2bbd3c..5503e2d523 100644 --- a/common/locales/he/backgrounds.json +++ b/common/locales/he/backgrounds.json @@ -90,5 +90,12 @@ "backgroundShimmeryBubblesText": "בועות נוצצות", "backgroundShimmeryBubblesNotes": "לצוף בים של בועות נוצצות", "backgroundIslandWaterfallsText": "מפלי איים", - "backgroundIslandWaterfallsNotes": "לצאת לפיקניק ליד מפלי איים" + "backgroundIslandWaterfallsNotes": "לצאת לפיקניק ליד מפלי איים", + "backgrounds072015": "סט 14: פורסם ביולי 2015", + "backgroundDilatoryRuinsText": "חורבות העיר האבודה", + "backgroundDilatoryRuinsNotes": "צלול לחורבות העיר האבודה", + "backgroundGiantWaveText": "גל ענק", + "backgroundGiantWaveNotes": "גלוש על גל ענק", + "backgroundSunkenShipText": "ספינה שקועה", + "backgroundSunkenShipNotes": "חקור ספינה שקועה" } \ No newline at end of file diff --git a/common/locales/he/challenge.json b/common/locales/he/challenge.json index 33573fc741..4b4c5b9ed3 100644 --- a/common/locales/he/challenge.json +++ b/common/locales/he/challenge.json @@ -54,5 +54,6 @@ "challengedNotOwnedFilter": "לא בבעלות", "challengedEitherOwnedFilter": "אחד מהשניים", "backToChallenges": "בחזרה לכל האתגרים", - "prizeValue": "<%= gemcount %><%= gemicon %> פרס" + "prizeValue": "<%= gemcount %><%= gemicon %> פרס", + "clone": "שכפול" } \ No newline at end of file diff --git a/common/locales/he/character.json b/common/locales/he/character.json index 7c8158bb08..6c598c385e 100644 --- a/common/locales/he/character.json +++ b/common/locales/he/character.json @@ -39,12 +39,13 @@ "pastelSkins": "עורות בצבעי פסטל", "spookySkins": "עורות מפחידים", "supernaturalSkins": "צבעי עור על-טבעיים", - "splashySkins": "Splashy Skins", + "splashySkins": "עורות ימיים", "rainbowColors": "צבעי הקשת", "shimmerColors": "צבעים מנצנצים", "hauntedColors": "צבעים רדופי-רוחות", "winteryColors": "צבעים חורפיים", "equipment": "ציוד", + "equipmentBonus": "Equipment", "equipmentBonusText": "תוספי תכונה מוענקים על ידי כלי המלחמה בהם אתה משתמש. הבט בלשונית הציוד תחת מלאי הציוד שלך כדי לבחור כלי המלחמה.", "classBonus": "תוסף ציוד למקצוע", "classBonusText": "המקצוע שלך (לוחם, אם עדיין לא השגת מקצוע אחר) מנצל את הציוד שלו יותר ביעילות רבה יותר מאשר ציוד ממקצועות אחרים. ציוד ששייך למקצוע הנוכחי שלך מקבל 50% תוספת לנקודות התכונה שהוא מעניק.", @@ -54,8 +55,8 @@ "costume": "תחפושת", "costumeText": "אם אתה מעדיף להיראות אחרת מהדרך בה ציידת את דמותך, סמן את האפשרות \"השתמש בתחפושת\" כדי לעטות תחפושת מגניבה ומטריפת חושים, בעוד שהציוד האמיתי שלך יישאר חבוי מתחתיה.", "useCostume": "שימוש בתחפושת", - "useCostumeInfo1": "Click \"Use Costume\" to equip items to your avatar without affecting the stats from your Battle Gear! This means that you can equip for the best stats on the left, and dress up your avatar with your equipment on the right.", - "useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.

Got more questions? Check out the Costume page on the wiki. Find the perfect ensemble? Show it off in the Costume Carnival guild or brag in the Tavern!", + "useCostumeInfo1": "לחץ על ״שימוש בתחפושת״ על מנת ללבוש ציוד ללא שינוי תרומת ציוד הלחימה שבחרת על תכונותיך. זה אומר שניתן לשפר את תכונותיך עם הציוד הטוב ביותר משמאל, ולהלביש את האווטר שלך עם הציוד מימין.", + "useCostumeInfo2": "מיד כשתלחץ על ״שימוש בתחפושת״ האווטר שלך יראה בסיסי למדי, אך אל דאגה! אם תביט משמאל, תראה כי ציוד הלחימה שלך עדיין בשימוש. כעת, תוכל להתגנדר! כל ציוד שתבחר מימין לא ישפיע על התכונות שלך, אך יגרום לך להיראות סופר-מגניב. תנסה שילובים שונים, שימוש בכמה סטים והתאמת הלבוש שלך לרקע ולחיות המחמד שבחרת.

יש לך שאלות נוספות? הכנס לעמוד התחפושות בויקי. יצרת את התחפושת המושלמת? השווץ בה בגילדת קרנבל התחפושות או בפונדק!", "gearAchievement": "הרווחת את תג ״הציוד המקסימלי״ על השגת הציוד הטוב ביותר למקצועות הבאים:", "moreGearAchievements": "כדי לצבור עוד תגי ״ציוד מקסימאלי״, שנה את המקצוע שלך בעמוד התכונות ורכוש לעצמך את הציוד למקצוע החדש שבחרת!", "armoireUnlocked": "כעת נפתחה בפניך גם האפשרות לרכוש ציוד קסום!. לחץ על כפתור הפרס ״ציוד קסום״ על מנת לנסות את מזלך בקבלת ציוד מיוחד במינו! פרס זה גם יכול לתת לך באופן רנדומאלי ניסיון או פריטי מזון.", @@ -131,7 +132,7 @@ "dieText": "איבדת דרגה, את כל הזהב שלך, ופריט ציוד ראנדומאלי. קום, שחקן, ונסה שוב! השתלט על ההרגלים הרעים, היה דרוך בעשיית המטלות היומיות, והתרחק ממוות באמצעות שיקוי בריאות, במידה ותצטרך.", "sureReset": "אתה בטוח בזה? זה יאפס את מקצוע הדמות שלך ואת הנקודות שהשקעת (תקבל את כולן חזקה לחלוקה מחדש), ויעלה לך 3 אבני חן", "purchaseFor": "לרכוש בתמורה ל <%= cost %> אבני חן?", - "notEnoughMana": "אין לך מספיק מאנה, אחי.", + "notEnoughMana": "אין לך מספיק מאנה.", "invalidTarget": "יעד לא חוקי", "youCast": "הטלת <%= spell %>.", "youCastTarget": "הטלת <%= spell %> על <%= target %>.", @@ -149,5 +150,9 @@ "mageWiki": "מכשף", "rogueWiki": "נוכל", "healerWiki": "מרפא", - "chooseClassLearn": "מידע נוסף לגבי מקצועות" + "chooseClassLearn": "מידע נוסף לגבי מקצועות", + "str": "STR", + "con": "CON", + "per": "PER", + "int": "INT" } \ No newline at end of file diff --git a/common/locales/he/content.json b/common/locales/he/content.json index 718d4c4c7c..45bd2c79c2 100644 --- a/common/locales/he/content.json +++ b/common/locales/he/content.json @@ -4,7 +4,7 @@ "armoireText": "ציוד קסום", "armoireNotesFull": "פתח את תיבת הציוד הקסום ע״מ לקבל ציוד מיוחד, ניסיון או מזון! יחידות ציוד שנותרו:", "armoireLastItem": "מצאת את פריט הציוד הקסום האחרון ", - "armoireNotesEmpty": "הציוד הקסום מתחדש בכל חודש. עד אז, ניתן להמשיך לקבל ניסיון ומזון!", + "armoireNotesEmpty": "״הציוד הקסום״ יציע ציוד חדש בשבוע הראשון של כל חודש. עד אז, ניתן להמשיך לקבל ניסיון ומזון!", "dropEggWolfText": "זאב", "dropEggWolfAdjective": "נאמן", "dropEggTigerCubText": "גור נמרים", @@ -64,6 +64,8 @@ "questEggSheepAdjective": "מלאי צמר", "questEggCuttlefishText": "דיונון", "questEggCuttlefishAdjective": "נעים", + "questEggWhaleText": "לוויתן", + "questEggWhaleAdjective": "משכשך", "eggNotes": "מצא שיקוי בקיעה למזוג על ביצה זו, והיא תבקע כ: <%= eggText(locale) %> <%= eggAdjective(locale) %>.", "hatchingPotionBase": "רגיל", "hatchingPotionWhite": "לבן", diff --git a/common/locales/he/contrib.json b/common/locales/he/contrib.json index 2cc28921a7..d5ddccd2ff 100644 --- a/common/locales/he/contrib.json +++ b/common/locales/he/contrib.json @@ -61,5 +61,10 @@ "surveysSingle": "עזר ל- HabitRPG לגדול ע״י מילוי שאלון. אין שאלונים פעילים.", "surveysMultiple": "עזר ל- HabitRPG לגדול ע״י מילוי <%= surveys %> שאלונים. אין שאלונים פעילים.", "currentSurvey": "שאלון נוכחי", - "surveyWhen": "התג ינתן כפרס לכל ממלאי השאלון בסוף מרץ, לאחר שעיבוד נתוני השאלונים יסתיים." + "surveyWhen": "התג ינתן כפרס לכל ממלאי השאלון בסוף מרץ, לאחר שעיבוד נתוני השאלונים יסתיים.", + "blurbInbox": "כאן ההודעות שלך נשמרות. אתה יכול לשלוח הודעה ע״י לחיצה על האייקון של המעטפה ליד השם של מי שאתה רוצה להתכתב עימו. ניתן לעשות זאת בפונדק, בחבורה או בגילדה.", + "blurbGuildsPage": "גילדות הן קבוצות צ׳ט על בסיס תחומי עניין משותפים, אשר נוצרו ע״י שחקנים - עבור שחקנים. דפדף ברשימת הגילדות והצטרף לאלו שמעניינות אותך!", + "blurbChallenges": "אתגרים נוצרים ע״י עמיתיך השחקנים. הצטרפות לאתגר תוסיף את מטלות האתגר לעמוד המשימות שלך. הניצחון באתגר יתן לך תג הישג ולעיתים רבות גם פרס של אבני חן!", + "blurbHallPatrons": "זהו היכל התומכים, היכן שאנו מעניקים כבוד לשחקנים האדירים שתמכו ב״Kickstarter״ המקורי של האתר. אנו מודים להם שהביאו את האביטיקה לחיים!", + "blurbHallHeroes": "זהו היכל הגיבורים, המקום בו אנו מעניקים כבוד לתומכי הקוד-הפתוח של האביטיקה. בין אם התמיכה הייתה ע״י תרומת קוד, אומנות, מוסיקה, כתיבה או פשוט עזרה כללית, הם הרוויחו אבני חן, ציוד מיוחד וגם תארים מפוארים. . גם אתה יכול לתרום להאביטיקה! גלה כיצד כאן. " } \ No newline at end of file diff --git a/common/locales/he/defaulttasks.json b/common/locales/he/defaulttasks.json index cf4ab997bb..a7b6eacda7 100644 --- a/common/locales/he/defaulttasks.json +++ b/common/locales/he/defaulttasks.json @@ -1,9 +1,9 @@ { - "defaultHabit1Text": "Productive Work (Click the pencil to edit)", - "defaultHabit1Notes": "Sample Good Habits: + Eat a vegetable + 15 minutes productive work", - "defaultHabit2Text": "Eat Junk Food (Click the pencil to edit)", + "defaultHabit1Text": "עבודה פורייה (לחץ על העיפרון לעריכה)", + "defaultHabit1Notes": "הרגלים טובים לדוגמה: + לאכול ירק, + 15 דקות של עבודה פורייה", + "defaultHabit2Text": "אכילת מזון מהיר (לחץ על העיפרון לעריכה)", "defaultHabit2Notes": "הרגלים רעים לדוגמה: - לעשן, - לדחות משימות", - "defaultHabit3Text": "Take the Stairs/Elevator (Click the pencil to edit)", + "defaultHabit3Text": "שימוש במדרגות / מעלית (לחץ על העיפרון לעריכה)", "defaultHabit3Notes": "הרגלים טובים או רעים לדוגמה: +\\- השתמשתי במדרגות\\במעלית, +\\- שתיתי מים\\סודה", "defaultDaily1Text": "שעה 1 פרוייקט אישי", "defaultDaily1Notes": "כל המשימות מתחילות בצבע צהוב. זאת אומרת שתקבל נזק בינוני אם תפספס אותן ותקבל שכר בינוני אם תעמוד בהן.", @@ -31,7 +31,7 @@ "defaultTodo4Checklist2": "הגדר את רמת הקושי תחת הגדרות מתקדמות", "defaultTodo4Checklist3": "אופציונאלי: הגדר תאריך יעד", "defaultTodo5Text": "צור חבורה (קבוצה פרטית) עם חבריך (חברתי > חבורה)", - "defaultReward1Text": "15 minute break", + "defaultReward1Text": "הפסקה של 15 דקות", "defaultReward1Notes": "פרסים מותאמים אישית יכולים להיות מגוון רחב של דברים. לדוגמא, אנשים מסוימים נמנעים מצפייה בתכניות האהובות עליהם עד שצברו מספיק זהב כדי \"להרשות זאת לעצמם\".", "defaultReward2Text": "עוגה", "defaultReward2Notes": "אנשים אחרים יכולים פשוט לרצות ליהנות מפרוסת עוגה טעימה. נסה ליצור פרסים שיעוררו בך כמה שיותר מוטיבציה!", diff --git a/common/locales/he/front.json b/common/locales/he/front.json index c32e241276..8350d3a5fd 100644 --- a/common/locales/he/front.json +++ b/common/locales/he/front.json @@ -173,10 +173,10 @@ "watchVideos": "צפה/י בסרטונים", "work": "עבודה", "zelahQuote": "עם HabitRPG, אני משתכנע ללכת לישון בזמן מעצם המחשבה על השגת נקודות על שינה מוקדמת או איבוד אותן נקודות עבור שינה מאוחרת!", - "reportAccountProblems": "Report Account Problems", - "reportCommunityIssues": "Report Community Issues", - "generalQuestionsSite": "General Questions about the Site", - "businessInquiries": "Business Inquiries", - "merchandiseInquiries": "Merchandise Inquiries", - "marketingInquiries": "Marketing/Social Media Inquiries" + "reportAccountProblems": "דווח על בעיות בחשבון משתמש", + "reportCommunityIssues": "דווח על בעיות בקהילה", + "generalQuestionsSite": "שאלות כלליות בנוגע לאתר", + "businessInquiries": "שאלות ובירורים עסקיים", + "merchandiseInquiries": "שאלות ובירורים בנוגע לרכישות", + "marketingInquiries": "בירורים בנוגע לשיווק ומדיה חברתית" } \ No newline at end of file diff --git a/common/locales/he/gear.json b/common/locales/he/gear.json index dbe4ca52ed..e2d5f92ac1 100644 --- a/common/locales/he/gear.json +++ b/common/locales/he/gear.json @@ -68,14 +68,16 @@ "weaponSpecial3Notes": "פגישות, מפלצות, דיכאון: טופל! נמחץ! נותץ! פוצץ! מגביר את ערכי הכוח, התבונה והחוסן ב<%= attrs %> נקודות לכל אחד.", "weaponSpecialCriticalText": "פטיש מדהים של תיקון באגים", "weaponSpecialCriticalNotes": "האלוף האוחז בפטיש המדהים הזה קטל יריב אימתני בגיטהאב, איפה שלוחמים רבים נפלו חלל. עשוי מעצמותיו של חרק (באג). פטיש זה גורם לפגיעות חמורות ועוצמתיות במיוחד. מגביר את הכוח והתפיסה שלך ב<%= attrs %> נקודות כל אחד.", + "weaponSpecialTridentOfCrashingTidesText": "קלשון ריסוק הגלים", + "weaponSpecialTridentOfCrashingTidesNotes": "נותן לך את היכולת לפקד על הדגים בים וליצור פגיעות חמורות במטלות היומיות שלך. מגביר את התבונה ב <%= int %>.", "weaponSpecialYetiText": "חנית מאלפי יטים", - "weaponSpecialYetiNotes": "This spear allows its user to command any yeti. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.", + "weaponSpecialYetiNotes": "חנית זו מאפשר למשתמש בה לפקד על כל יטי. מגבירה את הכוח ב<%= str %>. מהדורה מוגבלת , ציוד חורף 2013-2014.", "weaponSpecialSkiText": "מוט מתנקש-סקי", - "weaponSpecialSkiNotes": "A weapon capable of destroying hordes of enemies! It also helps the user make very nice parallel turns. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.", + "weaponSpecialSkiNotes": "נשק המאפשר להביס להקות של אויבים! ובנוסף, מאפשר למשתמש לבצע פניות מקבילות חינניות. מגביר את הכח ב <%= str %>. מהדורה מוגבלת, ציוד חורף 2013-2014 .", "weaponSpecialCandycaneText": "מטה סוכרייה על מקל", - "weaponSpecialCandycaneNotes": "A powerful mage's staff. Powerfully DELICIOUS, we mean! Two-handed weapon. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.", + "weaponSpecialCandycaneNotes": "מטה מכשף עוצמתי. הוא עוצמתי באופן טעים במיוחד! נשק זה דורש שני ידיים. מעלה את התבונה ב<%= int %> , ואת התפיסה ב<%= per %> נקודות. מהדורה מוגבלת, ציוד חורף 2013-2014.", "weaponSpecialSnowflakeText": "שרביט פתית", - "weaponSpecialSnowflakeNotes": "This wand sparkles with unlimited healing power. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.", + "weaponSpecialSnowflakeNotes": "שרביט זה בוהק ביכולת ריפוי בלתי נלאית. מגביר את התבונה ב<%= int %> נקודות. מהדורת מוגבלת, ציוד חורף 2013-2014.", "weaponSpecialSpringRogueText": "טפרי קרס", "weaponSpecialSpringRogueNotes": "מעולה בטיפוס על מבנים גבוהים ולקריעת שטיחים לגזרים. מוסיף <%= str %> נקודות לכוח שלך. מהדורה מוגבלת, ציוד אביב 2014.", "weaponSpecialSpringWarriorText": "חרב גזר", @@ -89,30 +91,30 @@ "weaponSpecialSummerWarriorText": "פגיון מלחים", "weaponSpecialSummerWarriorNotes": "לא נולדה המטלה אשר תרצה להסתבך עם הסכין הקשוחה הזו. מגביר את הכוח שלך ב<%= str %> נקודות. מהדורה מוגבלת, ציוד קיץ 2014.", "weaponSpecialSummerMageText": "תפסן אצות", - "weaponSpecialSummerMageNotes": "This trident is used to spear seaweed effectively, for extra-productive kelp harvesting! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Summer Gear.", + "weaponSpecialSummerMageNotes": "קלשון זה נועד לשיפוד אצות באופן יעיל ולשיפור יכולת איסוף אצות הים החומות. מוסיף <%= int %> נקודות לתבונה שלך ו <%= per %> נקודות לתפיסה. מהדורה מוגבלת, ציוד קיץ 2014.", "weaponSpecialSummerHealerText": "שרביט הרדודים", - "weaponSpecialSummerHealerNotes": "This wand, made of aquamarine and live coral, is very attractive to schools of fish. Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.", + "weaponSpecialSummerHealerNotes": "שרביט זה עשוי מאקווה-מארין ואלמוגים חיים, והוא מאוד מושך בעיני דגים ודגיגות גם יחד! מוסיף <%= int %> נקודות לתבונה. מהדורה מוגבלת, ציוד קיץ 2014.", "weaponSpecialFallRogueText": "יתד כסף", - "weaponSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.", + "weaponSpecialFallRogueNotes": "משלח לא-מתים אל הקרב. יעיל למדי גם נגד אנשי זאב, כי הרי אי אפשר להיות זהיר מדי. מוסיף <%= str %> נקודות לכוח. מהדורה מוגבלת, ציוד סתיו 2014.", "weaponSpecialFallWarriorText": "תפסן המדע", - "weaponSpecialFallWarriorNotes": "This grabby claw is at the very cutting edge of technology. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.", + "weaponSpecialFallWarriorNotes": "התפסן התפסני הזה הוא ממש חוד החנית של הטכנולוגיה. מוסיף <%= str %> נקודות לכוח. מהדורה מוגבלת, סתיו 2014.", "weaponSpecialFallMageText": "מטאטא קסום", - "weaponSpecialFallMageNotes": "This enchanted broom flies faster than a dragon! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Autumn Gear.", + "weaponSpecialFallMageNotes": "המטאטא המכושף הזה עף מהר יותר מדרקון! מוסיף <%= int %> נקודות לתבונה ו<%= per %> נקודות לתפיסה. מהדורה מוגבלת, ציוד סתיו 2014.", "weaponSpecialFallHealerText": "מטה חרפושית", - "weaponSpecialFallHealerNotes": "The scarab on this wand protects and heals its wielder. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.", + "weaponSpecialFallHealerNotes": "החרפושית בקצה המטה הזה מגינה ומרפאת את האוחז בה. מוסיף <%= int %> נקודות לתבונה. מהדורה מוגבלת, ציוד סתיו 2014.", "weaponSpecialWinter2015RogueText": "יתד קרח", - "weaponSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.", + "weaponSpecialWinter2015RogueNotes": "אתה באמת, ללא ספק, באופן מוחלט ולחלוטין הרמת את אלה מהרצפה. מגבירים את הכוח שלך ב<%= str %>. מהדורה מוגבלת, ציוד חורף 2014-2015.", "weaponSpecialWinter2015WarriorText": "חרב טיפת-מסטיק", - "weaponSpecialWinter2015WarriorNotes": "This delicious sword probably attracts monsters... but you're up for the challenge! Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.", + "weaponSpecialWinter2015WarriorNotes": "חרב טעימה זו כנראה מושכת אליה מפלצות.. אך אתה מוכן לאתגר! מגבירה את הכוח ב<%= str %>. מהדורה מוגבלת, ציוד חורף 2014-2015.", "weaponSpecialWinter2015MageText": "מטה מואר-חורף", - "weaponSpecialWinter2015MageNotes": "The light of this crystal staff fills hearts with cheer. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.", + "weaponSpecialWinter2015MageNotes": "האור ממטה קריסטל זה מציף את הלב בשמחה. מגביר את התבונה ב<%= int %> ואת התפיסה ב<%= per %>. מהדורה מוגבלת, ציוד חורף 2014-2015.", "weaponSpecialWinter2015HealerText": "שרביט הרוגע", - "weaponSpecialWinter2015HealerNotes": "This scepter warms sore muscles and soothes away stress. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.", - "weaponSpecialSpring2015RogueText": "Exploding Squeak", + "weaponSpecialWinter2015HealerNotes": "מטה זה מחמם שרירים תפוסים ומשחרר לחצים. מגביר את התבונה ב<%= int %>. מהדורה מוגבלת, ציוד חורף 2014-2015.", + "weaponSpecialSpring2015RogueText": "צפצוף מתפוצץ", "weaponSpecialSpring2015RogueNotes": "Don't let the sound fool you - these explosives pack a punch. Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.", - "weaponSpecialSpring2015WarriorText": "Bone Club", + "weaponSpecialSpring2015WarriorText": "אלת עצם", "weaponSpecialSpring2015WarriorNotes": "It is a real bone club for real fierce doggies and is definitely not a chew toy that the Seasonal Sorceress gave you because who's a good doggy? Whoooo's a good doggy?? It's you!!! You're a good doggy!!! Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.", - "weaponSpecialSpring2015MageText": "Magician's Wand", + "weaponSpecialSpring2015MageText": "מטה קוסמים", "weaponSpecialSpring2015MageNotes": "Conjure yourself up a carrot with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Cat Rattle", "weaponSpecialSpring2015HealerNotes": "When you wave it, it makes a fascinating clickety noise that would keep ANYONE entertained for hours. Increases Intelligence by <%= int %>. Limited Edition 2015 Spring Gear.", @@ -136,6 +138,8 @@ "weaponArmoireBasicCrossbowNotes": "This crossbow can pierce a task's armor from very far away! Increases Strength by <%= str %>, Perception by <%= per %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "weaponArmoireLunarSceptreText": "Soothing Lunar Sceptre", "weaponArmoireLunarSceptreNotes": "The healing power of this wand waxes and wanes. Increases Constitution by <%= con %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 3 of 3).", + "weaponArmoireRancherLassoText": "Rancher Lasso", + "weaponArmoireRancherLassoNotes": "Lassos: the ideal tool for rounding up and wrangling. Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 3 of 3).", "armor": "שריון", "armorBase0Text": "בגדים פשוטים", "armorBase0Notes": "אלה סתם בגדים, הם לא נותנים בונוס.", @@ -162,29 +166,31 @@ "armorWizard1Text": "חלוק קוסמים", "armorWizard1Notes": "חלוק הקוסם הזהיר. מגביר את ערך התבונה שלך ב<%= int %> נקודות.", "armorWizard2Text": "גלימת אשף", - "armorWizard2Notes": "מתאימות למחולל ניסים נודד, או לכל חסר בית אחר שתרצה. מגבירה את ערך התבונה שלך ב<%= int %> נקודות.", + "armorWizard2Notes": "בגדים המתאימות למחולל ניסים נודד. מגבירים את ערך התבונה ב<%= int %> נקודות.", "armorWizard3Text": "גלימת מסתורין", - "armorWizard3Notes": "מסמנת חניכה לסודות גדולים ומרשימים, אנשים יכבדו אדם הלבוש בה. מגבירה את ערך התבונה שלך ב<%= int %> נקודות.", + "armorWizard3Notes": "מסמנת חניכה לסודות גדולים ומרשימים, אנשים יכבדו אדם בלבוש זה. מגבירה את ערך התבונה ב<%= int %> נקודות.", "armorWizard4Text": "גלימת רב-מג", - "armorWizard4Notes": "רוחות טבע ויסודנים משתחווים ביראה לפני אדם הלובש גלימה זו. מגבירה את ערך התבונה שלך ב<%= int %> נקודות.", + "armorWizard4Notes": "רוחות ויסודות הטבע משתחווים ביראה לפני אדם הלובש גלימה זו. מגבירה את ערך התבונה ב<%= int %> נקודות.", "armorWizard5Text": "גלימת המג המלכותי", - "armorWizard5Notes": "סמל הכוח שמאחורי כס המלכות, מביא עמו עצמה פוליטית כמעט כמו מאגית. מגבירה את ערך התבונה שלך ב<%= int %> נקודות.", + "armorWizard5Notes": "סמל הכוח שמאחורי כס המלכות, מביא עמו עצמה פוליטית. מגבירה את ערך התבונה שלך ב<%= int %> נקודות.", "armorHealer1Text": "חלוק מתלמד", - "armorHealer1Notes": "לבוש המראה שילוב של צניעות ושל תכליתיות, קצת כמו חלוק רחצה נחוש במיוחד. מגביר את ערך החוסן שלך ב<%= con %> נקודות.", + "armorHealer1Notes": "לבוש המשרה שילוב של צניעות ותכליתיות, קצת כמו חלוק רחצה נחוש במיוחד. מגביר את ערך החוסן שלך ב<%= con %> נקודות.", "armorHealer2Text": "חלוק רופא", - "armorHealer2Notes": "נלבש ע\"י האנשים האמונים על טיפול בפצועי קרב. ממש כמו האוס בטלוויזיה. מגביר את ערך החוסן שלך ב<%= con %> נקודות.", + "armorHealer2Notes": "נלבש ע\"י האנשים האמונים על טיפול בפצועי קרב. מגביר את ערך החוסן שלך ב<%= con %> נקודות.", "armorHealer3Text": "אדרת המגונן", - "armorHealer3Notes": "מפנה את קסמי המרפא פנימה כדי להגן עלייך מכל רע, כי מי אמר שרופאים הם פראיירים של מישהו? מגביר את ערך החוסן שלך ב<%= con %> נקודות.", + "armorHealer3Notes": "מפנה את קסמי המרפא פנימה כדי להגן עלייך מכל רע. מגביר את ערך החוסן שלך ב<%= con %> נקודות.", "armorHealer4Text": "אדרת הרוקח", - "armorHealer4Notes": "מקרין סמכות, מבטל קללות, ומושך את המין השני כמו מגנט. מגביר את ערך החוסן שלך ב<%= con %> נקודות.", + "armorHealer4Notes": "מקרין סמכות ומבטל קללות שהוטלו עליך. מגביר את ערך החוסן שלך ב<%= con %> נקודות.", "armorHealer5Text": "לבוש מלכות", "armorHealer5Notes": "כך יתלבש האיש אשר המלך חפץ בייקרו. מגביר את ערך החוסן שלך ב<%= con %> נקודות.", "armorSpecial0Text": "שריון צללים", - "armorSpecial0Notes": "שריון זועק עם כל מכה אשר נוחתת עליך, כי הוא חש בכאב במקומך. מגביר את ערך החוסן שלך ב<%= con %> נקודות.", + "armorSpecial0Notes": "שריון הזועק עם כל מכה אשר נוחתת עליך - הוא חש בכאב במקומך. מגביר את ערך החוסן שלך ב<%= con %> נקודות.", "armorSpecial1Text": "שריון קריסטל", - "armorSpecial1Notes": "כוחו הבלתי נלאה של השריון עושה אותך חסין לאי-נוחות רגילה. מגביר את כל ערכי התכונה שלך ב<%= attrs %> נקודות.", + "armorSpecial1Notes": "כוחו הבלתי נלאה של השריון עושה אותך חסין לאי-נוחות יומיומית. מגביר את כל ערכי התכונה שלך ב<%= attrs %> נקודות.", "armorSpecial2Text": "טוניקת האצילים של ג'ין חאלארד", - "armorSpecial2Notes": "עושה אותך פרוותי במיוחד! איזה יופי! מגביר את ערך החוסן והתבונה שלך ב<%= attrs %> נקודות.", + "armorSpecial2Notes": "עושה אותך פרוותי במיוחד! מגביר את ערך החוסן והתבונה שלך ב<%= attrs %> נקודות.", + "armorSpecialFinnedOceanicArmorText": "Finned Oceanic Armor", + "armorSpecialFinnedOceanicArmorNotes": "Although delicate, this armor makes your skin as harmful to the touch as a fire coral. Increases Strength by <%= str %>.", "armorSpecialYetiText": "מלבוש מאלף-ייטים", "armorSpecialYetiNotes": "Fuzzy and fierce. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.", "armorSpecialSkiText": "דובון של מתנקשי-סקי", @@ -279,6 +285,8 @@ "armorArmoireLunarArmorNotes": "The light of the moon will make you strong and savvy. Increases Strength by <%= str %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 2 of 3).", "armorArmoireGladiatorArmorText": "Gladiator Armor", "armorArmoireGladiatorArmorNotes": "To be a gladiator you must be not only cunning... but strong. Increases Perception by <%= per %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 2 of 3).", + "armorArmoireRancherRobesText": "Rancher Robes", + "armorArmoireRancherRobesNotes": "Wrangle your mounts and round up your pets while wearing these magical Rancher Robes! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 2 of 3).", "headgear": "headgear", "headBase0Text": "ללא קסדה", "headBase0Notes": "בלי שום כיסוי ראש בכלל.", @@ -328,6 +336,8 @@ "headSpecial1Notes": "הכתר החביב על אלו שמובילים בדוגמה אישית. מגבירה את כל ערכי התכונה שלך ב<%= attrs %> נקודות.", "headSpecial2Text": "קסדה חסרת שם", "headSpecial2Notes": "עדות לאלו שהקדישו את עצמם לפני זמן רב, מבלי לבקש דבר בתמורה. מגבירה את ערכי התבונה והכוח שלך ב<%= attrs %> נקודות.", + "headSpecialFireCoralCircletText": "Fire Coral Circlet", + "headSpecialFireCoralCircletNotes": "This circlet, designed by Habitica's greatest alchemists, allows you to breathe water and dive for treasure! Increases Perception by <%= per %>.", "headSpecialNyeText": "כובע חגיגות מגוחך", "headSpecialNyeNotes": "You've received an Absurd Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.", "headSpecialYetiText": "קסדת מאלף יטים", @@ -415,13 +425,17 @@ "headArmoireLunarCrownText": "Soothing Lunar Crown", "headArmoireLunarCrownNotes": "This crown strengthens health and sharpens senses, especially when the moon is full. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Soothing Lunar Set (Item 1 of 3).", "headArmoireRedHairbowText": "Red Hairbow", - "headArmoireRedHairbowNotes": "Become strong, tough and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRedHairbowNotes": "Become strong, tough, and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireVioletFloppyHatText": "Violet Floppy Hat", "headArmoireVioletFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a pleasing purple color. Increases Perception by <%= per %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "headArmoireGladiatorHelmText": "Gladiator Helm", "headArmoireGladiatorHelmNotes": "To be a gladiator you must be not only strong.... but cunning. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Gladiator Set (Item 1 of 3).", "headArmoireRancherHatText": "Rancher Hat", - "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 1 of 3).", + "headArmoireBlueHairbowText": "Blue Hairbow", + "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownText": "Royal Crown", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "לא הצטיידת באף מגן או נשק ליד החדשה.", @@ -449,6 +463,8 @@ "shieldSpecial0Notes": "רואה מעבר לרעלת המוות, ומציגה זאת לאוייביך כדי להטיל מורא בלבבם. מגביר את ערך התפיסה שלך ב<%= per %> נקודות.", "shieldSpecial1Text": "מגן קריסטל", "shieldSpecial1Notes": "מנתץ חיצים והודף את מילותיהם של המייאשים. מגביר את כל ערכי התכונות שלך ב<%= attrs %> נקודות.", + "shieldSpecialMoonpearlShieldText": "Moonpearl Shield", + "shieldSpecialMoonpearlShieldNotes": "Designed for fast swimming, and also some defense. Increases Constitution by <%= con %>.", "shieldSpecialGoldenknightText": "כוכב השחר של מאסטין - מנתץ אבני הדרך", "shieldSpecialGoldenknightNotes": "פגישות, מפלצות, סחרחורות: טופל! נמחץ! נותץ! מגביר את ערכי התבונה והחוסן ב<%= attrs %> נקודות לכל אחד.", "shieldSpecialYetiText": "מגן מאלפי-יטים", diff --git a/common/locales/he/groups.json b/common/locales/he/groups.json index b6d9da66f8..6680ce292a 100644 --- a/common/locales/he/groups.json +++ b/common/locales/he/groups.json @@ -94,7 +94,7 @@ "abuseFlag": "דווח/י על הפרת חוקי הקהילה", "abuseFlagModalHeading": "לדווח על <%= name %> באשמת הפרת חוקים?", "abuseFlagModalBody": "האם את/ה בטוח/ה שברצונך לדווח על הפרסום הזה? עלייך לדווח אך ורק על פרסומים המפרים את <%= firstLinkStart %>חוקי הקהילה<%= linkEnd %> ו/או את <%= secondLinkStart %>תנאי השימוש<%= linkEnd %>. דיווח לא ענייני של פרסומים הוא בעצמו הפרה של חוקי הקהילה ועלול להוות עבירה מצידך.", - "abuseFlagModalButton": "דווח", + "abuseFlagModalButton": "Report Violation", "abuseReported": "תודה שדיווחת על ההפרה הזו, אנו ניידע את העורכים אודות העניין.", "abuseAlreadyReported": "כבר דיווחת על ההודעה הזו.", "needsText": "Please type a message.", @@ -119,6 +119,8 @@ "sendGiftPurchase": "Purchase", "sendGiftMessagePlaceholder": "Personal message (optional)", "sendGiftSubscription": "<%= months %> Month(s): $<%= price %>", + "battleWithFriends": "Battle Monsters With Friends", "startAParty": "Start a Party", - "addToParty": "Add someone to your party" + "addToParty": "Add someone to your party", + "likePost": "Click if you like this post!" } \ No newline at end of file diff --git a/common/locales/he/limited.json b/common/locales/he/limited.json index f6a6688b0a..9fd1d46819 100644 --- a/common/locales/he/limited.json +++ b/common/locales/he/limited.json @@ -8,6 +8,8 @@ "alarmingFriendsText": "הופחד/ה <%= spookDust %> פעמים ע\"י שאר החבורה שלו/ה.", "agriculturalFriends": "Agricultural Friends", "agriculturalFriendsText": "Got transformed into a flower <%= seeds %> times by party members.", + "aquaticFriends": "Aquatic Friends", + "aquaticFriendsText": "Got splashed <%= seafoam %> times by party members.", "valentineCard": "כרטיס יום האהבה", "valentineCardNotes": "שלח כרטיס יום אהבה לשחקן/ית בחבורה.", "valentine0": "\"ורדים, אדומים הם\n<%= lineBreak %>\nוכחולות הן מטלותיי\n<%= lineBreak %>\nלהיות בחבורה שלך\n<%= lineBreak %>\nזה משוש חיי!\"", diff --git a/common/locales/he/messages.json b/common/locales/he/messages.json index 5166bc2908..f520461c3d 100644 --- a/common/locales/he/messages.json +++ b/common/locales/he/messages.json @@ -21,7 +21,10 @@ "messageDropFood": "מצאת <%= dropText %>! <%= dropNotes %>", "messageDropEgg": "מצאת ביצת <%= dropText %>! <%= dropNotes %>", "messageDropPotion": "מצאת שיקוי <%= dropText %> לבקיעה! <%= dropNotes %>", + "messageDropQuest": "You've found a quest!", "messageFoundQuest": "מצאת את המשימה \"<%= questText %>\"!", + "messageAlreadyPurchasedGear": "You purchased this gear in the past, but do not currently own it. You can buy it again in the rewards column on the tasks page.", + "messageAlreadyOwnGear": "You already own this item. Equip it by going to the equipment page.", "armoireEquipment": "<%= image %> You found a piece of rare Equipment in the Armoire: <%= dropText %>! Awesome!", "armoireFood": "<%= image %> You rummage in the Armoire and find <%= dropArticle %><%= dropText %>. What's that doing in here?", "armoireExp": "You wrestle with the Armoire and gain Experience. Take that!" diff --git a/common/locales/he/npc.json b/common/locales/he/npc.json index bd30c5efe6..8364b512d8 100644 --- a/common/locales/he/npc.json +++ b/common/locales/he/npc.json @@ -14,6 +14,8 @@ "sellPotionForGold": "Sell <%= itemType %> Potion for <%= gold %> Gold", "buyGems": "קנה אבני חן", "justin": "ג'סטין", + "ian": "Ian", + "ianText": "Welcome to the Quest Shop! Here you can use Quest Scrolls to battle monsters with your friends. Be sure to check out our fine array of Quest Scrolls for purchase on the right!", "USD": "דולר אמריקאי", "newStuff": "דברים חדשים", "cool": "ספר לי מאוחר יותר", @@ -25,6 +27,7 @@ "payWithCard": "תשלום באשראי", "payNote": "הערה: מדי פעם לוקח לפייפאל זמן רב לחייב לקוחות. אנו ממליצים לשלם דרך כרטיס.", "card": "כרטיס אשראי", + "amazonInstructions": "Click the button to pay using Amazon Payments", "paymentMethods": "אפשרויות תשלום:", "classGear": "ציוד מקצוע", "classGearText": "קודם כל: בלי פאניקה! הציוד הישן שלך עבר לתרמיל שלך, וכעת את/ה לובש/ת את הציוד של <%= klass %> מתחיל. לבישת הציוד המתאים למקצוע שלך מקנה לך בונוס של 50% לתכונות, אבל תרגיש/י חופשי לחזור לציוד הישן מתי שבא לך.", diff --git a/common/locales/he/pets.json b/common/locales/he/pets.json index 4be7907f02..817bbf0788 100644 --- a/common/locales/he/pets.json +++ b/common/locales/he/pets.json @@ -13,6 +13,7 @@ "hydra": "הידרה", "mantisShrimp": "חסילון-גמל-שלמה", "mammoth": "ממותה שעירה", + "orca": "Orca", "rarePetPop1": "לחצו על הכפה הזהובה ותוכלו ללמוד כיצד להשיג חיה נדירה זו - דרך תרומה לHabitRPG!", "rarePetPop2": "איך לקבל את חיית המחמד הזו!", "potion": "שיקוי <%= potionType %>", @@ -24,6 +25,7 @@ "hatchingPotion": "שיקוי בקיעה", "noHatchingPotions": "אין לך אף שיקוי בקיעה.", "inventoryText": "לחצו על ביצה בכדי לראות שיקויים שמישים מסומנים בירוק ואז לחצו על אחד מאותם שיקויים כדי להבקיע את ביצת החיה שלכם. אם אף שיקוי לא מסומן, לחצו על הביצה בשנית כדי לבטל את הסימון, ותחת זאת לחצו על שיקוי כדי לראות ביצים שניתן להבקיע בעזרתו. ניתן גם למכור מוצרים לא נחוצים לאלכסנדר הסוחר.", + "foodText": "food", "food": "אוכל ואוכפים", "noFood": "אין לך אוכל או אוכפים", "dropsExplanation": "אפשר להשיג את החפצים הללו מהר יותר עם אבני חן, אם אינך רוצה לחכות שיפלו כשאת משלימה משימה. כאן אפשר ללמוד עוד על מערכת הביזה.", diff --git a/common/locales/he/quests.json b/common/locales/he/quests.json index 556b4ed098..39b4ddde08 100644 --- a/common/locales/he/quests.json +++ b/common/locales/he/quests.json @@ -1,16 +1,24 @@ { "quests": "משימות", "quest": "משימה", + "whereAreMyQuests": "Quests are now available on their own page! Click on Inventory -> Quests to find them.", + "yourQuests": "Your Quests", + "questsForSale": "Quests for Sale", + "petQuests": "Pet and Mount Quests", + "unlockableQuests": "Unlockable Quests", + "goldQuests": "Gold-Purchasable Quests", "questDetails": "Quest Details", "invitations": "Invitations", "completed": "הושלם!", "youReceived": "קיבלת", + "dropQuestCongrats": "Congratulations on earning this quest scroll! You can invite your party to begin the quest now, or come back to it any time in your Inventory > Quests.", "questSend": "Clicking \"Invite\" will send an invitation to your party members. When all members have accepted or denied, the quest begins. See status under Social > Party.", "inviteParty": "הזמן חבורה", "questInvitation": "הזמנה למשימה:", "questInvitationTitle": "Quest Invitation", "questInvitationInfo": "Invitation for the Quest <%= quest %>", "askLater": "שאל אחר כך", + "questLater": "Quest Later", "buyQuest": "קנה משימה", "accepted": "מוסכם", "rejected": "דחתה/דחה", @@ -37,11 +45,15 @@ "noScrolls": "אין לך אף מגילת משימה.", "scrollsText1": "משימות דורשות חבורות. אם ברצונך לצאת למשימה לבד,", "scrollsText2": "צור/צרי חבורה ריקה", - "scrollsPre": "עליך להשלים את המשימה הקודמת כדי להתחיל בזאת!", + "scrollsPre": "You haven't unlocked this quest yet!", + "alreadyEarnedQuestLevel": "You already earned this quest by attaining Level <%= level %>.", + "alreadyEarnedQuestReward": "You already earned this quest by completing <%= priorQuest %>.", "completedQuests": "השלמ/י את המשימות הבאות:", "mustComplete": "קודם עליך להשלים את <%= quest %>", - "mustLevel": "עליך להיות ברמה <%= level %>.", + "mustLevel": "You must be level <%= level %> to begin this quest.", "mustLvlQuest": "עליך להיות ברמה <%= level %> כדי לקנות את המשימה הזו!", + "mustInviteFriend": "To earn this quest, invite a friend to your Party. Invite someone now?", + "unlockByQuesting": "To earn this quest, complete <%= title %>.", "sureCancel": "האם את/ה בטוח/ה שברצונך לבטל את המשימה? כל ההסכמות להשתתפות יאבדו בעל/ת הקווסט ת/ישמור על בעלות המגילה.", "sureAbort": "האם את/ה בטוח/ה שברצונך לבטל את המשימה הזו? היא תבוטל עבור כל החבורה שלך, וההתקדמות שלכם תאבד. המגילה תוחזר לבעל/ת המשימה..", "doubleSureAbort": "האם את/ה באמת באמת בטוח/ה? כל החבורה שלך עלולה לשנוא אותך לנצח!", diff --git a/common/locales/he/questscontent.json b/common/locales/he/questscontent.json index e2f22ee48f..6486113541 100644 --- a/common/locales/he/questscontent.json +++ b/common/locales/he/questscontent.json @@ -58,44 +58,44 @@ "questSpiderBoss": "עכביש", "questSpiderDropSpiderEgg": "עכביש (ביצה)", "questSpiderUnlockText": "Unlocks purchasable spider eggs in the Market", - "questVice1Text": "שחרר/י את עצמך מהשפעת הדרקון", - "questVice1Notes": "

אומרים שרשע איום ונורא שוכן במערות של הר האביטיקה. מפלצת שנוכחותה משבשת את רצונם של גיבורי הארץ החזקים, וגוררת אותם כלפי הרגלים רעים ועצלנות! החיה היא דרקון עצום ורב עצמה העשוי מהצללים עצמם: חטא, דרקון הצללים הבוגדני. האביטירים אמיצים, עמודו והביסו את היצור המתועב הזה אחת ולתמיד, אך רק אם אתם מאמינים ביכולתכם להתמודד מול כוחו העצום.

\n

חטא חלק 1:

\n

\nאיך תוכל/י להילחם במפלצת הנוראה אם היא כבר הצליחה להשתלט עליך? אל תיפול/תפלי קרבן לעצלות ולחטאים! עליך לעבוד קשה כדי להילחם בהשפעתו האפלה של הדרקון ולבטל את האחיזה שלו במוחך!

", + "questVice1Text": "Vice, Part 1: Free Yourself of the Dragon's Influence", + "questVice1Notes": "

אומרים שרשע איום ונורא שוכן במערות של הר האביטיקה. מפלצת שנוכחותה משבשת את רצונם של גיבורי הארץ החזקים, וגוררת אותם כלפי הרגלים רעים ועצלנות! החיה היא דרקון עצום ורב עצמה העשוי מהצללים עצמם: זהו ״חטא״, דרקון הצללים הבוגדני! האביטיקנים אמיצים, עמדו והביסו את היצור המתועב הזה אחת ולתמיד, אך רק אם אתם מאמינים ביכולתכם להתמודד מול כוחו העצום.

\n

חטא חלק 1:

\n

\nאיך תוכל להילחם במפלצת הנוראה אם היא כבר הצליחה להשתלט עליך? אל תיפול קרבן לעצלות ולחטאים! עליך לעבוד קשה כדי להילחם בהשפעתו האפלה של הדרקון ולבטל את האחיזה שלו במוחך!

", "questVice1Boss": "הצל של חטא", "questVice1DropVice2Quest": "חטא חלק 2 (מגילה)", - "questVice2Text": "מצא את מאורת הדרקון", + "questVice2Text": "Vice, Part 2: Find the Lair of the Wyrm", "questVice2Notes": "With Vice's influence over you dispelled, you feel a surge of strength you didn't know you had return to you. Confident in yourselves and your ability to withstand the wyrm's influence, your party makes its way to Mt. Habitica. You approach the entrance to the mountain's caverns and pause. Swells of shadows, almost like fog, wisp out from the opening. It is near impossible to see anything in front of you. The light from your lanterns seem to end abruptly where the shadows begin. It is said that only magical light can pierce the dragon's infernal haze. If you can find enough light crystals, you could make your way to the dragon.", "questVice2CollectLightCrystal": "גבישי אור", "questVice2DropVice3Quest": "חטא חלק 3 (מגילה)", - "questVice3Text": "חטא מתעורר", + "questVice3Text": "Vice, Part 3: Vice Awakens", "questVice3Notes": "לאחר מאמצים רבים, החבורה שלך מצאה את מאורתו של חטא. המפלצת הכבירה מביטה בכם בתיעוב. בעוד הצללים מתערבלים סביבכם, קול לוחש בתוך מחשבותייך, \"עוד אזרחים מטופשים של האביטיקה הגיעו לעצור אותי? כמה חמוד. היה חכם מצידכם להישאר בבית.\" הטיטאן עטוי הקשקשים מטה את ראשו אחורה ומתכונן לתקוף. זוהי ההזדמנות שלכם! תנו את כל כולכם והביסו את חטא אחת ולתמיד!", "questVice3Completion": "The shadows dissipate from the cavern and a steely silence falls. My word, you've done it! You have defeated Vice! You and your party may finally breath a sigh of relief. Enjoy your victory, brave Habiteers, but take the lessons you've learned from battling Vice and move forward. There are still Habits to be done and potentially worse evils to conquer!", "questVice3Boss": "חטא, דרקון הצללים", "questVice3DropWeaponSpecial2": "מטה הדרקון של סטיבן וובר", "questVice3DropDragonEgg": "דרקון (ביצה)", "questVice3DropShadeHatchingPotion": "שיקוי בקיעה צללי", - "questMoonstone1Text": "The Moonstone Chain", + "questMoonstone1Text": "The Moonstone Chain, Part 1: The Moonstone Chain", "questMoonstone1Notes": "

A terrible affliction has struck Habiticans. Bad Habits thought long-dead are rising back up with a vengeance. Dishes lie unwashed, textbooks linger unread, and procrastination runs rampant!


You track some of your own returning Bad Habits to the Swamps of Stagnation and discover the culprit: the ghostly Necromancer, Recidivate. You rush in, weapons swinging, but they slide through her specter uselessly.


\"Don’t bother,\" she hisses with a dry rasp. \"Without a chain of moonstones, nothing can harm me – and master jeweler @aurakami scattered all the moonstones across Habitica long ago!\" Panting, you retreat... but you know what you must do.

", "questMoonstone1CollectMoonstone": "Moonstones", "questMoonstone1DropMoonstone2Quest": "The Moonstone Chain Part 2: Recidivate the Necromancer (Scroll)", - "questMoonstone2Text": "Recidivate The Necromancer", + "questMoonstone2Text": "The Moonstone Chain, Part 2: Recidivate The Necromancer", "questMoonstone2Notes": "

The brave weaponsmith @Inventrix helps you fashion the enchanted moonstones into a chain. You’re ready to confront Recidivate at last, but as you enter the Swamps of Stagnation, a terrible chill sweeps over you.


Rotting breath whispers in your ear. \"Back again? How delightful...\" You spin and lunge, and under the light of the moonstone chain, your weapon strikes solid flesh. \"You may have bound me to the world once more,\" Recidivate snarls, \"but now it is time for you to leave it!\"

", "questMoonstone2Boss": "The Necromancer", "questMoonstone2DropMoonstone3Quest": "The Moonstone Chain Part 3: Recidivate Transformed (Scroll)", - "questMoonstone3Text": "Recidivate Transformed", + "questMoonstone3Text": "The Moonstone Chain, Part 3: Recidivate Transformed", "questMoonstone3Notes": "

Recidivate crumples to the ground, and you strike at her with the moonstone chain. To your horror, Recidivate seizes the gems, eyes burning with triumph.


\"Foolish creature of flesh!\" she shouts. \"These moonstones will restore me to a physical form, true, but not as you imagined. As the full moon waxes from the dark, so too does my power flourish, and from the shadows I summon the specter of your most feared foe!\"


A sickly green fog rises from the swamp, and Recidivate’s body writhes and contorts into a shape that fills you with dread – the undead body of Vice, horribly reborn.

", "questMoonstone3Completion": "

Your breath comes hard and sweat stings your eyes as the undead Wyrm collapses. The remains of Recidivate dissipate into a thin grey mist that clears quickly under the onslaught of a refreshing breeze, and you hear the distant, rallying cries of Habiticans defeating their Bad Habits for once and for all.


@Baconsaur the beast master swoops down on a gryphon. \"I saw the end of your battle from the sky, and I was greatly moved. Please, take this enchanted tunic – your bravery speaks of a noble heart, and I believe you were meant to have it.\"

", "questMoonstone3Boss": "Necro-Vice", "questMoonstone3DropRottenMeat": "בשר רקוב (אוכל)", "questMoonstone3DropZombiePotion": "Zombie Hatching Potion", - "questGoldenknight1Text": "A Stern Talking-To", + "questGoldenknight1Text": "The Golden Knight, Part 1: A Stern Talking-To", "questGoldenknight1Notes": "

The Golden Knight has been getting on poor Habiticans' cases. Didn't do all of your Dailies? Checked off a negative Habit? She will use this as a reason to harass you about how you should follow her example. She is the shining example of a perfect Habitican, and you are naught but a failure. Well, that is not nice at all! Everyone makes mistakes. They should not have to be met with such negativity for it. Perhaps it is time you gather some testimonies from hurt Habiticans and give the Golden Knight a stern talking-to!

", "questGoldenknight1CollectTestimony": "Testimonies", "questGoldenknight1DropGoldenknight2Quest": "The Golden Knight Chain Part 2: Tarnished Gold (Scroll)", - "questGoldenknight2Text": "האביר הזהב", + "questGoldenknight2Text": "The Golden Knight, Part 2: Gold Knight", "questGoldenknight2Notes": "

Armed with hundreds of Habitican's testimonies, you finally confront the Golden Knight. You begin to recite the Habitcan's complaints to her, one by one. \"And @Pfeffernusse says that your constant bragging-\" The knight raises her hand to silence you and scoffs, \"Please, these people are merely jealous of my success. Instead of complaining, they should simply work as hard as I! Perhaps I shall show you the power you can attain through diligence such as mine!\" She raises her morningstar and prepares to attack you!

", "questGoldenknight2Boss": "האביר הזהב", "questGoldenknight2DropGoldenknight3Quest": "The Golden Knight Chain Part 3: The Iron Knight (Scroll)", - "questGoldenknight3Text": "The Iron Knight", + "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

With a satisfying clang, the Iron Knight falls to his knees and slumps over. \"You are quite strong,\" he pants. \"I have been humbled, today.\" The Golden Knight approaches you and says, \"Thank you. I believe we have gained some humility from our encounter with you. I will speak with my father and explain the complaints against us. Perhaps, we should begin apologizing to the other Habiticans.\" She mulls over in thought before turning back to you. \"Here: as our gift to you, I want you to keep my morningstar. It is yours now.\"

", "questGoldenknight3Boss": "The Iron Knight", @@ -128,15 +128,15 @@ "questSeahorseBoss": "סוס-הים-המגה-אולטרה-סופר-דופר", "questSeahorseDropSeahorseEgg": "סוס-ים (ביצה)", "questSeahorseUnlockText": "Unlocks purchasable seahorse eggs in the Market", - "questAtom1Text": "מתקפת הפושטים חלק 1: יוצאים מהכלים!", + "questAtom1Text": "Attack of the Mundane, Part 1: Dish Disaster!", "questAtom1Notes": "עם הגיעך לחופו של האגם הסחוף, לקצת רגיעה ומנוחה, מתגלה לעינייך... שהאגם שרוי בזוהמה נוראית! כולו כלים מלוכלכים, כיצד זה קרה? ובכן, לא ייתכן שנאפשר לאגם להישאר במצב הזה. ישנה רק אפשרות אחת: להדיח את הכלים ולהציל את מקום הנופש שלך! כדאי שנמצא קצת סבון כדי לנקות את כל זה. בעצם הרבה סבון...", "questAtom1CollectSoapBars": "סבונים מוצקים", - "questAtom1Drop": "מפלצת לוחטיף-נס (מגילה)", - "questAtom2Text": "מתקפת הפושטים חלק 2: המפלצת לוחטיף-נס", + "questAtom1Drop": "The SnackLess Monster (Quest Scroll)", + "questAtom2Text": "Attack of the Mundane, Part 2: The SnackLess Monster", "questAtom2Notes": "וואו, המקום הזה נראה הרבה יותר טוב עכשיו כשכל הכלים מצוחצחים. אולי סוף סוף אפשר לכייף קצת. או- מסתבר שישנו קרטון פיצה שצף במרכז האגם. ובכן, מה זה עוד דבר אחד לנקות, בינינו? אך אבוי! זהו אינו קרטון פיצה ככל קרטוני הפיצה! בפתאומיות מזעזעת קופסאת הקרטון מזנקת מפני האגם ומתגלה כראשה של מפלצת! הייתכן שזוהי מפלצת לוחטיף-נס האגדית?! מספרים שהיא הסתתרה באגם מאז הזמנים הפרה-היסטוריים: יצור שנוצר מהמוצרים הזרוקים של תושבי האביטיקה. פיכסוש!", "questAtom2Boss": "מפלצת לוחטיף-נס", - "questAtom2Drop": "המכבס באוב (מגילה)", - "questAtom3Text": "מתקפת הפושטים חלק 3: המכבס באוב", + "questAtom2Drop": "The Laundromancer (Quest Scroll)", + "questAtom3Text": "Attack of the Mundane, Part 3: The Laundromancer", "questAtom3Notes": "בצווחה מחרישת אוזניים, בעוד 5 סוגי גבינה מעוררי תיאבון נפלטים מפיה, המפלצת מלוחטיף-נס מתפרקת לחתיכות. \"מה זה צריך להיות?!\" נשמע קול זועם מתחת לפני האגם. דמות כחלחלה ועטויית חלוק צצה מבין הגלים, ובידה מברשת לניקוי אסלות. \"קודם שטפת את הכלים המלוכלכים להפליא שלי, וכעת הרגת את חיית המחמד שלי! ובכלל, מה פשר הבגדים הנקיים הללו שלעורך?! היכון והיכוני, בני תמותה, לחוש בזעמו של המכבס באוב!\"", "questAtom3Completion": "המכבס באוב הובס בקרב! בגדים נקיים נופלים סביבך מכל עבר, ולמעשה, המקום נראה הרבה יותר טוב כשהוא מצוחצח. תוך כדי פשפוש בשריונות המצוחצחים הפזורים סביב, ניצוץ מתכתי תופס את עינייך, זו קסדה מבריקה. אולי לעולם לא נדע מי הטיפוס המסתורי שהיה (או הייתה!) הבעלים הקודם של הקסדה הזו, אך בעודך חובש/ת אותה, ניתן להרגיש בנוכחותה של רוח נדיבה במיוחד. ממש חבל שהם לא תפרו איזה תג שם על הדבר הזה. טוב נו, עכשיו זה שלך.", "questAtom3Boss": "המכבס באוב", @@ -208,5 +208,34 @@ "questKrakenBoss": "The Kraken of Inkomplete", "questKrakenCompletion": "As the Kraken flees, several eggs float to the surface of the water. Lemoness examines them, and her suspicion turns to delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"", "questKrakenDropCuttlefishEgg": "Cuttlefish (Egg)", - "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market" + "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market", + "questWhaleText": "Wail of the Whale", + "questWhaleNotes": "You arrive at the Diligent Docks, hoping to take a submarine to watch the Dilatory Derby. Suddenly, a deafening bellow forces you to stop and cover your ears. \"Thar she blows!\" cries Captain @krazjega, pointing to a huge, wailing whale. \"It's not safe to send out the submarines while she's thrashing around!\"

\"Quick,\" calls @UncommonCriminal. \"Help me calm the poor creature so we can figure out why she's making all this noise!\"", + "questWhaleBoss": "Wailing Whale", + "questWhaleCompletion": "After much hard work, the whale finally ceases her thunderous cry. \"Looks like she was drowning in waves of negative habits,\" @zoebeagle explains. \"Thanks to your consistent effort, we were able to turn the tides!\" As you step into the submarine, several whale eggs bob towards you, and you scoop them up.", + "questWhaleDropWhaleEgg": "Whale (Egg)", + "questWhaleUnlockText": "Unlocks purchasable whale eggs in the Market", + "questDilatoryDistress1Text": "Dilatory Distress, Part 1: Message in a Bottle", + "questDilatoryDistress1Notes": "A message in a bottle arrived from the newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, the alchemists @Benga and @hazel can make it all possible! You only have to find the proper ingredients.", + "questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!", + "questDilatoryDistress1CollectFireCoral": "Fire Coral", + "questDilatoryDistress1CollectBlueFins": "Blue Fins", + "questDilatoryDistress1DropArmor": "Finned Oceanic Armor (Armor)", + "questDilatoryDistress2Text": "Dilatory Distress, Part 2: Creatures of the Crevasse", + "questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.

When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"", + "questDilatoryDistress2Completion": "You vanquish the nightmarish horde of skulls, but you feel no closer to finding Adva. You speak to @Kiwibot, the royal tracker, to see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"", + "questDilatoryDistress2Boss": "Water Skull Swarm", + "questDilatoryDistress2RageTitle": "Swarm Respawn", + "questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Water Skull Swarm will heal 30% of its remaining health!", + "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", + "questDilatoryDistress2DropSkeletonPotion": "Skeleton Hatching Potion", + "questDilatoryDistress2DropCottonCandyBluePotion": "Cotton Candy Blue Hatching Potion", + "questDilatoryDistress2DropHeadgear": "Fire Coral Circlet (Headgear)", + "questDilatoryDistress3Text": "Dilatory Distress, Part 3: Not a Mere Maid", + "questDilatoryDistress3Notes": "You follow the mantis shrimps deep into the Crevasse, and discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits you inside the main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks you notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should you break it?", + "questDilatoryDistress3Completion": "Finally, you manage to pull the bewitched pendant from Adva's neck and throw it away. Adva clutches her head. \"Where am I? What happened here?\" After hearing your story, she frowns. \"This necklace was given to me by a strange ambassador - a lady called 'Tzina'. I don't remember anything after that!\"

Back at Dilatory, Manta is overjoyed by your success. \"Allow me to reward you with this trident and shield! I ordered them from @aiseant and @starsystemic as a gift for Adva, but... I'd rather not put weapons in her hands any time soon.\"", + "questDilatoryDistress3Boss": "Adva, the Usurping Mermaid", + "questDilatoryDistress3DropFish": "Fish (Food)", + "questDilatoryDistress3DropWeapon": "Trident of Crashing Tides (Weapon)", + "questDilatoryDistress3DropShield": "Moonpearl Shield (Shield-Hand Item)" } \ No newline at end of file diff --git a/common/locales/he/settings.json b/common/locales/he/settings.json index 9515802d9d..617f6cea7f 100644 --- a/common/locales/he/settings.json +++ b/common/locales/he/settings.json @@ -82,6 +82,7 @@ "emailChange2": "admin@habitrpg.com", "emailChange3": "וכלול את כתובות הדוא\"ל הישנה והחדשה שלך כמו גם את מספר זיהוי המשתמש שלך.", "username": "שם כניסה", + "usernameOrEmail": "Login Name or Email", "email": "כתובת דוא\"ל", "registeredWithFb": "רשום עם Facebook", "loginNameDescription1": "אלה הפרטים בהם אתה משתמש כדי להכנס ל-HabitRPG. עבור ל-", @@ -95,7 +96,7 @@ "giftedSubscription": "Gifted Subscription", "invitedParty": "הוזמנת לחבורה", "invitedGuild": "Invited To Guild", - "inactivityEmails": "החשבון שלך לא פעיל", + "importantAnnouncements": "Your account is inactive", "weeklyRecaps": "Summaries of your account activity in the past week", "questStarted": "Your Quest has Begun", "invitedQuest": "Invited to Quest", diff --git a/common/locales/he/spells.json b/common/locales/he/spells.json index 1d95fbe1c2..6d764b383b 100644 --- a/common/locales/he/spells.json +++ b/common/locales/he/spells.json @@ -42,5 +42,9 @@ "spellSpecialShinySeedText": "זרע מנצנץ", "spellSpecialShinySeedNotes": "הפכו חבר/ה לפרח מאושר!", "spellSpecialPetalFreePotionText": "תרופה ללא כותרת", - "spellSpecialPetalFreePotionNotes": "מבטלת את השפעת הזרעים המנצנצים" + "spellSpecialPetalFreePotionNotes": "מבטלת את השפעת הזרעים המנצנצים", + "spellSpecialSeafoamText": "Seafoam", + "spellSpecialSeafoamNotes": "Turn a friend into a sea creature!", + "spellSpecialSandText": "Sand", + "spellSpecialSandNotes": "Cancel the effects of Seafoam." } \ No newline at end of file diff --git a/common/locales/he/tasks.json b/common/locales/he/tasks.json index 47ecec5b00..0ad207814e 100644 --- a/common/locales/he/tasks.json +++ b/common/locales/he/tasks.json @@ -23,6 +23,7 @@ "difficulty": "רמת קושי", "difficultyHelpTitle": "עד כמה קשה המשימה?", "difficultyHelpContent": "The harder a task, the more Experience and Gold it awards you when you check it off... but the more it damages you if it is a Daily or Bad Habit!", + "trivial": "Trivial", "easy": "קל", "medium": "בינוני", "hard": "קשה", diff --git a/common/locales/hu/backgrounds.json b/common/locales/hu/backgrounds.json index 55a38c58db..0e0ee752ae 100644 --- a/common/locales/hu/backgrounds.json +++ b/common/locales/hu/backgrounds.json @@ -90,5 +90,12 @@ "backgroundShimmeryBubblesText": "Csillogó buborékok", "backgroundShimmeryBubblesNotes": "Lebegj a csillogó buborékok tengerében", "backgroundIslandWaterfallsText": "Vízesések", - "backgroundIslandWaterfallsNotes": "Piknikezz a vízesések mellett" + "backgroundIslandWaterfallsNotes": "Piknikezz a vízesések mellett", + "backgrounds072015": "KÉSZLET 14: kiadva 2015 júliusában", + "backgroundDilatoryRuinsText": "A Halogató romjai", + "backgroundDilatoryRuinsNotes": "Merülj le a Halogató romjaihoz", + "backgroundGiantWaveText": "Óriás hullám", + "backgroundGiantWaveNotes": "Lovagolj meg egy óriási hullámot!", + "backgroundSunkenShipText": "Elsüllyedt hajó", + "backgroundSunkenShipNotes": "Fedezz fel egy elsüllyedt hajót" } \ No newline at end of file diff --git a/common/locales/hu/challenge.json b/common/locales/hu/challenge.json index 42256d1201..60288a39ee 100644 --- a/common/locales/hu/challenge.json +++ b/common/locales/hu/challenge.json @@ -54,5 +54,6 @@ "challengedNotOwnedFilter": "Nem saját", "challengedEitherOwnedFilter": "Valamelyik", "backToChallenges": "Vissza a kihívásokhoz", - "prizeValue": "Nyeremény <%= gemcount %> <%= gemicon %>" + "prizeValue": "Nyeremény <%= gemcount %> <%= gemicon %>", + "clone": "Másol" } \ No newline at end of file diff --git a/common/locales/hu/character.json b/common/locales/hu/character.json index 814ae4b5d1..96a642e8ad 100644 --- a/common/locales/hu/character.json +++ b/common/locales/hu/character.json @@ -45,6 +45,7 @@ "hauntedColors": "Kísérteties hajszínek", "winteryColors": "Télies színek", "equipment": "Felszerelés", + "equipmentBonus": "Equipment", "equipmentBonusText": "A tulajdonság bónuszokat a viselt harci felszereléseid adják. Lesd meg a Felszerelés fület a Tárgylistádban, hogy kiválaszd a viselt harci felszereléseket.", "classBonus": "Kaszt felszerelés bónusz", "classBonusText": "A kasztod (Harcos, ha még nem oldottál fel, vagy választottál ki másik kasztot) a saját kasztjához tartozó felszereléseket hatékonyabban használja. Ha a jelenlegi kasztodnak megfelelő holmit használsz, akkor az általa biztosított tulajdonság bónuszok 50%-kal nőnek.", @@ -54,8 +55,8 @@ "costume": "Ruha", "costumeText": "Ha tetszenek a ruhák, amiket hordasz, akkor pipáld ki a \"Ruha használata\" gombot, hogy felöltsd őket és a harci felszereléseid felett látszódjanak.", "useCostume": "Ruha használata", - "useCostumeInfo1": "Click \"Use Costume\" to equip items to your avatar without affecting the stats from your Battle Gear! This means that you can equip for the best stats on the left, and dress up your avatar with your equipment on the right.", - "useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.

Got more questions? Check out the Costume page on the wiki. Find the perfect ensemble? Show it off in the Costume Carnival guild or brag in the Tavern!", + "useCostumeInfo1": "Kattints a \"Ruha használata\" gombra; így ráadhatsz az avatarodra olyan felszereléseket, amik nem befolyásolják a tulajdonságaidat a harci felszerelésed által! Ez azt jelenti, hogy a bal oldalon használhatod a legjobb tulajdonságú felszerelésedet, és a jobb oldalt pedig felöltöztetheted, ahogy neked tetszik.", + "useCostumeInfo2": "Amint a \"Ruha használatára\" kattintasz az avatárod elég egyszerűen fog kinézni.... de ne aggódj! Ha a bal oldalra nézel, akkor látod, hogy a harci felszerelésed még mindig rajtad van. Nos, igazán érdekessé teheted a dolgokat! Bármi, amit a jobb oldalon felszerelsz nem befolyásolja a tulajdonságaidat, viszont hihetetlenül menőn fogsz kinézni. Próbálj ki különböző kombinációkat, mixeld a felszereléseidet, és passzítsd össze a ruhádat az állataiddal, hátasaiddal és a hátterekkel.

Van még kérdésed? Nezd meg a Ruhák oldalt a wiki-n. Megtaláltad a tökéletes együttest? Dicsekedj el vele a Costume Carnival guild céhben vagy kérkedj vele a Fogadóban!", "gearAchievement": "Elérted a \"Végső felszerelés\" kitüntetést, amiért a maximumra fejlesztetted egy kaszt felszerelését! A következő teljes felszerelést raktad ki:", "moreGearAchievements": "Ahhoz, hogy még több Végső Felszerelés kitűzőt kapj, válts kasztot a Jellemzök oldalon és vedd meg az új kasztod összes felszerelését!", "armoireUnlocked": "A Varázslatos Ládát is feloldottad! Kattints az Elvarázsolt Láda jutalomra, hogy véletlenszerűen egy különleges felszerelést kaphass. Akár tapasztalati pontot vagy kaját is kaphatsz,", @@ -149,5 +150,9 @@ "mageWiki": "Mágus", "rogueWiki": "Tolvaj", "healerWiki": "Gyógyító", - "chooseClassLearn": "Tudj meg többet a kasztokról" + "chooseClassLearn": "Tudj meg többet a kasztokról", + "str": "STR", + "con": "CON", + "per": "PER", + "int": "INT" } \ No newline at end of file diff --git a/common/locales/hu/content.json b/common/locales/hu/content.json index fef8327cbd..daee351aad 100644 --- a/common/locales/hu/content.json +++ b/common/locales/hu/content.json @@ -4,7 +4,7 @@ "armoireText": "Elvarázsolt láda", "armoireNotesFull": "Nyisd ki a ládat, hogy véletlenszerűen speciális felszerelést, tapasztalati pontot, vagy kaját kapjál! Felszerelés darabok maradtak még:", "armoireLastItem": "Megtaláltad a ritka felszerelés utolsó darabját az elvarázsolt ládában.", - "armoireNotesEmpty": "A ládában minden hónapban új felszerelés lesz elérhető. Addig, kattintgass tovább tapasztalati pontért vagy kajáért.", + "armoireNotesEmpty": "The Armoire will have new Equipment in the first week of every month. Until then, keep clicking for Experience and Food!", "dropEggWolfText": "Farkas", "dropEggWolfAdjective": "hűséges", "dropEggTigerCubText": "Tigriskölyök", @@ -64,6 +64,8 @@ "questEggSheepAdjective": "gyapjas", "questEggCuttlefishText": "Tintahal", "questEggCuttlefishAdjective": "ennivaló", + "questEggWhaleText": "Bálna", + "questEggWhaleAdjective": "spriccelő ", "eggNotes": "Keress egy keltetőfőzetet ehhez a tojáshoz, és egy <%= eggAdjective(locale) %> <%= eggText(locale) %> kel majd ki belőle.", "hatchingPotionBase": "Alap", "hatchingPotionWhite": "Fehér", diff --git a/common/locales/hu/contrib.json b/common/locales/hu/contrib.json index 15c7a1c8de..874551ca7f 100644 --- a/common/locales/hu/contrib.json +++ b/common/locales/hu/contrib.json @@ -61,5 +61,10 @@ "surveysSingle": "Egy kérdőív kitöltésével segítette a HabitRPG-t. Jelenleg nincs aktív kérdőív. ", "surveysMultiple": "A <%= surveys %> kérdőív kitöltésével segítette a HabitRPG-t. Jelenleg nincs aktív kérdőív. ", "currentSurvey": "Jelenlegi kérdőív", - "surveyWhen": "A kitűzőt minden résztvevő megkapja, amint a kérdőívek feldolgozásra kerültek; késő márciusban." + "surveyWhen": "A kitűzőt minden résztvevő megkapja, amint a kérdőívek feldolgozásra kerültek; késő márciusban.", + "blurbInbox": "This is where your private messages are stored! You can send someone a message by clicking on the envelope icon next to their name in Tavern, Party, or Guild Chat.", + "blurbGuildsPage": "Guilds are common-interest chat groups created by the players, for players. Browse through the list and join the Guilds that interest you!", + "blurbChallenges": "Challenges are created by your fellow players. Joining a Challenge will add its tasks to your task dashboard, and winning a Challenge will give you an achievement and often a gem prize!", + "blurbHallPatrons": "This is the Hall of Patrons, where we honor the noble adventurers who backed HabitRPG's original Kickstarter. We thank them for helping us bring Habitica to life!", + "blurbHallHeroes": "This is the Hall of Heroes, where open-source contributors to HabitRPG are honored. Whether through code, art, music, writing, or even just helpfulness, they have earned gems, exclusive equipment, and prestigious titles. You can contribute to HabitRPG, too! Find out more here. " } \ No newline at end of file diff --git a/common/locales/hu/gear.json b/common/locales/hu/gear.json index b2c31f0eda..59dfcc474e 100644 --- a/common/locales/hu/gear.json +++ b/common/locales/hu/gear.json @@ -68,6 +68,8 @@ "weaponSpecial3Notes": "Értekezletek, szörnyek, rossz közérzet: megoldva! Zúzz! Növeli az erődet, az inteligenciádat és a szervezettségedet <%= attrs %> ponttal.", "weaponSpecialCriticalText": "Brutális Programhiba-zúzó Kalapács", "weaponSpecialCriticalNotes": "Ez a hős levágott egy kritikus Github ellenséget ott, ahol sok más harcos elhalálozott. Ez a hibatöredékek szilánkjaiból megmunkált kalapács hatalmasat üt. Növeli az erődet és az érzékelésedet <%= attrs %> ponttal.", + "weaponSpecialTridentOfCrashingTidesText": "Trident of Crashing Tides", + "weaponSpecialTridentOfCrashingTidesNotes": "Gives you the ability to command fish, and also deliver some mighty stabs to your tasks. Increases Intelligence by <%= int %>.", "weaponSpecialYetiText": "Jetiszelídítő dárda", "weaponSpecialYetiNotes": "Ez a dárda lehetővé teszi felhasználójának, hogy irányítson bármely yetit. Növeli az erőt <%= str %> ponttal. Korlátozott kiadású 2013-2014-es Téli Felszerelés.", "weaponSpecialSkiText": "Az Orgyilkos Síbotja", @@ -136,6 +138,8 @@ "weaponArmoireBasicCrossbowNotes": "This crossbow can pierce a task's armor from very far away! Increases Strength by <%= str %>, Perception by <%= per %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "weaponArmoireLunarSceptreText": "Soothing Lunar Sceptre", "weaponArmoireLunarSceptreNotes": "The healing power of this wand waxes and wanes. Increases Constitution by <%= con %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 3 of 3).", + "weaponArmoireRancherLassoText": "Rancher Lasso", + "weaponArmoireRancherLassoNotes": "Lassos: the ideal tool for rounding up and wrangling. Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 3 of 3).", "armor": "páncél", "armorBase0Text": "Egyszerű ruházat", "armorBase0Notes": "Átlagos ruházat. Nem ad semmi előnyt.", @@ -185,6 +189,8 @@ "armorSpecial1Notes": "A fáradthatatlan ereje megedzi a viselőjét az evilági kellemetlenségekkel szemben. Növeli az összes tulajdonságodat <%= attrs %> ponttal.", "armorSpecial2Text": "Jean Chalard nemesi tunikája", "armorSpecial2Notes": "Igazán pihepuha leszel tőle! Növeli az inteligenciádat és a szervezettségedet <%= attrs %> ponttal.", + "armorSpecialFinnedOceanicArmorText": "Finned Oceanic Armor", + "armorSpecialFinnedOceanicArmorNotes": "Although delicate, this armor makes your skin as harmful to the touch as a fire coral. Increases Strength by <%= str %>.", "armorSpecialYetiText": "Jetiszelídítő köpeny", "armorSpecialYetiNotes": "Bolyhos és vad. Növeli a szervezettséget <%= con %> ponttal. Korlátozott Példányszámú 2013-2014-es Téli felszerelés.", "armorSpecialSkiText": "Az orgyilkos anorákja", @@ -279,6 +285,8 @@ "armorArmoireLunarArmorNotes": "The light of the moon will make you strong and savvy. Increases Strength by <%= str %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 2 of 3).", "armorArmoireGladiatorArmorText": "Gladiator Armor", "armorArmoireGladiatorArmorNotes": "To be a gladiator you must be not only cunning... but strong. Increases Perception by <%= per %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 2 of 3).", + "armorArmoireRancherRobesText": "Rancher Robes", + "armorArmoireRancherRobesNotes": "Wrangle your mounts and round up your pets while wearing these magical Rancher Robes! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 2 of 3).", "headgear": "Fejviselet", "headBase0Text": "Nincs sisak", "headBase0Notes": "Nincs fejfedő", @@ -328,6 +336,8 @@ "headSpecial1Notes": "Azok fejét koronázza, akik példát mutatnak másoknak. Növeli az összes tulajdonságodat <%= attrs %> ponttal.", "headSpecial2Text": "Névtelen sisak", "headSpecial2Notes": "Egy testamentum azoknak, akik magukat adják és nem kérnek cserébe semmit. Növeli az erődet, az inteligenciádat és az erődet <%= attrs %> ponttal.", + "headSpecialFireCoralCircletText": "Fire Coral Circlet", + "headSpecialFireCoralCircletNotes": "This circlet, designed by Habitica's greatest alchemists, allows you to breathe water and dive for treasure! Increases Perception by <%= per %>.", "headSpecialNyeText": "Abszurd buli sapka", "headSpecialNyeNotes": "Megkaptad az Abszurd bulisapkát! Viseld büszkén, miközben átlépsz az Újévbe!", "headSpecialYetiText": "Jetiszelídítő sisak", @@ -415,13 +425,17 @@ "headArmoireLunarCrownText": "Soothing Lunar Crown", "headArmoireLunarCrownNotes": "This crown strengthens health and sharpens senses, especially when the moon is full. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Soothing Lunar Set (Item 1 of 3).", "headArmoireRedHairbowText": "Red Hairbow", - "headArmoireRedHairbowNotes": "Become strong, tough and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRedHairbowNotes": "Become strong, tough, and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireVioletFloppyHatText": "Violet Floppy Hat", "headArmoireVioletFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a pleasing purple color. Increases Perception by <%= per %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "headArmoireGladiatorHelmText": "Gladiator Helm", "headArmoireGladiatorHelmNotes": "To be a gladiator you must be not only strong.... but cunning. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Gladiator Set (Item 1 of 3).", "headArmoireRancherHatText": "Rancher Hat", - "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 1 of 3).", + "headArmoireBlueHairbowText": "Blue Hairbow", + "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownText": "Royal Crown", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "offhand": "Balkezes tárgy", "shieldBase0Text": "Nincs balkezes felszerelés", "shieldBase0Notes": "Nincs pajzs vagy másodlagos fegyver.", @@ -449,6 +463,8 @@ "shieldSpecial0Notes": "A halál függönyén túli rémeket mutat az ellenségeidnek, hogy féljenek. Növeli az észlelésedet <%= per %> ponttal.", "shieldSpecial1Text": "Kristály pajzs", "shieldSpecial1Notes": "Összezúzza a nyilakat és visszaveri a pesszimisták szavait. Növeli az összes tulajdonságodat <%= attrs %> ponttal.", + "shieldSpecialMoonpearlShieldText": "Moonpearl Shield", + "shieldSpecialMoonpearlShieldNotes": "Designed for fast swimming, and also some defense. Increases Constitution by <%= con %>.", "shieldSpecialGoldenknightText": "Mustaine Mérföldkő Morzsoló Tüskés Buzogánya", "shieldSpecialGoldenknightNotes": "Találkozók, szörnyek, rossz közérzet: megoldva! Bumm! Növeli az Észlelésedet és a Szervezettségedet <%= attrs %> ponttal.", "shieldSpecialYetiText": "Jetiszelídítő pajzs", diff --git a/common/locales/hu/groups.json b/common/locales/hu/groups.json index 57035c6e29..a321f8e40d 100644 --- a/common/locales/hu/groups.json +++ b/common/locales/hu/groups.json @@ -94,7 +94,7 @@ "abuseFlag": "Jelentsd a Közösségi Irányelvek megsértését", "abuseFlagModalHeading": "Jelented <%= name %>-t a megsértésért?", "abuseFlagModalBody": "Biztos hogy jelenteni akarod ezt a bejegyzést? CSAK olyat jelents, ami megsérti a <%= firstLinkStart %>Közösségi Irányelveket<%= linkEnd %> és/vagy <%= secondLinkStart %>Felhasználási feltételeket<%= linkEnd %>. Ha nem helyénvaló a bejegyzés megszegése, az a Közösségi Irányelvek megszegését jelenti és következményekkel járhat.", - "abuseFlagModalButton": "Jelentés", + "abuseFlagModalButton": "Report Violation", "abuseReported": "Köszönjük ennek a megsértésnek a jelentését, értesítettük a moderátorokat.", "abuseAlreadyReported": "Már jelentetted ezt az üzenetet.", "needsText": "Kérlek, írj egy üzenetet.", @@ -119,6 +119,8 @@ "sendGiftPurchase": "Purchase", "sendGiftMessagePlaceholder": "Personal message (optional)", "sendGiftSubscription": "<%= months %> Month(s): $<%= price %>", + "battleWithFriends": "Battle Monsters With Friends", "startAParty": "Start a Party", - "addToParty": "Add someone to your party" + "addToParty": "Add someone to your party", + "likePost": "Click if you like this post!" } \ No newline at end of file diff --git a/common/locales/hu/limited.json b/common/locales/hu/limited.json index bf8fa2c6ec..5c02be77c8 100644 --- a/common/locales/hu/limited.json +++ b/common/locales/hu/limited.json @@ -8,6 +8,8 @@ "alarmingFriendsText": "A csapattagjaid <%= spookDust %>-szor kísértettek.", "agriculturalFriends": "Agricultural Friends", "agriculturalFriendsText": "Got transformed into a flower <%= seeds %> times by party members.", + "aquaticFriends": "Aquatic Friends", + "aquaticFriendsText": "Got splashed <%= seafoam %> times by party members.", "valentineCard": "Valentin napi képeslap", "valentineCardNotes": "Küldj egy Valentin napi képeslapot az egyik csapattagodnak.", "valentine0": "\"A rózsák vörösek<%= lineBreak %>a Napi feladataim kékek<%= lineBreak %>örülök <%= lineBreak %>hogy veled egy csapatban lehetek.\"", diff --git a/common/locales/hu/messages.json b/common/locales/hu/messages.json index ffcdd70bac..e90b56d463 100644 --- a/common/locales/hu/messages.json +++ b/common/locales/hu/messages.json @@ -21,7 +21,10 @@ "messageDropFood": "Találtál egy <%= dropArticle %><%= dropText %>-t! <%= dropNotes %>", "messageDropEgg": "Találtál egy <%= dropText %> tojást! <%= dropNotes %>", "messageDropPotion": "Találtál egy <%= dropText %> keltetőfőzetet! <%= dropNotes %>", + "messageDropQuest": "You've found a quest!", "messageFoundQuest": "Megtaláltad a \"<%= questText %>\" küldetést!", + "messageAlreadyPurchasedGear": "You purchased this gear in the past, but do not currently own it. You can buy it again in the rewards column on the tasks page.", + "messageAlreadyOwnGear": "You already own this item. Equip it by going to the equipment page.", "armoireEquipment": "<%= image %> You found a piece of rare Equipment in the Armoire: <%= dropText %>! Awesome!", "armoireFood": "<%= image %> You rummage in the Armoire and find <%= dropArticle %><%= dropText %>. What's that doing in here?", "armoireExp": "You wrestle with the Armoire and gain Experience. Take that!" diff --git a/common/locales/hu/npc.json b/common/locales/hu/npc.json index 1342e6ace7..75f45dd95c 100644 --- a/common/locales/hu/npc.json +++ b/common/locales/hu/npc.json @@ -14,6 +14,8 @@ "sellPotionForGold": "Sell <%= itemType %> Potion for <%= gold %> Gold", "buyGems": "Drágakő vásárlás", "justin": "Justin", + "ian": "Ian", + "ianText": "Welcome to the Quest Shop! Here you can use Quest Scrolls to battle monsters with your friends. Be sure to check out our fine array of Quest Scrolls for purchase on the right!", "USD": "USD", "newStuff": "Új cucc", "cool": "Mondd el később", @@ -25,6 +27,7 @@ "payWithCard": "Fizess kártyával", "payNote": "Megj.: A PayPal néha elég lassú. Azt ajánljuk, hogy inkább kártyával fizess.", "card": "Kártya", + "amazonInstructions": "Click the button to pay using Amazon Payments", "paymentMethods": "Fizetési módok:", "classGear": "Kaszt felszerelés", "classGearText": "Először is: ne pánikolj! A régi felszerelésed a tárgylistában van és most a <%= klass %> tanonc felszerelés van rajtad. A saját osztályod felszerelésének a hordása 50%-os bónuszt ad a jellemzőidhez. Egyébként nyugodtan visszaveheted a régi felszerelésed.", diff --git a/common/locales/hu/pets.json b/common/locales/hu/pets.json index c3cfed5366..4cf1bca816 100644 --- a/common/locales/hu/pets.json +++ b/common/locales/hu/pets.json @@ -13,6 +13,7 @@ "hydra": "Hidra", "mantisShrimp": "Sáskarák", "mammoth": "Gyapjas Mamut", + "orca": "Orca", "rarePetPop1": "Kattintas az arany mancsra, hogy megtudd hogyan tudod megszerezni ezt a ritka háziállatot úgy, hogy közreműködsz a HabitRPG-nek.", "rarePetPop2": "Hogyan szerezheted meg ezt a háziállatot!", "potion": "<%= potionType %> főzet", @@ -24,6 +25,7 @@ "hatchingPotion": "keltetőfőzet", "noHatchingPotions": "Nincs keltetőfőzeted.", "inventoryText": "Kattintsa tojásra, hogy a lásd a használható főzeteket zöldben és kattints egy kijelölt főzetre, hogy kikeltesd a háziállatod. Ha nincs kijelölt főzet, akkor kattints a tojásra újra, hogy megszűntesd a kijelölést és kattints egy főzetre inkább, hogy lásd a tojásokat, amiken használhatod. A nem kívánt tárgyakat eladhatod Alexandernek, a kereskedőnek.", + "foodText": "food", "food": "Ételek és nyergek", "noFood": "Nincs ételed vagy nyerged.", "dropsExplanation": "Szerezd meg ezeket a tárgyakat gyorsabban drágakövekkel, ha nem akarsz arra várni, hogy megtaláld őket amikor teljesítesz egy feladatot. Tudj meg többet a találási rendszerről.", diff --git a/common/locales/hu/quests.json b/common/locales/hu/quests.json index 2b22dcbd20..14c8883d44 100644 --- a/common/locales/hu/quests.json +++ b/common/locales/hu/quests.json @@ -1,16 +1,24 @@ { "quests": "Küldetések", "quest": "küldetés", + "whereAreMyQuests": "Quests are now available on their own page! Click on Inventory -> Quests to find them.", + "yourQuests": "Your Quests", + "questsForSale": "Quests for Sale", + "petQuests": "Pet and Mount Quests", + "unlockableQuests": "Unlockable Quests", + "goldQuests": "Gold-Purchasable Quests", "questDetails": "Quest Details", "invitations": "Invitations", "completed": "Befejezve!", "youReceived": "Amit kaptál", + "dropQuestCongrats": "Congratulations on earning this quest scroll! You can invite your party to begin the quest now, or come back to it any time in your Inventory > Quests.", "questSend": "Clicking \"Invite\" will send an invitation to your party members. When all members have accepted or denied, the quest begins. See status under Social > Party.", "inviteParty": "Csapat meghívása", "questInvitation": "Küldetés meghívás:", "questInvitationTitle": "Quest Invitation", "questInvitationInfo": "Invitation for the Quest <%= quest %>", "askLater": "Kérdezd később", + "questLater": "Quest Later", "buyQuest": "Küldetés megvásárlása", "accepted": "Elfogadva", "rejected": "Visszautasítva", @@ -37,11 +45,15 @@ "noScrolls": "Nincsenek küldetés tekercseid.", "scrollsText1": "Küldetést csak csapatban csinálhatsz. Ha egyedül szeretnéd csinálni, akkor", "scrollsText2": "hozz létre egy üres csapatot", - "scrollsPre": "Be kell fejezned az előző küldetést ahhoz, hogy ezt elkezdhesd! ", + "scrollsPre": "You haven't unlocked this quest yet!", + "alreadyEarnedQuestLevel": "You already earned this quest by attaining Level <%= level %>.", + "alreadyEarnedQuestReward": "You already earned this quest by completing <%= priorQuest %>.", "completedQuests": "Ezeken a küldetéseken vett részt:", "mustComplete": "Először teljesítened kell a küldetést <%= quest %>.", - "mustLevel": "<%= level %> szintűnek kell lenned.", + "mustLevel": "You must be level <%= level %> to begin this quest.", "mustLvlQuest": "<%= level %> szintűnek kell lenned, hogy megvehesd ezt a küldetést.", + "mustInviteFriend": "To earn this quest, invite a friend to your Party. Invite someone now?", + "unlockByQuesting": "To earn this quest, complete <%= title %>.", "sureCancel": "Biztosan meg akarod szakítani ezt a küldetést? Minden meghívási beleegyezés el fog veszni. A küldetés tulajdonosa megtartja a küldetés tekercset.", "sureAbort": "Biztosan el akarod hagyni ezt a küldetést? Ez meg fogja szakítani mindenkinek a csapatodban, és minden haladás el fog veszni. A küldetés tekercs vissza fog kerülni a küldetés tulajdonosához.", "doubleSureAbort": "Tuti biztos vagy benne? Győződj meg róla, hogy nem fognak a többiek utálni!", diff --git a/common/locales/hu/questscontent.json b/common/locales/hu/questscontent.json index 870ed59467..37ed760c42 100644 --- a/common/locales/hu/questscontent.json +++ b/common/locales/hu/questscontent.json @@ -58,44 +58,44 @@ "questSpiderBoss": "Pók", "questSpiderDropSpiderEgg": "Pók (tojás)", "questSpiderUnlockText": "Unlocks purchasable spider eggs in the Market", - "questVice1Text": "Szabadítsd fel magad a sárkány hatalma alól", + "questVice1Text": "Vice, Part 1: Free Yourself of the Dragon's Influence", "questVice1Notes": "

Azt mondják, hogy egy szörnyű gonosz lakik Mt. Habitica barjangjaiban. Egy szörny, amely jelenléte elvetemíti az ország erős hőseinek akaratát, rossz szokások és lustaság felé fordítva őket! A szörny egy nagy sárkány, hatalmas erővel, és magukból az árnyakból alakult ki: Bűn, az álnok árnysárkány. Habitica bátor lakói, keljetek fel és győzéttek le ezt az aljas bestiát egyszer és mindenkorra, de csak akkor, ha úgy hiszitek, hogy ellen tudtok állni a roppant erejének.

Bűn, 1. rész:

Hogy várhatjátok, hogy megküzdtök a szörnyeteggel, ha már hatalma van felettetek? Ne essetek áldozatul a lustaságnak és a vétkezésnek! Dolgozzatok keményen, hogy harcoljatok a sárkány sötét befolyása ellen és kiszabaduljatok a markából!

", "questVice1Boss": "A Bűn Árnyékában", "questVice1DropVice2Quest": "Bűn 2. rész (tekercs)", - "questVice2Text": "A Sárkány fészkének nyomában", + "questVice2Text": "Vice, Part 2: Find the Lair of the Wyrm", "questVice2Notes": "Miután Bűn befolyása felettetek eloszlott, olyan erőt visszatérését érzitek magatokban, amiről nem tudtátok, hogy bennetek van. Magatokban és a sárkány befolyásának ellenállásának való képességetekben bízva a csapatotok eljutott Mt. Habitica-ra. Megközelítitek a hegy barlangjának bejáratát, de meg kell állnotok. Duzzadó árnyékok, ködhöz hasonlóak, szivárognak ki a nyílásból. Szinte semmit sem lehet látni magatok előtt. A lámpásotokból áradó világosság hirtelen véget érni látszik ott, ahol az árnyékok kezdődnek. Azt mondják, hogy csak egy varázslatos fény törheti meg a sárkány pokoli ködét. Ha elég fénykristályt találtok, akkor el fogtok jutni a sárkányig. ", "questVice2CollectLightCrystal": "Fénykristályok", "questVice2DropVice3Quest": "Bűn 3. rész (tekercs)", - "questVice3Text": "Bűn Ébredése", + "questVice3Text": "Vice, Part 3: Vice Awakens", "questVice3Notes": "Sok erőfeszítés árán a csapatotok megtalálta Bűn fészkelőhelyét. A behemót szörny utálattal néz szembe a csapatotokkal. Ahogy az árnyak örvénylenek körülöttetek, egy hangot hallottok a fejetekben suttogni, \"Mégtöbb bolond lakó érkezett Habitica-ból, hogy megállítson? Aranyos. Bölcsebb lett volna, ha nem jöttök.\" A pikkelyes titán hátraemeli a fejét és támadni készül. Itt a nagy lehetőség! Adjatok bele mindent és győzzétek le Bűnt egyszer és mindenkorra!", "questVice3Completion": "Az árnyak szétoszlanak a barlangból és csend borul mindenre. Szavamra, megcsináltátok! Legyőztétek Bűnt! Te és a csapatod végre fellélegezhetnek. Élvezéttek a győzelmeteket, Habitica bátor lakói, de emlékezzetek a leckékre, amiket a Bűnnel való harc közben tanultatok és menjetek tovább. Még mindig vannak Szokások amiket fel kell venni és potenciálisan gonoszabbak, akiket le kell győzni!", "questVice3Boss": "Bűn, az Árnysárkány", "questVice3DropWeaponSpecial2": "Stephen Weber Sárkánylándzsája", "questVice3DropDragonEgg": "Sárkány (tojás)", "questVice3DropShadeHatchingPotion": "Árny keltetőfőzet", - "questMoonstone1Text": "A Holdkőlánc", + "questMoonstone1Text": "The Moonstone Chain, Part 1: The Moonstone Chain", "questMoonstone1Notes": "

Szörnyű járvány sújtja Habitika Lakóit. Rossz szokások melyeket rég halottnak hittünk visszatértek méghozzá bosszúszomjasan. A mosatlanok hegyekben állnak, a tankönyvek elolvasatlanul hevernek és burjánzik a halogatás!


Követed néhány saját újraéledő rossz szokásodat a Tespedés Mocsarába és felfedezed az okozóját mindennek: A kísérteties Nekromantát, Visszavetőt. Azonnal megrohamozod és fegyvereddel nagyot sújtasz, ám az hasztalanul átsiklik szellemtestén.


\"Ne fáradj, \" sziszegi száraz kóró hangján. \"Egy holdköves Lánc nélkül senki sem árthat nekem – a holdköveket pedig @aurakami az ékszerészmester régen szétszórta szerte Habitikában!\" Kifulladva visszavonulót fújsz... de legalább tudod mit kell tenned.

", "questMoonstone1CollectMoonstone": "Holdkövek", "questMoonstone1DropMoonstone2Quest": "A Holdkő lánc 2.rész: Visszavető a Nekromanta (tekercs)", - "questMoonstone2Text": "Visszavető a Nekromanta", + "questMoonstone2Text": "The Moonstone Chain, Part 2: Recidivate The Necromancer", "questMoonstone2Notes": "

A derék fegyverkovács @Inventrix segítségével láncba fűzöd a bűvös holdköveket. Készen állsz, hogy szembeszállj Visszavetővel, de amint beteszed a lábad a Tespedés Mocsarába szörnyű dermedtség lesz úrrá rajtad.


rothadástól bűzlő lehelettel súgnak a füledbe. \"Már vissza is tértél? Milyen elragadó...\" Megpördülsz és szúrsz, és érzed hogy a Holdkő lánc fényénél fegyvered mélyen húsba vág. \"Lehet hogy újra ehhez a világhoz láncoltál,\" morogja Visszavető, \"de eljött az ideje hogy te elhagy azt!\"

", "questMoonstone2Boss": "A Nekromanta", "questMoonstone2DropMoonstone3Quest": "A Holdkő lánc 3.rész: Visszavető Átalakul (tekercs)", - "questMoonstone3Text": "Visszavető Átalakul", + "questMoonstone3Text": "The Moonstone Chain, Part 3: Recidivate Transformed", "questMoonstone3Notes": "

Visszavető a földre rogy, te pedig lesújtasz rá a Holdkő lánccal. Legnagyobb rémületedre Visszavető győzelemtál ittas tekintettel ragadja meg a drágaköves láncot.


\"Te ostoba véglény!\" üvölti. \"Ezek a Holdkövek tényleg visszarántanak a fizikai valómba, de közel-sem úgy ahogy képzelted. Ahogy a Telihold fényesedik a sötétben, úgy erősödik az én hatalmam is, és az árnyakból megidézem a legfélelmetesebb ellenfeledet!\"


Egy beteges zöldes köd emelkedik fel a mocsár talajáról és Visszavető teste torz vonaglás közepette veszi fel az alakot mely mély rettegéssel tölt el – a Bűn élőholt szörnyű újjáéledt testét.

", "questMoonstone3Completion": "

Kifulladtál és izzadtságod csípi a szemedet, mire az élőholt sárkánygyík összeomlik. Visszavető földi maradványai szürke köddé oszlanak, mely hamar eltűnik a friss szellő erejétől, és hallod Habitika lakóinak messzi, de erőre kapó kiáltásait ahogy egyszer és mindenkorra leszámolnak Rossz Szokásaikkal.


@Baconsaur egy griffmadár hátán száll le melléd. \"Láttam a csatád végét a magasból, és nagyon meghatódtam. Kérlek fogadd el ezt a bűvös tunikát – Bátorságod nemes szívre vall, és úgy hiszem ez téged illet.\"

", "questMoonstone3Boss": "Előholt-Bűn", "questMoonstone3DropRottenMeat": "Rothadt Hús (Étel)", "questMoonstone3DropZombiePotion": "Zombi keltető főzet", - "questGoldenknight1Text": "Egy Szigorú Lehordás", + "questGoldenknight1Text": "The Golden Knight, Part 1: A Stern Talking-To", "questGoldenknight1Notes": "

Az Arany Lovag kezd rászállni a szegény Habitica lakók hibáira. Nem csináltad meg az összes Napi feladatod? Bepipáltál egy negatív szokást? Mindent felhasznál arra, hogy azzal zaklasson, hogy példát kéne venned tőle. Ő a ragyogó példánya egy tökéletes Habitica lakónak, és te egy semmi vagy, vagy inkább egy nagy kudarc. Nos, ez egyáltalán nem szép! Mindenki hibázhat. Nem kellene ilyen negatívan reagálni erre. Talán itt az ideje, hogy összegyűjtsünk jó néhány Tanúságtételt és az Arany Lovag is megkapja a maga Szigorú Lehordását!

", "questGoldenknight1CollectTestimony": "Tanúságtételek", "questGoldenknight1DropGoldenknight2Quest": "Az Arany Lovag lánc 2. rész: Patinás Arany (tekercs)", - "questGoldenknight2Text": "Arany Lovag", + "questGoldenknight2Text": "The Golden Knight, Part 2: Gold Knight", "questGoldenknight2Notes": "

Több száz Habiticai lakos vallomásával felfegyverkezve, végre-valahára szembeszállsz az Arany Lovaggal. Egyenként felolvasod neki Habitica lakóinak panaszait. \"És @Pfeffernusse azt állítja, hogy a folytonos dicsekvésed-\" A lovag felemeli kezét hogy elcsendesítsen és gúnyosan megjegyzi, \"Kérlek, ezek az emberek csak irigykednek a sikereim láttán. Ahelyett, hogy panaszkodnak, egyszerűen csak olyan keményen kéne dolgozniuk mint én. Lehet, hogy meg kéne neked mutatnom az erőmet melyet ha úgy igyekszel mint én, elérhetsz!\" Ezzel felemeli a buzogányát és támadásba lendül!

", "questGoldenknight2Boss": "Arany Lovag", "questGoldenknight2DropGoldenknight3Quest": "Az Arany Lovag lánc 3. rész: A Vas Lovag (tekercs)", - "questGoldenknight3Text": "A Vas Lovag", + "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", "questGoldenknight3Notes": "

@Jon Arinbjorn felkiált, hogy felhívja valamire a figyelmedet. A csata után egy új figura jelent meg. Egy feketefoltos vaspáncélú lovag közelít feléd, karddal a kezében. \"Atyám, ne!\" - kiáltja neki az Aranylovag, de a másik egy pillanatra sem torpan meg. \"Sajnálom.\" - fordul feléd. - \"Bolond voltam és túlságosan öntelt ahhoz, hogy észrevegyem, milyen kegyetlen is vagyok. De Atyám még annál is kegyetlenebb, amilyen valaha is lehettem volna. Ha nem állítjuk meg, mindannyiónkat elpusztít. Tessék, használd a tüskés buzogányomat és állítsd meg a Vaslovagot!\"

", "questGoldenknight3Completion": "

Egy elégtételt adó kondulás után a Vaslovag térdrehullik, majd elterül a földön. \"Rendkívül erős vagy.\" - zihálja. - \"Ma... megszégyenítettek.\" Az Aranylovag odalép hozzád és megszólal. \"Köszönöm. Azt hiszem, ma tanultunk némi alázatosságot tőled. Meg fogom vitatni atyámmal a rólunk szóló panaszokat. Talán kezdhetnénk azzal, hogy bocsánatot kérünk a többi habiticai lakostól.\" Eltöpreng, mielőtt visszafordulna hozzád. \"Tessék: kérlek, fogadd el ajándékul a buzogányomat. Mostantól a tiéd.\"

", "questGoldenknight3Boss": "A Vas Lovag", @@ -128,15 +128,15 @@ "questSeahorseBoss": "Tengericsikó", "questSeahorseDropSeahorseEgg": "Csikóhal (tojás)", "questSeahorseUnlockText": "Unlocks purchasable seahorse eggs in the Market", - "questAtom1Text": "A Házimunka Támadása Küldetéssorozat, 1. rész: Mosatlan Katasztrófa", + "questAtom1Text": "Attack of the Mundane, Part 1: Dish Disaster!", "questAtom1Notes": "A jól megérdemelt pihenésedet töltöd a Tisztáramosott tó partján, s amint megérkezel észre veszel valamit..... A tó tele van mosatlan edényekkel! Hogy történhett ez? Ilyen állapotban nem hagyhatod a tavat. Csak egy dolgot tehetsz: elmosogatod az edényeket és megmented a nyaraló helyet. Jobb lesz ha találsz egy szappant és tisztára mosod a piszkot. Jó sok szappan fog kelleni...", "questAtom1CollectSoapBars": "Szappanok", - "questAtom1Drop": "A Zabaszörny (Tekercs)", - "questAtom2Text": "A Házimunka Támadása Küldetéssorozat, 2. rész: A Zabaszörny", + "questAtom1Drop": "The SnackLess Monster (Quest Scroll)", + "questAtom2Text": "Attack of the Mundane, Part 2: The SnackLess Monster", "questAtom2Notes": "Huhh, ez a hely sokkal szebben néz ki ezzel a sok elmosott edénnyel. Talán, végre van egy kis időd a szórakozásra. Oh - egy pizzás doboz uszkál a tóban. Végülis még egy dolgot eltakarítani már gyerekjáték. Sajnos ez nem egy egyszerű pizzás doboz. Hirtelen vadul felszáguld a doboz a vízből és észreveszed, hogy ez egy szörny feje. Ez nem lehet! A híres Zabaszörny?! Azt mondják az ősi, történelem előtti idők óta él rejtőzve a tóban: Habitica őslakosainak maradékát fogyasztva fejlődött ki. Fúj!", "questAtom2Boss": "A Zabaszörny", - "questAtom2Drop": "A Mosómágus Tekercs (Tekercs)", - "questAtom3Text": "A Házimunka Támadása Küldetéssorozat, 3. rész: A Mosómágus", + "questAtom2Drop": "The Laundromancer (Quest Scroll)", + "questAtom3Text": "Attack of the Mundane, Part 3: The Laundromancer", "questAtom3Notes": "Fülsiketítő sikoltással és a szájából öt fajta íncsiklandozó sajttal hullva a Zabaszörny darabokra esik. \"HOGY MERÉSZELITEK!\" - hallotok egy vízfelszín alól jövő kiáltást. Egy köpenyes, kék alak jön ki a vízből, kezében egy varázslatos vécékefével. Szennyes ruhák kezdenek felúszni a tó felszínére. \"Én vagyok a Szennyesmágus\" - jelenti be mérgesen. \"Van képetek elmosni az örömtelien mosatlan tányérjaimat, elpusztítani a háziállatomat és belépni a birodalmamba ilyen tiszta ruhákban. Készüljetek a tiszta ruhák elleni mágiam átázott haragját megismerni!\"", "questAtom3Completion": "Legyőztétek a kőszívű Mosómágust! Frissen mosott ruhák esnek le körülöttetek halmokban. Minden sokkal szebben néz ki a környéken. Ahogy átgázolsz a frissen sajtolt páncélon, fém csillogására leszel figyelmes és egy ragyogó sisakot veszel észre. Habár nem ismered eme csillogó tárgy eredeti tulajdonosát, de ahogy felveszed, érzed egy nagylelkű lélek melengető jelenlétét. Kár, hogy nem varrták rá a tulajdonosa nevét.", "questAtom3Boss": "A Mosómágus", @@ -208,5 +208,34 @@ "questKrakenBoss": "The Kraken of Inkomplete", "questKrakenCompletion": "As the Kraken flees, several eggs float to the surface of the water. Lemoness examines them, and her suspicion turns to delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"", "questKrakenDropCuttlefishEgg": "Cuttlefish (Egg)", - "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market" + "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market", + "questWhaleText": "Wail of the Whale", + "questWhaleNotes": "You arrive at the Diligent Docks, hoping to take a submarine to watch the Dilatory Derby. Suddenly, a deafening bellow forces you to stop and cover your ears. \"Thar she blows!\" cries Captain @krazjega, pointing to a huge, wailing whale. \"It's not safe to send out the submarines while she's thrashing around!\"

\"Quick,\" calls @UncommonCriminal. \"Help me calm the poor creature so we can figure out why she's making all this noise!\"", + "questWhaleBoss": "Wailing Whale", + "questWhaleCompletion": "After much hard work, the whale finally ceases her thunderous cry. \"Looks like she was drowning in waves of negative habits,\" @zoebeagle explains. \"Thanks to your consistent effort, we were able to turn the tides!\" As you step into the submarine, several whale eggs bob towards you, and you scoop them up.", + "questWhaleDropWhaleEgg": "Whale (Egg)", + "questWhaleUnlockText": "Unlocks purchasable whale eggs in the Market", + "questDilatoryDistress1Text": "Dilatory Distress, Part 1: Message in a Bottle", + "questDilatoryDistress1Notes": "A message in a bottle arrived from the newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, the alchemists @Benga and @hazel can make it all possible! You only have to find the proper ingredients.", + "questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!", + "questDilatoryDistress1CollectFireCoral": "Fire Coral", + "questDilatoryDistress1CollectBlueFins": "Blue Fins", + "questDilatoryDistress1DropArmor": "Finned Oceanic Armor (Armor)", + "questDilatoryDistress2Text": "Dilatory Distress, Part 2: Creatures of the Crevasse", + "questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.

When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"", + "questDilatoryDistress2Completion": "You vanquish the nightmarish horde of skulls, but you feel no closer to finding Adva. You speak to @Kiwibot, the royal tracker, to see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"", + "questDilatoryDistress2Boss": "Water Skull Swarm", + "questDilatoryDistress2RageTitle": "Swarm Respawn", + "questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Water Skull Swarm will heal 30% of its remaining health!", + "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", + "questDilatoryDistress2DropSkeletonPotion": "Skeleton Hatching Potion", + "questDilatoryDistress2DropCottonCandyBluePotion": "Cotton Candy Blue Hatching Potion", + "questDilatoryDistress2DropHeadgear": "Fire Coral Circlet (Headgear)", + "questDilatoryDistress3Text": "Dilatory Distress, Part 3: Not a Mere Maid", + "questDilatoryDistress3Notes": "You follow the mantis shrimps deep into the Crevasse, and discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits you inside the main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks you notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should you break it?", + "questDilatoryDistress3Completion": "Finally, you manage to pull the bewitched pendant from Adva's neck and throw it away. Adva clutches her head. \"Where am I? What happened here?\" After hearing your story, she frowns. \"This necklace was given to me by a strange ambassador - a lady called 'Tzina'. I don't remember anything after that!\"

Back at Dilatory, Manta is overjoyed by your success. \"Allow me to reward you with this trident and shield! I ordered them from @aiseant and @starsystemic as a gift for Adva, but... I'd rather not put weapons in her hands any time soon.\"", + "questDilatoryDistress3Boss": "Adva, the Usurping Mermaid", + "questDilatoryDistress3DropFish": "Fish (Food)", + "questDilatoryDistress3DropWeapon": "Trident of Crashing Tides (Weapon)", + "questDilatoryDistress3DropShield": "Moonpearl Shield (Shield-Hand Item)" } \ No newline at end of file diff --git a/common/locales/hu/settings.json b/common/locales/hu/settings.json index f0979df859..b22c8a0b34 100644 --- a/common/locales/hu/settings.json +++ b/common/locales/hu/settings.json @@ -82,6 +82,7 @@ "emailChange2": "admin@habitrpg.com-ra", "emailChange3": "a régi és az új email címeddel és a felhasználói azonosítóddal.", "username": "Bejelentkezési név", + "usernameOrEmail": "Login név vagy email cím", "email": "Email", "registeredWithFb": "Facebook-al regisztráltál", "loginNameDescription1": "Ez az amivel be tudsz lépni a HabitRPG oldalra. Menj a ", @@ -95,7 +96,7 @@ "giftedSubscription": "Ajándékoztál Előfizetést", "invitedParty": "Meghívva egy csapatba", "invitedGuild": "Meghívva egy céhbe", - "inactivityEmails": "A fiókod inaktiv", + "importantAnnouncements": "A fiókod inaktív", "weeklyRecaps": "Összefoglaló az elmúlt heti fiók aktivitásodról", "questStarted": "A küldetésed elkezdődött", "invitedQuest": "Meghívva egy küldetésre", diff --git a/common/locales/hu/spells.json b/common/locales/hu/spells.json index d4826452ef..9a03fbeae4 100644 --- a/common/locales/hu/spells.json +++ b/common/locales/hu/spells.json @@ -42,5 +42,9 @@ "spellSpecialShinySeedText": "Shiny Seed", "spellSpecialShinySeedNotes": "Turn a friend into a joyous flower!", "spellSpecialPetalFreePotionText": "Petal-Free Potion", - "spellSpecialPetalFreePotionNotes": "Cancel the effects of a Shiny Seed." + "spellSpecialPetalFreePotionNotes": "Cancel the effects of a Shiny Seed.", + "spellSpecialSeafoamText": "Seafoam", + "spellSpecialSeafoamNotes": "Turn a friend into a sea creature!", + "spellSpecialSandText": "Sand", + "spellSpecialSandNotes": "Cancel the effects of Seafoam." } \ No newline at end of file diff --git a/common/locales/hu/tasks.json b/common/locales/hu/tasks.json index 6836e325a5..8bdf8dc6e8 100644 --- a/common/locales/hu/tasks.json +++ b/common/locales/hu/tasks.json @@ -22,7 +22,8 @@ "advancedOptions": "Haladó beállítások", "difficulty": "Nehézség", "difficultyHelpTitle": "Milyen nehéz ez a feladat?", - "difficultyHelpContent": "The harder a task, the more Experience and Gold it awards you when you check it off... but the more it damages you if it is a Daily or Bad Habit!", + "difficultyHelpContent": "Minél nehezebb egy feladat, annál több tapasztalatot és aranyat kapsz, amikor kipipálod... de annál jobban is sebez meg téged, ha egy napi feladat vagy rossz szokás!", + "trivial": "Trivial", "easy": "Könnyű", "medium": "Közepes", "hard": "Nehéz", @@ -87,22 +88,22 @@ "pushTaskToBottom": "Rakd a feladatot legalulra", "emptyTask": "Előbb írd be a feladat címét.", "dailiesRestingInInn": "You're Resting in the Inn! Your Dailies will NOT hurt you tonight, but they WILL still refresh every day. If you're in a quest, you won't deal damage/collect items until you check out of the Inn, but you can still be injured by a Boss if your Party mates skip their own Dailies.", - "habitHelp1": "Good Habits are things that you do often. They award Gold and Experience every time you click the <%= plusIcon %>.", - "habitHelp2": "Bad Habits are things you want to avoid doing. They remove Health every time you click the <%= minusIcon %>.", + "habitHelp1": "Jó szokások olyan dolgok, amiket gyakran csinálsz. Aranyat és tapasztalatot adnak minden alkalommal amikor a <%= plusIcon %> kattintasz.", + "habitHelp2": "Rossz szokások olyan dolgok, amiket inkább el akarsz kerülni. Csökkentik az életedet minden alkalommal, amikor a <%= minusIcon %> kattintasz.", "habitHelp3": "For inspiration, check out these sample Habits!", - "newbieGuild": "More questions? Ask in the <%= linkStart %>Newbies Guild<%= linkEnd %>!", + "newbieGuild": "Van még kérdésed? Tedd fel a kérdésed a <%= linkStart %>Newbies Guild<%= linkEnd %> céhben!", "dailyHelp1": "Dailies repeat <%= emphasisStart %>every day<%= emphasisEnd %> that they are active. Click the <%= pencilIcon %> to change the days a Daily is active.", - "dailyHelp2": "If you don't complete active Dailies, you lose Health when your day rolls over.", + "dailyHelp2": "Ha nem teljesíted az aktív napi feladataid, akkor életerőt vesztesz, amikor új nap kezdődik.", "dailyHelp3": "Dailies turn <%= emphasisStart %>redder<%= emphasisEnd %> when you miss them, and <%= emphasisStart %>bluer<%= emphasisEnd %> when you complete them. The redder the Daily, the more it will reward you... or hurt you.", - "dailyHelp4": "To change when your day rolls over, go to <%= linkStart %> Settings > Site<%= linkEnd %> > Custom Day Start.", + "dailyHelp4": "Ha meg szeretnéd változtatni, hogy mikor kezdődjön az új nap, menj a <%= linkStart %>Beállítások > Honlap<%= linkEnd %> > Egyedi nap indításához.", "dailyHelp5": "For inspiration, check out these sample Dailies!", - "toDoHelp1": "To-Dos start yellow, and get redder (more valuable) the longer it takes to complete them.", + "toDoHelp1": "A tennivalók sárgán indulnak, és minél tovább tart teljesíteni annál pirosabbak (értékesebbek) lesznek.", "toDoHelp2": "A tennivalók sosem sebeznek! Csak aranyat és tapasztalatot adnak.", "toDoHelp3": "Ha egy tennivalót listára bontasz, nem lesz olyan félelmetes, és növeli a tapsztalatot!", "toDoHelp4": "For inspiration, check out these sample To-Dos!", - "rewardHelp1": "The Equipment you buy for your avatar is stored in <%= linkStart %>Inventory > Equipment<%= linkEnd %>.", + "rewardHelp1": "Az avatárodnak vásárolt felszerelést a <%= linkStart %>Tárgylista > Felszerelés<%= linkEnd %> alatt találod.", "rewardHelp2": "A felszerelések hatással vannak a tulajdonságaidra (<%= linkStart %>Avatar > Stats<%= linkEnd %>).", - "rewardHelp3": "Special equipment will appear here during World Events.", - "rewardHelp4": "Don't be afraid to set custom Rewards! Check out some samples here.", + "rewardHelp3": "Különleges felszerelések itt jelennek meg a Globális Eseményekkor.", + "rewardHelp4": "Ne légy rest saját jutalmakat beállítani! Nézz meg néhány példa jutalmat.", "clickForHelp": "Segítségért kattints" } \ No newline at end of file diff --git a/common/locales/it/backgrounds.json b/common/locales/it/backgrounds.json index 33356c9bec..ff071fcf78 100644 --- a/common/locales/it/backgrounds.json +++ b/common/locales/it/backgrounds.json @@ -90,5 +90,12 @@ "backgroundShimmeryBubblesText": "Bolle appiccicose", "backgroundShimmeryBubblesNotes": "Galleggiare in un mare di Bolle appiccicose", "backgroundIslandWaterfallsText": "Isola delle Cascate", - "backgroundIslandWaterfallsNotes": "Picnic vicino l'Isola delle Cascate" + "backgroundIslandWaterfallsNotes": "Picnic vicino l'Isola delle Cascate", + "backgrounds072015": "SERIE 14: Luglio 2015", + "backgroundDilatoryRuinsText": "Rovine di Dilatory", + "backgroundDilatoryRuinsNotes": "Immergiti tra le rovine subacquee.", + "backgroundGiantWaveText": "Onda gigante", + "backgroundGiantWaveNotes": "Fai surf su un'onda altissima!", + "backgroundSunkenShipText": "Nave affondata", + "backgroundSunkenShipNotes": "Esplora un relitto sottomarino!" } \ No newline at end of file diff --git a/common/locales/it/challenge.json b/common/locales/it/challenge.json index ecb67a2eeb..e0a334200f 100644 --- a/common/locales/it/challenge.json +++ b/common/locales/it/challenge.json @@ -33,8 +33,8 @@ "challengeTagPop": "Le sfide compaiono nelle liste dei tag (etichette), quindi oltre al titolo descrittivo avrai bisogno anche di un nome breve e facilmente riconoscibile. Per esempio, 'Perdi 10 kg in 3 mesi' potrebbe diventare '-10kg' (Clicca il '?' per saperne di più).", "challengeDescr": "Descrizione", "prize": "Premio", - "prizePop": "Se qualcuno può 'vincere' questa sfida, hai l'opzione di ricompensarlo con un premio in Gemme. Il premio massimo equivale al numero di gemme che possiedi (+ le gemme della gilda, se sei tu il creatore della gilda di questa sfida). Nota: Questo premio non potrà essere successivamente modificato.", - "prizePopTavern": "Se qualcuno può 'vincere' questa sfida, hai l'opzione di ricompensarlo con un premio in Gemme. Il premio massimo equivale al numero di gemme che possiedi (+ le gemme della gilda, se sei tu il creatore della gilda di questa sfida). Nota: Questo premio non potrà essere successivamente modificato e le sfide della Taverna non verranno rimborsate in caso siano cancellate.", + "prizePop": "Se qualcuno può ''vincere'' questa sfida, hai l'opzione di ricompensarlo con un premio in Gemme. Il premio massimo equivale al numero di gemme che possiedi (+ le gemme della gilda, se sei tu il creatore della gilda di questa sfida). Nota: questo premio non potrà essere successivamente modificato.", + "prizePopTavern": "Se qualcuno può ''vincere'' questa sfida, hai l'opzione di ricompensarlo con un premio in Gemme. Il premio massimo equivale al numero di gemme che possiedi (+ le gemme della gilda, se sei il creatore della gilda di questa sfida). Nota: questo premio non potrà essere modificato e le sfide della Taverna non verranno rimborsate in caso siano cancellate.", "publicChallenges": "Serve un minimo di 1 Gemma per le sfide pubbliche (aiuta a prevenire lo spam, lo fa davvero).", "officialChallenge": "Sfida Ufficiale HabitRPG", "by": "di ", @@ -44,15 +44,16 @@ "selectGroup": "Seleziona un gruppo", "challengeCreated": "Sfida creata", "sureDelCha": "Vuoi davvero eliminare questa sfida?", - "sureDelChaTavern": "Sei sicuro di voler cancellare questa sfida? Le tue gemme non verranno rimborsate.", + "sureDelChaTavern": "Vuoi davvero eliminare questa sfida? Le tue gemme non verranno rimborsate.", "removeTasks": "Rimuovi attività", "keepTasks": "Tieni attività", "closeCha": "Chiudi sfida e...", "leaveCha": "Abbandona sfida e...", "challengedOwnedFilterHeader": "Proprietà", - "challengedOwnedFilter": "Posseduto", - "challengedNotOwnedFilter": "Non Posseduto", - "challengedEitherOwnedFilter": "né", - "backToChallenges": "Torna alle sfide", - "prizeValue": "<%= gemcount %> <%= gemicon %> Premio" + "challengedOwnedFilter": "Create da me", + "challengedNotOwnedFilter": "Create da altri", + "challengedEitherOwnedFilter": "Tutte", + "backToChallenges": "Torna alla lista sfide", + "prizeValue": "<%= gemcount %> <%= gemicon %> Premio", + "clone": "Clona" } \ No newline at end of file diff --git a/common/locales/it/character.json b/common/locales/it/character.json index 443b792dab..fc85dac8d8 100644 --- a/common/locales/it/character.json +++ b/common/locales/it/character.json @@ -45,6 +45,7 @@ "hauntedColors": "Colori Spettrali", "winteryColors": "Colori invernali", "equipment": "Equipaggiamento", + "equipmentBonus": "Equipment", "equipmentBonusText": "Attributi bonus forniti dall'equipaggiamento di battaglia che indossi. Vedi la scheda Equipaggiamento (sotto Inventario) per scegliere il tuo equipaggiamento di battaglia.", "classBonus": "Bonus equipaggiamento di Classe", "classBonusText": "La tua classe (Guerriero, se non ne hai sbloccata o scelta un'altra) sfrutta il suo equipaggiamento più efficientemente di quello delle altre classi. Gli oggetti equipaggiati adatti alla tua classe incrementano del 50% il bonus che danno all'attributo di base.", @@ -58,7 +59,7 @@ "useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.

Got more questions? Check out the Costume page on the wiki. Find the perfect ensemble? Show it off in the Costume Carnival guild or brag in the Tavern!", "gearAchievement": "Hai ottenuto la medaglia \"Armato fino ai denti\" per aver potenziato al massimo livello l'equipaggiamento per una Classe! Hai completato questi set:", "moreGearAchievements": "Per sbloccare più medaglie Sommo Equipaggiamento, cambia classe sulla tua pagina statistiche e compra l'equipaggiamento per la tua nuova classe!", - "armoireUnlocked": "Hai sbloccato anche il Guardaroba Incantato! Clicca sul Premio Guardaroba Incantato per una possibilità casuale di ricevere un equipaggiamento speciale! Potrebbe anche darti una quantità casuale di XP o cibo. ", + "armoireUnlocked": "Hai sbloccato anche lo Scrigno Incantato! Clicca sulla Ricompensa \"Scrigno Incantato\" per una possibilità di ricevere casualmente un equipaggiamento speciale! Potrebbe anche darti Esperienza o cibo. ", "ultimGearName": "Armato fino ai denti", "ultimGearText": "Ha potenziato al massimo armi e armatura per le seguenti classi:", "level": "Livello", @@ -149,5 +150,9 @@ "mageWiki": "Mago", "rogueWiki": "Furfante", "healerWiki": "Guaritore", - "chooseClassLearn": "Ottieni maggiori informazioni sulle classi" + "chooseClassLearn": "Ottieni maggiori informazioni sulle classi", + "str": "STR", + "con": "CON", + "per": "PER", + "int": "INT" } \ No newline at end of file diff --git a/common/locales/it/communityguidelines.json b/common/locales/it/communityguidelines.json index da765e0a33..1b94a3417e 100644 --- a/common/locales/it/communityguidelines.json +++ b/common/locales/it/communityguidelines.json @@ -50,7 +50,7 @@ "commGuidePara024": "Dato che la taverna può contenere solo 200 messaggi, non è un luogo adatto ad argomenti prolungati, specialmente se delicati (ad esempio politica, religione, depressione, se la caccia al folletto dovrebbe essere vietata ecc.). Queste conversazioni dovrebbero essere tenute in una Gilda oppure in privato (più informazioni qui di seguito).", "commGuidePara027": "Non parlare di nulla che crea dipendenza nella Taverna. Molte persone usano HabitRPG per cercare di perdere delle cattive abitudini. Sentire persone che parlano della propria dipendenza renderà più difficile per loro superarla! Rispettate chi frequenta la Taverna e tenete conto dei loro problemi. Questo include, in maniera non esaustiva: fumare, bere alcolici, pornografia, gioco d'azzardo e uso/abuso di droghe.", "commGuideHeadingPublicGuilds": "Gilde pubbliche", - "commGuidePara029": "Le gilde pubbliche sono come la Taverna, ma anzichè essere luoghi di discussione generica hanno un tema specifico. Le gilde pubbliche dovrebbero incentrarsi sui loro temi. Per esempio, una gilda degli scrittori avrebbe poco senso se i membri iniziassero a parlare di giardinaggio anzichè di scrittura, e la gilda degli ammiratori dei draghi magari non ha alcun interesse nel decifrare le rune antiche. Alcune gilde sono più aperte sotto questo aspetto rispetto ad altre ma, in generale, cercate di non cambiare argomento!", + "commGuidePara029": "Le gilde pubbliche sono come la Taverna, ma anzichè essere luoghi di discussione generica hanno un tema specifico. Le gilde pubbliche dovrebbero focalizzarsi sul proprio tema. Per esempio, una gilda degli scrittori avrebbe poco senso se i membri iniziassero a parlare di giardinaggio anzichè di scrittura, e la gilda degli ammiratori dei draghi magari non ha alcun interesse nel decifrare le rune antiche. Alcune gilde sono più aperte sotto questo aspetto rispetto ad altre ma, in generale, cercate di non cambiare argomento!", "commGuidePara031": "Alcune gilde pubbliche trattano argomenti delicati come depressione, religione, politica o altro. Questo va bene fino a quando non violano i Termini e Condizioni o le regole degli spazi pubblici, e finchè non escono dal loro argomento.", "commGuidePara033": "Le Gilde pubbliche NON possono avere contenuti classificabili 18+. Se il loro obiettivo è di parlare di argomenti delicati, devono specificarlo nel nome della gilda. Questo mantiene Habitica sicura e confortevole per tutti. Se la gilda in questione tratta diversi tipi di problemi, è rispettoso nei confronti dei tuoi compagni di avventura farlo presente con un commento di avvertimento (ad esempio \"Attenzione: contenuti riguardanti la depressione\"). Inoltre, bisogna parlare di cose coerenti con il tema della Gilda - parlare di autolesionismo in una Gilda che tratta la depressione può avere senso, ma sarebbe inappropriato in una gilda musicale. Se noti che qualcuno non sta rispettando questa linea guida, nonostante degli avvertimenti, per cortesia manda una mail a leslie@habitrpg.comcon degli screenshot.", "commGuidePara035": "Nessuna gilda, pubblica o privata, può essere creata come pretesto per attaccare gruppi o individui. Creare una gilda per questi scopi ha come risultato il ban immediato. Combatti le cattive abitudini, non i tuoi compagni di avventura!", diff --git a/common/locales/it/content.json b/common/locales/it/content.json index 0519c2517b..7dc047bd93 100644 --- a/common/locales/it/content.json +++ b/common/locales/it/content.json @@ -1,10 +1,10 @@ { "potionText": "Pozione di Salute", "potionNotes": "Ripristina 15 punti Salute (utilizzo immediato)", - "armoireText": "Armadio incantato", - "armoireNotesFull": "Apri l'armadio incantato per ricevere casualmente equipaggiamento speciale, esperienza o cibo! Oggetti rimanenti:", - "armoireLastItem": "Hai trovato l'ultimo oggetto raro disponibile nell'armadio incantato.", - "armoireNotesEmpty": "Nell'armadio incantato compariranno nuovi oggetti ogni mese. Fino ad allora, continua a cliccare sull'armadio per ottenere esperienza e cibo!", + "armoireText": "Scrigno incantato", + "armoireNotesFull": "Apri lo Scrigno Incantato per ricevere casualmente equipaggiamento speciale, esperienza o cibo! Oggetti rimanenti:", + "armoireLastItem": "Hai trovato l'ultimo oggetto raro disponibile nello Scrigno Incantato.", + "armoireNotesEmpty": "The Armoire will have new Equipment in the first week of every month. Until then, keep clicking for Experience and Food!", "dropEggWolfText": "Lupo", "dropEggWolfAdjective": "un leale", "dropEggTigerCubText": "Cucciolo di Tigre", @@ -64,6 +64,8 @@ "questEggSheepAdjective": "una soffice", "questEggCuttlefishText": "Seppia", "questEggCuttlefishAdjective": "un'affettuosa", + "questEggWhaleText": "Balena", + "questEggWhaleAdjective": "una zampillante", "eggNotes": "Trova una pozione per far schiudere questo uovo, e nascerà <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Base", "hatchingPotionWhite": "Bianco", diff --git a/common/locales/it/contrib.json b/common/locales/it/contrib.json index 1c7a507691..5c02489e8f 100644 --- a/common/locales/it/contrib.json +++ b/common/locales/it/contrib.json @@ -22,7 +22,7 @@ "contribLink": "che premi hai guadagnato grazie al tuo contributo!", "contribName": "Contribuente", "contribText": "Ha contribuito ad HabitRPG (codice, design, pixel art, consigli legali, documentazione, ecc). Desideri questa onoreficenza?", - "readMore": "Più informazioni", + "readMore": "Maggiori informazioni", "kickstartName": "Sostenitore Kickstarter - grado $<%= tier %>", "kickstartText": "Ha sostenuto il progetto Kickstarter", "helped": "Ha aiutato Habit a crescere", @@ -61,5 +61,10 @@ "surveysSingle": "Ha aiutato HabitRPG a crescere, compilando un questionario. Al momento non ci sono questionari attivi.", "surveysMultiple": "Ha aiutato HabitRPG a crescere, compilando <%= surveys %> questionari. Al momento non ci sono questionari attivi.", "currentSurvey": "Questionario in corso", - "surveyWhen": "Questa onoreficenza verrà conferita a tutti i partecipanti, non appena i risultati dei questionari saranno elaborati, verso fine marzo." + "surveyWhen": "Questa onoreficenza verrà conferita a tutti i partecipanti, non appena i risultati dei questionari saranno elaborati, verso fine marzo.", + "blurbInbox": "This is where your private messages are stored! You can send someone a message by clicking on the envelope icon next to their name in Tavern, Party, or Guild Chat.", + "blurbGuildsPage": "Guilds are common-interest chat groups created by the players, for players. Browse through the list and join the Guilds that interest you!", + "blurbChallenges": "Challenges are created by your fellow players. Joining a Challenge will add its tasks to your task dashboard, and winning a Challenge will give you an achievement and often a gem prize!", + "blurbHallPatrons": "This is the Hall of Patrons, where we honor the noble adventurers who backed HabitRPG's original Kickstarter. We thank them for helping us bring Habitica to life!", + "blurbHallHeroes": "This is the Hall of Heroes, where open-source contributors to HabitRPG are honored. Whether through code, art, music, writing, or even just helpfulness, they have earned gems, exclusive equipment, and prestigious titles. You can contribute to HabitRPG, too! Find out more here. " } \ No newline at end of file diff --git a/common/locales/it/defaulttasks.json b/common/locales/it/defaulttasks.json index e637400c32..6e0175ca86 100644 --- a/common/locales/it/defaulttasks.json +++ b/common/locales/it/defaulttasks.json @@ -16,9 +16,9 @@ "defaultDaily4Checklist1": "Stretching", "defaultDaily4Checklist2": "Addominali", "defaultDaily4Checklist3": "Flessioni", - "defaultTodoNotes": "Puoi sia completare questo To-Do, che modificarlo o cancellarlo.", + "defaultTodoNotes": "Puoi completare questo To-Do, modificarlo oppure cancellarlo.", "defaultTodo1Text": "Unisciti ad HabitRPG (Spuntami!)", - "defaultTodo2Text": "Imposta un Habit", + "defaultTodo2Text": "Imposta una Habit", "defaultTodo2Checklist1": "crea una Habit", "defaultTodo2Checklist2": "impostalo come solo \"+\", solo \"-\" oppure \"+/-\" da: Modifica", "defaultTodo2Checklist3": "imposta la difficoltà nelle opzioni Avanzate", diff --git a/common/locales/it/front.json b/common/locales/it/front.json index 7a7e1c9f32..f332863519 100644 --- a/common/locales/it/front.json +++ b/common/locales/it/front.json @@ -89,7 +89,7 @@ "landingp3header": "Conseguenze", "landingp4": "Grazie alla sua community attiva, in HabitRPG troverai il clima di cui hai bisogno per concentrarti sulle tue attività. Con il sistema delle squadre, puoi invitare un gruppo di amici per incitarti a dare il meglio. Il sistema delle Gilde ti permette di trovare persone con i tuoi stessi interessi o le tue stesse difficoltà, così potrete condividere i vostri obiettivi e scambiarvi consigli su come affrontare al meglio i problemi. Su HabitRPG, la community rappresenta il supporto e lo stimolo di cui hai bisogno per avere successo.", "landingp4header": "Community", - "leadText": "HabitRPG è un'app gratuita per la produttività e la costruzione di abitudini che tratta la vita reale come se fosse un gioco. Con ricompense e penalità per motivarti e un solido social network per ispirarti, HabitRPG può aiutarti a raggiungere i tuoi obiettivi per essere sano, lavorare sodo ed essere felice.", + "leadText": "HabitRPG è un'app gratuita per la produttività e la costruzione di abitudini che tratta la vita reale come se fosse un gioco. Con ricompense e penalità per motivarti e un solido social network per ispirarti, HabitRPG può aiutarti a raggiungere i tuoi obiettivi per tenerti in salute, lavorare sodo ed essere felice.", "login": "Accedi", "loginAndReg": "Accedi / Registrati", "loginFacebookAlt": "Accedi / Registrati con Facebook", @@ -173,9 +173,9 @@ "watchVideos": "Guarda i video", "work": "Lavoro", "zelahQuote": "Con HabitRPG riesco a persuadermi ad andare a letto in tempo con il pensiero di guadagnare punti per essere andata a dormire presto o perdere salute per esserci andata tardi!", - "reportAccountProblems": "Segnala un problema con l'Account", + "reportAccountProblems": "Segnala un problema con l'account", "reportCommunityIssues": "Segnala un problema con la Community", - "generalQuestionsSite": "Domande generiche sul Sito", + "generalQuestionsSite": "Domande generiche sul sito", "businessInquiries": "Informazioni sul Business", "merchandiseInquiries": "Informazioni sui Prodotti", "marketingInquiries": "Informazioni su Marketing e Social Media" diff --git a/common/locales/it/gear.json b/common/locales/it/gear.json index e1a8562c68..8e8b88f706 100644 --- a/common/locales/it/gear.json +++ b/common/locales/it/gear.json @@ -68,6 +68,8 @@ "weaponSpecial3Notes": "Mostri, malattie, maledizioni: martellali! Aumenta Forza, Intelligenza e Costituzione di <%= attrs %>.", "weaponSpecialCriticalText": "Critico Martello Distruggi-Bug", "weaponSpecialCriticalNotes": "Questo campione ha annientato un pericoloso nemico su Github, dove molti guerrieri sono caduti. Adornato con le ossa del Bug, questo martello garantisce poderosi colpi critici. Aumenta la Forza e la Percezione di <%= attrs %>.", + "weaponSpecialTridentOfCrashingTidesText": "Trident of Crashing Tides", + "weaponSpecialTridentOfCrashingTidesNotes": "Gives you the ability to command fish, and also deliver some mighty stabs to your tasks. Increases Intelligence by <%= int %>.", "weaponSpecialYetiText": "Lancia dell'Addestra-Yeti", "weaponSpecialYetiNotes": "Questa lancia ti permette di domare gli yeti! Aumenta la Forza di <%= str %>. Edizione limitata, inverno 2013-2014.", "weaponSpecialSkiText": "Asta del Nevassassino", @@ -136,6 +138,8 @@ "weaponArmoireBasicCrossbowNotes": "This crossbow can pierce a task's armor from very far away! Increases Strength by <%= str %>, Perception by <%= per %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "weaponArmoireLunarSceptreText": "Soothing Lunar Sceptre", "weaponArmoireLunarSceptreNotes": "The healing power of this wand waxes and wanes. Increases Constitution by <%= con %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 3 of 3).", + "weaponArmoireRancherLassoText": "Rancher Lasso", + "weaponArmoireRancherLassoNotes": "Lassos: the ideal tool for rounding up and wrangling. Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 3 of 3).", "armor": "armatura", "armorBase0Text": "Vestiti semplici", "armorBase0Notes": "Vestiario comune. Non conferisce alcun bonus.", @@ -185,6 +189,8 @@ "armorSpecial1Notes": "La sua infinita potenza rinvigorisce chi combatte contro lo sconforto mondano. Aumenta tutti gi attributi di <%= attrs %>.", "armorSpecial2Text": "Nobile Tunica di Jean Chalard", "armorSpecial2Notes": "Rende chi lo indossa estremamente morbido e peloso! Aumenta l'Intelligenza e la Costituzione di <%= attrs %>.", + "armorSpecialFinnedOceanicArmorText": "Finned Oceanic Armor", + "armorSpecialFinnedOceanicArmorNotes": "Although delicate, this armor makes your skin as harmful to the touch as a fire coral. Increases Strength by <%= str %>.", "armorSpecialYetiText": "Veste dell'Addestra-Yeti", "armorSpecialYetiNotes": "Folta e feroce. Aumenta la Costituzione di <%= con %>. Edizione limitata, inverno 2013-2014.", "armorSpecialSkiText": "Parka del Nevassassino", @@ -279,6 +285,8 @@ "armorArmoireLunarArmorNotes": "The light of the moon will make you strong and savvy. Increases Strength by <%= str %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 2 of 3).", "armorArmoireGladiatorArmorText": "Gladiator Armor", "armorArmoireGladiatorArmorNotes": "To be a gladiator you must be not only cunning... but strong. Increases Perception by <%= per %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 2 of 3).", + "armorArmoireRancherRobesText": "Rancher Robes", + "armorArmoireRancherRobesNotes": "Wrangle your mounts and round up your pets while wearing these magical Rancher Robes! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 2 of 3).", "headgear": "copricapo", "headBase0Text": "Nessun elmo", "headBase0Notes": "Non indossi nessun copricapo.", @@ -328,6 +336,8 @@ "headSpecial1Notes": "La corona ideale per coloro che sono un esempio per gli altri. Aumenta tutti gli attributi di <%= attrs %>.", "headSpecial2Text": "Elmo Senza Nome", "headSpecial2Notes": "Un'onoreficenza a coloro che hanno dato sè stessi senza chiedere nulla in cambio. Aumenta la Forza e l'Intelligenza di <%= attrs %>.", + "headSpecialFireCoralCircletText": "Fire Coral Circlet", + "headSpecialFireCoralCircletNotes": "This circlet, designed by Habitica's greatest alchemists, allows you to breathe water and dive for treasure! Increases Perception by <%= per %>.", "headSpecialNyeText": "Assurdo Cappello da Festa", "headSpecialNyeNotes": "Hai ricevuto un Assurdo Cappello da Festa! Indossalo con orgoglio mentre festeggi il nuovo anno! Non conferisce alcun bonus.", "headSpecialYetiText": "Elmo dell'Addestra-Yeti", @@ -415,13 +425,17 @@ "headArmoireLunarCrownText": "Soothing Lunar Crown", "headArmoireLunarCrownNotes": "This crown strengthens health and sharpens senses, especially when the moon is full. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Soothing Lunar Set (Item 1 of 3).", "headArmoireRedHairbowText": "Red Hairbow", - "headArmoireRedHairbowNotes": "Become strong, tough and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRedHairbowNotes": "Become strong, tough, and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireVioletFloppyHatText": "Violet Floppy Hat", "headArmoireVioletFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a pleasing purple color. Increases Perception by <%= per %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "headArmoireGladiatorHelmText": "Gladiator Helm", "headArmoireGladiatorHelmNotes": "To be a gladiator you must be not only strong.... but cunning. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Gladiator Set (Item 1 of 3).", "headArmoireRancherHatText": "Rancher Hat", - "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 1 of 3).", + "headArmoireBlueHairbowText": "Blue Hairbow", + "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownText": "Royal Crown", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "offhand": "oggetto per mano da scudo ", "shieldBase0Text": "Nessun equipaggiamento nella mano da scudo", "shieldBase0Notes": "Nessuno scudo o arma secondaria.", @@ -449,6 +463,8 @@ "shieldSpecial0Notes": "Vede oltre il velo della morte, e usa quello che vi trova per terrorizzare i nemici. Aumenta la Percezione di <%= per %>.", "shieldSpecial1Text": "Scudo di Cristallo", "shieldSpecial1Notes": "Frantuma le frecce e deflette le parole dei pessimisti. Aumenta tutti gli attributi di <%= attrs %>.", + "shieldSpecialMoonpearlShieldText": "Moonpearl Shield", + "shieldSpecialMoonpearlShieldNotes": "Designed for fast swimming, and also some defense. Increases Constitution by <%= con %>.", "shieldSpecialGoldenknightText": "Massiccio Martello Miliare di Mustaine", "shieldSpecialGoldenknightNotes": "Mostri, malattie, maledizioni: martellali! Aumenta Costituzione e Percezione di <%= attrs %> ciascuno.", "shieldSpecialYetiText": "Scudo dell'Addestra-Yeti", @@ -494,7 +510,7 @@ "shieldMystery301405Text": "Scudo Orologio", "shieldMystery301405Notes": "Con questo scudo il tempo sarà sempre dalla tua parte! Non conferisce alcun bonus. Oggetto per abbonati, giugno 3015.", "shieldArmoireGladiatorShieldText": "Gladiator Shield", - "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", + "shieldArmoireGladiatorShieldNotes": "Per essere un gladiatore devi...eh, lasciamo stare, piuttosto respingi tutti con il tuo scudo. Aumenta la Costituzione di <%= con %> e la Forza di <%= str %>. Scrigno Incantato: Set Gladiatore (oggetto 3 di 3)", "back": "Back Accessory", "backBase0Text": "Nessun accessorio da schiena", "backBase0Notes": "Nessun accessorio da schiena.", diff --git a/common/locales/it/generic.json b/common/locales/it/generic.json index 7def2636b3..208e9006a8 100644 --- a/common/locales/it/generic.json +++ b/common/locales/it/generic.json @@ -5,14 +5,14 @@ "habitica": "Habitica", "expandToolbar": "Mostra barra", "collapseToolbar": "Nascondi barra", - "markdownBlurb": "HabitRPG usa il metodo di formattazione markdown. Consulta la Tabella riassuntiva del markdown per maggiori informazioni.", + "markdownBlurb": "HabitRPG usa il metodo di formattazione markdown. Consulta la tabella riassuntiva del markdown per maggiori informazioni.", "showFormattingHelp": "Mostra guida per la formattazione", "hideFormattingHelp": "Nascondi guida per la formattazione", "youType": "Digiti:", "youSee": "Vedi:", "italics": "*Corsivo*", "bold": "**Grassetto**", - "strikethrough": "~~Sbarrato~~", + "strikethrough": "~~Barrato~~", "emojiExample": ":smile:", "markdownLinkEx": "[HabitRPG è fantastico!](https://habitrpg.com)", "markdownImageEx": "![testo alt obbligatorio](https://habitrpg.com/cake.png \"titolo facoltativo al passaggio del mouse\")", @@ -54,8 +54,8 @@ "gems": "Gemme", "gemButton": "Hai <%= number %> Gemme.", "moreInfo": "Maggiori informazioni", - "showMoreMore": "(show more)", - "showMoreLess": "(show less)", + "showMoreMore": "(mostra di più)", + "showMoreLess": "(mostra meno)", "gemsWhatFor": "Fai click per acquistare delle Gemme! Le Gemme ti permettono di comprare oggetti speciali come Missioni, personalizzazioni dell'avatar ed equipaggiamento stagionale.", "veteran": "Veterano", "veteranText": "Ha resistito ad Habit Il Grigio (il nostro sito prima di Angular), ed ha molte cicatrici di battaglia causate dai suoi bug.", @@ -87,7 +87,7 @@ "audioTheme_off": "Off", "audioTheme_danielTheBard": "Daniel il Bardo", "audioTheme_wattsTheme": "Tema di Watts", - "audioTheme_gokulTheme": "Tema Sonoro Gokul", + "audioTheme_gokulTheme": "Tema Gokul", "askQuestion": "Fai una domanda", "reportBug": "Segnala un bug", "contributeToHRPG": "Contribuisci a migliorare HabitRPG", diff --git a/common/locales/it/groups.json b/common/locales/it/groups.json index 35b8f8f113..f3f270f5f2 100644 --- a/common/locales/it/groups.json +++ b/common/locales/it/groups.json @@ -39,8 +39,8 @@ "editGroup": "Modifica Gruppo", "newGroupName": "Nome <%= groupType %>", "groupName": "Nome del Gruppo", - "groupLeader": "Leader del Gruppo", - "groupID": "ID del Gruppo", + "groupLeader": "Leader del gruppo", + "groupID": "ID del gruppo", "groupDescr": "Descrizione mostrata nella lista delle Gilde pubbliche (Markdown OK)", "logoUrl": "URL Logo", "assignLeader": "Assegna un leader al gruppo", @@ -94,7 +94,7 @@ "abuseFlag": "Segnala violazione delle linee guida della community", "abuseFlagModalHeading": "Segnalare <%= name %> per violazione?", "abuseFlagModalBody": "Sei sicuro di voler segnalare questo post? Dovresti segnalare SOLO post che violano le <%= firstLinkStart %>Linee guida della community<%= linkEnd %> e/o i <%= secondLinkStart %>Termini del Servizio<%= linkEnd %>. Segnalare inappropriatamente un post è una violazione delle linee guida della community e può essere considerata come un'infrazione da parte tua.", - "abuseFlagModalButton": "Segnala", + "abuseFlagModalButton": "Segnala abuso", "abuseReported": "Grazie di aver segnalato questa violazione. I moderatori sono stati avvertiti.", "abuseAlreadyReported": "Hai già segnalato questo messaggio.", "needsText": "Scrivi un messaggio.", @@ -108,17 +108,19 @@ "inviteFriends": "Invita amici", "inviteAlertInfo": "Invita amici tramite ID Utente da qui.", "inviteExistUser": "Invita Utente Esistente", - "inviteByEmail": "Invita amici tramite email. Se si iscrivono tramite la tua email, verranno automaticamente invitati a questo gruppo.", + "inviteByEmail": "Invita i tuoi amici tramite email. Se si iscrivono tramite la tua email, verranno automaticamente invitati in questo gruppo.", "byColon": "Da:", "inviteNewUsers": "Invita nuovi utenti", "inviteAlertInfo2": "Oppure condividi questo link (copia/incolla):", "sendGiftHeading": "Invia regalo a <%= name %>", "sendGiftGemsBalance": "Da <%= number %> Gemme", - "sendGiftCost": "Totale: $<%= cost %> USD", - "sendGiftFromBalance": "Dal Bilancio", + "sendGiftCost": "Totale: <%= cost %>$ USD", + "sendGiftFromBalance": "Dal bilancio", "sendGiftPurchase": "Acquisto", "sendGiftMessagePlaceholder": "Messaggio personale (facoltativo)", "sendGiftSubscription": "<%= months %> Mese(/i): <%= price %>$", + "battleWithFriends": "Combatti i mostri con gli amici", "startAParty": "Crea una Squadra", - "addToParty": "Aggiungi qualcuno alla tua squadra" + "addToParty": "Aggiungi qualcuno alla tua squadra", + "likePost": "Fai click se ti piace questo post!" } \ No newline at end of file diff --git a/common/locales/it/limited.json b/common/locales/it/limited.json index a1e4ce84e9..5deb1cd17c 100644 --- a/common/locales/it/limited.json +++ b/common/locales/it/limited.json @@ -8,6 +8,8 @@ "alarmingFriendsText": "Sei stato spaventato <%= spookDust %> volte dai tuoi compagni di squadra.", "agriculturalFriends": "Amici Floreali", "agriculturalFriendsText": "E' stato trasformato in un fiore <%= seeds %> volte dai compagni di squadra.", + "aquaticFriends": "Amici acquatici", + "aquaticFriendsText": "E' stato spruzzato dagli amici <%= seafoam %> volta/e.", "valentineCard": "Biglietto di San Valentino", "valentineCardNotes": "Manda un biglietto di San Valentino a un membro della squadra.", "valentine0": "\"Le rose sono rosse<%= lineBreak %>Le mie Daily sono blu<%= lineBreak %>E' bello esser in squadra<%= lineBreak %>Perchè qui ci sei anche tu!\"", @@ -25,7 +27,7 @@ "seasonalShopTitle": "<%= linkStart %>Maga Stagionale<%= linkEnd %>", "seasonalShopClosedText": "Il Negozio Stagionale è attualmente chiuso! Non so dove sia la Maga Stagionale ora, ma scommetto che sarà di ritorno durante il prossimo <%= linkStart %>Grand Gala<%= linkEnd %>!", "seasonalShopText": "Benvenuto nel Negozio Stagionale! Abbiamo in vendita degli oggetti primaverili in Edizione Stagionale. Ogni cosa qui sarà acquistabile durante l'evento \"Spring Fling\" ogni anno, ma siamo aperti solo fino al 30 aprile! Quindi fai scorta adesso, sennò dovrai aspettare il prossimo anno per poter acquistare questi oggetti!", - "seasonalShopSummerText": "Welcome to the Seasonal Shop!! We're stocking summertime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Summer Splash event each year, but we're only open until July 31st, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopSummerText": "Benvenuto nel Negozio Stagionale! Abbiamo in vendita degli oggetti estivi in Edizione Stagionale. Ogni cosa qui sarà acquistabile durante l'evento \"Summer Splash\" ogni anno, ma siamo aperti solo fino al 31 luglio! Quindi fai scorta adesso, sennò dovrai aspettare il prossimo anno per poter acquistare questi oggetti!", "seasonalShopRebirth": "Se hai usato la Sfera della Rinascita, potrai riacquistare questo equipaggiamento dalla colonna delle Ricompense dopo aver sbloccato il Mercato. All'inizio potrai comprare solo gli oggetti per la tua classe attuale (Guerriero, se non l'hai ancora scelta/cambiata), ma niente paura, gli altri oggetti specifici per le varie classi diventeranno disponibili se ti converti a quella classe.", "candycaneSet": "Caramello (Mago)", "skiSet": "Nevassassino (Assassino)", @@ -47,7 +49,7 @@ "lovingPupSet": "Adorabile Cucciolo (Guaritore)", "stealthyKittySet": "Gatto Furtivo (Assassino)", "daringSwashbucklerSet": "Daring Swashbuckler (Warrior)", - "emeraldMermageSet": "Emerald Mermage (Mage)", - "reefSeahealerSet": "Reef Seahealer (Healer)", - "roguishPirateSet": "Roguish Pirate (Rogue)" + "emeraldMermageSet": "Magisirena di Smeraldo (Mago)", + "reefSeahealerSet": "Marguaritore Corallino (Guaritore)", + "roguishPirateSet": "Pirata Furfante (Assassino)" } \ No newline at end of file diff --git a/common/locales/it/messages.json b/common/locales/it/messages.json index 02eac1f46c..b3d1b1acb4 100644 --- a/common/locales/it/messages.json +++ b/common/locales/it/messages.json @@ -1,7 +1,7 @@ { "messageLostItem": "Il tuo oggetto <%= itemText %> si è rotto.", "messageTaskNotFound": "Attività non trovata.", - "messageDuplicateTaskID": "A task with that ID already exists.", + "messageDuplicateTaskID": "Esiste già un'attività con questo ID.", "messageTagNotFound": "Etichetta non trovata.", "messagePetNotFound": ":animale non trovato in user.items.pets", "messageFoodNotFound": ":cibo non trovato in user.items.food", @@ -21,8 +21,11 @@ "messageDropFood": "Hai trovato <%= dropText %>! <%= dropNotes %>", "messageDropEgg": "Hai trovato un uovo di <%= dropText %>! <%= dropNotes %>", "messageDropPotion": "Hai trovato una Pozione di Schiusura <%= dropText %>! <%= dropNotes %>", + "messageDropQuest": "You've found a quest!", "messageFoundQuest": "Hai trovato la missione \"<%= questText %>\"!", - "armoireEquipment": "<%= image %> You found a piece of rare Equipment in the Armoire: <%= dropText %>! Awesome!", - "armoireFood": "<%= image %> You rummage in the Armoire and find <%= dropArticle %><%= dropText %>. What's that doing in here?", + "messageAlreadyPurchasedGear": "You purchased this gear in the past, but do not currently own it. You can buy it again in the rewards column on the tasks page.", + "messageAlreadyOwnGear": "You already own this item. Equip it by going to the equipment page.", + "armoireEquipment": "<%= image %> Hai trovato dell'equipaggiamento raro nello Scrigno: <%= dropText %>! Fantastico!", + "armoireFood": "<%= image %> Frughi nello Scrigno e trovi <%= dropArticle %><%= dropText %>. Cosa ci fa qui dentro?", "armoireExp": "You wrestle with the Armoire and gain Experience. Take that!" } \ No newline at end of file diff --git a/common/locales/it/npc.json b/common/locales/it/npc.json index d756fbb6b2..359c31f80b 100644 --- a/common/locales/it/npc.json +++ b/common/locales/it/npc.json @@ -10,21 +10,24 @@ "alexander": "Alexander il Mercante", "welcomeMarket": "Benvenuto nel Mercato! Compra uova rare e pozioni! Vendi la merce che ti avanza! Commissiona servizi utili! Vieni a vedere cosa abbiamo da offrire.", "sellForGold": "Vendi <%= item %> per <%= gold %> Oro", - "sellEggForGold": "Sell <%= itemType %> Egg for <%= gold %> Gold", - "sellPotionForGold": "Sell <%= itemType %> Potion for <%= gold %> Gold", + "sellEggForGold": "Vendi Uovo di <%= itemType %> per <%= gold %> Oro", + "sellPotionForGold": "Vendi Pozione <%= itemType %> per <%= gold %> Oro", "buyGems": "Compra Gemme", "justin": "Justin", + "ian": "Ian", + "ianText": "Welcome to the Quest Shop! Here you can use Quest Scrolls to battle monsters with your friends. Be sure to check out our fine array of Quest Scrolls for purchase on the right!", "USD": "USD", "newStuff": "Novità", "cool": "Ricordamelo più tardi", "dismissAlert": "Nascondi questo annuncio", "donateText1": "Aggiunge 20 Gemme al tuo account. Le Gemme vengono utilizzate per comprare oggetti speciali nel gioco, come vestiario ed acconciature.", "donateText2": "Supporta HabitRPG", - "donateText3": "HabitRPG is an open source project that depends on our users for support. The money you spend on gems helps us keep the servers running, maintain a small staff, develop new features, and provide incentives for our volunteer programmers. Thank you for your generosity!", + "donateText3": "HabitRPG è un progetto open-source che dipende dal supporto degli utenti. I soldi che spendi in Gemme ci aiutano a tenere accesi i nostri server, mantenere un piccolo staff, sviluppare nuove funzionalità e dare degli incentivi ai volontari programmatori. Grazie per la tua generosità!", "donationDesc": "20 Gemme, donazione ad HabitRPG", "payWithCard": "Paga con carta di credito", "payNote": "Nota: PayPal a volte richiede molto tempo per completare la transazione. Consigliamo di pagare con una carta di credito.", "card": "Carta", + "amazonInstructions": "Click the button to pay using Amazon Payments", "paymentMethods": "Metodi di pagamento:", "classGear": "Equipaggiamento per Classi", "classGearText": "Per prima cosa: non preoccuparti! Il tuo vecchio equipaggiamento è nel tuo inventario, ora stai indossando quello da <%= klass %> apprendista. Indossare un equipaggiamento apposito per la tua classe conferisce un bonus del 50% alle tue statistiche. In ogni caso, sentiti libero di tornare al tuo vecchio equipaggiamento.", @@ -43,36 +46,36 @@ "tourHabits": "Questa colonna è per la buone e cattive abitudini (Habit) con cui hai a che fare diverse volte al giorno! Per procedere, clicca sulla matita per modificare i nomi, poi clicca sull'icona con la spunta per salvare le tue modifiche.", "tourStats": "Le buone abitudini conferiscono esperienza ed oro! Quelle cattive danneggiano la salute.", "tourGP": "Per procedere, compra la Spada da Allenamento con l'oro che hai appena guadagnato!", - "tourAvatar": "Customize Your Avatar", + "tourAvatar": "Personalizza il tuo avatar", "tourScrollDown": "Assicurati di scorrere la pagina fino alla fine per vedere tutte le opzioni! Fai di nuovo click sul tuo avatar per tornare alla pagina delle attività.", "tourMuchMore": "Quando hai finito con le attività, puoi creare una Squadra insieme ai tuoi amici, chattare nelle Gilde di interessi comuni, partecipare alle Sfide, e tanto altro ancora!", "tourStatsPage": "Questa è la pagina delle tue Statistiche! Guadagna delle medaglie compiendo le azioni elencate.", - "tourTavernPage": "Welcome to the Tavern, an all-ages chat room! You can keep your Dailies from hurting you in case of illness or travel by clicking \"Rest in the Inn.\" Come say hi!", + "tourTavernPage": "Benvenuto alla Taverna, una chat per tutte le età! Puoi fare in modo che le tue Daily non ti danneggino in caso di malattia o di viaggio facendo click su \"Riposa nella Locanda\". Vieni a farci un saluto!", "tourPartyPage": "La tua Squadra ti aiuterà a restare in riga. Invita degli amici per sbloccare una Pergamena!", - "tourGuildsPage": "Guilds are common-interest chat groups created by the players, for the players. Browse through the list and join the Guilds that interest you. Be sure to check out the popular Newbies Guild, where anyone can ask questions about HabitRPG!", - "tourChallengesPage": "Challenges are themed task lists created by users! Joining a Challenge will add its tasks to your account. Compete against other users to win Gem prizes!", + "tourGuildsPage": "Le Gilde sono gruppi di discussione creati dagli utenti, per altri utenti con interessi comuni. Cerca gli argomenti che più ti piacciono! Se conosci l'inglese, ti raccomandiamo la famosa gilda \"The Newbies\", dove chiunque può fare domande su HabitRPG!", + "tourChallengesPage": "Le Sfide sono liste di attività a tema create dagli utenti! Partecipando a una Sfida, la lista delle sue attività verrà aggiunta al tuo account. Competi con altri utenti per vincere dei premi in Gemme!", "tourMarketPage": "A partire dal livello 4, potrai ricevere dei \"drop\" casuali di uova e pozioni di schiusura quando completi le tue attività. Appariranno qui - usale per far nascere degli animali! Puoi anche comprare degli oggetti nel Mercato.", - "tourHallPage": "Welcome to the Hall of Heroes, where open-source contributors to HabitRPG are honored. Whether through code, art, music, writing, or even just helpfulness, they have earned Gems, exclusive equipment, and prestigious titles. You can contribute to HabitRPG, too!", - "tourPetsPage": "This is the Stable! After level 4, you can hatch pets using eggs and potions. When you hatch a pet in the Market, it will appear here! Click a pet's image to add it to your avatar. Feed them with the food you find after level 4, and they'll grow into powerful mounts.", - "tourMountsPage": "Once you've fed a pet enough food to turn it into a mount, it will appear here. (Pets, mounts, and food are available after level 4.) Click a mount to saddle up!", + "tourHallPage": "Benvenuto nel Salone degli Eroi, dove viene reso onore agli aiutanti open-source di HabitRPG. Che sia attraverso codice, arte, musica, testi o anche semplice disponibilità, hanno guadagnato Gemme, equipaggiamento esclusivo e titoli prestigiosi. Anche tu puoi contribuire ad HabitRPG!", + "tourPetsPage": "Questa è la Scuderia! Dopo il livello 4, puoi far nascere degli animali utilizzando uova e pozioni. Quando fai schiudere un uovo nel Mercato, apparirà qui! Fai click sull'immagine di un animale per aggiungerlo al tuo avatar. Dagli da mangiare il cibo che troverai dopo il livello 4, e crescerà fino a diventare una potente cavalcatura.", + "tourMountsPage": "Una volta che avrai dato abbastanza cibo al tuo animale da trasformarlo in una cavalcatura, apparirà qui. (Animali, cavalcature e cibo sono disponibili dopo il livello 4.) Fai click su una cavalcatura per montare in sella!", "tourEquipmentPage": "This is where your Equipment is stored! Your Battle Gear affects your stats. If you want to show different Equipment on your avatar without changing your stats, click \"Enable Costume.\"", - "tourOkay": "Okay!", - "tourAwesome": "Awesome!", - "tourSplendid": "Splendid!", - "tourNifty": "Nifty!", - "tourAvatarProceed": "Show me my tasks!", - "tourToDosBrief": "To-Do List", - "tourDailiesBrief": "Daily Tasks", - "tourDailiesProceed": "I'll be careful!", - "tourHabitsBrief": "Good & Bad Habits", - "tourHabitsProceed": "Makes sense!", - "tourRewardsBrief": "Reward List", - "tourRewardsProceed": "That's all!", - "welcomeToHabit": "Welcome to HabitRPG, a game to improve your life!", - "welcome1": "Create and customize an in-game avatar to represent you.", - "welcome2": "Your real-life tasks affect your avatar's Health (HP), Experience (XP), and Gold!", - "welcome3": "Complete tasks to earn Experience (XP) and Gold, which unlock awesome features and rewards!", - "welcome4": "Avoid bad habits that drain Health (HP), or your avatar will die!", - "welcome5": "Now you'll customize your avatar and set up your tasks...", - "imReady": "I'm Ready!" + "tourOkay": "Ok!", + "tourAwesome": "Fantastico!", + "tourSplendid": "Splendido!", + "tourNifty": "Splendido!", + "tourAvatarProceed": "Mostrami le mie attività!", + "tourToDosBrief": "Lista To-Do", + "tourDailiesBrief": "Daily (attività giornaliere)", + "tourDailiesProceed": "Farò attenzione!", + "tourHabitsBrief": "Buone e cattive Habit", + "tourHabitsProceed": "Ha senso!", + "tourRewardsBrief": "Lista Ricompense", + "tourRewardsProceed": "E' tutto!", + "welcomeToHabit": "Benvenuto ad HabitRPG, un gioco per migliorare la tua vita!", + "welcome1": "Crea e personalizza un avatar che ti rappresenti nel gioco.", + "welcome2": "Quello che fai nella vita reale ha un impatto su Salute (HP), Esperienza (XP) e Oro del tuo avatar!", + "welcome3": "Completa le attività per ottenere Esperienza (XP) e Oro, che serviranno a sbloccare nuove funzionalità e meravigliose ricompense!", + "welcome4": "Evita le cattive abitudini che ti fanno perdere Salute (HP), o il tuo avatar morirà!", + "welcome5": "Ora personalizzerai il tuo avatar e imposterai le tue attività...", + "imReady": "Sono pronto!" } \ No newline at end of file diff --git a/common/locales/it/pets.json b/common/locales/it/pets.json index e4ca942bb4..6abf1d0541 100644 --- a/common/locales/it/pets.json +++ b/common/locales/it/pets.json @@ -13,6 +13,7 @@ "hydra": "Idra", "mantisShrimp": "Canocchia", "mammoth": "Mammut Lanoso", + "orca": "Orca", "rarePetPop1": "Clicca sulla zampa d'oro per scoprire come ottenere questo raro animale contribuendo a migliorare HabitRPG!", "rarePetPop2": "Come ottenere questo animale?", "potion": "Pozione <%= potionType %> ", @@ -24,9 +25,10 @@ "hatchingPotion": "pozione di schiusura", "noHatchingPotions": "Non hai nessuna pozione di schiusura.", "inventoryText": "Clicca su un uovo per vedere le pozioni utilizzabili (che verranno evidenziate in verde) e scegline una con cui far comparire il tuo animale. Se nessuna pozione viene evidenziata, clicca di nuovo sull'uovo per deselezionarlo, e questa volta clicca prima su una pozione, in modo da evidenziare le uova su cui poterla utilizzare. Se lo desideri, puoi anche vendere gli oggetti che ti avanzano ad Alexander il Mercante.", + "foodText": "cibo", "food": "Cibo e Selle", "noFood": "Non hai cibo o selle.", - "dropsExplanation": "Ottieni questi oggetti più velocemente utilizzando le gemme se non vuoi aspettare che appaiano come drop quando completi un'attività. Più informazioni sul sistema di drop.", + "dropsExplanation": "Ottieni questi oggetti più velocemente utilizzando le gemme se non vuoi aspettare che appaiano come drop quando completi un'attività. Maggiori informazioni sul sistema di drop.", "beastMasterProgress": "Progresso in Re delle Bestie", "beastAchievement": "Hai ottenuto la medaglia \"Re delle Bestie\" per aver collezionato tutti gli animali!", "beastMasterName": "Re delle Bestie", @@ -36,7 +38,7 @@ "mountAchievement": "Hai ottenuto il titolo di \"Re delle Cavalcature\" per aver domato tutte le cavalcature!", "mountMasterName": "Re delle Cavalcature", "mountMasterText": "Ha domato tutte e 90 le cavalcature (ancora piú difficile, fate i complimenti a questo utente!)", - "mountMasterText2": "ed ha liberato tutte e 90 le sue cavalcature <%= count %> volte", + "mountMasterText2": "e ha liberato tutte e 90 le sue cavalcature <%= count %> volte", "beastMountMasterName": "Re delle Bestie e Re delle Cavalcature", "triadBingoName": "Triplo Bingo", "triadBingoText": "Ha trovato tutti i 90 animali, tutte le 90 cavalcature e tutti i 90 animali DI NUOVO (MA COME HAI FATTO!)", @@ -44,7 +46,7 @@ "triadBingoAchievement": "Hai ottenuto la medaglia \"Triplo Bingo\" per aver trovato tutti gli animali, addomesticato tutte le cavalcature, e trovato di nuovo tutti gli animali!", "dropsEnabled": "Sistema di drop attivo!", "itemDrop": "Hai trovato un oggetto!", - "firstDrop": "Hai sbloccato il Sistema di Drop! Ora, quando completi un'attività, hai una piccola probabilità di trovare un oggetto, tra cui uova, pozioni e cibo! Hai appena trovato un <%= eggText %> Uovo! <%= eggNotes %>", + "firstDrop": "Hai sbloccato il Sistema di Drop! Ora, quando completi un'attività, hai una piccola probabilità di trovare un oggetto, tra cui uova, pozioni e cibo! Hai appena trovato un Uovo di <%= eggText %>! <%= eggNotes %>", "useGems": "Se hai messo gli occhi su un animale, ma non vuoi più aspettare per averlo, usa le gemme in Inventario > Mercato per comparne uno!", "hatchAPot": "Far nascere <%= egg %> <%= potion %>?", "feedPet": "Dare da mangiare <%= article %><%= text %> al tuo <%= name %>?", @@ -54,7 +56,7 @@ "petKeyName": "Chiave dell'Allevamento", "petKeyPop": "Lascia che i tuoi animali siano liberi di vagare, liberali per dare inizio alla loro avventura personale, e concedi a te stesso il brivido di essere Re delle Bestie un'altra volta!", "petKeyBegin": "Chiave dell'Allevamento: sentiti <%= title %> ancora una volta!", - "petKeyInfo": "Ti manca la gioia del collezionare tutte le bestie? Ora li potrai liberare tutti e i tuoi drop avranno di nuovo un significato!", + "petKeyInfo": "Ti manca la gioia del collezionare tutti gli animali? Ora potrai liberarli tutti, così i tuoi drop avranno di nuovo un significato!", "petKeyInfo2": "Usa la Chiave dell'Allevamento per resettare i tuoi animali e/o cavalcature non ottonetuti da una missione a zero. (Gli animali e le cavalcature ottenuti da missioni o Rari non subiranno effetti.)", "petKeyInfo3": "Esistono tre Chiavi dell'Allevamento: Libera Solo gli Animali (4 Gemme), Libera Solo le Cavalcature (4 Gemme) o Libera Sia Animali Che Cavalcature (6 Gemme). Usare una di queste Chiavi ti permette di ottenere nuovamente le medaglie Re delle Bestie e Re delle Cavalcature. Potrai ottenere nuovamente la medaglia Triplo Bingo solo se usi la chiave \"Libera Sia Animali Che Cavalcature\" e collezioni tutti i 90 animali una seconda volta. Mostra al mondo che genere di maestro della collezione sei! Ma scegli saggiamente, perchè una volta usata una Chiave e aperte le porte dell'allevamento o della scuderia, non potrai più recuperarli senza collezionarli tutti un'altra volta...", "petKeyInfo4": "Esistono tre Chiavi dell'Allevamento: Libera Solo gli Animali (4 Gemme), Libera Solo le Cavalcature (4 Gemme) o Libera Sia Animali Che Cavalcature. Usare una di queste Chiavi ti permette di ottenere nuovamente le medaglie Re delle Bestie e Re delle Cavalcature. Potrai ottenere nuovamente la medaglia Triplo Bingo solo se usi la chiave \"Libera Sia Animali Che Cavalcature\" e collezioni tutti i 90 animali una seconda volta. Mostra al mondo che genere di maestro della collezione sei! Ma scegli saggiamente, perchè una volta usata una Chiave e aperte le porte dell'allevamento o della scuderia, non potrai più recuperarli senza collezionarli tutti un'altra volta...", diff --git a/common/locales/it/quests.json b/common/locales/it/quests.json index 955b90ca96..14f861e726 100644 --- a/common/locales/it/quests.json +++ b/common/locales/it/quests.json @@ -1,16 +1,24 @@ { "quests": "Missioni", "quest": "missione", - "questDetails": "Quest Details", - "invitations": "Invitations", + "whereAreMyQuests": "Le missioni sono ora disponibili sulla loro pagina propria! Clicca su Inventario -> Missioni per trovarle.", + "yourQuests": "il tuo missioni", + "questsForSale": "missioni per comprare", + "petQuests": "missioni animali e cavalcature", + "unlockableQuests": "missioni sbloccabili", + "goldQuests": "Oro acquistabile missioni", + "questDetails": "Dettagli missione", + "invitations": "Inviti", "completed": "Completata!", "youReceived": "Hai ricevuto", - "questSend": "Clicking \"Invite\" will send an invitation to your party members. When all members have accepted or denied, the quest begins. See status under Social > Party.", + "dropQuestCongrats": "Congratulations on earning this quest scroll! You can invite your party to begin the quest now, or come back to it any time in your Inventory > Quests.", + "questSend": "Cliccando \"Invita\" manderai un invito ai membri della tua squadra. Quando tutti i membri avranno accettato o rifiutato, la missione inizierà. Vedi lo stato in Social > Squadra.", "inviteParty": "Invita squadra", "questInvitation": "Invito alla missione:", "questInvitationTitle": "Invito alla missione", - "questInvitationInfo": "Invito alla Missione <%= quest %>", + "questInvitationInfo": "Invito alla missione <%= quest %>", "askLater": "Chiedi più tardi", + "questLater": "Quest Later", "buyQuest": "Compra missione", "accepted": "Accettata", "rejected": "Rifiutata", @@ -21,7 +29,7 @@ "bossStrength": "Forza del Boss", "collect": "Raccogli", "collected": "Collezionati", - "bossDmg1": "Ogni Daily e To-Do completata e ogni Habit positivo danneggiano il boss. Puoi fare danni maggiori con le attività più rosse, con Attacco Brutale e con Fiammata. I boss danneggeranno ogni partecipante per le Daily mancate (moltiplicate per la Forza del boss) oltre al loro normale danno, quindi tieni in forze la tua squadra completando le tue Daily! I danni inflitti e ricevuti dal boss sono calcolati al cambio di giorno (all'ora da te impostata).", + "bossDmg1": "Ogni Daily e To-Do completata e ogni Habit positiva danneggiano il boss. Puoi infliggere danni maggiori con le attività più rosse, con Attacco Brutale e con Fiammata. I boss danneggeranno ogni partecipante per le Daily mancate (moltiplicate per la Forza del boss) oltre al loro normale danno, quindi tieni in forze la tua squadra completando le tue Daily! I danni inflitti e ricevuti dal boss sono calcolati al cambio di giorno (all'ora da te impostata).", "bossDmg2": "Solo i partecipanti potranno combattere il boss e condividere il bottino della missione.", "tavernBossInfo": "Per ferire un boss mondiale, completa le tue Daily e i tuoi To-Do. Maggiore è il valore dell'attività, maggiore sarà il danno inflitto al boss (attività di colore rosso, gli incantesimi dei Maghi, gli attacchi dei Guerrieri, ecc.). La Furia del boss aumenterà per ogni Daily incompleta (moltiplicate per la Forza del boss). Quando la Furia raggiunge il massimo, accadrà qualcosa di davvero brutto - quindi completa le tue Daily! Tutto il danno inflitto e ricevuto da un boss viene calcolato al cambio di giorno (che avviene all'ora da te scelta nelle impostazioni).", "bossColl1": "Per ottenere gli oggetti, completa delle attività positive. Gli oggetti delle missioni compaiono come quelli normali; non li vedrai però fino al giorno dopo, quando tutto quello che hai trovato verrà raccolto e aggiunto agli oggetti già trovati.", @@ -37,11 +45,15 @@ "noScrolls": "Non hai nessuna Pergamena.", "scrollsText1": "Per cominciare una missione hai bisogno di una squadra. Se vuoi affrontare la missione da solo,", "scrollsText2": "crea una squadra vuota.", - "scrollsPre": "Devi completare la missione precedente prima di poter iniziare questa!", + "scrollsPre": "Non hai ancora sbloccato questa missione!", + "alreadyEarnedQuestLevel": "Hai già guadagnato questa ricerca per raggiungere Livello <%= level %>.", + "alreadyEarnedQuestReward": "Hai già guadagnato questa missione completamento <%= priorQuest %>.", "completedQuests": "Ha completato le seguenti missioni:", "mustComplete": "Devi prima completare <%= quest %>.", - "mustLevel": "Devi essere almeno di livello <%= level %>.", + "mustLevel": "Devi essere di livello <% = livello%> per iniziare questa missione.", "mustLvlQuest": "Devi essere almeno di livello <%= level %> per comprare questa missione!", + "mustInviteFriend": "Per guadagnare questa missione, invitare un amico alla tua festa. Invitare qualcuno ora?", + "unlockByQuesting": "Per guadagnare questa missione, completo <%= title %>.", "sureCancel": "Vuoi davvero annullare questa missione? Tutti gli inviti accettati andranno perduti. Il Capomissione resterà in possesso della Pergamena.", "sureAbort": "Vuoi davvero annullare questa missione? Questo causerà l'annullamento della missione anche per tutti i membri della tua squadra ed ogni progresso andrà perduto. La Pergamena verrà restituita al Capomissione.", "doubleSureAbort": "Sei veramente sicuro? Assicurati che non ti odieranno per sempre!", diff --git a/common/locales/it/questscontent.json b/common/locales/it/questscontent.json index eb4d0e62ac..4718fdc852 100644 --- a/common/locales/it/questscontent.json +++ b/common/locales/it/questscontent.json @@ -58,44 +58,44 @@ "questSpiderBoss": "Ragno del Gelo", "questSpiderDropSpiderEgg": "Ragno (uovo)", "questSpiderUnlockText": "Sblocca l'acquisto delle uova di ragno nel Mercato", - "questVice1Text": "Liberati dall'Influsso del Drago", + "questVice1Text": "Vice, Part 1: Free Yourself of the Dragon's Influence", "questVice1Notes": "

Dicono che una terribile minaccia si celi nelle caverne del monte Habitica. Un mostro la cui presenza stravolge la volontà dei forti eroi della terra, spingendoli verso le cattive abitudini e la pigrizia! La bestia è un enorme drago dall'immenso potere, ed è composto delle ombre stesse. Vyce, l'infida Viverna Oscura. Coraggio Habiteers, alzatevi e sconfiggete questa immonda creatura una volta per tutte, ma solo se vi ritenete all'altezza della sua incredibile potenza.

Vyce Parte 1:

Come potete aspettarvi di sconfiggere la bestia se essa ha già il controllo su di voi? Non cadete vittime della pigrizia e di Vyce! Lavorate duramente per liberarvi dall'influsso dell'oscuro drago!

", "questVice1Boss": "Ombra di Vyce", "questVice1DropVice2Quest": "Vyce - Parte 2 (Pergamena)", - "questVice2Text": "Trova il Covo della Viverna", + "questVice2Text": "Vice, Part 2: Find the Lair of the Wyrm", "questVice2Notes": "Ora che l'influsso di Vyce è stato dissipato, sentite tornare dentro di voi un'ondata di forza che non sapevate di avere. Confidenti in voi stessi e nella vostra capacità di contrastare l'influsso del dragone, la tua squadra si incammina verso il Monte Habitica. Appena arrivati all'entrata della caverna, vi fermate. Rivoli d'ombra, simili a nebbia, aleggiano intorno all'ingresso, rendendo quasi impossibile vedere cosa c'è davanti a voi. La luce delle vostre lanterne sembra interrompersi improvvisamente nel punto in cui iniziano le ombre. Si dice che solo la luce magica possa penetrare l'infernale foschia del drago. Se riuscirete a trovare abbastanza cristalli di luce, potrete usarli per farvi strada fino al drago.", "questVice2CollectLightCrystal": "Cristalli di Luce", "questVice2DropVice3Quest": "Vyce - Parte 3 (Pergamena)", - "questVice3Text": "Il Risveglio di Vyce", + "questVice3Text": "Vice, Part 3: Vice Awakens", "questVice3Notes": "Dopo innumerevoli sforzi, il tuo gruppo ha scoperto la tana di Vyce. Il gigantesco mostro guarda la tua squadra con disgusto. Mentre un'ombra turbina intorno a te, una voce sussurra nella tua testa: \"Altri sciocchi cittadini di Habitica venuti a fermarmi? Che carini. Sarebbe stato più saggio non venire.\" Lo squamoso titano alza di nuovo la testa e si prepara ad attaccare. Questa è la tua occasione! Dai il meglio di te e sconfiggi Vyce volta per tutte!", "questVice3Completion": "Le ombre svaniscono dalla caverna, lasciando un pesante silenzio. Congratulazioni, ce l'hai fatta! Hai sconfitto Vyce! Tu e la tua squadra potete finalmente tirare un respiro di sollievo. Godetevi la vittoria, coraggiosi Habiteers, ma fate tesoro delle lezioni imparate dalla battaglia con Vyce ed andate avanti. Ci sono ancora molte buone abitudini da allenare e forse mali ancora peggiori da estirpare!", "questVice3Boss": "Vyce, la Viverna Oscura", "questVice3DropWeaponSpecial2": "Bastone del Drago di Stephen Weber", "questVice3DropDragonEgg": "Drago (uovo)", "questVice3DropShadeHatchingPotion": "Pozione Ombra", - "questMoonstone1Text": "La Catena di Pietre Lunari", + "questMoonstone1Text": "The Moonstone Chain, Part 1: The Moonstone Chain", "questMoonstone1Notes": "

Una terribile disgrazia ha colpito Habitica. Cattive Abitudini ritenute sconfitte stanno risorgendo, tramando vendetta. I piatti sporchi si accumulano, i libri si coprono di polvere, si rimanda a dopodomani quello che si doveva fare oggi!


Insegui alcune delle tue ritornate Cattive Abitudini fino alla Palude del Ristagno e scopri il colpevole: il fantasma della Negromante, Recidivay! La attacchi mulinando le armi, che la attraversano senza effetto.


\"Non disturbarti\", sibila con voce roca, \"Senza una catena di Pietre Lunari, nulla può ostacolarmi! Il mastro gioiellere @aurakami ha disperso tutte le pietre per la terra di Habitica molto tempo fa!\". Ansimando, ti ritiri... ma adesso sai cosa devi fare.

", "questMoonstone1CollectMoonstone": "Pietre Lunari", "questMoonstone1DropMoonstone2Quest": "La Catena di Pietre Lunari - Parte 2: Recidivay la Negromante (pergamena)", - "questMoonstone2Text": "Recidivay la Negromante", + "questMoonstone2Text": "The Moonstone Chain, Part 2: Recidivate The Necromancer", "questMoonstone2Notes": "

Il prode fabbro @Inventrix ti aiuta a forgiare la magica catena di Pietre Lunari. Sei finalmente pronto per affrontare Recidivay ma, non appena entri nella Palude del Ristagno, un brivido ti corre lungo la schiena.


Sul collo senti un fiato rancido, e qualcosa ti sussurra nelle orecchie. \"Già di ritorno? Che dolce...\" Ti giri di scatto e colpisci, ed alla luce della catena di Pietre Lunari le tue armi affondano in solida carne. \"Potrai anche avermi legata a questo mondo ancora una volta\", sbraita Recidivay, \"ma per te è giunto il momento di lasciarlo!\"

", "questMoonstone2Boss": "La Negromante", "questMoonstone2DropMoonstone3Quest": "La Catena di Pietre Lunari - Parte 3: La trasformazione di Recidivay (pergamena)", - "questMoonstone3Text": "La trasformazione di Recidivay", + "questMoonstone3Text": "The Moonstone Chain, Part 3: Recidivate Transformed", "questMoonstone3Notes": "

Recidivay crolla a terra, e subito la colpisci con la Catena di Pietre Lunari. Con tuo grande sgomento vedi Recidivay afferrare la Pietre, con un ghigno di trionfo dipinto sul volto.


\"Stupida creatura di carne!\" urla, \"Queste Pietre Lunari mi riporteranno alla mia forma fisica, è vero, ma non nel modo in cui credi! Quando la luna piena sorge dalle tenebre i miei poteri raggiungono l'apice, e dalle ombre evoco lo spettro del tuo più terribile nemico! \"


Una malsana nebbia verde si diffonde nella palude, e il corpo di Recidivay tra le convulsioni comincia ad assumere una forma che ti riempie di terrore -- il corpo non-morto di Vyce, mostruosamente rinato.

", "questMoonstone3Completion": "

Il tuo respiro si fa affannoso e il sudore ti fa bruciare gli occhi, mentre la Viverna non-morta collassa. I resti di Recidivay svaniscono in una sottile nebbia grigia, che cede velocemente ad una sferzata di aria pura. In lontananza senti le voci degli abitanti di Habitica urlare di gioia per aver sconfitto le loro Cattive Abitudini una volta per tutte.


@Baconosaur, il domatore, plana vicino a te cavalcando un grifone. \"Ho visto dal cielo la conclusione della tua battaglia, e ne sono rimasto colpito. Prendi questa tunica incantata -- il tuo coraggio è la prova del tuo nobile cuore, e credo che tu sia destinato ad averla.\"

", "questMoonstone3Boss": "Necro-Vyce", "questMoonstone3DropRottenMeat": "Carne ammuffita (Cibo)", "questMoonstone3DropZombiePotion": "Pozione di schiusura Zombie", - "questGoldenknight1Text": "La Ramanzina", + "questGoldenknight1Text": "The Golden Knight, Part 1: A Stern Talking-To", "questGoldenknight1Notes": "

Il Cavaliere d'Oro si sta intromettendo nelle questioni dei poveri abtanti di Habitica. Non hai fatto tutte le tue Daily? Hai violato un Habit? Lei si sentirà in diritto di importunarti su come dovresti seguire il suo esempio: lei è il modello perfetto di abitante di Habitica, e tu non sei nient'altro che una delusione. Beh, questo non è per niente carino da parte sua! Tutti possono sbagliare, e nessuno dovrebbe essere trattato così duramente per questo. Forse è il momento che tu raccolga un po' di testimonianze da abitanti bistrattati e faccia una bella ramanzina al Cavaliere d'Oro!

", "questGoldenknight1CollectTestimony": "Testimonianze", "questGoldenknight1DropGoldenknight2Quest": "La catena del Cavaliere Dorato Parte 2: L'oro offuscato (Pergamena)", - "questGoldenknight2Text": "Cavaliere d'Oro", + "questGoldenknight2Text": "The Golden Knight, Part 2: Gold Knight", "questGoldenknight2Notes": "

Armato di centinaia di testimonianze degli abitanti di Habitica, fronteggii finalmente il Cavaliere Dorato. Inizi a recitarle le lamentele degli abitanti una per una. \"E @Pfeffernusse sostiene che il tuo costante pavoneggiarti-\" Il cavaliere alza una mano per zittirti e sbuffa, \" Ma per favore, questa gente è banalmente gelosa del mio successo. Invece di lamentarsi, dovrebbero semplicemente lavorare duramente come me! Forse dovrei dimostrarti quale potere si possa ottenere attraverso una diligenza come la mia!\" Solleva la sua mazza chiodata e si prepara ad attaccarti!

", "questGoldenknight2Boss": "Cavaliere d'Oro", "questGoldenknight2DropGoldenknight3Quest": "La vicenda del Cavaliere Dorato - Parte 3: Il Cavaliere di Ferro (Pergamena)", - "questGoldenknight3Text": "Il Cavaliere di Ferro", + "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", "questGoldenknight3Notes": "

@Jon Arinbjorn si sbraccia per farsi notare, sembra allarmato. Subito dopo lo scontro, è apparso un nuovo personaggio: un cavaliere con un armatura di ferro nera come la pece si avvicina, spada in pugno. Il Cavaliere d'Oro urla: \"Padre, no!\", ma la figura non da neanche segno di aver sentito. Lei si gira verso di te: \"Mi dispiace. Sono stata sciocca, mi son montata la testa e non mi son resa conto di quanto sia stata crudele. Ma mio padre lo è più di quanto io potrei mai essere. Se non sarà fermato ci distruggerà tutti! Ecco, prendi la mia Mazza chiodata e ferma il Cavaliere di Ferro!

", "questGoldenknight3Completion": "

Con un liberatorio *clang* il Cavaliere di Ferro cade sulle sue ginocchia e crolla. \"Sei parecchio forte\" ansima, \"oggi sono stato umiliato\". Il Cavaliere d'Oro ti si avvicina: \"Grazie\" dice, \"penso che abbiamo imparato un po' di modestia e umiltà dal nostro incontro con te. Parlerò con mio padre e gli riferirò le lamentele nei nostri confronti\". \"Forse dovremmo scusarci con tutti gli abitanti...\" Rimugina tra se e se, prima di parlarti di nuovo: \"Ecco, prendi questo in dono, voglio che tu tenga la mia Mazza chiodata. Ora ti appartiene.\"

", "questGoldenknight3Boss": "Il Cavaliere di Ferro", @@ -128,15 +128,15 @@ "questSeahorseBoss": "Stallone Marino", "questSeahorseDropSeahorseEgg": "Cavalluccio Marino (Uovo)", "questSeahorseUnlockText": "Sblocca l'acquisto delle uova di cavalluccio marino nel Mercato", - "questAtom1Text": "Attacco delle Quest Ordinarie - Parte 1: il Disastro dei Piatti!", + "questAtom1Text": "Attack of the Mundane, Part 1: Dish Disaster!", "questAtom1Notes": "Hai raggiunto le rive del Lago Lavapiatti per un po' di relax... Ma il lago è infestato da piatti da lavare! Come sarà successo? Beh, non puoi permettere che il lago rimanga in questo stato. C'è soltanto una cosa da fare: lavare i piatti e salvare il vostro luogo di villeggiatura! Sarà meglio trovare un po' di sapone per pulire questa porcheria. Molto sapone...", "questAtom1CollectSoapBars": "Barrette di Sapone", - "questAtom1Drop": "Il mostro di SnackLess (pergamena)", - "questAtom2Text": "Attacco delle Quest Ordinarie, Parte 2: il Mostro di Snackless", + "questAtom1Drop": "The SnackLess Monster (Quest Scroll)", + "questAtom2Text": "Attack of the Mundane, Part 2: The SnackLess Monster", "questAtom2Notes": "Phew, questo posto sembra molto più bello con tutti questi piatti puliti. Forse, adesso potrai finalmente rilassarti un po'. Oh - sembrerebbe un cartone della pizza quello che sta galleggiando nel lago. Beh, cosa sarà mai un'altra cosa da pulire in fondo? Ma, dannazione, non è un semplice cartone di pizza! Con uno scatto improvviso la scatola si solleva dall'acqua per rivelare la sua vera natura: è la testa di un mostro. Non può essere! Il leggendario Mostro di Snackless? Si dice che abbia vissuto nascosto sin dalla preistoria: una creatura generata dagli avanzi di cibo e dall'immondizia degli antichi abitanti di Habitica. Bleah!", "questAtom2Boss": "Il Mostro di SnackLess", - "questAtom2Drop": "Pergamena del Bucatomante (Pergamena)", - "questAtom3Text": "Attacco delle Quest Ordinarie, Parte 3: Il Bucatomante", + "questAtom2Drop": "The Laundromancer (Quest Scroll)", + "questAtom3Text": "Attack of the Mundane, Part 3: The Laundromancer", "questAtom3Notes": "Con un urlo assordante, e cinque deliziosi tipi di formaggio che cadono dalla sua bocca, il Mostro di Snackless cade in pezzi. \"COME OSI!\" echeggia una voce da sotto la superficie dell'acqua. Una figura che indossa una tunica blu emerge dall'acqua, brandendo uno spazzolino da water magico. Dalla superficie del lago, inizia ad emergere biancheria sporchissima. \"Sono il Bucatomante!\" annuncia rabbioso. \"Sei davvero coraggioso - lavare i miei piatti deliziosamente sporchi, distruggere il mio servitore, ed entrare nel mio regno con abiti così puliti. Preparati a sentire la sozza furia della mia magia anti-bucato\"!", "questAtom3Completion": "Il pazzo Bucatomante è stato sconfitto! Bucato pulito si deposita a pile intorno a te. Le cose sembrano andare molto bene da queste parti. Mentre inizi a farti strada tra le armature stirate da poco, un bagliore di metallo attrae la tua attenzione, ed il tuo sguardo si posa su un elmo luccicante. Non sai chi possa aver indossato prima questo oggetto luminoso, ma mentre lo indossi, senti la calda presenza di uno spirito generoso. Un peccato che non ci abbiano cucito sopra un'etichetta col nome.", "questAtom3Boss": "Il Bucatomante", @@ -207,6 +207,35 @@ "questKrakenNotes": "It's a warm, sunny day as you sail across the Inkomplete Bay, but your thoughts are clouded with worries about everything that you still need to do. It seems that as soon as you finish one task, another crops up, and then another...

Suddenly, the boat gives a horrible jolt, and slimy tentacles burst out of the water on all sides! \"We're being attacked by the Kraken of Inkomplete!\" Wolvenhalo cries.

\"Quickly!\" Lemoness calls to you. \"Strike down as many tentacles and tasks as you can, before new ones can rise up to take their place!\"", "questKrakenBoss": "The Kraken of Inkomplete", "questKrakenCompletion": "As the Kraken flees, several eggs float to the surface of the water. Lemoness examines them, and her suspicion turns to delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"", - "questKrakenDropCuttlefishEgg": "Cuttlefish (Egg)", - "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market" + "questKrakenDropCuttlefishEgg": "Seppia (Uovo)", + "questKrakenUnlockText": "Sblocca l'acquisto delle uova di seppia nel Mercato", + "questWhaleText": "Wail of the Whale", + "questWhaleNotes": "You arrive at the Diligent Docks, hoping to take a submarine to watch the Dilatory Derby. Suddenly, a deafening bellow forces you to stop and cover your ears. \"Thar she blows!\" cries Captain @krazjega, pointing to a huge, wailing whale. \"It's not safe to send out the submarines while she's thrashing around!\"

\"Quick,\" calls @UncommonCriminal. \"Help me calm the poor creature so we can figure out why she's making all this noise!\"", + "questWhaleBoss": "Wailing Whale", + "questWhaleCompletion": "After much hard work, the whale finally ceases her thunderous cry. \"Looks like she was drowning in waves of negative habits,\" @zoebeagle explains. \"Thanks to your consistent effort, we were able to turn the tides!\" As you step into the submarine, several whale eggs bob towards you, and you scoop them up.", + "questWhaleDropWhaleEgg": "Whale (Egg)", + "questWhaleUnlockText": "Unlocks purchasable whale eggs in the Market", + "questDilatoryDistress1Text": "Dilatory Distress, Part 1: Message in a Bottle", + "questDilatoryDistress1Notes": "A message in a bottle arrived from the newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, the alchemists @Benga and @hazel can make it all possible! You only have to find the proper ingredients.", + "questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!", + "questDilatoryDistress1CollectFireCoral": "Fire Coral", + "questDilatoryDistress1CollectBlueFins": "Blue Fins", + "questDilatoryDistress1DropArmor": "Finned Oceanic Armor (Armor)", + "questDilatoryDistress2Text": "Dilatory Distress, Part 2: Creatures of the Crevasse", + "questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.

When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"", + "questDilatoryDistress2Completion": "You vanquish the nightmarish horde of skulls, but you feel no closer to finding Adva. You speak to @Kiwibot, the royal tracker, to see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"", + "questDilatoryDistress2Boss": "Water Skull Swarm", + "questDilatoryDistress2RageTitle": "Swarm Respawn", + "questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Water Skull Swarm will heal 30% of its remaining health!", + "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", + "questDilatoryDistress2DropSkeletonPotion": "Skeleton Hatching Potion", + "questDilatoryDistress2DropCottonCandyBluePotion": "Cotton Candy Blue Hatching Potion", + "questDilatoryDistress2DropHeadgear": "Fire Coral Circlet (Headgear)", + "questDilatoryDistress3Text": "Dilatory Distress, Part 3: Not a Mere Maid", + "questDilatoryDistress3Notes": "You follow the mantis shrimps deep into the Crevasse, and discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits you inside the main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks you notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should you break it?", + "questDilatoryDistress3Completion": "Finally, you manage to pull the bewitched pendant from Adva's neck and throw it away. Adva clutches her head. \"Where am I? What happened here?\" After hearing your story, she frowns. \"This necklace was given to me by a strange ambassador - a lady called 'Tzina'. I don't remember anything after that!\"

Back at Dilatory, Manta is overjoyed by your success. \"Allow me to reward you with this trident and shield! I ordered them from @aiseant and @starsystemic as a gift for Adva, but... I'd rather not put weapons in her hands any time soon.\"", + "questDilatoryDistress3Boss": "Adva, the Usurping Mermaid", + "questDilatoryDistress3DropFish": "Fish (Food)", + "questDilatoryDistress3DropWeapon": "Trident of Crashing Tides (Weapon)", + "questDilatoryDistress3DropShield": "Moonpearl Shield (Shield-Hand Item)" } \ No newline at end of file diff --git a/common/locales/it/settings.json b/common/locales/it/settings.json index 7d36d8a1f1..49b46c449d 100644 --- a/common/locales/it/settings.json +++ b/common/locales/it/settings.json @@ -82,6 +82,7 @@ "emailChange2": "admin@habitrpg.com", "emailChange3": "inserendo sia il vecchio che il tuo nuovo indirizzo email assieme al tuo ID Utente", "username": "Nome utente", + "usernameOrEmail": "Nome di login o email", "email": "Email", "registeredWithFb": "Registrato tramite Facebook", "loginNameDescription1": "Questo è ciò che usi per accedere ad HabitRPG. Vai in", @@ -95,8 +96,8 @@ "giftedSubscription": "Ti viene regalato un abbonamento", "invitedParty": "Invitato in una squadra", "invitedGuild": "Invitato in una Gilda", - "inactivityEmails": "Il tuo account è inattivo", - "weeklyRecaps": "Sommari dell'attività del tuo account nelle scorse settimane", + "importantAnnouncements": "Your account is inactive", + "weeklyRecaps": "Sommari dell'attività del tuo account nell'ultima settimana", "questStarted": "La tua missione è cominciata", "invitedQuest": "Invito ad unirti ad una missione", "kickedGroup": "Espulsione da un gruppo", diff --git a/common/locales/it/spells.json b/common/locales/it/spells.json index 92d9599cb0..ea0b53f194 100644 --- a/common/locales/it/spells.json +++ b/common/locales/it/spells.json @@ -42,5 +42,9 @@ "spellSpecialShinySeedText": "Seme Brillante", "spellSpecialShinySeedNotes": "Trasforma un amico in un gioioso fiore!", "spellSpecialPetalFreePotionText": "Pozione Senzapetali", - "spellSpecialPetalFreePotionNotes": "Annulla l'effetto di un Seme Brillante." + "spellSpecialPetalFreePotionNotes": "Annulla l'effetto di un Seme Brillante.", + "spellSpecialSeafoamText": "Schiumarina", + "spellSpecialSeafoamNotes": "Trasforma un amico in una creatura del mare!", + "spellSpecialSandText": "Sabbia", + "spellSpecialSandNotes": "Annulla gli effetti della Schiumarina." } \ No newline at end of file diff --git a/common/locales/it/tasks.json b/common/locales/it/tasks.json index 6c77c0fa78..50aae12072 100644 --- a/common/locales/it/tasks.json +++ b/common/locales/it/tasks.json @@ -16,13 +16,14 @@ "checklist": "Checklist", "checklistText": "Dividi un'attività in parti più piccole! Le checklist aumentano la quantità di Esperienza e Oro guadagnati da una To-Do, e riducono il danno causato da una Daily.", "expandCollapse": "Espandi/Comprimi", - "text": "Title", + "text": "Titolo", "extraNotes": "Note", "direction/Actions": "Azione positiva/negativa", "advancedOptions": "Avanzate", "difficulty": "Difficoltà", "difficultyHelpTitle": "Quanto è difficile questa attività?", "difficultyHelpContent": "Più è difficile un'attività, più Esperienza e Oro ti darà quando la completi... Ma ti danneggerà di più se è una Daily o un Habit Negativo!", + "trivial": "Triviale", "easy": "Facile", "medium": "Medio", "hard": "Difficile", @@ -36,11 +37,11 @@ "newDailyBulk": "Nuove Daily (una per riga)", "streakCounter": "Contatore Serie", "repeat": "Ripeti", - "repeatEvery": "Repeat Every", - "repeatDays": "Every X Days", - "repeatWeek": "On Certain Days of the Week", - "day": "Day", - "days": "Days", + "repeatEvery": "Ripeti ogni", + "repeatDays": "Ogni X giorni", + "repeatWeek": "Certi giorni della settimana", + "day": "Giorno", + "days": "Giorni", "restoreStreak": "Ripristina Serie", "todos": "To-Do", "newTodo": "Nuova To-Do", @@ -53,7 +54,7 @@ "grey": "Grigie", "score": "Punti", "rewards": "Ricompense", - "ingamerewards": "Equipaggiamento e Abilità", + "ingamerewards": "Equip. e abilità", "gold": "Oro", "silver": "Argento (100 argento = 1 oro)", "newReward": "Nuova ricompensa", @@ -65,9 +66,9 @@ "clearTags": "Deseleziona", "hideTags": "Nascondi", "showTags": "Mostra", - "startDate": "Start Date", - "startDateHelpTitle": "When should this task start?", - "startDateHelp": "Set the date for which this task takes effect. Will not be due on earlier days.", + "startDate": "Data di inizio", + "startDateHelpTitle": "Quando dovrebbe cominciare questa attività?", + "startDateHelp": "Imposta la data in cui l'attività avrà effetto. Non sarà necessario completarla prima di quel giorno.", "streakName": "Medaglie Serie", "streakText": "Ha completato <%= streaks %> serie di 21 giorni nelle Daily.", "streakSingular": "Streaker", @@ -100,9 +101,9 @@ "toDoHelp2": "To-Dos never hurt you! They only award Gold and Experience.", "toDoHelp3": "Breaking a To-Do down into a checklist of smaller items will make it less scary, and will increase your points!", "toDoHelp4": "For inspiration, check out these sample To-Dos!", - "rewardHelp1": "The Equipment you buy for your avatar is stored in <%= linkStart %>Inventory > Equipment<%= linkEnd %>.", - "rewardHelp2": "Equipment affects your stats (<%= linkStart %>Avatar > Stats<%= linkEnd %>).", + "rewardHelp1": "L'equipaggiamento che compri per il tuo avatar viene messo in <%= linkStart %>Inventario > Equipaggiamento<%= linkEnd %>.", + "rewardHelp2": "L'equipaggiamento condiziona le tue statistiche (<%= linkStart %>Utente > Statistiche<%= linkEnd %>).", "rewardHelp3": "Special equipment will appear here during World Events.", "rewardHelp4": "Don't be afraid to set custom Rewards! Check out some samples here.", - "clickForHelp": "Click for help" + "clickForHelp": "Fai click per suggerimenti" } \ No newline at end of file diff --git a/common/locales/ja/backgrounds.json b/common/locales/ja/backgrounds.json index 4a041ede04..6a6209ba8a 100644 --- a/common/locales/ja/backgrounds.json +++ b/common/locales/ja/backgrounds.json @@ -90,5 +90,12 @@ "backgroundShimmeryBubblesText": "キラキラな泡", "backgroundShimmeryBubblesNotes": "キラキラな泡いっぱいの海に浮く", "backgroundIslandWaterfallsText": "島の滝", - "backgroundIslandWaterfallsNotes": "島の滝の近くにピクニックする" + "backgroundIslandWaterfallsNotes": "島の滝の近くにピクニックする", + "backgrounds072015": "セット14: 2015年7月リリース済み", + "backgroundDilatoryRuinsText": "先延ばしの廃墟", + "backgroundDilatoryRuinsNotes": "先延ばしの廃墟へ飛び込む", + "backgroundGiantWaveText": "高波", + "backgroundGiantWaveNotes": "高波に乗ろう!", + "backgroundSunkenShipText": "沈没船", + "backgroundSunkenShipNotes": "沈没船を探検する。" } \ No newline at end of file diff --git a/common/locales/ja/challenge.json b/common/locales/ja/challenge.json index 83adc66b99..e8cd97da58 100644 --- a/common/locales/ja/challenge.json +++ b/common/locales/ja/challenge.json @@ -52,7 +52,8 @@ "challengedOwnedFilterHeader": "Ownership", "challengedOwnedFilter": "Owned", "challengedNotOwnedFilter": "Not Owned", - "challengedEitherOwnedFilter": "Either", - "backToChallenges": "Back to all challenges", - "prizeValue": "<%= gemcount %> <%= gemicon %> Prize" + "challengedEitherOwnedFilter": "どちらも", + "backToChallenges": "すべてのチャレンジへ戻る", + "prizeValue": "<%= gemcount %> <%= gemicon %> Prize", + "clone": "クローン" } \ No newline at end of file diff --git a/common/locales/ja/character.json b/common/locales/ja/character.json index 6d0759aa48..b1c8db6161 100644 --- a/common/locales/ja/character.json +++ b/common/locales/ja/character.json @@ -45,6 +45,7 @@ "hauntedColors": "呪われた色", "winteryColors": "冬の色", "equipment": "装備", + "equipmentBonus": "Equipment", "equipmentBonusText": "能力ボーナスは装備したバトルギアからもらえます。所持品の装備タブでバトルギアを選択してください。", "classBonus": "クラスの装備ボーナス", "classBonusText": "あなたのクラスは同クラスの装備を他のクラスより効率的に使えます(まだクラスをアンロックしていないか他のクラスを選択していない場合は戦士になっています)。自分の現在のクラスから選んだ装備については、50%の能力ボーナスを得ることができます。", @@ -149,5 +150,9 @@ "mageWiki": "魔道士", "rogueWiki": "盗賊", "healerWiki": "神官", - "chooseClassLearn": "クラスについて" + "chooseClassLearn": "クラスについて", + "str": "STR", + "con": "CON", + "per": "PER", + "int": "INT" } \ No newline at end of file diff --git a/common/locales/ja/content.json b/common/locales/ja/content.json index 7b31cb662a..be00062381 100644 --- a/common/locales/ja/content.json +++ b/common/locales/ja/content.json @@ -4,7 +4,7 @@ "armoireText": "魔法の戸棚", "armoireNotesFull": "戸棚を開けるとランダムな装備、経験値、または食べ物が当たる!残りの装備数:", "armoireLastItem": "最後のレア装備を魔法の戸棚から出した。", - "armoireNotesEmpty": "毎月新しい装備が戸棚の中に現れる。更新するまでクリックし続ければ経験値や食べ物が当たる。", + "armoireNotesEmpty": "The Armoire will have new Equipment in the first week of every month. Until then, keep clicking for Experience and Food!", "dropEggWolfText": "狼", "dropEggWolfAdjective": "忠実な", "dropEggTigerCubText": "トラの子", @@ -64,6 +64,8 @@ "questEggSheepAdjective": "もふもふな", "questEggCuttlefishText": "コウイカ", "questEggCuttlefishAdjective": "すりすりの", + "questEggWhaleText": "クジラ", + "questEggWhaleAdjective": "splashy", "eggNotes": "孵化ポーションを探し、このたまごに注ぐと、それが<%= eggAdjective(locale) %> <%= eggText(locale) %>に孵化します。", "hatchingPotionBase": "普通の", "hatchingPotionWhite": "白い", diff --git a/common/locales/ja/contrib.json b/common/locales/ja/contrib.json index e2c0399ba5..bd29ecd2be 100644 --- a/common/locales/ja/contrib.json +++ b/common/locales/ja/contrib.json @@ -61,5 +61,10 @@ "surveysSingle": "アンケート回答によるHabitRPGの成長を支援しました。現在アンケートは開催されていません。", "surveysMultiple": "<%= surveys %>個のアンケート回答によるHabitRPGの成長を支援しました。現在アンケートは開催されていません。", "currentSurvey": "開催中のアンケート", - "surveyWhen": "バッジは3月下旬アンケートが処理されたときに参加者全員に授与されます。" + "surveyWhen": "バッジは3月下旬アンケートが処理されたときに参加者全員に授与されます。", + "blurbInbox": "This is where your private messages are stored! You can send someone a message by clicking on the envelope icon next to their name in Tavern, Party, or Guild Chat.", + "blurbGuildsPage": "Guilds are common-interest chat groups created by the players, for players. Browse through the list and join the Guilds that interest you!", + "blurbChallenges": "Challenges are created by your fellow players. Joining a Challenge will add its tasks to your task dashboard, and winning a Challenge will give you an achievement and often a gem prize!", + "blurbHallPatrons": "This is the Hall of Patrons, where we honor the noble adventurers who backed HabitRPG's original Kickstarter. We thank them for helping us bring Habitica to life!", + "blurbHallHeroes": "This is the Hall of Heroes, where open-source contributors to HabitRPG are honored. Whether through code, art, music, writing, or even just helpfulness, they have earned gems, exclusive equipment, and prestigious titles. You can contribute to HabitRPG, too! Find out more here. " } \ No newline at end of file diff --git a/common/locales/ja/front.json b/common/locales/ja/front.json index 3a3c69072d..d6cdfa7072 100644 --- a/common/locales/ja/front.json +++ b/common/locales/ja/front.json @@ -43,7 +43,7 @@ "featureAchievementByline": "Do something totally awesome? Get a badge and show it off!", "featureAchievementHeading": "Achievement Badges", "featureEquipByline": "Buy limited edition equipment, potions, and other virtual goodies in our Market with your task rewards!", - "featureEquipHeading": "Equipment and extras", + "featureEquipHeading": "装備とその他", "featurePetByline": "Eggs and items drop when you complete your tasks. Be as productive as possible to collect pets and mounts!", "featurePetHeading": "ペットとマウント", "featureSocialByline": "Join common-interest groups with like-minded people. Create Challenges to compete against other users.", diff --git a/common/locales/ja/gear.json b/common/locales/ja/gear.json index 0b959d64b2..1e8ab548ba 100644 --- a/common/locales/ja/gear.json +++ b/common/locales/ja/gear.json @@ -68,6 +68,8 @@ "weaponSpecial3Notes": "対戦、モンスター、倦怠感: 処理した!すりつぶせ!力、知能、そして体質がそれぞれ <%= attrs %> 上がる。", "weaponSpecialCriticalText": "バグクラッシャーのクリティカルハンマー", "weaponSpecialCriticalNotes": "多くの戦士が倒れたところ、このチャンピオンはクリティカルなGitHubの敵を殺した。バグの骨から作られたこのハンマーは、強力な会心の一撃を与える。力と知覚がそれぞれ <%= attrs %> 上がる。", + "weaponSpecialTridentOfCrashingTidesText": "Trident of Crashing Tides", + "weaponSpecialTridentOfCrashingTidesNotes": "Gives you the ability to command fish, and also deliver some mighty stabs to your tasks. Increases Intelligence by <%= int %>.", "weaponSpecialYetiText": "雪男テイマースピア", "weaponSpecialYetiNotes": "この槍の使い手はどんな雪男にも命令できる。力が <%= str %> 上がる。2013年-2014年冬季限定版装備。", "weaponSpecialSkiText": "スキーサシンポール", @@ -132,10 +134,12 @@ "weaponMystery201505Notes": "この緑と銀色のランスには多くの相手をマウントから倒した記録を持つ。効果なし。2015年5月購読者アイテム。", "weaponMystery301404Text": "スチームパンク杖", "weaponMystery301404Notes": "町でターンをするには最適だ。効果なし。3015年3月購読者アイテム。", - "weaponArmoireBasicCrossbowText": "Basic Crossbow", - "weaponArmoireBasicCrossbowNotes": "This crossbow can pierce a task's armor from very far away! Increases Strength by <%= str %>, Perception by <%= per %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", + "weaponArmoireBasicCrossbowText": "基本的なクロスボウ", + "weaponArmoireBasicCrossbowNotes": "このクロスボウはタスクの鎧を遠くから射抜くことができます。力を<%= str %>、知覚を<%= per %>、体質を<%= con %>上げる。魔法の戸棚: 独立したアイテム。", "weaponArmoireLunarSceptreText": "Soothing Lunar Sceptre", "weaponArmoireLunarSceptreNotes": "The healing power of this wand waxes and wanes. Increases Constitution by <%= con %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 3 of 3).", + "weaponArmoireRancherLassoText": "Rancher Lasso", + "weaponArmoireRancherLassoNotes": "Lassos: the ideal tool for rounding up and wrangling. Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 3 of 3).", "armor": "鎧", "armorBase0Text": "無地の服", "armorBase0Notes": "普通の服。効果なし。", @@ -185,6 +189,8 @@ "armorSpecial1Notes": "ありふれた不快感に漬かれた者に着用させれば、たゆまぬ力を与える。全ての能力値が<%= attrs %>上がる。", "armorSpecial2Text": "貴族のチュニック", "armorSpecial2Notes": "あなたを格別にふわふわにする!体質と知能がそれぞれ<%= attrs %>上がる。", + "armorSpecialFinnedOceanicArmorText": "Finned Oceanic Armor", + "armorSpecialFinnedOceanicArmorNotes": "Although delicate, this armor makes your skin as harmful to the touch as a fire coral. Increases Strength by <%= str %>.", "armorSpecialYetiText": "イエティ調教師のローブ", "armorSpecialYetiNotes": "ファジー、そして熾烈。体質が<%= con %>上がる。2013年-2014年冬季限定版装備。", "armorSpecialSkiText": "スキーアサシンのパーカー", @@ -278,7 +284,9 @@ "armorArmoireLunarArmorText": "Soothing Lunar Armor", "armorArmoireLunarArmorNotes": "The light of the moon will make you strong and savvy. Increases Strength by <%= str %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 2 of 3).", "armorArmoireGladiatorArmorText": "剣闘士アーマー", - "armorArmoireGladiatorArmorNotes": "To be a gladiator you must be not only cunning... but strong. Increases Perception by <%= per %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 2 of 3).", + "armorArmoireGladiatorArmorNotes": "剣闘士になるには賢いだけではなく、強くなければならない。知覚を<%= per %>、力を<%= str %>上げる。魔法の戸棚:剣闘士セット (3アイテム中2番)。", + "armorArmoireRancherRobesText": "Rancher Robes", + "armorArmoireRancherRobesNotes": "Wrangle your mounts and round up your pets while wearing these magical Rancher Robes! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 2 of 3).", "headgear": "ヘッドギア", "headBase0Text": "兜なし", "headBase0Notes": "ヘッドギアなし", @@ -328,6 +336,8 @@ "headSpecial1Notes": "手本となるような人の人気の冠。全ての能力値が<%= attrs %>増加します。", "headSpecial2Text": "名無しヘルム", "headSpecial2Notes": "見返りを求めない人たちに与えた証。知能と力がそれぞれ<%= attrs %>上がる。", + "headSpecialFireCoralCircletText": "Fire Coral Circlet", + "headSpecialFireCoralCircletNotes": "This circlet, designed by Habitica's greatest alchemists, allows you to breathe water and dive for treasure! Increases Perception by <%= per %>.", "headSpecialNyeText": "変わったパーティハット", "headSpecialNyeNotes": "変わったパーティハットをもらった!新年を祝いながら誇らしげにかぶれ!効果なし。", "headSpecialYetiText": "イエティのテイマーヘルム", @@ -414,14 +424,18 @@ "headMystery301405Notes": "可愛らしい頭飾りと対になることが望まれるベーシックトップハット。効果なし。3015年5月購読者アイテム。", "headArmoireLunarCrownText": "Soothing Lunar Crown", "headArmoireLunarCrownNotes": "This crown strengthens health and sharpens senses, especially when the moon is full. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Soothing Lunar Set (Item 1 of 3).", - "headArmoireRedHairbowText": "Red Hairbow", - "headArmoireRedHairbowNotes": "Become strong, tough and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRedHairbowText": "赤いリボン", + "headArmoireRedHairbowNotes": "Become strong, tough, and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireVioletFloppyHatText": "Violet Floppy Hat", "headArmoireVioletFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a pleasing purple color. Increases Perception by <%= per %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "headArmoireGladiatorHelmText": "剣闘士ヘルム", - "headArmoireGladiatorHelmNotes": "To be a gladiator you must be not only strong.... but cunning. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Gladiator Set (Item 1 of 3).", + "headArmoireGladiatorHelmNotes": "剣闘士になるには強いだけではなく、賢くなければならない。知能を<%= int %>、知覚を<%= per %>上げる。魔法の戸棚:剣闘士セット (3アイテム中1番)。", "headArmoireRancherHatText": "Rancher Hat", - "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 1 of 3).", + "headArmoireBlueHairbowText": "Blue Hairbow", + "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownText": "Royal Crown", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "offhand": "利き手でないほうの手のアイテム", "shieldBase0Text": "利き手でないほうの手の装備はありません", "shieldBase0Notes": "盾、またはセカンドウェポンがありません。", @@ -449,6 +463,8 @@ "shieldSpecial0Notes": "死のベールの向こう側を覗き、そこで見つけたものを示して敵に恐怖を与えます。知覚が<%= per %>増加します。", "shieldSpecial1Text": "クリスタルシールド", "shieldSpecial1Notes": "弓矢を粉砕し、否定的な態度の人の言葉をそらす。全ての能力値が<%= attrs %>上がる。", + "shieldSpecialMoonpearlShieldText": "Moonpearl Shield", + "shieldSpecialMoonpearlShieldNotes": "Designed for fast swimming, and also some defense. Increases Constitution by <%= con %>.", "shieldSpecialGoldenknightText": "ムステインのマイルストーンマッシュモーニングスター", "shieldSpecialGoldenknightNotes": "対戦、モンスター、不調: 処理した!すりつぶせ!体質と知覚がそれぞれ<%= attrs %>上がる。", "shieldSpecialYetiText": "イエティのテイマーシールド", @@ -494,7 +510,7 @@ "shieldMystery301405Text": "クロックシールド", "shieldMystery301405Notes": "このそびえ立つクロックシールドとともに時はあなたの側にある!効果なし。3015年購読者アイテム。", "shieldArmoireGladiatorShieldText": "剣闘士の盾", - "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", + "shieldArmoireGladiatorShieldNotes": "剣闘士になるには…あー、もうどうでもいいや、盾で殴っとけ。体質を<%= con %>、力を<%= str %>上げる。魔法の戸棚:剣闘士セット (3アイテム中3番)。", "back": "背中アクセサリー", "backBase0Text": "バックアクセサリーがありません", "backBase0Notes": "バックアクセサリーがありません。", @@ -557,9 +573,9 @@ "headAccessoryCactusEarsText": "サボテン耳", "headAccessoryCactusEarsNotes": "この耳があなたをとげだらけのサボテンのように見せる!効果なし。", "headAccessoryFoxEarsText": "狐耳", - "headAccessoryFoxEarsNotes": "この耳があなたを古だぬきのように見せる!効果なし。", + "headAccessoryFoxEarsNotes": "この耳があなたを狡猾な狐のように見せる!効果なし。", "headAccessoryLionEarsText": "ライオン耳", - "headAccessoryLionEarsNotes": "この耳があなたを百獣の王のライオンのように見せる!効果なし。", + "headAccessoryLionEarsNotes": "この耳があなたを勇壮なライオンのように見せる!効果なし。", "headAccessoryPandaEarsText": "パンダ耳", "headAccessoryPandaEarsNotes": "この耳があなたを穏やかなパンダのように見せる!効果なし。", "headAccessoryPigEarsText": "豚耳", diff --git a/common/locales/ja/groups.json b/common/locales/ja/groups.json index 8aa82acde9..2a0281ee63 100644 --- a/common/locales/ja/groups.json +++ b/common/locales/ja/groups.json @@ -2,12 +2,12 @@ "tavern": "酒場", "innCheckOut": "宿屋をチェックアウト", "innCheckIn": "宿屋に泊まる", - "innText": "あなたは宿屋に泊まっています!チェックインしている間、一日の終わりに日課が未実施でもダメージを受けません、ですが日課は毎日リフレッシュされます。注意してください、もしあなたがボスクエストに参加しているなら、あなたのパーティの仲間が日課をし損ねたとき、その仲間も宿屋に泊まっていない限り、あなたはダメージを受けるでしょう!また、あなたのボスへのダメージ(または収集したアイテム)は宿屋をチェックアウトするまで適用されないでしょう。", + "innText": "あなたは宿屋に泊まっています!チェックインしている間、一日の終わりに日課が未実施でもダメージを受けません、ですが日課は毎日リフレッシュされます。注意: もしあなたがボスクエストに参加しているなら、あなたのパーティの仲間が日課をし損ねたとき、その仲間も宿屋に泊まっていない限り、あなたはダメージを受けます!また、あなたのボスへのダメージ(または収集したアイテム)は宿屋をチェックアウトするまで適用されません。", "lfgPosts": "グループポスト(メンバー募集)を探してください", "tutorial": "チュートリアル", "glossary": "小辞典", "wiki": "Wiki", - "reportAP": "クレームを言う", + "reportAP": "問題を報告する", "requestAF": "仕様をお願いする", "community": "コミュニティフォーラム", "dataTool": "データ表示ツール", @@ -39,8 +39,8 @@ "editGroup": "グループを編集する", "newGroupName": "<%= groupType %> 名", "groupName": "グループ名", - "groupLeader": "Group Leader", - "groupID": "Group ID", + "groupLeader": "グループリーダー", + "groupID": "グループID", "groupDescr": "公共ギルドリストに表示される説明 (マークダウン OK)", "logoUrl": "ロゴURL", "assignLeader": "グループリーダー指定", @@ -94,7 +94,7 @@ "abuseFlag": "コミュニティガイドライン違反を報告する", "abuseFlagModalHeading": "<%= name %> を違反で報告しますか?", "abuseFlagModalBody": "本当にこの投稿を報告しますか?<%= firstLinkStart %>コミュニティガイドライン<%= linkEnd %>、もしくは<%= secondLinkStart %>利用規約<%= linkEnd %>違反の投稿のみを報告してください。不適切な報告はコミュニティガイドラインの違反となり、反則です。", - "abuseFlagModalButton": "報告", + "abuseFlagModalButton": "Report Violation", "abuseReported": "違反報告ありがとうございます。モデレータに通知されます。", "abuseAlreadyReported": "このメッセージは報告済みです。", "needsText": "メッセージを入力してください。", @@ -119,6 +119,8 @@ "sendGiftPurchase": "購入する", "sendGiftMessagePlaceholder": "個人メッセージ(任意)", "sendGiftSubscription": "<%= months %>ヶ月: $<%= price %>", - "startAParty": "Start a Party", - "addToParty": "Add someone to your party" + "battleWithFriends": "フレンドと一緒にモンスターと戦う", + "startAParty": "チームを作る", + "addToParty": "チームに誰かを入れる", + "likePost": "Click if you like this post!" } \ No newline at end of file diff --git a/common/locales/ja/limited.json b/common/locales/ja/limited.json index a4f44199ca..f99ddab4e4 100644 --- a/common/locales/ja/limited.json +++ b/common/locales/ja/limited.json @@ -8,6 +8,8 @@ "alarmingFriendsText": "パーティメンバーから <%= spookDust %> 回おどかされました。", "agriculturalFriends": "農業の友人", "agriculturalFriendsText": "パーティメンバーによって<%= seeds %>回花に変化させられました。", + "aquaticFriends": "Aquatic Friends", + "aquaticFriendsText": "Got splashed <%= seafoam %> times by party members.", "valentineCard": "バレンタインカード", "valentineCardNotes": "パーティメンバーにバレンタインカードを送ろう", "valentine0": "「バラは赤い<%= lineBreak %> 私の日課は青い<%= lineBreak %> 私はあなたと同じ<%= lineBreak %>パーティで嬉しい!」", diff --git a/common/locales/ja/messages.json b/common/locales/ja/messages.json index 64f418d434..ca85a4d951 100644 --- a/common/locales/ja/messages.json +++ b/common/locales/ja/messages.json @@ -1,7 +1,7 @@ { "messageLostItem": "<%= itemText %> は壊れてしまいました", "messageTaskNotFound": "タスクが見つかりません", - "messageDuplicateTaskID": "A task with that ID already exists.", + "messageDuplicateTaskID": "同じIDのタスクがすでに存在しています。", "messageTagNotFound": "タグが見つかりません", "messagePetNotFound": ":pet が user.items.pets 上に見つかりません", "messageFoodNotFound": ":food が user.items.food 上に見つかりません", @@ -21,7 +21,10 @@ "messageDropFood": "<%= dropArticle %><%= dropText %> を見つけました! <%= dropNotes %>", "messageDropEgg": "<%= dropText %>のたまごを見つけました! <%= dropNotes %>", "messageDropPotion": "<%= dropText %>孵化ポーションを見つけました! <%= dropNotes %>", + "messageDropQuest": "You've found a quest!", "messageFoundQuest": "\"<%= questText %>\" のクエストを見つけました!", + "messageAlreadyPurchasedGear": "You purchased this gear in the past, but do not currently own it. You can buy it again in the rewards column on the tasks page.", + "messageAlreadyOwnGear": "You already own this item. Equip it by going to the equipment page.", "armoireEquipment": "<%= image %> You found a piece of rare Equipment in the Armoire: <%= dropText %>! Awesome!", "armoireFood": "<%= image %> You rummage in the Armoire and find <%= dropArticle %><%= dropText %>. What's that doing in here?", "armoireExp": "You wrestle with the Armoire and gain Experience. Take that!" diff --git a/common/locales/ja/npc.json b/common/locales/ja/npc.json index 6cabc1bcac..3717411136 100644 --- a/common/locales/ja/npc.json +++ b/common/locales/ja/npc.json @@ -2,7 +2,7 @@ "npc": "NPC", "npcText": "最大のレベルで Kickstarterプロジェクトを後援する!", "mattBoch": "マット・バック", - "mattShall": "マウントを連れてきましょか、<%= name %>?ペットに十分なエサを与えたら、そのペットはマウントになって、ここに現れます。マウントをクリックして乗ってみたらどうですか?", + "mattShall": "マウントを連れてきましょうか、<%= name %>?ペットに十分なエサを与えたら、そのペットはマウントになって、ここに現れます。マウントをクリックして乗ってみたらどうですか?", "mattBochText1": "ステーブルへようこそ!私はマット、獣のマスターだよ。レベルが4になったら、タマゴとポーションを使って、ペットを孵化させることができる。ペットをクリックして、アバターを飾ることもできる。エサを与えれば、強いマウントになるだろう。", "daniel": "ダニエル", "danielText": "酒場へようこそ!しばらく滞在して、地元の人と会いましょう。あなたに休息が必要な場合 (休暇? 病気?)、私が宿であなたを元気にします。チェックインしている間、あなたの日課は未実施でも一日の終わりにあなたを傷つけませんが、印を付けて実施済みにできます。", @@ -14,6 +14,8 @@ "sellPotionForGold": "<%= itemType %>ポーションを<%= gold %>ゴールドで売る", "buyGems": "ジェムを買う", "justin": "ジャスティン", + "ian": "イアン", + "ianText": "Welcome to the Quest Shop! Here you can use Quest Scrolls to battle monsters with your friends. Be sure to check out our fine array of Quest Scrolls for purchase on the right!", "USD": "ドル", "newStuff": "新しい事", "cool": "後で伝える", @@ -25,6 +27,7 @@ "payWithCard": "クレジットカードで支払う", "payNote": "備考:Paypalでの支払いは時間がかかることがあります。キャッシュカードのご使用をおすすめいたします。", "card": "クレジットカード", + "amazonInstructions": "Click the button to pay using Amazon Payments", "paymentMethods": "お支払い方法:", "classGear": "クラスギア", "classGearText": "最初に: 慌てる必要はありません! あなたの古いギアは、あなたの所持品です。あなたは今、弟子の <%= klass %> の装備を着ています。あなたのクラスのギアを身に着けていると、ステータスに50%のボーナスが付与されます。しかし、気軽に古いギアに切り替えてください。", @@ -49,30 +52,30 @@ "tourStatsPage": "これはあなたのステータスページです!タスクを完了して実績を受け取りましょう。", "tourTavernPage": "Welcome to the Tavern, an all-ages chat room! You can keep your Dailies from hurting you in case of illness or travel by clicking \"Rest in the Inn.\" Come say hi!", "tourPartyPage": "パーティーはあなたが責任を果たす事を助けてくれるでしょう。友達を招待してクエストスクロールをアンロックしましょう!", - "tourGuildsPage": "Guilds are common-interest chat groups created by the players, for the players. Browse through the list and join the Guilds that interest you. Be sure to check out the popular Newbies Guild, where anyone can ask questions about HabitRPG!", + "tourGuildsPage": "ギルドは共通の興味を持つプレイヤー同士のためのチャットグループです。リストから興味のあるグループを探して参加しましょう。だれでもHabitRPGに関する質問ができる、初心者のためのギルドのチェックも忘れずに!", "tourChallengesPage": "Challenges are themed task lists created by users! Joining a Challenge will add its tasks to your account. Compete against other users to win Gem prizes!", "tourMarketPage": "レベル4の始めから、タスクを完了するとたまごと孵化ポーションがランダムにドロップします。それらはここに表示され、ペットを孵化するのに使いましょう!市場でアイテムを買う事もできます。", "tourHallPage": "Welcome to the Hall of Heroes, where open-source contributors to HabitRPG are honored. Whether through code, art, music, writing, or even just helpfulness, they have earned Gems, exclusive equipment, and prestigious titles. You can contribute to HabitRPG, too!", "tourPetsPage": "This is the Stable! After level 4, you can hatch pets using eggs and potions. When you hatch a pet in the Market, it will appear here! Click a pet's image to add it to your avatar. Feed them with the food you find after level 4, and they'll grow into powerful mounts.", "tourMountsPage": "Once you've fed a pet enough food to turn it into a mount, it will appear here. (Pets, mounts, and food are available after level 4.) Click a mount to saddle up!", - "tourEquipmentPage": "This is where your Equipment is stored! Your Battle Gear affects your stats. If you want to show different Equipment on your avatar without changing your stats, click \"Enable Costume.\"", - "tourOkay": "Okay!", + "tourEquipmentPage": "装備はここに保管されています。武具はステータスに影響を与えます。ステータスを変えないままアバターに別の装備を付けたい時は「衣装を有効にする」をクリックしてください。", + "tourOkay": "わかった!", "tourAwesome": "Awesome!", - "tourSplendid": "Splendid!", + "tourSplendid": "素晴らしい!", "tourNifty": "Nifty!", - "tourAvatarProceed": "Show me my tasks!", + "tourAvatarProceed": "タスクを見せて!", "tourToDosBrief": "To-Do List", - "tourDailiesBrief": "Daily Tasks", - "tourDailiesProceed": "I'll be careful!", + "tourDailiesBrief": "日課", + "tourDailiesProceed": "気をつけます!", "tourHabitsBrief": "Good & Bad Habits", - "tourHabitsProceed": "Makes sense!", + "tourHabitsProceed": "なるほど!", "tourRewardsBrief": "Reward List", "tourRewardsProceed": "以上です!", - "welcomeToHabit": "Welcome to HabitRPG, a game to improve your life!", + "welcomeToHabit": "あなたの生活を向上させるゲーム、HabitRPGへようこそ!", "welcome1": "Create and customize an in-game avatar to represent you.", - "welcome2": "Your real-life tasks affect your avatar's Health (HP), Experience (XP), and Gold!", + "welcome2": "現実世界のタスクがあなたのアバターのヒットポイント(HP)、エクスペリエンス(EXP)、ゴールドに影響を与えます!", "welcome3": "Complete tasks to earn Experience (XP) and Gold, which unlock awesome features and rewards!", - "welcome4": "Avoid bad habits that drain Health (HP), or your avatar will die!", - "welcome5": "Now you'll customize your avatar and set up your tasks...", + "welcome4": "あなたのHPを減らす、悪い習慣を避けましょう。さもないとあなたのアバターは死んでしまいます!", + "welcome5": "それではアバターをカスタマイズしてタスクをセットしましょう…", "imReady": "I'm Ready!" } \ No newline at end of file diff --git a/common/locales/ja/pets.json b/common/locales/ja/pets.json index 9fc049aaa5..f726d48a20 100644 --- a/common/locales/ja/pets.json +++ b/common/locales/ja/pets.json @@ -13,6 +13,7 @@ "hydra": "ヒドラ", "mantisShrimp": "シャコ", "mammoth": "長毛マンモス", + "orca": "シャチ", "rarePetPop1": "HabitRPGに貢献することを通してどのようにこの珍しいペットを得ることができるかについて、より多くを学ぶために、金の足をクリックしてください!", "rarePetPop2": "このペットを得る方法!", "potion": "<%= potionType %> ポーション", @@ -24,6 +25,7 @@ "hatchingPotion": "孵化ポーション", "noHatchingPotions": "孵化ポーションを持っていない。", "inventoryText": "たまごをクリックし、緑色にハイライトされた使用可能のポーションを確認して、クリックで1つ選んで孵化に使用します。緑色にハイライトされたポーションがない場合は、もう一度そのたまごをクリックして、選択を解除します。次にポーションをクリックし、ハイライトされたたまごを探してください。また、アレキサンダー商人に不要なドロップを売ることができます。", + "foodText": "餌", "food": "エサと鞍", "noFood": "エサか鞍がありません。", "dropsExplanation": "タスクを完了したときのドロップを待ちたくないのであれば、ジェムでこれらのアイテムを手に入れましょう。ドロップシステムについてもっと知る。", diff --git a/common/locales/ja/quests.json b/common/locales/ja/quests.json index 0c1380fb6f..5872b3c88e 100644 --- a/common/locales/ja/quests.json +++ b/common/locales/ja/quests.json @@ -1,16 +1,24 @@ { "quests": "クエスト", "quest": "クエスト", - "questDetails": "Quest Details", - "invitations": "Invitations", + "whereAreMyQuests": "Quests are now available on their own page! Click on Inventory -> Quests to find them.", + "yourQuests": "あなたのクエスト", + "questsForSale": "Quests for Sale", + "petQuests": "ペットとマウントのクエスト", + "unlockableQuests": "Unlockable Quests", + "goldQuests": "Gold-Purchasable Quests", + "questDetails": "クエストの詳細", + "invitations": "招待状", "completed": "完了!", "youReceived": "受け取りました", + "dropQuestCongrats": "Congratulations on earning this quest scroll! You can invite your party to begin the quest now, or come back to it any time in your Inventory > Quests.", "questSend": "Clicking \"Invite\" will send an invitation to your party members. When all members have accepted or denied, the quest begins. See status under Social > Party.", "inviteParty": "パーティ招待", "questInvitation": "クエストへの招待状:", "questInvitationTitle": "クエストへの招待", "questInvitationInfo": "クエスト <%= quest %> への招待", "askLater": "あとで質問する", + "questLater": "Quest Later", "buyQuest": "クエストを買います", "accepted": "受け入れられました", "rejected": "拒否されました", @@ -37,11 +45,15 @@ "noScrolls": "クエストスクロールを持っていません", "scrollsText1": "クエストはパーティが必要です。もし単独でクエストしたい場合は、", "scrollsText2": "空のパーティを作る", - "scrollsPre": "このクエストを始めるには前のクエストを完了させる必要があります!", + "scrollsPre": "You haven't unlocked this quest yet!", + "alreadyEarnedQuestLevel": "You already earned this quest by attaining Level <%= level %>.", + "alreadyEarnedQuestReward": "You already earned this quest by completing <%= priorQuest %>.", "completedQuests": "以下のクエストを完了しました", "mustComplete": "<%= quest %>を最初に完了させる必要があります。", - "mustLevel": "レベル<%= level %>になる必要があります。", + "mustLevel": "You must be level <%= level %> to begin this quest.", "mustLvlQuest": "このクエストを購入するためにはレベルが<%= level %>以上でなければなりません!", + "mustInviteFriend": "To earn this quest, invite a friend to your Party. Invite someone now?", + "unlockByQuesting": "To earn this quest, complete <%= title %>.", "sureCancel": "このクエストをキャンセルしてもよろしいですか? 招待を受け入れた人はすべて失われます。クエストオーナーはクエストスクロールの所有を保持します。", "sureAbort": "このミッションを中止してもよろしいですか? あなたのパーティのすべての人に対して中止し、すべての進行状況が失われます。クエストスクロールはクエストオーナーに戻されます。", "doubleSureAbort": "本当に二つ同時に行うのですか?途中で嫌にならないか、きちんと考えてくださいね。", diff --git a/common/locales/ja/questscontent.json b/common/locales/ja/questscontent.json index 0178c838f4..665f356ba4 100644 --- a/common/locales/ja/questscontent.json +++ b/common/locales/ja/questscontent.json @@ -1,7 +1,7 @@ { "questEvilSantaText": "猟師のサンタ", - "questEvilSantaNotes": "あなたは氷原の奥で、嘆くうなり声を聞く。あなたはうなり声とどなり声 - 途中甲高い笑いにさえぎられるが - に従って、完全に成長したホッキョクグマが見える森の中の開拓地に向かう。彼女は生活のため、ケージに入れられ、足かせをされ、うなり声をあげている。ケージの上で踊っているのは、世間から見放されたクリスマスの衣装を着た、悪意のある少し悪童である。猟師のサンタを破り、獣を救う!", - "questEvilSantaCompletion": "猟師のサンタは怒って悲鳴をあげ、そして夜にこだまする。感謝した牝熊は、うなり声やどなり声を通して、何かを教えしようとする。告げ口マット ボックが、彼女の物語と恐怖のあえぎに耳を傾ける厩舎に、あなたは彼女を戻す。彼女は幼獣がいます!ママの熊が捕獲されたとき、彼は氷原に逃げました。彼女は彼女の赤ん坊を見つけるのに役立ちます!", + "questEvilSantaNotes": "あなたは氷原の奥で、嘆くうなり声を聞く。あなたはうなり声とどなり声 - 途中甲高い笑いにさえぎられるが -を追って、森の中の開拓地に進み、完全に成長したホッキョクグマを見つけた。彼女はケージに入れられ、足かせをされ、うなり声をあげている。ケージの上で踊っているのは、世間から見放されたクリスマスの衣装を着た、悪意のある小さな悪魔だ。トラッパーサンタを倒し、獣を救う!", + "questEvilSantaCompletion": "トラッパーサンタは怒って金切り声をあげ、それは夜にこだました。感謝した牝熊は、うなり声やどなり声を通して、何かを伝えようとする。あなたは彼女を厩舎に連れて戻り、告げ口マット ボックが恐怖にあえぐ彼女の物語に耳を傾けた。彼女には子供がいます!彼女が捕獲されたとき、彼は氷原に逃げました。彼女の赤ん坊を見つけるのを手伝おう!", "questEvilSantaBoss": "猟師のサンタ", "questEvilSantaDropBearCubPolarMount": "ホッキョクグマ(マウント)", "questEvilSanta2Text": "幼獣を見つけましょう!", @@ -58,44 +58,44 @@ "questSpiderBoss": "クモ", "questSpiderDropSpiderEgg": "クモ(卵)", "questSpiderUnlockText": "市場でのクモの卵購入のアンロック", - "questVice1Text": "ドラゴンの影響から解放", + "questVice1Text": "Vice, Part 1: Free Yourself of the Dragon's Influence", "questVice1Notes": "

彼らはHabitica山の洞窟に恐ろしい悪がいると言っています。そこの一匹のモンスターはこの土地の強い英雄たちの意志を曲げ、悪い習慣や怠惰な性格に変えてしまいます。そのモンスターはとてつもない力を持った雄大なドラゴンと影で構成されています:邪悪で危険なシャドーウィルム。勇敢なHabiteerたちよ、立ち上がって、この邪悪の獣を倒そう。ただし、あなたがその巨大な力に立ち向かえる自分を信じなければなりません。

バイス パート 1:

なぜあなたは戦闘で洗脳されないと言い切れるんですか?怠惰と悪習感の罠に陥れないで!ドラゴンの洗脳に立ち向かって、一所懸命に戦えば、あなたはきっと生き残れます!

", "questVice1Boss": "悪魔の影", "questVice1DropVice2Quest": "バイスパート2(スクロール)", - "questVice2Text": "ウィルムの隠れ家を探せ", + "questVice2Text": "Vice, Part 2: Find the Lair of the Wyrm", "questVice2Notes": "あなたがバイスの影響を払いのける事で、あなたは戻ってくるとは知らなかった強さのうねりを感じます。自分達自身とウィルムの影響に耐えた自らの能力に自信をもって、あなたのパーティはHabitica山へ向かいます。あなたは山の洞窟の入り口に近づいて止まります。ほとんど霧のような影のうなりが入り口から出てきます。前はほとんど見えません。ランタンからの光は影がはじまったら不意に消えたようです。魔法の光だけがドラゴンの地獄の霧を突き通す事ができると言われています。もし十分なライトクリスタルを見つける事ができれば、ドラゴンへ進むことができるでしょう。", "questVice2CollectLightCrystal": "ライトクリスタル", "questVice2DropVice3Quest": "バイスパート3(スクロール)", - "questVice3Text": "バイスの目覚め", + "questVice3Text": "Vice, Part 3: Vice Awakens", "questVice3Notes": "多くの努力の後、パーティはバイスの巣を見つけました。この図体の大きいモンスターはパーティを嫌悪の目で見ます。あなたのまわりを影が渦巻き、頭の周りで声が囁きます「もっとバカなHabiticaの市民が私を止めにくる?生意気な。お前は来るほど愚かでなければよかったのに」うろこで覆われた巨人は頭をもたげて攻撃の構えをとります。チャンスです!これまで得たものをすべて使ってバイスを倒し決着をつけましょう!", "questVice3Completion": "洞穴から影が消えて鋼のような沈黙に包まれました。これは驚いた、あなたはやりました!あなたはバイスを倒しました!あなたとパーティはとうとうほっとして息をつくでしょう。勇敢な習慣者よ、勝利を満喫しバイスと戦う事で学んだ事を習い前に進みましょう。まだこなす習慣があり倒すべき悪い悪魔が潜んでいます。", "questVice3Boss": "バイス、影のウィルム", "questVice3DropWeaponSpecial2": "Stephen Weberのドラゴンの矢", "questVice3DropDragonEgg": "ドラゴン(卵)", "questVice3DropShadeHatchingPotion": "暗い水薬", - "questMoonstone1Text": "ムーンストーンチェーン", + "questMoonstone1Text": "The Moonstone Chain, Part 1: The Moonstone Chain", "questMoonstone1Notes": "

ひどい苦痛がHabitticanを襲いました。ずっと前に滅んだ悪い習慣が復讐に蘇りつつあります。皿は洗われず、教科書は読まれず放置され、先送りが蔓延しています!


あなたは戻ってきた悪い習慣をよどみの沼まで追い、容疑者:幽霊のような魔術師レシディベイトを見つけます。あなたは武器を振りかざして突入しますが、彼女の幽霊を無駄にすり抜けます。


「気にするな」と彼女はガラガラ声で息を漏らします。


「月の石の鎖がなければ、だれも私を傷つける事はできない、そしてマスタージュエラー@aurakamiがすべての月の石を大昔にHabitica中に散らばせてしまった!」


息切れしながらあなたは後退しました...ですがあなたは何をするべきか知っています。", "questMoonstone1CollectMoonstone": "ムーンストーン", "questMoonstone1DropMoonstone2Quest": "ムーンストーンチェーン パート2:魔術師レシディベイト(スクロール)", - "questMoonstone2Text": "魔術師レシディベイト", + "questMoonstone2Text": "The Moonstone Chain, Part 2: Recidivate The Necromancer", "questMoonstone2Notes": "

勇敢な鍛冶職人@Inventrixはあなたの魔力があるムーンストーンをおしゃれな数珠につくりかえました。あなたはついに悪事を繰り返すレシディベイトに立ち向かう準備が出来ましたが、よどみの沼に入ったとたん、とてもひどい寒気をしました。


そしてくさい息があなたの耳で囁きます。「また来たのか?なんて楽しいやつだ。」あなたは回転して突進し、ムーンストーンチェーンの光のもとであなたの武器は実態の肉体に当たる。「またわたしをこの世界に縛り付ける気か。」レシディベイトが怒鳴ります。「だが、お前には消えてもらおうか!」

", "questMoonstone2Boss": "魔術師", "questMoonstone2DropMoonstone3Quest": "ムーンストーンチェーン パート3:レシディベイトの変身(スクロール)", - "questMoonstone3Text": "レシディベイトの変身", + "questMoonstone3Text": "The Moonstone Chain, Part 3: Recidivate Transformed", "questMoonstone3Notes": "

レシディベイトは地面に倒れ、そしてあなたはムーンストーンチェーンで彼女にトドメを刺そうとしました。しかし、すぐに恐怖があなたを襲います。レシディベイトは宝石を掴み、目には勝利の炎が宿っていました。


「この愚か者よ!」と彼女が叫びます。「このムーンストーンチェーンの力は私を回復してくれる。お前が思ってたのは全然違うよ。」暗闇より満月が満ちた時、私の力が最大になる!そして影からお前たちにとって最も恐ろしいやつを召喚してやろう!」


緑色の濃い霧が沼から浮き上がり、レシディベイトの体が恐ろしい姿となりました。不死身のバイス、恐ろしい存在に変身したのです。

", "questMoonstone3Completion": "

アンデッドウィルムが崩れたとき、あなたは呼吸が荒く、体は汗でだらだらでした。レシディベイトの残骸が濃い灰色の霧に変わり、爽やかな風によって掻き消されていきます。そして、遠くから、Habitica人たちが悪い習慣タスクを破ってくれたことに対しての叫び声が聞こえます。


ビーストマスターの@Baconsaurがグリフォンに乗って、空から舞い降りました。「空からあなたの最後の戦いを見ていて感動したよ。この魔法のチュニックを受け取ってください。あなたの勇敢さはあなたの気高い心を示している。あなたならうまく使ってくれると信じているよ」

", "questMoonstone3Boss": "ネクロ-バイス", "questMoonstone3DropRottenMeat": "腐った肉(食べ物)", "questMoonstone3DropZombiePotion": "ゾンビハッチングポーション", - "questGoldenknight1Text": "厳しい会話", + "questGoldenknight1Text": "The Golden Knight, Part 1: A Stern Talking-To", "questGoldenknight1Notes": "

ゴールデン・ナイトは、貧しいHabiticansのケースに乗っていました。あなたの日課を全てやりませんでしたか?悪い習慣のチェックは外しましたか?あなたがどのように彼女の例に続かなければならないかについて、あなたを悩ます理由として、彼女はこれを使います。彼女は完全なHabiticanの輝く代表例です。そして、あなたは失敗以外のなにものでもありません。さて、それはまったく素晴らしくありません!誰でも、間違いをおかします。彼らは、そのために否定的に応じられる必要はありません。おそらく、あなたが傷つくHabiticansからいくらかの証言を集めて、ゴールデン・ナイトに厳しいお説教をする時です!

", "questGoldenknight1CollectTestimony": "証言", "questGoldenknight1DropGoldenknight2Quest": "ゴールデンナイトチェーン パート2:光沢を失った黄金(スクロール)", - "questGoldenknight2Text": "ゴールドナイト", + "questGoldenknight2Text": "The Golden Knight, Part 2: Gold Knight", "questGoldenknight2Notes": "

Habitca人の何百もの証言で武装して、あなたはとうとうゴールデンナイトと対決します。あなたはHabitica人の彼女への不満をひとつひとつ唱え始めます。「そして@Pfeffernusseは絶えずあなたが自慢する-」ナイトは黙って手を上げてあざ笑い「どうか。その人たちは単に私の成功をねたんでいるだけです。泣き言を言うかわりに、私のように単に一生懸命励むべきです!私のように努力で到達できる力を私はおそらくあなたに見せるべきでしょう!」彼女は彼女のモーニングスターを掲げて攻撃態勢をとります!

", "questGoldenknight2Boss": "ゴールドナイト", "questGoldenknight2DropGoldenknight3Quest": "ゴールデンナイトチェーン パート3:アイアンナイト(スクロール)", - "questGoldenknight3Text": "アイアンナイト", + "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", "questGoldenknight3Notes": "

@Jon Arinbjornは大声を上げてあなたの注意を引きます。あなたの戦闘の余波で、新しい姿があらわれました。黒く染まった鉄に覆われた騎士が剣を手にゆっくりとあなたに近づきます。ゴールデンナイトは騎士に叫びます。「お父さん、駄目!」しかし騎士は止まるそぶりは見せません。彼女はあなたに近づいて言います。「ごめんなさい。私が馬鹿でした、頭でっかちで自分がどれだけ残酷か見えませんでした。でも私の父は私がかつてそうであった以上に残酷です。もし父が止まらなければ私たちを打ち砕くでしょう。この私のモーニングスターをつかってアイアンナイトを止めてください!」

", "questGoldenknight3Completion": "

満足のいく金属音がして、アイアンナイトは膝をつき崩れ込みます。「あなたは本当に強い」彼はあえぎます。「私は今日誇りを傷つけられた」ゴールデンナイトがあなたに近づき言います。「ありがとう。あなたと出会って私たちは謙虚さを得たと信じています。私は父と話して私たちへの不平を説明します。たぶん私たちは他のHabitica人への謝罪から始めるべきでしょう」彼女はあなたに振り返る前にじっくり思案します。「これを、私たちからの贈り物です、私のモーニングスターはあなたが持っていてください。今やあなたのものです。」

", "questGoldenknight3Boss": "アイアンナイト", @@ -128,15 +128,15 @@ "questSeahorseBoss": "シースタリオン", "questSeahorseDropSeahorseEgg": "竜の落し子(卵)", "questSeahorseUnlockText": "市場でのタツノオトシゴの卵購入のアンロック", - "questAtom1Text": "平凡なクエストラインに進行、Pt. 1:皿の惨事!", + "questAtom1Text": "Attack of the Mundane, Part 1: Dish Disaster!", "questAtom1Notes": "あなたは手洗いのできる池のほとりに着いてゆっくりしようとしましたが...しかしその池が洗っていない皿で汚れていました。なぜこんなことに?うーん、この状態の池を見過ごすわけにはいきません。あなたが唯一できることは:皿を洗って、あなたの休憩所を清潔にしなさい!石鹸を探して洗ったほうがいいでしょう。たくさんの石鹸を...", "questAtom1CollectSoapBars": "棒状の石鹸", - "questAtom1Drop": "スナックレスモンスター(スクロール)", - "questAtom2Text": "平凡なクエストラインに進行、Pt. 2:スナックレスモンスター", + "questAtom1Drop": "The SnackLess Monster (Quest Scroll)", + "questAtom2Text": "Attack of the Mundane, Part 2: The SnackLess Monster", "questAtom2Notes": "やれやれ、ここはこの皿全てを洗うのにとてもいい場所のようです。あなたはたぶん最終的には楽しくなります。ああ、湖にピザの箱が浮いているのが見えます。ええと、本当に奇麗にするもうひとつのものは何でしょう?しかし悲しいかな、あれは単なるピザの箱ではありません!突然その箱が水面から持ち上がりモンスターの頭が正体を現します。ありえない!伝説のスナックレスモンスター!?有史以来、湖に密かに現存していると言われている、食べ残しや古代のHabitican人のゴミからうまれる生き物です。ゲーッ!", "questAtom2Boss": "スナックレスモンスター", - "questAtom2Drop": "ラウンドロマンサースクロール(スクロール)", - "questAtom3Text": "平凡なクエストラインに進行、Pt. 3:ラウンドロマンサー", + "questAtom2Drop": "The Laundromancer (Quest Scroll)", + "questAtom3Text": "Attack of the Mundane, Part 3: The Laundromancer", "questAtom3Notes": "耳を突き破るような泣き声とともに、その口から五種類の美味しそうなチーズが吹き出し、スナックレスモンスターはバラバラに崩れ落ちた。「よくそんなことが言えるな!」水面の下から轟くような声がひびきます。水中から青いローブを纏った人影が現れ、魔法のトイレブラシを振り回しています。不潔な洗濯物は、湖の表面に泡立ち始めます。「私はランドロマンサーだ」と彼は怒ったように言います。「いい度胸をしてるな。俺の汚れた皿を楽しげに洗い、私のペットを壊し、そのような清潔な服で俺の領域に入る。俺のアンティランドリーマジックを喰らえ!」", "questAtom3Completion": "物騒なラウンドロマンサーは倒されました!あなたの周りに積まれた洗濯物を洗濯しましょう。ここの様子は良くなりつつあります。あなたが新しく仕立てられた防具をかき分けて進み始めると、金属の光が目に入り、あなたの視線は光る兜に注がれます。この光るアイテムの元々の持ち主は知られていないようですが、あなたが身につけると惜しみない生命力の暖かい存在を感じます。 残念ながら彼らは名札を縫い付けませんでした。", "questAtom3Boss": "ラウンドロマンサー", @@ -208,5 +208,34 @@ "questKrakenBoss": "The Kraken of Inkomplete", "questKrakenCompletion": "As the Kraken flees, several eggs float to the surface of the water. Lemoness examines them, and her suspicion turns to delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"", "questKrakenDropCuttlefishEgg": "コウイカ(卵)", - "questKrakenUnlockText": "市場でのコウイカのたまご購入のアンロック" + "questKrakenUnlockText": "市場でのコウイカのたまご購入のアンロック", + "questWhaleText": "クジラの叫び", + "questWhaleNotes": "You arrive at the Diligent Docks, hoping to take a submarine to watch the Dilatory Derby. Suddenly, a deafening bellow forces you to stop and cover your ears. \"Thar she blows!\" cries Captain @krazjega, pointing to a huge, wailing whale. \"It's not safe to send out the submarines while she's thrashing around!\"

\"Quick,\" calls @UncommonCriminal. \"Help me calm the poor creature so we can figure out why she's making all this noise!\"", + "questWhaleBoss": "叫ぶクジラ", + "questWhaleCompletion": "After much hard work, the whale finally ceases her thunderous cry. \"Looks like she was drowning in waves of negative habits,\" @zoebeagle explains. \"Thanks to your consistent effort, we were able to turn the tides!\" As you step into the submarine, several whale eggs bob towards you, and you scoop them up.", + "questWhaleDropWhaleEgg": "Whale (Egg)", + "questWhaleUnlockText": "Unlocks purchasable whale eggs in the Market", + "questDilatoryDistress1Text": "Dilatory Distress, Part 1: Message in a Bottle", + "questDilatoryDistress1Notes": "A message in a bottle arrived from the newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, the alchemists @Benga and @hazel can make it all possible! You only have to find the proper ingredients.", + "questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!", + "questDilatoryDistress1CollectFireCoral": "Fire Coral", + "questDilatoryDistress1CollectBlueFins": "Blue Fins", + "questDilatoryDistress1DropArmor": "Finned Oceanic Armor (Armor)", + "questDilatoryDistress2Text": "Dilatory Distress, Part 2: Creatures of the Crevasse", + "questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.

When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"", + "questDilatoryDistress2Completion": "You vanquish the nightmarish horde of skulls, but you feel no closer to finding Adva. You speak to @Kiwibot, the royal tracker, to see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"", + "questDilatoryDistress2Boss": "Water Skull Swarm", + "questDilatoryDistress2RageTitle": "Swarm Respawn", + "questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Water Skull Swarm will heal 30% of its remaining health!", + "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", + "questDilatoryDistress2DropSkeletonPotion": "Skeleton Hatching Potion", + "questDilatoryDistress2DropCottonCandyBluePotion": "Cotton Candy Blue Hatching Potion", + "questDilatoryDistress2DropHeadgear": "Fire Coral Circlet (Headgear)", + "questDilatoryDistress3Text": "Dilatory Distress, Part 3: Not a Mere Maid", + "questDilatoryDistress3Notes": "You follow the mantis shrimps deep into the Crevasse, and discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits you inside the main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks you notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should you break it?", + "questDilatoryDistress3Completion": "Finally, you manage to pull the bewitched pendant from Adva's neck and throw it away. Adva clutches her head. \"Where am I? What happened here?\" After hearing your story, she frowns. \"This necklace was given to me by a strange ambassador - a lady called 'Tzina'. I don't remember anything after that!\"

Back at Dilatory, Manta is overjoyed by your success. \"Allow me to reward you with this trident and shield! I ordered them from @aiseant and @starsystemic as a gift for Adva, but... I'd rather not put weapons in her hands any time soon.\"", + "questDilatoryDistress3Boss": "Adva, the Usurping Mermaid", + "questDilatoryDistress3DropFish": "Fish (Food)", + "questDilatoryDistress3DropWeapon": "Trident of Crashing Tides (Weapon)", + "questDilatoryDistress3DropShield": "Moonpearl Shield (Shield-Hand Item)" } \ No newline at end of file diff --git a/common/locales/ja/settings.json b/common/locales/ja/settings.json index 6a085d7361..1a397baa73 100644 --- a/common/locales/ja/settings.json +++ b/common/locales/ja/settings.json @@ -82,6 +82,7 @@ "emailChange2": "admin@habitrpg.com", "emailChange3": "古いメールアドレスとあなたのユーザIDとして使う新しいメールアドレスの両方を含んで", "username": "ログイン名", + "usernameOrEmail": "ログイン名またはメールアドレス", "email": "メール", "registeredWithFb": "Facebookで登録", "loginNameDescription1": "これはHabitRPGにログインするのに使うものです。行く", @@ -95,7 +96,7 @@ "giftedSubscription": "貰った購読", "invitedParty": "パーティへ招待されました", "invitedGuild": "ギルドへ招待されました", - "inactivityEmails": "あなたのアカウントは非アクティブです", + "importantAnnouncements": "Your account is inactive", "weeklyRecaps": "ここ一週間のあなたのアカウントの活動の概要", "questStarted": "あなたのクエストが始まりました", "invitedQuest": "クエストへ招待されました", diff --git a/common/locales/ja/spells.json b/common/locales/ja/spells.json index d8950e4fd1..bce031af36 100644 --- a/common/locales/ja/spells.json +++ b/common/locales/ja/spells.json @@ -42,5 +42,9 @@ "spellSpecialShinySeedText": "輝く種", "spellSpecialShinySeedNotes": "友達を楽しい花に変えよう!", "spellSpecialPetalFreePotionText": "花びら消しポーション", - "spellSpecialPetalFreePotionNotes": "輝く種の効果を取り消す。" + "spellSpecialPetalFreePotionNotes": "輝く種の効果を取り消す。", + "spellSpecialSeafoamText": "海の泡", + "spellSpecialSeafoamNotes": "友達を海の生き物に変えよう!", + "spellSpecialSandText": "砂", + "spellSpecialSandNotes": "海の泡の効果を取り消す。" } \ No newline at end of file diff --git a/common/locales/ja/subscriber.json b/common/locales/ja/subscriber.json index c49e901885..a999b97812 100644 --- a/common/locales/ja/subscriber.json +++ b/common/locales/ja/subscriber.json @@ -5,15 +5,15 @@ "disableAds": "広告を無効にする", "disableAdsText": "あなたの購読が有効な間、広告は無効になります (広告が無効にされている元のユーザは適用除外)", "buyGemsGold": "ジェムをゴールドで購入", - "buyGemsGoldText": "Alexander the Merchant will sell you gems at a cost of <%= gemCost %> gold per gem. His monthly shipments are initially capped at <%= gemLimit %> gems per month, but this cap increases by 5 gems for every three months of consecutive subscription, up to a maximum of 50 gems per month!", + "buyGemsGoldText": "アレクサンダー商人が1ジェムあたり<%= gemCost %>ゴールドで売ってくれるでしょう。彼の毎月の出荷は最初は上限<%= gemLimit %>ジェムに制限されていますが、この上限は継続購読の3ヶ月ごとに5ジェムづつ増加し、最大で月50ジェムまで増加します。", "retainHistory": "完全な履歴エントリーの保持", "retainHistoryText": "あなたの完全な履歴をグラフやエクスポートで利用できるようになります。非購読の履歴はデータベースの最適化のために連結されます。", "doubleDrops": "デイリードロップキャップが二倍になりました", "doubleDropsText": "早く納屋をコンプリートする!", "mysteryItem": "ユニークな月額アイテム", - "mysteryItemText": "Each month you will receive a unique cosmetic item for your avatar! Plus, for every three months of consecutive subscription, the Mysterious Time Travelers will grant you access to historic (and futuristic!) cosmetic items.", + "mysteryItemText": "毎月アバター用にユニークな化粧品アイテムを受け取るでしょう! さらに継続購読の3ヶ月ごとに、謎のタイムトラベラーズによって、歴史的(そして未来的!)化粧品アイテムへのアクセスが許されるでしょう。", "supportDevs": "開発者をサポート", - "supportDevsText": "Your subscription helps keep Habitica thriving and helps fund the development of new features. Thank you for your generosity!", + "supportDevsText": "あなたの購読がHabitica繁栄の継続や新機能開発の資金援助を促進します。あなたの気前のよさに感謝します!", "monthUSD": "ドル / 月", "organization": "組織", "groupPlans": "企業プラン", diff --git a/common/locales/ja/tasks.json b/common/locales/ja/tasks.json index 7a41761da9..8e7a510ac8 100644 --- a/common/locales/ja/tasks.json +++ b/common/locales/ja/tasks.json @@ -16,13 +16,14 @@ "checklist": "チェックリスト", "checklistText": "タスクをより小さく分割しよう! チェックリストはToDoリストから得られる経験値とゴールドを増加し、日課を実行しなかった場合のダメージを減少させます。", "expandCollapse": "展開する/折り畳む", - "text": "Title", + "text": "タイトル", "extraNotes": "追記", "direction/Actions": "目標/行動", "advancedOptions": "拡張オプション", "difficulty": "難易度", "difficultyHelpTitle": "このタスクはどれくらい難しいですか?", "difficultyHelpContent": "より難しいタスクを実施済みにすると、より多くの経験値とゴールドを得ることができますが... それが未実施の日課や悪い習慣の場合には、より多くのダメージを受けます。", + "trivial": "Trivial", "easy": "かんたん", "medium": "ふつう", "hard": "むずかしい", @@ -66,7 +67,7 @@ "hideTags": "非表示にする", "showTags": "表示する", "startDate": "開始日", - "startDateHelpTitle": "When should this task start?", + "startDateHelpTitle": "このタスクはいつ始める?", "startDateHelp": "Set the date for which this task takes effect. Will not be due on earlier days.", "streakName": "Streak Achivements", "streakText": "<%= streaks %> 個の日課を21日連続で実行しました", diff --git a/common/locales/nl/backgrounds.json b/common/locales/nl/backgrounds.json index 9e77f4d2a0..90ee52fc46 100644 --- a/common/locales/nl/backgrounds.json +++ b/common/locales/nl/backgrounds.json @@ -90,5 +90,12 @@ "backgroundShimmeryBubblesText": "Glanzende bubbels", "backgroundShimmeryBubblesNotes": "Drijf over een zee van glanzende bubbels.", "backgroundIslandWaterfallsText": "Watervallen op een eiland", - "backgroundIslandWaterfallsNotes": "Picknick bij de watervallen op een eiland." + "backgroundIslandWaterfallsNotes": "Picknick bij de watervallen op een eiland.", + "backgrounds072015": "SET 14: Uitgebracht in juli 2015", + "backgroundDilatoryRuinsText": "Ruïnes van Dralen", + "backgroundDilatoryRuinsNotes": "Duik naar de ruïnes van Dralen.", + "backgroundGiantWaveText": "Enorme golf", + "backgroundGiantWaveNotes": "Surf een enorme golf!", + "backgroundSunkenShipText": "Scheepswrak", + "backgroundSunkenShipNotes": "Verken een scheepswrak." } \ No newline at end of file diff --git a/common/locales/nl/challenge.json b/common/locales/nl/challenge.json index 8e227fc233..a8e5604f00 100644 --- a/common/locales/nl/challenge.json +++ b/common/locales/nl/challenge.json @@ -54,5 +54,6 @@ "challengedNotOwnedFilter": "Niet in je bezit", "challengedEitherOwnedFilter": "Beide", "backToChallenges": "Terug naar alle uitdagingen", - "prizeValue": "<%= gemcount %> <%= gemicon %> prijs" + "prizeValue": "<%= gemcount %> <%= gemicon %> prijs", + "clone": "Kopiëren" } \ No newline at end of file diff --git a/common/locales/nl/character.json b/common/locales/nl/character.json index f2aa8ec870..c68e603234 100644 --- a/common/locales/nl/character.json +++ b/common/locales/nl/character.json @@ -45,6 +45,7 @@ "hauntedColors": "Spookachtige haarkleuren", "winteryColors": "Winterkleuren", "equipment": "Uitrusting", + "equipmentBonus": "Uitrusting", "equipmentBonusText": "Door je strijduitrusting geleverde bonuspunten voor je eigenschappen. Zie het Uitrustingstabblad onder Boedel om je strijduitrusting te selecteren.", "classBonus": "Bonus van klassespecifieke uitrusting", "classBonusText": "Jouw klasse (Krijger, als je nog geen andere klasse hebt vrijgespeeld of geselecteerd) gebruikt zijn eigen uitrusting effectiever dan de uitrusting van een andere klasse. Uitrustingsstukken die horen bij je huidige klasse geven een 50% bonus bovenop de eigenschapsbonus die het normaal al verleent.", @@ -54,8 +55,8 @@ "costume": "Kostuum", "costumeText": "Als een andere uitrusting mooier vindt dan de uitrusting die je gebruikt, vink dan \"Kostuum gebruiken\" aan om een andere uitrusting zichtbaar te maken terwijl je je strijduitrusting eronder draagt.", "useCostume": "Kostuum gebruiken", - "useCostumeInfo1": "Click \"Use Costume\" to equip items to your avatar without affecting the stats from your Battle Gear! This means that you can equip for the best stats on the left, and dress up your avatar with your equipment on the right.", - "useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.

Got more questions? Check out the Costume page on the wiki. Find the perfect ensemble? Show it off in the Costume Carnival guild or brag in the Tavern!", + "useCostumeInfo1": "Klik op \"Kostuum gebruiken\" om je avatar voorwerpen aan te laten trekken zonder de eigenschappen je je met je strijduitrusting krijgt te veranderen! Hierdoor kun je links de uitrusting met de beste eigenschappen gebruiken, en rechts je avatar aankleden met andere uitrusting.", + "useCostumeInfo2": "Als je op \"Kostuum gebruiken\" klikt, ziet je avatar er vrij simpel uit... maar maak je geen zorgen! Als je aan de linkerkant kijkt, zie je dat je strijduitrusting nog steeds actief is. Nu kun je het interessant maken! Alles wat je aan de rechterkant aanklikt om aan te trekken heeft geen invloed op je eigenschappen, maar kan er wel voor zorgen dat je er fantastisch uitziet. Probeer de verschillende combinaties eens - mix verschillende sets, en zoek je kostuum uit bij je huisdieren, rijdieren en achtergronden.

Heb je nog vragen? Kijk dan eens naar de Kostuumpagina op de wiki. Heb je de perfecte outfit gevonden? Laat hem dan zien in het Verkleedgilde of schep erover op in de Herberg!", "gearAchievement": "Je hebt de pretatie \"Hoogst haalbare uitrusting\" behaald door de hoogst haalbare uitrusting voor je klasse aan te schaffen! Je hebt de volgende complete sets behaald:", "moreGearAchievements": "Om meer van de \"Hoogst haalbare uitrusting\"-badges te halen, kun je van klasse veranderen op de stats-pagina en de uitrusting van je nieuwe klasse kopen!", "armoireUnlocked": "Je hebt ook het betoverde kabinet ontgrendeld! Klik op het betoverde kabinet onder beloningen en maak kans op speciale uitrustingsstukken! Het kabinet kan je ook willekeurig ervaringspunten en voedsel geven.", @@ -149,5 +150,9 @@ "mageWiki": "Magiër", "rogueWiki": "Dief", "healerWiki": "Heler", - "chooseClassLearn": "Leer meer over klassen" + "chooseClassLearn": "Leer meer over klassen", + "str": "KRA", + "con": "LIC", + "per": "PER", + "int": "INT" } \ No newline at end of file diff --git a/common/locales/nl/content.json b/common/locales/nl/content.json index eab7481db6..fc96e84786 100644 --- a/common/locales/nl/content.json +++ b/common/locales/nl/content.json @@ -4,7 +4,7 @@ "armoireText": "Betoverd kabinet", "armoireNotesFull": "Open het kabinet om willekeurig speciale uitrusting, ervaringspunten of voedsel te ontvangen! Overgebleven stukken uitrusting:", "armoireLastItem": "Je hebt het laatste stuk zeldzame uitrusting gevonden in het betoverde kabinet.", - "armoireNotesEmpty": "Het kabinet krijgt iedere maand nieuwe stukken uitrusting. Blijf tot dan klikken voor ervaringspunten en voedsel!", + "armoireNotesEmpty": "Het kabinet zal in de eerste week van iedere maand nieuwe uitrusting bevatten. Tot die tijd kun je blijven klikken voor ervaring en voedsel!", "dropEggWolfText": "Wolf", "dropEggWolfAdjective": "loyale", "dropEggTigerCubText": "Tijgerwelp", @@ -64,6 +64,8 @@ "questEggSheepAdjective": "wollig", "questEggCuttlefishText": "Inktvis", "questEggCuttlefishAdjective": "knuffelige", + "questEggWhaleText": "Walvis", + "questEggWhaleAdjective": "spetterende", "eggNotes": "Vind een uitbroedtoverdrank om op dit ei te gieten, en er zal een <%= eggAdjective(locale) %> <%= eggText(locale) %> uitkomen.", "hatchingPotionBase": "Normale", "hatchingPotionWhite": "Witte", diff --git a/common/locales/nl/contrib.json b/common/locales/nl/contrib.json index fcf0daaf82..e835b0c0ae 100644 --- a/common/locales/nl/contrib.json +++ b/common/locales/nl/contrib.json @@ -61,5 +61,10 @@ "surveysSingle": "Heeft HabitRPG geholpen te groeien door een enquête in te vullen. Er zijn op dit moment geen enquêtes.", "surveysMultiple": "Heeft HabitRPG geholpen te groeien door <%= surveys %> enquête(s) in te vullen. Er zijn op dit moment geen enquêtes.", "currentSurvey": "Huidige enquête", - "surveyWhen": "De badge zal eind maart worden uitgereikt, wanneer de enquêtes van alle deelnemers zijn verwerkt." + "surveyWhen": "De badge zal eind maart worden uitgereikt, wanneer de enquêtes van alle deelnemers zijn verwerkt.", + "blurbInbox": "Hier zijn al jou privéberichten opgeslagen! Je kunt iemand een bericht sturen doormiddel van op het envelopje naast zijn of haar naam in de herberg, groep of gilde.", + "blurbGuildsPage": "Gildes zijn chat groepen waar een bepaalde interesse centraal staat. Deze zijn opgezet door spelers, voor spelers! Zoek naar gildes met de zelfde interesses als die van jou en sluit je er bij aan!", + "blurbChallenges": "Uitdagingen zijn gemaakt door medespelers. Door mee te doen met een uitdaging krijg je extra taken bij jouw takenlijst. Het winnen van een uitdaging geeft je een prestatie en soms een edelstenen beloning!", + "blurbHallPatrons": "Dit is de Hal der Weldoeners. Hier eren we de nobele adventuriers die HabitRPG hebben gesteund in de Kickstarter. We bedanken ze omdat ze Habitica tot leven hebben gebracht!", + "blurbHallHeroes": "Dit is de Hal der Helden, waar mensen die een bijdrage leveren aan HabitRPG worden geëerd. Door programmeren, kunst, muziek, schrijven, of zelfs door behulpzaam te zijn hebben zij edelstenen, exclusieve uitrusting en prestigieuze titels verdiend. Als je wilt, kun jij ook bijdragen aan HabitRPG! Lees hier meer. " } \ No newline at end of file diff --git a/common/locales/nl/defaulttasks.json b/common/locales/nl/defaulttasks.json index b8df6846bf..3fad02bdeb 100644 --- a/common/locales/nl/defaulttasks.json +++ b/common/locales/nl/defaulttasks.json @@ -9,7 +9,7 @@ "defaultDaily1Notes": "Alle taken zijn standaard geel als ze gecreëerd worden. Dit betekent dat je maar matig schade krijgt als ze niet aangevinkt worden, en dat je maar een matige beloning krijgt als je ze voltooit.", "defaultDaily2Text": "Je appartement opruimen", "defaultDaily2Notes": "Dagelijkse Taken die je consequent voltooit, verkleren van geel naar groen naar blauw, wat je helpt om je vooruitgang bij te houden. Hoe hoger je op de ladder komt, hoe minder schade je krijgt voor het missen en hoe minder beloning je krijgt voor het voltooien van het doel.", - "defaultDaily3Text": "45m lezen", + "defaultDaily3Text": "45 min lezen", "defaultDaily3Notes": "Als je een dagelijkse taak regelmatig niet voltooit, neemt hij steeds donkerdere tinten oranje en rood aan. Hoe roder een taak is, des te meer ervaring en goud het oplevert om hem voltooien en des te meer schade je krijgt voor falen. Dit stimuleert je om je te focussen op je tekortkomingen, de rode taken.", "defaultDaily4Text": "Sporten", "defaultDaily4Notes": "Je kunt checklijsten toevoegen aan Dagelijkse Taken en To-do's. Als je verder komt in de checklijst, ontvang je een evenredige beloning.", diff --git a/common/locales/nl/gear.json b/common/locales/nl/gear.json index 2f7db060f9..c462825eaa 100644 --- a/common/locales/nl/gear.json +++ b/common/locales/nl/gear.json @@ -68,6 +68,8 @@ "weaponSpecial3Notes": "Meetings, monsters, malaise: makkie! Meppen maar! Verhoogt Kracht, Intelligentie, en Lichaam met <%= attrs %> elk.", "weaponSpecialCriticalText": "Kritieke Hamer van Fout-Vernietiging", "weaponSpecialCriticalNotes": "Deze kampioen heeft een kritieke Github-vijand verslagen, waartegen andere krijgers sneuvelden. Vervaardigd uit de botten van de bug deelt deze hamer een machtige voltreffer uit. Verhoogt Kracht en Perceptie met <%= attrs %> elk.", + "weaponSpecialTridentOfCrashingTidesText": "Drietand van verpletterend getij", + "weaponSpecialTridentOfCrashingTidesNotes": "Geeft je de mogelijkheid om vissen te bevelen en je taken van machtige steken te voorzien. Verhoogt Intelligentie met <%= int %>.", "weaponSpecialYetiText": "Yeti-temmersspeer", "weaponSpecialYetiNotes": "Deze speer laat zijn gebruiker elke yeti bedwingen. Verhoogt Kracht met <%= str %>. Beperkte oplage winteruitrusting 2013-2014.", "weaponSpecialSkiText": "Skimoordenaarsstok", @@ -136,6 +138,8 @@ "weaponArmoireBasicCrossbowNotes": "Deze kruisboog kan het pantser van een taak van veraf boorboren! Verhoogt Kracht met <%= str %>, Perceptie met <%= per %> en Lichaam met <%= con %>. Betoverd kabinet: losstaand voorwerp.", "weaponArmoireLunarSceptreText": "Kalmerende maan-scepter", "weaponArmoireLunarSceptreNotes": "De helende krachten van deze staf komen en ebben weer weg. Verhoogt Lichaam met <%= con %> en Intelligentie met <%= int %>. Betoverd kabinet: set van de verzachtende maan (voorwerp 3 van 3).", + "weaponArmoireRancherLassoText": "Cowboylasso", + "weaponArmoireRancherLassoNotes": "Lasso's: het ideale gereedschap voor vangen en hangen. Verhoogt Kracht met <%= str %>, Perceptie met <%= per %> en Intelligentie met <%= int %>. Betoverd kabinet: Cowboy set (voorwerp 3 van 3).", "armor": "wapenrusting", "armorBase0Text": "Eenvoudige kleding", "armorBase0Notes": "Normale kleding. Verleent geen voordelen.", @@ -185,6 +189,8 @@ "armorSpecial1Notes": "Met onvermoeibare kracht, die de drager ten goede komt om alledaagse ongemakken te verlichten. Verhoogt alle eigenschappen met <%= attrs %>.", "armorSpecial2Text": "Jean Chalard's Nobele Tuniek", "armorSpecial2Notes": "Maakt je extra pluizig! Verhoogt Lichaam en Intelligentie met <%= attrs %> elk.", + "armorSpecialFinnedOceanicArmorText": "Gevind oceanisch harnas", + "armorSpecialFinnedOceanicArmorNotes": "Alhoewel zeer delicaat, dit harnas maakt je huid net zo schadelijk als het aanraken van brandkoraal. Verhoogt Kracht met <%= str %>.", "armorSpecialYetiText": "Yeti-temmersmantel", "armorSpecialYetiNotes": "Pluizig en woest. Verhoogt Lichaam met <%= con %>. Beperkte oplage winteruitrusting 2013-2014.", "armorSpecialSkiText": "Skimoordenaarsparka", @@ -277,8 +283,10 @@ "armorMystery301404Notes": "Net en zwierig, niet? Verleent geen voordelen. Abonnee-uitrusting februari 3015.", "armorArmoireLunarArmorText": "Kalmerend maanharnas", "armorArmoireLunarArmorNotes": "Het licht van de maan maakt je sterk en gewiekst. Verhoogt Kracht met <%= str %> en Intelligentie met <%= int %>. Betoverd kabinet: set van de verzachtende maan (voorwerp 2 van 3).", - "armorArmoireGladiatorArmorText": "Gladiator-uitrusting", + "armorArmoireGladiatorArmorText": "Gladiatorenuitrusting", "armorArmoireGladiatorArmorNotes": "Om een gladiator te zijn, moet je niet alleen geslepen zijn... maar ook sterk. Verhoogt Perceptie met <%= per %> en Kracht met <%= str %>. Betoverd kabinet: gladiatorset (voorwerp 2 van 3).", + "armorArmoireRancherRobesText": "Cowboykledij", + "armorArmoireRancherRobesNotes": "Worstel met je rijdieren en drijf je huisdieren bij elkaar terwijl je deze magische cowboy kledij draagt! Verhoogt Kracht met <%= str %>, Perceptie met <%= per %> en Intelligentie met <%= int %>. Betoverd kabinet: Cowboy set (voorwerp 2 van 3).", "headgear": "hoofdbescherming", "headBase0Text": "Geen helm", "headBase0Notes": "Geen hoofdbescherming.", @@ -328,6 +336,8 @@ "headSpecial1Notes": "De favoriete kroon van hen die het goede voorbeeld geven. Verhoogt alle eigenschappen met <%= attrs %>.", "headSpecial2Text": "Naamloze helm", "headSpecial2Notes": "Een testament aan hen die van zichzelf gaven zonder er iets voor terug te vragen. Verhoogt Intelligentie en Kracht met <%= attrs %> elk.", + "headSpecialFireCoralCircletText": "Diadeem van brandkoraal", + "headSpecialFireCoralCircletNotes": "Deze diadeem, ontworpen voor Habitica's beste alchemisten, maakt het mogelijk om te ademen onderwater en te duiken naar schatten! Verhoogt Perceptie met <%= per %>.", "headSpecialNyeText": "Absurde feesthoed", "headSpecialNyeNotes": "Je hebt een Absurde feesthoed ontvangen! Draag hem met trots, en luid al feestend het nieuwe jaar in! Verleent geen voordelen.", "headSpecialYetiText": "Yeti-temmershelm", @@ -415,13 +425,17 @@ "headArmoireLunarCrownText": "Verzachtende maankroon", "headArmoireLunarCrownNotes": "Deze kroon verbetert je gezondheid en verscherpt je zintuigen, vooral wanneer het volle maan is. Verhoogt Lichaam met <%= con %> en Perceptie met <%= per %>. Betoverd kabinet: set van de verzachtende maan (voorwerp 1 van 3).", "headArmoireRedHairbowText": "Rode strik", - "headArmoireRedHairbowNotes": "Word sterk, stoer en slim terwijl je deze beeldschone Rode Strik draagt! Verhoogt Kracht met <%= str %>, Lichaam met <%= con %> en Intelligentie met <%= int %>. Betoverde Kledingkast: Onafhankelijk Voorwerp.", - "headArmoireVioletFloppyHatText": "Violet Floppy Hat", - "headArmoireVioletFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a pleasing purple color. Increases Perception by <%= per %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", + "headArmoireRedHairbowNotes": "Wordt krachtig, onverzettelijk en slim terwijl je deze prachtige rode strik draagt! Verhoogt Kracht met <%= str %>, Perceptie met <%= per %> en Intelligentie met <%= int %>. Betoverd kabinet: losstaand voorwerp.", + "headArmoireVioletFloppyHatText": "Slappe paarse hoed", + "headArmoireVioletFloppyHatNotes": "Deze simpele hoed is doorweven met vele toverspreuken, waardoor hij een aangename paarse kleur heeft gekregen. Verhoogt Perceptie met <%= per %>, Intelligentie met <%= int %> en Lichaam met <%= con %>. Betoverd kabinet: losstaand voorwerp.", "headArmoireGladiatorHelmText": "Gladiatorenhelm", - "headArmoireGladiatorHelmNotes": "Om en gladiator te zijn moet je niet alleen sterk zijn... Maar ook snugger. Vergroot Intelligentie met <%= int %> en Perceptie met <%= per %>. Betoverde Kledingkast: Gladiatoren set (Voorwerp 1 van 3)", + "headArmoireGladiatorHelmNotes": "Om en gladiator te zijn moet je niet alleen sterk zijn... maar ook geslepen. Vergroot Intelligentie met <%= int %> en Perceptie met <%= per %>. Betoverd kabinet: gladiatorset (voorwerp 1 van 3).", "headArmoireRancherHatText": "Cowboyhoed", - "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRancherHatNotes": "Drijf je huisdieren bij elkaar en worstel met je rijdieren terwijl je deze magische cowboyhoed draagt! Verhoogt Kracht met <%= str %>, Perceptie met <%= per %> en Intelligentie met <%= int %>. Betoverd kabinet: Cowboy set (voorwerp 1 van 3).", + "headArmoireBlueHairbowText": "Blauwe strik", + "headArmoireBlueHairbowNotes": "Wordt scherpzinnig, onverzettelijk en slim terwijl je deze prachtige blauwe strik draagt! Verhoogt Perceptie met <%= per %>, Lichaam met <%= con %> en Intelligentie met <%= int %>. Betoverd kabinet: losstaand voorwerp.", + "headArmoireRoyalCrownText": "Koninklijke kroon", + "headArmoireRoyalCrownNotes": "Hoezee voor de monarch, machtig en sterk! Verhoogt Kracht met <%= str %>. Betoverd kabinet: onafhankelijk voorwerp.", "offhand": "artikel voor schildhand", "shieldBase0Text": "Geen uitrusting voor schildhand", "shieldBase0Notes": "Geen schild of tweede wapen.", @@ -449,6 +463,8 @@ "shieldSpecial0Notes": "Ziet voorbij de sluier des doods, en laat zien wat vijanden daar te vrezen hebben. Verhoogt Perceptie met <%= per %>.", "shieldSpecial1Text": "Kristallen schild", "shieldSpecial1Notes": "Verbrijzelt pijlen en pareert de woorden van dwarsliggers. Verhoogt alle eigenschappen met <%= attrs %>.", + "shieldSpecialMoonpearlShieldText": "Maanparelschild", + "shieldSpecialMoonpearlShieldNotes": "Ontworpen om snel te zwemmen en zorgt ook voor verdediging. Verhoogt Lichaam met <%= con %>.", "shieldSpecialGoldenknightText": "Mustaines Mijlpaal Malende Morgenster", "shieldSpecialGoldenknightNotes": "Meetings, monsters, malaise: makkie! Mokerslag! Verhoogt Lichaam en Perceptie met <%= attrs %> elk.", "shieldSpecialYetiText": "Yeti-temmersschild", @@ -487,14 +503,14 @@ "shieldSpecialSpring2015HealerNotes": "Je kunt er je hoofd op laten rusten, maar je kunt er ook je woeste klauwen in zetten en er mee worstelen. Rawr! Verhoogt Lichaam met <%= con %>. Beperkte oplage lente-uitrusting 2015.", "shieldSpecialSummer2015RogueText": "Schietgraag koraal", "shieldSpecialSummer2015RogueNotes": "Dit koraal, dat familie is van vuurkoraal, kan zijn gif door het water stuwen. Verhoogt Kracht met <%= str %>. Beperkte oplage zomeruitrusting 2015.", - "shieldSpecialSummer2015WarriorText": "Sunfish Shield", - "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", - "shieldSpecialSummer2015HealerText": "Strapping Shield", - "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialSummer2015WarriorText": "Zonnevisschild", + "shieldSpecialSummer2015WarriorNotes": "Dit schild, gesmeed uit metaal uit het diepste van de oceaan door de werklieden van Dralen, straalt als het zand en de zee. Verhoogt Lichaam met <%= con %>. Beperkte oplage zomeruitrusting 2015.", + "shieldSpecialSummer2015HealerText": "Stevig schild", + "shieldSpecialSummer2015HealerNotes": "Gebruik dit schild om scheepsratten aan de kant te beuken. Verhoogt Lichaam met <%= con %>. Beperkte oplage zomeruitrusting 2015.", "shieldMystery301405Text": "Klokkenschild", "shieldMystery301405Notes": "Je hebt alle tijd van de wereld met dit enorme klokkenschild! Verleent geen voordelen. Abonnee-uitrusting juni 3015.", - "shieldArmoireGladiatorShieldText": "Gladiator Shield", - "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", + "shieldArmoireGladiatorShieldText": "Gladiatorenschild", + "shieldArmoireGladiatorShieldNotes": "Om een gladiator te kunnen zijn moet je... eh, wat maakt het uit, mep ze gewoon met je schild. Verhoogt Lichaam met <%= con %> en Kracht met <%= str %>. Betoverd kabinet: gladiatorset (voorwerp 3 van 3).", "back": "Lichaamsaccessoire", "backBase0Text": "Geen rugaccessoire", "backBase0Notes": "Geen rugaccessoire.", @@ -523,12 +539,12 @@ "bodySpecialSummerMageNotes": "Zout noch zoet water kan deze korte metaalachtige cape aantasten. Verleent geen voordelen. Beperkte oplage zomeruitrusting 2014.", "bodySpecialSummerHealerText": "Kraag van koraal", "bodySpecialSummerHealerNotes": "Een stijlvolle ketting van levend koraal! Verleent geen voordelen. Beperkte oplage zomeruitrusting 2014.", - "bodySpecialSummer2015RogueText": "Renegade Sash", - "bodySpecialSummer2015RogueNotes": "You can't be a true Renegade without panache... and a sash. Confers no benefit. Limited Edition 2015 Summer Gear.", - "bodySpecialSummer2015WarriorText": "Oceanic Spikes", - "bodySpecialSummer2015WarriorNotes": "Each spike drips jellyfish venom, defending the wearer. Confers no benefit. Limited Edition 2015 Summer Gear.", - "bodySpecialSummer2015MageText": "Golden Buckle", - "bodySpecialSummer2015MageNotes": "This buckle adds no power at all, but it's shiny. Confers no benefit. Limited Edition 2015 Summer Gear.", + "bodySpecialSummer2015RogueText": "Outlawsjerp", + "bodySpecialSummer2015RogueNotes": "Je kunt geen echte outlaw zijn zonder schwung... en een sjerp. Verleent geen voordelen. Beperkte oplage zomeruitrusting 2015.", + "bodySpecialSummer2015WarriorText": "Oceaanstekels", + "bodySpecialSummer2015WarriorNotes": "Van elke stekel druipt kwallengif om de drager te beschermen. Verleent geen voordelen. Beperkte oplage zomeruitrusting 2015.", + "bodySpecialSummer2015MageText": "Gouden riem", + "bodySpecialSummer2015MageNotes": "Deze riem voegt geen enkele kracht toe, maar hij glinstert mooi. Verleent geen voordelen. Beperkte oplage zomeruitrusting 2015.", "bodySpecialSummer2015HealerText": "Zeemanshalsdoek", "bodySpecialSummer2015HealerNotes": "Jee hee hee? Nee, nee, nee! Verleent geen voordelen. Beperkte oplage zomeruitrusting 2015.", "headAccessory": "hoofdaccessoire", @@ -592,7 +608,7 @@ "eyewearMystery201503Text": "Oogmasker van aquamarijn", "eyewearMystery201503Notes": "Pas op dat je jezelf je ogen niet uitsteekt met deze glanzende edelstenen! Verleent geen voordelen. Abonnee-uitrusting maart 2015.", "eyewearMystery201506Text": "Neonsnorkel", - "eyewearMystery201506Notes": "This neon snorkel lets its wearer see underwater. Confers no benefit. June 2015 Subscriber Item.", + "eyewearMystery201506Notes": "Deze neon snorkel laat zijn drager onderwater zien. Verleent geen voordelen. Juni 2015 abonnee-artikel.", "eyewearMystery301404Text": "Veiligheidsbril voor je ogen", "eyewearMystery301404Notes": "Er is geen chiquer oogaccessoire dan een veiligheidsbril - behalve misschien een monocle. Verleent geen voordelen. Abonnee-uitrusting april 3015.", "eyewearMystery301405Text": "Monocle", diff --git a/common/locales/nl/generic.json b/common/locales/nl/generic.json index 3a2926bbe8..b3d5151dcc 100644 --- a/common/locales/nl/generic.json +++ b/common/locales/nl/generic.json @@ -15,7 +15,7 @@ "strikethrough": "~~Doorhalen~~", "emojiExample": ":smile:", "markdownLinkEx": "[HabitRPG is fantastisch!](https://habitrpg.com)", - "markdownImageEx": "![mandatory alt text](https://habitrpg.com/cake.png \"optional mouseover title\")", + "markdownImageEx": "![verplichte alt tekst](https://habitrpg.com/cake.png \"optionele titel voor mouseover\")", "unorderedListHTML": "+ Eerste voorwerp
+ Tweede voorwerp
+ Derde voorwerp", "unorderedListMarkdown": "+ Eerste voorwerp\n+ Tweede voorwerp\n+ Derde voorwerp", "code": "`code`", @@ -54,8 +54,8 @@ "gems": "Edelstenen", "gemButton": "Je hebt <%= number %> edelstenen.", "moreInfo": "Meer informatie", - "showMoreMore": "(show more)", - "showMoreLess": "(show less)", + "showMoreMore": "(meer laten zien)", + "showMoreLess": "(minder laten zien)", "gemsWhatFor": "Klik hier om edelstenen te kopen! Met edelstenen kun je speciale voorwerpen, zoals queesten, avataraanpassingen en seizoensuitrusting kopen.", "veteran": "Veteraan", "veteranText": "Heeft Habit De Grijze doorstaan (onze website van vóór Angular), en heeft vele littekens opgelopen door de bugs daar.", diff --git a/common/locales/nl/groups.json b/common/locales/nl/groups.json index 82bcd88f4b..3575c19e8f 100644 --- a/common/locales/nl/groups.json +++ b/common/locales/nl/groups.json @@ -94,7 +94,7 @@ "abuseFlag": "Overtreding van gemeenschapsrichtlijnen melden", "abuseFlagModalHeading": "<%= name %> rapporteren wegens overtreding?", "abuseFlagModalBody": "Weet je zeker dat je dit bericht wil aangeven? Je moet alleen berichten aangeven die de <%= firstLinkStart %>gemeenschaprsichtlijnen<%= linkEnd %> of <%= secondLinkStart %>algemene voorwaarden<%= linkEnd %> overtreden. Het onnodig rapporteren van berichten is een overtreding van de gemeenschapsrichtlijnen en kan resulteren in een berisping.", - "abuseFlagModalButton": "Melding sturen", + "abuseFlagModalButton": "Overtreding melden", "abuseReported": "Dank je voor het melden van deze overtreding. De beheerders zijn op de hoogte gesteld.", "abuseAlreadyReported": "Je hebt dit bericht al gemeld.", "needsText": "Typ een bericht.", @@ -119,6 +119,8 @@ "sendGiftPurchase": "Kopen", "sendGiftMessagePlaceholder": "Persoonlijk bericht (optioneel)", "sendGiftSubscription": "<%= months %> maand(en): $<%= price %>", + "battleWithFriends": "Strijd met je vrienden tegen monsters ", "startAParty": "Een groep beginnen", - "addToParty": "Iemand aan je groep toevoegen" + "addToParty": "Iemand aan je groep toevoegen", + "likePost": "Klik hier als je dit bericht leuk vindt!" } \ No newline at end of file diff --git a/common/locales/nl/limited.json b/common/locales/nl/limited.json index 85a5e96045..d766c09401 100644 --- a/common/locales/nl/limited.json +++ b/common/locales/nl/limited.json @@ -8,6 +8,8 @@ "alarmingFriendsText": "Is <%= spookDust %> keer bespookt door groepsleden.", "agriculturalFriends": "Vrienden met groene vingers", "agriculturalFriendsText": "Is <%= seeds %> keer door groepsgenoten in een bloem omgetoverd.", + "aquaticFriends": "Spetterende vrienden", + "aquaticFriendsText": "Is <%= seafoam %> keer natgespetterd door groepsleden.", "valentineCard": "Valentijnskaart", "valentineCardNotes": "Stuur een Valentijnskaart naar een groepsgenoot.", "valentine0": "\"Rozen zijn rood<%= lineBreak %>Taken zijn blauw<%= lineBreak %>Blij dat ik in<%= lineBreak %>Een groep zit met jou!\"", diff --git a/common/locales/nl/messages.json b/common/locales/nl/messages.json index 070f931531..e8a4c6bbbb 100644 --- a/common/locales/nl/messages.json +++ b/common/locales/nl/messages.json @@ -21,7 +21,10 @@ "messageDropFood": "<%= dropText %> gevonden! <%= dropNotes %>", "messageDropEgg": "Je hebt het ei van een <%= dropText %> gevonden! <%= dropNotes %>", "messageDropPotion": "Je hebt een <%= dropText %> uitbroedtoverdrank gevonden! <%= dropNotes %>", + "messageDropQuest": "You've found a quest!", "messageFoundQuest": "Je hebt de queeste \"<%= questText %>\" gevonden!", + "messageAlreadyPurchasedGear": "Je hebt dit stuk uitrusting in het verleden al eens gekocht, maar hebt het nu niet in je bezit. Je kunt het opnieuw aanschaffen in de beloningenkolom op de Takenpagina.", + "messageAlreadyOwnGear": "You already own this item. Equip it by going to the equipment page.", "armoireEquipment": "<%= image %> Je hebt een zeldzaam uitrustingsstuk gevonden in het kabinet: <%= dropText %>! Super!", "armoireFood": "<%= image %> Je rommelt wat in het kabinet en vindt <%= dropArticle %><%= dropText %>. Hoe komt dat nou hier?", "armoireExp": "Je worstelt met het kabinet en krijgt er ervaringspunten bij. Daar met je!" diff --git a/common/locales/nl/npc.json b/common/locales/nl/npc.json index 53666d78a9..794a97dbd7 100644 --- a/common/locales/nl/npc.json +++ b/common/locales/nl/npc.json @@ -14,6 +14,8 @@ "sellPotionForGold": "Verkoop <%= itemType %> toverdrank voor <%= gold %> goud", "buyGems": "Koop edelstenen", "justin": "Justin", + "ian": "Ian", + "ianText": "Welkom bij de Queesten Winkel! Hier kan je queesten gebruiken om monsters te verslaan met je vrienden. Neem een kijkje aan de rechter kant voor de reeks queesten die te koop staan!", "USD": "USD ($)", "newStuff": "Nieuwe informatie", "cool": "Een andere keer lezen", @@ -25,6 +27,7 @@ "payWithCard": "Betaal met creditcard", "payNote": "Opmerking: PayPal doet er soms lang over om een betaling te verwerken. We raden je aan te betalen met een creditcard.", "card": "Creditcard", + "amazonInstructions": "Klik op de knop om te betalen via de Amazon Betaaldienst", "paymentMethods": "Betaalmogelijkheden", "classGear": "Klassespecifieke uitrusting", "classGearText": "Ten eerste: geen paniek! Je oude uitrusting bevindt zich in je boedel, en je draagt nu de leerlingenuitrusting van een <%= klass %>. Door je klasse-uitrusting te dragen krijg je een bonus van 50% op de eigenschappen die de uitrusting verstrekt. Voel je echter ook vrij om je oude uitrusting weer aan te trekken.", diff --git a/common/locales/nl/pets.json b/common/locales/nl/pets.json index 75b100093d..3c152fb898 100644 --- a/common/locales/nl/pets.json +++ b/common/locales/nl/pets.json @@ -13,6 +13,7 @@ "hydra": "Hydra", "mantisShrimp": "Bidsprinkhaankreeft", "mammoth": "Wolharige Mammoet", + "orca": "Orca", "rarePetPop1": "Klik op de gouden pootafdruk om meer te weten te komen over hoe je dit zeldzame dier kunt ontvangen door bij te dragen aan HabitRPG!", "rarePetPop2": "Hoe krijg ik dit huisdier?", "potion": "<%= potionType %> uitbroedtoverdrank", @@ -24,6 +25,7 @@ "hatchingPotion": "uitbroedtoverdrank", "noHatchingPotions": "Je hebt geen uitbroedtoverdranken.", "inventoryText": "Klik op een ei om bruikbare drankjes in het groen gemarkeerd te zien en klik dan op één van de gemarkeerde drankjes om een dier uit te broeden. Als er geen drankjes zijn gemarkeerd, klik dan opnieuw op het ei om de selectie te verwijderen; klik in plaats daarvan op een drankje om te zien of er bruikbare eieren gemarkeerd worden. Je kunt ongewenste voorwerpen ook verkopen aan Alexander de Koopman.", + "foodText": "voedsel", "food": "Voedsel en zadels", "noFood": "Je hebt geen voedsel of zadels.", "dropsExplanation": "Verkrijg deze voorwerpen sneller met edelstenen als je niet wil wachten tot je ze vindt bij het voltooien van een taak. Leer meer over het vondstensysteem.", diff --git a/common/locales/nl/quests.json b/common/locales/nl/quests.json index 52087c4e64..0a26266525 100644 --- a/common/locales/nl/quests.json +++ b/common/locales/nl/quests.json @@ -1,16 +1,24 @@ { "quests": "Queesten", "quest": "queeste", + "whereAreMyQuests": "De queesten zijn nu beschikbaar op hun eigen pagina! Klik op Boedel -> Queesten om ze te vinden", + "yourQuests": "Jouw queesten", + "questsForSale": "Queesten te koop", + "petQuests": "Huisdier- en rijdierqueesten", + "unlockableQuests": "Queesten om vrij te spelen", + "goldQuests": "Queesten te koop met goud", "questDetails": "Details van de queeste", "invitations": "Uitnodigingen", "completed": "voltooid!", "youReceived": "Je hebt ontvangen", + "dropQuestCongrats": "Congratulations on earning this quest scroll! You can invite your party to begin the quest now, or come back to it any time in your Inventory > Quests.", "questSend": "Op \"Uitnodigen\" klikken stuurt een uitnodiging naar de groepsleden. Wanneer alle leden hebben geaccepteerd of geweigerd, begint de queeste. Zie de status onder Sociaal > Groep.", "inviteParty": "Groep uitnodigen", "questInvitation": "Uitnodiging voor queeste:", "questInvitationTitle": "Uitnodiging voor queeste", "questInvitationInfo": "Uitnodiging voor de queeste <%= quest %>", "askLater": "Later vragen", + "questLater": "Quest Later", "buyQuest": "Queeste kopen", "accepted": "Geaccepteerd", "rejected": "Geweigerd", @@ -37,11 +45,15 @@ "noScrolls": "Je hebt geen perkamentrollen voor queesten.", "scrollsText1": "Om een queeste te doen is een groep nodig. Als je queesten alleen wilt doen,", "scrollsText2": "creëer dan een lege groep", - "scrollsPre": "Je moet de vorige queeste afronden voordat je deze kunt beginnen!", + "scrollsPre": "Je hebt deze queeste nog niet vrijgespeeld!", + "alreadyEarnedQuestLevel": "Je hebt deze queeste reeds ontvangen door niveau <%= level %> te worden.", + "alreadyEarnedQuestReward": "Je hebt deze queeste reeds ontvangen door <%= priorQuest %> te voltooien.", "completedQuests": "Heeft de volgende queesten voltooid", "mustComplete": "Je moet eerst <%= quest %> voltooien.", - "mustLevel": "Je moet niveau <%= level %> zijn.", + "mustLevel": "Je moet niveau <%= level %> zijn om deze queeste te starten.", "mustLvlQuest": "Je moet niveau <%= level %> zijn om deze queeste te kunnen kopen!", + "mustInviteFriend": "Om deze queeste te ontvangen, kan je een vriend uitnodigen in je groep. Wil je nu iemand uitnodigen?", + "unlockByQuesting": "Om deze queeste te ontvangen, moet je eerst <%= title %> voltooien.", "sureCancel": "Weet je zeker dat je deze queeste af wilt breken? Alle geaccepteerde uitnodigingen gaan verloren. De eigenaar van de queeste houdt de queeste-perkamentrol. ", "sureAbort": "Weet je zeker dat je deze missie wilt afbreken? De missie wordt afgebroken voor iedereen in jouw groep; alle vorderingen gaan verloren. De queeste-perkamentrol wordt teruggegeven aan de eigenaar van de queeste.", "doubleSureAbort": "Weet je het echt heel zeker? Zorg ervoor dat ze niet voor altijd een hekel aan je krijgen!", diff --git a/common/locales/nl/questscontent.json b/common/locales/nl/questscontent.json index bf633090a2..3977cc5c56 100644 --- a/common/locales/nl/questscontent.json +++ b/common/locales/nl/questscontent.json @@ -58,44 +58,44 @@ "questSpiderBoss": "Spin", "questSpiderDropSpiderEgg": "Spin (ei)", "questSpiderUnlockText": "Maakt het kopen van spinneneieren in de markt mogelijk", - "questVice1Text": "Bevrijd jezelf van de Invloed van de Draak", + "questVice1Text": "Ondeugd, deel 1: Bevrijd jezelf van de Invloed van de Draak", "questVice1Notes": "

Ze zeggen dat er een vreselijk kwaad schuilt in de grotten van Berg Habitica. Een monster wiens aanwezigheid de wil van sterke helden verdraait en hen naar slechte gewoontes en luiheid leidt! Het beest is een grootse draak van immense kracht, opgebouwd uit de schaduwen zelf. Ondeugd, de verraderlijke schaduwdraak. Dappere Habiteers, rijs op en versla dit valse beest voor eens en altijd, maar alleen als je gelooft dat je stand kunt houden tegen zijn immense kracht.

Ondeugd deel 1:

Hoe verwacht je dit beest te kunnen bevechten als je al in zijn macht heeft?? Wees geen slachtoffer van luiheid en ondeugd! Werk hard tegen de duistere invloed van de draak en verdrijf zijn greep op je!

", "questVice1Boss": "De Schaduw van Ondeugd", "questVice1DropVice2Quest": "Ondeugd deel 2 (perkamentrol)", - "questVice2Text": "Vind het Hol van de Draak", + "questVice2Text": "Ondeugd, deel 2: Vind het Hol van de Draak", "questVice2Notes": "Nu de invloed van Ondeugd over je is verdreven, voel je een golf van kracht terugkomen waarvan je niet wist dat die je had. Vol vertrouwen in jezelf en het vermogen om de invloed van de draak te kunnen weerstaan gaat je groep op weg naar Berg Habitica. Je nadert de ingang van de berggrotten en houdt stil. Aanzwellende schaduwen, mist gelijkend, komen in slierten de grotopening uit. Het is bijna onmogelijk om iets te zien. Het licht van de lantaarns lijkt abrupt te eindigen waar de schaduwen beginnen. Er wordt gezegd dat alleen magisch licht kan doordringen in de duivelse nevel van de draak. Als je genoeg lichtkristallen kunt vinden, kun je op weg naar de draak.", "questVice2CollectLightCrystal": "Lichtkristallen", "questVice2DropVice3Quest": "Ondeugd deel 3 (Perkamentrol)", - "questVice3Text": "Ondeugd Ontwaakt", + "questVice3Text": "Ondeugd, deel 3: Ondeugd Ontwaakt", "questVice3Notes": "Na veel inspanning heeft je groep de schuilplaats van Ondeugd ontdekt. Het kolossale monster bekijkt je groep met afkeer. Terwijl schaduwen om je heen wervelen, fluistert een stem in je hoofd, \"Meer dwaze inwoners van Habitica die gekomen zijn om mij te stoppen? Schattig. Het was wijzer geweest om niet te komen.\" De geschubde titaan trekt zijn hoofd terug en maakt zich klaar om aan te vallen. Dit is jouw kans! Gooi alles wat je hebt in de strijd en overwin Ondeugd voor eens en voor altijd!", "questVice3Completion": "De schaduwen vervliegen uit de grot en een ijzeren stilte valt. Het is je gelukt! Je hebt Ondeugd verslagen! Jij en je groep kunnen eindelijk een zucht van verlichting slaken. Geniet van je overwinning, dappere Habiteers, maar onthoud de lessen die je hebt geleerd van het bevechten van Ondeugd voor de toekomst. Er zijn nog steeds gewoontes om te doen en mogelijk ergere ondeugden om te overwinnen!", "questVice3Boss": "Ondeugd, de schaduwdraak", "questVice3DropWeaponSpecial2": "Stephen Webers Schacht van de Draak", "questVice3DropDragonEgg": "Draak (ei)", "questVice3DropShadeHatchingPotion": "Schaduw-uitbroedtoverdrank", - "questMoonstone1Text": "De Maanstenen Ketting", + "questMoonstone1Text": "De Maanstenen Ketting, deel 1: De Maanstenen Ketting", "questMoonstone1Notes": "

Een verschrikkelijke aandoening heeft de Habaticanen getroffen. Slechte gewoontes, lang dood gewaand, zijn herrezen, en met wraak. Afwas blijft onafgewassen, leerboeken blijven ongelezen en uitstelgedrag viert hoogtij!


Jij volgt enkele van je eigen terugkerende slechte gewoontes de Moerassen van Stagnatie in en ontdekt de dader: de spookachtige dodenbezweerder Recidive. Je rent eropaf en zwaait met je wapens, maar ze glijden zinloos door de geestverschijning heen.


\"Doe geen moeite\", sist ze met een droge raspende stem. \"Zonder een ketting van maanstenen kan niks me schaden - en meesterjuwelier @aurakami heeft lang geleden alle maanstenen over heel Habatica verpreid!\" Hijgend trek je je terug... maar je weet wat je te doen staat.

", "questMoonstone1CollectMoonstone": "Maanstenen", "questMoonstone1DropMoonstone2Quest": "De Maanstenen Ketting deel 2: Recidive de Dodenbezweerder (perkamentrol)", - "questMoonstone2Text": "Recidive de Dodenbezweerder", + "questMoonstone2Text": "De Maanstenen Ketting, deel 2: Recidive de Dodenbezweerder", "questMoonstone2Notes": "

De moedige wapensmid @Inventrix helpt je een ketting te maken van de betoverde maanstenen. Je bent eindelijk klaar om de confrontatie aan te gaan met Recidive, maar zodra je de Moerassen van Stagnatie betreedt, komt er een verschrikkelijke koude over je heen.


Een rottende adem fluistert in je oor. \"Ben je er weer? Wat verrukkelijk...\" Je draait je om en valt uit, en in het licht van de maanstenen ketting raakt je wapen vast vlees. \"Je hebt me misschien weer gebonden aan deze wereld,\" snauwt Recidive, \"Maar nu is het tijd voor jou om die te verlaten!\"

", "questMoonstone2Boss": "De Dodenbezweerder", "questMoonstone2DropMoonstone3Quest": "De Maanstenen Ketting deel 3: Recidive Getransformeerd (perkamentrol)", - "questMoonstone3Text": "Recidive Getransformeerd", + "questMoonstone3Text": "De Maanstenen Ketting, deel 3: Recidive Getransformeerd", "questMoonstone3Notes": "

Recidive valt verkreukeld op de grond, en je slaat naar haar met de maanstenen ketting. Tot je afschuw grijpt Recidive de edelstenen, ogen brandend van triomf.


\"Dwaas schepsel van vlees!\" schreeuwt ze. \"Deze maanstenen zorgen dat ik een fysieke vorm krijg, dat is waar, maar niet zoals jij het je voorstelt. Zoals de volle maan groeit uit het donker, zo ook gedijt mijn kracht, en uit de schaduwen roep ik de geest op van je meest gevreesde vijand!\"


Een ziekelijke groene mist rijst op vanuit het moeras, en lichaam van Recidive kronkelt en verwringt tot een vorm die je vervult van angst - het ondode lichaam van Ondeugd, op afschuwelijke wijze herrezen.

", "questMoonstone3Completion": "

Je ademt zwaar en zweet prikt in je ogen als de ondode draak instort. De resten van Recidive verdwijnen in een dunne grijze mist die snel verdwijnt onder de aanval van een verfrissend briesje, en je hoort de verre, opzwepende kreten van Habiticanen die voor eens en voor altijd hun slechte gewoontes verslaan.


@Baconsaur de dierenmeester voert op een griffioen een duikvlucht naar je uit. \"Ik zag het einde van je gevecht vanuit de lucht, en het heeft me zeer bewogen. Alsjeblieft, neem deze betoverde tuniek - je moed laat een nobel hart zien, en ik geloof dat je voorbestemd was om deze te hebben.\"

", "questMoonstone3Boss": "Herrezen Ondeugd", "questMoonstone3DropRottenMeat": "Bedorven vlees (voedsel)", "questMoonstone3DropZombiePotion": "Zombie-uitbroedtoverdrankje", - "questGoldenknight1Text": "Een Strenge Berisping", + "questGoldenknight1Text": "De Gouden Ridder-serie, deel 1: Een Strenge Berisping", "questGoldenknight1Notes": "

De Gouden Ridder is Habiticanen lastig aan het vallen. Niet al je Dagelijke Taken gedaan? Een negatieve Gewoonte afgevinkt? Allemaal redenen voor haar om je te vermanen dat je meer haar voorbeeld moet volgen. Zij is het schoolvoorbeeld van de perfecte Habiticaan, en jij bent maar een mislukkeling. Nou, dat is helemaal niet aardig! Iedereen maakt fouten. En ze moeten daarvoor niet zo'n lading negativiteit over zich heen krijgen. Misschien is het tijd om wat getuigenissen te verzamelen van gekwetste Habiticanen, en de Gouden Ridder een strenge berisping te geven!

", "questGoldenknight1CollectTestimony": "Getuigenissen", "questGoldenknight1DropGoldenknight2Quest": "De Gouden Ridder-serie deel 2: Aangetast Goud (perkamentrol)", - "questGoldenknight2Text": "Gouden Ridder", + "questGoldenknight2Text": "De Gouden Ridder-serie, deel 2: Gouden Ridder", "questGoldenknight2Notes": "

Gewapend met honderden getuigenverklaringen van Habiticanen zoek je eindelijk de confrontatie op met de Gouden Ridder. Je begint één voor één de klachten van de Habiticanen op te noemen. \"En @Pfeffernusse vindt dat je constante opschepperij-\" De ridder heft haar hand om je tot stilte te manen en hoont, \"Hou op, die mensen zijn gewoon jaloers op mijn succes. Ze zouden minder moeten zeuren en gewoon net zo hard moeten werken als ik! Misschien moet ik je laten zien hoeveel macht je kunt verzamelen door zo ijverig te zijn als ik!\" Ze heft haar morgenster en bereidt zich voor je aan te vallen!

", "questGoldenknight2Boss": "Gouden Ridder", "questGoldenknight2DropGoldenknight3Quest": "De Gouden Ridder-serie deel 3: De IJzeren Ridder (perkamentrol)", - "questGoldenknight3Text": "De IJzeren Ridder", + "questGoldenknight3Text": "De Gouden Ridder-serie, deel 3: De IJzeren Ridder", "questGoldenknight3Notes": "

@Jon Arinbjorn slaakt een kreet om je aandacht te trekken. Na afloop van je gevecht is er een nieuwe figuur verschenen. Een ridder in een pantser van gezwart ijzer komt met getrokken zwaard langzaam naderbij. De Gouden Ridder roept \"Vader, nee!\" naar de verschijning, maar de ridder blijft maar komen. Ze keert zich naar je toe en zegt \"Het spijt me. Ik ben dom geweest, en mijn ego was te groot om te zien hoe gemeen ik heb gedaan. Maar mijn vader is wreder dan ik ooit zou kunnen zijn. Als hij niet tegengehouden wordt, zal hij ons allemaal vernietigen. Hier, neem mijn morgenster en houd de IJzeren Ridder tegen!\"

", "questGoldenknight3Completion": "

Met een bevredigend geratel valt de IJzeren Ridder op zijn knieën en zakt hij ineen. \"Jij bent best sterk,\" hijgt hij. \"Ik ben vandaag verootmoedigd.\" De Gouden Ridder komt nabij en zegt \"Dankjewel. Ik geloof dat we allebei wat nederigheid geleerd hebben van onze ontmoeting. Ik ga met mijn vader praten en hem de klachten over ons uitleggen. Misschien kunnen we beginnen door onze verontschuldigingen aan te bieden aan de andere Habiticanen.\" Even verzinkt ze in gedachten voordat ze zich weer naar jou richt. \"Hier - als ons geschenk aan jou wil ik dat je mijn morgenster houdt. Hij is nu van jou.\"

", "questGoldenknight3Boss": "De IJzeren Ridder", @@ -131,11 +131,11 @@ "questAtom1Text": "Aanval van het Alledaagse Queestenserie, deel 1: Vloek van de Vuile Vaat!", "questAtom1Notes": "Je reist naar de kust van het Afwasmeer voor wat welverdiende rust en ontspanning... Maar het meer is vervuild met afwas! Hoe heeft dit kunnen gebeuren? Tja, je kunt het meer gewoonweg niet in deze staat achterlaten. Er zit maar één ding op: de vaat doen en je vakantie redden! Maar eerst op zoek naar zeep om deze rotzooi schoon te kunnen maken. Heel veel zeep...", "questAtom1CollectSoapBars": "Stukken zeep", - "questAtom1Drop": "Het Monster van SnackStress (Perkamentrol)", + "questAtom1Drop": "Het Monster van SnackStress (queeste-perkamentrol)", "questAtom2Text": "Aanval van het Alledaagse Queestenserie, deel 2: Het Monster van SnackStress", "questAtom2Notes": "Zo, het ziet er hier al een stuk beter uit nu de afwas gedaan is. Misschien kun je eindelijk eens iets leuks gaan doen. Hé, er lijkt een pizzadoos in het meer te drijven. Ach ja, één extra ding opruimen kan nog wel. Maar helaas is het niet zomaar een pizzadoos! Met een plotselinge golf richt de doos zich op uit het water - het blijkt het hoofd van een monster te zijn. Dat kan niet! Het befaamde monster van SnackStress?! Men zegt dat het al sinds voorhistorische tijden bestaat, verstopt in het meer: een wezen voortgekomen uit afval en etensresten van Habiticanen van lang geleden. Bah!", "questAtom2Boss": "Het Monster van SnackStress", - "questAtom2Drop": "De Perkamentrol van de Wasbezweerder (Perkamentrol)", + "questAtom2Drop": "De Wasbezweerder (queeste-perkamentrol)", "questAtom3Text": "Aanval van het Alledaagse Queestenserie, deel 3: De Wasbezweerder", "questAtom3Notes": "Het monster van SnackStress slaakt een oorverdovende gil, vijf heerlijke soorten kaas uit zijn mond spetterend, en valt in stukken uiteen. \"HOE DURF JE!\" buldert een stem van onder het wateroppervlak. Een in een blauw gewaad gehulde figuur rijst op uit het water, een magische WC-borstel in de hand. Vuile was borrelt up naar de oppervlakte van het meer. \"Ik ben de Wasbezweerder!\" kondigt hij boos aan. \"Jij hebt wel lef hoor - mijn prachtige vuile vaat afwassen, mijn huisdier vernietigen, en mijn terrein binnenkomen met zulke schone kleren aan. Bereid je voor de zompige toorn van mijn anti-wasgoedmagie te voelen!\"", "questAtom3Completion": "De valse Wasbezweerder is verslagen! Schone was dwarrelt in stapels neer. Het ziet er hier een stuk beter uit. Terwijl je door de versgestreken harnassen heen waadt, vang je een glimp op van metaal, en je blik wordt getrokken door een glimmende helm. De oorspronkelijke eigenaar van deze helm is dan misschien onbekend, maar wanneer je de helm opzet voel je de warme aanwezigheid van een gulle persoonlijkheid. Jammer dat er geen naam in staat. ", @@ -208,5 +208,34 @@ "questKrakenBoss": "De Kraken van Incompleet", "questKrakenCompletion": "Terwijl de Kraken vlucht, drijven er een paar eieren naar het wateroppervlak. Lemoness onderzoekt ze en haar achterdocht verandert in verrukking. \"Inktviseieren!\" zegt ze. \"Hier, neem ze als beloning voor alles dat je hebt afgemaakt.\"", "questKrakenDropCuttlefishEgg": "Inktvis (Ei)", - "questKrakenUnlockText": "Maakt het kopen van inktviseieren in de markt mogelijk" + "questKrakenUnlockText": "Maakt het kopen van inktviseieren in de markt mogelijk", + "questWhaleText": "De Weeklacht van de Walvis", + "questWhaleNotes": "Je komt aan bij de IJverige Havens, in de hoop een onderzeeër te kunnen pakken om de Derby van Dralen te zien. Opeens dwingt een oorverdovend geloei je te blijven staan en je oren te bedekken. \"Daar blaast ze!\" schreeuwt kapitein @krazjega, en wijst naar een enorme wenende walvis. \"Het is niet veilig om de onderzeeërs te laten vertrekken terwijl ze daar nog rondspettert!

\"Snel,\" roept @UncommonCriminal. \"Help me het arme dier te kalmeren zodat we erachter kunnen komen waarom ze zoveel herrie maakt!\"", + "questWhaleBoss": "Wenende Walvis", + "questWhaleCompletion": "Na hard werken houdt de walvis eindelijk op met haar oorverdovende geweeklaag. \"Het lijkt erop dat ze aan het verzuipen was in golven negatieve gewoontes,\" legt @zoebeagle uit. \"Door jouw aanhoudende inspanningen is het tij gekeerd!\" Terwijl je de onderzeeër instapt, dobberen enkele walviseieren jouw richting op, vis je ze op.", + "questWhaleDropWhaleEgg": "Walvis (ei)", + "questWhaleUnlockText": "Maakt het kopen van walviseieren in de markt mogelijk", + "questDilatoryDistress1Text": "De Droefheid van Dralen, deel 1: Flessenpost", + "questDilatoryDistress1Notes": "Een bericht in een fles is gearriveerd uit de net nieuw gebouwde stad van Dralen! Het leest: \"Beste Habiticanen, we hebben wederom jullie hulp nodig. Onze prinses is verdwenen en de stad staat onder vuur door onbekende waterige demonen! De bidsprinkhaankreeften houden de aanvallers tegen. Gelieve help ons!\" Om de lange reis naar de verzonken stad te maken moet je onder water kunnen ademen. Gelukkig kunnen de alchemisten @Benga en @hazel het waarmaken! Nu alleen de juiste ingrediënten nog.", + "questDilatoryDistress1Completion": "Je trekt het gevinde harnas aan en zwemt zo snel mogelijk naar Dralen. Het merfolk en zijn bidsprinkhaankreeften is het gelukt om de monsters uit de stad te houden, maar ze zijn al aan het verliezen. Je kunt niet sneller bij de kasteelmuren zijn, dan de gruwelijke belegering daalt! ", + "questDilatoryDistress1CollectFireCoral": "Brandkoraal", + "questDilatoryDistress1CollectBlueFins": "Blauwe vinnen", + "questDilatoryDistress1DropArmor": "Gevind oceanisch harnas (harnas)", + "questDilatoryDistress2Text": "De Droefheid van Dralen, deel 2: De Wezens uit de Gletsjerspleet", + "questDilatoryDistress2Notes": "De belegering is al van veraf te zien, duizenden ontlichaamde schedels ruizen door een doorgang in de gletsjerspleet naar Dralen.

Je ontmoet Koning Manta in zijn oorlogskamer, zijn ogen staan droevig en hij ziet er bezorgd uit. \"Mijn douchter Adva is verdwenen in de Donkere Gletsjerspleet voordat de belegering begon. Vindt haar en breng haar veilig thuis, alsjeblieft! Hier is mijn Diadeem van brandkoraal om je te helpen. Als het je lukt, mag je hem hebben.\"", + "questDilatoryDistress2Completion": "Je hebt de horde van schedels overwonnen, maar je hebt nog geen spoor gezien van Adva. Je spreekt met @Kiwibot, de koninklijke zoeker, of hij nog ideëen heeft. \"De bidsprinkhanen die de stad verdedigen moeten Adva gezien hebben,\" zegt @Kiwibot \"Probeer ze te volgen in de Donkere Gletsjerspleet.\"", + "questDilatoryDistress2Boss": "Waterschedelzwerm", + "questDilatoryDistress2RageTitle": "Zwerm herrijzing", + "questDilatoryDistress2RageDescription": "Zwerm herrijzing: Deze balk vult zich wanneer je je dagelijkse taken niet afvinkt. Wanneer de balk vol is, zal de Waterschedelzwerm 30% van zijn resterende gezondheid terugkrijgen!", + "questDilatoryDistress2RageEffect": "`Waterschedelzwerm gebruikt ZWERM HERRIJZING!`\n\nAangemoedigd door hun overwinning, komen er meer schedels uit de gletsjerspleet, versterkt het de zwerm!", + "questDilatoryDistress2DropSkeletonPotion": "Skelet-uitbroedtoverdrankje", + "questDilatoryDistress2DropCottonCandyBluePotion": "Suikerspinblauw uitbroedtoverdrankje", + "questDilatoryDistress2DropHeadgear": "Diadeem van brandkoraal (hoofduitrusting)", + "questDilatoryDistress3Text": "De Droefheid van Dralen, deel 3: Min of Meer een Zeemeermin", + "questDilatoryDistress3Notes": "Je volgt de bidsprinkhaankreeften diep de trog in en ontdekt een onderwaterfort. Prinses Adva, begeleid door meer waterige schedels, wacht je op in de centrale hal. \"Mijn vader heeft je gestuurd, is het niet? Vertel hem dat ik weiger terug te komen. Ik neem er genoegen mee hier te blijven en mijn toverkrachten te beoefenen. Vertrek nu, of je zult de toorn van de nieuwe koningin van de oceaan voelen!\" Adva lijkt keihard, maar als ze spreekt valt je een rare, robijnrode hanger op, die onheilspellend gloeit om haar nek... Misschien zouden haar waarbeelden ophouden als je het breekt?", + "questDilatoryDistress3Completion": "Eindelijk, het lukt je de behekste hanger van Adva's nek te trekken en weg te gooien. Adva grijpt naar haar hoofd. \"Waar ben ik? Wat is er gebeurd?\" Nadat ze je verhaal heeft aangehoord, fronst ze. \"Deze hanger is me gegeven door een vreemde ambassadeur -een vrouw die 'Tzina' heet. Ik herinner me daarna niets meer\"

Terug in Dralen is Manta dolblij met je succes. \"Sta me toe je te belonen met deze drietand en dit schild! Ik heb ze besteld bij @aiseant en @starsystemic als een cadeau voor Adva, maar... Ik geef haar liever geen wapens in handen de komende tijd.\"", + "questDilatoryDistress3Boss": "Adva, de overweldigende meermin", + "questDilatoryDistress3DropFish": "Vis (voedsel)", + "questDilatoryDistress3DropWeapon": "Drietand van verpletterend getij (wapen)", + "questDilatoryDistress3DropShield": "Maanparelschild (schild)" } \ No newline at end of file diff --git a/common/locales/nl/settings.json b/common/locales/nl/settings.json index 55cdfcc8cd..df756722a3 100644 --- a/common/locales/nl/settings.json +++ b/common/locales/nl/settings.json @@ -82,6 +82,7 @@ "emailChange2": "admin@habitrpg.com", "emailChange3": "met zowel je oude en nieuwe e-mailadres en je Gebruikers-ID.", "username": "Inlognaam", + "usernameOrEmail": "Loginnaam of e-mail", "email": "E-mail", "registeredWithFb": "Geregistreerd met Facebook", "loginNameDescription1": "Dit is wat je gebruikt om in te loggen bij HabitRPG. Ga naar", @@ -95,7 +96,7 @@ "giftedSubscription": "Geschonken abonnement", "invitedParty": "Uitgenodigd voor groep", "invitedGuild": "Uitgenodigd voor gilde", - "inactivityEmails": "Je account is inactief", + "importantAnnouncements": "Je account is inactief", "weeklyRecaps": "Samenvatting van je accountactiviteit in de afgelopen week", "questStarted": "Je queeste is begonnen", "invitedQuest": "Uitgenodigd voor queeste", diff --git a/common/locales/nl/spells.json b/common/locales/nl/spells.json index 897b3b5ab2..9d4b9dea6c 100644 --- a/common/locales/nl/spells.json +++ b/common/locales/nl/spells.json @@ -42,5 +42,9 @@ "spellSpecialShinySeedText": "Glanzend zaadje", "spellSpecialShinySeedNotes": "Verander een vriend in een blij bloemetje!", "spellSpecialPetalFreePotionText": "Ontbladeringsdrankje", - "spellSpecialPetalFreePotionNotes": "Haal het effect van een glanzend zaadje weg." + "spellSpecialPetalFreePotionNotes": "Haal het effect van een glanzend zaadje weg.", + "spellSpecialSeafoamText": "Zeeschuim", + "spellSpecialSeafoamNotes": "Verander een vriend in een zeedier!", + "spellSpecialSandText": "Zand", + "spellSpecialSandNotes": "Verwijder de effecten van Zeeschuim." } \ No newline at end of file diff --git a/common/locales/nl/tasks.json b/common/locales/nl/tasks.json index d78bf56981..3d26d0f828 100644 --- a/common/locales/nl/tasks.json +++ b/common/locales/nl/tasks.json @@ -23,6 +23,7 @@ "difficulty": "Moeilijkheidsgraad", "difficultyHelpTitle": "Hoe moeilijk is deze taak?", "difficultyHelpContent": "Hoe moeilijker de taak, hoe meer ervaringspunten en goud je krijgt als je hem afvinkt... maar hoe meer schade je ervan krijgt als het een Dagelijkse Taak of Slechte Gewoonte is!", + "trivial": "Triviaal", "easy": "Gemakkelijk", "medium": "Gemiddeld", "hard": "Moeilijk", diff --git a/common/locales/pl/backgrounds.json b/common/locales/pl/backgrounds.json index ab86312cdc..f972a7dfb3 100644 --- a/common/locales/pl/backgrounds.json +++ b/common/locales/pl/backgrounds.json @@ -88,7 +88,14 @@ "backgroundDriftingRaftText": "Spływ tratwą", "backgroundDriftingRaftNotes": "Wiosłuj na spływie tratwą", "backgroundShimmeryBubblesText": "Lśniące bąbelki", - "backgroundShimmeryBubblesNotes": "Pływaj przez morze lśniących bąbelków", + "backgroundShimmeryBubblesNotes": "Unoś się w morzu lśniących bąbelków", "backgroundIslandWaterfallsText": "Wyspiarski wodospad", - "backgroundIslandWaterfallsNotes": "Piknikuj przy wyspiarskim wodospadzie" + "backgroundIslandWaterfallsNotes": "Piknikuj przy wyspiarskim wodospadzie", + "backgrounds072015": "ZESTAW 14: Opublikowany w lipcu 2015", + "backgroundDilatoryRuinsText": "Ruiny Atleńtydy", + "backgroundDilatoryRuinsNotes": "Zanurkuj w ruinach Atleńtydy.", + "backgroundGiantWaveText": "Gigantyczna fala", + "backgroundGiantWaveNotes": "Serfuj na gigantycznej fali!", + "backgroundSunkenShipText": "Zatopiony statek", + "backgroundSunkenShipNotes": "Badaj zatopiony statek." } \ No newline at end of file diff --git a/common/locales/pl/challenge.json b/common/locales/pl/challenge.json index 336405a69f..9cf3acab74 100644 --- a/common/locales/pl/challenge.json +++ b/common/locales/pl/challenge.json @@ -44,7 +44,7 @@ "selectGroup": "Wybierz grupę", "challengeCreated": "Wyzwanie zostało stworzone", "sureDelCha": "Jesteś pewien, że chcesz usunąć wyzwanie?", - "sureDelChaTavern": "Czy na pewno usunąć wyzwanie? Twoje klejnoty nie zostaną zwrócone.", + "sureDelChaTavern": "Na pewno chcesz usunąć wyzwanie? Twoje klejnoty nie zostaną zwrócone.", "removeTasks": "Usuń zadania", "keepTasks": "Zachowaj zadania", "closeCha": "Zakończ wyzwanie i...", @@ -54,5 +54,6 @@ "challengedNotOwnedFilter": "Nieposiadane", "challengedEitherOwnedFilter": "Którykolwiek", "backToChallenges": "Powrót do wszystkich wyzwań", - "prizeValue": "<%= gemcount %> <%= gemicon %> Nagroda" + "prizeValue": "<%= gemcount %> <%= gemicon %> Nagroda", + "clone": "Klon" } \ No newline at end of file diff --git a/common/locales/pl/character.json b/common/locales/pl/character.json index 6efe598153..a9234961ca 100644 --- a/common/locales/pl/character.json +++ b/common/locales/pl/character.json @@ -36,15 +36,16 @@ "flower": "Kwiatek", "basicSkins": "Podstawowe kolory", "rainbowSkins": "Tęczowe kolory", - "pastelSkins": "Pastelowe Skóry", + "pastelSkins": "Pastelowe kolory", "spookySkins": "Upiorne kolory", "supernaturalSkins": "Niezwykłe kolory", - "splashySkins": "Splashy Skins", + "splashySkins": "Efektowne kolory", "rainbowColors": "Tęczowe Kolory", "shimmerColors": "Migoczące Kolory", "hauntedColors": "Nawiedzone Kolory", "winteryColors": "Zimowe Kolory", "equipment": "Wyposażenie", + "equipmentBonus": "Equipment", "equipmentBonusText": "Premie do atrybutów zapewniane przez Twoje wyposażenie bojowe. Zajrzyj do zakładki \"Wyposażenie\" w dziale \"Ekwipunek\", żeby wybrać broń i zbroję.", "classBonus": "Premia wyposażenia klasowego", "classBonusText": "Twoja klasa postaci (Wojownik, jeśli nie wybrałeś innej klasy lub nie odblokowałeś jeszcze tej możliwości) o wiele skuteczniej włada wyposażeniem jej przypisanym niż przeznaczonym dla innych klas. Wyposażenie przypisane do twojej aktualnej klasy zwiększa premię do atrybutu o dodatkowe 50%.", @@ -54,8 +55,8 @@ "costume": "Kostium", "costumeText": "Jeśli podoba Ci się inny strój, niż ten, w którym chcesz walczyć, zaznacz \"Załóż kostium\". Odziana w kostium, Twoja postać będzie nadal miała pod spodem wybrany strój bojowy.", "useCostume": "Załóż kostium", - "useCostumeInfo1": "Click \"Use Costume\" to equip items to your avatar without affecting the stats from your Battle Gear! This means that you can equip for the best stats on the left, and dress up your avatar with your equipment on the right.", - "useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.

Got more questions? Check out the Costume page on the wiki. Find the perfect ensemble? Show it off in the Costume Carnival guild or brag in the Tavern!", + "useCostumeInfo1": "Kliknij \"Załóż kostium\", by wyposażyć w przedmioty swojego awatara, bez oddziaływania na statystyki wyposażenia bojowego! To znaczy, że po lewej możesz się wyekwipować dla uzyskania najlepszych statystyk, a po prawej przystroić wyposażeniem swojego awatara.", + "useCostumeInfo2": "Gdy klikniesz \"Załóż kostium\", twój awatar będzie wyglądał dosyć zwyczajnie... lecz nie martw się! Gdy spojrzysz na lewo, to zobaczysz że wyposażenie bojowe jest ciągle używane. Teraz możesz puścić wodze fantazji! Wszystko w co się zaopatrzysz po prawej, nie wpłynie na twoje statystyki, może natomiast sprawić, że będziesz wyglądać fantastycznie. Spróbuj różnych połączeń, łączenia zestawów i harmonizowania swojego kostiumu ze swoimi chowańcami, wierzchowcami i tłami.

Masz więcej pytań? Sprawdź stronę kostiumów na wiki. Znalazłeś idealny zestaw? Pokaż go w gildii Karnawał Kostiumów lub pochwal się w Karczmie!", "gearAchievement": "Zyskałeś odznaczenie \"Uzbrojony po zęby\" za zdobycie najpotężniejszego uzbrojenia dla swojej klasy! Zdobyłeś następujące zestawy:", "moreGearAchievements": "By zdobyć więcej odznaczeń Uzbrojony po zęby, zmień klasę na swojej stronie statystyk i kupuj wyposażenie swojej nowej klasy!", "armoireUnlocked": "Odblokowałeś również Zaczarowaną szafę! Kliknij na nagrodzę Zaczarowana szafa, by otrzymać losową szansę na specjalne wyposażenie! Możesz również losowo otrzymać PD lub jedzenie.", @@ -149,5 +150,9 @@ "mageWiki": "Mag", "rogueWiki": "Łotrzyk", "healerWiki": "Uzdrowiciel", - "chooseClassLearn": "Dowiedz się więcej na temat klas" + "chooseClassLearn": "Dowiedz się więcej na temat klas", + "str": "STR", + "con": "CON", + "per": "PER", + "int": "INT" } \ No newline at end of file diff --git a/common/locales/pl/content.json b/common/locales/pl/content.json index af989b06f7..f7df33f5dc 100644 --- a/common/locales/pl/content.json +++ b/common/locales/pl/content.json @@ -2,7 +2,7 @@ "potionText": "Eliksir uzdrawiający", "potionNotes": "Odnawia 15 punktów zdrowia (działa natychmiastowo)", "armoireText": "Zaczarowana szafa", - "armoireNotesFull": "Otwórz szafę aby otrzymać losowe wyposażenie specjalne, doświadczenie lub jedzenie! Pozstałem elementy wyposażenia:", + "armoireNotesFull": "Otwórz szafę aby otrzymać losowe wyposażenie specjalne, doświadczenie albo jedzenie! Pozostałe elementy wyposażenia:", "armoireLastItem": "Znalazłeś ostatnią część rzadkiego wyposażenia w Zaczarowanej Szafie.", "armoireNotesEmpty": "Szafa będzie zawierała nowe wyposażenie co miesiąc. Do tego czasu klikaj aby otrzymać doświadczenie i jedzenie.", "dropEggWolfText": "wilk", @@ -62,8 +62,10 @@ "questEggSlimeAdjective": "słodki", "questEggSheepText": "owca", "questEggSheepAdjective": "wełniana", - "questEggCuttlefishText": "Mątwa", - "questEggCuttlefishAdjective": "milusi", + "questEggCuttlefishText": "mątwa", + "questEggCuttlefishAdjective": "milusia", + "questEggWhaleText": "wieloryb", + "questEggWhaleAdjective": "pluskający", "eggNotes": "Znajdź eliksir wyklucia i wylej go na to jajo, a wykluje się z niego <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Zwyczajny", "hatchingPotionWhite": "Biały", diff --git a/common/locales/pl/contrib.json b/common/locales/pl/contrib.json index f10f89f151..693305aee6 100644 --- a/common/locales/pl/contrib.json +++ b/common/locales/pl/contrib.json @@ -61,5 +61,10 @@ "surveysSingle": "Pomógł rozwinąć HabitRPG poprzez wypełnienie ankiety. Brak aktywnych ankiet.", "surveysMultiple": "Pomógł rozwinąć HabitRPG poprzez wypełnienie <%=surveys %> ankiet. Brak aktywnych ankiet.", "currentSurvey": "Bieżąca ankieta.", - "surveyWhen": "Odznaki zostaną przyznane wszystkim biorącym udział, gdy zgłoszenia zostaną przetworzone pod koniec marca." + "surveyWhen": "Odznaki zostaną przyznane wszystkim biorącym udział, gdy zgłoszenia zostaną przetworzone pod koniec marca.", + "blurbInbox": "Tutaj trzymane są twoje prywatne wiadomości! Możesz wysłać komuś wiadomość klikając na ikonę koperty koło kogoś nazwy w Karczmie, Drużynie lub na czacie Gildii.", + "blurbGuildsPage": "Gildie są grupami czatowymi zrzeszającymi graczy o wspólnych zainteresowaniach. Tworzone są przez graczy i dla graczy. Przeszukaj listę i dołącz do Gildii, które cię interesują.", + "blurbChallenges": "Wyzwania są tworzone przez twoich współtowarzyszy. Dołączenie do wyzwania doda jego zadania do twojej tablicy, a wygranie wyzwania nagrodzi osiągnięciem, a czasami nagrodą w postaci klejnotów!", + "blurbHallPatrons": "To jest Sala patronów, gdzie oddajemy cześć szlachetnym poszukiwaczom przygód, którzy wsparli oryginalny HabitRPG na Kickstarterze. Dziękujemy im za pomoc w powołaniu Habitiki do życia!", + "blurbHallHeroes": "To jest Sala bohaterów, gdzie uhonorowani zostali open-source'owi współautorzy HabitRPG. Niezależnie czy za pomocą kodu, sztuki, muzyki, pisania, czy nawet tylko uczynności, zdobyli oni klejnoty, ekskluzywne wyposażenie oraz prestiżowy tytuł. Ty również możesz współtworzyć HabitRPG! Tutaj dowiesz się więcej. " } \ No newline at end of file diff --git a/common/locales/pl/front.json b/common/locales/pl/front.json index d661a8b1ac..07a97b81b2 100644 --- a/common/locales/pl/front.json +++ b/common/locales/pl/front.json @@ -8,7 +8,7 @@ "autumnesquirrelQuote": "Mniej zwlekam z pracą i pracami domowymi, jak również płacę rachunki na czas.", "businessSample1": "Potwierdź 1 stronę zestawienia", "businessSample2": "20 minut wprowadzania", - "businessSample3": "Posortuj i przejrzyj skrzynkę odbiorczą", + "businessSample3": "Posegreguj i przeczytaj otrzymaną pocztę", "businessSample4": "Przygotuj 1 dokument dla klienta", "businessSample5": "Zadzwoń do klientów/Odłóż rozmowy telefoniczne", "businessText": "Wykorzystaj HabitRPG w swojej firmie", @@ -33,49 +33,49 @@ "companyTerms": "Warunki", "companyVideos": "Filmy", "contribUse": "Używane przez współpracowników HabitRPG", - "dragonsilverQuote": "Nie jestem w stanie powiedzieć, ile razy i jakie systemy śledzenia próbowałem przez dekady. HabitRPG jest jedyną używaną przeze mnie rzeczą, która faktycznie pomaga mi załatwiać sprawy zamiast tylko je listować.", - "dreimQuote": "Kiedy odkryłem HabitRPG ostatniego lata, właśnie oblałem około połowę swoich egzaminów. Dzięki Codziennym byłem w stanie się zorganizować i zdyscyplinować, a miesiąc później faktycznie zdałem wszystkie egzaminy z naprawdę dobrymi ocenami.", + "dragonsilverQuote": "Nie jestem w stanie określić, ile razy i jakie systemy śledzenia wypróbowałem przez dekady. HabitRPG jest jedyną używaną przeze mnie rzeczą, która faktycznie pomaga mi załatwiać sprawy zamiast tylko je planować.", + "dreimQuote": "Kiedy odkryłem HabitRPG ostatniego lata, właśnie oblałem około połowę swoich egzaminów. Dzięki Codziennym byłem w stanie się zorganizować i zdyscyplinować, a miesiąc temu faktycznie zdałem wszystkie egzaminy z naprawdę dobrymi ocenami.", "elmiQuote": "Codziennie rano nie mogę się doczekać, by wstać i zarobić trochę złota!", "email": "Email", "emailNewPass": "Wyślij nowe hasło mailem", - "evagantzQuote": "Moja pierwsza wizyta dentystyczna u higienistki i była ona faktycznie zachwycona moimi nawykami używania nici dentystycznej. Dzięki HabitRPG!", + "evagantzQuote": "Moja pierwsza wizyta dentystyczna u higienistki i była ona faktycznie zachwycona moimi nawykami używania nici dentystycznej. Dzięki, HabitRPG!", "examplesHeading": "Gracze używają HabitRPG, by zarządzać...", - "featureAchievementByline": "Zrobiłeś coś niesamowitego? Zdobądź odznakę i się nią pochwal!", + "featureAchievementByline": "Robisz coś niesamowitego? Zdobądź odznakę i pochwal się nią!", "featureAchievementHeading": "Odznaki osiągnięć", - "featureEquipByline": "Za nagrody z zadań kupuj na naszym Targu wyposażenie edycji limitowanych, eliksiry i inne wirtualne dodatki!", + "featureEquipByline": "Za nagrody z zadań kupuj na naszym Targu wyposażenie z edycji limitowanych, eliksiry i inne wirtualne dodatki!", "featureEquipHeading": "Wyposażenie i dodatki", - "featurePetByline": "Po wypełnieniu zadań zdobywasz jaja i przedmioty. Bądź jak najbardziej produktywny, by kolekcjonować chowańce i wierzchowce.", + "featurePetByline": "Każde wypełnienie zadania to szansa na znalezienie jaja lub przedmiotu. Im wyższą produktywność zachowasz, tym więcej zbierzesz chowańców i wierzchowców!", "featurePetHeading": "Chowańce i wierzchowce", "featureSocialByline": "Dołącz do grup o wspólnych zainteresowaniach z podobnie myślącymi ludźmi. Twórz Wyzwania, by rywalizować z innymi użytkownikami.", "featureSocialHeading": "Gra społecznościowa", - "featuredIn": "Opisywane w", + "featuredIn": "Dostępne w", "featuresHeading": "Oferujemy również...", "footerCommunity": "Społeczność", "footerCompany": "Firma", "footerMobile": "Urządzenia przenośne", "footerSocial": "Serwisy społecznościowe", "forgotPass": "Zapomniałem hasła", - "frabjabulousQuote": "HabitRPG jest powodem, dzięki któremu dostałem zabójczo dobrze płatną pracę... i jeszcze więcej cudów, więc teraz moje życie to bajka!", + "frabjabulousQuote": "HabitRPG jest powodem, dzięki któremu dostałem zabójczo wymagającą, dobrze płatną pracę... oraz, w co jeszcze trudniej uwierzyć, teraz codziennie nitkuję zęby!", "free": "Graj za darmo", "gamifyButton": "Już dziś zamień życie w grę!", "goalSample1": "Ćwicz grę na pianinie przez 1 godzinę", "goalSample2": "Pracuj nad artykułem do publikacji", - "goalSample3": "Pracuj nad wpisem na blogu", + "goalSample3": "Pracuj nad wpisem na blog", "goalSample4": "Lekcja japońskiego na Duolingo", "goalSample5": "Przeczytaj pouczający artykuł", "goals": "Celami", "health": "Zdrowiem", - "healthSample1": "Napij się wody/napoju gazowanego", + "healthSample1": "Wybierz zwykłą wodę/napój gazowany", "healthSample2": "Żuj gumę/pal papierosy", - "healthSample3": "Wejdź schodami/windą", - "healthSample4": "Zjedz zdrowe/śmieciowe jedzenie", + "healthSample3": "Wejdź schodami/pojedź windą", + "healthSample4": "Zjedz zdrowe/szkodliwe jedzenie", "healthSample5": "Przelewaj pot przez 1 godz.", "history": "Historia", - "infhQuote": "HabitRPG naprawdę pomógł mi poukładać życie na studiach", + "infhQuote": "HabitRPG naprawdę pomógł mi poukładać sobie życie na studiach.", "invalidEmail": "Do zresetowania hasła potrzebny jest ważny adres e-mail.", - "irishfeet123Quote": "Miałam okropne nawyki z całkowitym uprzątnięciem po jedzeniu i rozstawianiem wszędzie kubków. HabitRPG to wyleczył!", - "joinOthers": "Dołącz do 200,000 osób, które czerpią radość z osiągania celów!", - "kazuiQuote": "Przed HabitRPG utknęłam na swojej pracy dyplomowej, jak również byłam niezadowolona ze swojej osobistej dyscypliny wobec prac domowych i spraw takich jak nauka słówek i studiowanie teorii Go. Okazało się, że rozbicie zadań na mniejsze zarządzalne listy było sposobem na motywującą i ciągłą pracę.", + "irishfeet123Quote": "Miałam okropne nawyki związane z porządnym sprzątaniem po posiłkach i rozstawianiem wszędzie kubków. HabitRPG to wyleczył!", + "joinOthers": "Dołącz do 200,000 osób, które bawią się osiągając cele!", + "kazuiQuote": "Przed HabitRPG utknęłam na swojej pracy dyplomowej, byłam też niezadowolona ze stanu swojej osobistej dyscypliny wykonywania prac domowych i prowadzenia spraw takich jak nauka słówek czy studiowanie teorii go. Okazało się, że rozbicie zadań na łatwiejsze do wykonania kroki, jest wyjątkowo dobrym sposobem na podtrzymywanie motywacji i nieporzucanie pracy.", "landingadminlink": "pakietami dla administratorów", "landingend": "Wciąż nieprzekonany?", "landingend2": "Tu znajdziesz bardziej szczegółową listę", @@ -89,16 +89,16 @@ "landingp3header": "Konsekwencje", "landingp4": "Aktywna społeczność gry HabitRPG pomoże ci odpowiedzialnie podchodzić do zadań. System Drużyn pozwoli ci zgromadzić wokół siebie bliskich przyjaciół, aby wspierali cię. Dzięki Systemowi Gildii, odnajdziesz graczy którzy mają podobne zainteresowania, lub walczą z podobnymi przeszkodami, co ty - na pewno będą mieli cenne wskazówki. Społeczność graczy HabitRPG da ci wsparcie potrzebne, aby osiągnąć sukces.", "landingp4header": "Sumienność", - "leadText": "HabitRPG jest darmową aplikacją do budowania nawyków i produktywności, która traktuje twoje życie jako grę. Motywując ciebie wbudowanymi nagrodami i karami oraz inspirując silną siecią społecznościową, HabitRPG pomaga osiągać cele bycia zdrowym, pracowitym i szczęśliwym.", + "leadText": "HabitRPG jest darmową aplikacją do budowania nawyków i produktywności, która traktuje twoje życie jak grę. Zapewniając motywację dzięki systemowi nagród i kar oraz inspiracje pochodzące od silnej sieci społecznościowej, HabitRPG może Ci pomóc w osiąganiu celów bycia zdrowym, pracowitym i szczęśliwym człowiekiem.", "login": "Zaloguj się", "loginAndReg": "Logowanie / Rejestracja", "loginFacebookAlt": "Logowanie / Rejestracja z użyciem Facebooka", "logout": "Wyloguj", "marketing1Header": "Popraw swoje nawyki, grając w grę", - "marketing1Lead1": "HabitRPG to gra komputerowa, która pomaga Ci ulepszyć swoje nawyki. \"Zamienia\" ona Twoje życie w grę, przedstawiając wszystkie zadania (nawyki, codzienne obowiązki i zaplanowane zadania) jako małe potwory, które musisz pokonać. Im lepiej Ci to idzie, tym większe postępy w grze robisz. Jeśli popełnisz błąd w życiu, rozwój Twojej postaci zacznie się cofać.", + "marketing1Lead1": "HabitRPG to gra komputerowa, która pomaga Ci ulepszyć swoje nawyki. Gamifikuje Twoje życie, przedstawiając wszystkie zadania (pozytywne nawyki, codzienne obowiązki i sprawy do załatwienia) jako małe potwory, które musisz pokonać. Im lepiej Ci to idzie, tym większe robisz postępy w grze. Jeśli popełnisz błąd w życiu, rozwój Twojej postaci zacznie się cofać.", "marketing1Lead2": "Zdobądź wyczesane wyposażenie. Poprawiaj nawyki, by rozwijać swoją postać. Pochwal się wyczesanym wyposażeniem, jakie zdobyłeś.", "marketing1Lead2Title": "Zdobądź wyczesane wyposażenie", - "marketing1Lead3": "Znajdź losowe nagrody. Niektórych motywuje hazard i ryzyko – system, który nazywany jest \"nagradzaniem stochastycznym\". HabitRPG wspomaga wszystkie systemy motywowania: pozytywne, negatywne, przewidywalne oraz losowe.", + "marketing1Lead3": "Znajdź losowe nagrody. Niektórych motywuje hazard i ryzyko – system, który nazywany jest \"nagradzaniem stochastycznym\". HabitRPG wykorzystuje wszystkie sposoby motywowania: pozytywne, negatywne, przewidywalne oraz losowe.", "marketing1Lead3Title": "Znajdź losowe nagrody", "marketing2Header": "Konkuruj z przyjaciółmi, dołącz do grup zainteresowań", "marketing2Lead1": "Choć w HabitRPG można grać w pojedynkę, prawdziwa zabawa zaczyna się kiedy starasz się współpracować i rywalizować z innymi graczami, którzy rozliczają Cię z wykonanych zadań. Najefektywniejszą częścią każdego programu samodoskonalenia jest społeczna odpowiedzialność, a cóż może być lepszym miejscem dla odpowiedzialności i rywalizacji niż gra komputerowa?", @@ -107,21 +107,21 @@ "marketing2Lead3": "Wyzwania pozwalają Ci współzawodniczyć z przyjaciółmi i nieznajomymi. Ten, kto uzyska najlepsze wyniki na końcu wyzwania, otrzymuje specjalne nagrody.", "marketing3Header": "Aplikacje", "marketing3Lead1": "Dzięki aplikacjom na iPhone i Androida możesz być zawsze na bieżąco ze sprawami. Rozumiemy, że wchodzenie na stronę, by kliknąć parę przycisków może się wydawać niewygodne.", - "marketing3Lead2": "Dodatki innych firm przywiązują HabitRPG do różnych aspektów Twojego życia. Nasze API zapewnia łatwą integrację dla takich dodatków jak rozszerzenie dla Chrome, które odbiera Ci punkty za przebywanie na bezużytecznych stronach internetowych. Dowiedz się więcej tutaj.", + "marketing3Lead2": "Dodatki innych firm powiązują HabitRPG z różnymi aspektami Twojego życia. Nasze API zapewnia łatwą integrację dla takich dodatków jak rozszerzenie dla Chrome, które odbiera Ci punkty za przebywanie na bezużytecznych stronach internetowych. Dowiedz się więcej tutaj.", "marketing4Header": "Użycie przez organizacje", - "marketing4Lead1": "Edukacja to jedna ze sfer, które najlepiej odkrywają potencjał gier. Wszyscy wiemy jak bardzo przywiązani do swoich telefonów są obecnie uczniowie, wykorzystaj więc tę siłę! Niech Twoi uczniowie zmierzą się ze sobą nawzajem w przyjaznej atmosferze. Wyróżniaj dobre zachowanie niezwykłymi nagrodami i patrz jak poprawiają się ich oceny i postępowanie.", + "marketing4Lead1": "Edukacja to jedna ze sfer, które najlepiej odkrywają potencjał grywalizacji. Wszyscy wiemy jak mocno przywiązani do telefonów i gier są obecnie uczniowie, wykorzystaj więc tę siłę! Niech Twoi uczniowie mierzą własne umiejętności w koleżeńskich pojedynkach. Wyróżniaj dobre zachowanie wyjątkowymi nagrodami i patrz, jak poprawiają się ich postępowanie i szkolne oceny.", "marketing4Lead1Title": "Gamifikacja w edukacji", "marketing4Lead2": "Koszty opieki zdrowotnej rosną i coś musi się w końcu zmienić. Tworzone są setki programów mających na celu obniżenie kosztów i poprawę kondycji społeczeństwa. Wierzymy, że HabitRPG może znacząco pomóc w utrzymaniu zdrowego stylu życia.", - "marketing4Lead2Title": "Gamifikacja w ochronie zdrowia", + "marketing4Lead2Title": "Gamifikacja w zachowaniu dobrego zdrowia i samopoczucia", "marketing4Lead3-1": "Chcesz, by Twoje życie stało się grą?", "marketing4Lead3-2": "Chciałbyś stworzyć grupę w sferze edukacji, ochrony zdrowia lub innej?", "marketing4Lead3-3": "Chcesz dowiedzieć się więcej?", - "marketing4Lead3Title": "Gry są wszędzie", + "marketing4Lead3Title": "Gamifikuj wszystko", "mobileAndroid": "Android", "mobileIOS": "iOS", "motivate": "Motywuj siebie i swoją drużynę!", - "motivate1": "Zmotywuj się, by zrobić cokolwiek.", - "motivate2": "Bądź zorganizowany. Bądź zmotywowany. Zdobądź złoto.", + "motivate1": "Zmotywuj się, by zrobić co tylko zechcesz.", + "motivate2": "Zorganizuj się. Zmotywuj się. Zdobądź złoto.", "passConfirm": "Potwierdź hasło", "passMan": "Jeśli korzystasz z menedżera haseł (na przykład 1Password) i nie możesz się zalogować, spróbuj wpisać ręcznie nazwę użytkownika i hasło.", "password": "Hasło", @@ -129,15 +129,15 @@ "playButtonFull": "Zagraj w HabitRPG", "presskit": "Dla mediów", "presskitDownload": "Ściągnij wszystkie zdjęcia:", - "presskitText": "Dziękujemy za Twoje zainteresowanie się w HabitRPG! Poniższe zdjęcia mogą być użyte w artykułach lub filmach na temat HabitRPG. Po więcej informacji skontaktuj się z Siena Leslie poprzez leslie@habitrpg.com", + "presskitText": "Dziękujemy za Twoje zainteresowanie HabitRPG! Poniższe zdjęcia mogą być użyte w artykułach lub filmach na temat HabitRPG. W sprawie dalszych informacji prosimy kontaktować się z Sieną Leslie pod adresem leslie@habitrpg.com.", "privacy": "Polityką Prywatności", "psst": "Psst", "punishByline": "Przełam złe nawyki i cykle prokrastynacji za pomocą natychmiastowych konsekwencji.", - "punishHeading1": "Ominąłeś codzienny cel?", - "punishHeading2": "Stracisz zdrowie!", - "questByline1": "Granie ze swoimi przyjaciółmi utrzymuje ciebie odpowiedzialnym za swoje zadania.", - "questByline2": "Dawajcie sobie nawzajem Wyzwania, by razem dojść do celu!", - "questHeading1": "Wraz z przyjaciółmi walcz z potworami.", + "punishHeading1": "Codzienny cel został pominięty?", + "punishHeading2": "Tracisz punkty zdrowia!", + "questByline1": "Granie z przyjaciółmi przypomina Ci o odpowiedzialności za Twoje zadania.", + "questByline2": "Dawajcie sobie nawzajem Wyzwania, by razem osiągnąć cel!", + "questHeading1": "Zwalczaj potwory z przyjaciółmi!", "questHeading2": "Jeśli zaczniesz się lenić, wszyscy zostaną ranni!", "register": "Rejestracja", "rewardByline1": "Wydawaj złoto na wirtualne i rzeczywiste nagrody.", @@ -148,31 +148,31 @@ "sampleToDo": "Przykładowe Do-Zrobienia", "school": "Szkołą", "schoolSample1": "Ukończyć 1 zadanie", - "schoolSample2": "Uczenie się przez 1 godzinę", + "schoolSample2": "Ucz się 1 godzinę", "schoolSample3": "Spotkanie z grupą badawczą", "schoolSample4": "Notatki do 1 rozdziału", "schoolSample5": "Przeczytać 1 rozdział", "sixteenBitFilQuote": "Dzięki HabitRPG kończę swoje prace i zadania w rekordowym czasie. Po prostu jestem stale spragniony, by uzyskać kolejny poziom!", - "skysailorQuote": "Moja drużyna i nasze zadania utrzymują mnie zaangażowanego w grę, co motywuje mnie do kończenia spraw i pozytywnie zmienia moje życie", + "skysailorQuote": "Moja drużyna i nasze zadania podtrzymują moje zaangażowanie w grę, co motywuje mnie do kończenia spraw i pozytywnie zmienia moje życie", "socialTitle": "HabitRPG – Życie to gra", - "supermouse35Quote": "Więcej ćwiczę i przez miesiące nie zapomniałem wziąć swoich leków! Dzięki Habitowi. :D", + "supermouse35Quote": "Więcej ćwiczę i od miesięcy nie zapomniałem wziąć swoich leków! Dzięki, Habit. :D", "sync": "Synchronizacja", "tasks": "Zadania", "teamSample1": "Zarys przewodnika po spotkaniu na wtorek", - "teamSample2": "Burza mózgów o hakowaniu wzrostu", - "teamSample3": "Dyskusja tegotygodniowego KPI", + "teamSample2": "Burza mózgów o growth hackingu", + "teamSample3": "Dyskusja na temat KPI bieżącego tygodnia", "teams": "Zespołami", "terms": "Zasadami użytkowania", "testimonialHeading": "Co mówią ludzie...", "tutorials": "Samouczki", - "unlockByline1": "Osiągnij cele i zyskaj poziom.", + "unlockByline1": "Osiągnij cele i zdobądź nowy poziom.", "unlockByline2": "Odblokuj nowe narzędzia motywacji, takie jak gromadzenie chowańców, losowe nagrody, rzucanie czarów i więcej!", - "unlockHeadline": "Gdy pozostajesz produktywny, odblokowujesz nowe treści!", + "unlockHeadline": "Stała produktywność oznacza odblokowywanie różnych nowości!", "useUUID": "Wykorzystaj UUID / Token API (opcja dla użytkowników Facebook'a)", "username": "Nazwa użytkownika", "watchVideos": "Obejrzyj wideo", "work": "Pracą", - "zelahQuote": "Dzięki HabitRPG przez myśl o zdobyciu punktów mogę siebie przekonać do wczesnego pójścia spać lub stracić zdrowie za późne pójście!", + "zelahQuote": "Z HabitRPG mogę przekonać siebie do położenia się spać wcześnie z myślą o punktach, które za to dostanę, lub które utracę, jeśli tego nie zrobię!", "reportAccountProblems": "Zgłoś problem z kontem", "reportCommunityIssues": "Zgłoś problem społecznościowy", "generalQuestionsSite": "Ogólne pytania na temat strony", diff --git a/common/locales/pl/gear.json b/common/locales/pl/gear.json index c6e1f9eb4f..addc3e94e4 100644 --- a/common/locales/pl/gear.json +++ b/common/locales/pl/gear.json @@ -68,26 +68,28 @@ "weaponSpecial3Notes": "Zebrania, potwory, zaniepokojenie – z głowy! Zmiażdżone! Zwiększa Siłę, Inteligencję i Kondycję o <%= attrs %>.", "weaponSpecialCriticalText": "Kryzysowy młot do miażdżenia błędów", "weaponSpecialCriticalNotes": "Ten czempion zgładził krytycznego wroga na Githubie tam, gdzie wielu poległo. Wykonany z jego kości, młot ten zadaje potężne krytyczne obrażenia. Zwiększa Siłę jak i Percepcję o <%= attrs %>.", + "weaponSpecialTridentOfCrashingTidesText": "Trójząb miażdżących fal", + "weaponSpecialTridentOfCrashingTidesNotes": "Daje możliwość dowodzenia rybami, jak również dostarcza twoim zadaniom kilka potężnych pchnięć. Zwiększa Inteligencję o <%= int %>.", "weaponSpecialYetiText": "Włócznia poskramiacza yeti", - "weaponSpecialYetiNotes": "Ta włócznia pozwala używającemu jej na wydawanie rozkazów każdemu Yeti. Zwiększa Siłę o <%= str %>. Limitowana Edycja Zima 2013.", + "weaponSpecialYetiNotes": "Ta włócznia pozwala używającemu jej na wydawanie rozkazów każdemu Yeti. Zwiększa Siłę o <%= str %>. Edycja Limitowana Zima 2013-2014.", "weaponSpecialSkiText": "Kij szusującego asasyna", "weaponSpecialSkiNotes": "Broń zdolna do niszczenia hord wrogów! Pozwala też użytkownikowi na wykonywanie ładnych skrętów równoległych. Zwiększa Siłę o <%= str %>. Edycja Limitowana Zima 2013-2014.", "weaponSpecialCandycaneText": "Cukierkowa laska", - "weaponSpecialCandycaneNotes": "Prze-potężna laska maga. Prze-smaczna, znaczy się! Broń dwuręczna. Zwiększa Inteligencję o <%= int %> i Percepcje o <%= per %>. Edycja Limitowana Zimowego Wyposażenia 2013-2014.", + "weaponSpecialCandycaneNotes": "Prze-potężna laska maga. Prze-smaczna, znaczy się! Broń dwuręczna. Zwiększa Inteligencję o <%= int %> i Percepcję o <%= per %>. Edycja Limitowana Zima 2013-2014", "weaponSpecialSnowflakeText": "Różdżka śnieżynki", - "weaponSpecialSnowflakeNotes": "Ta różdżka iskrzy nieskończoną mocą uzdrawiania. Zwiększa Inteligencję o <%= int %>. Edycja Limitowana Zimowego Wyposażenia 2013-2014.", + "weaponSpecialSnowflakeNotes": "Ta różdżka iskrzy nieskończoną mocą uzdrawiania. Zwiększa Inteligencję o <%= int %>. Edycja Limitowana Zima 2013-2014", "weaponSpecialSpringRogueText": "Hakowate pazury", - "weaponSpecialSpringRogueNotes": "Doskonały do wspinania na wysokie budynki oraz niszczenia dywanów. Zwiększa Siłę o <%= str %>. Limitowana Edycja Wiosna 2014.", + "weaponSpecialSpringRogueNotes": "Doskonały do wspinania na wysokie budynki oraz niszczenia dywanów. Zwiększa Siłę o <%= str %>. Edycja Limitowana Wiosna 2014.", "weaponSpecialSpringWarriorText": "Marchewkowy miecz", - "weaponSpecialSpringWarriorNotes": "Ten potężny miecz może siekać wrogów z łatwością! Zarazem stanowi też pyszną bitewną przekąskę. Zwiększa Siłę o <%= str %>. Limitowana Edycja Wiosna 2014.", + "weaponSpecialSpringWarriorNotes": "Ten potężny miecz może siekać wrogów z łatwością! Stanowi też pyszną bitewną przekąskę. Zwiększa Siłę o <%= str %>. Edycja Limitowana Wiosna 2014.", "weaponSpecialSpringMageText": "Różdżka z sera szwajcarskiego", - "weaponSpecialSpringMageNotes": "Tylko najpotężniejsze gryzonie są w stanie przezwyciężyć swój głód by móc dzierżyć tę potężną laskę. Zwiększa Inteligencję o <%= int %> i Percepcję o <%= per %>. Limitowana Edycja Wiosna 2014.", + "weaponSpecialSpringMageNotes": "Tylko najpotężniejsze gryzonie są w stanie przezwyciężyć swój głód by móc dzierżyć tę potężną laskę. Zwiększa Inteligencję o <%= int %> i Percepcję o <%= per %>. Edycja Limitowana Wiosna 2014.", "weaponSpecialSpringHealerText": "Śliczna kość", - "weaponSpecialSpringHealerNotes": "APORT! Zwiększa Inteligencję o <%= int %>. Limitowana Edycja Wiosna 2014.", + "weaponSpecialSpringHealerNotes": "APORT! Zwiększa Inteligencję o <%= int %>. Edycja Limitowana Wiosna 2014.", "weaponSpecialSummerRogueText": "Szabla piracka", "weaponSpecialSummerRogueNotes": "A niech je dunder świśnie! Wyrzucisz te Codzienne za burtę! Zwiększa Siłę o <%= str %>. Edycja Limitowana Lato 2014.", "weaponSpecialSummerWarriorText": "Nóż Morski", - "weaponSpecialSummerWarriorNotes": "Nie ma takiej listy zadań ani Do-Zrobienia chętnych, by zmierzyć się z tym sękatym nożem! Zwiększa Siłę o <%= str %>. Edycja Limitowana Lato 2014.", + "weaponSpecialSummerWarriorNotes": "Nie ma takiego zadania ani listy Do-Zrobienia, które stawiłyby opór temu sękatemu nożowi! Zwiększa Siłę o <%= str %>. Edycja Limitowana Lato 2014.", "weaponSpecialSummerMageText": "Chwytak wodorostów", "weaponSpecialSummerMageNotes": "Ten trójząb jest przydatny do nadziewania nań wodorostów i bardziej produktywnego zbierania alg! Zwiększa Inteligencję o <%= int %> i Percepcję o <%= per %>. Edycja Limitowana Lato 2014.", "weaponSpecialSummerHealerText": "Różdżka mielizn", @@ -97,45 +99,47 @@ "weaponSpecialFallWarriorText": "Chwytak nauki", "weaponSpecialFallWarriorNotes": "Ten chwytak to najnowsze osiągnięcie technologiczne. Zwiększa siłę o <%= str %>. Limitowana Edycja Jesień 2014.", "weaponSpecialFallMageText": "Magiczna miotła", - "weaponSpecialFallMageNotes": "Ta zaczarowana miotła lata szybciej niż smok! Dodaje <%= int %> punktów do Inteligencji i <%= per %> punktów do Percepcji. Edycja Limitowana Wyposażenia Jesień 2014.", + "weaponSpecialFallMageNotes": "Ta zaczarowana miotła lata szybciej niż smok! Zwiększa Inteligencję o <%= int %> i Percepcję o <%= per %> . Edycja Limitowana Jesień 2014.", "weaponSpecialFallHealerText": "Różdżka skarabeusza", - "weaponSpecialFallHealerNotes": "Skarabeusz na tej różdżce chroni i leczy dzierżącego ją bohatera. Dodaje <%= int %> punktów do Inteligencji. Edycja Limitowana Wyposażenia Jesień 2014.", + "weaponSpecialFallHealerNotes": "Skarabeusz na tej różdżce chroni i leczy dzierżącego ją bohatera. Zwiększa Inteligencję o <%= int %>. Edycja Limitowana Jesień 2014.", "weaponSpecialWinter2015RogueText": "Kolec Lodu", - "weaponSpecialWinter2015RogueNotes": "Z całą pewnością, zdecydowanie, najzwyczajniej podniosłeś go po prostu z ziemi. Edycja Limitowana Zimowego Wyposażenia 2014-2015.", + "weaponSpecialWinter2015RogueNotes": "Z całą pewnością, zdecydowanie, najzwyczajniej podniosłeś go po prostu z ziemi. Edycja Limitowana Zima 2014-2015.", "weaponSpecialWinter2015WarriorText": "Żelkowy Miecz", "weaponSpecialWinter2015WarriorNotes": "Ten smakowity miecz prawdopodobnie przyciąga potwory... ale jesteś gotów podjąć wyzwanie! Zwiększa Siłę o <%= str %>. Edycja Limitowana Zimowego Wyposażenia 2014-2015.", "weaponSpecialWinter2015MageText": "Laska zimowego światła", - "weaponSpecialWinter2015MageNotes": "Światło kryształu tej laski wypełnia serce radością. Zwiększa Inteligencją o <%= int %> oraz Percepcję o <%= per %>. Edycja Limitowana Zimowego Wyposażenia 2014-2015 .", + "weaponSpecialWinter2015MageNotes": "Światło kryształu tej laski wypełnia serce radością. Zwiększa Inteligencją o <%= int %> oraz Percepcję o <%= per %>. Edycja Limitowana Zima 2014-2015 .", "weaponSpecialWinter2015HealerText": "Kojące berło", - "weaponSpecialWinter2015HealerNotes": "To berło ogrzewa obolałe mięśnie i łagodzi stres. Zwiększa Inteligencję o <%= int %>. Edycja Limitowana Zimowego Wyposażenia 2014-2015.", + "weaponSpecialWinter2015HealerNotes": "To berło ogrzewa obolałe mięśnie i łagodzi stres. Zwiększa Inteligencję o <%= int %>. Edycja Limitowana Zima 2014-2015.", "weaponSpecialSpring2015RogueText": "Explodujący pisk", - "weaponSpecialSpring2015RogueNotes": "Niech nazwa ciebie nie zmyli - to wybuchowy zestaw. Zwiększa Siłę o <%= str %>. Limitowana edycja Wiosna 2015.", + "weaponSpecialSpring2015RogueNotes": "Niech nazwa ciebie nie zmyli - to wybuchowy zestaw. Zwiększa Siłę o <%= str %>. Edycja Limitowana Wiosna 2015.", "weaponSpecialSpring2015WarriorText": "Kościana maczuga", - "weaponSpecialSpring2015WarriorNotes": "To prawdziwa kość dla prawdzie zaciętych piesków i to na pewno nie jest zabawka do gryzienia otrzymana od Sezonowej Czarodziejki, ponieważ kto jest dobrym pieskiem? Ktooo jest dobrym pieskiem?? To Ty!!! Ty jesteś dobrym pieskiem!!! Zwiększa Siłę o <%= str %>. Edycja limitowana Wiosna 2015.", + "weaponSpecialSpring2015WarriorNotes": "To prawdziwa kość dla prawdziwie zaciętych piesków i to na pewno nie jest zabawka do gryzienia otrzymana od Sezonowej Czarodziejki, ponieważ kto jest dobrym pieskiem? Ktooo jest dobrym pieskiem?? To Ty!!! Ty jesteś dobrym pieskiem!!! Zwiększa Siłę o <%= str %>. Edycja Limitowana Wiosna 2015.", "weaponSpecialSpring2015MageText": "Magiczna różdzka", - "weaponSpecialSpring2015MageNotes": "Wyczaruj sobie marchewkę tą fantazyjną różdżką. Zwiększa Inteligencję o <%= int %> i Percepcję o <%= per %>. Edycja limitowana Wiosna 2015.", + "weaponSpecialSpring2015MageNotes": "Wyczaruj sobie marchewkę tą fantazyjną różdżką. Zwiększa Inteligencję o <%= int %> i Percepcję o <%= per %>. Edycja Limitowana Wiosna 2015.", "weaponSpecialSpring2015HealerText": "Kocia grzechotka", - "weaponSpecialSpring2015HealerNotes": "Kiedy tym machasz, wytwarza się fascynujący dźwięk kliknięcia, który KAŻDEGO zabawia przez długie godziny. Zwiększa Inteligencję o <%= int %>. Limitowana Edycja Wyposażenia Wiosennego 2015", - "weaponSpecialSummer2015RogueText": "Strzelający koral", - "weaponSpecialSummer2015RogueNotes": "Ten pokrewny korala ognistego posiada zdolność kierowania swoim jadem w wodzie. Zwiększa Siłę o <%= str %>. Edycja limitowana Lato 2015.", + "weaponSpecialSpring2015HealerNotes": "Kiedy tym machasz, wytwarza się fascynujący dźwięk kliknięcia, który KAŻDEGO zabawia przez długie godziny. Zwiększa Inteligencję o <%= int %>. Edycja Limitowana Wiosna 2015.", + "weaponSpecialSummer2015RogueText": "Strzelający koralowiec", + "weaponSpecialSummer2015RogueNotes": "Ten krewny koralowca ognistego posiada zdolność ciskania swoim jadem w wodzie. Zwiększa Siłę o <%= str %>. Edycja Limitowana Lato 2015.", "weaponSpecialSummer2015WarriorText": "Słoneczny miecznik", - "weaponSpecialSummer2015WarriorNotes": "Słoneczny miecznik to przerażająca broń pod warunkiem, że uda się przerwać jego zwijanie się. Zwiększa Siłę o <%= str %>. Edycja limitowana Lato 2015.", - "weaponSpecialSummer2015MageText": "Soothsayer Staff", - "weaponSpecialSummer2015MageNotes": "Hidden power glimmers in the jewels of this staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Summer Gear.", - "weaponSpecialSummer2015HealerText": "Wand of the Waves", - "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialSummer2015WarriorNotes": "Słoneczny miecznik to przerażająca broń pod warunkiem, że uda się przerwać jego zwijanie się. Zwiększa Siłę o <%= str %>. Edycja Limitowana Lato 2015.", + "weaponSpecialSummer2015MageText": "Prorocza laska", + "weaponSpecialSummer2015MageNotes": "Ukryta moc błyska w klejnotach tej laski. Zwiększa Inteligencję o <%= int %> i Percepcję o <%= per %>. Edycja Limitowana Lato 2015.", + "weaponSpecialSummer2015HealerText": "Falująca różdżka", + "weaponSpecialSummer2015HealerNotes": "Leczy chorobę morską i chorobę na morzu! Zwiększa Inteligencję o <%= int %>. Edycja Limitowana Lato 2015.", "weaponMystery201411Text": "Widły Ucztowania", - "weaponMystery201411Notes": "Dźgaj swoich wrogów lub rzuć się na ulubione potrawy - te wielofunkcyjne widły nadają się do wszystkiego! Brak dodatkowych korzyści. Listopad 2014 Przedmiot abonencki", + "weaponMystery201411Notes": "Dźgaj swoich wrogów lub rzuć się na ulubione potrawy - te wielofunkcyjne widły nadają się do wszystkiego! Brak dodatkowych korzyści. Przedmiot Abonencki Listopad 2014.", "weaponMystery201502Text": "Lśniąca Skrzydlata Laska Miłości oraz Prawdy", - "weaponMystery201502Notes": "Za SKRZYDŁA! Za MIŁOŚĆ! Za PRAWDĘ RÓWNIEŻ! Nie daje żadnych korzyści. Luty 2015 Przedmiot abonencki.", + "weaponMystery201502Notes": "Za SKRZYDŁA! Za MIŁOŚĆ! ORAZ PRAWDĘ! Brak dodatkowych korzyści. Przedmiot Abonencki Luty 2015.", "weaponMystery201505Text": "Lanca zielonego rycerza", - "weaponMystery201505Notes": "Ta zielona i srebrna lanca zdjęła z siodeł ich wierzchowców wielu przeciwników. Brak dodatkowych korzyści. Przedmiot Abonencki maj 2015.", + "weaponMystery201505Notes": "Ta zielona i srebrna lanca zdjęła z siodeł ich wierzchowców wielu przeciwników. Brak dodatkowych korzyści. Przedmiot Abonencki Maj 2015.", "weaponMystery301404Text": "Steampunkowa laska", - "weaponMystery301404Notes": "Doskonały by stać się światowcem. Przedmiot Abonencki Marzec 3015. Brak dodatkowych korzyści.", - "weaponArmoireBasicCrossbowText": "Basic Crossbow", - "weaponArmoireBasicCrossbowNotes": "This crossbow can pierce a task's armor from very far away! Increases Strength by <%= str %>, Perception by <%= per %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", - "weaponArmoireLunarSceptreText": "Soothing Lunar Sceptre", - "weaponArmoireLunarSceptreNotes": "The healing power of this wand waxes and wanes. Increases Constitution by <%= con %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 3 of 3).", + "weaponMystery301404Notes": "Doskonały na przejażdżkę po mieście. Przedmiot Abonencki Marzec 3015. Brak dodatkowych korzyści.", + "weaponArmoireBasicCrossbowText": "Zwyczajna kusza", + "weaponArmoireBasicCrossbowNotes": "Ta kusza potrafi przebić pancerz zadania z bardzo daleka! Zwiększa Siłę o <%= str %>, Percepcję o <%= per %> i Kondycję o <%= con %>. Zaczarowana szafa: przedmiot niezależny.", + "weaponArmoireLunarSceptreText": "Księżycowe Kojące Berło", + "weaponArmoireLunarSceptreNotes": "Leczącej mocy tej różdźki przybywa i ubywa. Zwiększa Kondycję o <%= con %> i Inteligencję o <%= int %>. Zaczarowana szafa: kojący zestaw księżycowy (przedmiot 3 z 3).", + "weaponArmoireRancherLassoText": "Lasso farmera", + "weaponArmoireRancherLassoNotes": "Lassa: idealne narzędzie do robienia obław i zaganiania. Zwiększa Siłę o <%= str %>, Percepcję o <%= per %> i Inteligencję o <%= int %>. Zaczarowana szafa: zestaw farmerski (przedmiot 3 z 3).", "armor": "zbroja", "armorBase0Text": "Zwykłe ubranie", "armorBase0Notes": "Zwyczajne ubranie. Nie ma na nic wpływu.", @@ -185,8 +189,10 @@ "armorSpecial1Notes": "Jej niestrudzona siła uodparnia noszącego na przyziemne trudy. Zwiększa wszystkie atrybuty o <%= attrs %>.", "armorSpecial2Text": "Szlachecka tunika Jeana Chalarda", "armorSpecial2Notes": "Stajesz się bardzo puchaty! Zwiększa Kondycję jak i Inteligencję o <%= attrs %> .", + "armorSpecialFinnedOceanicArmorText": "Płetwiasta oceaniczna zbroja", + "armorSpecialFinnedOceanicArmorNotes": "Mimo że delikatna, dzięki tej zbroi twoja skóra jest szkodliwa w dotyku niczym ognisty koralowiec. Zwiększa Siłę o <%= str %>.", "armorSpecialYetiText": "Szata poskramiacza yeti", - "armorSpecialYetiNotes": "Puchaty i okrutny. Zwiększa Kondycję o <%= con %>. Edycja Limitowana Wyposażenia Zima 2013-2014.", + "armorSpecialYetiNotes": "Puchaty i bezwzględny. Zwiększa Kondycję o <%= con %>. Edycja Limitowana Zima 2013-2014.", "armorSpecialSkiText": "Parka szusującego asasyna", "armorSpecialSkiNotes": "Pełna ukrytych sztyletów i map tras narciarskich. Zwiększa Percepcję o <%= per %>. Edycja Limitowana Zimowego Wyposażenia 2013-2014.", "armorSpecialCandycaneText": "Cukierkowa szata", @@ -239,14 +245,14 @@ "armorSpecialSpring2015MageNotes": "Twoja poła pasuje do twojego królika. Zwiększa Inteligencję o <%= int %>. Edycja limitowana Wiosna 2015.", "armorSpecialSpring2015HealerText": "Wygodny Strój Kota", "armorSpecialSpring2015HealerNotes": "Ten miękki koci strój jest wygodny i pocieszający jak herbata miętowa. Zwiększa Kondycję o <%= con %>. Edycja limitowana Wiosna 2015.", - "armorSpecialSummer2015RogueText": "Ruby Tail", - "armorSpecialSummer2015RogueNotes": "This garment of shimmering scales transforms its wearer into a real Reef Renegade! Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", - "armorSpecialSummer2015WarriorText": "Golden Tail", - "armorSpecialSummer2015WarriorNotes": "This garment of shimmering scales transforms its wearer into a real Sunfish Warrior! Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", - "armorSpecialSummer2015MageText": "Soothsayer Robes", - "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", - "armorSpecialSummer2015HealerText": "Sailor's Armor", - "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialSummer2015RogueText": "Rubinowy ogon", + "armorSpecialSummer2015RogueNotes": "Ta szata z błyszczących łusek przekształca noszącego w prawdziwego Rafowego Renegata! Zwiększa Kondycję o <%= con %>. Edycja limitowana lato 2015.", + "armorSpecialSummer2015WarriorText": "Złoty ogon", + "armorSpecialSummer2015WarriorNotes": "Ta szata z błyszczących łusek przekształca noszącego w prawdziwego Błękitnoskrzelego Wojownika! Zwiększa Kondycję o <%= con %>. Edycja limitowana lato 2015.", + "armorSpecialSummer2015MageText": "Prorocze szaty", + "armorSpecialSummer2015MageNotes": "Ukryta moc drzemie w tych nadętych rękawach. Zwiększa Inteligencję o <%= int %>. Edycja limitowana lato 2015.", + "armorSpecialSummer2015HealerText": "Zbroja marynarza", + "armorSpecialSummer2015HealerNotes": "Ta zbroja daje wszystkim do zrozumienia, że jesteś uczciwym rybakiem, który nigdy by nie śnił, by zachowywać się jak łobuz. Zwiększa Kondycję o <%= con %>. Edycja limitowana lato 2015.", "armorMystery201402Text": "Szaty posłańca", "armorMystery201402Notes": "Połyskująca i wytrzymała, te szaty mają wiele kieszeń do noszenia listów.\nBrak dodatkowych korzyści. Przedmiot Abonencki Luty 2014.", "armorMystery201403Text": "Zbroja przemierzania lasów", @@ -271,14 +277,16 @@ "armorMystery201503Notes": "Niebieski minerał symbolizuje szczęście, radość oraz wieczną produktywność. Nie daje żadnych korzyści. Marzec 2015 Przedmiot Abonenta.", "armorMystery201504Text": "Szata Pracowitej Pszczółki", "armorMystery201504Notes": "W tej uroczej szacie będziesz produktywny jak pracowita pszczółka! Brak dodatkowych korzyści. Przedmiot Abonencki kwiecień 2015.", - "armorMystery201506Text": "Snorkel Suit", - "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", + "armorMystery201506Text": "Kombinezon do nurkowania", + "armorMystery201506Notes": "Nurkuj przez rafy koralowe w tym jasno-kolorowym stroju kąpielowym! Brak dodatkowych korzyści. Przedmiot abonencki lipiec 2015.", "armorMystery301404Text": "Steampunkowy garnitur", "armorMystery301404Notes": "Elegancki i stylowy! Brak dodatkowych korzyści. Przedmiot Abonencki luty 3015.", - "armorArmoireLunarArmorText": "Soothing Lunar Armor", - "armorArmoireLunarArmorNotes": "The light of the moon will make you strong and savvy. Increases Strength by <%= str %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 2 of 3).", - "armorArmoireGladiatorArmorText": "Gladiator Armor", - "armorArmoireGladiatorArmorNotes": "To be a gladiator you must be not only cunning... but strong. Increases Perception by <%= per %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 2 of 3).", + "armorArmoireLunarArmorText": "Księżycowa Kojąca Zbroja", + "armorArmoireLunarArmorNotes": "Światło księżyca uczyni cię silnym i rozumnym. Zwiększa Siłę o <%= str %> i Inteligencję o <%= int %>. Zaczarowana szafa: kojący zestaw księżycowy (przedmiot 2 z 3).", + "armorArmoireGladiatorArmorText": "Zbroja gladiatora", + "armorArmoireGladiatorArmorNotes": "Do bycia gladiatorem nie wystarczy spryt... trzeba też siły. Zwiększa Percepcję o <%= per %> i Siłę o <%= str %>. Zaczarowana szafa: zestaw gladiatora (przedmiot 2 z 3).", + "armorArmoireRancherRobesText": "Szaty farmera", + "armorArmoireRancherRobesNotes": "Zagoń swoje wierzchowce i zbierz swoje chowańce podczas noszenia tych magicznych szat farmera! Zwiększa Siłę o <%= str %>, Percepcję o <%= per %> i Inteligencję o <%= int %>. Zaczarowana szafa: zestaw farmerski (przedmiot 2 z 3).", "headgear": "nakrycie głowy", "headBase0Text": "Bez hełmu", "headBase0Notes": "Bez nakrycia głowy.", @@ -328,6 +336,8 @@ "headSpecial1Notes": "Ulubiona korona tych, którzy świecą przykładem. Zwiększa wszystkie atrybuty o <%= attrs %>.", "headSpecial2Text": "Bezimienny hełm", "headSpecial2Notes": "Świadectwo tych, którzy poświęcili się nie żądając niczego w zamian. Zwiększa Inteligencję jak i Siłę o <%= attrs %>.", + "headSpecialFireCoralCircletText": "Fire Coral Circlet", + "headSpecialFireCoralCircletNotes": "This circlet, designed by Habitica's greatest alchemists, allows you to breathe water and dive for treasure! Increases Perception by <%= per %>.", "headSpecialNyeText": "Absurdalna czapeczka imprezowa", "headSpecialNyeNotes": "Otrzymałeś absurdalną czapeczkę imprezową! Noś ją z dumą świętując Nowy Rok! Nie daje żadnych korzyści.", "headSpecialYetiText": "Hełm poskramiacza yeti", @@ -380,14 +390,14 @@ "headSpecialSpring2015MageNotes": "Co było pierwsze, królik czy kapelusz? Zwiększa Percepcje o <%= per %>. Limitowana Edycja Wiosennego Wyposażenia 2015.", "headSpecialSpring2015HealerText": "Kojąca Korona", "headSpecialSpring2015HealerNotes": "Perła w centrum tej korony uspokaja i pociesza tych obok jej. Zwiększa Inteligencję o <%= int %>. Limitowana Edycja Wiosennego Wyposażenia 2015", - "headSpecialSummer2015RogueText": "Renegade Hat", - "headSpecialSummer2015RogueNotes": "This pirate hat fell overboard and has been decorated with scraps of fire coral. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", - "headSpecialSummer2015WarriorText": "Jeweled Oceanic Helm", - "headSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this helm is strong and handsome. Increases Strength by <%= str %>. Limited Edition 2015 Summer Gear.", - "headSpecialSummer2015MageText": "Soothsayer Scarf", - "headSpecialSummer2015MageNotes": "Hidden power shines in the threads of this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", - "headSpecialSummer2015HealerText": "Sailor's Cap", - "headSpecialSummer2015HealerNotes": "With your sailor's cap set firmly on your head, you can navigate even the stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "headSpecialSummer2015RogueText": "Kapelusz Renegata", + "headSpecialSummer2015RogueNotes": "Ten piracki kapelusz wypadł za burtę i został udekorowany skrawkami ognistego koralowca. Zwiększa Percepcję o <%= per %>. Edycja limitowana lato 2015.", + "headSpecialSummer2015WarriorText": "Zdobiony klejnotami oceaniczny hełm", + "headSpecialSummer2015WarriorNotes": "Wykonany z głęboko-oceanicznego metalu przez rzemieślników z Atleńtydy, ten hełm jest silny i okazały. Zwiększa Siłę o <%= str %>. Edycja limitowana lato 2015.", + "headSpecialSummer2015MageText": "Prorocza apaszka", + "headSpecialSummer2015MageNotes": "Ukryta moc błyszczy z niciach tej apaszki. Zwiększa Percepcję o <%= per %>. Edycja limitowana lato 2015.", + "headSpecialSummer2015HealerText": "Marynarska czapka", + "headSpecialSummer2015HealerNotes": "Z tą marynarską czapką pewnie usadowioną na swojej głowie, możesz nawigować po najburzliwszych morzach! Zwiększa Inteligencję o <%= int %>. Edycja limitowana lato 2015.", "headSpecialGaymerxText": "Hełm tęczowego wojownika", "headSpecialGaymerxNotes": "Aby uczcić porę dumy i konwent GaymerX, ten specjalny hełm jest przyozdobiony lśniącym, kolorowym wzorem tęczy! GaymerX to konwent poświęcony środowisku LGBTQ oraz grom komputerowym i jest otwarty dla każdego. Odbywa się w InterContinental w centrum San Francisco w dniach 11-13 lipca! Brak dodatkowych korzyści.", "headMystery201402Text": "Skrzydlaty hełm", @@ -412,16 +422,20 @@ "headMystery301404Notes": "Fantazyjny cylinder dla najwyżej urodzonych. Przedmiot Abonencki Styczeń 3015. Brak dodatkowych korzyści.", "headMystery301405Text": "Klasyczny cylinder", "headMystery301405Notes": "Zwyczajny cylinder, aż prosi się by połączyć go z jakimiś gustownymi akcesoriami na głowę. Brak dodatkowych korzyści. Przedmiot Abonencki Maj 3015.", - "headArmoireLunarCrownText": "Soothing Lunar Crown", - "headArmoireLunarCrownNotes": "This crown strengthens health and sharpens senses, especially when the moon is full. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Soothing Lunar Set (Item 1 of 3).", - "headArmoireRedHairbowText": "Red Hairbow", - "headArmoireRedHairbowNotes": "Become strong, tough and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", - "headArmoireVioletFloppyHatText": "Violet Floppy Hat", - "headArmoireVioletFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a pleasing purple color. Increases Perception by <%= per %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", - "headArmoireGladiatorHelmText": "Gladiator Helm", - "headArmoireGladiatorHelmNotes": "To be a gladiator you must be not only strong.... but cunning. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Gladiator Set (Item 1 of 3).", - "headArmoireRancherHatText": "Rancher Hat", - "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireLunarCrownText": "Kojąca księżycowa korona", + "headArmoireLunarCrownNotes": "Korona wzmacnia zdrowie i wyostrza zmysły, zwłaszcza podczas pełni. Zwiększa Kondycję o <%= con %> i Percepcję o <%= per %>. Zaczarowana szafa: kojący zestaw księżycowy (przedmiot 1 z 3).", + "headArmoireRedHairbowText": "Czerwona kokarda", + "headArmoireRedHairbowNotes": "Become strong, tough, and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireVioletFloppyHatText": "Fioletowy obwisły kapelusz", + "headArmoireVioletFloppyHatNotes": "Wiele zaklęć zostało wplecionych w ten prosty kapelusz, nadając mu przyjemny fioletowy kolor. Zwiększa Percepcję o <%= per %>, Inteligencję o <%= int %>, and Kondycję o <%= con %>. Zaczarowana szafa: przedmiot niezależny.", + "headArmoireGladiatorHelmText": "Hełm gladiatora", + "headArmoireGladiatorHelmNotes": "Do bycia gladiatorem nie wystarczy siła... trzeba też sprytu. Zwiększa Inteligencję o <%= int %> i Percepcję o <%= per %>. Zaczarowana szafa: zestaw gladiatora (przedmiot 1 z 3).", + "headArmoireRancherHatText": "Kapelusz farmera", + "headArmoireRancherHatNotes": "Zbierz swoje chowańce i zagoń swoje wierzchowce podczas noszenia tego magicznego kapelusza farmera! Zwiększa Siłę o <%= str %>, Percepcję o <%= per %> i Inteligencję o <%= int %>. Zaczarowana szafa: zestaw farmerski (przedmiot 1 z 3).", + "headArmoireBlueHairbowText": "Blue Hairbow", + "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownText": "Royal Crown", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "offhand": "Tarcza", "shieldBase0Text": "Brak tarczy w ekwipunku.", "shieldBase0Notes": "Bez tarczy lub drugiej broni.", @@ -449,6 +463,8 @@ "shieldSpecial0Notes": "Spoziera ponad całunem śmierci i ukazuje to, co widzi wrogom, by wzbudzić w nich strach. Zwiększa Percepcję o <%= per %>.", "shieldSpecial1Text": "Kryształowa tarcza", "shieldSpecial1Notes": "Kruszy strzały i odbija słowa przeciwników. Zwiększa wszystkie atrybuty o <%= attrs %>.", + "shieldSpecialMoonpearlShieldText": "Moonpearl Shield", + "shieldSpecialMoonpearlShieldNotes": "Designed for fast swimming, and also some defense. Increases Constitution by <%= con %>.", "shieldSpecialGoldenknightText": "Morgensztern miażdżący kamienie milowe Mustaine'a", "shieldSpecialGoldenknightNotes": "Spotkanie, stwory, spokój - zapewniony! Zmiażdżyć! Zwiększa Kondycję i Percepcję o <%= attrs %>.", "shieldSpecialYetiText": "Tarcza poskramiacza Yeti", @@ -485,17 +501,17 @@ "shieldSpecialSpring2015WarriorNotes": "Rzuć go w swoich wrogów... lub po prostu go trzymaj, ponieważ w czasie obiadu wypełni się on pyszną karmą. Zwiększa Kondycję o <%= con %>. Edycja limitowana Wiosna 2015.", "shieldSpecialSpring2015HealerText": "Wzorzysta poduszka", "shieldSpecialSpring2015HealerNotes": "Twoja głowa może wypocząć na tej miękkiej poduszce lub możesz zmagać się z nią swymi przerażającymi pazurami. Rawr! Zwiększa Kondycję o <%= con %>. Edycja limitowana Wiosna 2015.", - "shieldSpecialSummer2015RogueText": "Firing Coral", - "shieldSpecialSummer2015RogueNotes": "This relative of fire coral has the ability to propel its venom through the water. Increases Strength by <%= str %>. Limited Edition 2015 Summer Gear.", - "shieldSpecialSummer2015WarriorText": "Sunfish Shield", - "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", - "shieldSpecialSummer2015HealerText": "Strapping Shield", - "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialSummer2015RogueText": "Strzelający koralowiec", + "shieldSpecialSummer2015RogueNotes": "Ten krewny koralowca ognistego posiada zdolność ciskania swoim jadem w wodzie. Zwiększa Siłę o <%= str %>. Edycja limitowana lato 2015.", + "shieldSpecialSummer2015WarriorText": "Błękitnoskrzela tarcza", + "shieldSpecialSummer2015WarriorNotes": "Wykonana z głęboko-oceanicznego metalu przez rzemieślników z Atleńtydy, ta tarcza lśni niczym piasek i morze. Zwiększa Kondycję o <%= con %>. Edycja limitowana lato 2015.", + "shieldSpecialSummer2015HealerText": "Opasana tarcza", + "shieldSpecialSummer2015HealerNotes": "Używaj tej tarczy, by odrzucać daleko szczury zęzowe. Zwiększa Kondycję o <%= con %>. Edycja limitowana lato 2015.", "shieldMystery301405Text": "Tarcza zegarowa", "shieldMystery301405Notes": "Czas jest po Twojej stronie z tą zegarową tarczą. Brak dodatkowych korzyści. Przedmiot Abonencki Czerwiec 3015.", - "shieldArmoireGladiatorShieldText": "Gladiator Shield", - "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", - "back": "Back Accessory", + "shieldArmoireGladiatorShieldText": "Tarcza gladiatora", + "shieldArmoireGladiatorShieldNotes": "Do bycia gladiatorem nie wystarczy... a, zresztą, po prostu przygrzmoć im tarczą. Zwiększa Kondycję o <%= con %> i Siłę o <%= str %>. Zaczarowana szafa: zestaw gladiatora (przedmiot 3 z 3).", + "back": "Osprzęt na plecy", "backBase0Text": "Nic na plecach", "backBase0Notes": "Nic na plecach.", "backMystery201402Text": "Złote skrzydła", @@ -510,7 +526,7 @@ "backSpecialWonderconRedNotes": "Świszcze z siłą i pięknem. Nie daje żadnych korzyści. Edycja Specjalna - Konwent.", "backSpecialWonderconBlackText": "Podstępna peleryna", "backSpecialWonderconBlackNotes": "Usnuta z cieni i szeptów. Brak dodatkowych korzyści. Edycja Specjalna - Konwent.", - "body": "Body Accessory", + "body": "Osprzęt na tułów", "bodyBase0Text": "Bez ozdoby", "bodyBase0Notes": "Bez ozdoby.", "bodySpecialWonderconRedText": "Rubinowy kołnierz", @@ -523,14 +539,14 @@ "bodySpecialSummerMageNotes": "Ani słona ani słodka woda nie splami tej metalicznej pelerynki. Brak dodatkowych korzyści. Edycja limitowana 2014 Wyposażenie wiosenne.", "bodySpecialSummerHealerText": "Koralowy kołnierz", "bodySpecialSummerHealerNotes": "Stylowy kołnierz z żyjącego koralu! Nie ma na nic wpływu. Edycja Limitowana Wyposażenia Lato 2014.", - "bodySpecialSummer2015RogueText": "Renegade Sash", - "bodySpecialSummer2015RogueNotes": "You can't be a true Renegade without panache... and a sash. Confers no benefit. Limited Edition 2015 Summer Gear.", - "bodySpecialSummer2015WarriorText": "Oceanic Spikes", - "bodySpecialSummer2015WarriorNotes": "Each spike drips jellyfish venom, defending the wearer. Confers no benefit. Limited Edition 2015 Summer Gear.", - "bodySpecialSummer2015MageText": "Golden Buckle", - "bodySpecialSummer2015MageNotes": "This buckle adds no power at all, but it's shiny. Confers no benefit. Limited Edition 2015 Summer Gear.", - "bodySpecialSummer2015HealerText": "Sailor's Neckerchief", - "bodySpecialSummer2015HealerNotes": "Yo ho ho? No, no, no! Confers no benefit. Limited Edition 2015 Summer Gear.", + "bodySpecialSummer2015RogueText": "Przepaska Renegata", + "bodySpecialSummer2015RogueNotes": "Nie możesz być prawdziwym Renegatem bez polotu... i przepaski. Brak dodatkowych korzyści. Edycja limitowana lato 2015.", + "bodySpecialSummer2015WarriorText": "Oceaniczne kolce", + "bodySpecialSummer2015WarriorNotes": "Każdy kolec ocieka meduzim jadem, broniąc noszącego. Brak dodatkowych korzyści. Edycja limitowana lato 2015.", + "bodySpecialSummer2015MageText": "Złota sprzączka", + "bodySpecialSummer2015MageNotes": "Ta sprzączka nie daje żadnej mocy, ale jest błyszcząca. Brak dodatkowych korzyści. Edycja limitowana lato 2015.", + "bodySpecialSummer2015HealerText": "Marynarska apaszka", + "bodySpecialSummer2015HealerNotes": "Je he he? Nie, nie, nie! Brak dodatkowych korzyści. Edycja limitowana lato 2015.", "headAccessory": "Osprzęt na głowę", "accessories": "Akcesoria", "animalEars": "Zwierzęce uszy", @@ -591,8 +607,8 @@ "eyewearSpecialWonderconBlackNotes": "Twoje motywy są z pewnością słuszne. Brak dodatkowych korzyści. Edycja Specjalna - Konwent", "eyewearMystery201503Text": "Akwamarynowe okulary", "eyewearMystery201503Notes": "Nie daj sobie wsadzić w oko tych lśniących klejnotów. Brak dodatkowych korzyści. Przedmiot Abonencki Marzec 2015.", - "eyewearMystery201506Text": "Neon Snorkel", - "eyewearMystery201506Notes": "This neon snorkel lets its wearer see underwater. Confers no benefit. June 2015 Subscriber Item.", + "eyewearMystery201506Text": "Neonowa fajka", + "eyewearMystery201506Notes": "Ta neonowa fajka umożliwia noszącemu widzenie pod wodą. Brak dodatkowych korzyści. Przedmiot abonencki lipiec 2015.", "eyewearMystery301404Text": "Gogle", "eyewearMystery301404Notes": "Żadne okulary nie są bardziej szykowne od pary gogli - no może oprócz monokla. Brak korzyści. Kwiecień 3015 Przedmiot abonencki.", "eyewearMystery301405Text": "Monokl", diff --git a/common/locales/pl/generic.json b/common/locales/pl/generic.json index 6b7d6a9854..f0de38ca4a 100644 --- a/common/locales/pl/generic.json +++ b/common/locales/pl/generic.json @@ -54,8 +54,8 @@ "gems": "Klejnoty", "gemButton": "Masz <%= number %> Klejnotów.", "moreInfo": "Więcej informacji", - "showMoreMore": "(show more)", - "showMoreLess": "(show less)", + "showMoreMore": "(pokaż więcej)", + "showMoreLess": "(pokaż mniej)", "gemsWhatFor": "Kliknij, aby kupić klejnoty! Klejnoty umożliwiają nabywanie przedmiotów specjalnych takich jak misje, personalizacje awatara i wyposażenie sezonowe.", "veteran": "Weteran", "veteranText": "Przetrwał \"Habita Szarego\" (naszej strony przed aktualizacją Angular) i zdobył wiele wojennych blizn od jej błędów.", @@ -65,9 +65,9 @@ "habitBirthdayText": "Świętował imprezę urodzinową HabitRPG!", "habitBirthdayPluralText": "Świętował <%= number %> imprez urodzinowych HabitRPG!", "achievementDilatory": "Zbawca Atleńtydy", - "achievementDilatoryText": "Pomógł pokonać Straszliwego Smoka Atleńtydy podczas \"2014 Summer Splash!\"", + "achievementDilatoryText": "Pomógł pokonać Straszliwego Smoka Atleńtydy podczas Obchodów Letniego Plusku 2014!", "costumeContest": "Konkurs Kostiumowy 2014", - "costumeContestText": "Brał(a) udział w Konkursie Kostiumów Halloweenowych w 2014. Przejrzyj niektóre zgłoszenia na blog.habitrpg.com/tagged/cosplay!", + "costumeContestText": "Brał udział w Konkursie Kostiumów Halloweenowych w 2014. Przejrzyj niektóre zgłoszenia na blog.habitrpg.com/tagged/cosplay!", "memberSince": "- Członek od", "lastLoggedIn": "- Ostatnio zalogowany", "notPorted": "Ta funkcja nie jest jeszcze zaimportowana z oryginalnej strony.", @@ -86,8 +86,8 @@ "audioTheme": "Zestaw dźwięków", "audioTheme_off": "Wyłączone", "audioTheme_danielTheBard": "Bard Daniel", - "audioTheme_wattsTheme": "Zestaw Wattsa", - "audioTheme_gokulTheme": "Zestaw Gokula", + "audioTheme_wattsTheme": "Motyw dźwiękowy Wattsa", + "audioTheme_gokulTheme": "Motyw dźwiękowy Gokula", "askQuestion": "Zadaj pytanie", "reportBug": "Zgłoś błąd", "contributeToHRPG": "Wspomóż HabitRPG", @@ -106,5 +106,5 @@ "December": "Grudzień", "dateFormat": "Format daty", "achievementStressbeast": "Zbawca Stoikonii", - "achievementStressbeastText": "Pomógł pokonać Potworną Stresobestię podczas Obchodów Cudownej Zimy 2015" + "achievementStressbeastText": "Pomógł pokonać Potworną Stresobestię podczas Obchodów Cudownej Zimy 2015!" } \ No newline at end of file diff --git a/common/locales/pl/groups.json b/common/locales/pl/groups.json index 42cf7a13d9..1fc348af3b 100644 --- a/common/locales/pl/groups.json +++ b/common/locales/pl/groups.json @@ -94,7 +94,7 @@ "abuseFlag": "Zgłoś naruszenie regulaminu społeczności.", "abuseFlagModalHeading": "Zgłosić naruszenie zasad przez <%= name %>?", "abuseFlagModalBody": "Czy jesteś pewien, że chcesz zgłosić tę wiadomość? Powinieneś zgłaszać WYŁĄCZNIE wiadomości, które naruszają <%= firstLinkStart %>regulamin społeczności<%= linkEnd %> i/lub <%= secondLinkStart %>warunki korzystania<%= linkEnd %>. Niewłaściwe zgłaszanie wiadomości jest naruszeniem regulaminu społeczności i może być traktowane jako wykroczenie.", - "abuseFlagModalButton": "Zgłoś", + "abuseFlagModalButton": "Zgłoś nadużycie", "abuseReported": "Dziękujemy za zgłoszenie. Moderatorzy zostali powiadomieni.", "abuseAlreadyReported": "Już zgłosiłeś tę wiadomość.", "needsText": "Proszę wpisz wiadomość.", @@ -119,6 +119,8 @@ "sendGiftPurchase": "Kup nowe", "sendGiftMessagePlaceholder": "Osobista wiadomość (opcjonalnie)", "sendGiftSubscription": "<%= months %> miesięcy: <%= price %> $", + "battleWithFriends": "Zwalczaj potwory z przyjaciółmi", "startAParty": "Utwórz drużynę", - "addToParty": "Dodaj kogoś do swojej drużyny" + "addToParty": "Dodaj kogoś do swojej drużyny", + "likePost": "Kliknij jeśli lubisz ten post!" } \ No newline at end of file diff --git a/common/locales/pl/limited.json b/common/locales/pl/limited.json index 305da8d1f2..b6f873c87c 100644 --- a/common/locales/pl/limited.json +++ b/common/locales/pl/limited.json @@ -7,7 +7,9 @@ "alarmingFriends": "Niepokojący przyjaciele", "alarmingFriendsText": "Przestraszony <%= spookDust %> razy przez członków drużyny.", "agriculturalFriends": "Rolniczy przyjaciele", - "agriculturalFriendsText": "Został przemieniony w kwiata <%= seeds %> razy przez członków drużyny.", + "agriculturalFriendsText": "Przemieniony w kwiata <%= seeds %> razy przez członków drużyny.", + "aquaticFriends": "Wodni przyjaciele", + "aquaticFriendsText": "Ochlapany <%= seafoam %> razy przez członków drużyny.", "valentineCard": "Kartka Walentynkowa", "valentineCardNotes": "Wyślij Kartkę Walentynkową do członka drużyny.", "valentine0": "\"Róże są czerwone<%= lineBreak %>Moje dzienne zadania są niebieskie<%= lineBreak %>Cieszy mnie, że<%= lineBreak %>jestem w drużynie z tobą!\"", diff --git a/common/locales/pl/messages.json b/common/locales/pl/messages.json index 6822b5a3b4..4b18b33fb8 100644 --- a/common/locales/pl/messages.json +++ b/common/locales/pl/messages.json @@ -1,7 +1,7 @@ { "messageLostItem": "Przedmiot: <%= itemText %> zniszczył się.", "messageTaskNotFound": "Nie znaleziono zadania.", - "messageDuplicateTaskID": "Zadania z tym ID już istnieje.", + "messageDuplicateTaskID": "Zadanie z tym ID już istnieje.", "messageTagNotFound": "Nie znaleziono taga.", "messagePetNotFound": ":pet nie znaleziono w user.items.pets", "messageFoodNotFound": ":food nie znaleziono w user.items.food", @@ -21,7 +21,10 @@ "messageDropFood": "Znalazłeś: <%= dropText %>! <%= dropNotes %>", "messageDropEgg": "Znalazłeś jajo: <%= dropText %>! <%= dropNotes %>", "messageDropPotion": "Znalazłeś <%= dropText %> eliksir wyklucia! <%= dropNotes %>", + "messageDropQuest": "You've found a quest!", "messageFoundQuest": "Znalazłeś misję: \"<%= questText %>\"!", + "messageAlreadyPurchasedGear": "Ten element wyposażenia został zakupiony, ale już go nie posiadasz. Możesz kupić go ponownie w sekcji nagród na stronie z zadaniami. ", + "messageAlreadyOwnGear": "You already own this item. Equip it by going to the equipment page.", "armoireEquipment": "<%= image %> Znalazłeś część rzadkiego wyposażenia w Zaczarowanej Szafie: <%= dropText %>! Fantastycznie!", "armoireFood": "<%= image %> Przeszukując Zaczarowaną Szafę znaleziono <%= dropArticle %><%= dropText %>. Co to tutaj robi?", "armoireExp": "Mocujesz się z Zaczarowaną Szafą i zyskujesz doświadczenie. Masz za swoje!" diff --git a/common/locales/pl/npc.json b/common/locales/pl/npc.json index 57caf85386..0982cb17e1 100644 --- a/common/locales/pl/npc.json +++ b/common/locales/pl/npc.json @@ -2,7 +2,7 @@ "npc": "NPC", "npcText": "Wsparł projekt Kickstarter na maksymalnym poziomie!", "mattBoch": "Matt Boch", - "mattShall": "Czy przyprowadzić wierzchowca, <%= name %>? Gdy nakarmisz chowańca wystarczającą ilością jedzenia, by zamienił się w wierzchowca, to pojawi się tutaj. Kliknij wybranego wierzchowca, by go osiodłać.", + "mattShall": "Mam przyprowadzić wierzchowca, <%= name %>? Gdy nakarmisz chowańca wystarczającą ilością jedzenia, by zamienił się w wierzchowca, pojawi się tutaj. Kliknij wierzchowca, by go osiodłać!", "mattBochText1": "Witaj w stajni! Mam na imię Matt i jestem władcą chowańców. Od poziomu 4 możesz za pomocą jaj i eliksirów wykluwać chowańce. Gdy na Targu wyklujesz chowańca, to pojawi się on tutaj! Kliknij na obrazek jednego z nich, by pojawił się na twoim awatarze. Karm chowańce jedzeniem znajdowanym od poziomu 4, by wyrosły z nich potężne wierzchowce.", "daniel": "Daniel", "danielText": "Witaj w Karczmie! Zostań na chwilę i porozmawiaj z mieszkańcami. Jeśli potrzebujesz odpoczynku (wakacje? choroba?), znajdę dla Ciebie pokój w Gospodzie. Kiedy odpoczywasz, twoje Codzienne nie skrzywdzą ciebie na koniec dnia, jednak nadal możesz je odhaczać.", @@ -14,17 +14,20 @@ "sellPotionForGold": "Sprzedaj <%= itemType %> eliksir za <%= gold %> złota", "buyGems": "Kup Klejnoty", "justin": "Justin", + "ian": "Ian", + "ianText": "Witaj w sklepie z misjami! Możesz tutaj wykorzystać zwoje misji, by wraz z przyjaciółmi toczyć boje z potworami. Już teraz koniecznie sprawdź naszą wspaniałą tablicę ze zwojami misji możliwymi do zakupu!", "USD": "USD", "newStuff": "Nowości", "cool": "Przypomnij mi później", "dismissAlert": "Ukryj to powiadomienie", "donateText1": "Twoje konto wzbogaci się o 20 Klejnotów. Za pomocą Klejnotów można kupić specjalne przedmioty w grze, na przykład stroje lub fryzury.", "donateText2": "Pomóż wspierać HabitRPG", - "donateText3": "HabitRPG is an open source project that depends on our users for support. The money you spend on gems helps us keep the servers running, maintain a small staff, develop new features, and provide incentives for our volunteer programmers. Thank you for your generosity!", + "donateText3": "HabitRPG jest projektem typu open source, dlatego jego byt zależy od wolontariuszy. Pieniądze wydawane przez graczy na zakup klejnotów pomagają nam utrzymać serwery i niewielką grupę stałych pracowników, którzy wprowadzają do rozgrywki nowe funkcje i nagrody dla użytkowników wspierających projekt. Dziękujemy za Waszą hojność! ", "donationDesc": "20 Klejnotów, datek dla HabitRPG", "payWithCard": "Zapłać kartą", "payNote": "Uwaga: Transakcje PayPal czasami długo czekają na realizację. Zalecamy płatność kartą.", "card": "Karta", + "amazonInstructions": "Kliknij przycisk, by zapłacić używając Amazon Payments", "paymentMethods": "Metody płatności:", "classGear": "Wyposażenie klasowe", "classGearText": "Po pierwsze: nie panikuj! Twoje stare wyposażenie znajduje się w ekwipunku, a teraz nosisz ekwipunek <%= klass %> nowicjusza. Używanie ekwipunku przynależnego twojej klasie zapewnia ci 50% premię do atrybutów. Możesz jednak w każdej chwili wrócić do swojego starego wyposażenia.", @@ -36,43 +39,43 @@ "toDo": "Do-Zrobienia", "moreClass": "Po więcej informacji na temat systemu klas, zajrzyj", "tourWelcome": "Witaj w Habitica! To jest twoja lista Do-Zrobienia. Odhacz zadanie, by kontynuować!", - "tourExp": "Świetna robota! Odhaczanie zadań daje tobie doświadczenie i złoto.", + "tourExp": "Świetna robota! Odhaczanie zadań daje Ci doświadczenie i złoto.", "tourDailies": "Ta kolumna jest dla zadań Codziennych. Aby kontynuować, wprowadź zadanie, które powinieneś robić każdego dnia! Przykładowe Codzienne: Pościel łóżko, Umyj zęby, Sprawdź służbowego e-maila", "tourCron": "Wspaniale! Twoje Codzienne zadania będą resetowane codziennie.", "tourHP": "Uważaj! Jeśli nie dokończysz Codziennego Zadania do północy odniesiesz szkodę!", "tourHabits": "Ta kolumna jest dla dobrych i złych Nawyków, które możesz robić wiele razy dziennie. Aby kontynuować, kliknij na ołówek w celu edycji nazwy, a następnie kliknij na ptaszka w celu zapisania.", "tourStats": "Dobre nawyki dodają Doświadczenia i Złota. Złe nawyki zabierają Życie.", "tourGP": "Aby kontynuować kup Miecz treningowy za właśnie zarobione złoto!", - "tourAvatar": "Customize Your Avatar", + "tourAvatar": "Dostosuj swój awatar", "tourScrollDown": "Zobacz całą stronę aby upewnić się, że widziałeś wszystkie opcje! Kliknij ponownie na swój awatar aby wrócić do strony zadań.", "tourMuchMore": "Gdy zakończysz zadania, możesz wraz z przyjaciółmi stworzyć Drużynę, czatować o wspólnych zainteresowaniach w Gildiach, dołączyć do Wyzwań i więcej!", "tourStatsPage": "To jest twoja strona Statystyki! Zdobądź osiągnięcia wykonując wymienione zadania.", - "tourTavernPage": "Welcome to the Tavern, an all-ages chat room! You can keep your Dailies from hurting you in case of illness or travel by clicking \"Rest in the Inn.\" Come say hi!", + "tourTavernPage": "Witaj w Karczmie, wielowiekowym czacie! W przypadku choroby lub podróży możesz tutaj powstrzymać swoje Codzienne od zadawania ci obrażeń klikając \"Odpoczywaj w Gospodzie\". Przywitaj się!", "tourPartyPage": "Twoja drużyna pomoże Ci zostać odpowiedzialnym. Zaproś przyjaciół aby odblokować zwój misji!", - "tourGuildsPage": "Guilds are common-interest chat groups created by the players, for the players. Browse through the list and join the Guilds that interest you. Be sure to check out the popular Newbies Guild, where anyone can ask questions about HabitRPG!", - "tourChallengesPage": "Challenges are themed task lists created by users! Joining a Challenge will add its tasks to your account. Compete against other users to win Gem prizes!", + "tourGuildsPage": "Gildie są grupami czatowymi zrzeszającymi graczy o wspólnych zainteresowaniach. Tworzone są przez graczy i dla graczy. Przeszukaj listę i dołącz do Gildii, które Cię interesują. Zajrzyj do popularnej Newbies Guild (Gildii Nowicjuszy), gdzie wszyscy mogą zadawać pytania dotyczące HabitRPG! ", + "tourChallengesPage": "Wyzwania są tematycznymi listami zadań utworzonymi przez użytkowników! Dołączenie do wyzwania spowoduje dodanie jego zadań do Twojego konta. Rywalizuj z innymi i wygrywaj klejnoty!", "tourMarketPage": "Od poziomu 4, jaja i eliksiry wyklucia zdobywasz losowo po ukończeniu zadań. Pojawiają się one tutaj - użyj ich, a wyklują się chowańce! Możesz także kupować przedmioty na Targu.", - "tourHallPage": "Welcome to the Hall of Heroes, where open-source contributors to HabitRPG are honored. Whether through code, art, music, writing, or even just helpfulness, they have earned Gems, exclusive equipment, and prestigious titles. You can contribute to HabitRPG, too!", - "tourPetsPage": "This is the Stable! After level 4, you can hatch pets using eggs and potions. When you hatch a pet in the Market, it will appear here! Click a pet's image to add it to your avatar. Feed them with the food you find after level 4, and they'll grow into powerful mounts.", - "tourMountsPage": "Once you've fed a pet enough food to turn it into a mount, it will appear here. (Pets, mounts, and food are available after level 4.) Click a mount to saddle up!", - "tourEquipmentPage": "This is where your Equipment is stored! Your Battle Gear affects your stats. If you want to show different Equipment on your avatar without changing your stats, click \"Enable Costume.\"", + "tourHallPage": "Witaj w Galerii Bohaterów, gdzie honorujemy wolontariuszy pracujących na rzecz HabitRPG. Współtworzyli kod, obrazy, muzykę, pisali teksty albo byli po prostu pomocni, za co otrzymali klejnoty, wyjątkowe wyposażenie i prestiżowe tytuły. Ty także możesz dać HabitRPG coś od siebie!", + "tourPetsPage": "Oto i stajnia! Po uzyskaniu 4 poziomu można, przy użyciu jaj i eliksirów, wykluwać chowańce. Chowaniec wykluty na targu pojawi się tutaj! Kliknij na obrazku przedstawiającym chowańca, aby dołączył do Twojego awatara. Racz chowańce karmą, która będzie dostępna od poziomu 4, a wyrosną na potężne wierzchowce. ", + "tourMountsPage": "Kiedy ofiarujesz chowańcowi wystarczającą ilość karmy, by zmienił się w wierzchowca, pojawi się tutaj. (Chowańce, wierzchowce i karmę odblokowuje uzyskanie poziomu 4.) Kliknij na wierzchowcu, aby go osiodłać!", + "tourEquipmentPage": "Tutaj znajduje się Twoje wyposażenie! Twój rynsztunek wpływa na statystyki. Jeśli chcesz, by Twój awatar posiadał inny rynsztunek bez zmiany statystyk, kliknij \"Dostosuj strój\".", "tourOkay": "Oki!", "tourAwesome": "Świetnie!", "tourSplendid": "Wspaniale!", "tourNifty": "Sprytnie!", "tourAvatarProceed": "Pokaż mi moje zadania!", - "tourToDosBrief": "To-Do List", - "tourDailiesBrief": "Daily Tasks", - "tourDailiesProceed": "Będę ostrożny", - "tourHabitsBrief": "Good & Bad Habits", - "tourHabitsProceed": "Makes sense!", - "tourRewardsBrief": "Reward List", + "tourToDosBrief": "Listy Do-Zrobienia", + "tourDailiesBrief": "Codzienne zadania", + "tourDailiesProceed": "Zachowam ostrożność!", + "tourHabitsBrief": "Dobre i złe nawyki", + "tourHabitsProceed": "Brzmi sensownie!", + "tourRewardsBrief": "Lista nagród", "tourRewardsProceed": "To wszystko!", - "welcomeToHabit": "Welcome to HabitRPG, a game to improve your life!", - "welcome1": "Create and customize an in-game avatar to represent you.", - "welcome2": "Your real-life tasks affect your avatar's Health (HP), Experience (XP), and Gold!", - "welcome3": "Complete tasks to earn Experience (XP) and Gold, which unlock awesome features and rewards!", - "welcome4": "Avoid bad habits that drain Health (HP), or your avatar will die!", + "welcomeToHabit": "Witaj w HabitRPG, grze, która poprawi Twoje życie!", + "welcome1": "Stwórz i dostosuj awatar, który będzie reprezentował Ciebie w grze.", + "welcome2": "Fizyczne wypełnianie zadań w realnym świecie wpływa na Zdrowie (HP), Doświadczenie (XP) i Złoto Twojego awatara!", + "welcome3": "Wypełniaj zadania, by zarabiać punkty Doświadczenia (XP) i Złoto, które odblokują odjazdowe funkcje i nagrody!", + "welcome4": "Unikaj złych nawyków, które wysysają punkty Zdrowia (HP), inaczej Twój awatar umrze!", "welcome5": "Teraz spersonalizujesz swój awatar i ustawisz swoje zadania...", - "imReady": "Jestem gotów!" + "imReady": "Zaczynajmy!" } \ No newline at end of file diff --git a/common/locales/pl/pets.json b/common/locales/pl/pets.json index 30c02be38d..f81104e999 100644 --- a/common/locales/pl/pets.json +++ b/common/locales/pl/pets.json @@ -13,6 +13,7 @@ "hydra": "Hydra", "mantisShrimp": "Krewetka modliszkowa", "mammoth": "Wełniany Mamut", + "orca": "Orka", "rarePetPop1": "Kliknij na złotą łapkę, aby dowiedzieć się, jak możesz zdobyć tego rzadkiego chowańca poprzez pomoc w tworzeniu HabitRPG!", "rarePetPop2": "Jak zdobyć tego Chowańca?", "potion": "Eliksir <%= potionType %>", @@ -24,13 +25,14 @@ "hatchingPotion": "eliksir wyklucia", "noHatchingPotions": "Nie masz żadnych eliksirów wyklucia.", "inventoryText": "Kliknij na jajo, a eliksiry wyklucia, których możesz użyć podświetlą się na zielono. Następnie kliknij wybrany eliksir aby wykluł się nowy Chowaniec. Jeśli nie podświetla się żaden eliksir, kliknij ponownie jajo, aby je odznaczyć, po czym kliknij w jeden z eliksirów. Wtedy podświetlą się jaja, na których możesz go użyć. Możesz także sprzedać niepotrzebne przedmioty Handlarzowi Aleksandrowi.", + "foodText": "karma", "food": "Jedzenie i siodła", "noFood": "Nie masz żadnego jedzenia ani siodeł.", "dropsExplanation": "Zbierz te przedmioty szybciej za pomocą klejnotów, jeśli nie chcesz czekać na ich zdobycie podczas wykonywania zadań. Dowiedz się więcej o systemie zdobyczy.", "beastMasterProgress": "Postęp Władcy chowańców", "beastAchievement": "Zdobyłeś odznakę \"Władca Chowańców\", gdyż zebrałeś wszystkie możliwe Chowańce!", "beastMasterName": "Władca chowańców", - "beastMasterText": "Odnalazł wszystkie 90 chowańców (niesłuchanie trudne, pogratuluj tej osobie!).", + "beastMasterText": "Odnalazł wszystkie 90 chowańców (niesłychanie trudne, pogratuluj tej osobie!).", "beastMasterText2": "i wypuścił swoje chowańce <%= count %> razy.", "mountMasterProgress": "Postęp Władcy wierzchowców", "mountAchievement": "Zdobyłeś odznakę „Władca wierzchowców\" za oswojenie wszystkich wierzchowców!", diff --git a/common/locales/pl/quests.json b/common/locales/pl/quests.json index cc6c0910e4..5458874030 100644 --- a/common/locales/pl/quests.json +++ b/common/locales/pl/quests.json @@ -1,16 +1,24 @@ { "quests": "Misje", "quest": "misja", + "whereAreMyQuests": "Misje są teraz dostępne na swojej własnej stronie! By je znaleźć, kliknij na Ekwipunek -> Misje.", + "yourQuests": "Twoje misje", + "questsForSale": "Misje na sprzedaż", + "petQuests": "Misje z chowańcami i wierzchowcami", + "unlockableQuests": "Misje możliwe do odblokowania", + "goldQuests": "Misje wycenione w złocie", "questDetails": "Szczegóły misji", "invitations": "Zaproszenia", "completed": "Zakończone!", "youReceived": "Otrzymałeś", + "dropQuestCongrats": "Congratulations on earning this quest scroll! You can invite your party to begin the quest now, or come back to it any time in your Inventory > Quests.", "questSend": "Naciśnięcie \"Zaproś\" wyśle zaproszenie do członków twojej drużyny. Gdy już wszyscy członkowie zaakceptują lub odrzucą zaproszenie, misja zostanie rozpoczęta. Możesz zobaczyć jej status pod Społeczność > Drużyna.", "inviteParty": "Zaproś drużynę", "questInvitation": "Zaproszenie do misji:", "questInvitationTitle": "Zaproszenie do misji", "questInvitationInfo": "Zaproszenie do misji <%= quest %>", "askLater": "Zapytaj później", + "questLater": "Quest Later", "buyQuest": "Kup misję", "accepted": "Zaakceptowano", "rejected": "Odrzucono", @@ -37,11 +45,15 @@ "noScrolls": "Nie masz żadnych zwojów misji.", "scrollsText1": "Do wykonania misji potrzebna jest drużyna. Jeśli chcesz je wykonywać w pojedynkę,", "scrollsText2": "stwórz pustą drużynę", - "scrollsPre": "Musisz zakończyć poprzednią misję, zanim rozpoczniesz tę!", + "scrollsPre": "Jeszcze nie odblokowałeś tej misji!", + "alreadyEarnedQuestLevel": "Już zdobyłeś tą misję dzięki osiągnięciu poziomu <%= level %>.", + "alreadyEarnedQuestReward": "Już zdobyłeś tą misję dzięki ukończeniu <%= priorQuest %>.", "completedQuests": "Zakończył następujące misje", "mustComplete": "Musisz najpierw ukończyć <%= quest %>.", - "mustLevel": "Ta misja wymaga poziomu <%= level %>.", + "mustLevel": "Musisz mieć co najmniej poziom <%= level %>, by rozpocząć tą misję!", "mustLvlQuest": "Musisz mieć co najmniej poziom <%= level %>, żeby kupić tę misję!", + "mustInviteFriend": "By zdobyć tą misję, zaproś przyjaciela do swojej drużyny. Zaprosić kogoś teraz?", + "unlockByQuesting": "By zdobyć tą misję, najpierw ukończ <%= title %>.", "sureCancel": "Czy na pewno chcesz zakończyć tę misję? Wszystkie zaakceptowane zaproszenia zostaną stracone. Właściciel misji zachowa zwój misji.", "sureAbort": "Czy na pewno chcesz porzucić tę misję? Zostanie przerwana dla każdego członka twojej drużyny i cały postęp zostanie stracony. Zwój misji zostanie zwrócony właścicielowi. ", "doubleSureAbort": "Czy jesteś pewien? Drużyna się na Ciebie nie obrazi?", diff --git a/common/locales/pl/questscontent.json b/common/locales/pl/questscontent.json index b5e80071c8..523b2963a9 100644 --- a/common/locales/pl/questscontent.json +++ b/common/locales/pl/questscontent.json @@ -58,44 +58,44 @@ "questSpiderBoss": "Pająk", "questSpiderDropSpiderEgg": "Pająk (jajo)", "questSpiderUnlockText": "Odblokowuje dostęp do kupna pajęczych jaj na Targu", - "questVice1Text": "Uwolnij się spod wpływu smoka", + "questVice1Text": "Vice, Part 1: Free Yourself of the Dragon's Influence", "questVice1Notes": "

Mówią, że w jaskiniach Mt. Habitica spoczywa straszliwe zło. Potwór, którego obecność wykrzywia wolę silnych bohaterów, skłaniając ich ku złym nawykom i lenistwu! Bestią jest potężny smok o niewysłowionej sile, wspierany przez same cienie. Nałóg, zdradziecki Żmij Cienia. Odważni Habitanie, stańcie i pokonajcie tego przebrzydłego stwora, jeśli wierzycie, że uda się wam sprostać jego ogromnej potędze.

Nałóg, Część 1:

Jak możecie oczekiwać, ze pokonacie bestię, jeśli już was kontroluje? Nie poddajcie się lenistwu i nałogom! Pracujcie ciężko, by zwalczyć mroczny wpływ smoka i uwolnić się spod jego ucisku!

", "questVice1Boss": "Cień Nałogu", "questVice1DropVice2Quest": "Nałóg. Część 2 (zwój)", - "questVice2Text": "Znajdź leże Żmija", + "questVice2Text": "Vice, Part 2: Find the Lair of the Wyrm", "questVice2Notes": "Po rozproszeniu wpływu Nałogu, czujecie przypływ siły, której istnienia w sobie nawet nie podejrzewaliście. Pewni siebie i swojej odporności na wpływ żmija, całą drużyną docieracie do Mt. Habitiki. Zbliżacie się do wejścia górskiej jaskini i zatrzymujecie się. Skłębione cienie, niby mgła, wypływają z otworu. Niemalże niemożliwością jest ujrzeć cokolwiek przed wami. Światło waszych latarni wydaje się niknąć wśród cieni. Mówią, że tylko magiczne światło jest w stanie przebić opary smoka. Jeśli znajdziecie wystarczająco wiele świetlistych kryształów, być może uda wam się dotrzeć do bestii.", "questVice2CollectLightCrystal": "Świetliste kryształy", "questVice2DropVice3Quest": "Nałóg. Część 3 (zwój)", - "questVice3Text": "Przebudzenie Nałogu", + "questVice3Text": "Vice, Part 3: Vice Awakens", "questVice3Notes": "Po wielu trudach, Twoja drużyna dotarła do leża Nałogu. Ciężki potwór mierzy was wzrokiem z obrzydzeniem. Cienie wirują wokół was, głos szepcze wam w głowie: \"Kolejni bezmyślni Habitanie przybyli, aby mnie powstrzymać? Urocze. Rozsądniej byłoby nie przychodzić.\" Łuskowy tytan unosi swą paszczę i przygotowuje się do ataku. To wasza szansa! Dajcie z siebie wszystko i pokonajcie Nałóg raz na zawsze!", "questVice3Completion": "Cienie rozpraszają się i w jaskini zapada grobowa cisza. Wielkie nieba, dokonaliście tego! Pokonaliście Nałóg! Ty i twoja drużyna możecie w końcu odetchnąć z ulgą. Cieszcie się zwycięstwem, dzielni Habitanie, ale wyciągnijcie lekcję z waszej walki z Nałogiem i poczyńcie postępy. Nadal są zadania do wykonania i potencjalnie gorsze zło do zwyciężenia!", "questVice3Boss": "Nałóg, Żmij cienia", "questVice3DropWeaponSpecial2": "Smocza laska Stephena Webera", "questVice3DropDragonEgg": "Smok (jajo)", "questVice3DropShadeHatchingPotion": "Cienisty eliksir wyklucia", - "questMoonstone1Text": "Łańcuch z kamieni księżycowych", + "questMoonstone1Text": "The Moonstone Chain, Part 1: The Moonstone Chain", "questMoonstone1Notes": "

Straszne nieszczęście spotkało Habitan. Złe nawyki, które uważali za dawno zabite, wstają z martwych by nieść zemstę. Naczynia leżą nieumyte, książki walają się nieprzeczytane, krzewi się prokrastynacja!


Śledzisz kilka ze swoich własnych powracających Złych Nawyków, które idą do Bagna Stagnacji, gdzie odkrywasz przyczynę: ducha Nekromantki, Recydywistki. Wpadasz pomiędzy nich, machasz bronią, jednak ta przelatuje przez zjawę bez efektu.


\"Nie wysilaj się\" syczy z suchym chrypieniem. \"Bez łańcucha z księżycowych kamieni nic mi nie zrobisz – a mistrz jubilerstwa @aurakami już dawno rozrzucił wszystkie księżycowe kamienie po całej Habitice!\" Dysząc, wycofujesz się... ale wiesz, co musisz zrobić.

", "questMoonstone1CollectMoonstone": "Kamienie księżycowe", "questMoonstone1DropMoonstone2Quest": "Łańcuch z kamieni księżycowych część 2: Recydywistka Nekromantka (zwój)", - "questMoonstone2Text": "Recydywistka Nekromantka", + "questMoonstone2Text": "The Moonstone Chain, Part 2: Recidivate The Necromancer", "questMoonstone2Notes": "

Dzielny płatnerz @Inventrix pomaga ci przekuć magiczne kamienie księżycowe w łańcuch. W końcu jesteś gotów do konfrontacji z Recydywistką, jednak gdy wchodzisz na Bagna Stagnacji, otula cię przerażający chłód.


Zgniły oddech szepcze do Twojego ucha. \"Znów tutaj? Jak wspaniale...\" Obracasz się i uderzasz, a w aurze łańcucha z księżycowych kamieni, Twoja broń zatapia się w czyimś ciele. \"Dzięki tobie wróciłam do świata żywych\" warknęła Recydywistka, \"jednak teraz nadeszła pora, abyś ty go opuścił!\"

", "questMoonstone2Boss": "Nekromanta", "questMoonstone2DropMoonstone3Quest": "Łańcuch z kamieni księżycowych część 3: Transformacja Recydywistki (zwój)", - "questMoonstone3Text": "Recydywistka nawrócona", + "questMoonstone3Text": "The Moonstone Chain, Part 3: Recidivate Transformed", "questMoonstone3Notes": "

Recydywistka słania się po ziemii, a ty wymierzasz jej uderzenie łańcuchem z księżycowych kamieni. Ku twojemu przerażeniu, Recydywistka łapie za klejnoty, jej oczy płoną z triumfem.


\"Głupia istoto cielesna!\" krzyczy. \"Te kamienie przywrócą mnie do mojej fizycznej formy, to prawda, ale nie do takiej, jaką sobie wyobrażałeś. Kiedy księżyc w pełni wychynie z ciemności, moje moce rozkwitną i przywołam z niebytu widma twych największych strachów!\"


Wściekle zielona mgła unosi się z bagien, a ciało Recydywistki zwija się i wykręca w kształt, który napełnia cię strachem – nieumarłe ciało Nałogu, obrzydliwe i ożywione.

", "questMoonstone3Completion": "

Ciężko wam się oddycha, a pot piecze w oczy, gdy nieumarły Żmij upada. Szczątki Recydywistki znikają w delikatnej, szarej mgle, która rozpływa się szybko pod naporem orzeźwiającej bryzy. Słyszycie z oddali zbiorowe krzyki Habitan, raz na zawsze pokonujących swoje złe nawyki.


@Baconsaur, władca bestii, ląduje obok na swoim gryfie. „Oglądałam z góry końcówkę waszej walki i bardzo mnie ona poruszyła. Proszę, weźcie tę zaklętą tunikę, wasza odwaga świadczy o szlachetnych sercach i wierzę, że powinna należeć do was.”

", "questMoonstone3Boss": "Nekro-nawyk", "questMoonstone3DropRottenMeat": "Zgniłe mięso (jedzenie)", "questMoonstone3DropZombiePotion": "Eliksir wyklucia zombi", - "questGoldenknight1Text": "Surowa Pogawędka", + "questGoldenknight1Text": "The Golden Knight, Part 1: A Stern Talking-To", "questGoldenknight1Notes": "

Złoty Rycerz lustruje biednych Habitan. Nie zrobiłeś wszystkich Codziennych? Zaznaczyłeś minus przy nawyku? To dla niej pretekst, by cię gnębić opowiadaniem jak to powinieneś podążać za jej przykładem. Jest wzorem idealnego Habitanina, a ty tylko wielką porażką. Cóż, to niezbyt miłe! Każdy popełnia błędy. Nie powinno się nikogo przez to aż tak piętnować. Chyba już czas zebrać zeznania od urażonych Habitan i poważnie sobie porozmawiać ze Złotym Rycerzem!

", "questGoldenknight1CollectTestimony": "Zeznania", "questGoldenknight1DropGoldenknight2Quest": "Łańcuch Złotego Rycerza część 2: Złoto bez blasku (zwój)", - "questGoldenknight2Text": "Złoty Rycerz", + "questGoldenknight2Text": "The Golden Knight, Part 2: Gold Knight", "questGoldenknight2Notes": "

Uzbrojeni w setki zeznań Habitan, stajecie przed Złotym Rycerzem. Zaczynacie odczytywać przed nią zażalenia Habitan, jedno po drugim. \"Zaś @Pfeffernusse mówi, że twoje ciągłe przechwałki...\" Rycerz unosi dłoń, by cię uciszyć i prycha. \"Błagam, ci ludzie są po prostu zazdrośni o moje sukcesy. Zamiast narzekać, powinni pracować równie ciężko, jak ja! Lepiej pokażę wam moc, którą można osiągnąć przez pracowitość równą mojej!\" Wzniosła swój morgensztern i przygotowuje się do ataku!

", "questGoldenknight2Boss": "Złoty Rycerz", "questGoldenknight2DropGoldenknight3Quest": "Łańcuch Złotego Rycerza część 3: Żelazny Rycerz (zwój)", - "questGoldenknight3Text": "Żelazny Rycerz", + "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", "questGoldenknight3Notes": "

@Jon Arinbjorn woła, by zwrócić waszą uwagę. Na pogorzelisku bitwy pojawiła się nowa sylwetka. Rycerz odziany w brudno-czarną zbroję powoli zbliża się do was z mieczem w dłoni. Złoty Rycerz krzyczy do postaci \"Tato, nie!\", ale ten nie ma zamiaru się zatrzymać. Kobieta odwraca się do ciebie i mówi: \"Wybaczcie mi. Byłam głupia, z nosem zbyt zadartym, by zobaczyć, jaka byłam okrutna. Ale mój ojciec jest gorszy, niż ja kiedykolwiek mogłabym być. Jeśli go nie powstrzymacie, to wszystkich nas zniszczy. Masz, użyj mojego morgenszterna i zatrzymaj Żelaznego Rycerza!\"

", "questGoldenknight3Completion": "

Z satysfakcjonującym brzdękiem Żelazny Rycerz upada na kolana i garbi się. \"Jesteś dosyć silny,\" wydyszał. \"Zostałem dziś upokorzony.\" Złoty Rycerz podchodzi do ciebie i mówi: \"Dziękuję. Wydaje mi się, że nabraliśmy trochę pokory dzięki naszemu spotkaniu. Porozmawiam z ojcem i wyjaśnię mu powody skarg na nas. Chyba powinniśmy zacząć przepraszać resztę Habitan.\" Rozmyśla przez chwilę, po czym odwraca się do ciebie. \"Proszę, w ramach wdzięczności przyjmij mój morgensztern. Należy teraz do ciebie.\"

", "questGoldenknight3Boss": "Żelazny Rycerz", @@ -128,15 +128,15 @@ "questSeahorseBoss": "Morski ogier", "questSeahorseDropSeahorseEgg": "Konik morski (jajo)", "questSeahorseUnlockText": "Odblokowuje dostęp do kupna jaj konika morskiego na Targu", - "questAtom1Text": "Kampania \"Atak codzienności\", cz. 1: Nieszczęsne naczynia!", + "questAtom1Text": "Attack of the Mundane, Part 1: Dish Disaster!", "questAtom1Notes": "Docieracie do wybrzeży Zmytego Jeziora, gotowi, by wreszcie odpocząć... Ale jezioro jest zaśmiecone nieumytymi naczyniami! Jak do tego doszło? Cóż, nie możecie pozwolić, by jezioro pozostało w takim stanie. Możecie zrobić tylko jedno: umyć naczynia i ocalić swoje miejsce wypoczynkowe! Czas znaleźć mydło, aby wyczyścić ten bajzel. Dużo mydła...", "questAtom1CollectSoapBars": "kostek mydła", - "questAtom1Drop": "Potwór z Loch Śmieć (zwój)", - "questAtom2Text": "Kampania \"Atak codzienności\", cz. 2: Potwór z Loch Śmieć", + "questAtom1Drop": "The SnackLess Monster (Quest Scroll)", + "questAtom2Text": "Attack of the Mundane, Part 2: The SnackLess Monster", "questAtom2Notes": "Uff, to miejsce wygląda znacznie ładniej, jak już pozmywaliście te naczynia. Może wreszcie będziecie w stanie się zabawić. O, na jeziorze pływa pudełko po pizzy. Cóż, nie zaszkodzi sprzątnąć jeszcze tę jedną rzecz. Jednakże, nie jest to zwykłe pudełko! Zrywając się, pudełko unosi się z wody i okazuje być głową potwora. To niemożliwe! Czyżby to osławiony potwór z Loch Śmieć?! Legendy głoszą, że ukrywał się w jeziorze od prehistorycznych czasów – istota zrodzona z resztek jedzenia i śmieci starożytnych Habityjczyków. Fuj!", "questAtom2Boss": "Potwór z Loch Śmieć", - "questAtom2Drop": "Zwój Pralkomanty (zwój)", - "questAtom3Text": "Kampania \"Atak codzienności\", cz. 3: Pralkomanta", + "questAtom2Drop": "The Laundromancer (Quest Scroll)", + "questAtom3Text": "Attack of the Mundane, Part 3: The Laundromancer", "questAtom3Notes": "Potwór z Loch Śmieć rozpada się na cząstki, a z jego ust dobywa się ogłuszający ryk, jak i pięć rodzajów pysznego sera. \"JAK ŚMIECIE!\" rozlega się huk spod powierzchni wody. Odziana w niebieską szatę postać wynurza się z głębin, dzierżąc magiczną szczotkę toaletową. Brudne pranie zaczyna z bulgotem wypływać na powierzchnię. \"Jestem Pralkomantą!\" gniewnie ogłasza postać. \"Macie tupet – myjecie moje rozkosznie brudne naczynia, niszczycie mojego pupilka i wkraczacie do mojego królestwa w tak czystych ubraniach. Zaraz zasmakujecie wilgotnego gniewu mojej magii przeciwpraniowej!\"", "questAtom3Completion": "Zły Pralkomanta został pokonany! Czyste ubrania opadają wokół Was. No, teraz okolica wygląda znacznie lepiej. Przeprawiając się przez stosy świeżo wymaglowanej zbroi, kątem oka zauważasz błysk metalu, a twój wzrok pada na lśniący hełm. Jego pierwotny właściciel pozostanie nieznany, ale zakładając go, czujesz rozgrzewającą obecność hojnego ducha. Szkoda że nie wszył plakietki z imieniem.", "questAtom3Boss": "Pralkomanta", @@ -208,5 +208,34 @@ "questKrakenBoss": "Kraken Niedoskonałości", "questKrakenCompletion": "Gdy Kraken ucieka, kilka jaj pozostaje pływając na powierzchni wody. Lemoness uważnie je ogląda, a jej podejrzliwość zamienia się w zachwyt. \"Mątwie jaja!\" mówi. \"Masz, weź je jako nagrodę za wszystko, co udało ci się ukończyć.\"", "questKrakenDropCuttlefishEgg": "Mątwa (jajo)", - "questKrakenUnlockText": "Odblokowuje dostęp do kupna mątwich jaj na Targu" + "questKrakenUnlockText": "Odblokowuje dostęp do kupna mątwich jaj na Targu", + "questWhaleText": "Wielorybi lament", + "questWhaleNotes": "Przybywasz do Starannych Doków, mając nadzieję na wzięcie łodzi podwodnej, by obejrzeć derby Atleńtydy. Nagle ogłuszający skowyt zmusza ciebie do zatrzymania i zasłonięcia uszu. \"Stamtąd dmucha!\" krzyczy Kapitan @krazjega, wskazując na ogromnego lamentującego wieloryba. \"Dopóki on rozrabia w okolicy, dopóty nie będzie bezpiecznie, by wysłać nasze łodzie podwodne!\"

\"Szybko,\" nawołuje @UncommonCriminal. \"Pomóż mi uspokoić to biedne stworzenie, byśmy mogli dojść do przyczyny, dlaczego robi tyle hałasu!\"", + "questWhaleBoss": "Lamentujący wieloryb", + "questWhaleCompletion": "Po sporej ilości ciężkiej pracy, wieloryb w końcu zaprzestaje swojego ogłuszającego jęku. \"Wygląda na to, że tonął on w falach negatywnych nawyków,\" wyjaśnia @zoebeagle. \"Dzięki twoim konsekwentnym wysiłkom, jesteśmy w stanie zawrócić fale!\" Gdy wchodzisz do łodzi podwodnej, kilka wielorybich jaj podskakuje w twoim kierunku, więc je zgarniasz.", + "questWhaleDropWhaleEgg": "Wieloryb (jajo)", + "questWhaleUnlockText": "Odblokowuje dostęp do kupna wielorybich jaj na Targu", + "questDilatoryDistress1Text": "Na pomoc Opieszałości, Część 1: List w butelce", + "questDilatoryDistress1Notes": "Z nowowybudowanego Miasta Opieszałości dotarł do nas list w butelce: \"Drodzy mieszkańcy Habitiki, znów potrzebujemy waszej pomocy! Nasza księżniczka zaginęła, a miasto jest oblężone przez nieznane wodne demony! Rawki błazny starają się trzymać najeźdźców na dystans. Prosimy was o pomoc!\" Trzeba umieć oddychać pod wodą, żeby przebyć długą drogę do zatoniętego miasta. Na naszcze szczęście alchemicy @Benga i @hazel są w stanie to umożliwić. Ty musisz znaleźć tylko niezbędne składniki.", + "questDilatoryDistress1Completion": "Przywdziewasz płetwową zbroję i udajesz się jak najszybciej do Miasta Opieszałości. Syrenom oraz ich rowkowym sprzymierzeńcom udało się naradzie zatrzymać najeźdźców poza murami miasta, ale pływają na przegranej pozycji. Jak tylko wpływasz w mury zamkowe, najeźdźcy rozpoczynają kolejną falę oblężenia!", + "questDilatoryDistress1CollectFireCoral": "Ognisty koral", + "questDilatoryDistress1CollectBlueFins": "Błękitne płetwy", + "questDilatoryDistress1DropArmor": "Oceaniczna zbroja płetwowa (Zbroja)", + "questDilatoryDistress2Text": "Na pomoc Opieszałości, Część 2: Stwory z Czeluści", + "questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.

When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"", + "questDilatoryDistress2Completion": "You vanquish the nightmarish horde of skulls, but you feel no closer to finding Adva. You speak to @Kiwibot, the royal tracker, to see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"", + "questDilatoryDistress2Boss": "Water Skull Swarm", + "questDilatoryDistress2RageTitle": "Swarm Respawn", + "questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Water Skull Swarm will heal 30% of its remaining health!", + "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", + "questDilatoryDistress2DropSkeletonPotion": "Szkieletowy eliksir wylęgający", + "questDilatoryDistress2DropCottonCandyBluePotion": "Eliksir wyklucia niebieskiej waty cukrowej", + "questDilatoryDistress2DropHeadgear": "Wieniec Ognistych Korali (nakrycie głowy)", + "questDilatoryDistress3Text": "Na pomoc Opieszałości, Część 3: Niezwykła syrena", + "questDilatoryDistress3Notes": "You follow the mantis shrimps deep into the Crevasse, and discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits you inside the main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks you notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should you break it?", + "questDilatoryDistress3Completion": "Finally, you manage to pull the bewitched pendant from Adva's neck and throw it away. Adva clutches her head. \"Where am I? What happened here?\" After hearing your story, she frowns. \"This necklace was given to me by a strange ambassador - a lady called 'Tzina'. I don't remember anything after that!\"

Back at Dilatory, Manta is overjoyed by your success. \"Allow me to reward you with this trident and shield! I ordered them from @aiseant and @starsystemic as a gift for Adva, but... I'd rather not put weapons in her hands any time soon.\"", + "questDilatoryDistress3Boss": "Adva, Uzurpująca Syrena", + "questDilatoryDistress3DropFish": "Ryba (jedzenie)", + "questDilatoryDistress3DropWeapon": "Trident of Crashing Tides (Weapon)", + "questDilatoryDistress3DropShield": "Moonpearl Shield (Shield-Hand Item)" } \ No newline at end of file diff --git a/common/locales/pl/settings.json b/common/locales/pl/settings.json index 44b103a570..5b7fb26202 100644 --- a/common/locales/pl/settings.json +++ b/common/locales/pl/settings.json @@ -82,6 +82,7 @@ "emailChange2": "admin@habitrpg.com", "emailChange3": "w treści wpisując zarówno stary jak i nowy adres e-mail, a także swoje ID użytkownika.", "username": "Nazwa użytkownika", + "usernameOrEmail": "Login lub Email", "email": "E-mail", "registeredWithFb": "Logowanie / Rejestracja z użyciem Facebook'a", "loginNameDescription1": "Tej nazwy używasz, aby zalogować się na HabitRPG. Idź do", @@ -95,7 +96,7 @@ "giftedSubscription": "Podarowane abonamenty", "invitedParty": "Zaproszony do Drużyny", "invitedGuild": "Zaproszony do Gildii", - "inactivityEmails": "Twoje konto jest nieaktywne", + "importantAnnouncements": "Twoje konto jest nieaktywne", "weeklyRecaps": "Podsumowanie aktywności na koncie w ostatnim tygodniu", "questStarted": "Twoje zadanie rozpoczęło się", "invitedQuest": "Zostałeś zaproszony do zadania", diff --git a/common/locales/pl/spells.json b/common/locales/pl/spells.json index 1c1174e072..bf6f116970 100644 --- a/common/locales/pl/spells.json +++ b/common/locales/pl/spells.json @@ -42,5 +42,9 @@ "spellSpecialShinySeedText": "Lśniące nasiono", "spellSpecialShinySeedNotes": "Zamień przyjaciela w radosnego kwiatka!", "spellSpecialPetalFreePotionText": "Eliksir antypłatkowy", - "spellSpecialPetalFreePotionNotes": "Anuluj skutki lśniącego nasiona." + "spellSpecialPetalFreePotionNotes": "Anuluj skutki lśniącego nasiona.", + "spellSpecialSeafoamText": "Piana morska", + "spellSpecialSeafoamNotes": "Zamień przyjaciela w morskie stworzenie!", + "spellSpecialSandText": "Piasek", + "spellSpecialSandNotes": "Anuluj skutki Piany Morskiej" } \ No newline at end of file diff --git a/common/locales/pl/tasks.json b/common/locales/pl/tasks.json index bcf85b40ac..562e640f9a 100644 --- a/common/locales/pl/tasks.json +++ b/common/locales/pl/tasks.json @@ -23,6 +23,7 @@ "difficulty": "Trudność", "difficultyHelpTitle": "Jak trudne jest to zadane?", "difficultyHelpContent": "Im trudniejsze zadanie, tym więcej doświadczenia i złota otrzymasz, gdy je odhaczysz... jednak otrzymasz więcej obrażeń, jeśli jest to Codzienne lub zły Nawyk!", + "trivial": "Banał", "easy": "Łatwe", "medium": "Średnie", "hard": "Trudne", @@ -67,7 +68,7 @@ "showTags": "Pokaż", "startDate": "Data rozpoczęcia", "startDateHelpTitle": "Kiedy to zadanie powinno się rozpocząć?", - "startDateHelp": "Set the date for which this task takes effect. Will not be due on earlier days.", + "startDateHelp": "Wyznacz termin wykonania tego zadania. Przed wybraną datą nie będą z nim związane żadne efekty.", "streakName": "Osiągnięcia serii", "streakText": "Osiągnął <%= streaks %> 21-dniowych serii w Codziennych.", "streakSingular": "Seryjny wykonawca", @@ -87,22 +88,22 @@ "pushTaskToBottom": "Prześlij zadanie na spód", "emptyTask": "Najpierw wpisz nazwę zadania.", "dailiesRestingInInn": "Odpoczywasz w Gospodzie! Twoje Codzienne NIE zadadzą ci dzisiaj obrażeń, jednak w dalszym ciągu codziennie BĘDĄ się odświeżać. Jeśli uczestniczysz w misji, nie otrzymasz obrażeń/nie zbierzesz przedmiotów do czasu wymeldowania z Gospody, jednak wciąż możesz otrzymać obrażenia od bossa, jeśli członkowie twojej drużyny ominą swoje Codzienne.", - "habitHelp1": "Good Habits are things that you do often. They award Gold and Experience every time you click the <%= plusIcon %>.", - "habitHelp2": "Bad Habits are things you want to avoid doing. They remove Health every time you click the <%= minusIcon %>.", - "habitHelp3": "For inspiration, check out these sample Habits!", - "newbieGuild": "More questions? Ask in the <%= linkStart %>Newbies Guild<%= linkEnd %>!", - "dailyHelp1": "Dailies repeat <%= emphasisStart %>every day<%= emphasisEnd %> that they are active. Click the <%= pencilIcon %> to change the days a Daily is active.", - "dailyHelp2": "If you don't complete active Dailies, you lose Health when your day rolls over.", - "dailyHelp3": "Dailies turn <%= emphasisStart %>redder<%= emphasisEnd %> when you miss them, and <%= emphasisStart %>bluer<%= emphasisEnd %> when you complete them. The redder the Daily, the more it will reward you... or hurt you.", - "dailyHelp4": "To change when your day rolls over, go to <%= linkStart %> Settings > Site<%= linkEnd %> > Custom Day Start.", - "dailyHelp5": "For inspiration, check out these sample Dailies!", - "toDoHelp1": "To-Dos start yellow, and get redder (more valuable) the longer it takes to complete them.", - "toDoHelp2": "To-Dos never hurt you! They only award Gold and Experience.", - "toDoHelp3": "Breaking a To-Do down into a checklist of smaller items will make it less scary, and will increase your points!", - "toDoHelp4": "For inspiration, check out these sample To-Dos!", - "rewardHelp1": "The Equipment you buy for your avatar is stored in <%= linkStart %>Inventory > Equipment<%= linkEnd %>.", - "rewardHelp2": "Equipment affects your stats (<%= linkStart %>Avatar > Stats<%= linkEnd %>).", - "rewardHelp3": "Special equipment will appear here during World Events.", - "rewardHelp4": "Don't be afraid to set custom Rewards! Check out some samples here.", + "habitHelp1": "Dobre nawyki są czynnościami, które wykonujesz często. Dostajesz za to nagrody w postaci złota i punktów doświadczenia za każdym razem, gdy klikniesz <%= plusIcon %>.", + "habitHelp2": "Złe nawyki są czynnościami, których należy unikać. Wysysają punkty zdrowia za każdym razem, gdy klikniesz <%= minusIcon %>.", + "habitHelp3": "Dla inspiracji sprawdź te przykładowe nawyki!", + "newbieGuild": "Masz jeszcze jakieś pytania? Zadaj je w <%= linkStart %>Gildii Nowicjuszy (Newbies Guild)<%= linkEnd %>!", + "dailyHelp1": "Zadania codzienne powtarzają się <%= emphasisStart %>każdego dnia<%= emphasisEnd %>, kiedy są aktywne. Kliknij na <%= pencilIcon %>, aby zmienić dni, w których zadanie codzienne jest aktywne.", + "dailyHelp2": "Jeśli nie wypełnisz aktywnych zadań codziennych, utracisz pewną liczbę punktów zdrowia, gdy dzień dobiegnie końca.", + "dailyHelp3": "Zadania codzienne <%= emphasisStart %>czerwienieją<%= emphasisEnd %> kiedy je opuszczasz, zaś <%= emphasisStart %>niebieścieją<%= emphasisEnd %> gdy je wypełniasz. Im intensywniejszy kolor ma zadanie codzienne, tym większa Twoja nagroda... albo Twoje obrażenia.", + "dailyHelp4": "By zmienić porę, w której Twój dzień się kończy, przejdź do sekcji <%= linkStart %> Ustawienia > Strona<%= linkEnd %> > Dostosuj początek dnia.", + "dailyHelp5": "Dla inspiracji sprawdź te przykładowe zadania codzienne!", + "toDoHelp1": "Do-Zrobienia zaczynają jako żółte i stają się czerwieńsze (bardziej wartościowe) tym bardziej, im więcej czasu zajmuje ich ukończenie.", + "toDoHelp2": "Do-Zrobienia nigdy ciebie nie skrzywdzą! Mogą tylko nagrodzić złotem i doświadczeniem.", + "toDoHelp3": "Rozbicie Do-Zrobienia na listę mniejszych pozycji sprawi, że będą mniej straszne i zwiększą ilość twoich punktów!", + "toDoHelp4": "Źródła inspiracji szukaj w przykładach Do-Zrobienia!", + "rewardHelp1": "Wyposażenie, które kupujesz dla swojego awatara, jest przechowywane w sekcji <%= linkStart %>Ekwipunek > Wyposażenie<%= linkEnd %>.", + "rewardHelp2": "Wyposażenie wpływa na Twoje statystyki (<%= linkStart %>Avatar > Stats<%= linkEnd %>).", + "rewardHelp3": "Specjalne elementy wyposażenia będą się pojawiały podczas wydarzeń o skali światowej.", + "rewardHelp4": "Nie bój się ustalać własnych nagród! Sprawdź przykłady tutaj.", "clickForHelp": "Kliknij po pomoc" } \ No newline at end of file diff --git a/common/locales/pt/backgrounds.json b/common/locales/pt/backgrounds.json index d9a1392c4a..7864780afe 100644 --- a/common/locales/pt/backgrounds.json +++ b/common/locales/pt/backgrounds.json @@ -90,5 +90,12 @@ "backgroundShimmeryBubblesText": "Bolhas cintilantes", "backgroundShimmeryBubblesNotes": "Pairar por um mar de Bolhas cintilantes", "backgroundIslandWaterfallsText": "Cachoeiras da Ilha", - "backgroundIslandWaterfallsNotes": "Piquenique próximo as Cachoeiras da Ilha." + "backgroundIslandWaterfallsNotes": "Piquenique próximo as Cachoeiras da Ilha.", + "backgrounds072015": "Conjunto 14: Lançado em Julho de 2015", + "backgroundDilatoryRuinsText": "Ruínas do Retardo", + "backgroundDilatoryRuinsNotes": "Mergulhe nas Ruínas do Retardo", + "backgroundGiantWaveText": "Onda Gigante", + "backgroundGiantWaveNotes": "Surfe em uma Onda Gigante!", + "backgroundSunkenShipText": "Navio Naufragado", + "backgroundSunkenShipNotes": "Explore um Navio Naufragado." } \ No newline at end of file diff --git a/common/locales/pt/challenge.json b/common/locales/pt/challenge.json index 2a8248d88d..15670b048d 100644 --- a/common/locales/pt/challenge.json +++ b/common/locales/pt/challenge.json @@ -54,5 +54,6 @@ "challengedNotOwnedFilter": "Não adquirido", "challengedEitherOwnedFilter": "Ambos", "backToChallenges": "Voltar para todos os desafios", - "prizeValue": "<%= gemcount %> <%= gemicon %> Prêmio" + "prizeValue": "<%= gemcount %> <%= gemicon %> Prêmio", + "clone": "Clone" } \ No newline at end of file diff --git a/common/locales/pt/character.json b/common/locales/pt/character.json index de0a9e0bb6..4af8504bf3 100644 --- a/common/locales/pt/character.json +++ b/common/locales/pt/character.json @@ -39,12 +39,13 @@ "pastelSkins": "Peles em Tons Pastel", "spookySkins": "Peles Assustadoras", "supernaturalSkins": "Peles Sobrenaturais", - "splashySkins": "Peles Chamativas", + "splashySkins": "Peles Molhadonas", "rainbowColors": "Cores do Arco-Íris", "shimmerColors": "Cores Cintilantes", "hauntedColors": "Cores Assombradas", "winteryColors": "Cores Invernais", "equipment": "Equipamento", + "equipmentBonus": "Equipment", "equipmentBonusText": "Bônus de atributo concedido pelo seu equipamento de batalha. Veja a aba de Equipamento dentro de Inventário para selecionar seu equipamento de batalha.", "classBonus": "Bônus de Equipamento da Classe", "classBonusText": "Sua classe (Guerreiro, se você ainda não liberou ou selecionou outra classe) usa seu próprio equipamento com mais eficiência que equipamentos de outras classes. Usar equipamentos da própria classe garante um aumento de 50% ao bônus de atributo concedido pelo equipamento.", @@ -54,8 +55,8 @@ "costume": "Traje", "costumeText": "Se preferir a aparência de outro equipamento em vez do que estiver usando, marque a opção \"Usar Traje\" para vestir um traje enquanto usa seu equipamento de batalha por baixo.", "useCostume": "Usar Traje ", - "useCostumeInfo1": "Click \"Use Costume\" to equip items to your avatar without affecting the stats from your Battle Gear! This means that you can equip for the best stats on the left, and dress up your avatar with your equipment on the right.", - "useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.

Got more questions? Check out the Costume page on the wiki. Find the perfect ensemble? Show it off in the Costume Carnival guild or brag in the Tavern!", + "useCostumeInfo1": "Clique em \"Usar Traje\" para equipar itens ao seu avatar sem que eles afetem os atributos de seu Equipamento de Batalha! Isto significa que você pode equipar alguns itens para ter os melhores atributos à esquerda e outros apenas para vestir seu avatar à direita.", + "useCostumeInfo2": "Assim que você clicar em \"Usar Traje\", o seu avatar vai parecer bem básico... mas não se preocupe! Se você olhar para a esquerda, irá ver que o seu Equipamento de Batalha ainda está equipado. A seguir, você pode deixar tudo elegante! Tudo o que você equipar à direita não irá afetar seus atributos, mas pode fazer com que você fique super pomposo. Experimente combinações diferentes, misturar conjuntos, e combinar o seu Traje com seus Mascotes, Montarias e Planos de Fundo.

Tem mais dúvidas? Dê uma olhada na Página de Trajes da wiki. Encontrou o conjunto perfeito? Mostre-o na Guilda Carnaval de Trajes ou vanglorie-se na Taverna!", "gearAchievement": "Você ganhou o Achievement \"Equipamento Ultimate\" por fazer o upgrade para o equipamento máximo definido para uma classe! Você alcançou os seguintes conjuntos:", "moreGearAchievements": "Para alcançar mais emblemas de Equipamento Ultimate, mude de classe em sua página de estatísticas e compre equipamentos para sua nova classe!", "armoireUnlocked": "Você também desbloqueou o Armário Encantado! Clique na Recompensa 'Armário Encantado' para uma chance aleatória de ganhar um equipamento especial! Também pode dar-lhe XP aleatório ou comida.", @@ -149,5 +150,9 @@ "mageWiki": "Mago", "rogueWiki": "Ladino", "healerWiki": "Curandeiro", - "chooseClassLearn": "Aprenda mais sobre classes" + "chooseClassLearn": "Aprenda mais sobre classes", + "str": "FOR", + "con": "CON", + "per": "PER", + "int": "INT" } \ No newline at end of file diff --git a/common/locales/pt/communityguidelines.json b/common/locales/pt/communityguidelines.json index f593b94101..708fce88bb 100644 --- a/common/locales/pt/communityguidelines.json +++ b/common/locales/pt/communityguidelines.json @@ -56,7 +56,7 @@ "commGuidePara035": "Nenhuma guilda, Pública ou Privada, deve ser criada com o propósito de atacar algum grupo ou indivíduo. Criar tal guilda é motivo para expulsão imediata. Lutem contra maus hábitos, não contra seus companheiros de aventura!", "commGuidePara037": "Todos Desafios da Taverna e Desafios de Guilda Pública devem seguir essas regras também.", "commGuideHeadingBackCorner": "A Esquina de Trás", - "commGuidePara038": "As vezes uma conversa fica muito longa, fora do tema, ou delicada para ser continuada em um espaço publico ser deixar os usuários desconfortáveis. Nesse caso, a conversa será redirecionada para a Esquina de Trás. Repare que ser mandado à Esquina não é um castigo! Na verdade, muitos Habiticanos gostam de passar tempo lá e discutir as coisas com calma.", + "commGuidePara038": "As vezes uma conversa fica muito longa, fora do tema, ou delicada para ser continuada em um espaço publico sem deixar os usuários desconfortáveis. Nesse caso, a conversa será redirecionada para a Esquina de Trás. Repare que ser mandado à Esquina não é um castigo! Na verdade, muitos Habiticanos gostam de passar tempo lá e discutir as coisas com calma.", "commGuidePara039": "A Guilda da Esquina de Trás é um espaço livre publico para discutir assuntos delicados ou uma unica conversa duradoura e é cuidadosamente moderada. Diretrizes de Espaço Público ainda se aplicam, assim como os Termos e Condições. Só porque estamos todos vestindo capas longas e nos amontoando num canto não significa que vale tudo! Agora me passe aquela vela, por favor?", "commGuideHeadingTrello": "Quadros do Trello", "commGuidePara040": "Trello funciona como um fórum aberto para sugestões e discussões a respeito das funcionalidades do site. Habitica é regida por pessoas na forma de valiosos contribuidores -- todos nós construímos o site juntos. Trello é o sistema que fornece o método para nosso louca missão. Como consideração por isso, busque seu melhor para conter todos os seus pensamentos num único comentário, ao invés de comentar muitas vezes seguidas na mesma carta. Se você pensar em algo novo, sinta-se livre para editar seus comentários originais. Por favor, tenha dó de nós que recebemos uma notificação para todo novo comentário. Nossas caixas de entrada não aguentam tanto.", @@ -66,7 +66,7 @@ "commGuideList03C": "O Quadro de Pixel Art é o lugar para discutir e entregar pixel art.", "commGuideList03D": "O Quadro de Missões é o lugar para discutir e entregar missões.", "commGuideList03E": "O Quadro da Wiki é o lugar para melhorar, discutir e pedir novo conteúdo na wiki.", - "commGuidePara042": "Todos tem suas próprias diretrizes listadas, e as Regras de Espaço Publico de aplicam. Usuários devem evitar sair do tópico de qualquer dos Quadros ou cartões. Acredite, os quadros ficam lotados o suficiente mesmo assim! Conversas prolongadas devem ser levadas à Esquina de Trás.", + "commGuidePara042": "Todos tem suas próprias diretrizes listadas, e as Regras de Espaço Público se aplicam. Usuários devem evitar sair do tópico de qualquer dos Quadros ou cartões. Acredite, os quadros ficam lotados o suficiente mesmo assim! Conversas prolongadas devem ser levadas à Esquina de Trás.", "commGuideHeadingGitHub": "GitHub", "commGuidePara043": "HabitRPG usa GitHub para acompanhar bugs e contribuir com código. É a oficina onde os incansáveis Ferreiros forjam as funcionalidades! todas as regras de espaços públicos se aplicam Seja educado com os Ferreiros - eles tem um monte de trabalho para manter o site funcionando! Viva os Ferreiros!", "commGuidePara044": "Os seguintes usuários são membros do repositório de HabitRPG:", @@ -109,7 +109,7 @@ "commGuidePara056": "Infrações Leves, apesar de desencorajadas, tem também consequências pequenas. Se elas continuarem a ocorrer, podem levar à consequências mais severas com o passar do tempo.", "commGuidePara057": "Estes são alguns exemplos de Infrações Leves. Esta não é uma lista completa.", "commGuideList07A": "Primeira violação das Diretrizes de Espaço Publico", - "commGuideList07B": "Qualquer pronunciamento ou ação que provoque um \"Por favor não\". Quando um Mod precisa dizer \"Por favor não faça isso\" para um usuário, isso pode contar como uma infração muito pequena ao usuário. Um exemplo poderia ser \"Mod diz: Por favor não continue argumentando em favor da implementação desta funcionalidade depois de termos lhe dito repetidamente que não é viável.\" Em muitos casos, o Por favor não também será uma pequena consequência, mas se Mods precisarem dizer \"Por favor não\" para o mesmo usuário repetidas vezes, o acionamento de Pequenas Infrações começará a ser considerado como Moderadas Infrações.", + "commGuideList07B": "Qualquer pronunciamento ou ação que provoque um \"Por Favor, Não\". Quando um Mod precisa dizer \"Por Favor, Não faça isso\" para um usuário, isso pode contar como uma infração muito pequena ao usuário. Um exemplo poderia ser \"Mod diz: Por Favor, Não continue argumentando em favor da implementação desta funcionalidade depois de termos lhe dito repetidamente que não é viável.\" Em muitos casos, o Por favor, Não será também a pequena consequência, mas se os Mods precisarem dizer \"Por Favor, Não\" para o mesmo usuário repetidas vezes, o acionamento de Pequenas Infrações passará a ser considerado como Moderadas Infrações.", "commGuideHeadingConsequences": "Consequências", "commGuidePara058": "Em Habitica -- como na vida real -- cada ação tem uma consequência, seja ficar em forma porque você tem corrido, seja ficar com cáries porque você tem comido muito açúcar, ou seja passar de ano porque você tem estudado.", "commGuidePara059": "Similarmente, todas infrações tem consequências diretas.Alguns exemplos de consequências estão listados abaixo.", @@ -120,24 +120,24 @@ "commGuideHeadingSevereConsequences": "Exemplos de Consequências Severas", "commGuideList09A": "Banimento de Conta", "commGuideList09B": "Anulação de Conta", - "commGuideList09C": "Permanentemente desabilitar progressão (\"conjelando\") por meio do Nível de Contribuidores", + "commGuideList09C": "Permanentemente desabilitar (\"congelar\") progressão dos Níveis de Contribuidor", "commGuideHeadingModerateConsequences": "Exemplos de Consequências Moderadas", "commGuideList10A": "Privilégios de chat público restringidos", "commGuideList10B": "Privilégios de chat privado restringidos", - "commGuideList10C": "Privilégios de criação dr guilda/desafio restringidos", - "commGuideList10D": "Desabilitando temporariamente progressão (\"congelando\") através do Nível de Contribuidor", + "commGuideList10C": "Privilégios de criação de guilda/desafios restringidos", + "commGuideList10D": "Temporariamente desabilitar (\"congelar\") progressão dos Níveis de Contribuidor", "commGuideList10E": "Demoção do Nível de Contribuidor", "commGuideList10F": "Colocar usuários em \"Condicional\"", "commGuideHeadingMinorConsequences": "Exemplos de Consequências Menores", - "commGuideList11A": "Lembretes a respeito das Diretrizes de Espaço Público", + "commGuideList11A": "Lembretes a respeito das Diretrizes do Espaço Público", "commGuideList11B": "Avisos", "commGuideList11C": "Pedidos", - "commGuideList11D": "Deleções (Moderadores/Equipe podem deletar conteúdo problemático)", - "commGuideList11E": "Edições (Moderadores/Equipe podem editar conteúdo problemático)", + "commGuideList11D": "Deleções (Mods/Equipe podem deletar conteúdo problemático)", + "commGuideList11E": "Edições (Mods/Equipe podem editar conteúdo problemático)", "commGuideHeadingRestoration": "Restauração", - "commGuidePara061": "Habitica é uma tera devotada ao auto-aprimoramento e nós acreditamos em segundas chances. Se você cometeu uma infração e recebeu uma consequência, veja isso como uma chance para avaliar suas ações e empenhar-se em ser um membro melhor na comunidade.", + "commGuidePara061": "Habitica é uma terra devotada ao auto-aprimoramento e nós acreditamos em segundas chances. Se você cometeu uma infração e recebeu uma consequência, veja isso como uma chance para avaliar suas ações e empenhar-se em ser um membro melhor na comunidade.", "commGuidePara062": "O e-mail que você recebeu explicando as consequências de suas ações (ou, no caso de pequenas infrações, o alerta do Mod/Equipe) é uma boa fonte de informação. Coopere com quaisquer restrições que lhe tenham sido impostas e esforce-se para atender os requerimentos para ter alguma penalidade removida.", - "commGuidePara063": "Se você não entende suas consequências, ou a natureza de sua infração, pergunte a algum membro da equipe/moderação para ajudá-lo a evitar cometer infrações no futuro. ", + "commGuidePara063": "Se você não entender suas consequências, ou a natureza de sua infração, pergunte a algum membro da equipe/moderação para ajudá-lo a evitar cometer infrações no futuro. ", "commGuideHeadingContributing": "Contribuindo para Habitica", "commGuidePara064": "HabitRPG é um projeto de código aberto, o que quer dizer que quaisquer Habiticanos são bem-vindos para contribuir! Os que o fizerem serão recompensados de acordo com os seguintes níveis de recompensas:", "commGuideList12A": "Medalha de Colaborador do HabitRPG, mais 3 Gemas", @@ -152,15 +152,15 @@ "commGuideList13A": "Níveis são discricionários. Eles são fornecidos sob a discrição de Moderadores, baseando-se em diversos fatores, incluindo nossa percepção sobre o trabalho que você tem feito e seu valor para comunidade. Nos reservamos ao direito de mudar níveis, títulos e recompensas específicas de acordo com nossa discrição.", "commGuideList13B": "Níveis ficam mais difíceis a medida que você progride. Se você criou um monstro, ou corrigiu um pequeno bug, isso pode ser o suficiente para lhe conferir o primeiro Nível de Contribuidor, mas não o suficiente para lhe conferir o próximo. Como em todo bom RPG, com elevados níveis chegam elevados desafios!", "commGuideList13C": "Níveis não \"recomeçam\" em cada campo. Quando escalando a dificuldade, nós observamos todas as suas contribuições, para que pessoas que fazem um pouco da arte, então consertam um pequeno bug, depois alteram algo na wiki, não prosigam mais rápido que pessoas que tem trabalhado duro numa única tarefa. Isso mantém as coisas justas!", - "commGuideList13D": "Usuários em provação não podem ser promovidos para o próximo nível. Mods tem o direito de congelar o avanço de usuários devido infrações. Se isso ocorrer, o usuário será sempre informado da decisão e da maneira de corrigi-la. Níveis podem também ser removidos como resultado de infrações cometidas quando em provação.", + "commGuideList13D": "Usuários em provação não podem ser promovidos para o próximo nível. Mods tem o direito de congelar o avanço de usuários devido a infrações. Se isso ocorrer, o usuário será sempre informado da decisão e da maneira de corrigi-la. Níveis podem também ser removidos como resultado de infrações cometidas quando em provação.", "commGuideHeadingFinal": "A Seção Final", - "commGuidePara067": "Então aí está, bravo Habitican -- as Diretrizes de Comunidade! Limpe esse suor da testa e se dê alguns XP por ler tudo. Se você tiver alguma questão ou consideração sobre essas Diretrizes de Comunidade, por favor, envie um e-mail para Lemoness (leslie@habitrpg.com) e ela ficará feliz em ajudar a esclarecer as coisas.", + "commGuidePara067": "Então aí está, bravo Habitican -- as Diretrizes de Comunidade! Limpe esse suor da testa e se dê alguma XP por ler tudo isso. Se você tiver alguma questão ou consideração sobre essas Diretrizes de Comunidade, por favor, envie um e-mail para Lemoness (leslie@habitrpg.com) e ela ficará feliz em ajudar a esclarecer as coisas.", "commGuidePara068": "Agora vá em frente, bravo aventureiro, e acabe com algumas tarefas diárias!", "commGuideHeadingLinks": "Links Úteis", "commGuidePara069": "Os seguintes talentosos artistas contribuíram com essas ilustrações:", "commGuideLink01": "A Guilda dos Novatos", - "commGuideLink01description": "uma guilda para os novos usuários perguntarem!", - "commGuideLink02": "A Esquina de Trás", + "commGuideLink01description": "uma guilda para os novos usuários fazerem perguntas!", + "commGuideLink02": "A Guilda da Esquina de Trás", "commGuideLink02description": "Uma guilda para discussão de assuntos longos ou delicados.", "commGuideLink03": "A Wiki", "commGuideLink03description": "a maior coleção de informações sobre HabitRPG.", @@ -169,9 +169,9 @@ "commGuideLink05": "O Trello Principal", "commGuideLink05description": "para solicitações de funcionalidades no site.", "commGuideLink06": "O Trello de Dispositivos Móveis", - "commGuideLink06description": "para solicitações de funcionalidades para dispositivo móveis.", + "commGuideLink06description": "para solicitações de funcionalidades para dispositivos móveis.", "commGuideLink07": "O Trello de Artes", - "commGuideLink07description": "para enviar arte pixelada.", + "commGuideLink07description": "para enviar arte em pixel.", "commGuideLink08": "O Trello de Missões", "commGuideLink08description": "para enviar roteiros de missões.", "lastUpdated": "Última atualização" diff --git a/common/locales/pt/content.json b/common/locales/pt/content.json index 65ce1745f8..c4cd583c5c 100644 --- a/common/locales/pt/content.json +++ b/common/locales/pt/content.json @@ -4,7 +4,7 @@ "armoireText": "Armário Encantado", "armoireNotesFull": "Abra o Armário para receber aleatóriamente um equipamento especial, experiência ou comida! Partes de equipamento restantes:", "armoireLastItem": "Você achou o último equipamento raro no Armário Encantado.", - "armoireNotesEmpty": "O armário terá novos equipamentos todo mês. Até lá, continue clicando em busca de experiência e comida!", + "armoireNotesEmpty": "O Armário terá novos equipamentos na primeira semana de cada mês. Até lá, continue clicando em busca de Experiência e Comida!", "dropEggWolfText": "Lobo", "dropEggWolfAdjective": "leal", "dropEggTigerCubText": "Tigre Filhote", @@ -64,6 +64,8 @@ "questEggSheepAdjective": "felpuda", "questEggCuttlefishText": "Lula", "questEggCuttlefishAdjective": "fofinho", + "questEggWhaleText": "Baleia", + "questEggWhaleAdjective": "Espirro de Água", "eggNotes": "Ache uma poção de eclosão para usá-la nesse ovo, e ele irá eclodir em um <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Base", "hatchingPotionWhite": "Branco", diff --git a/common/locales/pt/contrib.json b/common/locales/pt/contrib.json index ae5e5a1aa4..a12feee721 100644 --- a/common/locales/pt/contrib.json +++ b/common/locales/pt/contrib.json @@ -21,7 +21,7 @@ "contribModal": "<%= name %>, você é demais! Agora você é nível <%= level %> de contribuidor por ajudar HabitRPG. Veja", "contribLink": "os prêmios que você ganhou por sua contribuição!", "contribName": "Colaborador", - "contribText": "Contribuiu ao HabitRPG (código, design, arte pixelada, concelho legal, documentos, etc). Quer esta medalha?", + "contribText": "Contribuiu ao HabitRPG (código, design, arte pixelada, conselho legal, documentos, etc). Quer esta medalha?", "readMore": "Saber Mais", "kickstartName": "Apoiador do Kickstarter - Nível $<%= tier %>", "kickstartText": "Apoiou o Projeto do Kickstarter", @@ -61,5 +61,10 @@ "surveysSingle": "Ajudou o HabitRPG a crescer participando de uma pesquisa. Não existem pesquisas ativas.", "surveysMultiple": "Ajudou o HabitRPG a crescer participando de <%= surveys %> pesquisas. Não existem pesquisas ativas.", "currentSurvey": "Pesquisa Atual", - "surveyWhen": "A insígnia será ofertada a todos os participantes quando as pesquisas tiverem sido processadas, no final de março." + "surveyWhen": "A insígnia será ofertada a todos os participantes quando as pesquisas tiverem sido processadas, no final de março.", + "blurbInbox": "Aqui é onde suas mensagens privadas ficam armazenadas! Você pode mandar uma mensagem para alguém clicando no ícone do envelope próximo ao nome na Taverna, Equipe, ou Conversa da Guilda.", + "blurbGuildsPage": "Guildas são grupos para conversas de interesse comum criados por jogadores, para jogadores. Navegue pela lista e junte-se às Guildas que lhe interessam!", + "blurbChallenges": "Desafios são criados pelos seus colegas. Juntar-se à um Desafio irá adicionar novas tarefas ao seu painel de tarefas, e ganhar um Desafio irá lhe dar uma conquista e muitas vezes um prêmio em Gemas!", + "blurbHallPatrons": "Este é o Salão dos Patrocinadores, onde honramos os nobres aventureiros que apoiaram HabitRPG no Kickstarter. Agradecemos a eles por nos ajudar a trazer Habitica à vida!", + "blurbHallHeroes": "Este é o Salão dos Heróis, onde os colaboradores open-source do HabitRPG são honrados. Seja através de programação, arte, música, escrita ou apenas vontade de ajudar, eles receberam gemas, equipamentos exclusivos , e títulos prestigiosos. Você também pode contribuir com HabitRPG! Saiba mais aqui. " } \ No newline at end of file diff --git a/common/locales/pt/defaulttasks.json b/common/locales/pt/defaulttasks.json index 4c95fca844..52e970fa91 100644 --- a/common/locales/pt/defaulttasks.json +++ b/common/locales/pt/defaulttasks.json @@ -9,7 +9,7 @@ "defaultDaily1Notes": "Todas as tarefas são amarelas quando criadas. Isso quer dizer que você só tomará dano moderado quando não completá-las e ganhará uma recompensa moderada quando completá-las.", "defaultDaily2Text": "Limpe seu apartamento", "defaultDaily2Notes": "Tarefas Diárias que você completar sempre vão se modificar de amarelo para verde para azul, te ajudando a acompanhar seu progresso. Quanto mais alto você subir na escala, menos dano você recebe por perder a tarefa e menor é a recompensa por completá-la.", - "defaultDaily3Text": "45m de Leitura", + "defaultDaily3Text": "45 min de Leitura", "defaultDaily3Notes": "Se você perder uma Tarefa Diária frequentemente, ela vai se modificar para tons mais escuros de laranja e vermelho. Quanto mais vermelha a tarefa, mais experiência e ouro ela concede para sucesso e mais dano ela causa para falha. Isso te encoraja a focar em suas deficiências, as vermelhas.", "defaultDaily4Text": "Exercite", "defaultDaily4Notes": "Você pode adicionar listas em suas Tarefas Diárias e Afazeres. Conforme progredir na lista, você ganhará uma recompensa proporcional.", diff --git a/common/locales/pt/front.json b/common/locales/pt/front.json index 5fb24f6a64..9fe5327db6 100644 --- a/common/locales/pt/front.json +++ b/common/locales/pt/front.json @@ -12,9 +12,9 @@ "businessSample4": "Prepare 1 documento para cliente", "businessSample5": "Ligue para clientes/Adie telefonemas", "businessText": "Use HabitRPG no seu trabalho", - "choreSample1": "Ponha suas roupas sujas no cesto", - "choreSample2": "20 minutos para trabalho doméstico", - "choreSample3": "Lave um monte de pratos", + "choreSample1": "Colocar roupas sujas no cesto", + "choreSample2": "20 minutos de trabalho doméstico", + "choreSample3": "Lave um monte de louças", "choreSample4": "Arrume um cômodo", "choreSample5": "Lave e seque um monte de roupas", "chores": "Afazeres", @@ -33,29 +33,29 @@ "companyTerms": "Termos", "companyVideos": "Vídeos", "contribUse": "Contribuidores do HabitRPG usam", - "dragonsilverQuote": "Eu não posso dizer quantos sistemas de gerenciamento de tarefas e tempo eu tentei ao longo das décadas... HRPG é a única coisa que usei que realmente me ajuda a ter as coisas feitas, mais que só listá-las.", - "dreimQuote": "Quando eu descobri HabitRPG no último verão, eu tinha acabado de ir mal em metade das provas. Graças às Tarefas Diárias, eu fui capaz de organizar e disciplinar a mim mesmo, tanto que consegui passar em todas as minhas provas com excelentes notas um mês atrás.", + "dragonsilverQuote": "Eu perdi as contas de quantos gerenciadores de tempo e tarefas eu tentei ao longo das décadas... HRPG é a única coisa que usei que realmente me ajuda a fazer as coisas, ao invés do que só listá-las.", + "dreimQuote": "Quando eu descobri HabitRPG no último verão, eu tinha acabado de ir mal em metade das provas. Graças às Tarefas Diárias, eu fui capaz de organizar e disciplinar a mim mesmo, tanto que consegui passar em todas as minhas provas com excelentes notas no mês passado.", "elmiQuote": "Toda manhã eu me apresso em levantar para conseguir mais ouro!", "email": "Email", "emailNewPass": "Enviar Nova Senha", - "evagantzQuote": "Minha primeira consulta onde o dentista ficou empolgado com meu hábito de usar fio-dental. Obrigado HabitRPG!", + "evagantzQuote": "Minha primeira consulta que o dentista ficou impressionado com meu hábito de usar fio-dental. Obrigado HabitRPG!", "examplesHeading": "Jogadores usam HabitRPG para gerenciar...", - "featureAchievementByline": "Fez algo totalmente incrível? Consiga uma medalha e mostre à todos!", + "featureAchievementByline": "Fez algo totalmente incrível? Ganhe uma medalha e mostre à todos!", "featureAchievementHeading": "Medalhas de Conquista", "featureEquipByline": "Compre equipamentos de edição limitada, poções e outros itens virtuais em nosso Mercado usando suas recompensas de tarefas!", "featureEquipHeading": "Equipamentos e outros", - "featurePetByline": "Ovos e items são encontrados quando você completa tarefas. Seja o mais produtivo possível para coletar mascotes e montarias!", + "featurePetByline": "Ovos e itens são encontrados quando você completa tarefas. Seja o mais produtivo possível para coletar mascotes e montarias!", "featurePetHeading": "Mascotes e Montarias", "featureSocialByline": "Entre em grupos de interesse comum com pessoas que pensam parecido. Crie Desafios para competir contra outros usuários.", "featureSocialHeading": "Jogo social", - "featuredIn": "Apresentado em", + "featuredIn": "Visto em", "featuresHeading": "Nós também temos...", "footerCommunity": "Comunidade", "footerCompany": "Companhia", "footerMobile": "Celular", "footerSocial": "Social", "forgotPass": "Esqueci a Senha", - "frabjabulousQuote": "O HabitRPG é a razão de eu ter conseguido um emprego ótimo, com alto salário... e o mais difícil, agora passo fio dental todos os dias!", + "frabjabulousQuote": "O HabitRPG é a razão de eu ter conseguido um ótimo emprego, com alto salário... e o mais difícil, agora passo fio dental todos os dias!", "free": "Jogue gratuitamente", "gamifyButton": "Gamifique sua vida hoje!", "goalSample1": "Pratique piano por 1 hora", @@ -64,17 +64,17 @@ "goalSample4": "Lição de japonês no Duolingo", "goalSample5": "Leia um artigo informativo", "goals": "Metas", - "health": "Vida", - "healthSample1": "Beba água/soda", + "health": "Saúde", + "healthSample1": "Beba água/refrigerante", "healthSample2": "Masque chiclete/fume", - "healthSample3": "Pegue escadas/elevador", + "healthSample3": "Pegue as escadas/elevador", "healthSample4": "Coma comida saudável/porcarias", "healthSample5": "Sue por 1 hora", "history": "História", - "infhQuote": "O HabitRPG me ajudou muito a organizar minha vida durante a graduação.", + "infhQuote": "O HabitRPG me ajudou muito a organizar minha vida durante a pós-graduação.", "invalidEmail": "Um endereço de e-mail válido é necessário para recuperar senha.", - "irishfeet123Quote": "Eu tinha hábitos horríveis como limpar completamente meu prato depois das refeições a deixar copos por todo o lugar. HabitRPG curou isso!", - "joinOthers": "Junte-se a 200,000 de pessoas se divertindo em atingir metas!", + "irishfeet123Quote": "Eu tinha hábitos horríveis para lavar completamente meus pratos depois das refeições a deixar copos por todo o lugar. HabitRPG curou isso!", + "joinOthers": "Junte-se a 200,000 pessoas atingindo metas de forma divertida!", "kazuiQuote": "Antes do HabitRPG, eu estava empacado com minha tese, além de insatisfeito com minha disciplina nas atividades domésticas e coisas como aprendizado de vocabulário e estudo da teoria Go. No final das contas, dividir estas tarefas em pequenas listas foi a coisa certa para me manter motivado e constantemente trabalhando.", "landingadminlink": "pacotes administrativos", "landingend": "Ainda não está convencido?", @@ -132,8 +132,8 @@ "presskitText": "Obrigado por seu interesse no HabitRPG! As imagens a seguir podem ser usadas para artigos ou vídeos sobre o HabitRPG. Para mais informações, por favor contate Siena Leslie em leslie@habitrpg.com.", "privacy": "Política de Privacidade", "psst": "Psst", - "punishByline": "Quebre maus hábitos e ciclos procrastinadores com consequências imediatas.", - "punishHeading1": "Perdeu um objetivo de tarefa diária?", + "punishByline": "Quebre maus hábitos e ciclos de procrastinação com consequências imediatas.", + "punishHeading1": "Perdeu uma tarefa diária?", "punishHeading2": "Perca vida!", "questByline1": "Jogar com seus amigos lhe mantém responsável por suas tarefas.", "questByline2": "Participe dos Desafios um do outro para alcançar um objetivo juntos!", @@ -141,16 +141,16 @@ "questHeading2": "Se você afrouxar, todos eles vão se ferir!", "register": "Registrar", "rewardByline1": "Gaste ouro em recompensas virtuais e reais.", - "rewardByline2": "Recompensas instantâneas te mantem motivado!", + "rewardByline2": "Recompensas instantâneas te mantém motivado!", "rewardHeading": "Complete uma tarefa para ganhar ouro!", "sampleDailies": "Exemplos de Tarefas Diárias", - "sampleHabits": "Exemplos de hábitos", - "sampleToDo": "Exemplos de coisas a se fazer", + "sampleHabits": "Exemplos de Hábitos", + "sampleToDo": "Exemplos de Afazeres", "school": "Escola", "schoolSample1": "Termine 1 Atribuição", "schoolSample2": "Estude por 1 hora", - "schoolSample3": "Reúna-se no Grupo de Estudos", - "schoolSample4": "Notas para 1 capítulo", + "schoolSample3": "Reúna-se com o Grupo de Estudos", + "schoolSample4": "Observações para 1 capítulo", "schoolSample5": "Leia 1 capítulo", "sixteenBitFilQuote": "Estou concluindo meus trabalhos e tarefas em tempo recorde graças ao HabitRPG. Estou sempre muito motivado a alcançar o próximo nível!", "skysailorQuote": "Minha equipe e nossas missões me mantém engajado no jogo, o que me mantém motivado a fazer as coisas e mudar minha vida de forma positiva.", @@ -171,9 +171,9 @@ "useUUID": "Use UUID / API Token (Para Usuários do Facebook)", "username": "Usuário", "watchVideos": "Veja Vídeos", - "work": "Trabalhe", + "work": "Trabalho", "zelahQuote": "Com o HabitRPG eu sou persuadido a ir para a cama na hora pelos pontos que ganho por dormir cedo ou pela vida que perco dormindo tarde!", - "reportAccountProblems": "Reportar Problemas com Conta", + "reportAccountProblems": "Reportar Problemas na Conta", "reportCommunityIssues": "Reportar Problemas com a Comunidade", "generalQuestionsSite": "Perguntas Gerais sobre o Site", "businessInquiries": "Consultas de Negócios", diff --git a/common/locales/pt/gear.json b/common/locales/pt/gear.json index 67f5bcb4c1..8b403f2414 100644 --- a/common/locales/pt/gear.json +++ b/common/locales/pt/gear.json @@ -68,6 +68,8 @@ "weaponSpecial3Notes": "Reuniões, monstros, indisposições: controlados! Esmagar! Aumenta Força, Inteligência, e Constituição em <%= attrs %> cada.", "weaponSpecialCriticalText": "Martelo Crítico da Aniquilação de Bugs", "weaponSpecialCriticalNotes": "Esse campeão derrotou um inimigo crítico do Github onde muitos guerreiros falharam. Feito a partir dos ossos do Bug, esse machado causa um poderoso golpe crítico. Aumenta Força e Percepção em <%= attrs %> cada.", + "weaponSpecialTridentOfCrashingTidesText": "Tridente da Maré Absoluta", + "weaponSpecialTridentOfCrashingTidesNotes": "Lhe concede a habilidade de comandar peixes, e também aplica alguns ataques poderosos em suas tarefas. Aumenta a Inteligencia em <%= int %>.", "weaponSpecialYetiText": "Lança de Domador de Iete", "weaponSpecialYetiNotes": "Essa lança permite ao usuário comandar qualquer ieti. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Inverno 2013-2014.", "weaponSpecialSkiText": "Mastro Assa-ski-no", @@ -117,13 +119,13 @@ "weaponSpecialSpring2015HealerText": "Matraca de Gato", "weaponSpecialSpring2015HealerNotes": "Quando você sacode, faz um clique-claque fascinante que manteria QUALQUER UM entretido por horas. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Primavera 2015.", "weaponSpecialSummer2015RogueText": "Coral Atirador", - "weaponSpecialSummer2015RogueNotes": "Este parente do coral atirador tem a habilidade de expelir seu veneno através da água. Aumenta a força em <%= str %>. Edição Limitada 2015 Equipamento de Verão.", + "weaponSpecialSummer2015RogueNotes": "Este parente do coral atirador tem a habilidade de expelir seu veneno através da água. Aumenta a força em <%= str %>. Edição Limitada Conjunto de Verão 2015.", "weaponSpecialSummer2015WarriorText": "Peixe-Espada Solar", - "weaponSpecialSummer2015WarriorNotes": "O Peixe-Espada Solar é uma arma assustadora, desde que se consiga parar de se contorcer. Aumenta a Força em <%= str %>, Edição Limitada 2015 Equipamento de Verão.", + "weaponSpecialSummer2015WarriorNotes": "O Peixe-Espada Solar é uma arma assustadora, desde que se consiga fazê-lo parar de se contorcer. Aumenta a Força em <%= str %>. Edição Limitada Conjunto de Verão 2015.", "weaponSpecialSummer2015MageText": "Cajado de Adivinho", - "weaponSpecialSummer2015MageNotes": "Deslumbrantes poderes ocultos nas jóias desta equipe. Aumentam a Inteligência em <% = int%> e Percepção em <% =per%>. Edição Limitada Conjunto de Verão 2015.", + "weaponSpecialSummer2015MageNotes": "Poderes ocultos brilham nas jóias deste cajado. Aumentam a Inteligência em <%= int %> e Percepção em <%= per %>. Edição Limitada Conjunto de Verão 2015.", "weaponSpecialSummer2015HealerText": "Varinha das Ondas", - "weaponSpecialSummer2015HealerNotes": "Cura enjôos e maresias! Aumenta a Inteligência em <% = int%>. Edição Limitada Conjunto de Verão 2015.", + "weaponSpecialSummer2015HealerNotes": "Cura enjôos e maresias! Aumenta a Inteligência em <%= int %>. Edição Limitada Conjunto de Verão 2015.", "weaponMystery201411Text": "Forcado de Banquete", "weaponMystery201411Notes": "Apunhale seus inimigos ou cave pelas suas comidas favoritas - esse garfo versátil faz de tudo! Não confere benefícios. Item de Assinante de Novembro 2014.", "weaponMystery201502Text": "Cajado Brilhante Alado do Amor e Também Verdade.", @@ -133,9 +135,11 @@ "weaponMystery301404Text": "Bengala Steampunk", "weaponMystery301404Notes": "Excelente para dar uma volta pela cidade. Item de Assinante de Março 3015. Não concede benefícios.", "weaponArmoireBasicCrossbowText": "Besta Básica", - "weaponArmoireBasicCrossbowNotes": "Esta besta pode perfurar a armadura de uma tarefa de muito longe! Aumenta a Força em <% = str%>, Percepção em <% = per%>, e Constituição em <% = con%>. Guarda-Roupa Encantado: Ítem Independente.", - "weaponArmoireLunarSceptreText": "Cetro Calmante Lunar", - "weaponArmoireLunarSceptreNotes": "O poder de cura desta varinha aumenta e diminui. Aumenta a Constituição em <% = con%> e Inteligência em <% = int%>. Armário Encantado: Controle do Calmante Lunar (Ítem 3 de 3).", + "weaponArmoireBasicCrossbowNotes": "Esta besta pode perfurar a armadura de uma tarefa de muito longe! Aumenta a Força em <%= str%>, Percepção em <%= per%>, e Constituição em <%= con%>. Guarda-Roupa Encantado: Ítem Independente.", + "weaponArmoireLunarSceptreText": "Cetro Lunar Calmante", + "weaponArmoireLunarSceptreNotes": "O poder de cura desta varinha aumenta e diminui. Aumenta a Constituição em <%= con %> e Inteligência em <%= in t%>. Armário Encantado: Conjunto Lunar Calmante (Item 3 de 3).", + "weaponArmoireRancherLassoText": "Laço do Rancheiro", + "weaponArmoireRancherLassoNotes": "Laços: a ferramenta ideal para laçar e domar. Aumenta Força em <%= str %>, Percepção em <%= per %> e Inteligência em <%= int %>. Armário Encantado: Conjunto de Rancheiro (Item 3 de 3).", "armor": "armadura", "armorBase0Text": "Roupas Modestas", "armorBase0Notes": "Vestimenta ordinária Não concede benefícios.", @@ -185,6 +189,8 @@ "armorSpecial1Notes": "Seu poder incansável acostuma o usuário ao desconforto mundano. Aumenta todos atributos em <%= attrs %>.", "armorSpecial2Text": "Nobre túnica do Jean Chalard", "armorSpecial2Notes": "Te deixa extra fofo! Aumenta Constituição e Inteligência em <%= attrs %> cada.", + "armorSpecialFinnedOceanicArmorText": "Armadura Oceânica com Barbatanas", + "armorSpecialFinnedOceanicArmorNotes": "Apesar de delicada, esta armadura faz a sua pele ser tão nociva quanto um coral de fogo. Aumenta a Força em <%= str %>.", "armorSpecialYetiText": "Túnica de Domador de Ieti", "armorSpecialYetiNotes": "Felpudo e feroz. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Inverno 2013-2014.", "armorSpecialSkiText": "Parca Assa-ski-na", @@ -239,14 +245,14 @@ "armorSpecialSpring2015MageNotes": "O seu fraque combina com seu rabinho! Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Primavera 2015.", "armorSpecialSpring2015HealerText": "Fantasia de Gato Confortante", "armorSpecialSpring2015HealerNotes": "Essa fantasia de gato é confortável e reconfortante como chá de menta. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Primavera 2015.", - "armorSpecialSummer2015RogueText": "Calda Rubi", - "armorSpecialSummer2015RogueNotes": "Esta peça de vestuário de escalas cintilantes transforma quem a usa em um verdadeiro Traidor de Pedra! Aumenta Percepção em <% = per%>. Edição Limitada Conjunto de Verão 2015.", + "armorSpecialSummer2015RogueText": "Cauda Rubi", + "armorSpecialSummer2015RogueNotes": "Esta peça de vestuário de escalas cintilantes transforma quem a usa em um verdadeiro Traidor dos corais! Aumenta Percepção em <%= per %>. Edição Limitada Conjunto de Verão 2015.", "armorSpecialSummer2015WarriorText": "Calda Dourada", - "armorSpecialSummer2015WarriorNotes": "Esta peça de vestuário de escalas cintilantes transforma quem a usa em um real Guerreiro Sunfish! Aumenta a Constituição em <% = con%>. Edição Limitada Conjunto de Verão 2015.", + "armorSpecialSummer2015WarriorNotes": "Esta peça de vestuário de escamas cintilantes transforma quem usa em um Guerreiro Peixe-sol de verdade! Aumenta a Constituição em <%= con%>. Edição Limitada Conjunto de Verão 2015.", "armorSpecialSummer2015MageText": "Túnica de Adivinho", - "armorSpecialSummer2015MageNotes": "Poderes ocultos residem nessas mangas. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Verão 2015.", + "armorSpecialSummer2015MageNotes": "Poderes ocultos residem nessas mangas. Aumenta Inteligência em <%= int %>. Edição Limitada Conjunto de Verão 2015.", "armorSpecialSummer2015HealerText": "Armadura de Marinheiro", - "armorSpecialSummer2015HealerNotes": "Esta armadura deixa todo mundo sabendo que você é um honesto comerciante marinheiro que nunca sonharia em se comportar como um malandro. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Verão 2015.", + "armorSpecialSummer2015HealerNotes": "Esta armadura deixa todo mundo sabendo que você é um honesto comerciante marinheiro que nunca sonharia em se comportar como um malandro. Aumenta Constituição em <%= con %>. Edição Limitada Conjunto de Verão 2015.", "armorMystery201402Text": "Túnicas do Mensageiro", "armorMystery201402Notes": "Cintilantes e resistentes, essas túnicas tem vários bolsos para carregar cartas. Não concede benefícios. Item de Assinante de Fevereiro 2014.", "armorMystery201403Text": "Armadura do Andador da Floresta", @@ -272,13 +278,15 @@ "armorMystery201504Text": "Túnica da Abelha Ocupada", "armorMystery201504Notes": "Você será produtivo como uma abelha ocupada nesta elegante túnica. Não concede benfícios. Item de Assinante de Abril de 2015.", "armorMystery201506Text": "Traje de Snorkel", - "armorMystery201506Notes": "Faça snorkel por um recife de corais com esse traje de natação colorido e brilhante! Não concede benefícios. Item de Assinante de Junho 2015.", + "armorMystery201506Notes": "Faça snorkel por um recife de corais com esse traje de natação colorido e brilhante! Não concede benefícios. Item de Assinante Junho 2015.", "armorMystery301404Text": "Fantasia Steampunk", "armorMystery301404Notes": "Elegante e distinto. Não concede benefícios. Item de Assinante de Fevereiro 3015.", "armorArmoireLunarArmorText": "Armadura Lunar Tranquilizadora", - "armorArmoireLunarArmorNotes": "A luz da lua te fará forte e experiente. Aumenta Força em <%= str %> e Inteligência em <%= int %>. Armário Encantado: Conjunto Lunas Calmante (Item 2 de 3).", + "armorArmoireLunarArmorNotes": "A luz da lua te fará forte e experiente. Aumenta Força em <%= str %> e Inteligência em <%= int %>. Armário Encantado: Conjunto Lunar Calmante (Item 2 de 3).", "armorArmoireGladiatorArmorText": "Armadura de Gladiador", "armorArmoireGladiatorArmorNotes": "Para ser um gladiador você não pode ser só astuto... mas também forte. Aumenta Percepção em <%= per %> e Força em <%= str %>. Armário Encantado: Conjunto de Gladiador (Item 2 de 3).", + "armorArmoireRancherRobesText": "Túnica de Rancheiro", + "armorArmoireRancherRobesNotes": "Dome suas montarias e segure seus mascotes enquanto veste esta mágica Túnica de Rancheiro. Aumenta Força em <%= str %>, Percepção em <%= per %> e Inteligência em <%= int %>. Armário Encantado: Conjunto de Rancheiro (Item 2 de 3).", "headgear": "capacete", "headBase0Text": "Sem Elmo", "headBase0Notes": "Sem capacete.", @@ -328,6 +336,8 @@ "headSpecial1Notes": "A coroa favorita daqueles que lideram pelo exemplo. Aumenta todos os atributos em <%= attrs %>.", "headSpecial2Text": "Elmo Sem Nome", "headSpecial2Notes": "Um testamento para aqueles que deram de si mesmos sem pedir nada em troca. Aumenta Inteligência e Força em <%= attrs %> cada.", + "headSpecialFireCoralCircletText": "Tiara do Coral de Fogo", + "headSpecialFireCoralCircletNotes": "Esta Tiara, projetada pelos grandes alquimistas de Habitica, permite que você respire na água e mergulhe para encontrar tesouros! Aumenta Percepção em <%= per %>.", "headSpecialNyeText": "Chapéu Festivo Absurdo", "headSpecialNyeNotes": "Você recebeu um Absurdo Chapéu Festivo!! Use-o com orgulho enquanto comemora o Ano Novo! Não concede benefícios.", "headSpecialYetiText": "Elmo de Domador de Ieti", @@ -380,14 +390,14 @@ "headSpecialSpring2015MageNotes": "O que veio primeiro, o coelhinho ou o chapéu? Aumenta Percepção em <%= per %>. Equipamento Edição Limitada de Primavera 2015.", "headSpecialSpring2015HealerText": "Coroa Confortante", "headSpecialSpring2015HealerNotes": "A pérola no centro dessa coroa acalma e conforta aqueles ao seu redor. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Primavera 2015.", - "headSpecialSummer2015RogueText": "Chapéu Renegado", - "headSpecialSummer2015RogueNotes": "Este chapéu de pirata caiu para fora do barco e tem sido decorado com pedaços de coral fogo. Aumenta Percepção em <%= per %>. Equipamento Edição Limitada do Verão 2015.", + "headSpecialSummer2015RogueText": "Chapéu do Renegado", + "headSpecialSummer2015RogueNotes": "Este chapéu de pirata caiu para fora do barco e foi decorado com pedaços de coral de fogo. Aumenta Percepção em <%= per %>. Edição Limitada Conjunto de Verão 2015.", "headSpecialSummer2015WarriorText": "Elmo Ocêanico com Joias", - "headSpecialSummer2015WarriorNotes": "Forjado a partir de metal de mar profundo pelos artesãos de Dilatória, este elmo é forte e lindo. Aumenta Força em <%= str %>. Equipamento Edição Limitada do Verão 2015.", - "headSpecialSummer2015MageText": "Cachecol de Adivinho", - "headSpecialSummer2015MageNotes": "Um poder escondido brilha nos fios deste cachecol. Aumenta Percepção em <%= per %>. Equipamento Edição Limitada do Verão 2015.", - "headSpecialSummer2015HealerText": "Chapéu de Marinheiro", - "headSpecialSummer2015HealerNotes": "Com seu chapéu de marinheiro firme na cabeça, você pode navegar até pelos mares mais tempestuosos! Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada do Verão 2015.", + "headSpecialSummer2015WarriorNotes": "Forjado a partir de metal do mar profundo pelos artesãos de Dilatória, este elmo é forte e lindo. Aumenta Força em <%= str %>. Edição Limitada Conjunto de Verão 2015.", + "headSpecialSummer2015MageText": "Cachecol do Vidente", + "headSpecialSummer2015MageNotes": "Um poder escondido brilha dos fios deste cachecol. Aumenta Percepção em <%= per %>. Edição Limitada Conjunto de Verão 2015.", + "headSpecialSummer2015HealerText": "Chapéu do Marinheiro", + "headSpecialSummer2015HealerNotes": "Com seu chapéu de marinheiro firme na cabeça, você pode navegar até pelos mares mais tempestuosos! Aumenta Inteligência em <%= int %>. Edição Limitada Conjunto de Verão 2015.", "headSpecialGaymerxText": "Elmo do Guerreiro Arco-Íris", "headSpecialGaymerxNotes": "Em celebração da temporada do orgulho e GaymerX, esse elmo especial é decorado com um radiante e colorido arco-íris! GaymerX é uma convenção de jogos celebrando a comunidade LGBTQ e jogos e é aberta a todos. Acontece no InterContinental, no centro de San Francisco, de 11-13 de julho! Não concede benefícios. ", "headMystery201402Text": "Elmo Alado", @@ -414,14 +424,18 @@ "headMystery301405Notes": "Uma cartola básica, só esperando para ser combinada com alguns chiques acessórios para a cabeça. Não concede benefícios. Item de Assinante de Maio 3015.", "headArmoireLunarCrownText": "Coroa Lunar Calmante", "headArmoireLunarCrownNotes": "Esta coroa reforça a vida e aguça os sentidos, especialmente quando a lua está cheia. Aumenta Constituição em <%= con %> e Percepção em <%= per %>. Armário Encantado: Conjunto Lunar Calmante (Item 1 de 3).", - "headArmoireRedHairbowText": "Arco de Cabelo Vermelho", - "headArmoireRedHairbowNotes": "Fique forte, resistente e esperto enquanto usa esse lindo Arco de Cabelo Vermelho. Aumenta Força em <%= str %>, Constituição em <%= con %> e Inteligência em <%= int %>. Armário Encantado: Item Independente.", + "headArmoireRedHairbowText": "Laço de Cabelo Vermelho", + "headArmoireRedHairbowNotes": "Torne-se forte, resistente, e inteligente enquanto usa este belo Laço de Cabelo Vermelho! Aumenta a Força em <%= str %>, Constituição em <%= con %>, e inteligência em <%= int %>. Armário Encantado: Item independente.", "headArmoireVioletFloppyHatText": "Chapéu Desajeitado Violeta", - "headArmoireVioletFloppyHatNotes": "Muitas magias foram costuradas neste simples chapéu, dando a ele uma agradável cor violeta. Aumenta Percepção em <%= per %>, Inteligência em <%= int %> e Constituição em <%= con %>.", + "headArmoireVioletFloppyHatNotes": "Muitas magias foram costuradas neste simples chapéu, dando a ele uma agradável cor violeta. Aumenta Percepção em <%= per %>, Inteligência em <%= int %> e Constituição em <%= con %>. Armário Encantado: Item independente.", "headArmoireGladiatorHelmText": "Elmo de Gladiador", - "headArmoireGladiatorHelmNotes": "Para ser um gladiador você não pode ser só forte... mas também astuto. Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Armário Encantado: Conjunto de Gladiador (item 1 de 3). ", + "headArmoireGladiatorHelmNotes": "Para ser um gladiador você não pode ser só forte... mas também astuto. Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Armário Encantado: Conjunto de Gladiador (item 1 de 3).", "headArmoireRancherHatText": "Chapéu de Rancheiro.", - "headArmoireRancherHatNotes": "Segure seus mascotes e dome suas montarias enquanto veste este mágico Chapéu de Rancheiro. Aumenta Força em <%= str %>, Percepção em <%= per %> e Inteligência em <%= int %>.", + "headArmoireRancherHatNotes": "Segure seus mascotes e dome suas montarias enquanto veste este mágico Chapéu de Rancheiro. Aumenta Força em <%= str %>, Percepção em <%= per %> e Inteligência em <%= int %>. Armário Encantado: Conjunto de Rancheiro (Item 1 de 3).", + "headArmoireBlueHairbowText": "Laço de Cabelo Azul", + "headArmoireBlueHairbowNotes": "Torne-se perceptivo, resistente, e inteligente enquanto este belo Laço de Cabelo Azul! Aumenta a Percepção em <%= per %>, Constituição em <%= con %>, e inteligência em <%= int %>. Armário Encantado: Item independente.", + "headArmoireRoyalCrownText": "Coroa Real", + "headArmoireRoyalCrownNotes": "Viva o Rei, forte e poderoso! Aumenta a Força em <%= str %>. Armário Encantado: Item independente.", "offhand": "item da segunda mão", "shieldBase0Text": "Sem Equipamento na Segunda Mão", "shieldBase0Notes": "Sem escudo ou segundo armamento.", @@ -449,6 +463,8 @@ "shieldSpecial0Notes": "Vê através do véu da morte e mostra o que lá encontra para os inimigos temerem. Aumenta Percepção em <%= per %>.", "shieldSpecial1Text": "Escuto de Cristal", "shieldSpecial1Notes": "Despedaça flechas e desvia as palavras de opositores. Aumenta todos atributos em <%= attrs %>.", + "shieldSpecialMoonpearlShieldText": "Escudo de Pérola da Lua", + "shieldSpecialMoonpearlShieldNotes": "Projetado para nadar rápido, e também alguma defesa. Aumenta a Constituição em <%= con %>.", "shieldSpecialGoldenknightText": "Estrela Da Manhã Esmagadora de Marcos do Mustaine", "shieldSpecialGoldenknightNotes": "Reuniões, monstros, indisposições: controlados! Esmagar! Aumenta Constituição e Percepção em <%= attrs %> cada.", "shieldSpecialYetiText": "Escudo de Domador de Ieti", @@ -485,16 +501,16 @@ "shieldSpecialSpring2015WarriorNotes": "Jogue nos seus inimigos... ou só segure, porque vai se encher de ração gostosa na hora da janta. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Primavera 2015.", "shieldSpecialSpring2015HealerText": "Travesseiro Estampado", "shieldSpecialSpring2015HealerNotes": "Você pode descansar a cabeça neste travesseiro macio, ou você pode lutar contra ele com suas temíveis garras. Rawr! Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Primavera 2015.", - "shieldSpecialSummer2015RogueText": "Coral Atirador", - "shieldSpecialSummer2015RogueNotes": "Este parente do coral atirador tem a habilidade de expelir seu veneno através da água. Aumenta a Força em <%= str %>. Equipamento Edição Limitada do Verão 2015.", - "shieldSpecialSummer2015WarriorText": "Escudo de Peixe-Lua", - "shieldSpecialSummer2015WarriorNotes": "Forjado a partir de metal de mar profundo pelos artesãos de Dilatória, este escudo brilha como o sol e o mar. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada do Verão 2015.", + "shieldSpecialSummer2015RogueText": "Coral de Fogo", + "shieldSpecialSummer2015RogueNotes": "Este parente do coral de fogo tem a habilidade de expelir seu veneno através da água. Aumenta a Força em <%= str %>. Edição Limitada Conjunto de Verão 2015.", + "shieldSpecialSummer2015WarriorText": "Escudo de Peixe-Sol", + "shieldSpecialSummer2015WarriorNotes": "Forjado a partir de metal do mar profundo pelos artesãos de Dilatória, este escudo brilha como o sol e o mar. Aumenta Constituição em <%= con %>. Edição Limitada Conjunto de Verão 2015.", "shieldSpecialSummer2015HealerText": "Escudo Robusto", - "shieldSpecialSummer2015HealerNotes": "Use este escudo para afastar ratos de porão. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada do Verão 2015.", + "shieldSpecialSummer2015HealerNotes": "Use este escudo para afastar ratos de porão. Aumenta Constituição em <%= con %>. Edição Limitada Conjunto de Verão 2015.", "shieldMystery301405Text": "Escudo Relógio", "shieldMystery301405Notes": "O tempo está do seu lado com esse eminente escudo relógio! Não concede benefícios. Item de Assinante de Junho 3015.", "shieldArmoireGladiatorShieldText": "Escudo de Gladiador", - "shieldArmoireGladiatorShieldNotes": "Para ser um gladiador você precisa... ah, tanto faz, só espante eles com o seu escudo. Aumenta Constituição em <%= con %> e Força em <%= str %>. Armário Encantado: Conjunto de Gladiador (Item 3 de 3).", + "shieldArmoireGladiatorShieldNotes": "Para ser um gladiador você precisa... ah, tanto faz, só esmague eles com o seu escudo. Aumenta Constituição em <%= con %> e Força em <%= str %>. Armário Encantado: Conjunto de Gladiador (Item 3 de 3).", "back": "Acessório de Costas", "backBase0Text": "Sem Acessório de Fundo", "backBase0Notes": "Sem Acessório de Fundo.", @@ -524,13 +540,13 @@ "bodySpecialSummerHealerText": "Colar de Coral", "bodySpecialSummerHealerNotes": "Um estiloso colar de coral vivo! Equipamento Edição Limitada de Verão 2014.", "bodySpecialSummer2015RogueText": "Faixa de Renegado", - "bodySpecialSummer2015RogueNotes": "Você não pode ser um Renegado de verdade sem estilo... e uma faixa. Não concede benefícios. Equipamento Edição Limitada de Verão 2015.", - "bodySpecialSummer2015WarriorText": "Estacas Oceânicas", - "bodySpecialSummer2015WarriorNotes": "Cada estaca esguicha veneno de água-viva, defendendo o portador. Não concede benefícios. Equipamento Edição Limitada de Verão 2015.", + "bodySpecialSummer2015RogueNotes": "Você não pode ser um Renegado de verdade sem estilo... e uma faixa. Não concede benefícios. Edição Limitada Conjunto de Verão 2015.", + "bodySpecialSummer2015WarriorText": "Espinhos Oceânicos", + "bodySpecialSummer2015WarriorNotes": "Cada espinho esguicha veneno de água-viva, defendendo o usuário. Não concede benefícios. Edição Limitada Conjunto de Verão 2015.", "bodySpecialSummer2015MageText": "Fivela Dourada", - "bodySpecialSummer2015MageNotes": "Esta fivela não concede nenhum poder, mas é brilhante. Não concede benefícios. Equipamento Edição Limitada de Verão 2015.", + "bodySpecialSummer2015MageNotes": "Esta fivela não concede nenhum poder, mas é brilhante. Não concede benefícios. Edição Limitada Conjunto de Verão 2015.", "bodySpecialSummer2015HealerText": "Lenço de Marinheiro", - "bodySpecialSummer2015HealerNotes": "Bão bão bão? Não, não, não! Não concede benefícios. Equipamento Edição Limitada de Verão 2015.", + "bodySpecialSummer2015HealerNotes": "Bão bão bão? Não, não, não! Não concede benefícios. Edição Limitada Conjunto de Verão 2015.", "headAccessory": "acessório para cabeça", "accessories": "Acessórios", "animalEars": "Orelhas de Animais", @@ -592,7 +608,7 @@ "eyewearMystery201503Text": "Óculos Água-marinha", "eyewearMystery201503Notes": "Não deixe que estas gemas brilhantes cutuquem seus olhos! Não concede benefícios. Item de Assinante de Março de 2015.", "eyewearMystery201506Text": "Snorkel de Neon", - "eyewearMystery201506Notes": "Este snorkel de neon permite ao portador enxergar embaixo da água. Não concede benefícios. Item de Assinante de Junho 2015.", + "eyewearMystery201506Notes": "Este snorkel de neon permite ao usuário enxergar embaixo da água. Não concede benefícios. Item de Assinante Junho 2015.", "eyewearMystery301404Text": "Óculos de Proteção", "eyewearMystery301404Notes": "Nenhum acessório é tão chique quanto óculos de proteção - exceto, talvez, um monóculo. Não concede benefícios. Item de Assinante de Agosto 3015.", "eyewearMystery301405Text": "Monóculo", diff --git a/common/locales/pt/generic.json b/common/locales/pt/generic.json index 4dc7eb2936..bf7b4c8195 100644 --- a/common/locales/pt/generic.json +++ b/common/locales/pt/generic.json @@ -54,8 +54,8 @@ "gems": "Gemas", "gemButton": "Você tem <%= number %> Gemas.", "moreInfo": "Mais Informação", - "showMoreMore": "(show more)", - "showMoreLess": "(show less)", + "showMoreMore": "(ver mais)", + "showMoreLess": "(ver menos)", "gemsWhatFor": "Clique para comprar Gemas! As gemas permitem a você comprar itens especiais, como Missões, customizações de avatar e equipamento sazonal.", "veteran": "Veterano", "veteranText": "Resistiu ao Habit O Cinza (nosso website pré Angular), e ganhou muitas cicatrizes de batalhas contra os bugs.", diff --git a/common/locales/pt/groups.json b/common/locales/pt/groups.json index db8d5ab96f..ebaaa54255 100644 --- a/common/locales/pt/groups.json +++ b/common/locales/pt/groups.json @@ -94,7 +94,7 @@ "abuseFlag": "Reportar violação das Diretrizes de Comunidade", "abuseFlagModalHeading": "Reportar <%= name %> por violação?", "abuseFlagModalBody": "Você tem certeza que quer reportar esse post? Você deve reportar APENAS um post que viola as <%= firstLinkStart %>Diretrizes de Comunidade<%= linkEnd %> e/ou os <%= secondLinkStart %>Termos de Serviço<%= linkEnd %>. Reportar inapropriadamente um post é violação das Diretrizes de Comunidade e pode te conseguir uma infração.", - "abuseFlagModalButton": "Reportar", + "abuseFlagModalButton": "Reportar Violação", "abuseReported": "Obrigado por reportar essa violação. Os moderadores já foram notificados.", "abuseAlreadyReported": "Você já reportou essa mensagem.", "needsText": "Por favor digite uma mensagem.", @@ -119,6 +119,8 @@ "sendGiftPurchase": "Compra", "sendGiftMessagePlaceholder": "Mensagem Pessoal (opcional)", "sendGiftSubscription": "<%= months %> Mês(es): $<%= price %>", + "battleWithFriends": "Enfrente monstros com os amigos", "startAParty": "Começar uma Equipe", - "addToParty": "Adicione alguém em sua equipe" + "addToParty": "Adicione alguém em sua equipe", + "likePost": "Clique se você gostou desta publicação!" } \ No newline at end of file diff --git a/common/locales/pt/limited.json b/common/locales/pt/limited.json index 1e48548dbb..96057c381f 100644 --- a/common/locales/pt/limited.json +++ b/common/locales/pt/limited.json @@ -8,6 +8,8 @@ "alarmingFriendsText": "Membros da equipe te assustaram <%= spookDust %> vezes.", "agriculturalFriends": "Amigos Agrícolas", "agriculturalFriendsText": "Membros da equipe te transformaram em flor <%= seeds %> vezes.", + "aquaticFriends": "Amigos aquáticos", + "aquaticFriendsText": "Membros da equipe jogaram espuma do mar em você <%= seafoam %> vezes.", "valentineCard": "Cartão do Dia dos Namorados", "valentineCardNotes": "Envie um cartão de Dia dos Namorados para um membro de sua equipe.", "valentine0": "\"Rosas são vermelhas<%= lineBreak %>Minhas atividades diárias são azuis<%= lineBreak %>Estou feliz que estou<%= lineBreak %>Em equipe com você!\"", @@ -47,7 +49,7 @@ "lovingPupSet": "Cãozinho Afetuoso (Curandeiro)", "stealthyKittySet": "Gatinho Furtivo (Ladino)", "daringSwashbucklerSet": "Marujo Ousado (Guerreiro)", - "emeraldMermageSet": "Sereia da Mágica (Mago)", + "emeraldMermageSet": "Sereia Esmeralda (Mago)", "reefSeahealerSet": "Curandeiro dos Corais (Curandeiro)", "roguishPirateSet": "Pirata Malandro (Ladino)" } \ No newline at end of file diff --git a/common/locales/pt/messages.json b/common/locales/pt/messages.json index cdeace0c47..47aea99d85 100644 --- a/common/locales/pt/messages.json +++ b/common/locales/pt/messages.json @@ -21,7 +21,10 @@ "messageDropFood": "Você encontrou <%= dropArticle %><%= dropText %>! <%= dropNotes %>", "messageDropEgg": "Você encontrou um Ovo de <%= dropText %>! <%= dropNotes %>", "messageDropPotion": "Você encontrou uma Poção de Eclosão <%= dropText %>! <%= dropNotes %>", + "messageDropQuest": "You've found a quest!", "messageFoundQuest": "Você encontrou a missão \"<%= questText %>\"!", + "messageAlreadyPurchasedGear": "Você comprou este equipamento no passado, mas não possuí mais o mesmo. Você pode comprá-lo novamente na coluna de recompensas na página de tarefas.", + "messageAlreadyOwnGear": "You already own this item. Equip it by going to the equipment page.", "armoireEquipment": "<%= image %> Você encontrou uma peça de Equipamento raro no Armário: <%= dropText %>! Incrível!", "armoireFood": "<%= image %> Você remexeu no Armário e encontrou <%= dropArticle %><%= dropText %>. O que aquilo estava fazendo lá?", "armoireExp": "Você se engalfinhou com o Armário e ganhou Experiência. Pega essa!" diff --git a/common/locales/pt/npc.json b/common/locales/pt/npc.json index 8475a1bfc5..cc9019c01c 100644 --- a/common/locales/pt/npc.json +++ b/common/locales/pt/npc.json @@ -10,21 +10,24 @@ "alexander": "Alexander o Comerciante", "welcomeMarket": "Bem-vindo ao Mercado! Compre ovos e poções difíceis de encontrar! Venda seus extras! Encomende serviços úteis! Veja ver o que temos para oferecer.", "sellForGold": "Vender <%= item %> por <%= gold %> Ouro", - "sellEggForGold": "Vender <%= itemType %> Ovo por <%= gold %> Ouro", - "sellPotionForGold": "Vender <%= itemType %> Porção por <%= gold %> Ouro", + "sellEggForGold": "Vender Ovo de <%= itemType %> por <%= gold %> moedas de Ouro", + "sellPotionForGold": "Vender Porção de <%= itemType %> por <%= gold %> modedas de Ouro", "buyGems": "Comprar Gemas", "justin": "Justin", + "ian": "Ian", + "ianText": "Bem-vindo à Loja de Missões! Aqui você pode usar os Pergaminhos de Missões para lutar contra monstros junto com seus amigos. Não deixe de verificar nossa refinada lista de Pergaminhos de Missões para comprar à direita.", "USD": "USD", "newStuff": "Novidades", "cool": "Me diga depois", "dismissAlert": "Remover Alerta", "donateText1": "Adiciona 20 Gemas em sua conta. Gemas são usadas para comprar itens especiais dentro do jogo, como camisetas e estilos de cabelo.", "donateText2": "Apoie HabitRPG", - "donateText3": "HabitRPG é um projeto open source que depende de nossos usuários para suporte. O dinheiro que você gasta em pedras preciosas nos ajuda a manter os servidores funcionando, manter uma pequena equipe, desenvolver novas funcionalidades, e oferecer incentivos para os nossos programadores voluntários. Obrigado pela vossa generosidade!", + "donateText3": "HabitRPG é um projeto open source que depende do suporte dos nossos usuários. O dinheiro que você gasta em gemas nos ajuda a manter os servidores funcionando, manter uma pequena equipe, desenvolver novas funcionalidades, e oferecer incentivos para os nossos programadores voluntários. Obrigado pela sua generosidade!", "donationDesc": "20 Gemas, Doação para HabitRPG", "payWithCard": "Pagar com Cartão", "payNote": "Nota: Ás vezes o PayPal demora bastante tempo para processar. Recomendamos pagar com cartão.", "card": "Cartão", + "amazonInstructions": "Aperte no botão para pagar usando Amazon Payments", "paymentMethods": "Métodos de Pagamento:", "classGear": "Equipamento da Classe", "classGearText": "Primeiro: não entre em pânico! Seu equipamento antigo está no seu inventário, e agora você está usando seu equipamento de aprendiz de <%= klass %>. Usar o equipamento da sua classe o concede um bônus de 50% de seus atributos. Entretanto, sinta-se livre para trocar de volta para seu equipamento antigo.", @@ -47,9 +50,9 @@ "tourScrollDown": "Certifique-se de rolar a página até o final para ver todas as opções! Clique no seu avatar novamente para retornar à página de tarefas.", "tourMuchMore": "Quando tiver terminado suas tarefas, você pode formar uma equipe com amigos, conversar as guildas temáticas, participar de desafios, e mais!", "tourStatsPage": "Essa é a página de Atributos! Conquiste medalhas completando as tarefas listadas,", - "tourTavernPage": "Bem-vindo à Taverna, um sala de chat para todas as idades! Você pode evitar que suas Tarefas Diárias possam ferí-lo em caso de doença ou de viagens, clicando em \"Descansar no Hotel.\" Venha dizer oi!", + "tourTavernPage": "Bem-vindo à Taverna, um sala de chat para todas as idades! Você pode evitar que suas Tarefas Diárias possam ferí-lo em caso de doença ou de viagens, clicando em \"Descansar na Pousada.\" Venha dizer oi!", "tourPartyPage": "Sua Equipe vai te ajudar a se manter responsável. Convide amigos para destravar um Pergaminho de Missão!", - "tourGuildsPage": "Guildas são grupos de bate-papo de interesse comum criadas pelos jogadores, para jogadores. Navegue pela lista e junte-se às Guildas que lhe interessam. Certifique-se de verificar a popular Guilda Novatos, onde qualquer pessoa pode fazer perguntas sobre HabitRPG!", + "tourGuildsPage": "Guildas são grupos de bate-papo de interesse comum criadas pelos jogadores, para jogadores. Navegue pela lista e junte-se às Guildas que lhe interessam. Certifique-se de verificar a popular Guilda dos Novatos, onde qualquer pessoa pode fazer perguntas sobre HabitRPG!", "tourChallengesPage": "Desafios são listas de tarefas temáticas criadas por usuários! Participar de um Desafio adicionará tarefas à sua conta. Compita contra outros usuários para ganhar prêmios em gemas!", "tourMarketPage": "A partir do level 4, você pode encontrar ovos e poções de eclosão aleatoriamente quando você completa tarefas. Elas aparecem aqui - use-as para chocar mascotes! Você também pode comprar items do Mercado.", "tourHallPage": "Bem-vindo ao Salão dos Heróis, onde os colaboradores open-source do HabitRPG são honrados. Seja através de programação, arte, música, escrita ou apenas vontade de ajudar, eles receberam Gemas, equipamentos exclusivos e títulos prestigiosos. Você também pode contribuir para o HabitRPG!", @@ -64,15 +67,15 @@ "tourToDosBrief": "Afazeres", "tourDailiesBrief": "Tarefas Diárias", "tourDailiesProceed": "Vou tomar cuidado!", - "tourHabitsBrief": "Bons e Maus Hábitos", + "tourHabitsBrief": "Bons e Maus Hábitos", "tourHabitsProceed": "Faz sentido!", "tourRewardsBrief": "Lista de Recompensas", "tourRewardsProceed": "Isso é tudo!", "welcomeToHabit": "Bem-vindo ao HabitRPG, um jogo para melhorar a sua vida!", "welcome1": "Crie e customize um avatar para representar você.", - "welcome2": "Suas tarefas da vida real afetam a Vida (HP), Experiência (XP) e Ouro do seu avatar!", - "welcome3": "Complete tarefas para ganhar Experiência (XP) e Ouro, que desbloqueiam incríveis recursos e recompensas!", - "welcome4": "Evite maus hábitos que sugam sua Vida (HP), ou seu avatar morrerá!", + "welcome2": "Suas tarefas da vida real afetam a Vida (Saúde), Experiência (EXP) e Ouro do seu avatar!", + "welcome3": "Complete tarefas para ganhar Experiência (EXP) e Ouro, que desbloqueiam incríveis recursos e recompensas!", + "welcome4": "Evite maus hábitos que sugam sua Vida (Saúde), ou seu avatar morrerá!", "welcome5": "Agora você vai customizar o seu avatar e definir as suas tarefas...", "imReady": "Estou pronto!" } \ No newline at end of file diff --git a/common/locales/pt/pets.json b/common/locales/pt/pets.json index e2cdc34a26..3a7ad9f200 100644 --- a/common/locales/pt/pets.json +++ b/common/locales/pt/pets.json @@ -5,7 +5,7 @@ "questPets": "Mascotes de Missão", "mounts": "Montarias", "mountsTamed": "Montarias Domadas", - "questMounts": "Montarias de MIssão", + "questMounts": "Montarias de Missão", "rareMounts": "Montarias Raras", "etherealLion": "Leão Etéreo", "veteranWolf": "Lobo Veterano", @@ -13,6 +13,7 @@ "hydra": "Hidra", "mantisShrimp": "Camarão Mantis", "mammoth": "Mamute Felpudo", + "orca": "Orca", "rarePetPop1": "Clique na pata de ouro para saber mais em como obter esse mascote raro através de contribuições ao HabitRPG.", "rarePetPop2": "Como Conseguir esse Mascote!", "potion": "Poção <%= potionType %>", @@ -24,6 +25,7 @@ "hatchingPotion": "poção de eclosão", "noHatchingPotions": "Você não possui poções de eclosão.", "inventoryText": "Clique num ovo para ver as poções utilizáveis destacadas em verde e depois clique em uma das poções destacadas para eclodir seu mascote. Se nenhuma poção estiver destacada, clique no ovo novamente para desmarcá-lo, e em vez, clique na poção primeiro para ver os ovos utilizáveis marcados. Você também pode vender itens indesejados para Alexander o Comerciante.", + "foodText": "comida", "food": "Comida e Selas", "noFood": "Você não possui comida ou selas.", "dropsExplanation": "Consiga estes itens mais rápido com gemas, caso você não queira esperar que eles apareçam ao completar uma tarefa. Aprenda mais sobre o sistema de drop.", diff --git a/common/locales/pt/quests.json b/common/locales/pt/quests.json index f1b8358e15..bfbaa56f0c 100644 --- a/common/locales/pt/quests.json +++ b/common/locales/pt/quests.json @@ -1,16 +1,24 @@ { "quests": "Missões", "quest": "missão", + "whereAreMyQuests": "Agora as missões estão disponíveis em sua própria página! Clique em Inventário -> Missões para acessar.", + "yourQuests": "Suas Missões", + "questsForSale": "Missões à venda", + "petQuests": "Missões de Mascotes e Montarias", + "unlockableQuests": "Missões Desbloqueáveis", + "goldQuests": "Missões para comprar com Ouro", "questDetails": "Detalhes da Missão", "invitations": "Convites", "completed": "Completo!", "youReceived": "Você Recebeu", + "dropQuestCongrats": "Congratulations on earning this quest scroll! You can invite your party to begin the quest now, or come back to it any time in your Inventory > Quests.", "questSend": "Clicar em \"Convidar\" enviará um convite para os membros da sua equipe. Quando todos membros aceitarem ou rejeitarem, a missão começará. Veja o estado da missão em Social > Equipe.", "inviteParty": "Convidar Equipe", "questInvitation": "Convite de Missão:", "questInvitationTitle": "Convite para Missão", "questInvitationInfo": "Convite para a Missão <%= quest %>", "askLater": "Perguntar Depois", + "questLater": "Quest Later", "buyQuest": "Comprar Missão", "accepted": "Aceito", "rejected": "Rejeitado", @@ -37,11 +45,15 @@ "noScrolls": "Você não possui pergaminhos de missão.", "scrollsText1": "Missões requerem equipes. Se quiser fazer a missão sozinho,", "scrollsText2": "crie uma equipe vazia", - "scrollsPre": "Você precisa completar a missão anterior antes de começar essa!", + "scrollsPre": "Você ainda não desbloqueou está missão!", + "alreadyEarnedQuestLevel": "Você já adquiriu está missão quando chegou no Nível <%= level %>.", + "alreadyEarnedQuestReward": "Você já adquiriu está missão quando completou <%= priorQuest %>.", "completedQuests": "Completou as seguintes missões", "mustComplete": "Você precisa completar <%= quest %> primeiro.", - "mustLevel": "Você precisa ser nível <%= level %>.", + "mustLevel": "Você precisa ser nível <%= level %> para iniciar esta missão.", "mustLvlQuest": "Você precisa ser nível <%= level %> para comprar essa missão!", + "mustInviteFriend": "Para adquirir esta missão, convide um amigo para seu Grupo. Convidar alguém agora?", + "unlockByQuesting": "Para adquirir esta missão, complete <%= title %>.", "sureCancel": "Você tem certeza que deseja cancelar esta missão? Todos os convites aceitos serão perdidos. O dono da missão manterá a posse do pergaminho de missão.", "sureAbort": "Você tem certeza que deseja abortar esta missão? Ela abortará para todos em sua equipe e todo progresso será perdido. O pergaminho de missão retornará para o dono da missão.", "doubleSureAbort": "Tem certeza mesmo? Certifique-se de que eles não o detestarão para sempre!", diff --git a/common/locales/pt/questscontent.json b/common/locales/pt/questscontent.json index cc8ed6c1e8..0145d68cd1 100644 --- a/common/locales/pt/questscontent.json +++ b/common/locales/pt/questscontent.json @@ -58,52 +58,52 @@ "questSpiderBoss": "Aranha", "questSpiderDropSpiderEgg": "Aranha (Ovo)", "questSpiderUnlockText": "Desbloqueia ovos de aranha para compra no Mercado", - "questVice1Text": "Liberte-se do Controle do Dragão", + "questVice1Text": "Vício, Parte 1: Liberte-se do Controle do Dragão", "questVice1Notes": "

Dizem que existe um mal terrível nas cavernas do Monte Habitica. Um monstro que altera as vontades de fortes heróis da região, os direcionando para maus hábitos e preguiça! A besta é um grande dragão com um poder imenso e composto das próprias sombras. Vício, o traiçoeiro Dragão das Sombras. Bravos Habiteers, levantem-se e derrotem essa abominável besta de uma vez por todas, mas apenas se acreditarem que conseguem aguentar seu imenso poder.

Vício Parte 1:

Como espera lutar contra a besta se ela já possui controle sobre você? Não vire uma vítima da preguiça e vício! Trabalhe duro e lute contra a inflência sombria do dragão e quebre esse feitiço que o controla!

", "questVice1Boss": "A Sombra do Vício", "questVice1DropVice2Quest": "Vício Parte 2 (Pergaminho)", - "questVice2Text": "Encontre o Covil do Dragão", + "questVice2Text": "Vício, Parte 2: Encontre o Covil do Dragão", "questVice2Notes": "Com a influência de Vício sob você dissipada, você sente uma onda de força que não sabia que tinha voltar para você. Confiante em você mesmo e em sua habilidade de resistir a influência do dragão, sua equipe consegue chegar até Monte Habitica. Você se aproxima da entrada das cavernas da montanha e para. Sombras, quase como nuvens, saem da abertura. É quase impossível enxergar qualquer coisa a sua frente. A luz das lanternas parecem acabar abruptamente onde a escuridão começa. Dizem que apenas luz mágica pode atravessar a neblina infernal do dragão. Se conseguirem encontrar cristais de luz suficientes, poderão encontrar o caminho até o dragão.", "questVice2CollectLightCrystal": "Cristais de Luz", "questVice2DropVice3Quest": "Vício Parte 3 (Pergaminho)", - "questVice3Text": "Vício Desperta", + "questVice3Text": "Vício, Parte 3: O Despertar do Vício", "questVice3Notes": "Depois de muito esforço, sua equipe descobriu o covil do Vício. O poderoso monstro olha sua equipe à distância. Conforme a escuridão o cerca, uma voz sussurra na sua cabeça, \"Mais cidadãos tolos de Habitica vieram me parar? Que fofo. Teria sido inteligente não virem.\" O titã escamoso recua sua cabeça e se prepara para atacar. Essa é sua chance! Dê tudo de si e derrote o Vício de uma vez por todas!", "questVice3Completion": "As sombras dissipam-se da caverna e um silêncio metálico surge. Não acredito, você conseguiu! Vício foi derrotado! Você e sua equipe podem finalmente suspirar em alívio. Aproveite sua vitória, bravos Habiticanos, mas tomem a lição que aprenderam batalhando Vício e sigam em frente. Ainda há hábitos a serem feitos e potencialmente piores males para serem conquistados!", "questVice3Boss": "Vício, o Dragão Sombrio", "questVice3DropWeaponSpecial2": "Mastro do Dragão de Stephen Weber", "questVice3DropDragonEgg": "Dragão (Ovo)", "questVice3DropShadeHatchingPotion": "Poção de Eclosão de Sombra", - "questMoonstone1Text": "O Arco da Pedra da Lua", - "questMoonstone1Notes": "

Uma aflição terrível caiu sobre os habiticanos. Hábitos ruins que se pensavam destruidos há muito estão surgindo novamente com sede de vingança. Louças permanecem sem serem lavadas, livros ficam sem serem lidos e a procrastinação cresce exponencialmente!


Você rastreia alguns de seus próprios hábitos ruins retornando ao Pantano da Estagnação e descobre o culpado: a fantasmagórica Necromante Recidivate. Você avança, armas em mãos, mas seus golpes atravessam o espectro inutilmente.


\"Não perca tempo,\" ela sibila num som esganiçado e seco. \"Sem a corrente de pedras da lua nada pode me causar mal - e o mestre joalheiro @aurakami espalhou todas as pedras da lua através de Habitica há muito tempo!\" Ofegante você recua... mas sabe o que deve fazer.

", + "questMoonstone1Text": "A Corrente de Pedras da Lua, Parte 1: A Corrente de Pedras da Lua", + "questMoonstone1Notes": "

Uma aflição terrível caiu sobre os habiticanos. Hábitos ruins que se pensavam destruidos há muito estão surgindo novamente com sede de vingança. Louças permanecem sem serem lavadas, livros ficam sem serem lidos e a procrastinação cresce exponencialmente!


Você rastreia alguns de seus próprios hábitos ruins retornando ao Pantano da Estagnação e descobre o culpado: a fantasmagórica Necromante Recidivar. Você avança, armas em mãos, mas seus golpes atravessam o espectro inutilmente.


\"Não perca tempo,\" ela sibila num som esganiçado e seco. \"Sem a corrente de pedras da lua nada pode me causar mal - e o mestre joalheiro @aurakami espalhou todas as pedras da lua através de Habitica há muito tempo!\" Ofegante você recua... mas sabe o que deve fazer.

", "questMoonstone1CollectMoonstone": "Pedras da Lua", - "questMoonstone1DropMoonstone2Quest": "A corrente de Pedras da Lua, Parte 2: Recidivate a Necromanete (Pergaminho)", - "questMoonstone2Text": "Recidivate: A Necromante", - "questMoonstone2Notes": "

O corajoso forjador de armas @Inventrix lhe ajuda a transformar as encantadas pedras da lua em uma corrente. Você está finalmente preparado para confrontar Recidivate mas ao entrar no Pantano da Estagnação uma terrível briza gelada passa sobre você.


Um bafo fétido sussurra em seu ouvido: \"Você novamente? Que adorável...\" você gira, ataca e, sob a luz da corrente de pedras da lua, sua arma atinge carne sólida. \"Você pode ter me prendido ao mundo novamente,\" Recidivate rosna, \"mas agora é a hora de você deixá-lo!

", + "questMoonstone1DropMoonstone2Quest": "A Corrente de Pedras da Lua, Parte 2: Recidivar a Necromante (Pergaminho)", + "questMoonstone2Text": "A Corrente de Pedras da Lua, Parte 2: Recidivar a Necromante", + "questMoonstone2Notes": "

O corajoso forjador de armas @Inventrix lhe ajuda a transformar as encantadas pedras da lua em uma corrente. Você está finalmente preparado para confrontar Recidivar mas ao entrar no Pantano da Estagnação uma terrível briza gelada passa sobre você.


Um bafo fétido sussurra em seu ouvido: \"Você novamente? Que adorável...\" você gira, ataca e, sob a luz da corrente de pedras da lua, sua arma atinge carne sólida. \"Você pode ter me prendido ao mundo novamente,\"Recidivar rosna, \"mas agora é a hora de você deixá-lo!

", "questMoonstone2Boss": "O Necromante", - "questMoonstone2DropMoonstone3Quest": "A corrente de Pedras da Lua, Parte 3: Recidivate Transformada (Pergaminho)", - "questMoonstone3Text": "Recidivate Transformada", - "questMoonstone3Notes": "

Recidivate se encolhe no chão e você o ataca com a corrente de pedras da lua. Para seu horror Recidivate toma as gemas, olhos brilhando em triumfo.


\"Criatura tola de carne!\" ela grita. \"Estas pedras da lua me restauram para uma forma física, realmente, mas não como você imaginava. Conforme a lua cheia sai da escuridão os meus poderes florecem, e das sombras eu invoco o espectro do seu mais temido inimigo!


Uma névoa esverdeada doentia emerge do pântano e o corpo de Recidivate se retorce e contorce em um formato que te enche de horror - o corpo defunto de Vice, terrivelmente renascido.

", - "questMoonstone3Completion": "

Sua respiração torna-se pesada e seu suor cai sobre seus olhos enquanto o Dragão Zumbi cai. Os restos de Recidivate dissipam-se em uma névoa acizentada que rapidamente desaparece sob o ataque devastador de uma brisa refrescante, e você ouve os distantes, incentivadores gritos de Habiticanos derrotando seus máus hábitos de uma vez por todas.


@Baconsaur, o mestre das bestas, desce de seu grifo. \"Eu vi o fim de sua batalha do céu, e eu fiquei muito comovido.\nPor favor, pegue esta túnica encantada - sua coragem mostra um coração nobre, e eu acredito que você merece tê-la.\"

", + "questMoonstone2DropMoonstone3Quest": "A Corrente de Pedras da Lua, Parte 3: Recidivar Transformada (Pergaminho)", + "questMoonstone3Text": "A Corrente de Pedras da Lua, Parte 3: Recidivar Transformada", + "questMoonstone3Notes": "

Recidivar se encolhe no chão e você o ataca com a corrente de pedras da lua. Para seu horror Recidivar toma as gemas, olhos brilhando em triunfo.


\"Criatura tola de carne!\" ela grita. \"Estas pedras da lua me restauram para uma forma física, realmente, mas não como você imaginava. Conforme a lua cheia sai da escuridão os meus poderes florescem, e das sombras eu invoco o espectro do seu mais temido inimigo!


Uma névoa esverdeada doentia emerge do pântano e o corpo de Recidivar se retorce e contorce em um formato que te enche de horror - o corpo defunto de Vice, terrivelmente renascido.

", + "questMoonstone3Completion": "

Sua respiração torna-se pesada e seu suor cai sobre seus olhos enquanto o Dragão Zumbi cai. Os restos de Recidivar dissipam-se em uma névoa acinzentada que rapidamente desaparece sob o ataque devastador de uma brisa refrescante, e você ouve os distantes, incentivadores gritos de Habiticanos derrotando seus maus hábitos de uma vez por todas.


@Baconsaur, o mestre das bestas, desce de seu grifo. \"Eu vi o fim de sua batalha do céu, e eu fiquei muito comovido.\nPor favor, pegue esta túnica encantada - sua coragem mostra um coração nobre, e eu acredito que você merece tê-la.\"

", "questMoonstone3Boss": "Necro-Vício", "questMoonstone3DropRottenMeat": "Carne Estragada (Comida)", "questMoonstone3DropZombiePotion": "Poção de Eclosão Zumbi", - "questGoldenknight1Text": "Uma conversa séria", - "questGoldenknight1Notes": "

A Amazona Dourada tem pego no pé dos pobres Habiticanos. Não fez todas as suas tarefas diárias? Checou um hábito negativo? Ela irá usar isso como motivo para atormentá-lo sobre como você deveria seguir seu exemplo. Ela é o exemplo ilustre de um perfeito Habiticano, e você não é nada mais que um fracassado. Bem, isso não é nada gentil! Todo mundo comete erros. Eles não deveriam ter de lidar com tamanha negatividade por causa disso. Talvez seja hora de reunir alguns depoimentos de Habiticanos atingidos e dar à Amazona Dourada a bronca que ela merece!

", + "questGoldenknight1Text": "A Cavaleira Dourada, Parte 1: Uma conversa séria", + "questGoldenknight1Notes": "

A Cavaleira Dourada tem pego no pé dos pobres Habiticanos. Não fez todas as suas tarefas diárias? Checou um hábito negativo? Ela irá usar isso como motivo para atormentá-lo sobre como você deveria seguir seu exemplo. Ela é o exemplo ilustre de um perfeito Habiticano, e você não é nada mais que um fracassado. Bem, isso não é nada gentil! Todo mundo comete erros. Eles não deveriam ter de lidar com tamanha negatividade por causa disso. Talvez seja hora de reunir alguns depoimentos de Habiticanos atingidos e dar à Cavaleira Dourada a bronca que ela merece!

", "questGoldenknight1CollectTestimony": "Testemunhos", "questGoldenknight1DropGoldenknight2Quest": "Arco da Cavaleira Dourada, Parte 2: Ouro Deslustrado (Pergaminho)", - "questGoldenknight2Text": "Cavaleira Dourada", - "questGoldenknight2Notes": "

Armado de centenas de testemunhos de habiticanos você finalmente confronta a Cavaleira Dourada. Você começa a ler as reclamações dos habiticanos, uma a uma: \"E @Pfeffernusse disse que sua vanglória constante...\" A cavaleira levanta sua mão para te silenciar e zomba: \"Por favor, essas pessoas estão meramente invejosas de meu sucesso. Ao invés de se queixar elas deveriam simplesmente trabalhar tão duro quanto eu! Talvez eu deva lhe mostrar o poder que você pode obter através de uma diligência como a minha!\" Ela levanta sua estrela da manhã e se prepara para atacar você!

", + "questGoldenknight2Text": "A Cavaleira Dourada, Parte 2: Cavaleira Dourada", + "questGoldenknight2Notes": "

Armado de centenas de testemunhos de habiticanos você finalmente confronta a Cavaleira Dourada. Você começa a ler as reclamações dos habiticanos, uma a uma: \"E @Pfeffernusse disse que sua vanglória constante...\" A cavaleira levanta sua mão para te silenciar e zomba: \"Por favor, essas pessoas estão claramente com inveja do meu sucesso. Ao invés de se queixar elas deveriam simplesmente trabalhar tão duro quanto eu! Talvez eu deva lhe mostrar o poder que você pode obter através de uma diligência como a minha!\" Ela levanta sua Maça-Estrela e se prepara para atacar você!

", "questGoldenknight2Boss": "Cavaleira Dourada", "questGoldenknight2DropGoldenknight3Quest": "Arco da Cavaleira Dourada, Parte 3: O Cavaleiro de Ferro (Pergaminho)", - "questGoldenknight3Text": "O Cavaleiro de Ferro", + "questGoldenknight3Text": "A Cavaleira Dourada, Parte 3: O Cavaleiro de Ferro", "questGoldenknight3Notes": "

@Jon Arinbjorn grita para chamar a sua atenção. Na conclusão da sua batalha uma nova figura aparece. Um cavaleiro coberto em ferro manchado de preto lentamente se aproxima de você, com a espada em mãos. A Cavaleira Dourada grita \"Pai, não!\", mas o cavaleiro não mostra nenhum sinal de parada. Ela vira para você e diz: \"Eu sinto muito. Fui uma tola, com a cabeça dura demais para ver o quão cruel tenho sido. Mas meu pai é mais cruel do que eu jamais poderia ser. Se ele não for parado, vai destruir a todos nós. Aqui, use minha estrela da manhã e pare o Cavaleiro de Ferro!\"

", "questGoldenknight3Completion": "

Com um satisfatório tinido, o Cavaleiro de Ferro cai sobre seus joelhos e desaba. \"Você é bem forte,\" ele ofega, \"Hoje eu fui humilhado.\" A Cavaleira Dourada se aproxima e diz \"Obrigado. Eu acredito que ganhamos um pouco de humildade à partir do nosso encontro com você. Falarei com meu pai e explicarei as reclamações contra nós. Talvez devamos começar nos desculpando com os outros habiticanos.\" Ela reflete um pouco antes de se virar novamente para você. \"Aqui: como nosso presente para você quero que você fique com minha estrela da manhã. Ela é sua.\"

", "questGoldenknight3Boss": "O Cavaleiro de Ferro", "questGoldenknight3DropHoney": "Mel (Comida)", "questGoldenknight3DropGoldenPotion": "Poção de Eclosão Dourada", - "questGoldenknight3DropWeapon": "Estrela Da Manhã Esmagadora de Marcos do Mustaine (Arma de Segunda Mão)", + "questGoldenknight3DropWeapon": "Maça-Estrela Esmagadora de Marcos do Mustaine (Arma para mão do escudo)", "questBasilistText": "A Basi-Lista", - "questBasilistNotes": "Há uma comoção no mercado -- do tipo que deveria fazer você fugir. Sendo o corajoso aventureiro que é, você corre para lá, ao invés, e descobre a Basi-Lista, misturada a um torrão de afazeres incompletos! Habiticanos próximos estão paralizados com medo do tamanho da Basi-lista, incapazes de começar a trabalhar. De algum lugar próximo você ouve @Arcosine gritar: \"Rápido! Complete as suas tarefas diárias e afazeres para minar o monstro, antes que ele cause um corte de papel em alguém! Ataque rápido, aventureiro, e marque algo como feito - mas cuidado! Se deixar alguma tarefa diária por fazer a Basi-Lista vai atacar você e sua equipe!\"", + "questBasilistNotes": "Há uma comoção no mercado -- do tipo que deveria fazer você fugir. Sendo o corajoso aventureiro que é, você corre para lá, ao invés, e descobre a Basi-Lista, misturada a um torrão de afazeres incompletos! Habiticanos próximos estão paralizados com medo do tamanho da Basi-lista, incapazes de começar a trabalhar. De algum lugar próximo você ouve @Arcosine gritar: \"Rápido! Complete as suas tarefas diárias e afazeres para minar o monstro, antes que ele cause um corte de papel em alguém!\" Ataque rápido, aventureiro, e marque algo como feito - mas cuidado! Se deixar alguma tarefa diária por fazer, a Basi-Lista vai atacar você e sua equipe!", "questBasilistCompletion": "A Basi-Lista se espalhou em recortes de papel, que brilham gentilmente em um arco-íris colorido. \"Ufa!\" diz @Arcosine. \"Que bom que vocês estavam por perto!\" Sentindo-se mais esperiente do que antes, você coleta um pouco de ouro do meio dos papéis.", "questBasilistBoss": "A Basi-Lista", "questEggHuntText": "Caça ao Ovo", @@ -128,22 +128,22 @@ "questSeahorseBoss": "Alazão Marinho", "questSeahorseDropSeahorseEgg": "Cavalo-Marinho (Ovo)", "questSeahorseUnlockText": "Desbloqueia ovos de cavalo-marinho para compra no Mercado", - "questAtom1Text": "Ataque da Mundana Lista de Missões, Pt. 1: Disastre em Louça!", + "questAtom1Text": "Ataque do Mundano, Parte 1: Desastre em Louça!", "questAtom1Notes": "Você chegou às margens do Lago Lavado para um relaxamento merecido... Mas o lago está poluído com pratos sujos! Como isso aconteceu? Bem, você simplesmente não pode permitir que o lago continue neste estado. Há apenas uma coisa que você pode fazer: limpar os pratos e salvar o seu local de férias! Melhor encontrar um pouco de sabão para limpar essa bagunça. Um monte de sabão...", "questAtom1CollectSoapBars": "Barras de Sabão", - "questAtom1Drop": "O Monstro de Lanchinhoness (Pergaminho)", - "questAtom2Text": "Ataque da Mundana Lista de Missões, Pt. 2: O Monstro de Lanchinhoness", + "questAtom1Drop": "O Monstro de Lanchinhoness (Pergaminho de Missão)", + "questAtom2Text": "Ataque do Mundano, Parte 2: O Monstro de Lanchinhoness", "questAtom2Notes": "Ufa, este lugar está ficando muito mais agradável com todos estes pratos limpos. Talvez você finalmente possa ter algum divertimento agora. Oh - parece haver uma caixa de pizza flutuando no lago. Bem, qual o problema de limpar mais uma coisa, não é verdade? Mas, infelizmente, não é uma mera caixa de pizza! Subitamente a caixa levanta da água para revelar-se como a cabeça de um monstro. Não pode ser! O Lendário Monstro de Lanchinhoness?! Diz-se que existe escondido no lago desde os tempos pré-históricos: a criatura criada a partir dos restos de comida e lixo dos antigos Habiticanos. Eca!", "questAtom2Boss": "O Monstro de Lanchinhoness", - "questAtom2Drop": "O Pergaminho do Lavadeiromante (Pergaminho)", - "questAtom3Text": "Ataque da Mundana Lista de Missões, Pt. 3: O Lavadeiromante", + "questAtom2Drop": "O Lavadeiromante (Pergaminho de Missão)", + "questAtom3Text": "Ataque do Mundano, Parte 3: O Lavadeiromante", "questAtom3Notes": "Com um grito ensurdecedor, e cinco tipos de queijos deliciosos saindo de sua boca, o Monstro de Lanchinhoness cai aos pedaços. \"COMO VOCÊ SE ATRAVE!\" ecoa uma voz debaixo da superfície da água. Uma figura com uma túnica azul emerge da água, empunhando uma escova de vaso sanitário mágica. A roupa suja começa a borbulhar da superfície do lago. \"Eu sou o Lavadeiromante!\" ele com raiva anuncia. \"Você tem muita ousadia - lavando meus pratos deliciosamente sujos, destruindo meu animal de estimação, e entrando no meu domínio com essas roupas limpas. Prepare-se para sentir a ira encharcada de minha magia anti-limpeza!\"", "questAtom3Completion": "O louco Lavadeiromante foi derrotado! Roupas limpas caem em pilhas ao seu redor. As coisas estão ficando muito melhor por aqui. Quando você começa a avançar pela armadura recém-passada, um brilho de metal chama sua atenção, e seu olhar recai sobre um elmo reluzente. O proprietário original deste brilhante item pode ser desconhecido, mas quando você o coloca, sente a calorosa presença de um espírito generoso. Pena que eles não colocaram uma etiqueta com nome.", "questAtom3Boss": "O Lavadeiromante", "questAtom3DropPotion": "Poção de Eclosão Básica", "questOwlText": "A Coruja Noturna", "questOwlNotes": "A luz da Taverna é acesa até o amanhecer.
Até que em uma manhã esse brilho some!
Como podemos ver durante nossas madrugadas?
@Twitching grita, \"Eu preciso de alguns lutadores!
Vê aquela Coruja-Noturna, inimiga estralada?
Lute logo e não se demore!
Vamos mandar sua sombra para longe de nossa porta,
E fazer a noite brilhar novamente!\"", - "questOwlCompletion": "A Coruja-Noturna some ao amanhecer,
Mas mesmo assim você sente um bocejo.
Talvez seja hora de descansar um pouco:
Então em sua cama você vê um ninho!
A Coruja-Noturna sabe que pode ser ótimobr>Concluir trabalhos e ficar acordado até tarde,
Mas seus novos mascotes vão sutilmente piar
Para lhe avisar quando é hora de dormir.", + "questOwlCompletion": "A Coruja-Noturna some antes do raiar,
Mas mesmo assim você sente vontade de bocejar.
Talvez seja hora de descansar?
Então com sua cama você começa a sonhar!
A Coruja-Noturna sabe que pode ser uma bolada
Concluir trabalhos e ficar acordado até de madrugada,
Mas seus novos mascotes vão sutilmente ganir
Para lhe avisar quando é hora de dormir.", "questOwlBoss": "A Coruja-Noturna", "questOwlDropOwlEgg": "Coruja (Ovo)", "questOwlUnlockText": "Desbloqueia ovos de coruja para compra no Mercado", @@ -154,7 +154,7 @@ "questPenguinDropPenguinEgg": "Pinguim (Ovo)", "questPenguinUnlockText": "Desbloqueia ovos de penguin para compra no Mercado", "questStressbeastText": "A Abominável Besta do Estresse da Planície Stoïkalm", - "questStressbeastNotes": "Complete tarefas diárias e afazeres para causar dano no Chefe Global! Tarefas diárias incompletas enchem a barra de golpe de tensão. Quando a barra de golpe de tensão estiver cheia, o Chefe Global atacará um NPC. Um Chefe Global nunca causará dano a um jogador individual ou contas de qualquer forma. Somente contas ativas que não estão descansando na taverna terão suas tarefas incompletas computadas.

~*~

A primeira coisa que ouvimos são os passos, lentos e mais barulhentos que uma manada. Um por um, Habiticans olham para fora de suas portas, e faltam palavras.

Nós todos já vimos Bestas de Estresse antes, claro - pequenas criaturas perversas que atacam durante tempos difíceis. Mas isso? Maior que construções, com garras que podem esmagar um dragão com facilidade. Gelo balança de sua pelagem fedorenta, e a medida que ruge, uma explosão gélida destrói telhados de nossas casas. Um monstro dessa magnitude nunca foi mencionado fora de lendas distantes.

\"Cuidado, Habiticans!\" SabreCat chora. \"Se protejam dentro de suas casas - Essa é a própria Abominável Besta do Estresse!\"

\"Essa coisa deve ser feita de séculos de estresse!\" diz Kiwibot, trancando a porta da taverna firmemente e fechando as janelas.

\"Os estepes de Stoïkalm\" diz Lemoness, com pesar em sua face. \"Todo esse tempo, nós pensávamos que eles eram calmos e imperturbado, mas devem ter escondido seu estresse secretamente em algum lugar. Por gerações, transformou-se nisso, e agora está livre e os atacou - e a nós também!

Só há uma maneira de afastar uma Besta de Estresse, Abominavel ou não, e é atacá-la com tarefas diárias e afazeres completos! Vamos todos nos unir e lutar contra esse temível inimigo - mas tenha certeza de não ser preguiçoso em suas tarefas, ou nossas tarefas diárias incompleta podem enfurecê-lo tanto que irá atacar...", + "questStressbeastNotes": "Complete tarefas diárias e afazeres para causar dano no Chefe Global! Tarefas diárias incompletas enchem a barra de golpe de tensão. Quando a barra de golpe de tensão estiver cheia, o Chefe Global atacará um NPC. Um Chefe Global nunca causará dano a um jogador individual ou contas de qualquer forma. Somente contas ativas que não estão descansando na taverna terão suas tarefas incompletas computadas.

~*~

A primeira coisa que ouvimos são os passos, lentos e mais barulhentos que uma manada. Um por um, Habiticans olham para fora de suas portas, e faltam palavras.

Nós todos já vimos Bestas de Estresse antes, claro - pequenas criaturas perversas que atacam durante tempos difíceis. Mas isso? Maior que construções, com garras que podem esmagar um dragão com facilidade. Gelo balança de sua pelagem fedorenta, e a medida que ruge, uma explosão gélida destrói telhados de nossas casas. Um monstro dessa magnitude nunca foi mencionado fora de lendas distantes.

\"Cuidado, Habiticans!\" SabreCat grita. \"Se protejam dentro de suas casas - Essa é a própria Abominável Besta do Estresse!\"

\"Essa coisa deve ser feita de séculos de estresse!\" diz Kiwibot, trancando a porta da taverna firmemente e fechando as janelas.

\"Os estepes de Stoïkalm\" diz Lemoness, com pesar em sua face. \"Todo esse tempo, nós pensávamos que eles eram calmos e imperturbados, mas devem ter escondido seu estresse secretamente em algum lugar. Por gerações, transformou-se nisso, e agora está livre e os atacou - e a nós também!

Só há uma maneira de afastar uma Besta de Estresse, Abominavel ou não, e é atacá-la com tarefas diárias e afazeres completos! Vamos todos nos unir e lutar contra esse temível inimigo - mas tenha certeza de não ser preguiçoso em suas tarefas, ou nossas tarefas diárias incompleta podem enfurecê-lo tanto que irá atacar...", "questStressbeastBoss": "A Abominável Besta do Estresse", "questStressbeastBossRageTitle": "Golpe de estresse", "questStressbeastBossRageDescription": "Quando essa barra encher, a Abominavel Besta do Estresse vai lançar seu Golpe de Estresse sobre Habitica!", @@ -204,9 +204,38 @@ "questSheepDropSheepEgg": "Ovelha (Ovo)", "questSheepUnlockText": "Desbloqueia ovos de ovelha para comprar no Mercado", "questKrakenText": "O Kraken do Inkompleto", - "questKrakenNotes": "Está um dia quente e ensolarado enquanto vocês navegam sobre a Baia Inkompleta, mas seus pensamentos estão turvos com preocupações sobre tudo que vocês precisam fazer. Parece que assim que você termina uma tarefa, outra surge e depois outra...

De repente, o barco dá um horrível solavanco e pegajosos tentáculos eclodem da água por todos os lados! \"Estamos sendo atacados pelo Kraken do Inkompleto!\", brada Wolvenhalo.

\"Rápido!\" Limonada lhes chama. \"Acertem o máximo de tentáculos e tarefas que vocês puderem, antes que outros possam surgir em seu lugar!\"", + "questKrakenNotes": "Está um dia quente e ensolarado enquanto vocês navegam sobre a Baia Inkompleta, mas seus pensamentos estão turvos com preocupações sobre tudo que vocês precisam fazer. Parece que assim que você termina uma tarefa, outra surge e depois outra...

De repente, o barco dá um horrível solavanco e pegajosos tentáculos saltam da água por todos os lados! \"Estamos sendo atacados pelo Kraken do Inkompleto!\" Wolvenhalo grita.

\"Rápido!\" Lemoness lhes chama. \"Acertem o máximo de tentáculos e tarefas que vocês puderem, antes que outros possam surgir em seu lugar!\"", "questKrakenBoss": "O Kraken do Inkompleto", - "questKrakenCompletion": "Enquanto o Kraken foge, diversos ovos bóiam para a superfície da água. Limonada lhes examina e suas suspeitas se tornam deleite. \"Ovos de Lula!\", diz ela. \"Aqui, peguem ele como uma recompensa por tudo que vocês realizaram.\" ", + "questKrakenCompletion": "Enquanto o Kraken foge, diversos ovos boiam para a superfície da água. Lemoness os examina e suas suspeitas se tornam alegria. \"Ovos de Lula!\", diz ela. \"Aqui, peguem eles como uma recompensa por tudo que vocês realizaram.\" ", "questKrakenDropCuttlefishEgg": "Lula (Ovo)", - "questKrakenUnlockText": "Desbloqueia a compra de ovos de lula no Mercado" + "questKrakenUnlockText": "Desbloqueia a compra de ovos de lula no Mercado", + "questWhaleText": "Lamento da Baleia", + "questWhaleNotes": "Você chega na Doca dos Trabalhadores, na esperança de ter um submarino para ver a Corrida de Cavalos Marinhos de Dilatória. De repente, um berro ensurdecedor faz você parar e cobrir seus ouvidos. \"Thar ela sopra!\" o Capitão @krazjega choraminga, apontando para a enorme, Baleia Chorona. \"Não é seguro enviar os submarinos enquanto ela está se debatendo!\"

\"Rápido,\" diz o @RaroCriminoso. \"Me ajude a acalmar a pobre criatura para podermos entender porque ela está fazendo todo este barulho!\"", + "questWhaleBoss": "Baleia Chorona", + "questWhaleCompletion": "Depois de muito trabalho duro, finalmente a baleia cessa seu choro violento. \"Parece que ela estava se afogando em ondas de hábitos ruins,\" @zoebeagle explica. \"Graças ao seu esforço consistente, nós fomos capazes de virar a maré!\" Assim que você entra no submarino, vários ovos de baleia pulam em sua direção, e você os acolhe.", + "questWhaleDropWhaleEgg": "Baleia (Ovo)", + "questWhaleUnlockText": "Desbloqueia a compra de ovos de baleia no Mercado", + "questDilatoryDistress1Text": "Angustia da Dilatória, Parte 1: Mensagem na Garrafa", + "questDilatoryDistress1Notes": "Uma mensagem em uma garrafa chegou da recente reconstruída cidade de Dilatória! Lê-se: \"Queridos Habiticanos, precisamos da sua ajuda mais uma vez. Nossa princesa desapareceu e a cidade está sob o cerco de alguns estranhos demônios d'água! Os camarões mantis estão segurando os atacantes na baía. Por favor, ajudar-nos!\" Para fazer a longa viagem até a cidade submersa, é preciso ser capaz de respirar água. Felizmente, os alquimistas @Benga e @hazel podem tornar tudo isso possível! Vocês só tem que encontrar os ingredientes adequados.", + "questDilatoryDistress1Completion": "Você veste a armadura com barbatanas e nada para Dilatória o mais rápido possível. O tritões e seus aliados camarões mantis conseguiram manter os monstros fora da cidade por enquanto, porém eles estão perdendo. Tão logo que você adentra as muralhas do castelo, o horrível cerco ataca subitamente!", + "questDilatoryDistress1CollectFireCoral": "Coral de Fogo", + "questDilatoryDistress1CollectBlueFins": "Barbatanas Azuis", + "questDilatoryDistress1DropArmor": "Armadura Oceânica com Barbatanas (Armadura)", + "questDilatoryDistress2Text": "Angustia da Dilatória, Parte 2: Criaturas da Fenda", + "questDilatoryDistress2Notes": "O cerco pode ser visto de muito longe: milhares de crânios sem corpo que correm através de um portal nas fendas das paredes em direção à Dilatória.

Quando você encontra o Rei Manta em sua sala de guerra, seus olhos parecem profundos e seu rosto preocupado. \"Minha filha Adva desapareceu na Fenda Escura pouco antes deste cerco começar. Por favor, encontre-a e traga-a de volta para casa em segurança! Eu vou lhe emprestar a minha Tiara do Coral de Fogo para ajudá-lo. Se você tiver sucesso, ela é sua.\"", + "questDilatoryDistress2Completion": "Você acaba com a horda assustadora de crânios, mas você não tem a menor ideia de como encontrar Adva. Você fala para @Kiwibot, a rastreadora real, para ver se ela tem alguma ideia. \"Os camarões mantis que defendem a cidade devem ter visto Adva fugir,\" diz @Kiwibot. \"Tente seguir-los pela Fenda Escura.\"", + "questDilatoryDistress2Boss": "Enxame de Caveiras D'água", + "questDilatoryDistress2RageTitle": "Retorno do Enxame", + "questDilatoryDistress2RageDescription": "Retorno do Enxame: Esta barra enche quando você não completa suas Tarefas Diárias. Quando fica cheia, o Enxame de Caveiras D'água irá curar 30% da sua vida!", + "questDilatoryDistress2RageEffect": "`Enxame de Caveiras D'água usa RETORNO DO ENXAME!`\n\nEncorajado pelas suas vitórias, mais crânios jorram da fenda, reforçando o enxame!", + "questDilatoryDistress2DropSkeletonPotion": "Poção de Eclosão Esqueleto", + "questDilatoryDistress2DropCottonCandyBluePotion": "Poção de Eclosão Azul Algodão-doce", + "questDilatoryDistress2DropHeadgear": "Tiara do Coral de Fogo (Capacete)", + "questDilatoryDistress3Text": "Angustia da Dilatória, Parte 3: Uma Sereia qualquer #SQN", + "questDilatoryDistress3Notes": "Você segue os camarões mantis Fenda a dentro, e descobre uma fortaleza subaquática. Princesa Adva, escoltada por crânios d'água, espera por você dentro do salão principal. \"O meu pai que enviou você, não foi? Diga à ele que eu me recuso a voltar. Eu estou contente em ficar aqui e praticar minha feitiçaria. Saia agora, ou você irá sentir a ira da nova rainha do oceano!\" Adva parece muito inflexível, mas enquanto ela fala você nota um estranho pingente de rubi em seu pescoço, brilhando de forma ameaçadora... Talvez seus delírios acabariam se você quebrá-lo?", + "questDilatoryDistress3Completion": "Finalmente, você consegue puxar o pingente enfeitiçado do pescoço de Adva e jogá-lo fora. Adva agarra a cabeça. \"Onde estou? O que aconteceu aqui?\" Depois de ouvir sua história, ela franze a testa. \"Este colar foi-me dado por uma estranha embaixadora - uma senhora chamada 'Tzina'. Eu não me lembro de nada depois disso!\"

De volta à Dilatória, Manta está muito feliz por seu sucesso. \"Permita-me recompensá-lo com este tridente e este escudo! Eu os encomendei do @aiseant e do @starsystemic como um presente para Adva, mas... eu prefiro não dar armas para ela tão cedo.\"", + "questDilatoryDistress3Boss": "Adva, a Sereia Usurpadora", + "questDilatoryDistress3DropFish": "Peixe (Comida).", + "questDilatoryDistress3DropWeapon": "Tridente da Maré Absoluta (Arma)", + "questDilatoryDistress3DropShield": "Escudo de Pérola da Lua (Item para mão do escudo)" } \ No newline at end of file diff --git a/common/locales/pt/settings.json b/common/locales/pt/settings.json index a00cf7776b..044443f192 100644 --- a/common/locales/pt/settings.json +++ b/common/locales/pt/settings.json @@ -82,6 +82,7 @@ "emailChange2": "admin@habitrpg.com", "emailChange3": "incluindo ambos os seus e-mails antigo e novo, bem como seu ID de Usuário.", "username": "Nome de login", + "usernameOrEmail": "Nome de usuário ou E-mail", "email": "E-mail", "registeredWithFb": "Registrado com o Facebook", "loginNameDescription1": "Isso é o que você usa para logar no HabitRPG. Vá para", @@ -95,7 +96,7 @@ "giftedSubscription": "Assinaturas Presenteadas", "invitedParty": "Convidado para Equipe", "invitedGuild": "Convidado para Guilda", - "inactivityEmails": "Sua conta está inativa", + "importantAnnouncements": "Sua conta está inativa", "weeklyRecaps": "Resumo das atividades em sua conta na última semana", "questStarted": "Sua Missão começou", "invitedQuest": "Convidado para Missão", diff --git a/common/locales/pt/spells.json b/common/locales/pt/spells.json index e5686d56bf..a3e208e09f 100644 --- a/common/locales/pt/spells.json +++ b/common/locales/pt/spells.json @@ -8,29 +8,29 @@ "spellWizardFrostText": "Geada Arrepiante", "spellWizardFrostNotes": "Gelo cobre suas tarefas. Nenhuma de suas barras será resetada para zero amanhã! (Lançar uma vez afeta todas as barras.)", "spellWarriorSmashText": "Destruição Brutal", - "spellWarriorSmashNotes": "Você ataca uma tarefa com todo seu poder. Ela fica mais azul/menos vermelha e você causa dano extra aos Chefões! Clique em uma tarefa para lançar. (Baseado em: STR)", + "spellWarriorSmashNotes": "Você ataca uma tarefa com todo seu poder. Ela fica mais azul/menos vermelha e você causa dano extra aos Chefões! Clique em uma tarefa para lançar. (Baseado em: FOR)", "spellWarriorDefensiveStanceText": "Postura Defensiva", "spellWarriorDefensiveStanceNotes": "Você se prepara para arrasar suas tarefas. Você ganha um impulso em Constituição! (Baseado em: Unbuffed CON)", "spellWarriorValorousPresenceText": "Presença Valente", - "spellWarriorValorousPresenceNotes": "Sua presença encoraja sua equipe. Todos ganham um impulso para Força! (Baseado em: Unbuffed STR)", + "spellWarriorValorousPresenceNotes": "Sua presença encoraja sua equipe. Todos ganham um buff de Força! (Baseado em: FOR sem buff)", "spellWarriorIntimidateText": "Olhar Intimidante", - "spellWarriorIntimidateNotes": "Seu olhar causa medo em seus inimigos. Sua equipe ganha um impulso para Constituição! (Baseado em: Unbuffed CON)", + "spellWarriorIntimidateNotes": "Seu olhar causa medo em seus inimigos. Sua equipe ganha um buff de Constituição! (Baseado em: CON sem buff)", "spellRoguePickPocketText": "Bater Carteira", "spellRoguePickPocketNotes": "Você rouba uma tarefa próxima. Você ganha ouro! Clique em uma tarefa para lançar. (Baseado em: PER)", "spellRogueBackStabText": "Facada nas Costas", - "spellRogueBackStabNotes": "Você atraiçoa uma tarefa tola. Você ganha ouro e EXP! Clique em uma tarefa para lançar. (Baseado em: STR)", + "spellRogueBackStabNotes": "Você trai uma tarefa tola. Você ganha ouro e EXP! Clique em uma tarefa para lançar. (Baseado em: FOR)", "spellRogueToolsOfTradeText": "Ferramentas do Ofício", - "spellRogueToolsOfTradeNotes": "Você compartilha seus talentos com seus amigos. Sua equipe ganha um impulso para Percepção! (Baseado em: Unbuffed PER)", + "spellRogueToolsOfTradeNotes": "Você compartilha seus talentos com seus amigos. Sua equipe ganha um buff de Percepção! (Baseado em: PER sem buff)", "spellRogueStealthText": "Furtividade", - "spellRogueStealthNotes": "Você está sorrateiro demais para ser percebido. Algumas de suas Tarefas Diárias não cumpridas não lhe causarão danos esta noite, e suas cores não mudarão. (Lance várias vezes para atingir mais Tarefas Diárias)", + "spellRogueStealthNotes": "Você é sorrateiro demais para ser percebido. Algumas de suas Tarefas Diárias não cumpridas não causarão danos esta noite, e seus combos/cor não mudarão. (Lance várias vezes para afetar mais Tarefas Diárias)", "spellHealerHealText": "Luz Curadora", - "spellHealerHealNotes": "Uma luz cobre seu corpo, curando seus ferimentos. Você recupera sua Saúde! (Baseado em: CON e INT)", + "spellHealerHealNotes": "Uma luz cobre seu corpo, curando seus ferimentos. Você recupera sua Vida! (Baseado em: CON e INT)", "spellHealerBrightnessText": "Brilho Escaldante", "spellHealerBrightnessNotes": "Uma explosão de luz confunde suas tarefas. Elas se tornam mais azuis e menos vermelhas! (Baseado em: INT)", "spellHealerProtectAuraText": "Aura Protetora", - "spellHealerProtectAuraNotes": "Você protege sua equipe dos danos. Sua equipe ganha um impulso para Constituição! (Baseado em: Unbuffed CON)", + "spellHealerProtectAuraNotes": "Você protege sua equipe dos danos. Sua equipe ganha um buff de Constituição! (Baseado em: CON sem buff)", "spellHealerHealAllText": "Bênção", - "spellHealerHealAllNotes": "Uma aura tranquilizante rodeia você. Sua equipe recupera Saúde! (Baseado em: CON e INT)", + "spellHealerHealAllNotes": "Uma aura tranquilizante rodeia você. Sua equipe inteira recupera Vida! (Baseado em: CON e INT)", "spellSpecialSnowballAuraText": "Bola de Neve", "spellSpecialSnowballAuraNotes": "Jogue uma bola de neve em um membro da equipe! O que poderia dar errado? Dura até o novo dia do membro.", "spellSpecialSaltText": "Sal", @@ -42,5 +42,9 @@ "spellSpecialShinySeedText": "Semente Cintilante", "spellSpecialShinySeedNotes": "Transforme um amigo numa alegre flor!", "spellSpecialPetalFreePotionText": "Poção Livre-de-pétalas", - "spellSpecialPetalFreePotionNotes": "Cancela os efeitos de uma Semente Cintilante." + "spellSpecialPetalFreePotionNotes": "Cancela os efeitos de uma Semente Cintilante.", + "spellSpecialSeafoamText": "Espuma do mar", + "spellSpecialSeafoamNotes": "Transforma um amigo em uma criatura marinha!", + "spellSpecialSandText": "Areia", + "spellSpecialSandNotes": "Cancela os efeitos da espuma do mar." } \ No newline at end of file diff --git a/common/locales/pt/tasks.json b/common/locales/pt/tasks.json index bbf989840d..f99f26abea 100644 --- a/common/locales/pt/tasks.json +++ b/common/locales/pt/tasks.json @@ -23,6 +23,7 @@ "difficulty": "Dificuldade", "difficultyHelpTitle": "Quão difícil é essa tarefa?", "difficultyHelpContent": "Quanto mais difícil é uma tarefa, mais Experiência e Ouro dará quando você a completa... mas lhe causará mais dano se for uma Tarefa Diária ou Hábito Ruim.", + "trivial": "Trivial", "easy": "Fácil", "medium": "Médio", "hard": "Difícil", @@ -36,7 +37,7 @@ "newDailyBulk": "Novas Tarefas Diárias (uma por linha)", "streakCounter": "Contador de Combo", "repeat": "Repetir", - "repeatEvery": "Repetir Sempre", + "repeatEvery": "Repetir Toda", "repeatDays": "A cada X dias", "repeatWeek": "Em certos dias da semana", "day": "Dia", @@ -67,7 +68,7 @@ "showTags": "Mostrar", "startDate": "Data Inicial", "startDateHelpTitle": "Quando esta tarefa deve começar?", - "startDateHelp": "Defina a data para a qual esta tarefa entra em vigor. Não será debitada dos dias anteriores.", + "startDateHelp": "Defina a data para a qual esta tarefa entra em vigor. Não será debitada nos dias anteriores.", "streakName": " Conquistas de Combo", "streakText": "Realizou <%= streaks %> Combo(s) de 21-dias de Tarefas Diárias", "streakSingular": "Mestre do Combo", @@ -88,21 +89,21 @@ "emptyTask": "Insira o título da tarefa primeiro.", "dailiesRestingInInn": "Você está descansando na Pousada! Suas Tarefas Diárias NÃO vão lhe causar dano esta noite, mas elas ainda IRÃO atualizar normalmente todos os dias. Se você está em uma missão, você não causará dano ou coletará itens até que saia da Pousada, mas ainda poderá receber dano de um Chefão se os membros de sua Equipe não completarem as suas Tarefas Diárias.", "habitHelp1": "Bons Hábitos são coisas que você faz muitas vezes. Eles recompensam com Ouro e Experiência cada vez que você clica no botão <% = plusIcon%>.", - "habitHelp2": "Maus Hábitos são coisas que você quer evitar fazer. Eles diminuem sua Saúde cada vez que você clica no botão <% = minusIcon%>.", + "habitHelp2": "Maus Hábitos são coisas que você quer evitar fazer. Eles diminuem sua Saúde cada vez que você clica no botão <%= minusIcon%>.", "habitHelp3": "Para se inspirar, confira essas amostras de Hábitos!", - "newbieGuild": "Mais dúvidas? Pergunte na <% = linkStart%>Guilda Novatos<% = linkend%>!", - "dailyHelp1": "As Tarefas Diárias se repetem <% = emphasisStart%> todos os dias <% = emphasisEnd%> em que elas estão ativas. Clique em <% = pencilIcon%> para alterar os dias em que estarão ativas.", + "newbieGuild": "Mais dúvidas? Pergunte na <% = linkStart%>Guilda dos Novatos<% = linkend%>!", + "dailyHelp1": "As Tarefas Diárias se repetem <%= emphasisStart%> todos os dias <%= emphasisEnd%> em que elas estão ativas. Clique em <%= pencilIcon%> para alterar os dias em que estarão ativas.", "dailyHelp2": "Se você não completar suas Tarefas Diárias ativas, você perde Saúde quando o dia termina.", "dailyHelp3": "Tarefas Diárias ficam <% = emphasisStart%> mais vermelhas <% = emphasisEnd%> quando você as perde, e <% = emphasisStart%> mais azuis <% = emphasisEnd%> quando você as conclui. Quanto mais a tarefa diária estiver vermelha, mais ela vai te recompensar... ou te machucar!", - "dailyHelp4": "Para alterar a duração do seu dia, vá para <% = linkStart%> Configurações> Site <% = linkend%>> Configurar Início do Dia.", + "dailyHelp4": "Para alterar a duração do seu dia, vá para <%= linkStart%> Configurações > Site<%= linkend%> > Configurar Início do Dia.", "dailyHelp5": "Para se inspirar, confira essas Amostras de Tarefas Diárias!", - "toDoHelp1": "Afazeres começaram amarelos, e vão se tornando mais vermelhos (mais valiosos) quanto mais tempo levar para concluí-los.", + "toDoHelp1": "Afazeres começaram amarelos, e vão se tornando mais vermelhos (mais valiosos) conforme levar mais tempo para concluí-los.", "toDoHelp2": "Afazeres nunca te machucam! Eles apenas recompensam com Ouro e Experiência.", - "toDoHelp3": "Dividindo um Afazer em uma lista de tarefas menores, se tornará menos assustador, e vai aumentar seus pontos!", + "toDoHelp3": "Dividindo um Afazer em uma lista de tarefas menores, ele se tornará menos assustador, e vai aumentar seus pontos!", "toDoHelp4": "Para inspiração, veja estes exemplos de Afazeres!", - "rewardHelp1": "O Equipamento que você comprar para o seu avatar é armazenado em <% = linkStart%> Inventário> Equipamento <% = linkend%>.", - "rewardHelp2": "Equipamentos afetam suas estatísticas (<% = linkStart%> Avatar> Estatísticas <% = linkend%>).", + "rewardHelp1": "O Equipamento que você comprar para o seu avatar é armazenado em <%= linkStart%>Inventário > Equipamento<%= linkend%>.", + "rewardHelp2": "Equipamentos afetam suas estatísticas (<%= linkStart%>Usuário > Estatísticas & Conquistas<%= linkend%>).", "rewardHelp3": "Equipamentos Especiais irão aparecer durante os Eventos Mundiais.", - "rewardHelp4": "Não tenha medo de definir Recompensas Personalizadas! Confira algumas amostras aqui .", + "rewardHelp4": "Não tenha medo de definir Recompensas Personalizadas! Confira algumas amostras aqui.", "clickForHelp": "Clique para ajuda" } \ No newline at end of file diff --git a/common/locales/ro/backgrounds.json b/common/locales/ro/backgrounds.json index 49d987891e..75de5c7a7c 100644 --- a/common/locales/ro/backgrounds.json +++ b/common/locales/ro/backgrounds.json @@ -90,5 +90,12 @@ "backgroundShimmeryBubblesText": "Shimmery Bubbles", "backgroundShimmeryBubblesNotes": "Float through a sea of Shimmery Bubbles.", "backgroundIslandWaterfallsText": "Island Waterfalls", - "backgroundIslandWaterfallsNotes": "Picnic near Island Waterfalls." + "backgroundIslandWaterfallsNotes": "Picnic near Island Waterfalls.", + "backgrounds072015": "SET 14: Released July 2015", + "backgroundDilatoryRuinsText": "Ruins of Dilatory", + "backgroundDilatoryRuinsNotes": "Dive to the Ruins of Dilatory.", + "backgroundGiantWaveText": "Giant Wave", + "backgroundGiantWaveNotes": "Surf a Giant Wave!", + "backgroundSunkenShipText": "Sunken Ship", + "backgroundSunkenShipNotes": "Explore a Sunken Ship." } \ No newline at end of file diff --git a/common/locales/ro/challenge.json b/common/locales/ro/challenge.json index 576ce2d6ae..a579f00800 100644 --- a/common/locales/ro/challenge.json +++ b/common/locales/ro/challenge.json @@ -54,5 +54,6 @@ "challengedNotOwnedFilter": "Not Owned", "challengedEitherOwnedFilter": "Either", "backToChallenges": "Back to all challenges", - "prizeValue": "<%= gemcount %> <%= gemicon %> Prize" + "prizeValue": "<%= gemcount %> <%= gemicon %> Prize", + "clone": "Clone" } \ No newline at end of file diff --git a/common/locales/ro/character.json b/common/locales/ro/character.json index 7f79326230..a699b6bfef 100644 --- a/common/locales/ro/character.json +++ b/common/locales/ro/character.json @@ -45,6 +45,7 @@ "hauntedColors": "Haunted Colors", "winteryColors": "Wintery Colors", "equipment": "Echipament", + "equipmentBonus": "Equipment", "equipmentBonusText": "Bonusuri de atribut furnizate de echipamentul pe care îl porți. Uită-te la tab-ul de Echipament de sub Inventar ca să-ți alegi echipamentul de luptă.", "classBonus": "Bonus de Echipament de Clasă", "classBonusText": "Clasa ta (Războinic, dacă n-ai deblocat sau n-ai ales altă clasă) folosește mai eficient echipamentul ei decât echipamentul altor clase. Îmbrăcămintea echipată din clasa ta curentă sporește cu 50% bonusului de atribut pe care îl acordă.", @@ -149,5 +150,9 @@ "mageWiki": "Mage", "rogueWiki": "Rogue", "healerWiki": "Healer", - "chooseClassLearn": "Learn more about classes" + "chooseClassLearn": "Learn more about classes", + "str": "STR", + "con": "CON", + "per": "PER", + "int": "INT" } \ No newline at end of file diff --git a/common/locales/ro/content.json b/common/locales/ro/content.json index 3a90d0e08b..5bc08fc37e 100644 --- a/common/locales/ro/content.json +++ b/common/locales/ro/content.json @@ -4,7 +4,7 @@ "armoireText": "Enchanted Armoire", "armoireNotesFull": "Open the Armoire to randomly receive special Equipment, Experience, or food! Equipment pieces remaining:", "armoireLastItem": "You've found the last piece of rare Equipment in the Enchanted Armoire.", - "armoireNotesEmpty": "The Armoire will have new Equipment every month. Until then, keep clicking for Experience and Food!", + "armoireNotesEmpty": "The Armoire will have new Equipment in the first week of every month. Until then, keep clicking for Experience and Food!", "dropEggWolfText": "Lup", "dropEggWolfAdjective": "loial", "dropEggTigerCubText": "Pui de tigru", @@ -64,6 +64,8 @@ "questEggSheepAdjective": "woolly", "questEggCuttlefishText": "Cuttlefish", "questEggCuttlefishAdjective": "cuddly", + "questEggWhaleText": "Whale", + "questEggWhaleAdjective": "splashy", "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into a <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "de bază", "hatchingPotionWhite": "Alb", diff --git a/common/locales/ro/contrib.json b/common/locales/ro/contrib.json index c6ac6b0e2b..dd555cd1fb 100644 --- a/common/locales/ro/contrib.json +++ b/common/locales/ro/contrib.json @@ -61,5 +61,10 @@ "surveysSingle": "Helped HabitRPG grow by filling out a survey. There are no active surveys.", "surveysMultiple": "Helped HabitRPG grow by filling out <%= surveys %> surveys. There are no active surveys.", "currentSurvey": "Current Survey", - "surveyWhen": "The badge will be awarded to all participants when surveys have been processed, in late March." + "surveyWhen": "The badge will be awarded to all participants when surveys have been processed, in late March.", + "blurbInbox": "This is where your private messages are stored! You can send someone a message by clicking on the envelope icon next to their name in Tavern, Party, or Guild Chat.", + "blurbGuildsPage": "Guilds are common-interest chat groups created by the players, for players. Browse through the list and join the Guilds that interest you!", + "blurbChallenges": "Challenges are created by your fellow players. Joining a Challenge will add its tasks to your task dashboard, and winning a Challenge will give you an achievement and often a gem prize!", + "blurbHallPatrons": "This is the Hall of Patrons, where we honor the noble adventurers who backed HabitRPG's original Kickstarter. We thank them for helping us bring Habitica to life!", + "blurbHallHeroes": "This is the Hall of Heroes, where open-source contributors to HabitRPG are honored. Whether through code, art, music, writing, or even just helpfulness, they have earned gems, exclusive equipment, and prestigious titles. You can contribute to HabitRPG, too! Find out more here. " } \ No newline at end of file diff --git a/common/locales/ro/gear.json b/common/locales/ro/gear.json index 1f4d04cd83..bb7e225b63 100644 --- a/common/locales/ro/gear.json +++ b/common/locales/ro/gear.json @@ -68,6 +68,8 @@ "weaponSpecial3Notes": "Mitinguri, monştri, molime: miruite! Macină-le! Creşte Forţa, Inteligenţa şi Constituţia cu <%= attrs %> fiecare.", "weaponSpecialCriticalText": "Ciocanul critic strivitor de erori", "weaponSpecialCriticalNotes": "Acest campion a învins un puternic inamic Github unde mulți viteji au căzut. Făcut din oasele Erorii, acest ciocan dă o lovitură puternică. Creşte Forţa şi Percepţia cu <%= attrs %> fiecare.", + "weaponSpecialTridentOfCrashingTidesText": "Trident of Crashing Tides", + "weaponSpecialTridentOfCrashingTidesNotes": "Gives you the ability to command fish, and also deliver some mighty stabs to your tasks. Increases Intelligence by <%= int %>.", "weaponSpecialYetiText": "Sulița îmblânzitorului de Yeti", "weaponSpecialYetiNotes": "Această suliţă îi perminte utilizatorului să comande orice yeti. Crește Forţa cu <%= str %>. Ediţie limitată 2013-2014 a echipamentului de iarnă. ", "weaponSpecialSkiText": "Suliţă Ski-sasin", @@ -136,6 +138,8 @@ "weaponArmoireBasicCrossbowNotes": "This crossbow can pierce a task's armor from very far away! Increases Strength by <%= str %>, Perception by <%= per %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "weaponArmoireLunarSceptreText": "Soothing Lunar Sceptre", "weaponArmoireLunarSceptreNotes": "The healing power of this wand waxes and wanes. Increases Constitution by <%= con %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 3 of 3).", + "weaponArmoireRancherLassoText": "Rancher Lasso", + "weaponArmoireRancherLassoNotes": "Lassos: the ideal tool for rounding up and wrangling. Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 3 of 3).", "armor": "armură", "armorBase0Text": "Îmbrăcăminte simplă", "armorBase0Notes": "Haine obişnuite. Nu conferă niciun beneficiu.", @@ -185,6 +189,8 @@ "armorSpecial1Notes": "Puterea ei neostenită obișnuiește îl deprinde pe purtător cu disconfortul lumesc. Crește toate atributele cu <%= attrs %>.", "armorSpecial2Text": "Tunica nobilă a lui Jean Chalard.", "armorSpecial2Notes": "Makes you extra fluffy! Increases Constitution and Intelligence by <%= attrs %> each.", + "armorSpecialFinnedOceanicArmorText": "Finned Oceanic Armor", + "armorSpecialFinnedOceanicArmorNotes": "Although delicate, this armor makes your skin as harmful to the touch as a fire coral. Increases Strength by <%= str %>.", "armorSpecialYetiText": "Roba îmblânzitorului de Yeti", "armorSpecialYetiNotes": "Fuzzy and fierce. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.", "armorSpecialSkiText": "Parka Ski-sasinului", @@ -279,6 +285,8 @@ "armorArmoireLunarArmorNotes": "The light of the moon will make you strong and savvy. Increases Strength by <%= str %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 2 of 3).", "armorArmoireGladiatorArmorText": "Gladiator Armor", "armorArmoireGladiatorArmorNotes": "To be a gladiator you must be not only cunning... but strong. Increases Perception by <%= per %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 2 of 3).", + "armorArmoireRancherRobesText": "Rancher Robes", + "armorArmoireRancherRobesNotes": "Wrangle your mounts and round up your pets while wearing these magical Rancher Robes! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 2 of 3).", "headgear": "echipament pentru cap", "headBase0Text": "Fără cască", "headBase0Notes": "Fără echipament pentru cap", @@ -328,6 +336,8 @@ "headSpecial1Notes": "Coroana preferată a celor care conduc prin exemplu. Crește toate atributele cu <%= attrs %>.", "headSpecial2Text": "Cască fără nume", "headSpecial2Notes": "A testament to those who gave of themselves while asking nothing in return. Increases Intelligence and Strength by <%= attrs %> each.", + "headSpecialFireCoralCircletText": "Fire Coral Circlet", + "headSpecialFireCoralCircletNotes": "This circlet, designed by Habitica's greatest alchemists, allows you to breathe water and dive for treasure! Increases Perception by <%= per %>.", "headSpecialNyeText": "Pălărie absurdă de petrecere", "headSpecialNyeNotes": "You've received an Absurd Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.", "headSpecialYetiText": "Casca îmblânzitorului de Yeti", @@ -415,13 +425,17 @@ "headArmoireLunarCrownText": "Soothing Lunar Crown", "headArmoireLunarCrownNotes": "This crown strengthens health and sharpens senses, especially when the moon is full. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Soothing Lunar Set (Item 1 of 3).", "headArmoireRedHairbowText": "Red Hairbow", - "headArmoireRedHairbowNotes": "Become strong, tough and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRedHairbowNotes": "Become strong, tough, and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireVioletFloppyHatText": "Violet Floppy Hat", "headArmoireVioletFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a pleasing purple color. Increases Perception by <%= per %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "headArmoireGladiatorHelmText": "Gladiator Helm", "headArmoireGladiatorHelmNotes": "To be a gladiator you must be not only strong.... but cunning. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Gladiator Set (Item 1 of 3).", "headArmoireRancherHatText": "Rancher Hat", - "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 1 of 3).", + "headArmoireBlueHairbowText": "Blue Hairbow", + "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownText": "Royal Crown", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "Niciun scut sau a doua armă", @@ -449,6 +463,8 @@ "shieldSpecial0Notes": "Vede dincolo de vălul morții și arată ce e acolo pentru a înspăimânta inamicii. Crește Percepţia cu <%= per %>.", "shieldSpecial1Text": "Scut de cristal", "shieldSpecial1Notes": "Fărâmițează săgețile și deviază cuvintele negativiştilor. Crește toate atributele cu <%= attrs %>.", + "shieldSpecialMoonpearlShieldText": "Moonpearl Shield", + "shieldSpecialMoonpearlShieldNotes": "Designed for fast swimming, and also some defense. Increases Constitution by <%= con %>.", "shieldSpecialGoldenknightText": "Mustaine's Milestone Mashing Morning Star", "shieldSpecialGoldenknightNotes": "Meetings, monsters, malaise: managed! Mash! Increases Constitution and Perception by <%= attrs %> each.", "shieldSpecialYetiText": "Scutul îmblânzitorului de yeti", diff --git a/common/locales/ro/groups.json b/common/locales/ro/groups.json index beb8a80b90..a32622e740 100644 --- a/common/locales/ro/groups.json +++ b/common/locales/ro/groups.json @@ -94,7 +94,7 @@ "abuseFlag": "Report violation of Community Guidelines", "abuseFlagModalHeading": "Report <%= name %> for violation?", "abuseFlagModalBody": "Are you sure you want to report this post? You should ONLY report a post that violates the <%= firstLinkStart %>Community Guidelines<%= linkEnd %> and/or <%= secondLinkStart %>Terms of Service<%= linkEnd %>. Inappropriately reporting a post is a violation of the Community Guidelines and may give you an infraction.", - "abuseFlagModalButton": "Report", + "abuseFlagModalButton": "Report Violation", "abuseReported": "Thank you for reporting this violation. The moderators have been notified.", "abuseAlreadyReported": "You have already reported this message.", "needsText": "Please type a message.", @@ -119,6 +119,8 @@ "sendGiftPurchase": "Purchase", "sendGiftMessagePlaceholder": "Personal message (optional)", "sendGiftSubscription": "<%= months %> Month(s): $<%= price %>", + "battleWithFriends": "Battle Monsters With Friends", "startAParty": "Start a Party", - "addToParty": "Add someone to your party" + "addToParty": "Add someone to your party", + "likePost": "Click if you like this post!" } \ No newline at end of file diff --git a/common/locales/ro/limited.json b/common/locales/ro/limited.json index a613537a16..fb7a2311c3 100644 --- a/common/locales/ro/limited.json +++ b/common/locales/ro/limited.json @@ -8,6 +8,8 @@ "alarmingFriendsText": "Speriat de <%= spookDust %> ori de colegii din echipă", "agriculturalFriends": "Agricultural Friends", "agriculturalFriendsText": "Got transformed into a flower <%= seeds %> times by party members.", + "aquaticFriends": "Aquatic Friends", + "aquaticFriendsText": "Got splashed <%= seafoam %> times by party members.", "valentineCard": "Felicitare de Sf. Valentin", "valentineCardNotes": "Send a Valentine's Day card to a party member.", "valentine0": "\"Roses are red<%= lineBreak %>My Dailies are blue<%= lineBreak %>I'm happy that I'm<%= lineBreak %>In a Party with you!\"", diff --git a/common/locales/ro/messages.json b/common/locales/ro/messages.json index 93a2b1843b..ea48743b4b 100644 --- a/common/locales/ro/messages.json +++ b/common/locales/ro/messages.json @@ -21,7 +21,10 @@ "messageDropFood": "Ai găsit <%= dropArticle %><%= dropText %>! <%= dropNotes %>", "messageDropEgg": "Ai găsit un Ou <%= dropText %>! <%= dropNotes %>", "messageDropPotion": "Ai găsit o poţiune de eclozare <%= dropText %>! <%= dropNotes %>", + "messageDropQuest": "You've found a quest!", "messageFoundQuest": "Ai găsit aventura \"<%= questText %>\"!", + "messageAlreadyPurchasedGear": "You purchased this gear in the past, but do not currently own it. You can buy it again in the rewards column on the tasks page.", + "messageAlreadyOwnGear": "You already own this item. Equip it by going to the equipment page.", "armoireEquipment": "<%= image %> You found a piece of rare Equipment in the Armoire: <%= dropText %>! Awesome!", "armoireFood": "<%= image %> You rummage in the Armoire and find <%= dropArticle %><%= dropText %>. What's that doing in here?", "armoireExp": "You wrestle with the Armoire and gain Experience. Take that!" diff --git a/common/locales/ro/npc.json b/common/locales/ro/npc.json index 50fb97eed6..54c8f8d1d3 100644 --- a/common/locales/ro/npc.json +++ b/common/locales/ro/npc.json @@ -14,6 +14,8 @@ "sellPotionForGold": "Sell <%= itemType %> Potion for <%= gold %> Gold", "buyGems": "Cumpără Nestemate", "justin": "Justin", + "ian": "Ian", + "ianText": "Welcome to the Quest Shop! Here you can use Quest Scrolls to battle monsters with your friends. Be sure to check out our fine array of Quest Scrolls for purchase on the right!", "USD": "USD", "newStuff": "Chestii noi", "cool": "Aminteşte-mi mai târziu", @@ -25,6 +27,7 @@ "payWithCard": "Plătește cu Card", "payNote": "Notă: câteodată PayPal ia mai mult timp pentru a confirma. Recomandăm plata cu cardul.", "card": "Card", + "amazonInstructions": "Click the button to pay using Amazon Payments", "paymentMethods": "Metode de plată", "classGear": "Echipament de clasă", "classGearText": "În primul rând: nu intra în panică! Echipamentul tău vechi este în inventarul tău, iar acum porți echipamentul de <%= klass %> novice. Purtând echipamentul clasei tale vei primi un bonus de 50% la atribute. Totuși, nu te sfii să revii la echipamentul tău vechi.", diff --git a/common/locales/ro/pets.json b/common/locales/ro/pets.json index 1d52cfc779..d0160c1a57 100644 --- a/common/locales/ro/pets.json +++ b/common/locales/ro/pets.json @@ -13,6 +13,7 @@ "hydra": "Hidră", "mantisShrimp": "Crevete călugăr", "mammoth": "Woolly Mammoth", + "orca": "Orca", "rarePetPop1": "Apasă pe laba de aur pentru a afla mai multe despre cum poți obține acest companion rar contribuind la HabitRPG!", "rarePetPop2": "Cum să primeşti acest companion", "potion": "Poţiune <%= potionType %>", @@ -24,6 +25,7 @@ "hatchingPotion": "poțiune de eclozat", "noHatchingPotions": "Nu deţii nicio poţiune de eclozat.", "inventoryText": "Apasă pe un ou pentru a vedea poțiunile utilizabile evidențiate cu verde și apoi apasă pe una dintre poțiunile evidențiate pentru a ecloza un companion. Dacă nicio poțiune nu este evidențiată, apasă pe oul acela din nou pentru a nu mai fi selectat și apasă pe o poțiune mai întâi pentru a evidenția ouăle utilizabile. Poți de asemenea vinde obiectele nedorite Negustorului Alexander.", + "foodText": "food", "food": "Hrană şi şei", "noFood": "Nu ai deloc mâncare sau şei", "dropsExplanation": "Get these items faster with gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", diff --git a/common/locales/ro/quests.json b/common/locales/ro/quests.json index 1cb028691a..63da81c13e 100644 --- a/common/locales/ro/quests.json +++ b/common/locales/ro/quests.json @@ -1,16 +1,24 @@ { "quests": "Aventuri", "quest": "aventură", + "whereAreMyQuests": "Quests are now available on their own page! Click on Inventory -> Quests to find them.", + "yourQuests": "Your Quests", + "questsForSale": "Quests for Sale", + "petQuests": "Pet and Mount Quests", + "unlockableQuests": "Unlockable Quests", + "goldQuests": "Gold-Purchasable Quests", "questDetails": "Quest Details", "invitations": "Invitations", "completed": "Încheiat", "youReceived": "Ai primit", + "dropQuestCongrats": "Congratulations on earning this quest scroll! You can invite your party to begin the quest now, or come back to it any time in your Inventory > Quests.", "questSend": "Clicking \"Invite\" will send an invitation to your party members. When all members have accepted or denied, the quest begins. See status under Social > Party.", "inviteParty": "Invită Echipa", "questInvitation": "Invitație la Aventuri:", "questInvitationTitle": "Quest Invitation", "questInvitationInfo": "Invitation for the Quest <%= quest %>", "askLater": "Întreabă-mă mai târziu", + "questLater": "Quest Later", "buyQuest": "Cumpără Aventură", "accepted": "Acceptat", "rejected": "Refuzat", @@ -37,11 +45,15 @@ "noScrolls": "Nu ai niciun răvaș de aventură.", "scrollsText1": "Aventurile necesită echipe. Dacă vrei să te aventurezi singur,", "scrollsText2": "crează o echipă goală", - "scrollsPre": "Trebuie să termini aventura precedentă pentru a începe una nouă!", + "scrollsPre": "You haven't unlocked this quest yet!", + "alreadyEarnedQuestLevel": "You already earned this quest by attaining Level <%= level %>.", + "alreadyEarnedQuestReward": "You already earned this quest by completing <%= priorQuest %>.", "completedQuests": "A dus la bun sfârșit următoarele aventuri", "mustComplete": "Trebuie mai întâi să termini <%= quest %>.", - "mustLevel": "Trebuie să fii la nivelul <%= level %>.", + "mustLevel": "You must be level <%= level %> to begin this quest.", "mustLvlQuest": "Trebuie să ai nivelul <%= level %> ca să cumperi această aventură!", + "mustInviteFriend": "To earn this quest, invite a friend to your Party. Invite someone now?", + "unlockByQuesting": "To earn this quest, complete <%= title %>.", "sureCancel": "Ești sigur că vrei să anulezi această aventură? Toate invitațiile acceptate vor fi pierdute. Posesorul aventurii va păstra răvașul aventurii.", "sureAbort": "Ești sigur că vrei să abandonezi această misiune? Ea va fi abandonată pentru toți din echipa ta și tot progresul va fi pierdut.", "doubleSureAbort": "Eşti sigur sigur ? Asigură-te că nu te vor urî pentru totdeauna!", diff --git a/common/locales/ro/questscontent.json b/common/locales/ro/questscontent.json index 15591a6d23..0763423fe8 100644 --- a/common/locales/ro/questscontent.json +++ b/common/locales/ro/questscontent.json @@ -58,44 +58,44 @@ "questSpiderBoss": "Păianjen", "questSpiderDropSpiderEgg": "Spider (Egg)", "questSpiderUnlockText": "Unlocks purchasable spider eggs in the Market", - "questVice1Text": "Eliberează-te de influența Dragonului", + "questVice1Text": "Vice, Part 1: Free Yourself of the Dragon's Influence", "questVice1Notes": "

Se spune că un rău teribil sălășluiește în cavernele de pe Mt. Habitica. Un monstru a cărui prezență sucește voința puternicilor eroi din ținut, deviindu-i către obiceiuri proaste și lenevie! Bestia e un dragon grozav cu o putere nemăsurată alcătuită din umbrele însele - Viciul, perfidul Balaur al Umbrei. Bravi Habitani, sculați-vă și învingeți această bestie ticăloasă o dată pentru totdeauna, dar numai dacă sunteți încredințați că îi puteți sta împotrivă imensei puteri.

Viciul Partea 1:

Cum poți nădăjdui să lupți cu fiara când ea deține deja controlul asupra ta? Nu cădea victimă leneviei și viciului! Muncește din greu în lupta împotriva influenței întunecoase a dragonului și spulberă stăpânirea pe care o are asupra ta!

", "questVice1Boss": "Umbra Viciului", "questVice1DropVice2Quest": "Viciu partea 2 (răvaș)", - "questVice2Text": "Găsește Viziuna Balaurului", + "questVice2Text": "Vice, Part 2: Find the Lair of the Wyrm", "questVice2Notes": "With Vice's influence over you dispelled, you feel a surge of strength you didn't know you had return to you. Confident in yourselves and your ability to withstand the wyrm's influence, your party makes its way to Mt. Habitica. You approach the entrance to the mountain's caverns and pause. Swells of shadows, almost like fog, wisp out from the opening. It is near impossible to see anything in front of you. The light from your lanterns seem to end abruptly where the shadows begin. It is said that only magical light can pierce the dragon's infernal haze. If you can find enough light crystals, you could make your way to the dragon.", "questVice2CollectLightCrystal": "Cristale de lumină", "questVice2DropVice3Quest": "Viciu partea 3 (răvaș)", - "questVice3Text": "Viciul se trezește", + "questVice3Text": "Vice, Part 3: Vice Awakens", "questVice3Notes": "După multe strădanii, echipa ta a descoperit viziuna Viciului. Matahala de monstru îți privește echipa cu dezgust. În jurul vostru se învârtejează umbre, iar o voce îți șoptește în cap: „Alți cetățeni netoți ai Habiticii care vin să mă oprească? Drăguț. Ar fi fost înțelept să nu veniți.” Uriașul solzos își retrage capul și se pregătește să atace. Asta e șansa voastră! Dă-i tot ce poți și învinge Viciul o dată pentru totdeauna.", "questVice3Completion": "The shadows dissipate from the cavern and a steely silence falls. My word, you've done it! You have defeated Vice! You and your party may finally breath a sigh of relief. Enjoy your victory, brave Habiteers, but take the lessons you've learned from battling Vice and move forward. There are still Habits to be done and potentially worse evils to conquer!", "questVice3Boss": "Viciul, Balaurul Umbrei", "questVice3DropWeaponSpecial2": "Sceptrul Dragonului al lui Stephen Weber", "questVice3DropDragonEgg": "Dragon (ou)", "questVice3DropShadeHatchingPotion": "Poțiune de eclozare a Umbrei", - "questMoonstone1Text": "The Moonstone Chain", + "questMoonstone1Text": "The Moonstone Chain, Part 1: The Moonstone Chain", "questMoonstone1Notes": "

A terrible affliction has struck Habiticans. Bad Habits thought long-dead are rising back up with a vengeance. Dishes lie unwashed, textbooks linger unread, and procrastination runs rampant!


You track some of your own returning Bad Habits to the Swamps of Stagnation and discover the culprit: the ghostly Necromancer, Recidivate. You rush in, weapons swinging, but they slide through her specter uselessly.


\"Don’t bother,\" she hisses with a dry rasp. \"Without a chain of moonstones, nothing can harm me – and master jeweler @aurakami scattered all the moonstones across Habitica long ago!\" Panting, you retreat... but you know what you must do.

", "questMoonstone1CollectMoonstone": "Moonstones", "questMoonstone1DropMoonstone2Quest": "The Moonstone Chain Part 2: Recidivate the Necromancer (Scroll)", - "questMoonstone2Text": "Recidivate The Necromancer", + "questMoonstone2Text": "The Moonstone Chain, Part 2: Recidivate The Necromancer", "questMoonstone2Notes": "

The brave weaponsmith @Inventrix helps you fashion the enchanted moonstones into a chain. You’re ready to confront Recidivate at last, but as you enter the Swamps of Stagnation, a terrible chill sweeps over you.


Rotting breath whispers in your ear. \"Back again? How delightful...\" You spin and lunge, and under the light of the moonstone chain, your weapon strikes solid flesh. \"You may have bound me to the world once more,\" Recidivate snarls, \"but now it is time for you to leave it!\"

", "questMoonstone2Boss": "The Necromancer", "questMoonstone2DropMoonstone3Quest": "The Moonstone Chain Part 3: Recidivate Transformed (Scroll)", - "questMoonstone3Text": "Recidivate Transformed", + "questMoonstone3Text": "The Moonstone Chain, Part 3: Recidivate Transformed", "questMoonstone3Notes": "

Recidivate crumples to the ground, and you strike at her with the moonstone chain. To your horror, Recidivate seizes the gems, eyes burning with triumph.


\"Foolish creature of flesh!\" she shouts. \"These moonstones will restore me to a physical form, true, but not as you imagined. As the full moon waxes from the dark, so too does my power flourish, and from the shadows I summon the specter of your most feared foe!\"


A sickly green fog rises from the swamp, and Recidivate’s body writhes and contorts into a shape that fills you with dread – the undead body of Vice, horribly reborn.

", "questMoonstone3Completion": "

Your breath comes hard and sweat stings your eyes as the undead Wyrm collapses. The remains of Recidivate dissipate into a thin grey mist that clears quickly under the onslaught of a refreshing breeze, and you hear the distant, rallying cries of Habiticans defeating their Bad Habits for once and for all.


@Baconsaur the beast master swoops down on a gryphon. \"I saw the end of your battle from the sky, and I was greatly moved. Please, take this enchanted tunic – your bravery speaks of a noble heart, and I believe you were meant to have it.\"

", "questMoonstone3Boss": "Necro-Vice", "questMoonstone3DropRottenMeat": "Rotten Meat (Food)", "questMoonstone3DropZombiePotion": "Zombie Hatching Potion", - "questGoldenknight1Text": "A Stern Talking-To", + "questGoldenknight1Text": "The Golden Knight, Part 1: A Stern Talking-To", "questGoldenknight1Notes": "

The Golden Knight has been getting on poor Habiticans' cases. Didn't do all of your Dailies? Checked off a negative Habit? She will use this as a reason to harass you about how you should follow her example. She is the shining example of a perfect Habitican, and you are naught but a failure. Well, that is not nice at all! Everyone makes mistakes. They should not have to be met with such negativity for it. Perhaps it is time you gather some testimonies from hurt Habiticans and give the Golden Knight a stern talking-to!

", "questGoldenknight1CollectTestimony": "Testimonies", "questGoldenknight1DropGoldenknight2Quest": "The Golden Knight Chain Part 2: Tarnished Gold (Scroll)", - "questGoldenknight2Text": "Gold Knight", + "questGoldenknight2Text": "The Golden Knight, Part 2: Gold Knight", "questGoldenknight2Notes": "

Armed with hundreds of Habitican's testimonies, you finally confront the Golden Knight. You begin to recite the Habitcan's complaints to her, one by one. \"And @Pfeffernusse says that your constant bragging-\" The knight raises her hand to silence you and scoffs, \"Please, these people are merely jealous of my success. Instead of complaining, they should simply work as hard as I! Perhaps I shall show you the power you can attain through diligence such as mine!\" She raises her morningstar and prepares to attack you!

", "questGoldenknight2Boss": "Gold Knight", "questGoldenknight2DropGoldenknight3Quest": "The Golden Knight Chain Part 3: The Iron Knight (Scroll)", - "questGoldenknight3Text": "The Iron Knight", + "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

With a satisfying clang, the Iron Knight falls to his knees and slumps over. \"You are quite strong,\" he pants. \"I have been humbled, today.\" The Golden Knight approaches you and says, \"Thank you. I believe we have gained some humility from our encounter with you. I will speak with my father and explain the complaints against us. Perhaps, we should begin apologizing to the other Habiticans.\" She mulls over in thought before turning back to you. \"Here: as our gift to you, I want you to keep my morningstar. It is yours now.\"

", "questGoldenknight3Boss": "The Iron Knight", @@ -128,15 +128,15 @@ "questSeahorseBoss": "Cal de mare", "questSeahorseDropSeahorseEgg": "Căluţ de mare (Ou)", "questSeahorseUnlockText": "Unlocks purchasable seahorse eggs in the Market", - "questAtom1Text": "Attack of the Mundane Questline, Pt. 1: Dish Disaster!", + "questAtom1Text": "Attack of the Mundane, Part 1: Dish Disaster!", "questAtom1Notes": "You reach the shores of Washed-Up Lake for some well-earned relaxation... But the lake is polluted with unwashed dishes! How did this happen? Well, you simply cannot allow the lake to be in this state. There is only one thing you can do: clean the dishes and save your vacation spot! Better find some soap to clean up this mess. A lot of soap...", "questAtom1CollectSoapBars": "Bucăţi de Săpun", - "questAtom1Drop": "Monstrul FărăGustări (Manuscris)", - "questAtom2Text": "Attack of the Mundane Questline, Pt. 2: The SnackLess Monster", + "questAtom1Drop": "The SnackLess Monster (Quest Scroll)", + "questAtom2Text": "Attack of the Mundane, Part 2: The SnackLess Monster", "questAtom2Notes": "Phew, this place is looking a lot nicer with all these dishes cleaned. Maybe, you can finally have some fun now. Oh - there seems to be a pizza box floating in the lake. Well, what's one more thing to clean really? But alas, it is no mere pizza box! With a sudden rush the box lifts from the water to reveal itself to be the head of a monster. It cannot be! The fabled SnackLess Monster?! It is said it has existed hidden in the lake since prehistoric times: a creature spawned from the leftover food and trash of the ancient Habiticans. Yuck!", "questAtom2Boss": "Monstrul FărăGustări", - "questAtom2Drop": "The Laundromancer Scroll (Scroll)", - "questAtom3Text": "Attack of the Mundane Questline, Pt. 3: The Laundromancer", + "questAtom2Drop": "The Laundromancer (Quest Scroll)", + "questAtom3Text": "Attack of the Mundane, Part 3: The Laundromancer", "questAtom3Notes": "With a deafening cry, and five delicious types of cheese bursting from its mouth, the SnackLess Monster falls to pieces. \"HOW DARE YOU!\" booms a voice from beneath the water's surface. A robed, blue figure emerges from the water, wielding a magic toilet brush. Filthy laundry begins to bubble up to the surface of the lake. \"I am the Laundromancer!\" he angrily announces. \"You have some nerve - washing my delightfully dirty dishes, destroying my pet, and entering my domain with such clean clothes. Prepare to feel the soggy wrath of my anti-laundry magic!\"", "questAtom3Completion": "The wicked Laundromancer has been defeated! Clean laundry falls in piles all around you. Things are looking much better around here. As you begin to wade through the freshly pressed armor, a glint of metal catches your eye, and your gaze falls upon a gleaming helm. The original owner of this shining item may be unknown, but as you put it on, you feel the warming presence of a generous spirit. Too bad they didn't sew on a nametag.", "questAtom3Boss": "Spălăbalaurul", @@ -208,5 +208,34 @@ "questKrakenBoss": "The Kraken of Inkomplete", "questKrakenCompletion": "As the Kraken flees, several eggs float to the surface of the water. Lemoness examines them, and her suspicion turns to delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"", "questKrakenDropCuttlefishEgg": "Cuttlefish (Egg)", - "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market" + "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market", + "questWhaleText": "Wail of the Whale", + "questWhaleNotes": "You arrive at the Diligent Docks, hoping to take a submarine to watch the Dilatory Derby. Suddenly, a deafening bellow forces you to stop and cover your ears. \"Thar she blows!\" cries Captain @krazjega, pointing to a huge, wailing whale. \"It's not safe to send out the submarines while she's thrashing around!\"

\"Quick,\" calls @UncommonCriminal. \"Help me calm the poor creature so we can figure out why she's making all this noise!\"", + "questWhaleBoss": "Wailing Whale", + "questWhaleCompletion": "After much hard work, the whale finally ceases her thunderous cry. \"Looks like she was drowning in waves of negative habits,\" @zoebeagle explains. \"Thanks to your consistent effort, we were able to turn the tides!\" As you step into the submarine, several whale eggs bob towards you, and you scoop them up.", + "questWhaleDropWhaleEgg": "Whale (Egg)", + "questWhaleUnlockText": "Unlocks purchasable whale eggs in the Market", + "questDilatoryDistress1Text": "Dilatory Distress, Part 1: Message in a Bottle", + "questDilatoryDistress1Notes": "A message in a bottle arrived from the newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, the alchemists @Benga and @hazel can make it all possible! You only have to find the proper ingredients.", + "questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!", + "questDilatoryDistress1CollectFireCoral": "Fire Coral", + "questDilatoryDistress1CollectBlueFins": "Blue Fins", + "questDilatoryDistress1DropArmor": "Finned Oceanic Armor (Armor)", + "questDilatoryDistress2Text": "Dilatory Distress, Part 2: Creatures of the Crevasse", + "questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.

When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"", + "questDilatoryDistress2Completion": "You vanquish the nightmarish horde of skulls, but you feel no closer to finding Adva. You speak to @Kiwibot, the royal tracker, to see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"", + "questDilatoryDistress2Boss": "Water Skull Swarm", + "questDilatoryDistress2RageTitle": "Swarm Respawn", + "questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Water Skull Swarm will heal 30% of its remaining health!", + "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", + "questDilatoryDistress2DropSkeletonPotion": "Skeleton Hatching Potion", + "questDilatoryDistress2DropCottonCandyBluePotion": "Cotton Candy Blue Hatching Potion", + "questDilatoryDistress2DropHeadgear": "Fire Coral Circlet (Headgear)", + "questDilatoryDistress3Text": "Dilatory Distress, Part 3: Not a Mere Maid", + "questDilatoryDistress3Notes": "You follow the mantis shrimps deep into the Crevasse, and discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits you inside the main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks you notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should you break it?", + "questDilatoryDistress3Completion": "Finally, you manage to pull the bewitched pendant from Adva's neck and throw it away. Adva clutches her head. \"Where am I? What happened here?\" After hearing your story, she frowns. \"This necklace was given to me by a strange ambassador - a lady called 'Tzina'. I don't remember anything after that!\"

Back at Dilatory, Manta is overjoyed by your success. \"Allow me to reward you with this trident and shield! I ordered them from @aiseant and @starsystemic as a gift for Adva, but... I'd rather not put weapons in her hands any time soon.\"", + "questDilatoryDistress3Boss": "Adva, the Usurping Mermaid", + "questDilatoryDistress3DropFish": "Fish (Food)", + "questDilatoryDistress3DropWeapon": "Trident of Crashing Tides (Weapon)", + "questDilatoryDistress3DropShield": "Moonpearl Shield (Shield-Hand Item)" } \ No newline at end of file diff --git a/common/locales/ro/settings.json b/common/locales/ro/settings.json index d238c8c46e..ecaa41b44f 100644 --- a/common/locales/ro/settings.json +++ b/common/locales/ro/settings.json @@ -82,6 +82,7 @@ "emailChange2": "admin@habitrpg.com", "emailChange3": "including both your old and new email address as well as your User ID.", "username": "Login Name", + "usernameOrEmail": "Login Name or Email", "email": "Email", "registeredWithFb": "Registered with Facebook", "loginNameDescription1": "This is what you use to login to HabitRPG. Go to", @@ -95,7 +96,7 @@ "giftedSubscription": "Gifted Subscription", "invitedParty": "Invited To Party", "invitedGuild": "Invited To Guild", - "inactivityEmails": "Your account is inactive", + "importantAnnouncements": "Your account is inactive", "weeklyRecaps": "Summaries of your account activity in the past week", "questStarted": "Your Quest has Begun", "invitedQuest": "Invited to Quest", diff --git a/common/locales/ro/spells.json b/common/locales/ro/spells.json index 999a0f3d01..0bb60b57f9 100644 --- a/common/locales/ro/spells.json +++ b/common/locales/ro/spells.json @@ -42,5 +42,9 @@ "spellSpecialShinySeedText": "Shiny Seed", "spellSpecialShinySeedNotes": "Turn a friend into a joyous flower!", "spellSpecialPetalFreePotionText": "Petal-Free Potion", - "spellSpecialPetalFreePotionNotes": "Cancel the effects of a Shiny Seed." + "spellSpecialPetalFreePotionNotes": "Cancel the effects of a Shiny Seed.", + "spellSpecialSeafoamText": "Seafoam", + "spellSpecialSeafoamNotes": "Turn a friend into a sea creature!", + "spellSpecialSandText": "Sand", + "spellSpecialSandNotes": "Cancel the effects of Seafoam." } \ No newline at end of file diff --git a/common/locales/ro/tasks.json b/common/locales/ro/tasks.json index 479bc3f21c..c5adb734f1 100644 --- a/common/locales/ro/tasks.json +++ b/common/locales/ro/tasks.json @@ -23,6 +23,7 @@ "difficulty": "Dificultate", "difficultyHelpTitle": "Cât de dificil e acest țel?", "difficultyHelpContent": "The harder a task, the more Experience and Gold it awards you when you check it off... but the more it damages you if it is a Daily or Bad Habit!", + "trivial": "Trivial", "easy": "Ușor", "medium": "Mediu", "hard": "Greu", diff --git a/common/locales/ru/backgrounds.json b/common/locales/ru/backgrounds.json index 825706d51c..2e768d3758 100644 --- a/common/locales/ru/backgrounds.json +++ b/common/locales/ru/backgrounds.json @@ -90,5 +90,12 @@ "backgroundShimmeryBubblesText": "Блестящие Пузыри", "backgroundShimmeryBubblesNotes": "Переплывите море Блестящих Пузырей", "backgroundIslandWaterfallsText": "Остров Водопадов", - "backgroundIslandWaterfallsNotes": "Устройте пикник у Острова Водопадов" + "backgroundIslandWaterfallsNotes": "Устройте пикник на Острове Водопадов", + "backgrounds072015": "Набор 14: Выпущен в июле 2015", + "backgroundDilatoryRuinsText": "Руины Промедления", + "backgroundDilatoryRuinsNotes": "Погрузитесь к руинам Промедления.", + "backgroundGiantWaveText": "Гигантская волна", + "backgroundGiantWaveNotes": "Прокатитесь на гигантской волне!", + "backgroundSunkenShipText": "Затонувший корабль", + "backgroundSunkenShipNotes": "Исследуйте затонувший корабль." } \ No newline at end of file diff --git a/common/locales/ru/challenge.json b/common/locales/ru/challenge.json index 8eaa7254ed..f81c4ef0c2 100644 --- a/common/locales/ru/challenge.json +++ b/common/locales/ru/challenge.json @@ -49,10 +49,11 @@ "keepTasks": "Оставить задания", "closeCha": "Закрыть испытание и...", "leaveCha": "Покинуть испытание и...", - "challengedOwnedFilterHeader": "Ownership", - "challengedOwnedFilter": "Owned", - "challengedNotOwnedFilter": "Not Owned", - "challengedEitherOwnedFilter": "Either", + "challengedOwnedFilterHeader": "Создатель", + "challengedOwnedFilter": "Созданные вами", + "challengedNotOwnedFilter": "Созданные другими", + "challengedEitherOwnedFilter": "Все", "backToChallenges": "Вернуться к списку испытаний", - "prizeValue": "<%= gemcount %> <%= gemicon %> Prize" + "prizeValue": "<%= gemcount %> <%= gemicon %> в награду", + "clone": "Клонировать" } \ No newline at end of file diff --git a/common/locales/ru/character.json b/common/locales/ru/character.json index e3eeb100df..6a5a01d31b 100644 --- a/common/locales/ru/character.json +++ b/common/locales/ru/character.json @@ -39,12 +39,13 @@ "pastelSkins": "Пастельные цвета", "spookySkins": "Зловещие цвета", "supernaturalSkins": "Сверхъестественные цвета", - "splashySkins": "Сырые цвета", + "splashySkins": "Плещущиеся цвета", "rainbowColors": "Радужные цвета", "shimmerColors": "Мерцающие цвета", "hauntedColors": "Призрачные цвета", "winteryColors": "Зимние цвета", "equipment": "Снаряжение", + "equipmentBonus": "Equipment", "equipmentBonusText": "Дополнительные очки характеристик от надетой боевой экипировки. Выбор боевой экипировки доступен на вкладке Снаряжение на странице инвентаря.", "classBonus": "Бонус снаряжения класса", "classBonusText": "Ваш класс (воин, если вы еще не открыли систему классов и не выбрали другой класс) использует свою собственную экипировку более эффективно, чем экипировку других классов. Надетая экипировка вашего текущего класса дает 50% к дополнительным очкам характеристик.", @@ -54,11 +55,11 @@ "costume": "Костюм", "costumeText": "Если внешний вид какой-либо экипировки вам нравится больше, чем надетой сейчас, можете отметить «Использовать костюм» для того, чтобы визуально предстать в желаемом костюме поверх боевой экипировки.", "useCostume": "Использовать костюм", - "useCostumeInfo1": "Click \"Use Costume\" to equip items to your avatar without affecting the stats from your Battle Gear! This means that you can equip for the best stats on the left, and dress up your avatar with your equipment on the right.", - "useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.

Got more questions? Check out the Costume page on the wiki. Find the perfect ensemble? Show it off in the Costume Carnival guild or brag in the Tavern!", - "gearAchievement": "Вы заработали значок \"Превосходная экипировка\" за максимальное усовершенствование комплекта доспехов для некоторого класса! Вы полностью усовершенствовали следующие комплекты доспехов:", - "moreGearAchievements": "Чтобы заработать больше значков \"Первосходная экипировка\", меняйте классы на странице характеристик и покупайте обмундирование для нового класса!", - "armoireUnlocked": "You've also unlocked the Enchanted Armoire! Click on the Enchanted Armoire Reward for a random chance at special Equipment! It may also give you random XP or food items.", + "useCostumeInfo1": "Нажмите «Использовать костюм», чтобы надеть на персонажа вещи, не влияя на характеристики текущей экипировки. Это позволит вам одеть наиболее эффективную экипировку на левой половине экрана и отдельно настроить внешний вид аватара на правой половине экрана.", + "useCostumeInfo2": "Нажав \"Использовать Костюм\" на вашем аватаре не будет экипировки, но не бойтесь! Если вы посмотрите налево вы увидите, что экипировка еще действует на характеристики персонажа. Все что вы экипируете на правой половине экрана не повлияет на ваши характеристики, но позволит вашему аватару отлично выглядеть. Вы можете пробовать различные комбинации экипировок, смешивать экипировку из различных наборов а также выбирать питомца, скакуна и фон.

Есть вопросы? Проверьте Страницу Костюмов на вики. Нашли отличное сочетание? Продемонстрируйте его в Гильдии Карнавала Костюмов или похвастайтесь им в Таверне.", + "gearAchievement": "Вы заработали значок «Превосходная экипировка» за максимальное усовершенствование комплекта экипировки для вашего класса! Вы собрали полные наборы для следующих классов:", + "moreGearAchievements": "Чтобы заработать больше значков «Первосходная экипировка», меняйте классы на странице характеристик и покупайте обмундирование для нового класса!", + "armoireUnlocked": "Теперь вам доступен волшебный сундук! Кликайте на нем, чтобы случайным образом получить предмет из особого снаряжения! Также вам может достаться опыт или еда.", "ultimGearName": "Превосходная экипировка", "ultimGearText": "Полностью усовершенствовал(а) оружие и комплект доспехов для следующих классов:", "level": "Уровень", @@ -149,5 +150,9 @@ "mageWiki": "Маг", "rogueWiki": "Разбойник", "healerWiki": "Целитель", - "chooseClassLearn": "Learn more about classes" + "chooseClassLearn": "Подробнее о классах", + "str": "STR", + "con": "CON", + "per": "PER", + "int": "INT" } \ No newline at end of file diff --git a/common/locales/ru/communityguidelines.json b/common/locales/ru/communityguidelines.json index 0ebc2a483c..978fa4aa3b 100644 --- a/common/locales/ru/communityguidelines.json +++ b/common/locales/ru/communityguidelines.json @@ -52,14 +52,14 @@ "commGuideHeadingPublicGuilds": "Открытые гильдии", "commGuidePara029": "Публичные гильдии в отличие от Таверны сосредоточены на определенной теме в обсуждениях. Чат гильдии должен быть сфокусирован именно на ней. Например, члены гильдии писателей не должны обсуждать садоводство вместо писательства, а Драконоборцы не должны интересоваться расшифровкой древних рун. Некоторые гильдии менее строги на этот счет, другие более, но всё же, старайтесь не отдаляться от темы!", "commGuidePara031": "В некоторых публичных гильдиях обсуждаются деликатные темы, такие как депрессия, религия, политика и т.д. Это нормально до тех пор, пока участники обсуждений не нарушают Правила и Условия или Нормы Поведения в Общественных Местах, и до тех пор, пока они не отвлекаются от основной темы.", - "commGuidePara033": "Публичные гильдии не должны содержать контент 18+. Если планируется регулярно обсуждать деликатные темы, это должно быть отражено в названии гильдии. Это нужно для спокойствия и комфорта каждого в стране Habitica. Если в гильдии обсуждаются разного рода деликатные вопросы, то следует предупреждать ваших сограждан (например, «Внимание: контент не для слабонервных!»). Более того, такой контент должен быть уместен – например в гильдии для борьбы с депрессией подходит по основную тему то, что явно не подойдет гильдии музыкантов. Если Вы видите, что кто-то систематически нарушает это правило, даже после просьб прекратить это делать, сообщите об этом на email leslie@habitrpg.com и приложите скриншоты.", + "commGuidePara033": "Публичные гильдии не должны содержать контент 18+. Если планируется регулярно обсуждать деликатные темы, это должно быть отражено в названии гильдии. Это нужно для спокойствия и комфорта каждого в стране Habitica. Если в гильдии обсуждаются разного рода деликатные вопросы, то следует предупреждать других жителей страны Habitica (например, «Внимание: упоминается членовредительство!»). Более того, такой контент должен быть уместен – например, вопрос причинения себе вреда может быть уместным в гильдии для борьбы с депрессией, но в меньшей степени подойдет гильдии музыкантов. Если Вы видите, что кто-то систематически нарушает это правило, даже после нескольких просьб прекратить это делать, пожалуйста, сообщите об этом на email leslie@habitrpg.com и приложите скриншоты.", "commGuidePara035": "Гильдии, открытые или закрытые, не должны создаваться с целью нападок на любую группу или индивидуума. Создание подобной Гильдии будет служить основанием для немедленного бана аккаунта. Сражайтесь с плохими привычками, а с не другими искателями приключений!", "commGuidePara037": "Все Вызовы в Таверне и Вызовы Открытых гильдий также должны подчиняться этим правилам.", "commGuideHeadingBackCorner": "Задний Угол", "commGuidePara038": "Иногда разговоры становятся слишком длинными, развязными и деликатными и начинают раздражать посетителей общественных мест. В таком случае обсуждение перенаправляется в гильдию Задний Угол. Обратите внимание, что отправка в Угол не является наказанием в полном смысле слова. Фактически, многие граждане страны Habitica любят потусоваться там и поразглагольствовать.", "commGuidePara039": "В гильдии Задний Угол любой может свободно обсуждать любые темы и сколько угодно долго. Это место тщательно модерируется. Все Правила и Условия, а также Публичные Инструкции работают здесь как и в любом другом месте. То, что мы носим длинные плащи и кучкуемся за углом, еще не говорит о том, что всё дозволено! А теперь передайте мне эту тусклую свечу, будьте любезны.", "commGuideHeadingTrello": "Доски Trello", - "commGuidePara040": "Trello служит открытым форумом для предложений и обсуждений возможностей сайта. Habitica управляется ее народом в форме совместного участия – все мы создаем этот сайт вместе. Trello – это система, которая позволяет нам излить все свои мысли. Исходя из этого, постарайтесь умещать все свои мысли в один комментарий, не нужно много раз комментировать одну и ту же карточку. Если Вам в голову пришло что-то новое, не стесняйтесь редактировать свои старые комментарии. Пожалуйста, пожалейте тех, кому приходят оповещения о каждом новом комментарии. Наши почтовые ящики от этого чудом не ломятся.", + "commGuidePara040": "Trello служит открытым форумом для предложений и обсуждения функций сайта. Habitica управляется ее народом в форме совместного участия – все мы создаем этот сайт вместе. Trello – это система, которая позволяет нам излить все свои мысли. Исходя из этого, постарайтесь умещать все свои мысли в один комментарий, не нужно много раз подряд комментировать одну и ту же карточку. Если Вам в голову пришло что-то новое, не стесняйтесь редактировать свои прежние комментарии. Пожалуйста, пожалейте тех, кому приходят оповещения о каждом новом комментарии. Наши почтовые ящики от этого чудом не ломятся.", "commGuidePara041": "HabitRPG использует пять разных досок Trello:", "commGuideList03A": "Главная доска – это место для просьб о новых функциях сайта и голосования по ним.", "commGuideList03B": "Мобильная доска – это место для просьб о новых функциях мобильного приложения и голосования по ним.", @@ -68,7 +68,7 @@ "commGuideList03E": "Wiki-доска – это место для улучшения, обсуждения и запроса нового контента wiki.", "commGuidePara042": "Всем изложены основные принципы и правила поведения в общественных местах. Пользователи не должны отклоняться от темы на любой доске или карточке. Поверьте на слово, там и так базар-вокзал! Затянувшиеся обсуждения должны быть перенесены в Задний Угол.", "commGuideHeadingGitHub": "GitHub", - "commGuidePara043": "HabitRPG использует GitHub для отслеживания багов и доработки кода. Это своего рода кузница, где неутомимые Кузнецы куют новый функционал! Здесь действуют все правила поведения в публичных местах. Будьте вежливы с Кузнецами – у них очень много работы по поддержанию сайта! Ура, Кузнецам!", + "commGuidePara043": "HabitRPG использует GitHub для отслеживания багов и доработки кода. Это своего рода кузница, где неутомимые кузнецы куют новый функционал! Здесь действуют все правила поведения в публичных местах. Будьте вежливы с кузнецами – у них очень много работы по поддержанию сайта! Ура, Кузнецам!", "commGuidePara044": "Пользователи, которые являются членами репозитория HabitRPG:", "commGuideHeadingWiki": "Wiki", "commGuidePara045": "HabitRPG wiki собирает информацию об этом сайте. Также там размещаются несколько форумов аналогичных форумам гильдий в HabitRPG. Следовательно, здесь также действуют все правила поведения в Публичных местах.", @@ -135,11 +135,11 @@ "commGuideList11D": "Удаления (Модератор/Сотрудники могут удалить проблемный контент)", "commGuideList11E": "Правки (Модераторы/Сотрудники могут редактировать проблемный контент)", "commGuideHeadingRestoration": "Восстановление", - "commGuidePara061": "Habitica – это страна самосовершенствования и здесь верят во второй шанс. Если Вы совершили нарушение и получили наказание, воспринимайте это как второй шанс осознать свои поступки и улучшить свое положение в сообществе.", + "commGuidePara061": "Habitica – это страна самосовершенствования, и здесь верят во второй шанс. Если Вы совершили нарушение и получили наказание, воспринимайте это как шанс обдумать свои поступки и постараться быть лучшим членом сообщества.", "commGuidePara062": "Последствия Ваших нарушений разъясняются Вам через email или через сообщение от модератора или админа (в случае мелких нарушений). Примите наложенные на Вас ограничения и прилагайте усилия, чтобы Вам простили ваши огрехи.", "commGuidePara063": "Если Вы не понимаете последствий ваших действий или природу нарушений, попросите модераторов или админов вам это разъяснить, дабы не нарушать в будущем.", "commGuideHeadingContributing": "Вклад в развитие страны Habitica", - "commGuidePara064": "HabitRPG – это открытый проект, что означает возможность любому участнику внести свой вклад! Те, кто хорошо с этим справляются, получают вознаграждение в соответствии с рангом:", + "commGuidePara064": "HabitRPG – это проект с открытым исходным кодом, что означает возможность любому участнику внести свой вклад в развитие! Те, кому это удастся, получат вознаграждение в соответствии с рангом:", "commGuideList12A": "Значок участника HabitRPG, плюс 3 самоцвета", "commGuideList12B": "Броня участника HabitRPG, плюс 3 самоцвета", "commGuideList12C": "Шлем участника HabitRPG, плюс 3 самоцвета", @@ -151,10 +151,10 @@ "commGuidePara066": "О рангах участников стоит сказать несколько важных вещей:", "commGuideList13A": "Ранги присваиваются не просто так. Они устанавливаются по усмотрению модераторов. На их решение влияют разные факторы, включая их восприятие Вашей работы и ее значимости для сайта и сообщества. Мы оставляем за собой право менять специальные уровни, звания и награды по своему усмотрению.", "commGuideList13B": "Чем выше ранг, тем сложнее получить следующий. Если Вы создали одного монстра или исправили один баг, то этого может быть достаточно для присвоения Вам первого ранга участника, но не достаточно для следующего. Как и в любой хорошей RPG при повышении уровня повышается и сложность!", - "commGuideList13C": "Ранги – общее понятие, присвоение ранга не зависит от той сферы, в которой участник оставил свой вклад. Для оценки сложности мы смотрим на все Ваши заслуги, чтобы люди, которые сначала что-то нарисовали, потом пофиксили маленький баг, а затем написали пару строк в вики, не развивались быстрее, чем те, которые долго работают в одном деле. Так достигается справедливость!", + "commGuideList13C": "Ранги не присваиваются в каждой отдельной области «с нуля». При оценке сложности мы смотрим на все Ваши заслуги, чтобы люди, которые сначала что-то нарисовали, потом исправили небольшую ошибку, а затем поверхностно позанимались вики, не продвигались быстрее, чем те, которые долго работают в одном направлении. Так сохраняется справедливость!", "commGuideList13D": "Пользователи на испытательном сроке не могут быть подняты в ранге. Модераторы имеют право замораживать достижения пользователя из-за его нарушений. В этом случае пользователя оповестят о принятом решении и о том, как исправить положение. Ранг может быть и вовсе снят благодаря нарушениям и испытательному сроку.", "commGuideHeadingFinal": "Заключительный раздел", - "commGuidePara067": "Вот ты и прочел это, храбрый житель страны Habitica – Руководство по использованию сообщества! Утри этот пот со своих бровей и вознагради себя опытом за то, что прочел все от начала и до конца. Если у тебя есть любые вопросы или беспокойства насчет Руководства по использованию сообщества, то пожалуйста напиши письмо Lemoness (leslie@habitrpg.com) и она будет рада помочь тебе их прояснить.", + "commGuidePara067": "Вот Вы и прочли это, храбрый житель страны Habitica – Правила сообщества! Утрите пот с бровей и вознаградите себя несколькими ОО за то, что прочли все. Если у Вас есть какие-либо вопросы или сомнения насчет Правил сообщества, то, пожалуйста, напишите письмо Lemoness (leslie@habitrpg.com) и она будет рада помочь вам их прояснить.", "commGuidePara068": "А сейчас вперёд, храбрый искатель приключений, повергни несколько Ежедневных заданий!", "commGuideHeadingLinks": "Полезные ссылки", "commGuidePara069": "Ниже приведены имена талантливых художников, участвовавших в создании иллюстраций к данной статье", diff --git a/common/locales/ru/content.json b/common/locales/ru/content.json index b072d1be32..38b3a3e5ce 100644 --- a/common/locales/ru/content.json +++ b/common/locales/ru/content.json @@ -3,8 +3,8 @@ "potionNotes": "Восстанавливает 15 здоровья (мгновенно)", "armoireText": "Волшебный сундук", "armoireNotesFull": "Откройте сундук, чтобы случайным образом получить особое снаряжение, опыт или еду! Осталось снаряжения:", - "armoireLastItem": "Вы извлекли из сундука последний редкий предмет.", - "armoireNotesEmpty": "Новое снаряжение будет появляться в сундуке раз в месяц. До тех пор - продолжайте кликать ради золота и еды!", + "armoireLastItem": "Вы получили последний редкий предмет из волшебного сундука.", + "armoireNotesEmpty": "The Armoire will have new Equipment in the first week of every month. Until then, keep clicking for Experience and Food!", "dropEggWolfText": "Волк", "dropEggWolfAdjective": "преданный", "dropEggTigerCubText": "Тигренок", @@ -62,8 +62,10 @@ "questEggSlimeAdjective": "милый", "questEggSheepText": "Баран", "questEggSheepAdjective": "Шерстистая", - "questEggCuttlefishText": "Каракатица", + "questEggCuttlefishText": "Кальмар", "questEggCuttlefishAdjective": "пушистый", + "questEggWhaleText": "Кит", + "questEggWhaleAdjective": "всплесковый", "eggNotes": "Найдите инкубационный эликсир, чтобы полить им яйцо и из него вылупится <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Обыкновенный", "hatchingPotionWhite": "Белый", @@ -75,7 +77,7 @@ "hatchingPotionCottonCandyPink": "Розовый сахарный", "hatchingPotionCottonCandyBlue": "Синий сахарный", "hatchingPotionGolden": "Золотой", - "hatchingPotionNotes": "Полейте это на яйцо и из него вылупится питомец — <%= potText(locale) %>.", + "hatchingPotionNotes": "Полейте это на яйцо и из него вылупится <%= potText(locale) %> питомец.", "foodMeat": "Мясо", "foodMilk": "Молоко", "foodPotatoe": "Картофель", diff --git a/common/locales/ru/contrib.json b/common/locales/ru/contrib.json index 8eb91ed65d..c27fd63190 100644 --- a/common/locales/ru/contrib.json +++ b/common/locales/ru/contrib.json @@ -61,5 +61,10 @@ "surveysSingle": "Помог развитию HabitRPG, заполнив опрос. Сейчас нет опросов для заполнения.", "surveysMultiple": "Помог развитию HabitPRG, заполнив опросы: <%= surveys %>. Сейчас нет опросов для заполнения.", "currentSurvey": "Текущий опрос", - "surveyWhen": "Участники получат этот значок после обработки опросов, в конце марта." + "surveyWhen": "Участники получат этот значок после обработки опросов, в конце марта.", + "blurbInbox": "Вот здесь хранятся ваши личные сообщения! Вы можете отправить кому-то сообщение, кликнув по иконке конверта рядом с его именем в таверне, команде или чате гильдии.", + "blurbGuildsPage": "Гильдии представляют собой групповые чаты по общим интересам, создаваемые игроками и для игроков. Просмотрите весь список и присоединитесь к гильдиям, которые вас заинтересуют!", + "blurbChallenges": "Испытания создаются вашими собратьями-игроками. Присоединившись к испытанию, вы добавите его задачи к своим, а победа в испытании принесет вам достижение и зачастую призовые самоцветы!", + "blurbHallPatrons": "Это Зал Покровителей, где мы чествуем благородных искателей приключений, который поддержали проект HabitRPG на Kickstarter. Мы благодарим их за помощь в воплощении страны Habitica в жизнь!", + "blurbHallHeroes": "This is the Hall of Heroes, where open-source contributors to HabitRPG are honored. Whether through code, art, music, writing, or even just helpfulness, they have earned gems, exclusive equipment, and prestigious titles. You can contribute to HabitRPG, too! Find out more here. " } \ No newline at end of file diff --git a/common/locales/ru/defaulttasks.json b/common/locales/ru/defaulttasks.json index f1ed1e55ea..9a915851d2 100644 --- a/common/locales/ru/defaulttasks.json +++ b/common/locales/ru/defaulttasks.json @@ -1,6 +1,6 @@ { - "defaultHabit1Text": "Полезная работа (щелкните на иконке карандаша для правки)", - "defaultHabit1Notes": "Примеры полезных привычек: + Съесть овощ + 15 минут полезной работы", + "defaultHabit1Text": "Плодотворная работа (щелкните на иконке карандаша для правки)", + "defaultHabit1Notes": "Примеры полезных привычек: + Съесть овощ + 15 минут плодотворной работы", "defaultHabit2Text": "Нездоровое питание (щелкните на иконке карандаша для правки)", "defaultHabit2Notes": "Примеры вредных привычек: – Курить – Прокрастинировать", "defaultHabit3Text": "Воспользоваться лестницей/лифтом (щелкните на иконке карандаша для правки)", diff --git a/common/locales/ru/front.json b/common/locales/ru/front.json index d58dbe4e49..bbac801e7a 100644 --- a/common/locales/ru/front.json +++ b/common/locales/ru/front.json @@ -38,7 +38,7 @@ "elmiQuote": "Каждое утро я встаю в нетерпении, предвкушая, что смогу заработать немного золота!", "email": "Email", "emailNewPass": "Отправить новый пароль по Email", - "evagantzQuote": "Мой первый прием у дантиста, когда ассистент - специалист по гигиене полости рта был поражен результатом моей привычки пользоваться зубной нитью. Спасибо Habitrpg!", + "evagantzQuote": "Впервые на приеме у стоматолога ассистент был в восторге от того, насколько регулярно я пользуюсь зубной нитью. Спасибо Habitrpg!", "examplesHeading": "Игроки используют HabitRPG, чтобы организовывать работу...", "featureAchievementByline": "Делаете что-то по-настоящему потрясающе? Получите значок и похвастайтесь им!", "featureAchievementHeading": "Значки достижений", @@ -153,9 +153,9 @@ "schoolSample4": "Заметки по 1 главе", "schoolSample5": "Прочитать 1 главу", "sixteenBitFilQuote": "Я выполняю задания и задачи в рекордное время, благодаря HabitRPG. Просто я всегда так стремлюсь получить новый уровень!", - "skysailorQuote": "Моя команды и наши квесты поддерживают мою вовлеченность в игру и мотивируют выполнять задачи и менять жизнь к лучшему", + "skysailorQuote": "Моя команда и наши квесты поддерживают мою вовлеченность в игру и мотивируют выполнять задачи и менять жизнь к лучшему", "socialTitle": "HabitRPG — Живи играючи", - "supermouse35Quote": "Я больше тренируюсь и не уже несколько месяцев не забываю принимать лекарства! Спасибо, Habit. :D", + "supermouse35Quote": "Я больше тренируюсь и уже несколько месяцев не забываю принимать лекарства! Спасибо, Habit. :D", "sync": " Синхронизация", "tasks": " Задачи", "teamSample1": "Набросать план совещания во вторник", @@ -174,9 +174,9 @@ "work": "Работа", "zelahQuote": "С HabitRPG пойти спать вовремя меня может убедить мысль получить очки, если лягу рано, или же потерять здоровье – если поздно.", "reportAccountProblems": "Сообщить о проблеме с учетной записью", - "reportCommunityIssues": "Report Community Issues", - "generalQuestionsSite": "General Questions about the Site", - "businessInquiries": "Business Inquiries", - "merchandiseInquiries": "Merchandise Inquiries", - "marketingInquiries": "Marketing/Social Media Inquiries" + "reportCommunityIssues": "Сообщить о проблеме с сообществом", + "generalQuestionsSite": "Общие Вопросы по Сайту", + "businessInquiries": "Бизнес предложения", + "merchandiseInquiries": "Предложения по использованию торговой марки", + "marketingInquiries": "Предложения по маркетингу и рекламе в соц. сетях" } \ No newline at end of file diff --git a/common/locales/ru/gear.json b/common/locales/ru/gear.json index 0d7b4c57d9..143ef3030e 100644 --- a/common/locales/ru/gear.json +++ b/common/locales/ru/gear.json @@ -8,7 +8,7 @@ "weaponWarrior1Notes": "Простой солдатский клинок. Увеличивает силу на <%= str %>.", "weaponWarrior2Text": "Топор", "weaponWarrior2Notes": "Боевой топор с обоюдным лезвием. Увеличивает силу на <%= str %>", - "weaponWarrior3Text": "Булава", + "weaponWarrior3Text": "Моргенштерн", "weaponWarrior3Notes": "Тяжелая дубина с острыми шипами. Увеличивает силу на <%= str %>.", "weaponWarrior4Text": "Сапфировый клинок", "weaponWarrior4Notes": "Меч, чье лезвие кусается, как северный ветер. Увеличивает силу на <%= str %>.", @@ -64,10 +64,12 @@ "weaponSpecial1Notes": "Его сверкающие грани рассказывают историю героя. Увеличивает все характеристики на <%= attrs %>.", "weaponSpecial2Text": "Посох дракона Стивена Уэбера", "weaponSpecial2Notes": "Чувствуется мощь дракона, заключенная внутри. Увеличивает силу и восприятие на <%= attrs %>.", - "weaponSpecial3Text": "«Сминающая рубежи» булава Мастейна", + "weaponSpecial3Text": "Моргенштерн Мастейна, сминающий мильные метки", "weaponSpecial3Notes": "С дуэлями, монстрами и недомоганиями покончено! Сделай из них пюре! Увеличивает силу, интеллект и телосложение на <%= attrs %>.", "weaponSpecialCriticalText": "Молот победителя критических багов", - "weaponSpecialCriticalNotes": "Этот борец разбил особо опасного неприятеля в битве на Github, в которой пали многие войны. Молот исполнен из костей Бага и наносит мощные критические удары. Увеличивает силу и восприятие на <%= attrs %>.", + "weaponSpecialCriticalNotes": "Этот борец разбил особо опасного неприятеля в битве на Github, в которой пали многие воины. Молот исполнен из костей Бага и наносит мощные критические удары. Увеличивает силу и восприятие на <%= attrs %>.", + "weaponSpecialTridentOfCrashingTidesText": "Трезубец сокрушительных приливов", + "weaponSpecialTridentOfCrashingTidesNotes": "Дает вам способность повелевать рыбами, а также ", "weaponSpecialYetiText": "Копье укротителя Йети", "weaponSpecialYetiNotes": "Это копье позволяет владельцу управлять любым йети. Увеличивает силу на <%= str %>. Ограниченный выпуск 2013-2014 Winter Gear.", "weaponSpecialSkiText": "Палка лыжника-ассасина", @@ -118,27 +120,29 @@ "weaponSpecialSpring2015HealerNotes": "Стоит только взмахнуть погремушкой, и чарующий треск этой штуки займет КОГО УГОДНО очень надолго. Увеличивает интеллект на <%= int %>. Экипировка ограниченного выпуска весны 2015.", "weaponSpecialSummer2015RogueText": "Коралл-огнемет", "weaponSpecialSummer2015RogueNotes": "Этот сородич огненного коралла способен стрелять ядом сквозь толщу воды. Увеличивает Силу на <%= str %>. Экипировка ограниченного выпуска лета 2015.", - "weaponSpecialSummer2015WarriorText": "Sun Swordfish", - "weaponSpecialSummer2015WarriorNotes": "The Sun Swordfish is a fearsome weapon, provided that it can be induced to stop wriggling. Increases Strength by <%= str %>. Limited Edition 2015 Summer Gear.", - "weaponSpecialSummer2015MageText": "Soothsayer Staff", - "weaponSpecialSummer2015MageNotes": "Hidden power glimmers in the jewels of this staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Summer Gear.", - "weaponSpecialSummer2015HealerText": "Wand of the Waves", - "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialSummer2015WarriorText": "Солнечная Меч-Рыба", + "weaponSpecialSummer2015WarriorNotes": "Солнечная Меч-Рыба это оружие, наводящее ужас, только если не давать рыбе трепыхаться. Увеличивает Силу на <% = str %>. Экипировка ограниченного выпуска лета 2015.", + "weaponSpecialSummer2015MageText": "Посох Предсказателя", + "weaponSpecialSummer2015MageNotes": "В мерцающих камнях этого посоха скрыта сила. Увеличивает Интеллект на <%= int %> и Восприятие на <%= per %>. Экипировка ограниченного выпуска лета 2015", + "weaponSpecialSummer2015HealerText": "Волшебная палочка волн", + "weaponSpecialSummer2015HealerNotes": "Исцеляет морскую болезнь! Увеличивает интеллект на <%= int %>. Ограниченный выпуск летней экипировки 2015.", "weaponMystery201411Text": "Вилы пиршества", - "weaponMystery201411Notes": "Многофункциональные вилы – вонзайте их во врагов, или в свои любимые блюда! Преимуществ не дают. Подарок подписчикам ноября 2014.", + "weaponMystery201411Notes": "Многофункциональные вилы – вонзайте их во врагов, или в свои любимые блюда! Бонусов не дают. Подарок подписчикам ноября 2014.", "weaponMystery201502Text": "Сверкающий крылатый посох Любви-а-также-Правды", - "weaponMystery201502Notes": "Ради КРЫЛЬЕВ! Ради ЛЮБВИ! Ради ТАКЖЕ-ПРАВДЫ! Преимуществ не дает. Подарок подписчикам в феврале 2015.", + "weaponMystery201502Notes": "Ради КРЫЛЬЕВ! Ради ЛЮБВИ! Ради ТАКЖЕ-ПРАВДЫ! Бонусов не дает. Подарок подписчикам в феврале 2015.", "weaponMystery201505Text": "Копье Зеленого рыцаря", - "weaponMystery201505Notes": "Это зелено-серебристое копье выбило из седла не одного седока. Преимуществ не дает. Подарок подписчикам в мае 2015.", + "weaponMystery201505Notes": "Это зелено-серебристое копье выбило из седла не одного противника. Бонусов не дает. Подарок подписчикам в мае 2015.", "weaponMystery301404Text": "Стимпанковская трость", - "weaponMystery301404Notes": "Отлично подходит для прогулки по городу. Подарок подписчикам марта 3015. Преимуществ не дает.", - "weaponArmoireBasicCrossbowText": "Basic Crossbow", - "weaponArmoireBasicCrossbowNotes": "This crossbow can pierce a task's armor from very far away! Increases Strength by <%= str %>, Perception by <%= per %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", - "weaponArmoireLunarSceptreText": "Soothing Lunar Sceptre", - "weaponArmoireLunarSceptreNotes": "The healing power of this wand waxes and wanes. Increases Constitution by <%= con %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 3 of 3).", + "weaponMystery301404Notes": "Отлично подходит для прогулки по городу. Подарок подписчикам марта 3015. Бонусов не дает.", + "weaponArmoireBasicCrossbowText": "Базовый арбалет", + "weaponArmoireBasicCrossbowNotes": "Этот арбалет способен пронзить доспехи задания издалека! Увеличивает Силу на <%= str %>, Восприятие на <%= per %>, и телосложение на <%= con %>. Волшебный сундук: независимый предмет.", + "weaponArmoireLunarSceptreText": "Лунный скипетр успокоения", + "weaponArmoireLunarSceptreNotes": "Целительная сила этой волшебной палочки прибывает и убывает. Повышает телосложение на <%= con %> и интеллект на <%= int %>. Волшебный сундук: набор Лунного успокоения (из 3 предметов).", + "weaponArmoireRancherLassoText": "Ковбойское лассо", + "weaponArmoireRancherLassoNotes": "Лассо: идеальный инструмент для контролирования пасущегося стада. Увеличивает силу на<%= str %>, восприятие на <%= per %> и интеллект на <%= int %>. Волшебный сундук: Комплект ковбоя (предмет 3 из 3).", "armor": "Броня", "armorBase0Text": "Обычная одежда", - "armorBase0Notes": "Обычная одежда, преимуществ не предоставляет.", + "armorBase0Notes": "Обычная одежда. Бонусов не дает.", "armorWarrior1Text": "Кожаные доспехи", "armorWarrior1Notes": "Жакет из прочной кожи. Увеличивает телосложение на <%= con %>.", "armorWarrior2Text": "Кольчуга", @@ -185,6 +189,8 @@ "armorSpecial1Notes": "Ради их неутомимой силы владелец привыкает к любым неудобствам. Увеличивает все характеристики на <%= attrs %>.", "armorSpecial2Text": "Благородная туника Жана Шалара", "armorSpecial2Notes": "Делает вас необыкновенно пушистым! Увеличивает телосложение и интеллект на <%= attrs %>.", + "armorSpecialFinnedOceanicArmorText": "Океанические доспехи с плавниками", + "armorSpecialFinnedOceanicArmorNotes": "Несмотря на свою изящность, эти доспехи делают ваши касания столь же опасными, как ядовитые кораллы. Увеличивают Силу на <%= str %>.", "armorSpecialYetiText": "Мантия укротителя Йети", "armorSpecialYetiNotes": "Пушистая и свирепая. Увеличивает телосложение на <%= con %>. Экипировка ограниченного выпуска зимы 2013-2014.", "armorSpecialSkiText": "Парка лыжника-ассасина", @@ -194,11 +200,11 @@ "armorSpecialSnowflakeText": "Мантия «Снежинка»", "armorSpecialSnowflakeNotes": "Эта мантия согреет вас даже в пургу и метель. Увеличивает телосложение на <%= con %>. Экипировка ограниченного выпуска зимы 2013-2014.", "armorSpecialBirthdayText": "Мантия праздника абсурда", - "armorSpecialBirthdayNotes": "С Днем Рождения, HabitRPG! Примерьте эти нелепые наряды, чтобы отпраздновать этот замечательный день. Преимуществ не дает.", + "armorSpecialBirthdayNotes": "С Днем Рождения, HabitRPG! Примерьте эти нелепые наряды, чтобы отпраздновать этот замечательный день. Бонусов не дает.", "armorSpecialBirthday2015Text": "Мантия праздника абсурда", - "armorSpecialBirthday2015Notes": "С Днем Рождения, HabitRPG! Примерьте эти нелепые наряды, чтобы отпраздновать этот замечательный день. Преимуществ не дает.", + "armorSpecialBirthday2015Notes": "С Днем Рождения, HabitRPG! Примерьте эти нелепые наряды, чтобы отпраздновать этот замечательный день. Бонусов не дает.", "armorSpecialGaymerxText": "Радужные доспехи воина", - "armorSpecialGaymerxNotes": "Эти доспехи выкрашены в яркие радужные цвета в честь празднования эпохи процветания и GaymerX. GaymerX это интернациональная игровая конвенция, поддерживающая ЛГБТ-сообщества и видео игры, она открыта каждому. Она проходит в центре Сан-Франциско 11-13 июля. Преимуществ не дает.", + "armorSpecialGaymerxNotes": "Эти доспехи выкрашены в яркие радужные цвета в честь празднования эпохи процветания и GaymerX. GaymerX это интернациональная игровая конвенция, поддерживающая ЛГБТ-сообщества и видео игры, она открыта каждому. Она проходит в центре Сан-Франциско 11-13 июля. Бонусов не дает.", "armorSpecialSpringRogueText": "Блестящий кошачий костюм", "armorSpecialSpringRogueNotes": "Безукоризненно ухоженный. Увеличивает восприятие на <%= per %>. Экипировка ограниченного выпуска весны 2014.", "armorSpecialSpringWarriorText": "Доспехи из клеверной стали", @@ -240,45 +246,47 @@ "armorSpecialSpring2015HealerText": "Утешающий комбинезон", "armorSpecialSpring2015HealerNotes": "Этот мягкий комбинезон удобен и успокаивает также хорошо, как мятный чай. Увеличивает телосложение на <%= con %>. Экипировка ограниченного выпуска весны 2015.", "armorSpecialSummer2015RogueText": "Рубиновый хвост", - "armorSpecialSummer2015RogueNotes": "Это одеяние из сияющих чешуек превращает владельца в настоящего Кораллового Ренегата! Увеличивает восприятие на <%= per %>. Экипировка ограниченного выпуска лета 2015.", - "armorSpecialSummer2015WarriorText": "Golden Tail", - "armorSpecialSummer2015WarriorNotes": "This garment of shimmering scales transforms its wearer into a real Sunfish Warrior! Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", - "armorSpecialSummer2015MageText": "Soothsayer Robes", - "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", - "armorSpecialSummer2015HealerText": "Sailor's Armor", - "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialSummer2015RogueNotes": "Это одеяние из сияющих чешуек превращает владельца в настоящего Рифового Ренегата! Увеличивает восприятие на <%= per %>. Экипировка ограниченного выпуска лета 2015.", + "armorSpecialSummer2015WarriorText": "Золотой хвост", + "armorSpecialSummer2015WarriorNotes": "Этот доспех из блестящих чешуек превращает носителя в настоящего Воина Солнечной Рыбы! Увеличивает Телосложение на <%= con %>. Экипировка ограниченного выпуска лета 2015.", + "armorSpecialSummer2015MageText": "Мантия Предсказателя", + "armorSpecialSummer2015MageNotes": "Скрытая сила таится в этих одеяниях. Увеличивает Интеллект на <% = int %>. Экипировка ограниченного выпуска лета 2015.", + "armorSpecialSummer2015HealerText": "Доспех Морехода", + "armorSpecialSummer2015HealerNotes": "Эти доспехи дают знать всем, что вы честный торговец-мореплаватель, никогда и не думавший плутовать. Увеличивают телосложение на <%= con %>. Ограниченный выпуск экипировки лета 2015.", "armorMystery201402Text": "Облачение посланника", - "armorMystery201402Notes": "Сверкающая и крепкая, эта броня снабжена большим количеством карманов для переноски писем. Преимуществ не дает. Подарок подписчикам февраля 2014.", + "armorMystery201402Notes": "Сверкающая и крепкая, эта броня снабжена большим количеством карманов для переноски писем. Бонусов не дает. Подарок подписчикам февраля 2014.", "armorMystery201403Text": "Доспехи лесовика", - "armorMystery201403Notes": "Эти замшелые доспехи сплетены из прутьев, и гнутся, повторяя движения владельца. Преимуществ не дают. Подарок подписчикам марта 2014.", + "armorMystery201403Notes": "Эти замшелые доспехи сплетены из прутьев, и гнутся, повторяя движения владельца. Бонусов не дают. Подарок подписчикам марта 2014.", "armorMystery201405Text": "Пламенное сердце", - "armorMystery201405Notes": "Ничто не причинит вам вреда, если вас окружает пламя! Преимуществ не дает. Подарок подписчикам мая 2014.", + "armorMystery201405Notes": "Ничто не причинит вам вреда, если вас окружает пламя! Бонусов не дает. Подарок подписчикам мая 2014.", "armorMystery201406Text": "Мантия осьминога.", - "armorMystery201406Notes": "Эта гибкая мантия позволит ее носителю пролезать через мельчайшие трещины. Преимуществ не дает. Подарок подписчикам июня 2014.", + "armorMystery201406Notes": "Эта гибкая мантия позволит ее носителю пролезать через мельчайшие трещины. Бонусов не дает. Подарок подписчикам июня 2014.", "armorMystery201407Text": "Костюм исследователя морских глубин", - "armorMystery201407Notes": "Известный также, как \"хлюпкий\", \"слишком плотный\" и \"честно говоря, довольно громоздкий\", этот костюм – лучший друг любого бесстрашного исследователя морских глубин. Преимуществ не дает. Подарок подписчикам июля 2014.", + "armorMystery201407Notes": "Описываемый иногда как «хлюпкий», «слишком плотный» и «честно говоря, довольно громоздкий», этот костюм – лучший друг любого бесстрашного исследователя морских глубин. Бонусов не дает. Подарок подписчикам июля 2014.", "armorMystery201408Text": "Солнечная Мантия", - "armorMystery201408Notes": "Эта мантия соткана из золота и солнечного света. Преимуществ не дает. Подарок подписчикам августа 2014.", + "armorMystery201408Notes": "Эта мантия соткана из золота и солнечного света. Бонусов не дает. Подарок подписчикам августа 2014.", "armorMystery201409Text": "Жилет Странника", - "armorMystery201409Notes": "Покрытый листьями жилет скроет носителя от чужих глаз. Преимуществ не дает. Подарок подписчикам сентября 2014.", + "armorMystery201409Notes": "Покрытый листьями жилет скроет носителя от чужих глаз. Бонусов не дает. Подарок подписчикам сентября 2014.", "armorMystery201410Text": "Гоблинские шмотки", - "armorMystery201410Notes": "Чешуйчатые, склизкие и прочные! Преимуществ не дают. Подарок подписчикам октября 2014.", + "armorMystery201410Notes": "Чешуйчатые, склизкие и прочные! Бонусов не дают. Подарок подписчикам октября 2014.", "armorMystery201412Text": "Костюм пенгвина", - "armorMystery201412Notes": "Вы пингвин! Преимуществ не дает. Подарок подписчикам декабря 2014.", + "armorMystery201412Notes": "Вы пингвин! Бонусов не дает. Подарок подписчикам декабря 2014.", "armorMystery201501Text": "Звездные доспехи", - "armorMystery201501Notes": "Металл этих доспехов отражает сияние галактик, увеличивая решительность владельца. Преимуществ не дают. Подарок подписчикам в январе 2015.", + "armorMystery201501Notes": "Металл этих доспехов отражает сияние галактик, увеличивая решительность владельца. Бонусов не дают. Подарок подписчикам в январе 2015.", "armorMystery201503Text": "Аквамариновый доспех", - "armorMystery201503Notes": "Этот голубой минерал символизирует удачу, счастье и неутомимость. Преимуществ не дает. Подарок подписчикам в марте 2015.", + "armorMystery201503Notes": "Этот голубой минерал символизирует удачу, счастье и неутомимость. Бонусов не дает. Подарок подписчикам в марте 2015.", "armorMystery201504Text": "Мантия трудолюбивой пчелки", - "armorMystery201504Notes": "В этой очаровательной мантии вы будете продуктивны, как трудолюбивая пчелка! Преимуществ не дает. Подарок подписчикам в апреле 2015.", - "armorMystery201506Text": "Snorkel Suit", - "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", + "armorMystery201504Notes": "В этой очаровательной мантии вы будете продуктивны, как трудолюбивая пчелка! Бонусов не дает. Подарок подписчикам в апреле 2015.", + "armorMystery201506Text": "Костюм Водолаза", + "armorMystery201506Notes": "Проплывите через коралловые рифы в этом ярком плавательном костюме! Бонусов не дает. Подарок подписчикам июня 2015.", "armorMystery301404Text": "Стимпанковский костюм", - "armorMystery301404Notes": "Чудной и лихой! Преимуществ не дает. Подарок подписчикам февраля 3015.", - "armorArmoireLunarArmorText": "Soothing Lunar Armor", - "armorArmoireLunarArmorNotes": "The light of the moon will make you strong and savvy. Increases Strength by <%= str %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 2 of 3).", - "armorArmoireGladiatorArmorText": "Gladiator Armor", - "armorArmoireGladiatorArmorNotes": "To be a gladiator you must be not only cunning... but strong. Increases Perception by <%= per %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 2 of 3).", + "armorMystery301404Notes": "Чудной и лихой! Бонусов не дает. Подарок подписчикам февраля 3015.", + "armorArmoireLunarArmorText": "Лунные доспехи успокоения", + "armorArmoireLunarArmorNotes": "Лунный свет наделит вас силой и сообразительностью. Увеличение силы на <%= str %> и интеллекта на <%= int %>. Волшебный сундук: набор Лунного успокоения (Часть 2 из 3).", + "armorArmoireGladiatorArmorText": "Доспех Гладиатора", + "armorArmoireGladiatorArmorNotes": "Чтобы быть гладиатором, вы должны быть не только хитрым... но и сильным. Увеличивает Восприятие на <%= per %> и Силу на <%= str %>. Волшебный сундук: Набор Гладиатора (Часть 2 из 3).", + "armorArmoireRancherRobesText": "Ковбойская одежда", + "armorArmoireRancherRobesNotes": "Объезжайте ваших скакунов и пасите питомцев, облачившись в эту волшебную Ковбойскую одежду! Увеличение силы на<%= str %>, восприятия на <%= per %>, и интеллекта на <%= int %>. Волшебный сундук: Комплект ковбоя (Часть 2 из 3).", "headgear": "Головной убор", "headBase0Text": "Нет шлема", "headBase0Notes": "Нет головного убора.", @@ -328,8 +336,10 @@ "headSpecial1Notes": "Любимая корона тех, с кого нужно брать пример. Увеличивает все характеристики на <%= attrs %>.", "headSpecial2Text": "Безымянный шлем", "headSpecial2Notes": "Завет для тех, кто отдал последнее, не прося ничего взамен. Увеличивает интеллект и силу на <%= attrs %>.", + "headSpecialFireCoralCircletText": "Коралловый огненный венец", + "headSpecialFireCoralCircletNotes": "Этот венец, созданный величайшими алхимиками страны Habitica, позволяет вам дышать под водой и нырять за сокровищами! Увеличивает восприятие на <%= per %>.", "headSpecialNyeText": "Шляпа праздника абсурда", - "headSpecialNyeNotes": "Вы получили шляпу праздника абсурда! Носите ее с гордостью в Новый год! Преимуществ не дает.", + "headSpecialNyeNotes": "Вы получили шляпу праздника абсурда! Носите ее с гордостью в Новый год! Бонусов не дает.", "headSpecialYetiText": "Шлем укротителя Йети", "headSpecialYetiNotes": "Восхитительно страшная шляпа. Увеличивает Силу на <%= str %>. Экипировка ограниченного выпуска зимы 2013-2014.", "headSpecialSkiText": "Шлем лыжника-ассасина", @@ -363,7 +373,7 @@ "headSpecialFallHealerText": "Повязка на голову", "headSpecialFallHealerNotes": "Стерильно и очень модно. Увеличивает интеллект на <%= int %>. Экипировка ограниченного выпуска осени 2014.", "headSpecialNye2014Text": "Глупая шапка для вечеринок", - "headSpecialNye2014Notes": "Вы получили шляпу праздника абсурда! Носите ее с гордостью в Новый год! Преимуществ не дает.", + "headSpecialNye2014Notes": "Вы получили шляпу праздника абсурда! Носите ее с гордостью в Новый год! Бонусов не дает.", "headSpecialWinter2015RogueText": "Маска снежной мухи", "headSpecialWinter2015RogueNotes": "Вы на самом деле абсолютно точно настоящая снежная муха. Вы вовсе не пытаетесь проникнуть в снежные ульи. Вас совсем не интересуют груды сокровищ, которыми, согласно слухам, полнятся их ледяные туннели. Рррр. Увеличивает восприятие на <%= per %>. Экипировка ограниченного выпуска зимы 2014-2015.", "headSpecialWinter2015WarriorText": "Пряничный шлем", @@ -382,46 +392,50 @@ "headSpecialSpring2015HealerNotes": "Жемчужина в этой короне утешает и успокаивает всех вокруг. Увеличивает интеллект на <%= int %>. Экипировка ограниченного выпуска весны 2015.", "headSpecialSummer2015RogueText": "Шляпа Ренегата", "headSpecialSummer2015RogueNotes": "Этот пират свалился за борт и был украшен кусочками огненного коралла. Увеличивает восприятие на <%= per %>. Экипировка ограниченного выпуска лета 2015.", - "headSpecialSummer2015WarriorText": "Jeweled Oceanic Helm", - "headSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this helm is strong and handsome. Increases Strength by <%= str %>. Limited Edition 2015 Summer Gear.", - "headSpecialSummer2015MageText": "Soothsayer Scarf", - "headSpecialSummer2015MageNotes": "Hidden power shines in the threads of this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", - "headSpecialSummer2015HealerText": "Sailor's Cap", - "headSpecialSummer2015HealerNotes": "With your sailor's cap set firmly on your head, you can navigate even the stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "headSpecialSummer2015WarriorText": "Инкрустированный океанический шлем", + "headSpecialSummer2015WarriorNotes": "Созданный из глубоководного металла мастерами из Дилатори, этот шлем красив и прочен. Увеличивает силу на <%= str %>. Экипировка ограниченного выпуска лета 2015.", + "headSpecialSummer2015MageText": "Шарф Предсказателя", + "headSpecialSummer2015MageNotes": "В нитях этого шарфа скрыта сила. Увеличивает Восприятие на <%= per %>. Экипировка ограниченного выпуска лета 2015.", + "headSpecialSummer2015HealerText": "Шляпа Морехода", + "headSpecialSummer2015HealerNotes": "Надев эту шляпу вы не пропадете даже в самый страшный шторм. Увеличивает Интеллект на <%= int %>. Экипировка ограниченного выпуска лета 2015.", "headSpecialGaymerxText": "Радужный шлем воина.", - "headSpecialGaymerxNotes": "Этот шлем выкрашен в яркие радужные цвета в честь празднования эпохи процветания и GaymerX. GaymerX это интернациональная игровая конвенция, поддерживающая ЛГБТ-сообщества и видео игры, она открыта каждому. Она проходит в центре Сан-Франциско 11-13 июля.Преимуществ не дает.", + "headSpecialGaymerxNotes": "Этот шлем выкрашен в яркие радужные цвета в честь празднования эпохи процветания и GaymerX. GaymerX это интернациональная игровая конвенция, поддерживающая ЛГБТ-сообщества и видео игры, она открыта каждому. Она проходит в центре Сан-Франциско 11-13 июля.Бонусов не дает.", "headMystery201402Text": "Шлем с крыльями", - "headMystery201402Notes": "Этот крылатый обруч наделяет носителя скоростью ветра! Преимуществ не дает. Подарок подписчикам февраля 2014.", + "headMystery201402Notes": "Этот крылатый обруч наделяет носителя скоростью ветра! Бонусов не дает. Подарок подписчикам февраля 2014.", "headMystery201405Text": "Пламенный ум", - "headMystery201405Notes": "Сожги прокрастинацию! Преимуществ не дает. Подарок подписчикам мая 2014.", + "headMystery201405Notes": "Сожги прокрастинацию! Бонусов не дает. Подарок подписчикам мая 2014.", "headMystery201406Text": "Корона из щупалец.", "headMystery201406Notes": "Щупальца на этом шлеме вбирают магическую энергию из воды. Выгоды не приносит. Подарок подписчикам июня 2014.", "headMystery201407Text": "Шлем исследователя морских глубин", - "headMystery201407Notes": "В этом шлеме удобно исследовать подводный мир! А еще в нем ты похож на рыбу с выпученными глазами. Настоящее ретро! Преимуществ не дает. Подарок подписчикам июля 2014.", + "headMystery201407Notes": "В этом шлеме удобно исследовать подводный мир! А еще в нем ты похож на рыбу с выпученными глазами. Настоящее ретро! Бонусов не дает. Подарок подписчикам июля 2014.", "headMystery201408Text": "Солнечная Корона", - "headMystery201408Notes": "Эта пылающая корона наделяет владельца невероятной силой воли. Преимуществ не дает. Подарок подписчикам августа 2014.", + "headMystery201408Notes": "Эта пылающая корона наделяет владельца невероятной силой воли. Бонусов не дает. Подарок подписчикам августа 2014.", "headMystery201411Text": "Стальной спортивный шлем", - "headMystery201411Notes": "Это традиционный шлем для любимой хабитанцами игры в Болланс. Нарядившись в тяжелую защитную экипировку, соблюдайте здоровый баланс между работой и отдыхом... ПОКА ВАС ПРЕСЛЕДУЮТ ГИППОГРИФЫ. Преимуществ не дает. Подарок подписчикам ноября 2014.", + "headMystery201411Notes": "Это традиционный шлем для любимой хабитанцами игры в Болланс. Нарядившись в тяжелую защитную экипировку, соблюдайте здоровый баланс между работой и отдыхом... ПОКА ВАС ПРЕСЛЕДУЮТ ГИППОГРИФЫ. Бонусов не дает. Подарок подписчикам ноября 2014.", "headMystery201412Text": "Шапка пенгвина", - "headMystery201412Notes": "Кто пингвин? Преимуществ не дает. Подарок подписчикам декабря 2014.", + "headMystery201412Notes": "Кто пингвин? Бонусов не дает. Подарок подписчикам декабря 2014.", "headMystery201501Text": "Звездный шлем", - "headMystery201501Notes": "Мерцающие созвездия, крутясь, направляют мысли владельца в нужное русло. Преимуществ не дает. Подарок подписчикам в январе 2015.", + "headMystery201501Notes": "Мерцающие созвездия, крутясь, направляют мысли владельца в нужное русло. Бонусов не дает. Подарок подписчикам в январе 2015.", "headMystery201505Text": "Шлем Зеленого рыцаря", - "headMystery201505Notes": "Гордо колыхающиеся зеленые перья на железном шлеме. Преимуществ не дает. Подарок подписчикам в мае 2015.", + "headMystery201505Notes": "На этом шлеме гордо колышется зеленый плюмаж. Бонусов не дает. Подарок подписчикам в мае 2015.", "headMystery301404Text": "Модный цилиндр", - "headMystery301404Notes": "Модный цилиндр для самых уважаемых господ! Подарок подписчикам января 3015. Преимуществ не дает.", + "headMystery301404Notes": "Модный цилиндр для самых уважаемых господ! Подарок подписчикам января 3015. Бонусов не дает.", "headMystery301405Text": "Обычный цилиндр", - "headMystery301405Notes": "Обычный цилидр, что так и просит дополнить его модными аксессуарами. Преимуществ не дает. Подарок подписчикам мая 3015.", - "headArmoireLunarCrownText": "Soothing Lunar Crown", - "headArmoireLunarCrownNotes": "This crown strengthens health and sharpens senses, especially when the moon is full. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Soothing Lunar Set (Item 1 of 3).", - "headArmoireRedHairbowText": "Red Hairbow", - "headArmoireRedHairbowNotes": "Become strong, tough and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", - "headArmoireVioletFloppyHatText": "Violet Floppy Hat", - "headArmoireVioletFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a pleasing purple color. Increases Perception by <%= per %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", - "headArmoireGladiatorHelmText": "Gladiator Helm", - "headArmoireGladiatorHelmNotes": "To be a gladiator you must be not only strong.... but cunning. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Gladiator Set (Item 1 of 3).", - "headArmoireRancherHatText": "Rancher Hat", - "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headMystery301405Notes": "Обычный цилидр, что так и просит дополнить его модными аксессуарами. Бонусов не дает. Подарок подписчикам мая 3015.", + "headArmoireLunarCrownText": "Лунная корона успокоения", + "headArmoireLunarCrownNotes": "Эта корона укрепляет здоровье и обостряет чувства, особенно при полной луне. Увеличивает телосложение на <%= con %> и восприятие на <%= per %>. Волшебный сундук: набор Лунного успокоения (Часть 1 из 3).", + "headArmoireRedHairbowText": "Красный бант", + "headArmoireRedHairbowNotes": "Станьте сильным, стойким и находчивым, надев этот превосходный красный бант! Увеличивает силу на <%= str %>, телосложение на <%= con %>, и интеллект на <%= int %>. Волшебный сундук: независимый предмет.", + "headArmoireVioletFloppyHatText": "Свободная фиолетовая шляпа", + "headArmoireVioletFloppyHatNotes": "Много заклинаний было вшито в эту простую шляпу, придав ей приятный фиолетовый цвет. Увеличивает восприятие на <%= per %>, интеллект на <%= int %> и телосложение на <%= con %>. Волшебный сундук: независимый предмет.", + "headArmoireGladiatorHelmText": "Шлем Гладиатора", + "headArmoireGladiatorHelmNotes": "Чтобы быть гладиатором, вы должны быть не только сильным... но и хитрым. Увеличивает Интеллект на <%= int %> и Восприятие на <%= per %>. Волшебный сундук: Набор Гладиатора (Часть 1 из 3).", + "headArmoireRancherHatText": "Ковбойская шляпа", + "headArmoireRancherHatNotes": "Объезжайте ваших скакунов и пасите питомцев, надев эту волшебную Ковбойскую шляпу! Увеличивает силу на <%= str %>, восприятие на <%= per %> и интеллект на <%= int %>. Волшебный сундук: Комплект ковбоя (Часть 1 из 3).", + "headArmoireBlueHairbowText": "Синий бант", + "headArmoireBlueHairbowNotes": "Станьте восприимчивым, стойким и находчивым, надев этот превосходный синий бант! Увеличивает восприятие на <%= per %>, телосложение на <%= con %> и интеллект на <%= int %>. Волшебный сундук: независимый предмет.", + "headArmoireRoyalCrownText": "Королевская корона", + "headArmoireRoyalCrownNotes": "Да здравствует правитель, могучий и сильный!Увеличивает силу на <%= str %>. Волшебный сундук: независимый предмет.", "offhand": "Предмет для защитной руки", "shieldBase0Text": "Нет снаряжения для защитной руки", "shieldBase0Notes": "Нет щита или второго оружия.", @@ -449,6 +463,8 @@ "shieldSpecial0Notes": "Способен видеть за пеленой смерти и показывать то, что видит, на страх врагам. Увеличивает восприятие на <%= per %>.", "shieldSpecial1Text": "Хрустальный щит", "shieldSpecial1Notes": "Разбивает стрелы и игнорирует слова скептиков. Увеличивает все атрибуты на <%= attrs %>.", + "shieldSpecialMoonpearlShieldText": "Щит из лунного жемчуга", + "shieldSpecialMoonpearlShieldNotes": "Предназначен для быстрого плавания, а также для некоторой защиты. Увеличивает телосложение на <%= con %>.", "shieldSpecialGoldenknightText": "Дробящая Веха Утренней Звезды Мустайна", "shieldSpecialGoldenknightNotes": "Встречи, монстры, недуг: выполнено! Раздавлено! Увеличивает Телосложение и Восприятие на <%= attrs %> каждый.", "shieldSpecialYetiText": "Щит укротителя Йети", @@ -469,7 +485,7 @@ "shieldSpecialSummerHealerNotes": "Никто не осмелится атаковать коралловый риф, увидав этот сияющий щит! Увеличивает телосложение на <%= con %>. Экипировка ограниченного выпуска лета 2014.", "shieldSpecialFallRogueText": "Серебряная конфета", "shieldSpecialFallRogueNotes": "Убивает нежить. Также дает преимущество против оборотней, ведь осторожность никогда не помешает. Увеличивает силу на <%= str %>. Экипировка ограниченного выпуска осени 2014.", - "shieldSpecialFallWarriorText": "Мощное зелье науки", + "shieldSpecialFallWarriorText": "Мощный эликсир науки", "shieldSpecialFallWarriorNotes": "Мистическим образом проливается на лабораторные халаты. Увеличивает телосложение на <%= con %>. Экипировка ограниченного выпуска осени 2014.", "shieldSpecialFallHealerText": "Щит с инкрустацией.", "shieldSpecialFallHealerNotes": "Этот сверкающий щит был найден а древней гробнице. Увеличивает телосложение на <%= con %>. Экипировка ограниченного выпуска осени 2014.", @@ -485,116 +501,116 @@ "shieldSpecialSpring2015WarriorNotes": "Швырните ей во врага! Ну или оставьте себе, потому что к обеду в ней будет полно вкусного корма. Увеличивает телосложение на <%= con %>. Экипировка ограниченного выпуска весны 2015.", "shieldSpecialSpring2015HealerText": "Узорчатая подушка", "shieldSpecialSpring2015HealerNotes": "Вы можете уютно устроиться на этой подушке или же разодрать ее когтями в свое удовольствие. Рррр! Увеличивает телосложение на <%= con %>. Экипировка ограниченного выпуска весны 2015.", - "shieldSpecialSummer2015RogueText": "Коралл-огнемет", + "shieldSpecialSummer2015RogueText": "Огнестрельный Коралл", "shieldSpecialSummer2015RogueNotes": "Этот сородич огненного коралла способен стрелять ядом сквозь толщу воды. Увеличивает Силу на <%= str %>. Экипировка ограниченного выпуска лета 2015.", - "shieldSpecialSummer2015WarriorText": "Sunfish Shield", - "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", - "shieldSpecialSummer2015HealerText": "Strapping Shield", - "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialSummer2015WarriorText": "Щит Солнечной Рыбы", + "shieldSpecialSummer2015WarriorNotes": "Созданный из глубоководного металла мастерами из Дилатори, этот щит сияет словно море и песок. Увеличивает телосложение на <%= con %>. Экипировка ограниченного выпуска лета 2015.", + "shieldSpecialSummer2015HealerText": "Заклеенный Щит", + "shieldSpecialSummer2015HealerNotes": "Оглушайте этим щитом трюмных крыс. Увеличивает Телосложение на <%= con %>. Экипировка ограниченного выпуска лета 2015.", "shieldMystery301405Text": "Часовой щит", - "shieldMystery301405Notes": "С этим монументальным часовым щитом время на вашей стороне! Подарок подписчикам июня 3015. Преимуществ не дает.", - "shieldArmoireGladiatorShieldText": "Gladiator Shield", - "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", - "back": "Back Accessory", + "shieldMystery301405Notes": "С этим монументальным часовым щитом время на вашей стороне! Подарок подписчикам июня 3015. Бонусов не дает.", + "shieldArmoireGladiatorShieldText": "Щит Гладиатора", + "shieldArmoireGladiatorShieldNotes": "Чтобы быть гладиатором, вы должны... а хотя, все равно, просто оглушайте врагов своим щитом. Увеличивает Телосложение на <%= con %> и Силу на <%= str %>. Волшебный сундук: Набор Гладиатора (Часть 3 из 3).", + "back": "Аксессуар на спину", "backBase0Text": "Нет аксессуаров на спине", "backBase0Notes": "Нет аксессуаров на спине.", "backMystery201402Text": "Золотые крылья", - "backMystery201402Notes": "Перья на этих сияющих крыльях сверкают на солнце! Преимуществ не дают. Подарок подписчикам февраля 2014.", + "backMystery201402Notes": "Перья на этих сияющих крыльях сверкают на солнце! Бонусов не дают. Подарок подписчикам февраля 2014.", "backMystery201404Text": "Крылья Сумеречной бабочки", - "backMystery201404Notes": "Порхайте, как бабочка! Преимуществ не дает. Подарок подписчикам апреля 2014.", + "backMystery201404Notes": "Порхайте, как бабочка! Бонусов не дает. Подарок подписчикам апреля 2014.", "backMystery201410Text": "Крылья гоблина", - "backMystery201410Notes": "Проноситесь сквозь ночь на этих сильных крыльях. Преимуществ не дают. Подарок подписчикам октября 2014.", + "backMystery201410Notes": "Проноситесь сквозь ночь на этих сильных крыльях. Бонусов не дают. Подарок подписчикам октября 2014.", "backMystery201504Text": "Крылья трудолюбивой пчелки", - "backMystery201504Notes": "Бз - бзз - бззз! Перелетаем с задания на задание. Преимуществ не дает. Подарок подписчикам в апреле 2015.", + "backMystery201504Notes": "Бз - бзз - бззз! Перелетаем с задания на задание. Бонусов не дает. Подарок подписчикам в апреле 2015.", "backSpecialWonderconRedText": "Могущественный плащ", - "backSpecialWonderconRedNotes": "Развевается мощно и красиво. Преимуществ не дает. Предмет специального фестивального выпуска.", + "backSpecialWonderconRedNotes": "Развевается мощно и красиво. Бонусов не дает. Предмет специального фестивального выпуска.", "backSpecialWonderconBlackText": "Тайный плащ", - "backSpecialWonderconBlackNotes": "Спряден из теней и шепота. Преимуществ не дает. Предмет специального фестивального выпуска.", - "body": "Body Accessory", + "backSpecialWonderconBlackNotes": "Спряден из теней и шепота. Бонусов не дает. Предмет специального фестивального выпуска.", + "body": "Аксессуар на тело", "bodyBase0Text": "Нет аксессуаров на теле", "bodyBase0Notes": "Нет аксессуаров на теле.", "bodySpecialWonderconRedText": "Рубиновое ожерелье", - "bodySpecialWonderconRedNotes": "Привлекательное рубиновое ожерелье! Преимуществ не дает. Предмет специального фестивального выпуска.", + "bodySpecialWonderconRedNotes": "Привлекательное рубиновое ожерелье! Бонусов не дает. Предмет специального фестивального выпуска.", "bodySpecialWonderconGoldText": "Золотое ожерелье", - "bodySpecialWonderconGoldNotes": "Привлекательное золотое ожерелье! Преимуществ не дает. Предмет специального фестивального выпуска.", + "bodySpecialWonderconGoldNotes": "Привлекательное золотое ожерелье! Бонусов не дает. Предмет специального фестивального выпуска.", "bodySpecialWonderconBlackText": "Ожерелье из черного дерева", - "bodySpecialWonderconBlackNotes": "Привлекательное ожерелье черного дерева! Преимуществ не дает. Предмет специального фестивального выпуска.", + "bodySpecialWonderconBlackNotes": "Привлекательное ожерелье черного дерева! Бонусов не дает. Предмет специального фестивального выпуска.", "bodySpecialSummerMageText": "Сияющая наминка", - "bodySpecialSummerMageNotes": "Ни соленая, ни свежая вода не лишат блеска эту металическую пелерину. Преимуществ не дает. Экипировка ограниченного выпуска лета 2014.", + "bodySpecialSummerMageNotes": "Ни соленая, ни свежая вода не лишат блеска эту металическую пелерину. Бонусов не дает. Экипировка ограниченного выпуска лета 2014.", "bodySpecialSummerHealerText": "Коралловое ожерелье.", "bodySpecialSummerHealerNotes": "Стильное ожерелье из настоящих кораллов. Бонусов не дает. Экипировка ограниченного выпуска лета 2014.", "bodySpecialSummer2015RogueText": "Пояс Ренегата", - "bodySpecialSummer2015RogueNotes": "Нельзя быть настоящим ренегатом без пафоса... и пояса. Преимуществ не дает. Экипировка ограниченного выпуска лета 2015.", - "bodySpecialSummer2015WarriorText": "Oceanic Spikes", - "bodySpecialSummer2015WarriorNotes": "Each spike drips jellyfish venom, defending the wearer. Confers no benefit. Limited Edition 2015 Summer Gear.", - "bodySpecialSummer2015MageText": "Golden Buckle", - "bodySpecialSummer2015MageNotes": "This buckle adds no power at all, but it's shiny. Confers no benefit. Limited Edition 2015 Summer Gear.", - "bodySpecialSummer2015HealerText": "Sailor's Neckerchief", - "bodySpecialSummer2015HealerNotes": "Йо-хо-хо? Не-не-не! Преимуществ не дает. Экипировка ограниченного выпуска лета 2015.", + "bodySpecialSummer2015RogueNotes": "Нельзя быть настоящим ренегатом без пафоса... и пояса. Бонусов не дает. Экипировка ограниченного выпуска лета 2015.", + "bodySpecialSummer2015WarriorText": "Океанические шипы", + "bodySpecialSummer2015WarriorNotes": "Каждый шип сочится медузьим ядом, защищая владельца. Бонусов не дает. Экипировка ограниченного выпуска лета 2015.", + "bodySpecialSummer2015MageText": "Золотая пряжка", + "bodySpecialSummer2015MageNotes": "Эта пряжка не добавляет абсолютно никакой силы, но зато она блестит. Бонусов не дает. Экипировка ограниченного выпуска лета 2015.", + "bodySpecialSummer2015HealerText": "Шейный платок моряка", + "bodySpecialSummer2015HealerNotes": "Йо-хо-хо? Не-не-не! Бонусов не дает. Экипировка ограниченного выпуска лета 2015.", "headAccessory": "аксессуар на голову", "accessories": "Аксессуары", "animalEars": "Звериные уши", "headAccessoryBase0Text": "Нет аксессуаров на голове", "headAccessoryBase0Notes": "Нет аксессуаров на голове.", "headAccessorySpecialSpringRogueText": "Пурпурные кошачьи уши", - "headAccessorySpecialSpringRogueNotes": "Эти кошачьи уши подергиваются при приближении опасности. Преимуществ не дают. Экипировка ограниченного выпуска весны 2014.", + "headAccessorySpecialSpringRogueNotes": "Эти кошачьи уши подергиваются при приближении опасности. Бонусов не дают. Экипировка ограниченного выпуска весны 2014.", "headAccessorySpecialSpringWarriorText": "Зеленые заячьи уши", - "headAccessorySpecialSpringWarriorNotes": "Заячьи уши, что так чутко улавливают каждый хруст морковки. Преимуществ не дают. Экипировка ограниченного выпуска весны 2014.", + "headAccessorySpecialSpringWarriorNotes": "Заячьи уши, что так чутко улавливают каждый хруст морковки. Бонусов не дают. Экипировка ограниченного выпуска весны 2014.", "headAccessorySpecialSpringMageText": "Синие мышиные уши", - "headAccessorySpecialSpringMageNotes": "Эти круглые мышиные уши мягкие, как шелк. Преимуществ не дают. Экипировка ограниченного выпуска весны 2014.", + "headAccessorySpecialSpringMageNotes": "Эти круглые мышиные уши мягкие, как шелк. Бонусов не дают. Экипировка ограниченного выпуска весны 2014.", "headAccessorySpecialSpringHealerText": "Желтые собачьи уши", - "headAccessorySpecialSpringHealerNotes": "Слегка обвислые, но милые. Поиграем? Преимуществ не дают. Экипировка ограниченного выпуска весны 2014.", + "headAccessorySpecialSpringHealerNotes": "Слегка обвислые, но милые. Поиграем? Бонусов не дают. Экипировка ограниченного выпуска весны 2014.", "headAccessorySpecialSpring2015RogueText": "Желтые мышиные уши", - "headAccessorySpecialSpring2015RogueNotes": "Эти уши оберегают сами себя от повреждений при громких звуках взрывов. Преимуществ не дают. Экипировка ограниченного выпуска весны 2015.", + "headAccessorySpecialSpring2015RogueNotes": "Эти уши оберегают сами себя от повреждений при громких звуках взрывов. Бонусов не дают. Экипировка ограниченного выпуска весны 2015.", "headAccessorySpecialSpring2015WarriorText": "Пурпурные собачьи уши", - "headAccessorySpecialSpring2015WarriorNotes": "Фиолетовые. Собачьи. Ушки. Не тратьте время на всю прочую никому не нужную ерунду. Преимуществ не дают. Экипировка ограниченного выпуска весны 2015.", + "headAccessorySpecialSpring2015WarriorNotes": "Фиолетовые. Собачьи. Ушки. Не тратьте время на всю прочую никому не нужную ерунду. Бонусов не дают. Экипировка ограниченного выпуска весны 2015.", "headAccessorySpecialSpring2015MageText": "Синие кроличьи уши", - "headAccessorySpecialSpring2015MageNotes": "Эти ушки внимательно слушают, не раскрывает ли где поблизости фокусник свои секреты. Преимуществ не дают. Экипировка ограниченного выпуска весны 2015.", + "headAccessorySpecialSpring2015MageNotes": "Эти ушки внимательно слушают, не раскрывает ли где поблизости фокусник свои секреты. Бонусов не дают. Экипировка ограниченного выпуска весны 2015.", "headAccessorySpecialSpring2015HealerText": "Зеленые кошачьи уши", - "headAccessorySpecialSpring2015HealerNotes": "Эти милые кошачьи ушки заставят всех позеленеть от зависти. Преимуществ не дают. Экипировка ограниченного выпуска весны 2015.", + "headAccessorySpecialSpring2015HealerNotes": "Эти милые кошачьи ушки заставят всех позеленеть от зависти. Бонусов не дают. Экипировка ограниченного выпуска весны 2015.", "headAccessoryBearEarsText": "Медвежьи уши", - "headAccessoryBearEarsNotes": "С этими ушами вы выглядите, как пушистый мишка! Преимуществ не дают.", + "headAccessoryBearEarsNotes": "С этими ушами вы выглядите, как пушистый мишка! Бонусов не дают.", "headAccessoryCactusEarsText": "Кактусовые уши", - "headAccessoryCactusEarsNotes": "С этими ушами вы выглядите, как колючий кактус! Преимуществ не дают.", + "headAccessoryCactusEarsNotes": "С этими ушами вы выглядите, как колючий кактус! Бонусов не дают.", "headAccessoryFoxEarsText": "Лисьи уши", - "headAccessoryFoxEarsNotes": "С этими ушами вы выглядите, как хитрая лиса! Преимуществ не дают.", + "headAccessoryFoxEarsNotes": "С этими ушами вы выглядите, как хитрая лиса! Бонусов не дают.", "headAccessoryLionEarsText": "Львиные уши", - "headAccessoryLionEarsNotes": "С этими ушами вы выглядите, как величественный лев! Преимуществ не дают.", + "headAccessoryLionEarsNotes": "С этими ушами вы выглядите, как величественный лев! Бонусов не дают.", "headAccessoryPandaEarsText": "Уши панды", - "headAccessoryPandaEarsNotes": "С этими ушами вы выглядите, как кроткая панда! Преимуществ не дают.", + "headAccessoryPandaEarsNotes": "С этими ушами вы выглядите, как кроткая панда! Бонусов не дают.", "headAccessoryPigEarsText": "Поросячьи уши", - "headAccessoryPigEarsNotes": "С этими ушами вы выглядите, как чудная хрюшка! Преимуществ не дают.", + "headAccessoryPigEarsNotes": "С этими ушами вы выглядите, как чудная хрюшка! Бонусов не дают.", "headAccessoryTigerEarsText": "Тигриные уши", - "headAccessoryTigerEarsNotes": "С этими ушами вы выглядите, как неукротимый тигр! Преимуществ не дают.", + "headAccessoryTigerEarsNotes": "С этими ушами вы выглядите, как неукротимый тигр! Бонусов не дают.", "headAccessoryWolfEarsText": "Волчьи уши", - "headAccessoryWolfEarsNotes": "С этими ушами вы выглядите, как преданный волк! Преимуществ не дают.", + "headAccessoryWolfEarsNotes": "С этими ушами вы выглядите, как преданный волк! Бонусов не дают.", "headAccessoryMystery201403Text": "Рога лесовика", - "headAccessoryMystery201403Notes": "На этих рогах переливается красками мох и лишайник. Преимуществ не дают. Подарок подписчикам марта 2014.", + "headAccessoryMystery201403Notes": "На этих рогах переливается красками мох и лишайник. Бонусов не дают. Подарок подписчикам марта 2014.", "headAccessoryMystery201404Text": "Антенки Сумеречной бабочки", - "headAccessoryMystery201404Notes": "Эти усики помогут носителю распознать опасные отвлечения! Преимуществ не дают. Подарок подписчикам апреля 2014.", + "headAccessoryMystery201404Notes": "Эти усики помогут носителю распознать опасные отвлечения! Бонусов не дают. Подарок подписчикам апреля 2014.", "headAccessoryMystery201409Text": "Осенние Рога", - "headAccessoryMystery201409Notes": "Эти могучие рога меняют цвет вместе с листвой. Преимуществ не дают. Подарок подписчикам сентября 2014.", + "headAccessoryMystery201409Notes": "Эти могучие рога меняют цвет вместе с листвой. Бонусов не дают. Подарок подписчикам сентября 2014.", "headAccessoryMystery201502Text": "Крылья раздумий", - "headAccessoryMystery201502Notes": "Позвольте своему воображению унести вас в мир грез! Преимуществ не дает. Подарок подписчикам в феврале 2015.", + "headAccessoryMystery201502Notes": "Позвольте своему воображению унести вас в мир грез! Бонусов не дает. Подарок подписчикам в феврале 2015.", "headAccessoryMystery301405Text": "Очки на голове", - "headAccessoryMystery301405Notes": "\"Защищать очками надо глаза,\" говорили они. \"Кому сдались защитные очки на макушке,\" говорили они. Ха! Вы им показали! Подарок подписчикам августа 3015. Преимуществ не дает.", - "eyewear": "Eyewear", + "headAccessoryMystery301405Notes": "\"Защищать очками надо глаза,\" говорили они. \"Кому сдались защитные очки на макушке,\" говорили они. Ха! Вы им показали! Подарок подписчикам августа 3015. Бонусов не дает.", + "eyewear": "Очки", "eyewearBase0Text": "Нет очков или маски", "eyewearBase0Notes": "Нет очков или маски.", "eyewearSpecialSummerRogueText": "Разбойничья повязка", - "eyewearSpecialSummerRogueNotes": "Не нужно быть негодяем, чтобы понять, насколько она стильная! Преимуществ не дает. Экипировка ограниченного выпуска лета 2014.", + "eyewearSpecialSummerRogueNotes": "Не нужно быть негодяем, чтобы понять, насколько она стильная! Бонусов не дает. Экипировка ограниченного выпуска лета 2014.", "eyewearSpecialSummerWarriorText": "Пиратская повязка", - "eyewearSpecialSummerWarriorNotes": "Не нужно быть жуликом, чтобы понять, насколько она стильная! Преимуществ не дает. Экипировка ограниченного выпуска лета 2014.", + "eyewearSpecialSummerWarriorNotes": "Не нужно быть жуликом, чтобы понять, насколько она стильная! Бонусов не дает. Экипировка ограниченного выпуска лета 2014.", "eyewearSpecialWonderconRedText": "Могущественная маска", - "eyewearSpecialWonderconRedNotes": "Какой мощный аксессуар! Предмет специального фестивального выпуска.", + "eyewearSpecialWonderconRedNotes": "Какой мощный аксессуар! Бонусов не дает. Предмет специального фестивального выпуска.", "eyewearSpecialWonderconBlackText": "Тайная маска", - "eyewearSpecialWonderconBlackNotes": "Ваши побуждения определенно не противоречат закону. Преимуществ не дает. Предмет специального фестивального выпуска.", + "eyewearSpecialWonderconBlackNotes": "Ваши побуждения определенно не противоречат закону. Бонусов не дает. Предмет специального фестивального выпуска.", "eyewearMystery201503Text": "Аквамариновая маска", - "eyewearMystery201503Notes": "Только не выколите себе глаз одним из этих сверкающих камней! Преимуществ не дает. Подарок подписчикам в марте 2015.", - "eyewearMystery201506Text": "Neon Snorkel", - "eyewearMystery201506Notes": "This neon snorkel lets its wearer see underwater. Confers no benefit. June 2015 Subscriber Item.", + "eyewearMystery201503Notes": "Только не выколите себе глаз одним из этих сверкающих камней! Бонусов не дает. Подарок подписчикам в марте 2015.", + "eyewearMystery201506Text": "Неоновая Подводная Маска", + "eyewearMystery201506Notes": "Позволяет надевшему видеть под водой. Бонусов не дает. Подарок Подписчикам июня 2015.", "eyewearMystery301404Text": "Защитные очки", - "eyewearMystery301404Notes": "Нет ничего более стильного, чем защитные очки. Ну, разве что монокль. Подарок подписчикам апреля 3015. Преимуществ не дает.", + "eyewearMystery301404Notes": "Нет ничего более стильного, чем защитные очки. Ну, разве что монокль. Подарок подписчикам апреля 3015. Бонусов не дает.", "eyewearMystery301405Text": "Монокль", - "eyewearMystery301405Notes": "Нет ничего более стильного, чем монокль. Ну, разве что пара защитных очков. Подарок подписчикам июля 3015. Преимуществ не дает." + "eyewearMystery301405Notes": "Нет ничего более стильного, чем монокль. Ну, разве что пара защитных очков. Подарок подписчикам июля 3015. Бонусов не дает." } \ No newline at end of file diff --git a/common/locales/ru/generic.json b/common/locales/ru/generic.json index 5dba7cfcd6..fdeba82e4f 100644 --- a/common/locales/ru/generic.json +++ b/common/locales/ru/generic.json @@ -15,9 +15,9 @@ "strikethrough": "~~Зачеркнутый~~", "emojiExample": ":smile:", "markdownLinkEx": "[Попробуй HabitRPG!](https://habitrpg.com)", - "markdownImageEx": "![mandatory alt text](https://habitrpg.com/cake.png \"optional mouseover title\")", - "unorderedListHTML": "+ First item
+ Second item
+ Third item", - "unorderedListMarkdown": "+ First item\n+ Second item\n+ Third item", + "markdownImageEx": "![обязательное описание](https://habitrpg.com/cake.png \"необязательный всплывающий текст\")", + "unorderedListHTML": "+ Первый пункт
+ Второй пункт
+ Третий пункт", + "unorderedListMarkdown": "+ Первый пункт\n+ Второй пункт\n+ Третий пункт", "code": "`код`", "achievements": "Достижения", "modalAchievement": "Достижение!", @@ -54,20 +54,20 @@ "gems": "самоцв.", "gemButton": "Cамоцветов у вас: <%= number %>.", "moreInfo": "Подробнее", - "showMoreMore": "(show more)", - "showMoreLess": "(show less)", - "gemsWhatFor": "Кликните, чтобы купить самоцветы! За самоцветы можно приобрести особые предметы - квесты, настройки для аватара и сезонное снаряжение.", + "showMoreMore": "(раскрыть)", + "showMoreLess": "(скрыть)", + "gemsWhatFor": "Нажмите, чтобы купить самоцветы! За самоцветы можно приобрести особые предметы: квесты, средства персонализации аватара и сезонное снаряжение.", "veteran": "Ветеран", "veteranText": "Получено множество боевых шрамов от багов Habit The Grey (наш сайт до перехода на Angular) и проявлена небывалая стойкость.", "originalUser": "Пользователь-первопроходец!", "originalUserText": "Один из очень ранних последователей. Самый настоящий альфа-тестер!", "habitBirthday": "Вечеринка дня рождения HabitRPG", - "habitBirthdayText": "Участвовал в праздновании дня рождения HabitRPG!", - "habitBirthdayPluralText": "Участвовал в <%= number %> празднованиях дня рождения HabitRPG!", + "habitBirthdayText": "Участвовал(а) в праздновании дня рождения HabitRPG!", + "habitBirthdayPluralText": "Участвовал(а) в <%= number %> празднованиях дня рождения HabitRPG!", "achievementDilatory": "Спаситель Промедления", - "achievementDilatoryText": "Помог уничтожить Повелителя Откладываемых-На-Завтра Заданий на протяжении фестиваля лета 2014.", + "achievementDilatoryText": "Помог(ла) уничтожить Повелителя Откладываемых-На-Завтра Заданий в дни Летнего Всплеска 2014.", "costumeContest": "Конкурс костюмов 2014", - "costumeContestText": "Участвовал в конкурсе костюмов на Хэллоуин в 2014 году. Некоторые работы можно увидеть на странице blog.habitrpg.com/tagged/cosplay!", + "costumeContestText": "Участвовал(-а) в конкурсе костюмов на Хэллоуин в 2014 году. Некоторые работы можно увидеть на странице blog.habitrpg.com/tagged/cosplay!", "memberSince": " - Участник с ", "lastLoggedIn": "- Последний вход", "notPorted": "Эта функция еще не перенесена со старого сайта.", @@ -87,7 +87,7 @@ "audioTheme_off": "Выкл.", "audioTheme_danielTheBard": "Бард Даниэль", "audioTheme_wattsTheme": "Тема Уоттса", - "audioTheme_gokulTheme": "Gokul Theme", + "audioTheme_gokulTheme": "Тема Гокула", "askQuestion": "Задать вопрос", "reportBug": "Сообщить о проблеме", "contributeToHRPG": "Участвовать в развитии HabitRPG", @@ -105,6 +105,6 @@ "November": "Ноябрь", "December": "Декабрь", "dateFormat": "Формат даты", - "achievementStressbeast": "Спаситель от Промедления", + "achievementStressbeast": "Спаситель Стойкальма", "achievementStressbeastText": "Помог победить Отвратительного Стрессозверя во время события Зимняя Страна Чудес 2015!" } \ No newline at end of file diff --git a/common/locales/ru/groups.json b/common/locales/ru/groups.json index c7ceefe933..2917ee7d57 100644 --- a/common/locales/ru/groups.json +++ b/common/locales/ru/groups.json @@ -94,7 +94,7 @@ "abuseFlag": "Сообщить о нарушении Правил сообщества", "abuseFlagModalHeading": "Сообщить о нарушении со стороны <%= name %>?", "abuseFlagModalBody": "Вы уверены, что хотите пожаловаться на это сообщение? Вы можете пожаловаться ТОЛЬКО на сообщения, нарушающие <%= firstLinkStart %>Правила сообщества<%= linkEnd %> и/или <%= secondLinkStart %>Условия предоставления сервиса<%= linkEnd %>. Некорректная жалоба является нарушением Правил сообщества и может стать поводом для вынесения предупреждения.", - "abuseFlagModalButton": "Пожаловаться", + "abuseFlagModalButton": "Сообщить о нарушении", "abuseReported": "Спасибо, что сообщили об этом нарушении. Модераторы уведомлены.", "abuseAlreadyReported": "Вы уже сообщали об этом нарушении.", "needsText": "Пожалуйста введите сообщение.", @@ -108,17 +108,19 @@ "inviteFriends": "Пригласить друзей", "inviteAlertInfo": "Здесь можно пригласить друзей по ID пользователя.", "inviteExistUser": "Пригласить существующего пользователя", - "inviteByEmail": "пригласить друзей по почте. Если они присоединятся по ссылке из вашего письма, они будут автоматически приглашены в эту группу.", + "inviteByEmail": "Пригласить друзей по почте. Если они присоединятся по ссылке из вашего письма, они будут автоматически приглашены в эту группу.", "byColon": "От:", "inviteNewUsers": "Пригласить Новых Пользователей", "inviteAlertInfo2": "Или поделитесь этой ссылкой (Скопировать/Вставить)", - "sendGiftHeading": "Отправить Подарок <%= name %>", - "sendGiftGemsBalance": "Из <%= number %> Самоцветов", + "sendGiftHeading": "Отправить подарок <%= name %>", + "sendGiftGemsBalance": "Из <%= number %> самоцветов", "sendGiftCost": "Всего: $<%= cost %>", - "sendGiftFromBalance": "From Balance", - "sendGiftPurchase": "Purchase", - "sendGiftMessagePlaceholder": "Personal message (optional)", - "sendGiftSubscription": "<%= months %> Month(s): $<%= price %>", + "sendGiftFromBalance": "С баланса", + "sendGiftPurchase": "Приобрести", + "sendGiftMessagePlaceholder": "Личное сообщение (необязательно)", + "sendGiftSubscription": "<%= months %> месяц(а/ев): $<%= price %>", + "battleWithFriends": "Сражайтесь с монстрами вместе с друзьями", "startAParty": "Создать команду", - "addToParty": "Add someone to your party" + "addToParty": "Пригласите участника в команду", + "likePost": "Кликните, если нравится пост!" } \ No newline at end of file diff --git a/common/locales/ru/limited.json b/common/locales/ru/limited.json index 07e36a0db2..8c58d75111 100644 --- a/common/locales/ru/limited.json +++ b/common/locales/ru/limited.json @@ -8,6 +8,8 @@ "alarmingFriendsText": "Напуган членами команды <%= spookDust %> раз(а).", "agriculturalFriends": "Сельскохозяйственные друзья", "agriculturalFriendsText": "Превращен в цветок членами команды <%= seeds %> раз(а).", + "aquaticFriends": "Водяные друзья", + "aquaticFriendsText": "Обрызган членами команды <%= seafoam %> раз(а).", "valentineCard": "Валентинка", "valentineCardNotes": "Отправьте валентинку члену команды.", "valentine0": "«Розы ярко-алые,<%= lineBreak %>А мои задачи – синие,<%= lineBreak %>Мы друзья в команде славные –<%= lineBreak %>Вот такое мое мнение!»", @@ -25,8 +27,8 @@ "seasonalShopTitle": "<%= linkStart %>Сезонная Волшебница<%= linkEnd %>", "seasonalShopClosedText": "Сезонная лавка сейчас закрыта!! Я не знаю где сейчас Сезонная Чародейка, но она уж точно вернется к следующему большому празднику.", "seasonalShopText": "Добро пожаловать в Сезонную лавку! Сейчас мы предлагаем товары весеннего сезонного выпуска. Товары будут доступны ежегодно в дни Весенней Веселухи, но мы открыты только до 30 апреля, так что спешите закупиться сейчас, иначе придется ждать целый год!", - "seasonalShopSummerText": "Добро пожаловать в Сезонную лавку! Сейчас мы предлагаем товары летнего сезонного выпуска. Товары будут доступны ежегодно в дни Летнего Плеска, но мы открыты только до 31 июля, так что спешите закупиться сейчас, иначе придется ждать целый год!", - "seasonalShopRebirth": "Использовав шар возрождения, вы сможете повторно купить это снаряжение в колонке наград после того, как разблокируете лавку предметов. Изначально вы сможете купить только предметы для вашего текущего класса (класс по умолчанию – воин), но не волнуйтесь: после смены класса вам станут доступны другие классовые предметы.", + "seasonalShopSummerText": "Добро пожаловать в Сезонную лавку! Сейчас мы предлагаем товары летнего сезонного выпуска. Товары будут доступны ежегодно в дни Летнего Всплеска, но мы открыты только до 31 июля, так что спешите закупиться сейчас, иначе придется ждать целый год!", + "seasonalShopRebirth": "Использовав шар возрождения, вы сможете повторно купить это снаряжение в колонке наград после того, как разблокируете Лавку предметов. Изначально вы сможете купить только предметы для вашего текущего класса (класс по умолчанию – воин), но не волнуйтесь: после смены класса вам станут доступны другие классовые предметы.", "candycaneSet": "Карамельная палочка (Маг)", "skiSet": "Лыжник-ассасин (Разбойник)", "snowflakeSet": "Снежинка (Знахарь)", @@ -48,6 +50,6 @@ "stealthyKittySet": "Скрытная Киса (Разбойник)", "daringSwashbucklerSet": "Дерзкий Головорез (Воин)", "emeraldMermageSet": "Изумрудный Русалколдун (Маг)", - "reefSeahealerSet": "Морской Целитель Рифов (Целитель)", + "reefSeahealerSet": "Рифовый Морской Целитель (Целитель)", "roguishPirateSet": "Коварный Пират (Разбойник)" } \ No newline at end of file diff --git a/common/locales/ru/messages.json b/common/locales/ru/messages.json index 8751ea6c70..460daa8cac 100644 --- a/common/locales/ru/messages.json +++ b/common/locales/ru/messages.json @@ -21,8 +21,11 @@ "messageDropFood": "Вы нашли: <%= dropText %>! <%= dropNotes %>", "messageDropEgg": "Вы нашли: <%= dropText %> в яйце! <%= dropNotes %>", "messageDropPotion": "Вы нашли <%= dropText %> инкубационный эликсир! <%= dropNotes %>", + "messageDropQuest": "You've found a quest!", "messageFoundQuest": "Вы нашли квест: «<%= questText %>»!", - "armoireEquipment": "<%= image %> Вы извлекли из сундука редкий предмет: <%= dropText %>! Потрясающе!", - "armoireFood": "<%= image %> Копаясь в сундуке, вы находите <%= dropArticle %><%= dropText %>. Откуда это здесь?", + "messageAlreadyPurchasedGear": "Вы приобретали эту вещь в прошлом, но сейчас у вас ее нет. Вы можете купить ее снова в колонке наград на странице задач.", + "messageAlreadyOwnGear": "You already own this item. Equip it by going to the equipment page.", + "armoireEquipment": "<%= image %> Вы нашли в сундуке редкий предмет: <%= dropText %>! Потрясающе!", + "armoireFood": "<%= image %> Копаясь в сундуке, вы что-то находите. Откуда здесь <%= dropArticle %><%= dropText %>?", "armoireExp": "Вы сражаетесь с сундуком и получаете опыт. Получай!" } \ No newline at end of file diff --git a/common/locales/ru/npc.json b/common/locales/ru/npc.json index 53e080f4dd..4d7f4a88dc 100644 --- a/common/locales/ru/npc.json +++ b/common/locales/ru/npc.json @@ -2,8 +2,8 @@ "npc": "NPC", "npcText": "Оказал максимальную спонсорскую помощь проекту на Kickstarter", "mattBoch": "Мэтт Бош", - "mattShall": "Мне привести вашего скакуна, <%= name %>? Когда питомец откормлен до состояния скакуна, он отображается здесь. Выберите скакуна, чтобы оседлать его.", - "mattBochText1": "Добро пожаловать в Стойла! Меня зовут Мэт и я Хозяин зверей! Начиная с уровня 4, вы можете заниматься выведением питомцев, используя яйца и эликсиры. Как только вы получите питомца на Рынке, он появится здесь! Нажмите на изображение питомца, чтобы добавить его к своему аватару. Кормите их едой, которую вы будете находить после уровня 4, и они вырастут в прекраных скакунов.", + "mattShall": "Мне привести вашего скакуна, <%= name %>? Когда питомец получит достаточно еды, он станет скакуном и будет отображаться здесь. Выберите скакуна, чтобы оседлать его!", + "mattBochText1": "Добро пожаловать в Стойла! Я повелитель зверей Мэтт. Начиная с 4-го уровня, вы можете заниматься выведением питомцев, используя яйца и эликсиры. Как только вы выведите питомца на Рынке, он появится здесь! Нажмите на изображение питомца, чтобы добавить его к своему аватару. Кормите их едой, которую вы будете находить после 4-го уровня, и они вырастут в выносливых скакунов.", "daniel": "Даниэль ", "danielText": "Добро пожаловать в Таверну! Задержитесь немного и поболтайте с местными жителями. Вам нужен отдых: (отпуск или больничный)? Я размещу вас в Гостинице. Пропущенные Ежедневные задания при этом не будут причинять вам вреда в конце дня, но вы так же сможете отмечать их выполнение.", "danielText2": "Будьте осторожны: если ваша команда сражается с Боссом, он все же будет наносить вам урон за Ежедневные задания, пропущенные вашими товарищами! Кроме того, нанесенный вами урон Боссу или найденные предметы не будут зарегистрированы, пока вы не покинете Гостиницу.", @@ -11,20 +11,23 @@ "welcomeMarket": "Заходите на рынок! Купите редкие яйца и эликсиры! Продайте то, что вам не нужно! Воспользуйтесь полезными услугами! Загляните и ознакомьтесь со всеми предложениями.", "sellForGold": "Продать <%= item %> за <%= gold %> золота", "sellEggForGold": "Продать <%= itemType %> в яйце за <%= gold %> золота", - "sellPotionForGold": "Продать Зелье <%= itemType %> за <%= gold %> золота", + "sellPotionForGold": "Продать <%= itemType %> эликсир за <%= gold %> золота", "buyGems": "Купить самоцветы", "justin": "Джастин", + "ian": "Ян", + "ianText": "Добро пожаловать в Лавку квестов! Здесь вы можете использовать Свитки Квестов, чтобы сразиться с монстрами вместе с друзьями. Не забудьте оценить справа стройные ряды Свитков Квестов на продажу!", "USD": "долларов США", "newStuff": "Что-то новенькое", "cool": "Напомнить позже", "dismissAlert": "Скрыть эти вести", "donateText1": "Добавляет 20 самоцветов к вашей учетной записи. Самоцветы используются для покупки особых игровых предметов, таких как рубахи или прически.", "donateText2": "Поддержать разработку HabitRPG", - "donateText3": "HabitRPG - это открытый проект, зависящий от поддержки своих пользователей. Деньги, вырученные за покупку самоцветов помогают нам поддерживать сервера в рабочем состоянии, улаживать мелкие вопросы, разрабатывать новые функции, и давать стимул нашим программистам-добровольцам. Благодарим вас за щедрость!", + "donateText3": "HabitRPG – это проект с открытым исходным кодом, зависящий от поддержки своих пользователей. Деньги, которые вы тратите на покупку самоцветов, помогают нам поддерживать сервера в рабочем состоянии, сохранять небольшой штат сотрудников, разрабатывать новые функции и давать стимул нашим программистам-добровольцам. Благодарим вас за щедрость!", "donationDesc": "20 самоцветов, поддержка HabitRPG", "payWithCard": "Оплатить картой", "payNote": "Обратите внимание: для обработки платежа системе PayPal часто требуется длительное время. Мы рекомендуем оплату картой.", "card": "Карта", + "amazonInstructions": "Click the button to pay using Amazon Payments", "paymentMethods": "Способы оплаты:", "classGear": "Экипировка класса", "classGearText": "Прежде всего, не паникуйте! Ваша старая экипировка в вашем инвентаре, а на вас — снаряжение ученика вашего класса: <%= klass %>. Если носить экипировку, созданную специально для вашего класса, вы получите бонус в 50% к характеристикам. Тем не менее, можно спокойно вернуться к вашей старой экипировке.", @@ -43,36 +46,36 @@ "tourHabits": "Это колонка ваших полезных и вредных привычек. Кликните на карандаш, чтобы изменить названия привычек, а затем на галочку для сохранения.", "tourStats": "Полезные привычки приносят опыт и золото. Вредные привычки снижают здоровье.", "tourGP": "Для продолжения купите тренировочный меч за золото, которое вы заработали.", - "tourAvatar": "Настройте Свой Аватар", + "tourAvatar": "Персонализируйте Аватар", "tourScrollDown": "Обязательно пролистайте страницу вниз до конца, чтобы просмотреть все доступные возможности! Чтобы вернуться к странице заданий, еще раз кликните на аватаре.", "tourMuchMore": "Когда с заданиями покончено, вы можете собрать команду с друзьями, пообщаться в гильдиях по интересам, присоединиться к испытаниям и многое другое!", "tourStatsPage": "Это страница характеристик. Достижения можно заработать, выполняя задания из списка.", - "tourTavernPage": "Добро пожаловать в таверну, место общения для игроков всех возрастов! Здесь вы можете отключить ущерб от ежедневных заданий на время болезни или путешествия, выбрав опцию \"В гостиницу\". Заглядывайте!", + "tourTavernPage": "Добро пожаловать в Таверну, место общения для игроков всех возрастов! Здесь вы также можете защититься от последствий пропуска ежедневных заданий на время болезни или путешествия, выбрав опцию «В гостиницу». Заглядывайте пообщаться!", "tourPartyPage": "Команда поможет вам быть ответственней. Пригласите друзей, чтобы разблокировать свиток квеста.", - "tourGuildsPage": "Гильдии представляют собой групповые чаты по общим интересам, создаваемые игроками и для игроков. Просмотрите список и выберите интересную для вас гильдию. Обратите внимание на популярные Гильдии Новичков, где любой может задать вопрос о HabitRPG!", - "tourChallengesPage": "Испытания - это тематические списки заданий, созданные пользователями! Присоединившись к Испытанию, вы добавите эти задания к своему аккаунту. Конкурируйте с другими пользователями, чтобы получить Самоцветы в качестве призов!", - "tourMarketPage": "Начиная с уровня 4, после завершения заданий вы можете получить случайным образом выпавшее яйцо или инкубационный эликсир. Используйте их для того, чтобы вырастить питомцев! Также эти предметы можно купить на рынке.", - "tourHallPage": "Добро пожаловать в Зал Героев, где воздаются почести помощникам открытого проекта HabitRPG. За свои заслуги в искусстве, музыке, программировании, писательстве или простой помощи они награждены Самоцветами, уникальным снаряжением, и престижными титулами. Вы тоже можете помочь HabitRPG!", - "tourPetsPage": "Это стойла! Начиная с уровня 4, вы можете выращивать питомцев из яиц с помощью эликсиров. После того, как питомец вылупился на рынке, он появится здесь. Кликните на изображение питомца, чтобы добавить его на свой аватар. Скармливайте питомцам еду, которую будете находить после уровня 4, и они вырастут в могучих скакунов.", - "tourMountsPage": "Когда питомец откормлен до состояния скакуна, он отображается здесь. (Питомцы, скакуны и еда доступны после 4 уровня). Выберите скакуна, чтобы оседлать его!", - "tourEquipmentPage": "Здесь хранится ваше Снаряжение! Ваше Боевое Снаряжение влияет на характеристики. Если вы хотите, чтобы на аватаре отображалось иное Снаряжение, без влияния на характеристики, нажмите \"Включить костюм\".", + "tourGuildsPage": "Гильдии представляют собой групповые чаты по общим интересам, создаваемые игроками и для игроков. Просмотрите список и присоединяйтесь к интересным для вас гильдиями. Обратите внимание на популярную гильдию новичков (Newbies Guild), где любой может задать вопрос о HabitRPG!", + "tourChallengesPage": "Испытания – это тематические списки заданий, созданные пользователями! Присоединившись к испытанию, вы добавите эти задания к своему аккаунту. Соревнуйтесь с другими пользователями, чтобы получить самоцветы в качестве призов!", + "tourMarketPage": "Начиная с 4-го уровня, после завершения заданий вы можете получить случайным образом выпавшее яйцо или инкубационный эликсир. Используйте их для того, чтобы вырастить питомцев! Также эти предметы можно купить на Рынке.", + "tourHallPage": "Добро пожаловать в Зал Героев, где воздаются почести добровольным помощникам, участвующим в развитии HabitRPG. За свои заслуги в программировании, изобразительном искусстве, музыке, литературном творчестве или простой помощи они награждены самоцветами, уникальным снаряжением и престижными титулами. Вы тоже можете помочь HabitRPG!", + "tourPetsPage": "Это стойла! Начиная с 4-го уровня, вы можете выращивать питомцев из яиц с помощью эликсиров. После того, как питомец вылупится на Рынке, он появится здесь. Кликните на изображение питомца, чтобы добавить его на свой аватар. Кормите питомцев едой, которую будете находить после 4-го уровня, и они вырастут в выносливых скакунов.", + "tourMountsPage": "Когда питомец получит достаточно еды, он станет скакуном и будет отображаться здесь. (Питомцы, скакуны и еда доступны после 4-го уровня). Выберите скакуна, чтобы оседлать его!", + "tourEquipmentPage": "Здесь хранится ваше снаряжение! Боевая экипировка влияет на ваши характеристики. Если вы хотите, чтобы на аватаре отображалось иное снаряжение, без изменения характеристик, нажмите «Использовать костюм».", "tourOkay": "Хорошо!", "tourAwesome": "Потрясающе!", "tourSplendid": "Отлично!", "tourNifty": "Ловко!", "tourAvatarProceed": "Покажите мои задания!", - "tourToDosBrief": "Лист задач", - "tourDailiesBrief": "Ежедневные задания", - "tourDailiesProceed": "Я буду осторожен!", - "tourHabitsBrief": "Хорошие и Плохие привычки", - "tourHabitsProceed": "Это имеет смысл!", - "tourRewardsBrief": "Список наград", + "tourToDosBrief": "Список задач", + "tourDailiesBrief": "Ежедневные задания", + "tourDailiesProceed": "Будем осторожны!", + "tourHabitsBrief": "Хорошие и плохие привычки", + "tourHabitsProceed": "Разумно!", + "tourRewardsBrief": "Список наград", "tourRewardsProceed": "Это все!", - "welcomeToHabit": "Добро пожаловать в HabitRPG, игру для улучшения вашей жизни!", + "welcomeToHabit": "Добро пожаловать в HabitRPG, игру для улучшения своей жизни!", "welcome1": "Создайте и персонализируйте игровой аватар, который будет представлять вас.", - "welcome2": "Ваши задачи в реальной жизни будут влиять на Здоровье(ОЗ), Опыт (ОО) и Золото!", - "welcome3": "Завершайте задания, чтобы получить Опыт (ОО) и Золото, которое открывает потрясающие возможности и награды!", - "welcome4": "Избегайте плохих привычек, забирающих Здоровье (ОЗ) или ваш аватар умрет!", - "welcome5": "Теперь вы можете настроить ваш аватар и подготовить задачи...", - "imReady": "Я готов!" + "welcome2": "Ваши задачи в реальной жизни будут влиять на здоровье (ОЗ), опыт (ОО) и золото!", + "welcome3": "Выполняйте задания, чтобы получить опыт (ОО) и золото, которое открывает потрясающие возможности и награды!", + "welcome4": "Избегайте плохих привычек, забирающих здоровье (ОЗ), или ваш аватар умрет!", + "welcome5": "Теперь вы можете персонализировать аватар и настроить задачи...", + "imReady": "Начнем!" } \ No newline at end of file diff --git a/common/locales/ru/pets.json b/common/locales/ru/pets.json index dd9f9f2ad1..464dc360ab 100644 --- a/common/locales/ru/pets.json +++ b/common/locales/ru/pets.json @@ -13,6 +13,7 @@ "hydra": "Гидра", "mantisShrimp": "Рак-богомол", "mammoth": "Шерстистый мамонт", + "orca": "Косатка", "rarePetPop1": "Нажмите золотую лапу, чтобы подробнее узнать, как получить этого редкого питомца, приняв участие в проекте HabitRPG!", "rarePetPop2": "Как получить этого питомца?", "potion": "<%= potionType %> эликсир", @@ -23,7 +24,8 @@ "hatchingPotions": "Инкубационные эликсиры", "hatchingPotion": "инкубационный эликсир", "noHatchingPotions": "У вас нет инкубационных эликсиров.", - "inventoryText": "Выберите яйцо, чтобы посмотреть эликсиры, которые можно использовать с ним — они подсветятся зеленым, затем выберите один из этих эликсиров, чтобы вырастить питомца. Если ни один эликсир не будет выделен подсветкой, щелкните яйцо снова, чтобы снять выбор, а затем выберите сначала эликсир, чтобы выделить подсветкой яйца, которые можно использовать с ним. Ненужные вам предметы можно продать Торговцу Александеру.", + "inventoryText": "Выберите яйцо, чтобы посмотреть эликсиры, которые можно использовать с ним — они подсветятся зеленым, затем выберите один из этих эликсиров, чтобы вырастить питомца. Если ни один эликсир не будет выделен подсветкой, щелкните яйцо снова, чтобы снять выбор, а затем выберите сначала эликсир, чтобы выделить подсветкой яйца, которые можно использовать с ним. Ненужные вам предметы можно продать Торговцу Александру.", + "foodText": "еда", "food": "Еда и сёдла", "noFood": "У вас нет ни еды, ни сёдел", "dropsExplanation": "Получите эти предметы быстрее за самоцветы, если не хотите дожидаться пока они выпадут при завершении задания. Узнайте больше о системе выпадения предметов.", @@ -37,7 +39,7 @@ "mountMasterName": "Повелитель скакунов", "mountMasterText": "Найдены все 90 скакунов (ещё сложней, поздравляем этого пользователя!)", "mountMasterText2": "и <%= count %> раз отпустил всех 90 скакунов на свободу ", - "beastMountMasterName": "Повелитель Зверей и Повелитель Скакунов", + "beastMountMasterName": "Повелитель зверей и Повелитель скакунов", "triadBingoName": "Тройное бинго", "triadBingoText": "Нашёл всех 90 питомцев, всех 90 скакунов, и затем нашёл всех 90 питомцев СНОВА (КАК ВАМ ЭТО УДАЛОСЬ!)", "triadBingoText2": "и <%= count %> раз выпустил всю конюшню на свободу ", @@ -52,12 +54,12 @@ "petName": "<%= potion %> <%= egg %>", "mountName": "<%= potion %> <%= mount %>", "petKeyName": "Ключ от Вольеров", - "petKeyPop": "Отпустите ваших питомцев на свободу, освободите их для их собственных приключений и испытайте восторг Властелина зверей заново!", + "petKeyPop": "Отпустите ваших питомцев на свободу, освободите их для их собственных приключений и испытайте восторг Повелителя зверей заново!", "petKeyBegin": "Ключ от Вольеров: поборитесь за звание <%= title %> ещё раз!", "petKeyInfo": "Пропал восторг от собирания питомцев? Теперь вы можете отпустить их и вновь привнести смысл в получение предметов!", "petKeyInfo2": "Используйте Ключ от Вольеров, чтобы сбросить количество ваших неквестовых питомцев и/или скакунов до нуля. (Квестовые и Редкие питомцы и скакуны не сбрасываются)", - "petKeyInfo3": "Существует три разных Ключа от Вольеров, которые позволяют: выпустить только питомцев (за 4 самоцвета), выпустить только скакунов (за 4 самоцвета) или выпустить и питомцев, и скакунов одновременно (за 6 самоцветов). Использование ключа позволит вам повторить достижения Властелин зверей и Повелитель скакунов. Для того, чтобы повторить достижение Тройное Бинго, используйте ключ \"Освободить и питомцев, и скакунов\", и соберите все 90 питомцев во второй раз. Покажите миру, что Вы – настоящий мастер - коллекционер! Но принимайте решение мудро: открыв вольеры или стойла, вы уже не сможете вернуть своих питомцев кроме, как собрав их всех заново...", - "petKeyInfo4": "Существует три разных Ключа от Вольеров, которые позволяют: выпустить только питомцев (за 4 самоцвета), выпустить только скакунов (за 4 самоцвета) или выпустить и питомцев, и скакунов одновременно. Использование ключа позволит вам повторить достижения Властелин зверей и Повелитель скакунов. Для того, чтобы повторить достижение Тройное Бинго, используйте ключ \"Освободить и питомцев, и скакунов\", и соберите все 90 питомцев во второй раз. Покажите миру, что Вы – настоящий мастер - коллекционер! Но принимайте решение мудро: открыв вольеры или стойла, вы уже не сможете вернуть своих питомцев кроме, как собрав их всех заново...", + "petKeyInfo3": "Существует три разных Ключа от Вольеров, которые позволяют: выпустить только питомцев (за 4 самоцвета), выпустить только скакунов (за 4 самоцвета) или выпустить и питомцев, и скакунов одновременно (за 6 самоцветов). Использование ключа позволит вам повторить достижения Повелитель зверей и Повелитель скакунов. Для того, чтобы повторить достижение Тройное Бинго, используйте ключ «Освободить и питомцев, и скакунов», и соберите все 90 питомцев во второй раз. Покажите миру, что Вы – настоящий мастер - коллекционер! Но принимайте решение мудро: открыв вольеры или стойла, вы уже не сможете вернуть своих питомцев кроме, как собрав их всех заново...", + "petKeyInfo4": "Существует три разных Ключа от Вольеров, которые позволяют: выпустить только питомцев (за 4 самоцвета), выпустить только скакунов (за 4 самоцвета) или выпустить и питомцев, и скакунов одновременно. Использование ключа позволит вам повторить достижения Повелитель зверей и Повелитель скакунов. Для того, чтобы повторить достижение Тройное Бинго, используйте ключ «Освободить и питомцев, и скакунов», и соберите все 90 питомцев во второй раз. Покажите миру, что Вы – настоящий мастер - коллекционер! Но принимайте решение мудро: открыв вольеры или стойла, вы уже не сможете вернуть своих питомцев кроме, как собрав их всех заново...", "petKeyPets": "Освободить моих питомцев", "petKeyMounts": "Освободить моих скакунов", "petKeyBoth": "Освободить всех", diff --git a/common/locales/ru/quests.json b/common/locales/ru/quests.json index 2c8faa33bd..178af947ba 100644 --- a/common/locales/ru/quests.json +++ b/common/locales/ru/quests.json @@ -1,16 +1,24 @@ { "quests": "Квесты", "quest": "квест", + "whereAreMyQuests": "У квестов теперь есть своя собственная страница! Нажмите Инвентарь -> Квесты, чтобы их найти.", + "yourQuests": "Ваши Квесты", + "questsForSale": "Квесты на продажу", + "petQuests": "Квесты питомцев и скакунов", + "unlockableQuests": "Доступные квесты", + "goldQuests": "Квесты за золото", "questDetails": "Информация о квесте", "invitations": "Приглашения", "completed": "Завершено!", "youReceived": "Вы получили", - "questSend": "Clicking \"Invite\" will send an invitation to your party members. When all members have accepted or denied, the quest begins. See status under Social > Party.", + "dropQuestCongrats": "Congratulations on earning this quest scroll! You can invite your party to begin the quest now, or come back to it any time in your Inventory > Quests.", + "questSend": "Нажатие кнопки «Пригласить» отправит приглашения всем членам команды. Когда все члены команды ответят на него (согласием или отказом), квест начнется. Текущий статус можно посмотреть во вкладке Общение > Команда", "inviteParty": "Пригласить команду", "questInvitation": "Приглашение на участие в квесте", "questInvitationTitle": "Приглашение на квест", "questInvitationInfo": "Приглашение на квест \"<%= quest %>\"", "askLater": "Спросить позже", + "questLater": "Quest Later", "buyQuest": "Купить квест", "accepted": "Принято", "rejected": "Отклонено", @@ -21,7 +29,7 @@ "bossStrength": "Сила босса", "collect": "Собрать", "collected": "Собрано", - "bossDmg1": "Each completed Daily and To-Do and each positive Habit hurts the boss. Hurt it more with redder tasks or Brutal Smash and Burst of Flames. The boss will deal damage to every quest participant for every Daily you've missed (multiplied by the boss's Strength) in addition to your regular damage, so keep your party healthy by completing your Dailies! All damage to and from a boss is tallied on cron (your day roll-over).", + "bossDmg1": "Босс получает урон от каждого завершенного ежедневного задания, каждой задачи и каждой полезной привычки. Вы можете нанести больше урона, выполняя красные задания и используя Мощный удар или Всплеск пламени. Босс нанесет урон каждому участнику квеста за каждое пропущенное ежедневное задание (ущерб от задания, умноженный на силу босса) в дополнение к обычному урону. Старайтесь поддерживать здоровье команды, выполняя ежедневные задания! Весь урон, нанесенный команде и боссу, засчитывается в момент смены суток (по окончании вашего дня).", "bossDmg2": "Только участники будут сражаться с боссом и разделят квестовые трофеи.", "tavernBossInfo": "Чтобы нанести урон боссу, выполняйте свои задачи и ежедневные задания. Чем сложнее задание, тем больший урон вы нанесете боссу выполняя его (красные задания, заклинания магов, атаки воинов и так далее). Ярость босса будет увеличиваться за каждое невыполненное ежедневное задание (урон от него умножается на силу босса). Когда его ярость достигнет максимума произойдёт что-то плохое, поэтому выполняйте свои ежедневные задания! Весь урон боссу и от босса подсчитывается по расписанию (в ваш момент смены суток).", "bossColl1": "Чтобы собирать предметы, выполняйте положительные задания. Квестовые предметы падают точно так же, как обычные; однако, вы не увидите, что упало, до начала следующего дня — тогда всё, что вы нашли, будет посчитано и сложено в общую стопку.", @@ -37,11 +45,15 @@ "noScrolls": "У вас нет квестовых свитков.", "scrollsText1": "Для квестов нужна команда. Если вы хотите выполнить квест в одиночку,", "scrollsText2": "создайте пустую команду", - "scrollsPre": "Вам нужно завершить предыдущий квест, чтобы начать этот!", + "scrollsPre": "Вы ещё не разблокировали этот квест!", + "alreadyEarnedQuestLevel": "You already earned this quest by attaining Level <%= level %>.", + "alreadyEarnedQuestReward": "You already earned this quest by completing <%= priorQuest %>.", "completedQuests": "Выполнены следующие квесты", "mustComplete": "Вам нужно сначала завершить <%= quest %>.", - "mustLevel": "Вам нужно достигнуть уровня <%= level %>.", + "mustLevel": "You must be level <%= level %> to begin this quest.", "mustLvlQuest": "Вам нужно достигнуть уровня <%= level %>, чтобы купить этот квест!", + "mustInviteFriend": "To earn this quest, invite a friend to your Party. Invite someone now?", + "unlockByQuesting": "Чтобы получить этот квест, выполните <%= title %>.", "sureCancel": "Вы уверены, что хотите отменить квест? Приглашение будет потеряно. Свиток сохранится у владельца квеста.", "sureAbort": "Вы уверены, что хотите отменить эту миссию? Она отменится для всех членов группы, весь прогресс будет утерян. Свиток вернется к владельцу квеста.", "doubleSureAbort": "Вы точно-точно уверены? Подумайте, не будут ли они ненавидеть вас всю жизнь после этого?", diff --git a/common/locales/ru/questscontent.json b/common/locales/ru/questscontent.json index c31d5aa6f2..172cbdb739 100644 --- a/common/locales/ru/questscontent.json +++ b/common/locales/ru/questscontent.json @@ -11,8 +11,8 @@ "questEvilSanta2CollectBranches": "Сломанные ветки", "questEvilSanta2DropBearCubPolarPet": "Белый медведь (питомец)", "questGryphonText": "Огненный грифон", - "questGryphonNotes": "Великий властелин животных, беконзаврбакнозавр. — Пожалуйста, возьмите несколько грифоньих яиц. Я уверен, что вы прекрасно вырастите этих грифонов!»", + "questGryphonNotes": "Великий властелин зверей, baconsaur, обращается к вашей команде за помощью. «Пожалуйста, искатели приключений, вы должны мне помочь! Моя драгоценная грифониха вырвалась на свободу и теперь наводит ужас на Habit City! Если вы сумеете ее остановить, я дам вам в награду несколько яиц!»", + "questGryphonCompletion": "Побежденный, могучий зверь стыдливо крадется к своему хозяину. «Вот это да! Прекрасная работа, искатели приключений! — восклицает baconsaur. — Пожалуйста, возьмите несколько грифоньих яиц. Я уверен, что вы прекрасно вырастите этих грифонов!»", "questGryphonBoss": "Огненный грифон", "questGryphonDropGryphonEgg": "Грифон (яйцо)", "questGryphonUnlockText": "Позволяет покупать на рынке грифона в яйце.", @@ -54,53 +54,53 @@ "questRoosterUnlockText": "Позволяет покупать на рынке петуха в яйце.", "questSpiderText": "Ледяной Арахнид", "questSpiderNotes": "На улице становится все прохладнее, аккуратный морозец уже украшает инеевыми узорами окна Хаббитанцев... Кроме @Arcosine, чьи окна полностью заморожены Ледяным Пауком, который обосновался в его доме. О, Господи.", - "questSpiderCompletion": "Ледяной паук рассыпается на кусочки, оставляя за собой небольшую кучку снежинок и несколько зачарованных яиц. @Arcosine поспешно предлагает вам их в качестве награды – возможно, вы сможете самостоятельно вырастить немного неопасных пауков в качестве своих питомцев?", + "questSpiderCompletion": "Ледяной паук рассыпается, оставляя за собой небольшую кучку снежинок и несколько волшебных яиц. @Arcosine поспешно предлагает вам их в качестве награды – возможно, вы сможете самостоятельно вырастить немного неопасных пауков в качестве своих питомцев?", "questSpiderBoss": "Паук", "questSpiderDropSpiderEgg": "Паук (яйцо)", "questSpiderUnlockText": "Позволяет покупать на рынке паука в яйце.", - "questVice1Text": "Освободиться от влияния дракона", + "questVice1Text": "Вайс, Часть 1: Освободитесь от влияния дракона", "questVice1Notes": "

Говорят, что в пещерах горы Habitica кроется ужасное зло. Монстр, одно присутствие которого может сломить волю сильнейших героев, направив их в пучину лени и вредных привычек! Это чудовище — великий дракон, сотканный из собственных теней и обладающий огромной силой. Это Вайс, коварный змей теней. Отважные хабитяне, поднимитесь и сокрушите это гадкое чудовище, раз и навсегда, но только, если чувствуете в себе силы противостоять его огромной власти.

Вайс. Часть 1:

Как можно бороться с чудовищем, если оно уже взяло верх над вами? Не станьте жертвой лени и слабостей! Тяжелым трудом можно побороть темное влияние дракона и разжать его хватку!

", "questVice1Boss": "Тень Вайса", "questVice1DropVice2Quest": "Вайс. Часть 2 (свиток)", - "questVice2Text": "Найти логово змея", + "questVice2Text": "Вайс, Часть 2: Найдите логово Змея", "questVice2Notes": "Влияние Вайса развеялось, и вы чувствуете прилив сил. Вы и не заметили, как они вернулись к вам. Ваша команда продолжает путь к горе Habitica, вы уверены в себе и в своих силах противостоять влиянию змея. Вы подходите к горным пещерам и останавливаетесь. Щупальца теней, почти как туман, клубятся на входе. Почти невозможно разглядеть ничего прямо перед собой. Кажется, что свет фонаря просто прерывается, сталкиваясь с тенью. Говорят, что только магический свет может проникнуть в драконью мглу, порождение темных сил. Вы сможете пройти к дракону, если найдете достаточно световых кристаллов.", "questVice2CollectLightCrystal": "Светлые кристаллы", "questVice2DropVice3Quest": "Вайс. Часть 3 (свиток)", - "questVice3Text": "Пробуждение Вайса", + "questVice3Text": "Вайс, Часть 3: Вайс пробуждается", "questVice3Notes": "Приложив большие усилия, ваша команда нашла логово Вайса. Неповоротливый монстр оглядывает вас с отвращением. Вокруг вас в вихрем сгущаются тени, а в голове звучит шепот: «Неужели глупые хабитяне вновь пришли остановить меня? Мило. Но мудрее было бы не делать этого». Покрытый чешуей исполин отводит голову назад, готовясь к атаке. Это ваш шанс! Покажите ему, на что вы способны и сокрушите Вайса раз и навсегда!", "questVice3Completion": "Тени в пещере рассеиваются, и наступает звенящая тищина. Честное слово, вы это сделали! Вы победили Вайса! Вы и вся ваша команда, наконец, можете вздохнуть с облегчением. Наслаждайтесь победой, храбрые Хабитяне, двигайтесь дальше, но не забывайте уроков, которые вы получили в битве с Вайсом. Вам предстоит работать над привычками, а, возможно, и сразиться с еще большим злом!", "questVice3Boss": "Вайс, змей теней", "questVice3DropWeaponSpecial2": "Посох дракона Стивена Уэбера", "questVice3DropDragonEgg": "Дракон (яйцо)", "questVice3DropShadeHatchingPotion": "Сумрачный инкубационный эликсир", - "questMoonstone1Text": "Ожерелье Лунных камней", - "questMoonstone1Notes": "

Страшная болезнь поразила Хаббитанцев. Давно забытые плохие Привычки растут с удвоенной силой. Тарелки лежат немытые, учебники не прочитаны и прокрастинация достигает угрожающего размаха!


Вы проследили, как некоторые из ваших плохих привычек вернулись на Болота Застоя и обнаружили виновника: призрачная Некромантша, Рецидивина. Вы ринулись вперед, размахивая оружием, но они их удары не причиняют призраку вреда.


\"Не беспокоить\", – прошипела она с сухим треском. \"Без ожеоелья лунных камней, ничто не может причинить мне вред, а мастер-ювелир @aurakami давно разбросал все лунные камни по Хаббитике!\" Задыхаясь, вы отступаете... но вы знаете, что нужно сделать.

", + "questMoonstone1Text": "Цепь из лунного камня, Часть 1: Цепь из лунного камня", + "questMoonstone1Notes": "

Страшная болезнь поразила жителей страны Habitica. Плохие привычки, давно забытые, как казалось, растут с удвоенной силой. Тарелки лежат немытые, учебники не прочитаны и прокрастинация достигает угрожающего размаха!


Вы проследили, как некоторые из ваших плохих привычек вернулись на Болота застоя и обнаружили виновника: призрачная некромантша, Рецидивина. Вы ринулись вперед, размахивая оружием, но оно проходит сквозь нее, не причиняют призраку вреда.


«Даже не пытайтесь, – прошипела она с сухим треском. – Без ожерелья лунных камней, ничто не может причинить мне вреда, а мастер-ювелир @aurakami давно разбросал все лунные камни по всей стране!» Задыхаясь, вы отступаете... но вы знаете, что нужно делать.

", "questMoonstone1CollectMoonstone": "Лунные камни", "questMoonstone1DropMoonstone2Quest": "Ожерелье лунных камней, часть 2: Некромант Рецидивина (Свиток)", - "questMoonstone2Text": "Некромант Рецидивина", - "questMoonstone2Notes": "

Отважный оружейник @Inventrix помог вам сковать зачарованные лунные камни в ожерелье. Теперь вы готовы противостоять Рецидивине, но как только вы зашли в Болота Застоя, страшный холод окутал вас.


Гнилое дыхание прошептало вам на ухо. \"Вернулся? Какая прелесть...\" Вы попятились и сделали выпод, под светом ожерелья лунных камней, ваше оружие поразило твердую плоть. \"Вы еще призовете меня обратно в мир\", – огрызнулась Рецидивина, – \"но сейчас твое время распрощаться с ним!\"

", + "questMoonstone2Text": "Цепь из лунного камня, Часть 2: Некромант Рецидивейт", + "questMoonstone2Notes": "

Отважный оружейник @Inventrix помог вам сковать зачарованные лунные камни в ожерелье. Теперь вы готовы противостоять Рецидивине, но как только вы зашли в Болота застоя, страшный холод окутал вас.


Гнилое дыхание прошептало вам на ухо. «Вернулся? Какая прелесть...» Вы поворачиваетесь и делаете выпад, под светом ожерелья лунных камней, ваше оружие поражает твердую плоть. «Вам, возможно, и удалось призвать меня обратно в мир, – огрызается Рецидивина, – но сейчас время для вас распрощаться с ним!»

", "questMoonstone2Boss": "Некромант", "questMoonstone2DropMoonstone3Quest": "Ожерелье лунных камней, часть 3: Рецидивина трансформировалась (Свиток)", - "questMoonstone3Text": "Рецидивина трансформировалась", - "questMoonstone3Notes": "

Рецидивина упала на землю, и вы ударили ее ожерельем лунным камней. К вашему ужасу Рецидивина схватила самоцветы, ее взгляд наполнился торжеством.


\"Глупое создание из плоти!\" – закричала она. \"Эти лунные камни восстановят физическую оболочку, правда, не так, как ты себе представляешь. Как только полная луна появится из темноты – это наполнит меня силой. Из теней я призываю призрак твоего самого страшного врага!\"


Болезненный зеленый туман поднимается из болота, и тело Рецидивины содрогается, принимая форму, которая поднимает в вас волну ужаса, – неживое тело Вайса, ужасного возрожденного.

", - "questMoonstone3Completion": "

Вам становится сложнее дышать, пот щиплет глаза, когда умирает восставший Змей. Остатки Рецидивины рассеиваются в прозрачный серый туман, который быстро уносит освежающий ветерок. Вы слышите отдаленные восторженные крики Хаббитанцев, которые победили свои вредные Привычки раз и навсегда.


@Baconsaur Повелитель зверей приземляется на грифоне. \"Я видел конец вашей битвы с неба, и я был глубоко тронут. Пожалуйста, примите эту зачарованную тунику – ваша храбрость говорит о благородном сердце, и я верю, что вы должны получить ее\".

", + "questMoonstone3Text": "Цепь из лунного камня, Часть 3: Рецидивейт преображенный", + "questMoonstone3Notes": "

Рецидивина падает на землю, и вы наносите ей удар ожерельем лунных камней. К вашему ужасу Рецидивина хватает самоцветы, и ее взгляд наполнился торжеством.


«Глупое создание из плоти!» – кричит она. «Эти лунные камни восстановят мою физическую оболочку, правда, не так, как ты себе представляешь. Как только полная луна появится из темноты – это наполнит меня силой. Из теней я призываю призрак твоего самого страшного врага!»


Болезненно зеленый туман поднимается из болота, и тело Рецидивины содрогается, принимая форму, которая поднимает в вас волну ужаса, – восставшее из мертвых тело Вайса, ужасное, переродившееся.

", + "questMoonstone3Completion": "

Вам становится сложнее дышать, пот щиплет глаза, когда умирает восставший Змей. Останки Рецидивины рассеиваются в бледно-серый туман, который быстро уносится порывом освежающего ветерка. Вы слышите отдаленные восторженные крики Хаббитанцев, которые победили свои вредные привычки раз и навсегда.


Повелитель зверей @Baconsaur приземляется на грифоне. «Я видел конец вашей битвы с неба, и я был глубоко тронут. Пожалуйста, примите эту зачарованную тунику – ваша храбрость говорит о благородном сердце, и я верю, что вы должны получить ее.»

", "questMoonstone3Boss": "Некро-Вайс", "questMoonstone3DropRottenMeat": "Тухлое мясо (еда)", - "questMoonstone3DropZombiePotion": "Зомби Инкубационный эликсир", - "questGoldenknight1Text": "Строгий выговор", + "questMoonstone3DropZombiePotion": "Зомби инкубационный эликсир", + "questGoldenknight1Text": "Золотой Рыцарь, Часть 1: Строгий Выговор", "questGoldenknight1Notes": "

Золотой Рыцарь должна была наказывать Хаббитанцев за их дела. Не сделали все ваши Ежедневные задания? Пропустили привычку? Она использует это как повод, чтобы прочитать вам нотацию и настаивать, чтобы вы следовали ее примеру. Она яркий образец идеального Хаббитанца, и не смейте возражать. Ладно, это не очень хорошо! Каждый совершает ошибки. Они не должны быть встречены с таким негативом. Наверное, пора вам собрать некоторые свидетельства обиженных Хаббитанцев и сделать Золотому Рыцарю суровый выговор!

", "questGoldenknight1CollectTestimony": "Доказательства", "questGoldenknight1DropGoldenknight2Quest": "Золотой Рыцарь, часть 2: Тусклое золото (Свиток)", - "questGoldenknight2Text": "Золотой Рыцарь", + "questGoldenknight2Text": "Золотой Рыцарь, Часть 2: Золотой рыцарь", "questGoldenknight2Notes": "

Вооруженные сотнями доказательств Хаббитанцев, вы выступаете против Золотого Рыцаря. Вы начинаете читать жалобы Хаббитанцев, одну за другой. \"И @Pfeffernusse говорит, что вы постоянно бахвалитесь\". Рыцарь поднимает руку, чтобы заставить вас замолчать, и насмехается: «Я вас умоляю, эти люди просто завидуют моему успеху. Вместо того чтобы жаловаться, они должны просто работать так же много, как я! Возможно, я покажу вам силу, которую можно развить трудолюбием, таким как мое!\" Она поднимает морнингстар и готовится напасть на вас!

", "questGoldenknight2Boss": "Золотой Рыцарь", "questGoldenknight2DropGoldenknight3Quest": "Золотой Рыцарь, часть 3: Железный Рыцарь (Свиток)", - "questGoldenknight3Text": "Железный Рыцарь", - "questGoldenknight3Notes": "

@Jon Arinbjorn пытается привлечь ваше внимание. После битвы новая фигура предстает пред вашим взором. Это закованный в черную сталь рыцарь с обнаженным мечом в руке. И он медленно приближается. \"Нет, отец!\" – кричит ему Золотой Рыцарь, но без толку – новый противник движется вперед. \n\"Прости меня, герой, – сокрушенно говорит Золотой Рыцарь, – я не осознавала, что обратила свои добрые помыслы в жестокость. Но пред тобой мой отец – рыцарь с самым черным и жестоким сердцем. Если ты не сразишь его, то все мы обречены! Вот! Возьми мой верный моргенштерн и победи Железного Рыцаря!\"

", - "questGoldenknight3Completion": "

С лязгом и звоном Железный Рыцарь падает на колени. \"Ты силён, – выдыхает он, – я сражен и унижен.\" Золотой Рыцарь приближается к вам. \"Благодарю тебя, герой. Мы извлекли урок из этих событий. Я переговорю с отцом. И, возможно, нам стоит принести свои извинения обитателям страны Habitica.\" Золотой Рыцарь на мгновение задумывается и принимает решение. \"Возьми мой моргенштерн. Он служил мне верой и правдой, так пусть же теперь у него будет более достойный владелец!\"

", + "questGoldenknight3Text": "Золотой Рыцарь, Часть 3: Железный рыцарь", + "questGoldenknight3Notes": "

@Jon Arinbjorn пытается привлечь ваше внимание. После битвы новая фигура предстает пред вашим взором. Это закованный в черную сталь рыцарь с обнаженным мечом в руке. И он медленно приближается. «Нет, отец!» – кричит ему Золотой Рыцарь, но без толку – новый противник движется вперед. «Прости меня, герой, – сокрушенно говорит Золотой Рыцарь, – я не осознавала, что обратила свои добрые помыслы в жестокость. Но пред тобой мой отец – рыцарь с самым черным и жестоким сердцем. Если ты не сразишь его, то все мы обречены! Вот! Возьми мой верный моргенштерн и победи Железного Рыцаря!»

", + "questGoldenknight3Completion": "

С лязгом и звоном Железный Рыцарь падает на колени. «Ты силён, – выдыхает он, – я сражен и унижен.» Золотой Рыцарь приближается к вам. «Благодарю тебя, герой. Мы извлекли урок из этих событий. Я переговорю с отцом. И, возможно, нам стоит принести свои извинения обитателям страны Habitica.» Золотой Рыцарь на мгновение задумывается и принимает решение. «Возьми мой моргенштерн. Он служил мне верой и правдой, так пусть же теперь у него будет более достойный владелец!»

", "questGoldenknight3Boss": "Железный Рыцарь", "questGoldenknight3DropHoney": "Мёд (Еда)", - "questGoldenknight3DropGoldenPotion": "Золотой Инкубационный эликсир", + "questGoldenknight3DropGoldenPotion": "Золотой инкубационный эликсир", "questGoldenknight3DropWeapon": "«Рубежи сминающая» булава Мастейна (оружие в левую руку)", "questBasilistText": "Василист", "questBasilistNotes": "На рынке суматоха, да такая, что должна бы заставить вас бежать прочь. Но, будучи отважным искателем приключений, вы, наоборот, спешите на шум и видите Василиста – слившийся воедино список из вороха незавершенных Задач! Оказавшиеся поблизости жители страны Habitica не могут начать работу, они парализованы от страха, видя длину Василиста. Где-то поблизости вы слышите крик @Arcosine: «Быстрее! Выполните Задачи и Ежедневные задания, чтобы обезвредить монстра, пока никто не получил болезненных порезов от бумаги!» Наноси удар скорее, искатель приключений, – выполните одну из своих Задач, но будьте осторожны! Если вы не отметите хотя бы одно из Ежедневных заданий, Василист атакует вас и вашу команду!", @@ -128,15 +128,15 @@ "questSeahorseBoss": "Морской жеребец", "questSeahorseDropSeahorseEgg": "Морской конек (яйцо)", "questSeahorseUnlockText": "Позволяет покупать на рынке морского конька в яйце.", - "questAtom1Text": "Атака Муторного Квеста, часть 1: Мусорная катастрофа!", + "questAtom1Text": "Attack of the Mundane, Part 1: Dish Disaster!", "questAtom1Notes": "Вы достигли берегов Разбитого Озера, чтобы получить свой заслуженный отдых... но по прибытии вы замечаете, что озеро переполнено грязными тарелками? Что здесь произошло? Что ж, вы просто не можете позволить озеру находиться в таком состоянии. И здесь есть только один выбор: вымыть всю посуду и спасти свое райское местечко. И вам понадобится мыло, чтобы избавиться от этого беспорядка. Много мыла...", "questAtom1CollectSoapBars": "Куски мыла", - "questAtom1Drop": "Безобеденный Монстр (Свиток)", - "questAtom2Text": "Атака Муторного Квеста, часть 2: Безобеденный Монстр", + "questAtom1Drop": "The SnackLess Monster (Quest Scroll)", + "questAtom2Text": "Attack of the Mundane, Part 2: The SnackLess Monster", "questAtom2Notes": "Уф, это место выглядит намного лучше без этих грязных тарелок. Может быть, вы наконец-то сможете повеселиться. Погодите-ка... неужели это коробка из-под пиццы плывет по поверхности озера? Видимо, уборка не закончена. Но, увы, это не просто коробка из-под пиццы! Внезапно коробка взлетает к небу, обнаруживая голову монстра. Это невозможно! Легендарный Безобеденный Монстр?! Говорят, что он скрывался в озере с доисторических времен: существо, порожденное из остатков пищи и мусора жителей Habitica. Гадость!", "questAtom2Boss": "Безобеденный Монстр", - "questAtom2Drop": "Прачечдей (Свиток)", - "questAtom3Text": "Атака Муторного Квеста, часть 3: Прачечдей", + "questAtom2Drop": "The Laundromancer (Quest Scroll)", + "questAtom3Text": "Attack of the Mundane, Part 3: The Laundromancer", "questAtom3Notes": "С оглушительным рёвом, при котором пять вкуснейших разновидностей сыра вылетели из его пасти, Безобеденный Монстр рассыпался на кусочки. «КАК ТЫ ПОСМЕЛ!» — раздаётся голос из-под водной глади. Перед вами появляется голубая фигура, облачённая в неведомое одеяние, держащая в руке магический туалетный ёршик. Грязная одежда начинает бурлить на поверхности воды. «Я великий Прачечдей!» — грозно заявляет он. «У тебя хватило наглости помыть мои ослепительно грязные тарелки, уничтожить моего питомца и вторгнуться в мои владения в отвратительно чистой одежде. Приготовься почувствовать сырую ярость моей загрязняющей магии!»", "questAtom3Completion": "Ослабший Прачечдей повержен! Груды чистой одежды сваливаются в аккуратные стопки вокруг вас. Теперь все выглядит намного лучше. Как только вы начинаете пробираться сквозь них, замечаете металлический отблеск, и ваш взгляд падает на сияющий шлем. Предыдущий владелец этого сверкающего доспеха неизвестен, но как только вы надеваете его, чувствуете теплоту присутствия щедрого духа. Жаль, что они не пришивали к своим вещам табличку с именем.", "questAtom3Boss": "Прачечдей", @@ -148,8 +148,8 @@ "questOwlDropOwlEgg": "Филин (яйцо)", "questOwlUnlockText": "Позволяет покупать на рынке сову в яйце.", "questPenguinText": "Птичий холод", - "questPenguinNotes": "Хотя южная часть страны Habitica и наслаждается жарким летним днем, на окрестности Жизнерадостного Озера опустился неестественный холод. И вот уже сильный морозный ветер поднимается над замерзшим побережьем. Ледяные пики как будто вырастают из земли. @Melynnrose и @Breadstrings бегут к вам.

\"Помогите!\" – восклицает @Melynnrose. \"Мы завели гигантского пингвина, чтобы он заморозил озеро и сделал из него каток, но у нас кончилась рыба, которую он ел!\"

\"Теперь он и зол и замораживает все вокруг своим ледяным дыханием!\" – вторит @Breadstrings. – \"Пожалуйста, усмирите его, пока он тут нас всех не заморозил!\" Похоже, пора помочь этому пингвину немного... остыть.", - "questPenguinCompletion": "Пингвин повержен, и лед начинает таять. Гигантский пингвин устраивается на солнышке, заглатывая целое ведро рыбы, что вы собрали. Прокатываясь вдоль озера, он слегка дует на него, создавая гладкую, сверкающую ледяную поверхность. Что за странная птица! \"Похоже, он оставил несколько яиц\", – говорит @Painter de Cluster.

@Rattify смеется. \"Может, хоть эти пингвины окажутся... с холодной головой?\"", + "questPenguinNotes": "Хотя южная часть страны Habitica и наслаждается жарким летним днем, на окрестности Жизнерадостного Озера опустился неестественный холод. И вот уже сильный морозный ветер поднимается над замерзшим побережьем. Ледяные пики как будто вырастают из земли. @Melynnrose и @Breadstrings бегут к вам.

«Помогите! – восклицает @Melynnrose, – Мы завели гигантского пингвина, чтобы он заморозил озеро и сделал из него каток, но у нас кончилась рыба, которую он ел!»

«Теперь он зол и замораживает все вокруг своим ледяным дыханием!» – вторит @Breadstrings. – Пожалуйста, усмирите его, пока он тут нас всех не заморозил!» Похоже, пора помочь этому пингвину немного... остыть.", + "questPenguinCompletion": "Пингвин повержен, и лед начинает таять. Гигантский пингвин устраивается на солнышке, заглатывая целое ведро рыбы, что вы собрали. Прокатываясь вдоль озера, он слегка дует на него, создавая гладкую, сверкающую ледяную поверхность. Что за странная птица! «Похоже, он оставил несколько яиц», – говорит @Painter de Cluster.

@Rattify смеется. «Может, хоть эти пингвины окажутся... с холодной головой?»", "questPenguinBoss": "Морозный пингвин", "questPenguinDropPenguinEgg": "Пингвин (яйцо)", "questPenguinUnlockText": "Позволяет покупать на рынке пингвина в яйце.", @@ -160,7 +160,7 @@ "questStressbeastBossRageDescription": "Когда этот датчик заполнится, Отвратительный Стрессозверь выпустит на страну Habitica ярость своей стресс-атаки!", "questStressbeastDropMammothPet": "Мамонт (Питомец)", "questStressbeastDropMammothMount": "Мамонт (Скакун)", - "questStressbeastBossRageStables": "`Ужасный Стрессозверь использует СТРЕССОВЫЙ УДАР!`\n\nВсплеск стресса восстанавливает здоровье Ужасного Стрессозверя!\n\nО, нет! Несмотря на все наши старания, мы упустили некоторые ежедневные задания из виду и их красный цвет привел Ужасного Стрессозверя в ярость, восполнив его здоровье! Вселяющее ужас создание бросается к Стойлам, но Мэтт, повелитель зверей, по-геройски бросается на защиту питомцев и скакунов. Стрессозверь стискивает Мэтта жесткой хваткой, но, по крайней мере, он отвлекся на какой-то момент. Скорей! Давайте держать наши ежедневные задания в порядке, чтобы победить этого монстра, пока он не атаковал вновь!", + "questStressbeastBossRageStables": "`Ужасный Стрессозверь использует СТРЕССОВЫЙ УДАР!`\n\nВсплеск стресса восстанавливает здоровье Ужасного Стрессозверя!\n\nО, нет! Несмотря на все наши старания, мы упустили некоторые ежедневные задания из виду и их красный цвет привел Ужасного Стрессозверя в ярость, восполнив его здоровье! Вселяющее ужас создание бросается к Стойлам, но повелитель зверей Мэтт по-геройски бросается на защиту питомцев и скакунов. Стрессозверь стискивает Мэтта жесткой хваткой, но, по крайней мере, он отвлекся на какой-то момент. Скорей! Давайте держать наши ежедневные задания в порядке, чтобы победить этого монстра, пока он не атаковал вновь!", "questStressbeastBossRageBailey": "`Отвратительный Стрессозверь применяет СТРЕСС-АТАКУ!`\n\nНарастающий стресс исцеляет Отвратительного Стрессозверя!\n\nААААА!!! Наши незаверешенные ежедневные задания раздражают Стрессозверя больше обычного и он восстанавливает часть здоровья! Глашатай Бэйли раздавала горожанам указания по безопасности, но зверь схватил ее свободной рукой. Только посмотрите, как отважно она сообщает последние новости, пока Стрессозверь вращает ее по кругу... Давайте докажем, что достойны подобной смелости и сделаем все, что в наших силах, чтобы спасти наших NPC!", "questStressbeastBossRageGuide": "`Отвратительный Стрессозверь применяет СТРЕСС-АТАКУ!`\n\nНарастающий стресс исцеляет Отвратительного Стрессозверя!\n\nОсторожнее! Проводник Justin пытается отвлечь Стрессозверя, бегая вокруг его лодыжек и выкрикивая полезные советы по повышению работоспособности! Отвратительный Стрессозверь бешено топчется на месте, но похоже, мы его действительно измотали. Сомневаюсь, что ему хватит сил на очередной удар. Не сдавайтесь... скоро мы с ним разберемся!", "questStressbeastDesperation": "`Здоровье Ужасного Стрессозверя достигает 500 тыс.! Ужасный Стрессозверь использует Отчаянную защиту!`\n\nМы почти у цели, жители страны Habitica! Благодаря усердию и выполенным ежедневным заданиям мы опустили здоровье Стрессозверя до 500 тыс.! Существо рычит и бьется в отчаянии, его ярость растет, как никогда. Бэйли и Мэтт кричат в ужасе – зверь поднял их в воздух и крутит с ужасающей скоростью, вызывая снежную бурю. Теперь наносить ему удары его гораздо сложнее.\n\nМы должны удвоить наши усилия, но не унывайте – это знак того, что Стрессозверь понимает, что вот-вот будет побежден. Не время сдаваться!", @@ -172,7 +172,7 @@ "questTRexBoss": "Огромный Тиранозавр", "questTRexUndeadText": "Динозавра раскопали!", "questTRexUndeadNotes": "Пока древние динозавры из Стойкальмских степей разбегаются по Habit City, из Большого Музея доносится вопль ужаса. @Baconsaur кричит: \"Скелет тираннозавра в музее шевелится! Должно быть, он почуял сородичей!\" Костлявое чудище обнажает зубы и бросается, гремя костями, в вашу сторону. Как убить того, кто уже мертв? Бейте, пока он не исцелился!", - "questTRexUndeadCompletion": "Блеск в глазах тираннозавра гаснет, и он взбирается обратно на свой пьедестал. Все облегченно вздыхают. \"Смотрите! – говорит @Baconsaur. – Некоторые из окаменелых яиц теперь блестящие и новые. Может, из них кто-то вылупится?\"", + "questTRexUndeadCompletion": "Блеск в глазах тираннозавра гаснет, и он взбирается обратно на свой пьедестал. Все облегченно вздыхают. «Смотрите! – говорит @Baconsaur. – Некоторые из окаменелых яиц теперь блестящие и новые. Может, из них кто-то вылупится?»", "questTRexUndeadBoss": "Костяной тираннозавр", "questTRexUndeadRageTitle": "Костяное лечение", "questTRexUndeadRageDescription": "Эта полоска заполняется, когда вы не выполняете ежедневные задания. Когда полоска заполнится, Костяной тираннозавр восстановится на 30% oт своего оставшегося здоровья!", @@ -180,15 +180,15 @@ "questTRexDropTRexEgg": "Тираннозавр (яйцо)", "questTRexUnlockText": "Позволяет покупать на рынке тираннозавра в яйце.", "questRockText": "Побег от пещерного чудища", - "questRockNotes": "Пересекая с друзьями Бесцельные Горы страны Habitica, вы остановились на ночь в прекрасной пещере, усыпанной сверкающими минералами. Однако, проснувшись утром, вы обнаруживаете, что вход исчез, а пол под вами движется!

\"Гора живая!\" – кричит ваш спутник @pfeffernusse. – \"Это не кристаллы – это зубы!\"

@Painter de Cluster хватает вас за руку. \"Нужно найти другой путь наружу – не отходи от меня и не отвлекайся, иначе мы застрянем тут навечно!\"", + "questRockNotes": "Пересекая с друзьями Бесцельные Горы страны Habitica, вы остановились на ночь в прекрасной пещере, усыпанной сверкающими минералами. Однако, проснувшись утром, вы обнаруживаете, что вход исчез, а пол под вами движется!

«Гора живая! – кричит ваш спутник @pfeffernusse. – Это не кристаллы – это зубы!»

@Painter de Cluster хватает вас за руку. «Нужно найти другой путь наружу – не отходи от меня и не отвлекайся, иначе мы застрянем тут навечно!»", "questRockBoss": "Кристальный колосс", "questRockCompletion": "Благодаря усердию вы отыскали безопасный путь через живую гору. Выйдя на свет, ваш друг @intune замечает странный блеск на земле возле выхода из пещеры. Остановившись, вы подбираете небольшой камень с золотой прожилкой. Вокруг много других камней довольно необычной формы. Они похожи на... яйца?", "questRockDropRockEgg": "Камень (яйцо)", "questRockUnlockText": "Позволяет покупать на рынке камень в яйце.", "questBunnyText": "Крольчиха-убийца", - "questBunnyNotes": "Много непростых дней спустя вы достигли вершины Пика Прокрастинации и теперь стоите перед внушительными дверьми Крепости Пренебрежения. Надпись на камне гласит: \"Внутри обитает чудовище, воплощающее ваши самые большие страхи – причина вашего бездействия. Стучите и встретьтесь с ним лицом к лицу!\" Вы дрожите, представляя ужас, ожидающий внутри, и готовы вот-вот сбежать, как уже делали не раз. @Draayder удерживает вас. \"Спокойно, друг мой! Время пришло. Вы должны это сделать!\"

Вы стучите, и двери открываются внутрь. Из темноты доносится оглушительный рев. Вы обнажаете оружие.", + "questBunnyNotes": "Много непростых дней спустя вы достигли вершины Пика Прокрастинации и теперь стоите перед внушительными дверьми Крепости Пренебрежения. Надпись на камне гласит: «Внутри обитает чудовище, воплощающее ваши самые большие страхи – причина вашего бездействия. Стучите и встретьтесь с ним лицом к лицу!» Вы дрожите, представляя ужас, ожидающий внутри, и готовы вот-вот сбежать, как уже делали не раз. @Draayder удерживает вас. «Спокойно, друг мой! Время пришло. Вы должны это сделать!»

Вы стучите, и двери открываются внутрь. Из темноты доносится оглушительный рев. Вы обнажаете оружие.", "questBunnyBoss": "Крольчиха-убийца", - "questBunnyCompletion": "С последним ударом крольчиха-убийца падает навзничь. Искрящийся туман поднимается от ее тела, которое сжимается до размеров крольчонка – ничего общего с ужасным монстром, с которым вы только что сразились. Крольчиха очаровательно морщит носик и прыгает прочь, оставив несколько яиц. @Gully смеется. \"Пик Прокрастинации даже простые задачи заставляет казаться непреодолимыми. Собирайте яйца, и пойдем домой\".", + "questBunnyCompletion": "С последним ударом крольчиха-убийца падает навзничь. Искрящийся туман поднимается от ее тела, которое сжимается до размеров крольчонка – ничего общего с ужасным монстром, с которым вы только что сразились. Крольчиха очаровательно морщит носик и прыгает прочь, оставив несколько яиц. @Gully смеется. «Пик Прокрастинации даже простые задачи заставляет казаться непреодолимыми. Собирайте яйца, и пойдем домой».", "questBunnyDropBunnyEgg": "Кролик (яйцо)", "questBunnyUnlockText": "Позволяет покупать на рынке кролика в яйце.", "questSlimeText": "Желейный Регент", @@ -198,15 +198,44 @@ "questSlimeDropSlimeEgg": "Зефирный слизень (яйцо)", "questSlimeUnlockText": "Позволяет покупать на рынке слизня в яйце", "questSheepText": "Грозовой Баран", - "questSheepNotes": "As you wander the rural Taskan countryside with friends, taking a \"quick break\" from your obligations, you find a cozy yarn shop. You are so absorbed in your procrastination that you hardly notice the ominous clouds creep over the horizon. \"I've got a ba-a-a-ad feeling about this weather,\" mutters @Misceo, and you look up. The stormy clouds are swirling together, and they look a lot like a... \"We don't have time for cloud-gazing!\" @starsystemic shouts. \"It's attacking!\" The Thunder Ram hurtles forward, slinging bolts of lightning right at you!", + "questSheepNotes": "В своих странствиях с друзьями по захолустным сельским уголкам Таскана, взяв отгул от своих обязательств, вы находите уютный магазин пряжи. Вы так поглощены своим бездельем, что едва ли заметите зловещие облака, заволакивающие горизонт. «У меня нева-а-а-ажные предчувствия насчет этой погоды», — бормочет @Misceo, и вы смотрите наверх. Грозовые облака скручиваются вместе, и они очень похожи на... «У нас нет времени любоваться облаками!» — кричит @starsystemic, — «Он нападает!». Грозный Овен несется вперед и мечет молнии прямо в вас!", "questSheepBoss": "Грозовой Баран", - "questSheepCompletion": "Impressed by your diligence, the Thunder Ram is drained of its fury. It launches three huge hailstones in your direction, and then fades away with a low rumble. Upon closer inspection, you discover that the hailstones are actually three fluffy eggs. You gather them up, and then stroll home under a blue sky.", + "questSheepCompletion": "Впечатленный вашим трудолюбием, Грозный Овен утихомиривается. Он запускает три огромные градины в вашем направлении, а потом исчезает с низким гулом. При ближайшем рассмотрении оказывается, что градины на самом деле ничто иное, как три пушистых яйца. Вы собираете их и отправляетесь домой под голубым небом.", "questSheepDropSheepEgg": "Баран (яйцо)", "questSheepUnlockText": "Позволяет покупать на рынке барана в яйце.", - "questKrakenText": "The Kraken of Inkomplete", - "questKrakenNotes": "It's a warm, sunny day as you sail across the Inkomplete Bay, but your thoughts are clouded with worries about everything that you still need to do. It seems that as soon as you finish one task, another crops up, and then another...

Suddenly, the boat gives a horrible jolt, and slimy tentacles burst out of the water on all sides! \"We're being attacked by the Kraken of Inkomplete!\" Wolvenhalo cries.

\"Quickly!\" Lemoness calls to you. \"Strike down as many tentacles and tasks as you can, before new ones can rise up to take their place!\"", + "questKrakenText": "Кракен Незавершенности", + "questKrakenNotes": "В этот тёплый, солнечный день вы плывете на лодке по Незавершенному заливу, но ваши мысли омрачены заботами обо всем, что вам предстоит ещё сделать. Кажется, стоит только закончить одно задание, как появляется новое, а потом другое...

Неожиданно лодка с силой ударяется обо что-то, и склизкие щупальца вырываются из-под воды со всех сторон! «На нас напал Кракен Незавершенности!» — кричит Wolvenhalo.

«Скорей!» — взывает к вам Lemoness, — «Расправляйся с щупальцами и заданиями как можно быстрее, пока новые не появились, чтобы занять их место!»", "questKrakenBoss": "The Kraken of Inkomplete", - "questKrakenCompletion": "As the Kraken flees, several eggs float to the surface of the water. Lemoness examines them, and her suspicion turns to delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"", - "questKrakenDropCuttlefishEgg": "Каракатица (яйцо)", - "questKrakenUnlockText": "Позволяет покупать на рынке каракатицу в яйце." + "questKrakenCompletion": "Когда Кракен сбегает, на поверхности воды всплывают несколько яиц. Lemoness изучает их и её подозрительность сменяется восторгом. «Каракатицы в яйце!» — говорит она, — «Вот, возьми их как награду за всё, что ты завершил».", + "questKrakenDropCuttlefishEgg": "Кальмар (яйцо)", + "questKrakenUnlockText": "Позволяет покупать на рынке кальмара в яйце.", + "questWhaleText": "Вой Кита", + "questWhaleNotes": "Вы прибыли в Порт Усердия, в надежде взять подлодку и чтобы посмотреть Медленный Дерби. Неожиданно оглушающий звук останавливает вас. \"Это его вопль!\" кричит Капитан @krazjega, указывая на большого воющего кита. \"Небезопасно высылать субмарины, пока этот кит плавает неподалеку!\"

\"Бегом!\" зовет @UncommonCriminal. \"Помогите мне успокоить несчастное животное, чтобы мы смогли выяснить, почему оно так шумит!\"", + "questWhaleBoss": "Воющий Кит", + "questWhaleCompletion": "После долгих трудов кит, наконец, перестает кричать. \"Похоже он тонул в волнах вредных привычек\" объясняет @zoebeagle. \"Благодаря вашим усилиям мы смогли перенаправить волны\". Как только вы входите в подлодку перед вами появляются несколько яиц кита и вы собираете их.", + "questWhaleDropWhaleEgg": "Кит (яйцо)", + "questWhaleUnlockText": "Позволяет покупать на рынке кита в яйце", + "questDilatoryDistress1Text": "Dilatory Distress, Part 1: Message in a Bottle", + "questDilatoryDistress1Notes": "A message in a bottle arrived from the newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, the alchemists @Benga and @hazel can make it all possible! You only have to find the proper ingredients.", + "questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!", + "questDilatoryDistress1CollectFireCoral": "Огненный коралл", + "questDilatoryDistress1CollectBlueFins": "Синие плавники", + "questDilatoryDistress1DropArmor": "Океанические доспехи с плавниками (Доспехи)", + "questDilatoryDistress2Text": "Dilatory Distress, Part 2: Creatures of the Crevasse", + "questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.

When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"", + "questDilatoryDistress2Completion": "You vanquish the nightmarish horde of skulls, but you feel no closer to finding Adva. You speak to @Kiwibot, the royal tracker, to see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"", + "questDilatoryDistress2Boss": "Water Skull Swarm", + "questDilatoryDistress2RageTitle": "Swarm Respawn", + "questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Water Skull Swarm will heal 30% of its remaining health!", + "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", + "questDilatoryDistress2DropSkeletonPotion": "Костяной инкубационный эликсир", + "questDilatoryDistress2DropCottonCandyBluePotion": "Синий сахарный инкубационный эликсир", + "questDilatoryDistress2DropHeadgear": "Огненный коралловый венец (головной убор)", + "questDilatoryDistress3Text": "Dilatory Distress, Part 3: Not a Mere Maid", + "questDilatoryDistress3Notes": "You follow the mantis shrimps deep into the Crevasse, and discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits you inside the main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks you notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should you break it?", + "questDilatoryDistress3Completion": "Finally, you manage to pull the bewitched pendant from Adva's neck and throw it away. Adva clutches her head. \"Where am I? What happened here?\" After hearing your story, she frowns. \"This necklace was given to me by a strange ambassador - a lady called 'Tzina'. I don't remember anything after that!\"

Back at Dilatory, Manta is overjoyed by your success. \"Allow me to reward you with this trident and shield! I ordered them from @aiseant and @starsystemic as a gift for Adva, but... I'd rather not put weapons in her hands any time soon.\"", + "questDilatoryDistress3Boss": "Adva, the Usurping Mermaid", + "questDilatoryDistress3DropFish": "Рыба (Еда)", + "questDilatoryDistress3DropWeapon": "Трезубец сокрушительных приливов (Оружие)", + "questDilatoryDistress3DropShield": "Щит из лунного жемчуга (Щит-рука предмет)" } \ No newline at end of file diff --git a/common/locales/ru/settings.json b/common/locales/ru/settings.json index afd1d3d4d0..7e6d5c8ba0 100644 --- a/common/locales/ru/settings.json +++ b/common/locales/ru/settings.json @@ -82,6 +82,7 @@ "emailChange2": "admin@habitrpg.com", "emailChange3": "включая ваш старый и новый адреса электронной почты, а также ваш User ID", "username": "Имя пользователя", + "usernameOrEmail": "Имя пользователя или e-mail", "email": "Email", "registeredWithFb": "Зарегистрирован с помощью Facebook", "loginNameDescription1": "Это ваше имя пользователя для входа в HabitRPG. Зайдите в", @@ -95,7 +96,7 @@ "giftedSubscription": "Подписка в подарок", "invitedParty": "Приглашен в команду", "invitedGuild": "Приглашен в гильдию", - "inactivityEmails": "Ваш аккаунт не активен", + "importantAnnouncements": "Your account is inactive", "weeklyRecaps": "Обзоры действий с вашего аккаунта за последние недели", "questStarted": "Ваш Квест начался", "invitedQuest": "Приглашен в Квест", @@ -111,11 +112,11 @@ "benefits": "Преимущества", "coupon": "Промо", "couponPlaceholder": "Введите Промо Код", - "couponText": "We sometimes have events and give out coupon codes for special gear. (eg, those who stop by our Wondercon booth)", + "couponText": "Иногда мы проводим различные мероприятия и раздаем купоны на особую экипировку (например, заглянувшим к нам на стенд на Wondercon)", "apply": "Применить", "resubscribe": "Повторить подписку", "promoCode": "Промокод", "promoCodeApplied": "Промокод принят! Проверьте инвентарь", "promoPlaceholder": "Введите Промокод", - "displayInviteToPartyWhenPartyIs1": "Display Invite To Party button when party has 1 member." + "displayInviteToPartyWhenPartyIs1": "Отображать кнопку приглашения в команду когда в команде 1 человек" } \ No newline at end of file diff --git a/common/locales/ru/spells.json b/common/locales/ru/spells.json index 6b4e302095..05add19403 100644 --- a/common/locales/ru/spells.json +++ b/common/locales/ru/spells.json @@ -41,6 +41,10 @@ "spellSpecialOpaquePotionNotes": "Отменить эффект Зловещих искр", "spellSpecialShinySeedText": "Солнечное семя", "spellSpecialShinySeedNotes": "Превратите друга в радостный цветок!", - "spellSpecialPetalFreePotionText": "Зелье освобождения от лепестков", - "spellSpecialPetalFreePotionNotes": "Отменить эффект Солнечного семени." + "spellSpecialPetalFreePotionText": "Эликсир освобождения от лепестков", + "spellSpecialPetalFreePotionNotes": "Отменить эффект Солнечного семени.", + "spellSpecialSeafoamText": "Морская пена", + "spellSpecialSeafoamNotes": "Превратите друга в морское животное!", + "spellSpecialSandText": "Песок", + "spellSpecialSandNotes": "Отменить эффект морской пены." } \ No newline at end of file diff --git a/common/locales/ru/subscriber.json b/common/locales/ru/subscriber.json index 4de00711f6..de8d1b333c 100644 --- a/common/locales/ru/subscriber.json +++ b/common/locales/ru/subscriber.json @@ -3,17 +3,17 @@ "subscriptions": "Подписки", "subDescription": "Отключение рекламы, покупка самоцветов за золото, таинственный предмет каждый месяц, сохранение истории достижений, удвоение предела выпадения предметов, поддержка разработчиков. Нажмите, чтобы узнать больше.", "disableAds": "Отключение рекламы", - "disableAdsText": "Ads are disabled while you have an active subscription (original donors are grandfathered).", + "disableAdsText": "Пользователям, имеющим активную подписку, реклама не отображается (реклама никогда не будет отображаться пользователям, сделавшим пожертвование до системы подписок).", "buyGemsGold": "Возможность покупки самоцветов за золото", - "buyGemsGoldText": "Alexander the Merchant will sell you gems at a cost of <%= gemCost %> gold per gem. His monthly shipments are initially capped at <%= gemLimit %> gems per month, but this cap increases by 5 gems for every three months of consecutive subscription, up to a maximum of 50 gems per month!", + "buyGemsGoldText": "Торговец Александр продаст вам самоцветы за <%= gemCost %> золота за штуку. Каждый месяц он может продать не более <%= gemLimit %> самоцветов, но этот предел может быть увеличен на 5 за каждые три месяца непрерывной подписки вплоть до 50 самоцветов в месяц.", "retainHistory": "Сохранение подробной истории", "retainHistoryText": "Вся история становится доступна для просмотра в виде графиков и экспорта. История пользователей, не оформивших подписку, консолидируется для оптимизации базы данных.", "doubleDrops": "Увеличение дневного предела выпадения предметов в 2 раза", "doubleDropsText": "Заполните стойла быстрее!", "mysteryItem": "Уникальные ежемесячные предметы для подписчиков", - "mysteryItemText": "Each month you will receive a unique cosmetic item for your avatar! Plus, for every three months of consecutive subscription, the Mysterious Time Travelers will grant you access to historic (and futuristic!) cosmetic items.", + "mysteryItemText": "За каждый месяц вы получите уникальное украшение для своего аватара. А за каждые 3 месяца непрерывной подписки Мистические Путешественники во Времени подарят вам историческое (или футуристическое) украшение.", "supportDevs": "Поддержка разработки", - "supportDevsText": "Your subscription helps keep Habitica thriving and helps fund the development of new features. Thank you for your generosity!", + "supportDevsText": "Ваша подписка помогает стране Habitica развиваться и разрабатывать новые идеи. Спасибо за вашу щедрость!", "monthUSD": "долларов США в месяц", "organization": "Организация", "groupPlans": "Корпоративные планы", diff --git a/common/locales/ru/tasks.json b/common/locales/ru/tasks.json index a4b6b77f20..643b3a6711 100644 --- a/common/locales/ru/tasks.json +++ b/common/locales/ru/tasks.json @@ -23,6 +23,7 @@ "difficulty": "Сложность", "difficultyHelpTitle": "Насколько трудно это задание?", "difficultyHelpContent": "Чем сложнее задание, тем больше опыта и золота вы зарабатываете при его выполнении... однако более сложные вредные привычки и пропущенные ежедневные задания наносят вам больше урона!", + "trivial": "Пустяк", "easy": "Легко", "medium": "Нормально", "hard": "Сложно", @@ -36,18 +37,18 @@ "newDailyBulk": "Новые ежедневные задания (по одному на строку)", "streakCounter": "Счетчик серии", "repeat": "Повтор", - "repeatEvery": "Повторять каждые", - "repeatDays": "Каждые n дней", + "repeatEvery": "Повторять каждый", + "repeatDays": "Каждые N дней", "repeatWeek": "В определенные дни недели", - "day": "День", - "days": "Дни", + "day": "-й день", + "days": "-й день", "restoreStreak": "Восстановить серию", "todos": "Задачи", "newTodo": "Новая задача", "newTodoBulk": "Новые задачи (по одной на строку)", "dueDate": "Выполнить до", "remaining": "Активные", - "complete": "Завершенные", + "complete": "Сделано", "dated": "С датой", "due": "Открытые", "grey": "Серые", @@ -67,7 +68,7 @@ "showTags": "Показать", "startDate": "Дата начала", "startDateHelpTitle": "Когда это задание должно начаться?", - "startDateHelp": "Задайте дату, в этот день задане вступит в силу. Ранее оно будет недоступно.", + "startDateHelp": "Задайте дату, в этот день задание вступит в силу. Ранее оно будет недоступно.", "streakName": "Достижения серии", "streakText": "Количество 21-дневных серий выполненных подряд ежедневных заданий: <%= streaks %>", "streakSingular": "Серии", @@ -87,22 +88,22 @@ "pushTaskToBottom": "Переместить задание вниз", "emptyTask": "Сначала введите название задания.", "dailiesRestingInInn": "Вы отдыхаете в Гостинице! Пропущенные Ежедневные задания НЕ причинят вам вреда в конце сегодняшнего дня, но отметки об их выполнении БУДУТ сбрасываться каждый день. Если ваша Команда участвует к квесте, вы не будете наносить урон / находить предметы, пока не покинете Гостиницу. В то же время Босс все же будет наносить урон вам за Ежедневные задания, пропущенные вашими товарищами по Команде.", - "habitHelp1": "Полезные привычки - то, что вы делаете часто. За них вы получаете деньги и опыт после каждого нажатия <%= plusIcon %>.", - "habitHelp2": "Вредные привычки - действия, которых вы хотите избежать. Они наносят вам урон после каждого нажатия <%= minusIcon %>.", - "habitHelp3": "Если нет идей, посмотрите на примеры привычек!", + "habitHelp1": "Полезные привычки – это то, что вы делаете часто. За них вы получаете золото и опыт после каждого нажатия на <%= plusIcon %>.", + "habitHelp2": "Вредные привычки – это действия, которых вы хотите избежать. Они наносят вам урон после каждого нажатия на <%= minusIcon %>.", + "habitHelp3": "Ищете вдохновения? Посмотрите примеры привычек!", "newbieGuild": "Остались вопросы? Задайте их в <%= linkStart %>Гильдии новичков<%= linkEnd %>!", - "dailyHelp1": "Dailies repeat <%= emphasisStart %>every day<%= emphasisEnd %> that they are active. Click the <%= pencilIcon %> to change the days a Daily is active.", + "dailyHelp1": "Ежедневные задания повторяются <%= emphasisStart %>каждый день<%= emphasisEnd %>, если в этот день они действуют. Нажмите <%= pencilIcon %>, чтобы изменить дни действия ежедневных заданий.", "dailyHelp2": "Если вы не завершите активные ежедневные задания, в конце дня вы потеряете здоровье.", - "dailyHelp3": "Dailies turn <%= emphasisStart %>redder<%= emphasisEnd %> when you miss them, and <%= emphasisStart %>bluer<%= emphasisEnd %> when you complete them. The redder the Daily, the more it will reward you... or hurt you.", - "dailyHelp4": "To change when your day rolls over, go to <%= linkStart %> Settings > Site<%= linkEnd %> > Custom Day Start.", - "dailyHelp5": "Если нет идей, посмотрите на примеры ежедневных заданий!", - "toDoHelp1": "To-Dos start yellow, and get redder (more valuable) the longer it takes to complete them.", + "dailyHelp3": "Ежедневные задания становятся <%= emphasisStart %>красными<%= emphasisEnd %>, когда вы их пропускаете, и <%= emphasisStart %>синими<%= emphasisEnd %>, когда выполняете. Чем насыщеннее красный цвет задания, тем большую награду... или ущерб вы за него получите.", + "dailyHelp4": "Чтобы изменить время окончания вашего дня, откройте <%= linkStart %> Настройки > Сайт<%= linkEnd %> > Персональное начало суток.", + "dailyHelp5": "Ищете вдохновения? Посмотрите примеры ежедневных заданий!", + "toDoHelp1": "Задачи изначально желтые и краснеют (их стоимость повышается) тем сильнее, чем больше времени вам требуется на их завершение. ", "toDoHelp2": "Задачи не наносят вам ущерба! Они только приносят золото и опыт.", - "toDoHelp3": "Breaking a To-Do down into a checklist of smaller items will make it less scary, and will increase your points!", - "toDoHelp4": "Если нет идей, посмотрите на примеры задач!", + "toDoHelp3": "Если Вы разобьете Задачу на список задачек поменьше, она покажется не такой страшной и принесет вам больше очков!", + "toDoHelp4": "Ищете вдохновения? Посмотрите примеры задач!", "rewardHelp1": "Купленное вами снаряжение хранится здесь: <%= linkStart %>Инвентарь > Снаряжение<%= linkEnd %>.", "rewardHelp2": "Снаряжение влияет на ваши характеристики (<%= linkStart %>Пользователь > Характеристики<%= linkEnd %>).", - "rewardHelp3": "Special equipment will appear here during World Events.", - "rewardHelp4": "Don't be afraid to set custom Rewards! Check out some samples here.", - "clickForHelp": "Click for help" + "rewardHelp3": "Здесь появится особое снаряжение во время Мировых Событий.", + "rewardHelp4": "Не бойтесь назначать себе персональные награды! Посмотрите примеры наград здесь.", + "clickForHelp": "Помощь" } \ No newline at end of file diff --git a/common/locales/sk/backgrounds.json b/common/locales/sk/backgrounds.json index d2e5ab9435..a3c1369e63 100644 --- a/common/locales/sk/backgrounds.json +++ b/common/locales/sk/backgrounds.json @@ -90,5 +90,12 @@ "backgroundShimmeryBubblesText": "Shimmery Bubbles", "backgroundShimmeryBubblesNotes": "Float through a sea of Shimmery Bubbles.", "backgroundIslandWaterfallsText": "Island Waterfalls", - "backgroundIslandWaterfallsNotes": "Picnic near Island Waterfalls." + "backgroundIslandWaterfallsNotes": "Picnic near Island Waterfalls.", + "backgrounds072015": "SET 14: Released July 2015", + "backgroundDilatoryRuinsText": "Ruins of Dilatory", + "backgroundDilatoryRuinsNotes": "Dive to the Ruins of Dilatory.", + "backgroundGiantWaveText": "Giant Wave", + "backgroundGiantWaveNotes": "Surf a Giant Wave!", + "backgroundSunkenShipText": "Sunken Ship", + "backgroundSunkenShipNotes": "Explore a Sunken Ship." } \ No newline at end of file diff --git a/common/locales/sk/challenge.json b/common/locales/sk/challenge.json index 0a48a07ad6..e45c6fe2e4 100644 --- a/common/locales/sk/challenge.json +++ b/common/locales/sk/challenge.json @@ -54,5 +54,6 @@ "challengedNotOwnedFilter": "Not Owned", "challengedEitherOwnedFilter": "Either", "backToChallenges": "Back to all challenges", - "prizeValue": "<%= gemcount %> <%= gemicon %> Prize" + "prizeValue": "<%= gemcount %> <%= gemicon %> Prize", + "clone": "Clone" } \ No newline at end of file diff --git a/common/locales/sk/character.json b/common/locales/sk/character.json index 9acdd3c733..b3aac16a4a 100644 --- a/common/locales/sk/character.json +++ b/common/locales/sk/character.json @@ -7,7 +7,7 @@ "displayName": "Zobrazené meno", "displayPhoto": "Fotka", "displayBlurb": "O mne", - "displayBlurbPlaceholder": "Please introduce yourself", + "displayBlurbPlaceholder": "Prosím, predstav sa", "photoUrl": "URL adresa fotky", "imageUrl": "URL adresa obrázku", "inventory": "Inventár", @@ -39,18 +39,19 @@ "pastelSkins": "Pastelové pokožky", "spookySkins": "Strašidelné pokožky", "supernaturalSkins": "Nadprirodzené pokožky", - "splashySkins": "Splashy Skins", + "splashySkins": "Škvrnité pokožky", "rainbowColors": "Dúhové farby", "shimmerColors": "Trblietavé farby", "hauntedColors": "Strašidelné farby", "winteryColors": "Zimné Farby", "equipment": "Výstroj", + "equipmentBonus": "Equipment", "equipmentBonusText": "Bonusy k atribútom, ktoré ti poskytuje bojová výzbroj. Ak ju chceš zmeniť, nájdeš ju v záložke \"výstroj\" v inventári.", "classBonus": "Bonus za výstroj povolania", "classBonusText": "Tvoje povolanie (ak nemáš zvolené iné povolanie, si bojovník) používa vlastný výstroj efektívnejšie ako výstroj iných povolaní. Výstroj tvojho aktuálneho povolania dostane pri použití 50% bonus k atribútom, ktoré vylepšuje.", "classEquipBonus": "Bonus za povolanie", "battleGear": "Bojová výzbroj", - "battleGearText": "This is the gear you wear into battle; it affects numbers when interacting with your tasks.", + "battleGearText": "Toto je výzbroj, ktorú nosíš do boja; ovplyvňuje čísla pri interakcii s úlohami.", "costume": "Kostým", "costumeText": "Ak chceš radšej vyzerať inak, než vyzeráš so svojou aktuálnou bojovou výzbrojou, zaškrtni \"použiť kostým\", aby si si mohol zvoliť oblečenie, ktoré sa ti páči, no zároveň získavať bonusy za svoju najlepšiu bojovú výzbroj.", "useCostume": "Použiť kostým", @@ -149,5 +150,9 @@ "mageWiki": "Mage", "rogueWiki": "Rogue", "healerWiki": "Healer", - "chooseClassLearn": "Learn more about classes" + "chooseClassLearn": "Learn more about classes", + "str": "STR", + "con": "CON", + "per": "PER", + "int": "INT" } \ No newline at end of file diff --git a/common/locales/sk/content.json b/common/locales/sk/content.json index 326f9951f5..5dd75188c8 100644 --- a/common/locales/sk/content.json +++ b/common/locales/sk/content.json @@ -4,7 +4,7 @@ "armoireText": "Enchanted Armoire", "armoireNotesFull": "Open the Armoire to randomly receive special Equipment, Experience, or food! Equipment pieces remaining:", "armoireLastItem": "You've found the last piece of rare Equipment in the Enchanted Armoire.", - "armoireNotesEmpty": "The Armoire will have new Equipment every month. Until then, keep clicking for Experience and Food!", + "armoireNotesEmpty": "The Armoire will have new Equipment in the first week of every month. Until then, keep clicking for Experience and Food!", "dropEggWolfText": "Vlk", "dropEggWolfAdjective": "verný", "dropEggTigerCubText": "Tigríček", @@ -64,6 +64,8 @@ "questEggSheepAdjective": "woolly", "questEggCuttlefishText": "Cuttlefish", "questEggCuttlefishAdjective": "cuddly", + "questEggWhaleText": "Whale", + "questEggWhaleAdjective": "splashy", "eggNotes": "Nájdi liahoxír, ktorý vyleješ na vajíčko, a vyliahne sa z neho <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Základný", "hatchingPotionWhite": "Biely", diff --git a/common/locales/sk/contrib.json b/common/locales/sk/contrib.json index f4a8d61b94..1be320b929 100644 --- a/common/locales/sk/contrib.json +++ b/common/locales/sk/contrib.json @@ -61,5 +61,10 @@ "surveysSingle": "Helped HabitRPG grow by filling out a survey. There are no active surveys.", "surveysMultiple": "Helped HabitRPG grow by filling out <%= surveys %> surveys. There are no active surveys.", "currentSurvey": "Current Survey", - "surveyWhen": "The badge will be awarded to all participants when surveys have been processed, in late March." + "surveyWhen": "The badge will be awarded to all participants when surveys have been processed, in late March.", + "blurbInbox": "This is where your private messages are stored! You can send someone a message by clicking on the envelope icon next to their name in Tavern, Party, or Guild Chat.", + "blurbGuildsPage": "Guilds are common-interest chat groups created by the players, for players. Browse through the list and join the Guilds that interest you!", + "blurbChallenges": "Challenges are created by your fellow players. Joining a Challenge will add its tasks to your task dashboard, and winning a Challenge will give you an achievement and often a gem prize!", + "blurbHallPatrons": "This is the Hall of Patrons, where we honor the noble adventurers who backed HabitRPG's original Kickstarter. We thank them for helping us bring Habitica to life!", + "blurbHallHeroes": "This is the Hall of Heroes, where open-source contributors to HabitRPG are honored. Whether through code, art, music, writing, or even just helpfulness, they have earned gems, exclusive equipment, and prestigious titles. You can contribute to HabitRPG, too! Find out more here. " } \ No newline at end of file diff --git a/common/locales/sk/gear.json b/common/locales/sk/gear.json index 9048cad1e7..bebd5aaacf 100644 --- a/common/locales/sk/gear.json +++ b/common/locales/sk/gear.json @@ -68,6 +68,8 @@ "weaponSpecial3Notes": "Potýčky, príšery, pochyby: poriešené! Pogniaviť! Zvyšuje všetky silu, inteligenciu a odolnosť o <%= attrs %>.", "weaponSpecialCriticalText": "Kritické kladivo Bugobijec", "weaponSpecialCriticalNotes": "Tam kde mnoho bojovníkov padlo, tento šampión skolil problematického zloducha z Githubu. Vyrobené z kostí Bugov, toto kladivo udeľuje mocné kritické zásahy. Zvyšuje silu aj postreh o <%= attrs %>.", + "weaponSpecialTridentOfCrashingTidesText": "Trident of Crashing Tides", + "weaponSpecialTridentOfCrashingTidesNotes": "Gives you the ability to command fish, and also deliver some mighty stabs to your tasks. Increases Intelligence by <%= int %>.", "weaponSpecialYetiText": "Kopija krotiteľa yetiov", "weaponSpecialYetiNotes": "Táto kopija umožňuje rozkazovať hocijakému yetimu. Zvyšuje silu o <%= str %>. Limitovaná Edícia 2013-2014 Zimná Výbava. ", "weaponSpecialSkiText": "Lyžossassinská palica", @@ -136,6 +138,8 @@ "weaponArmoireBasicCrossbowNotes": "This crossbow can pierce a task's armor from very far away! Increases Strength by <%= str %>, Perception by <%= per %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "weaponArmoireLunarSceptreText": "Soothing Lunar Sceptre", "weaponArmoireLunarSceptreNotes": "The healing power of this wand waxes and wanes. Increases Constitution by <%= con %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 3 of 3).", + "weaponArmoireRancherLassoText": "Rancher Lasso", + "weaponArmoireRancherLassoNotes": "Lassos: the ideal tool for rounding up and wrangling. Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 3 of 3).", "armor": "armor", "armorBase0Text": "Prosté ošatenie", "armorBase0Notes": "Bežné ošatenie. Neposkytuje žiadne výhody.", @@ -185,6 +189,8 @@ "armorSpecial1Notes": "Jej neúnavná sila pomáha nositeľovi zvyknúť si na svetské nepohodlie. Zvyšuje všetky vlastnosti o <%= attrs %>.", "armorSpecial2Text": "Šľachtická tunika Jeana Chalarda", "armorSpecial2Notes": "Budeš extra huňatý! Zvyšuje oboje odolnosť a inteligenciu o <%= attrs %>.", + "armorSpecialFinnedOceanicArmorText": "Finned Oceanic Armor", + "armorSpecialFinnedOceanicArmorNotes": "Although delicate, this armor makes your skin as harmful to the touch as a fire coral. Increases Strength by <%= str %>.", "armorSpecialYetiText": "Rúcho krotiteľa yetiov", "armorSpecialYetiNotes": "Fuzzy and fierce. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.", "armorSpecialSkiText": "Lyžossassinská vetrovka", @@ -279,6 +285,8 @@ "armorArmoireLunarArmorNotes": "The light of the moon will make you strong and savvy. Increases Strength by <%= str %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 2 of 3).", "armorArmoireGladiatorArmorText": "Gladiator Armor", "armorArmoireGladiatorArmorNotes": "To be a gladiator you must be not only cunning... but strong. Increases Perception by <%= per %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 2 of 3).", + "armorArmoireRancherRobesText": "Rancher Robes", + "armorArmoireRancherRobesNotes": "Wrangle your mounts and round up your pets while wearing these magical Rancher Robes! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 2 of 3).", "headgear": "headgear", "headBase0Text": "Bez helmy", "headBase0Notes": "Bez pokrývky hlavy.", @@ -328,6 +336,8 @@ "headSpecial1Notes": "Helma, ktorú obľubujú tí, čo sú radi pre iných vzorom. Zvyšuje všetky vlastnosti o <%= attrs %>.", "headSpecial2Text": "Bezmenná helma", "headSpecial2Notes": "Svedectvo pre tých, čo sa obedovali bez toho, že by čosi žiadali na oplátku. Zvyšuje inteligenciu aj silu o <%= attrs %> .", + "headSpecialFireCoralCircletText": "Fire Coral Circlet", + "headSpecialFireCoralCircletNotes": "This circlet, designed by Habitica's greatest alchemists, allows you to breathe water and dive for treasure! Increases Perception by <%= per %>.", "headSpecialNyeText": "Absurdný párty klobúk", "headSpecialNyeNotes": "You've received an Absurd Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.", "headSpecialYetiText": "Helma krotiteľa yetiov", @@ -415,13 +425,17 @@ "headArmoireLunarCrownText": "Soothing Lunar Crown", "headArmoireLunarCrownNotes": "This crown strengthens health and sharpens senses, especially when the moon is full. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Soothing Lunar Set (Item 1 of 3).", "headArmoireRedHairbowText": "Red Hairbow", - "headArmoireRedHairbowNotes": "Become strong, tough and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRedHairbowNotes": "Become strong, tough, and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireVioletFloppyHatText": "Violet Floppy Hat", "headArmoireVioletFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a pleasing purple color. Increases Perception by <%= per %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "headArmoireGladiatorHelmText": "Gladiator Helm", "headArmoireGladiatorHelmNotes": "To be a gladiator you must be not only strong.... but cunning. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Gladiator Set (Item 1 of 3).", "headArmoireRancherHatText": "Rancher Hat", - "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 1 of 3).", + "headArmoireBlueHairbowText": "Blue Hairbow", + "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownText": "Royal Crown", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "Bez štítu alebo druhej zbrane.", @@ -449,6 +463,8 @@ "shieldSpecial0Notes": "Vidí aj za závoj smrti a ukazuje ti všetko, čo tam vidí a čoho sa tvoji nepriatelia desia. Zvyšuje postreh o <%= per %>.", "shieldSpecial1Text": "Kryštálový štít", "shieldSpecial1Notes": "Triešti šípy a odráža slová všetkých oponentov. Zvyšuje všetky vlastnosti o <%= attrs %>.", + "shieldSpecialMoonpearlShieldText": "Moonpearl Shield", + "shieldSpecialMoonpearlShieldNotes": "Designed for fast swimming, and also some defense. Increases Constitution by <%= con %>.", "shieldSpecialGoldenknightText": "Mustaine's Milestone Mashing Morning Star", "shieldSpecialGoldenknightNotes": "Meetings, monsters, malaise: managed! Mash! Increases Constitution and Perception by <%= attrs %> each.", "shieldSpecialYetiText": "Štít krotiteľa yetiov", diff --git a/common/locales/sk/groups.json b/common/locales/sk/groups.json index cbc785ba09..2f6eaf8357 100644 --- a/common/locales/sk/groups.json +++ b/common/locales/sk/groups.json @@ -94,7 +94,7 @@ "abuseFlag": "Report violation of Community Guidelines", "abuseFlagModalHeading": "Report <%= name %> for violation?", "abuseFlagModalBody": "Are you sure you want to report this post? You should ONLY report a post that violates the <%= firstLinkStart %>Community Guidelines<%= linkEnd %> and/or <%= secondLinkStart %>Terms of Service<%= linkEnd %>. Inappropriately reporting a post is a violation of the Community Guidelines and may give you an infraction.", - "abuseFlagModalButton": "Report", + "abuseFlagModalButton": "Report Violation", "abuseReported": "Thank you for reporting this violation. The moderators have been notified.", "abuseAlreadyReported": "You have already reported this message.", "needsText": "Please type a message.", @@ -119,6 +119,8 @@ "sendGiftPurchase": "Purchase", "sendGiftMessagePlaceholder": "Personal message (optional)", "sendGiftSubscription": "<%= months %> Month(s): $<%= price %>", + "battleWithFriends": "Battle Monsters With Friends", "startAParty": "Start a Party", - "addToParty": "Add someone to your party" + "addToParty": "Add someone to your party", + "likePost": "Click if you like this post!" } \ No newline at end of file diff --git a/common/locales/sk/limited.json b/common/locales/sk/limited.json index 333d4d91a2..6e89c88284 100644 --- a/common/locales/sk/limited.json +++ b/common/locales/sk/limited.json @@ -8,6 +8,8 @@ "alarmingFriendsText": "Got spooked <%= spookDust %> times by party members.", "agriculturalFriends": "Agricultural Friends", "agriculturalFriendsText": "Got transformed into a flower <%= seeds %> times by party members.", + "aquaticFriends": "Aquatic Friends", + "aquaticFriendsText": "Got splashed <%= seafoam %> times by party members.", "valentineCard": "Valentínka", "valentineCardNotes": "Send a Valentine's Day card to a party member.", "valentine0": "\"Roses are red<%= lineBreak %>My Dailies are blue<%= lineBreak %>I'm happy that I'm<%= lineBreak %>In a Party with you!\"", diff --git a/common/locales/sk/messages.json b/common/locales/sk/messages.json index 6d5b238dd2..2e63259ef4 100644 --- a/common/locales/sk/messages.json +++ b/common/locales/sk/messages.json @@ -21,7 +21,10 @@ "messageDropFood": "Našiel si: <%= dropText %>! <%= dropNotes %>", "messageDropEgg": "Našiel si vajíčko: <%= dropText %>! <%= dropNotes %>", "messageDropPotion": "Našiel si liahoxír: <%= dropText %>! <%= dropNotes %>", + "messageDropQuest": "You've found a quest!", "messageFoundQuest": "Našiel si zvitok s popisom výpravy: \"<%= questText %>\"!", + "messageAlreadyPurchasedGear": "You purchased this gear in the past, but do not currently own it. You can buy it again in the rewards column on the tasks page.", + "messageAlreadyOwnGear": "You already own this item. Equip it by going to the equipment page.", "armoireEquipment": "<%= image %> You found a piece of rare Equipment in the Armoire: <%= dropText %>! Awesome!", "armoireFood": "<%= image %> You rummage in the Armoire and find <%= dropArticle %><%= dropText %>. What's that doing in here?", "armoireExp": "You wrestle with the Armoire and gain Experience. Take that!" diff --git a/common/locales/sk/npc.json b/common/locales/sk/npc.json index 8e7ec85786..885769feb4 100644 --- a/common/locales/sk/npc.json +++ b/common/locales/sk/npc.json @@ -14,6 +14,8 @@ "sellPotionForGold": "Sell <%= itemType %> Potion for <%= gold %> Gold", "buyGems": "Kúpiť drahokamy", "justin": "Justin", + "ian": "Ian", + "ianText": "Welcome to the Quest Shop! Here you can use Quest Scrolls to battle monsters with your friends. Be sure to check out our fine array of Quest Scrolls for purchase on the right!", "USD": "USD", "newStuff": "Novoty", "cool": "Upozorni ma neskôr", @@ -25,6 +27,7 @@ "payWithCard": "Platba kartou", "payNote": "Poznámka: Platby cez PayPal občas trvajú dlho. Odporúčame platiť kartou.", "card": "Platobná karta", + "amazonInstructions": "Click the button to pay using Amazon Payments", "paymentMethods": "Možnosti platby:", "classGear": "Výzbroj povolania", "classGearText": "Poprvé: Nepanikár! Svoju starú výzbroj máš v inventári. Teraz máš oblečenú výzbroj pre <%= klass %>a - učňa. Keď máš oblečenú výzbroj určenú pre svoje povolanie, získavať 50% bonus k atribútom. Ak chceš, môžeš si obliecť aj svoju starú výzbroj.", diff --git a/common/locales/sk/pets.json b/common/locales/sk/pets.json index 4c1f4042e1..ba141dcabc 100644 --- a/common/locales/sk/pets.json +++ b/common/locales/sk/pets.json @@ -13,6 +13,7 @@ "hydra": "Hydra", "mantisShrimp": "Garnát", "mammoth": "Woolly Mammoth", + "orca": "Orca", "rarePetPop1": "Ak chceš vedieť, ako môžeš získať vzácne zvieratko vďaka prispevaniu do HabitRPG, klikni na zlatú packu.", "rarePetPop2": "Ako získam toto zvieratko?", "potion": "<%= potionType %> liahoxír", @@ -24,6 +25,7 @@ "hatchingPotion": "liahoxír", "noHatchingPotions": "Nemáš žiadne liahoxíry.", "inventoryText": "Po kliknutí na vajíčko sa na zeleno vysvietia elixír, ktoré naň môžeš použiť. Po kliknutí na vysvietený elixír sa zvieratko vyliahne. Ak nie sú vysvietené žiadne elixíry, klikni na vajíčko, aby si zrušil výber a namiesto toho klikni na elixír, aby si videl na ktoré vajíčko ho môžeš použiť, použiteľné vajíčka sa vysvietia. Nepotrebné predmety môžeš predať kupcovi Alexandrovi.", + "foodText": "food", "food": "Krmivo a sedlá", "noFood": "Nemáš žiadne krmivo ani sedlá.", "dropsExplanation": "Get these items faster with gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", diff --git a/common/locales/sk/quests.json b/common/locales/sk/quests.json index be40663e0b..cf4c5cabec 100644 --- a/common/locales/sk/quests.json +++ b/common/locales/sk/quests.json @@ -1,16 +1,24 @@ { "quests": "Výpravy", "quest": "výprava", + "whereAreMyQuests": "Quests are now available on their own page! Click on Inventory -> Quests to find them.", + "yourQuests": "Your Quests", + "questsForSale": "Quests for Sale", + "petQuests": "Pet and Mount Quests", + "unlockableQuests": "Unlockable Quests", + "goldQuests": "Gold-Purchasable Quests", "questDetails": "Quest Details", "invitations": "Invitations", "completed": "Dokončná!", "youReceived": "Získal si", + "dropQuestCongrats": "Congratulations on earning this quest scroll! You can invite your party to begin the quest now, or come back to it any time in your Inventory > Quests.", "questSend": "Clicking \"Invite\" will send an invitation to your party members. When all members have accepted or denied, the quest begins. See status under Social > Party.", "inviteParty": "Pozvať družinu", "questInvitation": "Pozvánka na výpravu:", "questInvitationTitle": "Quest Invitation", "questInvitationInfo": "Invitation for the Quest <%= quest %>", "askLater": "Spýtať sa neškôr", + "questLater": "Quest Later", "buyQuest": "Kúpiť výpravu", "accepted": "Prijatá", "rejected": "Odmietnutá", @@ -37,11 +45,15 @@ "noScrolls": "Nemáš žiadne zvitky s mapami výprav.", "scrollsText1": "Ak chceš ísť na výpravu, potrebuješ družinu. Ak chceš ísť sólo,", "scrollsText2": "založ si prázdnu družinu", - "scrollsPre": "Najskôr dokonči predošlú výpravu, až potom sa môžeš vydať na túto!", + "scrollsPre": "You haven't unlocked this quest yet!", + "alreadyEarnedQuestLevel": "You already earned this quest by attaining Level <%= level %>.", + "alreadyEarnedQuestReward": "You already earned this quest by completing <%= priorQuest %>.", "completedQuests": "Dokončil nasledujúce výpravy", "mustComplete": "Najskôr dokonči túto výpravu: <%= quest %>.", - "mustLevel": "Musíš mať aspoň <%= level %>. level.", + "mustLevel": "You must be level <%= level %> to begin this quest.", "mustLvlQuest": "Ak si chceš kúpiť tento quest, musíš mať aspoň <%= level %>. level.", + "mustInviteFriend": "To earn this quest, invite a friend to your Party. Invite someone now?", + "unlockByQuesting": "To earn this quest, complete <%= title %>.", "sureCancel": "Si si istý, že chceš zrušiť túto výpravu? Všetky prijaté pozvania sa stratia. Vlastník výpravy získa naspäť zvitok.", "sureAbort": "Si si istý, že chceš ukončiť misiu? Zruší sa všetkým v družine a stratíte všetky svoje pokroky. Zvitok s výpravou sa vráti naspäť jeho vlastníkovi.", "doubleSureAbort": "Si si naozaj istý? Uisti sa, že ťa potom nebudú naveky neznášať!", diff --git a/common/locales/sk/questscontent.json b/common/locales/sk/questscontent.json index 30b9858421..2d8fcb6d06 100644 --- a/common/locales/sk/questscontent.json +++ b/common/locales/sk/questscontent.json @@ -58,44 +58,44 @@ "questSpiderBoss": "Pavúk", "questSpiderDropSpiderEgg": "Pavúk (vajce)", "questSpiderUnlockText": "Unlocks purchasable spider eggs in the Market", - "questVice1Text": "Osloboď sa od dračieho vplyvu", + "questVice1Text": "Vice, Part 1: Free Yourself of the Dragon's Influence", "questVice1Notes": "

Povráva sa, že v jaskyniach hory Habitika drieme nepredstaviteľné zlo. Príšera, ktorej prítomnosť privádza silných hrdinov kraja k temnote, obracia ich k zlozvykom a lenivosti! Monštrum je obrovský drak nevídanej sily a pozostáva z tieňov samotných. Neresť, zákerná Tieňová saňa. Odvážni Habitieri, povstaňte a porazte túto odpornú beštiu raz a navždy, ale iba ak si veríte, že obstojíte proti jej neopísateľnej sile.

Neresť, časť 1:

Ako ale budete bojovať s beštiou, ktorá má už teraz nad vami moc? Nepodľahnite lenivosti a neresti. Pracujte svedomito, aby ste porazili temný dračí vplyv a rozptýlili jeho moc nad vami!

", "questVice1Boss": "Tieň neresti", "questVice1DropVice2Quest": "Neresť, časť 2 (zvitok)", - "questVice2Text": "Nájdi brloh sane", + "questVice2Text": "Vice, Part 2: Find the Lair of the Wyrm", "questVice2Notes": "With Vice's influence over you dispelled, you feel a surge of strength you didn't know you had return to you. Confident in yourselves and your ability to withstand the wyrm's influence, your party makes its way to Mt. Habitica. You approach the entrance to the mountain's caverns and pause. Swells of shadows, almost like fog, wisp out from the opening. It is near impossible to see anything in front of you. The light from your lanterns seem to end abruptly where the shadows begin. It is said that only magical light can pierce the dragon's infernal haze. If you can find enough light crystals, you could make your way to the dragon.", "questVice2CollectLightCrystal": "Svetelné kryštály", "questVice2DropVice3Quest": "Neresť, časť 3 (zvitok)", - "questVice3Text": "Neresť sa prebúdza", + "questVice3Text": "Vice, Part 3: Vice Awakens", "questVice3Notes": "Po dlhých snahách sa tvojej družine podarilo nájsť brloh Neresti. Mohutné oči monštra si prezerajú tvoju družinu s opovrhnutím. Ako jej tieň zakrúži okolo teba, v hlave ti šepká hlas: \"Ďalší pobláznení občania Habitiky, čo ma prišli zastaviť? Aké milé. Bolo by rozumnejšie nechodiť sem.\" Šupinatý titán cúvne a pripraví sa na útok. Teraz je tvoja šanca! Daj do toho všetko a poraz Neresť raz a navždy!", "questVice3Completion": "The shadows dissipate from the cavern and a steely silence falls. My word, you've done it! You have defeated Vice! You and your party may finally breath a sigh of relief. Enjoy your victory, brave Habiteers, but take the lessons you've learned from battling Vice and move forward. There are still Habits to be done and potentially worse evils to conquer!", "questVice3Boss": "Neresť, Tieňová saňa", "questVice3DropWeaponSpecial2": "Dračia palica Stephena Webera", "questVice3DropDragonEgg": "Drak (vajce)", "questVice3DropShadeHatchingPotion": "Tieňový liahoxír", - "questMoonstone1Text": "The Moonstone Chain", + "questMoonstone1Text": "The Moonstone Chain, Part 1: The Moonstone Chain", "questMoonstone1Notes": "

A terrible affliction has struck Habiticans. Bad Habits thought long-dead are rising back up with a vengeance. Dishes lie unwashed, textbooks linger unread, and procrastination runs rampant!


You track some of your own returning Bad Habits to the Swamps of Stagnation and discover the culprit: the ghostly Necromancer, Recidivate. You rush in, weapons swinging, but they slide through her specter uselessly.


\"Don’t bother,\" she hisses with a dry rasp. \"Without a chain of moonstones, nothing can harm me – and master jeweler @aurakami scattered all the moonstones across Habitica long ago!\" Panting, you retreat... but you know what you must do.

", "questMoonstone1CollectMoonstone": "Mesačné kamene", "questMoonstone1DropMoonstone2Quest": "The Moonstone Chain Part 2: Recidivate the Necromancer (Scroll)", - "questMoonstone2Text": "Recidivate The Necromancer", + "questMoonstone2Text": "The Moonstone Chain, Part 2: Recidivate The Necromancer", "questMoonstone2Notes": "

The brave weaponsmith @Inventrix helps you fashion the enchanted moonstones into a chain. You’re ready to confront Recidivate at last, but as you enter the Swamps of Stagnation, a terrible chill sweeps over you.


Rotting breath whispers in your ear. \"Back again? How delightful...\" You spin and lunge, and under the light of the moonstone chain, your weapon strikes solid flesh. \"You may have bound me to the world once more,\" Recidivate snarls, \"but now it is time for you to leave it!\"

", "questMoonstone2Boss": "The Necromancer", "questMoonstone2DropMoonstone3Quest": "The Moonstone Chain Part 3: Recidivate Transformed (Scroll)", - "questMoonstone3Text": "Recidivate Transformed", + "questMoonstone3Text": "The Moonstone Chain, Part 3: Recidivate Transformed", "questMoonstone3Notes": "

Recidivate crumples to the ground, and you strike at her with the moonstone chain. To your horror, Recidivate seizes the gems, eyes burning with triumph.


\"Foolish creature of flesh!\" she shouts. \"These moonstones will restore me to a physical form, true, but not as you imagined. As the full moon waxes from the dark, so too does my power flourish, and from the shadows I summon the specter of your most feared foe!\"


A sickly green fog rises from the swamp, and Recidivate’s body writhes and contorts into a shape that fills you with dread – the undead body of Vice, horribly reborn.

", "questMoonstone3Completion": "

Your breath comes hard and sweat stings your eyes as the undead Wyrm collapses. The remains of Recidivate dissipate into a thin grey mist that clears quickly under the onslaught of a refreshing breeze, and you hear the distant, rallying cries of Habiticans defeating their Bad Habits for once and for all.


@Baconsaur the beast master swoops down on a gryphon. \"I saw the end of your battle from the sky, and I was greatly moved. Please, take this enchanted tunic – your bravery speaks of a noble heart, and I believe you were meant to have it.\"

", "questMoonstone3Boss": "Necro-Vice", "questMoonstone3DropRottenMeat": "Zhnité mäso (Jedlo)", "questMoonstone3DropZombiePotion": "Zombie Hatching Potion", - "questGoldenknight1Text": "A Stern Talking-To", + "questGoldenknight1Text": "The Golden Knight, Part 1: A Stern Talking-To", "questGoldenknight1Notes": "

The Golden Knight has been getting on poor Habiticans' cases. Didn't do all of your Dailies? Checked off a negative Habit? She will use this as a reason to harass you about how you should follow her example. She is the shining example of a perfect Habitican, and you are naught but a failure. Well, that is not nice at all! Everyone makes mistakes. They should not have to be met with such negativity for it. Perhaps it is time you gather some testimonies from hurt Habiticans and give the Golden Knight a stern talking-to!

", "questGoldenknight1CollectTestimony": "Testimonies", "questGoldenknight1DropGoldenknight2Quest": "The Golden Knight Chain Part 2: Tarnished Gold (Scroll)", - "questGoldenknight2Text": "Gold Knight", + "questGoldenknight2Text": "The Golden Knight, Part 2: Gold Knight", "questGoldenknight2Notes": "

Armed with hundreds of Habitican's testimonies, you finally confront the Golden Knight. You begin to recite the Habitcan's complaints to her, one by one. \"And @Pfeffernusse says that your constant bragging-\" The knight raises her hand to silence you and scoffs, \"Please, these people are merely jealous of my success. Instead of complaining, they should simply work as hard as I! Perhaps I shall show you the power you can attain through diligence such as mine!\" She raises her morningstar and prepares to attack you!

", "questGoldenknight2Boss": "Gold Knight", "questGoldenknight2DropGoldenknight3Quest": "The Golden Knight Chain Part 3: The Iron Knight (Scroll)", - "questGoldenknight3Text": "The Iron Knight", + "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

With a satisfying clang, the Iron Knight falls to his knees and slumps over. \"You are quite strong,\" he pants. \"I have been humbled, today.\" The Golden Knight approaches you and says, \"Thank you. I believe we have gained some humility from our encounter with you. I will speak with my father and explain the complaints against us. Perhaps, we should begin apologizing to the other Habiticans.\" She mulls over in thought before turning back to you. \"Here: as our gift to you, I want you to keep my morningstar. It is yours now.\"

", "questGoldenknight3Boss": "The Iron Knight", @@ -128,15 +128,15 @@ "questSeahorseBoss": "Sea Stallion", "questSeahorseDropSeahorseEgg": "Morský koník (vajce)", "questSeahorseUnlockText": "Unlocks purchasable seahorse eggs in the Market", - "questAtom1Text": "Attack of the Mundane Questline, Pt. 1: Dish Disaster!", + "questAtom1Text": "Attack of the Mundane, Part 1: Dish Disaster!", "questAtom1Notes": "You reach the shores of Washed-Up Lake for some well-earned relaxation... But the lake is polluted with unwashed dishes! How did this happen? Well, you simply cannot allow the lake to be in this state. There is only one thing you can do: clean the dishes and save your vacation spot! Better find some soap to clean up this mess. A lot of soap...", "questAtom1CollectSoapBars": "Bars of Soap", - "questAtom1Drop": "The SnackLess Monster (Scroll)", - "questAtom2Text": "Attack of the Mundane Questline, Pt. 2: The SnackLess Monster", + "questAtom1Drop": "The SnackLess Monster (Quest Scroll)", + "questAtom2Text": "Attack of the Mundane, Part 2: The SnackLess Monster", "questAtom2Notes": "Phew, this place is looking a lot nicer with all these dishes cleaned. Maybe, you can finally have some fun now. Oh - there seems to be a pizza box floating in the lake. Well, what's one more thing to clean really? But alas, it is no mere pizza box! With a sudden rush the box lifts from the water to reveal itself to be the head of a monster. It cannot be! The fabled SnackLess Monster?! It is said it has existed hidden in the lake since prehistoric times: a creature spawned from the leftover food and trash of the ancient Habiticans. Yuck!", "questAtom2Boss": "The SnackLess Monster", - "questAtom2Drop": "The Laundromancer Scroll (Scroll)", - "questAtom3Text": "Attack of the Mundane Questline, Pt. 3: The Laundromancer", + "questAtom2Drop": "The Laundromancer (Quest Scroll)", + "questAtom3Text": "Attack of the Mundane, Part 3: The Laundromancer", "questAtom3Notes": "With a deafening cry, and five delicious types of cheese bursting from its mouth, the SnackLess Monster falls to pieces. \"HOW DARE YOU!\" booms a voice from beneath the water's surface. A robed, blue figure emerges from the water, wielding a magic toilet brush. Filthy laundry begins to bubble up to the surface of the lake. \"I am the Laundromancer!\" he angrily announces. \"You have some nerve - washing my delightfully dirty dishes, destroying my pet, and entering my domain with such clean clothes. Prepare to feel the soggy wrath of my anti-laundry magic!\"", "questAtom3Completion": "The wicked Laundromancer has been defeated! Clean laundry falls in piles all around you. Things are looking much better around here. As you begin to wade through the freshly pressed armor, a glint of metal catches your eye, and your gaze falls upon a gleaming helm. The original owner of this shining item may be unknown, but as you put it on, you feel the warming presence of a generous spirit. Too bad they didn't sew on a nametag.", "questAtom3Boss": "The Laundromancer", @@ -208,5 +208,34 @@ "questKrakenBoss": "The Kraken of Inkomplete", "questKrakenCompletion": "As the Kraken flees, several eggs float to the surface of the water. Lemoness examines them, and her suspicion turns to delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"", "questKrakenDropCuttlefishEgg": "Cuttlefish (Egg)", - "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market" + "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market", + "questWhaleText": "Wail of the Whale", + "questWhaleNotes": "You arrive at the Diligent Docks, hoping to take a submarine to watch the Dilatory Derby. Suddenly, a deafening bellow forces you to stop and cover your ears. \"Thar she blows!\" cries Captain @krazjega, pointing to a huge, wailing whale. \"It's not safe to send out the submarines while she's thrashing around!\"

\"Quick,\" calls @UncommonCriminal. \"Help me calm the poor creature so we can figure out why she's making all this noise!\"", + "questWhaleBoss": "Wailing Whale", + "questWhaleCompletion": "After much hard work, the whale finally ceases her thunderous cry. \"Looks like she was drowning in waves of negative habits,\" @zoebeagle explains. \"Thanks to your consistent effort, we were able to turn the tides!\" As you step into the submarine, several whale eggs bob towards you, and you scoop them up.", + "questWhaleDropWhaleEgg": "Whale (Egg)", + "questWhaleUnlockText": "Unlocks purchasable whale eggs in the Market", + "questDilatoryDistress1Text": "Dilatory Distress, Part 1: Message in a Bottle", + "questDilatoryDistress1Notes": "A message in a bottle arrived from the newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, the alchemists @Benga and @hazel can make it all possible! You only have to find the proper ingredients.", + "questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!", + "questDilatoryDistress1CollectFireCoral": "Fire Coral", + "questDilatoryDistress1CollectBlueFins": "Blue Fins", + "questDilatoryDistress1DropArmor": "Finned Oceanic Armor (Armor)", + "questDilatoryDistress2Text": "Dilatory Distress, Part 2: Creatures of the Crevasse", + "questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.

When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"", + "questDilatoryDistress2Completion": "You vanquish the nightmarish horde of skulls, but you feel no closer to finding Adva. You speak to @Kiwibot, the royal tracker, to see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"", + "questDilatoryDistress2Boss": "Water Skull Swarm", + "questDilatoryDistress2RageTitle": "Swarm Respawn", + "questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Water Skull Swarm will heal 30% of its remaining health!", + "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", + "questDilatoryDistress2DropSkeletonPotion": "Skeleton Hatching Potion", + "questDilatoryDistress2DropCottonCandyBluePotion": "Cotton Candy Blue Hatching Potion", + "questDilatoryDistress2DropHeadgear": "Fire Coral Circlet (Headgear)", + "questDilatoryDistress3Text": "Dilatory Distress, Part 3: Not a Mere Maid", + "questDilatoryDistress3Notes": "You follow the mantis shrimps deep into the Crevasse, and discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits you inside the main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks you notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should you break it?", + "questDilatoryDistress3Completion": "Finally, you manage to pull the bewitched pendant from Adva's neck and throw it away. Adva clutches her head. \"Where am I? What happened here?\" After hearing your story, she frowns. \"This necklace was given to me by a strange ambassador - a lady called 'Tzina'. I don't remember anything after that!\"

Back at Dilatory, Manta is overjoyed by your success. \"Allow me to reward you with this trident and shield! I ordered them from @aiseant and @starsystemic as a gift for Adva, but... I'd rather not put weapons in her hands any time soon.\"", + "questDilatoryDistress3Boss": "Adva, the Usurping Mermaid", + "questDilatoryDistress3DropFish": "Fish (Food)", + "questDilatoryDistress3DropWeapon": "Trident of Crashing Tides (Weapon)", + "questDilatoryDistress3DropShield": "Moonpearl Shield (Shield-Hand Item)" } \ No newline at end of file diff --git a/common/locales/sk/settings.json b/common/locales/sk/settings.json index e1bd1d392a..e076311a02 100644 --- a/common/locales/sk/settings.json +++ b/common/locales/sk/settings.json @@ -82,6 +82,7 @@ "emailChange2": "admin@habitrpg.com", "emailChange3": "including both your old and new email address as well as your User ID.", "username": "Prihlasovacie meno", + "usernameOrEmail": "Login Name or Email", "email": "Email", "registeredWithFb": "Registrovať pomocou Facebook účtu", "loginNameDescription1": "This is what you use to login to HabitRPG. Go to", @@ -95,7 +96,7 @@ "giftedSubscription": "Gifted Subscription", "invitedParty": "Pozvaný do družiny", "invitedGuild": "Invited To Guild", - "inactivityEmails": "Your account is inactive", + "importantAnnouncements": "Your account is inactive", "weeklyRecaps": "Summaries of your account activity in the past week", "questStarted": "Your Quest has Begun", "invitedQuest": "Invited to Quest", diff --git a/common/locales/sk/spells.json b/common/locales/sk/spells.json index 98b1abc876..05d514f503 100644 --- a/common/locales/sk/spells.json +++ b/common/locales/sk/spells.json @@ -42,5 +42,9 @@ "spellSpecialShinySeedText": "Shiny Seed", "spellSpecialShinySeedNotes": "Turn a friend into a joyous flower!", "spellSpecialPetalFreePotionText": "Petal-Free Potion", - "spellSpecialPetalFreePotionNotes": "Cancel the effects of a Shiny Seed." + "spellSpecialPetalFreePotionNotes": "Cancel the effects of a Shiny Seed.", + "spellSpecialSeafoamText": "Seafoam", + "spellSpecialSeafoamNotes": "Turn a friend into a sea creature!", + "spellSpecialSandText": "Sand", + "spellSpecialSandNotes": "Cancel the effects of Seafoam." } \ No newline at end of file diff --git a/common/locales/sk/tasks.json b/common/locales/sk/tasks.json index f60777900c..12a9343ccd 100644 --- a/common/locales/sk/tasks.json +++ b/common/locales/sk/tasks.json @@ -23,6 +23,7 @@ "difficulty": "Obtiažnosť", "difficultyHelpTitle": "Ako náročná je úloha?", "difficultyHelpContent": "The harder a task, the more Experience and Gold it awards you when you check it off... but the more it damages you if it is a Daily or Bad Habit!", + "trivial": "Trivial", "easy": "Ľahké", "medium": "Stredné", "hard": "Ťažké", diff --git a/common/locales/sr/backgrounds.json b/common/locales/sr/backgrounds.json index 6d0eb80c77..a6e5f16239 100644 --- a/common/locales/sr/backgrounds.json +++ b/common/locales/sr/backgrounds.json @@ -90,5 +90,12 @@ "backgroundShimmeryBubblesText": "Svetlucavi balončići", "backgroundShimmeryBubblesNotes": "Plovite kroz more Svetlucavih balončića", "backgroundIslandWaterfallsText": "Ostrvski vodopadi", - "backgroundIslandWaterfallsNotes": "Otiđite na izlet kod Ostrvskih vodopada" + "backgroundIslandWaterfallsNotes": "Otiđite na izlet kod Ostrvskih vodopada", + "backgrounds072015": "Komplet 14: jul 2015.", + "backgroundDilatoryRuinsText": "Ruševine Neproduktivnosti", + "backgroundDilatoryRuinsNotes": "Zaronite do ruševina Neproduktivnosti.", + "backgroundGiantWaveText": "Ogromni talas", + "backgroundGiantWaveNotes": "Surfujte na ogromnom talasu!", + "backgroundSunkenShipText": "Potopljeni brod", + "backgroundSunkenShipNotes": "Istražite potopljeni brod." } \ No newline at end of file diff --git a/common/locales/sr/challenge.json b/common/locales/sr/challenge.json index 91f15a44b1..ef83096544 100644 --- a/common/locales/sr/challenge.json +++ b/common/locales/sr/challenge.json @@ -16,7 +16,7 @@ "selectWinner": "Odaberite pobednika i završite izazov:", "deleteOrSelect": "Obrisati ili odabrati pobednika", "endChallenge": "Završiti izazov", - "challengeDiscription": "These are the Challenge's tasks that will be added to your task dashboard when you join this Challenge. The sample Challenge tasks below will change color and gain graphs to show you the overall progress of the group.", + "challengeDiscription": "Ovo su zadaci izazova, koji će biti dodati na Vaš spisak zadataka ako se pridružite ovom izazovu. Korisnicima koji ostvare napredak promeniće se boja i dobiće grafikone na kojima možete pratiti uspeh grupe.", "hows": "Kako nam ide?", "filter": "Filter", "groups": "Grupe", @@ -33,8 +33,8 @@ "challengeTagPop": "Izazovi treba da se vide na spiskovima tagova i na opisima zadataka. Zato Vam je, pored jasnog naziva u polju „Naziv izazova“, potreban i kratki naziv. Npr. „Skinuti 10 funti za 3 meseca“ mogli biste da skratite u „-10lb“. (Kliknite za detaljniji opis)", "challengeDescr": "Opis", "prize": "Nagrada", - "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. Max = #gems you own (+ guild.gems, if you created this challenge's guild). Note: This prize can't be changed later.", - "prizePopTavern": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. Max = #gems you own (+ guild.gems, if you created this challenge's guild). Note: This prize can't be changed later and Tavern challenges will not be refunded if the challenge is cancelled.", + "prizePop": "Ako neko „pobedi“, možete mu dati dragulje kao nagradu. Maksimalna vrednost nagrade je broj draguljia u Vašem inventaru (+dragulji Vašeg udruženja, ako ste Vi osnivač). Napomena: Vrednost nagrade ne možete kasnije promeniti.", + "prizePopTavern": "Ako neko „pobedi“, možete mu dati dragulje kao nagradu. Maksimalna vrednost nagrade je broj draguljia u Vašem inventaru (+dragulji Vašeg udruženja, ako ste Vi osnivač). Napomena: Vrednost nagrade ne možete kasnije promeniti, a nagrade za izazove u Krčmi neće Vam biti vraćene ako izazove otkažete.", "publicChallenges": "Minimalno 1 dragulj za javne izazove . Pomaže da se spreči spam (zaista pomaže).", "officialChallenge": "Zvanični HabitRPG izazov", "by": "Izazivač: ", @@ -44,15 +44,16 @@ "selectGroup": "Izaberite grupu", "challengeCreated": "Izazov napravljen", "sureDelCha": "Jeste li sigurni da želite da obrišete izazov?", - "sureDelChaTavern": "Delete challenge, are you sure? Your gems will not be refunded.", + "sureDelChaTavern": "Jeste li sigurni da želite da obrišete izazov? Dragulji Vam neće biti vraćeni.", "removeTasks": "Obriši zadatak", "keepTasks": "Zadrži zadatak", "closeCha": "Zatvori izazov i...", "leaveCha": "Napusti izazov i...", - "challengedOwnedFilterHeader": "Ownership", - "challengedOwnedFilter": "Owned", - "challengedNotOwnedFilter": "Not Owned", - "challengedEitherOwnedFilter": "Either", - "backToChallenges": "Back to all challenges", - "prizeValue": "<%= gemcount %> <%= gemicon %> Prize" + "challengedOwnedFilterHeader": "Vlasništvo", + "challengedOwnedFilter": "Sa vlasnikom", + "challengedNotOwnedFilter": "Bez vlasnika", + "challengedEitherOwnedFilter": "Oba", + "backToChallenges": "Povratak na sve izazove", + "prizeValue": "Nagrada: <%= gemcount %> <%= gemicon %>", + "clone": "Klon" } \ No newline at end of file diff --git a/common/locales/sr/character.json b/common/locales/sr/character.json index 2393f407a4..7596751f41 100644 --- a/common/locales/sr/character.json +++ b/common/locales/sr/character.json @@ -7,7 +7,7 @@ "displayName": "Pseudonim", "displayPhoto": "Fotografija", "displayBlurb": "Komentar", - "displayBlurbPlaceholder": "Please introduce yourself", + "displayBlurbPlaceholder": "Predstavite se", "photoUrl": "Link fotografije", "imageUrl": "Link slike", "inventory": "Inventar", @@ -45,17 +45,18 @@ "hauntedColors": "Sablasne kože", "winteryColors": "Zimske kože", "equipment": "Oprema", + "equipmentBonus": "Equipment", "equipmentBonusText": "Od opreme koju nosite dobijate bonuse na osobine. Opremu možete birati u Inventaru na tabu Oprema.", "classBonus": "Bonus klase", "classBonusText": "Vaša klasa (ako još niste otključali i odabrali klasu, onda ste Ratnik) bolje se snalazi sa svojom opremom, nego sa opremom drugih klasa. Kad nosite opremu namenjenu Vašoj klasi, uvećavate njene bonus osobine za 50%.", "classEquipBonus": "Bonus klase", "battleGear": "Borbena oprema", - "battleGearText": "This is the gear you wear into battle; it affects numbers when interacting with your tasks.", + "battleGearText": "Oprema u kojoj se borite. Utiče na interakciju sa zadacima.", "costume": "Kostim", "costumeText": "Ako niste zadovoljni izgledom svoje opreme, izaberite „Koristi kostim“ da biste obukli kostim preko borbene opreme.", "useCostume": "Kostim", - "useCostumeInfo1": "Click \"Use Costume\" to equip items to your avatar without affecting the stats from your Battle Gear! This means that you can equip for the best stats on the left, and dress up your avatar with your equipment on the right.", - "useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.

Got more questions? Check out the Costume page on the wiki. Find the perfect ensemble? Show it off in the Costume Carnival guild or brag in the Tavern!", + "useCostumeInfo1": "Ako je opcija „Kostim” aktivirana, Vaš avatar može da nosi opremu koja neće uticati na karakteristike borbene opreme! Drugim rečima, možete da odaberete najjaču opremu sa leve strane, a sa desne da da podesite izgled svog avatara.", + "useCostumeInfo2": "Kad aktivirate opciju „Kostim”, Vaš avatar će izgledati sasvim obično... ali ne brinite! Na levoj strani možete videti da ste još uvek obučeni u borbenu opremu. Oprema koju odaberete sa desne strane neće uticati na Vaše karakteristike, ali će promeniti izgled avatara. Isprobajte razne kombinacije, uskladite kostime sa zverima i pozadinama.

Ako imate nedoumica, potražite odgovore na wiki stranici Kostimi. Kad osmislite zanimljivu kombinaciju opreme, pokažite je drugim igračima na stranici Costume Carnival udruženja, ili u Krčmi.", "gearAchievement": "Osvojili ste odlikovanje „Vrhunska oprema“ jer ste obukli najjaču opremu za svoju klasu!", "moreGearAchievements": "Ako promenite klasu i kupite opremu za svoju novu klasu, dobićete još odlikovanja za Vrhunsku opremu.", "armoireUnlocked": "Otključali ste Začarani kredenac! Klikom na nagradu Začarani kredenac možete dobiti posebnu opremu. Imate i šansu da dobijete iskustvo ili hranu.", @@ -120,7 +121,7 @@ "rogueText": "Odmetnici vole da skupljaju blago više nego bilo koja druga klasa. Dobijaju više zlata i vešto pronalaze predmete. Zahvaljujući veštini u Šunjanju mogu da izbegnu posledice propuštanja Svakodnevnih zadataka. Postanite odmetnik ako Vas motivišu nagrade i odlikovanja i ako želite mnogo plena i bedževa.", "healerText": "Vidari su zaštićeni od povreda i pružaju tu zaštitu drugima. Ne brinu mnogo zbog propuštenih Svakodenvnih zadataka i loših Navika, jer umeju da nadoknade izgubljeno zdravlje. Postanite Vidar ako želite da pomažete svojim saigračima, ili ako Vam se dopada zamisao da marljivim radom prevarite Smrt.", "optOut": "Odložiti", - "optOutText": "Can't be bothered with classes? Want to choose later? Opt out - you'll be a warrior with no special abilities. You can read about the class system later on the wiki and enable classes at any time under User -> Stats.", + "optOutText": "Ne želite sad da razmišljate o klasama? Odložite odabir klase za kasnije. U međuvremenu, bićete Ratnik i nećete imati nikakve posebne veštine. Klasu možete odabrati na stranici Koristnik -> Karakteristike.", "select": "Izabrati", "stealth": "Šunjanje", "stealthNewDay": "Kad počne novi dan, izbeći ćete primanje štete za ovoliko propuštenih Svakodnevnih zadataka.", @@ -144,10 +145,14 @@ "unequipCostume": "Skinuti kostim", "unequipPetMountBackground": "Ukloniti zver, pozadinu", "animalSkins": "Životinjske kože", - "chooseClassHeading": "Choose your Class! Or opt out to choose later.", - "warriorWiki": "Warrior", - "mageWiki": "Mage", - "rogueWiki": "Rogue", - "healerWiki": "Healer", - "chooseClassLearn": "Learn more about classes" + "chooseClassHeading": "Odaberite Klasu! Ili odložite odluku za kasnije.", + "warriorWiki": "Ratnik", + "mageWiki": "Čarobnjak", + "rogueWiki": "Odmetnik", + "healerWiki": "Vidar", + "chooseClassLearn": "Informacije o klasama", + "str": "STR", + "con": "CON", + "per": "PER", + "int": "INT" } \ No newline at end of file diff --git a/common/locales/sr/content.json b/common/locales/sr/content.json index 66981488b6..bde9cc51dd 100644 --- a/common/locales/sr/content.json +++ b/common/locales/sr/content.json @@ -1,10 +1,10 @@ { "potionText": "Napitak zdravlja", "potionNotes": "Vraća 15 poena zdravlja (koristi se odmah)", - "armoireText": "Enchanted Armoire", - "armoireNotesFull": "Open the Armoire to randomly receive special Equipment, Experience, or food! Equipment pieces remaining:", - "armoireLastItem": "You've found the last piece of rare Equipment in the Enchanted Armoire.", - "armoireNotesEmpty": "The Armoire will have new Equipment every month. Until then, keep clicking for Experience and Food!", + "armoireText": "Začarani kredenac", + "armoireNotesFull": "Kad otvorite Začarani kredenac, možete dobijete posebnu opremu, iskustvo, ili hranu! Preostala oprema:", + "armoireLastItem": "Našli ste svu retku opremu u Zalaranom kredencu.", + "armoireNotesEmpty": "The Armoire will have new Equipment in the first week of every month. Until then, keep clicking for Experience and Food!", "dropEggWolfText": "Vuk", "dropEggWolfAdjective": "odani", "dropEggTigerCubText": "Mladunče tigra", @@ -62,8 +62,10 @@ "questEggSlimeAdjective": "slatki", "questEggSheepText": "Ovca", "questEggSheepAdjective": "vunasta", - "questEggCuttlefishText": "Cuttlefish", - "questEggCuttlefishAdjective": "cuddly", + "questEggCuttlefishText": "Sipa", + "questEggCuttlefishAdjective": "umiljata", + "questEggWhaleText": "Whale", + "questEggWhaleAdjective": "splashy", "eggNotes": "Nađite napitak, pospite ga po ovom jajetu, i iz njega će se izleći <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Običan", "hatchingPotionWhite": "Beli", diff --git a/common/locales/sr/contrib.json b/common/locales/sr/contrib.json index 6d9014d3c4..1ab7696b5d 100644 --- a/common/locales/sr/contrib.json +++ b/common/locales/sr/contrib.json @@ -61,5 +61,10 @@ "surveysSingle": "Pomogao HabitRPG-u popunjavanjem ankete. Trenutno nema anketa.", "surveysMultiple": "Pomogao HabitRPG-u popunjavanjem <%= surveys %> ankete/a. Trenutno nema anketa.", "currentSurvey": "Nova anketa", - "surveyWhen": "Odlikovanje se dodeljuje učesnicima nakon što se ankete obrade, krajem marta." + "surveyWhen": "Odlikovanje se dodeljuje učesnicima nakon što se ankete obrade, krajem marta.", + "blurbInbox": "This is where your private messages are stored! You can send someone a message by clicking on the envelope icon next to their name in Tavern, Party, or Guild Chat.", + "blurbGuildsPage": "Guilds are common-interest chat groups created by the players, for players. Browse through the list and join the Guilds that interest you!", + "blurbChallenges": "Challenges are created by your fellow players. Joining a Challenge will add its tasks to your task dashboard, and winning a Challenge will give you an achievement and often a gem prize!", + "blurbHallPatrons": "This is the Hall of Patrons, where we honor the noble adventurers who backed HabitRPG's original Kickstarter. We thank them for helping us bring Habitica to life!", + "blurbHallHeroes": "This is the Hall of Heroes, where open-source contributors to HabitRPG are honored. Whether through code, art, music, writing, or even just helpfulness, they have earned gems, exclusive equipment, and prestigious titles. You can contribute to HabitRPG, too! Find out more here. " } \ No newline at end of file diff --git a/common/locales/sr/defaulttasks.json b/common/locales/sr/defaulttasks.json index b0166a6992..2887e3aa6e 100644 --- a/common/locales/sr/defaulttasks.json +++ b/common/locales/sr/defaulttasks.json @@ -1,9 +1,9 @@ { - "defaultHabit1Text": "Productive Work (Click the pencil to edit)", - "defaultHabit1Notes": "Sample Good Habits: + Eat a vegetable + 15 minutes productive work", - "defaultHabit2Text": "Eat Junk Food (Click the pencil to edit)", + "defaultHabit1Text": "Produktivan rad (kliknite na olovku da izmenite zadatak)", + "defaultHabit1Notes": "Primeri dobrih navika: +Jedi povrće +15 minuta produktivnog rada", + "defaultHabit2Text": "Brza Hrana (kliknite na olovku da izmenite zadatak)", "defaultHabit2Notes": "Primeri Loših navika: -Pušenje -Odugovlačenje", - "defaultHabit3Text": "Take the Stairs/Elevator (Click the pencil to edit)", + "defaultHabit3Text": "Penjati se stepenicama/ići liftom(kliknite na olovku da izmenite zadatak)", "defaultHabit3Notes": "Primeri Dobrih ili loših navika: +/- Popeti se stepenicama/Voziti se liftom ; +/- Piti vodu/kolu", "defaultDaily1Text": "1h rada na ličnom projektu", "defaultDaily1Notes": "Svi zadaci su žuti kad ih napravite. To znači da će Vam naneti umerenu štetu kad ih propustite i da ćete dobiti umerene nagrade kad ih završite.", @@ -31,7 +31,7 @@ "defaultTodo4Checklist2": "podesite težinu zadatka u Naprednim postavkama", "defaultTodo4Checklist3": "ako želite, podesite rok", "defaultTodo5Text": "Organizujte Družinu sa prijateljima (Zajednica > Družina)", - "defaultReward1Text": "15 minute break", + "defaultReward1Text": "Pauza 15 minuta", "defaultReward1Notes": "Možete sami napraviti nagrade kakve Vam odgovaraju. Neki odlučuju da odlože gledanje omiljene serije dok ne prikupe dovoljno zlata da je plate.", "defaultReward2Text": "Torta", "defaultReward2Notes": "Neko jednostavno voli da pojede parče torte. Napravite nagrade koje će Vas motivisati.", diff --git a/common/locales/sr/front.json b/common/locales/sr/front.json index e30632f4a2..dcb938f399 100644 --- a/common/locales/sr/front.json +++ b/common/locales/sr/front.json @@ -173,9 +173,9 @@ "watchVideos": "Video prezentacija", "work": "Posao", "zelahQuote": "Pomisao da ću dobiti poene ako na vreme završim dan, ili izgubiti zdravlje ako ostanem budan do u kasne sate, pomaže mi da na vreme odem na spavanje.", - "reportAccountProblems": "Report Account Problems", - "reportCommunityIssues": "Report Community Issues", - "generalQuestionsSite": "General Questions about the Site", + "reportAccountProblems": "Prijavite problem sa nalogom", + "reportCommunityIssues": "Prijavite problem u Zajednici", + "generalQuestionsSite": "Pitanja o sajtu", "businessInquiries": "Business Inquiries", "merchandiseInquiries": "Merchandise Inquiries", "marketingInquiries": "Marketing/Social Media Inquiries" diff --git a/common/locales/sr/gear.json b/common/locales/sr/gear.json index 9ba9ee257a..cdee9a2cc1 100644 --- a/common/locales/sr/gear.json +++ b/common/locales/sr/gear.json @@ -68,6 +68,8 @@ "weaponSpecial3Notes": "Susreti, zveri, problemi: rešeno jednim udarcem! Povećava Snagu, Inteligenciju i Vitalnost za <%= attrs %>.", "weaponSpecialCriticalText": "Kritični malj istrebljivača bagova", "weaponSpecialCriticalNotes": "Ovaj junak je na Github-u savladao opasnog protivnika, pred kojim su mnogi pre njega poklekli. Ovaj malj, napravljen od kostiju poraženog Baga, zadaje moćne kritične udarce. Povećava Snagu i Opažanje za <%= attrs %>.", + "weaponSpecialTridentOfCrashingTidesText": "Trident of Crashing Tides", + "weaponSpecialTridentOfCrashingTidesNotes": "Gives you the ability to command fish, and also deliver some mighty stabs to your tasks. Increases Intelligence by <%= int %>.", "weaponSpecialYetiText": "Koplje lovca na jetije", "weaponSpecialYetiNotes": "Ovo koplje daje svom vlasniku vlast nad jetijima. Povećava Snagu za <%= str %>. Oprema iz ograničene serije Zima 2013/14.", "weaponSpecialSkiText": "Skijaška motka", @@ -136,6 +138,8 @@ "weaponArmoireBasicCrossbowNotes": "This crossbow can pierce a task's armor from very far away! Increases Strength by <%= str %>, Perception by <%= per %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "weaponArmoireLunarSceptreText": "Soothing Lunar Sceptre", "weaponArmoireLunarSceptreNotes": "The healing power of this wand waxes and wanes. Increases Constitution by <%= con %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 3 of 3).", + "weaponArmoireRancherLassoText": "Rancher Lasso", + "weaponArmoireRancherLassoNotes": "Lassos: the ideal tool for rounding up and wrangling. Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 3 of 3).", "armor": "oklop", "armorBase0Text": "Obična odeća", "armorBase0Notes": "Potpuno obična odeća. Ne daje nikakav bonus.", @@ -185,6 +189,8 @@ "armorSpecial1Notes": "Njegova nepresušna moć čini vlasnika otpornim na neudobnost. Povećava Vitalnost za <%= con %>.", "armorSpecial2Text": "Kraljevska tunika Žana Šaralda", "armorSpecial2Notes": "Osećaćete se izuzetno paperjasto! Povećava Vitalnost i Inteligenciju za <%= attrs %>.", + "armorSpecialFinnedOceanicArmorText": "Finned Oceanic Armor", + "armorSpecialFinnedOceanicArmorNotes": "Although delicate, this armor makes your skin as harmful to the touch as a fire coral. Increases Strength by <%= str %>.", "armorSpecialYetiText": "Odora lovca na jetije", "armorSpecialYetiNotes": "Čupava i zastrašujuća. Povećava Vitalnost za <%= con %>. Oprema iz ograničene serije Zima 2013/14.", "armorSpecialSkiText": "Skijaška jakna s kapuljačom", @@ -279,6 +285,8 @@ "armorArmoireLunarArmorNotes": "The light of the moon will make you strong and savvy. Increases Strength by <%= str %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 2 of 3).", "armorArmoireGladiatorArmorText": "Gladiator Armor", "armorArmoireGladiatorArmorNotes": "To be a gladiator you must be not only cunning... but strong. Increases Perception by <%= per %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 2 of 3).", + "armorArmoireRancherRobesText": "Rancher Robes", + "armorArmoireRancherRobesNotes": "Wrangle your mounts and round up your pets while wearing these magical Rancher Robes! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 2 of 3).", "headgear": "šlemovi", "headBase0Text": "Bez šlema", "headBase0Notes": "Gola glava", @@ -328,6 +336,8 @@ "headSpecial1Notes": "Omiljena kruna među onima koji služe kao primer drugima. Povećava sve osobine za <%= attrs %>.", "headSpecial2Text": "Bezimeni šlem", "headSpecial2Notes": "U spomen na one koji su se žrtvovali i nisu tražili ništa zauzvrat. Povećava Inteligenciju i Snagu za <%= attrs %>.", + "headSpecialFireCoralCircletText": "Fire Coral Circlet", + "headSpecialFireCoralCircletNotes": "This circlet, designed by Habitica's greatest alchemists, allows you to breathe water and dive for treasure! Increases Perception by <%= per %>.", "headSpecialNyeText": "Smešni šešir za žurke", "headSpecialNyeNotes": "Dobili ste Smešni šešir za žurke. Nosite ga s ponosom u Novoj godini. Ne daje nikakav bonus.", "headSpecialYetiText": "Šlem lovca na jetije", @@ -415,13 +425,17 @@ "headArmoireLunarCrownText": "Soothing Lunar Crown", "headArmoireLunarCrownNotes": "This crown strengthens health and sharpens senses, especially when the moon is full. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Soothing Lunar Set (Item 1 of 3).", "headArmoireRedHairbowText": "Red Hairbow", - "headArmoireRedHairbowNotes": "Become strong, tough and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRedHairbowNotes": "Become strong, tough, and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireVioletFloppyHatText": "Violet Floppy Hat", "headArmoireVioletFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a pleasing purple color. Increases Perception by <%= per %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "headArmoireGladiatorHelmText": "Gladiator Helm", "headArmoireGladiatorHelmNotes": "To be a gladiator you must be not only strong.... but cunning. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Gladiator Set (Item 1 of 3).", "headArmoireRancherHatText": "Rancher Hat", - "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 1 of 3).", + "headArmoireBlueHairbowText": "Blue Hairbow", + "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownText": "Royal Crown", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "offhand": "predmet za levu ruku", "shieldBase0Text": "Nema opreme za levu ruku", "shieldBase0Notes": "Nema štita ni drugog oružja", @@ -449,6 +463,8 @@ "shieldSpecial0Notes": "Vidi prizore s onog sveta i pokazuje ih protivnicima kako bi im uterala strah u kosti. Povećava Opažanje za <%= per %>.", "shieldSpecial1Text": "Kristalni štit", "shieldSpecial1Notes": "Lomi strele i odbija reči zabušanata. Povećava sve osobine za <%= attrs %>.", + "shieldSpecialMoonpearlShieldText": "Moonpearl Shield", + "shieldSpecialMoonpearlShieldNotes": "Designed for fast swimming, and also some defense. Increases Constitution by <%= con %>.", "shieldSpecialGoldenknightText": "Mastejnova jutarnja zvezda", "shieldSpecialGoldenknightNotes": "Susreti, zveri, problemi: rešeno jednim udarcem! Povećava Vitalnost i Opažanje za <%= attrs %>.", "shieldSpecialYetiText": "Štit lovca na jetije", diff --git a/common/locales/sr/groups.json b/common/locales/sr/groups.json index 58c985916e..9cdcb6ec6a 100644 --- a/common/locales/sr/groups.json +++ b/common/locales/sr/groups.json @@ -94,7 +94,7 @@ "abuseFlag": "Prijavite kršenje Pravila ponašanja", "abuseFlagModalHeading": "Želite li da prijavite <%= name %> za kršenje pravila?", "abuseFlagModalBody": "Jeste li sigurni da želite prijavite ovu poruku? Poruku treba da prijavite SAMO ako kriši <%= firstLinkStart %>Pravila ponašanja<%= linkEnd %> i/ili <%= secondLinkStart %>Uslove korišćenja<%= linkEnd %>. Slanjem neosnovanih prijava krišite Pravila ponašanja i možete za to biti kažnjeni.", - "abuseFlagModalButton": "Prijaviti", + "abuseFlagModalButton": "Report Violation", "abuseReported": "Hvala što ste prijavili ovaj prekršaj. Moderatorima je poslato obaveštenje.", "abuseAlreadyReported": "Već ste prijavili ovu poruku.", "needsText": "Molimo Vas da napišete poruku.", @@ -119,6 +119,8 @@ "sendGiftPurchase": "Purchase", "sendGiftMessagePlaceholder": "Personal message (optional)", "sendGiftSubscription": "<%= months %> Month(s): $<%= price %>", + "battleWithFriends": "Battle Monsters With Friends", "startAParty": "Start a Party", - "addToParty": "Add someone to your party" + "addToParty": "Add someone to your party", + "likePost": "Click if you like this post!" } \ No newline at end of file diff --git a/common/locales/sr/limited.json b/common/locales/sr/limited.json index fda982f516..146bbf156d 100644 --- a/common/locales/sr/limited.json +++ b/common/locales/sr/limited.json @@ -8,6 +8,8 @@ "alarmingFriendsText": "Članovi družine uplašili su Vas <%= spookDust %> puta.", "agriculturalFriends": "Prijatelji zemljoradnici", "agriculturalFriendsText": "Članovi družine pretvorili su Vas u cvet <%= seeds %> puta.", + "aquaticFriends": "Aquatic Friends", + "aquaticFriendsText": "Got splashed <%= seafoam %> times by party members.", "valentineCard": "Čestitka za dan zaljubljenih", "valentineCardNotes": "Pošaljite članu družine čestitku za Dan zaljubljenih.", "valentine0": "\"Roses are red<%= lineBreak %>My Dailies are blue<%= lineBreak %>I'm happy that I'm<%= lineBreak %>In a Party with you!\"", diff --git a/common/locales/sr/messages.json b/common/locales/sr/messages.json index 87ab0ae436..fb089c327e 100644 --- a/common/locales/sr/messages.json +++ b/common/locales/sr/messages.json @@ -21,7 +21,10 @@ "messageDropFood": "Našli ste <%= dropArticle %><%= dropText %>! <%= dropNotes %>", "messageDropEgg": "Našli ste <%= dropText %> Jaje! <%= dropNotes %>", "messageDropPotion": "Našli ste <%= dropText %> Napitak! <%= dropNotes %>", + "messageDropQuest": "You've found a quest!", "messageFoundQuest": "Našli ste misiju „<%= questText %>”!", + "messageAlreadyPurchasedGear": "You purchased this gear in the past, but do not currently own it. You can buy it again in the rewards column on the tasks page.", + "messageAlreadyOwnGear": "You already own this item. Equip it by going to the equipment page.", "armoireEquipment": "<%= image %> You found a piece of rare Equipment in the Armoire: <%= dropText %>! Awesome!", "armoireFood": "<%= image %> You rummage in the Armoire and find <%= dropArticle %><%= dropText %>. What's that doing in here?", "armoireExp": "You wrestle with the Armoire and gain Experience. Take that!" diff --git a/common/locales/sr/npc.json b/common/locales/sr/npc.json index 011856bf20..ec3ae74b90 100644 --- a/common/locales/sr/npc.json +++ b/common/locales/sr/npc.json @@ -14,6 +14,8 @@ "sellPotionForGold": "Sell <%= itemType %> Potion for <%= gold %> Gold", "buyGems": "Kupiti dragulje", "justin": "Džastin", + "ian": "Ian", + "ianText": "Welcome to the Quest Shop! Here you can use Quest Scrolls to battle monsters with your friends. Be sure to check out our fine array of Quest Scrolls for purchase on the right!", "USD": "USD", "newStuff": "Novosti", "cool": "Pročitaću kasnije", @@ -25,6 +27,7 @@ "payWithCard": "Platiti karticom", "payNote": "Napomena: Uplatem putem PayPal-a ponekad se sporo realizuju. Preporučujemo plaćanje karticom.", "card": "Kartica", + "amazonInstructions": "Click the button to pay using Amazon Payments", "paymentMethods": "Metode plaćanja:", "classGear": "Oprema i klase", "classGearText": "Samo polako i bez panike. Vaša stara oprema je u inventaru. Na Vama je početnička oprema za klasu <%= klass %>. Možete se slobodno vratiti svojoj staroj opremi, ali imajte u vidu da sa opremom za svoju klasu imate bonus od 50%.", diff --git a/common/locales/sr/pets.json b/common/locales/sr/pets.json index b5bfdfb683..dc67999f4c 100644 --- a/common/locales/sr/pets.json +++ b/common/locales/sr/pets.json @@ -13,6 +13,7 @@ "hydra": "Hidra", "mantisShrimp": "Ustonožac", "mammoth": "Čupavi mamut", + "orca": "Orca", "rarePetPop1": "Kliknite na zlatnu šapu da saznate kako da nabavite ovu retku zver!", "rarePetPop2": "Kako nabaviti ovu zver!", "potion": "<%= potionType %> napitak", @@ -24,6 +25,7 @@ "hatchingPotion": "napitak za izleganje", "noHatchingPotions": "Nema napitaka za izleganje.", "inventoryText": "Kliknite na jaje da vidite koje napitke možete da upotrebite na njemu. Zatim kliknite na jedan od obeleženih napitaka i Vaša zver će se izleći. Ako nijedan napitak ne bude obeležen, kliknite ponovo na jaje da poništite odabir, i kliknite na napitak da vidite na kojim jajima možete da ga upotrebite. Jaja i napitke koji Vam nisu potebni možete prodati Trgovcu Aleksanderu.", + "foodText": "food", "food": "Hrana i sedla", "noFood": "Nema hrane i sedala", "dropsExplanation": "Ako ne želite da čekate da ih pronađete, možete kupiti ove predmete draguljima. Više informacija o sistemu nalaženja predmeta.", diff --git a/common/locales/sr/quests.json b/common/locales/sr/quests.json index 32775771e9..f6e14ac9d1 100644 --- a/common/locales/sr/quests.json +++ b/common/locales/sr/quests.json @@ -1,16 +1,24 @@ { "quests": "Misije", "quest": "misija", + "whereAreMyQuests": "Quests are now available on their own page! Click on Inventory -> Quests to find them.", + "yourQuests": "Your Quests", + "questsForSale": "Quests for Sale", + "petQuests": "Pet and Mount Quests", + "unlockableQuests": "Unlockable Quests", + "goldQuests": "Gold-Purchasable Quests", "questDetails": "Quest Details", "invitations": "Invitations", "completed": "Završeno!", "youReceived": "Dobili ste", + "dropQuestCongrats": "Congratulations on earning this quest scroll! You can invite your party to begin the quest now, or come back to it any time in your Inventory > Quests.", "questSend": "Clicking \"Invite\" will send an invitation to your party members. When all members have accepted or denied, the quest begins. See status under Social > Party.", "inviteParty": "Pozvati družinu", "questInvitation": "Poziv u misiju:", "questInvitationTitle": "Poziv u misiju", "questInvitationInfo": "Poziv u misiju <%= quest %>", "askLater": "Pitati kasnije", + "questLater": "Quest Later", "buyQuest": "Kupiti misiju", "accepted": "Prihvaćeno", "rejected": "Odbijeno", @@ -37,11 +45,15 @@ "noScrolls": "Nemate nijedan svitak sa misijom.", "scrollsText1": "Za misiju je potrebna družina. Ako želite da radite misiju sami,", "scrollsText2": "napravite praznu družinu", - "scrollsPre": "Morate završiti prethodnu misiju pre nego što započnete novu.", + "scrollsPre": "You haven't unlocked this quest yet!", + "alreadyEarnedQuestLevel": "You already earned this quest by attaining Level <%= level %>.", + "alreadyEarnedQuestReward": "You already earned this quest by completing <%= priorQuest %>.", "completedQuests": "Uspešno obavljene misije", "mustComplete": "Morate najpre uraditi <%= quest %>.", - "mustLevel": "Za misiju je potreban <%= level %>. nivo.", + "mustLevel": "You must be level <%= level %> to begin this quest.", "mustLvlQuest": "Morate dotići <%= level %>. nivo da biste kupili ovu misiju.", + "mustInviteFriend": "To earn this quest, invite a friend to your Party. Invite someone now?", + "unlockByQuesting": "To earn this quest, complete <%= title %>.", "sureCancel": "Jeste li sigurni da želite da otkažete ovu misiju? Svi pozivi biće otkazani. Vlasnik misije zadržaće svitak sa misijom.", "sureAbort": "Jeste li sigurni da želite da prekinete ovu misiju? Misija će biti prekinuta za celu družinu i sva dostignuća biće izgubljena. Vlasnik misije zadržaće svitak sa misijom.", "doubleSureAbort": "Jeste li sigurni da ste sigurni? Ne radite nešto zbog čega ćete se kajati.", diff --git a/common/locales/sr/questscontent.json b/common/locales/sr/questscontent.json index 312c068c5d..e35cc61831 100644 --- a/common/locales/sr/questscontent.json +++ b/common/locales/sr/questscontent.json @@ -58,44 +58,44 @@ "questSpiderBoss": "Pauk", "questSpiderDropSpiderEgg": "Pauk (Jaje)", "questSpiderUnlockText": "Omogućava kupovinu jaja Pauka na Pijaci ", - "questVice1Text": "Suprotstavite se zmaju", + "questVice1Text": "Vice, Part 1: Free Yourself of the Dragon's Influence", "questVice1Notes": "

Priča se da veliko zlo počiva u pećinama Maunt Habitike – čuidovište čije je samo prisustvo dovoljno da izopači umove velikih junaka i pretvari ih u lenjivce i dokoličare! To čudovište, moćnog zmaja satkanog od čiste tame, ljudi zovu Porok, podmukli zmaj tame. Hrabri junaci Habitike, prihvatite se oružja, i stanite na put ovom strašnom čudovištu, ali samo ako verujete da možete da se oduprete njegovoj neverovatnoj moći.

Porok, 1. deo:

Ne možete se boriti protiv čudovišta ako ono već kontroliše vaše živote. Ne dozvolite da budete žrtve poroka i lenjosti! Marljivošću se suprotstavite zmajevom mračnom uticaju i oduprite se njegovoj moći.

", "questVice1Boss": "Senka poroka", "questVice1DropVice2Quest": "Porok, 2. deo (Svitak)", - "questVice2Text": "Nađite zmajevu jazbinu", + "questVice2Text": "Vice, Part 2: Find the Lair of the Wyrm", "questVice2Notes": "Oslobodili ste se uticaja Poroka, i vraća vam se snaga koju ste bili izgubili. S novostečenim samopouzdanjem, i sigurni da možete da se oduprete uticaju zmaja, s družinom odlazite do Maunt Habitike. Prilazite ulazu u pećine i zastajete iznenađeni. Poput magle, senka izlazi kroz otvor. Jedva vidite prst pred okom. Svetlost iz vaših fenjera naprosto nestaje pri dodiru sa senkom. Legenda kaže da jedino čarobna svetlost može da potisne zmajevu mračnu izmaglicu. Da biste nastavili put prema zmaju, moraćete da nađete Svetlosne kristale.", "questVice2CollectLightCrystal": "Svetlosni kristali", "questVice2DropVice3Quest": "Porok, 3. deo (Svitak)", - "questVice3Text": "Buđenje Poroka", + "questVice3Text": "Vice, Part 3: Vice Awakens", "questVice3Notes": "Posle dugog traganja, našli ste Porokovu jazbinu. Džinovsko čudovište s prezirom posmatra vašu družinu. Dok se senke kovitlaju oko vas, u mislima čujete šapat, „Još jedna grupa Habitikanaca koji hoće da me zaustave. Baš simpatično. Bilo bi vam pametnije da ostali kod kuće.” Hladnokrvni titan zabacuje glavu unazad i sprema se da napadne. Kucnuo je čas. Dajte sve od sebe da zaustavite Poroka jednom za svagda!", "questVice3Completion": "Senke iščezavaju i oko vas je potpuna tišina. Uspeli ste! Pobedili ste u borbi protiv Poroka. Konačno možete da odahnete. Uživajte u pobedi, junaci, nastavite svoj put, i ne zaboravite šta ste naučili boreći se protiv poroka. Mnoge navike još treba savladati, i mnoga zla pokoriti.", "questVice3Boss": "Porok, zmaj tame", "questVice3DropWeaponSpecial2": "Zmajevo koplje Stivena Vebera", "questVice3DropDragonEgg": "Zmaj (Jaje)", "questVice3DropShadeHatchingPotion": "Tamni napitak za izleganje", - "questMoonstone1Text": "Mesečevo kamenje", + "questMoonstone1Text": "The Moonstone Chain, Part 1: The Moonstone Chain", "questMoonstone1Notes": "

Habitikom hara strašna boljka. Vraćaju se davno poražene i zaboravljene Loše navike, jače nego što su ikad bile. Na sve strane pobacano je prljavo posuđe i nepročitani udžbenici, dok lenjost i oklevanje slobodno lutaju zemljom!


Primetili ste kako se neke vaše Loše navike vraćaju iz Močvare Stagnacije. Pratite njihov trag, i otkrivate ko je odgovoran za ovaj haos: nekromant po imenu Recidivin. S oružjem u rukama obrušavate se na zlikovca, ali vaše oštrice prolaze kroz njega, ne ostavljajući za sobom ni ogrebotinu.


„Uzalud se trudite,” sikće nekromant suvim glasom. „Ne možete me povrediti bez lanca od mesečevog kamenja – a svo mesečevo kamenje u Habitici draguljar @aurakami je pre mnogo godina razbacao po svim krajevima zemlje!” Povlačite se, zadihani... ali znate šta vam je činiti.

", "questMoonstone1CollectMoonstone": "Mesečevo kamenje", "questMoonstone1DropMoonstone2Quest": "Mesečevo kamenje, 2. deo: Nekromant Recidivin (Svitak)", - "questMoonstone2Text": "Nekromant Recidivin", + "questMoonstone2Text": "The Moonstone Chain, Part 2: Recidivate The Necromancer", "questMoonstone2Notes": "

Hrabri kovač @Inventrix pomaže vam da napravite lanac od začaranog mesečevog kamenja. Spremni za konačni okršaj sa Recidivinom, prilazite Močvari Stagnacije, ali vam tela potresa strašna jeza.


Truli šapat dopire do vaših ušiju. „Vratili ste se? Pa to je divno...” Jurišate na neprijatelja, i vaše oružje, potpomognuto svetlošću mesečevog kamenja, zabija se u meso. „Možda sam ponovo vezan za ovaj svet,” zareža Recidivin, „ali vi ćete da ga napustite!”

", "questMoonstone2Boss": "Nekromant", "questMoonstone2DropMoonstone3Quest": "Mesečevo kamenje, 3. deo: Transformisani Recidivin (Svitak)", - "questMoonstone3Text": "Transformisani Recidivin", + "questMoonstone3Text": "The Moonstone Chain, Part 3: Recidivate Transformed", "questMoonstone3Notes": "

Recidivin pada na zemlju, i zadajete mu konačni udarac lancem od mesečevog kamenja. Na vaše zaprepašćenje, Recidivin vam otima kamenje, i trijumfalno ga diže u vis.


„Glupi smrtnici!” uzvikuje Recidivin. „Ovim kamenjem vratili ste me u telesni svet, ali niste me pobedili. Pun mesec na nebu daje mi moć, kojom prizivam vašeg najstrašnijeg neprijatelja!”


Nečista zelena izmaglica pojavljuje se na površini močvare, a Recidivinovo telo poprima oblik koji vas ispunjava strahom – nemrtvog tela Poroka!

", "questMoonstone3Completion": "

Pluća vam gore i znoj vam se sliva u oči dok nemrtvi zmaj pada na zemlju. Recidivinovi ostaci pretvaraju se u bledo sivi dim, koji nestaje nošen iznenadnim povetarcem. U daljini čujete zvuke borbe – Habitikanci su konačno krenuli u obračun sa svojim vaskrslim Lošim navikama.


@Baconsaur, na leđima grifona, sleće ispred vas. „Posmatrao sam borbu iz vazduha, i dirnut sam vašom hrabrošću. Poklanjam vam ove začarane tunike – vaša hrabrost pokazuje da imate plemenita srca, i verujem da ih zaslužujete.

", "questMoonstone3Boss": "Nekro-Porok", "questMoonstone3DropRottenMeat": "Trulo meso (Hrana)", "questMoonstone3DropZombiePotion": "Zombi napitak za izleganje", - "questGoldenknight1Text": "Strog razgovor", + "questGoldenknight1Text": "The Golden Knight, Part 1: A Stern Talking-To", "questGoldenknight1Notes": "

Sa svih strana pristižu žalbe Habitikanaca na Zlatnog viteza. Niste uradili Svakodnevne zadatke? Izgubili ste Zdravlje zbog Loše navike? Zlatni vitez će to upotrebiti kao povod da Vam održi lekciju o tome kako treba da se ugledate na nju. Jer ona je paragon savršenog Habitikanca, a Vi ste običan gubitnik. To uopšte nije lepo. Svi mi grešimo, ali ne zaslužujemo da se neko tako ponaša prema nama. Saslušajte pritužbe Habitikanaca, i porazgovarajte sa Zlatnim vitezom o njenom ponašanju.

", "questGoldenknight1CollectTestimony": "Pitužbe", "questGoldenknight1DropGoldenknight2Quest": "Zlatni vitez, 2. deo: Potamnelo zlato (Svitak)", - "questGoldenknight2Text": "Zlatni vitez", + "questGoldenknight2Text": "The Golden Knight, Part 2: Gold Knight", "questGoldenknight2Notes": "

Naoružani stotinama pritužbi Habitikanaca, suočavate se sa Zlatnim Vitezom. Čitate joj žalbe, jednu po jednu. ,,A @Pfeffernusse kaže da tvoje neprekidno hvalisanje-\" Vitez odmahuje rukom i odgovara, ,,Molim vas, ti ljudi su samo ljubomorni. Umesto da se žale, bolje bi bilo rade vredno kao ja! Pokazaću vam šta možete da postignete radom i disciplinom!\" Vitez diže jutarnju zvezdu i sprema se za napad!

", "questGoldenknight2Boss": "Zlatni vitez", "questGoldenknight2DropGoldenknight3Quest": "Zlatni vitez, 3. deo: Gvozdeni vitez (Svitak)", - "questGoldenknight3Text": "Gvozdeni vitez", + "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", "questGoldenknight3Notes": "

@Jon Arinbjorn vam skreće pažnju na novu figuru koja se pojavila posle vaše borbe sa Zlatnim vitezom. Sa mačem u ruci, ka vama korača vitez u crnom gvozdenom oklopu. Zlatni vitez uzvikuje, „Oče, ne!”, ali vitez se ne zaustavlja. Zlatni vitez se okreće ka vama i kaže, „Žao mi je. Bila sam glupa, i previše uobražena da bih shvatila da je moje ponašanje prema Habitikancima okrutno. Moj otac je suroviji od mene, suroviji nego što sam ja ikada ikad bila. Ako ga ne zaustavite, sve će nas uništiti. Uzmite moju jutarnju zvezdu i savladajte Gvozdenog viteza!”

", "questGoldenknight3Completion": "

Poraženi vitez pada kolena. „Snažni ste,” kaže zadihano. „Zasluženo ste pobedili.” Zlatni vitez vam prilazi i kaže, „Hvala vam. Mislim da smo oboje dobili novu perspektivu iz ovog susreta. Razgovaraću s ocem. Dugujemo izvinjenje Habitikancima.” Posle kraćeg razmišljanja, vitez kaže, „Poklanjam vam moj buzdovan. Možete da ga zadržite.”

", "questGoldenknight3Boss": "Gvozdeni vitez", @@ -128,15 +128,15 @@ "questSeahorseBoss": "Sea Stallion", "questSeahorseDropSeahorseEgg": "Seahorse (Egg)", "questSeahorseUnlockText": "Unlocks purchasable seahorse eggs in the Market", - "questAtom1Text": "Napad svakodnevnice, 1.deo: Prljavo posuđe!", + "questAtom1Text": "Attack of the Mundane, Part 1: Dish Disaster!", "questAtom1Notes": "Zaslužili ste odmor. Odlazite na obalu jezera, ali... Jezero je zagađeno prljavim posuđem! Kako se to dogodilo? Ne možete ostaviti jezero u ovakvom stanju. Jedino što vam preostaje je da operete posuđe i spasite svoje omiljeno odmaralište! Najpre ćete morati da nađete sapun. Mnogo sapuna...", "questAtom1CollectSoapBars": "Sapun", - "questAtom1Drop": "Gladno čudovište (Svitak)", - "questAtom2Text": "Napad svakodnevnice, 2. deo: Gladno čudovište", + "questAtom1Drop": "The SnackLess Monster (Quest Scroll)", + "questAtom2Text": "Attack of the Mundane, Part 2: The SnackLess Monster", "questAtom2Notes": "Jezero izgleda mnogo lepše kad je čisto, zar ne? Sad konačno možete da se prepustite zabavi. Na jezeru opažate kutiju za picu. Pa, kad ste već toliko radili, šta znači još jedna kutija? Avaj! To nije obična kutija! Kutija se iznenada podiže s površine jezera, i shvatate da je to u stvari glava čudovišta. Je li to moguće? Je li to zaista legendarno Gladno čudovište?! Čuli ste priče kako u jezeru još od davnih vremena živi čudovište, stvorenje koje je nastalo od ostataka hrane i smeća drevnih Habitikanaca. Fuj!", "questAtom2Boss": "Gladno čudovište", - "questAtom2Drop": "Vešomant (svitak)", - "questAtom3Text": "Napad svakodnevnice, 3. deo: Vešomant", + "questAtom2Drop": "The Laundromancer (Quest Scroll)", + "questAtom3Text": "Attack of the Mundane, Part 3: The Laundromancer", "questAtom3Notes": "Gladno čudovište ispušta zaglušujući urlik, i raspada se na komade. „KAKO SE USUĐUJETE!” dopire do vas snažan glas iz jezera. Iz vode izranja figura u plavoj odori, naoružana čarobnom četkom za WC šolju. Za njom na površinu jezera izlazi i gomila prljavog veša. „Ja sam Vešomant!” izjavljuje besno. „Vaša drskost nema granice – oprali ste moje prelepo prljavo posuđe, uništili ste mog ljubimca, a onda ste ušli u moje carstvo u ČISTOJ ODEĆI! Sad ćete da osetite raskvašeni bes moje magije za suzbijanje čistoće!”", "questAtom3Completion": "Porazili ste opakog Vešomanta! Svuda oko vas nalaze se gomile opranog veša. Odmaralište sad izgleda mnogo lepše. Među sveže opranim i ispeglanim oklopima primećujete odsjaj metala, i nalazite sjajni šlem. Ne znate kome je ranije pripadao, ali dok ga stavljate na glavu, osećate da je to bila veoma velikodušna osoba. Šteta što ta osoba nije napisala svoje ime.", "questAtom3Boss": "Vešomant", @@ -208,5 +208,34 @@ "questKrakenBoss": "The Kraken of Inkomplete", "questKrakenCompletion": "As the Kraken flees, several eggs float to the surface of the water. Lemoness examines them, and her suspicion turns to delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"", "questKrakenDropCuttlefishEgg": "Cuttlefish (Egg)", - "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market" + "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market", + "questWhaleText": "Wail of the Whale", + "questWhaleNotes": "You arrive at the Diligent Docks, hoping to take a submarine to watch the Dilatory Derby. Suddenly, a deafening bellow forces you to stop and cover your ears. \"Thar she blows!\" cries Captain @krazjega, pointing to a huge, wailing whale. \"It's not safe to send out the submarines while she's thrashing around!\"

\"Quick,\" calls @UncommonCriminal. \"Help me calm the poor creature so we can figure out why she's making all this noise!\"", + "questWhaleBoss": "Wailing Whale", + "questWhaleCompletion": "After much hard work, the whale finally ceases her thunderous cry. \"Looks like she was drowning in waves of negative habits,\" @zoebeagle explains. \"Thanks to your consistent effort, we were able to turn the tides!\" As you step into the submarine, several whale eggs bob towards you, and you scoop them up.", + "questWhaleDropWhaleEgg": "Whale (Egg)", + "questWhaleUnlockText": "Unlocks purchasable whale eggs in the Market", + "questDilatoryDistress1Text": "Dilatory Distress, Part 1: Message in a Bottle", + "questDilatoryDistress1Notes": "A message in a bottle arrived from the newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, the alchemists @Benga and @hazel can make it all possible! You only have to find the proper ingredients.", + "questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!", + "questDilatoryDistress1CollectFireCoral": "Fire Coral", + "questDilatoryDistress1CollectBlueFins": "Blue Fins", + "questDilatoryDistress1DropArmor": "Finned Oceanic Armor (Armor)", + "questDilatoryDistress2Text": "Dilatory Distress, Part 2: Creatures of the Crevasse", + "questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.

When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"", + "questDilatoryDistress2Completion": "You vanquish the nightmarish horde of skulls, but you feel no closer to finding Adva. You speak to @Kiwibot, the royal tracker, to see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"", + "questDilatoryDistress2Boss": "Water Skull Swarm", + "questDilatoryDistress2RageTitle": "Swarm Respawn", + "questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Water Skull Swarm will heal 30% of its remaining health!", + "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", + "questDilatoryDistress2DropSkeletonPotion": "Skeleton Hatching Potion", + "questDilatoryDistress2DropCottonCandyBluePotion": "Cotton Candy Blue Hatching Potion", + "questDilatoryDistress2DropHeadgear": "Fire Coral Circlet (Headgear)", + "questDilatoryDistress3Text": "Dilatory Distress, Part 3: Not a Mere Maid", + "questDilatoryDistress3Notes": "You follow the mantis shrimps deep into the Crevasse, and discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits you inside the main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks you notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should you break it?", + "questDilatoryDistress3Completion": "Finally, you manage to pull the bewitched pendant from Adva's neck and throw it away. Adva clutches her head. \"Where am I? What happened here?\" After hearing your story, she frowns. \"This necklace was given to me by a strange ambassador - a lady called 'Tzina'. I don't remember anything after that!\"

Back at Dilatory, Manta is overjoyed by your success. \"Allow me to reward you with this trident and shield! I ordered them from @aiseant and @starsystemic as a gift for Adva, but... I'd rather not put weapons in her hands any time soon.\"", + "questDilatoryDistress3Boss": "Adva, the Usurping Mermaid", + "questDilatoryDistress3DropFish": "Fish (Food)", + "questDilatoryDistress3DropWeapon": "Trident of Crashing Tides (Weapon)", + "questDilatoryDistress3DropShield": "Moonpearl Shield (Shield-Hand Item)" } \ No newline at end of file diff --git a/common/locales/sr/settings.json b/common/locales/sr/settings.json index 310d6d0204..04eed2cbbe 100644 --- a/common/locales/sr/settings.json +++ b/common/locales/sr/settings.json @@ -82,6 +82,7 @@ "emailChange2": "admin@habitrpg.com", "emailChange3": "sa svojom novom i starom adresom, i sa svojim UID kodom.", "username": "Korisničko ime", + "usernameOrEmail": "Korisničko ime ili imejl-adresa", "email": "E-mail adresa", "registeredWithFb": "Prijava / Registracija preko Facebook-a", "loginNameDescription1": "Ovo koristite da se prijavite na HabitRPG. Idite na", @@ -95,7 +96,7 @@ "giftedSubscription": "Poklonjena pretplata", "invitedParty": "Poziv u družinu", "invitedGuild": "Poziv u udruženje", - "inactivityEmails": "Vaš nalog je neaktivan", + "importantAnnouncements": "Your account is inactive", "weeklyRecaps": "Pregled aktivnosti Vašeg naloga u proteklih sedam dana", "questStarted": "Vaša misija je počela", "invitedQuest": "Pozvati u misiju", diff --git a/common/locales/sr/spells.json b/common/locales/sr/spells.json index 05f7604cb6..d9c4473d3f 100644 --- a/common/locales/sr/spells.json +++ b/common/locales/sr/spells.json @@ -42,5 +42,9 @@ "spellSpecialShinySeedText": "Svetlucava semenka", "spellSpecialShinySeedNotes": "Pretvorite prijatelja u veseli cvet!", "spellSpecialPetalFreePotionText": "Napitak za skidanje latica", - "spellSpecialPetalFreePotionNotes": "Poništite efekat Svetlucave semenke." + "spellSpecialPetalFreePotionNotes": "Poništite efekat Svetlucave semenke.", + "spellSpecialSeafoamText": "Seafoam", + "spellSpecialSeafoamNotes": "Turn a friend into a sea creature!", + "spellSpecialSandText": "Sand", + "spellSpecialSandNotes": "Cancel the effects of Seafoam." } \ No newline at end of file diff --git a/common/locales/sr/tasks.json b/common/locales/sr/tasks.json index 1d6a2af1f4..2860e159b2 100644 --- a/common/locales/sr/tasks.json +++ b/common/locales/sr/tasks.json @@ -23,6 +23,7 @@ "difficulty": "Težina", "difficultyHelpTitle": "Koliko je težak ovaj zadatak?", "difficultyHelpContent": "The harder a task, the more Experience and Gold it awards you when you check it off... but the more it damages you if it is a Daily or Bad Habit!", + "trivial": "Trivial", "easy": "Lako", "medium": "Normalno", "hard": "Teško", diff --git a/common/locales/sv/backgrounds.json b/common/locales/sv/backgrounds.json index 3054553781..4b4efd55a7 100644 --- a/common/locales/sv/backgrounds.json +++ b/common/locales/sv/backgrounds.json @@ -84,11 +84,18 @@ "backgroundMountainLakeNotes": "Doppa tårna i Bergssjön.", "backgroundPagodasText": "Pagoder", "backgroundPagodasNotes": "Klättra till toppen av Pagoderna.", - "backgrounds062015": "SET 13: Released June 2015", - "backgroundDriftingRaftText": "Drifting Raft", - "backgroundDriftingRaftNotes": "Paddle a Drifting Raft.", - "backgroundShimmeryBubblesText": "Shimmery Bubbles", - "backgroundShimmeryBubblesNotes": "Float through a sea of Shimmery Bubbles.", - "backgroundIslandWaterfallsText": "Island Waterfalls", - "backgroundIslandWaterfallsNotes": "Picnic near Island Waterfalls." + "backgrounds062015": "SET 13: Släpptes Juni 2015", + "backgroundDriftingRaftText": "Drivande Flotte", + "backgroundDriftingRaftNotes": "Paddla en Drivande Flotte.", + "backgroundShimmeryBubblesText": "Skimrande Bubblor", + "backgroundShimmeryBubblesNotes": "Flyta genom ett hav av Skimrande Bubblor.", + "backgroundIslandWaterfallsText": "Öns Vattenfall", + "backgroundIslandWaterfallsNotes": "Picknick Vid Öns Vattenfall", + "backgrounds072015": "SET 14: Släpptes Juli 2015", + "backgroundDilatoryRuinsText": "Ruiner Av Lathet", + "backgroundDilatoryRuinsNotes": "Dyk I Ruinerna Av Lathet", + "backgroundGiantWaveText": "Jättevåg", + "backgroundGiantWaveNotes": "Surfa en Jättevåg!", + "backgroundSunkenShipText": "Sjunket Skepp", + "backgroundSunkenShipNotes": "Utforska Ett Sjunket Skepp" } \ No newline at end of file diff --git a/common/locales/sv/challenge.json b/common/locales/sv/challenge.json index cca05f4af7..6bd147b049 100644 --- a/common/locales/sv/challenge.json +++ b/common/locales/sv/challenge.json @@ -49,10 +49,11 @@ "keepTasks": "Ha kvar uppgifter", "closeCha": "Avsluta utmaning och...", "leaveCha": "Lämna utmaning och...", - "challengedOwnedFilterHeader": "Ownership", - "challengedOwnedFilter": "Owned", - "challengedNotOwnedFilter": "Not Owned", - "challengedEitherOwnedFilter": "Either", - "backToChallenges": "Back to all challenges", - "prizeValue": "<%= gemcount %> <%= gemicon %> Prize" + "challengedOwnedFilterHeader": "Ägande", + "challengedOwnedFilter": "Ägs", + "challengedNotOwnedFilter": "Inte Ägs", + "challengedEitherOwnedFilter": "Vilket som", + "backToChallenges": "Tillbaka till alla utmaningar", + "prizeValue": "<%= gemcount %> <%= gemicon %> Prize", + "clone": "Klon" } \ No newline at end of file diff --git a/common/locales/sv/character.json b/common/locales/sv/character.json index 847e5c07f9..30cde35a32 100644 --- a/common/locales/sv/character.json +++ b/common/locales/sv/character.json @@ -39,12 +39,13 @@ "pastelSkins": "Pastellfärgade hudtyper", "spookySkins": "Spöklika hudtyper", "supernaturalSkins": "Övernaturliga hudtyper", - "splashySkins": "Splashy Skins", + "splashySkins": "Plaskande skinn", "rainbowColors": "Regnbågsfärger", "shimmerColors": "Skimrande färger", "hauntedColors": "Spöklika färger", "winteryColors": "Vinterfärger", "equipment": "Utrustning", + "equipmentBonus": "Equipment", "equipmentBonusText": "Egenskapsbonusar från din nuvarande stridsutrustning. Gå in på fliken \"Utrustning\" under \"Förråd\" för att välja din stridsutrustning.", "classBonus": "Klassutrustningsbonus", "classBonusText": "Din klass (krigare, om du inte har låst upp eller valt en annan klass) använder sin egen utrustning mer effektivt än utrustning från andra klasser. Att använda utrustning från din nuvarande klass höjer egenskapsbonusen med 50%.", @@ -60,7 +61,7 @@ "moreGearAchievements": "To attain more Ultimate Gear badges, change classes on your stats page and buy up your new class's gear!", "armoireUnlocked": "You've also unlocked the Enchanted Armoire! Click on the Enchanted Armoire Reward for a random chance at special Equipment! It may also give you random XP or food items.", "ultimGearName": "Ultimat Utrustning", - "ultimGearText": "Has upgraded to the maximum weapon and armor set for the following classes:", + "ultimGearText": "Har uppgraderat till max för vapen och utrustning för de följande klasserna:", "level": "Level", "levelUp": "Level upp!", "mana": "Mana", @@ -143,11 +144,15 @@ "unequipBattleGear": "Ta av stridsutrustning", "unequipCostume": "Ta av dräkt", "unequipPetMountBackground": "Avrusta husdjur, riddjur, bakgrund.", - "animalSkins": "Animal Skins", + "animalSkins": "Djurskinn", "chooseClassHeading": "Choose your Class! Or opt out to choose later.", - "warriorWiki": "Warrior", - "mageWiki": "Mage", - "rogueWiki": "Rogue", - "healerWiki": "Healer", - "chooseClassLearn": "Learn more about classes" + "warriorWiki": "Krigare", + "mageWiki": "Magiker", + "rogueWiki": "Tjuv", + "healerWiki": "Helare", + "chooseClassLearn": "Learn more about classes", + "str": "STR", + "con": "CON", + "per": "PER", + "int": "INT" } \ No newline at end of file diff --git a/common/locales/sv/content.json b/common/locales/sv/content.json index a73db6c227..319be5ce56 100644 --- a/common/locales/sv/content.json +++ b/common/locales/sv/content.json @@ -4,7 +4,7 @@ "armoireText": "Förtrollat vapenskåp", "armoireNotesFull": "Öppna vapenskåpet för att få en slumpmässig specialutrustning, erfarenhet eller mat! Utrustningsdelar som finns kvar:", "armoireLastItem": "Du har hittat den sista ovanliga utrustningen i det förtrollade vapenskåpet.", - "armoireNotesEmpty": "Vapenskåpet kommer att ha ett nytt stycke utrustning varje månad. Fram tills dess, så kan du fortsätta klicka för erfarenhet och mat!", + "armoireNotesEmpty": "The Armoire will have new Equipment in the first week of every month. Until then, keep clicking for Experience and Food!", "dropEggWolfText": "varg", "dropEggWolfAdjective": "lojal", "dropEggTigerCubText": "tigerunge", @@ -62,8 +62,10 @@ "questEggSlimeAdjective": "söt", "questEggSheepText": "får", "questEggSheepAdjective": "ulligt", - "questEggCuttlefishText": "Cuttlefish", - "questEggCuttlefishAdjective": "cuddly", + "questEggCuttlefishText": "Bläckfisk", + "questEggCuttlefishAdjective": "kelig", + "questEggWhaleText": "Val", + "questEggWhaleAdjective": "stänkig", "eggNotes": "Finn en kläckningsdryck att hälla på det här ägget, så kommer det att kläckas till<%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Standard", "hatchingPotionWhite": "Vit", diff --git a/common/locales/sv/contrib.json b/common/locales/sv/contrib.json index 0e650dee92..0d77280d13 100644 --- a/common/locales/sv/contrib.json +++ b/common/locales/sv/contrib.json @@ -61,5 +61,10 @@ "surveysSingle": "Hjälpte HabitRPG växa genom att delta i en undersökning. Det finns inga aktiva undersökningar just nu.", "surveysMultiple": "Hjälpte HabitRPG växa genom att delta i <%= surveys %> undersökningar. Det finns inga aktiva undersökningar just nu.", "currentSurvey": "Nuvarande undersökning", - "surveyWhen": "Detta emblem kommer delas ut till alla deltagare när undersökningarna har bearbetats, sent i Mars." + "surveyWhen": "Detta emblem kommer delas ut till alla deltagare när undersökningarna har bearbetats, sent i Mars.", + "blurbInbox": "This is where your private messages are stored! You can send someone a message by clicking on the envelope icon next to their name in Tavern, Party, or Guild Chat.", + "blurbGuildsPage": "Guilds are common-interest chat groups created by the players, for players. Browse through the list and join the Guilds that interest you!", + "blurbChallenges": "Challenges are created by your fellow players. Joining a Challenge will add its tasks to your task dashboard, and winning a Challenge will give you an achievement and often a gem prize!", + "blurbHallPatrons": "This is the Hall of Patrons, where we honor the noble adventurers who backed HabitRPG's original Kickstarter. We thank them for helping us bring Habitica to life!", + "blurbHallHeroes": "This is the Hall of Heroes, where open-source contributors to HabitRPG are honored. Whether through code, art, music, writing, or even just helpfulness, they have earned gems, exclusive equipment, and prestigious titles. You can contribute to HabitRPG, too! Find out more here. " } \ No newline at end of file diff --git a/common/locales/sv/defaulttasks.json b/common/locales/sv/defaulttasks.json index 160833f1e8..09829273a7 100644 --- a/common/locales/sv/defaulttasks.json +++ b/common/locales/sv/defaulttasks.json @@ -1,9 +1,9 @@ { - "defaultHabit1Text": "Productive Work (Click the pencil to edit)", - "defaultHabit1Notes": "Sample Good Habits: + Eat a vegetable + 15 minutes productive work", - "defaultHabit2Text": "Eat Junk Food (Click the pencil to edit)", + "defaultHabit1Text": "Produktivt Arbete (Klicka pennan för att redigera)", + "defaultHabit1Notes": "Urval Goda Vanor: + Ät En Grönsak + 15 Minuter Effektivt Arbete", + "defaultHabit2Text": "Äta Skräpmat (Klicka pennan för att redigera)", "defaultHabit2Notes": "Exempel på dåliga vanor: - Rök - Prokrastinera", - "defaultHabit3Text": "Take the Stairs/Elevator (Click the pencil to edit)", + "defaultHabit3Text": "Ta Trapporna/Hissen (Klicka Penslen För Att Redigera)", "defaultHabit3Notes": "Exempel på bra eller dåliga vanor: +/- Tog trappor/hiss ; +/- Drack vatten/läsk", "defaultDaily1Text": "1 Timme Personligt Projekt", "defaultDaily1Notes": "Alla uppgifter är automatiskt gula när de skapas. Det betyder att du bara kommer att ta måttlig skada när de missas, och att du får en måttlig belöning när de är fullföljda.", @@ -31,7 +31,7 @@ "defaultTodo4Checklist2": "ställ in svårighetsgrad under Avancerade Alternativ", "defaultTodo4Checklist3": "frivilligt: ställ in ett förfallodatum", "defaultTodo5Text": "Skapa ett sällskap (privat grupp) med dina vänner (Socialt > Sällskap)", - "defaultReward1Text": "15 minute break", + "defaultReward1Text": "15 Minuter Paus", "defaultReward1Notes": "Skräddarsydda belöningar kan komma i många former. Vissa personer kommer att undvika kolla på sin favoritserie så länge de inte har guld att betala för det.", "defaultReward2Text": "Tårta", "defaultReward2Notes": "Andra personer vill bara njuta av en bit tårta. Försök att skapa belöningar som motiverar dig som bäst.", diff --git a/common/locales/sv/front.json b/common/locales/sv/front.json index d5c3e92b5d..8ca74ae1e6 100644 --- a/common/locales/sv/front.json +++ b/common/locales/sv/front.json @@ -4,7 +4,7 @@ "accept2Terms": "och", "alexandraQuote": "Couldn't NOT talk about HabitRPG during my speech in Madrid. Must-have tool for freelancers who still need a boss.", "althaireQuote": "Having a quest constantly on really motivates me to do all my dailies and do all my to-dos. My biggest motivation is not letting my party down.", - "andeeliaoQuote": "Awesome product, just started a few days ago and already more conscious and productive with my time!", + "andeeliaoQuote": "Jättebra produkt. ", "autumnesquirrelQuote": "I'm procrastinating less on work and housework and pay bills on time.", "businessSample1": "Confirm 1 page of Inventory", "businessSample2": "20 mins Filing", @@ -35,17 +35,17 @@ "contribUse": "HabitRPG contributors use", "dragonsilverQuote": "I can't tell you how many time and task tracking systems I've tried over the decades... HRPG is the only thing I've used that actually helps me get things done rather than just list them.", "dreimQuote": "When I discovered HabitRPG last summer, I had just failed about half of my exams. Thanks to the Dailies… I was able to organize and discipline myself, and I actually passed all my exams with really good grades a month ago.", - "elmiQuote": "Every morning I'm looking forward to getting up so I can earn some gold!", + "elmiQuote": "Varje morgon ser jag fram emot att stiga upp så att jag kan tjäna lite guld!", "email": "E-post", "emailNewPass": "Maila nytt lösenord", "evagantzQuote": "My very first dentist appointment where the hygienist was actually excited about my flossing habits. Thanks Habitrpg!", "examplesHeading": "Players use HabitRPG to manage...", - "featureAchievementByline": "Do something totally awesome? Get a badge and show it off!", + "featureAchievementByline": "Gjorde någonting helt fantastiskt? Få ett märke och visa det upp!", "featureAchievementHeading": "Achievement Badges", "featureEquipByline": "Buy limited edition equipment, potions, and other virtual goodies in our Market with your task rewards!", - "featureEquipHeading": "Equipment and extras", + "featureEquipHeading": "Utrustning och extra saker", "featurePetByline": "Eggs and items drop when you complete your tasks. Be as productive as possible to collect pets and mounts!", - "featurePetHeading": "Pets and Mounts", + "featurePetHeading": "Husdjur och Riddjur", "featureSocialByline": "Join common-interest groups with like-minded people. Create Challenges to compete against other users.", "featureSocialHeading": "Social play", "featuredIn": "Featured in", @@ -56,17 +56,17 @@ "footerSocial": "Socialt", "forgotPass": "Glömt lösenord", "frabjabulousQuote": "HabitRPG is the reason I got a killer, high-paying job... and even more miraculous, I'm now a daily flosser!", - "free": "Play for free", - "gamifyButton": "Gamify your life today!", + "free": "Spela gratis", + "gamifyButton": "Göra ditt liv till ett spel idag!", "goalSample1": "Practice Piano for 1 Hour", "goalSample2": "Work on article for publication", "goalSample3": "Work on blog post", "goalSample4": "Japanese lesson on Duolingo", "goalSample5": "Read an Informative Article", - "goals": "Goals", - "health": "Health", - "healthSample1": "Drink Water/Soda", - "healthSample2": "Chew Gum/Smoke", + "goals": "Mål", + "health": "Hälsa", + "healthSample1": "Dricka Vatten/Läsk", + "healthSample2": "Tugga Tuggummi/Röka", "healthSample3": "Take Stairs/Elevator", "healthSample4": "Eat Healthy/Junk Food", "healthSample5": "Break a Sweat for 1 hr", @@ -126,7 +126,7 @@ "passMan": "Om du använder en lösenordsmanager (som 1Password) och har problem med att logga in, försök att skriva användarnamn och lösenord manuellt.", "password": "Lösenord", "playButton": "Spela", - "playButtonFull": "Play HabitRPG", + "playButtonFull": "Spela HabitRPG", "presskit": "Presskit", "presskitDownload": "Ladda ner alla bilder:", "presskitText": "Tack för visat intresse i HabitRPG! Följande bilder kan användas för artiklar eller videor om HabitRPG. För mer information, var god kontakta Siena Leslie på leslie@habitrpg.com.", @@ -146,7 +146,7 @@ "sampleDailies": "Sample Dailies", "sampleHabits": "Sample Habits", "sampleToDo": "Sample To-Dos", - "school": "School", + "school": "Skola", "schoolSample1": "Finish 1 Assignment", "schoolSample2": "Study 1 hour", "schoolSample3": "Meet with Study Group", diff --git a/common/locales/sv/gear.json b/common/locales/sv/gear.json index 68de1fe8ef..7c9e960a7f 100644 --- a/common/locales/sv/gear.json +++ b/common/locales/sv/gear.json @@ -68,6 +68,8 @@ "weaponSpecial3Notes": "Möten, monster, missnöje: avklarat! Mos! Ökar Styrka, Intelligens och Tålighet med <%= attrs %> vardera.", "weaponSpecialCriticalText": "Critical Hammer of Bug-Crushing", "weaponSpecialCriticalNotes": "This champion slew a critical Github foe where many warriors fell. Fashioned from the bones of Bug, this hammer deals a mighty critical hit. Increases Strength and Perception by <%= attrs %> each.", + "weaponSpecialTridentOfCrashingTidesText": "Trident of Crashing Tides", + "weaponSpecialTridentOfCrashingTidesNotes": "Gives you the ability to command fish, and also deliver some mighty stabs to your tasks. Increases Intelligence by <%= int %>.", "weaponSpecialYetiText": "Yeti-Tamer Spear", "weaponSpecialYetiNotes": "Detta spjut tillåter dess användare att kontrollera valfri yeti. Ökar Styrka med <%= str %>. Begränsad utgåva 2013-2014 Vinterutrustning.", "weaponSpecialSkiText": "Ski-sassin Pole", @@ -136,6 +138,8 @@ "weaponArmoireBasicCrossbowNotes": "This crossbow can pierce a task's armor from very far away! Increases Strength by <%= str %>, Perception by <%= per %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "weaponArmoireLunarSceptreText": "Soothing Lunar Sceptre", "weaponArmoireLunarSceptreNotes": "The healing power of this wand waxes and wanes. Increases Constitution by <%= con %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 3 of 3).", + "weaponArmoireRancherLassoText": "Rancher Lasso", + "weaponArmoireRancherLassoNotes": "Lassos: the ideal tool for rounding up and wrangling. Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 3 of 3).", "armor": "utrustning", "armorBase0Text": "Vanliga kläder", "armorBase0Notes": "Vanliga kläder. Har ingen effekt.", @@ -185,6 +189,8 @@ "armorSpecial1Notes": "Its tireless power inures the wearer to mundane discomfort. Increases all attributes by <%= attrs %>.", "armorSpecial2Text": "Jean Chalards ädla tunika.", "armorSpecial2Notes": "Gör dig extra fluffig! Ökar Tålighet och Intelligens med <%= attrs %> var.", + "armorSpecialFinnedOceanicArmorText": "Finned Oceanic Armor", + "armorSpecialFinnedOceanicArmorNotes": "Although delicate, this armor makes your skin as harmful to the touch as a fire coral. Increases Strength by <%= str %>.", "armorSpecialYetiText": "Yetitämjarrock", "armorSpecialYetiNotes": "Fuzzy and fierce. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.", "armorSpecialSkiText": "Ski-sassin Parka", @@ -243,9 +249,9 @@ "armorSpecialSummer2015RogueNotes": "This garment of shimmering scales transforms its wearer into a real Reef Renegade! Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "armorSpecialSummer2015WarriorText": "Golden Tail", "armorSpecialSummer2015WarriorNotes": "This garment of shimmering scales transforms its wearer into a real Sunfish Warrior! Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", - "armorSpecialSummer2015MageText": "Soothsayer Robes", + "armorSpecialSummer2015MageText": "Spåmanrock", "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", - "armorSpecialSummer2015HealerText": "Sailor's Armor", + "armorSpecialSummer2015HealerText": "Sjömans Rustning", "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "armorMystery201402Text": "Budbärarskrud", "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters. Confers no benefit. February 2014 Subscriber Item.", @@ -267,7 +273,7 @@ "armorMystery201412Notes": "Du är en pingvin! Ger ingen fördel. December 2014 prenumerantobjekt.", "armorMystery201501Text": "Tindrande rustning", "armorMystery201501Notes": "Galaxies shimmer in the metal of this armor, strengthening the wearer's resolve. Confers no benefit. January 2015 Subscriber Item.", - "armorMystery201503Text": "Aquamarine Armor", + "armorMystery201503Text": "Akvamarin Rustning", "armorMystery201503Notes": "This blue mineral symbolizes good luck, happiness, and eternal productivity. Confers no benefit. March 2015 Subscriber Item.", "armorMystery201504Text": "Busy Bee Robe", "armorMystery201504Notes": "You'll be productive as a busy bee in this fetching robe! Confers no benefit. April 2015 Subscriber Item.", @@ -279,6 +285,8 @@ "armorArmoireLunarArmorNotes": "The light of the moon will make you strong and savvy. Increases Strength by <%= str %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 2 of 3).", "armorArmoireGladiatorArmorText": "Gladiator Armor", "armorArmoireGladiatorArmorNotes": "To be a gladiator you must be not only cunning... but strong. Increases Perception by <%= per %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 2 of 3).", + "armorArmoireRancherRobesText": "Rancher Robes", + "armorArmoireRancherRobesNotes": "Wrangle your mounts and round up your pets while wearing these magical Rancher Robes! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 2 of 3).", "headgear": "huvudbonader", "headBase0Text": "Ingen hjälm", "headBase0Notes": "Ingen huvudbonad.", @@ -328,6 +336,8 @@ "headSpecial1Notes": "The favored crown of those who lead by example. Increases all attributes by <%= attrs %>.", "headSpecial2Text": "Namnlös hjälm", "headSpecial2Notes": "A testament to those who gave of themselves while asking nothing in return. Increases Intelligence and Strength by <%= attrs %> each.", + "headSpecialFireCoralCircletText": "Fire Coral Circlet", + "headSpecialFireCoralCircletNotes": "This circlet, designed by Habitica's greatest alchemists, allows you to breathe water and dive for treasure! Increases Perception by <%= per %>.", "headSpecialNyeText": "Absurd partyhatt", "headSpecialNyeNotes": "You've received an Absurd Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.", "headSpecialYetiText": "Yeti-Tamer Helm", @@ -415,13 +425,17 @@ "headArmoireLunarCrownText": "Soothing Lunar Crown", "headArmoireLunarCrownNotes": "This crown strengthens health and sharpens senses, especially when the moon is full. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Soothing Lunar Set (Item 1 of 3).", "headArmoireRedHairbowText": "Red Hairbow", - "headArmoireRedHairbowNotes": "Become strong, tough and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRedHairbowNotes": "Become strong, tough, and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireVioletFloppyHatText": "Violet Floppy Hat", "headArmoireVioletFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a pleasing purple color. Increases Perception by <%= per %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "headArmoireGladiatorHelmText": "Gladiator Helm", "headArmoireGladiatorHelmNotes": "To be a gladiator you must be not only strong.... but cunning. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Gladiator Set (Item 1 of 3).", "headArmoireRancherHatText": "Rancher Hat", - "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 1 of 3).", + "headArmoireBlueHairbowText": "Blue Hairbow", + "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownText": "Royal Crown", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "Ingen sköld eller sekundärt vapen.", @@ -449,6 +463,8 @@ "shieldSpecial0Notes": "Sees beyond the veil of death, and displays what it finds there for enemies to fear. Increases Perception by <%= per %>.", "shieldSpecial1Text": "Kristallsköld", "shieldSpecial1Notes": "Shatters arrows and deflects the words of naysayers. Increases all attributes by <%= attrs %>.", + "shieldSpecialMoonpearlShieldText": "Moonpearl Shield", + "shieldSpecialMoonpearlShieldNotes": "Designed for fast swimming, and also some defense. Increases Constitution by <%= con %>.", "shieldSpecialGoldenknightText": "Mustaine's Milestone Mashing Morning Star", "shieldSpecialGoldenknightNotes": "Meetings, monsters, malaise: managed! Mash! Increases Constitution and Perception by <%= attrs %> each.", "shieldSpecialYetiText": "Yeti-Tamer Shield", @@ -482,7 +498,7 @@ "shieldSpecialSpring2015RogueText": "Exploderande pipleksak", "shieldSpecialSpring2015RogueNotes": "Don't let the sound fool you - these explosives pack a punch. Increases Strength <%= str %>. Limited Edition 2015 Spring Gear.", "shieldSpecialSpring2015WarriorText": "Dish Discus", - "shieldSpecialSpring2015WarriorNotes": "Kasta den mot dina fiender... eller håll bara i den, för den kommer att fyllas med mumsigt torrfoder vid middagstid. Ökar Tålighet med <%= con%>. Begränsad utgåva 2015 vårutrustning.", + "shieldSpecialSpring2015WarriorNotes": "Kasta den mot dina fiender... eller håll bara i den, för den kommer att fyllas med mumsigt torrfoder vid middagstid. Ökar Tålighet med <%= con %>. Begränsad utgåva 2015 vårutrustning.", "shieldSpecialSpring2015HealerText": "Mönstrad kudde", "shieldSpecialSpring2015HealerNotes": "You can rest your head on this soft pillow, or you can wrestle it with your fearsome claws. Rawr! Increases Constitution by <%= con %>. Limited Edition 2015 Spring Gear.", "shieldSpecialSummer2015RogueText": "Firing Coral", diff --git a/common/locales/sv/generic.json b/common/locales/sv/generic.json index f37f67c9c1..d2f3879faf 100644 --- a/common/locales/sv/generic.json +++ b/common/locales/sv/generic.json @@ -8,17 +8,17 @@ "markdownBlurb": "HabitRPG uses markdown for message formatting. See the Markdown Cheat Sheet for more info.", "showFormattingHelp": "Show formatting help", "hideFormattingHelp": "Hide formatting help", - "youType": "You type:", - "youSee": "You see:", - "italics": "*Italics*", - "bold": "**Bold**", - "strikethrough": "~~Strikethrough~~", - "emojiExample": ":smile:", - "markdownLinkEx": "[HabitRPG is great!](https://habitrpg.com)", + "youType": "Du skriva:", + "youSee": "Du ser:", + "italics": "*Kursivering*", + "bold": "**Fetstilt**", + "strikethrough": "~~Strykning~~", + "emojiExample": ":Leende:", + "markdownLinkEx": "[HabitRPG är jättebra!](https://habitrpg.com)", "markdownImageEx": "![mandatory alt text](https://habitrpg.com/cake.png \"optional mouseover title\")", "unorderedListHTML": "+ First item
+ Second item
+ Third item", "unorderedListMarkdown": "+ First item\n+ Second item\n+ Third item", - "code": "`code`", + "code": "`kod`", "achievements": "Prestationer", "modalAchievement": "Prestation!", "special": "Special", @@ -54,8 +54,8 @@ "gems": "Juveler", "gemButton": "Du har <%= number %> juveler.", "moreInfo": "Mer Info", - "showMoreMore": "(show more)", - "showMoreLess": "(show less)", + "showMoreMore": "(visa mer)", + "showMoreLess": "(visa mindre)", "gemsWhatFor": "Click to buy Gems! Gems let you purchase special items like Quests, avatar customizations, and seasonal equipment.", "veteran": "Veteran", "veteranText": "Har uthärdat Habit Den Grå (vår hemsida innan Angular) och har samlat på sig många krigsärr från dess buggar.", @@ -71,7 +71,7 @@ "memberSince": "- Medlem sedan", "lastLoggedIn": "- Senast inloggad", "notPorted": "Denna funktion är inte flyttad från orginalhemsidan ännu.", - "buyThis": "Vill du verkligen köpa <%= text%> med <%= price%> av dina <%= gems%> Juveler?", + "buyThis": "Vill du verkligen köpa <%= text %> med <%= price %> av dina <%= gems %> Juveler?", "noReachServer": "Servern är otillgänglig för tillfället, försök igen senare", "errorUpCase": "FEL:", "newPassSent": "Nytt lösenord skickat.", diff --git a/common/locales/sv/groups.json b/common/locales/sv/groups.json index 6670352253..fcf2ae9f0d 100644 --- a/common/locales/sv/groups.json +++ b/common/locales/sv/groups.json @@ -8,17 +8,17 @@ "glossary": "Ordlista", "wiki": "Wiki", "reportAP": "Rapportera ett problem", - "requestAF": "Efterfråga Funktion", + "requestAF": "Efterfråga funktion", "community": "Community-forum", "dataTool": "Datavisningsverktyg", "resources": "Resurser", "tavernTalk": "Krogsnack", - "tavernAlert1": "Notera: om du rapporterar en bugg här kommer inte utvecklarna se det. Snälla", + "tavernAlert1": "Notera: om du rapporterar en bugg här kommer inte utvecklarna se det. Var god", "tavernAlert2": "använd Github istället.", "moderatorIntro1": "Tavern and guild moderators are:", "communityGuidelines": "Gemenskapens riktlinjer", "communityGuidelinesRead1": "Vänligen läs vår", - "communityGuidelinesRead2": "before chatting.", + "communityGuidelinesRead2": "Innan du Pratar", "party": "Sällskap", "createAParty": "Starta ett Sällskap", "updatedParty": "Gruppinställningar uppdaterade.", @@ -39,8 +39,8 @@ "editGroup": "Redigera Grupp", "newGroupName": "<%= groupType %> Namn", "groupName": "Gruppnamn", - "groupLeader": "Group Leader", - "groupID": "Group ID", + "groupLeader": "Gruppledare", + "groupID": "Grupp ID", "groupDescr": "Beskrivning som visas i offentliga listor över Gillen (Markdown-formatering är okej)", "logoUrl": "URL till logga", "assignLeader": "Tilldela Gruppledare", @@ -94,31 +94,33 @@ "abuseFlag": "Anmäl brott mot gemenskapens riktlinjer.", "abuseFlagModalHeading": "Rapportera <%= name %> för överträdelse?", "abuseFlagModalBody": "Are you sure you want to report this post? You should ONLY report a post that violates the <%= firstLinkStart %>Community Guidelines<%= linkEnd %> and/or <%= secondLinkStart %>Terms of Service<%= linkEnd %>. Inappropriately reporting a post is a violation of the Community Guidelines and may give you an infraction.", - "abuseFlagModalButton": "Rapportera", + "abuseFlagModalButton": "Report Violation", "abuseReported": "Thank you for reporting this violation. The moderators have been notified.", "abuseAlreadyReported": "Du har redan anmält det här meddelandet.", "needsText": "Var god skriv ett meddelande.", "needsTextPlaceholder": "Skriv ditt meddelande här.", - "copyMessageAsToDo": "Copy message as To-Do", + "copyMessageAsToDo": "Kopiera meddelande som \"att göra\"-uppgift", "messageAddedAsToDo": "Message copied as To-Do.", "messageWroteIn": "<%= user %> wrote in <%= group %>", "msgPreviewHeading": "Message Preview", "leaderOnlyChallenges": "Only group leader can create challenges", - "sendGift": "Send Gift", - "inviteFriends": "Invite Friends", + "sendGift": "Skicka Gåva", + "inviteFriends": "Bjud in Vänner", "inviteAlertInfo": "Invite friends by User ID here.", "inviteExistUser": "Invite Existing User", "inviteByEmail": "Invite friends by email. If they join via your email, they'll automatically be invited to this group.", - "byColon": "By:", - "inviteNewUsers": "Invite New User(s)", + "byColon": "AV:", + "inviteNewUsers": "Bjud in Nya Användare(s)", "inviteAlertInfo2": "Or share this link (copy/paste):", - "sendGiftHeading": "Send Gift to <%= name %>", - "sendGiftGemsBalance": "From <%= number %> Gems", + "sendGiftHeading": "Skicka Gåva till <%= name %>", + "sendGiftGemsBalance": "Från <%= number %> Juveler", "sendGiftCost": "Total: $<%= cost %> USD", "sendGiftFromBalance": "From Balance", "sendGiftPurchase": "Purchase", "sendGiftMessagePlaceholder": "Personal message (optional)", "sendGiftSubscription": "<%= months %> Month(s): $<%= price %>", - "startAParty": "Start a Party", - "addToParty": "Add someone to your party" + "battleWithFriends": "Battle Monsters With Friends", + "startAParty": "Starta ett Sällskap", + "addToParty": "Lägg Till Någon i Ditt Sällskap", + "likePost": "Click if you like this post!" } \ No newline at end of file diff --git a/common/locales/sv/limited.json b/common/locales/sv/limited.json index 3245160214..595836be27 100644 --- a/common/locales/sv/limited.json +++ b/common/locales/sv/limited.json @@ -8,6 +8,8 @@ "alarmingFriendsText": "Blev skrämd <%= spookDust %> gånger av sällskapsmedlemmar.", "agriculturalFriends": "Agricultural Friends", "agriculturalFriendsText": "Transformerades till en blomma <%= seeds %> gånger av sällskapsmedlemmar.", + "aquaticFriends": "Akvatiska Vänner", + "aquaticFriendsText": "Got splashed <%= seafoam %> times by party members.", "valentineCard": "Alla Hjärtans Dag-kort", "valentineCardNotes": "Skicka ett Alla Hjärtans Dag-kort till en sällskapsdeltagare.", "valentine0": "\"Rosor är röda<%= lineBreak %>mina Dagliga blå.<%= lineBreak %>Jag är glad att vi är<%= lineBreak %>i samma sällskap, vi två!\"", diff --git a/common/locales/sv/messages.json b/common/locales/sv/messages.json index 37a2429a84..13b820944d 100644 --- a/common/locales/sv/messages.json +++ b/common/locales/sv/messages.json @@ -1,7 +1,7 @@ { "messageLostItem": "<%= itemText %> gick sönder.", "messageTaskNotFound": "Uppgift hittades inte.", - "messageDuplicateTaskID": "A task with that ID already exists.", + "messageDuplicateTaskID": "En Uppgift Med den IDn Finns Redan", "messageTagNotFound": "Tagg hittades inte.", "messagePetNotFound": ":pet not found in user.items.pets", "messageFoodNotFound": ":food not found in user.items.food", @@ -21,7 +21,10 @@ "messageDropFood": "Du har hittat <%= dropArticle %><%= dropText %>! <%= dropNotes %>", "messageDropEgg": "Du hittade ett <%= dropText %> Ägg! <%= dropNotes %>", "messageDropPotion": "Du hittade en <%= dropText %> kläckningsdryck! <%= dropNotes %>", + "messageDropQuest": "You've found a quest!", "messageFoundQuest": "Du hittade uppdraget \"<%= questText %>\"!", + "messageAlreadyPurchasedGear": "You purchased this gear in the past, but do not currently own it. You can buy it again in the rewards column on the tasks page.", + "messageAlreadyOwnGear": "You already own this item. Equip it by going to the equipment page.", "armoireEquipment": "<%= image %> You found a piece of rare Equipment in the Armoire: <%= dropText %>! Awesome!", "armoireFood": "<%= image %> You rummage in the Armoire and find <%= dropArticle %><%= dropText %>. What's that doing in here?", "armoireExp": "You wrestle with the Armoire and gain Experience. Take that!" diff --git a/common/locales/sv/npc.json b/common/locales/sv/npc.json index 71fc56f5a9..a40f1b60ad 100644 --- a/common/locales/sv/npc.json +++ b/common/locales/sv/npc.json @@ -14,6 +14,8 @@ "sellPotionForGold": "Sell <%= itemType %> Potion for <%= gold %> Gold", "buyGems": "Köp Juveler", "justin": "Justin", + "ian": "Ian", + "ianText": "Welcome to the Quest Shop! Here you can use Quest Scrolls to battle monsters with your friends. Be sure to check out our fine array of Quest Scrolls for purchase on the right!", "USD": "USD", "newStuff": "Nya Prylar", "cool": "Påminn Mig Senare", @@ -25,6 +27,7 @@ "payWithCard": "Betala med Kort", "payNote": "Notera: Ibland tar PayPal länge tid att godkänna köpet. Vi rekommenderar kortbetalning.", "card": "Kort", + "amazonInstructions": "Click the button to pay using Amazon Payments", "paymentMethods": "Betalningsmetoder:", "classGear": "Klassutrustning", "classGearText": "Först av allt: drabbas inte av panik! Din gamla utrustning är i ditt förråd och du har nu på dig lärlingsutrustningen för <%= klass %>. Att bära din klass utrustning ger dig en 50% egenskapsbonus. Men du får självklart byta tillbaka till din gamla utrustning om du hellre vill det.", @@ -56,10 +59,10 @@ "tourPetsPage": "This is the Stable! After level 4, you can hatch pets using eggs and potions. When you hatch a pet in the Market, it will appear here! Click a pet's image to add it to your avatar. Feed them with the food you find after level 4, and they'll grow into powerful mounts.", "tourMountsPage": "Once you've fed a pet enough food to turn it into a mount, it will appear here. (Pets, mounts, and food are available after level 4.) Click a mount to saddle up!", "tourEquipmentPage": "This is where your Equipment is stored! Your Battle Gear affects your stats. If you want to show different Equipment on your avatar without changing your stats, click \"Enable Costume.\"", - "tourOkay": "Okay!", - "tourAwesome": "Awesome!", - "tourSplendid": "Splendid!", - "tourNifty": "Nifty!", + "tourOkay": "Okej!", + "tourAwesome": "Utmärkt!", + "tourSplendid": "Jättebra!", + "tourNifty": "Tjusigt!", "tourAvatarProceed": "Show me my tasks!", "tourToDosBrief": "To-Do List", "tourDailiesBrief": "Daily Tasks", @@ -67,8 +70,8 @@ "tourHabitsBrief": "Good & Bad Habits", "tourHabitsProceed": "Makes sense!", "tourRewardsBrief": "Reward List", - "tourRewardsProceed": "That's all!", - "welcomeToHabit": "Welcome to HabitRPG, a game to improve your life!", + "tourRewardsProceed": "Det är allt!", + "welcomeToHabit": "Välkommen till HabitRPG, ett spel för att förbättra ditt liv!", "welcome1": "Create and customize an in-game avatar to represent you.", "welcome2": "Your real-life tasks affect your avatar's Health (HP), Experience (XP), and Gold!", "welcome3": "Complete tasks to earn Experience (XP) and Gold, which unlock awesome features and rewards!", diff --git a/common/locales/sv/pets.json b/common/locales/sv/pets.json index 42bc26aaf6..64d59e333b 100644 --- a/common/locales/sv/pets.json +++ b/common/locales/sv/pets.json @@ -13,6 +13,7 @@ "hydra": "Hydra", "mantisShrimp": "Mantis Räka", "mammoth": "Ullig mammut", + "orca": "Orca", "rarePetPop1": "Tryck på den gyllene tassen för att lära dig mer om hur du kan erhålla detta sällsynta husdjur genom att bidra till HabitRPG.", "rarePetPop2": "Hur du får detta husdjur!", "potion": "<%= potionType %> Dryck", @@ -24,6 +25,7 @@ "hatchingPotion": "kläckningsdryck", "noHatchingPotions": "Du har inga kläckningsdrycker.", "inventoryText": "Klicka på ett ägg för att se användbara drycker markerade i grönt och klicka sedan på en av de markerade dryckerna för att kläcka ditt husdjur. Om inga drycker är markerade: tryck igen för att avmarkera ägget och klicka istället på en dryck för att få de användbara äggen markerade. Du kan också sälja oönskade drops till Köpmannen Alexander.", + "foodText": "Mat", "food": "Mat och Sadlar", "noFood": "Du har inte någon mat eller några sadlar.", "dropsExplanation": "Get these items faster with gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", @@ -48,7 +50,7 @@ "useGems": "If you've got your eye on a pet, but can't wait any longer for it to drop, use Gems in Inventory > Market to buy one!", "hatchAPot": "Kläck ett <%= potion %> <%= egg %>?", "feedPet": "Mata <%= article %><%= text %> till din <%= name %>?", - "useSaddle": "Sadla <%= pet%>?", + "useSaddle": "Sadla <%= pet %>?", "petName": "Kläck ett <%= potion %> <%= egg %>?", "mountName": "<%= potion %> <%= mount %>", "petKeyName": "Key to the Kennels", diff --git a/common/locales/sv/quests.json b/common/locales/sv/quests.json index 68465f77e1..1458401d59 100644 --- a/common/locales/sv/quests.json +++ b/common/locales/sv/quests.json @@ -1,16 +1,24 @@ { "quests": "Uppdrag", "quest": "uppdrag", - "questDetails": "Quest Details", - "invitations": "Invitations", + "whereAreMyQuests": "Uppdrag är nu tillgängliga på deras egna webbsida! Klicka Förråd -> Uppdrag för att hitta dem.", + "yourQuests": "Dina Uppdrag", + "questsForSale": "Uppdrag Till Salu", + "petQuests": "Husdjur och Riddjur Uppdrag", + "unlockableQuests": "Unlockable Quests", + "goldQuests": "Gold-Purchasable Quests", + "questDetails": "Uppdragsdetaljer", + "invitations": "Inbjudnader", "completed": "Fullbordad!", "youReceived": "Du har erhållit", + "dropQuestCongrats": "Congratulations on earning this quest scroll! You can invite your party to begin the quest now, or come back to it any time in your Inventory > Quests.", "questSend": "Clicking \"Invite\" will send an invitation to your party members. When all members have accepted or denied, the quest begins. See status under Social > Party.", "inviteParty": "Bjud in Sällskap", "questInvitation": "Uppdragsinbjudan:", - "questInvitationTitle": "Quest Invitation", + "questInvitationTitle": "Uppdragsinbjudnader", "questInvitationInfo": "Invitation for the Quest <%= quest %>", "askLater": "Fråga senare", + "questLater": "Quest Later", "buyQuest": "Köp Uppdrag", "accepted": "Accepterade", "rejected": "Avslog", @@ -32,16 +40,20 @@ "questOwnerNotInRunningQuest": "Uppdragsägaren har lämnat uppdraget. Du kan avbryta uppdraget om du behöver, men du kan även fortsätta och alla kvarvarande deltagare kommer belönas när uppdraget är slutfört.", "questOwnerNotInPendingQuestParty": "The quest owner has left the party and can no longer begin the quest. It is recommended that you cancel it now. The quest scroll will be returned to the quest owner.", "questOwnerNotInRunningQuestParty": "Uppdragsägaren har lämnat sällskapet. Du kan avbryta uppdraget om du behöver, men du kan även fortsätta och alla kvarvarande deltagare kommer belönas när uppdraget är slutfört.", - "questParticipants": "Participants", + "questParticipants": "Deltagare", "scrolls": "Uppdragsskriftrulle", "noScrolls": "Du har inga uppdragsskriftrullar", "scrollsText1": "Uppdrag kräver ett sällskap. Om du vill utföra uppdraget ensam,", "scrollsText2": "skapa ett tomt sällskap", - "scrollsPre": "Du måste klara av det föregående uppdraget för att börja på detta.", + "scrollsPre": "Du har inte låst upp detta uppdrag än!", + "alreadyEarnedQuestLevel": "You already earned this quest by attaining Level <%= level %>.", + "alreadyEarnedQuestReward": "You already earned this quest by completing <%= priorQuest %>.", "completedQuests": "Klarade av de följande uppdragen", "mustComplete": "Du måste först klara av <%= quest %>.", - "mustLevel": "Du måste vara level <%= level %>.", + "mustLevel": "You must be level <%= level %> to begin this quest.", "mustLvlQuest": "Du måste vara level <%= level %> för att köpa detta uppdrag!", + "mustInviteFriend": "To earn this quest, invite a friend to your Party. Invite someone now?", + "unlockByQuesting": "To earn this quest, complete <%= title %>.", "sureCancel": "Är du säker på att du vill avbryta uppdraget? Alla accepterade inbjudningar kommer att gå förlorade. Uppdragsägaren får behålla uppdragsskriftrullen.", "sureAbort": "Är du säker att du vill avbryta detta uppdrag? Det kommer att avbrytas för alla i ditt sällskap och alla framsteg kommer att förloras. Uppdragsrullen kommer att återvända till uppdragsägaren.", "doubleSureAbort": "Är du helt säker? Se till att de inte kommer hata dig för alltid!", diff --git a/common/locales/sv/questscontent.json b/common/locales/sv/questscontent.json index d15aad373d..c129627021 100644 --- a/common/locales/sv/questscontent.json +++ b/common/locales/sv/questscontent.json @@ -58,44 +58,44 @@ "questSpiderBoss": "Spindel", "questSpiderDropSpiderEgg": "Spindel (Ägg)", "questSpiderUnlockText": "Låser upp köpbara spindelägg på Marknaden", - "questVice1Text": "Frigör er från Drakens Inflytande", + "questVice1Text": "Vice, Part 1: Free Yourself of the Dragon's Influence", "questVice1Notes": "

De säger att det vilar en horribel ondska i Mount Habiticas grottor. Ett monster vars närvaro förvrider även landets starkaste hjältar och får dem att falla för dåliga vanor och lathet! Besten är en mäktig drake, sprungen ur skuggor och mörker: Vice, den förrädiska SkuggOrmen. Modiga Habiticaner, res er och besegra vidundret en gång för alla! Men bara om du tror att du kan stå emot drakens makt.

Vice Del 1:

Hur förväntar du dig att slåss mot besten om den redan har dig i sin makt? Fall inte offer för lathet och laster! Arbeta hårt för att slåss emot drakens mörka inflytande och bryt hans grepp om dig!

", "questVice1Boss": "Vices Skugga", "questVice1DropVice2Quest": "Vice Del 2 (Skriftrulle)", - "questVice2Text": "Hitta SkuggOrmens Näste", + "questVice2Text": "Vice, Part 2: Find the Lair of the Wyrm", "questVice2Notes": "När Vices inflytande över dig borta kan du känna en våg av styrka du inte visste att du hade återvända. Säkra på er själva och er förmåga att motstå Skuggormens påverkan påbörjar ditt sällskap sin resa mot Mount Habitica. Ni närmar er ingången till bergets grottor och stannar upp. Skuggor sipprar från öppningen likt dimma och det är nästan omöjligt att se något alls. Lyktornas ljus verkar försvinna helt där skuggorna tar vid. Det sägs att bara magiskt ljus kan tränga igenom drakens infernaliska dis. Om ni kan hitta tillräckligt många ljuskristaller ska det nog gå att ta sig fram till draken. ", "questVice2CollectLightCrystal": "Ljuskristaller", "questVice2DropVice3Quest": "Vice Del 3 (Skriftrulle)", - "questVice3Text": "Vice Vaknar", + "questVice3Text": "Vice, Part 3: Vice Awakens", "questVice3Notes": "Med mycket möda har ditt sällskap till sist hittat Vices näste. Det enorma monstret synar er med uppenbart missnöje. Skuggor slingrar sig runt dig och du hör en röst viska i ditt huvud: \"Fler dåraktiga Habiticaner här för att stoppa mig? Så sött. Ni skulle ha stannat hemma.\" Den fjälliga titanen höjer huvudet och förbereder en attack. Här är er chans! Ge ert yttersta och besegre Vice en gång för alla!", "questVice3Completion": "The shadows dissipate from the cavern and a steely silence falls. My word, you've done it! You have defeated Vice! You and your party may finally breath a sigh of relief. Enjoy your victory, brave Habiteers, but take the lessons you've learned from battling Vice and move forward. There are still Habits to be done and potentially worse evils to conquer!", "questVice3Boss": "Vice, SkuggOrmen", "questVice3DropWeaponSpecial2": "Stephen Webers DrakBlad", "questVice3DropDragonEgg": "Drake (Ägg)", "questVice3DropShadeHatchingPotion": "Skuggkläckningsdryck", - "questMoonstone1Text": "MånstensKedjan", + "questMoonstone1Text": "The Moonstone Chain, Part 1: The Moonstone Chain", "questMoonstone1Notes": "

En hemsk sjuka sprider sig bland Habiticanerna. Dåliga vanor man trott vara utdöda för länge sedan har kommit tillbaka med besked. Diskar ligger odiskade, skolböcker förblir olästa och förhalningen är helt ur kontroll!


Du lyckas spåra några av dina egna återvändande dåliga vanor till Stagneringsträsket och finner förrövaren: Nekromantikern Recidivare. Du rusar in med vapnen dragna, men bladen går rakt igenom vålnaden utan att göra skada.


\"Ansträng er inte i onödan\" Väser hon med skrapig röst. \"Utan en Månstenskedja kan ingen skada mig och mästerjuveleraren @aurakami spridde alla månstenar över hela Habitica för länge sedan!\" Ni retirerar, anfådda.. Men ni vet vad som måste göras.

", "questMoonstone1CollectMoonstone": "Månstenar", "questMoonstone1DropMoonstone2Quest": "MånstensKedjan Del 2: Nekromantikern Recidivate (Skriftrulle)", - "questMoonstone2Text": "Nekromantikern Recidivate", + "questMoonstone2Text": "The Moonstone Chain, Part 2: Recidivate The Necromancer", "questMoonstone2Notes": "

Den modiga vapensmeden @Inventrix hjälper dig att göra de förtrollade månstenarna till en kedja. Äntligen är ni redo att möta Recidivate, men när ni kommer till Stagneringsträsket sveper en hemsk kyla över er. .


En ruttnande stank slår mot dig och viskar i ditt öra: \"Tillbaka igen? Så trevligt..\" Du snurrar runt och gör ett utfall, och med Månstenskedjans ljus så träffar ditt vapen mer än bara luft. \"Du kanske har bundit mig till denna värld igen,\" väser Recidivate. \"Men nu är det din tur att lämna den!\"

", "questMoonstone2Boss": "Nekromantikern", "questMoonstone2DropMoonstone3Quest": "Månstenskedjan Del 3: Recidivates Transformation (Skriftrulle)", - "questMoonstone3Text": "Recidivates Transformation", + "questMoonstone3Text": "The Moonstone Chain, Part 3: Recidivate Transformed", "questMoonstone3Notes": "

Recidivate faller till marken och du slår mot henne med månstenskedjan. Till din stora fasa griper hon tag i stenarna, hennes ögon brinner triumferande.


\"Dåraktiga köttsäckar!\" Skriker hon. \"Visst, månstenarna ger mig fysisk form, men inte som ni tror. När fullmånen lämnar mörkret växer min kraft och jag kan frammana spöket av er mest skräckinjagande fiende!\"


En vidrig grön dimma stiger från träsket och Recidivates kropp vrids och vanställs till en form som får blodet att frysa i dina ådror - En odöd kropp. Vice, vedervärdigt pånyttfödd.

", "questMoonstone3Completion": "

Your breath comes hard and sweat stings your eyes as the undead Wyrm collapses. The remains of Recidivate dissipate into a thin grey mist that clears quickly under the onslaught of a refreshing breeze, and you hear the distant, rallying cries of Habiticans defeating their Bad Habits for once and for all.


@Baconsaur the beast master swoops down on a gryphon. \"I saw the end of your battle from the sky, and I was greatly moved. Please, take this enchanted tunic – your bravery speaks of a noble heart, and I believe you were meant to have it.\"

", "questMoonstone3Boss": "Nekro-Vice", "questMoonstone3DropRottenMeat": "Ruttet kött (Mat)", "questMoonstone3DropZombiePotion": "Zombie Kläckningsdryck", - "questGoldenknight1Text": "Ett Allvarligt Snack", + "questGoldenknight1Text": "The Golden Knight, Part 1: A Stern Talking-To", "questGoldenknight1Notes": "

The Golden Knight has been getting on poor Habiticans' cases. Didn't do all of your Dailies? Checked off a negative Habit? She will use this as a reason to harass you about how you should follow her example. She is the shining example of a perfect Habitican, and you are naught but a failure. Well, that is not nice at all! Everyone makes mistakes. They should not have to be met with such negativity for it. Perhaps it is time you gather some testimonies from hurt Habiticans and give the Golden Knight a stern talking-to!

", "questGoldenknight1CollectTestimony": "Vittnesmål", "questGoldenknight1DropGoldenknight2Quest": "Den Gyllene Riddarens Kedja Del 2: Skamfilat Guld (Skriftrulle)", - "questGoldenknight2Text": "Gyllene Riddare", + "questGoldenknight2Text": "The Golden Knight, Part 2: Gold Knight", "questGoldenknight2Notes": "

Beväpnad med hundratals Habiticaners vittnesmål konfronterar du till sist den Gyllene Riddaren. Du börjar läsa upp Habiticanernas klagomål, ett efter ett. \"Och @Pfeffernusse säger att ditt konstanta skrytande...\" Riddaren höjer sin hand för att tysta dig och fnyser: \"Men snälla du, de är bara avundsjuka på min framgång. Istället för att klaga borde de helt enkelt arbeta lika hårt som jag\" Jag kanske ska visa dig vilken kraft man kan få genom att vara såhär flitig!\" Hon höjer sin morgonstjärna och förbereder en attack!

", "questGoldenknight2Boss": "Gyllene Riddare", "questGoldenknight2DropGoldenknight3Quest": "Den Gyllene Riddarens Kedja Del 3: JärnRiddaren (Skriftrulle)", - "questGoldenknight3Text": "Järnriddaren", + "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", "questGoldenknight3Notes": "

@Jon Arinbjorn ropar till för att få din uppmärksamhet. I efterdyningarna av kampen har en ny figur dykt upp. En riddare täckt i svartfläckigt järn närmar sig sakta med svärd i hand. Den Gyllene Riddaren skriker \"Far, nej!\" Men riddaren visar inga tecken på att stanna. Hon vänder sig till dig och säger \"Förlåt mig, jag har varit en dåre, för uppblåst för att se hur grym jag varit, Men min far är mer grym än jag någonsin kan vara. Om han inte stoppas kommer han utplåna oss alla. Här, ta min morgonstjärna och stoppa JärnRIddaren!\"

", "questGoldenknight3Completion": "

Med ett tillfredsställande klonk faller JärnRiddaren till sina knän och sjunker ihop. \"Du är stark,\" flåsar han. \"Jag har blivit nedplockad på jorden idag.\" Den Gyllene Riddaren närmar sig och säger \"Tack. Jag tror mötet med er gett oss lite ödmjukhet. Jag ska tala med min far och förklara klagomålen mot oss. Vi kanske borde be de andra Habiticanerna om ursäkt.\" Hon funderar lite innan hon vänder sig mot dig igen. \"Här, som vår gåva till dig vill jag ge dig min Morgonstjärna. Den är din nu.\"

", "questGoldenknight3Boss": "Järnriddaren", @@ -128,15 +128,15 @@ "questSeahorseBoss": "SjöHingst", "questSeahorseDropSeahorseEgg": "Sjöhäst (Ägg)", "questSeahorseUnlockText": "Låser upp köpbara sjöhästägg på Marknaden", - "questAtom1Text": "Den Triviala Uppdragsserien Anfaller, Del 1: Diskkatastrof!", + "questAtom1Text": "Attack of the Mundane, Part 1: Dish Disaster!", "questAtom1Notes": "Du kommer till stränderna vid Sköljsjön för välförtjänt avkoppling.. Men sjön är förorenad med odiskad disk! Hur har det här gått till? Nå, du kan bara inte låta sjön se ut såhär. Det finns bara en sak att göra: diska all disk och rädda din semesterort! Bäst att leta upp diskmedel och röja upp den här röran. Mycket diskmedel...", "questAtom1CollectSoapBars": "Tvålar", - "questAtom1Drop": "Sköljsjöodjuret (Skriftrulle)", - "questAtom2Text": "Den Triviala Uppdragsserien Anfaller, Del 2: Sköljsjöodjuret", + "questAtom1Drop": "The SnackLess Monster (Quest Scroll)", + "questAtom2Text": "Attack of the Mundane, Part 2: The SnackLess Monster", "questAtom2Notes": "Puh! Det börjar se mycket trevligare ut här nu när all disk är undanröjd. Kanske kan du äntligen få roa dig lite nu. Åh, det verkar flyta en pizzakartong i sjön. Nåja, vad är väl ännu en sak att städa upp? Men nej, det är ingen enkel pizzakartong! Plötsligt lyfts lådan från vattnet och visar sig vara ett monsters huvud. Det är inte möjligt! Det mytomspunna Sköljsjöodjuret?! Det sägs ha funnits gömt i sjön sedan urminnes tider: en varelse sprungen ur matrester och sopor från urålderns Habiticaner. Blä!", "questAtom2Boss": "Sköljsjöodjuret", - "questAtom2Drop": "Tvättromantikern (Skriftrulle)", - "questAtom3Text": "Den Triviala Uppdragsserien Anfaller, Del 3: Tvättromantikern", + "questAtom2Drop": "The Laundromancer (Quest Scroll)", + "questAtom3Text": "Attack of the Mundane, Part 3: The Laundromancer", "questAtom3Notes": "Med ett öronbedövande skri, och fem sorters smaskig ost sprutande ur munnen trillar Sköljsjöodjuret i bitar. \"HUR VÅGAR NI?!\" dånar en röst under vattenytan. En blå figur i kåpa stiger upp ur vattnet, en magisk toalettborste i handen. Smutstvätt börjar bubbla upp mot ytan. \"Jag är Tvättromantikern!\" Förkunnar han ilsket. \"Att ni har mage! Diskar min förtjusande smutsiga disk, förstör mitt husdjur och stövlar in på mina domäner i så äckligt rena kläder. Bered er på att smaka på dyngsur vrede i form av min anti-tvätt-magi!\"", "questAtom3Completion": "Den onda Tvättromantikern är besegrad! Ren tvätt faller i högar runt er och saker börjar se mycket trevligare ut häromkring. När du vadar genom de nystrukna rustningarna fångar en bit metall ditt öga och blicken faller på en glänsande hjälm. Den ursprungliga ägaren av hjälmen må vara okänd, men när du tar den på dig kan du ana den värmande närvaron av en generös själ. Synd att de inte sytt en namnlapp i den.", "questAtom3Boss": "Tvättromantikern", @@ -208,5 +208,34 @@ "questKrakenBoss": "The Kraken of Inkomplete", "questKrakenCompletion": "As the Kraken flees, several eggs float to the surface of the water. Lemoness examines them, and her suspicion turns to delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"", "questKrakenDropCuttlefishEgg": "Cuttlefish (Egg)", - "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market" + "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market", + "questWhaleText": "Wail of the Whale", + "questWhaleNotes": "You arrive at the Diligent Docks, hoping to take a submarine to watch the Dilatory Derby. Suddenly, a deafening bellow forces you to stop and cover your ears. \"Thar she blows!\" cries Captain @krazjega, pointing to a huge, wailing whale. \"It's not safe to send out the submarines while she's thrashing around!\"

\"Quick,\" calls @UncommonCriminal. \"Help me calm the poor creature so we can figure out why she's making all this noise!\"", + "questWhaleBoss": "Wailing Whale", + "questWhaleCompletion": "After much hard work, the whale finally ceases her thunderous cry. \"Looks like she was drowning in waves of negative habits,\" @zoebeagle explains. \"Thanks to your consistent effort, we were able to turn the tides!\" As you step into the submarine, several whale eggs bob towards you, and you scoop them up.", + "questWhaleDropWhaleEgg": "Whale (Egg)", + "questWhaleUnlockText": "Unlocks purchasable whale eggs in the Market", + "questDilatoryDistress1Text": "Dilatory Distress, Part 1: Message in a Bottle", + "questDilatoryDistress1Notes": "A message in a bottle arrived from the newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, the alchemists @Benga and @hazel can make it all possible! You only have to find the proper ingredients.", + "questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!", + "questDilatoryDistress1CollectFireCoral": "Fire Coral", + "questDilatoryDistress1CollectBlueFins": "Blue Fins", + "questDilatoryDistress1DropArmor": "Finned Oceanic Armor (Armor)", + "questDilatoryDistress2Text": "Dilatory Distress, Part 2: Creatures of the Crevasse", + "questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.

When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"", + "questDilatoryDistress2Completion": "You vanquish the nightmarish horde of skulls, but you feel no closer to finding Adva. You speak to @Kiwibot, the royal tracker, to see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"", + "questDilatoryDistress2Boss": "Water Skull Swarm", + "questDilatoryDistress2RageTitle": "Swarm Respawn", + "questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Water Skull Swarm will heal 30% of its remaining health!", + "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", + "questDilatoryDistress2DropSkeletonPotion": "Skeleton Hatching Potion", + "questDilatoryDistress2DropCottonCandyBluePotion": "Cotton Candy Blue Hatching Potion", + "questDilatoryDistress2DropHeadgear": "Fire Coral Circlet (Headgear)", + "questDilatoryDistress3Text": "Dilatory Distress, Part 3: Not a Mere Maid", + "questDilatoryDistress3Notes": "You follow the mantis shrimps deep into the Crevasse, and discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits you inside the main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks you notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should you break it?", + "questDilatoryDistress3Completion": "Finally, you manage to pull the bewitched pendant from Adva's neck and throw it away. Adva clutches her head. \"Where am I? What happened here?\" After hearing your story, she frowns. \"This necklace was given to me by a strange ambassador - a lady called 'Tzina'. I don't remember anything after that!\"

Back at Dilatory, Manta is overjoyed by your success. \"Allow me to reward you with this trident and shield! I ordered them from @aiseant and @starsystemic as a gift for Adva, but... I'd rather not put weapons in her hands any time soon.\"", + "questDilatoryDistress3Boss": "Adva, the Usurping Mermaid", + "questDilatoryDistress3DropFish": "Fish (Food)", + "questDilatoryDistress3DropWeapon": "Trident of Crashing Tides (Weapon)", + "questDilatoryDistress3DropShield": "Moonpearl Shield (Shield-Hand Item)" } \ No newline at end of file diff --git a/common/locales/sv/settings.json b/common/locales/sv/settings.json index 12cd6ca00c..edc1b9408e 100644 --- a/common/locales/sv/settings.json +++ b/common/locales/sv/settings.json @@ -82,6 +82,7 @@ "emailChange2": "admin@habitrpg.com", "emailChange3": "inklusive både din gamla och din nya e-postadress, samt ditt User ID.", "username": "Inloggningsnamn", + "usernameOrEmail": "Login Name or Email", "email": "E-postadress", "registeredWithFb": "Registrerad via Facebook", "loginNameDescription1": "Detta är vad du använder för att logga in med till HabitRPG. Gå till", @@ -95,7 +96,7 @@ "giftedSubscription": "Skänkt prenumeration", "invitedParty": "Inbjuden till sällskap", "invitedGuild": "Inbjuden till gille", - "inactivityEmails": "Ditt konto är inaktivt", + "importantAnnouncements": "Your account is inactive", "weeklyRecaps": "Summaries of your account activity in the past week", "questStarted": "Ditt uppdrag har startat", "invitedQuest": "Inbjuden till uppdrag", @@ -112,7 +113,7 @@ "coupon": "Kupong", "couponPlaceholder": "Skriv in kupongkod", "couponText": "We sometimes have events and give out coupon codes for special gear. (eg, those who stop by our Wondercon booth)", - "apply": "Apply", + "apply": "Anmäl", "resubscribe": "Resubscribe", "promoCode": "Promo Code", "promoCodeApplied": "Promo Code Applied! Check your inventory", diff --git a/common/locales/sv/spells.json b/common/locales/sv/spells.json index 2e290b2b8a..7e024021ff 100644 --- a/common/locales/sv/spells.json +++ b/common/locales/sv/spells.json @@ -2,7 +2,7 @@ "spellWizardFireballText": "Explosion av Eld", "spellWizardFireballNotes": "Flames burst from your hands. You gain XP, and you deal extra damage to Bosses! Click on a task to cast. (Based on: INT)", "spellWizardMPHealText": "Överjordisk svallvåg", - "spellWizardMPHealNotes": "You sacrifice mana to help your friends. The rest of your party gains MP! (Based on: INT)", + "spellWizardMPHealNotes": "Du offrar mana för att hjälpa dina vänner. Resten av ditt sällskap får MP! (Baserat på: INT)", "spellWizardEarthText": "Jordbävning", "spellWizardEarthNotes": "Your mental power shakes the earth. Your whole party gains a buff to Intelligence! (Based on: Unbuffed INT)", "spellWizardFrostText": "Isande Köld", @@ -39,8 +39,12 @@ "spellSpecialSpookDustNotes": "Transformera en vän till en flytande filt med ögon.", "spellSpecialOpaquePotionText": "Ogenomskinlig Dryck", "spellSpecialOpaquePotionNotes": "Avbryt effekterna av spöklik hud.", - "spellSpecialShinySeedText": "Shiny Seed", + "spellSpecialShinySeedText": "Glänsande Frö", "spellSpecialShinySeedNotes": "Transformera en vän till en glad blomma!", "spellSpecialPetalFreePotionText": "Petal-Free Potion", - "spellSpecialPetalFreePotionNotes": "Cancel the effects of a Shiny Seed." + "spellSpecialPetalFreePotionNotes": "Avbryt Effekten av ett Glänsande Frö", + "spellSpecialSeafoamText": "Sjöform", + "spellSpecialSeafoamNotes": "Förvandla en Vän Till ett Sjödjur", + "spellSpecialSandText": "Sand", + "spellSpecialSandNotes": "Avbryt Effekten av Sjöform" } \ No newline at end of file diff --git a/common/locales/sv/subscriber.json b/common/locales/sv/subscriber.json index 4e720535d0..c03c10829e 100644 --- a/common/locales/sv/subscriber.json +++ b/common/locales/sv/subscriber.json @@ -66,7 +66,7 @@ "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a Subscriber Item Set from the past.... or maybe even the future.", "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", "mysticHourglassPopover": "Mystic Hourglass allow you to purchase previous months' subscriber sets.", - "subUpdateCard": "Update Card", + "subUpdateCard": "Uppdatera Kort", "subUpdateTitle": "Uppdatera", - "subUpdateDescription": "Update the card to be charged." + "subUpdateDescription": "Uppdatera Ditt Kort att Bli Laddat" } \ No newline at end of file diff --git a/common/locales/sv/tasks.json b/common/locales/sv/tasks.json index 450a80220e..16e56cf632 100644 --- a/common/locales/sv/tasks.json +++ b/common/locales/sv/tasks.json @@ -16,13 +16,14 @@ "checklist": "Checklista", "checklistText": "Break a task into smaller pieces! Checklists increase the Experience and Gold gained from a To-Do, and reduce the damage caused by a Daily.", "expandCollapse": "Expandera/Förminska", - "text": "Title", + "text": "Titel", "extraNotes": "Extra Anteckningar", "direction/Actions": "Riktning/Handling", "advancedOptions": "Avancerade Alternativ", "difficulty": "Svårighetsgrad", "difficultyHelpTitle": "Hur svår är den här uppgiften?", "difficultyHelpContent": "The harder a task, the more Experience and Gold it awards you when you check it off... but the more it damages you if it is a Daily or Bad Habit!", + "trivial": "Trivial", "easy": "Lätt", "medium": "Medium", "hard": "Svår", @@ -36,11 +37,11 @@ "newDailyBulk": "Nya dagliga utmaningar (en per rad)", "streakCounter": "Följdräknare", "repeat": "Upprepa", - "repeatEvery": "Repeat Every", - "repeatDays": "Every X Days", - "repeatWeek": "On Certain Days of the Week", - "day": "Day", - "days": "Days", + "repeatEvery": "Repetera Alla", + "repeatDays": "Varje X Dag", + "repeatWeek": "På Vissa Särskilda Dagar i Veckan", + "day": "Dag", + "days": "Dagar", "restoreStreak": "Återställ Följdräkning", "todos": "Att-Göra-Uppgifter", "newTodo": "Ny Att-Göra-Uppgift", @@ -65,8 +66,8 @@ "clearTags": "Återställ", "hideTags": "Förminska", "showTags": "Visa", - "startDate": "Start Date", - "startDateHelpTitle": "When should this task start?", + "startDate": "Startdatum", + "startDateHelpTitle": "När Borde Detta Uppdraget Börja?", "startDateHelp": "Set the date for which this task takes effect. Will not be due on earlier days.", "streakName": "Följd-Bedrifter", "streakText": "Har utfört <%= streaks %> 21-dagarsföljder av Dagliga Uppgifter.", @@ -104,5 +105,5 @@ "rewardHelp2": "Equipment affects your stats (<%= linkStart %>Avatar > Stats<%= linkEnd %>).", "rewardHelp3": "Special equipment will appear here during World Events.", "rewardHelp4": "Don't be afraid to set custom Rewards! Check out some samples here.", - "clickForHelp": "Click for help" + "clickForHelp": "Klicka För Hjälp" } \ No newline at end of file diff --git a/common/locales/uk/backgrounds.json b/common/locales/uk/backgrounds.json index c3517780a8..203abc8129 100644 --- a/common/locales/uk/backgrounds.json +++ b/common/locales/uk/backgrounds.json @@ -90,5 +90,12 @@ "backgroundShimmeryBubblesText": "Мерехтливі бульбашки", "backgroundShimmeryBubblesNotes": "Пропливіть через море Мерехтливих бульбашок.", "backgroundIslandWaterfallsText": "Острів водоспадів", - "backgroundIslandWaterfallsNotes": "Влаштуйте пікнік на Острові водоспадів." + "backgroundIslandWaterfallsNotes": "Влаштуйте пікнік на Острові водоспадів.", + "backgrounds072015": "SET 14: Released July 2015", + "backgroundDilatoryRuinsText": "Ruins of Dilatory", + "backgroundDilatoryRuinsNotes": "Dive to the Ruins of Dilatory.", + "backgroundGiantWaveText": "Giant Wave", + "backgroundGiantWaveNotes": "Surf a Giant Wave!", + "backgroundSunkenShipText": "Sunken Ship", + "backgroundSunkenShipNotes": "Explore a Sunken Ship." } \ No newline at end of file diff --git a/common/locales/uk/challenge.json b/common/locales/uk/challenge.json index 3ce8fe2288..c4cd38829d 100644 --- a/common/locales/uk/challenge.json +++ b/common/locales/uk/challenge.json @@ -38,7 +38,7 @@ "publicChallenges": "Щонайменше 1 самоцвіт для громадських випробувань (допомагає запобігти спаму, справді).", "officialChallenge": "Офіційне випробування HabitRPG", "by": "від", - "participants": "Учаснки", + "participants": "<%= membercount %> Учаснки", "join": "Приєднатися", "exportChallengeCSV": "Експортувати до CSV", "selectGroup": "Будь ласка, оберіть групу", @@ -54,5 +54,6 @@ "challengedNotOwnedFilter": "Not Owned", "challengedEitherOwnedFilter": "Either", "backToChallenges": "Back to all challenges", - "prizeValue": "<%= gemcount %> <%= gemicon %> Prize" + "prizeValue": "<%= gemcount %> <%= gemicon %> Prize", + "clone": "Clone" } \ No newline at end of file diff --git a/common/locales/uk/character.json b/common/locales/uk/character.json index a14b4f68b8..982c68e002 100644 --- a/common/locales/uk/character.json +++ b/common/locales/uk/character.json @@ -45,6 +45,7 @@ "hauntedColors": "Примарні кольори", "winteryColors": "Зимові кольори", "equipment": "Спорядження", + "equipmentBonus": "Equipment", "equipmentBonusText": "Бойове спорядження надає бонуси до характеристик. Вибір бойового спорядження можливий на вкладці спорядження на сторінці інвентаря.", "classBonus": "Бонус спорядження класу", "classBonusText": "Ваш клас (воїне, якщо Ви ще не відкрили чи обрали інший клас) використовує своє спорядження ефективніше, ніж спорядження інших класів. Одягаючи спорядження класу, Ви збільшуєте на 50% бонус характеристики, на яку воно впливає.", @@ -149,5 +150,9 @@ "mageWiki": "Mage", "rogueWiki": "Rogue", "healerWiki": "Healer", - "chooseClassLearn": "Learn more about classes" + "chooseClassLearn": "Learn more about classes", + "str": "STR", + "con": "CON", + "per": "PER", + "int": "INT" } \ No newline at end of file diff --git a/common/locales/uk/content.json b/common/locales/uk/content.json index 26db02fbee..caca600828 100644 --- a/common/locales/uk/content.json +++ b/common/locales/uk/content.json @@ -4,7 +4,7 @@ "armoireText": "Enchanted Armoire", "armoireNotesFull": "Open the Armoire to randomly receive special Equipment, Experience, or food! Equipment pieces remaining:", "armoireLastItem": "You've found the last piece of rare Equipment in the Enchanted Armoire.", - "armoireNotesEmpty": "The Armoire will have new Equipment every month. Until then, keep clicking for Experience and Food!", + "armoireNotesEmpty": "The Armoire will have new Equipment in the first week of every month. Until then, keep clicking for Experience and Food!", "dropEggWolfText": "Вовк", "dropEggWolfAdjective": "вірний", "dropEggTigerCubText": "Тигрик", @@ -64,6 +64,8 @@ "questEggSheepAdjective": "woolly", "questEggCuttlefishText": "Cuttlefish", "questEggCuttlefishAdjective": "cuddly", + "questEggWhaleText": "Whale", + "questEggWhaleAdjective": "splashy", "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into a <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Простий", "hatchingPotionWhite": "Білий", diff --git a/common/locales/uk/contrib.json b/common/locales/uk/contrib.json index 3d9599b429..42904201cc 100644 --- a/common/locales/uk/contrib.json +++ b/common/locales/uk/contrib.json @@ -61,5 +61,10 @@ "surveysSingle": "Helped HabitRPG grow by filling out a survey. There are no active surveys.", "surveysMultiple": "Helped HabitRPG grow by filling out <%= surveys %> surveys. There are no active surveys.", "currentSurvey": "Current Survey", - "surveyWhen": "The badge will be awarded to all participants when surveys have been processed, in late March." + "surveyWhen": "The badge will be awarded to all participants when surveys have been processed, in late March.", + "blurbInbox": "This is where your private messages are stored! You can send someone a message by clicking on the envelope icon next to their name in Tavern, Party, or Guild Chat.", + "blurbGuildsPage": "Guilds are common-interest chat groups created by the players, for players. Browse through the list and join the Guilds that interest you!", + "blurbChallenges": "Challenges are created by your fellow players. Joining a Challenge will add its tasks to your task dashboard, and winning a Challenge will give you an achievement and often a gem prize!", + "blurbHallPatrons": "This is the Hall of Patrons, where we honor the noble adventurers who backed HabitRPG's original Kickstarter. We thank them for helping us bring Habitica to life!", + "blurbHallHeroes": "This is the Hall of Heroes, where open-source contributors to HabitRPG are honored. Whether through code, art, music, writing, or even just helpfulness, they have earned gems, exclusive equipment, and prestigious titles. You can contribute to HabitRPG, too! Find out more here. " } \ No newline at end of file diff --git a/common/locales/uk/gear.json b/common/locales/uk/gear.json index 74f32bbb07..61607fe109 100644 --- a/common/locales/uk/gear.json +++ b/common/locales/uk/gear.json @@ -68,6 +68,8 @@ "weaponSpecial3Notes": "Meetings, monsters, malaise: managed! Mash! Increases Strength, Intelligence, and Constitution by <%= attrs %> each.", "weaponSpecialCriticalText": "Убивчий молот Баґо-руба", "weaponSpecialCriticalNotes": "This champion slew a critical Github foe where many warriors fell. Fashioned from the bones of Bug, this hammer deals a mighty critical hit. Increases Strength and Perception by <%= attrs %> each.", + "weaponSpecialTridentOfCrashingTidesText": "Trident of Crashing Tides", + "weaponSpecialTridentOfCrashingTidesNotes": "Gives you the ability to command fish, and also deliver some mighty stabs to your tasks. Increases Intelligence by <%= int %>.", "weaponSpecialYetiText": "Спис приборкувача Єті.", "weaponSpecialYetiNotes": "This spear allows its user to command any yeti. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.", "weaponSpecialSkiText": "Палка лижника-вбивці", @@ -136,6 +138,8 @@ "weaponArmoireBasicCrossbowNotes": "This crossbow can pierce a task's armor from very far away! Increases Strength by <%= str %>, Perception by <%= per %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "weaponArmoireLunarSceptreText": "Soothing Lunar Sceptre", "weaponArmoireLunarSceptreNotes": "The healing power of this wand waxes and wanes. Increases Constitution by <%= con %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 3 of 3).", + "weaponArmoireRancherLassoText": "Rancher Lasso", + "weaponArmoireRancherLassoNotes": "Lassos: the ideal tool for rounding up and wrangling. Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 3 of 3).", "armor": "броня", "armorBase0Text": "Звичайний одяг", "armorBase0Notes": "Звичайнісінький одяг. Так собі.", @@ -185,6 +189,8 @@ "armorSpecial1Notes": "Його невтомна сила звільняє Вас від мирських тягот. Збільшує всі параметри на <%= attrs %>.", "armorSpecial2Text": "Благородна туніка Жана Халарда", "armorSpecial2Notes": "Makes you extra fluffy! Increases Constitution and Intelligence by <%= attrs %> each.", + "armorSpecialFinnedOceanicArmorText": "Finned Oceanic Armor", + "armorSpecialFinnedOceanicArmorNotes": "Although delicate, this armor makes your skin as harmful to the touch as a fire coral. Increases Strength by <%= str %>.", "armorSpecialYetiText": "Мантія приборкувача Єті", "armorSpecialYetiNotes": "Fuzzy and fierce. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.", "armorSpecialSkiText": "Куртка лижника-вбивці", @@ -279,6 +285,8 @@ "armorArmoireLunarArmorNotes": "The light of the moon will make you strong and savvy. Increases Strength by <%= str %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 2 of 3).", "armorArmoireGladiatorArmorText": "Gladiator Armor", "armorArmoireGladiatorArmorNotes": "To be a gladiator you must be not only cunning... but strong. Increases Perception by <%= per %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 2 of 3).", + "armorArmoireRancherRobesText": "Rancher Robes", + "armorArmoireRancherRobesNotes": "Wrangle your mounts and round up your pets while wearing these magical Rancher Robes! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 2 of 3).", "headgear": "headgear", "headBase0Text": "Без шолома", "headBase0Notes": "Без головного убору", @@ -328,6 +336,8 @@ "headSpecial1Notes": "Корона обраних має бути прикладом для лідерів. Збільшує всі параметри на <%= attrs %>.", "headSpecial2Text": "Безіменний шолом", "headSpecial2Notes": "A testament to those who gave of themselves while asking nothing in return. Increases Intelligence and Strength by <%= attrs %> each.", + "headSpecialFireCoralCircletText": "Fire Coral Circlet", + "headSpecialFireCoralCircletNotes": "This circlet, designed by Habitica's greatest alchemists, allows you to breathe water and dive for treasure! Increases Perception by <%= per %>.", "headSpecialNyeText": "Файна шапка для вечірки", "headSpecialNyeNotes": "You've received an Absurd Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.", "headSpecialYetiText": "Шолом приборкувача Єті", @@ -415,13 +425,17 @@ "headArmoireLunarCrownText": "Soothing Lunar Crown", "headArmoireLunarCrownNotes": "This crown strengthens health and sharpens senses, especially when the moon is full. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Soothing Lunar Set (Item 1 of 3).", "headArmoireRedHairbowText": "Red Hairbow", - "headArmoireRedHairbowNotes": "Become strong, tough and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRedHairbowNotes": "Become strong, tough, and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireVioletFloppyHatText": "Violet Floppy Hat", "headArmoireVioletFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a pleasing purple color. Increases Perception by <%= per %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "headArmoireGladiatorHelmText": "Gladiator Helm", "headArmoireGladiatorHelmNotes": "To be a gladiator you must be not only strong.... but cunning. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Gladiator Set (Item 1 of 3).", "headArmoireRancherHatText": "Rancher Hat", - "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 1 of 3).", + "headArmoireBlueHairbowText": "Blue Hairbow", + "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownText": "Royal Crown", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "Без щита чи другої зброї", @@ -449,6 +463,8 @@ "shieldSpecial0Notes": "Sees beyond the veil of death, and displays what it finds there for enemies to fear. Increases Perception by <%= per %>.", "shieldSpecial1Text": "Кришталевий щит", "shieldSpecial1Notes": "Розбиває стріли та віддзеркалює слова скептиків. Збільшує всі параметри на <%= attrs %>.", + "shieldSpecialMoonpearlShieldText": "Moonpearl Shield", + "shieldSpecialMoonpearlShieldNotes": "Designed for fast swimming, and also some defense. Increases Constitution by <%= con %>.", "shieldSpecialGoldenknightText": "Mustaine's Milestone Mashing Morning Star", "shieldSpecialGoldenknightNotes": "Meetings, monsters, malaise: managed! Mash! Increases Constitution and Perception by <%= attrs %> each.", "shieldSpecialYetiText": "Щит приборкувача Єті", diff --git a/common/locales/uk/groups.json b/common/locales/uk/groups.json index 7b433a6302..791030aecd 100644 --- a/common/locales/uk/groups.json +++ b/common/locales/uk/groups.json @@ -94,7 +94,7 @@ "abuseFlag": "Report violation of Community Guidelines", "abuseFlagModalHeading": "Report <%= name %> for violation?", "abuseFlagModalBody": "Are you sure you want to report this post? You should ONLY report a post that violates the <%= firstLinkStart %>Community Guidelines<%= linkEnd %> and/or <%= secondLinkStart %>Terms of Service<%= linkEnd %>. Inappropriately reporting a post is a violation of the Community Guidelines and may give you an infraction.", - "abuseFlagModalButton": "Report", + "abuseFlagModalButton": "Report Violation", "abuseReported": "Thank you for reporting this violation. The moderators have been notified.", "abuseAlreadyReported": "You have already reported this message.", "needsText": "Please type a message.", @@ -119,6 +119,8 @@ "sendGiftPurchase": "Purchase", "sendGiftMessagePlaceholder": "Personal message (optional)", "sendGiftSubscription": "<%= months %> Month(s): $<%= price %>", + "battleWithFriends": "Battle Monsters With Friends", "startAParty": "Start a Party", - "addToParty": "Add someone to your party" + "addToParty": "Add someone to your party", + "likePost": "Click if you like this post!" } \ No newline at end of file diff --git a/common/locales/uk/limited.json b/common/locales/uk/limited.json index 4068d8ac45..a775703822 100644 --- a/common/locales/uk/limited.json +++ b/common/locales/uk/limited.json @@ -8,9 +8,11 @@ "alarmingFriendsText": "Був наляканий членами групи <%= spookDust %> разiв.", "agriculturalFriends": "Друзі-Садівники", "agriculturalFriendsText": "Був <%= seeds %> разів перетворений на квітку товаришами по групі.", + "aquaticFriends": "Aquatic Friends", + "aquaticFriendsText": "Got splashed <%= seafoam %> times by party members.", "valentineCard": "Валентинка", "valentineCardNotes": "Відправити Валентинку члену гурту.", - "valentine0": "Троянди червоні, мої завдання є сині. Я щасливий, що я з тобою", + "valentine0": "\"Roses are red<%= lineBreak %>My Dailies are blue<%= lineBreak %>I'm happy that I'm<%= lineBreak %>In a Party with you!\"", "valentine1": "\"Троянди червоні<%= lineBreak %>Фіалки гарні<%= lineBreak %>Разом зберемось<%= lineBreak %>Недоліка здолаємо!\"", "valentine2": "Троянди червоні<%= lineBreak %>Ці вірші як старі<%= lineBreak %>Сподіваюсь Вам подобається<%= lineBreak %>Бо вони коштують десять Золотих", "valentine3": "\"Троянди червоні<%= lineBreak %>Льодяні Дракони сині<%= lineBreak %>Жодні скарби кращі<%= lineBreak %>Часу проведеного з вами!\"", diff --git a/common/locales/uk/messages.json b/common/locales/uk/messages.json index 7ba63926b0..707affea53 100644 --- a/common/locales/uk/messages.json +++ b/common/locales/uk/messages.json @@ -21,7 +21,10 @@ "messageDropFood": "Ви знайшли <%= dropArticle %><%= dropText %>! <%= dropNotes %>", "messageDropEgg": "Ви знайшли яйце звіра <%= dropText %>! <%= dropNotes %>", "messageDropPotion": "Ви знайшли зілля вилуплення — <%= dropText %>! <%= dropNotes %>", + "messageDropQuest": "You've found a quest!", "messageFoundQuest": "Вам трапився квест \"<%= questText %>\"!", + "messageAlreadyPurchasedGear": "You purchased this gear in the past, but do not currently own it. You can buy it again in the rewards column on the tasks page.", + "messageAlreadyOwnGear": "You already own this item. Equip it by going to the equipment page.", "armoireEquipment": "<%= image %> You found a piece of rare Equipment in the Armoire: <%= dropText %>! Awesome!", "armoireFood": "<%= image %> You rummage in the Armoire and find <%= dropArticle %><%= dropText %>. What's that doing in here?", "armoireExp": "You wrestle with the Armoire and gain Experience. Take that!" diff --git a/common/locales/uk/npc.json b/common/locales/uk/npc.json index b54f500837..2ef5ed6685 100644 --- a/common/locales/uk/npc.json +++ b/common/locales/uk/npc.json @@ -14,6 +14,8 @@ "sellPotionForGold": "Sell <%= itemType %> Potion for <%= gold %> Gold", "buyGems": "Придбати cамоцвіти", "justin": "Юстин", + "ian": "Ian", + "ianText": "Welcome to the Quest Shop! Here you can use Quest Scrolls to battle monsters with your friends. Be sure to check out our fine array of Quest Scrolls for purchase on the right!", "USD": "офіри", "newStuff": "Щось новеньке", "cool": "Розкажіть потім", @@ -25,6 +27,7 @@ "payWithCard": "Оплатити карткою", "payNote": "Примітка: PayPal інколи працює занадто повільно. Ми радимо платити карткою.", "card": "Картка", + "amazonInstructions": "Click the button to pay using Amazon Payments", "paymentMethods": "Платіжні методи:", "classGear": "Спорядження класу", "classGearText": "По-перше: без паніки! Старе спорядження у Вашому інвентарі, а зараз Ви носите початкові речі класу <%= klass %>. Спорядження Вашого класу надає вам 50%-й бонус до характеристик. Утім, можете взяти старі речі, якщо бажаєте. ", diff --git a/common/locales/uk/pets.json b/common/locales/uk/pets.json index 702ded6cd9..f295a72ece 100644 --- a/common/locales/uk/pets.json +++ b/common/locales/uk/pets.json @@ -13,6 +13,7 @@ "hydra": "Гідра", "mantisShrimp": "Рак-богомол", "mammoth": "Шерстяний Мамонт", + "orca": "Orca", "rarePetPop1": "Клацніть на золоту лапку, аби довідатися, як отримати цього улюбленця, завдяки підтримуванню HabitRPG!", "rarePetPop2": "Як отримати цього улюбленця!", "potion": "<%= potionType %> Зілля", @@ -24,6 +25,7 @@ "hatchingPotion": "зілля вилуплення", "noHatchingPotions": "Ви не маєте жодного зілля дозрівання.", "inventoryText": "Клацніть на яйці, аби побачити доступні зілля, підсвічені зеленим, та оберіть одне з них, щоб яйце дозріло для вилуплення. Якщо не підсвічено жодного зілля, ще раз клацніть на яйці, щоб скасувати вибір. Натомість клацніть на зіллі, аби виявити яйця, з якими його можна використати. Непотрібні предмети можна також продати купцеві Александру.", + "foodText": "food", "food": "Їжа та сідла", "noFood": "У Вас немає жодної їжі чи сідла.", "dropsExplanation": "Get these items faster with gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", diff --git a/common/locales/uk/quests.json b/common/locales/uk/quests.json index 676a6b49c0..9d1db5fac0 100644 --- a/common/locales/uk/quests.json +++ b/common/locales/uk/quests.json @@ -1,16 +1,24 @@ { "quests": "Квести", "quest": "квест", + "whereAreMyQuests": "Quests are now available on their own page! Click on Inventory -> Quests to find them.", + "yourQuests": "Your Quests", + "questsForSale": "Quests for Sale", + "petQuests": "Pet and Mount Quests", + "unlockableQuests": "Unlockable Quests", + "goldQuests": "Gold-Purchasable Quests", "questDetails": "Quest Details", "invitations": "Invitations", "completed": "Доконано!", "youReceived": "Ви отримали", + "dropQuestCongrats": "Congratulations on earning this quest scroll! You can invite your party to begin the quest now, or come back to it any time in your Inventory > Quests.", "questSend": "Clicking \"Invite\" will send an invitation to your party members. When all members have accepted or denied, the quest begins. See status under Social > Party.", "inviteParty": "Зібрати гурт", "questInvitation": "Запрошення до квесту:", "questInvitationTitle": "Запрошення до квесту", "questInvitationInfo": "Запрошення до Квесту: <%= quest %>", "askLater": "На потім", + "questLater": "Quest Later", "buyQuest": "Придбати квест", "accepted": "Прийнято", "rejected": "Відхилено", @@ -37,11 +45,15 @@ "noScrolls": "Ви не маєте жодних квестових сувоїв.", "scrollsText1": "Для квесту потрібен гурт. Якщо Ви бажаєте пройти самотужки,", "scrollsText2": "створіть порожній гурт", - "scrollsPre": "Вам треба доконати минулий квест, аби розпочати цей!", + "scrollsPre": "You haven't unlocked this quest yet!", + "alreadyEarnedQuestLevel": "You already earned this quest by attaining Level <%= level %>.", + "alreadyEarnedQuestReward": "You already earned this quest by completing <%= priorQuest %>.", "completedQuests": "Доконайте наступні квести", "mustComplete": "Спершу Ви повинні доконати <%= quest %>.", - "mustLevel": "Досягніть <%= level %> рівня.", + "mustLevel": "You must be level <%= level %> to begin this quest.", "mustLvlQuest": "Досягніть <%= level %> рівня, аби придбати цей квест!", + "mustInviteFriend": "To earn this quest, invite a friend to your Party. Invite someone now?", + "unlockByQuesting": "To earn this quest, complete <%= title %>.", "sureCancel": "Ви впевнені, що хочете скасувати цей квест? Прогрес буде втрачено. Власник квесту збереже собі квестовий сувій.", "sureAbort": "Ви впевнені, що хочете скасувати виконання місії? Це скасує її для кожного члена вашого гурту, увесь прогрес буде втрачено. Квестовий сувій повернеться до власника квесту.", "doubleSureAbort": "Ви точно-точно впевнені? Подумайте, чи не зненавидять вони Вас назавжди!", diff --git a/common/locales/uk/questscontent.json b/common/locales/uk/questscontent.json index 4e541e757c..45c2e57270 100644 --- a/common/locales/uk/questscontent.json +++ b/common/locales/uk/questscontent.json @@ -58,44 +58,44 @@ "questSpiderBoss": "Павук", "questSpiderDropSpiderEgg": "Павук (Яйце)", "questSpiderUnlockText": "Відкриває можливість покупки яйця павука на ринку", - "questVice1Text": "Звільніть себе з-під впливу дракона", + "questVice1Text": "Vice, Part 1: Free Yourself of the Dragon's Influence", "questVice1Notes": "

Ходять чутки про страшне зло, що лежить у печерах гори Звиканії. Чудовисько, перед яким просто викручує волю могутніх героїв землі, підштовхуючи їх до шкідливих звичок і лінощів! То є великий дракон безмірної сили і кажуть, що він створений з самих тіней: його ім'я Недолік, зрадницький тіньовий змій. Хоробрі звикунці, повстаньте і здолайте цю паплюжну тварюку раз і назавжди, але тільки, якщо Ви вважаєте, що зможете протистояти його безмірній силі.

Недолік Частина 1:

Як Ви збираєтеся побороти чудовисько, якщо воно вже має повну владу над Вами? Не віддавайтеся ліні та своїм недолікам! Працюйте краще, аби побороти жахливий вплив дракона і розвіяти його владу над Вами!

", "questVice1Boss": "Тінь Недоліка", "questVice1DropVice2Quest": "Недолік, Частина 2 (сувій)", - "questVice2Text": "Знайдіть лігво Змія", + "questVice2Text": "Vice, Part 2: Find the Lair of the Wyrm", "questVice2Notes": "With Vice's influence over you dispelled, you feel a surge of strength you didn't know you had return to you. Confident in yourselves and your ability to withstand the wyrm's influence, your party makes its way to Mt. Habitica. You approach the entrance to the mountain's caverns and pause. Swells of shadows, almost like fog, wisp out from the opening. It is near impossible to see anything in front of you. The light from your lanterns seem to end abruptly where the shadows begin. It is said that only magical light can pierce the dragon's infernal haze. If you can find enough light crystals, you could make your way to the dragon.", "questVice2CollectLightCrystal": "Світлові кристали", "questVice2DropVice3Quest": "Недолік, Частина 3 (сувій)", - "questVice3Text": "Недолік пробуджується", + "questVice3Text": "Vice, Part 3: Vice Awakens", "questVice3Notes": "Після значних зусиль Ваш гурт знайшов лігво Недоліка. Масивний монстр із несмаком розглядає Ваш гурт. У Вашій голові з’являється тихий голос, коли довкола кружляють тіні, „Ще більше дурненьких жителів Звичанії прийшло мене зупинити? Мило. Було б мудро не з'являтися тут.“ Лускатий титан відхиляє голову назад, готуючись напасти. Це Ваш шанс! Віддайтеся на повну та раз і назавжди знищіть Недоліка!", "questVice3Completion": "The shadows dissipate from the cavern and a steely silence falls. My word, you've done it! You have defeated Vice! You and your party may finally breath a sigh of relief. Enjoy your victory, brave Habiteers, but take the lessons you've learned from battling Vice and move forward. There are still Habits to be done and potentially worse evils to conquer!", "questVice3Boss": "Недолік, Тіньовий Змій", "questVice3DropWeaponSpecial2": "Держак дракона Стівена Вебера", "questVice3DropDragonEgg": "Дракон (яйце)", "questVice3DropShadeHatchingPotion": "Зілля вилуплення тіні", - "questMoonstone1Text": "Місячне каміння", + "questMoonstone1Text": "The Moonstone Chain, Part 1: The Moonstone Chain", "questMoonstone1Notes": "

A terrible affliction has struck Habiticans. Bad Habits thought long-dead are rising back up with a vengeance. Dishes lie unwashed, textbooks linger unread, and procrastination runs rampant!


You track some of your own returning Bad Habits to the Swamps of Stagnation and discover the culprit: the ghostly Necromancer, Recidivate. You rush in, weapons swinging, but they slide through her specter uselessly.


\"Don’t bother,\" she hisses with a dry rasp. \"Without a chain of moonstones, nothing can harm me – and master jeweler @aurakami scattered all the moonstones across Habitica long ago!\" Panting, you retreat... but you know what you must do.

", "questMoonstone1CollectMoonstone": "Місячне каміння", "questMoonstone1DropMoonstone2Quest": "Місячне каміння, частина 2: Некромант Рецидив (Сувій)", - "questMoonstone2Text": "Некромант Рецидивіна", + "questMoonstone2Text": "The Moonstone Chain, Part 2: Recidivate The Necromancer", "questMoonstone2Notes": "

The brave weaponsmith @Inventrix helps you fashion the enchanted moonstones into a chain. You’re ready to confront Recidivate at last, but as you enter the Swamps of Stagnation, a terrible chill sweeps over you.


Rotting breath whispers in your ear. \"Back again? How delightful...\" You spin and lunge, and under the light of the moonstone chain, your weapon strikes solid flesh. \"You may have bound me to the world once more,\" Recidivate snarls, \"but now it is time for you to leave it!\"

", "questMoonstone2Boss": "Некромант", "questMoonstone2DropMoonstone3Quest": "Ланцюг місячного каміння, частина 3: Рецидивіна перетворюється (Сувій)", - "questMoonstone3Text": "Рецидивіна перетворюється", + "questMoonstone3Text": "The Moonstone Chain, Part 3: Recidivate Transformed", "questMoonstone3Notes": "

Recidivate crumples to the ground, and you strike at her with the moonstone chain. To your horror, Recidivate seizes the gems, eyes burning with triumph.


\"Foolish creature of flesh!\" she shouts. \"These moonstones will restore me to a physical form, true, but not as you imagined. As the full moon waxes from the dark, so too does my power flourish, and from the shadows I summon the specter of your most feared foe!\"


A sickly green fog rises from the swamp, and Recidivate’s body writhes and contorts into a shape that fills you with dread – the undead body of Vice, horribly reborn.

", "questMoonstone3Completion": "

Your breath comes hard and sweat stings your eyes as the undead Wyrm collapses. The remains of Recidivate dissipate into a thin grey mist that clears quickly under the onslaught of a refreshing breeze, and you hear the distant, rallying cries of Habiticans defeating their Bad Habits for once and for all.


@Baconsaur the beast master swoops down on a gryphon. \"I saw the end of your battle from the sky, and I was greatly moved. Please, take this enchanted tunic – your bravery speaks of a noble heart, and I believe you were meant to have it.\"

", "questMoonstone3Boss": "Некро-Недолік", "questMoonstone3DropRottenMeat": "Гниле м'ясо (Їжа)", "questMoonstone3DropZombiePotion": "Зомбі інкубаціонне зілля", - "questGoldenknight1Text": "Сувора вимова", + "questGoldenknight1Text": "The Golden Knight, Part 1: A Stern Talking-To", "questGoldenknight1Notes": "

The Golden Knight has been getting on poor Habiticans' cases. Didn't do all of your Dailies? Checked off a negative Habit? She will use this as a reason to harass you about how you should follow her example. She is the shining example of a perfect Habitican, and you are naught but a failure. Well, that is not nice at all! Everyone makes mistakes. They should not have to be met with such negativity for it. Perhaps it is time you gather some testimonies from hurt Habiticans and give the Golden Knight a stern talking-to!

", "questGoldenknight1CollectTestimony": "Свідчення", "questGoldenknight1DropGoldenknight2Quest": "Золотий Лицар, частина 2: Потьмяніле Золото (Сувій)", - "questGoldenknight2Text": "Золотий Лицар", + "questGoldenknight2Text": "The Golden Knight, Part 2: Gold Knight", "questGoldenknight2Notes": "

Armed with hundreds of Habitican's testimonies, you finally confront the Golden Knight. You begin to recite the Habitcan's complaints to her, one by one. \"And @Pfeffernusse says that your constant bragging-\" The knight raises her hand to silence you and scoffs, \"Please, these people are merely jealous of my success. Instead of complaining, they should simply work as hard as I! Perhaps I shall show you the power you can attain through diligence such as mine!\" She raises her morningstar and prepares to attack you!

", "questGoldenknight2Boss": "Золотий Лицар", "questGoldenknight2DropGoldenknight3Quest": "Золотий Лицар, частина 3: Залізний Лицар (Сувій)", - "questGoldenknight3Text": "Залізний Лицар", + "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

With a satisfying clang, the Iron Knight falls to his knees and slumps over. \"You are quite strong,\" he pants. \"I have been humbled, today.\" The Golden Knight approaches you and says, \"Thank you. I believe we have gained some humility from our encounter with you. I will speak with my father and explain the complaints against us. Perhaps, we should begin apologizing to the other Habiticans.\" She mulls over in thought before turning back to you. \"Here: as our gift to you, I want you to keep my morningstar. It is yours now.\"

", "questGoldenknight3Boss": "Залізний Лицар", @@ -128,15 +128,15 @@ "questSeahorseBoss": "Морський жеребець", "questSeahorseDropSeahorseEgg": "Морський коник (яйце)", "questSeahorseUnlockText": "Відкриває можливість покупки яйця морського коника на ринку", - "questAtom1Text": "Квест Напад Буденності , П. 1: Посудна катастрофа!", + "questAtom1Text": "Attack of the Mundane, Part 1: Dish Disaster!", "questAtom1Notes": "Ви добралися до берегів Помитого озера, щоб заслужено розслабитись... Але озеро забруднене немитим посудом! Як таке могло трапитись? Що ж, ви просто не дозволите, щоб озеро було у такому стані. Існує лише один вихід: помити посуд і врятувати місце відпочинку! Варто пошукати якогось мила, щоб усе це прибрати. Багато мила...", "questAtom1CollectSoapBars": "Брусочки мила", - "questAtom1Drop": "Чудовисько Недоїдессі (сувій)", - "questAtom2Text": "Квест Напад Буденності, П. 2: Чудовисько Недоїдессі", + "questAtom1Drop": "The SnackLess Monster (Quest Scroll)", + "questAtom2Text": "Attack of the Mundane, Part 2: The SnackLess Monster", "questAtom2Notes": "Хух, тут значно краще, коли увесь посуд чистий. Може, нарешті ви можете трохи розважитися. О, по озері, здається, плаває коробка від піци. Що там одну річ прибрати, еге ж? Однак, це не проста коробка від піци! Раптом коробка швидко підіймається і виявляється, що це голова чудовиська. Неймовірно! Легендарне чудовисько Недоїдессі?! Кажуть, начебто воно переховується і озері з прадавніх часів: істота, яка виникла із залишків їжі та сміття давніх звиканійців. Фе!", "questAtom2Boss": "Чудовисько Недоїдессі", - "questAtom2Drop": "Сувій Білизноманта (сувій)", - "questAtom3Text": "Квест Напад Буденності, П. 3: Білизномант", + "questAtom2Drop": "The Laundromancer (Quest Scroll)", + "questAtom3Text": "Attack of the Mundane, Part 3: The Laundromancer", "questAtom3Notes": "З оглушливим криком та розбризкуючи ротом п'ять сортів сиру, Чудовисько Недоїдессі розвалилося на шматки. \"ЯК ВИ ПОСМІЛИ!\" — гримнув чийсь голос. З води з'явилася синя постать, зодягнена в рясу та тримаючи чарівну туалетну щітку. На поверхню озера почала спливати брудна білизна. \"Я — Білизномант!\" — сердито представився він. \"Зухвалості тобі не позичати! Як ти смієш мити мій незрівнянно брудний посуд, занапащати мого улюбленця і входити у мої володіння у такому чистому одязі? Приготуйся до сирої люті моєї антибілизняної магії!\"", "questAtom3Completion": "Лихого Білизноманта подолано! Чиста білизна падає на купи біля вас. Тепер тут усе виглядає краще. Пробираючись крізь свіжі випрасувані обладунки, вашу увагу раптом привертає якийсь металевий блиск і ваш погляд падає на блискучий шолом. Хоч про його першого власника нічого не відомо, та коли ви вдягаєте цю річ, то отримуєте тепле відчуття щедрого духу. Треба було ім'я на бейджику вишити.", "questAtom3Boss": "Білизномант", @@ -208,5 +208,34 @@ "questKrakenBoss": "The Kraken of Inkomplete", "questKrakenCompletion": "As the Kraken flees, several eggs float to the surface of the water. Lemoness examines them, and her suspicion turns to delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"", "questKrakenDropCuttlefishEgg": "Cuttlefish (Egg)", - "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market" + "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market", + "questWhaleText": "Wail of the Whale", + "questWhaleNotes": "You arrive at the Diligent Docks, hoping to take a submarine to watch the Dilatory Derby. Suddenly, a deafening bellow forces you to stop and cover your ears. \"Thar she blows!\" cries Captain @krazjega, pointing to a huge, wailing whale. \"It's not safe to send out the submarines while she's thrashing around!\"

\"Quick,\" calls @UncommonCriminal. \"Help me calm the poor creature so we can figure out why she's making all this noise!\"", + "questWhaleBoss": "Wailing Whale", + "questWhaleCompletion": "After much hard work, the whale finally ceases her thunderous cry. \"Looks like she was drowning in waves of negative habits,\" @zoebeagle explains. \"Thanks to your consistent effort, we were able to turn the tides!\" As you step into the submarine, several whale eggs bob towards you, and you scoop them up.", + "questWhaleDropWhaleEgg": "Whale (Egg)", + "questWhaleUnlockText": "Unlocks purchasable whale eggs in the Market", + "questDilatoryDistress1Text": "Dilatory Distress, Part 1: Message in a Bottle", + "questDilatoryDistress1Notes": "A message in a bottle arrived from the newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, the alchemists @Benga and @hazel can make it all possible! You only have to find the proper ingredients.", + "questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!", + "questDilatoryDistress1CollectFireCoral": "Fire Coral", + "questDilatoryDistress1CollectBlueFins": "Blue Fins", + "questDilatoryDistress1DropArmor": "Finned Oceanic Armor (Armor)", + "questDilatoryDistress2Text": "Dilatory Distress, Part 2: Creatures of the Crevasse", + "questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.

When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"", + "questDilatoryDistress2Completion": "You vanquish the nightmarish horde of skulls, but you feel no closer to finding Adva. You speak to @Kiwibot, the royal tracker, to see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"", + "questDilatoryDistress2Boss": "Water Skull Swarm", + "questDilatoryDistress2RageTitle": "Swarm Respawn", + "questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Water Skull Swarm will heal 30% of its remaining health!", + "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", + "questDilatoryDistress2DropSkeletonPotion": "Skeleton Hatching Potion", + "questDilatoryDistress2DropCottonCandyBluePotion": "Cotton Candy Blue Hatching Potion", + "questDilatoryDistress2DropHeadgear": "Fire Coral Circlet (Headgear)", + "questDilatoryDistress3Text": "Dilatory Distress, Part 3: Not a Mere Maid", + "questDilatoryDistress3Notes": "You follow the mantis shrimps deep into the Crevasse, and discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits you inside the main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks you notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should you break it?", + "questDilatoryDistress3Completion": "Finally, you manage to pull the bewitched pendant from Adva's neck and throw it away. Adva clutches her head. \"Where am I? What happened here?\" After hearing your story, she frowns. \"This necklace was given to me by a strange ambassador - a lady called 'Tzina'. I don't remember anything after that!\"

Back at Dilatory, Manta is overjoyed by your success. \"Allow me to reward you with this trident and shield! I ordered them from @aiseant and @starsystemic as a gift for Adva, but... I'd rather not put weapons in her hands any time soon.\"", + "questDilatoryDistress3Boss": "Adva, the Usurping Mermaid", + "questDilatoryDistress3DropFish": "Fish (Food)", + "questDilatoryDistress3DropWeapon": "Trident of Crashing Tides (Weapon)", + "questDilatoryDistress3DropShield": "Moonpearl Shield (Shield-Hand Item)" } \ No newline at end of file diff --git a/common/locales/uk/settings.json b/common/locales/uk/settings.json index da40443ded..47874b8c7f 100644 --- a/common/locales/uk/settings.json +++ b/common/locales/uk/settings.json @@ -82,6 +82,7 @@ "emailChange2": "admin@habitrpg.com", "emailChange3": "including both your old and new email address as well as your User ID.", "username": "Login Name", + "usernameOrEmail": "Login Name or Email", "email": "Email", "registeredWithFb": "Зареєструватися через Facebook", "loginNameDescription1": "This is what you use to login to HabitRPG. Go to", @@ -95,7 +96,7 @@ "giftedSubscription": "Gifted Subscription", "invitedParty": "Запросити до гурту", "invitedGuild": "Invited To Guild", - "inactivityEmails": "Your account is inactive", + "importantAnnouncements": "Your account is inactive", "weeklyRecaps": "Summaries of your account activity in the past week", "questStarted": "Your Quest has Begun", "invitedQuest": "Invited to Quest", diff --git a/common/locales/uk/spells.json b/common/locales/uk/spells.json index 6e3f79370f..aba66c3c4a 100644 --- a/common/locales/uk/spells.json +++ b/common/locales/uk/spells.json @@ -42,5 +42,9 @@ "spellSpecialShinySeedText": "Shiny Seed", "spellSpecialShinySeedNotes": "Turn a friend into a joyous flower!", "spellSpecialPetalFreePotionText": "Petal-Free Potion", - "spellSpecialPetalFreePotionNotes": "Cancel the effects of a Shiny Seed." + "spellSpecialPetalFreePotionNotes": "Cancel the effects of a Shiny Seed.", + "spellSpecialSeafoamText": "Seafoam", + "spellSpecialSeafoamNotes": "Turn a friend into a sea creature!", + "spellSpecialSandText": "Sand", + "spellSpecialSandNotes": "Cancel the effects of Seafoam." } \ No newline at end of file diff --git a/common/locales/uk/tasks.json b/common/locales/uk/tasks.json index 405879f0d8..2dd658d445 100644 --- a/common/locales/uk/tasks.json +++ b/common/locales/uk/tasks.json @@ -23,6 +23,7 @@ "difficulty": "Рівень складності", "difficultyHelpTitle": "Наскільки важке це завдання?", "difficultyHelpContent": "The harder a task, the more Experience and Gold it awards you when you check it off... but the more it damages you if it is a Daily or Bad Habit!", + "trivial": "Trivial", "easy": "Легко", "medium": "Середньо", "hard": "Важко", diff --git a/common/locales/zh/backgrounds.json b/common/locales/zh/backgrounds.json index 6010a6930c..2dd04789d2 100644 --- a/common/locales/zh/backgrounds.json +++ b/common/locales/zh/backgrounds.json @@ -90,5 +90,12 @@ "backgroundShimmeryBubblesText": "闪闪的泡泡", "backgroundShimmeryBubblesNotes": "在泡泡海上漂流", "backgroundIslandWaterfallsText": "瀑布岛", - "backgroundIslandWaterfallsNotes": "在瀑布岛附近野餐" + "backgroundIslandWaterfallsNotes": "在瀑布岛附近野餐", + "backgrounds072015": "第14组:2015年7月推出", + "backgroundDilatoryRuinsText": "Ruins of Dilatory", + "backgroundDilatoryRuinsNotes": "Dive to the Ruins of Dilatory.", + "backgroundGiantWaveText": "巨浪", + "backgroundGiantWaveNotes": "在巨浪上冲浪", + "backgroundSunkenShipText": "沉船", + "backgroundSunkenShipNotes": "探索海底的沉船" } \ No newline at end of file diff --git a/common/locales/zh/challenge.json b/common/locales/zh/challenge.json index 1fa2f0b697..c1bd47795b 100644 --- a/common/locales/zh/challenge.json +++ b/common/locales/zh/challenge.json @@ -38,7 +38,7 @@ "publicChallenges": " 公共挑战 需要至少1个宝石 (为了防止垃圾信息)。", "officialChallenge": "HabitRPG 的官方挑战", "by": "发起自", - "participants": "<%=membercount%>参与者", + "participants": "<%= membercount %>参与者", "join": "加入", "exportChallengeCSV": "导出为 CSV", "selectGroup": "请选择小组", @@ -54,5 +54,6 @@ "challengedNotOwnedFilter": "尚未拥有的", "challengedEitherOwnedFilter": "显示全部", "backToChallenges": "回到所有挑战", - "prizeValue": "<%= gemcount %> <%= gemicon %> 奖励" + "prizeValue": "<%= gemcount %> <%= gemicon %> 奖励", + "clone": "复制" } \ No newline at end of file diff --git a/common/locales/zh/character.json b/common/locales/zh/character.json index 0d576201e8..df965145cf 100644 --- a/common/locales/zh/character.json +++ b/common/locales/zh/character.json @@ -39,12 +39,13 @@ "pastelSkins": "柔和肤色", "spookySkins": "万圣节色", "supernaturalSkins": "超自然肤色", - "splashySkins": "Splashy Skins", + "splashySkins": "鳞光肤色", "rainbowColors": "七彩", "shimmerColors": "微光七彩", "hauntedColors": "幽灵的颜色", "winteryColors": "冷色", "equipment": "装备", + "equipmentBonus": "Equipment", "equipmentBonusText": "装备提供的奖励加成. 详情见物品栏中的装备.", "classBonus": "职业装备额外奖励", "classBonusText": "用跟你的职业相符的装备会比其他更有效。(在你还没有解锁或选择其他职业之前,你是个战士) 使用相符的装备能给你的属性点50%的提升。", @@ -54,11 +55,11 @@ "costume": "服装", "costumeText": "如果你更喜欢其它装备的样子,勾选\"显示服装\"的按钮,在装备战斗装备的情况下换一个造型。", "useCostume": "显示服装", - "useCostumeInfo1": "Click \"Use Costume\" to equip items to your avatar without affecting the stats from your Battle Gear! This means that you can equip for the best stats on the left, and dress up your avatar with your equipment on the right.", + "useCostumeInfo1": "点击“使用服装”来更换装备不影响你战斗装备的属性点,所以你可以在左边为你的人物最优属性点装备,右边为你的人物装备上好看的装备", "useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.

Got more questions? Check out the Costume page on the wiki. Find the perfect ensemble? Show it off in the Costume Carnival guild or brag in the Tavern!", - "gearAchievement": "You have earned the \"Ultimate Gear\" Achievement for upgrading to the maximum gear set for a class! You have attained the following complete sets:", + "gearAchievement": "你因为得到了一个职业的装备组,所以你获得了成就“终极装备”!你已经得到了以下的全套装备:", "moreGearAchievements": "To attain more Ultimate Gear badges, change classes on your stats page and buy up your new class's gear!", - "armoireUnlocked": "You've also unlocked the Enchanted Armoire! Click on the Enchanted Armoire Reward for a random chance at special Equipment! It may also give you random XP or food items.", + "armoireUnlocked": "你还解锁了魔法衣橱!点击魔法衣橱有机会获得随机的特殊装备!而且还有可能获得随机的经验值或者食物等等", "ultimGearName": "终极装备", "ultimGearText": "已经将以下职业的武器和装备升级到满级:", "level": "级", @@ -149,5 +150,9 @@ "mageWiki": "法师", "rogueWiki": "盗贼", "healerWiki": "医师", - "chooseClassLearn": "了解更多关于课程的情况" + "chooseClassLearn": "了解更多关于职业的情况", + "str": "STR", + "con": "CON", + "per": "PER", + "int": "INT" } \ No newline at end of file diff --git a/common/locales/zh/content.json b/common/locales/zh/content.json index 5f20946979..20e9fb385b 100644 --- a/common/locales/zh/content.json +++ b/common/locales/zh/content.json @@ -4,7 +4,7 @@ "armoireText": "魔法衣橱", "armoireNotesFull": "拉开 魔法衣橱 来获得随机的特殊装备,经验或者食物!剩余的装备:", "armoireLastItem": "您在 魔法衣橱 里找到了最后一件 稀有装备。", - "armoireNotesEmpty": "衣橱 每个月都会有新的装备。直到那个时候,可以经常点击获得 经验 和 食物 。", + "armoireNotesEmpty": "每个月的第一个星期这里都会有新的装备,到时记得常点进来获得经验和食物", "dropEggWolfText": "狼", "dropEggWolfAdjective": "忠诚的", "dropEggTigerCubText": "老虎幼崽", @@ -64,6 +64,8 @@ "questEggSheepAdjective": "羊毛", "questEggCuttlefishText": "墨鱼", "questEggCuttlefishAdjective": "可爱的", + "questEggWhaleText": "Whale", + "questEggWhaleAdjective": "splashy", "eggNotes": "把孵化药水倒在宠物蛋上可以孵化出一只<%= eggAdjective(locale) %><%= eggText(locale) %>。", "hatchingPotionBase": "普通", "hatchingPotionWhite": "白色", diff --git a/common/locales/zh/contrib.json b/common/locales/zh/contrib.json index 150214ee03..e636c28fd1 100644 --- a/common/locales/zh/contrib.json +++ b/common/locales/zh/contrib.json @@ -1,6 +1,6 @@ { "friend": "朋友", - "friendFirst": "当你第一次的意见被采用时,你会得到HabitRPG贡献者的徽章. 在酒馆中交流时,你的名字也会被自豪的标为贡献者. 作为你贡献的奖励, 你还会受到3颗宝石.", + "friendFirst": "当你的意见首次被采纳时,你会得到HabitRPG贡献者的徽章。在酒馆中交流时,你的名字也会被自豪的标为贡献者。作为你贡献的奖励,你还会得到3颗宝石.", "friendSecond": "当你第二次的意见被采用时, 在奖励商店中你可以买到 水晶护甲 . 作为你持续贡献的奖励, 你还会获得 3 颗宝石.", "elite": "精英", "eliteThird": "当你第三次的意见被采用时, 在奖励商店中你可以买到 水晶头盔 . 作为你持续贡献的奖励, 你还会获得 3 颗宝石.", @@ -59,7 +59,12 @@ "whyAdsContent2": "“嘿,我支持了Kickstarter哦!” 遵循", "whyAdsContent3": "这些指令", "surveysSingle": "为了帮助HabitRPG成长而填写了一份问卷。现在没有任何可填的问卷", - "surveysMultiple": "为了帮助HabitRPG成长而填写了 <%=surveys%> 份问卷。现在没有任何可填的问卷", + "surveysMultiple": "为了帮助HabitRPG成长而填写了 <%= surveys%> 份问卷。现在没有任何可填的问卷", "currentSurvey": "现在的问卷", - "surveyWhen": "那个章将会在三约尾给所有参与过问卷的玩家" + "surveyWhen": "那个章将会在三约尾给所有参与过问卷的玩家", + "blurbInbox": "This is where your private messages are stored! You can send someone a message by clicking on the envelope icon next to their name in Tavern, Party, or Guild Chat.", + "blurbGuildsPage": "Guilds are common-interest chat groups created by the players, for players. Browse through the list and join the Guilds that interest you!", + "blurbChallenges": "Challenges are created by your fellow players. Joining a Challenge will add its tasks to your task dashboard, and winning a Challenge will give you an achievement and often a gem prize!", + "blurbHallPatrons": "This is the Hall of Patrons, where we honor the noble adventurers who backed HabitRPG's original Kickstarter. We thank them for helping us bring Habitica to life!", + "blurbHallHeroes": "This is the Hall of Heroes, where open-source contributors to HabitRPG are honored. Whether through code, art, music, writing, or even just helpfulness, they have earned gems, exclusive equipment, and prestigious titles. You can contribute to HabitRPG, too! Find out more here. " } \ No newline at end of file diff --git a/common/locales/zh/defaulttasks.json b/common/locales/zh/defaulttasks.json index b948807d4c..d227e426be 100644 --- a/common/locales/zh/defaulttasks.json +++ b/common/locales/zh/defaulttasks.json @@ -1,9 +1,9 @@ { - "defaultHabit1Text": "Productive Work (Click the pencil to edit)", - "defaultHabit1Notes": "Sample Good Habits: + Eat a vegetable + 15 minutes productive work", - "defaultHabit2Text": "Eat Junk Food (Click the pencil to edit)", + "defaultHabit1Text": "高效的工作 (点击铅笔图标以编辑)", + "defaultHabit1Notes": "好习惯的例子: +吃健康的蔬菜+15分钟的高效工作", + "defaultHabit2Text": "吃垃圾食品 (点击铅笔图标以编辑)", "defaultHabit2Notes": "坏习惯的例子: - 抽烟 - 拖延症", - "defaultHabit3Text": "Take the Stairs/Elevator (Click the pencil to edit)", + "defaultHabit3Text": "走楼梯/坐电梯 (点击铅笔图标以编辑)", "defaultHabit3Notes": "例如一些好的或坏的习惯: +/- 走楼梯/坐电梯 ; +/- 喝水/喝苏打水", "defaultDaily1Text": "1小时的个人项目", "defaultDaily1Notes": "所有的任务在创建后默认是黄色的。这意味着当你错过的时候只会承担适度伤害,完成的时候获得适度奖励。", @@ -31,7 +31,7 @@ "defaultTodo4Checklist2": "在高级选项中设定难度", "defaultTodo4Checklist3": "可选:设定截止日期", "defaultTodo5Text": "和你的朋友们创立一个队伍 (私人小组),但不要把社交仅限于队伍 (社交>小队)", - "defaultReward1Text": "15 minute break", + "defaultReward1Text": "15分钟的休息", "defaultReward1Notes": "自定义奖励可以是多种形式的。有些人会把看最新一集电视节目设为奖励,花金币购买以后再看。", "defaultReward2Text": "一块蛋糕", "defaultReward2Notes": "别人只是想享受一块美味的蛋糕。尝试创建最让你动心的奖励吧。", diff --git a/common/locales/zh/front.json b/common/locales/zh/front.json index 4c60921514..7b592d9e34 100644 --- a/common/locales/zh/front.json +++ b/common/locales/zh/front.json @@ -66,7 +66,7 @@ "goals": "目标", "health": "生命值", "healthSample1": "喝矿泉水/汽水", - "healthSample2": "Chew Gum/Smoke", + "healthSample2": "口香糖/香烟", "healthSample3": "Take Stairs/Elevator", "healthSample4": "吃健康食品/吃垃圾食品", "healthSample5": "锻炼到出汗1小时", diff --git a/common/locales/zh/gear.json b/common/locales/zh/gear.json index f942dd7de6..bdba3171b9 100644 --- a/common/locales/zh/gear.json +++ b/common/locales/zh/gear.json @@ -68,6 +68,8 @@ "weaponSpecial3Notes": "怪物统统捣烂!增加力量,智力,体质各<%= attrs %>点。", "weaponSpecialCriticalText": "碾碎臭虫的批判战锤", "weaponSpecialCriticalNotes": "这位勇士杀死了一个使无数战士陨落的吹毛求疵的 Github 敌人。这把战锤由臭虫的骨头打造,能造成强大的致命一击。增加力量和感知各<%= attrs %>点。", + "weaponSpecialTridentOfCrashingTidesText": "Trident of Crashing Tides", + "weaponSpecialTridentOfCrashingTidesNotes": "Gives you the ability to command fish, and also deliver some mighty stabs to your tasks. Increases Intelligence by <%= int %>.", "weaponSpecialYetiText": "雪人驯化矛", "weaponSpecialYetiNotes": "雪人驯化矛允许它的玩家指挥任何雪人。增加<%= str %>力量。2013-2014冬季装备限量版。", "weaponSpecialSkiText": "滑雪刺客杖", @@ -136,6 +138,8 @@ "weaponArmoireBasicCrossbowNotes": "This crossbow can pierce a task's armor from very far away! Increases Strength by <%= str %>, Perception by <%= per %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "weaponArmoireLunarSceptreText": "Soothing Lunar Sceptre", "weaponArmoireLunarSceptreNotes": "The healing power of this wand waxes and wanes. Increases Constitution by <%= con %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 3 of 3).", + "weaponArmoireRancherLassoText": "Rancher Lasso", + "weaponArmoireRancherLassoNotes": "Lassos: the ideal tool for rounding up and wrangling. Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 3 of 3).", "armor": "护甲", "armorBase0Text": "普通服装", "armorBase0Notes": "普通的衣服。 没有属性加成。", @@ -185,6 +189,8 @@ "armorSpecial1Notes": "它不竭的力量能使佩戴者适应一般的不适。全部属性增加<%= attrs %>点。", "armorSpecial2Text": "珍·沙拉德的贵族束腰外衣", "armorSpecial2Notes": "让你更加毛茸茸!体质与智力各加<%= attrs %>。", + "armorSpecialFinnedOceanicArmorText": "Finned Oceanic Armor", + "armorSpecialFinnedOceanicArmorNotes": "Although delicate, this armor makes your skin as harmful to the touch as a fire coral. Increases Strength by <%= str %>.", "armorSpecialYetiText": "野人驯化长袍", "armorSpecialYetiNotes": "模糊和激烈。增加<%= con %>点体质。2013-2014冬季限量版装备。", "armorSpecialSkiText": "雪橇刺客大衣", @@ -279,6 +285,8 @@ "armorArmoireLunarArmorNotes": "The light of the moon will make you strong and savvy. Increases Strength by <%= str %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 2 of 3).", "armorArmoireGladiatorArmorText": "Gladiator Armor", "armorArmoireGladiatorArmorNotes": "To be a gladiator you must be not only cunning... but strong. Increases Perception by <%= per %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 2 of 3).", + "armorArmoireRancherRobesText": "Rancher Robes", + "armorArmoireRancherRobesNotes": "Wrangle your mounts and round up your pets while wearing these magical Rancher Robes! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 2 of 3).", "headgear": "头饰", "headBase0Text": "没有头盔", "headBase0Notes": "没有头饰", @@ -328,6 +336,8 @@ "headSpecial1Notes": "以身作则之人所喜爱的王冠。所有属性提高<%= attrs %>.", "headSpecial2Text": "无名头盔", "headSpecial2Notes": "不求回报之人对自己许下的圣约。提高智力和力量各 <%= attrs %> 点。", + "headSpecialFireCoralCircletText": "Fire Coral Circlet", + "headSpecialFireCoralCircletNotes": "This circlet, designed by Habitica's greatest alchemists, allows you to breathe water and dive for treasure! Increases Perception by <%= per %>.", "headSpecialNyeText": "可笑的派对帽子", "headSpecialNyeNotes": "你收到了一顶可笑的派对帽子!当新年钟声响起时,自豪地戴上这顶帽子吧!没有属性加成。", "headSpecialYetiText": "雪人驯化头盔", @@ -415,13 +425,17 @@ "headArmoireLunarCrownText": "Soothing Lunar Crown", "headArmoireLunarCrownNotes": "This crown strengthens health and sharpens senses, especially when the moon is full. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Soothing Lunar Set (Item 1 of 3).", "headArmoireRedHairbowText": "Red Hairbow", - "headArmoireRedHairbowNotes": "Become strong, tough and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRedHairbowNotes": "Become strong, tough, and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireVioletFloppyHatText": "Violet Floppy Hat", "headArmoireVioletFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a pleasing purple color. Increases Perception by <%= per %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "headArmoireGladiatorHelmText": "Gladiator Helm", "headArmoireGladiatorHelmNotes": "To be a gladiator you must be not only strong.... but cunning. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Gladiator Set (Item 1 of 3).", "headArmoireRancherHatText": "Rancher Hat", - "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 1 of 3).", + "headArmoireBlueHairbowText": "Blue Hairbow", + "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownText": "Royal Crown", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "offhand": "副手物品", "shieldBase0Text": "没有副手装备", "shieldBase0Notes": "没有盾牌或副手武器。", @@ -449,6 +463,8 @@ "shieldSpecial0Notes": "看透死亡的面纱,以阴间的惨象使敌人战栗。提高 <%= per %>点感知。", "shieldSpecial1Text": "水晶盾", "shieldSpecial1Notes": "既能粉碎利箭,也能偏转中伤者的信口雌黄。所有属性提高<%= attrs %>。", + "shieldSpecialMoonpearlShieldText": "Moonpearl Shield", + "shieldSpecialMoonpearlShieldNotes": "Designed for fast swimming, and also some defense. Increases Constitution by <%= con %>.", "shieldSpecialGoldenknightText": "马斯泰因的碎石流星锤", "shieldSpecialGoldenknightNotes": "怪物统统捣烂!增加力量、智力、体质各<%= attrs %>点。", "shieldSpecialYetiText": "雪人驯化盾", @@ -578,7 +594,7 @@ "headAccessoryMystery201502Notes": "放飞你的想象力!没有属性加成。2015年2月捐赠者物品。", "headAccessoryMystery301405Text": "头戴护目镜", "headAccessoryMystery301405Notes": "“护目镜是戴在眼睛上的,”人们说。“没有人会想要一副只能戴在头上的护目镜。”人们说。哈!你果然让他们长见识了!没有增益效果。3015年8月捐赠者物品。", - "eyewear": "Eyewear", + "eyewear": "眼镜", "eyewearBase0Text": "没有眼镜", "eyewearBase0Notes": "没有眼镜。", "eyewearSpecialSummerRogueText": "流氓眼罩", diff --git a/common/locales/zh/groups.json b/common/locales/zh/groups.json index e1d918d4d1..31c8056fcb 100644 --- a/common/locales/zh/groups.json +++ b/common/locales/zh/groups.json @@ -94,13 +94,13 @@ "abuseFlag": "举报违反社区准则的用户", "abuseFlagModalHeading": "举报 <%= name %> 违规", "abuseFlagModalBody": "你确定要举报这个帖子?你只能举报违反了 <%= firstLinkStart %>社区准则<%= linkEnd %> 或者 <%= secondLinkStart %>服务条款<%= linkEnd %> 的帖子。不当的举报是违反社区准则的,并且你会因此而违规。", - "abuseFlagModalButton": "报告", + "abuseFlagModalButton": "Report Violation", "abuseReported": "感谢您报告此违反服务条款的行为。版主已经接到通知。", "abuseAlreadyReported": "你已经举报过此信息。", "needsText": "请输入一个信息", "needsTextPlaceholder": "请在这里输入一个信息", - "copyMessageAsToDo": "Copy message as To-Do", - "messageAddedAsToDo": "Message copied as To-Do.", + "copyMessageAsToDo": "将消息复制为代办事项", + "messageAddedAsToDo": "消息已经复制为代办事项", "messageWroteIn": "<%= user %> wrote in <%= group %>", "msgPreviewHeading": "Message Preview", "leaderOnlyChallenges": "Only group leader can create challenges", @@ -119,6 +119,8 @@ "sendGiftPurchase": "Purchase", "sendGiftMessagePlaceholder": "Personal message (optional)", "sendGiftSubscription": "<%= months %> Month(s): $<%= price %>", + "battleWithFriends": "Battle Monsters With Friends", "startAParty": "Start a Party", - "addToParty": "Add someone to your party" + "addToParty": "Add someone to your party", + "likePost": "Click if you like this post!" } \ No newline at end of file diff --git a/common/locales/zh/limited.json b/common/locales/zh/limited.json index 8b3ac58006..d3a73ce4b2 100644 --- a/common/locales/zh/limited.json +++ b/common/locales/zh/limited.json @@ -8,6 +8,8 @@ "alarmingFriendsText": "被队友吓到了 <%= spookDust %> 次", "agriculturalFriends": "农民同志", "agriculturalFriendsText": "被队友变成花朵<%= seeds %>次。", + "aquaticFriends": "Aquatic Friends", + "aquaticFriendsText": "Got splashed <%= seafoam %> times by party members.", "valentineCard": "情人节卡片", "valentineCardNotes": "赠送情人节卡片给你的一个队伍成员。", "valentine0": "\"玫瑰红艳<%= lineBreak %>我的每日任务宝蓝<%= lineBreak %>我欢呼雀跃,因为<%= lineBreak %>能与你同在派对中!\"", diff --git a/common/locales/zh/messages.json b/common/locales/zh/messages.json index 1aaaf348ff..3c736fc5ca 100644 --- a/common/locales/zh/messages.json +++ b/common/locales/zh/messages.json @@ -1,7 +1,7 @@ { "messageLostItem": "你的<%= itemText %>损坏了。", "messageTaskNotFound": "找不到任务。", - "messageDuplicateTaskID": "A task with that ID already exists.", + "messageDuplicateTaskID": "此任务在这个账号中已经存在", "messageTagNotFound": "找不到标签。", "messagePetNotFound": "找不到该宠物。", "messageFoodNotFound": "找不到该食物。", @@ -21,7 +21,10 @@ "messageDropFood": "你找到了 <%= dropArticle %><%= dropText %>! <%= dropNotes %>", "messageDropEgg": "你找到了一个<%= dropText %>蛋!<%= dropNotes %>", "messageDropPotion": "你找到了一瓶 <%= dropText %> 药水! <%= dropNotes %>", + "messageDropQuest": "You've found a quest!", "messageFoundQuest": "你有个新剧情任务\"<%= questText %>\"!", + "messageAlreadyPurchasedGear": "You purchased this gear in the past, but do not currently own it. You can buy it again in the rewards column on the tasks page.", + "messageAlreadyOwnGear": "You already own this item. Equip it by going to the equipment page.", "armoireEquipment": "<%= image %> You found a piece of rare Equipment in the Armoire: <%= dropText %>! Awesome!", "armoireFood": "<%= image %> You rummage in the Armoire and find <%= dropArticle %><%= dropText %>. What's that doing in here?", "armoireExp": "You wrestle with the Armoire and gain Experience. Take that!" diff --git a/common/locales/zh/npc.json b/common/locales/zh/npc.json index 91eec4e153..3546fb27ba 100644 --- a/common/locales/zh/npc.json +++ b/common/locales/zh/npc.json @@ -14,6 +14,8 @@ "sellPotionForGold": "Sell <%= itemType %> Potion for <%= gold %> Gold", "buyGems": "购买宝石", "justin": "Justin", + "ian": "Ian", + "ianText": "Welcome to the Quest Shop! Here you can use Quest Scrolls to battle monsters with your friends. Be sure to check out our fine array of Quest Scrolls for purchase on the right!", "USD": "美金", "newStuff": "新品", "cool": "稍后再跟我说", @@ -25,6 +27,7 @@ "payWithCard": "用信用卡付款", "payNote": "注意:PayPal有时会需要很长的时间。我们推荐用信用卡。", "card": "信用卡", + "amazonInstructions": "Click the button to pay using Amazon Payments", "paymentMethods": "付款流程:", "classGear": "职业装备", "classGearText": "首先:别惊慌!你的旧装备放在你的物品栏,你现在穿着你的新手<%= klass %>装备。穿你的职业装备为你提供50%额外属性奖励。但是,你仍然可以切换回原来的装备。", diff --git a/common/locales/zh/pets.json b/common/locales/zh/pets.json index 1f7c40e923..9036d1e698 100644 --- a/common/locales/zh/pets.json +++ b/common/locales/zh/pets.json @@ -13,6 +13,7 @@ "hydra": "三头蛇", "mantisShrimp": "虾蛄", "mammoth": "猛犸象", + "orca": "Orca", "rarePetPop1": "按按金色的爪印查看怎么通过为HabitRPG贡献来获得这只稀有宠物!", "rarePetPop2": "得到这个宠物的方法!", "potion": "<%= potionType %> 药水", @@ -24,6 +25,7 @@ "hatchingPotion": "孵化药水", "noHatchingPotions": "你没有任何孵化药水。", "inventoryText": "点选一颗蛋后,可使用的药水会亮起绿色的背景,然后点击药水来孵化出宠物。如果没有药水亮起绿色背景,再点击一次蛋来取消点选它,然后先点击药水看看可使用的宠物蛋,它们同样会亮起绿色背景。你也可以在商人Alexander那里卖掉不想要的物品。", + "foodText": "food", "food": "食物和鞍", "noFood": "你没有任何食物或鞍。", "dropsExplanation": "如果你不想等每次完成任务才掉落这些物品,你可以用宝石来加速获取。 你可以在这了解更多关于掉落系统的信息。", diff --git a/common/locales/zh/quests.json b/common/locales/zh/quests.json index 429e4211e0..3eee61be9a 100644 --- a/common/locales/zh/quests.json +++ b/common/locales/zh/quests.json @@ -1,16 +1,24 @@ { "quests": "任务", "quest": "任务", + "whereAreMyQuests": "Quests are now available on their own page! Click on Inventory -> Quests to find them.", + "yourQuests": "你的任务", + "questsForSale": "Quests for Sale", + "petQuests": "Pet and Mount Quests", + "unlockableQuests": "Unlockable Quests", + "goldQuests": "Gold-Purchasable Quests", "questDetails": "Quest Details", "invitations": "Invitations", "completed": "完成了!", "youReceived": "你收到了", + "dropQuestCongrats": "Congratulations on earning this quest scroll! You can invite your party to begin the quest now, or come back to it any time in your Inventory > Quests.", "questSend": "Clicking \"Invite\" will send an invitation to your party members. When all members have accepted or denied, the quest begins. See status under Social > Party.", "inviteParty": "邀请团队", "questInvitation": "任务邀请:", "questInvitationTitle": "任务邀请", "questInvitationInfo": "Invitation for the Quest <%= quest %>", "askLater": "稍后再问", + "questLater": "Quest Later", "buyQuest": "购买任务", "accepted": "接受了", "rejected": "拒绝的", @@ -37,11 +45,15 @@ "noScrolls": "你没有任何任务卷轴。", "scrollsText1": "任务需要团队去完成。如果你想单独做任务,", "scrollsText2": "你可以建立一个空团队。", - "scrollsPre": "你需要完成上一个任务才能开始这个!", + "scrollsPre": "You haven't unlocked this quest yet!", + "alreadyEarnedQuestLevel": "You already earned this quest by attaining Level <%= level %>.", + "alreadyEarnedQuestReward": "You already earned this quest by completing <%= priorQuest %>.", "completedQuests": "已完成任务", "mustComplete": "你要先完成<%= quest %>。", - "mustLevel": "你需要达到第<%= level %>级。", + "mustLevel": "You must be level <%= level %> to begin this quest.", "mustLvlQuest": "你需要达到第<%= level %>级才能买这个任务!", + "mustInviteFriend": "To earn this quest, invite a friend to your Party. Invite someone now?", + "unlockByQuesting": "To earn this quest, complete <%= title %>.", "sureCancel": "你是否确定要放弃这个任务?将会失去所有接受的邀请。任务拥有者将保留持有的任务卷轴。", "sureAbort": "你是否确定要放弃这个任务?这样做会让你的所有队员都退出这个任务,并且消除所有进度。任务卷轴将会回到任务拥有者手上。", "doubleSureAbort": "你真的真的要这样做吗?要确保他们不会讨厌你一辈子哟!", diff --git a/common/locales/zh/questscontent.json b/common/locales/zh/questscontent.json index 610a508413..461379e612 100644 --- a/common/locales/zh/questscontent.json +++ b/common/locales/zh/questscontent.json @@ -58,44 +58,44 @@ "questSpiderBoss": "蜘蛛", "questSpiderDropSpiderEgg": "蜘蛛 (蛋)", "questSpiderUnlockText": "解锁蜘蛛蛋购买功能", - "questVice1Text": "逃出恶习之龙的控制", + "questVice1Text": "Vice, Part 1: Free Yourself of the Dragon's Influence", "questVice1Notes": "

传言说,有一个可怕的恶魔藏身于Habitica山的洞穴中。他可以击溃所有人的意志,让所有接近这片土地的勇者们染上恶习并变得懒惰!这个野兽由巨大的力量和阴影组成,并化身为一条奸诈的阴影巨龙——恶习之龙。勇敢的Habiteers,一起站出来,击败这个邪恶的怪物。但是,你一定要相信自己能抵抗他巨大的邪恶之力。

恶习第1部:

小心不要让他控制你的意志,不然你怎么和他战斗?不要成为懒惰和恶习的牺牲品!努力与巨龙的力量对抗吧,逃出他邪恶之力的影响!

", "questVice1Boss": "恶习之龙的阴影", "questVice1DropVice2Quest": "恶习之龙第2部 (卷轴)", - "questVice2Text": "寻找巨龙的巢穴", + "questVice2Text": "Vice, Part 2: Find the Lair of the Wyrm", "questVice2Notes": "当你挣脱了恶习的控制,你感觉到一股你已然忘却的力量涌回了你的体内。带着必胜的信念,你的队伍又一次充满自信的踏上了前往Habitica山的路。你们在山洞的入口停了下来。从洞里不断涌出漆黑的暗影,像雾一样笼罩着洞口。洞里漆黑一片,伸手不见五指。从灯笼里发出的光根本无法触及暗影笼罩的区域。据说只有用魔力点亮的光可以渗入巨龙的阴霾中。如果能找到足够多的神光水晶,你就可以找到去巨龙那里的路了。", "questVice2CollectLightCrystal": "神光水晶", "questVice2DropVice3Quest": "恶习之龙第3部 (卷轴)", - "questVice3Text": "恶习之龙的觉醒", + "questVice3Text": "Vice, Part 3: Vice Awakens", "questVice3Notes": "在不断的努力之下,你的队伍终于发现了恶习之龙的巢穴.这个庞大的怪物用厌恶的眼神盯着你的队伍.黑暗的漩涡围绕着你们,一个声音在你们的脑海中耳语.“又有更多愚蠢的Habitica居民来阻止我了吗?有意思.你们会后悔来到这里的.”这只长满鳞片的巨物抬起了头,回过身来准备攻击.你们的机会来了!尽你们所能,最后一次击败恶习吧!", "questVice3Completion": "阴影从洞穴中消散,一切归于沉寂。你们做到了!你们打败了恶习!你和你的队伍终于可以松一口气了。勇敢的Habiteers,尽情享受胜利的喜悦吧,但是请铭记你在打败恶习的过程中学到的一切,继续向前迈进吧。还有更多的习惯等着你,还有更凶猛的恶魔需要征服!", "questVice3Boss": "阴影恶习之龙", "questVice3DropWeaponSpecial2": "Stephen Weber的龙矛", "questVice3DropDragonEgg": "龙 (宠物蛋)", "questVice3DropShadeHatchingPotion": "深色孵化药水", - "questMoonstone1Text": "月长石项链", + "questMoonstone1Text": "The Moonstone Chain, Part 1: The Moonstone Chain", "questMoonstone1Notes": "

一个可怕的麻烦困扰着Habiticans.已经消失很久的坏习惯回来复仇了.盘子没有清洗,课本很长时间没有看,拖延症开始猖獗!


你跟踪着你自己的一些归来的坏习惯,来到了淤塞之沼,并发现了这一切的元凶:可怕的死灵巫师,雷茜德维特.你冲了进去,挥舞着你的武器,但是它们都穿过了她幽灵一般的身体,没有造成任何伤害.


\"别费劲儿了,\"她用粗糙刺耳的声音嘶嘶得说.\"没有月长石项链的话,没有什么可以伤害我--而且宝石大师@aurakami很久以前就将月长石分散到了Habitica的各处!\"虽然你气喘吁吁的撤退了...但是你知道你需要做什么.

", "questMoonstone1CollectMoonstone": "月长石", "questMoonstone1DropMoonstone2Quest": "月长石项链第2部:再犯巫师 (卷轴)", - "questMoonstone2Text": "再犯巫师", + "questMoonstone2Text": "The Moonstone Chain, Part 2: Recidivate The Necromancer", "questMoonstone2Notes": "

勇敢的武器铸造师@Inventrix帮你将附魔的月长石铸造成了一条项链.你现在已经准备好面对雷茜德维特了,但是当你进入淤塞之沼的时候,感觉寒气逼人.


腐朽的气息在你的耳边低语.\"又回来了?真令人高兴啊...\"你冲向前去,猛地刺出,在月长石项链的光芒下,你的武器击中了她的肉体.\"你再次将我与这个世界束缚在了一起,\"雷茜德维特咆哮着,\"而且这次该是你离开这个世界了!\"

", "questMoonstone2Boss": "死灵法师", "questMoonstone2DropMoonstone3Quest": "月长石项链第3部:再犯改造 (卷轴)", - "questMoonstone3Text": "再犯改造", + "questMoonstone3Text": "The Moonstone Chain, Part 3: Recidivate Transformed", "questMoonstone3Notes": "

再犯蜷缩在地上,你用月长石项链给她致命一击.可怕的事情发生了,她抓住了宝石,眼中闪耀着胜利的火焰.


\"愚蠢的生物!”她喊道.\"这些月长石的确能够让我回复成物质形态,但是并不像你想象的那样.当满月在黑暗中变圆的时候,我的力量也会变得强大,我从阴影之中召唤了你们最为恐惧的家伙!\"


一股浓烈的雾从沼泽中升起,雷茜德维特的身体扭曲变形成了让人恐惧的形状--恶习的不死之身,恐惧的再生了.

", "questMoonstone3Completion": "

当不死巨龙倒下时,你的呼吸变得困难,汗水刺激着你的眼睛。 再犯的遗体风化成薄薄的灰雾, 当清风吹拂时飘散了。你听到Habitican们一劳永逸地打败他们的坏习惯时发出的一阵遥远悠长的呼喊。这时,驯兽师


@Baconsaur 骑着狮鹫从天空中俯冲下来,“我在天空中看到了你战斗的尾声,我被深深感动了。请拿上这件附魔了的长袍——你的勇敢诉说着你高尚的心灵,我相信这是理所应当拥有的。”

", "questMoonstone3Boss": "死者-恶习", "questMoonstone3DropRottenMeat": "腐肉 (食物)", "questMoonstone3DropZombiePotion": "僵尸孵化药水", - "questGoldenknight1Text": "一场严肃的谈话", + "questGoldenknight1Text": "The Golden Knight, Part 1: A Stern Talking-To", "questGoldenknight1Notes": "

黄金骑士得知了可怜的Habitican们的情况。没有将你们的每日任务全部完成?记录下一个不好的习惯?她会以此为理由来不断的骚扰你,教你怎样像她一样。她是完美的Habitican的经典范例,而你只不过是一个失败者。但是,虽然这的确有点儿不光彩!但是所有人都会犯错。那些犯了错的人也不应因此就受到这样消极的待遇。也许现在对你来说正是时候,从受到伤害的Habitican们那里收集一些证据,然后和黄金骑士来一场严肃的谈话

", "questGoldenknight1CollectTestimony": "证据", "questGoldenknight1DropGoldenknight2Quest": "黄金骑士项链第2部:暗淡的黄金 (卷轴)", - "questGoldenknight2Text": "黄金骑士", + "questGoldenknight2Text": "The Golden Knight, Part 2: Gold Knight", "questGoldenknight2Notes": "

身上带着上百个Habitican们的证据,你最终面对着黄金骑士,开始一个接着一个地对她陈述Habitican们对她的不满,“还有@Pfeffernusse说你总是不停的讨价还价-”黄金骑士举起了她的手打断了你,嘲弄道,“拜托,这些人只不过是嫉妒我的成功。比起抱怨,他们更应该像我一样努力的工作!也许我应该向你展示一下,就像我一样,勤奋所能给予你的力量!”说着她举起狼牙棒,准备攻击你!

", "questGoldenknight2Boss": "黄金骑士", "questGoldenknight2DropGoldenknight3Quest": "黄金骑士项链第3部:钢铁骑士 (卷轴)", - "questGoldenknight3Text": "钢铁骑士", + "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", "questGoldenknight3Notes": "

@Jon Arinbjorn 对你大喊,试图吸引你的注意力。在你战斗的余波中, 一个新的人物出现了。 一位装备着带有黑色污迹铁甲的骑士手持利剑向你走来。黄金骑士对那个人大喊:“父亲,不要!”但那个人毫无停下来的意思。 黄金骑士转向你,说:“我很抱歉。我曾是一个傻子,我太傲慢了,都不知道自己多么残忍,但我的父亲比曾经的我还要残忍。如果他不停下, 他就会毁了我们所有人。来吧,拿上我的流星锤,制止钢铁骑士吧!”

", "questGoldenknight3Completion": "

铿锵一声,钢铁骑士双膝跪地倒下了。“你太强了,” 他喘着粗气说, “今天,我被轻而易举地打败了。”黄金骑士向你走来,说道:“ 谢谢你。我相信我们都从与你的相遇中学会了谦逊。我会和我的父亲好好谈谈,并解释那些针对我们的怨言。也许是时候向其他Habitican道歉了。” 她考虑了一会儿,又向你转过身来,“拿上它吧,作为我们给你的礼物,我希望你能带上我的流星锤。它现在是你的了。”

", "questGoldenknight3Boss": "钢铁骑士", @@ -128,15 +128,15 @@ "questSeahorseBoss": "海种马", "questSeahorseDropSeahorseEgg": "海马 (宠物蛋)", "questSeahorseUnlockText": "解锁海马蛋购买功能。", - "questAtom1Text": "平凡任务线的进攻,卷1:盘子灾难!", + "questAtom1Text": "Attack of the Mundane, Part 1: Dish Disaster!", "questAtom1Notes": "你到了一个洗手池旁好好休息一下……但是洗手池被一堆没洗的盘子污染了!这怎么可以?你当然不能允许它在这种状态。你唯一能做的事情就是:洗掉这些盘子,拯救你的休息区!最好找些肥皂来清洗这团糟。要好多肥皂……", "questAtom1CollectSoapBars": "块肥皂", - "questAtom1Drop": "好吃懒做怪 (卷轴)", - "questAtom2Text": "平凡任务线的进攻,卷2:好吃懒做的怪物", + "questAtom1Drop": "The SnackLess Monster (Quest Scroll)", + "questAtom2Text": "Attack of the Mundane, Part 2: The SnackLess Monster", "questAtom2Notes": "呼呼,盘子洗掉之后这个地方看起来舒服多了。也许,你终于可以找点乐子休息一下了。喔——那看起来有个披萨饼盒子浮在池子里。好吧,下一个清理一个是什么东西?哎呀,不是一个披萨盒那么简单!那个盒子突然从水里升高,原来是一个怪物的脑袋。不会吧!传说中的好吃懒做怪?据说它自从史前就一直隐藏在池子里:一个从废弃食品和垃圾中召唤出的古老Habit生物。呕!", "questAtom2Boss": "好吃懒做怪", - "questAtom2Drop": "洗衣终结者卷轴 (卷轴)", - "questAtom3Text": "平凡任务线的进攻,卷3:洗衣终结者", + "questAtom2Drop": "The Laundromancer (Quest Scroll)", + "questAtom3Text": "Attack of the Mundane, Part 3: The Laundromancer", "questAtom3Notes": "好吃懒做怪发出震耳欲聋的哭声,五种甜美的奶酪从它的嘴里涌出。好吃懒做怪裂成了碎片。“是谁这么大的胆子!”从水面下传起一个声音。一个身穿长袍的蓝色身影从水中显现出来,头上还戴着一个马桶刷。他愤怒地宣告:“我乃洗衣终结者!你们真有胆子——洗了我可爱的脏盘子,摧毁了我的宠物,还穿着这么干净的衣服进入我的地盘。看我反洗衣魔法的威力,感受一下我的愤怒吧!\"", "questAtom3Completion": "邪恶的洗衣终结者被打败了!干净的衣服从空中飘下,堆在了你们身边。这一切看起来好极了。当你准备穿过这些新熨好的衣服时,一道金属的闪光吸引了你的注意——一个闪闪发光的头盔。已经无法知道这个闪亮的物品的原主人是谁了,但是当你把它带上时,你感觉到他的慷慨带给你的温暖。真可惜,他们忘了把自己的名字缝在边上。", "questAtom3Boss": "洗衣终结者", @@ -208,5 +208,34 @@ "questKrakenBoss": "The Kraken of Inkomplete", "questKrakenCompletion": "As the Kraken flees, several eggs float to the surface of the water. Lemoness examines them, and her suspicion turns to delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"", "questKrakenDropCuttlefishEgg": "Cuttlefish (Egg)", - "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market" + "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market", + "questWhaleText": "Wail of the Whale", + "questWhaleNotes": "You arrive at the Diligent Docks, hoping to take a submarine to watch the Dilatory Derby. Suddenly, a deafening bellow forces you to stop and cover your ears. \"Thar she blows!\" cries Captain @krazjega, pointing to a huge, wailing whale. \"It's not safe to send out the submarines while she's thrashing around!\"

\"Quick,\" calls @UncommonCriminal. \"Help me calm the poor creature so we can figure out why she's making all this noise!\"", + "questWhaleBoss": "Wailing Whale", + "questWhaleCompletion": "After much hard work, the whale finally ceases her thunderous cry. \"Looks like she was drowning in waves of negative habits,\" @zoebeagle explains. \"Thanks to your consistent effort, we were able to turn the tides!\" As you step into the submarine, several whale eggs bob towards you, and you scoop them up.", + "questWhaleDropWhaleEgg": "Whale (Egg)", + "questWhaleUnlockText": "Unlocks purchasable whale eggs in the Market", + "questDilatoryDistress1Text": "Dilatory Distress, Part 1: Message in a Bottle", + "questDilatoryDistress1Notes": "A message in a bottle arrived from the newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, the alchemists @Benga and @hazel can make it all possible! You only have to find the proper ingredients.", + "questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!", + "questDilatoryDistress1CollectFireCoral": "Fire Coral", + "questDilatoryDistress1CollectBlueFins": "Blue Fins", + "questDilatoryDistress1DropArmor": "Finned Oceanic Armor (Armor)", + "questDilatoryDistress2Text": "Dilatory Distress, Part 2: Creatures of the Crevasse", + "questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.

When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"", + "questDilatoryDistress2Completion": "You vanquish the nightmarish horde of skulls, but you feel no closer to finding Adva. You speak to @Kiwibot, the royal tracker, to see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"", + "questDilatoryDistress2Boss": "Water Skull Swarm", + "questDilatoryDistress2RageTitle": "Swarm Respawn", + "questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Water Skull Swarm will heal 30% of its remaining health!", + "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", + "questDilatoryDistress2DropSkeletonPotion": "Skeleton Hatching Potion", + "questDilatoryDistress2DropCottonCandyBluePotion": "Cotton Candy Blue Hatching Potion", + "questDilatoryDistress2DropHeadgear": "Fire Coral Circlet (Headgear)", + "questDilatoryDistress3Text": "Dilatory Distress, Part 3: Not a Mere Maid", + "questDilatoryDistress3Notes": "You follow the mantis shrimps deep into the Crevasse, and discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits you inside the main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks you notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should you break it?", + "questDilatoryDistress3Completion": "Finally, you manage to pull the bewitched pendant from Adva's neck and throw it away. Adva clutches her head. \"Where am I? What happened here?\" After hearing your story, she frowns. \"This necklace was given to me by a strange ambassador - a lady called 'Tzina'. I don't remember anything after that!\"

Back at Dilatory, Manta is overjoyed by your success. \"Allow me to reward you with this trident and shield! I ordered them from @aiseant and @starsystemic as a gift for Adva, but... I'd rather not put weapons in her hands any time soon.\"", + "questDilatoryDistress3Boss": "Adva, the Usurping Mermaid", + "questDilatoryDistress3DropFish": "Fish (Food)", + "questDilatoryDistress3DropWeapon": "Trident of Crashing Tides (Weapon)", + "questDilatoryDistress3DropShield": "Moonpearl Shield (Shield-Hand Item)" } \ No newline at end of file diff --git a/common/locales/zh/settings.json b/common/locales/zh/settings.json index 899e8b81f4..449f234d47 100644 --- a/common/locales/zh/settings.json +++ b/common/locales/zh/settings.json @@ -82,6 +82,7 @@ "emailChange2": "admin@habitrpg.com", "emailChange3": "包括你的新旧邮箱地址以及你的用户ID。", "username": "登陆名", + "usernameOrEmail": "Login Name or Email", "email": "邮箱", "registeredWithFb": "通过 Facebook 注册", "loginNameDescription1": "这是你用来登陆HabitRPG的登录名。访问", @@ -95,7 +96,7 @@ "giftedSubscription": "捐助有礼", "invitedParty": "队伍邀请", "invitedGuild": "公会邀请", - "inactivityEmails": "你的账号处于失效状态", + "importantAnnouncements": "Your account is inactive", "weeklyRecaps": "过去几周内你账户活动的总结", "questStarted": "你的任务已经开始", "invitedQuest": "任务邀请", diff --git a/common/locales/zh/spells.json b/common/locales/zh/spells.json index 8e38740455..6209e96c3f 100644 --- a/common/locales/zh/spells.json +++ b/common/locales/zh/spells.json @@ -1,6 +1,6 @@ { "spellWizardFireballText": "火焰爆轰", - "spellWizardFireballNotes": "Flames burst from your hands. You gain XP, and you deal extra damage to Bosses! Click on a task to cast. (Based on: INT)", + "spellWizardFireballNotes": "你的手中释放出强大的烈焰。你得到经验值,并且对怪物造成额外伤害!点击一个目标以使用 (法术强度与智力值有关)", "spellWizardMPHealText": "澎湃灵泉", "spellWizardMPHealNotes": "You sacrifice mana to help your friends. The rest of your party gains MP! (Based on: INT)", "spellWizardEarthText": "地震", @@ -42,5 +42,9 @@ "spellSpecialShinySeedText": "闪光种子", "spellSpecialShinySeedNotes": "把一个好友变成一朵笑笑花。", "spellSpecialPetalFreePotionText": "除花剂", - "spellSpecialPetalFreePotionNotes": "解除闪光种子效果。" + "spellSpecialPetalFreePotionNotes": "解除闪光种子效果。", + "spellSpecialSeafoamText": "浪花", + "spellSpecialSeafoamNotes": "把好友变成海洋生物", + "spellSpecialSandText": "沙子", + "spellSpecialSandNotes": "取消浪花效果" } \ No newline at end of file diff --git a/common/locales/zh/tasks.json b/common/locales/zh/tasks.json index 14f22aa2c6..1dc329e345 100644 --- a/common/locales/zh/tasks.json +++ b/common/locales/zh/tasks.json @@ -23,6 +23,7 @@ "difficulty": "难度", "difficultyHelpTitle": "这任务有多难?", "difficultyHelpContent": "The harder a task, the more Experience and Gold it awards you when you check it off... but the more it damages you if it is a Daily or Bad Habit!", + "trivial": "Trivial", "easy": "简单", "medium": "中等", "hard": "困难", diff --git a/common/locales/zh_TW/backgrounds.json b/common/locales/zh_TW/backgrounds.json index 1ef27f2644..4df8ed883c 100644 --- a/common/locales/zh_TW/backgrounds.json +++ b/common/locales/zh_TW/backgrounds.json @@ -90,5 +90,12 @@ "backgroundShimmeryBubblesText": "Shimmery Bubbles", "backgroundShimmeryBubblesNotes": "Float through a sea of Shimmery Bubbles.", "backgroundIslandWaterfallsText": "Island Waterfalls", - "backgroundIslandWaterfallsNotes": "Picnic near Island Waterfalls." + "backgroundIslandWaterfallsNotes": "Picnic near Island Waterfalls.", + "backgrounds072015": "SET 14: Released July 2015", + "backgroundDilatoryRuinsText": "Ruins of Dilatory", + "backgroundDilatoryRuinsNotes": "Dive to the Ruins of Dilatory.", + "backgroundGiantWaveText": "Giant Wave", + "backgroundGiantWaveNotes": "Surf a Giant Wave!", + "backgroundSunkenShipText": "Sunken Ship", + "backgroundSunkenShipNotes": "Explore a Sunken Ship." } \ No newline at end of file diff --git a/common/locales/zh_TW/challenge.json b/common/locales/zh_TW/challenge.json index dae0b42ddf..d62c0b56cf 100644 --- a/common/locales/zh_TW/challenge.json +++ b/common/locales/zh_TW/challenge.json @@ -54,5 +54,6 @@ "challengedNotOwnedFilter": "Not Owned", "challengedEitherOwnedFilter": "Either", "backToChallenges": "Back to all challenges", - "prizeValue": "<%= gemcount %> <%= gemicon %> Prize" + "prizeValue": "<%= gemcount %> <%= gemicon %> Prize", + "clone": "Clone" } \ No newline at end of file diff --git a/common/locales/zh_TW/character.json b/common/locales/zh_TW/character.json index 15e841b682..e841e4c677 100644 --- a/common/locales/zh_TW/character.json +++ b/common/locales/zh_TW/character.json @@ -45,6 +45,7 @@ "hauntedColors": "幽靈髮色", "winteryColors": "冷色髮色", "equipment": "裝備", + "equipmentBonus": "Equipment", "equipmentBonusText": "穿上某些戰鬥裝備可獲得屬性加成。你可以從背包 > 裝備中查看你擁有的戰鬥裝備。", "classBonus": "職業裝備加成", "classBonusText": "你的職業 (如果你還沒解鎖或選擇其他職業,你是個戰士) 使用同職業的裝備時,比起其他職業的裝備會更有效。穿上你目前職業的裝備可以讓屬性加成上升 50%。", @@ -149,5 +150,9 @@ "mageWiki": "魔法師", "rogueWiki": "盜賊", "healerWiki": "醫者", - "chooseClassLearn": "Learn more about classes" + "chooseClassLearn": "Learn more about classes", + "str": "STR", + "con": "CON", + "per": "PER", + "int": "INT" } \ No newline at end of file diff --git a/common/locales/zh_TW/content.json b/common/locales/zh_TW/content.json index fb7fa69dbe..c9cd35f699 100644 --- a/common/locales/zh_TW/content.json +++ b/common/locales/zh_TW/content.json @@ -4,7 +4,7 @@ "armoireText": "Enchanted Armoire", "armoireNotesFull": "Open the Armoire to randomly receive special Equipment, Experience, or food! Equipment pieces remaining:", "armoireLastItem": "You've found the last piece of rare Equipment in the Enchanted Armoire.", - "armoireNotesEmpty": "The Armoire will have new Equipment every month. Until then, keep clicking for Experience and Food!", + "armoireNotesEmpty": "The Armoire will have new Equipment in the first week of every month. Until then, keep clicking for Experience and Food!", "dropEggWolfText": "狼", "dropEggWolfAdjective": "忠誠的", "dropEggTigerCubText": "小老虎", @@ -64,6 +64,8 @@ "questEggSheepAdjective": "羊毛製的", "questEggCuttlefishText": "Cuttlefish", "questEggCuttlefishAdjective": "cuddly", + "questEggWhaleText": "Whale", + "questEggWhaleAdjective": "splashy", "eggNotes": "把孵化藥水倒在寵物蛋上會把它孵化成一隻<%= eggAdjective(locale) %><%= eggText(locale) %>。", "hatchingPotionBase": "普通", "hatchingPotionWhite": "白色", diff --git a/common/locales/zh_TW/contrib.json b/common/locales/zh_TW/contrib.json index f764439fda..d33207271d 100644 --- a/common/locales/zh_TW/contrib.json +++ b/common/locales/zh_TW/contrib.json @@ -61,5 +61,10 @@ "surveysSingle": "填寫調查表來幫助HabitRPG成長。沒有進行中的調查表。", "surveysMultiple": "填寫<%= surveys %>調查表來幫助HabitRPG成長。沒有進行中的調查表。", "currentSurvey": "目前的調查表", - "surveyWhen": "在三月下旬調查表將處理完畢,徽章將被授予給的所有參與者。" + "surveyWhen": "在三月下旬調查表將處理完畢,徽章將被授予給的所有參與者。", + "blurbInbox": "This is where your private messages are stored! You can send someone a message by clicking on the envelope icon next to their name in Tavern, Party, or Guild Chat.", + "blurbGuildsPage": "Guilds are common-interest chat groups created by the players, for players. Browse through the list and join the Guilds that interest you!", + "blurbChallenges": "Challenges are created by your fellow players. Joining a Challenge will add its tasks to your task dashboard, and winning a Challenge will give you an achievement and often a gem prize!", + "blurbHallPatrons": "This is the Hall of Patrons, where we honor the noble adventurers who backed HabitRPG's original Kickstarter. We thank them for helping us bring Habitica to life!", + "blurbHallHeroes": "This is the Hall of Heroes, where open-source contributors to HabitRPG are honored. Whether through code, art, music, writing, or even just helpfulness, they have earned gems, exclusive equipment, and prestigious titles. You can contribute to HabitRPG, too! Find out more here. " } \ No newline at end of file diff --git a/common/locales/zh_TW/gear.json b/common/locales/zh_TW/gear.json index ba3ea4ce42..0127a9a717 100644 --- a/common/locales/zh_TW/gear.json +++ b/common/locales/zh_TW/gear.json @@ -68,6 +68,8 @@ "weaponSpecial3Notes": "怪物統統搗爛!增加力量、智力、體質各 <%= attrs %> 點。", "weaponSpecialCriticalText": "碾碎臭蟲的強力戰鎚", "weaponSpecialCriticalNotes": "這位勇士殺死了一個強力的Github 敵人,無數戰士卻隕落於此。這把戰鎚由臭蟲的骨頭打造,能造成強大的致命一擊。增加力量和感知各<%= attrs %>點。", + "weaponSpecialTridentOfCrashingTidesText": "Trident of Crashing Tides", + "weaponSpecialTridentOfCrashingTidesNotes": "Gives you the ability to command fish, and also deliver some mighty stabs to your tasks. Increases Intelligence by <%= int %>.", "weaponSpecialYetiText": "雪怪馴化矛", "weaponSpecialYetiNotes": "這把長矛賜予使用者指揮雪怪的權能。增加 <%= str %> 點力量。2013-2014限定的冬季裝備。", "weaponSpecialSkiText": "刺客滑雪杖", @@ -136,6 +138,8 @@ "weaponArmoireBasicCrossbowNotes": "This crossbow can pierce a task's armor from very far away! Increases Strength by <%= str %>, Perception by <%= per %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "weaponArmoireLunarSceptreText": "Soothing Lunar Sceptre", "weaponArmoireLunarSceptreNotes": "The healing power of this wand waxes and wanes. Increases Constitution by <%= con %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 3 of 3).", + "weaponArmoireRancherLassoText": "Rancher Lasso", + "weaponArmoireRancherLassoNotes": "Lassos: the ideal tool for rounding up and wrangling. Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 3 of 3).", "armor": "盔甲", "armorBase0Text": "正常服裝", "armorBase0Notes": "普通的衣服。 沒有屬性加成。", @@ -185,6 +189,8 @@ "armorSpecial1Notes": "它源源不絕的力量會使佩戴者習慣普通的不舒服感。增加<%= attrs %>點全部屬性。", "armorSpecial2Text": "Jean Chalard 的貴族外套", "armorSpecial2Notes": "讓你更加地蓬鬆!體質與智力各加<%= attrs %>。", + "armorSpecialFinnedOceanicArmorText": "Finned Oceanic Armor", + "armorSpecialFinnedOceanicArmorNotes": "Although delicate, this armor makes your skin as harmful to the touch as a fire coral. Increases Strength by <%= str %>.", "armorSpecialYetiText": "雪怪馴化長袍", "armorSpecialYetiNotes": "模糊和激烈。增加<%= con %>點體質。2013-2014冬季限量版裝備。", "armorSpecialSkiText": "雪橇刺客大衣", @@ -279,6 +285,8 @@ "armorArmoireLunarArmorNotes": "The light of the moon will make you strong and savvy. Increases Strength by <%= str %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 2 of 3).", "armorArmoireGladiatorArmorText": "Gladiator Armor", "armorArmoireGladiatorArmorNotes": "To be a gladiator you must be not only cunning... but strong. Increases Perception by <%= per %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 2 of 3).", + "armorArmoireRancherRobesText": "Rancher Robes", + "armorArmoireRancherRobesNotes": "Wrangle your mounts and round up your pets while wearing these magical Rancher Robes! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 2 of 3).", "headgear": "頭飾", "headBase0Text": "沒有頭盔", "headBase0Notes": "沒有頭飾", @@ -328,6 +336,8 @@ "headSpecial1Notes": "以身作則之人所喜愛的王冠。所有屬性提高<%= attrs %> .", "headSpecial2Text": "無名頭盔", "headSpecial2Notes": "不求回報之人對自己許下的聖約。提高智力和力量各<%= attrs %>點。", + "headSpecialFireCoralCircletText": "Fire Coral Circlet", + "headSpecialFireCoralCircletNotes": "This circlet, designed by Habitica's greatest alchemists, allows you to breathe water and dive for treasure! Increases Perception by <%= per %>.", "headSpecialNyeText": "可笑的派對帽子", "headSpecialNyeNotes": "你收到了一頂可笑的派對帽子!當新年鐘聲響起時,自豪地戴上這頂帽子吧!沒有屬性加成。", "headSpecialYetiText": "雪怪馴化頭盔", @@ -415,13 +425,17 @@ "headArmoireLunarCrownText": "Soothing Lunar Crown", "headArmoireLunarCrownNotes": "This crown strengthens health and sharpens senses, especially when the moon is full. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Soothing Lunar Set (Item 1 of 3).", "headArmoireRedHairbowText": "Red Hairbow", - "headArmoireRedHairbowNotes": "Become strong, tough and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRedHairbowNotes": "Become strong, tough, and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireVioletFloppyHatText": "Violet Floppy Hat", "headArmoireVioletFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a pleasing purple color. Increases Perception by <%= per %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", "headArmoireGladiatorHelmText": "Gladiator Helm", "headArmoireGladiatorHelmNotes": "To be a gladiator you must be not only strong.... but cunning. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Gladiator Set (Item 1 of 3).", "headArmoireRancherHatText": "Rancher Hat", - "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 1 of 3).", + "headArmoireBlueHairbowText": "Blue Hairbow", + "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownText": "Royal Crown", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "offhand": "副手物品", "shieldBase0Text": "沒有副手裝備", "shieldBase0Notes": "沒有盾牌或副武器。", @@ -449,6 +463,8 @@ "shieldSpecial0Notes": "看透死亡的面紗,以陰間的慘象使敵人顫抖。提高<%= per %>點感知。", "shieldSpecial1Text": "水晶盾", "shieldSpecial1Notes": "既能粉碎利箭,也能打破反對者的說詞。所有屬性提高<%= attrs %>。", + "shieldSpecialMoonpearlShieldText": "Moonpearl Shield", + "shieldSpecialMoonpearlShieldNotes": "Designed for fast swimming, and also some defense. Increases Constitution by <%= con %>.", "shieldSpecialGoldenknightText": "Mustaine的碎石流星錘", "shieldSpecialGoldenknightNotes": "怪物統統搗碎!增加力量、智力、體質各<%= attrs %>點。", "shieldSpecialYetiText": "雪怪馴化盾", diff --git a/common/locales/zh_TW/groups.json b/common/locales/zh_TW/groups.json index ad53d14ba6..ac2df3b40e 100644 --- a/common/locales/zh_TW/groups.json +++ b/common/locales/zh_TW/groups.json @@ -23,7 +23,7 @@ "createAParty": "建立一個隊伍", "updatedParty": "隊與設置更新。", "noPartyText": "你不在一個個隊伍中,或是你的隊伍需要一點時間來載入。你可以建立一個隊伍並邀請朋友,或是加入一個既存的隊伍中,讓他們輸入你的UUID,再回來看邀請訊息:", - "LFG": "為了宣傳新的隊伍並找到一個人加入,請到<%= linkStart%>Party Wanted(尋找隊伍)<%= LINKEND%>公會。", + "LFG": "為了宣傳新的隊伍並找到一個人加入,請到<%= linkStart %>Party Wanted(尋找隊伍)<%= linkEnd %>公會。", "create": "建立", "userId": "UUID", "invite": "邀請", @@ -94,7 +94,7 @@ "abuseFlag": "舉報社群規範違規事件", "abuseFlagModalHeading": "您確定要舉報 <%= name %> 的違規事件?", "abuseFlagModalBody": "您確定要送出這份報告?您應該「只」提出一份關於違反<%= firstLinkStart %>社群規範<%= linkEnd %>或是<%= secondLinkStart %>服務條款<%= linkEnd %>的報告。不適當地提出也是一種違反社群規範的行為,可能將導致您違規。", - "abuseFlagModalButton": "報告", + "abuseFlagModalButton": "Report Violation", "abuseReported": "感謝您舉報這起違規事件。管理員將會被告知。", "abuseAlreadyReported": "您已經舉報過此留言訊息。", "needsText": "請輸入訊息", @@ -119,6 +119,8 @@ "sendGiftPurchase": "購買", "sendGiftMessagePlaceholder": "私信 (可選)", "sendGiftSubscription": "<%= months %> Month(s): $<%= price %>", + "battleWithFriends": "Battle Monsters With Friends", "startAParty": "Start a Party", - "addToParty": "Add someone to your party" + "addToParty": "Add someone to your party", + "likePost": "Click if you like this post!" } \ No newline at end of file diff --git a/common/locales/zh_TW/limited.json b/common/locales/zh_TW/limited.json index 55726bc92c..2c32926108 100644 --- a/common/locales/zh_TW/limited.json +++ b/common/locales/zh_TW/limited.json @@ -8,6 +8,8 @@ "alarmingFriendsText": "被隊員嚇到 <%= spookDust %> 次。", "agriculturalFriends": "園藝之友", "agriculturalFriendsText": "隊伍成員變身成一朵花共計<%= seeds %>次", + "aquaticFriends": "Aquatic Friends", + "aquaticFriendsText": "Got splashed <%= seafoam %> times by party members.", "valentineCard": "情人節卡片", "valentineCardNotes": "寄送情人節卡片給隊伍成員。", "valentine0": "\"玫瑰是鮮紅的 <%= lineBreak %> 每日任務是碧藍的 <%= lineBreak %> 我很興高采烈的 <%= lineBreak %> 能與你在同個隊伍中!\"", diff --git a/common/locales/zh_TW/messages.json b/common/locales/zh_TW/messages.json index aa160a3a3a..1cf32d5882 100644 --- a/common/locales/zh_TW/messages.json +++ b/common/locales/zh_TW/messages.json @@ -21,7 +21,10 @@ "messageDropFood": "你找到了 <%= dropArticle %><%= dropText %>! <%= dropNotes %>", "messageDropEgg": "你找到一個 <%= dropText %> 蛋! <%= dropNotes %>", "messageDropPotion": "你找到了 <%= dropText %> 的孵化藥劑! <%= dropNotes %>", + "messageDropQuest": "You've found a quest!", "messageFoundQuest": "你找到了新任務\"<%= questText %>\"!", + "messageAlreadyPurchasedGear": "You purchased this gear in the past, but do not currently own it. You can buy it again in the rewards column on the tasks page.", + "messageAlreadyOwnGear": "You already own this item. Equip it by going to the equipment page.", "armoireEquipment": "<%= image %> You found a piece of rare Equipment in the Armoire: <%= dropText %>! Awesome!", "armoireFood": "<%= image %> You rummage in the Armoire and find <%= dropArticle %><%= dropText %>. What's that doing in here?", "armoireExp": "You wrestle with the Armoire and gain Experience. Take that!" diff --git a/common/locales/zh_TW/npc.json b/common/locales/zh_TW/npc.json index 6ec7a1a961..37017579be 100644 --- a/common/locales/zh_TW/npc.json +++ b/common/locales/zh_TW/npc.json @@ -14,6 +14,8 @@ "sellPotionForGold": "Sell <%= itemType %> Potion for <%= gold %> Gold", "buyGems": "購買寶石", "justin": "Justin", + "ian": "Ian", + "ianText": "Welcome to the Quest Shop! Here you can use Quest Scrolls to battle monsters with your friends. Be sure to check out our fine array of Quest Scrolls for purchase on the right!", "USD": "美金", "newStuff": "新品", "cool": "稍候再跟我說", @@ -25,6 +27,7 @@ "payWithCard": "用信用卡購買", "payNote": "請注意: PayPal 有時候付款會蠻花時間的,我們建議你用信用卡購買。", "card": "信用卡", + "amazonInstructions": "Click the button to pay using Amazon Payments", "paymentMethods": "付款方式:", "classGear": "職業裝備", "classGearText": "首先:別怕!你的舊裝備放在你的背包,你現在穿著你的新手<%= klass %>裝備。穿你的職業裝備會為你提供50%額外屬性獎勵。但是,你仍然可以切換回原來的裝備。", diff --git a/common/locales/zh_TW/pets.json b/common/locales/zh_TW/pets.json index 36afd509f3..9283a2f88f 100644 --- a/common/locales/zh_TW/pets.json +++ b/common/locales/zh_TW/pets.json @@ -13,6 +13,7 @@ "hydra": "三頭蛇", "mantisShrimp": "瀨尿蝦", "mammoth": "蓬蓬長毛象", + "orca": "Orca", "rarePetPop1": "按按金色的爪印,看看怎麼為HabitRPG貢獻,以獲得這隻稀有寵物!", "rarePetPop2": "得到這個寵物的方法!", "potion": "<%= potionType %> 藥水", @@ -24,6 +25,7 @@ "hatchingPotion": "孵化藥水", "noHatchingPotions": "你沒有任何孵化藥水。", "inventoryText": "點選一顆蛋後,可使用的藥水會亮起綠色的背景,然後點擊藥水,來孵化出寵物。如果沒有藥水亮起綠色背景,再點擊一次蛋,可以取消點選。然後先點擊藥水,看看可使用的寵物蛋,它們同樣會亮起綠色背景。你也可以在商人Alexander那裡,賣掉不想要的物品。", + "foodText": "food", "food": "食物和鞍", "noFood": "你沒有任何食物或鞍。", "dropsExplanation": "如果有一項物品你不想等到完成任務後掉落,可以用寶石更快的獲得它。 了解更多關於掉落物系統。", diff --git a/common/locales/zh_TW/quests.json b/common/locales/zh_TW/quests.json index 797f01f370..3493196615 100644 --- a/common/locales/zh_TW/quests.json +++ b/common/locales/zh_TW/quests.json @@ -1,16 +1,24 @@ { "quests": "任務", "quest": "任務", + "whereAreMyQuests": "Quests are now available on their own page! Click on Inventory -> Quests to find them.", + "yourQuests": "Your Quests", + "questsForSale": "Quests for Sale", + "petQuests": "Pet and Mount Quests", + "unlockableQuests": "Unlockable Quests", + "goldQuests": "Gold-Purchasable Quests", "questDetails": "Quest Details", "invitations": "Invitations", "completed": "完成了!", "youReceived": "你收到了", + "dropQuestCongrats": "Congratulations on earning this quest scroll! You can invite your party to begin the quest now, or come back to it any time in your Inventory > Quests.", "questSend": "Clicking \"Invite\" will send an invitation to your party members. When all members have accepted or denied, the quest begins. See status under Social > Party.", "inviteParty": "邀請隊伍", "questInvitation": "任務邀請:", "questInvitationTitle": "Quest Invitation", "questInvitationInfo": "Invitation for the Quest <%= quest %>", "askLater": "稍後再問", + "questLater": "Quest Later", "buyQuest": "購買任務", "accepted": "接受", "rejected": "拒絕", @@ -37,11 +45,15 @@ "noScrolls": "你沒有任何任務捲軸。", "scrollsText1": "任務需要以團隊完成。如果你想單獨做任務,", "scrollsText2": "你可以建立一個空團隊。", - "scrollsPre": "你需要完成上一個任務才能進行這個任務!", + "scrollsPre": "You haven't unlocked this quest yet!", + "alreadyEarnedQuestLevel": "You already earned this quest by attaining Level <%= level %>.", + "alreadyEarnedQuestReward": "You already earned this quest by completing <%= priorQuest %>.", "completedQuests": "已完成任務", "mustComplete": "你要先完成<%= quest %>。", - "mustLevel": "你需要先達到第<%= level %>級。", + "mustLevel": "You must be level <%= level %> to begin this quest.", "mustLvlQuest": "你需要先達到第<%= level %>級,才能購買這個任務!", + "mustInviteFriend": "To earn this quest, invite a friend to your Party. Invite someone now?", + "unlockByQuesting": "To earn this quest, complete <%= title %>.", "sureCancel": "你是否確定要放棄這個任務?將會失去所有接受的邀請。任務擁有者將保留原有的任務捲軸。", "sureAbort": "你是否確定要放棄這個任務?這樣做會讓你的所有隊員都退出這個任務,並且消除所有進度。任務捲軸將會回到任務擁有者手上。", "doubleSureAbort": "你真的真的要這樣做嗎?要確保他們不會一輩子討厭你喲!", diff --git a/common/locales/zh_TW/questscontent.json b/common/locales/zh_TW/questscontent.json index 8d920360bf..6895c21515 100644 --- a/common/locales/zh_TW/questscontent.json +++ b/common/locales/zh_TW/questscontent.json @@ -58,44 +58,44 @@ "questSpiderBoss": "蜘蛛", "questSpiderDropSpiderEgg": "蜘蛛 ( 蛋 )", "questSpiderUnlockText": "解鎖-可在市集中購買蜘蛛蛋", - "questVice1Text": "逃出惡習之龍的影響", + "questVice1Text": "Vice, Part 1: Free Yourself of the Dragon's Influence", "questVice1Notes": "

他們說在 Habitica 山的洞穴充滿了極度的邪惡,怪物的出現摧毀了勇士們堅強的意志,使他們既懶惰又養成了懷習慣!這隻從陰影中誕生的巨龍充滿了邪惡的能量。勇敢的 Habit 公民啊,如果你能堅強地面對它巨大的黑辦,那麼就站出來徹底地擊敗這隻邪惡的魔物吧!

陋習之 1 :

如果你已經被魔物控制了,那麼你還期望自己打敗它嗎?所以必須小心,不要成為懶隋及陋習的俘虜!努力地對抗惡龍吧,不要被他的黑暗力量所控制了!

", "questVice1Boss": "惡習之龍的陰影", "questVice1DropVice2Quest": "惡習之龍—第 2 部 ( 捲軸 )", - "questVice2Text": "尋找巨龍的巢穴", + "questVice2Text": "Vice, Part 2: Find the Lair of the Wyrm", "questVice2Notes": "當你掙脫了惡習的控制,你感覺到一股你已然忘卻的力量回到你的體內。帶著必勝的信念,你的隊伍又一次充滿自信的踏上了前往Habitica山的路。你們在山洞的入口停了下來。從洞裡不斷湧出漆黑的暗影,像霧一樣籠罩著洞口。洞裡漆黑一片,伸手不見五指。從燈籠裡發出的光根本無法觸及暗影籠罩的區域。據說只有用魔力點亮的光可以滲入巨龍的陰霾中。如果能找到足夠多的光明水晶,你就可以找到去巨龍那裡的路了。", "questVice2CollectLightCrystal": "光明水晶", "questVice2DropVice3Quest": "惡習之龍—第 3 部 ( 捲軸 )", - "questVice3Text": "惡習之龍覺醒", + "questVice3Text": "Vice, Part 3: Vice Awakens", "questVice3Notes": "在不斷的努力之下,你的隊伍終於發現了惡習之龍的巢穴.這個龐大的怪物用厭惡的眼神盯著你的隊伍。黑暗的漩渦圍繞著你們,一個聲音在你們的腦海中耳語。\"又有更多愚蠢的Habitic公民來阻止我了嗎?有意思。你們會後悔來到這裡的。\"這隻長滿鱗片的巨物抬起了頭,回過身來準備攻擊。你們的機會來了!盡你們所能,最後一次擊敗惡習之龍吧!", "questVice3Completion": "陰影從洞穴中消散,一切歸於沉寂。你們做到了!你們打敗了惡習!你和你的隊伍終於可以鬆一口氣了。勇敢的Habit公民,盡情享受勝利的喜悅吧,但是請銘記你在打敗惡習的過程中學到的一切,繼續向前邁進吧。還有更多的習慣等著你,還有更兇猛的惡魔需要征服!", "questVice3Boss": "黑影巨龍惡習", "questVice3DropWeaponSpecial2": "Stephen Weber的龍矛", "questVice3DropDragonEgg": "龍 ( 蛋 )", "questVice3DropShadeHatchingPotion": "深色孵化藥水", - "questMoonstone1Text": "月光石項鍊", + "questMoonstone1Text": "The Moonstone Chain, Part 1: The Moonstone Chain", "questMoonstone1Notes": "

一個可怕的災難已經衝擊Habit大陸。壞習慣透過甦醒死者來報仇了。說謊未洗的盤子、許久未讀的教科書、以及猖獗的拖延伎倆!


你跟蹤了自己一些壞習慣前往淤滯沼澤,發現罪魁禍首:幽靈般的亡靈法師,Recidivate。你到達那裡並揮動武器,但好像滑過幽靈般的無用武之地。


\"別吵我\" 她用又乾又刺耳的嘶嘶聲說著。\"如果沒有月光石項鍊,沒有什麼可以傷害我 - 但是很久以前大珠寶商 @aurakami 在Habiti大陸上散落全部的月光石!\"你氣喘吁吁的撤退......,但是你已經知道你必須做甚麼了。

", "questMoonstone1CollectMoonstone": "月之石", "questMoonstone1DropMoonstone2Quest": "月光石項鍊第 2 部分:死靈法師 Recidivate (卷軸)", - "questMoonstone2Text": "死靈法師Recidivate", + "questMoonstone2Text": "The Moonstone Chain, Part 2: Recidivate The Necromancer", "questMoonstone2Notes": "

勇敢的武器鍛造師 @Inventrix 幫助您將令人陶醉的月光石製作成項鍊。終於你準備好面對 Recidivate,但是當你進入淤滯沼澤時,一個可怕的寒意掃過你。


腐爛的氣息在你耳邊細語。\"在一次回來嗎?真是令人愉快......\"你旋轉並紮好馬步,並且依月光石項鍊的指引,你的武器刺中的她的肉身。Recidivate 吼著 \"你可能已經限制了我再一次到這個世界,但是現在是你該滾蛋的時候了!\"

", "questMoonstone2Boss": "死靈法師", "questMoonstone2DropMoonstone3Quest": "月光石項鍊第 3 部分: Recidivate 的轉化(卷軸)", - "questMoonstone3Text": "Recidivate 的轉化", + "questMoonstone3Text": "The Moonstone Chain, Part 3: Recidivate Transformed", "questMoonstone3Notes": "

Recidivate 縮成一團的倒在地上,而你用月光石項鏈打擊˙她。令你害怕的是, Recidivate 一把抓住了月光石項鏈,眼睛勝利般的燃燒著。


\"血肉而成的愚蠢動物!\"她大喊。\"這些月光石將讓我恢復實體,是的,但並不像你所想像的那樣。如同黑暗中的滿月一般,我的力量將不斷湧現,並在陰影中我將招喚你最害怕敵人的幽靈!\"


沼澤中升起一陣飄渺的綠霧,再來 Recidivate 的身體翻轉扭曲成令你恐懼的樣子-另一副令人恐懼的不死軀殼,可怕的重生了。

", "questMoonstone3Completion": "

當不死巨龍倒下時,你的呼吸變得困難,汗水刺激著你的眼睛。Recidivate的遺體風化成薄薄的灰霧,當清風吹拂時飄散了。你聽到Habit公民們一勞永逸地打敗他們的壞習慣時發出的一陣響徹雲霄的歡呼聲。這時,馴獸師


@Baconsaur騎著獅鷲獸從天空中俯衝下來,\"我在天空中看到了你戰鬥的尾聲,我被深深感動了。請拿上這件附魔的長袍——你的勇敢訴說著你高尚的心靈,我相信這是你應當擁有的。”

", "questMoonstone3Boss": "死靈-惡習", "questMoonstone3DropRottenMeat": "腐肉 ( 食物 )", "questMoonstone3DropZombiePotion": "殭屍孵化藥水", - "questGoldenknight1Text": "一場嚴肅的談話", + "questGoldenknight1Text": "The Golden Knight, Part 1: A Stern Talking-To", "questGoldenknight1Notes": "

黃金騎士得知了可憐的Habit公民們的情況。沒有將你們的每日任務全部完成?記錄下一個不好的習慣?她會以此為理由來不斷的騷擾你,教你怎樣像她一樣。她是完美Habit公民的經典範例,而你只不過是一個失敗者。但是,雖然這的確有點不光彩!但是所有人都會犯錯。那些犯了錯的人也不應因此就受到這樣消極的待遇。也許現在對你來說正是時候,從受到傷害的Habit公民們那裡收集一些證據,然後和黃金騎士來一場嚴肅的談話

", "questGoldenknight1CollectTestimony": "證明", "questGoldenknight1DropGoldenknight2Quest": "黃金騎士的項鍊-第2部:失色的黃金(卷軸)", - "questGoldenknight2Text": "黃金騎士", + "questGoldenknight2Text": "The Golden Knight, Part 2: Gold Knight", "questGoldenknight2Notes": "

帶著上百個Habit公民提供的證據,你面對著黃金騎士,開始一個接著一個地對她陳述Habit公民們對她的不滿,\"還有@Pfeffernusse說你總是不停的討價還價-\"黃金騎士舉起了她的手打斷了你,嘲弄道,\"拜託,這些人只不過是嫉妒我的成功。比起抱怨,他們更應該像我一樣努力的工作!也許我應該向你展示一下,就像我一樣,勤奮所能給予你的力量!\"說著她舉起狼牙棒,準備攻擊你!

", "questGoldenknight2Boss": "黃金騎士", "questGoldenknight2DropGoldenknight3Quest": "黃金騎士的項鍊-第3部:鐵騎士(卷軸)", - "questGoldenknight3Text": "鋼鐵騎士", + "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", "questGoldenknight3Notes": "

@Jon Arinbjorn對你大喊,試圖吸引你的注意力。在你戰鬥的餘波中,一個新的人物出現了。一位裝備著帶有黑色污跡鐵甲的騎士手持利劍向你走來。黃金騎士對那個人大喊:\"父親,不要!\"但那個人毫無停下來的意思。黃金騎士轉向你,說:\"我很抱歉。我曾是一個傻子,我太傲慢了,都不知道自己多麼殘忍,但我的父親比曾經的我還要殘忍。如果他不停下,他就會毀了我們所有人。來吧,拿上我的流星錘,制止鋼鐵騎士吧!\"

", "questGoldenknight3Completion": "

鏗鏘一聲,鋼鐵騎士雙膝跪地倒下了。\"你太強了,\"他氣喘吁吁說, \"今天,我被輕而易舉地打敗了。\"黃金騎士向你走來,說道:\"謝謝你。我相信我們都從與你的相遇中學會了謙遜。我會和我的父親好好談談,並解釋那些針對我們的怨言。也許是時候向其他Habit公民道歉了。\"她 ​​考慮了一會兒,又向你轉過身來,\"拿上它吧,作為我們給你的禮物,我希望你能帶上我的流星錘。它現在是你的了。\"

", "questGoldenknight3Boss": "鐵騎士", @@ -128,15 +128,15 @@ "questSeahorseBoss": "海種馬", "questSeahorseDropSeahorseEgg": "海馬 ( 蛋 )", "questSeahorseUnlockText": "解鎖-可在市集中購買海馬蛋", - "questAtom1Text": "平凡任務線的進攻,卷 1:盤子災難!", + "questAtom1Text": "Attack of the Mundane, Part 1: Dish Disaster!", "questAtom1Notes": "你到了一個洗手池旁好好休息一下……但是洗手池被一堆沒洗的盤子污染了!這怎麼行?你當然不能允許這種事情。你唯一能做的就是:洗掉這些盤子,拯救你的休息區!最好找些肥皂來清洗這團糟。要好多肥皂……", "questAtom1CollectSoapBars": "一塊肥皂", - "questAtom1Drop": "好吃懶做怪 ( 捲軸 )", - "questAtom2Text": "平凡任務線的進攻,卷 2:好吃懶做怪", + "questAtom1Drop": "The SnackLess Monster (Quest Scroll)", + "questAtom2Text": "Attack of the Mundane, Part 2: The SnackLess Monster", "questAtom2Notes": "呼,盤子洗掉之後這個地方看起來舒服多了。也許,你終於可以找點樂子休息一下了。喔—那看起來有個披薩餅盒子浮在池子裡。好吧,下一個清理一個是什麼東西?等等,那並不是一個披薩盒!那個盒子突然從水里升高,原來是一個怪物的腦袋。不會吧!傳說中的好吃懶做怪?據說它自從史前就一直隱藏在池子裡:一個從廢棄食品和垃圾中召喚出的古老Habit生物。嘔!", "questAtom2Boss": "好吃懶做怪", - "questAtom2Drop": "洗衣傳奇捲軸 ( 捲軸 )", - "questAtom3Text": "平凡任務線的進攻,卷3:洗衣傳奇", + "questAtom2Drop": "The Laundromancer (Quest Scroll)", + "questAtom3Text": "Attack of the Mundane, Part 3: The Laundromancer", "questAtom3Notes": "好吃懶做怪發出震耳欲聾的哭聲,五種甜美的奶酪從它的嘴裡湧出。好吃懶做怪裂成了碎片。\"是誰這麼大的膽子!\"從水面下傳起一個聲音。一個身穿長袍的藍色身影從水中顯現出來,頭上還戴著一個馬桶刷。他憤怒地宣告:\"我乃洗衣終結者!你們真有膽子—洗了我可愛的髒盤子,摧毀了我的寵物,還穿著這麼乾淨的衣服進入我的地盤。看我終結洗衣魔法的威力,感受一下我的憤怒吧!\"", "questAtom3Completion": "邪惡的洗衣傳奇被打敗了!乾淨的衣服堆在你們周圍,一切看起來好極了。當你準備穿過這些新壓好的衣服時,一道金屬的閃光吸引了你的視線。你注意到一個閃閃發光的頭盔,不過已經無法知道這個閃亮物品的主人是誰了,但是當你把它帶上時,你感覺到慷慨精神所帶來的溫暖。真可惜他們沒幫頭盔縫上名字標籤。", "questAtom3Boss": "洗衣傳奇", @@ -208,5 +208,34 @@ "questKrakenBoss": "The Kraken of Inkomplete", "questKrakenCompletion": "As the Kraken flees, several eggs float to the surface of the water. Lemoness examines them, and her suspicion turns to delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"", "questKrakenDropCuttlefishEgg": "Cuttlefish (Egg)", - "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market" + "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market", + "questWhaleText": "Wail of the Whale", + "questWhaleNotes": "You arrive at the Diligent Docks, hoping to take a submarine to watch the Dilatory Derby. Suddenly, a deafening bellow forces you to stop and cover your ears. \"Thar she blows!\" cries Captain @krazjega, pointing to a huge, wailing whale. \"It's not safe to send out the submarines while she's thrashing around!\"

\"Quick,\" calls @UncommonCriminal. \"Help me calm the poor creature so we can figure out why she's making all this noise!\"", + "questWhaleBoss": "Wailing Whale", + "questWhaleCompletion": "After much hard work, the whale finally ceases her thunderous cry. \"Looks like she was drowning in waves of negative habits,\" @zoebeagle explains. \"Thanks to your consistent effort, we were able to turn the tides!\" As you step into the submarine, several whale eggs bob towards you, and you scoop them up.", + "questWhaleDropWhaleEgg": "Whale (Egg)", + "questWhaleUnlockText": "Unlocks purchasable whale eggs in the Market", + "questDilatoryDistress1Text": "Dilatory Distress, Part 1: Message in a Bottle", + "questDilatoryDistress1Notes": "A message in a bottle arrived from the newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, the alchemists @Benga and @hazel can make it all possible! You only have to find the proper ingredients.", + "questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!", + "questDilatoryDistress1CollectFireCoral": "Fire Coral", + "questDilatoryDistress1CollectBlueFins": "Blue Fins", + "questDilatoryDistress1DropArmor": "Finned Oceanic Armor (Armor)", + "questDilatoryDistress2Text": "Dilatory Distress, Part 2: Creatures of the Crevasse", + "questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.

When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"", + "questDilatoryDistress2Completion": "You vanquish the nightmarish horde of skulls, but you feel no closer to finding Adva. You speak to @Kiwibot, the royal tracker, to see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"", + "questDilatoryDistress2Boss": "Water Skull Swarm", + "questDilatoryDistress2RageTitle": "Swarm Respawn", + "questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Water Skull Swarm will heal 30% of its remaining health!", + "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", + "questDilatoryDistress2DropSkeletonPotion": "Skeleton Hatching Potion", + "questDilatoryDistress2DropCottonCandyBluePotion": "Cotton Candy Blue Hatching Potion", + "questDilatoryDistress2DropHeadgear": "Fire Coral Circlet (Headgear)", + "questDilatoryDistress3Text": "Dilatory Distress, Part 3: Not a Mere Maid", + "questDilatoryDistress3Notes": "You follow the mantis shrimps deep into the Crevasse, and discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits you inside the main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks you notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should you break it?", + "questDilatoryDistress3Completion": "Finally, you manage to pull the bewitched pendant from Adva's neck and throw it away. Adva clutches her head. \"Where am I? What happened here?\" After hearing your story, she frowns. \"This necklace was given to me by a strange ambassador - a lady called 'Tzina'. I don't remember anything after that!\"

Back at Dilatory, Manta is overjoyed by your success. \"Allow me to reward you with this trident and shield! I ordered them from @aiseant and @starsystemic as a gift for Adva, but... I'd rather not put weapons in her hands any time soon.\"", + "questDilatoryDistress3Boss": "Adva, the Usurping Mermaid", + "questDilatoryDistress3DropFish": "Fish (Food)", + "questDilatoryDistress3DropWeapon": "Trident of Crashing Tides (Weapon)", + "questDilatoryDistress3DropShield": "Moonpearl Shield (Shield-Hand Item)" } \ No newline at end of file diff --git a/common/locales/zh_TW/settings.json b/common/locales/zh_TW/settings.json index cfd3f0c72a..0d19483049 100644 --- a/common/locales/zh_TW/settings.json +++ b/common/locales/zh_TW/settings.json @@ -82,6 +82,7 @@ "emailChange2": "admin@habitrpg.com", "emailChange3": "包括你新的和舊的 eamil 地址,和你的UUID。", "username": "帳號", + "usernameOrEmail": "Login Name or Email", "email": "Email", "registeredWithFb": "Facebook 已註冊", "loginNameDescription1": "這是你用來登入 HabitRPG 的帳號。到", @@ -95,7 +96,7 @@ "giftedSubscription": "禮物用訂閱", "invitedParty": "邀請至隊伍", "invitedGuild": "受邀至公會", - "inactivityEmails": "您的帳戶尚未啟用", + "importantAnnouncements": "Your account is inactive", "weeklyRecaps": "Summaries of your account activity in the past week", "questStarted": "你的任務開始了", "invitedQuest": "受邀參與任務", diff --git a/common/locales/zh_TW/spells.json b/common/locales/zh_TW/spells.json index 7c6fb57408..a3777ab578 100644 --- a/common/locales/zh_TW/spells.json +++ b/common/locales/zh_TW/spells.json @@ -42,5 +42,9 @@ "spellSpecialShinySeedText": "閃亮種子", "spellSpecialShinySeedNotes": "把一個朋友變成一個歡樂的花!", "spellSpecialPetalFreePotionText": "花瓣自由魔藥", - "spellSpecialPetalFreePotionNotes": "取消閃亮種子的效果" + "spellSpecialPetalFreePotionNotes": "取消閃亮種子的效果", + "spellSpecialSeafoamText": "Seafoam", + "spellSpecialSeafoamNotes": "Turn a friend into a sea creature!", + "spellSpecialSandText": "Sand", + "spellSpecialSandNotes": "Cancel the effects of Seafoam." } \ No newline at end of file diff --git a/common/locales/zh_TW/tasks.json b/common/locales/zh_TW/tasks.json index 86ffd1438e..4f7153c9e0 100644 --- a/common/locales/zh_TW/tasks.json +++ b/common/locales/zh_TW/tasks.json @@ -23,6 +23,7 @@ "difficulty": "難度", "difficultyHelpTitle": "此項任務有多難?", "difficultyHelpContent": "The harder a task, the more Experience and Gold it awards you when you check it off... but the more it damages you if it is a Daily or Bad Habit!", + "trivial": "Trivial", "easy": "簡單", "medium": "中等", "hard": "困難", diff --git a/common/script/content.coffee b/common/script/content.coffee index 4c2fd9e714..3fc9e8acdc 100644 --- a/common/script/content.coffee +++ b/common/script/content.coffee @@ -51,11 +51,27 @@ api.mystery = 201504: {start:'2015-04-24',end:'2015-05-02', text:'Busy Bee Set'} 201505: {start:'2015-05-25',end:'2015-06-02', text:'Green Knight Set'} 201506: {start:'2015-06-25',end:'2015-07-02', text:'Neon Snorkeler Set'} + 201507: {start:'2015-07-24',end:'2015-08-02', text:'Rad Surfer Set'} 301404: {start:'3014-03-24',end:'3014-04-02', text:'Steampunk Standard Set'} 301405: {start:'3014-04-24',end:'3014-05-02', text:'Steampunk Accessories Set'} wondercon: {start:'2014-03-24',end:'2014-04-01'} # not really, but the mechanic works _.each api.mystery, (v,k)->v.key = k +api.itemList = + 'weapon': {localeKey: 'weapon', isEquipment: true} + 'armor' : {localeKey: 'armor', isEquipment: true} + 'head' : {localeKey: 'headgear', isEquipment: true} + 'shield' : {localeKey: 'offhand', isEquipment: true} + 'back' : {localeKey: 'back', isEquipment: true} + 'body' : {localeKey: 'body', isEquipment: true} + 'headAccessory' : {localeKey: 'headAccessory', isEquipment: true} + 'eyewear' : {localeKey: 'eyewear', isEquipment: true} + 'hatchingPotions' : {localeKey: 'hatchingPotion', isEquipment: false} + 'eggs' : {localeKey: 'eggSingular', isEquipment: false} + 'quests' : {localeKey: 'quest', isEquipment: false} + 'food' : {localeKey: 'foodText', isEquipment: false} + 'Saddle' : {localeKey: 'foodSaddleText', isEquipment: false} + gear = weapon: base: @@ -102,27 +118,29 @@ gear = 5: text: t('weaponHealer5Text'), notes: t('weaponHealer5Notes', {int: 9}), int: 9, value:90 6: text: t('weaponHealer6Text'), notes: t('weaponHealer6Notes', {int: 11}), int: 11, value:120, last: true special: + # Backer, Contributor, and Quest Rewards 0: text: t('weaponSpecial0Text'), notes: t('weaponSpecial0Notes', {str: 20}), str: 20, value:150, canOwn: ((u)-> +u.backer?.tier >= 70) 1: text: t('weaponSpecial1Text'), notes: t('weaponSpecial1Notes', {attrs: 6}), str: 6, per: 6, con: 6, int: 6, value:170, canOwn: ((u)-> +u.contributor?.level >= 4) 2: text: t('weaponSpecial2Text'), notes: t('weaponSpecial2Notes', {attrs: 25}), str: 25, per: 25, value:200, canOwn: ((u)-> (+u.backer?.tier >= 300) or u.items.gear.owned.weapon_special_2?) 3: text: t('weaponSpecial3Text'), notes: t('weaponSpecial3Notes', {attrs: 17}), str: 17, int: 17, con: 17, value:200, canOwn: ((u)-> (+u.backer?.tier >= 300) or u.items.gear.owned.weapon_special_3?) critical: text: t('weaponSpecialCriticalText'), notes: t('weaponSpecialCriticalNotes', {attrs: 40}), str: 40, per: 40, value:200, canOwn: ((u)-> !!u.contributor?.critical) - # Winter event gear + tridentOfCrashingTides: text: t('weaponSpecialTridentOfCrashingTidesText'), notes: t('weaponSpecialTridentOfCrashingTidesNotes', {int: 15}), int: 15, value: 130, canOwn: ((u)-> u.items.gear.owned.weapon_special_tridentOfCrashingTides?) + # Winter Wonderland yeti: event: events.winter, specialClass: 'warrior', text: t('weaponSpecialYetiText'), notes: t('weaponSpecialYetiNotes', {str: 15}), str: 15, value:90 ski: event: events.winter, specialClass: 'rogue', text: t('weaponSpecialSkiText'), notes: t('weaponSpecialSkiNotes', {str: 8}), str: 8, value: 90 candycane: event: events.winter, specialClass: 'wizard', twoHanded: true, text: t('weaponSpecialCandycaneText'), notes: t('weaponSpecialCandycaneNotes', {int: 15, per: 7}), int: 15, per: 7, value:160 snowflake: event: events.winter, specialClass: 'healer', text: t('weaponSpecialSnowflakeText'), notes: t('weaponSpecialSnowflakeNotes', {int: 9}), int: 9, value:90 - #Spring Fling + # Spring Fling springRogue: event: events.spring, specialClass: 'rogue', text: t('weaponSpecialSpringRogueText'), notes: t('weaponSpecialSpringRogueNotes', {str: 8}), value: 80, str: 8 springWarrior: event: events.spring, specialClass: 'warrior', text: t('weaponSpecialSpringWarriorText'), notes: t('weaponSpecialSpringWarriorNotes', {str: 15}), value: 90, str: 15 springMage: event: events.spring, specialClass: 'wizard', twoHanded:true, text: t('weaponSpecialSpringMageText'), notes: t('weaponSpecialSpringMageNotes', {int: 15, per: 7}), value: 160, int:15, per:7 springHealer: event: events.spring, specialClass: 'healer', text: t('weaponSpecialSpringHealerText'), notes: t('weaponSpecialSpringHealerNotes', {int: 9}), value: 90, int: 9 - #Summer + # Summer Splash summerRogue: event: events.summer, specialClass: 'rogue', text: t('weaponSpecialSummerRogueText'), notes: t('weaponSpecialSummerRogueNotes', {str: 8}), value: 80, str: 8 summerWarrior: event: events.summer, specialClass: 'warrior', text: t('weaponSpecialSummerWarriorText'), notes: t('weaponSpecialSummerWarriorNotes', {str: 15}), value: 90, str: 15 summerMage: event: events.summer, specialClass: 'wizard', twoHanded:true, text: t('weaponSpecialSummerMageText'), notes: t('weaponSpecialSummerMageNotes', {int: 15, per: 7}), value: 160, int:15, per:7 summerHealer: event: events.summer, specialClass: 'healer', text: t('weaponSpecialSummerHealerText'), notes: t('weaponSpecialSummerHealerNotes', {int: 9}), value: 90, int: 9 - #Fall + # Fall Festival fallRogue: event: events.fall, specialClass: 'rogue', text: t('weaponSpecialFallRogueText'), notes: t('weaponSpecialFallRogueNotes', {str: 8}), value: 80, str: 8 fallWarrior: event: events.fall, specialClass: 'warrior', text: t('weaponSpecialFallWarriorText'), notes: t('weaponSpecialFallWarriorNotes', {str: 15}), value: 90, str: 15 fallMage: event: events.fall, specialClass: 'wizard', twoHanded:true, text: t('weaponSpecialFallMageText'), notes: t('weaponSpecialFallMageNotes', {int: 15, per: 7}), value: 160, int:15, per:7 @@ -150,43 +168,42 @@ gear = armoire: basicCrossbow: text: t('weaponArmoireBasicCrossbowText'), notes: t('weaponArmoireBasicCrossbowNotes', {str: 5, per: 5, con: 5}), value: 100, str: 5, per: 5, con: 5, canOwn: ((u)-> u.items.gear.owned.weapon_armoire_basicCrossbow?) lunarSceptre: text: t('weaponArmoireLunarSceptreText'), notes: t('weaponArmoireLunarSceptreNotes', {con: 7, int: 7}), value: 100, con: 7, int: 7, set: 'soothing', canOwn: ((u)-> u.items.gear.owned.weapon_armoire_lunarSceptre?) + rancherLasso: twoHanded:true, text: t('weaponArmoireRancherLassoText'), notes: t('weaponArmoireRancherLassoNotes', {str: 5, per: 5, int: 5}), value: 100, str: 5, per: 5, int: 5, set: 'rancher', canOwn: ((u)-> u.items.gear.owned.weapon_armoire_rancherLasso?) armor: base: 0: text: t('armorBase0Text'), notes: t('armorBase0Notes'), value:0 warrior: - #0: text: "Plain Clothing", notes:'Ordinary clothing. Confers no benefit.', value:0 1: text: t('armorWarrior1Text'), notes: t('armorWarrior1Notes', {con: 3}), con: 3, value:30 2: text: t('armorWarrior2Text'), notes: t('armorWarrior2Notes', {con: 5}), con: 5, value:45 3: text: t('armorWarrior3Text'), notes: t('armorWarrior3Notes', {con: 7}), con: 7, value:65 4: text: t('armorWarrior4Text'), notes: t('armorWarrior4Notes', {con: 9}), con: 9, value:90 5: text: t('armorWarrior5Text'), notes: t('armorWarrior5Notes', {con: 11}), con: 11, value:120, last: true rogue: - #0: text: "Plain Clothing", notes:'Ordinary clothing. Confers no benefit.', value:0 1: text: t('armorRogue1Text'), notes: t('armorRogue1Notes', {per: 6}), per: 6, value:30 2: text: t('armorRogue2Text'), notes: t('armorRogue2Notes', {per: 9}), per: 9, value:45 3: text: t('armorRogue3Text'), notes: t('armorRogue3Notes', {per: 12}), per: 12, value:65 4: text: t('armorRogue4Text'), notes: t('armorRogue4Notes', {per: 15}), per: 15, value:90 5: text: t('armorRogue5Text'), notes: t('armorRogue5Notes', {per: 18}), per: 18, value:120, last: true wizard: - #0: text: "Apprentice Garb", notes:'For students of magic. Confers no benefit.', value:0 1: text: t('armorWizard1Text'), notes: t('armorWizard1Notes', {int: 2}), int: 2, value:30 2: text: t('armorWizard2Text'), notes: t('armorWizard2Notes', {int: 4}), int: 4, value:45 3: text: t('armorWizard3Text'), notes: t('armorWizard3Notes', {int: 6}), int: 6, value:65 4: text: t('armorWizard4Text'), notes: t('armorWizard4Notes', {int: 9}), int: 9, value:90 5: text: t('armorWizard5Text'), notes: t('armorWizard5Notes', {int: 12}), int: 12, value:120, last: true healer: - #0: text: "Novice Robe", notes:'For healers in training. Confers no benefit.', value:0 1: text: t('armorHealer1Text'), notes: t('armorHealer1Notes', {con: 6}), con: 6, value:30 2: text: t('armorHealer2Text'), notes: t('armorHealer2Notes', {con: 9}), con: 9, value:45 3: text: t('armorHealer3Text'), notes: t('armorHealer3Notes', {con: 12}), con: 12, value:65 4: text: t('armorHealer4Text'), notes: t('armorHealer4Notes', {con: 15}), con: 15, value:90 5: text: t('armorHealer5Text'), notes: t('armorHealer5Notes', {con: 18}), con: 18, value:120, last: true special: + # Backer, Contributor, and Quest Rewards 0: text: t('armorSpecial0Text'), notes: t('armorSpecial0Notes', {con: 20}), con: 20, value:150, canOwn: ((u)-> +u.backer?.tier >= 45) 1: text: t('armorSpecial1Text'), notes: t('armorSpecial1Notes', {attrs: 6}), con: 6, str: 6, per: 6, int: 6, value:170, canOwn: ((u)-> +u.contributor?.level >= 2) 2: text: t('armorSpecial2Text'), notes: t('armorSpecial2Notes', {attrs: 25}), int: 25, con: 25, value:200, canOwn: ((u)-> +u.backer?.tier >= 300 or u.items.gear.owned.armor_special_2?) - #Winter event + finnedOceanicArmor: text: t('armorSpecialFinnedOceanicArmorText'), notes: t('armorSpecialFinnedOceanicArmorNotes', {str: 15}), str: 15, value: 130, canOwn: ((u)-> u.items.gear.owned.armor_special_finnedOceanicArmor?) + # Winter Wonderland yeti: event: events.winter, specialClass: 'warrior', text: t('armorSpecialYetiText'), notes: t('armorSpecialYetiNotes', {con: 9}), con: 9, value:90 ski: event: events.winter, specialClass: 'rogue', text: t('armorSpecialSkiText'), notes: t('armorSpecialSkiNotes', {per: 15}), per: 15, value:90 candycane: event: events.winter, specialClass: 'wizard', text: t('armorSpecialCandycaneText'), notes: t('armorSpecialCandycaneNotes', {int: 9}), int: 9, value:90 @@ -197,12 +214,12 @@ gear = springWarrior: event: events.spring, specialClass: 'warrior', text: t('armorSpecialSpringWarriorText'), notes: t('armorSpecialSpringWarriorNotes', {con: 9}), value: 90, con: 9 springMage: event: events.spring, specialClass: 'wizard', text: t('armorSpecialSpringMageText'), notes: t('armorSpecialSpringMageNotes', {int: 9}), value: 90, int: 9 springHealer: event: events.spring, specialClass: 'healer', text: t('armorSpecialSpringHealerText'), notes: t('armorSpecialSpringHealerNotes', {con: 15}), value: 90, con: 15 - # Summer + # Summer Splash summerRogue: event: events.summer, specialClass: 'rogue', text: t('armorSpecialSummerRogueText'), notes: t('armorSpecialSummerRogueNotes', {per: 15}), value: 90, per: 15 summerWarrior: event: events.summer, specialClass: 'warrior', text: t('armorSpecialSummerWarriorText'), notes: t('armorSpecialSummerWarriorNotes', {con: 9}), value: 90, con: 9 summerMage: event: events.summer, specialClass: 'wizard', text: t('armorSpecialSummerMageText'), notes: t('armorSpecialSummerMageNotes', {int: 9}), value: 90, int: 9 summerHealer: event: events.summer, specialClass: 'healer', text: t('armorSpecialSummerHealerText'), notes: t('armorSpecialSummerHealerNotes', {con: 15}), value: 90, con: 15 - # Fall + # Fall Festival fallRogue: event: events.fall, specialClass: 'rogue', text: t('armorSpecialFallRogueText'), notes: t('armorSpecialFallRogueNotes', {per: 15}), value: 90, per: 15 fallWarrior: event: events.fall, specialClass: 'warrior', text: t('armorSpecialFallWarriorText'), notes: t('armorSpecialFallWarriorNotes', {con: 9}), value: 90, con: 9 fallMage: event: events.fall, specialClass: 'wizard', text: t('armorSpecialFallMageText'), notes: t('armorSpecialFallMageNotes', {int: 9}), value: 90, int: 9 @@ -243,43 +260,42 @@ gear = armoire: lunarArmor: text: t('armorArmoireLunarArmorText'), notes: t('armorArmoireLunarArmorNotes', {str: 7, int: 7}), value: 100, str: 7, int: 7, set: 'soothing', canOwn: ((u)-> u.items.gear.owned.armor_armoire_lunarArmor?) gladiatorArmor: text: t('armorArmoireGladiatorArmorText'), notes: t('armorArmoireGladiatorArmorNotes', {str: 7, per: 7}), value: 100, str: 7, per: 7, set: 'gladiator', canOwn: ((u)-> u.items.gear.owned.armor_armoire_gladiatorArmor?) + rancherRobes: text: t('armorArmoireRancherRobesText'), notes: t('armorArmoireRancherRobesNotes', {str: 5, per: 5, int: 5}), value: 100, str: 5, per: 5, int: 5, set: 'rancher', canOwn: ((u)-> u.items.gear.owned.armor_armoire_rancherRobes?) head: base: 0: text: t('headBase0Text'), notes: t('headBase0Notes'), value:0 warrior: - #0: text: "No Helm", notes:'No headgear.', value:0 1: text: t('headWarrior1Text'), notes: t('headWarrior1Notes', {str: 2}), str: 2, value:15 2: text: t('headWarrior2Text'), notes: t('headWarrior2Notes', {str: 4}), str: 4, value:25 3: text: t('headWarrior3Text'), notes: t('headWarrior3Notes', {str: 6}), str: 6, value:40 4: text: t('headWarrior4Text'), notes: t('headWarrior4Notes', {str: 9}), str: 9, value:60 5: text: t('headWarrior5Text'), notes: t('headWarrior5Notes', {str: 12}), str: 12, value:80, last: true rogue: - #0: text: "No Hood", notes:'No headgear.', value:0 1: text: t('headRogue1Text'), notes: t('headRogue1Notes', {per: 2}), per: 2, value:15 2: text: t('headRogue2Text'), notes: t('headRogue2Notes', {per: 4}), per: 4, value:25 3: text: t('headRogue3Text'), notes: t('headRogue3Notes', {per: 6}), per: 6, value:40 4: text: t('headRogue4Text'), notes: t('headRogue4Notes', {per: 9}), per: 9, value:60 5: text: t('headRogue5Text'), notes: t('headRogue5Notes', {per: 12}), per: 12, value:80, last: true wizard: - #0: text: "No Hat", notes:'No headgear.', value:0 1: text: t('headWizard1Text'), notes: t('headWizard1Notes', {per: 2}), per: 2, value:15 2: text: t('headWizard2Text'), notes: t('headWizard2Notes', {per: 3}), per: 3, value:25 3: text: t('headWizard3Text'), notes: t('headWizard3Notes', {per: 5}), per: 5, value:40 4: text: t('headWizard4Text'), notes: t('headWizard4Notes', {per: 7}), per: 7, value:60 5: text: t('headWizard5Text'), notes: t('headWizard5Notes', {per: 10}), per: 10, value:80, last: true healer: - #0: text: "No Circlet", notes:'No headgear.', value:0 1: text: t('headHealer1Text'), notes: t('headHealer1Notes', {int: 2}), int: 2, value:15 2: text: t('headHealer2Text'), notes: t('headHealer2Notes', {int: 3}), int: 3, value:25 3: text: t('headHealer3Text'), notes: t('headHealer3Notes', {int: 5}), int: 5, value:40 4: text: t('headHealer4Text'), notes: t('headHealer4Notes', {int: 7}), int: 7, value:60 5: text: t('headHealer5Text'), notes: t('headHealer5Notes', {int: 9}), int: 9, value:80, last: true special: + # Backer, Contributor, and Quest Rewards 0: text: t('headSpecial0Text'), notes: t('headSpecial0Notes', {int: 20}), int: 20, value:150, canOwn: ((u)-> +u.backer?.tier >= 45) 1: text: t('headSpecial1Text'), notes: t('headSpecial1Notes', {attrs: 6}), con: 6, str: 6, per: 6, int: 6, value:170, canOwn: ((u)-> +u.contributor?.level >= 3) 2: text: t('headSpecial2Text'), notes: t('headSpecial2Notes', {attrs: 25}), int: 25, str: 25, value:200, canOwn: ((u)-> (+u.backer?.tier >= 300) or u.items.gear.owned.head_special_2?) - #Winter event + fireCoralCirclet: text: t('headSpecialFireCoralCircletText'), notes: t('headSpecialFireCoralCircletNotes', {per: 15}), per: 15, value: 130, canOwn: ((u)-> u.items.gear.owned.head_special_fireCoralCirclet?) + # Winter Wonderland nye: event: events.winter, text: t('headSpecialNyeText'), notes: t('headSpecialNyeNotes'), value: 0 yeti: event: events.winter, specialClass: 'warrior', text: t('headSpecialYetiText'), notes: t('headSpecialYetiNotes', {str: 9}), str: 9, value:60 ski: event: events.winter, specialClass: 'rogue', text: t('headSpecialSkiText'), notes: t('headSpecialSkiNotes', {per: 9}), per: 9, value:60 @@ -290,12 +306,12 @@ gear = springWarrior: event: events.spring, specialClass: 'warrior', text: t('headSpecialSpringWarriorText'), notes: t('headSpecialSpringWarriorNotes', {str: 9}),value: 60,str: 9 springMage: event: events.spring, specialClass: 'wizard', text: t('headSpecialSpringMageText'), notes: t('headSpecialSpringMageNotes', {per: 7}),value: 60,per: 7 springHealer: event: events.spring, specialClass: 'healer', text: t('headSpecialSpringHealerText'), notes: t('headSpecialSpringHealerNotes', {int: 7}), value: 60, int: 7 - # Summer + # Summer Splash summerRogue: event: events.summer, specialClass: 'rogue', text: t('headSpecialSummerRogueText'), notes: t('headSpecialSummerRogueNotes', {per: 9}),value: 60,per: 9 summerWarrior: event: events.summer, specialClass: 'warrior', text: t('headSpecialSummerWarriorText'), notes: t('headSpecialSummerWarriorNotes', {str: 9}),value: 60,str: 9 summerMage: event: events.summer, specialClass: 'wizard', text: t('headSpecialSummerMageText'), notes: t('headSpecialSummerMageNotes', {per: 7}),value: 60,per: 7 summerHealer: event: events.summer, specialClass: 'healer', text: t('headSpecialSummerHealerText'), notes: t('headSpecialSummerHealerNotes', {int: 7}), value: 60, int: 7 - # Fall + # Fall Festival fallRogue: event: events.fall, specialClass: 'rogue', text: t('headSpecialFallRogueText'), notes: t('headSpecialFallRogueNotes', {per: 9}),value: 60,per: 9 fallWarrior: event: events.fall, specialClass: 'warrior', text: t('headSpecialFallWarriorText'), notes: t('headSpecialFallWarriorNotes', {str: 9}),value: 60,str: 9 fallMage: event: events.fall, specialClass: 'wizard', text: t('headSpecialFallMageText'), notes: t('headSpecialFallMageNotes', {per: 7}),value: 60,per: 7 @@ -335,7 +351,9 @@ gear = redHairbow: text: t('headArmoireRedHairbowText'), notes: t('headArmoireRedHairbowNotes', {str: 5, int: 5, con: 5}), value: 100, str: 5, int: 5, con: 5, canOwn: ((u)-> u.items.gear.owned.head_armoire_redHairbow?) violetFloppyHat: text: t('headArmoireVioletFloppyHatText'), notes: t('headArmoireVioletFloppyHatNotes', {per: 5, int: 5, con: 5}), value: 100, per: 5, int: 5, con: 5, canOwn: ((u)-> u.items.gear.owned.head_armoire_violetFloppyHat?) gladiatorHelm: text: t('headArmoireGladiatorHelmText'), notes: t('headArmoireGladiatorHelmNotes', {per: 7, int: 7}), value: 100, per: 7, int: 7, set: 'gladiator', canOwn: ((u)-> u.items.gear.owned.head_armoire_gladiatorHelm?) - rancherHat: text: t('headArmoireRancherHatText'), notes: t('headArmoireRancherHatNotes', {str: 5, per: 5, int: 5}), value: 100, str: 5, per: 5, int: 5, canOwn: ((u)-> u.items.gear.owned.head_armoire_rancherHat?) + rancherHat: text: t('headArmoireRancherHatText'), notes: t('headArmoireRancherHatNotes', {str: 5, per: 5, int: 5}), value: 100, str: 5, per: 5, int: 5, set: 'rancher', canOwn: ((u)-> u.items.gear.owned.head_armoire_rancherHat?) + royalCrown: text: t('headArmoireRoyalCrownText'), notes: t('headArmoireRoyalCrownNotes', {str: 10}), value: 100, str: 10, canOwn: ((u)-> u.items.gear.owned.head_armoire_royalCrown?) + blueHairbow: text: t('headArmoireBlueHairbowText'), notes: t('headArmoireBlueHairbowNotes', {per: 5, int: 5, con: 5}), value: 100, per: 5, int: 5, con: 5, canOwn: ((u)-> u.items.gear.owned.head_armoire_blueHairbow?) shield: base: @@ -366,22 +384,24 @@ gear = 4: text: t('shieldHealer4Text'), notes: t('shieldHealer4Notes', {con: 9}), con: 9, value:70 5: text: t('shieldHealer5Text'), notes: t('shieldHealer5Notes', {con: 12}), con: 12, value:90, last: true special: + # Backer, Contributor, and Quest Rewards 0: text: t('shieldSpecial0Text'), notes: t('shieldSpecial0Notes', {per: 20}), per: 20, value:150, canOwn: ((u)-> +u.backer?.tier >= 45) 1: text: t('shieldSpecial1Text'), notes: t('shieldSpecial1Notes', {attrs: 6}), con: 6, str: 6, per: 6, int:6, value:170, canOwn: ((u)-> +u.contributor?.level >= 5) goldenknight: text: t('shieldSpecialGoldenknightText'), notes: t('shieldSpecialGoldenknightNotes', {attrs: 25}), con: 25, per: 25, value:200, canOwn: ((u)-> u.items.gear.owned.shield_special_goldenknight?) - #Winter event + moonpearlShield: text: t('shieldSpecialMoonpearlShieldText'), notes: t('shieldSpecialMoonpearlShieldNotes', {con: 15}), con: 15, value: 130, canOwn: ((u)-> u.items.gear.owned.shield_special_moonpearlShield?) + # Winter Wonderland yeti: event: events.winter, specialClass: 'warrior', text: t('shieldSpecialYetiText'), notes: t('shieldSpecialYetiNotes', {con: 7}), con: 7, value: 70 ski: event: events.winter, specialClass: 'rogue', text: t('weaponSpecialSkiText'), notes: t('weaponSpecialSkiNotes', {str: 8}), str: 8, value: 90 snowflake: event: events.winter, specialClass: 'healer', text: t('shieldSpecialSnowflakeText'), notes: t('shieldSpecialSnowflakeNotes', {con: 9}), con: 9, value: 70 - #Spring Fling + # Spring Fling springRogue: event: events.spring, specialClass: 'rogue', text: t('shieldSpecialSpringRogueText'), notes: t('shieldSpecialSpringRogueNotes', {str: 8}), value: 80, str: 8 springWarrior: event: events.spring, specialClass: 'warrior', text: t('shieldSpecialSpringWarriorText'), notes: t('shieldSpecialSpringWarriorNotes', {con: 7}), value: 70, con: 7 springHealer: event: events.spring, specialClass: 'healer', text: t('shieldSpecialSpringHealerText'), notes: t('shieldSpecialSpringHealerNotes', {con: 9}), value: 70, con: 9 - #Summer + # Summer Splash summerRogue: event: events.summer, specialClass: 'rogue', text: t('shieldSpecialSummerRogueText'), notes: t('shieldSpecialSummerRogueNotes', {str: 8}), value: 80, str: 8 summerWarrior: event: events.summer, specialClass: 'warrior', text: t('shieldSpecialSummerWarriorText'), notes: t('shieldSpecialSummerWarriorNotes', {con: 7}), value: 70, con: 7 summerHealer: event: events.summer, specialClass: 'healer', text: t('shieldSpecialSummerHealerText'), notes: t('shieldSpecialSummerHealerNotes', {con: 9}), value: 70, con: 9 - #Fall + # Fall Festival fallRogue: event: events.fall, specialClass: 'rogue', text: t('shieldSpecialFallRogueText'), notes: t('shieldSpecialFallRogueNotes', {str: 8}), value: 80, str: 8 fallWarrior: event: events.fall, specialClass: 'warrior', text: t('shieldSpecialFallWarriorText'), notes: t('shieldSpecialFallWarriorNotes', {con: 7}), value: 70, con: 7 fallHealer: event: events.fall, specialClass: 'healer', text: t('shieldSpecialFallHealerText'), notes: t('shieldSpecialFallHealerNotes', {con: 9}), value: 70, con: 9 @@ -410,6 +430,7 @@ gear = 201404: text: t('backMystery201404Text'), notes: t('backMystery201404Notes'), mystery:'201404', value: 0 201410: text: t('backMystery201410Text'), notes: t('backMystery201410Notes'), mystery:'201410', value: 0 201504: text: t('backMystery201504Text'), notes: t('backMystery201504Notes'), mystery:'201504', value: 0 + 201507: text: t('backMystery201507Text'), notes: t('backMystery201507Notes'), mystery:'201507', value: 0 special: wondercon_red: text: t('backSpecialWonderconRedText'), notes: t('backSpecialWonderconRedNotes'), value: 0, mystery:'wondercon' wondercon_black: text: t('backSpecialWonderconBlackText'), notes: t('backSpecialWonderconBlackNotes'), value: 0, mystery:'wondercon' @@ -472,12 +493,13 @@ gear = mystery: 201503: text: t('eyewearMystery201503Text'), notes: t('eyewearMystery201503Notes'), mystery:'201503', value: 0 201506: text: t('eyewearMystery201506Text'), notes: t('eyewearMystery201506Notes'), mystery:'201506', value: 0 + 201507: text: t('eyewearMystery201507Text'), notes: t('eyewearMystery201507Notes'), mystery:'201507', value: 0 301404: text: t('eyewearMystery301404Text'), notes: t('eyewearMystery301404Notes'), mystery:'301404', value: 0 301405: text: t('eyewearMystery301405Text'), notes: t('eyewearMystery301405Notes'), mystery:'301405', value: 0 ### The gear is exported as a tree (defined above), and a flat list (eg, {weapon_healer_1: .., shield_special_0: ...}) since - they are needed in different froms at different points in the app + they are needed in different forms at different points in the app ### api.gear = tree: gear @@ -787,6 +809,7 @@ api.spells = target.stats.buffs.snowball = true target.stats.buffs.spookDust = false target.stats.buffs.shinySeed = false + target.stats.buffs.seafoam = false target.achievements.snowball ?= 0 target.achievements.snowball++ user.items.special.snowball-- @@ -812,6 +835,7 @@ api.spells = target.stats.buffs.snowball = false target.stats.buffs.spookDust = true target.stats.buffs.shinySeed = false + target.stats.buffs.seafoam = false target.achievements.spookDust ?= 0 target.achievements.spookDust++ user.items.special.spookDust-- @@ -837,6 +861,7 @@ api.spells = target.stats.buffs.snowball = false target.stats.buffs.spookDust = false target.stats.buffs.shinySeed = true + target.stats.buffs.seafoam = false target.achievements.shinySeed ?= 0 target.achievements.shinySeed++ user.items.special.shinySeed-- @@ -852,6 +877,32 @@ api.spells = user.stats.buffs.shinySeed = false user.stats.gp -= 5 + seafoam: + text: t('spellSpecialSeafoamText') + mana: 0 + value: 15 + target: 'user' + notes: t('spellSpecialSeafoamNotes') + cast: (user, target) -> + target.stats.buffs.snowball = false + target.stats.buffs.spookDust = false + target.stats.buffs.shinySeed = false + target.stats.buffs.seafoam = true + target.achievements.seafoam ?= 0 + target.achievements.seafoam++ + user.items.special.seafoam-- + + sand: + text: t('spellSpecialSandText') + mana: 0 + value: 5 + immediateUse: true + target: 'self' + notes: t('spellSpecialSandNotes') + cast: (user, target) -> + user.stats.buffs.seafoam = false + user.stats.gp -= 5 + nye: text: t('nyeCard') mana: 0 @@ -927,6 +978,7 @@ api.dropEggs = Dragon: text: t('dropEggDragonText'), adjective: t('dropEggDragonAdjective') Cactus: text: t('dropEggCactusText'), adjective: t('dropEggCactusAdjective') BearCub: text: t('dropEggBearCubText'), mountText: t('dropEggBearCubMountText'), adjective: t('dropEggBearCubAdjective') + _.each api.dropEggs, (egg,key) -> _.defaults egg, canBuy:true @@ -955,6 +1007,7 @@ api.questEggs = Slime: text: t('questEggSlimeText'), adjective: t('questEggSlimeAdjective'), canBuy: false Sheep: text: t('questEggSheepText'), adjective: t('questEggSheepAdjective'), canBuy: false Cuttlefish: text: t('questEggCuttlefishText'), adjective: t('questEggCuttlefishAdjective'), canBuy: false + Whale: text: t('questEggWhaleText'), adjective: t('questEggWhaleAdjective'), canBuy: false _.each api.questEggs, (egg,key) -> _.defaults egg, @@ -983,6 +1036,7 @@ api.specialMounts = 'MantisShrimp-Base': 'mantisShrimp' 'Turkey-Base': 'turkey' 'Mammoth-Base': 'mammoth' + 'Orca-Base': 'orca' api.hatchingPotions = Base: value: 2, text: t('hatchingPotionBase') @@ -1065,6 +1119,7 @@ api.quests = completion: t("questDilatoryCompletion") value: 0 canBuy: false + category: 'world' boss: name: t("questDilatoryBoss") # We ran an average of progress{up,down} on users over 5 days: {up:805025,down:1324423}. /5*30 (we want the @@ -1107,6 +1162,7 @@ api.quests = completionChat: t("questStressbeastCompletionChat") value: 0 canBuy: false + category: 'world' boss: name: t("questStressbeastBoss") hp: 2750000 @@ -1150,7 +1206,7 @@ api.quests = notes: t('questEvilSantaNotes') completion: t('questEvilSantaCompletion') value: 4 # Gem cost to buy, GP sell-back - #mechanic: enum['perfectDailies', ...] + category: 'pet' boss: name: t('questEvilSantaBoss') # name of the boss himself (eg, Vice) hp: 300 @@ -1169,6 +1225,7 @@ api.quests = completion: t('questEvilSanta2Completion') value: 4 previous: 'evilsanta' + category: 'pet' collect: tracks: text: t('questEvilSanta2CollectTracks'), count: 20 branches: text: t('questEvilSanta2CollectBranches'), count: 10 @@ -1184,6 +1241,7 @@ api.quests = notes: t('questGryphonNotes') completion: t('questGryphonCompletion') value: 4 # Gem cost to buy, GP sell-back + category: 'pet' boss: name: t('questGryphonBoss') # name of the boss himself (eg, Vice) hp: 300 @@ -1203,6 +1261,7 @@ api.quests = notes: t('questHedgehogNotes') completion: t('questHedgehogCompletion') value: 4 # Gem cost to buy, GP sell-back + category: 'pet' boss: name: t('questHedgehogBoss') # name of the boss himself (eg, Vice) hp: 400 @@ -1222,6 +1281,7 @@ api.quests = notes: t('questGhostStagNotes') completion: t('questGhostStagCompletion') value: 4 + category: 'pet' boss: name: t('questGhostStagBoss') hp: 1200 @@ -1241,6 +1301,7 @@ api.quests = notes: t('questVice1Notes') value: 4 lvl: 30 + category: 'unlockable' boss: name: t('questVice1Boss') hp: 750 @@ -1256,7 +1317,8 @@ api.quests = text: t('questVice2Text') notes: t('questVice2Notes') value: 4 - lvl: 35 + lvl: 30 + category: 'unlockable' previous: 'vice1' collect: lightCrystal: text: t('questVice2CollectLightCrystal'), count: 45 @@ -1273,7 +1335,8 @@ api.quests = completion: t('questVice3Completion') previous: 'vice2' value: 4 - lvl: 40 + lvl: 30 + category: 'unlockable' boss: name: t('questVice3Boss') hp: 1500 @@ -1295,6 +1358,7 @@ api.quests = completion: t('questEggHuntCompletion') value: 1 canBuy: false + category: 'pet' collect: plainEgg: text: t('questEggHuntCollectPlainEgg'), count: 100 drop: @@ -1318,6 +1382,7 @@ api.quests = notes: t('questRatNotes') completion: t('questRatCompletion') value: 4 + category: 'pet' boss: name: t('questRatBoss') hp: 1200 @@ -1337,6 +1402,7 @@ api.quests = notes: t('questOctopusNotes') completion: t('questOctopusCompletion') value: 4 + category: 'pet' boss: name: t('questOctopusBoss') hp: 1200 @@ -1356,6 +1422,7 @@ api.quests = notes: t('questSeahorseNotes') completion: t('questSeahorseCompletion') value: 4 + category: 'pet' boss: name: t('questSeahorseBoss') hp: 300 @@ -1375,6 +1442,7 @@ api.quests = notes: t('questAtom1Notes') value: 4 lvl: 15 + category: 'unlockable' collect: soapBars: text: t('questAtom1CollectSoapBars'), count: 20 drop: @@ -1389,6 +1457,7 @@ api.quests = previous: 'atom1' value: 4 lvl: 15 + category: 'unlockable' boss: name: t('questAtom2Boss') hp: 300 @@ -1406,6 +1475,7 @@ api.quests = completion: t('questAtom3Completion') value: 4 lvl: 15 + category: 'unlockable' boss: name: t('questAtom3Boss') hp: 800 @@ -1424,6 +1494,7 @@ api.quests = notes: t('questHarpyNotes') completion: t('questHarpyCompletion') value: 4 + category: 'pet' boss: name: t('questHarpyBoss') hp: 600 @@ -1443,6 +1514,7 @@ api.quests = notes: t('questRoosterNotes') completion: t('questRoosterCompletion') value: 4 + category: 'pet' boss: name: t('questRoosterBoss') hp: 300 @@ -1462,6 +1534,7 @@ api.quests = notes: t('questSpiderNotes') completion: t('questSpiderCompletion') value: 4 + category: 'pet' boss: name: t('questSpiderBoss') hp: 400 @@ -1481,6 +1554,7 @@ api.quests = notes: t('questMoonstone1Notes') value: 4 lvl: 60 + category: 'unlockable' collect: moonstone: text: t('questMoonstone1CollectMoonstone'), count: 500 drop: @@ -1493,8 +1567,9 @@ api.quests = text: t('questMoonstone2Text') notes: t('questMoonstone2Notes') value: 4 - lvl: 65 + lvl: 60 previous: 'moonstone1' + category: 'unlockable' boss: name: t('questMoonstone2Boss') hp: 1500 @@ -1511,7 +1586,8 @@ api.quests = completion: t('questMoonstone3Completion') previous: 'moonstone2' value: 4 - lvl: 70 + lvl: 60 + category: 'unlockable' boss: name: t('questMoonstone3Boss') hp: 2000 @@ -1536,6 +1612,7 @@ api.quests = notes: t('questGoldenknight1Notes') value: 4 lvl: 40 + category: 'unlockable' collect: testimony: text: t('questGoldenknight1CollectTestimony'), count: 300 drop: @@ -1549,7 +1626,8 @@ api.quests = notes: t('questGoldenknight2Notes') value: 4 previous: 'goldenknight1' - lvl: 45 + lvl: 40 + category: 'unlockable' boss: name: t('questGoldenknight2Boss') hp: 1000 @@ -1566,7 +1644,8 @@ api.quests = completion: t('questGoldenknight3Completion') previous: 'goldenknight2' value: 4 - lvl: 50 + lvl: 40 + category: 'unlockable' boss: name: t('questGoldenknight3Boss') hp: 1700 @@ -1587,8 +1666,11 @@ api.quests = text: t('questBasilistText') notes: t('questBasilistNotes') completion: t('questBasilistCompletion') - canBuy: false value: 4 + category: 'unlockable' + unlockCondition: + condition: 'party invite' + text: t('inviteFriends') boss: name: t('questBasilistBoss') hp: 100 @@ -1602,6 +1684,7 @@ api.quests = notes: t('questOwlNotes') completion: t('questOwlCompletion') value: 4 + category: 'pet' boss: name: t('questOwlBoss') hp: 500 @@ -1621,6 +1704,7 @@ api.quests = notes: t('questPenguinNotes') completion: t('questPenguinCompletion') value: 4 + category: 'pet' boss: name: t('questPenguinBoss') hp: 400 @@ -1640,6 +1724,7 @@ api.quests = notes: t('questTRexNotes') completion: t('questTRexCompletion') value: 4 + category: 'pet' boss: name: t('questTRexBoss') hp: 800 @@ -1659,6 +1744,7 @@ api.quests = notes: t('questTRexUndeadNotes') completion: t('questTRexUndeadCompletion') value: 4 + category: 'pet' boss: name: t('questTRexUndeadBoss') hp: 500 @@ -1684,6 +1770,7 @@ api.quests = notes: t('questRockNotes') completion: t('questRockCompletion') value: 4 + category: 'pet' boss: name: t('questRockBoss') hp: 400 @@ -1703,6 +1790,7 @@ api.quests = notes: t('questBunnyNotes') completion: t('questBunnyCompletion') value: 4 + category: 'pet' boss: name: t('questBunnyBoss') hp: 300 @@ -1722,6 +1810,7 @@ api.quests = notes: t('questSlimeNotes') completion: t('questSlimeCompletion') value: 4 + category: 'pet' boss: name: t('questSlimeBoss') hp: 400 @@ -1741,6 +1830,7 @@ api.quests = notes: t('questSheepNotes') completion: t('questSheepCompletion') value: 4 + category: 'pet' boss: name: t('questSheepBoss') hp: 300 @@ -1760,6 +1850,7 @@ api.quests = notes: t('questKrakenNotes') completion: t('questKrakenCompletion') value: 4 + category: 'pet' boss: name: t('questKrakenBoss') hp: 800 @@ -1774,6 +1865,90 @@ api.quests = exp: 500 unlock: t('questKrakenUnlockText') + whale: + text: t('questWhaleText') + notes: t('questWhaleNotes') + completion: t('questWhaleCompletion') + value: 4 + category: 'pet' + boss: + name: t('questWhaleBoss') + hp: 500 + str: 1.5 + drop: + items: [ + {type: 'eggs', key: 'Whale', text: t('questWhaleDropWhaleEgg')} + {type: 'eggs', key: 'Whale', text: t('questWhaleDropWhaleEgg')} + {type: 'eggs', key: 'Whale', text: t('questWhaleDropWhaleEgg')} + ] + gp: 37 + exp: 275 + unlock: t('questWhaleUnlockText') + + dilatoryDistress1: + text: t('questDilatoryDistress1Text') + notes: t('questDilatoryDistress1Notes') + completion: t('questDilatoryDistress1Completion') + value: 4 + goldValue: 200 + category: 'gold' + collect: + fireCoral: text: t('questDilatoryDistress1CollectFireCoral'), count: 25 + blueFins: text: t('questDilatoryDistress1CollectBlueFins'), count: 25 + drop: + items: [ + {type: 'gear', key: "armor_special_finnedOceanicArmor", text: t('questDilatoryDistress1DropArmor')} + ] + gp: 0 + exp: 75 + dilatoryDistress2: + text: t('questDilatoryDistress2Text') + notes: t('questDilatoryDistress2Notes') + completion: t('questDilatoryDistress2Completion') + previous: 'dilatoryDistress1' + value: 4 + goldValue: 300 + category: 'gold' + boss: + name: t('questDilatoryDistress2Boss') + hp: 500 + rage: + title: t("questDilatoryDistress2RageTitle") + description: t("questDilatoryDistress2RageDescription") + value: 50 + healing: .3 + effect:t('questDilatoryDistress2RageEffect') + drop: + items: [ + {type: 'hatchingPotions', key: 'Skeleton', text: t('questDilatoryDistress2DropSkeletonPotion')} + {type: 'hatchingPotions', key: 'CottonCandyBlue', text: t('questDilatoryDistress2DropCottonCandyBluePotion')} + {type: 'gear', key: "head_special_fireCoralCirclet", text: t('questDilatoryDistress2DropHeadgear')} + ] + gp: 0 + exp: 500 + dilatoryDistress3: + text: t('questDilatoryDistress3Text') + notes: t('questDilatoryDistress3Notes') + completion: t('questDilatoryDistress3Completion') + previous: 'dilatoryDistress2' + value: 4 + goldValue: 400 + category: 'gold' + boss: + name: t('questDilatoryDistress3Boss') + hp: 1000 + str: 2 + drop: + items: [ + {type: 'food', key: 'Fish', text: t('questDilatoryDistress3DropFish')} + {type: 'food', key: 'Fish', text: t('questDilatoryDistress3DropFish')} + {type: 'food', key: 'Fish', text: t('questDilatoryDistress3DropFish')} + {type: 'gear', key: "weapon_special_tridentOfCrashingTides", text: t('questDilatoryDistress3DropWeapon')} + {type: 'gear', key: "shield_special_moonpearlShield", text: t('questDilatoryDistress3DropShield')} + ] + gp: 0 + exp: 650 + _.each api.quests, (v,key) -> _.defaults v, {key,canBuy:true} b = v.boss @@ -1782,6 +1957,10 @@ _.each api.quests, (v,key) -> if b.rage _.defaults b.rage, {title:t('bossRageTitle'),description:t('bossRageDescription')} +api.questsByLevel = + _.sortBy api.quests, (quest) -> + quest.lvl || 0 + api.backgrounds = backgrounds062014: beach: @@ -1913,6 +2092,16 @@ api.backgrounds = island_waterfalls: text: t('backgroundIslandWaterfallsText') notes: t('backgroundIslandWaterfallsNotes') + backgrounds072015: + dilatory_ruins: + text: t('backgroundDilatoryRuinsText') + notes: t('backgroundDilatoryRuinsNotes') + giant_wave: + text: t('backgroundGiantWaveText') + notes: t('backgroundGiantWaveNotes') + sunken_ship: + text: t('backgroundSunkenShipText') + notes: t('backgroundSunkenShipNotes') api.subscriptionBlocks = basic_earned: months:1, price:5 diff --git a/common/script/count.js b/common/script/count.js new file mode 100644 index 0000000000..21d9bd93f5 --- /dev/null +++ b/common/script/count.js @@ -0,0 +1,59 @@ +'use strict'; + +require('coffee-script'); +var _ = require('lodash'); +var content = require('./content.coffee'); + +var DROP_ANIMALS = _.keys(content.pets); + +function beastMasterProgress(pets) { + var count = 0; + _(DROP_ANIMALS).each(function(animal) { + if(pets[animal] > 0 || pets[animal] == -1) + count++ + }); + + return count; +} + +function dropPetsCurrentlyOwned(pets) { + var count = 0; + + _(DROP_ANIMALS).each(function(animal) { + if(pets[animal] > 0) + count++ + }); + + return count; +} + + +function mountMasterProgress(mounts) { + var count = 0; + _(DROP_ANIMALS).each(function(animal) { + if (mounts[animal]) + count++ + }); + + return count; +} + +function remainingGearInSet(userGear, set) { + var gear = _.filter(content.gear.flat, function(item) { + var setMatches = item.klass === set; + var hasItem = userGear[item.key]; + + return setMatches && !hasItem; + }); + + var count = _.size(gear); + + return count; +} + +module.exports = { + beastMasterProgress: beastMasterProgress, + dropPetsCurrentlyOwned: dropPetsCurrentlyOwned, + mountMasterProgress: mountMasterProgress, + remainingGearInSet: remainingGearInSet +}; diff --git a/common/script/index.coffee b/common/script/index.coffee index 065971ceb4..2620a9043c 100644 --- a/common/script/index.coffee +++ b/common/script/index.coffee @@ -83,11 +83,13 @@ api.shouldDo = (day, dailyTask, options = {}) -> o = sanitizeOptions options startOfDayWithCDSTime = api.startOfDay(_.defaults {now:day}, o) # a moment() - # Work out if the Daily's Start Date (taskStartDate) is in the future. + taskStartDate = moment(dailyTask.startDate).zone(o.timezoneOffset) + # The time portion of the Start Date is never visible to or modifiable by the user so we must ignore it. # Therefore, we must also ignore the time portion of the user's day start (startOfDayWithCDSTime), otherwise the date comparison will be wrong for some times. # NB: The user's day start date has already been converted to the PREVIOUS day's date if the time portion was before CDS. - taskStartDate = moment(dailyTask.startDate || now()).startOf('day'); + taskStartDate = moment(taskStartDate).startOf('day') + if taskStartDate > startOfDayWithCDSTime.startOf('day') return false # Daily starts in the future @@ -118,6 +120,14 @@ api.maxLevel = 100 api.capByLevel = (lvl) -> if lvl > api.maxLevel then api.maxLevel else lvl +### + ------------------------------------------------------ + Health cap + ------------------------------------------------------ +### + +api.maxHealth = 50 + ### ------------------------------------------------------ Scoring @@ -316,7 +326,9 @@ api.taskClasses = (task, filters=[], dayStart=0, lastCron=+new Date, showComplet classes += ' habit-wide' if task.down and task.up classes += ' habit-narrow' if !task.down and !task.up - if priority == 1 + if priority == 0.1 + classes += ' difficulty-trivial' + else if priority == 1 classes += ' difficulty-easy' else if priority == 1.5 classes += ' difficulty-medium' @@ -366,32 +378,10 @@ api.appliedTags = (userTags, taskTags) -> arr.push(t.name) if taskTags?[t.id] arr.join(', ') -api.countPets = (originalCount, pets) -> - count = if originalCount? then originalCount else _.size(pets) - for pet of content.questPets - count-- if pets[pet] - for pet of content.specialPets - count-- if pets[pet] - count - -api.countMounts = (originalCount, mounts) -> - count2 = if originalCount? then originalCount else _.size(mounts) - for mount of content.questPets - count2-- if mounts[mount] - for mount of content.specialMounts - count2-- if mounts[mount] - count2 - -api.countTriad = (pets) -> - count3 = 0 - for egg of content.dropEggs - for potion of content.hatchingPotions - if pets[egg + "-" + potion] > 0 then count3++ - count3 - -api.countArmoire = (gear) -> - count = _.size(_.filter(content.gear.flat, ((i)->i.klass is 'armoire' and !gear[i.key]))) - count +### +Various counting functions +### +api.count = require('./count') ### ------------------------------------------------------ @@ -452,7 +442,7 @@ api.wrap = (user, main=true) -> user.preferences.sleep = !user.preferences.sleep cb? null, {} - revive: (req, cb) -> + revive: (req, cb, analytics) -> return cb?({code:400, message: "Cannot revive if not dead"}) unless user.stats.hp <= 0 # Reset stats after death @@ -481,7 +471,15 @@ api.wrap = (user, main=true) -> user.items.gear.equipped[item.type] = "#{item.type}_base_0" if user.items.gear.equipped[item.type] is lostItem user.items.gear.costume[item.type] = "#{item.type}_base_0" if user.items.gear.costume[item.type] is lostItem user.markModified? 'items.gear' - mixpanel?.track('Death',{'lostItem':lostItem}) + + analyticsData = { + uuid: user._id, + lostItem: lostItem, + gaLabel: lostItem, + category: 'behavior' + } + analytics?.track('Death', analyticsData) + cb? (if item then {code:200,message: i18n.t('messageLostItem', {itemText: item.text(req.language)}, req.language)} else null), user reset: (req, cb) -> @@ -500,14 +498,14 @@ api.wrap = (user, main=true) -> gear[type].weapon = 'weapon_base_0' gear[type].head = 'head_base_0' gear[type].shield = 'shield_base_0' - gear.owned = {} if typeof gear.owned == 'undefined'; + gear.owned = {} if typeof gear.owned == 'undefined' _.each gear.owned, (v, k)-> gear.owned[k]=false if gear.owned[k];true gear.owned.weapon_warrior_0 = true user.markModified? 'items.gear.owned' user.preferences.costume = false cb? null, user - reroll: (req, cb, ga) -> + reroll: (req, cb, analytics) -> if user.balance < 1 return cb? {code:401,message: i18n.t('notEnoughGems', req.language)} user.balance-- @@ -515,19 +513,37 @@ api.wrap = (user, main=true) -> unless task.type is 'reward' task.value = 0 user.stats.hp = 50 - cb? null, user - mixpanel?.track("Acquire Item",{'itemName':'Fortify','acquireMethod':'Gems','gemCost':4}) - ga?.event('behavior', 'gems', 'reroll').send() - rebirth: (req, cb, ga) -> + analyticsData = { + uuid: user._id, + acquireMethod: 'Gems', + gemCost: 4, + category: 'behavior' + } + analytics?.track('Fortify Potion', analyticsData) + + cb? null, user + + rebirth: (req, cb, analytics) -> # Cost is 8 Gems ($2) if (user.balance < 2 && user.stats.lvl < api.maxLevel) return cb? {code:401,message: i18n.t('notEnoughGems', req.language)} + + analyticsData = { + uuid: user._id, + category: 'behavior' + } # only charge people if they are under the max level - ryan if user.stats.lvl < api.maxLevel user.balance -= 2 - mixpanel?.track("Acquire Item",{'itemName':'Rebirth','acquireMethod':'Gems','gemCost':8}) - ga?.event('behavior', 'gems', 'rebirth').send() + analyticsData.acquireMethod = 'Gems' + analyticsData.gemCost = 8 + else + analyticsData.gemCost = 0 + analyticsData.acquireMethod = '> 100' + + analytics?.track('Rebirth', analyticsData) + # Save off user's level, for calculating achievement eligibility later lvl = api.capByLevel(user.stats.lvl) # Turn tasks yellow, zero out streaks @@ -695,7 +711,7 @@ api.wrap = (user, main=true) -> addPushDevice: (req, cb) -> user.pushDevices = [] unless user.pushDevices pd = user.pushDevices - item = {regId:req.body.regId, type:req.body.type}; + item = {regId:req.body.regId, type:req.body.type} i = _.findIndex pd, {regId: item.regId} pd.push(item) unless i != -1 @@ -762,7 +778,7 @@ api.wrap = (user, main=true) -> if userPets[pet] >= 50 and !user.items.mounts[pet] evolve() user.items.food[food.key]-- - cb? {code:200, message}, userPets[pet] + cb? {code:200, message}, {value: userPets[pet]} buySpecialSpell: (req,cb) -> {key} = req.params @@ -776,7 +792,7 @@ api.wrap = (user, main=true) -> cb? {code:200,message}, _.pick(user,$w 'items stats') # buy is for using Gold, purchase is for Gems (I know, I know...) - purchase: (req, cb, ga) -> + purchase: (req, cb, analytics) -> {type,key} = req.params if type is 'gems' and key is 'gem' @@ -788,7 +804,16 @@ api.wrap = (user, main=true) -> user.balance += .25 user.purchased.plan.gemsBought++ user.stats.gp -= convRate - mixpanel?.track("Acquire Item",{'itemName':key,'acquireMethod':'Gold','goldCost':convRate}) + + analyticsData = { + uuid: user._id, + itemKey: key, + acquireMethod: 'Gold', + goldCost: convRate, + category: 'behavior' + } + analytics?.track('purchase gems', analyticsData) + return cb? {code:200,message:"+1 Gem"}, _.pick(user,$w 'stats balance') return cb?({code:404,message:":type must be in [eggs,hatchingPotions,food,quests,gear]"},req) unless type in ['eggs','hatchingPotions','food','quests','gear'] @@ -806,11 +831,20 @@ api.wrap = (user, main=true) -> else user.items[type][key] = 0 unless user.items[type][key] > 0 user.items[type][key]++ - mixpanel?.track("Acquire Item",{'itemName':key,'acquireMethod':'Gems','gemCost':item.value}) - cb? null, _.pick(user,$w 'items balance') - ga?.event('behavior', 'gems', key).send() - releasePets: (req, cb) -> + analyticsData = { + uuid: user._id, + itemKey: key, + itemType: 'Market', + acquireMethod: 'Gems', + gemCost: item.value, + category: 'behavior' + } + analytics?.track('acquire item', analyticsData) + + cb? null, _.pick(user,$w 'items balance') + + releasePets: (req, cb, analytics) -> if user.balance < 1 return cb? {code:401,message: i18n.t('notEnoughGems', req.language)} else @@ -821,10 +855,17 @@ api.wrap = (user, main=true) -> user.achievements.beastMasterCount = 0 user.achievements.beastMasterCount++ user.items.currentPet = "" - cb? null, user - mixpanel?.track("Acquire Item",{'itemName':'Kennel Key','acquireMethod':'Gems','gemCost':4}) - releaseMounts: (req, cb) -> + analyticsData = { + uuid: user._id, + acquireMethod: 'Gems', + gemCost: 4, + category: 'behavior' + } + analytics?.track('release pets', analyticsData) + cb? null, user + + releaseMounts: (req, cb, analytics) -> if user.balance < 1 return cb? {code:401,message: i18n.t('notEnoughGems', req.language)} else @@ -835,8 +876,16 @@ api.wrap = (user, main=true) -> if not user.achievements.mountMasterCount user.achievements.mountMasterCount = 0 user.achievements.mountMasterCount++ + + analyticsData = { + uuid: user._id, + acquireMethod: 'Gems', + gemCost: 4, + category: 'behavior' + } + analytics?.track('release mounts', analyticsData) + cb? null, user - mixpanel?.track("Acquire Item",{'itemName':'Kennel Key','acquireMethod':'Gems','gemCost':4}) releaseBoth: (req, cb) -> if user.balance < 1.5 and not user.achievements.triadBingo @@ -844,7 +893,13 @@ api.wrap = (user, main=true) -> else giveTriadBingo = true if not user.achievements.triadBingo - mixpanel?.track("Acquire Item",{'itemName':'Kennel Key','acquireMethod':'Gems','gemCost':6}) + analyticsData = { + uuid: user._id, + acquireMethod: 'Gems', + gemCost: 6, + category: 'behavior' + } + analytics?.track('release pets & mounts', analyticsData) user.balance -= 1.5 user.items.currentMount = "" user.items.currentPet = "" @@ -865,13 +920,13 @@ api.wrap = (user, main=true) -> cb? null, user # buy is for gear, purchase is for gem-purchaseables (i know, I know...) - buy: (req, cb) -> + buy: (req, cb, analytics) -> {key} = req.params item = if key is 'potion' then content.potion else if key is 'armoire' then content.armoire else content.gear.flat[key] - return cb?({code:404, message:"Item '#{key} not found (see https://github.com/HabitRPG/habitrpg-shared/blob/develop/script/content.coffee)"}) unless item + return cb?({code:404, message:"Item '#{key} not found (see https://github.com/HabitRPG/habitrpg/blob/develop/common/script/content.coffee)"}) unless item return cb?({code:401, message: i18n.t('messageNotEnoughGold', req.language)}) if user.stats.gp < item.value return cb?({code:401, message: "You can't buy this item"}) if item.canOwn? and !item.canOwn(user) if item.key is 'potion' @@ -890,7 +945,7 @@ api.wrap = (user, main=true) -> user.items.gear.owned[drop.key] = true user.flags.armoireOpened = true message = i18n.t('armoireEquipment', {image: '', dropText: drop.text(req.language)}, req.language) - if api.countArmoire(user.items.gear.owned) is 0 then user.flags.armoireEmpty = true + if api.count.remainingGearInSet(user.items.gear.owned, 'armoire') is 0 then user.flags.armoireEmpty = true else if (!_.isEmpty(eligibleEquipment) and armoireResult < .8) or armoireResult < .5 drop = user.fns.randomVal _.where(content.food, {canDrop:true}) user.items.food[drop.key] ?= 0 @@ -906,10 +961,40 @@ api.wrap = (user, main=true) -> message ?= i18n.t('messageBought', {itemText: item.text(req.language)}, req.language) if item.last then user.fns.ultimateGear() user.stats.gp -= item.value - mixpanel?.track("Acquire Item",{'itemName':key,'acquireMethod':'Gold','goldCost':item.value}) + + analyticsData = { + uuid: user._id, + itemKey: key, + acquireMethod: 'Gold', + goldCost: item.value, + category: 'behavior' + } + analytics?.track('acquire item', analyticsData) + cb? {code:200, message}, _.pick(user,$w 'items achievements stats flags') - buyMysterySet: (req, cb)-> + buyQuest: (req, cb, analytics) -> + {key} = req.params + item = content.quests[key] + return cb?({code:404, message:"Quest '#{key} not found (see https://github.com/HabitRPG/habitrpg/blob/develop/common/script/content.coffee)"}) unless item + return cb?({code:404, message:"Quest '#{key} is not a Gold-purchasable quest (see https://github.com/HabitRPG/habitrpg/blob/develop/common/script/content.coffee)"}) unless item.category is 'gold' and item.goldValue + return cb?({code:401, message: i18n.t('messageNotEnoughGold', req.language)}) if user.stats.gp < item.goldValue + message = i18n.t('messageBought', {itemText: item.text(req.language)}, req.language) + user.items.quests[item.key] ?= 0 + user.items.quests[item.key] += 1 + user.stats.gp -= item.goldValue + analyticsData = { + uuid: user._id, + itemKey: item.key, + itemType: 'Market', + goldCost: item.goldValue, + acquireMethod: 'Gold', + category: 'behavior' + } + analytics?.track('acquire item', analyticsData) + cb? {code:200, message}, user.items.quests + + buyMysterySet: (req, cb, analytics)-> return cb?({code:401, message:"You don't have enough Mystic Hourglasses"}) unless user.purchased.plan.consecutive.trinkets>0 mysterySet = content.timeTravelerStore(user.items.gear.owned)?[req.params.key] if window?.confirm? @@ -917,7 +1002,15 @@ api.wrap = (user, main=true) -> return cb?({code:404, message:"Mystery set not found, or set already owned"}) unless mysterySet _.each mysterySet.items, (i)-> user.items.gear.owned[i.key]=true - mixpanel?.track("Acquire Item",{'itemName':i.key,'acquireMethod':'Hourglass'}) + analyticsData = { + uuid: user._id, + itemKey: i.key, + itemType: 'Subscriber Gear', + acquireMethod: 'Hourglass', + category: 'behavior' + } + analytics?.track('acquire item', analyticsData) + user.purchased.plan.consecutive.trinkets-- cb? null, _.pick(user,$w 'items purchased.plan.consecutive') @@ -961,7 +1054,7 @@ api.wrap = (user, main=true) -> user.items.hatchingPotions[hatchingPotion]-- cb? {code:200, message:i18n.t('messageHatched', req.language)}, user.items - unlock: (req, cb, ga) -> + unlock: (req, cb, analytics) -> {path} = req.query fullSet = ~path.indexOf(",") cost = @@ -988,17 +1081,36 @@ api.wrap = (user, main=true) -> user.fns.dotSet "purchased." + path, true user.balance -= cost if ~path.indexOf('gear.') then user.markModified? 'gear.owned' else user.markModified? 'purchased' + + analyticsData = { + uuid: user._id, + itemKey: path, + itemType: 'customization', + acquireMethod: 'Gems', + gemCost: (cost/.25), + category: 'behavior' + } + analytics?.track('acquire item', analyticsData) + cb? null, _.pick(user,$w 'purchased preferences items') - mixpanel?.track("Acquire Item",{'itemName':'Customizations','acquireMethod':'Gems','gemCost':(cost / .25)}) - ga?.event('behavior', 'gems', path).send() # ------ # Classes # ------ - changeClass: (req, cb, ga) -> + changeClass: (req, cb, analytics) -> klass = req.query?.class if klass in ['warrior','rogue','wizard','healer'] + + analyticsData = { + uuid: user._id, + class: klass, + acquireMethod: 'Gems', + gemCost: 3, + category: 'behavior' + } + analytics?.track('change class', analyticsData) + user.stats.class = klass user.flags.classSelected = true # Clear their gear and equip their new class's gear (can still equip old gear from inventory) @@ -1029,8 +1141,6 @@ api.wrap = (user, main=true) -> user.balance -= .75 _.merge user.stats, {str: 0, con: 0, per: 0, int: 0, points: api.capByLevel(user.stats.lvl)} user.flags.classSelected = false - mixpanel?.track("Acquire Item",{'itemName':klass,'acquireMethod':'Gems','gemCost':3}) - ga?.event('behavior', 'gems', 'changeClass').send() #'stats.points': this is handled on the server cb? null, _.pick(user,$w 'stats flags items preferences') @@ -1056,15 +1166,22 @@ api.wrap = (user, main=true) -> user.markModified? 'items.special.valentineReceived' cb? null, 'items.special' - openMysteryItem: (req,cb,ga) -> + openMysteryItem: (req,cb,analytics) -> item = user.purchased.plan?.mysteryItems?.shift() return cb?(code:400,message:"Empty") unless item item = content.gear.flat[item] user.items.gear.owned[item.key] = true user.markModified? 'purchased.plan.mysteryItems' - # Could show {code:200} message, but it's yellow with no icon. This is round-about, but prettier. FIXME - (user._tmp?={}).drop = {type: 'gear', dialog: "#{item.text(req.language)} inside!"} if typeof window != 'undefined' - #cb? {code:200, message:"#{item.text} inside!"}, user.items.gear.owned + item.type = 'Mystery' + analyticsData = { + uuid: user._id, + itemKey: item, + itemType: 'Subscriber Gear', + acquireMethod: 'Subscriber', + category: 'behavior' + } + analytics?.track('open mystery item', analyticsData) + (user._tmp?={}).drop = item if typeof window != 'undefined' cb? null, user.items.gear.owned readNYE: (req,cb) -> @@ -1162,7 +1279,7 @@ api.wrap = (user, main=true) -> unless task.type is 'reward' if (user.preferences.automaticAllocation is true and user.preferences.allocationMode is 'taskbased' and !(task.type is 'todo' and direction is 'down')) then user.stats.training[task.attribute] += nextDelta if direction is 'up' # Make progress on quest based on STR - user.party.quest.progress.up = user.party.quest.progress.up || 0; + user.party.quest.progress.up = user.party.quest.progress.up || 0 user.party.quest.progress.up += (nextDelta * (1 + (user._statsComputed.str / 200))) if task.type in ['daily','todo'] user.party.quest.progress.up += (nextDelta * (0.5 + (user._statsComputed.str / 400))) if task.type is 'habit' task.value += nextDelta @@ -1459,7 +1576,7 @@ api.wrap = (user, main=true) -> else "str" # if all else fails, dump into STR )()]++ - updateStats: (stats, req) -> + updateStats: (stats, req, analytics) -> # Game Over (death) return user.stats.hp=0 if stats.hp <= 0 @@ -1486,7 +1603,7 @@ api.wrap = (user, main=true) -> user.fns.autoAllocate() else # add new allocatable points. We could do user.stats.points++, but this does a fail-safe just in case - user.stats.points = user.stats.lvl - (user.stats.con + user.stats.str + user.stats.per + user.stats.int); + user.stats.points = user.stats.lvl - (user.stats.con + user.stats.str + user.stats.per + user.stats.int) if user.stats.points < 0 user.stats.points = 0 # This happens after dropping level with Fix Character Values and perhaps from other causes. @@ -1513,10 +1630,14 @@ api.wrap = (user, main=true) -> user.items.quests[k]++ (user.flags.levelDrops ?= {})[k] = true user.markModified? 'flags.levelDrops' - mixpanel?.track("Acquire Item",{'itemName':k,'acquireMethod':'Drop'}) - user._tmp.drop = _.defaults content.quests[k], - type: 'Quest' - dialog: i18n.t('messageFoundQuest', {questText: content.quests[k].text(req.language)}, req.language) + analyticsData = { + uuid: user._id, + itemKey: k, + acquireMethod: 'Level Drop', + category: 'behavior' + } + analytics?.track('acquire item', analyticsData) + user._tmp.drop = {type: 'Quest', key: k} if !user.flags.rebirthEnabled and (user.stats.lvl >= 50 or user.achievements.beastMaster) user.flags.rebirthEnabled = true @@ -1633,7 +1754,14 @@ api.wrap = (user, main=true) -> else dailyDueUnchecked += 1 delta = user.ops.score({params:{id:task.id, direction:'down'}, query:{times:(scheduleMisses-EvadeTask), cron:true}}); # this line occurs for todos or dailys - user.party.quest.progress.down += delta if type is 'daily' + if type is 'daily' + # Apply damage from a boss, less damage for Trivial priority (difficulty) + user.party.quest.progress.down += delta * (if task.priority < 1 then task.priority else 1) + # NB: Medium and Hard priorities do not increase damage from boss. This was by accident + # initially, and when we realised, we could not fix it because users are used to + # their Medium and Hard Dailies doing an Easy amount of damage from boss. + # Easy is task.priority = 1. Anything < 1 will be Trivial (0.1) or any future + # setting between Trivial and Easy. switch type when 'daily' @@ -1689,8 +1817,17 @@ api.wrap = (user, main=true) -> # Analytics user.flags.cronCount?=0 user.flags.cronCount++ - options.mixpanel?.track('Cron',{'distinct_id':user._id,'resting':user.preferences.sleep}) - options.ga?.event('behavior', 'cron', 'cron', user.flags.cronCount).send(); #TODO userId for cohort + + analyticsData = { + category: 'behavior', + gaLabel: 'Cron Count', + gaValue: user.flags.cronCount, + uuid: user._id, + user: user, + resting: user.preferences.sleep, + cronCount: user.flags.cronCount + } + options.analytics?.track('Cron', analyticsData) # After all is said and done, progress up user's effect on quest, return those values & reset the user's progress = user.party.quest.progress; _progress = _.cloneDeep progress diff --git a/common/script/public/userServices.js b/common/script/public/userServices.js index f866e133a9..b26a4c531d 100644 --- a/common/script/public/userServices.js +++ b/common/script/public/userServices.js @@ -194,6 +194,11 @@ angular.module('habitrpg') return this.settings.auth.apiId !== ""; }, + getBalanceInGems: function() { + var balance = user.balance || 0; + return balance * 4; + }, + log: function (action, cb) { //push by one buy one if an array passed in. if (_.isArray(action)) { diff --git a/config.json.example b/config.json.example index 7af203a71e..a7b1660983 100644 --- a/config.json.example +++ b/config.json.example @@ -23,6 +23,12 @@ "GA_ID": "GA_ID", "MIXPANEL_TOKEN": "MIXPANEL_TOKEN", "AMPLITUDE_KEY": "AMPLITUDE_KEY", + "AMAZON_PAYMENTS": { + "SELLER_ID": "SELLER_ID", + "CLIENT_ID": "CLIENT_ID", + "MWS_KEY": "", + "MWS_SECRET": "" + }, "FLAG_REPORT_EMAIL": ["email@mod.com"], "EMAIL_SERVER": { "url": "http://example.com", diff --git a/karma.conf.js b/karma.conf.js index 42e63f35db..9f5fe99f30 100644 --- a/karma.conf.js +++ b/karma.conf.js @@ -54,6 +54,8 @@ module.exports = function(config) { "website/public/js/services/challengeServices.js", "website/public/js/services/taskServices.js", "website/public/js/services/paymentServices.js", + "website/public/js/services/questServices.js", + "website/public/js/services/statServices.js", "website/public/js/filters/money.js", "website/public/js/filters/roundLargeNumbers.js", @@ -71,6 +73,7 @@ module.exports = function(config) { "website/public/js/directives/when-scrolled.directive.js", "website/public/js/controllers/authCtrl.js", + "website/public/js/controllers/memberModalCtrl.js", "website/public/js/controllers/menuCtrl.js", "website/public/js/controllers/notificationCtrl.js", "website/public/js/controllers/rootCtrl.js", diff --git a/migrations/20150706_orca_mounts.js b/migrations/20150706_orca_mounts.js new file mode 100644 index 0000000000..e8b6fe662a --- /dev/null +++ b/migrations/20150706_orca_mounts.js @@ -0,0 +1,8 @@ +/** + * Created by Sabe on 7/6/2015. + */ +db.users.update( + {}, + {$set:{'items.mounts.Orca-Base':true}}, + {multi:true} +); diff --git a/migrations/mysteryitems.js b/migrations/mystery_items.js similarity index 90% rename from migrations/mysteryitems.js rename to migrations/mystery_items.js index 85e63074ce..7b105a16b4 100644 --- a/migrations/mysteryitems.js +++ b/migrations/mystery_items.js @@ -2,7 +2,7 @@ var _id = ''; var update = { $addToSet: { 'purchased.plan.mysteryItems':{ - $each:['armor_mystery_201506','eyewear_mystery_201506'] + $each:['back_mystery_201507','eyewear_mystery_201507'] } } }; diff --git a/migrations/restock_armoire.js b/migrations/restock_armoire.js new file mode 100644 index 0000000000..f29b52493d --- /dev/null +++ b/migrations/restock_armoire.js @@ -0,0 +1,5 @@ +db.users.update( + {'flags.armoireEmpty':true}, + {$set:{'flags.armoireEmpty':false}}, + {multi:true} +); diff --git a/package.json b/package.json index 9e50e1ed02..b387c0f638 100644 --- a/package.json +++ b/package.json @@ -4,6 +4,8 @@ "version": "0.0.0-152", "main": "./website/src/server.js", "dependencies": { + "amazon-payments": "0.0.4", + "amplitude": "^1.0.6", "async": "~0.9.0", "aws-sdk": "^2.0.25", "babel": "^5.5.4", @@ -16,7 +18,6 @@ "domain-middleware": "~0.1.0", "express": "~3.17.5", "express-csv": "~0.6.0", - "git-changelog": "colegleason/git-changelog", "grunt": "~0.4.1", "grunt-browserify": "^3.3.0", "grunt-cli": "~0.1.9", @@ -32,7 +33,7 @@ "grunt-nodemon": "~0.3.0", "grunt-spritesmith": "~3.5.0", "gulp": "^3.9.0", - "icalendar": "git://github.com/lefnire/node-icalendar#master", + "icalendar": "lefnire/node-icalendar#e06da0e55901f0ba940dfadc42c158ed0b1fead9", "image-size": "~0.3.2", "in-app-purchase": "^0.2.0", "jade": "~1.7.0", @@ -40,7 +41,6 @@ "lodash": "~2.4.1", "loggly": "~1.0.8", "method-override": "~2.2.0", - "mixpanel": "^0.2.1", "moment": "~2.8.3", "mongoose": "~3.8.23", "mongoose-id-autoinc": "~2013.7.14-4", @@ -53,7 +53,7 @@ "passport-facebook": "2.0.0", "paypal-ipn": "2.1.0", "paypal-rest-sdk": "^1.2.1", - "pretty-data": "git://github.com/vkiryukhin/pretty-data#master", + "pretty-data": "^0.40.0", "ps-tree": "^1.0.0", "push-notify": "^1.1.1", "q": "^1.4.1", @@ -61,7 +61,7 @@ "request": "~2.44.0", "s3-upload-stream": "^1.0.6", "stripe": "*", - "swagger-node-express": "git://github.com/lefnire/swagger-node-express#habitrpg", + "swagger-node-express": "lefnire/swagger-node-express#habitrpg", "universal-analytics": "~0.3.2", "validator": "~3.19.0", "winston": "~0.8.0", diff --git a/tasks/gulp-console.js b/tasks/gulp-console.js new file mode 100644 index 0000000000..5b98853845 --- /dev/null +++ b/tasks/gulp-console.js @@ -0,0 +1,52 @@ +import 'coffee-script'; + +import mongoose from 'mongoose'; +import autoinc from 'mongoose-id-autoinc'; +import logging from '../website/src/logging'; +import nconf from 'nconf'; +import utils from '../website/src/utils'; +import repl from 'repl'; +import gulp from 'gulp'; + +// Add additional properties to the repl's context +let improveRepl = (context) => { + + // Let "exit" and "quit" terminate the console + ['exit', 'quit'].forEach((term) => { + Object.defineProperty(context, term, { get() { process.exit(); }}); + }); + + // "clear" clears the screen + Object.defineProperty(context, 'clear', { get() { + process.stdout.write('\u001B[2J\u001B[0;0f'); + }}); + + utils.setupConfig(); + + context.Challenge = require('../website/src/models/challenge').model; + context.Group = require('../website/src/models/group').model; + context.User = require('../website/src/models/user').model; + + var isProd = nconf.get('NODE_ENV') === 'production'; + var mongooseOptions = !isProd ? {} : { + replset: { socketOptions: { keepAlive: 1, connectTimeoutMS: 30000 } }, + server: { socketOptions: { keepAlive: 1, connectTimeoutMS: 30000 } } + }; + autoinc.init( + mongoose.connect( + nconf.get('NODE_DB_URI'), + mongooseOptions, + function(err) { + if (err) throw err; + logging.info('Connected with Mongoose'); + } + ) + ); + +}; + +gulp.task('console', (cb) => { + improveRepl(repl.start({ + prompt: 'Habitica > ' + }).context); +}); diff --git a/tasks/gulp-tests.js b/tasks/gulp-tests.js index 3445a7d48f..bf81b34838 100644 --- a/tasks/gulp-tests.js +++ b/tasks/gulp-tests.js @@ -45,6 +45,16 @@ gulp.task('test:prepare', [ ]); gulp.task('test:common', ['test:prepare:build'], (cb) => { + let runner = exec( + testBin('mocha test/common'), + (err, stdout, stderr) => { + cb(err); + } + ); + pipe(runner); +}); + +gulp.task('test:common:safe', ['test:prepare:build'], (cb) => { let runner = exec( testBin('mocha test/common'), (err, stdout, stderr) => { @@ -54,14 +64,49 @@ gulp.task('test:common', ['test:prepare:build'], (cb) => { fail: testCount(stderr, /(\d+) failing/), pend: testCount(stdout, /(\d+) pending/) }); + cb(); + } + ); + pipe(runner); +}); + +gulp.task('test:server_side', ['test:prepare:build'], (cb) => { + let runner = exec( + testBin('mocha test/server_side'), + (err, stdout, stderr) => { + cb(err); + } + ); + pipe(runner); +}); + +gulp.task('test:server_side:safe', ['test:prepare:build'], (cb) => { + let runner = exec( + testBin('mocha test/server_side'), + (err, stdout, stderr) => { + testResults.push({ + suite: 'Servser Side Specs\t', + pass: testCount(stdout, /(\d+) passing/), + fail: testCount(stderr, /(\d+) failing/), + pend: testCount(stdout, /(\d+) pending/) + }); + cb(); + } + ); + pipe(runner); +}); + +gulp.task('test:api', ['test:prepare:mongo'], (cb) => { + let runner = exec( + testBin("istanbul cover -i 'website/src/**' --dir coverage/api ./node_modules/.bin/_mocha -- test/api"), + (err, stdout, stderr) => { cb(err); } ); pipe(runner); }); - -gulp.task('test:api', ['test:prepare:mongo'], (cb) => { +gulp.task('test:api:safe', ['test:prepare:mongo'], (cb) => { let runner = exec( testBin("istanbul cover -i 'website/src/**' --dir coverage/api ./node_modules/.bin/_mocha -- test/api"), (err, stdout, stderr) => { @@ -71,7 +116,7 @@ gulp.task('test:api', ['test:prepare:mongo'], (cb) => { fail: testCount(stderr, /(\d+) failing/), pend: testCount(stdout, /(\d+) pending/) }); - cb(err); + cb(); } ); pipe(runner); @@ -89,6 +134,16 @@ gulp.task('test:api:watch', [ }); gulp.task('test:karma', ['test:prepare:build'], (cb) => { + let runner = exec( + testBin('karma start --single-run'), + (err, stdout) => { + cb(err); + } + ); + pipe(runner); +}); + +gulp.task('test:karma:safe', ['test:prepare:build'], (cb) => { let runner = exec( testBin('karma start --single-run'), (err, stdout) => { @@ -98,7 +153,7 @@ gulp.task('test:karma', ['test:prepare:build'], (cb) => { fail: testCount(stdout, /(\d+) tests failed/), pend: testCount(stdout, /(\d+) tests skipped/) }); - cb(err); + cb(); } ); pipe(runner); @@ -111,6 +166,31 @@ gulp.task('test:e2e', ['test:prepare'], (cb) => { './node_modules/protractor/bin/webdriver-manager start', ].map(exec); + Q.all([ + awaitPort(3001), + awaitPort(4444) + ]).then(() => { + let runner = exec( + 'DISPLAY=:99 NODE_ENV=testing ./node_modules/protractor/bin/protractor protractor.conf.js', + (err, stdout, stderr) => { + /* + * Note: As it stands, protractor wont report pending specs + */ + support.forEach(kill); + cb(err); + } + ); + pipe(runner); + }); +}); + +gulp.task('test:e2e:safe', ['test:prepare'], (cb) => { + let support = [ + 'Xvfb :99 -screen 0 1024x768x24 -extension RANDR', + `NODE_DB_URI="${TEST_DB_URI}" PORT="${TEST_SERVER_PORT}" node ./website/src/server.js`, + './node_modules/protractor/bin/webdriver-manager start', + ].map(exec); + Q.all([ awaitPort(3001), awaitPort(4444) @@ -129,7 +209,7 @@ gulp.task('test:e2e', ['test:prepare'], (cb) => { pend: 0 }); support.forEach(kill); - cb(err); + cb(); } ); pipe(runner); @@ -137,10 +217,11 @@ gulp.task('test:e2e', ['test:prepare'], (cb) => { }); gulp.task('test', [ - 'test:common', - 'test:karma', - 'test:api', - 'test:e2e' + 'test:common:safe', + 'test:server_side:safe', + 'test:karma:safe', + 'test:api:safe', + 'test:e2e:safe' ], () => { let totals = [0,0,0]; @@ -164,5 +245,8 @@ gulp.task('test', [ `\x1b[36mPending: ${totals[2]}\t` ); - console.log('\n\x1b[36mThanks for helping keep Habitica clean!\x1b[0m'); + if (totals[1] > 0) throw "ERROR: There are failing tests!" + else { + console.log('\n\x1b[36mThanks for helping keep Habitica clean!\x1b[0m'); + } }); diff --git a/test/api/chat.coffee b/test/api/chat.coffee index 62d60d9b64..38c1254a00 100644 --- a/test/api/chat.coffee +++ b/test/api/chat.coffee @@ -98,3 +98,48 @@ describe "Chat", -> body = res.body expect(body.err).to.equal "Message not found!" done() + + it "removes a user's chat notifications when user is kicked", (done) -> + userToRemove = null + async.waterfall [ + (cb) -> + registerManyUsers 1, cb + + (members, cb) -> + userToRemove = members[0] + request.post(baseURL + "/groups/" + group._id + "/invite").send( + uuids: [userToRemove._id] + ) + .end -> cb() + + (cb) -> + request.post(baseURL + "/groups/" + group._id + "/join") + .set("X-API-User", userToRemove._id) + .set("X-API-Key", userToRemove.apiToken) + .end (res) -> cb() + + (cb) -> + msg = "TestMsg" + request.post(baseURL + "/groups/" + group._id + "/chat?message=" + msg) + .end (res) -> cb() + + (cb) -> + request.get(baseURL + "/user") + .set("X-API-User", userToRemove._id) + .set("X-API-Key", userToRemove.apiToken) + .end (res) -> + expect(res.body.newMessages[group._id]).to.exist + cb() + + (cb) -> + request.post(baseURL + "/groups/" + group._id + "/removeMember?uuid=" + userToRemove._id) + .end (res) -> cb() + + (cb) -> + request.get(baseURL + "/user") + .set("X-API-User", userToRemove._id) + .set("X-API-Key", userToRemove.apiToken) + .end (res) -> + expect(res.body.newMessages[group._id]).to.not.exist + cb() + ], done diff --git a/test/common/algos.mocha.coffee b/test/common/algos.mocha.coffee index 64bda3ccf4..f720d473e1 100644 --- a/test/common/algos.mocha.coffee +++ b/test/common/algos.mocha.coffee @@ -25,6 +25,7 @@ newUser = (addTasks=true)-> equipped: {} costume: {} owned: {} + quests: {} party: quest: progress: @@ -386,13 +387,41 @@ describe 'User', -> expect(user.items.gear.equipped).to.eql { armor: 'armor_warrior_1', weapon: 'weapon_base_0', head: 'head_base_0', shield: 'shield_base_0' } expect(user).toHaveGP 1 - it 'do not buy equipment without enough money', -> + it 'does not buy equipment without enough Gold', -> user = newUser() user.stats.gp = 1 user.ops.buy {params: {key: 'armor_warrior_1'}} expect(user.items.gear.equipped).to.eql { armor: 'armor_base_0', weapon: 'weapon_base_0', head: 'head_base_0', shield: 'shield_base_0' } expect(user).toHaveGP 1 + it 'buys a Quest scroll', -> + user = newUser() + user.stats.gp = 205 + user.ops.buyQuest {params: {key: 'dilatoryDistress1'}} + expect(user.items.quests).to.eql {dilatoryDistress1: 1} + expect(user).toHaveGP 5 + + it 'does not buy Quests without enough Gold', -> + user = newUser() + user.stats.gp = 1 + user.ops.buyQuest {params: {key: 'dilatoryDistress1'}} + expect(user.items.quests).to.eql {} + expect(user).toHaveGP 1 + + it 'does not buy nonexistent Quests', -> + user = newUser() + user.stats.gp = 9999 + user.ops.buyQuest {params: {key: 'snarfblatter'}} + expect(user.items.quests).to.eql {} + expect(user).toHaveGP 9999 + + it 'does not buy Gem-premium Quests', -> + user = newUser() + user.stats.gp = 9999 + user.ops.buyQuest {params: {key: 'kraken'}} + expect(user.items.quests).to.eql {} + expect(user).toHaveGP 9999 + describe 'Gem purchases', -> it 'does not purchase items without enough Gems', -> user = newUser() @@ -484,7 +513,22 @@ describe 'User', -> describe 'Enchanted Armoire', -> user = newUser() - fullArmoire = {'weapon_warrior_0': true, 'armor_armoire_gladiatorArmor':true,'armor_armoire_lunarArmor':true,'head_armoire_gladiatorHelm':true,'head_armoire_lunarCrown':true,'head_armoire_rancherHat':true,'head_armoire_redHairbow':true,'head_armoire_violetFloppyHat':true,'shield_armoire_gladiatorShield':true,'weapon_armoire_basicCrossbow':true,'weapon_armoire_lunarSceptre':true} + fullArmoire = + 'weapon_warrior_0': true, + 'armor_armoire_gladiatorArmor':true, + 'armor_armoire_lunarArmor':true, + 'armor_armoire_rancherRobes':true, + 'head_armoire_blueHairbow':true, + 'head_armoire_gladiatorHelm':true, + 'head_armoire_lunarCrown':true, + 'head_armoire_rancherHat':true, + 'head_armoire_redHairbow':true, + 'head_armoire_royalCrown':true, + 'head_armoire_violetFloppyHat':true, + 'shield_armoire_gladiatorShield':true, + 'weapon_armoire_basicCrossbow':true, + 'weapon_armoire_lunarSceptre':true, + 'weapon_armoire_rancherLasso':true beforeEach -> # too many predictableRandom calls to stub, let's return the last element @@ -497,7 +541,7 @@ describe 'User', -> it 'counts all available equipment before any are claimed', -> sinon.stub(user.fns, 'predictableRandom').returns 0 - expect(shared.countArmoire(user.items.gear.owned)).to.eql (_.size(fullArmoire) - 1) + expect(shared.count.remainingGearInSet(user.items.gear.owned, 'armoire')).to.eql (_.size(fullArmoire) - 1) it 'does not open without paying', -> sinon.stub(user.fns, 'predictableRandom').returns 0 @@ -521,7 +565,7 @@ describe 'User', -> user.achievements.ultimateGearSets = {'healer':false,'wizard':false,'rogue':true,'warrior':false} user.ops.buy({params: {key: 'armoire'}}) expect(user.items.gear.owned).to.eql {'weapon_warrior_0': true, 'shield_armoire_gladiatorShield':true} - expect(shared.countArmoire(user.items.gear.owned)).to.eql (_.size(fullArmoire) - 2) + expect(shared.count.remainingGearInSet(user.items.gear.owned, 'armoire')).to.eql (_.size(fullArmoire) - 2) expect(user.items.food).to.eql {} expect(user.stats.exp).to.eql 0 expect(user.stats.gp).to.eql 400 @@ -545,8 +589,8 @@ describe 'User', -> it 'gives more equipment', -> sinon.stub(user.fns, 'predictableRandom', cycle [.5,.5]) user.ops.buy({params: {key: 'armoire'}}) - expect(user.items.gear.owned).to.eql {'weapon_warrior_0': true, 'shield_armoire_gladiatorShield':true,'head_armoire_rancherHat':true} - expect(shared.countArmoire(user.items.gear.owned)).to.eql (_.size(fullArmoire) - 3) + expect(user.items.gear.owned).to.eql {'weapon_warrior_0': true, 'shield_armoire_gladiatorShield':true, 'head_armoire_blueHairbow':true} + expect(shared.count.remainingGearInSet(user.items.gear.owned, 'armoire')).to.eql (_.size(fullArmoire) - 3) expect(user.items.food).to.eql {'Honey': 1} expect(user.stats.exp).to.eql 30 expect(user.stats.gp).to.eql 100 @@ -556,7 +600,7 @@ describe 'User', -> user.items.gear.owned = fullArmoire user.ops.buy({params: {key: 'armoire'}}) expect(user.items.gear.owned).to.eql fullArmoire - expect(shared.countArmoire(user.items.gear.owned)).to.eql 0 + expect(shared.count.remainingGearInSet(user.items.gear.owned, 'armoire')).to.eql 0 expect(user.items.food).to.eql {'Honey': 1} expect(user.stats.exp).to.eql 60 expect(user.stats.gp).to.eql 0 @@ -574,6 +618,7 @@ describe 'User', -> expect(quest.value).to.be.greaterThan 0 if quest.canBuy expect(quest.drop.gp).to.not.be.lessThan 0 expect(quest.drop.exp).to.not.be.lessThan 0 + expect(quest.category).to.match(/pet|unlockable|gold|world/) if quest.drop.items expect(quest.drop.items).to.be.an(Array) if quest.boss @@ -607,62 +652,6 @@ describe 'User', -> user.ops.buy {params:'shield_warrior_5'} expect(user.achievements.ultimateGearSets).to.eql {'healer':true,'wizard':true,'rogue':true,'warrior':true} - it 'does not get beastMaster if user has less than 90 drop pets', -> - user = newUser() - user.items.pets = {'Wolf-White': 1, 'Wolf-Desert': 1, 'Wolf-Red': 1, 'Wolf-Shade': 1, 'Wolf-Skeleton': 1, 'Wolf-Zombie': 1, 'Wolf-CottonCandyPink': 1, 'Wolf-CottonCandyBlue': 1, 'Wolf-Golden': 1, 'TigerCub-Base': 1, 'TigerCub-White': 1, 'TigerCub-Desert': 1, 'TigerCub-Red': 1, 'TigerCub-Shade': 1, 'TigerCub-Skeleton': 1, 'TigerCub-Zombie': 1, 'TigerCub-CottonCandyPink': 1, 'TigerCub-CottonCandyBlue': 1, 'TigerCub-Golden': 1, 'PandaCub-Base': 1, 'PandaCub-White': 1, 'PandaCub-Desert': 1, 'PandaCub-Red': 1, 'PandaCub-Shade': 1, 'PandaCub-Skeleton': 1, 'PandaCub-Zombie': 1, 'PandaCub-CottonCandyPink': 1, 'PandaCub-CottonCandyBlue': 1, 'PandaCub-Golden': 1, 'LionCub-Base': 1, 'LionCub-White': 1, 'LionCub-Desert': 1, 'LionCub-Red': 1, 'LionCub-Shade': 1, 'LionCub-Skeleton': 1, 'LionCub-Zombie': 1, 'LionCub-CottonCandyPink': 1, 'LionCub-CottonCandyBlue': 1, 'LionCub-Golden': 1, 'Fox-Base': 1, 'Fox-White': 1, 'Fox-Desert': 1, 'Fox-Red': 1, 'Fox-Shade': 1, 'Fox-Skeleton': 1, 'Fox-Zombie': 1, 'Fox-CottonCandyPink': 1, 'Fox-CottonCandyBlue': 1, 'Fox-Golden': 1, 'FlyingPig-Base': 1, 'FlyingPig-White': 1, 'FlyingPig-Desert': 1, 'FlyingPig-Red': 1, 'FlyingPig-Shade': 1, 'FlyingPig-Skeleton': 1, 'FlyingPig-Zombie': 1, 'FlyingPig-CottonCandyPink': 1, 'FlyingPig-CottonCandyBlue': 1, 'FlyingPig-Golden': 1, 'Dragon-Base': 1, 'Dragon-White': 1, 'Dragon-Desert': 1, 'Dragon-Red': 1, 'Dragon-Shade': 1, 'Dragon-Skeleton': 1, 'Dragon-Zombie': 1, 'Dragon-CottonCandyPink': 1, 'Dragon-CottonCandyBlue': 1, 'Dragon-Golden': 1, 'Cactus-Base': 1, 'Cactus-White': 1, 'Cactus-Desert': 1, 'Cactus-Red': 1, 'Cactus-Shade': 1, 'Cactus-Skeleton': 1, 'Cactus-Zombie': 1, 'Cactus-CottonCandyPink': 1, 'Cactus-CottonCandyBlue': 1, 'Cactus-Golden': 1, 'BearCub-Base': 1, 'BearCub-White': 1, 'BearCub-Desert': 1, 'BearCub-Red': 1, 'BearCub-Shade': 1, 'BearCub-Skeleton': 1, 'BearCub-Zombie': 1, 'BearCub-CottonCandyPink': 1, 'BearCub-CottonCandyBlue': 1, 'BearCub-Golden': 1 } - expect(shared.countPets(null,user.items.pets)).to.eql 89 - expect(shared.countPets(_.size(user.items.pets), user.items.pets)).to.eql 89 - expect(user.achievements.beastMaster).to.not.be.ok() - - it 'does not get beastMaster with 89 drop pets + 1 gryphon', -> - user = newUser() - user.items.pets = {'Gryphon-Base': 1, 'Wolf-White': 1, 'Wolf-Desert': 1, 'Wolf-Red': 1, 'Wolf-Shade': 1, 'Wolf-Skeleton': 1, 'Wolf-Zombie': 1, 'Wolf-CottonCandyPink': 1, 'Wolf-CottonCandyBlue': 1, 'Wolf-Golden': 1, 'TigerCub-Base': 1, 'TigerCub-White': 1, 'TigerCub-Desert': 1, 'TigerCub-Red': 1, 'TigerCub-Shade': 1, 'TigerCub-Skeleton': 1, 'TigerCub-Zombie': 1, 'TigerCub-CottonCandyPink': 1, 'TigerCub-CottonCandyBlue': 1, 'TigerCub-Golden': 1, 'PandaCub-Base': 1, 'PandaCub-White': 1, 'PandaCub-Desert': 1, 'PandaCub-Red': 1, 'PandaCub-Shade': 1, 'PandaCub-Skeleton': 1, 'PandaCub-Zombie': 1, 'PandaCub-CottonCandyPink': 1, 'PandaCub-CottonCandyBlue': 1, 'PandaCub-Golden': 1, 'LionCub-Base': 1, 'LionCub-White': 1, 'LionCub-Desert': 1, 'LionCub-Red': 1, 'LionCub-Shade': 1, 'LionCub-Skeleton': 1, 'LionCub-Zombie': 1, 'LionCub-CottonCandyPink': 1, 'LionCub-CottonCandyBlue': 1, 'LionCub-Golden': 1, 'Fox-Base': 1, 'Fox-White': 1, 'Fox-Desert': 1, 'Fox-Red': 1, 'Fox-Shade': 1, 'Fox-Skeleton': 1, 'Fox-Zombie': 1, 'Fox-CottonCandyPink': 1, 'Fox-CottonCandyBlue': 1, 'Fox-Golden': 1, 'FlyingPig-Base': 1, 'FlyingPig-White': 1, 'FlyingPig-Desert': 1, 'FlyingPig-Red': 1, 'FlyingPig-Shade': 1, 'FlyingPig-Skeleton': 1, 'FlyingPig-Zombie': 1, 'FlyingPig-CottonCandyPink': 1, 'FlyingPig-CottonCandyBlue': 1, 'FlyingPig-Golden': 1, 'Dragon-Base': 1, 'Dragon-White': 1, 'Dragon-Desert': 1, 'Dragon-Red': 1, 'Dragon-Shade': 1, 'Dragon-Skeleton': 1, 'Dragon-Zombie': 1, 'Dragon-CottonCandyPink': 1, 'Dragon-CottonCandyBlue': 1, 'Dragon-Golden': 1, 'Cactus-Base': 1, 'Cactus-White': 1, 'Cactus-Desert': 1, 'Cactus-Red': 1, 'Cactus-Shade': 1, 'Cactus-Skeleton': 1, 'Cactus-Zombie': 1, 'Cactus-CottonCandyPink': 1, 'Cactus-CottonCandyBlue': 1, 'Cactus-Golden': 1, 'BearCub-Base': 1, 'BearCub-White': 1, 'BearCub-Desert': 1, 'BearCub-Red': 1, 'BearCub-Shade': 1, 'BearCub-Skeleton': 1, 'BearCub-Zombie': 1, 'BearCub-CottonCandyPink': 1, 'BearCub-CottonCandyBlue': 1, 'BearCub-Golden': 1 } - expect(shared.countPets(null,user.items.pets)).to.eql 89 - expect(shared.countPets(_.size(user.items.pets), user.items.pets)).to.eql 89 - expect(user.achievements.beastMaster).to.not.be.ok() - - it 'does not get beastMaster with 89 pets + 1 hydra', -> - user = newUser() - user.items.pets = {'Dragon-Hydra': 1, 'Wolf-White': 1, 'Wolf-Desert': 1, 'Wolf-Red': 1, 'Wolf-Shade': 1, 'Wolf-Skeleton': 1, 'Wolf-Zombie': 1, 'Wolf-CottonCandyPink': 1, 'Wolf-CottonCandyBlue': 1, 'Wolf-Golden': 1, 'TigerCub-Base': 1, 'TigerCub-White': 1, 'TigerCub-Desert': 1, 'TigerCub-Red': 1, 'TigerCub-Shade': 1, 'TigerCub-Skeleton': 1, 'TigerCub-Zombie': 1, 'TigerCub-CottonCandyPink': 1, 'TigerCub-CottonCandyBlue': 1, 'TigerCub-Golden': 1, 'PandaCub-Base': 1, 'PandaCub-White': 1, 'PandaCub-Desert': 1, 'PandaCub-Red': 1, 'PandaCub-Shade': 1, 'PandaCub-Skeleton': 1, 'PandaCub-Zombie': 1, 'PandaCub-CottonCandyPink': 1, 'PandaCub-CottonCandyBlue': 1, 'PandaCub-Golden': 1, 'LionCub-Base': 1, 'LionCub-White': 1, 'LionCub-Desert': 1, 'LionCub-Red': 1, 'LionCub-Shade': 1, 'LionCub-Skeleton': 1, 'LionCub-Zombie': 1, 'LionCub-CottonCandyPink': 1, 'LionCub-CottonCandyBlue': 1, 'LionCub-Golden': 1, 'Fox-Base': 1, 'Fox-White': 1, 'Fox-Desert': 1, 'Fox-Red': 1, 'Fox-Shade': 1, 'Fox-Skeleton': 1, 'Fox-Zombie': 1, 'Fox-CottonCandyPink': 1, 'Fox-CottonCandyBlue': 1, 'Fox-Golden': 1, 'FlyingPig-Base': 1, 'FlyingPig-White': 1, 'FlyingPig-Desert': 1, 'FlyingPig-Red': 1, 'FlyingPig-Shade': 1, 'FlyingPig-Skeleton': 1, 'FlyingPig-Zombie': 1, 'FlyingPig-CottonCandyPink': 1, 'FlyingPig-CottonCandyBlue': 1, 'FlyingPig-Golden': 1, 'Dragon-Base': 1, 'Dragon-White': 1, 'Dragon-Desert': 1, 'Dragon-Red': 1, 'Dragon-Shade': 1, 'Dragon-Skeleton': 1, 'Dragon-Zombie': 1, 'Dragon-CottonCandyPink': 1, 'Dragon-CottonCandyBlue': 1, 'Dragon-Golden': 1, 'Cactus-Base': 1, 'Cactus-White': 1, 'Cactus-Desert': 1, 'Cactus-Red': 1, 'Cactus-Shade': 1, 'Cactus-Skeleton': 1, 'Cactus-Zombie': 1, 'Cactus-CottonCandyPink': 1, 'Cactus-CottonCandyBlue': 1, 'Cactus-Golden': 1, 'BearCub-Base': 1, 'BearCub-White': 1, 'BearCub-Desert': 1, 'BearCub-Red': 1, 'BearCub-Shade': 1, 'BearCub-Skeleton': 1, 'BearCub-Zombie': 1, 'BearCub-CottonCandyPink': 1, 'BearCub-CottonCandyBlue': 1, 'BearCub-Golden': 1 } - expect(shared.countPets(null,user.items.pets)).to.eql 89 - expect(shared.countPets(_.size(user.items.pets), user.items.pets)).to.eql 89 - expect(user.achievements.beastMaster).to.not.be.ok() - - xit 'does get beastMaster', -> - user = newUser() - user.items.pets = {'Wolf-Base': 1, 'Wolf-White': 1, 'Wolf-Desert': 1, 'Wolf-Red': 1, 'Wolf-Shade': 1, 'Wolf-Skeleton': 1, 'Wolf-Zombie': 1, 'Wolf-CottonCandyPink': 1, 'Wolf-CottonCandyBlue': 1, 'Wolf-Golden': 1, 'TigerCub-Base': 1, 'TigerCub-White': 1, 'TigerCub-Desert': 1, 'TigerCub-Red': 1, 'TigerCub-Shade': 1, 'TigerCub-Skeleton': 1, 'TigerCub-Zombie': 1, 'TigerCub-CottonCandyPink': 1, 'TigerCub-CottonCandyBlue': 1, 'TigerCub-Golden': 1, 'PandaCub-Base': 1, 'PandaCub-White': 1, 'PandaCub-Desert': 1, 'PandaCub-Red': 1, 'PandaCub-Shade': 1, 'PandaCub-Skeleton': 1, 'PandaCub-Zombie': 1, 'PandaCub-CottonCandyPink': 1, 'PandaCub-CottonCandyBlue': 1, 'PandaCub-Golden': 1, 'LionCub-Base': 1, 'LionCub-White': 1, 'LionCub-Desert': 1, 'LionCub-Red': 1, 'LionCub-Shade': 1, 'LionCub-Skeleton': 1, 'LionCub-Zombie': 1, 'LionCub-CottonCandyPink': 1, 'LionCub-CottonCandyBlue': 1, 'LionCub-Golden': 1, 'Fox-Base': 1, 'Fox-White': 1, 'Fox-Desert': 1, 'Fox-Red': 1, 'Fox-Shade': 1, 'Fox-Skeleton': 1, 'Fox-Zombie': 1, 'Fox-CottonCandyPink': 1, 'Fox-CottonCandyBlue': 1, 'Fox-Golden': 1, 'FlyingPig-Base': 1, 'FlyingPig-White': 1, 'FlyingPig-Desert': 1, 'FlyingPig-Red': 1, 'FlyingPig-Shade': 1, 'FlyingPig-Skeleton': 1, 'FlyingPig-Zombie': 1, 'FlyingPig-CottonCandyPink': 1, 'FlyingPig-CottonCandyBlue': 1, 'FlyingPig-Golden': 1, 'Dragon-Base': 1, 'Dragon-White': 1, 'Dragon-Desert': 1, 'Dragon-Red': 1, 'Dragon-Shade': 1, 'Dragon-Skeleton': 1, 'Dragon-Zombie': 1, 'Dragon-CottonCandyPink': 1, 'Dragon-CottonCandyBlue': 1, 'Dragon-Golden': 1, 'Cactus-Base': 1, 'Cactus-White': 1, 'Cactus-Desert': 1, 'Cactus-Red': 1, 'Cactus-Shade': 1, 'Cactus-Skeleton': 1, 'Cactus-Zombie': 1, 'Cactus-CottonCandyPink': 1, 'Cactus-CottonCandyBlue': 1, 'Cactus-Golden': 1, 'BearCub-Base': 1, 'BearCub-White': 1, 'BearCub-Desert': 1, 'BearCub-Red': 1, 'BearCub-Shade': 1, 'BearCub-Skeleton': 1, 'BearCub-Zombie': 1, 'BearCub-CottonCandyPink': 1, 'BearCub-CottonCandyBlue': 1, 'BearCub-Golden': 1 } - expect(shared.countPets(null,user.items.pets)).to.eql 90 - expect(shared.countPets(_.size(user.items.pets), user.items.pets)).to.eql 90 - expect(user.achievements.beastMaster).to.be.ok() - - it 'does not get mountMaster if user has less than 90 drop mounts', -> - user = newUser() - user.items.mounts = {'Wolf-White': true, 'Wolf-Desert': true, 'Wolf-Red': true, 'Wolf-Shade': true, 'Wolf-Skeleton': true, 'Wolf-Zombie': true, 'Wolf-CottonCandyPink': true, 'Wolf-CottonCandyBlue': true, 'Wolf-Golden': true, 'TigerCub-Base': true, 'TigerCub-White': true, 'TigerCub-Desert': true, 'TigerCub-Red': true, 'TigerCub-Shade': true, 'TigerCub-Skeleton': true, 'TigerCub-Zombie': true, 'TigerCub-CottonCandyPink': true, 'TigerCub-CottonCandyBlue': true, 'TigerCub-Golden': true, 'PandaCub-Base': true, 'PandaCub-White': true, 'PandaCub-Desert': true, 'PandaCub-Red': true, 'PandaCub-Shade': true, 'PandaCub-Skeleton': true, 'PandaCub-Zombie': true, 'PandaCub-CottonCandyPink': true, 'PandaCub-CottonCandyBlue': true, 'PandaCub-Golden': true, 'LionCub-Base': true, 'LionCub-White': true, 'LionCub-Desert': true, 'LionCub-Red': true, 'LionCub-Shade': true, 'LionCub-Skeleton': true, 'LionCub-Zombie': true, 'LionCub-CottonCandyPink': true, 'LionCub-CottonCandyBlue': true, 'LionCub-Golden': true, 'Fox-Base': true, 'Fox-White': true, 'Fox-Desert': true, 'Fox-Red': true, 'Fox-Shade': true, 'Fox-Skeleton': true, 'Fox-Zombie': true, 'Fox-CottonCandyPink': true, 'Fox-CottonCandyBlue': true, 'Fox-Golden': true, 'FlyingPig-Base': true, 'FlyingPig-White': true, 'FlyingPig-Desert': true, 'FlyingPig-Red': true, 'FlyingPig-Shade': true, 'FlyingPig-Skeleton': true, 'FlyingPig-Zombie': true, 'FlyingPig-CottonCandyPink': true, 'FlyingPig-CottonCandyBlue': true, 'FlyingPig-Golden': true, 'Dragon-Base': true, 'Dragon-White': true, 'Dragon-Desert': true, 'Dragon-Red': true, 'Dragon-Shade': true, 'Dragon-Skeleton': true, 'Dragon-Zombie': true, 'Dragon-CottonCandyPink': true, 'Dragon-CottonCandyBlue': true, 'Dragon-Golden': true, 'Cactus-Base': true, 'Cactus-White': true, 'Cactus-Desert': true, 'Cactus-Red': true, 'Cactus-Shade': true, 'Cactus-Skeleton': true, 'Cactus-Zombie': true, 'Cactus-CottonCandyPink': true, 'Cactus-CottonCandyBlue': true, 'Cactus-Golden': true, 'BearCub-Base': true, 'BearCub-White': true, 'BearCub-Desert': true, 'BearCub-Red': true, 'BearCub-Shade': true, 'BearCub-Skeleton': true, 'BearCub-Zombie': true, 'BearCub-CottonCandyPink': true, 'BearCub-CottonCandyBlue': true, 'BearCub-Golden': true } - expect(shared.countMounts(null,user.items.mounts)).to.eql 89 - expect(shared.countMounts(_.size(user.items.mounts), user.items.mounts)).to.eql 89 - expect(user.achievements.mountMaster).to.not.be.ok() - - it 'does not get mountMaster with 89 drop pets + 1 gryphon', -> - user = newUser() - user.items.mounts = {'Gryphon-Base': true, 'Wolf-White': true, 'Wolf-Desert': true, 'Wolf-Red': true, 'Wolf-Shade': true, 'Wolf-Skeleton': true, 'Wolf-Zombie': true, 'Wolf-CottonCandyPink': true, 'Wolf-CottonCandyBlue': true, 'Wolf-Golden': true, 'TigerCub-Base': true, 'TigerCub-White': true, 'TigerCub-Desert': true, 'TigerCub-Red': true, 'TigerCub-Shade': true, 'TigerCub-Skeleton': true, 'TigerCub-Zombie': true, 'TigerCub-CottonCandyPink': true, 'TigerCub-CottonCandyBlue': true, 'TigerCub-Golden': true, 'PandaCub-Base': true, 'PandaCub-White': true, 'PandaCub-Desert': true, 'PandaCub-Red': true, 'PandaCub-Shade': true, 'PandaCub-Skeleton': true, 'PandaCub-Zombie': true, 'PandaCub-CottonCandyPink': true, 'PandaCub-CottonCandyBlue': true, 'PandaCub-Golden': true, 'LionCub-Base': true, 'LionCub-White': true, 'LionCub-Desert': true, 'LionCub-Red': true, 'LionCub-Shade': true, 'LionCub-Skeleton': true, 'LionCub-Zombie': true, 'LionCub-CottonCandyPink': true, 'LionCub-CottonCandyBlue': true, 'LionCub-Golden': true, 'Fox-Base': true, 'Fox-White': true, 'Fox-Desert': true, 'Fox-Red': true, 'Fox-Shade': true, 'Fox-Skeleton': true, 'Fox-Zombie': true, 'Fox-CottonCandyPink': true, 'Fox-CottonCandyBlue': true, 'Fox-Golden': true, 'FlyingPig-Base': true, 'FlyingPig-White': true, 'FlyingPig-Desert': true, 'FlyingPig-Red': true, 'FlyingPig-Shade': true, 'FlyingPig-Skeleton': true, 'FlyingPig-Zombie': true, 'FlyingPig-CottonCandyPink': true, 'FlyingPig-CottonCandyBlue': true, 'FlyingPig-Golden': true, 'Dragon-Base': true, 'Dragon-White': true, 'Dragon-Desert': true, 'Dragon-Red': true, 'Dragon-Shade': true, 'Dragon-Skeleton': true, 'Dragon-Zombie': true, 'Dragon-CottonCandyPink': true, 'Dragon-CottonCandyBlue': true, 'Dragon-Golden': true, 'Cactus-Base': true, 'Cactus-White': true, 'Cactus-Desert': true, 'Cactus-Red': true, 'Cactus-Shade': true, 'Cactus-Skeleton': true, 'Cactus-Zombie': true, 'Cactus-CottonCandyPink': true, 'Cactus-CottonCandyBlue': true, 'Cactus-Golden': true, 'BearCub-Base': true, 'BearCub-White': true, 'BearCub-Desert': true, 'BearCub-Red': true, 'BearCub-Shade': true, 'BearCub-Skeleton': true, 'BearCub-Zombie': true, 'BearCub-CottonCandyPink': true, 'BearCub-CottonCandyBlue': true, 'BearCub-Golden': true } - expect(shared.countMounts(null,user.items.mounts)).to.eql 89 - expect(shared.countMounts(_.size(user.items.mounts), user.items.mounts)).to.eql 89 - expect(user.achievements.mountMaster).to.not.be.ok() - - it 'does not get mountMaster with 89 drop pets + 1 mantis shrimp', -> - user = newUser() - user.items.mounts = {'MantisShrimp-Base': true, 'Wolf-White': true, 'Wolf-Desert': true, 'Wolf-Red': true, 'Wolf-Shade': true, 'Wolf-Skeleton': true, 'Wolf-Zombie': true, 'Wolf-CottonCandyPink': true, 'Wolf-CottonCandyBlue': true, 'Wolf-Golden': true, 'TigerCub-Base': true, 'TigerCub-White': true, 'TigerCub-Desert': true, 'TigerCub-Red': true, 'TigerCub-Shade': true, 'TigerCub-Skeleton': true, 'TigerCub-Zombie': true, 'TigerCub-CottonCandyPink': true, 'TigerCub-CottonCandyBlue': true, 'TigerCub-Golden': true, 'PandaCub-Base': true, 'PandaCub-White': true, 'PandaCub-Desert': true, 'PandaCub-Red': true, 'PandaCub-Shade': true, 'PandaCub-Skeleton': true, 'PandaCub-Zombie': true, 'PandaCub-CottonCandyPink': true, 'PandaCub-CottonCandyBlue': true, 'PandaCub-Golden': true, 'LionCub-Base': true, 'LionCub-White': true, 'LionCub-Desert': true, 'LionCub-Red': true, 'LionCub-Shade': true, 'LionCub-Skeleton': true, 'LionCub-Zombie': true, 'LionCub-CottonCandyPink': true, 'LionCub-CottonCandyBlue': true, 'LionCub-Golden': true, 'Fox-Base': true, 'Fox-White': true, 'Fox-Desert': true, 'Fox-Red': true, 'Fox-Shade': true, 'Fox-Skeleton': true, 'Fox-Zombie': true, 'Fox-CottonCandyPink': true, 'Fox-CottonCandyBlue': true, 'Fox-Golden': true, 'FlyingPig-Base': true, 'FlyingPig-White': true, 'FlyingPig-Desert': true, 'FlyingPig-Red': true, 'FlyingPig-Shade': true, 'FlyingPig-Skeleton': true, 'FlyingPig-Zombie': true, 'FlyingPig-CottonCandyPink': true, 'FlyingPig-CottonCandyBlue': true, 'FlyingPig-Golden': true, 'Dragon-Base': true, 'Dragon-White': true, 'Dragon-Desert': true, 'Dragon-Red': true, 'Dragon-Shade': true, 'Dragon-Skeleton': true, 'Dragon-Zombie': true, 'Dragon-CottonCandyPink': true, 'Dragon-CottonCandyBlue': true, 'Dragon-Golden': true, 'Cactus-Base': true, 'Cactus-White': true, 'Cactus-Desert': true, 'Cactus-Red': true, 'Cactus-Shade': true, 'Cactus-Skeleton': true, 'Cactus-Zombie': true, 'Cactus-CottonCandyPink': true, 'Cactus-CottonCandyBlue': true, 'Cactus-Golden': true, 'BearCub-Base': true, 'BearCub-White': true, 'BearCub-Desert': true, 'BearCub-Red': true, 'BearCub-Shade': true, 'BearCub-Skeleton': true, 'BearCub-Zombie': true, 'BearCub-CottonCandyPink': true, 'BearCub-CottonCandyBlue': true, 'BearCub-Golden': true } - expect(shared.countMounts(null,user.items.mounts)).to.eql 89 - expect(shared.countMounts(_.size(user.items.mounts), user.items.mounts)).to.eql 89 - expect(user.achievements.mountMaster).to.not.be.ok() - - xit 'does get mountMaster', -> - user = newUser() - user.items.mounts = {'Wolf-Base': true, 'Wolf-White': true, 'Wolf-Desert': true, 'Wolf-Red': true, 'Wolf-Shade': true, 'Wolf-Skeleton': true, 'Wolf-Zombie': true, 'Wolf-CottonCandyPink': true, 'Wolf-CottonCandyBlue': true, 'Wolf-Golden': true, 'TigerCub-Base': true, 'TigerCub-White': true, 'TigerCub-Desert': true, 'TigerCub-Red': true, 'TigerCub-Shade': true, 'TigerCub-Skeleton': true, 'TigerCub-Zombie': true, 'TigerCub-CottonCandyPink': true, 'TigerCub-CottonCandyBlue': true, 'TigerCub-Golden': true, 'PandaCub-Base': true, 'PandaCub-White': true, 'PandaCub-Desert': true, 'PandaCub-Red': true, 'PandaCub-Shade': true, 'PandaCub-Skeleton': true, 'PandaCub-Zombie': true, 'PandaCub-CottonCandyPink': true, 'PandaCub-CottonCandyBlue': true, 'PandaCub-Golden': true, 'LionCub-Base': true, 'LionCub-White': true, 'LionCub-Desert': true, 'LionCub-Red': true, 'LionCub-Shade': true, 'LionCub-Skeleton': true, 'LionCub-Zombie': true, 'LionCub-CottonCandyPink': true, 'LionCub-CottonCandyBlue': true, 'LionCub-Golden': true, 'Fox-Base': true, 'Fox-White': true, 'Fox-Desert': true, 'Fox-Red': true, 'Fox-Shade': true, 'Fox-Skeleton': true, 'Fox-Zombie': true, 'Fox-CottonCandyPink': true, 'Fox-CottonCandyBlue': true, 'Fox-Golden': true, 'FlyingPig-Base': true, 'FlyingPig-White': true, 'FlyingPig-Desert': true, 'FlyingPig-Red': true, 'FlyingPig-Shade': true, 'FlyingPig-Skeleton': true, 'FlyingPig-Zombie': true, 'FlyingPig-CottonCandyPink': true, 'FlyingPig-CottonCandyBlue': true, 'FlyingPig-Golden': true, 'Dragon-Base': true, 'Dragon-White': true, 'Dragon-Desert': true, 'Dragon-Red': true, 'Dragon-Shade': true, 'Dragon-Skeleton': true, 'Dragon-Zombie': true, 'Dragon-CottonCandyPink': true, 'Dragon-CottonCandyBlue': true, 'Dragon-Golden': true, 'Cactus-Base': true, 'Cactus-White': true, 'Cactus-Desert': true, 'Cactus-Red': true, 'Cactus-Shade': true, 'Cactus-Skeleton': true, 'Cactus-Zombie': true, 'Cactus-CottonCandyPink': true, 'Cactus-CottonCandyBlue': true, 'Cactus-Golden': true, 'BearCub-Base': true, 'BearCub-White': true, 'BearCub-Desert': true, 'BearCub-Red': true, 'BearCub-Shade': true, 'BearCub-Skeleton': true, 'BearCub-Zombie': true, 'BearCub-CottonCandyPink': true, 'BearCub-CottonCandyBlue': true, 'BearCub-Golden': true } - expect(shared.countMounts(null,user.items.mounts)).to.eql 90 - expect(shared.countMounts(_.size(user.items.mounts), user.items.mounts)).to.eql 90 - expect(user.achievements.mountMaster).to.be.ok() - describe 'Simple Scoring', -> beforeEach -> {@before, @after} = beforeAfter() @@ -978,37 +967,3 @@ describe 'Helper', -> expect(shared.startOfDay({now: new Date(2013, 0, 1, 0)}, timezoneOffset:zone).format(fstr)).to.eql today expect(shared.startOfDay({now: new Date(2013, 0, 1, 5)}, timezoneOffset:zone).format(fstr)).to.eql today expect(shared.startOfDay({now: new Date(2013, 0, 1, 23, 59, 59), timezoneOffset:zone}).format(fstr)).to.eql today - - it 'counts pets', -> - pets = {} - expect(shared.countPets(null, pets)).to.eql 0 - expect(shared.countPets(1, pets)).to.eql 1 - - pets = { "Dragon-Red": 1, "Wolf-Base": 2 } - expect(shared.countPets(null, pets)).to.eql 2 - expect(shared.countPets(2, pets)).to.eql 2 - - pets = { "Dragon-Red": 1, "Gryphon-Base": 1 } - expect(shared.countPets(null, pets)).to.eql 1 - expect(shared.countPets(_.size(pets), pets)).to.eql 1 - - pets = { "Wolf-Base": 2, "Wolf-Veteran": 1, "Wolf-Cerberus": 1, "Dragon-Hydra": 1} - expect(shared.countPets(null, pets)).to.eql 1 - expect(shared.countPets(_.size(pets), pets)).to.eql 1 - - it 'counts mounts', -> - mounts = {} - expect(shared.countMounts(null, mounts)).to.eql 0 - expect(shared.countMounts(1, mounts)).to.eql 1 - - mounts = { "Dragon-Red": true, "Wolf-Base": true } - expect(shared.countMounts(null, mounts)).to.eql 2 - expect(shared.countMounts(2, mounts)).to.eql 2 - - mounts = { "Dragon-Red": true, "Gryphon-Base": true } - expect(shared.countMounts(null, mounts)).to.eql 1 - expect(shared.countMounts(_.size(mounts), mounts)).to.eql 1 - - mounts = { "Wolf-Base": true, "BearCub-Polar": true} - expect(shared.countMounts(null, mounts)).to.eql 1 - expect(shared.countMounts(_.size(mounts), mounts)).to.eql 1 diff --git a/test/common/count.js b/test/common/count.js new file mode 100644 index 0000000000..71038177fe --- /dev/null +++ b/test/common/count.js @@ -0,0 +1,157 @@ +var sinon = require('sinon'); +var chai = require("chai") +chai.use(require("sinon-chai")) +var expect = chai.expect + +require('coffee-script'); +var count = require('../../common/script/count'); + +describe('count', function() { + describe('beastMasterProgress', function() { + it('returns 0 if no pets', function() { + var pets = {}; + var beastMasterTotal = count.beastMasterProgress(pets); + expect(beastMasterTotal).to.eql(0); + }); + + it('counts drop pets', function() { + var pets = { "Dragon-Red": 1, "Wolf-Base": 2 }; + var beastMasterTotal = count.beastMasterProgress(pets); + expect(beastMasterTotal).to.eql(2); + }); + + it('does not count quest pets', function() { + var pets = { "Dragon-Red": 1, "Gryphon-Base": 1 }; + var beastMasterTotal = count.beastMasterProgress(pets); + expect(beastMasterTotal).to.eql(1); + }); + + it('does not count special pets', function() { + var pets = { + "Wolf-Base": 2, + "Wolf-Veteran": 1, + "Wolf-Cerberus": 1, + "Dragon-Hydra": 1 + }; + var beastMasterTotal = count.beastMasterProgress(pets); + expect(beastMasterTotal).to.eql(1); + }); + + it('counts drop pets that have been raised to a mount', function() { + var raisedToMount = -1; + var pets = { "Dragon-Red": 1, "Wolf-Base": raisedToMount }; + var beastMasterTotal = count.beastMasterProgress(pets); + expect(beastMasterTotal).to.eql(2); + }); + + it('does not counts drop pets that have been released', function() { + var releasedPet = 0; + var pets = { "Dragon-Red": 1, "Wolf-Base": releasedPet }; + var beastMasterTotal = count.beastMasterProgress(pets); + expect(beastMasterTotal).to.eql(1); + }); + }); + + describe('mountMasterProgress', function() { + it('returns 0 if no mounts', function() { + var mounts = {}; + var mountMasterTotal = count.mountMasterProgress(mounts); + expect(mountMasterTotal).to.eql(0); + }); + + it('counts drop mounts', function() { + var mounts = { "Dragon-Red": true, "Wolf-Base": true }; + var mountMasterTotal = count.mountMasterProgress(mounts); + expect(mountMasterTotal).to.eql(2); + }); + + it('does not count quest mounts', function() { + var mounts = { "Dragon-Red": true, "Gryphon-Base": true }; + var mountMasterTotal = count.mountMasterProgress(mounts); + expect(mountMasterTotal).to.eql(1); + }); + + it('does not count special mounts', function() { + var mounts = { "Wolf-Base": true, "BearCub-Polar": true}; + var mountMasterTotal = count.mountMasterProgress(mounts); + expect(mountMasterTotal).to.eql(1); + }); + + it('only counts drop mounts that are currently owned', function() { + var notCurrentlyOwned = false; + var mounts = { "Dragon-Red": true, "Wolf-Base": notCurrentlyOwned }; + var mountMasterTotal = count.mountMasterProgress(mounts); + expect(mountMasterTotal).to.eql(1); + }); + }); + + describe('remainingGearInSet', function() { + it('counts remaining gear based on set', function() { + var gear = { + 'weapon_wizard_0':true, + 'weapon_wizard_1':true, + 'weapon_warrior_0':true, + 'weapon_warrior_1':true, + 'weapon_armor_0':true, + 'weapon_armor_1':true + }; + + var armoireCount = count.remainingGearInSet(gear, 'warrior'); + expect(armoireCount).to.eql(20); + }); + + it.skip('includes previously owned items in count (https://github.com/HabitRPG/habitrpg/issues/5624#issuecomment-124018717)', function() { + var gear = { + 'weapon_warrior_0':false, + 'weapon_warrior_1':false, + 'weapon_armor_0':true, + 'weapon_armor_1':true + }; + + var armoireCount = count.remainingGearInSet(gear, 'warrior'); + expect(armoireCount).to.eql(20); + }); + }); + + describe('dropPetsCurrentlyOwned', function() { + it('counts drop pets owned', function() { + var pets = { + "Wolf-Base": 2, + "Wolf-Red": 4 + }; + var dropPets = count.dropPetsCurrentlyOwned(pets); + expect(dropPets).to.eql(2); + }); + + it('does not count pets that have been raised to mounts', function() { + var pets = { + "Wolf-Base": -1, + "Wolf-Red": 4, + "Wolf-Veteran": 1, + "Gryphon-Base": 1 + }; + var dropPets = count.dropPetsCurrentlyOwned(pets); + expect(dropPets).to.eql(1); + }); + + it('does not count quest pets', function() { + var pets = { + "Wolf-Base": 2, + "Wolf-Red": 4, + "Gryphon-Base": 1 + }; + var dropPets = count.dropPetsCurrentlyOwned(pets); + expect(dropPets).to.eql(2); + }); + + it('does not count special pets', function() { + var pets = { + "Wolf-Base": 2, + "Wolf-Red": 4, + "Wolf-Veteran": 1 + }; + var dropPets = count.dropPetsCurrentlyOwned(pets); + expect(dropPets).to.eql(2); + }); + }); +}); diff --git a/test/e2e/e2e.js b/test/e2e/e2e.js index a3a62674a7..a4b3db75cb 100644 --- a/test/e2e/e2e.js +++ b/test/e2e/e2e.js @@ -34,7 +34,7 @@ describe('front page', function() { browser.sleep(1000); element(by.model('loginUsername')).sendKeys('username'); element(by.model('loginPassword')).sendKeys('pass'); - var login = element(by.css("#login-tab input[value='Login']")); + var login = element(by.css("#loginForm input[value='Login']")); login.click(); var alertDialog = browser.switchTo().alert(); expect(alertDialog.getText()).toMatch("Uh-oh - your username or password is incorrect.\n- Make sure your username or email is typed correctly.\n- You may have signed up with Facebook, not email. Double-check by trying Facebook login.\n- If you forgot your password, click \"Forgot Password\"."); diff --git a/test/server_side/analytics.test.js b/test/server_side/analytics.test.js new file mode 100644 index 0000000000..2c421f9dab --- /dev/null +++ b/test/server_side/analytics.test.js @@ -0,0 +1,435 @@ +var sinon = require('sinon'); +var chai = require("chai") +chai.use(require("sinon-chai")) +var expect = chai.expect +var rewire = require('rewire'); + +describe('analytics', function() { + // Mocks + var amplitudeMock = sinon.stub(); + var googleAnalyticsMock = sinon.stub(); + var amplitudeTrack = sinon.stub(); + var googleEvent = sinon.stub().returns({ + send: function() { } + }); + var googleItem = sinon.stub().returns({ + send: function() { } + }); + var googleTransaction = sinon.stub().returns({ + item: googleItem + }); + + afterEach(function(){ + amplitudeMock.reset(); + amplitudeTrack.reset(); + googleEvent.reset(); + googleTransaction.reset(); + googleItem.reset(); + }); + + describe('init', function() { + var analytics = rewire('../../website/src/analytics'); + + it('throws an error if no options are passed in', function() { + expect(analytics).to.throw('No options provided'); + }); + + it('registers amplitude with token', function() { + analytics.__set__('Amplitude', amplitudeMock); + var options = { + amplitudeToken: 'token' + }; + analytics(options); + + expect(amplitudeMock).to.be.calledOnce; + expect(amplitudeMock).to.be.calledWith('token'); + }); + + it('registers google analytics with token', function() { + analytics.__set__('googleAnalytics', googleAnalyticsMock); + var options = { + googleAnalytics: 'token' + }; + analytics(options); + + expect(googleAnalyticsMock).to.be.calledOnce; + expect(googleAnalyticsMock).to.be.calledWith('token'); + }); + }); + + describe('track', function() { + + var analyticsData, event_type; + var analytics = rewire('../../website/src/analytics'); + var initializedAnalytics; + + beforeEach(function() { + analytics.__set__('Amplitude', amplitudeMock); + initializedAnalytics = analytics({amplitudeToken: 'token'}); + analytics.__set__('amplitude.track', amplitudeTrack); + analytics.__set__('ga.event', googleEvent); + + event_type = 'Cron'; + analyticsData = { + category: 'behavior', + uuid: 'unique-user-id', + resting: true, + cronCount: 5 + } + }); + + context('Amplitude', function() { + it('tracks event in amplitude', function() { + + initializedAnalytics.track(event_type, analyticsData); + + expect(amplitudeTrack).to.be.calledOnce; + expect(amplitudeTrack).to.be.calledWith({ + event_type: 'Cron', + user_id: 'unique-user-id', + platform: 'server', + event_properties: { + category: 'behavior', + resting: true, + cronCount: 5 + } + }); + }); + + it('sends english item name for gear if itemKey is provided', function() { + analyticsData.itemKey = 'headAccessory_special_foxEars' + + initializedAnalytics.track(event_type, analyticsData); + + expect(amplitudeTrack).to.be.calledOnce; + expect(amplitudeTrack).to.be.calledWith({ + event_type: 'Cron', + user_id: 'unique-user-id', + platform: 'server', + event_properties: { + itemKey: 'headAccessory_special_foxEars', + itemName: 'Fox Ears', + category: 'behavior', + resting: true, + cronCount: 5 + } + }); + }); + + it('sends english item name for egg if itemKey is provided', function() { + analyticsData.itemKey = 'Wolf' + + initializedAnalytics.track(event_type, analyticsData); + + expect(amplitudeTrack).to.be.calledOnce; + expect(amplitudeTrack).to.be.calledWith({ + event_type: 'Cron', + user_id: 'unique-user-id', + platform: 'server', + event_properties: { + itemKey: 'Wolf', + itemName: 'Wolf Egg', + category: 'behavior', + resting: true, + cronCount: 5 + } + }); + }); + + it('sends english item name for food if itemKey is provided', function() { + analyticsData.itemKey = 'Cake_Skeleton' + + initializedAnalytics.track(event_type, analyticsData); + + expect(amplitudeTrack).to.be.calledOnce; + expect(amplitudeTrack).to.be.calledWith({ + event_type: 'Cron', + user_id: 'unique-user-id', + platform: 'server', + event_properties: { + itemKey: 'Cake_Skeleton', + itemName: 'Bare Bones Cake', + category: 'behavior', + resting: true, + cronCount: 5 + } + }); + }); + + it('sends english item name for hatching potion if itemKey is provided', function() { + analyticsData.itemKey = 'Golden' + + initializedAnalytics.track(event_type, analyticsData); + + expect(amplitudeTrack).to.be.calledOnce; + expect(amplitudeTrack).to.be.calledWith({ + event_type: 'Cron', + user_id: 'unique-user-id', + platform: 'server', + event_properties: { + itemKey: 'Golden', + itemName: 'Golden Hatching Potion', + category: 'behavior', + resting: true, + cronCount: 5 + } + }); + }); + + it('sends english item name for quest if itemKey is provided', function() { + analyticsData.itemKey = 'atom1' + + initializedAnalytics.track(event_type, analyticsData); + + expect(amplitudeTrack).to.be.calledOnce; + expect(amplitudeTrack).to.be.calledWith({ + event_type: 'Cron', + user_id: 'unique-user-id', + platform: 'server', + event_properties: { + itemKey: 'atom1', + itemName: 'Attack of the Mundane, Part 1: Dish Disaster!', + category: 'behavior', + resting: true, + cronCount: 5 + } + }); + }); + + it('sends english item name for purchased spell if itemKey is provided', function() { + analyticsData.itemKey = 'seafoam' + + initializedAnalytics.track(event_type, analyticsData); + + expect(amplitudeTrack).to.be.calledOnce; + expect(amplitudeTrack).to.be.calledWith({ + event_type: 'Cron', + user_id: 'unique-user-id', + platform: 'server', + event_properties: { + itemKey: 'seafoam', + itemName: 'Seafoam', + category: 'behavior', + resting: true, + cronCount: 5 + } + }); + }); + + it('sends user data if provided', function() { + var stats = { class: 'wizard', exp: 5, gp: 23, hp: 10, lvl: 4, mp: 30 }; + var user = { + stats: stats, + contributor: { level: 1 }, + purchased: { plan: { planId: 'foo-plan' } } + }; + + analyticsData.user = user; + + initializedAnalytics.track(event_type, analyticsData); + + expect(amplitudeTrack).to.be.calledOnce; + expect(amplitudeTrack).to.be.calledWith({ + event_type: 'Cron', + user_id: 'unique-user-id', + platform: 'server', + event_properties: { + category: 'behavior', + resting: true, + cronCount: 5 + }, + user_properties: { + Class: 'wizard', + Experience: 5, + Gold: 23, + Health: 10, + Level: 4, + Mana: 30, + contributorLevel: 1, + subscription: 'foo-plan' + } + }); + }); + }); + + context('Google Analytics', function() { + it('tracks event in google analytics', function() { + initializedAnalytics.track(event_type, analyticsData); + + expect(googleEvent).to.be.calledOnce; + expect(googleEvent).to.be.calledWith({ + ec: 'behavior', + ea: 'Cron' + }); + }); + + it('if itemKey property is provided, use as label', function() { + analyticsData.itemKey = 'some item'; + + initializedAnalytics.track(event_type, analyticsData); + + expect(googleEvent).to.be.calledOnce; + expect(googleEvent).to.be.calledWith({ + ec: 'behavior', + ea: 'Cron', + el: 'some item' + }); + }); + + it('if gaLabel property is provided, use as label (overrides itemKey)', function() { + analyticsData.value = 'some value'; + analyticsData.itemKey = 'some item'; + analyticsData.gaLabel = 'some label'; + + initializedAnalytics.track(event_type, analyticsData); + + expect(googleEvent).to.be.calledOnce; + expect(googleEvent).to.be.calledWith({ + ec: 'behavior', + ea: 'Cron', + el: 'some label' + }); + }); + + it('if goldCost property is provided, use as value', function() { + analyticsData.goldCost = 5; + + initializedAnalytics.track(event_type, analyticsData); + + expect(googleEvent).to.be.calledOnce; + expect(googleEvent).to.be.calledWith({ + ec: 'behavior', + ea: 'Cron', + ev: 5 + }); + }); + + it('if gemCost property is provided, use as value (overrides goldCost)', function() { + analyticsData.gemCost = 7; + analyticsData.goldCost = 5; + + initializedAnalytics.track(event_type, analyticsData); + + expect(googleEvent).to.be.calledOnce; + expect(googleEvent).to.be.calledWith({ + ec: 'behavior', + ea: 'Cron', + ev: 7 + }); + }); + + it('if gaValue property is provided, use as value (overrides gemCost)', function() { + analyticsData.gemCost = 7; + analyticsData.gaValue = 5; + + initializedAnalytics.track(event_type, analyticsData); + + expect(googleEvent).to.be.calledOnce; + expect(googleEvent).to.be.calledWith({ + ec: 'behavior', + ea: 'Cron', + ev: 5 + }); + }); + }); + }); + + describe('trackPurchase', function() { + + var purchaseData; + + var analytics = rewire('../../website/src/analytics'); + var initializedAnalytics; + + beforeEach(function() { + analytics.__set__('Amplitude', amplitudeMock); + initializedAnalytics = analytics({amplitudeToken: 'token', googleAnalytics: 'token'}); + analytics.__set__('amplitude.track', amplitudeTrack); + analytics.__set__('ga.event', googleEvent); + analytics.__set__('ga.transaction', googleTransaction); + + purchaseData = { + uuid: 'user-id', + sku: 'paypal-checkout', + paymentMethod: 'PayPal', + itemPurchased: 'Gems', + purchaseValue: 8, + purchaseType: 'checkout', + gift: false, + quantity: 1 + } + + }); + + context('Amplitude', function() { + + it('calls amplitude.track', function() { + initializedAnalytics.trackPurchase(purchaseData); + + expect(amplitudeTrack).to.be.calledOnce; + expect(amplitudeTrack).to.be.calledWith({ + event_type: 'purchase', + user_id: 'user-id', + platform: 'server', + event_properties: { + paymentMethod: 'PayPal', + sku: 'paypal-checkout', + gift: false, + itemPurchased: 'Gems', + purchaseType: 'checkout', + quantity: 1 + }, + revenue: 8 + }); + }); + }); + + context('Google Analytics', function() { + + it('calls ga.event', function() { + initializedAnalytics.trackPurchase(purchaseData); + + expect(googleEvent).to.be.calledOnce; + expect(googleEvent).to.be.calledWith({ + ec: 'commerce', + ea: 'checkout', + el: 'PayPal', + ev: 8 + }); + }); + + it('calls ga.transaction', function() { + initializedAnalytics.trackPurchase(purchaseData); + + expect(googleTransaction).to.be.calledOnce; + expect(googleTransaction).to.be.calledWith( + 'user-id', + 8 + ); + expect(googleItem).to.be.calledOnce; + expect(googleItem).to.be.calledWith( + 8, + 1, + 'paypal-checkout', + 'Gems', + 'checkout' + ); + }); + + it('appends gift to variation of ga.transaction.item if gift is true', function() { + + purchaseData.gift = true; + initializedAnalytics.trackPurchase(purchaseData); + + expect(googleItem).to.be.calledOnce; + expect(googleItem).to.be.calledWith( + 8, + 1, + 'paypal-checkout', + 'Gems', + 'checkout - Gift' + ); + }); + }); + }); +}); diff --git a/test/spec/controllers/challengesCtrlSpec.js b/test/spec/controllers/challengesCtrlSpec.js index f3bc73ae7c..9cb1ba29cd 100644 --- a/test/spec/controllers/challengesCtrlSpec.js +++ b/test/spec/controllers/challengesCtrlSpec.js @@ -1,261 +1,685 @@ 'use strict'; describe('Challenges Controller', function() { - var $rootScope, scope, user, ctrl, challenges, groups; + var $rootScope, scope, user, User, ctrl, groups, notification, state; beforeEach(function() { module(function($provide) { - $provide.value('User', {}); + user = specHelper.newUser(); + user._id = "unique-user-id"; + User = { + getBalanceInGems: sandbox.stub(), + sync: sandbox.stub(), + user: user + } + $provide.value('User', User); }); - inject(function($rootScope, $controller, Challenges, Groups){ + inject(function($rootScope, $controller, _$state_, _Groups_, _Notification_){ user = specHelper.newUser(); user._id = "unique-user-id"; scope = $rootScope.$new(); // Load RootCtrl to ensure shared behaviors are loaded - $controller('RootCtrl', {$scope: scope, User: {user: user}}); + $controller('RootCtrl', {$scope: scope, User: User}); - ctrl = $controller('ChallengesCtrl', {$scope: scope, User: {user: user}}); + ctrl = $controller('ChallengesCtrl', {$scope: scope, User: User}); - challenges = Challenges; - groups = Groups; + groups = _Groups_; + notification = _Notification_; + state = _$state_; }); }); - describe('filterChallenges', function() { - var ownMem, ownNotMem, notOwnMem, notOwnNotMem; + context('filtering', function() { + describe('filterChallenges', function() { + var ownMem, ownNotMem, notOwnMem, notOwnNotMem; - beforeEach(function() { - ownMem = new challenges.Challenge({ - name: 'test', - description: 'You are the owner and member', - habits: [], - dailys: [], - todos: [], - rewards: [], - leader: user._id, - group: "test", - timestamp: +(new Date), - members: [user], - official: false, - _isMember: true + beforeEach(function() { + ownMem = specHelper.newChallenge({ + description: 'You are the owner and member', + leader: user._id, + members: [user], + _isMember: true + }); + + ownNotMem = specHelper.newChallenge({ + description: 'You are the owner, but not a member', + leader: user._id, + members: [], + _isMember: false + }); + + notOwnMem = specHelper.newChallenge({ + description: 'Not owner but a member', + leader: {_id:"test"}, + members: [user], + _isMember: true + }); + + notOwnNotMem = specHelper.newChallenge({ + description: 'Not owner or member', + leader: {_id:"test"}, + members: [], + _isMember: false + }); + + scope.search = { + group: _.transform(groups, function(m,g){m[g._id]=true;}) + }; }); - ownNotMem = new challenges.Challenge({ - name: 'test', - description: 'You are the owner, but not a member', - habits: [], - dailys: [], - todos: [], - rewards: [], - leader: user._id, - group: "test", - timestamp: +(new Date), - members: [], - official: false, - _isMember: false + it('displays challenges that match membership: either and owner: either', function() { + scope.search._isMember = 'either'; + scope.search._isOwner = 'either'; + expect(scope.filterChallenges(ownMem)).to.eql(true); + expect(scope.filterChallenges(ownNotMem)).to.eql(true); + expect(scope.filterChallenges(notOwnMem)).to.eql(true); + expect(scope.filterChallenges(notOwnNotMem)).to.eql(true); }); - notOwnMem = new challenges.Challenge({ - name: 'test', - description: 'Not owner but a member', - habits: [], - dailys: [], - todos: [], - rewards: [], - leader: {_id:"test"}, - group: "test", - timestamp: +(new Date), - members: [user], - official: false, - _isMember: true + it('displays challenges that match membership: either and owner: true', function() { + scope.search._isMember = 'either'; + scope.search._isOwner = true; + expect(scope.filterChallenges(ownMem)).to.eql(true); + expect(scope.filterChallenges(ownNotMem)).to.eql(true); + expect(scope.filterChallenges(notOwnMem)).to.eql(false); + expect(scope.filterChallenges(notOwnNotMem)).to.eql(false); }); - notOwnNotMem = new challenges.Challenge({ - name: 'test', - description: 'Not owner or member', - habits: [], - dailys: [], - todos: [], - rewards: [], - leader: {_id:"test"}, - group: "test", - timestamp: +(new Date), - members: [], - official: false, - _isMember: false + it('displays challenges that match membership: either and owner: false', function() { + scope.search._isMember = 'either'; + scope.search._isOwner = false; + expect(scope.filterChallenges(ownMem)).to.eql(false); + expect(scope.filterChallenges(ownNotMem)).to.eql(false); + expect(scope.filterChallenges(notOwnMem)).to.eql(true); + expect(scope.filterChallenges(notOwnNotMem)).to.eql(true); }); - scope.search = { - group: _.transform(groups, function(m,g){m[g._id]=true;}) + it('displays challenges that match membership: true and owner: either', function() { + scope.search._isMember = true; + scope.search._isOwner = 'either'; + expect(scope.filterChallenges(ownMem)).to.eql(true); + expect(scope.filterChallenges(ownNotMem)).to.eql(false); + expect(scope.filterChallenges(notOwnMem)).to.eql(true); + expect(scope.filterChallenges(notOwnNotMem)).to.eql(false); + }); + + it('displays challenges that match membership: true and owner: true', function() { + scope.search._isMember = true; + scope.search._isOwner = true; + expect(scope.filterChallenges(ownMem)).to.eql(true); + expect(scope.filterChallenges(ownNotMem)).to.eql(false); + expect(scope.filterChallenges(notOwnMem)).to.eql(false); + expect(scope.filterChallenges(notOwnNotMem)).to.eql(false); + }); + + it('displays challenges that match membership: true and owner: false', function() { + scope.search._isMember = true; + scope.search._isOwner = false; + expect(scope.filterChallenges(ownMem)).to.eql(false); + expect(scope.filterChallenges(ownNotMem)).to.eql(false); + expect(scope.filterChallenges(notOwnMem)).to.eql(true); + expect(scope.filterChallenges(notOwnNotMem)).to.eql(false); + }); + + it('displays challenges that match membership: false and owner: either', function() { + scope.search._isMember = false; + scope.search._isOwner = 'either'; + expect(scope.filterChallenges(ownMem)).to.eql(false); + expect(scope.filterChallenges(ownNotMem)).to.eql(true); + expect(scope.filterChallenges(notOwnMem)).to.eql(false); + expect(scope.filterChallenges(notOwnNotMem)).to.eql(true); + }); + + it('displays challenges that match membership: false and owner: true', function() { + scope.search._isMember = false; + scope.search._isOwner = true; + expect(scope.filterChallenges(ownMem)).to.eql(false); + expect(scope.filterChallenges(ownNotMem)).to.eql(true); + expect(scope.filterChallenges(notOwnMem)).to.eql(false); + expect(scope.filterChallenges(notOwnNotMem)).to.eql(false); + }); + + it('displays challenges that match membership: false and owner: false', function() { + scope.search._isMember = false; + scope.search._isOwner = false; + expect(scope.filterChallenges(ownMem)).to.eql(false); + expect(scope.filterChallenges(ownNotMem)).to.eql(false); + expect(scope.filterChallenges(notOwnMem)).to.eql(false); + expect(scope.filterChallenges(notOwnNotMem)).to.eql(true); + }); + }); + + describe('selectAll', function() { + it('sets all groups in seach.group to true', function() { + scope.search = { }; + scope.groups = { + 0: specHelper.newGroup({_id: 'group-one'}), + 1: specHelper.newGroup({_id: 'group-two'}), + 2: specHelper.newGroup({_id: 'group-three'}) + }; + scope.selectAll(); + + expect(scope.search.group).to.eql({ + 'group-one': true, + 'group-two': true, + 'group-three': true + }); + }); + }); + + describe('selectNone', function() { + it('sets all groups in seach.group to false', function() { + scope.search = { }; + scope.groups = { + 0: specHelper.newGroup({_id: 'group-one'}), + 1: specHelper.newGroup({_id: 'group-two'}), + 2: specHelper.newGroup({_id: 'group-three'}) + }; + scope.selectNone(); + + expect(scope.search.group).to.eql({ + 'group-one': false, + 'group-two': false, + 'group-three': false + }); + }); + }); + }); + + context('task manipulation', function() { + + describe('shouldShow', function() { + it('overrides task controller function by always returning true', function() { + expect(scope.shouldShow()).to.eq(true); + }); + }); + + describe('addTask', function() { + it('adds default task to array', function() { + var taskArray = []; + var listDef = { + newTask: 'new todo text', + type: 'todo' + } + + scope.addTask(taskArray, listDef); + + expect(taskArray.length).to.eql(1); + expect(taskArray[0].text).to.eql('new todo text'); + expect(taskArray[0].type).to.eql('todo'); + }); + + it('adds the task to the front of the array', function() { + var previousTask = specHelper.newTodo({ text: 'previous task' }); + var taskArray = [previousTask]; + var listDef = { + newTask: 'new todo', + type: 'todo' + } + + scope.addTask(taskArray, listDef); + + expect(taskArray.length).to.eql(2); + expect(taskArray[0].text).to.eql('new todo'); + expect(taskArray[1].text).to.eql('previous task'); + }); + + it('removes text from new task input box', function() { + var taskArray = []; + var listDef = { + newTask: 'new todo text', + type: 'todo' + } + + scope.addTask(taskArray, listDef); + + expect(listDef.newTask).to.not.exist; + }); + }); + + describe('editTask', function() { + it('is Tasks.editTask', function() { + inject(function(Tasks) { + expect(scope.editTask).to.eql(Tasks.editTask); + }); + }); + }); + + describe('removeTask', function() { + var task, list; + + beforeEach(function() { + sandbox.stub(window, 'confirm'); + task = specHelper.newTodo(); + list = [task]; + }); + + it('asks user to confirm deletion', function() { + scope.removeTask(task, list); + expect(window.confirm).to.be.calledOnce; + }); + + it('does not remove task from list if not confirmed', function() { + window.confirm.returns(false); + scope.removeTask(task, list); + + expect(list).to.include(task); + }); + + it('removes task from list', function() { + window.confirm.returns(true); + scope.removeTask(task, list); + + expect(list).to.not.include(task); + }); + }); + + describe('saveTask', function() { + it('sets task._editing to false', function() { + var task = specHelper.newTask({ _editing: true }); + + scope.saveTask(task); + + expect(task._editing).to.be.eql(false); + }); + }); + }); + + context('challenge owner interactions', function() { + describe("save challenge", function() { + var alert; + + beforeEach(function(){ + alert = sandbox.stub(window, "alert"); + }); + + it("opens an alert box if challenge.group is not specified", function() + { + var challenge = specHelper.newChallenge({ + name: 'Challenge without a group', + group: null + }); + + scope.save(challenge); + + expect(alert).to.be.calledOnce; + expect(alert).to.be.calledWith(window.env.t('selectGroup')); + }); + + it("opens an alert box if isNew and user does not have enough gems", function() { + var challenge = specHelper.newChallenge({ + name: 'Challenge without enough gems', + prize: 5 + }); + + scope.maxPrize = 4; + scope.save(challenge); + + expect(alert).to.be.calledOnce; + expect(alert).to.be.calledWith(window.env.t('challengeNotEnoughGems')); + }); + + it("saves the challenge if user does not have enough gems, but the challenge is not new", function() { + var challenge = specHelper.newChallenge({ + _id: 'challenge-has-id-so-its-not-new', + name: 'Challenge without enough gems', + prize: 5, + $save: sandbox.spy() // stub $save + }); + + scope.maxPrize = 0; + scope.save(challenge); + + expect(challenge.$save).to.be.calledOnce; + expect(alert).to.not.be.called; + }); + + it("saves the challenge if user has enough gems and challenge is new", function() { + var challenge = specHelper.newChallenge({ + name: 'Challenge without enough gems', + prize: 5, + $save: sandbox.spy() // stub $save + }); + + scope.maxPrize = 5; + scope.save(challenge); + + expect(challenge.$save).to.be.calledOnce; + expect(alert).to.not.be.called; + }); + + it('saves challenge and then proceeds to detail page', function() { + var saveSpy = sandbox.stub(); + saveSpy.yields({_id: 'challenge-id'}); + sandbox.stub(state, 'transitionTo'); + + var challenge = specHelper.newChallenge({ + $save: saveSpy // stub $save + }); + + scope.save(challenge); + + expect(state.transitionTo).to.be.calledOnce; + expect(state.transitionTo).to.be.calledWith( + 'options.social.challenges.detail', + { cid: 'challenge-id' }, + { + reload: true, inherit: false, notify: true + } + ); + }); + + it('saves new challenge and syncs User', function() { + var saveSpy = sandbox.stub(); + saveSpy.yields({_id: 'new-challenge'}); + + var challenge = specHelper.newChallenge({ + $save: saveSpy // stub $save + }); + + scope.save(challenge); + + expect(User.sync).to.be.calledOnce; + }); + + it('saves new challenge and syncs User', function() { + var saveSpy = sandbox.stub(); + saveSpy.yields({_id: 'new-challenge'}); + sinon.stub(notification, 'text'); + + var challenge = specHelper.newChallenge({ + $save: saveSpy // stub $save + }); + + scope.save(challenge); + + expect(notification.text).to.be.calledOnce; + expect(notification.text).to.be.calledWith(window.env.t('challengeCreated')); + }); + }); + + describe('create', function() { + it('creates new challenge with group that user has selected in filter', function() { + var party = specHelper.newGroup({ + type: 'party', + _id: 'user-party' + }); + scope.groupsFilter = [party]; + scope.search = { + group: { + 'user-party': true + } + }; + + scope.create(); + + expect(scope.newChallenge.group).to.eql('user-party'); + }); + + it('uses first group in $scope.groups if more than one exists', function() { + var party = specHelper.newGroup({ + type: 'party', + _id: 'user-party' + }); + var guild = specHelper.newGroup({ + type: 'guild', + _id: 'guild' + }); + scope.groups = [party, guild]; + scope.groupsFilter = [party, guild]; + scope.search = { + group: { + 'user-party': true, + 'guild': true + } + }; + + scope.create(); + + expect(scope.newChallenge.group).to.eql('user-party'); + }); + + it('defaults to tavern if no group can be set as default', function() { + scope.create(); + + expect(scope.newChallenge.group).to.eql('habitrpg'); + }); + + it('calculates maxPrize', function() { + User.getBalanceInGems.returns(20); + scope.create(); + + expect(scope.maxPrize).to.eql(20); + }); + + it('sets newChallenge to a blank challenge', function() { + scope.create(); + + var chal = scope.newChallenge; + + expect(chal.name).to.eql(''); + expect(chal.description).to.eql(''); + expect(chal.habits).to.eql([]); + expect(chal.dailys).to.eql([]); + expect(chal.todos).to.eql([]); + expect(chal.rewards).to.eql([]); + expect(chal.leader).to.eql('unique-user-id'); + expect(chal.group).to.eql('habitrpg'); + expect(chal.timestamp).to.be.greaterThan(0); + expect(chal.official).to.eql(false); + }); + }); + + describe('insufficientGemsForTavernChallenge', function() { + context('tavern challenge', function() { + it('returns true if user has no gems', function() { + User.user.balance = 0; + scope.newChallenge = specHelper.newChallenge({ + group: 'habitrpg' + }); + + var cannotCreateTavernChallenge = scope.insufficientGemsForTavernChallenge(); + expect(cannotCreateTavernChallenge).to.eql(true); + }); + + it('returns false if user has gems', function() { + User.user.balance = .25; + scope.newChallenge = specHelper.newChallenge({ + group: 'habitrpg' + }); + + var cannotCreateTavernChallenge = scope.insufficientGemsForTavernChallenge(); + expect(cannotCreateTavernChallenge).to.eql(false); + }); + }); + + context('non-tavern challenge', function() { + it('returns false', function() { + User.user.balance = 0; + scope.newChallenge = specHelper.newChallenge({ + group: 'not-tavern' + }); + + var cannotCreateTavernChallenge = scope.insufficientGemsForTavernChallenge(); + expect(cannotCreateTavernChallenge).to.eql(false); + }); + }); + }); + + describe('edit', function() { + it('transitions to edit page', function() { + sandbox.stub(state, 'transitionTo'); + var challenge = specHelper.newChallenge({ + _id: 'challenge-id' + }); + + scope.edit(challenge); + + expect(state.transitionTo).to.be.calledOnce; + expect(state.transitionTo).to.be.calledWith( + 'options.social.challenges.edit', + { cid: challenge._id }, + { reload: true, inherit: false, notify: true } + ); + }); + }); + + describe('discard', function() { + it('sets new challenge to null', function() { + scope.newChallenge = specHelper.newChallenge(); + + scope.discard(); + + expect(scope.newChallenge).to.not.exist; + }); + }); + + describe('clone', function() { + + var challengeToClone = { + name: 'copyChallenge', + description: 'copyChallenge', + habits: [specHelper.newHabit()], + dailys: [specHelper.newDaily()], + todos: [specHelper.newTodo()], + rewards: [specHelper.newReward()], + leader: 'unique-user-id', + group: { _id: "copyGroup" }, + timestamp: new Date("October 13, 2014 11:13:00"), + members: ['id', 'another-id'], + official: true, + _isMember: true, + prize: 1 }; - }); - it('displays challenges that match membership: either and owner: either', function() { - scope.search._isMember = 'either'; - scope.search._isOwner = 'either'; - expect(scope.filterChallenges(ownMem)).to.eql(true); - expect(scope.filterChallenges(ownNotMem)).to.eql(true); - expect(scope.filterChallenges(notOwnMem)).to.eql(true); - expect(scope.filterChallenges(notOwnNotMem)).to.eql(true); - }); + it('Clones the basic challenge info', function() { - it('displays challenges that match membership: either and owner: true', function() { - scope.search._isMember = 'either'; - scope.search._isOwner = true; - expect(scope.filterChallenges(ownMem)).to.eql(true); - expect(scope.filterChallenges(ownNotMem)).to.eql(true); - expect(scope.filterChallenges(notOwnMem)).to.eql(false); - expect(scope.filterChallenges(notOwnNotMem)).to.eql(false); - }); + scope.clone(challengeToClone); - it('displays challenges that match membership: either and owner: false', function() { - scope.search._isMember = 'either'; - scope.search._isOwner = false; - expect(scope.filterChallenges(ownMem)).to.eql(false); - expect(scope.filterChallenges(ownNotMem)).to.eql(false); - expect(scope.filterChallenges(notOwnMem)).to.eql(true); - expect(scope.filterChallenges(notOwnNotMem)).to.eql(true); - }); + expect(scope.newChallenge.name).to.eql(challengeToClone.name); + expect(scope.newChallenge.shortName).to.eql(challengeToClone.shortName); + expect(scope.newChallenge.description).to.eql(challengeToClone.description); + expect(scope.newChallenge.leader).to.eql(user._id); + expect(scope.newChallenge.group).to.eql(challengeToClone.group._id); + expect(scope.newChallenge.official).to.eql(challengeToClone.official); + expect(scope.newChallenge.prize).to.eql(challengeToClone.prize); + }); - it('displays challenges that match membership: true and owner: either', function() { - scope.search._isMember = true; - scope.search._isOwner = 'either'; - expect(scope.filterChallenges(ownMem)).to.eql(true); - expect(scope.filterChallenges(ownNotMem)).to.eql(false); - expect(scope.filterChallenges(notOwnMem)).to.eql(true); - expect(scope.filterChallenges(notOwnNotMem)).to.eql(false); - }); + it('does not clone members', function() { + scope.clone(challengeToClone); - it('displays challenges that match membership: true and owner: true', function() { - scope.search._isMember = true; - scope.search._isOwner = true; - expect(scope.filterChallenges(ownMem)).to.eql(true); - expect(scope.filterChallenges(ownNotMem)).to.eql(false); - expect(scope.filterChallenges(notOwnMem)).to.eql(false); - expect(scope.filterChallenges(notOwnNotMem)).to.eql(false); - }); + expect(scope.newChallenge.members).to.not.exist; + }); - it('displays challenges that match membership: true and owner: false', function() { - scope.search._isMember = true; - scope.search._isOwner = false; - expect(scope.filterChallenges(ownMem)).to.eql(false); - expect(scope.filterChallenges(ownNotMem)).to.eql(false); - expect(scope.filterChallenges(notOwnMem)).to.eql(true); - expect(scope.filterChallenges(notOwnNotMem)).to.eql(false); - }); + it('does not clone timestamp', function() { + scope.clone(challengeToClone); - it('displays challenges that match membership: false and owner: either', function() { - scope.search._isMember = false; - scope.search._isOwner = 'either'; - expect(scope.filterChallenges(ownMem)).to.eql(false); - expect(scope.filterChallenges(ownNotMem)).to.eql(true); - expect(scope.filterChallenges(notOwnMem)).to.eql(false); - expect(scope.filterChallenges(notOwnNotMem)).to.eql(true); - }); + expect(scope.newChallenge.timestamp).to.not.exist; + }); - it('displays challenges that match membership: false and owner: true', function() { - scope.search._isMember = false; - scope.search._isOwner = true; - expect(scope.filterChallenges(ownMem)).to.eql(false); - expect(scope.filterChallenges(ownNotMem)).to.eql(true); - expect(scope.filterChallenges(notOwnMem)).to.eql(false); - expect(scope.filterChallenges(notOwnNotMem)).to.eql(false); - }); + it('clones habits', function() { + scope.clone(challengeToClone); - it('displays challenges that match membership: false and owner: false', function() { - scope.search._isMember = false; - scope.search._isOwner = false; - expect(scope.filterChallenges(ownMem)).to.eql(false); - expect(scope.filterChallenges(ownNotMem)).to.eql(false); - expect(scope.filterChallenges(notOwnMem)).to.eql(false); - expect(scope.filterChallenges(notOwnNotMem)).to.eql(true); - }); - }); + expect(scope.newChallenge.habits.length).to.eql(challengeToClone.habits.length); + expect(scope.newChallenge.habits[0].text).to.eql(challengeToClone.habits[0].text); + expect(scope.newChallenge.habits[0].notes).to.eql(challengeToClone.habits[0].notes); + }); - describe('editTask', function() { - it('is Tasks.editTask', function() { - inject(function(Tasks) { - expect(scope.editTask).to.eql(Tasks.editTask); + it('clones dailys', function() { + scope.clone(challengeToClone); + + expect(scope.newChallenge.dailys.length).to.eql(challengeToClone.dailys.length); + expect(scope.newChallenge.dailys[0].text).to.eql(challengeToClone.dailys[0].text); + expect(scope.newChallenge.dailys[0].notes).to.eql(challengeToClone.dailys[0].notes); + }); + + it('clones todos', function() { + scope.clone(challengeToClone); + + expect(scope.newChallenge.todos.length).to.eql(challengeToClone.todos.length); + expect(scope.newChallenge.todos[0].text).to.eql(challengeToClone.todos[0].text); + expect(scope.newChallenge.todos[0].notes).to.eql(challengeToClone.todos[0].notes); + }); + + it('clones rewards', function() { + scope.clone(challengeToClone); + + expect(scope.newChallenge.rewards.length).to.eql(challengeToClone.rewards.length); + expect(scope.newChallenge.rewards[0].text).to.eql(challengeToClone.rewards[0].text); + expect(scope.newChallenge.rewards[0].notes).to.eql(challengeToClone.rewards[0].notes); }); }); }); - describe('clone', function() { + describe('User interactions', function() { + describe('join', function() { + it('calls challenge.$join', function(){ + var challenge = specHelper.newChallenge({ + _id: 'challenge-to-join', + $join: sandbox.spy() + }); - var challengeToClone = { - name: 'copyChallenge', - description: 'copyChallenge', - habits: [specHelper.newHabit()], - dailys: [specHelper.newDaily()], - todos: [specHelper.newTodo()], - rewards: [specHelper.newReward()], - leader: 'unique-user-id', - group: { _id: "copyGroup" }, - timestamp: new Date("October 13, 2014 11:13:00"), - members: ['id', 'another-id'], - official: true, - _isMember: true, - prize: 1 - }; + scope.join(challenge); - it('Clones the basic challenge info', function() { - - scope.clone(challengeToClone); - - expect(scope.newChallenge.name).to.eql(challengeToClone.name); - expect(scope.newChallenge.shortName).to.eql(challengeToClone.shortName); - expect(scope.newChallenge.description).to.eql(challengeToClone.description); - expect(scope.newChallenge.leader).to.eql(user._id); - expect(scope.newChallenge.group).to.eql(challengeToClone.group._id); - expect(scope.newChallenge.official).to.eql(challengeToClone.official); - expect(scope.newChallenge.prize).to.eql(challengeToClone.prize); + expect(challenge.$join).to.be.calledOnce; + }); }); - it('does not clone members', function() { - scope.clone(challengeToClone); + describe('clickLeave', function() { + var clickEvent = { + target: 'button' + }; - expect(scope.newChallenge.members).to.not.exist; + it('sets selectedChal to passed in challenge', function() { + var challenge = specHelper.newChallenge({ + _id: 'popover-challenge-to-leave' + }); + + expect(scope.selectedChal).to.not.exist; + + scope.clickLeave(challenge, clickEvent); + expect(scope.selectedChal).to.eql(challenge); + }); + + it('creates popover element', function() { + var challenge = specHelper.newChallenge({ + _id: 'popover-challenge-to-leave' + }); + + expect(scope.popoverEl).to.not.exist; + scope.clickLeave(challenge, clickEvent); + expect(scope.popoverEl).to.exist; + }); }); - it('does not clone timestamp', function() { - scope.clone(challengeToClone); + describe('leave', function() { + var challenge = specHelper.newChallenge({ + _id: 'challenge-to-leave', + $leave: sandbox.spy() + }); - expect(scope.newChallenge.timestamp).to.not.exist; - }); + var clickEvent = { + target: 'button' + }; - it('clones habits', function() { - scope.clone(challengeToClone); + it('removes selectedChal when cancel is chosen', function() { + scope.clickLeave(challenge, clickEvent); - expect(scope.newChallenge.habits.length).to.eql(challengeToClone.habits.length); - expect(scope.newChallenge.habits[0].text).to.eql(challengeToClone.habits[0].text); - expect(scope.newChallenge.habits[0].notes).to.eql(challengeToClone.habits[0].notes); - }); + expect(scope.selectedChal).to.eql(challenge); - it('clones dailys', function() { - scope.clone(challengeToClone); + scope.leave('cancel'); + expect(scope.selectedChal).to.not.exist; + }); - expect(scope.newChallenge.dailys.length).to.eql(challengeToClone.dailys.length); - expect(scope.newChallenge.dailys[0].text).to.eql(challengeToClone.dailys[0].text); - expect(scope.newChallenge.dailys[0].notes).to.eql(challengeToClone.dailys[0].notes); - }); + it('calls challenge.$leave when anything but cancel is chosen', function() { + scope.clickLeave(challenge, clickEvent); - it('clones todos', function() { - scope.clone(challengeToClone); - - expect(scope.newChallenge.todos.length).to.eql(challengeToClone.todos.length); - expect(scope.newChallenge.todos[0].text).to.eql(challengeToClone.todos[0].text); - expect(scope.newChallenge.todos[0].notes).to.eql(challengeToClone.todos[0].notes); - }); - - it('clones rewards', function() { - scope.clone(challengeToClone); - - expect(scope.newChallenge.rewards.length).to.eql(challengeToClone.rewards.length); - expect(scope.newChallenge.rewards[0].text).to.eql(challengeToClone.rewards[0].text); - expect(scope.newChallenge.rewards[0].notes).to.eql(challengeToClone.rewards[0].notes); + scope.leave('not-cancel'); + expect(challenge.$leave).to.be.calledOnce; + }); }); }); }); diff --git a/test/spec/controllers/groupCtrlSpec.js b/test/spec/controllers/groupCtrlSpec.js index b55bf433b5..dbe085fd07 100644 --- a/test/spec/controllers/groupCtrlSpec.js +++ b/test/spec/controllers/groupCtrlSpec.js @@ -1,7 +1,7 @@ 'use strict'; describe('Groups Controller', function() { - var scope, ctrl, groups, user, guild, party, $rootScope; + var scope, ctrl, groups, user, guild, $rootScope; beforeEach(function() { module(function($provide) { @@ -24,11 +24,12 @@ describe('Groups Controller', function() { }); describe("isMemberOfGroup", function() { - it("returns true if group is the user's party", function() { - party = specHelper.newGroup("test-party"); - party._id = "unique-party-id"; - party.type = 'party'; - party.members = []; // Ensure we wouldn't pass automatically. + it("returns true if group is the user's party retrieved from groups service", function() { + var party = specHelper.newGroup({ + _id: "unique-party-id", + type: 'party', + members: ['leader-id'] // Ensure we wouldn't pass automatically. + }); var partyStub = sandbox.stub(groups,"party", function() { return party; @@ -39,10 +40,11 @@ describe('Groups Controller', function() { it('returns true if guild is included in myGuilds call', function(){ - guild = specHelper.newGroup("leaders-user-id"); - guild._id = "unique-guild-id"; - guild.type = 'guild'; - guild.members.push(user._id); + var guild = specHelper.newGroup({ + _id: "unique-guild-id", + type: 'guild', + members: [user._id] + }); var myGuilds = sandbox.stub(groups,"myGuilds", function() { return [guild]; @@ -54,16 +56,18 @@ describe('Groups Controller', function() { it('does not return true if guild is not included in myGuilds call', function(){ - guild = specHelper.newGroup("leaders-user-id"); - guild._id = "unique-guild-id"; - guild.type = 'guild'; + var guild = specHelper.newGroup({ + _id: "unique-guild-id", + type: 'guild', + members: ['not-user-id'] + }); var myGuilds = sandbox.stub(groups,"myGuilds", function() { return []; }); expect(scope.isMemberOfGroup(user._id, guild)).to.not.be.ok; - expect(myGuilds).to.be.called; + expect(myGuilds).to.be.calledOnce; }); }); }); diff --git a/test/spec/controllers/inventoryCtrlSpec.js b/test/spec/controllers/inventoryCtrlSpec.js index d41a8708f6..1d8d0c95c3 100644 --- a/test/spec/controllers/inventoryCtrlSpec.js +++ b/test/spec/controllers/inventoryCtrlSpec.js @@ -89,4 +89,24 @@ describe('Inventory Controller', function() { expect(user.balance).to.eql(3.25); expect(user.items.eggs).to.eql({Cactus: 1, Wolf: 1}) })); + + describe('Deselecting Items', function() { + it('deselects a food', function(){ + scope.chooseFood('Meat'); + scope.deselectItem(); + expect(scope.selectedFood).to.eql(null); + }); + + it('deselects a potion', function(){ + scope.choosePotion('Base'); + scope.deselectItem(); + expect(scope.selectedPotion).to.eql(null); + }); + + it('deselects a egg', function(){ + scope.chooseEgg('Cactus'); + scope.deselectItem(); + expect(scope.selectedEgg).to.eql(null); + }); + }); }); diff --git a/test/spec/mocks/mixpanelMock.js b/test/spec/mocks/mixpanelMock.js deleted file mode 100644 index 2cb7300f73..0000000000 --- a/test/spec/mocks/mixpanelMock.js +++ /dev/null @@ -1,30 +0,0 @@ -'use strict' -//Adapted from http://stackoverflow.com/questions/23785603/angularjs-testing-with-jasmine-and-mixpanel -// @TODO: replace with an injectable mixpanel instance for testing - -var MixpanelMock; - -MixpanelMock = (function() { - function MixpanelMock() {} - - MixpanelMock.prototype.track = function() { - return console.log("mixpanel.track", arguments); - }; - - MixpanelMock.prototype.register_once = function() { - return console.log("mixpanel.register_once", arguments); - }; - - MixpanelMock.prototype.identify = function() { - return console.log("mixpanel.identify", arguments); - }; - - MixpanelMock.prototype.register = function() { - return console.log("mixpanel.register", arguments); - }; - - return MixpanelMock; - -})(); - -window.mixpanel = new MixpanelMock(); diff --git a/test/spec/services/memberServicesSpec.js b/test/spec/services/memberServicesSpec.js index 0689cab3c3..d33ccd8c98 100644 --- a/test/spec/services/memberServicesSpec.js +++ b/test/spec/services/memberServicesSpec.js @@ -8,30 +8,59 @@ describe('memberServices', function() { members = Members; })); + afterEach(function() { + $httpBackend.verifyNoOutstandingExpectation(); + $httpBackend.verifyNoOutstandingRequest(); + }); + + it('has no members at the beginning', function() { expect(members.members).to.be.an('object'); expect(members.members).to.eql({}); expect(members.selectedMember).to.be.undefined; }); - it('populates members', function(){ - var uid = 'abc'; - members.populate({ - members: [{ _id: uid }] - }); - expect(members.members).to.eql({ - abc: { _id: uid } + describe('addToMembersList', function() { + it('adds member to members object', function() { + var member = { _id: 'user_id' }; + members.addToMembersList(member); + expect(members.members).to.eql({ + user_id: { _id: 'user_id' } + }); }); }); - it('selects a member', function(){ - var uid = 'abc'; - $httpBackend.expectGET('/api/v2/members/' + uid).respond({ _id: uid }); - members.selectMember(uid, function(){}); - $httpBackend.flush(); + describe('selectMember', function() { + it('fetches member if not already in cache', function() { + var uid = 'abc'; + $httpBackend.expectGET('/api/v2/members/' + uid).respond({ _id: uid }); + members.selectMember(uid, function(){}); + $httpBackend.flush(); - expect(members.selectedMember._id).to.eql(uid); - expect(members.members).to.have.property(uid); + expect(members.selectedMember._id).to.eql(uid); + expect(members.members).to.have.property(uid); + }); + + it('fetches member if member data in cache is incomplete', function() { + var uid = 'abc'; + members.members = { + abc: { _id: 'abc', items: {} } + } + $httpBackend.expectGET('/api/v2/members/' + uid).respond({ _id: uid }); + members.selectMember(uid, function(){}); + $httpBackend.flush(); + + expect(members.selectedMember._id).to.eql(uid); + expect(members.members).to.have.property(uid); + }); + + it('gets member from cache if member has a weapons object', function() { + var uid = 'abc'; + members.members[uid] = { _id: uid, items: { weapon: {} } }; + members.selectMember(uid, function(){ + expect(members.selectedMember._id).to.eql(uid); + expect(members.members).to.have.property(uid); + }); + }); }); - }); diff --git a/test/spec/services/questServicesSpec.js b/test/spec/services/questServicesSpec.js new file mode 100644 index 0000000000..ef5f93e7ce --- /dev/null +++ b/test/spec/services/questServicesSpec.js @@ -0,0 +1,120 @@ +'use strict'; + +describe('Quests Service', function() { + var scope, rootScope, groupsService, quest, questsService, user, content; + + beforeEach(function() { + user = specHelper.newUser(); + user.ops = { + buyQuest: sandbox.spy() + }; + + user.achievements.quests = {}; + quest = {lvl:20}; + + module(function($provide) { + $provide.value('User', {user: user}); + }); + + inject(function($rootScope, $controller, Quests, Groups, Content) { + scope = $rootScope.$new(); + rootScope = $rootScope; + $controller('RootCtrl', {$scope: scope, User: {user: user}}); + questsService = Quests; + groupsService = Groups; + content = Content; + }); + + sandbox.stub(groupsService, 'inviteOrStartParty'); + sandbox.stub(rootScope, 'openModal'); + sandbox.stub(window,'confirm',function(){return true}); + sandbox.stub(window,'alert'); + }); + + context('functions', function() { + + describe('lock quest', function() { + + it('locks quest when user does not meet level requirement', function() { + user.stats.lvl = 15; + + expect(questsService.lockQuest(quest)).to.be.ok; + }); + + it('does not lock quest if we ignore level requirement', function() { + user.stats.lvl = 15; + + expect(questsService.lockQuest(quest,true)).to.not.be.ok; + }); + + it('does not lock quest if user meets level requirement', function() { + user.stats.lvl = 20; + + expect(questsService.lockQuest(quest)).to.not.be.ok; + }); + + it('locks quest if user has not completed previous quest in series', function() { + quest.previous = 'priorQuest'; + user.stats.lvl = 25; + + expect(questsService.lockQuest(quest)).to.be.ok; + }); + + it('does not lock quest if user has completed previous quest in series', function() { + quest.previous = 'priorQuest'; + user.stats.lvl = 25; + user.achievements.quests.priorQuest = 1; + + expect(questsService.lockQuest(quest)).to.not.be.ok; + }); + }); + + describe('buy quest', function() { + + it('prompts user to invite friends to party for invite reward quests', function() { + questsService.buyQuest('basilist'); + + expect(window.confirm).to.have.been.calledOnce; + expect(groupsService.inviteOrStartParty).to.have.been.calledOnce; + expect(rootScope.openModal).to.have.been.notCalled; + }); + + it('does not allow user to buy quests whose previous quests are incomplete', function() { + user.stats.lvl = 100; + + questsService.buyQuest('goldenknight2'); + + expect(window.alert).to.have.been.calledOnce; + expect(rootScope.openModal).to.have.been.notCalled; + }); + + it('does not allow user to buy quests beyond their level', function() { + user.stats.lvl = 1; + + questsService.buyQuest('vice1'); + + expect(window.alert).to.have.been.calledOnce; + expect(rootScope.openModal).to.have.been.notCalled; + }); + + it('opens purchase modal if Gem quest prerequisites are met', function() { + user.stats.lvl = 100; + user.achievements.quests.atom1 = 2; + + questsService.buyQuest('atom2'); + + expect(scope.selectedQuest).to.eql(content.quests.atom2); + expect(rootScope.openModal).to.have.been.calledOnce; + expect(rootScope.openModal).to.have.been.calledWith('buyQuest'); + }); + + it('opens purchase modal if quest is Gold-purchasable', function() { + questsService.buyQuest('dilatoryDistress1'); + + expect(scope.selectedQuest).to.eql(content.quests.dilatoryDistress1); + expect(rootScope.openModal).to.have.been.calledOnce; + expect(rootScope.openModal).to.have.been.calledWith('buyQuest'); + }); + }); + }); +}); diff --git a/test/spec/services/statServicesSpec.js b/test/spec/services/statServicesSpec.js new file mode 100644 index 0000000000..8a1694b16a --- /dev/null +++ b/test/spec/services/statServicesSpec.js @@ -0,0 +1,348 @@ +'use strict'; + +describe('Stats Service', function() { + var scope, statCalc, user; + + beforeEach(function() { + user = specHelper.newUser(); + + module(function($provide) { + $provide.value('User', {user: user}); + }); + + inject(function($rootScope, $controller, Stats) { + statCalc = Stats; + }); + }); + + describe('beastMasterProgress', function() { + it('counts drop pets that user has', function() { + user.items.pets = { + "BearCub-Base" : 5, + "BearCub-CottonCandyBlue" : 5, + "Cactus-Zombie" : 5, + "Deer-Golden" : 5, + "Deer-Red" : 5, + "Egg-Desert" : 5, + "MantisShrimp-Base" : 5 + } + + var beastMasterDisplay = statCalc.beastMasterProgress(user.items.pets); + + expect(beastMasterDisplay).to.eql('3/90'); + }); + + it('counts drop pets with a value of -1', function() { + user.items.pets = { + "BearCub-Base" : -1, + "BearCub-CottonCandyBlue" : -1, + "Cactus-Zombie" : 5, + "Deer-Golden" : 5, + "Deer-Red" : 5, + "Egg-Desert" : 5, + "MantisShrimp-Base" : 5 + } + + var beastMasterDisplay = statCalc.beastMasterProgress(user.items.pets); + + expect(beastMasterDisplay).to.eql('3/90'); + }); + + it('does not count drop pets with a value of 0', function() { + user.items.pets = { + "BearCub-Base" : 0, + "BearCub-CottonCandyBlue" : 0, + "Cactus-Zombie" : 5, + "Deer-Golden" : 5, + "Deer-Red" : 5, + "Egg-Desert" : 5, + "MantisShrimp-Base" : 5 + } + + var beastMasterDisplay = statCalc.beastMasterProgress(user.items.pets); + + expect(beastMasterDisplay).to.eql('1/90'); + }); + }); + + describe('classBonus', function() { + it('calculates class bonus', function() { + var equippedGear = { + "weapon" : "weapon_warrior_1", + "shield" : "shield_warrior_1", + "head" : "head_warrior_1", + "armor" : "armor_warrior_1" + }; + var user = { + _statsComputed: { str: 50 }, + stats: { + lvl: 10, + buffs: { str: 10 }, + str: 10 + }, + items: { + gear: { equipped: equippedGear } + } + }; + var stat = 'str'; + var classBonus = statCalc.classBonus(user, stat); + + expect(classBonus).to.eql(20) + }); + + it('does not return value if user has not been wrapped (_statComputed)', function() { + var equippedGear = { + "weapon" : "weapon_warrior_1", + "shield" : "shield_warrior_1", + "head" : "head_warrior_1", + "armor" : "armor_warrior_1" + }; + var user = { + stats: { + lvl: 10, + buffs: { str: 10 }, + str: 10 + }, + items: { + gear: { equipped: equippedGear } + } + }; + var stat = 'str'; + var classBonus = statCalc.classBonus(user, stat); + + expect(classBonus).to.not.exist; + }); + }); + + describe('expDisplay', function() { + it('displays exp as "exp / toNextLevelExp"', function() { + user.stats.exp = 10; + user.stats.lvl = 29; + var expDisplay = statCalc.expDisplay(user); + + expect(expDisplay).to.eql('10/640'); + }); + + it('Rounds exp down when given a decimal', function() { + user.stats.exp = 10.999; + user.stats.lvl = 29; + var expDisplay = statCalc.expDisplay(user); + + expect(expDisplay).to.eql('10/640'); + }); + }); + + describe('equipmentStatBonus', function() { + it('tallies up stats from euqipment that is equipped', function() { + var equippedGear = { + "weapon" : "weapon_special_1", + "shield" : "shield_special_1", + "head" : "head_special_1", + "armor" : "armor_special_1" + }; + + var strStat = statCalc.equipmentStatBonus('str', equippedGear); + var conStat = statCalc.equipmentStatBonus('con', equippedGear); + var intStat = statCalc.equipmentStatBonus('int', equippedGear); + var perStat = statCalc.equipmentStatBonus('per', equippedGear); + + expect(strStat).to.eql(24); + expect(conStat).to.eql(24); + expect(intStat).to.eql(24); + expect(perStat).to.eql(24); + }); + }); + + describe('goldDisplay', function() { + it('displays gold', function() { + var gold = 30; + var goldDisplay = statCalc.goldDisplay(gold); + + expect(goldDisplay).to.eql(30); + }); + + it('Rounds gold down when given a decimal', function() { + var gold = 30.999; + var goldDisplay = statCalc.goldDisplay(gold); + + expect(goldDisplay).to.eql(30); + }); + }); + + describe('hpDisplay', function() { + it('displays hp as "hp / totalHP"', function() { + var hp = 34; + var hpDisplay = statCalc.hpDisplay(hp); + + expect(hpDisplay).to.eql('34/50'); + }); + + it('Rounds hp up when given a decimal', function() { + + var hp = 34.4; + var hpDisplay = statCalc.hpDisplay(hp); + + expect(hpDisplay).to.eql('35/50'); + }); + }); + + describe('levelBonus', function() { + it('calculates bonus as half of level for even numbered level under 100', function() { + var level = 50; + var bonus = statCalc.levelBonus(level); + expect(bonus).to.eql(25); + }); + + it('calculates bonus as half of level, rounded down, for odd numbered level under 100', function() { + var level = 51; + var bonus = statCalc.levelBonus(level); + expect(bonus).to.eql(25); + }); + + it('calculates bonus as 50 for levels >= 100', function() { + var level = 150; + var bonus = statCalc.levelBonus(level); + expect(bonus).to.eql(50); + }); + + it('calculates bonus as 0 for level 1', function() { + var level = 1; + var bonus = statCalc.levelBonus(level); + expect(bonus).to.eql(0); + }); + }); + + describe('mountMasterProgress', function() { + it('counts drop mounts that user has', function() { + user.items.mounts = { + "Hedgehog-Desert" : true, + "Octopus-CottonCandyPink" : true, + "TigerCub-White" : true, + "Wolf-Golden" : true, + "Owl-CottonCandyBlue" : true, + "Mammoth-Base" : true, + "Bunny-Skeleton" : true + } + + var mountMasterDisplay = statCalc.mountMasterProgress(user.items.mounts); + + expect(mountMasterDisplay).to.eql('2/90'); + }); + + it('does not count drop mounts with a value of false', function() { + user.items.mounts = { + "Hedgehog-Desert" : true, + "Octopus-CottonCandyPink" : true, + "TigerCub-White" : false, + "Wolf-Golden" : false, + "Owl-CottonCandyBlue" : true, + "Mammoth-Base" : true, + "Bunny-Skeleton" : true + } + + var mountMasterDisplay = statCalc.mountMasterProgress(user.items.mounts); + + expect(mountMasterDisplay).to.eql('0/90'); + }); + }); + + describe('mpDisplay', function() { + it('displays mp as "mp / totalMP"', function() { + user._statsComputed = { maxMP: 100 }; + user.stats.mp = 30; + var mpDisplay = statCalc.mpDisplay(user); + + expect(mpDisplay).to.eql('30/100'); + }); + + it('Rounds mp down when given a decimal', function() { + user._statsComputed = { maxMP: 100 }; + user.stats.mp = 30.99; + var mpDisplay = statCalc.mpDisplay(user); + + expect(mpDisplay).to.eql('30/100'); + }); + }); + + describe('totalCount', function() { + it('counts all pets that user has', function() { + user.items.pets = { + "BearCub-Base" : 5, + "BearCub-CottonCandyBlue" : 5, + "Cactus-Zombie" : 5, + "Deer-Golden" : 5, + "Deer-Red" : 5, + "Egg-Desert" : 5, + "MantisShrimp-Base" : 5 + } + + var petsFound = statCalc.totalCount(user.items.pets); + + expect(petsFound).to.eql(7); + }); + + it('includes pets that have a value of 0', function() { + user.items.pets = { + "BearCub-Base" : 0, + "BearCub-CottonCandyBlue" : 5, + "Cactus-Zombie" : 0, + "Deer-Golden" : 0, + "Deer-Red" : 0, + "Egg-Desert" : 0, + "MantisShrimp-Base" : 5 + } + + var petsFound = statCalc.totalCount(user.items.pets); + + expect(petsFound).to.eql(7); + }); + + it('includes pets that have a value of -1', function() { + user.items.pets = { + "BearCub-Base" : -1, + "BearCub-CottonCandyBlue" : 5, + "Cactus-Zombie" : -1, + "Deer-Golden" : -1, + "Deer-Red" : -1, + "Egg-Desert" : -1, + "MantisShrimp-Base" : 5 + } + + var petsFound = statCalc.totalCount(user.items.pets); + + expect(petsFound).to.eql(7); + }); + + it('counts all mounts that user has', function() { + user.items.mounts = { + "Hedgehog-Desert" : true, + "Octopus-CottonCandyPink" : true, + "TigerCub-White" : true, + "Wolf-Golden" : true, + "Owl-CottonCandyBlue" : true, + "Mammoth-Base" : true, + "Bunny-Skeleton" : true + } + + var mountsFound = statCalc.totalCount(user.items.mounts); + + expect(mountsFound).to.eql(7); + }); + + it('inlcudes mounts with a value of false', function() { + user.items.mounts = { + "Hedgehog-Desert" : false, + "Octopus-CottonCandyPink" : true, + "TigerCub-White" : false, + "Wolf-Golden" : false, + "Owl-CottonCandyBlue" : false, + "Mammoth-Base" : true, + "Bunny-Skeleton" : false + } + + var mountsFound = statCalc.totalCount(user.items.mounts); + + expect(mountsFound).to.eql(7); + }); + }); +}); diff --git a/test/spec/services/userServicesSpec.js b/test/spec/services/userServicesSpec.js index 5861f76d8b..2f34507e32 100644 --- a/test/spec/services/userServicesSpec.js +++ b/test/spec/services/userServicesSpec.js @@ -46,4 +46,21 @@ describe('userServices', function() { //TODO where does that null comes from? expect(user.settings.sync.queue).to.eql([null, {}]); }); + + describe('getBalanceInGems', function() { + + it('multiplies balance by 4', function() { + user.user.balance = 5; + var balanceInGems = user.getBalanceInGems(); + + expect(balanceInGems).to.eql(20); + }); + + it('returns zero if balance is not defined', function() { + var balanceInGems = user.getBalanceInGems(); + + expect(user.user.balance).to.not.exist; + expect(balanceInGems).to.eql(0); + }); + }); }); diff --git a/test/spec/specHelper.js b/test/spec/specHelper.js index 60a638024f..9e33e3af57 100644 --- a/test/spec/specHelper.js +++ b/test/spec/specHelper.js @@ -11,6 +11,7 @@ var specHelper = {}; specHelper.newDaily = newDaily; specHelper.newTodo = newTodo; specHelper.newReward = newReward; + specHelper.newChallenge = newChallenge; function newUser() { var buffs = {per:0, int:0, con:0, str:0, stealth: 0, streaks: false}; @@ -24,7 +25,7 @@ var specHelper = {}; food: {}, pets: {}, mounts: {}, - gear: {equipped: {}, costume: {}, owned: {}}, + gear: {equipped: {}, costume: {}, owned: {}} }, party: { quest: { @@ -37,24 +38,27 @@ var specHelper = {}; rewards: [], flags: {}, filters: {}, - achievements: {}, + achievements: {} }; return user; } - function newGroup(leader) { + function newGroup(overrides) { var quest = { progress: { }, active: false }; group = { - "leader" : leader, - "quest" : quest, - "memberCount" : 1, - "chat" : [], - "privacy" : "public", - "invites" : [], - "members" : [ - leader + _id: 'group-id', + leader : 'leader-id', + memberCount : 1, + chat : [], + privacy : "public", + invites : [], + members : [ + 'leader-id' ] }; + + _setOverrides(group, overrides); + return group; } @@ -72,9 +76,7 @@ var specHelper = {}; challenge: { } }; - for(var key in overrides) { - task[key] = overrides[key]; - } + _setOverrides(task, overrides); return task; } @@ -86,9 +88,7 @@ var specHelper = {}; habit.up = true; habit.down = true; - for(var key in overrides) { - habit[key] = overrides[key]; - } + _setOverrides(habit, overrides); return habit; } @@ -113,9 +113,7 @@ var specHelper = {}; daily.checklist = []; daily.streak = 0; - for(var key in overrides) { - daily[key] = overrides[key]; - } + _setOverrides(daily, overrides); return daily; } @@ -127,9 +125,7 @@ var specHelper = {}; todo.collapseChecklist = false; todo.checklist = []; - for(var key in overrides) { - todo[key] = overrides[key]; - } + _setOverrides(todo, overrides); return todo; } @@ -138,10 +134,35 @@ var specHelper = {}; var reward = newTask(); reward.type = 'reward'; - for(var key in overrides) { - reward[key] = overrides[key]; - } + _setOverrides(reward, overrides); return reward; } + + function newChallenge(overrides) { + var challenge = { + name: 'challenge name', + description: 'challeng description', + habits: [], + dailys: [], + todos: [], + rewards: [], + leader: 'leader-id', + group: 'group-id', + prize: 0, + timestamp: +(new Date), + members: ['leader-id'], + official: false + }; + + _setOverrides(challenge, overrides); + + return challenge; + } + + function _setOverrides(factory, overrides) { + for(var key in overrides) { + factory[key] = overrides[key]; + } + } })(); diff --git a/test/spec/translations.js b/test/spec/translations.js new file mode 100644 index 0000000000..2bdc1cfd69 --- /dev/null +++ b/test/spec/translations.js @@ -0,0 +1,2 @@ +if(!window.env) window.env = {}; +window.env.translations = {"backgrounds":"Backgrounds","backgrounds062014":"SET 1: Released June 2014","backgroundBeachText":"Beach","backgroundBeachNotes":"Lounge upon a warm beach.","backgroundFairyRingText":"Fairy Ring","backgroundFairyRingNotes":"Dance in a fairy ring.","backgroundForestText":"Forest","backgroundForestNotes":"Stroll through a summer forest.","backgrounds072014":"SET 2: Released July 2014","backgroundCoralReefText":"Coral Reef","backgroundCoralReefNotes":"Swim in a coral reef.","backgroundOpenWatersText":"Open Waters","backgroundOpenWatersNotes":"Enjoy the open waters.","backgroundSeafarerShipText":"Seafarer Ship","backgroundSeafarerShipNotes":"Sail aboard a Seafarer Ship.","backgrounds082014":"SET 3: Released August 2014","backgroundCloudsText":"Clouds","backgroundCloudsNotes":"Soar through the Clouds.","backgroundDustyCanyonsText":"Dusty Canyon","backgroundDustyCanyonsNotes":"Wander through a Dusty Canyon.","backgroundVolcanoText":"Volcano","backgroundVolcanoNotes":"Heat up inside a Volcano.","backgrounds092014":"SET 4: Released September 2014","backgroundThunderstormText":"Thunderstorm","backgroundThunderstormNotes":"Conduct lightning in a Thunderstorm.","backgroundAutumnForestText":"Autumn Forest","backgroundAutumnForestNotes":"Stroll through an Autumn Forest.","backgroundHarvestFieldsText":"Harvest Fields","backgroundHarvestFieldsNotes":"Cultivate your Harvest Fields.","backgrounds102014":"SET 5: Released October 2014","backgroundGraveyardText":"Graveyard","backgroundGraveyardNotes":"Visit a Creepy Graveyard.","backgroundHauntedHouseText":"Haunted House","backgroundHauntedHouseNotes":"Sneak through a Haunted House.","backgroundPumpkinPatchText":"Pumpkin Patch","backgroundPumpkinPatchNotes":"Carve jack-o-lanterns in a Pumpkin Patch.","backgrounds112014":"SET 6: Released November 2014","backgroundHarvestFeastText":"Harvest Feast","backgroundHarvestFeastNotes":"Enjoy a Harvest Feast.","backgroundStarrySkiesText":"Starry Skies","backgroundStarrySkiesNotes":"Gaze at the Starry Skies.","backgroundSunsetMeadowText":"Sunset Meadow","backgroundSunsetMeadowNotes":"Admire a Sunset Meadow.","backgrounds122014":"SET 7: Released December 2014","backgroundIcebergText":"Iceberg","backgroundIcebergNotes":"Drift upon an Iceberg.","backgroundTwinklyLightsText":"Winter Twinkly Lights","backgroundTwinklyLightsNotes":"Stroll between trees bedecked in festive lights.","backgroundSouthPoleText":"South Pole","backgroundSouthPoleNotes":"Visit the icy South Pole.","backgrounds012015":"SET 8: Released January 2015","backgroundIceCaveText":"Ice Cave","backgroundIceCaveNotes":"Descend into an Ice Cave.","backgroundFrigidPeakText":"Frigid Peak","backgroundFrigidPeakNotes":"Summit a Frigid Peak.","backgroundSnowyPinesText":"Snowy Pines","backgroundSnowyPinesNotes":"Shelter amid Snowy Pines.","backgrounds022015":"SET 9: Released February 2015","backgroundBlacksmithyText":"Blacksmithy","backgroundBlacksmithyNotes":"Labor in the Blacksmithy.","backgroundCrystalCaveText":"Crystal Cave","backgroundCrystalCaveNotes":"Explore a Crystal Cave.","backgroundDistantCastleText":"Distant Castle","backgroundDistantCastleNotes":"Defend a Distant Castle.","backgrounds032015":"SET 10: Released March 2015","backgroundSpringRainText":"Spring Rain","backgroundSpringRainNotes":"Dance in the Spring Rain.","backgroundStainedGlassText":"Stained Glass","backgroundStainedGlassNotes":"Admire some Stained Glass.","backgroundRollingHillsText":"Rolling Hills","backgroundRollingHillsNotes":"Frolic through the Rolling Hills.","backgrounds042015":"SET 11: Released April 2015","backgroundCherryTreesText":"Cherry Trees","backgroundCherryTreesNotes":"Admire the Cherry Trees in blossom.","backgroundFloralMeadowText":"Flowering Meadow","backgroundFloralMeadowNotes":"Picnic in a Flowering Meadow.","backgroundGumdropLandText":"Gumdrop Land","backgroundGumdropLandNotes":"Nibble the scenery of Gumdrop Land.","backgrounds052015":"SET 12: Released May 2015","backgroundMarbleTempleText":"Marble Temple","backgroundMarbleTempleNotes":"Pose in front of a Marble Temple.","backgroundMountainLakeText":"Mountain Lake","backgroundMountainLakeNotes":"Dip your toes in a Mountain Lake.","backgroundPagodasText":"Pagodas","backgroundPagodasNotes":"Climb to the top of Pagodas.","challenge":"Challenge","brokenChaLink":"Broken Challenge Link","brokenTask":"Broken Challenge Link: this task was part of a challenge, but has been removed from it. What would you like to do?","keepIt":"Keep It","removeIt":"Remove It","brokenChallenge":"Broken Challenge Link: this task was part of a challenge, but the challenge (or group) has been deleted. What to do with the orphan tasks?","keepThem":"Keep Them","removeThem":"Remove Them","challengeCompleted":"This challenge has been completed, and the winner was <%= user %>! What to do with the orphan tasks?","unsubChallenge":"Broken Challenge Link: this task was part of a challenge, but you have unsubscribed from the challenge. What to do with the orphan tasks?","challengeWinner":"Was the winner in the following challenges","challenges":"Challenges","noChallenges":"No challenges yet, visit","toCreate":"to create one.","selectWinner":"Select a winner and close the challenge:","deleteOrSelect":"Delete or select winner","endChallenge":"End Challenge","challengeDiscription":"These are the challenge's tasks. As users participate, they will change color and gain graphs to show you the overall progress of the group.","hows":"How's Everyone Doing?","filter":"Filter","groups":"Groups","all":"All","noNone":"None","membership":"Membership","participating":"Participating","notParticipating":"Not Participating","either":"Either","createChallenge":"Create Challenge","discard":"Discard","challengeTitle":"Challenge Title","challengeTag":"Tag Name","challengeTagPop":"Challenges appear on tag-lists & task-tooltips. So while you'll want a descriptive title above, you'll also need a 'short name'. Eg, 'Lose 10 pounds in 3 months' might become '-10lb' (Click for more info).","challengeDescr":"Description","prize":"Prize","prizePop":"If someone can 'win' your challenge, you can optionally award that winner a Gem prize. Max = #gems you own (+ guild.gems, if you created this challenge's guild). Note: This prize can't be changed later and will not be refunded if challenge is cancelled.","publicChallenges":"Minimum 1 Gem for public challenges (helps prevent spam, it really does).","officialChallenge":"Official HabitRPG Challenge","by":"by","participants":"<%= membercount %> Participants","join":"Join","exportChallengeCSV":"Export to CSV","selectGroup":"Please select group","challengeCreated":"Challenge created","sureDelCha":"Delete challenge, are you sure?","removeTasks":"Remove Tasks","keepTasks":"Keep Tasks","closeCha":"Close challenge and...","leaveCha":"Leave challenge and...","challengeNotEnoughGems":"You do not have enough gems to post this challenge.","statsAch":"Stats & Achievements","profile":"Profile","avatar":"Avatar","other":"Other","fullName":"Full Name","displayName":"Display Name","displayPhoto":"Photo","displayBlurb":"Blurb","photoUrl":"Photo Url","imageUrl":"Image Url","inventory":"Inventory","social":"Social","lvl":"Lvl","buffed":"Buffed","bodyBody":"Body","bodySize":"Size","bodySlim":"Slim","bodyBroad":"Broad","unlockSet":"Unlock Set - <%= cost %>","locked":"locked","shirts":"Shirts","specialShirts":"Special Shirts","bodyHead":"Hairstyles and Hair Colors","bodySkin":"Skin","color":"Color","bodyHair":"Hair","hairBangs":"Bangs","hairBase":"Base","hairSet1":"Hairstyle Set 1","hairSet2":"Hairstyle Set 2","bodyFacialHair":"Facial Hair","beard":"Beard","mustache":"Mustache","flower":"Flower","basicSkins":"Basic Skins","rainbowSkins":"Rainbow Skins","pastelSkins":"Pastel Skins","spookySkins":"Spooky Skins","supernaturalSkins":"Supernatural Skins","rainbowColors":"Rainbow Colors","shimmerColors":"Shimmer Colors","hauntedColors":"Haunted Colors","winteryColors":"Wintery Colors","equipment":"Equipment","equipmentBonusText":"Attribute bonuses provided by your equipped battle gear. See the Equipment tab under Inventory to select your battle gear.","classBonus":"Class Equipment Bonus","classBonusText":"Your class (Warrior, if you haven't unlocked or selected another class) uses its own equipment more effectively than gear from other classes. Equipped gear from your current class gets a 50% boost to the attribute bonus it grants.","classEquipBonus":"Class Bonus","battleGear":"Battle Gear","battleGearText":"This is the gear you wear into battle, it affects numbers when interacting with your tasks.","costume":"Costume","costumeText":"If you prefer the look of other gear to what you have equipped, check the \"Use Costume\" box to visually don a costume while wearing your battle gear underneath.","useCostume":"Use Costume","gearAchievement":"You have earned the \"Ultimate Gear\" Achievement for upgrading to the maximum gear set!","ultimGearName":"Ultimate Gear","ultimGearText":"Has upgraded to the maximum weapon and armor set","level":"Level","levelUp":"Level Up!","mana":"Mana","hp":"HP","mp":"MP","xp":"XP","health":"Health","allocateStr":"Points allocated to Strength:","allocateStrPop":"Add a point to Strength","allocateCon":"Points allocated to Constitution:","allocateConPop":"Add a point to Constitution","allocatePer":"Points allocated to Perception:","allocatePerPop":"Add a point to Perception","allocateInt":"Points allocated to Intelligence:","allocateIntPop":"Add a point to Intelligence","stats":"Stats","strength":"Strength","strengthText":"Strength increases the chance of random \"critical hits\" and the Gold, Experience, and drop chance boost from them. It also helps deal damage to boss monsters.","constitution":"Constitution","conText":"Constitution reduces the damage you take from negative Habits and missed Dailies.","perception":"Perception","perText":"Perception increases how much Gold you earn, and once you've unlocked the Market, increases the chance of finding items when scoring tasks.","intelligence":"Intelligence","intText":"Intelligence increases how much Experience you earn, and once you've unlocked Classes, determines your maximum Mana available for class abilities.","levelBonus":"Level Bonus","levelBonusText":"Each attribute gets a bonus equal to half of (your Level minus 1).","allocatedPoints":"Allocated Points","allocatedPointsText":"Attribute points you've earned and assigned. Assign points using the Character Build column.","allocated":"Allocated","buffs":"Buffs","buffsText":"Temporary attribute bonuses from abilities and achievements. These wear off at the end of your day. The abilities you've unlocked appear in the Rewards list of your Tasks page.","characterBuild":"Character Build","class":"Class","experience":"Experience","warrior":"Warrior","healer":"Healer","rogue":"Rogue","mage":"Mage","mystery":"Mystery","changeClass":"Change Class, Refund Attribute Points","levelPopover":"Each level earns you one point to assign to an attribute of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options.","unallocated":"Unallocated Attribute Points","haveUnallocated":"You have <%= points %> unallocated Attribute Point(s)","autoAllocation":"Automatic Allocation","autoAllocationPop":"Places points into attributes according to your preferences, when you level up.","evenAllocation":"Distribute attribute points evenly","evenAllocationPop":"Assigns the same number of points to each attribute.","classAllocation":"Distribute points based on Class","classAllocationPop":"Assigns more points to the attributes important to your Class.","taskAllocation":"Distribute points based on task activity","taskAllocationPop":"Assigns points based on the Physical (Strength), Mental (Intelligence), Social (Constitution), and Other (Perception) categories associated with the tasks you complete.","distributePoints":"Distribute Unallocated Points","distributePointsPop":"Assigns all unallocated attribute points according to the selected allocation scheme.","chooseClass1":"Choose your","chooseClass2":"Class!","chooseClass3":"Or opt out to choose later.","warriorText":"Warriors score more and better \"critical hits\", which randomly give bonus Gold, Experience, and drop chance for scoring a task. They also deal heavy damage to boss monsters. Play a Warrior if you find motivation from unpredictable jackpot-style rewards, or want to dish out the hurt in boss Quests!","mageText":"Mages learn swiftly, gaining Experience and Levels faster than other classes. They also get a great deal of Mana for using special abilities. Play a Mage if you enjoy the tactical game aspects of Habit, or if you are strongly motivated by leveling up and unlocking advanced features!","rogueText":"Rogues love to accumulate wealth, gaining more Gold than anyone else, and are adept at finding random items. Their iconic Stealth ability lets them duck the consequences of missed Dailies. Play a Rogue if you find strong motivation from Rewards and Achievements, striving for loot and badges!","healerText":"Healers stand impervious against harm, and extend that protection to others. Missed Dailies and bad Habits don't faze them much, and they have ways to recover Health from failure. Play a Healer if you enjoy assisting others in your Party, or if the idea of cheating Death through hard work inspires you!","optOut":"Opt Out","optOutText":"Can't be bothered with classes? Want to choose later? Opt out - you'll be a warrior and your points handled automatically. You can enable classes later under Settings.","select":"Select","stealth":"Stealth","stealthNewDay":"When a new day begins, you will avoid damage from this many missed Dailies.","streaksFrozen":"Streaks Frozen","streaksFrozenText":"Streaks on missed Dailies will not reset at the end of the day.","respawn":"Respawn!","youDied":"You Died!","dieText":"You've lost a Level, all your Gold, and a random piece of Equipment. Arise, Habiteer, and try again! Curb those negative Habits, be vigilant in completion of Dailies, and hold death at arm's length with a Health Potion if you falter!","sureReset":"Are you sure? This will reset your character's class and allocated points (you'll get them all back to re-allocate), and costs 3 gems","purchaseFor":"Purchase for <%= cost %> Gems?","notEnoughMana":"Not enough mana.","invalidTarget":"Invalid target","youCast":"You cast <%= spell %>.","youCastTarget":"You cast <%= spell %> on <%= target %>.","youCastParty":"You cast <%= spell %> for the party.","critBonus":"Critical Hit! Bonus: ","displayNameDescription1":"This is what appears in messages you post in the Tavern, guilds, and party chat, along with what is displayed on your avatar. Go to","displayNameDescription2":"Settings->Site","displayNameDescription3":"and scroll down to the Registration section to change your login name.","unequipBattleGear":"Unequip Battle Gear","unequipCostume":"Unequip Costume","unequipPetMountBackground":"Unequip Pet, Mount, Background","iAcceptCommunityGuidelines":"I agree to abide by the Community Guidelines","tavernCommunityGuidelinesPlaceholder":"Friendly reminder: this is an all-ages chat, so please keep content and language appropriate! Consult the Community Guidelines below if you have questions.","commGuideHeadingWelcome":"Welcome to Habitica!","commGuidePara001":"Greetings, adventurer! Welcome to Habitica, the land of productivity, healthy living, and the occasional rampaging gryphon. We have a cheerful community full of helpful people supporting each other on their way to self-improvement.","commGuidePara002":"To help keep everyone safe, happy, and productive in the community, we have some guidelines. We have carefully crafted them to make them as friendly and easy-to-read as possible. Please take the time to read them.","commGuidePara003":"These rules apply to all of the social spaces we use, including (but not necessarily limited to) Trello, GitHub, Transifex, and the Wikia (aka wiki). Sometimes, unforeseen situations will arise, like a new source of conflict or a vicious necromancer. When this happens, the mods may respond by editing these guidelines to keep the community safe from new threats. Fear not: you will be notified by an announcement from Bailey if the guidelines change.","commGuidePara004":"Now ready your quills and scrolls for note-taking, and let's get started!","commGuideHeadingBeing":"Being a Habitican","commGuidePara005":"HabitRPG is first and foremost a website devoted to improvement. As a result, we've been lucky to attract one of the warmest, kindest, most courteous and supportive communities on the internet. There are many traits that make up Habiticans. Some of the most common and most notable are:","commGuideList01A":"A Helpful Spirit. Many people devote time and energy helping out new members of the community and guiding them. The Newbies Guild, for example, is a guild devoted just to answering people's questions. If you think you can help, don't be shy!","commGuideList01B":"A Diligent Attitude. Habiticans work hard to improve their lives, but also help build the site and improve it constantly. We're an open-source project, so we are all constantly working to make the site the best place it can be.","commGuideList01C":"A Supportive Demeanor. Habiticans cheer for each other's victories, and comfort each other during hard times. We lend strength to each other and lean on each other and learn from each other. In parties, we do this with our spells; in chat rooms, we do this with kind and supportive words.","commGuideList01D":"A Respectful Manner. We all have different backgrounds, different skill sets, and different opinions. That's part of what makes our community so wonderful! Habiticans respect these differences and celebrate them. Stick around, and soon you will have friends from all walks of life.","commGuideHeadingMeet":"Meet the Mods!","commGuidePara006":"Habitica has some tireless knight-errants who join forces with the staff members to keep the community calm, contented, and free of trolls. Each has a specific domain, but will sometimes be called to serve in other social spheres. Staff and Mods will often precede official statements with the words \"Mod Talk\" or \"Mod Hat On\".","commGuidePara007":"Staff have purple tags marked with crowns. Their title is \"Heroic\".","commGuidePara008":"Mods have dark blue tags marked with stars. Their title is \"Guardian\". The only exception is Bailey, who, as an NPC, has a black and green tag marked with a star.","commGuidePara009":"The current Staff Members are (from left to right):","commGuidePara009a":"on Trello","commGuidePara009b":"on GitHub","commGuidePara010":"There are also several Moderators who assist the staff members. They were selected carefully, so please give them your respect and listen to their suggestions.","commGuidePara011":"The current Moderators are (from left to right):","commGuidePara011a":"in Tavern chat","commGuidePara011b":"on GitHub/Wikia","commGuidePara011c":"on Wikia","commGuidePara011d":"on GitHub","commGuidePara012":"If you have an issue or concern about a particular Mod, please send an email to Lemoness (leslie@habitrpg.com).","commGuidePara013":"In a community as big as Habitica, users come and go, and sometimes a moderator needs to lay down their noble mantle and relax. The following are Moderators Emeritus. They no longer act with the power of a Moderator, but we would still like to honor their work!","commGuidePara014":"Moderators Emeritus:","commGuideHeadingPublicSpaces":"Public Spaces In Habitica","commGuidePara015":"Habitica has two kinds of social spaces: public, and private. Public spaces include the Tavern, Public Guilds, GitHub, Trello, and the Wiki. Private spaces are Private Guilds, party chat, and Private Messages.","commGuidePara016":"When navigating the public spaces in Habitica, there are some general rules to keep everyone safe and happy. These should be easy for adventurers like you!","commGuidePara017":"Respect each other. Be courteous, kind, friendly, and helpful. Remember: Habiticans come from all backgrounds and have had wildly divergent experiences. This is part of what makes HabitRPG so cool! Building a community means respecting and celebrating our differences as well as our similarities. Here are some easy ways to respect each other:","commGuideList02A":"Obey all of the Terms and Conditions.","commGuideList02B":"Do not post images or text that are violent, threatening, or sexually explicit/suggestive, or that promote discrimination, bigotry, racism, sexism, hatred, harassment or harm against any individual or group. Not even as a joke. This includes slurs as well as statements. Not everyone has the same sense of humor, and so something that you consider a joke may be hurtful to another. Attack your Dailies, not each other.","commGuideList02C":"Keep discussions appropriate for all ages. We have many young Habiticans who use the site! Let's not tarnish any innocents or hinder any Habiticans in their goals.","commGuideList02D":"Avoid profanity. This includes milder, religious-based oaths that may be acceptable elsewhere-we have people from all religious and cultural backgrounds, and we want to make sure that all of them feel comfortable in public spaces. Additionally, slurs will be dealt with very severely, as they are also a violation of the Terms of Service.","commGuideList02E":"Avoid extended discussions of divisive topics outside of the Back Corner. If you feel that someone has said something rude or hurtful, do not engage them. A single, polite comment, such as \"That joke makes me feel uncomfortable,\" is fine, but being harsh or unkind in response to harsh or unkind comments heightens tensions and makes HabitRPG a more negative space. Kindness and politeness helps others understand where you are coming from.","commGuideList02F":"Comply immediately with any Mod request to cease a discussion or move it to the Back Corner. Last words, parting shots and conclusive zingers should all be delivered (courteously) at your \"table\" in the Back Corner, if allowed.","commGuideList02G":"Take time to reflect instead of responding in anger if someone tells you that something you said or did made them uncomfortable. There is great strength in being able to sincerely apologize to someone. If you feel that the way they responded to you was inappropriate, contact a mod rather than calling them out on it publicly.","commGuideList02H":"Divisive/contentious conversations should be reported to mods. If you feel that a conversation is getting heated, overly emotional, or hurtful, cease to engage. Instead, email leslie@habitrpg.com to let us know about it. It's our job to keep you safe.","commGuideList02I":"Do not spam. Spamming may include, but is not limited to: posting the same comment or query in multiple places, posting links without explanation or context, posting nonsensical messages, or posting many messages in a row. Repeatedly begging for gems or a subscription may also be considered spamming.","commGuidePara019":"In private spaces, users have more freedom to discuss whatever topics they would like, but they still may not violate the Terms and Conditions, including posting any discriminatory, violent, or threatening content.","commGuidePara020":"Private Messages (PMs) have some additional guidelines. If someone has blocked you, do not contact them elsewhere to ask them to unblock you. Additionally, you should not send PMs to someone asking for support (since public answers to support questions are helpful to the community). Finally, do not send anyone PMs begging for a gift of gems or a subscription, as this can be considered spamming.","commGuidePara021":"Furthermore, some public spaces in Habitica have additional guidelines.","commGuideHeadingTavern":"The Tavern","commGuidePara022":"The Tavern is the main spot for Habiticans to mingle. Daniel the Barkeep keeps the place spic-and-span, and Lemoness will happily conjure up some lemonade while you sit and chat. Just keep in mind...","commGuidePara023":"Conversation tends to revolve around casual chatting and productivity or life improvement tips.","commGuidePara024":"Because the Tavern chat can only hold 200 messages, it isn't a good place for prolonged conversations on topics, especially sensitive ones (ex. politics, religion, depression, whether or not goblin-hunting should be banned, etc.). These conversations should be taken to an applicable guild or the Back Corner (more information below).","commGuidePara027":"Don't discuss anything addictive in the Tavern. Many people use HabitRPG to try to quit their bad Habits. Hearing people talk about addictive/illegal substances may make this much harder for them! Respect your fellow Tavern-goers and take this into consideration. This includes, but is not exclusive to: smoking, alcohol, pornography, gambling, and drug use/abuse.","commGuideHeadingPublicGuilds":"Public Guilds","commGuidePara029":"Public guilds are much like the Tavern, except that instead of being centered around general conversation, they have a focused theme. Public guild chat should focus on this theme. For example, members of the Wordsmiths guild might be cross if they found the conversation suddenly focusing on gardening instead of writing, and a Dragon-Fanciers guild might not have any interest in deciphering ancient runes. Some guilds are more lax about this than others, but in general, try to stay on topic!","commGuidePara031":"Some public guilds will contain sensitive topics such as depression, religion, politics, etc. This is fine as long as the conversations therein do not violate any of the Terms and Conditions or Public Space Rules, and as long as they stay on topic.","commGuidePara033":"Public Guilds may NOT contain 18+ content. If they plan to regularly discuss sensitive content, they should say so in the Guild title. This is to keep Habitica safe and comfortable for everyone. If the guild in question has different kinds of sensitive issues, it is respectful to your fellow Habiticans to place your comment behind a warning (ex. \"Warning: references self-harm\"). Additionally, the sensitive material should be topical -- bringing up self-harm in a guild focused on fighting depression may make sense, but may be less appropriate in a music guild. If you see someone who is repeatedly violating this guideline, even after several requests, please email leslie@habitrpg.com with screenshots.","commGuidePara035":"No Guilds, Public or Private, should be created for the purpose of attacking any group or individual. Creating such a Guild is grounds for an instant ban. Fight bad habits, not your fellow adventurers!","commGuidePara037":"All Tavern Challenges and Public Guild Challenges must comply with these rules as well.","commGuideHeadingBackCorner":"The Back Corner","commGuidePara038":"Sometimes a conversation will get too long, off-topic, or sensitive to be continued in a Public Space without making users uncomfortable. In that case, the conversation will be directed to the Back Corner Guild. Note that being directed to the Back Corner is not at all a punishment! In fact, many Habiticans like to hang out there and discuss things at length.","commGuidePara039":"The Back Corner Guild is a free public space to discuss sensitive material or a single conversation for a long time, and it is carefully moderated. The Public Space Guidelines still apply, as do all of the Terms and Conditions. Just because we are wearing long cloaks and clustering in a corner doesn't mean that anything goes! Now pass me that smoldering candle, will you?","commGuideHeadingTrello":"Trello Boards","commGuidePara040":"Trello serves as an open forum for suggestions and discussion of site features. Habitica is ruled by the people in the form of valiant contributors -- we all build the site together. Trello is the system that lends method to our madness. Out of consideration for this, try your best to contain all your thoughts into one comment, instead of commenting many times in a row on the same card. If you think of something new, feel free to edit your original comments. Please, take pity on those of us who receive a notification for every new comment. Our inboxes can only withstand so much.","commGuidePara041":"HabitRPG uses five different Trello boards:","commGuideList03A":"The Main Board is a place to request and vote on site features.","commGuideList03B":"The Mobile Board is a place to request and vote on mobile app features.","commGuideList03C":"The Pixel Art Board is a place to discuss and submit pixel art.","commGuideList03D":"The Quest Board is a place to discuss and submit quests.","commGuideList03E":"The Wiki Board is a place to improve, discuss and request new wiki content.","commGuidePara042":"All have their own guidelines outlined, and the Public Spaces rules apply. Users should avoid going off-topic in any of the boards or cards. Trust us, the boards get crowded enough as it is! Prolonged conversations should be moved to the Back Corner Guild.","commGuideHeadingGitHub":"GitHub","commGuidePara043":"HabitRPG uses GitHub to track bugs and contribute code. It's the smithy where the tireless Blacksmiths forge the features! All the Public Spaces rules apply. Be sure to be polite to the Blacksmiths -- they have a lot of work to do, keeping the site running! Hooray, Blacksmiths!","commGuidePara044":"The following users are members of the HabitRPG repo:","commGuideHeadingWiki":"Wiki","commGuidePara045":"The HabitRPG wiki collects information about the site. It also hosts a few forums similar to the guilds on HabitRPG. Hence, all the Public Space rules apply.","commGuidePara046":"The HabitRPG wiki can be considered to be a database of all things HabitRPG. It provides information about site features, guides to play the game, tips on how you can contribute to HabitRPG and also provides a place for you to advertise your guild or party and vote on topics.","commGuidePara047":"Since the wiki is hosted by Wikia, the terms and conditions of Wikia also apply in addition to the rules set by HabitRPG and the HabitRPG wiki site.","commGuidePara048":"The wiki is solely a collaboration between all of its editors so some additional guidelines include:","commGuideList04A":"Requesting new pages or major changes on the Wiki Trello board","commGuideList04B":"Being open to other peoples' suggestion about your edit","commGuideList04C":"Discussing any conflict of edits within the page's talk page","commGuideList04D":"Bringing any unresolved conflict to the attention of wiki admins","commGuideList04E":"Not spamming or sabotaging pages for personal gain","commGuideList04F":"Read the wiki contribution page before making major changes","commGuideList04G":"Impartial tone within wiki pages","commGuideList04H":"Ensuring that wiki content is relevant to the whole site of HabitRPG and not pertaining to a particular guild or party (such information can be moved to the forums)","commGuidePara049":"The following people are the current wiki administrators:","commGuidePara018":"Wiki Administrators Emeritus are","commGuideHeadingInfractionsEtc":"Infractions, Consequences, and Restoration","commGuideHeadingInfractions":"Infractions","commGuidePara050":"Overwhelmingly, Habiticans assist each other, are respectful, and work to make the whole community fun and friendly. However, once in a blue moon, something that a Habitican does may violate one of the above guidelines. When this happens, the Mods will take whatever actions they deem necessary to keep Habitica safe and comfortable for everyone.","commGuidePara051":"There are a variety of infractions, and they are dealt with depending on their severity. These are not conclusive lists, and Mods have a certain amount of discretion. The Mods will take context into account when evaluating infractions.","commGuideHeadingSevereInfractions":"Severe Infractions","commGuidePara052":"Severe infractions greatly harm the safety of Habitica's community and users, and therefore have severe consequences as a result.","commGuidePara053":"The following are examples of some severe infractions. This is not a comprehensive list.","commGuideList05A":"Violation of Terms and Conditions","commGuideList05B":"Hate Speech/Images, Harassment/Stalking, Cyber-Bullying, Flaming, and Trolling","commGuideList05C":"Violation of Probation","commGuideList05D":"Impersonating Staff or Moderators","commGuideList05E":"Repeated Moderate Infractions","commGuideList05F":"Creating a duplicate account to avoid consequences (for example, making a new account to chat after having chat privileges revoked)","commGuideHeadingModerateInfractions":"Moderate Infractions","commGuidePara054":"Moderate infractions do not make our community unsafe, but they do make it unpleasant. These infractions will have moderate consequences. When in conjunction with multiple infractions, the consequences may grow more severe.","commGuidePara055":"The following are some examples of Moderate Infractions. This is not a comprehensive list.","commGuideList06A":"Ignoring or Disrespecting a Mod. This includes publicly complaining about moderators or other users/publicly glorifying or defending banned users. If you are concerned about one of the rules or Mods, please contact Lemoness via email (leslie@habitrpg.com).","commGuideList06B":"Backseat Modding. To quickly clarify a relevant point: A friendly mention of the rules is fine. Backseat modding consists of telling, demanding, and/or strongly implying that someone must take an action that you describe to correct a mistake. You can alert someone to the fact that they have committed a transgression, but please do not demand an action-for example, saying, \"Just so you know, profanity is discouraged in the Tavern, so you may want to delete that,\" would be better than saying, \"I'm going to have to ask you to delete that post.\"","commGuideList06C":"Repeated Violation of Public Space Guidelines","commGuideList06D":"Repeated Minor Infractions","commGuideHeadingMinorInfractions":"Minor Infractions","commGuidePara056":"Minor Infractions, while discouraged, still have minor consequences. If they continue to occur, they can lead to more severe consequences over time.","commGuidePara057":"The following are some examples of Minor Infractions. This is not a comprehensive list.","commGuideList07A":"First-time violation of Public Space Guidelines","commGuideList07B":"Any statements or actions that trigger a \"Please Don't\". When a Mod has to say \"Please Don't do this\" to a user, it can count as a very minor infraction for that user. An example might be \"Mod Talk: Please Don't keep arguing in favor of this feature idea after we've told you several times that it isn't feasible.\" In many cases, the Please Don't will be the minor consequence as well, but if Mods have to say \"Please Don't\" to the same user enough times, the triggering Minor Infractions will start to count as Moderate Infractions.","commGuideHeadingConsequences":"Consequences","commGuidePara058":"In Habitica -- as in real life -- every action has a consequence, whether it is getting fit because you've been running, getting cavities because you've been eating too much sugar, or passing a class because you've been studying.","commGuidePara059":"Similarly, all infractions have direct consequences. Some sample consequences are outlined below.","commGuidePara060":"If your infraction has a moderate or severe consequence, you will receive an email explaining:","commGuideList08A":"what your infraction was","commGuideList08B":"what the consequence is","commGuideList08C":"what to do to correct the situation and restore your status, if possible.","commGuideHeadingSevereConsequences":"Examples of Severe Consequences","commGuideList09A":"Account bans","commGuideList09B":"Account deletions","commGuideList09C":"Permanently disabling (\"freezing\") progression through Contributor Tiers","commGuideHeadingModerateConsequences":"Examples of Moderate Consequences","commGuideList10A":"Restricted public chat privileges","commGuideList10B":"Restricted private chat privileges","commGuideList10C":"Restricted guild/challenge creation privileges","commGuideList10D":"Temporarily disabling (\"freezing\") progression through Contributor Tiers","commGuideList10E":"Demotion of Contributor Tiers","commGuideList10F":"Putting users on \"Probation\"","commGuideHeadingMinorConsequences":"Examples of Minor Consequences","commGuideList11A":"Reminders of Public Space Guidelines","commGuideList11B":"Warnings","commGuideList11C":"Requests","commGuideList11D":"Deletions (Mods/Staff may delete problematic content)","commGuideList11E":"Edits (Mods/Staff may edit problematic content)","commGuideHeadingRestoration":"Restoration","commGuidePara061":"Habitica is a land devoted to self-improvement, and we believe in second chances. If you commit an infraction and receive a consequence, view it as a chance to evaluate your actions and strive to be a better member of the community.","commGuidePara062":"The email that you receive explaining the consequences of your actions (or, in the case of minor consequences, the Mod/Staff announcement) is a good source of information. Cooperate with any restrictions which have been imposed, and endeavor to meet the requirements to have any penalties lifted.","commGuidePara063":"If you do not understand your consequences, or the nature of your infraction, ask the Staff/Moderators for help so you can avoid committing infractions in the future.","commGuideHeadingContributing":"Contributing to Habitica","commGuidePara064":"HabitRPG is an open-source project, which means that any Habiticans are welcome to pitch in! The ones who do will be rewarded according to the following tier of rewards:","commGuideList12A":"HabitRPG Contributor's badge, plus 3 Gems","commGuideList12B":"Contributor Armor, plus 3 Gems.","commGuideList12C":"Contributor Helmet, plus 3 Gems.","commGuideList12D":"Contributor Sword, plus 4 Gems.","commGuideList12E":"Contributor Shield, plus 4 Gems.","commGuideList12F":"Contributor Pet, plus 4 Gems.","commGuideList12G":"Contributor Guild Invite, plus 4 Gems.","commGuidePara065":"Mods are chosen from among Seventh Tier contributors by the Staff and preexisting Moderators. Note that while Seventh Tier Contributors have worked hard on behalf of the site, not all of them speak with the authority of a Mod.","commGuidePara066":"There are some important things to note about the Contributor Tiers:","commGuideList13A":"Tiers are discretionary. They are assigned at the discretion of Moderators, based on many factors, including our perception of the work you are doing and its value in the community. We reserve the right to change the specific levels, titles and rewards at our discretion.","commGuideList13B":"Tiers get harder as you progress. If you made one monster, or fixed a small bug, that may be enough to give you your first contributor level, but not enough to get you the next. Like in any good RPG, with increased level comes increased challenge!","commGuideList13C":"Tiers don't \"start over\" in each field. When scaling the difficulty, we look at all your contributions, so that people who do a little bit of art, then fix a small bug, then dabble a bit in the wiki, do not proceed faster than people who are working hard at a single task. This helps keep things fair!","commGuideList13D":"Users on probation cannot be promoted to the next tier. Mods have the right to freeze user advancement due to infractions. If this happens, the user will always be informed of the decision, and how to correct it. Tiers may also be removed as a result of infractions or probation.","commGuideHeadingFinal":"The Final Section","commGuidePara067":"So there you have it, brave Habitican -- the Community Guidelines! Wipe that sweat off of your brow and give yourself some XP for reading it all. If you have any questions or concerns about these Community Guidelines, please email Lemoness (leslie@habitrpg.com) and she will be happy to help clarify things.","commGuidePara068":"Now go forth, brave adventurer, and slay some Dailies!","commGuideHeadingLinks":"Useful Links","commGuidePara069":"The following talented artists contributed to these illustrations:","commGuideLink01":"The Newbies Guild","commGuideLink01description":"a guild for new users to ask questions!","commGuideLink02":"The Back Corner Guild","commGuideLink02description":"a guild for the discussion of long or sensitive topics.","commGuideLink03":"The Wiki","commGuideLink03description":"the biggest collection of information about HabitRPG.","commGuideLink04":"GitHub","commGuideLink04description":"for bug reports or helping code programs!","commGuideLink05":"The Main Trello","commGuideLink05description":"for site feature requests.","commGuideLink06":"The Mobile Trello","commGuideLink06description":"for mobile feature requests.","commGuideLink07":"The Art Trello","commGuideLink07description":"for submitting pixel art.","commGuideLink08":"The Quest Trello","commGuideLink08description":"for submitting quest writing.","potionText":"Health Potion","potionNotes":"Recover 15 Health (Instant Use)","dropEggWolfText":"Wolf","dropEggWolfAdjective":"loyal","dropEggTigerCubText":"Tiger Cub","dropEggTigerCubMountText":"Tiger","dropEggTigerCubAdjective":"fierce","dropEggPandaCubText":"Panda Cub","dropEggPandaCubMountText":"Panda","dropEggPandaCubAdjective":"gentle","dropEggLionCubText":"Lion Cub","dropEggLionCubMountText":"Lion","dropEggLionCubAdjective":"regal","dropEggFoxText":"Fox","dropEggFoxAdjective":"wily","dropEggFlyingPigText":"Flying Pig","dropEggFlyingPigAdjective":"whimsical","dropEggDragonText":"Dragon","dropEggDragonAdjective":"mighty","dropEggCactusText":"Cactus","dropEggCactusAdjective":"prickly","dropEggBearCubText":"Bear Cub","dropEggBearCubMountText":"Bear","dropEggBearCubAdjective":"cuddly","questEggGryphonText":"Gryphon","questEggGryphonAdjective":"proud","questEggHedgehogText":"Hedgehog","questEggHedgehogAdjective":"spiky","questEggDeerText":"Deer","questEggDeerAdjective":"elegant","questEggEggText":"Egg","questEggEggMountText":"Egg Basket","questEggEggAdjective":"colorful","questEggRatText":"Rat","questEggRatAdjective":"dirty","questEggOctopusText":"Octopus","questEggOctopusAdjective":"slippery","questEggSeahorseText":"Seahorse","questEggSeahorseAdjective":"prize","questEggParrotText":"Parrot","questEggParrotAdjective":"vibrant","questEggRoosterText":"Rooster","questEggRoosterAdjective":"strutting","questEggSpiderText":"Spider","questEggSpiderAdjective":"creepy","questEggOwlText":"Owl","questEggOwlAdjective":"wise","questEggPenguinText":"Penguin","questEggPenguinAdjective":"perspicacious","questEggTRexText":"Tyrannosaur","questEggTRexAdjective":"tiny-armed","questEggRockText":"Rock","questEggRockAdjective":"lively","questEggBunnyText":"Bunny","questEggBunnyAdjective":"snuggly","questEggSlimeText":"Marshmallow Slime","questEggSlimeAdjective":"sweet","eggNotes":"Find a hatching potion to pour on this egg, and it will hatch into a <%= eggAdjective(locale) %> <%= eggText(locale) %>.","hatchingPotionBase":"Base","hatchingPotionWhite":"White","hatchingPotionDesert":"Desert","hatchingPotionRed":"Red","hatchingPotionShade":"Shade","hatchingPotionSkeleton":"Skeleton","hatchingPotionZombie":"Zombie","hatchingPotionCottonCandyPink":"Cotton Candy Pink","hatchingPotionCottonCandyBlue":"Cotton Candy Blue","hatchingPotionGolden":"Golden","hatchingPotionNotes":"Pour this on an egg, and it will hatch as a <%= potText(locale) %> pet.","foodMeat":"Meat","foodMilk":"Milk","foodPotatoe":"Potato","foodStrawberry":"Strawberry","foodChocolate":"Chocolate","foodFish":"Fish","foodRottenMeat":"Rotten Meat","foodCottonCandyPink":"Pink Cotton Candy","foodCottonCandyBlue":"Blue Cotton Candy","foodHoney":"Honey","foodCakeSkeleton":"Bare Bones Cake","foodCakeBase":"Basic Cake","foodCakeCottonCandyBlue":"Candy Blue Cake","foodCakeCottonCandyPink":"Candy Pink Cake","foodCakeShade":"Chocolate Cake","foodCakeWhite":"Cream Cake","foodCakeGolden":"Honey Cake","foodCakeZombie":"Rotten Cake","foodCakeDesert":"Sand Cake","foodCakeRed":"Strawberry Cake","foodCandySkeleton":"Bare Bones Candy","foodCandyBase":"Basic Candy","foodCandyCottonCandyBlue":"Sour Blue Candy","foodCandyCottonCandyPink":"Sour Pink Candy","foodCandyShade":"Chocolate Candy","foodCandyWhite":"Vanilla Candy","foodCandyGolden":"Honey Candy ","foodCandyZombie":"Rotten Candy","foodCandyDesert":"Sand Candy","foodCandyRed":"Cinnamon Candy","foodSaddleText":"Saddle","foodSaddleNotes":"Instantly raises one of your pets into a mount.","foodNotes":"Feed this to a pet and it may grow into a sturdy steed.","friend":"Friend","friendFirst":"When your first set of submissions is deployed, you will receive the HabitRPG Contributor's badge. Your name in Tavern chat will proudly display that you are a contributor. As a bounty for your work, you will also receive 3 Gems.","friendSecond":"When your second set of submissions is deployed, the Crystal Armor will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 3 Gems.","elite":"Elite","eliteThird":"When your third set of submissions is deployed, the Crystal Helmet will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 3 Gems.","eliteFourth":"When your fourth set of submissions is deployed, the Crystal Sword will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 4 Gems.","champion":"Champion","championFifth":"When your fifth set of submissions is deployed, the Crystal Shield will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 4 Gems.","championSixth":"When your sixth set of submissions is deployed, you will receive a Hydra Pet. You will also receive 4 Gems.","legendary":"Legendary","legSeventh":"When your seventh set of submissions is deployed, you will receive 4 Gems and become a member of the honored Contributor's Guild and be privy to the behind-the-scenes details of HabitRPG! Further contributions do not increase your tier, but you may continue to earn Gem bounties and titles.","moderator":"Moderator","guardian":"Guardian","guardianText":"Moderators were selected carefully from high tier contributors, so please give them your respect and listen to their suggestions.","staff":"Staff","heroic":"Heroic","heroicText":"The Heroic tier contains HabitRPG staff and staff-level contributors. If you have this title, you were appointed to it (or hired!).","npcText":"Backed the Kickstarter project at the maximum level!","modalContribAchievement":"Contributor Achievement!","contribModal":"<%= name %>, you awesome person! You're now a tier <%= level %> contributor for helping HabitRPG. See","contribLink":"what prizes you've earned for your contribution!","contribName":"Contributor","contribText":"Has contributed to HabitRPG (code, design, pixel art, legal advice, docs, etc). Want this badge? ","readMore":"Read More","kickstartName":"Kickstarter Backer - $<%= tier %> Tier","kickstartText":"Backed the Kickstarter Project","helped":"Helped Habit Grow","helpedText1":"Helped HabitRPG grow by filling out","helpedText2":"this survey.","hall":"Hall","contribTitle":"Contributor Title (eg, \"Blacksmith\")","contribLevel":"Contrib Tier","contribHallText":"1-7 for normal contributors, 8 for moderators, 9 for staff. This determines which items, pets, and mounts are available. Also determines name-tag coloring. Tiers 8 and 9 are automatically given admin status.","hallHeroes":"Hall of Heroes","hallPatrons":"Hall of Patrons","rewardUser":"Reward User","UUID":"UUID","loadUser":"Load User","title":"Title","moreDetails":"More details (1-7)","moreDetails2":"more details (8-9)","contributions":"Contributions","admin":"Admin","notGems":"is in USD, not in Gems. Aka, if this number is 1, it means 4 gems. Only use this option when manually granting gems to players, don't use it when granting contributor tiers. Contrib tiers will automatically add gems.","hideAds":"Hide Ads","gamemaster":"Game Master (staff/moderator)","backerTier":"Backer Tier","balance":"Balance","tierPop":"Click tier labels for details.","playerTiers":"Player Tiers","tier":"Tier","visitHeroes":"Visit the Hall of Heroes (contributors and backers)","conLearn":"Learn more about contributor rewards","conLearnHow":"Learn how to contribute to HabitRPG","removeAds":"Subscribe to remove ads","whyAds":"Why Ads?","whyAdsContent1":"Habit is an open source project, and can use all the help it can get - consider this a donation to the contributors. You also get 20 Gems from the purchase, which you can use to buy special items.","whyAdsContent2":"'Hey, I backed the Kickstarter!' - follow","whyAdsContent3":"these instructions","surveysSingle":"Helped HabitRPG grow by filling out a survey. There are no active surveys.","surveysMultiple":"Helped HabitRPG grow by filling out <%= surveys %> surveys. There are no active surveys.","currentSurvey":"Current Survey","surveyWhen":"The badge will be awarded to all participants when surveys have been processed, in late March.","defaultHabit1Text":"Good Habit","defaultHabit1Notes":"Sample Good Habits: + Eat a vegetable +15 minutes productive work","defaultHabit2Text":"Bad Habit","defaultHabit2Notes":"Sample Bad Habits: - Smoke - Procrastinate","defaultHabit3Text":"Good or Bad Habit","defaultHabit3Notes":"Sample Good or Bad Habits: +/- Took Stairs/Elevator ; +/- Drank Water/Soda","defaultDaily1Text":"1h Personal Project","defaultDaily1Notes":"All tasks default to yellow when they are created. This means you will take only moderate damage when they are missed and will gain only a moderate reward when they are completed.","defaultDaily2Text":"Clean your apartment","defaultDaily2Notes":"Dailies you complete consistently will turn from yellow to green to blue, helping you track your progress. The higher you move up the ladder, the less damage you take for missing and less reward you receive for completing the goal.","defaultDaily3Text":"45m Reading","defaultDaily3Notes":"If you miss a Daily frequently, it will turn darker shades of orange and red. The redder the task is, the more experience and gold it grants for success and the more damage you take for failure. This encourages you to focus on your shortcomings, the reds.","defaultDaily4Text":"Exercise","defaultDaily4Notes":"You can add checklists to Dailies and To-Dos. As you progress through the checklist, you will get a proportionate reward.","defaultDaily4Checklist1":"Stretching","defaultDaily4Checklist2":"Sit-ups","defaultDaily4Checklist3":"Push-ups","defaultTodoNotes":"You can either complete this To-Do, edit it, or remove it.","defaultTodo1Text":"Join HabitRPG (Check me off!)","defaultTodo2Text":"Set up a Habit","defaultTodo2Checklist1":"create a Habit","defaultTodo2Checklist2":"make it \"+\" only, \"-\" only, or \"+/-\" under Edit","defaultTodo2Checklist3":"set difficulty under Advanced Options","defaultTodo3Text":"Set up a Daily","defaultTodo3Checklist1":"decide whether to use Dailies (they hurt you if you don't do them every day)","defaultTodo3Checklist2":"if so, add a Daily (don't add too many at first!)","defaultTodo3Checklist3":"set its due days under Edit","defaultTodo4Text":"Set up a To-Do (can be checked off without ticking all checkboxes!)","defaultTodo4Checklist1":"create a To-Do","defaultTodo4Checklist2":"set difficulty under Advanced Options","defaultTodo4Checklist3":"optional: set a Due Date","defaultTodo5Text":"Start a Party (private group) with your friends (Social > Party)","defaultReward1Text":"1 Episode of Game of Thrones","defaultReward1Notes":"Custom rewards can come in many forms. Some people will hold off watching their favorite show unless they have the gold to pay for it.","defaultReward2Text":"Cake","defaultReward2Notes":"Other people just want to enjoy a nice piece of cake. Try to create rewards that will motivate you best.","defaultTag1":"morning","defaultTag2":"afternoon","defaultTag3":"evening","FAQ":"FAQ","accept1Terms":"By clicking the button below, I agree to the","accept2Terms":"and the","alexandraQuote":"Couldn't NOT talk about HabitRPG during my speech in Madrid. Must-have tool for freelancers who still need a boss.","althaireQuote":"Having a quest constantly on really motivates me to do all my dailies and do all my to-dos. My biggest motivation is not letting my party down.","andeeliaoQuote":"Awesome product, just started a few days ago and already more conscious and productive with my time!","autumnesquirrelQuote":"I'm procrastinating less on work and housework and pay bills on time.","businessSample1":"Confirm 1 page of Inventory","businessSample2":"20 mins Filing","businessSample3":"Sort and Process Inbox","businessSample4":"Prepare 1 Document for Client","businessSample5":"Call Clients/Put Off Phone Calls","businessText":"Use HabitRPG at your business","choreSample1":" Put Dirty Clothes in Hamper","choreSample2":"20 mins of Housework","choreSample3":"Wash a Load of Dishes","choreSample4":"Tidy One Room","choreSample5":"Wash and Dry a Load of Clothes","chores":"Chores","communityBug":"Submit Bug","communityExtensions":"Add-ons & Extensions","communityFacebook":"Facebook","communityFeature":"Request Feature","communityForum":"Forum","communityKickstarter":"Kickstarter","communityReddit":"Reddit","companyAbout":"How it Works","companyBlog":"Blog","companyDonate":"Donate","companyExtensions":"Extensions","companyPrivacy":"Privacy","companyTerms":"Terms","companyVideos":"Videos","contribUse":"HabitRPG contributors use","dragonsilverQuote":"I can't tell you how many time and task tracking systems I've tried over the decades... HRPG is the only thing I've used that actually helps me get things done rather than just list them.","dreimQuote":"When I discovered HabitRPG last summer, I had just failed about half of my exams. Thanks to the Dailies… I was able to organize and discipline myself, and I actually passed all my exams with really good grades a month ago.","elmiQuote":"Every morning I'm looking forward to getting up so I can earn some gold!","email":"Email","emailNewPass":"Email New Password","evagantzQuote":"My very first dentist appointment where the hygienist was actually excited about my flossing habits. Thanks Habitrpg!","examplesHeading":"Players use HabitRPG to manage...","featureAchievementByline":"Do something totally awesome? Get a badge and show it off!","featureAchievementHeading":"Achievement Badges","featureEquipByline":"Buy limited edition equipment, potions, and other virtual goodies in our Market with your task rewards!","featureEquipHeading":"Equipment and extras","featurePetByline":"Eggs and items drop when you complete your tasks. Be as productive as possible to collect pets and mounts!","featurePetHeading":"Pets and Mounts","featureSocialByline":"Join common-interest groups with like-minded people. Create Challenges to compete against other users.","featureSocialHeading":"Social play","featuredIn":"Featured in","featuresHeading":"We also feature...","footerCommunity":"Community","footerCompany":"Company","footerMobile":"Mobile","footerSocial":"Social","forgotPass":"Forgot Password","frabjabulousQuote":"HabitRPG is the reason I got a killer, high-paying job... and even more miraculous, I'm now a daily flosser!","free":"Play for free","gamifyButton":"Gamify your life today!","goalSample1":"Practice Piano for 1 Hour","goalSample2":"Work on article for publication","goalSample3":"Work on blog post","goalSample4":"Japanese lesson on Duolingo","goalSample5":"Read an Informative Article","goals":"Goals","healthSample1":"Drink Water/Soda","healthSample2":"Chew Gum/Smoke","healthSample3":"Take Stairs/Elevator","healthSample4":"Eat Healthy/Junk Food","healthSample5":"Break a Sweat for 1 hr","history":"History","infhQuote":"HabitRPG has really helped me impart structure to my life in graduate school.","invalidEmail":"A valid email address is required in order to perform a password reset.","irishfeet123Quote":"I've had horrible habits with clearing my place completely after meals and leaving cups all over the place. HabitRPG has cured that!","joinOthers":"Join 200,000 people making it fun to achieve goals!","kazuiQuote":"Before HabitRPG, I was stuck with my thesis, as well as dissatisfied with my personal discipline regarding housework and things like learning vocabulary and studying Go theory. It turns out breaking down these tasks into smaller manageable checklists is quite the thing to keep me motivated and constantly working.","landingadminlink":"administrative packages","landingend":"Not convinced yet?","landingend2":"See a more detailed list of","landingend3":". Are you looking for a more private approach? Check out our","landingend4":"which are perfect for families, teachers, support groups, and businesses.","landingfeatureslink":"our features","landingp1":"The problem with most productivity apps on the market is that they provide no incentive to continue using them. HabitRPG fixes this by making habit building fun! By rewarding you for your successes and penalizing you for slip-ups, HabitRPG provides external motivation for completing your day-to-day activities.","landingp2":"Whenever you reinforce a positive habit, complete a daily task, or take care of an old to-do, HabitRPG immediately rewards you with experience points and gold. As you gain experience, you can level up, increasing your stats and unlocking more features, like classes and pets. Gold can be spent on in-game items that change your experience or personalized rewards you've created for motivation. When even the smallest successes provide you with an immediate reward, you're less likely to procrastinate.","landingp2header":"Instant Gratification","landingp3":"Whenever you indulge in a bad habit or fail to complete one of your daily tasks, you lose health. If your health drops too low, you die and lose some of the progress you've made. By providing immediate consequences, HabitRPG can help break bad habits and procrastination cycles before they cause real-world problems.","landingp3header":"Consequences","landingp4":"With an active community, HabitRPG provides the accountability you need to stay on task. With the party system, you can bring in a group of your closest friends to cheer you on. The guild system allows you to find people with similar interests or obstacles, so you can share your goals and swap tips on how to tackle your problems. On HabitRPG, the community means that you have both the support and the accountability you need to succeed.","landingp4header":"Accountability","leadText":"HabitRPG is a free habit building and productivity app that treats your real life like a game. With in-game rewards and punishments to motivate you and a strong social network to inspire you, HabitRPG can help you achieve your goals to become healthy, hard-working, and happy.","login":"Login","loginAndReg":"Login / Register","loginFacebookAlt":"Login / Register with Facebook","logout":"Log Out","marketing1Header":"Improve Your Habits By Playing A Game","marketing1Lead1":"HabitRPG is a video game to help you improve real life habits. It \"gamifies\" your life by turning all your tasks (habits, dailies, and to-dos) into little monsters you have to conquer. The better you are at this, the more you progress in the game. If you slip up in life, your character starts backsliding in the game.","marketing1Lead2":"Get Sweet Gear. Improve your habits to build up your avatar. Show off the sweet gear you've earned","marketing1Lead2Title":"Get Sweet Gear","marketing1Lead3":"Find Random Prizes. For some, it's the gamble which motivates them, a system called \"stochastic rewarding\". HabitRPG accommodates all reinforcement styles: positive, negative, predictable, and random.","marketing1Lead3Title":"Find Random Prizes","marketing2Header":"Compete With Friends, Join Interest Groups","marketing2Lead1":"While you can solo-play HabitRPG, the lights really turn on when you start collaborating, competing, and holding each other accountable. The most effective part of any self-improvement program is social accountability, and what better an environment for accountability and competition than a video game?","marketing2Lead2":"Fight Bosses. What's a Role Playing Game without battles? Fight bosses with your party. Bosses are \"super accountability mode\" - a day you miss the gym is a day the boss hurts everyone.","marketing2Lead2Title":"Bosses","marketing2Lead3":"Challenges let you compete with friends and strangers. Whoever does the best at the end of a challenge wins special prizes.","marketing3Header":"Apps","marketing3Lead1":"The iPhone & Android apps let you take care of business on the go. We realize that logging into the website to click buttons can be a drag.","marketing3Lead2":" Other 3rd Party Tools tie HabitRPG into various aspects of your life. Our API provides easy integration for things like the Chrome Extension, for which you lose points when browsing unproductive websites, and gain points when on productive ones. See more here","marketing4Header":"Organizational Use","marketing4Lead1":"Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days, harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.","marketing4Lead1Title":"Gamification In Education","marketing4Lead2":"Health care costs are on the rise, and something's gotta give. Hundreds of programs are built to reduce costs and improve wellness. We believe HabitRPG can pave a substantial path towards healthy lifestyles.","marketing4Lead2Title":"Gamification In Health and Wellness","marketing4Lead3-1":"Want to gamify your life?","marketing4Lead3-2":"Interested in running a group in education, wellness, and more?","marketing4Lead3-3":"Want to learn more?","marketing4Lead3Title":"Gamify Everything","mobileAndroid":"Android","mobileIOS":"iOS","motivate":"Motivate yourself and your team!","motivate1":"Motivate yourself to do anything.","motivate2":"Get Organized. Get Motivated. Get Gold.","passConfirm":"Confirm Password","passMan":"In case you are using a password manager (like 1Password) and have problems logging in, try typing username and password manually.","password":"Password","playButton":"Play","playButtonFull":"Play HabitRPG","presskit":"Press Kit","presskitDownload":"Download all images:","presskitText":"Thanks for your interest in HabitRPG! The following images can be used for articles or videos about HabitRPG. For more information, please contact Siena Leslie at leslie@habitrpg.com.","privacy":"Privacy Policy","psst":"Psst","punishByline":"Break bad habits and procrastination cycles with immediate consequences.","punishHeading1":"Miss a daily goal?","punishHeading2":"Lose health!","questByline1":"Playing with your friends keeps you accountable for your tasks.","questByline2":"Issue each other Challenges to complete a goal together!","questHeading1":"Battle monsters with your friends!","questHeading2":"If you slack off, they all get hurt!","register":"Register","rewardByline1":"Spend gold on virtual and real-life rewards.","rewardByline2":"Instant rewards keep you motivated!","rewardHeading":"Complete a task to earn gold!","sampleDailies":"Sample Dailies","sampleHabits":"Sample Habits","sampleToDo":"Sample To-Dos","school":"School","schoolSample1":"Finish 1 Assignment","schoolSample2":"Study 1 hour","schoolSample3":"Meet with Study Group","schoolSample4":"Notes for 1 Chapter","schoolSample5":"Read 1 Chapter","sixteenBitFilQuote":"I'm getting my jobs and tasks done in record time thanks to HabitRPG. I'm just always so eager to reach my next level-up!","skysailorQuote":"My party and our quests keep me engaged in the game, which keeps me motivated to get things done and change my life in positive ways","socialTitle":"HabitRPG - Gamify Your Life","supermouse35Quote":"I'm exercising more and I haven't forgotten to take my meds for months! Thanks, Habit. :D","sync":"Sync","tasks":"Tasks","teamSample1":"Outline Meeting Itinerary for Tuesday","teamSample2":"Brainstorm Growth Hacking","teamSample3":"Discuss this week’s KPIs","teams":"Teams","terms":"Terms and Conditions","testimonialHeading":"What people say...","tutorials":"Tutorials","unlockByline1":"Achieve your goals and level up.","unlockByline2":"Unlock new motivational tools, such as pet collecting, random rewards, spell-casting, and more!","unlockHeadline":"As you stay productive, you unlock new content!","useUUID":"Use UUID / API Token (For Facebook Users)","username":"Login Name","watchVideos":"Watch Videos","work":"Work","zelahQuote":"With HabitRPG, I can be persuaded to go to bed on time by the thought of gaining points for an early night or losing health for a late one!","weapon":"weapon","weaponBase0Text":"No Weapon","weaponBase0Notes":"No Weapon.","weaponWarrior0Text":"Training Sword","weaponWarrior0Notes":"Practice weapon. Confers no benefit.","weaponWarrior1Text":"Sword","weaponWarrior1Notes":"Common soldier's blade. Increases Strength by <%= str %>.","weaponWarrior2Text":"Axe","weaponWarrior2Notes":"Double-bitted battle-axe. Increases Strength by <%= str %>","weaponWarrior3Text":"Morning Star","weaponWarrior3Notes":"Heavy club with brutal spikes. Increases Strength by <%= str %>.","weaponWarrior4Text":"Sapphire Blade","weaponWarrior4Notes":"Sword whose edge bites like the north wind. Increases Strength by <%= str %>.","weaponWarrior5Text":"Ruby Sword","weaponWarrior5Notes":"Weapon whose forge-glow never fades. Increases Strength by <%= str %>.","weaponWarrior6Text":"Golden Sword","weaponWarrior6Notes":"Bane of creatures of darkness. Increases Strength by <%= str %>.","weaponRogue0Text":"Dagger","weaponRogue0Notes":"A rogue's most basic weapon. Confers no benefit.","weaponRogue1Text":"Short Sword","weaponRogue1Notes":"Light, concealable blade. Increases Strength by <%= str %>.","weaponRogue2Text":"Scimitar","weaponRogue2Notes":"Slashing sword, swift to deliver a killing blow. Increases Strength by <%= str %>.","weaponRogue3Text":"Kukri","weaponRogue3Notes":"Distinctive bush knife, both survival tool and weapon. Increases Strength by <%= str %>.","weaponRogue4Text":"Nunchaku","weaponRogue4Notes":"Heavy batons whirled about on a length of chain. Increases Strength by <%= str %>.","weaponRogue5Text":"Ninja-to","weaponRogue5Notes":"Sleek and deadly as the ninja themselves. Increases Strength by <%= str %>.","weaponRogue6Text":"Hook Sword","weaponRogue6Notes":"Complex weapon adept at ensnaring and disarming opponents. Increases Strength by <%= str %>.","weaponWizard0Text":"Apprentice Staff","weaponWizard0Notes":"Practice staff. Confers no benefit.","weaponWizard1Text":"Wooden Staff","weaponWizard1Notes":"Basic implement of carven wood. Increases Intelligence by <%= int %> and Perception by <%= per %>.","weaponWizard2Text":"Jeweled Staff","weaponWizard2Notes":"Focuses power through a precious stone. Increases Intelligence by <%= int %> and Perception by <%= per %>.","weaponWizard3Text":"Iron Staff","weaponWizard3Notes":"Plated in metal to channel heat, cold, and lightning. Increases Intelligence by <%= int %> and Perception by <%= per %>.","weaponWizard4Text":"Brass Staff","weaponWizard4Notes":"As powerful as it is heavy. Increases Intelligence by <%= int %> and Perception by <%= per %>.","weaponWizard5Text":"Archmage Staff","weaponWizard5Notes":"Assists in weaving the most complex of spells. Increases Intelligence by <%= int %> and Perception by <%= per %>.","weaponWizard6Text":"Golden Staff","weaponWizard6Notes":"Fashioned of orichalcum, the alchemic gold, mighty and rare. Increases Intelligence by <%= int %> and Perception by <%= per %>.","weaponHealer0Text":"Novice Rod","weaponHealer0Notes":"For healers in training. Confers no benefit.","weaponHealer1Text":"Acolyte Rod","weaponHealer1Notes":"Crafted during a healer's initiation. Increases Intelligence by <%= int %>.","weaponHealer2Text":"Quartz Rod","weaponHealer2Notes":"Topped with a gem bearing curative properties. Increases Intelligence by <%= int %>.","weaponHealer3Text":"Amethyst Rod","weaponHealer3Notes":"Purifies poison at a touch. Increases Intelligence by <%= int %>.","weaponHealer4Text":"Physician Rod","weaponHealer4Notes":"As much a badge of office as a healing tool. Increases Intelligence by <%= int %>.","weaponHealer5Text":"Royal Scepter","weaponHealer5Notes":"Fit to grace the hand of a monarch, or of one who stands at a monarch's right hand. Increases Intelligence by <%= int %>.","weaponHealer6Text":"Golden Scepter","weaponHealer6Notes":"Soothes the pain of all who look upon it. Increases Intelligence by <%= int %>.","weaponSpecial0Text":"Dark Souls Blade","weaponSpecial0Notes":"Feasts upon foes' life essence to power its wicked strokes. Increases Strength by <%= str %>.","weaponSpecial1Text":"Crystal Blade","weaponSpecial1Notes":"Its glittering facets tell the tale of a hero. Increases all attributes by <%= attrs %>.","weaponSpecial2Text":"Stephen Weber's Shaft of the Dragon","weaponSpecial2Notes":"Feel the potency of the dragon surge from within! Increases Strength and Perception by <%= attrs %> each.","weaponSpecial3Text":"Mustaine's Milestone Mashing Morning Star","weaponSpecial3Notes":"Meetings, monsters, malaise: managed! Mash! Increases Strength, Intelligence, and Constitution by <%= attrs %> each.","weaponSpecialCriticalText":"Critical Hammer of Bug-Crushing","weaponSpecialCriticalNotes":"This champion slew a critical Github foe where many warriors fell. Fashioned from the bones of Bug, this hammer deals a mighty critical hit. Increases Strength and Perception by <%= attrs %> each.","weaponSpecialYetiText":"Yeti-Tamer Spear","weaponSpecialYetiNotes":"This spear allows its user to command any yeti. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.","weaponSpecialSkiText":"Ski-sassin Pole","weaponSpecialSkiNotes":"A weapon capable of destroying hordes of enemies! It also helps the user make very nice parallel turns. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.","weaponSpecialCandycaneText":"Candy Cane Staff","weaponSpecialCandycaneNotes":"A powerful mage's staff. Powerfully DELICIOUS, we mean! Two-handed weapon. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.","weaponSpecialSnowflakeText":"Snowflake Wand","weaponSpecialSnowflakeNotes":"This wand sparkles with unlimited healing power. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.","weaponSpecialSpringRogueText":"Hook Claws","weaponSpecialSpringRogueNotes":"Great for scaling tall buildings, and also for shredding carpets. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.","weaponSpecialSpringWarriorText":"Carrot Sword","weaponSpecialSpringWarriorNotes":"This mighty sword can slice foes with ease! It also makes a delicious mid-battle snack. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.","weaponSpecialSpringMageText":"Swiss Cheese Staff","weaponSpecialSpringMageNotes":"Only the most powerful rodents can brave their hunger to wield this potent staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Spring Gear.","weaponSpecialSpringHealerText":"Lovely Bone","weaponSpecialSpringHealerNotes":"FETCH! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.","weaponSpecialSummerRogueText":"Pirate Cutlass","weaponSpecialSummerRogueNotes":"Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.","weaponSpecialSummerWarriorText":"Seafaring Slicer","weaponSpecialSummerWarriorNotes":"There isn't a task in any To-Do list willing to tangle with this gnarly knife! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.","weaponSpecialSummerMageText":"Kelp Catcher","weaponSpecialSummerMageNotes":"This trident is used to spear seaweed effectively, for extra-productive kelp harvesting! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Summer Gear.","weaponSpecialSummerHealerText":"Wand of the Shallows","weaponSpecialSummerHealerNotes":"This wand, made of aquamarine and live coral, is very attractive to schools of fish. Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.","weaponSpecialFallRogueText":"Silver Stake","weaponSpecialFallRogueNotes":"Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.","weaponSpecialFallWarriorText":"Grabby Claw of Science","weaponSpecialFallWarriorNotes":"This grabby claw is at the very cutting edge of technology. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.","weaponSpecialFallMageText":"Magic Broom","weaponSpecialFallMageNotes":"This enchanted broom flies faster than a dragon! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Autumn Gear.","weaponSpecialFallHealerText":"Scarab Wand","weaponSpecialFallHealerNotes":"The scarab on this wand protects and heals its wielder. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.","weaponSpecialWinter2015RogueText":"Ice Spike","weaponSpecialWinter2015RogueNotes":"You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.","weaponSpecialWinter2015WarriorText":"Gumdrop Sword","weaponSpecialWinter2015WarriorNotes":"This delicious sword probably attracts monsters... but you're up for the challenge! Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.","weaponSpecialWinter2015MageText":"Winter-lit Staff","weaponSpecialWinter2015MageNotes":"The light of this crystal staff fills hearts with cheer. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.","weaponSpecialWinter2015HealerText":"Soothing Scepter","weaponSpecialWinter2015HealerNotes":"This scepter warms sore muscles and soothes away stress. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.","weaponSpecialSpring2015RogueText":"Exploding Squeak","weaponSpecialSpring2015RogueNotes":"Don't let the sound fool you - these explosives pack a punch. Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.","weaponSpecialSpring2015WarriorText":"Bone Club","weaponSpecialSpring2015WarriorNotes":"It is a real bone club for real fierce doggies and is definitely not a chew toy that the Seasonal Sorceress gave you because who's a good doggy? Whoooo's a good doggy?? It's you!!! You're a good doggy!!! Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.","weaponSpecialSpring2015MageText":"Magician's Wand","weaponSpecialSpring2015MageNotes":"Conjure yourself up a carrot with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.","weaponSpecialSpring2015HealerText":"Cat Rattle","weaponSpecialSpring2015HealerNotes":"When you wave it, it makes a fascinating clickety noise that would keep ANYONE entertained for hours. Increases Intelligence by <%= int %>. Limited Edition 2015 Spring Gear.","weaponMystery201411Text":"Pitchfork of Feasting","weaponMystery201411Notes":"Stab your enemies or dig in to your favorite foods - this versatile pitchfork does it all! Confers no benefit. November 2014 Subscriber Item.","weaponMystery201502Text":"Shimmery Winged Staff of Love and Also Truth","weaponMystery201502Notes":"For WINGS! For LOVE! For ALSO TRUTH! Confers no benefit. February 2015 Subscriber Item.","weaponMystery301404Text":"Steampunk Cane","weaponMystery301404Notes":"Excellent for taking a turn about town. March 3015 Subscriber Item. Confers no benefit.","armor":"armor","armorBase0Text":"Plain Clothing","armorBase0Notes":"Ordinary clothing. Confers no benefit.","armorWarrior1Text":"Leather Armor","armorWarrior1Notes":"Jerkin of sturdy boiled hide. Increases Constitution by <%= con %>.","armorWarrior2Text":"Chain Mail","armorWarrior2Notes":"Armor of interlocked metal rings. Increases Constitution by <%= con %>.","armorWarrior3Text":"Plate Armor","armorWarrior3Notes":"Suit of all-encasing steel, the pride of knights. Increases Constitution by <%= con %>.","armorWarrior4Text":"Red Armor","armorWarrior4Notes":"Heavy plate glowing with defensive enchantments. Increases Constitution by <%= con %>.","armorWarrior5Text":"Golden Armor","armorWarrior5Notes":"Looks ceremonial, but no known blade can pierce it. Increases Constitution by <%= con %>.","armorRogue1Text":"Oiled Leather","armorRogue1Notes":"Leather armor treated to reduce noise. Increases Perception by <%= per %>.","armorRogue2Text":"Black Leather","armorRogue2Notes":"Colored with dark dye to blend into shadows. Increases Perception by <%= per %>.","armorRogue3Text":"Camouflage Vest","armorRogue3Notes":"Equally discreet in dungeon or wilderness. Increases Perception by <%= per %>.","armorRogue4Text":"Penumbral Armor","armorRogue4Notes":"Wraps the wearer in a veil of twilight. Increases Perception by <%= per %>.","armorRogue5Text":"Umbral Armor","armorRogue5Notes":"Allows stealth in the open in broad daylight. Increases Perception by <%= per %>.","armorWizard1Text":"Magician Robe","armorWizard1Notes":"Hedge-mage's outfit. Increases Intelligence by <%= int %>.","armorWizard2Text":"Wizard Robe","armorWizard2Notes":"Clothes for a wandering wonder-worker. Increases Intelligence by <%= int %>.","armorWizard3Text":"Robe of Mysteries","armorWizard3Notes":"Denotes initiation into elite secrets. Increases Intelligence by <%= int %>.","armorWizard4Text":"Archmage Robe","armorWizard4Notes":"Spirits and elementals bow before it. Increases Intelligence by <%= int %>.","armorWizard5Text":"Royal Magus Robe","armorWizard5Notes":"Symbol of the power behind the throne. Increases Intelligence by <%= int %>.","armorHealer1Text":"Acolyte Robe","armorHealer1Notes":"Garment showing humility and purpose. Increases Constitution by <%= con %>.","armorHealer2Text":"Medic Robe","armorHealer2Notes":"Worn by those dedicated to tending the wounded in battle. Increases Constitution by <%= con %>.","armorHealer3Text":"Defender Mantle","armorHealer3Notes":"Turns the healer's own magics inward to fend off harm. Increases Constitution by <%= con %>.","armorHealer4Text":"Physician Mantle","armorHealer4Notes":"Projects authority and dissipates curses. Increases Constitution by <%= con %>.","armorHealer5Text":"Royal Mantle","armorHealer5Notes":"Attire of those who have saved the lives of kings. Increases Constitution by <%= con %>.","armorSpecial0Text":"Shade Armor","armorSpecial0Notes":"Screams when struck, for it feels pain in its wearer's place. Increases Constitution by <%= con %>.","armorSpecial1Text":"Crystal Armor","armorSpecial1Notes":"Its tireless power inures the wearer to mundane discomfort. Increases all attributes by <%= attrs %>.","armorSpecial2Text":"Jean Chalard's Noble Tunic","armorSpecial2Notes":"Makes you extra fluffy! Increases Constitution and Intelligence by <%= attrs %> each.","armorSpecialYetiText":"Yeti-Tamer Robe","armorSpecialYetiNotes":"Fuzzy and fierce. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.","armorSpecialSkiText":"Ski-sassin Parka","armorSpecialSkiNotes":"Full of secret daggers and ski trail maps. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.","armorSpecialCandycaneText":"Candy Cane Robe","armorSpecialCandycaneNotes":"Spun from sugar and silk. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.","armorSpecialSnowflakeText":"Snowflake Robe","armorSpecialSnowflakeNotes":"A robe to keep you warm, even in a blizzard. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.","armorSpecialBirthdayText":"Absurd Party Robes","armorSpecialBirthdayNotes":"Happy Birthday, HabitRPG! Wear these Absurd Party Robes to celebrate this wonderful day. Confers no benefit.","armorSpecialBirthday2015Text":"Silly Party Robes","armorSpecialBirthday2015Notes":"Happy Birthday, HabitRPG! Wear these Silly Party Robes to celebrate this wonderful day. Confers no benefit.","armorSpecialGaymerxText":"Rainbow Warrior Armor","armorSpecialGaymerxNotes":"In celebration of pride season and GaymerX, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.","armorSpecialSpringRogueText":"Sleek Cat Suit","armorSpecialSpringRogueNotes":"Impeccably groomed. Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.","armorSpecialSpringWarriorText":"Clover-steel Armor","armorSpecialSpringWarriorNotes":"Soft as clover, strong as steel! Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.","armorSpecialSpringMageText":"Rodentia Robes","armorSpecialSpringMageNotes":"Mice are nice! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.","armorSpecialSpringHealerText":"Fuzzy Puppy Robes","armorSpecialSpringHealerNotes":"Warm and snuggly, but protects its owner from harm. Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.","armorSpecialSummerRogueText":"Pirate Robes","armorSpecialSummerRogueNotes":"These robes be very cozy, yarrrr! Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.","armorSpecialSummerWarriorText":"Swashbuckler Robes","armorSpecialSummerWarriorNotes":"Complete with buckle, as well as swash. Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.","armorSpecialSummerMageText":"Emerald Tail","armorSpecialSummerMageNotes":"This garment of shimmering scales transforms its wearer into a real Mermage! Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.","armorSpecialSummerHealerText":"Seahealer Tail","armorSpecialSummerHealerNotes":"This garment of shimmering scales transforms its wearer into a real Seahealer! Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.","armorSpecialFallRogueText":"Bloodred Robes","armorSpecialFallRogueNotes":"Vivid. Velvet. Vampiric. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.","armorSpecialFallWarriorText":"Lab-coat of Science","armorSpecialFallWarriorNotes":"Protects you from mysterious potion spills. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.","armorSpecialFallMageText":"Witchy Wizard Robes","armorSpecialFallMageNotes":"This robe has plenty of pockets to hold extra helpings of eye of newt and tongue of frog. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.","armorSpecialFallHealerText":"Gauzy Gear","armorSpecialFallHealerNotes":"Charge into battle pre-bandaged! Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.","armorSpecialWinter2015RogueText":"Icicle Drake Armor","armorSpecialWinter2015RogueNotes":"This armor is freezing cold, but it will definitely be worth it when you uncover the untold riches at the center of the Icicle Drake hives. Not that you are looking for any such untold riches, because you are truly, definitely, absolutely a genuine Icicle Drake, okay?! Stop asking questions! Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.","armorSpecialWinter2015WarriorText":"Gingerbread Armor","armorSpecialWinter2015WarriorNotes":"Cozy and warm, straight from the oven! Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.","armorSpecialWinter2015MageText":"Boreal Robe","armorSpecialWinter2015MageNotes":"You can see the glimmering lights of the north in this robe. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.","armorSpecialWinter2015HealerText":"Skating Outfit","armorSpecialWinter2015HealerNotes":"Ice-skating is very relaxing, but you shouldn't try it without this protective gear in case you get attacked by the icicle drakes. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.","armorSpecialSpring2015RogueText":"Squeaker Robes","armorSpecialSpring2015RogueNotes":"Furry, soft, and definitely not flammable. Increases Perception by <%= per %>. Limited Edition 2015 Spring Gear.","armorSpecialSpring2015WarriorText":"Beware Armor","armorSpecialSpring2015WarriorNotes":"Only the fiercest doggy is allowed to be this fluffy. Increases Constitution by <%= con %>. Limited Edition 2015 Spring Gear.","armorSpecialSpring2015MageText":"Magician's Bunny Suit","armorSpecialSpring2015MageNotes":"Your coattails match your cottontail! Increases Intelligence by <%= int %>. Limited Edition 2015 Spring Gear.","armorSpecialSpring2015HealerText":"Comforting Catsuit","armorSpecialSpring2015HealerNotes":"This soft catsuit is comfortable, and as comforting as mint tea. Increases Constitution by <%= con %>. Limited Edition 2015 Spring Gear.","armorMystery201402Text":"Messenger Robes","armorMystery201402Notes":"Shimmering and strong, these robes have many pockets to carry letters. Confers no benefit. February 2014 Subscriber Item.","armorMystery201403Text":"Forest Walker Armor","armorMystery201403Notes":"This mossy armor of woven wood bends with the movement of the wearer. Confers no benefit. March 2014 Subscriber Item.","armorMystery201405Text":"Flame of Heart","armorMystery201405Notes":"Nothing can hurt you when you are swathed in flames! Confers no benefit. May 2014 Subscriber Item.","armorMystery201406Text":"Octopus Robe","armorMystery201406Notes":"This flexible robe makes it possible for its wearer to slip through even the tiniest cracks. Confers no benefit. June 2014 Subscriber Item.","armorMystery201407Text":"Undersea Explorer Suit","armorMystery201407Notes":"Described alternatively as \"splooshy\", \"overly thick\" and \"frankly, kind of cumbersome\", this suit is the best friend of any intrepid undersea explorer. Confers no benefit. July 2014 Subscriber Item.","armorMystery201408Text":"Sun Robes","armorMystery201408Notes":"These robes are woven with sunlight and gold. Confers no benefit. August 2014 Subscriber Item.","armorMystery201409Text":"Strider Vest","armorMystery201409Notes":"A leaf-covered vest that camouflages the wearer. Confers no benefit. September 2014 Subscriber Item.","armorMystery201410Text":"Goblin Gear","armorMystery201410Notes":"Scaly, slimy, and strong! Confers no benefit. October 2014 Subscriber Item.","armorMystery201412Text":"Penguin Suit","armorMystery201412Notes":"You're a penguin! Confers no benefit. December 2014 Subscriber Item.","armorMystery201501Text":"Starry Armor","armorMystery201501Notes":"Galaxies shimmer in the metal of this armor, strengthening the wearer's resolve. Confers no benefit. January 2015 Subscriber Item.","armorMystery201503Text":"Aquamarine Armor","armorMystery201503Notes":"This blue mineral symbolizes good luck, happiness, and eternal productivity. Confers no benefit. March 2015 Subscriber Item.","armorMystery201504Text":"Busy Bee Robe","armorMystery201504Notes":"You'll be productive as a busy bee in this fetching robe! Confers no benefit. April 2015 Subscriber Item.","armorMystery301404Text":"Steampunk Suit","armorMystery301404Notes":"Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.","headgear":"headgear","headBase0Text":"No Helm","headBase0Notes":"No headgear.","headWarrior1Text":"Leather Helm","headWarrior1Notes":"Cap of sturdy boiled hide. Increases Strength by <%= str %>.","headWarrior2Text":"Chain Coif","headWarrior2Notes":"Hood of interlocked metal rings. Increases Strength by <%= str %>.","headWarrior3Text":"Plate Helm","headWarrior3Notes":"Thick steel helmet, proof against any blow. Increases Strength by <%= str %>.","headWarrior4Text":"Red Helm","headWarrior4Notes":"Set with rubies for power, and glows when the wearer is angered. Increases Strength by <%= str %>.","headWarrior5Text":"Golden Helm","headWarrior5Notes":"Regal crown bound to shining armor. Increases Strength by <%= str %>.","headRogue1Text":"Leather Hood","headRogue1Notes":"Basic protective cowl. Increases Perception by <%= per %>.","headRogue2Text":"Black Leather Hood","headRogue2Notes":"Useful for both defense and disguise. Increases Perception by <%= per %>.","headRogue3Text":"Camouflage Hood","headRogue3Notes":"Rugged, but doesn't impede hearing. Increases Perception by <%= per %>.","headRogue4Text":"Penumbral Hood","headRogue4Notes":"Grants perfect vision in darkness. Increases Perception by <%= per %>.","headRogue5Text":"Umbral Hood","headRogue5Notes":"Conceals even thoughts from those who would probe them. Increases Perception by <%= per %>.","headWizard1Text":"Magician Hat","headWizard1Notes":"Simple, comfortable, and fashionable. Increases Perception by <%= per %>.","headWizard2Text":"Cornuthaum","headWizard2Notes":"Traditional headgear of the itinerant wizard. Increases Perception by <%= per %>.","headWizard3Text":"Astrologer Hat","headWizard3Notes":"Adorned with the rings of Saturn. Increases Perception by <%= per %>.","headWizard4Text":"Archmage Hat","headWizard4Notes":"Focuses the mind for intensive spellcasting. Increases Perception by <%= per %>.","headWizard5Text":"Royal Magus Hat","headWizard5Notes":"Shows authority over fortune, weather, and lesser mages. Increases Perception by <%= per %>.","headHealer1Text":"Quartz Circlet","headHealer1Notes":"Jeweled headpiece, for focus on the task at hand. Increases Intelligence by <%= int %>.","headHealer2Text":"Amethyst Circlet","headHealer2Notes":"A taste of luxury for a humble profession. Increases Intelligence by <%= int %>.","headHealer3Text":"Sapphire Circlet","headHealer3Notes":"Shines to let sufferers know their salvation is at hand. Increases Intelligence by <%= int %>.","headHealer4Text":"Emerald Diadem","headHealer4Notes":"Emits an aura of life and growth. Increases Intelligence by <%= int %>.","headHealer5Text":"Royal Diadem","headHealer5Notes":"For king, queen, or miracle-worker. Increases Intelligence by <%= int %>.","headSpecial0Text":"Shade Helm","headSpecial0Notes":"Blood and ash, lava and obsidian give this helm its imagery and power. Increases Intelligence by <%= int %>.","headSpecial1Text":"Crystal Helm","headSpecial1Notes":"The favored crown of those who lead by example. Increases all attributes by <%= attrs %>.","headSpecial2Text":"Nameless Helm","headSpecial2Notes":"A testament to those who gave of themselves while asking nothing in return. Increases Intelligence and Strength by <%= attrs %> each.","headSpecialNyeText":"Absurd Party Hat","headSpecialNyeNotes":"You've received an Absurd Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.","headSpecialYetiText":"Yeti-Tamer Helm","headSpecialYetiNotes":"An adorably fearsome hat. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.","headSpecialSkiText":"Ski-sassin Helm","headSpecialSkiNotes":"Keeps the wearer's identity secret... and their face toasty. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.","headSpecialCandycaneText":"Candy Cane Hat","headSpecialCandycaneNotes":"This is the most delicious hat in the world. It's also known to appear and disappear mysteriously. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.","headSpecialSnowflakeText":"Snowflake Crown","headSpecialSnowflakeNotes":"The wearer of this crown is never cold. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.","headSpecialSpringRogueText":"Stealthy Kitty Mask","headSpecialSpringRogueNotes":"Nobody will EVER guess that you are a cat burglar! Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.","headSpecialSpringWarriorText":"Clover-steel Helmet","headSpecialSpringWarriorNotes":"Welded from sweet meadow clover, this helmet can resist even the mightiest blow. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.","headSpecialSpringMageText":"Swiss Cheese Hat","headSpecialSpringMageNotes":"This hat stores lots of powerful magic! Try not to nibble it. Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.","headSpecialSpringHealerText":"Crown of Friendship","headSpecialSpringHealerNotes":"This crown symbolizes loyalty and companionship. A dog is an adventurer's best friend, after all! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.","headSpecialSummerRogueText":"Pirate Hat","headSpecialSummerRogueNotes":"Only the most productive of pirates can wear this fine hat. Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.","headSpecialSummerWarriorText":"Swashbuckler Bandana","headSpecialSummerWarriorNotes":"This soft, salty cloth fills its wearer with strength. Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.","headSpecialSummerMageText":"Kelp-Wrapped Hat","headSpecialSummerMageNotes":"What could be more magical than a hat wrapped in seaweed? Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.","headSpecialSummerHealerText":"Coral Crown","headSpecialSummerHealerNotes":"Enables its wearer to heal damaged reefs. Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.","headSpecialFallRogueText":"Bloodred Hood","headSpecialFallRogueNotes":"A Vampire Smiter's identity must always be hidden. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.","headSpecialFallWarriorText":"Monster Scalp of Science","headSpecialFallWarriorNotes":"Graft on this helm! It's only SLIGHTLY used. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.","headSpecialFallMageText":"Pointy Hat","headSpecialFallMageNotes":"Magic is woven into every thread of this hat. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.","headSpecialFallHealerText":"Head Bandages","headSpecialFallHealerNotes":"Highly sanitary and very fashionable. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.","headSpecialNye2014Text":"Silly Party Hat","headSpecialNye2014Notes":"You've received a Silly Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.","headSpecialWinter2015RogueText":"Icicle Drake Mask","headSpecialWinter2015RogueNotes":"You are truly, definitely, absolutely a genuine Icicle Drake. You are not infiltrating the Icicle Drake hives. You have no interest at all in the hoards of riches rumored to lie in their frigid tunnels. Rawr. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.","headSpecialWinter2015WarriorText":"Gingerbread Helm","headSpecialWinter2015WarriorNotes":"Think, think, think as hard as you can. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.","headSpecialWinter2015MageText":"Aurora Hat","headSpecialWinter2015MageNotes":"The fabric of this hat shifts and glows when the wearer studies. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.","headSpecialWinter2015HealerText":"Snuggly Earmuffs","headSpecialWinter2015HealerNotes":"These warm earmuffs keep out chills and distracting noises. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.","headSpecialSpring2015RogueText":"Fireproof Helm","headSpecialSpring2015RogueNotes":"Fire? HAH! You squeak fiercely in the face of fire! Increases Perception by <%= per %>. Limited Edition 2015 Spring Gear.","headSpecialSpring2015WarriorText":"Beware Helm","headSpecialSpring2015WarriorNotes":"Beware the Helm! Only a fierce doggy can wear it. Stop laughing. Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.","headSpecialSpring2015MageText":"Stage Mage Hat","headSpecialSpring2015MageNotes":"Which came first, the bunny or the hat? Increases Perception by <%= per %>. Limited Edition 2015 Spring Gear.","headSpecialSpring2015HealerText":"Comforting Crown","headSpecialSpring2015HealerNotes":"The pearl at the center of this crown calms and comforts those around it. Increases Intelligence by <%= int %>. Limited Edition 2015 Spring Gear.","headSpecialGaymerxText":"Rainbow Warrior Helm","headSpecialGaymerxNotes":"In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.","headMystery201402Text":"Winged Helm","headMystery201402Notes":"This winged circlet imbues the wearer with the speed of the wind! Confers no benefit. February 2014 Subscriber Item.","headMystery201405Text":"Flame of Mind","headMystery201405Notes":"Burn away the procrastination! Confers no benefit. May 2014 Subscriber Item.","headMystery201406Text":"Crown of Tentacles","headMystery201406Notes":"The tentacles of this helm gather up magical energy from the water. Confers no benefit. June 2014 Subscriber Item.","headMystery201407Text":"Undersea Explorer Helm","headMystery201407Notes":"This helm makes it easy to explore underwater! It sort of makes you look like a googly-eyed fish, too. Very retro! Confers no benefit. July 2014 Subscriber Item.","headMystery201408Text":"Sun Crown","headMystery201408Notes":"This blazing crown gives its wearer great strength of will. Confers no benefit. August 2014 Subscriber Item.","headMystery201411Text":"Steel Helm of Sporting","headMystery201411Notes":"This is the traditional helmet worn in the beloved Habitican sport of Balance Ball, which consists of covering yourself with heavy protective gear and then committing to a healthy work-life balance..... WHILE PURSUED BY HIPPOGRIFFS. Confers no benefit. November 2014 Subscriber Item.","headMystery201412Text":"Penguin Hat","headMystery201412Notes":"Who's a penguin? Confers no benefit. December 2014 Subscriber Item.","headMystery201501Text":"Starry Helm","headMystery201501Notes":"The constellations flicker and swirl in this helm, guiding the wearer's thoughts towards focus. Confers no benefit. January 2015 Subscriber Item.","headMystery301404Text":"Fancy Top Hat","headMystery301404Notes":"A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.","headMystery301405Text":"Basic Top Hat","headMystery301405Notes":"A basic top hat, just begging to be paired with some fancy head accessories. Confers no benefit. May 3015 Subscriber Item.","offhand":"shield-hand item","shieldBase0Text":"No Shield-Hand Equipment","shieldBase0Notes":"No shield or second weapon.","shieldWarrior1Text":"Wooden Shield","shieldWarrior1Notes":"Round shield of thick wood. Increases Constitution by <%= con %>.","shieldWarrior2Text":"Buckler","shieldWarrior2Notes":"Light and sturdy, quick to bring to the defense. Increases Constitution by <%= con %>.","shieldWarrior3Text":"Reinforced Shield","shieldWarrior3Notes":"Made of wood but bolstered with metal bands. Increases Constitution by <%= con %>.","shieldWarrior4Text":"Red Shield","shieldWarrior4Notes":"Rebukes blows with a burst of flame. Increases Constitution by <%= con %>.","shieldWarrior5Text":"Golden Shield","shieldWarrior5Notes":"Shining badge of the vanguard. Increases Constitution by <%= con %>.","shieldHealer1Text":"Medic Buckler","shieldHealer1Notes":"Easy to disengage, freeing a hand for bandaging. Increases Constitution by <%= con %>.","shieldHealer2Text":"Kite Shield","shieldHealer2Notes":"Tapered shield with the symbol of healing. Increases Constitution by <%= con %>.","shieldHealer3Text":"Protector Shield","shieldHealer3Notes":"Traditional shield of defender knights. Increases Constitution by <%= con %>.","shieldHealer4Text":"Savior Shield","shieldHealer4Notes":"Stops blows aimed at nearby innocents as well as those aimed at you. Increases Constitution by <%= con %>.","shieldHealer5Text":"Royal Shield","shieldHealer5Notes":"Bestowed upon those most dedicated to the kingdom's defense. Increases Constitution by <%= con %>.","shieldSpecial0Text":"Tormented Skull","shieldSpecial0Notes":"Sees beyond the veil of death, and displays what it finds there for enemies to fear. Increases Perception by <%= per %>.","shieldSpecial1Text":"Crystal Shield","shieldSpecial1Notes":"Shatters arrows and deflects the words of naysayers. Increases all attributes by <%= attrs %>.","shieldSpecialGoldenknightText":"Mustaine's Milestone Mashing Morning Star","shieldSpecialGoldenknightNotes":"Meetings, monsters, malaise: managed! Mash! Increases Constitution and Perception by <%= attrs %> each.","shieldSpecialYetiText":"Yeti-Tamer Shield","shieldSpecialYetiNotes":"This shield reflects light from the snow. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.","shieldSpecialSnowflakeText":"Snowflake Shield","shieldSpecialSnowflakeNotes":"Every shield is unique. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.","shieldSpecialSpringRogueText":"Hook Claws","shieldSpecialSpringRogueNotes":"Great for scaling tall buildings, and also for shredding carpets. Increases Strength <%= str %>. Limited Edition 2014 Spring Gear.","shieldSpecialSpringWarriorText":"Egg Shield","shieldSpecialSpringWarriorNotes":"This shield never cracks, no matter how hard you hit it! Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.","shieldSpecialSpringHealerText":"Squeaky Ball of Ultimate Protection","shieldSpecialSpringHealerNotes":"Lets out an obnoxious, continuous squeak when bitten, driving enemies away. Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.","shieldSpecialSummerRogueText":"Pirate Cutlass","shieldSpecialSummerRogueNotes":"Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.","shieldSpecialSummerWarriorText":"Driftwood Shield","shieldSpecialSummerWarriorNotes":"This shield, made from the wood of wrecked ships, can deter even the stormiest Dailies. Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.","shieldSpecialSummerHealerText":"Shield of the Shallows","shieldSpecialSummerHealerNotes":"No one will dare to attack the coral reef when faced with this shiny shield! Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.","shieldSpecialFallRogueText":"Silver Stake","shieldSpecialFallRogueNotes":"Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.","shieldSpecialFallWarriorText":"Potent Potion of Science","shieldSpecialFallWarriorNotes":"Spills mysteriously on lab coats. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.","shieldSpecialFallHealerText":"Jeweled Shield","shieldSpecialFallHealerNotes":"This glittery shield was found in an ancient tomb. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.","shieldSpecialWinter2015RogueText":"Ice Spike","shieldSpecialWinter2015RogueNotes":"You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.","shieldSpecialWinter2015WarriorText":"Gumdrop Shield","shieldSpecialWinter2015WarriorNotes":"This seemingly-sugary shield is actually made of nutritious, gelatinous vegetables. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.","shieldSpecialWinter2015HealerText":"Soothing Shield","shieldSpecialWinter2015HealerNotes":"This shield deflects the freezing wind. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.","shieldSpecialSpring2015RogueText":"Exploding Squeak","shieldSpecialSpring2015RogueNotes":"Don't let the sound fool you - these explosives pack a punch. Increases Strength <%= str %>. Limited Edition 2015 Spring Gear.","shieldSpecialSpring2015WarriorText":"Dish Discus","shieldSpecialSpring2015WarriorNotes":"Hurl it at your enemies.... or just hold it, because it will fill up with yummy kibble at dinnertime. Increases Constitution by <%= con %>. Limited Edition 2015 Spring Gear.","shieldSpecialSpring2015HealerText":"Patterned Pillow","shieldSpecialSpring2015HealerNotes":"You can rest your head on this soft pillow, or you can wrestle it with your fearsome claws. Rawr! Increases Constitution by <%= con %>. Limited Edition 2015 Spring Gear.","shieldMystery301405Text":"Clock Shield","shieldMystery301405Notes":"Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.","backBase0Text":"No Back Accessory","backBase0Notes":"No Back Accessory.","backMystery201402Text":"Golden Wings","backMystery201402Notes":"These shining wings have feathers that glitter in the sun! Confers no benefit. February 2014 Subscriber Item.","backMystery201404Text":"Twilight Butterfly Wings","backMystery201404Notes":"Be a butterfly and flutter by! Confers no benefit. April 2014 Subscriber Item.","backMystery201410Text":"Goblin Wings","backMystery201410Notes":"Swoop through the night on these strong wings. Confers no benefit. October 2014 Subscriber Item.","backMystery201504Text":"Busy Bee Wings","backMystery201504Notes":"Buzz buzz buzz! Flit from task to task. Confers no benefit. April 2015 Subscriber Item.","backSpecialWonderconRedText":"Mighty Cape","backSpecialWonderconRedNotes":"Swishes with strength and beauty. Confers no benefit. Special Edition Convention Item.","backSpecialWonderconBlackText":"Sneaky Cape","backSpecialWonderconBlackNotes":"Spun of shadows and whispers. Confers no benefit. Special Edition Convention Item.","bodyBase0Text":"No Body Accessory","bodyBase0Notes":"No Body Accessory.","bodySpecialWonderconRedText":"Ruby Collar","bodySpecialWonderconRedNotes":"An attractive ruby collar! Confers no benefit. Special Edition Convention Item.","bodySpecialWonderconGoldText":"Golden Collar","bodySpecialWonderconGoldNotes":"An attractive gold collar! Confers no benefit. Special Edition Convention Item.","bodySpecialWonderconBlackText":"Ebony Collar","bodySpecialWonderconBlackNotes":"An attractive ebony collar! Confers no benefit. Special Edition Convention Item.","bodySpecialSummerMageText":"Shining Capelet","bodySpecialSummerMageNotes":"Neither salt water nor fresh water can tarnish this metallic capelet. Confers no benefit. Limited Edition 2014 Summer Gear.","bodySpecialSummerHealerText":"Coral Collar","bodySpecialSummerHealerNotes":"A stylish collar of live coral! Confers no benefit. Limited Edition 2014 Summer Gear.","headAccessory":"head accessory","headAccessoryBase0Text":"No Head Accessory","headAccessoryBase0Notes":"No Head Accessory.","headAccessorySpecialSpringRogueText":"Purple Cat Ears","headAccessorySpecialSpringRogueNotes":"These feline ears twitch to detect incoming threats. Confers no benefit. Limited Edition 2014 Spring Gear.","headAccessorySpecialSpringWarriorText":"Green Bunny Ears","headAccessorySpecialSpringWarriorNotes":"Bunny ears that keenly detect every crunch of a carrot. Confers no benefit. Limited Edition 2014 Spring Gear.","headAccessorySpecialSpringMageText":"Blue Mouse Ears","headAccessorySpecialSpringMageNotes":"These round mouse ears are silky-soft. Confers no benefit. Limited Edition 2014 Spring Gear.","headAccessorySpecialSpringHealerText":"Yellow Dog Ears","headAccessorySpecialSpringHealerNotes":"Floppy but cute. Wanna play? Confers no benefit. Limited Edition 2014 Spring Gear.","headAccessorySpecialSpring2015RogueText":"Yellow Mouse Ears","headAccessorySpecialSpring2015RogueNotes":"These ears steel themselves against the sound of explosions. Confers no benefit. Limited Edition 2015 Spring Gear.","headAccessorySpecialSpring2015WarriorText":"Purple Dog Ears","headAccessorySpecialSpring2015WarriorNotes":"They are purple. They are dog ears. Do not waste your time with further foolishness. Confers no benefit. Limited Edition 2015 Spring Gear.","headAccessorySpecialSpring2015MageText":"Blue Bunny Ears","headAccessorySpecialSpring2015MageNotes":"These ears listen keenly, in case somewhere a magician is revealing secrets. Confers no benefit. Limited Edition 2015 Spring Gear.","headAccessorySpecialSpring2015HealerText":"Green Kitty Ears","headAccessorySpecialSpring2015HealerNotes":"These cute kitty ears will make others green with envy. Confers no benefit. Limited Edition 2015 Spring Gear.","headAccessoryMystery201403Text":"Forest Walker Antlers","headAccessoryMystery201403Notes":"These antlers shimmer with moss and lichen. Confers no benefit. March 2014 Subscriber Item.","headAccessoryMystery201404Text":"Twilight Butterfly Antennae","headAccessoryMystery201404Notes":"These antennae help the wearer sense dangerous distractions! Confers no benefit. April 2014 Subscriber Item.","headAccessoryMystery201409Text":"Autumn Antlers","headAccessoryMystery201409Notes":"These powerful antlers change colors with the leaves. Confers no benefit. September 2014 Subscriber Item.","headAccessoryMystery201502Text":"Wings of Thought","headAccessoryMystery201502Notes":"Let your imagination take flight! Confers no benefit. February 2015 Subscriber Item.","headAccessoryMystery301405Text":"Headwear Goggles","headAccessoryMystery301405Notes":"\"Goggles are for your eyes,\" they said. \"Nobody wants goggles that you can only wear on your head,\" they said. Hah! You sure showed them! Confers no benefit. August 3015 Subscriber Item.","eyewearBase0Text":"No Eyewear","eyewearBase0Notes":"No Eyewear.","eyewearSpecialSummerRogueText":"Roguish Eyepatch","eyewearSpecialSummerRogueNotes":"It doesn't take a scallywag to see how stylish this is! Confers no benefit. Limited Edition 2014 Summer Gear.","eyewearSpecialSummerWarriorText":"Dashing Eyepatch","eyewearSpecialSummerWarriorNotes":"It doesn't take a rapscallion to see how stylish this is! Confers no benefit. Limited Edition 2014 Summer Gear.","eyewearSpecialWonderconRedText":"Mighty Mask","eyewearSpecialWonderconRedNotes":"What a powerful face accessory! Confers no benefit. Special Edition Convention Item.","eyewearSpecialWonderconBlackText":"Sneaky Mask","eyewearSpecialWonderconBlackNotes":"Your motives are definitely legitimate. Confers no benefit. Special Edition Convention Item.","eyewearMystery201503Text":"Aquamarine Eyewear","eyewearMystery201503Notes":"Don't get poked in the eye by these shimmering gems! Confers no benefit. March 2015 Subscriber Item.","eyewearMystery301404Text":"Eyewear Goggles","eyewearMystery301404Notes":"No eyewear could be fancier than a pair of goggles - except, perhaps, for a monocle. Confers no benefit. April 3015 Subscriber Item.","eyewearMystery301405Text":"Monocle","eyewearMystery301405Notes":"No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item.","languageName":"English","stringNotFound":"String '<%= string %>' not found.","titleIndex":"HabitRPG | Your Life The Role Playing Game","habitica":"Habitica","expandToolbar":"Expand Toolbar","collapseToolbar":"Collapse Toolbar","formattingMarkdown":"Markdown formatting allowed","achievements":"Achievements","modalAchievement":"Achievement!","special":"Special","site":"Site","help":"Help","user":"User","market":"Market","subscriberItem":"Mystery Item","newSubscriberItem":"New Mystery Item","subscriberItemText":"Each month, subscribers will receive a mystery item. This is usually released about one week before the end of the month. See the wiki's 'Mystery Item' page for the exact date.","none":"None","or":"Or","and":"and","loginSuccess":"Login successful!","youSure":"Are you sure?","submit":"Submit","close":"Close","saveAndClose":"Save & Close","cancel":"Cancel","ok":"Ok","add":"Add","undo":"Undo","continue":"Continue","accept":"Accept","reject":"Reject","neverMind":"Never mind","buyMoreGems":"Buy More Gems","notEnoughGems":"Not enough Gems","alreadyHave":"Whoops! You already have this item. No need to buy it again!","delete":"Delete","gemsPopoverTitle":"Gems","gems":"Gems","gemButton":"You have <%= number %> Gems.","moreInfo":"More Info","gemsWhatFor":"Purchased using real money. Used for buying special items and services (eggs, hatching potions, Fortify, etc.). You'll need to unlock those features before being able to use Gems.","veteran":"Veteran","veteranText":"Has weathered Habit The Grey (our pre Angular website), and has gained many battle-scars from its bugs.","originalUser":"Original User!","originalUserText":"One of the very original early adopters. Talk about alpha tester!","habitBirthday":"HabitRPG Birthday Bash","habitBirthdayText":"Celebrated the HabitRPG Birthday Bash!","habitBirthdayPluralText":"Celebrated <%= number %> HabitRPG Birthday Bashes!","achievementDilatory":"Savior of Dilatory","achievementDilatoryText":"Helped defeat the Dread Drag'on of Dilatory during the 2014 Summer Splash Event!","costumeContest":"2014 Costume Contest","costumeContestText":"Participated in the 2014 Halloween Costume Contest. See some of the entries at blog.habitrpg.com/tagged/cosplay!","memberSince":"- Member since","lastLoggedIn":"- Last logged in","notPorted":"This feature is not yet ported from the original site.","buyThis":"Buy this <%= text %> with <%= price %> of your <%= gems %> Gems?","untilNoFace":"Until we add Facebook, use your UUID and API Token to log in (found at https://habitrpg.com > Options > Settings).","noReachServer":"Server not currently reachable, try again later","errorUpCase":"ERROR:","newPassSent":"New password sent.","serverUnreach":"Server currently unreachable.","seeConsole":"If the error persists, please report it at Help > Report a Bug. If you're familiar with your browser's console, please include any error messages.","error":"Error","menu":"Menu","notifications":"Notifications","noNotifications":"You have no new messages.","clear":"Clear","endTour":"End Tour","audioTheme":"Audio Theme","audioTheme_off":"Off","audioTheme_danielTheBard":"Daniel The Bard","audioTheme_wattsTheme":"Watts' Theme","askQuestion":"Ask a Question","reportBug":"Report a Bug","contributeToHRPG":"Contribute to HabitRPG","overview":"Overview for New Users","January":"January","February":"February","March":"March","April":"April","May":"May","June":"June","July":"July","August":"August","September":"September","October":"October","November":"November","December":"December","dateFormat":"Date Format","achievementStressbeast":"Savior of Stoïkalm","achievementStressbeastText":"Helped defeat the Abominable Stressbeast during the 2015 Winter Wonderland Event!","tavern":"Tavern","innCheckOut":"Check Out of Inn","innCheckIn":"Rest in the Inn","innText":"How's your stay in the Inn, <%= name %>? To protect you, your daily list is frozen. Your checkmarks won't be processed or cleared until tomorrow (the day after you check out). Be careful, if your party's in a Boss Battle, their misses will hurt you! Also, you won't hurt the boss. Ready to leave? Check out.","lfgPosts":"Looking for Group (Party Wanted) Posts","tutorial":"Tutorial","glossary":"Glossary","wiki":"Wiki","reportAP":"Report a Problem","requestAF":"Request a Feature","community":"Community Forum","dataTool":"Data Display Tool","resources":"Resources","tavernTalk":"Tavern Talk","tavernAlert1":"Note: if you're reporting a bug, the developers won't see it here. Please","tavernAlert2":"use Github instead","moderatorIntro1":"Tavern and guild moderators are: ","communityGuidelines":"Community Guidelines","communityGuidelinesRead1":"Please read our","communityGuidelinesRead2":"before chatting.","party":"Party","createAParty":"Create A Party","updatedParty":"Party settings updated.","noPartyText":"You are either not in a party or your party is taking a while to load. You can either create one and invite friends, or if you want to join an existing party, have them enter your Unique User ID below and then come back here to look for the invitation:","LFG":"To advertise your new party or find one to join, go to the <%= linkStart %>Party Wanted (Looking for Group)<%= linkEnd %> Guild.","create":"Create","userId":"User ID","invite":"Invite","leave":"Leave","invitedTo":"Invited to <%= name %>","newMsg":"New message in \"<%= name %>\"","chat":"Chat","sendChat":"Send Chat","toolTipMsg":"Fetch Recent Messages","guildBankPop1":"Guild Bank","guildBankPop2":"Gems which your guild leader can use for challenge prizes.","guildGems":"Guild Gems","editGroup":"Edit Group","newGroupName":"<%= groupType %> Name","groupName":"Group Name","groupDescr":"Description shown in public Guilds list (Markdown OK)","logoUrl":"Logo URL","assignLeader":"Assign Group Leader","members":"Member(s)","partyList":"Order for party members in header (reload browser after changing order)","banTip":"Boot Member","moreMembers":"more members","invited":"Invited","leaderMsg":"Message from group leader (Markdown OK)","name":"Name","description":"Description","public":"Public","inviteOnly":"Invite Only","gemCost":"The Gem cost promotes high quality Guilds, and is transferred into your Guild's bank for use as prizes in Guild Challenges!","search":"Search","publicGuilds":"Public Guilds","createGuild":"Create Guild","guild":"Guild","guilds":"Guilds","sureKick":"Do you really want to remove this member from the party/guild?","optionalMessage":"Optional message","yesRemove":"Yes, remove them","foreverAlone":"Can't like your own message. Don't be that person.","sortLevel":"Sort by level","sortRandom":"Sort randomly","sortPets":"Sort by number of pets","sortJoined":"Sort by date joined the party","sortName":"Sort by avatar name","sortBackgrounds":"Sort by background","sortHabitrpgJoined":"Sort by HabitRPG date joined","sortHabitrpgLastLoggedIn":"Sort by last time user logged in","ascendingSort":"Sort Ascending","descendingSort":"Sort Descending","confirmGuild":"Create Guild for 4 Gems?","leaveGroupCha":"Leave Guild challenges and...","confirm":"Confirm","leaveGroup":"Leave Guild?","leavePartyCha":"Leave party challenges and...","leaveParty":"Leave party?","sendPM":"Send private message","send":"Send","messageSentAlert":"Message sent","pmHeading":"Private message to <%= name %>","clearAll":"Delete All Messages","confirmDeleteAllMessages":"Are you sure you want to delete all messages in your inbox? Other users will still see messages you have sent to them.","optOutPopover":"Don't like private messages? Click to completely opt out","block":"Block","unblock":"Un-block","pm-reply":"Send a reply","inbox":"Inbox","abuseFlag":"Report violation of Community Guidelines","abuseFlagModalHeading":"Report <%= name %> for violation?","abuseFlagModalBody":"Are you sure you want to report this post? You should ONLY report a post that violates the <%= firstLinkStart %>Community Guidelines<%= linkEnd %> and/or <%= secondLinkStart %>Terms of Service<%= linkEnd %>. Inappropriately reporting a post is a violation of the Community Guidelines and may give you an infraction.","abuseFlagModalButton":"Report","abuseReported":"Thank you for reporting this violation. The moderators have been notified.","abuseAlreadyReported":"You have already reported this message.","needsText":"Please type a message.","needsTextPlaceholder":"Type your message here.","copyMessageAsToDo":"Copy message as To-Do","messageAddedAsToDo":"Message copied as To-Do.","messageWroteIn":"<%= user %> wrote in <%= group %>","msgPreviewHeading":"Message Preview","limitedEdition":"Limited Edition","seasonalEdition":"Seasonal Edition","winterColors":"Winter Colors","annoyingFriends":"Annoying Friends","annoyingFriendsText":"Got snowballed <%= snowballs %> times by party members.","alarmingFriends":"Alarming Friends","alarmingFriendsText":"Got spooked <%= spookDust %> times by party members.","agriculturalFriends":"Agricultural Friends","agriculturalFriendsText":"Got transformed into a flower <%= seeds %> times by party members.","valentineCard":"Valentine's Day Card","valentineCardNotes":"Send a Valentine's Day card to a party member.","valentine0":"\"Roses are red<%= lineBreak %>My Dailies are blue<%= lineBreak %>I'm happy that I'm<%= lineBreak %>In a Party with you!\"","valentine1":"\"Roses are red<%= lineBreak %>Violets are nice<%= lineBreak %>Let's get together<%= lineBreak %>And fight against Vice!\"","valentine2":"\"Roses are red<%= lineBreak %>This poem style is old<%= lineBreak %>I hope that you like this<%= lineBreak %>'Cause it cost ten Gold.\"","valentine3":"\"Roses are red<%= lineBreak %>Ice Drakes are blue<%= lineBreak %>No treasure is better<%= lineBreak %>Than time spent with you!\"","adoringFriends":"Adoring Friends","adoringFriendsText":"Aww, you and your friend must really care about each other! Sent or received <%= cards %> Valentine's Day cards.","polarBear":"Polar Bear","turkey":"Turkey","polarBearPup":"Polar Bear Cub","jackolantern":"Jack-O-Lantern","seasonalShop":"Seasonal Shop","seasonalShopClosedTitle":"<%= linkStart %>Siena Leslie<%= linkEnd %>","seasonalShopTitle":"<%= linkStart %>Seasonal Sorceress<%= linkEnd %>","seasonalShopClosedText":"The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next <%= linkStart %>Grand Gala<%= linkEnd %>!","seasonalShopText":"Welcome to the Seasonal Shop!! We're stocking springtime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Spring Fling event each year, but we're only open until April 30th, so be sure to stock up now, or you'll have to wait a year to buy these items again!","seasonalShopRebirth":"If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column after you unlock the Item Shop. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.","candycaneSet":"Candy Cane (Mage)","skiSet":"Ski-sassin (Rogue)","snowflakeSet":"Snowflake (Healer)","yetiSet":"Yeti Tamer (Warrior)","nyeCard":"New Year's Card","nyeCardNotes":"Send a New Year's card to a party member.","seasonalItems":"Seasonal Items","auldAcquaintance":"Auld Acquaintance","auldAcquaintanceText":"Happy New Year! Sent or received <%= cards %> New Year's cards.","newYear0":"Happy New Year! May you slay many a bad Habit.","newYear1":"Happy New Year! May you reap many Rewards.","newYear2":"Happy New Year! May you earn many a Perfect Day.","newYear3":"Happy New Year! May your To-Do list stay short and sweet.","newYear4":"Happy New Year! May you not get attacked by a raging Hippogriff.","holidayCard":"Received a holiday card!","mightyBunnySet":"Mighty Bunny (Warrior)","magicMouseSet":"Magic Mouse (Mage)","lovingPupSet":"Loving Pup (Healer)","stealthyKittySet":"Stealthy Kitty (Rogue)","messageLostItem":"Your <%= itemText %> broke.","messageTaskNotFound":"Task not found.","messageTagNotFound":"Tag not found.","messagePetNotFound":":pet not found in user.items.pets","messageFoodNotFound":":food not found in user.items.food","messageCannotFeedPet":"Can't feed this pet.","messageAlreadyMount":"You already have that mount. Try feeding another pet.","messageEvolve":"You have tamed <%= egg %>, let's go for a ride!","messageLikesFood":"<%= egg %> really likes the <%= foodText %>!","messageDontEnjoyFood":"<%= egg %> eats the <%= foodText %> but doesn't seem to enjoy it.","messageBought":"Bought <%= itemText %>","messageEquipped":" <%= itemText %> equipped.","messageUnEquipped":"<%= itemText %> un-equipped.","messageMissingEggPotion":"You're missing either that egg or that potion","messageAlreadyPet":"You already have that pet. Try hatching a different combination!","messageHatched":"Your egg hatched! Visit your stable to equip your pet.","messageNotEnoughGold":"Not Enough Gold","messageTwoHandled":"<%= gearText %> is two handed","messageDropFood":"You've found <%= dropArticle %><%= dropText %>! <%= dropNotes %>","messageDropEgg":"You've found a <%= dropText %> Egg! <%= dropNotes %>","messageDropPotion":"You've found a <%= dropText %> Hatching Potion! <%= dropNotes %>","messageFoundQuest":"You've found the quest \"<%= questText %>\"!","npc":"NPC","mattBoch":"Matt Boch","mattShall":"Shall I bring you your steed, <%= name %>? Click a mount to saddle up.","mattBochText1":"Welcome to the Stable! I'm Matt, the beast master. Choose a pet here to venture at your side. Feed them and they'll grow into powerful steeds.","daniel":"Daniel","danielText":"Welcome to the Tavern! Stay a while and meet the locals. If you need to rest (vacation? illness?), I'll set you up at the inn. While checked-in, your Dailies are frozen as-is (checked/unchecked) until the day after check-out. You will not suffer for missing them at the day's end.","danielText2":"Be warned: If you are participating in a boss quest, the boss will still damage you for your party mates' missed Dailies!","alexander":"Alexander the Merchant","welcomeMarket":"Welcome to the Market! Buy hard-to-find eggs and potions! Sell your extras! Commission useful services! Come see what we have to offer.","sellForGold":"Sell <%= item %> for <%= gold %> Gold","buyGems":"Buy Gems","justin":"Justin","USD":"USD","newStuff":"New Stuff","cool":"Tell Me Later","dismissAlert":"Dismiss This Alert","donateText1":"Adds 20 Gems to your account. Gems are used to buy special in-game items, such as shirts and hairstyles.","donateText2":"Help support HabitRPG","donateText3":"As an open source project, it can use all the help we can get!","donationDesc":"20 Gems, Donation to HabitRPG","payWithCard":"Pay with Card","payNote":"Note: PayPal sometimes takes a long time to clear. We recommend paying with card.","card":"Card","paymentMethods":"Payment Methods:","classGear":"Class Gear","classGearText":"First: don't panic! Your old gear is in your inventory, and you're now wearing your apprentice <%= klass %> equipment. Wearing your class's gear grants you a 50% bonus to stats. However, feel free to switch back to your old gear.","classStats":"These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to particular stat. Hover over each stat for more information.","autoAllocate":"Auto Allocate","autoAllocateText":"If 'automatic allocation' is checked, your avatar gains stats automatically based on your tasks' attributes, which you can find in TASK > Edit > Advanced > Attributes. Eg, if you hit the gym often, and your 'Gym' Daily is set to 'Physical', you'll gain Strength automatically.","spells":"Spells","spellsText":"You can now unlock class-specific spells. You'll see your first at level 11. Your mana replenishes 10 points per day, plus 1 point per completed ","toDo":"To-Do","moreClass":"For more information on the class-system, see","tourWelcome":"Welcome to Habitica! This is your To-Do list. Check off a task to proceed!","tourExp":"Great job! Checking off a task gives you Experience and Gold!","tourDailies":"This column is for Daily tasks. To proceed, enter a task you should do every day! Sample Dailies: Make Bed, Floss, Check Work Email","tourCron":"Splendid! Your Dailies will reset every day.","tourHP":"Watch out! If you don't complete a Daily by midnight, it will hurt you!","tourHabits":"This column is for good and bad Habits that you do many times a day! To proceed, click the pencil to edit the names, then click the checkmark to save.","tourStats":"Good Habits add Experience and Gold! Bad Habits remove health.","tourGP":"To proceed, buy the Training Sword with the gold you just earned!","tourAvatar":"Now your avatar has the Training Sword. To proceed, click on your avatar to customize it!","tourScrollDown":"Be sure to scroll all the way down to see all the options! Click on your avatar again to return to the tasks page.","tourMuchMore":"When you're done with tasks, you can form a Party with friends, chat in the shared-interest Guilds, join Challenges, and more!","tourStatsPage":"This is your Stats page! Earn achievements by completing the listed tasks.","tourTavernPage":"Welcome to the Tavern, an all-ages chatroom! You can freeze your account in case of illness or travel by clicking \"Rest in the Inn.\" Come say hi!","tourPartyPage":"Your Party will help you stay accountable. Invite friends to unlock a Quest Scroll!","tourGuildsPage":"Guilds are social groups with common themes. Search for the subjects that interest you! We recommend the Newbies Guild.","tourChallengesPage":"Joining a Challenge will add tasks to your account. Compete against other users to win gem prizes!","tourMarketPage":"Starting at Level 4, eggs and hatching potions drop randomly when you complete tasks. They appear here - use them to hatch pets! You can also buy items from the Market.","pets":"Pets","petsFound":"Pets Found","rarePets":"Rare Pets","questPets":"Quest Pets","mounts":"Mounts","mountsTamed":"Mounts Tamed","questMounts":"Quest Mounts","rareMounts":"Rare Mounts","etherealLion":"Ethereal Lion","veteranWolf":"Veteran Wolf","cerberusPup":"Cerberus Pup","hydra":"Hydra","mantisShrimp":"Mantis Shrimp","mammoth":"Woolly Mammoth","rarePetPop1":"Click the gold paw to learn more about how you can obtain this rare pet through contributing to HabitRPG!","rarePetPop2":"How to Get this Pet!","potion":"<%= potionType %> Potion","egg":"<%= eggType %> Egg","eggs":"Eggs","eggSingular":"egg","noEggs":"You don't have any eggs.","hatchingPotions":"Hatching Potions","hatchingPotion":"hatching potion","noHatchingPotions":"You don't have any hatching potions.","inventoryText":"Click an egg to see usable potions highlighted in green and then click one of the highlighted potions to hatch your pet. If no potions are highlighted, click that egg again to deselect it, and instead click a potion first to have the usable eggs highlighted. You can also sell unwanted drops to Alexander the Merchant.","food":"Food and Saddles","noFood":"You don't have any food or saddles.","dropsExplanation":"Get these items faster with gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.","beastMasterProgress":"Beast Master Progress","beastAchievement":"You have earned the \"Beast Master\" Achievement for collecting all the pets!","beastMasterName":"Beast Master","beastMasterText":"Has found all 90 pets (insanely difficult, congratulate this user!)","beastMasterText2":" and has released their pets a total of <%= count %> times","mountMasterProgress":"Mount Master Progress","mountAchievement":"You have earned the \"Mount Master\" achievement for taming all the mounts!","mountMasterName":"Mount Master","mountMasterText":"Has tamed all 90 mounts (even more difficult, congratulate this user!)","mountMasterText2":" and has released all 90 of their mounts a total of <%= count %> times","beastMountMasterName":"Beast Master and Mount Master","triadBingoName":"Triad Bingo","triadBingoText":"Has found all 90 pets, all 90 mounts, and found all 90 pets AGAIN (HOW DID YOU DO THAT!)","triadBingoText2":" and has released a full stable a total of <%= count %> times","triadBingoAchievement":"You have earned the \"Triad Bingo\" achievement for finding all the pets, taming all the mounts, and finding all the pets again!","dropsEnabled":"Drops Enabled!","itemDrop":"An item has dropped!","firstDrop":"You've unlocked the Drop System! Now when you complete tasks, you have a small chance of finding an item, including eggs, potions, and food! You just found a <%= eggText %> Egg! <%= eggNotes %>","useGems":"If you've got your eye on a pet, but can't wait any longer for it to drop, use Gems in Inventory > Market to buy one!","hatchAPot":"Hatch a <%= potion %> <%= egg %>?","feedPet":"Feed <%= article %><%= text %> to your <%= name %>?","useSaddle":"Saddle <%= pet %>?","petName":"<%= potion %> <%= egg %>","mountName":"<%= potion %> <%= mount %>","petKeyName":"Key to the Kennels","petKeyPop":"Let your pets roam free, release them to start their own adventure, and give yourself the thrill of Beast Master once more!","petKeyBegin":"Key to the Kennels: Experience <%= title %> Once More!","petKeyInfo":"Miss the thrill of collecting pets? Now you can let them go, and have those drops be meaningful again!","petKeyInfo2":"Use the Key to the Kennels to reset your non-quest collectible pets and/or mounts to zero. (Quest-only and Rare pets and mounts are not affected.)","petKeyInfo3":"There are three Keys to the Kennels: Release Pets Only (4 Gems), Release Mounts Only (4 Gems), or Release Both Pets and Mounts (6 Gems). Using a Key lets you stack the Beast Master and Mount Master achievements. The Triad Bingo achievement will only stack if you use the \"Release Both Pets and Mounts\" key and have collected all 90 pets a second time. Show the world just how much of collection master you are! But choose wisely, because once you use a Key and open the kennel or stable doors, you won't be able to get them back without collecting them all again...","petKeyInfo4":"There are three Keys to the Kennels: Release Pets Only (4 Gems), Release Mounts Only (4 Gems), or Release Both Pets and Mounts. Using a Key lets you stack the Beast Master and Mount Master achievements. The Triad Bingo achievement will only stack if you use the \"Release Both Pets and Mounts\" key and have collected all 90 pets a second time. Show the world just how much of collection master you are! But choose wisely, because once you use a Key and open the kennel or stable doors, you won't be able to get them back without collecting them all again...","petKeyPets":"Release My Pets","petKeyMounts":"Release My Mounts","petKeyBoth":"Release Both","petKeyNeverMind":"Not Yet","gemsEach":"gems each","quests":"Quests","quest":"quest","completed":"Completed!","youReceived":"You've Received","questSend":"Clicking \"Invite\" will send an invitation to your party members. When all members have accepted or denied, the quest begins. See status under Options > Social > Party.","inviteParty":"Invite Party","questInvitation":"Quest Invitation: ","askLater":"Ask Later","buyQuest":"Buy Quest","accepted":"Accepted","rejected":"Rejected","pending":"Pending","questStart":"Once all members have either accepted or rejected, the quest begins. Only those that clicked \"accept\" will be able to participate in the quest and receive the drops. If members are pending too long (inactive?), the quest owner can start the quest without them by clicking \"Begin\". The quest owner can also cancel the quest and regain the quest scroll by clicking \"Cancel\".","begin":"Begin","bossHP":"Boss Health","bossStrength":"Boss Strength","collect":"Collect","collected":"Collected","bossDmg1":"To hurt a boss, complete your Dailies and To-Dos. Higher task damage means higher boss damage (completing reds, Mage spells, Warrior attacks, etc). The boss will deal damage to every quest participant for every Daily you've missed (multiplied by the boss's Strength) in addition to your regular damage, so keep your party healthy by completing your Dailies! All damage to and from a boss is tallied on cron (your day roll-over).","bossDmg2":"Only participants will fight the boss and share in the quest loot.","tavernBossInfo":"To hurt a world boss, complete your Dailies and To-Dos. Higher task damage means higher boss damage (completing reds, Mage spells, Warrior attacks, etc). For each Daily you've missed (multiplied by the boss's Strength), the boss's Rage will increase. Once his Rage reaches max, something bad will happen - so complete your Dailies! All damage to and from a boss is tallied on cron (your day roll-over).","bossColl1":"To collect items, do your positive tasks. Quest items drop just like normal items; however, you won't see the drops until the next day, then everything you've found will be tallied up and contributed to the pile.","bossColl2":"Only participants can collect items and share in the quest loot.","abort":"Abort","questOwner":"Quest Owner","questOwnerNotInPendingQuest":"The quest owner has left the quest and can no longer begin it. It is recommended that you cancel it now. The quest owner will retain possession of the quest scroll.","questOwnerNotInRunningQuest":"The quest owner has left the quest. You can abort the quest if you need to. You can also allow it to keep running and all remaining participants will receive the quest rewards when the quest finishes.","questOwnerNotInPendingQuestParty":"The quest owner has left the party and can no longer begin the quest. It is recommended that you cancel it now. The quest scroll will be returned to the quest owner.","questOwnerNotInRunningQuestParty":"The quest owner has left the party. You can abort the quest if you need to but you can also leave it running and all remaining participants will receive the quest rewards when the quest finishes.","questParticipants":"Participants","scrolls":"Quest Scrolls","noScrolls":"You don't have any quest scrolls.","scrollsText1":"Quests require parties. If you want to quest solo,","scrollsText2":"create an empty party","scrollsPre":"You need to complete the previous quest to start this one!","completedQuests":"Completed the following quests","mustComplete":"You must first complete <%= quest %>.","mustLevel":"You must be level <%= level %>.","mustLvlQuest":"You must be level <%= level %> to buy this quest!","sureCancel":"Are you sure you want to cancel this quest? All invitation acceptances will be lost. The quest owner will retain possession of the quest scroll.","sureAbort":"Are you sure you want to abort this mission? It will abort it for everyone in your party and all progress will be lost. The quest scroll will be returned to the quest owner.","doubleSureAbort":"Are you double sure? Make sure they won't hate you forever!","questWarning":"If new players join the party before the quest starts, they will also receive an invitation. However once the quest has started, no new party members can join the quest.","bossRageTitle":"Rage","bossRageDescription":"When this bar fills, the boss will unleash a special attack!","questEvilSantaText":"Trapper Santa","questEvilSantaNotes":"You hear bemoaned roars deep in the icefields. You follow the roars and growls - punctuated by another voice's cackling - to a clearing in the woods where you see a fully-grown polar bear. She's caged and shackled, roaring for life. Dancing atop the cage is a malicious little imp wearing castaway Christmas costumes. Vanquish Trapper Santa, and save the beast!","questEvilSantaCompletion":"Trapper Santa squeals in anger, and bounces off into the night. A grateful she-bear, through roars and growls, tries to tell you something. You take her back to the stables, where Matt Boch the whisperer listens to her tale with a gasp of horror. She has a cub! He ran off into the icefields when mama bear was captured. Help her find her baby!","questEvilSantaBoss":"Trapper Santa","questEvilSantaDropBearCubPolarMount":"Polar Bear (Mount)","questEvilSanta2Text":"Find The Cub","questEvilSanta2Notes":"Mama bear's cub had run off into the icefields when she was captured by the trapper. At the edge of the woods, she sniffs the air. You hear twig-snaps and snow crunch through the crystaline sound of the forest. Paw prints! You both start racing to follow the trail. Find all the prints and broken twigs, and retrieve her cub!","questEvilSanta2Completion":"You've found the cub! Mama and baby bear couldn't be more grateful. As a token, they've decided to keep you company till the end of days.","questEvilSanta2CollectTracks":"Tracks","questEvilSanta2CollectBranches":"Broken Twigs","questEvilSanta2DropBearCubPolarPet":"Polar Bear (Pet)","questGryphonText":"The Fiery Gryphon","questGryphonNotes":"The grand beast master, baconsaur, has come to your party seeking help. \"Please, adventurers, you must help me! My prized gryphon has broken free and is terrorizing Habit City! If you can stop her, I could reward you with some of her eggs!\"","questGryphonCompletion":"Defeated, the mighty beast ashamedly slinks back to its master. \"My word! Well done, adventurers!\" baconsaur exclaims, \"Please, have some of the gryphon's eggs. I am sure you will raise these young ones well!\"","questGryphonBoss":"Fiery Gryphon","questGryphonDropGryphonEgg":"Gryphon (Egg)","questGryphonUnlockText":"Unlocks purchasable gryphon eggs in the Market","questHedgehogText":"The Hedgebeast","questHedgehogNotes":"Hedgehogs are a funny group of animals. They are some of the most affectionate pets a Habiteer could own. But rumor has it, if you feed them milk after midnight, they grow quite irritable. And fifty times their size. And Inventrix did just that. Oops.","questHedgehogCompletion":"Your party successfully calmed down the hedgehog! After shrinking down to a normal size, she hobbles away to her eggs. She returns squeaking and nudging some of her eggs along towards your party. Hopefully, these hedgehogs like milk better!","questHedgehogBoss":"Hedgebeast","questHedgehogDropHedgehogEgg":"Hedgehog (Egg)","questHedgehogUnlockText":"Unlocks purchasable hedgehog eggs in the Market","questGhostStagText":"The Spirit of Spring","questGhostStagNotes":"Ahh, Spring. The time of year when color once again begins to fill the landscape. Gone are the cold, snowy mounds of winter. Where frost once stood, vibrant plant life takes its place. Luscious green leaves fill in the trees, grass returns to its former vivid hue, a rainbow of flowers rise along the plains, and a white mystical fog covers the land! ... Wait. Mystical fog? \"Oh no,\" Inventrix says apprehensively, \"It would appear that some kind of spirit is the cause of this fog. Oh, and it is charging right at you.\"","questGhostStagCompletion":"The spirit, seemingly unwounded, lowers its nose to the ground. A calming voice envelops your party. \"I apologize for my behavior. I have only just awoken from my slumber, and it would appear my wits have not completely returned to me. Please take these as a token of my apology.\" A cluster of eggs materialize on the grass before the spirit. Without another word, the spirit runs off into the forest with flowers falling in his wake.","questGhostStagBoss":"Ghost Stag","questGhostStagDropDeerEgg":"Deer (Egg)","questGhostStagUnlockText":"Unlocks purchasable deer eggs in the Market","questRatText":"The Rat King","questRatNotes":"Garbage! Massive piles of unchecked Dailies are lying all across Habitica. The problem has become so serious that hordes of rats are now seen everywhere. You notice @Pandah petting one of the beasts lovingly. She explains that rats are gentle creatures that feed on unchecked Dailies. The real problem is that the Dailies have fallen into the sewer, creating a dangerous pit that must be cleared. As you descend into the sewers, a massive rat, with blood red eyes and mangled yellow teeth, attacks you, defending its horde. Will you cower in fear or face the fabled Rat King?","questRatCompletion":"Your final strike saps the gargantuan rat's strength, his eyes fading to a dull grey. The beast splits into many tiny rats, which scurry off in fright. You notice @Pandah standing behind you, looking at the once mighty creature. She explains that the citizens of Habitica have been inspired by your courage and are quickly completing all their unchecked Dailies. She warns you that we must be vigilant, for should we let down our guard, the Rat King will return. As payment, @Pandah offers you several rat eggs. Noticing your uneasy expression, she smiles, \"They make wonderful pets.\"","questRatBoss":"Rat King","questRatDropRatEgg":"Rat (Egg)","questRatUnlockText":"Unlocks purchasable rat eggs in the Market","questOctopusText":"The Call of Octothulu","questOctopusNotes":"@Urse, a wild-eyed young scribe, has asked for your help exploring a mysterious cave by the sea shore. Among the twilight tidepools stands a massive gate of stalactites and stalagmites. As you near the gate, a dark whirlpool begins to spin at its base. You stare in awe as a squid-like dragon rises through the maw. \"The sticky spawn of the stars has awakened,\" roars @Urse madly. \"After vigintillions of years, the great Octothulu is loose again, and ravening for delight!\"","questOctopusCompletion":"Completion: With a final blow, the creature slips away into the whirlpool from which it came. You cannot tell if @Urse is happy with your victory or saddened to see the beast go. Wordlessly, your companion points to three slimy, gargantuan eggs in a nearby tidepool, set in a nest of gold coins. \"Probably just octopus eggs,\" you say nervously. As you return home, @Urse frantically scribbles in a journal and you suspect this is not the last time you will hear of the great Octothulu.","questOctopusBoss":"Octothulu","questOctopusDropOctopusEgg":"Octopus (Egg)","questOctopusUnlockText":"Unlocks purchasable octopus eggs in the Market","questHarpyText":"Help! Harpy!","questHarpyNotes":"The brave adventurer @UncommonCriminal has disappeared into the forest, following the trail of a winged monster that was sighted several days ago. You are about to begin a search when a wounded parrot lands on your arm, an ugly scar marring its beautiful plumage. Attached to its leg is a scrawled note explaining that while defending the parrots, @UncommonCriminal was captured by a vicious Harpy, and desperately needs your help to escape. Will you follow the bird, defeat the Harpy, and save @UncommonCriminal?","questHarpyCompletion":"A final blow to the Harpy brings it down, feathers flying in all directions. After a quick climb to its nest you find @UncommonCriminal, surrounded by parrot eggs. As a team, you quickly place the eggs back in the nearby nests. The scarred parrot who found you caws loudly, dropping several eggs in your arms. \"The Harpy attack has left some eggs in need of protection,\" explains @UncommonCriminal. \"It seems you have been made an honorary parrot.\"","questHarpyBoss":"Harpy","questHarpyDropParrotEgg":"Parrot (Egg)","questHarpyUnlockText":"Unlocks purchasable parrot eggs in the Market","questRoosterText":"Rooster Rampage","questRoosterNotes":"For years the farmer @extrajordanary has used Roosters as an alarm clock. But now a giant Rooster has appeared, crowing louder than any before – and waking up everyone in Habitica! The sleep-deprived Habiticans struggle through their daily tasks. @Pandoro decides the time has come to put a stop to this. \"Please, is there anyone who can teach that Rooster to crow quietly?\" You volunteer, approaching the Rooster early one morning – but it turns, flapping its giant wings and showing its sharp claws, and crows a battle cry.","questRoosterCompletion":"With finesse and strength, you have tamed the wild beast. Its ears, once filled with feathers and half-remembered tasks, are now clear as day. It crows at you quietly, snuggling its beak into your shoulder. The next day you’re set to take your leave, but @EmeraldOx runs up to you with a covered basket. “Wait! When I went into the farmhouse this morning, the Rooster had pushed these against the door where you slept. I think he wants you to have them.” You uncover the basket to see three delicate eggs.","questRoosterBoss":"Rooster","questRoosterDropRoosterEgg":"Rooster (Egg)","questRoosterUnlockText":"Unlocks purchasable rooster eggs in the Market","questSpiderText":"The Icy Arachnid","questSpiderNotes":"As the weather starts cooling down, delicate frost begins appearing on Habiticans' windowpanes in lacy webs... except for @Arcosine, whose windows are frozen completely shut by the Frost Spider currently taking up residence in his home. Oh dear.","questSpiderCompletion":"The Frost Spider collapses, leaving behind a small pile of frost and a few of her enchanted egg sacs. @Arcosine rather hurriedly offers them to you as a reward--perhaps you could raise some non-threatening spiders as pets of your own?","questSpiderBoss":"Spider","questSpiderDropSpiderEgg":"Spider (Egg)","questSpiderUnlockText":"Unlocks purchasable spider eggs in the Market","questVice1Text":"Free Yourself of the Dragon's Influence","questVice1Notes":"

They say there lies a terrible evil in the caverns of Mt. Habitica. A monster whose presence twists the wills of the strong heroes of the land, turning them towards bad habits and laziness! The beast is a grand dragon of immense power and comprised of the shadows themselves: Vice, the treacherous Shadow Wyrm. Brave Habiteers, stand up and defeat this foul beast once and for all, but only if you believe you can stand against its immense power.

Vice Part 1:

How can you expect to fight the beast if it already has control over you? Don't fall victim to laziness and vice! Work hard to fight against the dragon's dark influence and dispel his hold on you!

","questVice1Boss":"Vice's Shade","questVice1DropVice2Quest":"Vice Part 2 (Scroll)","questVice2Text":"Find the Lair of the Wyrm","questVice2Notes":"With Vice's influence over you dispelled, you feel a surge of strength you didn't know you had return to you. Confident in yourselves and your ability to withstand the wyrm's influence, your party makes its way to Mt. Habitica. You approach the entrance to the mountain's caverns and pause. Swells of shadows, almost like fog, wisp out from the opening. It is near impossible to see anything in front of you. The light from your lanterns seem to end abruptly where the shadows begin. It is said that only magical light can pierce the dragon's infernal haze. If you can find enough light crystals, you could make your way to the dragon.","questVice2CollectLightCrystal":"Light Crystals","questVice2DropVice3Quest":"Vice Part 3 (Scroll)","questVice3Text":"Vice Awakens","questVice3Notes":"After much effort, your party has discovered Vice's lair. The hulking monster eyes your party with distaste. As shadows swirl around you, a voice whispers through your head, \"More foolish citizens of Habitica come to stop me? Cute. You'd have been wise not to come.\" The scaly titan rears back its head and prepares to attack. This is your chance! Give it everything you've got and defeat Vice once and for all!","questVice3Completion":"The shadows dissipate from the cavern and a steely silence falls. My word, you've done it! You have defeated Vice! You and your party may finally breath a sigh of relief. Enjoy your victory, brave Habiteers, but take the lessons you've learned from battling Vice and move forward. There are still Habits to be done and potentially worse evils to conquer!","questVice3Boss":"Vice, the Shadow Wyrm","questVice3DropWeaponSpecial2":"Stephen Weber's Shaft of the Dragon","questVice3DropDragonEgg":"Dragon (Egg)","questVice3DropShadeHatchingPotion":"Shade Hatching Potion","questMoonstone1Text":"The Moonstone Chain","questMoonstone1Notes":"

A terrible affliction has struck Habiticans. Bad Habits thought long-dead are rising back up with a vengeance. Dishes lie unwashed, textbooks linger unread, and procrastination runs rampant!


You track some of your own returning Bad Habits to the Swamps of Stagnation and discover the culprit: the ghostly Necromancer, Recidivate. You rush in, weapons swinging, but they slide through her specter uselessly.


\"Don’t bother,\" she hisses with a dry rasp. \"Without a chain of moonstones, nothing can harm me – and master jeweler @aurakami scattered all the moonstones across Habitica long ago!\" Panting, you retreat... but you know what you must do.

","questMoonstone1CollectMoonstone":"Moonstones","questMoonstone1DropMoonstone2Quest":"The Moonstone Chain Part 2: Recidivate the Necromancer (Scroll)","questMoonstone2Text":"Recidivate The Necromancer","questMoonstone2Notes":"

The brave weaponsmith @Inventrix helps you fashion the enchanted moonstones into a chain. You’re ready to confront Recidivate at last, but as you enter the Swamps of Stagnation, a terrible chill sweeps over you.


Rotting breath whispers in your ear. \"Back again? How delightful...\" You spin and lunge, and under the light of the moonstone chain, your weapon strikes solid flesh. \"You may have bound me to the world once more,\" Recidivate snarls, \"but now it is time for you to leave it!\"

","questMoonstone2Boss":"The Necromancer","questMoonstone2DropMoonstone3Quest":"The Moonstone Chain Part 3: Recidivate Transformed (Scroll)","questMoonstone3Text":"Recidivate Transformed","questMoonstone3Notes":"

Recidivate crumples to the ground, and you strike at her with the moonstone chain. To your horror, Recidivate seizes the gems, eyes burning with triumph.


\"Foolish creature of flesh!\" she shouts. \"These moonstones will restore me to a physical form, true, but not as you imagined. As the full moon waxes from the dark, so too does my power flourish, and from the shadows I summon the specter of your most feared foe!\"


A sickly green fog rises from the swamp, and Recidivate’s body writhes and contorts into a shape that fills you with dread – the undead body of Vice, horribly reborn.

","questMoonstone3Completion":"

Your breath comes hard and sweat stings your eyes as the undead Wyrm collapses. The remains of Recidivate dissipate into a thin grey mist that clears quickly under the onslaught of a refreshing breeze, and you hear the distant, rallying cries of Habiticans defeating their Bad Habits for once and for all.


@Baconsaur the beast master swoops down on a gryphon. \"I saw the end of your battle from the sky, and I was greatly moved. Please, take this enchanted tunic – your bravery speaks of a noble heart, and I believe you were meant to have it.\"

","questMoonstone3Boss":"Necro-Vice","questMoonstone3DropRottenMeat":"Rotten Meat (Food)","questMoonstone3DropZombiePotion":"Zombie Hatching Potion","questGoldenknight1Text":"A Stern Talking-To","questGoldenknight1Notes":"

The Golden Knight has been getting on poor Habiticans' cases. Didn't do all of your Dailies? Checked off a negative Habit? She will use this as a reason to harass you about how you should follow her example. She is the shining example of a perfect Habitican, and you are naught but a failure. Well, that is not nice at all! Everyone makes mistakes. They should not have to be met with such negativity for it. Perhaps it is time you gather some testimonies from hurt Habiticans and give the Golden Knight a stern talking-to!

","questGoldenknight1CollectTestimony":"Testimonies","questGoldenknight1DropGoldenknight2Quest":"The Golden Knight Chain Part 2: Tarnished Gold (Scroll)","questGoldenknight2Text":"Gold Knight","questGoldenknight2Notes":"

Armed with hundreds of Habitican's testimonies, you finally confront the Golden Knight. You begin to recite the Habitcan's complaints to her, one by one. \"And @Pfeffernusse says that your constant bragging-\" The knight raises her hand to silence you and scoffs, \"Please, these people are merely jealous of my success. Instead of complaining, they should simply work as hard as I! Perhaps I shall show you the power you can attain through diligence such as mine!\" She raises her morningstar and prepares to attack you!

","questGoldenknight2Boss":"Gold Knight","questGoldenknight2DropGoldenknight3Quest":"The Golden Knight Chain Part 3: The Iron Knight (Scroll)","questGoldenknight3Text":"The Iron Knight","questGoldenknight3Notes":"

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

","questGoldenknight3Completion":"

With a satisfying clang, the Iron Knight falls to his knees and slumps over. \"You are quite strong,\" he pants. \"I have been humbled, today.\" The Golden Knight approaches you and says, \"Thank you. I believe we have gained some humility from our encounter with you. I will speak with my father and explain the complaints against us. Perhaps, we should begin apologizing to the other Habiticans.\" She mulls over in thought before turning back to you. \"Here: as our gift to you, I want you to keep my morningstar. It is yours now.\"

","questGoldenknight3Boss":"The Iron Knight","questGoldenknight3DropHoney":"Honey (Food)","questGoldenknight3DropGoldenPotion":"Golden Hatching Potion","questGoldenknight3DropWeapon":"Mustaine's Milestone Mashing Morning Star (Shield-hand Weapon)","questBasilistText":"The Basi-List","questBasilistNotes":"There's a commotion in the marketplace--the kind that should make you run away. Being a courageous adventurer, you run towards it instead, and discover a Basi-list, coalescing from a clump of incomplete To-Dos! Nearby Habiticans are paralyzed with fear at the length of the Basi-list, unable to start working. From somewhere in the vicinity, you hear @Arcosine shout: \"Quick! Complete your To-Dos and Dailies to defang the monster, before someone gets a paper cut!\" Strike fast, adventurer, and check something off - but beware! If you leave any Dailies undone, the Basi-list will attack you and your party!","questBasilistCompletion":"The Basi-list has scattered into paper scraps, which shimmer gently in rainbow colors. \"Whew!\" says @Arcosine. \"Good thing you guys were here!\" Feeling more experienced than before, you gather up some fallen gold from among the papers.","questBasilistBoss":"The Basi-List","questEggHuntText":"Egg Hunt","questEggHuntNotes":"Overnight, strange plain eggs have appeared everywhere: in Matt's stables, behind the counter at the Tavern, and even among the pet eggs at the Marketplace! What a nuisance! \"Nobody knows where they came from, or what they might hatch into,\" says Megan, \"but we can't just leave them laying around! Work hard and search hard to help me gather up these mysterious eggs. Maybe if you collect enough, there will be some extras left over for you...\"","questEggHuntCompletion":"You did it! In gratitude, Megan gives you ten of the eggs. \"I bet the hatching potions will dye them beautiful colors! And I wonder what will happen when they turn into mounts....\"","questEggHuntCollectPlainEgg":"Plain Eggs","questEggHuntDropPlainEgg":"Plain Egg","questDilatoryText":"The Dread Drag'on of Dilatory","questDilatoryNotes":"

We should have heeded the warnings.


Dark shining eyes. Ancient scales. Massive jaws, and flashing teeth. We've awoken something horrifying from the crevasse: the Dread Drag'on of Dilatory! Screaming Habiticans fled in all directions when it reared out of the sea, its terrifyingly long neck extending hundreds of feet out of the water as it shattered windows with its searing roar.


\"This must be what dragged Dilatory down!\" yells Lemoness. \"It wasn't the weight of the neglected tasks - the Dark Red Dailies just attracted its attention!\"


\"It's surging with magical energy!\" @Baconsaur cries. \"To have lived this long, it must be able to heal itself! How can we defeat it?\"


Why, the same way we defeat all beasts - with productivity! Quickly, Habitica, band together and strike through your tasks, and all of us will battle this monster together. (There's no need to abandon previous quests - we believe in your ability to double-strike!) It won't attack us individually, but the more Dailies we skip, the closer we get to triggering its Neglect Strike - and I don't like the way it's eyeing the Tavern....

","questDilatoryBoss":"The Dread Drag'on of Dilatory","questDilatoryBossRageTitle":"Neglect Strike","questDilatoryBossRageDescription":"When this bar has filled up, the Dread Drag'on of Dilatory will unleash great havoc on Habitica's terrain","questDilatoryDropMantisShrimpPet":"Mantis Shrimp (Pet)","questDilatoryDropMantisShrimpMount":"Mantis Shrimp (Mount)","questDilatoryBossRageTavern":"`Dread Drag'on Casts NEGLECT STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and their dark-red color has attracted the Drag'on's rage! With its fearsome Neglect Strike attack, it has decimated the Tavern! Luckily, we've set up an Inn in a nearby city, and you're free to keep chatting on the shore... but poor Daniel the Barkeep just saw his beloved building crumble around him!\n\nI hope the beast doesn't attack again!","questDilatoryBossRageStables":"`Dread Drag'on Casts NEGLECT STRIKE!`\n\nYikes! Once again we left too many Dailies undone. The Drag'on has unleashed its Neglect Strike against Matt and the stables! Pets have been fleeing in all directions. Luckily it seems like all of yours are safe!\n\nPoor Habitica! I hope this doesn't happen again. Hurry and do all your tasks!","questDilatoryBossRageMarket":"`Dread Drag'on Casts NEGLECT STRIKE!`\n\nAhhh!! Alex the Merchant just had his shop smashed to smithereens by the Drag'on's Neglect Strike! But it seems like we're really wearing this beast down. I doubt it has enough energy for another strike.\n\nSo do not waver, Habitica! Let's drive this beast away from our shores!","questDilatoryCompletion":"`The Defeat Of The Dread Drag'On Of Dilatory`\n\nWe've done it! With a final last roar, the Dread Drag'on collapses and swims far, far away. Crowds of cheering Habiticans line the shores! We've helped Matt, Daniel, and Alex rebuild their buildings. But what's this?\n\n`The Citizens Return!`\n\nNow that the Drag'on has fled, thousands of sparkling colors are ascending through the sea. It is a rainbow swarm of Mantis Shrimp... and among them, hundreds of merpeople!\n\n\"We are the lost citizens of Dilatory!\" explains their leader, Manta. \"When Dilatory sank, the Mantis Shrimp that lived in these waters used a spell to transform us into merpeople so that we could survive. But in its rage, the Dread Drag'on trapped us all in the dark crevasse. We have been imprisoned there for hundreds of years - but now at last we are free to rebuild our city!\"\n\n\"As a thank you,\" says his friend @Ottl, \"Please accept this Mantis Shrimp pet and Mantis Shrimp mount, as well as XP, gold, and our eternal gratitude.\"\n\n`Rewards`\n * Mantis Shrimp Pet\n * Mantis Shrimp Mount\n * Chocolate, Cotton Candy Blue, Cotton Candy Pink, Fish, Honey, Meat, Milk, Potato, Rotten Meat, Strawberry","questSeahorseText":"The Dilatory Derby","questSeahorseNotes":"It's Derby Day, and Habiticans from all over the continent have traveled to Dilatory to race their pet seahorses! Suddenly, a great splashing and snarling breaks out at the racetrack, and you hear Seahorse Keeper @Kiwibot shouting above the roar of the waves. \"The gathering of seahorses has attracted a fierce Sea Stallion!\" she cries. \"He's smashing through the stables and destroying the ancient track! Can anyone calm him down?\"","questSeahorseCompletion":"The now-tame Sea Stallion swims docilely to your side. \"Oh, look!\" Kiwibot says. \"He wants us to take care of his children.\" She gives you three eggs. \"Raise them well,\" she says. \"You're welcome at the Dilatory Derby any day!\"","questSeahorseBoss":"Sea Stallion","questSeahorseDropSeahorseEgg":"Seahorse (Egg)","questSeahorseUnlockText":"Unlocks purchasable seahorse eggs in the Market","questAtom1Text":"Attack of the Mundane Questline, Pt. 1: Dish Disaster!","questAtom1Notes":"You reach the shores of Washed-Up Lake for some well-earned relaxation... But the lake is polluted with unwashed dishes! How did this happen? Well, you simply cannot allow the lake to be in this state. There is only one thing you can do: clean the dishes and save your vacation spot! Better find some soap to clean up this mess. A lot of soap...","questAtom1CollectSoapBars":"Bars of Soap","questAtom1Drop":"The SnackLess Monster (Scroll)","questAtom2Text":"Attack of the Mundane Questline, Pt. 2: The SnackLess Monster","questAtom2Notes":"Phew, this place is looking a lot nicer with all these dishes cleaned. Maybe, you can finally have some fun now. Oh - there seems to be a pizza box floating in the lake. Well, what's one more thing to clean really? But alas, it is no mere pizza box! With a sudden rush the box lifts from the water to reveal itself to be the head of a monster. It cannot be! The fabled SnackLess Monster?! It is said it has existed hidden in the lake since prehistoric times: a creature spawned from the leftover food and trash of the ancient Habiticans. Yuck!","questAtom2Boss":"The SnackLess Monster","questAtom2Drop":"The Laundromancer Scroll (Scroll)","questAtom3Text":"Attack of the Mundane Questline, Pt. 3: The Laundromancer","questAtom3Notes":"With a deafening cry, and five delicious types of cheese bursting from its mouth, the SnackLess Monster falls to pieces. \"HOW DARE YOU!\" booms a voice from beneath the water's surface. A robed, blue figure emerges from the water, wielding a magic toilet brush. Filthy laundry begins to bubble up to the surface of the lake. \"I am the Laundromancer!\" he angrily announces. \"You have some nerve - washing my delightfully dirty dishes, destroying my pet, and entering my domain with such clean clothes. Prepare to feel the soggy wrath of my anti-laundry magic!\"","questAtom3Completion":"The wicked Laundromancer has been defeated! Clean laundry falls in piles all around you. Things are looking much better around here. As you begin to wade through the freshly pressed armor, a glint of metal catches your eye, and your gaze falls upon a gleaming helm. The original owner of this shining item may be unknown, but as you put it on, you feel the warming presence of a generous spirit. Too bad they didn't sew on a nametag.","questAtom3Boss":"The Laundromancer","questAtom3DropPotion":"Basic Hatching Potion","questOwlText":"The Night-Owl","questOwlNotes":"The Tavern light is lit 'til dawn
Until one eve the glow is gone!
How can we see for our all-nighters?
@Twitching cries, \"I need some fighters!
See that Night-Owl, starry foe?
Fight with haste and do not slow!
We'll drive its shadow from our door,
And make the night shine bright once more!\"","questOwlCompletion":"The Night-Owl fades before the dawn,
But even so, you feel a yawn.
Perhaps it's time to get some rest?
Then on your bed, you see a nest!
A Night-Owl knows it can be great
To finish work and stay up late,
But your new pets will softly peep
To tell you when it's time to sleep.","questOwlBoss":"The Night-Owl","questOwlDropOwlEgg":"Owl (Egg)","questOwlUnlockText":"Unlocks purchasable owl eggs in the Market","questPenguinText":"The Fowl Frost","questPenguinNotes":"Although it's a hot summer day in the southernmost tip of Habitica, an unnatural chill has fallen upon Lively Lake. Strong, frigid winds rush around as the shore begins to freeze over. Ice spikes jut up from the ground, pushing grass and dirt away. @Melynnrose and @Breadstrings run up to you.

\"Help!\" says @Melynnrose. \"We brought a giant penguin in to freeze the lake so we could all go ice skating, but we ran out of fish to feed him!\"

\"He got angry and is using his freeze breath on everything he sees!\" says @Breadstrings. \"Please, you have to subdue him before all of us are covered in ice!\" Looks like you need this penguin to... cool down.","questPenguinCompletion":"Upon the penguin's defeat, the ice melts away. The giant penguin settles down in the sunshine, slurping up an extra bucket of fish you found. He skates off across the lake, blowing gently downwards to create smooth, sparkling ice. What an odd bird! \"It appears he left behind a few eggs, as well,\" says @Painter de Cluster.

@Rattify laughs. \"Maybe these penguins will be a little more... chill?\"","questPenguinBoss":"Frost Penguin","questPenguinDropPenguinEgg":"Penguin (Egg)","questPenguinUnlockText":"Unlocks purchasable penguin eggs in the Market","questStressbeastText":"The Abominable Stressbeast of the Stoïkalm Steppes","questStressbeastNotes":"Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Stress Strike Bar. When the Stress Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts who are not resting in the inn will have their incomplete Dailies tallied.

~*~

The first thing we hear are the footsteps, slower and more thundering than the stampede. One by one, Habiticans look outside their doors, and words fail us.

We've all seen Stressbeasts before, of course - tiny vicious creatures that attack during difficult times. But this? This towers taller than the buildings, with paws that could crush a dragon with ease. Frost swings from its stinking fur, and as it roars, the icy blast rips the roofs off our houses. A monster of this magnitude has never been mentioned outside of distant legend.

\"Beware, Habiticans!\" SabreCat cries. \"Barricade yourselves indoors - this is the Abominable Stressbeast itself!\"

\"That thing must be made of centuries of stress!\" Kiwibot says, locking the Tavern door tightly and shuttering the windows.

\"The Stoïkalm Steppes,\" Lemoness says, face grim. \"All this time, we thought they were placid and untroubled, but they must have been secretly hiding their stress somewhere. Over generations, it grew into this, and now it's broken free and attacked them - and us!\"

There's only one way to drive away a Stressbeast, Abominable or otherwise, and that's to attack it with completed Dailies and To-Dos! Let's all band together and fight off this fearsome foe - but be sure not to slack on your tasks, or our undone Dailies may enrage it so much that it lashes out...","questStressbeastBoss":"The Abominable Stressbeast","questStressbeastBossRageTitle":"Stress Strike","questStressbeastBossRageDescription":"When this gauge fills, the Abominable Stressbeast will unleash its Stress Strike on Habitica!","questStressbeastDropMammothPet":"Mammoth (Pet)","questStressbeastDropMammothMount":"Mammoth (Mount)","questStressbeastBossRageStables":"`Abominable Stressbeast uses STRESS STRIKE!`\n\nThe surge of stress heals Abominable Stressbeast!\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and their dark-red color has infuriated the Abominable Stressbeast and caused it to regain some of its health! The horrible creature lunges for the Stables, but Matt the Beast Master heroically leaps into the fray to protect the pets and mounts. The Stressbeast has seized Matt in its vicious grip, but at least it's distracted for the moment. Hurry! Let's keep our Dailies in check and defeat this monster before it attacks again!","questStressbeastBossRageBailey":"`Abominable Stressbeast uses STRESS STRIKE!`\n\nThe surge of stress heals Abominable Stressbeast!\n\nAhh!!! Our incomplete Dailies caused the Abominable Stressbeast to become madder than ever and regain some of its health! Bailey the Town Crier was shouting for citizens to get to safety, and now it has seized her in its other hand! Look at her, valiantly reporting on the news as the Stressbeast swings her around viciously... Let's be worthy of her bravery by being as productive as we can to save our NPCs!","questStressbeastBossRageGuide":"`Abominable Stressbeast uses STRESS STRIKE!`\n\nThe surge of stress heals Abominable Stressbeast!\n\nLook out! Justin the Guide is trying to distract the Stressbeast by running around its ankles, yelling productivity tips! The Abominable Stressbeast is stomping madly, but it seems like we're really wearing this beast down. I doubt it has enough energy for another strike. Don't give up... we're so close to finishing it off!","questStressbeastDesperation":"`Abominable Stressbeast reaches 500K health! Abominable Stressbeast uses Desperate Defense!`\n\nWe're almost there, Habiticans! With diligence and Dailies, we've whittled the Stressbeast's health down to only 500K! The creature roars and flails in desperation, rage building faster than ever. Bailey and Matt yell in terror as it begins to swing them around at a terrifying pace, raising a blinding snowstorm that makes it harder to hit.\n\nWe'll have to redouble our efforts, but take heart - this is a sign that the Stressbeast knows it is about to be defeated. Don't give up now!","questStressbeastCompletion":"The Abominable Stressbeast is DEFEATED!

We've done it! With a final bellow, the Abominable Stressbeast dissipates into a cloud of snow. The flakes twinkle down through the air as cheering Habiticans embrace their pets and mounts. Our animals and our NPCs are safe once more!

Stoïkalm is Saved!

SabreCat speaks gently to a small sabertooth. \"Please find the citizens of the Stoïkalm Steppes and bring them to us,\" he says. Several hours later, the sabertooth returns, with a herd of mammoth riders following slowly behind. You recognize the head rider as Lady Glaciate, the leader of Stoïkalm.

\"Mighty Habiticans,\" she says, \"My citizens and I owe you the deepest thanks, and the deepest apologies. In an effort to protect our Steppes from turmoil, we began to secretly banish all of our stress into the icy mountains. We had no idea that it would build up over generations into the Stressbeast that you saw! When it broke loose, it trapped all of us in the mountains in its stead and went on a rampage against our beloved animals.\" Her sad gaze follows the falling snow. \"We put everyone at risk with our foolishness. Rest assured that in the future, we will come to you with our problems before our problems come to you.\"

She turns to where @Baconsaur is snuggling with some of the baby mammoths. \"We have brought your animals an offering of food to apologize for frightening them, and as a symbol of trust, we will leave some of our pets and mounts with you. We know that you will all take care good care of them.\"","questStressbeastCompletionChat":"`The Abominable Stressbeast is DEFEATED!`\n\nWe've done it! With a final bellow, the Abominable Stressbeast dissipates into a cloud of snow. The flakes twinkle down through the air as cheering Habiticans embrace their pets and mounts. Our animals and our NPCs are safe once more!\n\n`Stoïkalm is Saved!`\n\nSabreCat speaks gently to a small sabertooth. \"Please find the citizens of the Stoïkalm Steppes and bring them to us,\" he says. Several hours later, the sabertooth returns, with a herd of mammoth riders following slowly behind. You recognize the head rider as Lady Glaciate, the leader of Stoïkalm.\n\n\"Mighty Habiticans,\" she says, \"My citizens and I owe you the deepest thanks, and the deepest apologies. In an effort to protect our Steppes from turmoil, we began to secretly banish all of our stress into the icy mountains. We had no idea that it would build up over generations into the Stressbeast that you saw! When it broke loose, it trapped all of us in the mountains in its stead and went on a rampage against our beloved animals.\" Her sad gaze follows the falling snow. \"We put everyone at risk with our foolishness. Rest assured that in the future, we will come to you with our problems before our problems come to you.\"\n\nShe turns to where @Baconsaur is snuggling with some of the baby mammoths. \"We have brought your animals an offering of food to apologize for frightening them, and as a symbol of trust, we will leave some of our pets and mounts with you. We know that you will all take care good care of them.\"","questTRexText":"King of the Dinosaurs","questTRexNotes":"Now that ancient creatures from the Stoïkalm Steppes are roaming throughout all of Habitica, @Urse has decided to adopt a full-grown Tyrannosaur. What could go wrong?

Everything.","questTRexCompletion":"The wild dinosaur finally stops its rampage and settles down to make friends with the giant roosters. @Urse beams down at it. \"They're not such terrible pets, after all! They just need a little discipline. Here, take some Tyrannosaur eggs for yourself.\"","questTRexBoss":"Flesh Tyrannosaur","questTRexUndeadText":"The Dinosaur Unearthed","questTRexUndeadNotes":"As the ancient dinosaurs from the Stoïkalm Steppes roam through Habit City, a cry of terror emanates from the Grand Museum. @Baconsaur shouts, \"The Tyrannosaur skeleton in the museum is stirring! It must have sensed its kin!\" The bony beast bares its teeth and clatters towards you. How can you defeat a creature that is already dead? You'll have to strike fast before it heals itself!","questTRexUndeadCompletion":"The Tyrannosaur's glowing eyes grow dark, and it settles back onto its familiar pedestal. Everyone sighs with relief. \"Look!\" @Baconsaur says. \"Some of the fossilized eggs are shiny and new! Maybe they'll hatch for you.\"","questTRexUndeadBoss":"Skeletal Tyrannosaur","questTRexUndeadRageTitle":"Skeleton Healing","questTRexUndeadRageDescription":"This bar fills when you don't complete your Dailies. When it is full, the Skeletal Tyrannosaur will heal 30% of its remaining health!","questTRexUndeadRageEffect":"`Skeletal Tyrannosaur uses SKELETON HEALING!`\n\nThe monster lets forth an unearthly roar, and some of its damaged bones knit back together!","questTRexDropTRexEgg":"Tyrannosaur (Egg)","questTRexUnlockText":"Unlocks purchasable tyrannosaur eggs in the Market","questRockText":"Escape the Cave Creature","questRockNotes":"Crossing Habitica's Meandering Mountains with some friends, you make camp one night in a beautiful cave laced with shining minerals. But when you wake up the next morning, the entrance has disappeared, and the floor of the cave is shifting underneath you.

\"The mountain's alive!\" shouts your companion @pfeffernusse. \"These aren't crystals - these are teeth!\"

@Painter de Cluster grabs your hand. \"We'll have to find another way out - stay with me and don't get distracted, or we could be trapped in here forever!\"","questRockBoss":"Crystal Colossus","questRockCompletion":"Your diligence has allowed you to find a safe path through the living mountain. Standing in the sunshine, your friend @intune notices something glinting on the ground by the cave's exit. You stoop to pick it up, and see that it's a small rock with a vein of gold running through it. Beside it are a number of other rocks with rather peculiar shapes. They almost look like... eggs?","questRockDropRockEgg":"Rock (Egg)","questRockUnlockText":"Unlocks purchasable rock eggs in the Market","questBunnyText":"The Killer Bunny","questBunnyNotes":"After many difficult days, you reach the peak of Mount Procrastination and stand before the imposing doors of the Fortress of Neglect. You read the inscription in the stone. \"Inside resides the creature that embodies your greatest fears, the reason for your inaction. Knock and face your demon!\" You tremble, imagining the horror within and feel the urge to flee as you have done so many times before. @Draayder holds you back. \"Steady, my friend! The time has come at last. You must do this!\"

You knock and the doors swing inward. From within the gloom you hear a deafening roar, and you draw your weapon.","questBunnyBoss":"Killer Bunny","questBunnyCompletion":"With one final blow the killer rabbit sinks to the ground. A sparkly mist rises from her body as she shrinks down into a tiny bunny... nothing like the cruel beast you faced a moment before. Her nose twitches adorably and she hops away, leaving some eggs behind. @Gully laughs. \"Mount Procrastination has a way of making even the smallest challenges seem insurmountable. Let's gather these eggs and head for home.\"","questBunnyDropBunnyEgg":"Bunny (Egg)","questBunnyUnlockText":"Unlocks purchasable bunny eggs in the Market","questSlimeText":"The Jelly Regent","questSlimeNotes":"As you work on your tasks, you notice you are moving slower and slower. \"It's like walking through molasses,\" @Leephon grumbles. \"No, like walking through jelly!\" @starsystemic says. \"That slimy Jelly Regent has slathered his stuff all over Habitica. It's gumming up the works. Everybody is slowing down.\" You look around. The streets are slowly filling with clear, colorful ooze, and Habiticans are struggling to get anything done. As others flee the area, you grab a mop and prepare for battle!","questSlimeBoss":"Jelly Regent","questSlimeCompletion":"With a final jab, you trap the Jelly Regent in an over-sized donut, rushed in by @Overomega, @LordDarkly, and @Shaner, the quick-thinking leaders of the pastry club. As everyone is patting you on the back, you feel someone slip something into your pocket. It’s the reward for your sweet success: three Marshmallow Slime eggs.","questSlimeDropSlimeEgg":"Marshmallow Slime (Egg)","questSlimeUnlockText":"Unlocks purchasable slime eggs in the Market","rebirthNew":"Rebirth: New Adventure Available!","rebirthUnlock":"You've unlocked Rebirth! This special Market item allows you to begin a new game at level 1 while keeping your tasks, achievements, pets, and more. Use it to breathe new life into HabitRPG if you feel you've achieved it all, or to experience new features with the fresh eyes of a beginning character!","rebirthBegin":"Rebirth: Begin a New Adventure","rebirthStartOver":"Rebirth starts your character over from Level 1, as if you had created a new account.","rebirthAdvList1":"You return to full Health.","rebirthAdvList2":"You have no Experience, Gold, or equipment.","rebirthAdvList3":"Your Habits, Dailies, and To-Dos reset to yellow, and streaks reset.","rebirthAdvList4":"You have the starting class of Warrior until you earn a new class.","rebirthInherit":"Your new character inherits a few things from their predecessor:","rebirthInList1":"Tasks, history, and settings remain.","rebirthInList2":"Challenge, Guild, and Party memberships remain.","rebirthInList3":"Gems, backer tiers, and contributor levels remain.","rebirthInList4":"Items obtained from Gems or drops (such as pets and mounts) remain, though you cannot access them until you unlock them again.","rebirthInList5":"Limited edition equipment you've purchased can be repurchased, even if its event has ended.","rebirthEarnAchievement":"You also earn an Achievement for beginning a new adventure!","beReborn":"Be Reborn","rebirthAchievement":"You've begun a new adventure! This is Rebirth <%= number %> for you, and the highest Level you've attained is <%= level %>. To stack this Achievement, begin your next new adventure when you've reached an even higher Level!","rebirthBegan":"Began a New Adventure","rebirthText":"Began <%= rebirths %> New Adventures","rebirthOrb":"Used an Orb of Rebirth to start over after attaining Level","rebirthPop":"Begin a new character at Level 1 while retaining achievements, collectibles, and tasks with history.","rebirthName":"Orb of Rebirth","reborn":"Reborn, max level <%= reLevel %>","welcome100":"Welcome to Level 100!","intro100":"Now that you've hit level 100, you have the option to use the Orb of Rebirth for free at any time.","followup100":"While you can continue to level up, it will no longer boost your stats and no more content will unlock, to keep Habit fun for folks of all play styles.","rebirth100Info":"If you're ready to start a new adventure, you can Rebirth now... or see how much further you can push yourself.","rebirthWait":"I'll wait...","rebirthNow":"Rebirth Now!","settings":"Settings","language":"Language","americanEnglishGovern":"In the event of a discrepancy in the translations, the American English version governs.","helpWithTranslation":"Would you like to help with the translation of HabitRPG? Great! Then visit this Trello card.","showHeaderPop":"Show your avatar, Health/Experience bars, and party.","stickyHeader":"Sticky header","stickyHeaderPop":"Affix the header to the top of the screen. Unchecked means it scrolls out of view.","newTaskEdit":"Open new tasks in edit mode","newTaskEditPop":"With this option set, new tasks will immediately open for you to add details like notes and tags.","dailyDueDefaultView":"Set Dailies default to 'due' tab","dailyDueDefaultViewPop":"With this option set, the Dailies tasks will default to 'due' instead of 'all'","startCollapsed":"Tag list in tasks starts collapsed","startCollapsedPop":"With this option set, the list of task tags will be hidden when you first open a task for editing.","startAdvCollapsed":"Advanced Options in tasks start collapsed","startAdvCollapsedPop":"With this option set, Advanced Options will be hidden when you first open a task for editing.","showTour":"Show Tour","restartTour":"Restart the introductory tour from when you first joined HabitRPG.","showBailey":"Show Bailey","showBaileyPop":"Bring Bailey the Town Crier out of hiding so you can review past news.","fixVal":"Fix Character Values","fixValPop":"Manually change values like Health, Level, and Gold.","enableClass":"Enable Class System","enableClassPop":"You opted out of the class system initially. Would you like now to opt-in?","showClass":"Show Classes Tour","classTourPop":"Show the tour for using the class system.","resetAccount":"Reset Account","resetAccPop":"Start over, removing all levels, gold, gear, history, and tasks.","deleteAccount":"Delete Account","deleteAccPop":"Cancel and remove your HabitRPG account.","qrCode":"QR Code","dataExport":"Data Export","saveData":"Here are a few options for saving your Habit data.","habitHistory":"Habit History","exportHistory":"Export History:","csv":"(CSV)","userData":"User Data","exportUserData":"Export User Data:","export":"Export","xml":"(XML)","json":"(JSON)","customDayStart":"Custom Day Start","24HrClock":"24Hr Clock","customDayStartInfo1":"HabitRPG defaults to check and reset your Dailies at midnight in your own time zone each day. It is recommended that you read the following information before changing it: ","customDayStartInfo2":"(show more)","customDayStartInfo3":"(show less)","customDayStartInfo4":"Complete all your Dailies before changing the Custom Day Start or Rest in the Inn that day. Changing your Custom Day Start may cause Cron to run immediately, but after the first day it works as expected.

Allow a window of two hours for the change to take effect. For example, if it is currently set to 0 (midnight), change it before 10pm; if you want to set it to 9pm, change it before 7pm.

Enter an hour from 0 to 23 (it uses a 24 hour clock). Typing is more effective than arrow keys. Once set, reload the page to confirm that the new value is being displayed.","misc":"Misc","showHeader":"Show Header","changePass":"Change Password","changeUsername":"Change Login Name","changeEmail":"Change Email Address","newEmail":"New Email Address","oldPass":"Old Password","newPass":"New Password","confirmPass":"Confirm New Password","newUsername":"New Login Name","dangerZone":"Danger Zone","resetText1":"WARNING! This resets many parts of your account. This is highly discouraged, but some people find it useful in the beginning after playing with the site for a short time.","resetText2":"You will lose all your levels, gold, and experience points. All your tasks will be deleted permanently and you will lose all of your task's historical data. You will lose all your equipment but you will be able to buy it all back, including all limited edition equipment or subscriber Mystery items that you already own (you will need to be in the correct class to re-buy class-specific gear). You will keep your current class and your pets and mounts. You might prefer to use an Orb of Rebirth instead, which is a much safer option and which will preserve your tasks.","deleteText":"Are you sure? This will delete your account forever, and it can never be restored! You will need to register a new account to use HabitRPG again. Banked or spent Gems will not be refunded. If you're absolutely certain, type <%= deleteWord %> into the text box below.","API":"API","APIText":"Copy these for use in third party applications. However, think of your API Token like a password, and do not share it publicly. You may occasionally be asked for your User ID, but never post your API Token where others can see it, including on Github.","APIToken":"API Token (this is a password - see warning above!)","resetDo":"Do it, reset my account!","fixValues":"Fix Values","fixValuesText1":"If you've encountered a bug or made a mistake that unfairly changed your character (damage you shouldn't have taken, Gold you didn't really earn, etc.), you can manually correct your numbers here. Yes, this makes it possible to cheat: use this feature wisely, or you'll sabotage your own habit-building!","fixValuesText2":"Note that you cannot restore Streaks on individual tasks here. To do that, edit the Daily and go to Advanced Options, where you will find a Restore Streak field.","disabledWinterEvent":"Disabled during Winter Wonderland Event Pt.4 (since the rewards are gold-purchaseable).","fix21Streaks":"21-Day Streaks","discardChanges":"Discard Changes","deleteDo":"Do it, delete my account!","enterNumber":"Please enter a number between 0 and 24","fillAll":"Please fill out all fields","passwordSuccess":"Password successfully changed","usernameSuccess":"Login Name successfully changed","emailSuccess":"Email successfully changed","detachFacebook":"De-register Facebook","detachedFacebook":"Successully removed Facebook from your account","addedLocalAuth":"Successully added local authentication","data":"Data","exportData":"Export Data","emailChange1":"To change your email address, please send an email to","emailChange2":"admin@habitrpg.com","emailChange3":" including both your old and new email address as well as your User ID.","registeredWithFb":"Registered with Facebook","loginNameDescription1":"This is what you use to login to HabitRPG. Go to ","loginNameDescription2":"User->Profile","loginNameDescription3":"to change the name that appears in your avatar and chat messages.","emailNotifications":"Email Notifications","wonChallenge":"You Won a Challenge","newPM":"Received Private Message","giftedGems":"Gifted Gems","giftedSubscription":"Gifted Subscription","invitedParty":"Invited To Party","invitedGuild":"Invited To Guild","inactivityEmails":"Your account is inactive","weeklyRecaps":"Summaries of your account activity in the past week","questStarted":"Your Quest has Begun","invitedQuest":"Invited to Quest","kickedGroup":"Kicked from group","remindersToLogin":"Reminders to check in to HabitRPG","unsubscribedSuccessfully":"Unsubscribed successfully!","unsubscribedTextUsers":"You have successfully unsubscribed from all HabitRPG emails. You can enable only the emails you want to receive from the settings (requires login).","unsubscribedTextOthers":"You won't receive any other email from HabitRPG.","unsubscribeAllEmails":"Check to Unsubscribe from Emails","unsubscribeAllEmailsText":"By checking this box, I certify that I understand that by unsubscribing from all emails, HabitRPG will never be able to notify me via email about important changes to the site or my account.","correctlyUnsubscribedEmailType":"Correctly unsubscribed from \"<%= emailType %>\" emails.","subscriptionRateText":"Recurring $<%= price %> every <%= months %> months","benefits":"Benefits","coupon":"Coupon","couponPlaceholder":"Enter Coupon Code","couponText":"We sometimes have events and give out coupon codes for special gear. (eg, those who stop by our Wondercon booth)","spellWizardFireballText":"Burst of Flames","spellWizardFireballNotes":"Flames burst from your hands. You gain XP, and you deal extra damage to Bosses! (Based on: INT)","spellWizardMPHealText":"Ethereal Surge","spellWizardMPHealNotes":"You sacrifice mana to help your friends. The rest of your party gains MP! (Based on: INT)","spellWizardEarthText":"Earthquake","spellWizardEarthNotes":"Your mental power shakes the earth. Your whole party gains a buff to Intelligence! (Based on: Unbuffed INT)","spellWizardFrostText":"Chilling Frost","spellWizardFrostNotes":"Ice covers your tasks. None of your streaks will reset to zero tomorrow! (One cast affects all streaks.)","spellWarriorSmashText":"Brutal Smash","spellWarriorSmashNotes":"You hit a task with all of your might. It gets more blue/less red, and you deal extra damage to Bosses! (Based on: STR)","spellWarriorDefensiveStanceText":"Defensive Stance","spellWarriorDefensiveStanceNotes":"You prepare yourself for the onslaught of your tasks. You gain a buff to Constitution! (Based on: Unbuffed CON)","spellWarriorValorousPresenceText":"Valorous Presence","spellWarriorValorousPresenceNotes":"Your presence emboldens your party. Your whole party gains a buff to Strength! (Based on: Unbuffed STR)","spellWarriorIntimidateText":"Intimidating Gaze","spellWarriorIntimidateNotes":"Your gaze strikes fear into your enemies. Your whole party gains a buff to Constitution! (Based on: Unbuffed CON)","spellRoguePickPocketText":"Pickpocket","spellRoguePickPocketNotes":"You rob a nearby task. You gain gold! (Based on: PER)","spellRogueBackStabText":"Backstab","spellRogueBackStabNotes":"You betray a foolish task. You gain gold and XP! (Based on: STR)","spellRogueToolsOfTradeText":"Tools of the Trade","spellRogueToolsOfTradeNotes":"You share your talents with friends. Your whole party gains a buff to Perception! (Based on: Unbuffed PER)","spellRogueStealthText":"Stealth","spellRogueStealthNotes":"You are too sneaky to spot. Some of your undone Dailies will not cause damage tonight, and their streaks/color will not change. (Cast multiple times to affect more Dailies)","spellHealerHealText":"Healing Light","spellHealerHealNotes":"Light covers your body, healing your wounds. You regain health! (Based on: CON and INT)","spellHealerBrightnessText":"Searing Brightness","spellHealerBrightnessNotes":"A burst of light dazzles your tasks. They become more blue and less red! (Based on: INT)","spellHealerProtectAuraText":"Protective Aura","spellHealerProtectAuraNotes":"You shield your party from damage. Your whole party gains a buff to Constitution! (Based on: Unbuffed CON)","spellHealerHealAllText":"Blessing","spellHealerHealAllNotes":"A soothing aura surrounds you. Your whole party regains health! (Based on: CON and INT)","spellSpecialSnowballAuraText":"Snowball","spellSpecialSnowballAuraNotes":"Throw a snowball at a party member! What could possibly go wrong? Lasts until member's new day.","spellSpecialSaltText":"Salt","spellSpecialSaltNotes":"Someone has snowballed you. Ha ha, very funny. Now get this snow off me!","spellSpecialSpookDustText":"Spooky Sparkles","spellSpecialSpookDustNotes":"Turn a friend into a floating blanket with eyes!","spellSpecialOpaquePotionText":"Opaque Potion","spellSpecialOpaquePotionNotes":"Cancel the effects of Spooky Sparkles.","spellSpecialShinySeedText":"Shiny Seed","spellSpecialShinySeedNotes":"Turn a friend into a joyous flower!","spellSpecialPetalFreePotionText":"Petal-Free Potion","spellSpecialPetalFreePotionNotes":"Cancel the effects of a Shiny Seed.","subscription":"Subscription","subscriptions":"Subscriptions","subDescription":"Disable ads, buy gems with gold, monthly mystery item, retain progress history, double daily drop-caps, supports the devs. Click for more info.","disableAds":"Disable ads","disableAdsText":"Ads will stay disabled while you have an active subscription (original users with disabled ads are grandfathered).","buyGemsGold":"Buy Gems with Gold","buyGemsGoldText":"(1 Gem costs <%= gemCost %> Gold) Addresses the \"pay to win\" concern, as everything is now achievable through hard work. There's a <%= gemLimit %> Gem monthly conversion cap to prevent farming.","retainHistory":"Retain full history entries","retainHistoryText":"Makes your full history available in graphs and export. Non-subscriber histories get consolidated for database optimization.","doubleDrops":"Daily drop-caps doubled","doubleDropsText":"Complete your stable faster!","mysteryItem":"Unique Monthly Subscription Items","mysteryItemText":"Each month, all subscribers will get a totally unique cosmetic item for their avatars!","supportDevs":"Supports the developers","supportDevsText":"This open source project can use all the help it can get. Help us keep Habit alive!","monthUSD":"USD / Month","organization":"Organization","groupPlans":"Corporate Plans","indivPlan1":"For individuals, HabitRPG is free to play. Even for small interest groups, free (or cheap)","indivPlan2":"can be used to motivate participants in behavioral modification. Think writing groups, art challenges, and more.","groupText1":"But some group leaders will want more control, privacy, security, and support. Examples of such groups are families, health and wellness groups, employee groups, and more. These plans provide private instances of HabitRPG for your group or organization, secure and independent of","groupText2":"See below for additional plan perks, and contact us for more information!","planFamily":"Family (Coming Soon)","planGroup":"Group (Coming Soon)","dedicatedHost":"Dedicated Hosting","dedicatedHostText":"Dedicated Hosting: you get your own database and server hosted by HabitRPG, or optionally we'll install it in your organization's network. If not checked, the plan uses \"Shared Hosting\": your organization uses the same database as HabitRPG proper while performing independently Habitica. Your members are shielded from Tavern & Guilds, but still on the same server/database.","individualSub":"Individual Subscription","subscribe":"Subscribe","subscribed":"Subscribed","manageSub":"Click to manage subscription","cancelSub":"Cancel Subscription","adminSub":"Administrator Subscriptions","morePlans":"More Plans
Coming Soon","organizationSub":"Private Organization","organizationSubText":"Members of the organization participate outside of HabitRPG proper, providing focus for your participants.","hostingType":"Hosting Type","hostingTypeText":"Shared hosting means your organization uses the same database as HabitRPG proper even though you don't interact with Habitica. Dedicated means you get your own database and server. You can choose to have HabitRPG host your server/db, or we can install it on your own servers.","dedicated":"Dedicated","customDomain":"Custom Domain","customDomainText":"We can optionally give you your own domain for the installation.","maxPlayers":"Max Participants","maxPlayersText":"The maximum number of players in your private organization.","unlimited":"Unlimited","priSupport":"Priority Support On Tickets & Hosting","priSupportText":"First to be provided for with support.","timeSupport":"Support Hours / Month","timeSupportText":"We will provide support for training, bugs, installation, and feature requests.","gameFeatures":"Game features","gameNoAds":"Ads disabled for members","gold2Gem":"Gems purchasable with gold","gold2GemText":"Members will be able to purchase gems with gold, meaning none of your participants need to buy anything with real money.","infiniteGem":"Infinite leader gems","infiniteGemText":"We will provide the organization leaders with as many gems as they need, for things like challenge prizes, guild-creation, etc.","notYetPlan":"Plan not yet available, but click to contact us and we'll keep you updated.","contactUs":"Contact Us","checkout":"Checkout","buySubsText":"Buy gems with Gold, No Ads, Support the Devs","sureCancelSub":"Are you sure you want to cancel your subscription?","subCanceled":"Subscription will become inactive on","subGemPop":"Because you subscribe to HabitRPG, you can purchase a number of Gems each month using Gold. You can see how many Gems are available to buy at the corner of the Gem icon.","subGemName":"Subscriber Gems","timeTravelers":"Time Travelers","timeTravelersTitleNoSub":"<%= linkStartTyler %>Tyler<%= linkEnd %> and <%= linkStartVicky %>Vicky<%= linkEnd %>","timeTravelersTitle":"Mysterious Time Travelers","timeTravelersPopoverNoSub":"You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a Subscriber Item Set from the past.... or maybe even the future.","timeTravelersPopover":"We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?","mysticHourglassPopover":"Mystic Hourglass allow you to purchase previous months' subscriber sets.","subUpdateCard":"Update Card","subUpdateTitle":"Update","subUpdateDescription":"Update the card to be charged.","clearCompleted":"Delete Completed","lotOfToDos":"Completed To-Dos are automatically archived after 3 days. You can access them from Settings > Export.","deleteToDosExplanation":"If you click the button below, all of your completed To-Dos and archived To-Dos will be permanently deleted. Export them first if you want to keep a record of them.","beeminderDeleteWarning":"Beeminder users: First read Deleting Completed To-Dos Without Confusing Beeminder!","addmultiple":"Add Multiple","addsingle":"Add Single","habits":"Habits","newHabit":"New Habit","newHabitBulk":"New Habits (one per line)","yellowred":"Weak","greenblue":"Strong","edit":"Edit","save":"Save","addChecklist":"Add Checklist","checklist":"Checklist","checklistText":"For Dailies, partially completed checklists reduce damage. For example, a 4-item checklist with 3 completed reduces damage for that incomplete Daily to 25%. Completed checklist items on a To-Do add a multiplier: 3 checks means +3x (total 4x) the Experience, Gold, and Mana.","expandCollapse":"Expand/Collapse","text":"Text","extraNotes":"Extra Notes","direction/Actions":"Direction/Actions","advancedOptions":"Advanced Options","difficulty":"Difficulty","difficultyHelpTitle":"How difficult is this task?","difficultyHelpContent":"This multiplies its point value. Use sparingly, rely instead on our organic value-adjustment algorithms. But some tasks are grossly more valuable (Write Thesis vs Floss Teeth). Click for more info.","easy":"Easy","medium":"Medium","hard":"Hard","attributes":"Attributes","physical":"Physical","mental":"Mental","otherExamples":"Eg, professional pursuits, hobbies, financial, etc.","progress":"Progress","dailies":"Dailies","newDaily":"New Daily","newDailyBulk":"New Dailies (one per line)","streakCounter":"Streak Counter","repeat":"Repeat","restoreStreak":"Restore Streak","todos":"To-Dos","newTodo":"New To-Do","newTodoBulk":"New To-Dos (one per line)","dueDate":"Due Date","remaining":"Active","complete":"Done","dated":"Dated","due":"Due","grey":"Grey","score":"Score","rewards":"Rewards","ingamerewards":"Equipment & Skills","gold":"Gold","silver":"Silver (100 silver = 1 gold)","newReward":"New Reward","newRewardBulk":"New Rewards (one per line)","price":"Price","tags":"Tags","editTags":"Edit","newTag":"New Tag","clearTags":"Clear","hideTags":"Hide","showTags":"Show","streakName":"Streak Achievements","streakText":"Has performed <%= streaks %> 21-day streaks on Dailies","streakSingular":"Streaker","streakSingularText":"Has performed a 21-day streak on a Daily","perfectName":"Perfect Days","perfectText":"Completed all active Dailies on <%= perfects %> days. With this achievement you get a +level/2 buff to all attributes for the next day.","perfectSingular":"Perfect Day","perfectSingularText":"Completed all active Dailies in one day. With this achievement you get a +level/2 buff to all attributes for the next day.","streakerAchievement":"You have attained the \"Streaker\" Achievement! The 21-day mark is a milestone for habit formation. You can continue to stack this Achievement for every additional 21 days, on this Daily or any other!","fortifyName":"Fortify Potion","fortifyPop":"Return all tasks to neutral value (yellow color), and restore all lost Health.","fortify":"Fortify","fortifyText":"Fortify will return all your tasks to a neutral (yellow) state, as if you'd just added them, and top your Health off to full. Consider this an option of last resort! Red tasks provide good incentive to improve. But if all that red fills you with despair, and the beginning of each new day proves lethal, spend the Gems and catch a reprieve!","sureDelete":"Are you sure you want to delete this task?","streakCoins":"Streak Bonus!","pushTaskToTop":"Push task to top","pushTaskToBottom":"Push task to bottom","emptyTask":"Enter the task's title first."}; \ No newline at end of file diff --git a/test/transifex/malformedStrings.test.js b/test/transifex/malformedStrings.test.js new file mode 100644 index 0000000000..cd751cd752 --- /dev/null +++ b/test/transifex/malformedStrings.test.js @@ -0,0 +1,78 @@ +var chai = require("chai") +var expect = chai.expect + +var fs = require('fs'); +var _ = require('lodash'); + +var locales = './common/locales/'; +var english = locales + 'en/'; +var interpolationRegex = /<%= [a-zA-Z]* %>/g; + +var languages = fs.readdirSync(locales); +languages.shift(); // Remove README.md from array of languages + +var jsonFiles = stripOutNonJsonFiles(fs.readdirSync(english)); +var stringsToLookFor = stringsWithInterpolations(jsonFiles); + +_(languages).each(function(lang) { + describe('the ' + lang + ' language', function() { + + _.each(stringsToLookFor, function(strings, file) { + context('string in ' + file + ' -', function() { + var translationFile = fs.readFileSync(locales + lang + '/' + file); + var parsedTranslationFile = JSON.parse(translationFile); + + var englishFile = fs.readFileSync(english + file); + var parsedEnglishFile = JSON.parse(englishFile); + + _.each(strings, function(value, key) { + var englishString = parsedEnglishFile[key]; + var translationString = parsedTranslationFile[key]; + + var EnglishOccurences = englishString.match(interpolationRegex); + var TranslationOccurences = translationString.match(interpolationRegex); + + xit(key + ' - contains an interpolation', function() { + + if(!TranslationOccurences) console.log("English String:", englishString); + expect(EnglishOccurences).to.exist; + expect(TranslationOccurences).to.exist; + }); + + if(EnglishOccurences.length > 1) { + it(key + ' - has the correct number of interpolations', function() { + if(!TranslationOccurences) console.log("English String:", englishString); + var numberOfOccurences = TranslationOccurences && TranslationOccurences.length; + expect(numberOfOccurences).to.eql(EnglishOccurences.length); + }); + } + }); + }); + }); + }); +}); + +function stringsWithInterpolations(json) { + var strings = {}; + + _(json).each(function(file_name) { + var raw_file = fs.readFileSync(english + file_name); + var parsed_json = JSON.parse(raw_file); + + strings[file_name] = {}; + _.each(parsed_json, function(value, key) { + var match = value.match(interpolationRegex); + if(match) strings[file_name][key] = true; + }); + }); + + return strings; +} + +function stripOutNonJsonFiles(collection) { + var onlyJson = _.filter(collection, function(file) { + return file.match(/[a-zA-Z]*\.json/); + }); + + return onlyJson; +} diff --git a/website/public/css/global-colors.styl b/website/public/css/global-colors.styl index bddce574b7..807b9c975e 100644 --- a/website/public/css/global-colors.styl +++ b/website/public/css/global-colors.styl @@ -19,6 +19,7 @@ $color-mp = $best $color-toolbar = lighten($color-herobox, 70%) $color-options-menu = lighten($color-herobox, 85%) $color-options-submenu = lighten($color-herobox, 75%) +$color-options-blurb = $color-options-submenu // Button colors $color-button-highlight = $best // Task background diff --git a/website/public/css/header.styl b/website/public/css/header.styl index a1169843ce..ce22d3945d 100644 --- a/website/public/css/header.styl +++ b/website/public/css/header.styl @@ -87,18 +87,7 @@ .site-header display: table height: 10.5em - -@media (min-width: 42.5em) - .site-header - width: 75% -@media (min-width: 60em) - .site-header - // margin: 0 auto - width: 66% -@media (min-width: 70em) - .site-header - width: 70% - + width: 100% // this is a wrapper for avatars in the header // inside this is the actual `herobox` module @@ -117,6 +106,7 @@ display: table-cell vertical-align: middle min-width:175px + width: 75% @media screen and (max-width:768px) padding: 1.1em 0.618em 0 .meter-label @@ -173,7 +163,10 @@ header .hero-stats background-color: darken($color-herobox, 4%) border-right: 1px solid darken($color-herobox, 12%) +.party + display: table-cell + width: 100% + button.party-invite - right: 10px; - position: absolute; - top: 55px; + display: block + margin: 57px auto \ No newline at end of file diff --git a/website/public/css/index.styl b/website/public/css/index.styl index b93b9f77fd..82f5c39d47 100644 --- a/website/public/css/index.styl +++ b/website/public/css/index.styl @@ -163,6 +163,10 @@ a.label .btn-group .btn margin-right: 0px +// Class for buttons with long text allowing wrapping +.btn-wrap + white-space: normal + .modal-indented-list margin-left: 10px; padding-left: 10px; diff --git a/website/public/css/inventory.styl b/website/public/css/inventory.styl index bcd297268d..8e86e70f5b 100644 --- a/website/public/css/inventory.styl +++ b/website/public/css/inventory.styl @@ -74,8 +74,8 @@ menu.pets div padding:.3em width:6em margin-top:1em + text-align:center p - text-align:center //width:6em margin-top:-.3em .hatchingPotion-menu > div diff --git a/website/public/css/items.styl b/website/public/css/items.styl index b5d4b257cd..dd96381fd9 100644 --- a/website/public/css/items.styl +++ b/website/public/css/items.styl @@ -4,10 +4,15 @@ line-height: 1.5em padding-left: 0.75em -.shop_gold, .shop_silver, .shop_copper, .shop_spell +.shop_gold, .shop_silver, .shop_copper vertical-align: top display: inline-block +.shop_spell + vertical-align: top + display: inline-block + top: -5px + .btn-buy width: 4.5em min-height: 3em diff --git a/website/public/css/options.styl b/website/public/css/options.styl index c450af91fe..1b4eb3b4a0 100644 --- a/website/public/css/options.styl +++ b/website/public/css/options.styl @@ -9,18 +9,27 @@ .options-menu @media screen and (min-width:768px) background-color: $color-options-menu + li @extend $hrpg-button hrpg-button-color-mixin($color-options-menu) + .options-submenu margin-top: -1.618em background-color: $color-options-submenu + li @extend $hrpg-button hrpg-button-color-mixin($color-options-submenu) + +.options-blurbmenu + margin: -1.618em 0 1.618em + border-bottom: 1px solid darken($color-options-menu, 12%) + padding: .5em + @media screen and (max-width:768px) padding: 1em 0.618em 0 0.618em border: 1px solid darken($color-options-menu, 12%) border-top: none - \ No newline at end of file + diff --git a/website/public/css/quests.styl b/website/public/css/quests.styl index 3f5fa8a79b..c9fce043fc 100644 --- a/website/public/css/quests.styl +++ b/website/public/css/quests.styl @@ -5,3 +5,6 @@ quest-rewards hr clear:both + +.quest-icon + margin: .6em diff --git a/website/public/css/shared.styl b/website/public/css/shared.styl index 7653337538..41a04df2ce 100644 --- a/website/public/css/shared.styl +++ b/website/public/css/shared.styl @@ -60,3 +60,7 @@ ul .tasks-lists .row .col-md-3 padding-right: 0 padding-left: 0 + +.flex-column + display: flex + flex-direction: column diff --git a/website/public/css/tasks.styl b/website/public/css/tasks.styl index bccbbd74cd..4282589baa 100644 --- a/website/public/css/tasks.styl +++ b/website/public/css/tasks.styl @@ -281,8 +281,8 @@ for $stage in $stages text-decoration: none // checkbox -.task-checker input[type=checkbox], .task-checker input[type=checkbox]:focus, -input.habit, input.habit:focus, input.reward, input.reward:focus +.task-checker input[type=checkbox], .task-checker input[type=checkbox]:focus + position: absolute margin: 0 padding: 0 height: 10px diff --git a/website/public/js/app.js b/website/public/js/app.js index 36e25702d7..d0caf41c2b 100644 --- a/website/public/js/app.js +++ b/website/public/js/app.js @@ -193,6 +193,10 @@ window.habitrpg = angular.module('habitrpg', url: '/drops', templateUrl: "partials/options.inventory.drops.html" }) + .state('options.inventory.quests', { + url: '/quests', + templateUrl: "partials/options.inventory.quests.html" + }) .state('options.inventory.pets', { url: '/pets', templateUrl: "partials/options.inventory.pets.html" diff --git a/website/public/js/controllers/authCtrl.js b/website/public/js/controllers/authCtrl.js index e7a4439cc0..7dced7ce00 100644 --- a/website/public/js/controllers/authCtrl.js +++ b/website/public/js/controllers/authCtrl.js @@ -18,6 +18,9 @@ angular.module('habitrpg') User.authenticate(id, token, function(err) { if(!err) $scope.registrationInProgress = false; $window.location.href = ('/' + window.location.hash); + Analytics.login(); + Analytics.updateUser(); + Analytics.track({'hitType':'event','eventCategory':'behavior','eventAction':'login'}); }); }; @@ -47,32 +50,17 @@ angular.module('habitrpg') if($rootScope.selectedLanguage) url = url + '?lang=' + $rootScope.selectedLanguage.code; $http.post(url, scope.registerVals).success(function(data, status, headers, config) { runAuth(data.id, data.apiToken); - if (status == 200) { - Analytics.register(); - if (data.auth.facebook) { - Analytics.updateUser({'email':data.auth.facebook._json.email,'language':data.preferences.language}); - Analytics.track({'hitType':'event','eventCategory':'acquisition','eventAction':'register','authType':'facebook'}); - } else { - Analytics.updateUser({'email':data.auth.local.email,'language':data.preferences.language}); - Analytics.track({'hitType':'event','eventCategory':'acquisition','eventAction':'register','authType':'email'}); - } - } }).error(errorAlert); }; $scope.auth = function() { var data = { - username: $scope.loginUsername || $('#login-tab input[name="username"]').val(), - password: $scope.loginPassword || $('#login-tab input[name="password"]').val() + username: $scope.loginUsername || $('#loginForm input[name="username"]').val(), + password: $scope.loginPassword || $('#loginForm input[name="password"]').val() }; $http.post(ApiUrl.get() + "/api/v2/user/auth/local", data) .success(function(data, status, headers, config) { runAuth(data.id, data.token); - if (status == 200) { - Analytics.login(); - Analytics.updateUser(); - Analytics.track({'hitType':'event','eventCategory':'behavior','eventAction':'login'}); - } }).error(errorAlert); }; @@ -112,11 +100,6 @@ angular.module('habitrpg') hello(network).login({scope:'email'}).then(function(auth){ $http.post(ApiUrl.get() + "/api/v2/user/auth/social", auth) .success(function(data, status, headers, config) { - if (status == 200) { - Analytics.login(); - Analytics.updateUser(); - Analytics.track({'hitType':'event','eventCategory':'behavior','eventAction':'login'}); - } runAuth(data.id, data.token); }).error(errorAlert); }, function( e ){ diff --git a/website/public/js/controllers/challengesCtrl.js b/website/public/js/controllers/challengesCtrl.js index a7f3f64ec6..8c1d2e8d37 100644 --- a/website/public/js/controllers/challengesCtrl.js +++ b/website/public/js/controllers/challengesCtrl.js @@ -1,5 +1,3 @@ -"use strict"; - habitrpg.controller("ChallengesCtrl", ['$rootScope','$scope', 'Shared', 'User', 'Challenges', 'Notification', '$compile', 'Groups', '$state', '$stateParams', 'Tasks', function($rootScope, $scope, Shared, User, Challenges, Notification, $compile, Groups, $state, $stateParams, Tasks) { @@ -7,34 +5,11 @@ habitrpg.controller("ChallengesCtrl", ['$rootScope','$scope', 'Shared', 'User', // challenge $scope.cid = $state.params.cid; - // Fetch single challenge if a cid is present; fetch multiple challenges - // otherwise - var getChallenges = function() { - if ($scope.cid) { - Challenges.Challenge.get({cid: $scope.cid}, function(challenge) { - $scope.challenges = [challenge]; - }); - } else { - Challenges.Challenge.query(function(challenges){ - $scope.challenges = challenges; - $scope.groupsFilter = _.uniq(_.pluck(challenges, 'group'), function(g){return g._id}); - $scope.search = { - group: _.transform($scope.groups, function(m,g){m[g._id]=true;}), - _isMember: "either", - _isOwner: "either" - }; - }); - } - }; - - getChallenges(); + _getChallenges(); // FIXME $scope.challenges needs to be resolved first (see app.js) $scope.groups = Groups.Group.query({type:'party,guilds,tavern'}); - - // we should fix this, that's pretty brittle - // override score() for tasks listed in challenges-editing pages, so that nothing happens $scope.score = function(){} @@ -74,6 +49,8 @@ habitrpg.controller("ChallengesCtrl", ['$rootScope','$scope', 'Shared', 'User', } } + if(!defaultGroup) defaultGroup = 'habitrpg'; + $scope.obj = $scope.newChallenge = new Challenges.Challenge({ name: '', description: '', @@ -87,6 +64,8 @@ habitrpg.controller("ChallengesCtrl", ['$rootScope','$scope', 'Shared', 'User', members: [], official: false }); + + _calculateMaxPrize(defaultGroup); }; /** @@ -129,19 +108,22 @@ habitrpg.controller("ChallengesCtrl", ['$rootScope','$scope', 'Shared', 'User', */ $scope.save = function(challenge) { if (!challenge.group) return alert(window.env.t('selectGroup')); + var isNew = !challenge._id; + + if(isNew && challenge.prize > $scope.maxPrize) { + return alert(window.env.t('challengeNotEnoughGems')); + } + challenge.$save(function(_challenge){ if (isNew) { Notification.text(window.env.t('challengeCreated')); - $state.transitionTo('options.social.challenges.detail', {cid: challenge._id}, { - reload: true, inherit: false, notify: true - }); User.sync(); - } else { - $state.transitionTo('options.social.challenges.detail', {cid: challenge._id}, { - reload: true, inherit: false, notify: true - }); } + + $state.transitionTo('options.social.challenges.detail', { cid: _challenge._id }, { + reload: true, inherit: false, notify: true + }); }); }; @@ -157,19 +139,13 @@ habitrpg.controller("ChallengesCtrl", ['$rootScope','$scope', 'Shared', 'User', * Close Challenge * ------------------ */ - function backToChallenges(){ - $scope.popoverEl.popover('destroy'); - $scope.cid = null; - $state.go('options.social.challenges'); - $scope.challenges = Challenges.Challenge.query(); - User.log({}); - } $scope.cancelClosing = function(challenge) { $scope.popoverEl.popover('destroy'); $scope.popoverEl = undefined; $scope.closingChal = undefined; challenge.winner = undefined; - } + }; + $scope["delete"] = function(challenge) { var warningMsg; if(challenge.group._id == 'habitrpg') { @@ -180,17 +156,19 @@ habitrpg.controller("ChallengesCtrl", ['$rootScope','$scope', 'Shared', 'User', if (!confirm(warningMsg)) return; challenge.$delete(function(){ $scope.popoverEl.popover('destroy'); - backToChallenges(); + _backToChallenges(); }); }; + $scope.selectWinner = function(challenge) { if (!challenge.winner) return; if (!confirm(window.env.t('youSure'))) return; challenge.$close({uid:challenge.winner}, function(){ $scope.popoverEl.popover('destroy'); - backToChallenges(); + _backToChallenges(); }) } + $scope.close = function(challenge, $event) { $scope.closingChal = challenge; $scope.popoverEl = $($event.target); @@ -202,8 +180,7 @@ habitrpg.controller("ChallengesCtrl", ['$rootScope','$scope', 'Shared', 'User', title: window.env.t('closeCha'), content: html }).popover('show'); - - } + }; $scope.toggle = function(id){ if($state.includes('options.social.challenges.detail', {cid: id})){ @@ -211,7 +188,7 @@ habitrpg.controller("ChallengesCtrl", ['$rootScope','$scope', 'Shared', 'User', }else{ $state.go('options.social.challenges.detail', {cid: id}); } - } + }; $scope.toggleMember = function(cid, uid){ if($state.includes('options.social.challenges.detail.member', {cid: cid, uid: uid})){ @@ -219,7 +196,7 @@ habitrpg.controller("ChallengesCtrl", ['$rootScope','$scope', 'Shared', 'User', }else{ $state.go('options.social.challenges.detail.member', {cid: cid, uid: uid}); } - } + }; //------------------------------------------------------------ // Tasks @@ -252,7 +229,7 @@ habitrpg.controller("ChallengesCtrl", ['$rootScope','$scope', 'Shared', 'User', $scope.join = function(challenge){ challenge.$join(function(){ - getChallenges() + _getChallenges() User.log({}); }); @@ -263,7 +240,7 @@ habitrpg.controller("ChallengesCtrl", ['$rootScope','$scope', 'Shared', 'User', $scope.selectedChal = undefined; } else { $scope.selectedChal.$leave({keep:keep}, function(){ - getChallenges() + _getChallenges() User.log({}); }); } @@ -301,32 +278,99 @@ habitrpg.controller("ChallengesCtrl", ['$rootScope','$scope', 'Shared', 'User', $scope.$watch('newChallenge.group', function(gid){ if (!gid) return; - var group = _.find($scope.groups, {_id:gid}); - $scope.maxPrize = User.user.balance*4 + ((group && group.balance && group.leader==User.user._id) ? group.balance*4 : 0); - if (gid == 'habitrpg') $scope.newChallenge.prize = 1; + + _calculateMaxPrize(gid); + + if (gid == 'habitrpg') { + $scope.newChallenge.prize = 1; + } }) $scope.selectAll = function(){ - $scope.search.group = _.transform($scope.groups, function(m,g){m[g._id] = true}); + $scope.search.group = _.transform($scope.groups, function(searchPool, group){ + searchPool[group._id] = true; + }); } $scope.selectNone = function(){ - $scope.search.group = _.transform($scope.groups, function(m,g){m[g._id] = false}); + $scope.search.group = _.transform($scope.groups, function(searchPool, group){ + searchPool[group._id] = false; + }); } - $scope.shouldShow = function(task, list, prefs){ - return true; - }; + $scope.shouldShow = function(task, list, prefs){ + return true; + }; - function _shouldShowChallenge(chal) { - // Have to check that the leader object exists first in the - // case where a challenge's leader deletes their account - var userIsOwner = (chal.leader && chal.leader._id) == User.user.id; + $scope.insufficientGemsForTavernChallenge = function() { + var balance = User.user.balance || 0; + var isForTavern = $scope.newChallenge.group == 'habitrpg'; - var groupSelected = $scope.search.group[chal.group._id]; - var checkOwner = $scope.search._isOwner === 'either' || (userIsOwner === $scope.search._isOwner); - var checkMember = $scope.search._isMember === 'either' || (chal._isMember === $scope.search._isMember); + if (isForTavern) { + return balance <= 0; + } else { + return false; + } + } + + function _calculateMaxPrize(gid) { + + var userBalance = User.getBalanceInGems() || 0; + var availableGroupBalance = _calculateAvailableGroupBalance(gid); + + $scope.maxPrize = userBalance + availableGroupBalance; + } + + function _calculateAvailableGroupBalance(gid) { + var groupBalance = 0; + var group = _.find($scope.groups, { _id: gid }); + + if (group && group.balance && group.leader === User.user._id) { + groupBalance = group.balance * 4; + } + + return groupBalance; + } + + function _shouldShowChallenge(chal) { + // Have to check that the leader object exists first in the + // case where a challenge's leader deletes their account + var userIsOwner = (chal.leader && chal.leader._id) === User.user.id; + + var groupSelected = $scope.search.group[chal.group._id]; + var checkOwner = $scope.search._isOwner === 'either' || (userIsOwner === $scope.search._isOwner); + var checkMember = $scope.search._isMember === 'either' || (chal._isMember === $scope.search._isMember); + + return groupSelected && checkOwner && checkMember; + } + + function _backToChallenges(){ + $scope.popoverEl.popover('destroy'); + $scope.cid = null; + $state.go('options.social.challenges'); + $scope.challenges = Challenges.Challenge.query(); + User.log({}); + } + + + // Fetch single challenge if a cid is present; fetch multiple challenges + // otherwise + function _getChallenges() { + if ($scope.cid) { + Challenges.Challenge.get({cid: $scope.cid}, function(challenge) { + $scope.challenges = [challenge]; + }); + } else { + Challenges.Challenge.query(function(challenges){ + $scope.challenges = challenges; + $scope.groupsFilter = _.uniq(_.pluck(challenges, 'group'), function(g){return g._id}); + $scope.search = { + group: _.transform($scope.groups, function(m,g){m[g._id]=true;}), + _isMember: "either", + _isOwner: "either" + }; + }); + } + }; - return groupSelected && checkOwner && checkMember; - } }]); diff --git a/website/public/js/controllers/footerCtrl.js b/website/public/js/controllers/footerCtrl.js index 32c3055e6c..a12225f8e3 100644 --- a/website/public/js/controllers/footerCtrl.js +++ b/website/public/js/controllers/footerCtrl.js @@ -20,18 +20,24 @@ function($scope, $rootScope, User, $http, Notification, ApiUrl) { JS files not needed right away (google charts) or entirely optional (analytics) Each file gets loaded async via $.getScript, so it doesn't bog page-load */ + $scope.deferredScripts = function(){ + // Amazon Payments + var amazonPaymentsUrl = 'https://static-na.payments-amazon.com/OffAmazonPayments/us/' + + (window.env.NODE_ENV === 'production' ? '' : 'sandbox/') + 'js/Widgets.js'; + $.getScript(amazonPaymentsUrl); + // Stripe $.getScript('//checkout.stripe.com/v2/checkout.js'); - // Google Content Experiments + /* Google Content Experiments if (window.env.NODE_ENV === 'production') { - $.getScript('//www.google-analytics.com/cx/api.js?experiment=t-AFggRWQnuJ6Teck_x1-Q', function(){ + $.getScript('//www.google-analytics.com/cx/api.js?experiment=boVO4eEyRfysNE5D53nCMQ', function(){ $rootScope.variant = cxApi.chooseVariation(); $rootScope.$apply(); }) - } + } */ // Scripts only for desktop if (!window.env.IS_MOBILE) { diff --git a/website/public/js/controllers/groupsCtrl.js b/website/public/js/controllers/groupsCtrl.js index 2cd61ad518..564bb1878b 100644 --- a/website/public/js/controllers/groupsCtrl.js +++ b/website/public/js/controllers/groupsCtrl.js @@ -159,61 +159,6 @@ habitrpg.controller("GroupsCtrl", ['$scope', '$rootScope', 'Shared', 'Groups', ' }; }]) - .controller("MemberModalCtrl", ['$scope', '$rootScope', 'Members', 'Shared', '$http', 'Notification', 'Groups', 'Chat', '$controller', - function($scope, $rootScope, Members, Shared, $http, Notification, Groups, Chat, $controller) { - - $controller('RootCtrl', {$scope: $scope}); - - $scope.timestamp = function(timestamp){ - return moment(timestamp).format($rootScope.User.user.preferences.dateFormat.toUpperCase()); - } - // We watch Members.selectedMember because it's asynchronously set, so would be a hassle to handle updates here - $scope.$watch( function() { return Members.selectedMember; }, function (member) { - if(member) - member.petCount = Shared.countPets($rootScope.countExists(member.items.pets), member.items.pets); - member.mountCount = Shared.countMounts($rootScope.countExists(member.items.mounts), member.items.mounts); - $scope.profile = member; - }); - $scope.sendPrivateMessage = function(uuid, message){ - // Don't do anything if the user somehow gets here without a message. - if (!message) return; - - $http.post('/api/v2/members/'+uuid+'/message',{message:message}).success(function(){ - Notification.text(window.env.t('messageSentAlert')); - $rootScope.User.sync(); - $scope.$close(); - }); - } - $scope.gift = { - type: 'gems', - gems: {amount:0, fromBalance:true}, - subscription: {key:''}, - message:'' - }; - $scope.sendGift = function(uuid, gift){ - $http.post('/api/v2/members/'+uuid+'/gift', gift).success(function(){ - Notification.text('Gift sent!') - $rootScope.User.sync(); - $scope.$close(); - }) - } - $scope.reportAbuse = function(reporter, message, groupId) { - message.flags[reporter._id] = true; - Chat.utils.flagChatMessage({gid: groupId, messageId: message.id}, undefined, function(data){ - Notification.text(window.env.t('abuseReported')); - $scope.$close(); - }); - } - $scope.clearFlagCount = function(message, groupId) { - Chat.utils.clearFlagCount({gid: groupId, messageId: message.id}, undefined, function(data){ - message.flagCount = 0; - Notification.text("Flags cleared"); - $scope.$close(); - }); - } - } - ]) - .controller('AutocompleteCtrl', ['$scope', '$timeout', 'Groups', 'User', 'InputCaret', function ($scope,$timeout,Groups,User,InputCaret) { $scope.clearUserlist = function() { $scope.response = []; @@ -512,12 +457,14 @@ habitrpg.controller("GroupsCtrl", ['$scope', '$rootScope', 'Shared', 'Groups', ' } ]) - .controller("PartyCtrl", ['$rootScope','$scope', 'Groups', 'Chat', 'User', 'Challenges', '$state', '$compile', 'Analytics', - function($rootScope,$scope, Groups, Chat, User, Challenges, $state, $compile, Analytics) { + .controller("PartyCtrl", ['$rootScope','$scope','Groups','Chat','User','Challenges','$state','$compile','Analytics','Quests', + function($rootScope,$scope,Groups,Chat,User,Challenges,$state,$compile,Analytics,Quests) { $scope.type = 'party'; $scope.text = window.env.t('party'); $scope.group = $rootScope.party = Groups.party(); $scope.newGroup = new Groups.Group({type:'party'}); + $scope.inviteOrStartParty = Groups.inviteOrStartParty; + $scope.questInit = Quests.questInit; if ($state.is('options.social.party')) { $scope.group.$syncParty(); // Sync party automatically when navigating to party page diff --git a/website/public/js/controllers/headerCtrl.js b/website/public/js/controllers/headerCtrl.js index 89db3dc18c..68000da3b9 100644 --- a/website/public/js/controllers/headerCtrl.js +++ b/website/public/js/controllers/headerCtrl.js @@ -1,11 +1,13 @@ "use strict"; -habitrpg.controller("HeaderCtrl", ['$scope', 'Groups', 'User', '$location', '$rootScope', - function($scope, Groups, User, $location, $rootScope) { +habitrpg.controller("HeaderCtrl", ['$scope', 'Groups', 'User', + function($scope, Groups, User) { $scope.Math = window.Math; $scope.user = User.user; + $scope.inviteOrStartParty = Groups.inviteOrStartParty; + $scope.party = Groups.party(function(){ var triggerResort = function() { $scope.partyMinusSelf = resortParty(); @@ -16,19 +18,6 @@ habitrpg.controller("HeaderCtrl", ['$scope', 'Groups', 'User', '$location', '$ro $scope.$watch('user.party.orderAscending', triggerResort); }); - $scope.inviteOrStartParty = function(group) { - if (group.type === "party") { - $rootScope.openModal('invite-friends', { - controller:'InviteToGroupCtrl', - resolve: { - injectedGroup: function(){ return group; } - } - }); - } else { - $location.path("/options/groups/party"); - } - } - function resortParty() { var result = _.sortBy( _.filter($scope.party.members, function(member){ diff --git a/website/public/js/controllers/inventoryCtrl.js b/website/public/js/controllers/inventoryCtrl.js index afd85b625b..b46b0cef96 100644 --- a/website/public/js/controllers/inventoryCtrl.js +++ b/website/public/js/controllers/inventoryCtrl.js @@ -1,6 +1,6 @@ habitrpg.controller("InventoryCtrl", - ['$rootScope', '$scope', 'Shared', '$window', 'User', 'Content', 'Analytics', - function($rootScope, $scope, Shared, $window, User, Content, Analytics) { + ['$rootScope', '$scope', 'Shared', '$window', 'User', 'Content', 'Analytics', 'Quests', 'Stats', + function($rootScope, $scope, Shared, $window, User, Content, Analytics, Quests, Stats) { var user = User.user; @@ -8,8 +8,16 @@ habitrpg.controller("InventoryCtrl", $scope.selectedEgg = null; // {index: 1, name: "Tiger", value: 5} $scope.selectedPotion = null; // {index: 5, name: "Red", value: 3} - $scope.totalPets = _.size(Content.dropEggs) * _.size(Content.hatchingPotions); - $scope.totalMounts = _.size(Content.dropEggs) * _.size(Content.hatchingPotions); + + _updateDropAnimalCount(user.items); + + // Functions from Quests service + $scope.lockQuest = Quests.lockQuest; + $scope.buyQuest = Quests.buyQuest; + $scope.questPopover = Quests.questPopover; + $scope.showQuest = Quests.showQuest; + $scope.closeQuest = Quests.closeQuest; + $scope.questInit = Quests.questInit; // count egg, food, hatchingPotion stack totals var countStacks = function(items) { return _.reduce(items,function(m,v){return m+v;},0);} @@ -85,19 +93,19 @@ habitrpg.controller("InventoryCtrl", $scope.selectedEgg = null; $scope.selectedPotion = null; - $rootScope.petCount = Shared.countPets($rootScope.countExists(User.user.items.pets), User.user.items.pets); + _updateDropAnimalCount(user.items); // Checks if beastmaster has been reached for the first time - if(!User.user.achievements.beastMaster - && $rootScope.petCount >= 90) { + if(!user.achievements.beastMaster + && $scope.petCount >= 90) { User.user.achievements.beastMaster = true; $rootScope.openModal('achievements/beastMaster'); } // Checks if Triad Bingo has been reached for the first time - if(!User.user.achievements.triadBingo - && $rootScope.mountCount >= 90 - && Shared.countTriad(User.user.items.pets) >= 90) { + if(!user.achievements.triadBingo + && $scope.mountCount >= 90 + && Shared.count.dropPetsCurrentlyOwned(User.user.items.pets) >= 90) { User.user.achievements.triadBingo = true; $rootScope.openModal('achievements/triadBingo'); } @@ -120,14 +128,15 @@ habitrpg.controller("InventoryCtrl", } User.user.ops.feed({params:{pet: pet, food: food.key}}); $scope.selectedFood = null; - $rootScope.mountCount = Shared.countMounts($rootScope.countExists(User.user.items.mounts), User.user.items.mounts); - // Checks if mountmaster has been reached for the first time - if(!User.user.achievements.mountMaster - && $rootScope.mountCount >= 90) { - User.user.achievements.mountMaster = true; - $rootScope.openModal('achievements/mountMaster'); - } + _updateDropAnimalCount(user.items); + + // Checks if mountmaster has been reached for the first time + if(!user.achievements.mountMaster + && $scope.mountCount >= 90) { + User.user.achievements.mountMaster = true; + $rootScope.openModal('achievements/mountMaster'); + } // Selecting Pet } else { @@ -139,64 +148,6 @@ habitrpg.controller("InventoryCtrl", User.user.ops.equip({params:{type: 'mount', key: egg + '-' + potion}}); } - $scope.questPopover = function(quest) { - // The popover gets parsed as markdown (hence the double \n for line breaks - var text = ''; - if(quest.boss) { - text += '**' + window.env.t('bossHP') + ':** ' + quest.boss.hp + '\n\n'; - text += '**' + window.env.t('bossStrength') + ':** ' + quest.boss.str + '\n\n'; - } else if(quest.collect) { - var count = 0; - for (var key in quest.collect) { - text += '**' + window.env.t('collect') + ':** ' + quest.collect[key].count + ' ' + quest.collect[key].text() + '\n\n'; - } - } - text += '---\n\n'; - text += '**' + window.env.t('rewards') + ':**\n\n'; - if(quest.drop.items) { - for (var item in quest.drop.items) { - text += quest.drop.items[item].text() + '\n\n'; - } - } - if(quest.drop.exp) - text += quest.drop.exp + ' ' + window.env.t('experience') + '\n\n'; - if(quest.drop.gp) - text += quest.drop.gp + ' ' + window.env.t('gold') + '\n\n'; - - return text; - } - - $scope.showQuest = function(quest) { - var item = Content.quests[quest]; - var completedPrevious = !item.previous || (User.user.achievements.quests && User.user.achievements.quests[item.previous]); - if (!completedPrevious) - return alert(window.env.t('mustComplete', {quest: $rootScope.Content.quests[item.previous].text()})); - if (item.lvl && item.lvl > user.stats.lvl) - return alert(window.env.t('mustLevel', {level: item.lvl})); - $rootScope.selectedQuest = item; - $rootScope.openModal('showQuest', {controller:'InventoryCtrl'}); - } - $scope.closeQuest = function(){ - $rootScope.selectedQuest = undefined; - } - $scope.questInit = function(){ - Analytics.track({'hitType':'event','eventCategory':'behavior','eventAction':'quest','owner':true,'response':'accept','questName':$scope.selectedQuest.key}); - $rootScope.party.$questAccept({key:$scope.selectedQuest.key}, function(){ - $rootScope.party.$get(); - }); - $scope.closeQuest(); - } - $scope.buyQuest = function(quest) { - var item = Content.quests[quest]; - if (item.lvl && item.lvl > user.stats.lvl) - return alert(window.env.t('mustLvlQuest', {level: item.lvl})); - var completedPrevious = !item.previous || (User.user.achievements.quests && User.user.achievements.quests[item.previous]); - if (!completedPrevious) - return $scope.purchase("quests", item); - $rootScope.selectedQuest = item; - $rootScope.openModal('buyQuest', {controller:'InventoryCtrl'}); - } - $scope.getSeasonalShopArray = function(set){ var flatGearArray = _.toArray(Content.gear.flat); @@ -254,5 +205,24 @@ habitrpg.controller("InventoryCtrl", break; } }; + + $scope.$on("habit:keyup", function (e, keyEvent) { + if (keyEvent.keyCode == "27") { + $scope.deselectItem(); + } + }); + + $scope.deselectItem = function() { + $scope.selectedFood = null; + $scope.selectedPotion = null; + $scope.selectedEgg = null; + } + + function _updateDropAnimalCount(items) { + $scope.petCount = Shared.count.beastMasterProgress(items.pets); + $scope.mountCount = Shared.count.mountMasterProgress(items.mounts); + $scope.beastMasterProgress = Stats.beastMasterProgress(items.pets); + $scope.mountMasterProgress = Stats.mountMasterProgress(items.mounts); + } } ]); diff --git a/website/public/js/controllers/memberModalCtrl.js b/website/public/js/controllers/memberModalCtrl.js new file mode 100644 index 0000000000..54f0bb054a --- /dev/null +++ b/website/public/js/controllers/memberModalCtrl.js @@ -0,0 +1,64 @@ +"use strict"; + +habitrpg + .controller("MemberModalCtrl", ['$scope', '$rootScope', 'Members', 'Shared', '$http', 'Notification', 'Groups', 'Chat', '$controller', 'Stats', + function($scope, $rootScope, Members, Shared, $http, Notification, Groups, Chat, $controller, Stats) { + + $controller('RootCtrl', {$scope: $scope}); + + $scope.timestamp = function(timestamp){ + return moment(timestamp).format($rootScope.User.user.preferences.dateFormat.toUpperCase()); + } + + $scope.statCalc = Stats; + + // We watch Members.selectedMember because it's asynchronously set, so would be a hassle to handle updates here + $scope.$watch( function() { return Members.selectedMember; }, function (member) { + if(member) { + $scope.profile = member; + } + }); + + $scope.sendPrivateMessage = function(uuid, message){ + // Don't do anything if the user somehow gets here without a message. + if (!message) return; + + $http.post('/api/v2/members/'+uuid+'/message',{message:message}).success(function(){ + Notification.text(window.env.t('messageSentAlert')); + $rootScope.User.sync(); + $scope.$close(); + }); + }; + + $scope.gift = { + type: 'gems', + gems: {amount:0, fromBalance:true}, + subscription: {key:''}, + message:'' + }; + + $scope.sendGift = function(uuid, gift){ + $http.post('/api/v2/members/'+uuid+'/gift', gift).success(function(){ + Notification.text('Gift sent!') + $rootScope.User.sync(); + $scope.$close(); + }) + }; + + $scope.reportAbuse = function(reporter, message, groupId) { + message.flags[reporter._id] = true; + Chat.utils.flagChatMessage({gid: groupId, messageId: message.id}, undefined, function(data){ + Notification.text(window.env.t('abuseReported')); + $scope.$close(); + }); + }; + + $scope.clearFlagCount = function(message, groupId) { + Chat.utils.clearFlagCount({gid: groupId, messageId: message.id}, undefined, function(data){ + message.flagCount = 0; + Notification.text("Flags cleared"); + $scope.$close(); + }); + } + } + ]); diff --git a/website/public/js/controllers/notificationCtrl.js b/website/public/js/controllers/notificationCtrl.js index 0acfd8a266..df42c010f3 100644 --- a/website/public/js/controllers/notificationCtrl.js +++ b/website/public/js/controllers/notificationCtrl.js @@ -58,35 +58,47 @@ habitrpg.controller('NotificationCtrl', $rootScope.$watch('user._tmp.drop', function(after, before){ // won't work when getting the same item twice? - if (after == before || !after) return; - $rootScope.playSound('Achievement_Unlocked'); - if (after.type !== 'gear') { - var type = (after.type == 'Food') ? 'food' : - (after.type == 'HatchingPotion') ? 'hatchingPotions' : // can we use camelcase and remove this line? - (after.type.toLowerCase() + 's'); + if (_.isEqual(after, before) || !after) return; + var text, notes, type; + $rootScope.playSound('Item_Drop'); + + if (after.type !== 'gear' && after.type !== 'Quest' && after.type !== 'Mystery') { + if (after.type === 'Food') { + type = 'food'; + } else if (after.type === 'HatchingPotion') { + type = 'hatchingPotions'; + } else { + type = after.type.toLowerCase() + 's'; + } if(!User.user.items[type][after.key]){ User.user.items[type][after.key] = 0; } User.user.items[type][after.key]++; } - if(after.type === 'HatchingPotion'){ - var text = Content.hatchingPotions[after.key].text(); - var notes = Content.hatchingPotions[after.key].notes(); + if (after.type === 'HatchingPotion'){ + text = Content.hatchingPotions[after.key].text(); + notes = Content.hatchingPotions[after.key].notes(); Notification.drop(env.t('messageDropPotion', {dropText: text, dropNotes: notes}), after); - }else if(after.type === 'Egg'){ - var text = Content.eggs[after.key].text(); - var notes = Content.eggs[after.key].notes(); + } else if (after.type === 'Egg'){ + text = Content.eggs[after.key].text(); + notes = Content.eggs[after.key].notes(); Notification.drop(env.t('messageDropEgg', {dropText: text, dropNotes: notes}), after); - }else if(after.type === 'Food'){ - var text = Content.food[after.key].text(); - var notes = Content.food[after.key].notes(); + } else if (after.type === 'Food'){ + text = Content.food[after.key].text(); + notes = Content.food[after.key].notes(); Notification.drop(env.t('messageDropFood', {dropArticle: after.article, dropText: text, dropNotes: notes}), after); - }else{ + } else if (after.type === 'Quest') { + $rootScope.selectedQuest = Content.quests[after.key]; + $rootScope.openModal('questDrop', {controller:'PartyCtrl'}); + } else if (after.type === 'Mystery') { + text = Content.gear.flat[after.key].text(); + Notification.drop(env.t('messageDropMysteryItem', {dropText: text}), after); + } else { // Keep support for another type of drops that might be added Notification.drop(User.user._tmp.drop.dialog); } - $rootScope.playSound('Item_Drop'); + Analytics.track({'hitType':'event','eventCategory':'behavior','eventAction':'acquire item','itemName':after.key,'acquireMethod':'Drop'}); }); @@ -121,17 +133,6 @@ habitrpg.controller('NotificationCtrl', $rootScope.openModal('achievements/contributor'); }); - /*_.each(['weapon', 'head', 'chest', 'shield'], function(watched){ - $rootScope.$watch('user.items.' + watched, function(before, after){ - if (after == before) return; - if (+after < +before) { - //don't want to day "lost a head" - if (watched === 'head') watched = 'helm'; - Notification.text('Lost GP, 1 LVL, ' + watched); - } - }) - });*/ - // Classes modal $rootScope.$watch('!user.flags.classSelected && user.stats.lvl >= 10', function(after, before){ if(after){ diff --git a/website/public/js/controllers/rootCtrl.js b/website/public/js/controllers/rootCtrl.js index ef5c5aa5e8..258f159cbe 100644 --- a/website/public/js/controllers/rootCtrl.js +++ b/website/public/js/controllers/rootCtrl.js @@ -89,9 +89,6 @@ habitrpg.controller("RootCtrl", ['$scope', '$rootScope', '$location', 'User', '$ // count pets, mounts collected totals, etc $rootScope.countExists = function(items) {return _.reduce(items,function(m,v){return m+(v?1:0)},0)} - $rootScope.petCount = Shared.countPets($rootScope.countExists(User.user.items.pets), User.user.items.pets); - $rootScope.mountCount = Shared.countMounts($rootScope.countExists(User.user.items.mounts), User.user.items.mounts); - $scope.safeApply = function(fn) { var phase = this.$root.$$phase; if(phase == '$apply' || phase == '$digest') { @@ -210,32 +207,55 @@ habitrpg.controller("RootCtrl", ['$scope', '$rootScope', '$location', 'User', '$ return filteredArray; } + // @TODO: Extract equip and purchase into equipment service + $rootScope.equip = function(itemKey, equipType) { + equipType = equipType || (user.preferences.costume ? 'costume' : 'equipped'); + var equipParams = { + type: equipType, + key: itemKey + }; + + user.ops.equip({ params: equipParams }); + } + $rootScope.purchase = function(type, item){ - if (type == 'special') return User.user.ops.buySpecialSpell({params:{key:item.key}}); + if (type == 'special') return user.ops.buySpecialSpell({params:{key:item.key}}); - var gems = User.user.balance * 4; + var gems = user.balance * 4; + var price = item.value; + var message; - var string = (type == 'weapon') ? window.env.t('weapon') : (type == 'armor') ? window.env.t('armor') : (type == 'head') ? window.env.t('headgear') : (type == 'shield') ? window.env.t('offhand') : (type == 'back') ? window.env.t('back') : (type == 'body') ? window.env.t('body') : (type == 'headAccessory') ? window.env.t('headAccessory') : (type == 'eyewear') ? window.env.t('eyewear') : (type == 'hatchingPotions') ? window.env.t('hatchingPotion') : (type == 'eggs') ? window.env.t('eggSingular') : (type == 'quests') ? window.env.t('quest') : (item.key == 'Saddle') ? window.env.t('foodSaddleText').toLowerCase() : type; // FIXME this is ugly but temporary, once the purchase modal is done this will be removed + var itemName = window.env.t(Content.itemList[type].localeKey) - var price = ((((item.specialClass == "wizard") && (item.type == "weapon")) || item.gearSet == "animal") + 1); - if (type == 'weapon' || type == 'armor' || type == 'head' || type == 'shield' || type == 'headAccessory' || type == 'body' || type == 'back' || type == 'eyewear' ) { - if (User.user.items.gear.owned[item.key]) { - if (User.user.preferences.costume) return User.user.ops.equip({params:{type: 'costume', key: item.key}}); - else { - return User.user.ops.equip({params:{type: 'equipped', key: item.key}}) - } - } - if (gems < price) return $rootScope.openModal('buyGems'); - var message = window.env.t('buyThis', {text: string, price: price, gems: gems}) - if($window.confirm(message)) - User.user.ops.purchase({params:{type:"gear",key:item.key}}); - } else { - if(gems < item.value) return $rootScope.openModal('buyGems'); - var message = window.env.t('buyThis', {text: string, price: item.value, gems: gems}) - if($window.confirm(message)) - User.user.ops.purchase({params:{type:type,key:item.key}}); + if (Content.itemList[type].isEquipment) { + var eligibleForPurchase = _canBuyEquipment(item.key); + if (!eligibleForPurchase) return false; + + // @TODO: Attach gemValue to content so we don't have to do this + price = ((((item.specialClass == "wizard") && (item.type == "weapon")) || item.gearSet == "animal") + 1); + type = 'gear'; } + if (gems < price) return $rootScope.openModal('buyGems'); + + if (type === 'quests') { + if (item.previous) {message = window.env.t('alreadyEarnedQuestReward', {priorQuest: Content.quests[item.previous].text()})} + else if (item.lvl) {message = window.env.t('alreadyEarnedQuestLevel', {level: item.lvl})} + } else message = ""; + + message += window.env.t('buyThis', {text: itemName, price: price, gems: gems}); + if ($window.confirm(message)) + user.ops.purchase({params:{type:type,key:item.key}}); + }; + + function _canBuyEquipment(itemKey) { + if (user.items.gear.owned[itemKey]) { + $window.alert(window.env.t('messageAlreadyOwnGear')); + } else if (user.items.gear.owned[itemKey] === false) { + $window.alert(window.env.t('messageAlreadyPurchasedGear')); + } else { + return true; + } } /* diff --git a/website/public/js/controllers/settingsCtrl.js b/website/public/js/controllers/settingsCtrl.js index 5c83b5756c..5c0f078761 100644 --- a/website/public/js/controllers/settingsCtrl.js +++ b/website/public/js/controllers/settingsCtrl.js @@ -162,13 +162,11 @@ habitrpg.controller('SettingsCtrl', $scope.releaseMounts = function() { User.user.ops.releaseMounts({}); - $rootScope.mountCount = 0; $rootScope.$state.go('tasks'); } $scope.releaseBoth = function() { User.user.ops.releaseBoth({}); - $rootScope.mountCount = 0; $rootScope.$state.go('tasks'); } diff --git a/website/public/js/controllers/tasksCtrl.js b/website/public/js/controllers/tasksCtrl.js index 58a992c56d..6fecc56f57 100644 --- a/website/public/js/controllers/tasksCtrl.js +++ b/website/public/js/controllers/tasksCtrl.js @@ -6,7 +6,7 @@ habitrpg.controller("TasksCtrl", ['$scope', '$rootScope', '$location', 'User','N $scope.user = User.user; $scope.armoireCount = function(gear) { - return Shared.countArmoire(gear); + return Shared.count.remainingGearInSet(gear, 'armoire'); }; $scope.score = function(task, direction) { @@ -219,7 +219,6 @@ habitrpg.controller("TasksCtrl", ['$scope', '$rootScope', '$location', 'User','N $scope.buy = function(item) { User.user.ops.buy({params:{key:item.key}}); $rootScope.playSound('Reward'); - Guide.goto('intro', 4); }; diff --git a/website/public/js/controllers/userCtrl.js b/website/public/js/controllers/userCtrl.js index 81c1958953..db8559d728 100644 --- a/website/public/js/controllers/userCtrl.js +++ b/website/public/js/controllers/userCtrl.js @@ -1,10 +1,11 @@ "use strict"; -habitrpg.controller("UserCtrl", ['$rootScope', '$scope', '$location', 'User', '$http', '$state', 'Guide', 'Shared', - function($rootScope, $scope, $location, User, $http, $state, Guide, Shared) { +habitrpg.controller("UserCtrl", ['$rootScope', '$scope', '$location', 'User', '$http', '$state', 'Guide', 'Shared', 'Content', 'Stats', + function($rootScope, $scope, $location, User, $http, $state, Guide, Shared, Content, Stats) { $scope.profile = User.user; - $scope.profile.petCount = Shared.countPets($rootScope.countExists($scope.profile.items.pets), $scope.profile.items.pets); - $scope.profile.mountCount = Shared.countMounts($rootScope.countExists($scope.profile.items.mounts), $scope.profile.items.mounts); + + $scope.statCalc = Stats; + $scope.hideUserAvatar = function() { $(".userAvatar").hide(); }; diff --git a/website/public/js/services/analyticsServices.js b/website/public/js/services/analyticsServices.js index 53f7c42186..cc238aeb84 100644 --- a/website/public/js/services/analyticsServices.js +++ b/website/public/js/services/analyticsServices.js @@ -23,14 +23,14 @@ var i = ["init", "logEvent", "logRevenue", "setUserId", "setUserProperties", "setOptOut", "setVersionName", "setDomain", "setDeviceId", "setGlobalUserProperties"]; for (var o = 0; o < i.length; o++) {a(i[o])} window.amplitude = r; - amplitude.init(window.env.AMPLITUDE_KEY); + amplitude.init(window.env.AMPLITUDE_KEY, user ? user._id : undefined); // Google Analytics (aka Universal Analytics) window['GoogleAnalyticsObject'] = 'ga'; window['ga'] = window['ga'] || function() { (window['ga'].q = window['ga'].q || []).push(arguments) }, window['ga'].l = 1 * new Date(); - ga('create', window.env.GA_ID, 'auto'); + ga('create', window.env.GA_ID, user ? {'userId': user._id} : undefined); function loadScripts() { setTimeout(function() { diff --git a/website/public/js/services/groupServices.js b/website/public/js/services/groupServices.js index 368c675123..6235cb9f5a 100644 --- a/website/public/js/services/groupServices.js +++ b/website/public/js/services/groupServices.js @@ -5,8 +5,8 @@ */ angular.module('habitrpg').factory('Groups', -['ApiUrl', '$resource', '$q', '$http', 'User', 'Challenges', -function(ApiUrl, $resource, $q, $http, User, Challenges) { +['$rootScope','ApiUrl', '$resource', '$q', '$http', 'User', 'Challenges', 'Analytics', '$location', +function($rootScope, ApiUrl, $resource, $q, $http, User, Challenges, Analytics, $location) { var Group = $resource(ApiUrl.get() + '/api/v2/groups/:gid', {gid:'@_id', messageId: '@_messageId'}, { @@ -83,6 +83,20 @@ function(ApiUrl, $resource, $q, $http, User, Challenges) { .then(syncUser, logError); }, + inviteOrStartParty: function(group) { + if (group.type === "party") { + $rootScope.openModal('invite-friends', { + controller:'InviteToGroupCtrl', + resolve: { + injectedGroup: function(){ return group; } + } + }); + } else { + Analytics.track({'hitType':'event','eventCategory':'button','eventAction':'click','eventLabel':'Invite Friends'}); + $location.path("/options/groups/party"); + } + }, + // Pass reference to party, myGuilds, publicGuilds, tavern; inside data in order to // be able to modify them directly (otherwise will be stick with cached version) data: data, diff --git a/website/public/js/services/guideServices.js b/website/public/js/services/guideServices.js index c387414fed..cb82a9ef0c 100644 --- a/website/public/js/services/guideServices.js +++ b/website/public/js/services/guideServices.js @@ -178,14 +178,14 @@ function($rootScope, User, $timeout, $state, Analytics) { step.content = "
" + step.content + "
"; $(step.element).popover('destroy'); // destroy existing hover popovers so we can add our own step.onShow = function(){ + Analytics.track({'hitType':'event','eventCategory':'behavior','eventAction':'tutorial','eventLabel':k+'-web','eventValue':i+1,'complete':false}); // step.path doesn't work in Angular do to async ui-router. Our custom solution: if (step.state && !$state.is(step.state)) { // $state.go() returns a promise, necessary for async tour steps; however, that's not working here - have to use timeout instead :/ $state.go(step.state); return $timeout(function(){}); } - Analytics.track({'hitType':'event','eventCategory':'behavior','eventAction':'tutorial','eventLabel':k+'-web','eventValue':i+1,'complete':false}) - } + }; step.onHide = function(){ if (step.final) { // -2 indicates complete var ups={};ups['flags.tour.'+k] = -2; @@ -194,7 +194,7 @@ function($rootScope, User, $timeout, $state, Analytics) { } } }) - }) + }); var tour = {}; _.each(chapters, function(v,k){ diff --git a/website/public/js/services/memberServices.js b/website/public/js/services/memberServices.js index 53a1c1e998..4146a4ea1f 100644 --- a/website/public/js/services/memberServices.js +++ b/website/public/js/services/memberServices.js @@ -1,87 +1,60 @@ 'use strict'; +(function(){ + angular + .module('habitrpg') + .factory('Members', membersFactory); -/** - * Services that persists and retrieves user from localStorage. - */ + membersFactory.$inject = [ + '$rootScope', + 'Shared', + 'ApiUrl', + '$resource' + ]; -angular.module('habitrpg').factory('Members', -['$rootScope', 'Shared', 'ApiUrl', '$resource', -function($rootScope, Shared, ApiUrl, $resource) { - var members = {}; - var Member = $resource(ApiUrl.get() + '/api/v2/members/:uid', {uid:'@_id'}); - var memberServices = { + function membersFactory($rootScope, Shared, ApiUrl, $resource) { + var members = {}; + var fetchMember = $resource(ApiUrl.get() + '/api/v2/members/:uid', { uid: '@_id' }).get; - Member: Member, + function selectMember(uid, cb) { - members: members, - - /** - * Allows us to lazy-load party / group / public members throughout the application. - * @param obj - either a group or an individual member. If it's a group, we lazy-load all of its members. - */ - populate: function(obj){ - - function populateGroup(group){ - _.each(group.members, function(member){ - // meaning `populate('members')` wasn't run on the server, so we're getting the "in-database" form of - // the members array, which is just a list of IDs - not the populated objects - if (_.isString(member)) return; - - // lazy-load - members[member._id] = member; - }) - } - - // Array of groups - if (_.isArray(obj)) { - if (obj[0] && obj[0].members) { - _.each(obj, function(group){ - populateGroup(group); - }) - } - - // Individual Group - } else if (obj.members) - populateGroup(obj); - - // individual Member - if (obj._id) { - members[obj._id] = obj; - } - }, - - selectedMember: undefined, - - /** - * Once users are populated, we fetch them throughout the application (eg, modals). This - * either gets them or fetches if not available - * @param uid - */ - selectMember: function(uid, cb) { var self = this; - // Fetch from cache if we can. For guild members, only their uname will have been fetched on initial load, - // check if they have full fields (eg, check profile.items and an item inside - // because sometimes profile.items exists but it's empty like when user is fetched for party - // and then for guild) - // and if not, fetch them - if (members[uid] && members[uid].items && members[uid].items.weapon) { - Shared.wrap(members[uid],false); - self.selectedMember = members[uid]; - cb(); + var memberIsReady = _checkIfMemberIsReady(members[uid]); + + if (memberIsReady) { + _prepareMember(self, members[uid], cb); } else { - Member.get({uid: uid}, function(member){ - self.populate(member); // lazy load for later - Shared.wrap(member,false); - self.selectedMember = members[member._id]; - cb(); + fetchMember({ uid: uid }, function(member) { + addToMembersList(member); // lazy load for later + _prepareMember(self, member, cb); }); } } + + function addToMembersList(member){ + if (member._id) { + members[member._id] = member; + } + } + + function _checkIfMemberIsReady(member) { + return member && member.items && member.items.weapon; + } + + function _prepareMember(self, member, cb) { + Shared.wrap(member, false); + self.selectedMember = members[member._id]; + cb(); + } + + $rootScope.$on('userUpdated', function(event, user){ + addToMembersList(user); + }) + + return { + members: members, + addToMembersList: addToMembersList, + selectedMember: undefined, + selectMember: selectMember + } } - - $rootScope.$on('userUpdated', function(event, user){ - memberServices.populate(user); - }) - - return memberServices; -}]); +}()); diff --git a/website/public/js/services/notificationServices.js b/website/public/js/services/notificationServices.js index d08c077e6d..f41a986728 100644 --- a/website/public/js/services/notificationServices.js +++ b/website/public/js/services/notificationServices.js @@ -29,18 +29,21 @@ angular.module("habitrpg").factory("Notification", function drop(val, item) { var dropClass = ""; if ( item !== undefined ) { - switch ( item.type ) { - case "Egg": - dropClass = 'Pet_Egg_' + item.key; - break; - case "HatchingPotion": - dropClass = 'Pet_HatchingPotion_' + item.key; - break; - case "Food": - dropClass = 'Pet_Food_' + item.key; - break; - default: - dropClass = 'glyphicon glyphicon-gift'; + switch ( item.type ) { + case "Egg": + dropClass = 'Pet_Egg_' + item.key; + break; + case "HatchingPotion": + dropClass = 'Pet_HatchingPotion_' + item.key; + break; + case "Food": + dropClass = 'Pet_Food_' + item.key; + break; + case "Mystery": + dropClass = 'shop_' + item.key; + break; + default: + dropClass = 'glyphicon glyphicon-gift'; } } _notify(val, 'drop', dropClass); diff --git a/website/public/js/services/paymentServices.js b/website/public/js/services/paymentServices.js index bc677b9155..b56ce8bcb7 100644 --- a/website/public/js/services/paymentServices.js +++ b/website/public/js/services/paymentServices.js @@ -4,6 +4,12 @@ angular.module('habitrpg').factory('Payments', ['$rootScope', 'User', '$http', 'Content', function($rootScope, User, $http, Content) { var Payments = {}; + var isAmazonReady = false; + + window.onAmazonLoginReady = function(){ + isAmazonReady = true; + amazon.Login.setClientId(window.env.AMAZON_PAYMENTS.CLIENT_ID); + }; Payments.showStripe = function(data) { var sub = @@ -55,9 +61,208 @@ function($rootScope, User, $http, Content) { }); } + var amazonOnError = function(error){ + console.error(error); + console.log(error.getErrorMessage(), error.getErrorCode()); + alert(error.getErrorMessage()); + Payments.amazonPayments.reset(); + }; + + Payments.amazonPayments = {}; + + Payments.amazonPayments.reset = function(){ + Payments.amazonPayments.modal.close(); + Payments.amazonPayments.modal = null; + Payments.amazonPayments.type = null; + Payments.amazonPayments.loggedIn = false; + Payments.amazonPayments.gift = null; + Payments.amazonPayments.billingAgreementId = null; + Payments.amazonPayments.orderReferenceId = null; + Payments.amazonPayments.paymentSelected = false; + Payments.amazonPayments.recurringConsent = false; + Payments.amazonPayments.subscription = null; + Payments.amazonPayments.coupon = null; + }; + + // Needs to be called everytime the modal/router is accessed + Payments.amazonPayments.init = function(data){ + if(!isAmazonReady) return; + if(data.type !== 'single' && data.type !== 'subscription') return; + + if(data.gift){ + if(data.gift.gems && data.gift.gems.amount && data.gift.gems.amount <= 0) return; + data.gift.uuid = data.giftedTo; + } + + if(data.subscription){ + Payments.amazonPayments.subscription = data.subscription; + Payments.amazonPayments.coupon = data.coupon; + } + + Payments.amazonPayments.gift = data.gift; + Payments.amazonPayments.type = data.type; + + var modal = Payments.amazonPayments.modal = $rootScope.openModal('amazonPayments', { + // Allow the modal to be closed only by pressing cancel + // because no easy method to intercept those types of closings + // and we need to make some cleanup + keyboard: false, + backdrop: 'static' + }); + + modal.rendered.then(function(){ + OffAmazonPayments.Button('AmazonPayButton', window.env.AMAZON_PAYMENTS.SELLER_ID, { + type: 'PwA', + color: 'Gold', + size: 'small', + agreementType: 'BillingAgreement', + + onSignIn: function(contract){ + Payments.amazonPayments.billingAgreementId = contract.getAmazonBillingAgreementId(); + + if(Payments.amazonPayments.type === 'subscription'){ + Payments.amazonPayments.loggedIn = true; + Payments.amazonPayments.initWidgets(); + }else{ + var url = '/amazon/createOrderReferenceId' + $http.post(url, { + billingAgreementId: Payments.amazonPayments.billingAgreementId + }).success(function(data){ + Payments.amazonPayments.loggedIn = true; + Payments.amazonPayments.orderReferenceId = data.orderReferenceId; + Payments.amazonPayments.initWidgets(); + }).error(function(res){ + alert(res.err); + }); + } + }, + + authorization: function(){ + amazon.Login.authorize({ + scope: 'payments:widget', + popup: true + }, function(response){ + if(response.error) return alert(response.error); + + var url = '/amazon/verifyAccessToken' + $http.post(url, response).error(function(res){ + alert(res.err); + }); + }); + }, + + onError: amazonOnError + }); + }); + + } + + Payments.amazonPayments.canCheckout = function(){ + if(Payments.amazonPayments.type === 'single'){ + return Payments.amazonPayments.paymentSelected === true; + }else if(Payments.amazonPayments.type === 'subscription'){ + return Payments.amazonPayments.paymentSelected === true && + // Mah.. one is a boolean the other a string... + Payments.amazonPayments.recurringConsent === 'true'; + }else{ + return false; + } + } + + Payments.amazonPayments.initWidgets = function(){ + var walletParams = { + sellerId: window.env.AMAZON_PAYMENTS.SELLER_ID, + design: { + designMode: 'responsive' + }, + + onPaymentSelect: function() { + $rootScope.$apply(function(){ + Payments.amazonPayments.paymentSelected = true; + }); + }, + + onError: amazonOnError + } + + if(Payments.amazonPayments.type === 'subscription'){ + walletParams.agreementType = 'BillingAgreement'; + console.log(Payments.amazonPayments.billingAgreementId); + walletParams.billingAgreementId = Payments.amazonPayments.billingAgreementId; + walletParams.onReady = function(billingAgreement){ + Payments.amazonPayments.billingAgreementId = billingAgreement.getAmazonBillingAgreementId(); + + new OffAmazonPayments.Widgets.Consent({ + sellerId: window.env.AMAZON_PAYMENTS.SELLER_ID, + amazonBillingAgreementId: Payments.amazonPayments.billingAgreementId, + design: { + designMode: 'responsive' + }, + + onReady: function(consent){ + $rootScope.$apply(function(){ + var getConsent = consent.getConsentStatus + Payments.amazonPayments.recurringConsent = getConsent ? getConsent() : false; + }); + }, + + onConsent: function(consent){ + $rootScope.$apply(function(){ + Payments.amazonPayments.recurringConsent = consent.getConsentStatus(); + }); + }, + + onError: amazonOnError + }).bind('AmazonPayRecurring'); + } + }else{ + walletParams.amazonOrderReferenceId = Payments.amazonPayments.orderReferenceId; + } + + new OffAmazonPayments.Widgets.Wallet(walletParams).bind('AmazonPayWallet'); + } + + Payments.amazonPayments.checkout = function(){ + if(Payments.amazonPayments.type === 'single'){ + var url = '/amazon/checkout'; + $http.post(url, { + orderReferenceId: Payments.amazonPayments.orderReferenceId, + gift: Payments.amazonPayments.gift + }).success(function(){ + Payments.amazonPayments.reset(); + window.location.reload(true); + }).error(function(res){ + alert(res.err); + Payments.amazonPayments.reset(); + }); + }else if(Payments.amazonPayments.type === 'subscription'){ + var url = '/amazon/subscribe'; + + $http.post(url, { + billingAgreementId: Payments.amazonPayments.billingAgreementId, + subscription: Payments.amazonPayments.subscription, + coupon: Payments.amazonPayments.coupon + }).success(function(){ + Payments.amazonPayments.reset(); + window.location.reload(true); + }).error(function(res){ + alert(res.err); + Payments.amazonPayments.reset(); + }); + } + } + Payments.cancelSubscription = function(){ if (!confirm(window.env.t('sureCancelSub'))) return; - window.location.href = '/' + User.user.purchased.plan.paymentMethod.toLowerCase() + '/subscribe/cancel?_id=' + User.user._id + '&apiToken=' + User.user.apiToken; + var paymentMethod = User.user.purchased.plan.paymentMethod; + + if(paymentMethod === 'Amazon Payments'){ + paymentMethod = 'amazon'; + }else{ + paymentMethod = paymentMethod.toLowerCase(); + } + + window.location.href = '/' + paymentMethod + '/subscribe/cancel?_id=' + User.user._id + '&apiToken=' + User.user.apiToken; } Payments.encodeGift = function(uuid, gift){ diff --git a/website/public/js/services/questServices.js b/website/public/js/services/questServices.js new file mode 100644 index 0000000000..d65f5e4043 --- /dev/null +++ b/website/public/js/services/questServices.js @@ -0,0 +1,105 @@ +'use strict'; + +(function(){ + angular + .module('habitrpg') + .factory('Quests', questsFactory); + + questsFactory.$inject = [ + '$rootScope', + 'Content', + 'Groups', + 'User', + 'Analytics' + ]; + + function questsFactory($rootScope,Content,Groups,User,Analytics) { + + var user = User.user; + + function lockQuest(quest,ignoreLevel) { + if (!ignoreLevel){ + if (quest.lvl && user.stats.lvl < quest.lvl) return true; + } + if (user.achievements.quests) return (quest.previous && !user.achievements.quests[quest.previous]); + return (quest.previous); + } + + function buyQuest(quest) { + var item = Content.quests[quest]; + + if (item.unlockCondition && item.unlockCondition.condition === 'party invite') { + if (!confirm(window.env.t('mustInviteFriend'))) return; + return Groups.inviteOrStartParty(Groups.party()); + } + if (item.previous && (!User.user.achievements.quests || (User.user.achievements.quests && !User.user.achievements.quests[item.previous]))){ + return alert(window.env.t('unlockByQuesting', {title: Content.quests[item.previous].text()})); + } + if (item.lvl && item.lvl > user.stats.lvl) { + return alert(window.env.t('mustLvlQuest', {level: item.lvl})); + } + $rootScope.selectedQuest = item; + $rootScope.openModal('buyQuest', {controller:'InventoryCtrl'}); + } + + function questPopover(quest) { + // The popover gets parsed as markdown (hence the double \n for line breaks + var text = ''; + if(quest.boss) { + text += '**' + window.env.t('bossHP') + ':** ' + quest.boss.hp + '\n\n'; + text += '**' + window.env.t('bossStrength') + ':** ' + quest.boss.str + '\n\n'; + } else if(quest.collect) { + var count = 0; + for (var key in quest.collect) { + text += '**' + window.env.t('collect') + ':** ' + quest.collect[key].count + ' ' + quest.collect[key].text() + '\n\n'; + } + } + text += '---\n\n'; + text += '**' + window.env.t('rewards') + ':**\n\n'; + if(quest.drop.items) { + for (var item in quest.drop.items) { + text += quest.drop.items[item].text() + '\n\n'; + } + } + if(quest.drop.exp) + text += quest.drop.exp + ' ' + window.env.t('experience') + '\n\n'; + if(quest.drop.gp) + text += quest.drop.gp + ' ' + window.env.t('gold') + '\n\n'; + + return text; + } + + function showQuest(quest) { + var item = Content.quests[quest]; + var completedPrevious = !item.previous || (User.user.achievements.quests && User.user.achievements.quests[item.previous]); + if (!completedPrevious) + return alert(window.env.t('mustComplete', {quest: $rootScope.Content.quests[item.previous].text()})); + if (item.lvl && item.lvl > user.stats.lvl) + return alert(window.env.t('mustLevel', {level: item.lvl})); + $rootScope.selectedQuest = item; + $rootScope.openModal('showQuest', {controller:'InventoryCtrl'}); + } + + function closeQuest(){ + $rootScope.selectedQuest = undefined; + } + + function questInit(){ + Analytics.track({'hitType':'event','eventCategory':'behavior','eventAction':'quest','owner':true,'response':'accept','questName':$rootScope.selectedQuest.key}); + $rootScope.party.$questAccept({key:$rootScope.selectedQuest.key}, function(){ + $rootScope.party.$get(); + $rootScope.$state.go('options.social.party'); + }); + closeQuest(); + } + + return { + lockQuest: lockQuest, + buyQuest: buyQuest, + questPopover: questPopover, + showQuest: showQuest, + closeQuest: closeQuest, + questInit: questInit + } + } +}()); diff --git a/website/public/js/services/statServices.js b/website/public/js/services/statServices.js new file mode 100644 index 0000000000..e836b39fb2 --- /dev/null +++ b/website/public/js/services/statServices.js @@ -0,0 +1,128 @@ +'use strict'; + +(function(){ + angular + .module('habitrpg') + .factory('Stats', statsFactory); + + statsFactory.$inject = [ + 'Content', + 'Shared' + ]; + + function statsFactory(Content, Shared) { + var DROP_ANIMALS = _.keys(Content.pets); + var TOTAL_NUMBER_OF_DROP_ANIMALS = DROP_ANIMALS.length; + + function beastMasterProgress(pets) { + var dropPetsFound = Shared.count.beastMasterProgress(pets); + var display = _formatOutOfTotalDisplay(dropPetsFound, TOTAL_NUMBER_OF_DROP_ANIMALS); + + return display; + } + + function classBonus(user, stat) { + var computedStats = user._statsComputed; + + if(computedStats) { + var bonus = computedStats[stat] + - user.stats.buffs[stat] + - levelBonus(user.stats.lvl) + - equipmentStatBonus(stat, user.items.gear.equipped) + - user.stats[stat]; + + return bonus; + } + } + + function equipmentStatBonus(stat, equipped) { + var gear = Content.gear.flat; + var total = 0; + + var equipmentTypes = ['weapon', 'armor', 'head', 'shield']; + + _(equipmentTypes).each(function(type) { + var equippedItem = equipped[type]; + if(gear[equippedItem]) { + var equipmentStat = gear[equippedItem][stat]; + + total += equipmentStat; + } + }); + + return total; + } + + function expDisplay(user) { + var exp = Math.floor(user.stats.exp); + var toNextLevel = Shared.tnl(user.stats.lvl); + var display = _formatOutOfTotalDisplay(exp, toNextLevel); + + return display; + } + + function goldDisplay(gold) { + var display = Math.floor(gold); + return display; + } + + function hpDisplay(hp) { + var remainingHP = Math.ceil(hp); + var totalHP = Shared.maxHealth; + var display = _formatOutOfTotalDisplay(remainingHP, totalHP); + + return display; + } + + function levelBonus(level) { + // Level bonus is derived by taking the level, subtracting one, + // taking the smaller of it or maxLevel (100), + // dividing that by two and then raising it to a whole number + + var levelOrMaxLevel = Math.min((level - 1), Shared.maxLevel); + var levelDividedByTwo = levelOrMaxLevel / 2; + var bonus = Math.ceil(levelDividedByTwo ); + + return bonus; + } + + function mountMasterProgress(mounts) { + var dropMountsFound = Shared.count.mountMasterProgress(mounts); + var display = _formatOutOfTotalDisplay(dropMountsFound, TOTAL_NUMBER_OF_DROP_ANIMALS); + + return display; + } + + function mpDisplay(user) { + var remainingMP = Math.floor(user.stats.mp); + var totalMP = user._statsComputed.maxMP; + var display = _formatOutOfTotalDisplay(remainingMP, totalMP); + + return display; + } + + function totalCount(objectToCount) { + var total = _.size(objectToCount); + + return total; + } + + function _formatOutOfTotalDisplay(stat, totalStat) { + var display = stat + "/" + totalStat; + return display; + } + + return { + beastMasterProgress: beastMasterProgress, + classBonus: classBonus, + equipmentStatBonus: equipmentStatBonus, + expDisplay: expDisplay, + goldDisplay: goldDisplay, + hpDisplay: hpDisplay, + levelBonus: levelBonus, + mountMasterProgress: mountMasterProgress, + mpDisplay: mpDisplay, + totalCount: totalCount + } + } +}()); diff --git a/website/public/js/static.js b/website/public/js/static.js index 6494602e45..7c2853a81a 100644 --- a/website/public/js/static.js +++ b/website/public/js/static.js @@ -6,11 +6,12 @@ window.habitrpg = angular.module('habitrpg', ['chieffancypants.loadingBar', 'ui. .constant("STORAGE_SETTINGS_ID", 'habit-mobile-settings') .constant("MOBILE_APP", false) -.controller("RootCtrl", ['$scope', '$location', '$modal', '$http', function($scope, $location, $modal, $http){ +.controller("RootCtrl", ['$scope', '$location', '$modal', '$http', 'Stats', function($scope, $location, $modal, $http, Stats){ var memberId = $location.search()['memberId']; if (memberId) { $http.get('/api/v2/members/'+memberId).success(function(data, status, headers, config){ - $scope.profile = data; + $scope.profile = window.habitrpgShared.wrap(data, false); + $scope.statCalc = Stats; $scope.Content = window.habitrpgShared.content; $modal.open({ templateUrl: 'modals/member.html', @@ -18,8 +19,6 @@ window.habitrpg = angular.module('habitrpg', ['chieffancypants.loadingBar', 'ui. }); }) } - - $scope.Math = window.Math; }]) .controller("PlansCtrl", ['$rootScope','Analytics', diff --git a/website/public/manifest.json b/website/public/manifest.json index da32d2cfa4..848437642a 100644 --- a/website/public/manifest.json +++ b/website/public/manifest.json @@ -51,6 +51,8 @@ "js/services/taskServices.js", "js/services/challengeServices.js", "js/services/paymentServices.js", + "js/services/questServices.js", + "js/services/statServices.js", "js/filters/money.js", "js/filters/roundLargeNumbers.js", @@ -69,6 +71,7 @@ "js/controllers/authCtrl.js", "js/controllers/menuCtrl.js", + "js/controllers/memberModalCtrl.js", "js/controllers/notificationCtrl.js", "js/controllers/rootCtrl.js", "js/controllers/settingsCtrl.js", @@ -110,6 +113,8 @@ "js/static.js", "js/services/analyticsServices.js", "js/services/notificationServices.js", + "js/services/sharedServices.js", + "js/services/statServices.js", "common/script/public/userServices.js", "js/controllers/authCtrl.js", "js/controllers/footerCtrl.js" @@ -137,6 +142,8 @@ "js/static.js", "js/services/analyticsServices.js", "js/services/notificationServices.js", + "js/services/sharedServices.js", + "js/services/statServices.js", "common/script/public/userServices.js", "js/controllers/authCtrl.js", "js/controllers/footerCtrl.js" diff --git a/website/src/analytics.js b/website/src/analytics.js new file mode 100644 index 0000000000..ecae3768d5 --- /dev/null +++ b/website/src/analytics.js @@ -0,0 +1,190 @@ +var _ = require('lodash'); +require('coffee-script'); // remove this once we've fully converted over +var i18n = require('./i18n'); +var Content = require('../../common/script/content'); +var Amplitude = require('amplitude'); +var googleAnalytics = require('universal-analytics'); + +var ga; +var amplitude; + +var analytics = { + trackPurchase: trackPurchase, + track: track +} + +function init(options) { + if(!options) { throw 'No options provided' } + + amplitude = new Amplitude(options.amplitudeToken); + ga = googleAnalytics(options.googleAnalytics); + + return analytics; +} + +function track(eventType, data) { + _sendDataToAmplitude(eventType, data); + _sendDataToGoogle(eventType, data); +} + +function _sendDataToAmplitude(eventType, data) { + var amplitudeData = _formatDataForAmplitude(data); + amplitudeData.event_type = eventType; + amplitude.track(amplitudeData); +} + +function _sendDataToGoogle(eventType, data) { + var eventData = { + ec: data.category, + ea: eventType + } + + var label = _generateLabelForGoogleAnalytics(data); + if(label) { eventData.el = label; } + + var value = _generateValueForGoogleAnalytics(data); + if(value) { eventData.ev = value; } + + ga.event(eventData).send(); +} + +function _generateLabelForGoogleAnalytics(data) { + var label; + var POSSIBLE_LABELS = ['gaLabel', 'itemKey']; + + _(POSSIBLE_LABELS).each(function(key) { + if(data[key]) { + label = data[key]; + return false; // exit _.each early + } + }); + + return label; +} + +function _generateValueForGoogleAnalytics(data) { + var value; + var POSSIBLE_VALUES = ['gaValue', 'gemCost', 'goldCost']; + + _(POSSIBLE_VALUES).each(function(key) { + if(data[key]) { + value = data[key]; + return false; // exit _.each early + } + }); + + return value; +} + +function trackPurchase(data) { + _sendPurchaseDataToAmplitude(data); + _sendPurchaseDataToGoogle(data); +} + +function _sendPurchaseDataToAmplitude(data) { + var amplitudeData = _formatDataForAmplitude(data); + amplitudeData.event_type = 'purchase'; + amplitudeData.revenue = data.purchaseValue; + + amplitude.track(amplitudeData) +} + +function _formatDataForAmplitude(data) { + var PROPERTIES_TO_SCRUB = ['uuid', 'user', 'purchaseValue', 'gaLabel', 'gaValue']; + var event_properties = _.omit(data, PROPERTIES_TO_SCRUB); + + var ampData = { + user_id: data.uuid, + platform: 'server', + event_properties: event_properties + } + + if(data.user) { + ampData.user_properties = _formatUserData(data.user); + } + + var itemName = _lookUpItemName(data.itemKey); + if(itemName) { + event_properties.itemName = itemName; + } + + return ampData; +} + +function _lookUpItemName(itemKey) { + if (!itemKey) return; + + var gear = Content.gear.flat[itemKey]; + var egg = Content.eggs[itemKey]; + var food = Content.food[itemKey]; + var hatchingPotion = Content.hatchingPotions[itemKey]; + var quest = Content.quests[itemKey]; + var spell = Content.special[itemKey]; + + var itemName; + + if (gear) { + itemName = gear.text(); + } else if (egg) { + itemName = egg.text() + ' Egg'; + } else if (food) { + itemName = food.text(); + } else if (hatchingPotion) { + itemName = hatchingPotion.text() + " Hatching Potion"; + } else if (quest) { + itemName = quest.text(); + } else if (spell) { + itemName = spell.text(); + } + + return itemName; +} + +function _formatUserData(user) { + var properties = {}; + + if (user.stats) { + properties.Class = user.stats.class; + properties.Experience = Math.floor(user.stats.exp); + properties.Gold = Math.floor(user.stats.gp); + properties.Health = Math.ceil(user.stats.hp); + properties.Level = user.stats.lvl; + properties.Mana = Math.floor(user.stats.mp); + } + + if (user.contributor && user.contributor.level) { + properties.contributorLevel = user.contributor.level; + } + + if (user.purchased && user.purchased.plan.planId) { + properties.subscription = user.purchased.plan.planId; + } + + return properties; +} + +function _sendPurchaseDataToGoogle(data) { + var label = data.paymentMethod; + var type = data.purchaseType; + var price = data.purchaseValue; + var qty = data.quantity; + var sku = data.sku; + var itemKey = data.itemPurchased; + var variation = type; + if(data.gift) variation += ' - Gift'; + + var eventData = { + ec: 'commerce', + ea: type, + el: label, + ev: price + }; + + ga.event(eventData).send(); + + ga.transaction(data.uuid, price) + .item(price, qty, sku, itemKey, variation) + .send(); +} + +module.exports = init; diff --git a/website/src/controllers/auth.js b/website/src/controllers/auth.js index e861daab19..fc5e5dafbe 100644 --- a/website/src/controllers/auth.js +++ b/website/src/controllers/auth.js @@ -8,7 +8,7 @@ var nconf = require('nconf'); var request = require('request'); var User = require('../models/user').model; var EmailUnsubscription = require('../models/emailUnsubscription').model; -var ga = require('./../utils').ga; +var analytics = utils.analytics; var i18n = require('./../i18n'); var isProd = nconf.get('NODE_ENV') === 'production'; @@ -110,7 +110,14 @@ api.registerUser = function(req, res, next) { newUser.preferences = newUser.preferences || {}; newUser.preferences.language = req.language; // User language detected from browser, not saved var user = new User(newUser); - ga.event('acquisition', 'register', 'local').send(); + + var analyticsData = { + category: 'acquisition', + type: 'local', + gaLabel: 'local' + }; + analytics.track('register', analyticsData) + user.save(function(err, savedUser){ // Clean previous email preferences EmailUnsubscription.remove({email: savedUser.auth.local.email}, function(){ @@ -194,7 +201,12 @@ api.loginSocial = function(req, res, next) { cb.apply(cb, arguments); }); - ga.event('acquisition', 'register', network).send(); + var analyticsData = { + category: 'acquisition', + type: network, + gaLabel: network + }; + analytics.track('register', analyticsData) }] }, function(err, results){ if (err) return res.json(401, {err: err.toString ? err.toString() : err}); diff --git a/website/src/controllers/groups.js b/website/src/controllers/groups.js index 9eac2c8af4..00985aff5b 100644 --- a/website/src/controllers/groups.js +++ b/website/src/controllers/groups.js @@ -17,6 +17,7 @@ var EmailUnsubscription = require('./../models/emailUnsubscription').model; var isProd = nconf.get('NODE_ENV') === 'production'; var api = module.exports; var pushNotify = require('./pushNotifications'); +var analytics = utils.analytics; /* ------------------------------------------------------------------------ @@ -442,6 +443,7 @@ api.join = function(req, res, next) { user.save(); // invite new user to pending quest if (group.quest.key && !group.quest.active) { + User.update({_id:user._id},{$set: {'party.quest.RSVPNeeded': true, 'party.quest.key': group.quest.key}}).exec(); group.quest.members[user._id] = undefined; group.markModified('quest.members'); } @@ -754,6 +756,11 @@ api.removeMember = function(req, res, next){ sendMessage(removedUser); + //Mark removed users messages as seen + var update = {$unset:{}}; + update.$unset['newMessages.' + group._id] = ''; + User.update({_id: removedUser._id, apiToken: removedUser.apiToken}, update).exec(); + // Sending an empty 204 because Group.update doesn't return the group // see http://mongoosejs.com/docs/api.html#model_Model.update group = uuid = null; @@ -911,7 +918,7 @@ api.questAccept = function(req, res, next) { var quest = shared.content.quests[key]; if (!quest) return res.json(404,{err:'Quest ' + key + ' not found'}); if (quest.lvl && user.stats.lvl < quest.lvl) return res.json(400, {err: "You must be level "+quest.lvl+" to begin this quest."}); - if (group.quest.key) return res.json(400, {err: 'Party already on a quest (and only have one quest at a time)'}); + if (group.quest.key) return res.json(400, {err: 'Your party is already on a quest. Try again when the current quest has ended.'}); if (!user.items.quests[key]) return res.json(400, {err: "You don't own that quest scroll"}); group.quest.key = key; group.quest.members = {}; @@ -919,6 +926,14 @@ api.questAccept = function(req, res, next) { // or everyone has either accepted/rejected, then we store quest key in user object. _.each(group.members, function(m){ if (m == user._id) { + var analyticsData = { + category: 'behavior', + owner: true, + response: 'accept', + gaLabel: 'accept', + questName: key + }; + analytics.track('quest',analyticsData); group.quest.members[m] = true; group.quest.leader = user._id; } else { @@ -957,6 +972,14 @@ api.questAccept = function(req, res, next) { // Party member accepting the invitation } else { if (!group.quest.key) return res.json(400,{err:'No quest invitation has been sent out yet.'}); + var analyticsData = { + category: 'behavior', + owner: false, + response: 'accept', + gaLabel: 'accept', + questName: group.quest.key + }; + analytics.track('quest',analyticsData); group.quest.members[user._id] = true; User.update({_id:user._id}, {$set: {'party.quest.RSVPNeeded': false}}).exec(); questStart(req,res,next); @@ -968,6 +991,14 @@ api.questReject = function(req, res, next) { var user = res.locals.user; if (!group.quest.key) return res.json(400,{err:'No quest invitation has been sent out yet.'}); + var analyticsData = { + category: 'behavior', + owner: false, + response: 'reject', + gaLabel: 'reject', + questName: group.quest.key + }; + analytics.track('quest',analyticsData); group.quest.members[user._id] = false; User.update({_id:user._id}, {$set: {'party.quest.RSVPNeeded': false, 'party.quest.key': null}}).exec(); questStart(req,res,next); diff --git a/website/src/controllers/payments/amazon.js b/website/src/controllers/payments/amazon.js new file mode 100644 index 0000000000..9d0fdef8df --- /dev/null +++ b/website/src/controllers/payments/amazon.js @@ -0,0 +1,271 @@ +var amazonPayments = require('amazon-payments'); +var mongoose = require('mongoose'); +var moment = require('moment'); +var nconf = require('nconf'); +var async = require('async'); +var User = require('mongoose').model('User'); +var shared = require('../../../../common'); +var payments = require('./index'); +var cc = require('coupon-code'); +var isProd = nconf.get("NODE_ENV") === 'production'; + +var amzPayment = amazonPayments.connect({ + environment: amazonPayments.Environment[isProd ? 'Production' : 'Sandbox'], + sellerId: nconf.get('AMAZON_PAYMENTS:SELLER_ID'), + mwsAccessKey: nconf.get('AMAZON_PAYMENTS:MWS_KEY'), + mwsSecretKey: nconf.get('AMAZON_PAYMENTS:MWS_SECRET'), + clientId: nconf.get('AMAZON_PAYMENTS:CLIENT_ID') +}); + +exports.verifyAccessToken = function(req, res, next){ + if(!req.body || !req.body['access_token']){ + return res.json(400, {err: 'Access token not supplied.'}); + } + + amzPayment.api.getTokenInfo(req.body['access_token'], function(err, tokenInfo){ + if(err) return res.json(400, {err:err}); + + res.send(200); + }); +}; + +exports.createOrderReferenceId = function(req, res, next){ + if(!req.body || !req.body.billingAgreementId){ + return res.json(400, {err: 'Billing Agreement Id not supplied.'}); + } + + amzPayment.offAmazonPayments.createOrderReferenceForId({ + Id: req.body.billingAgreementId, + IdType: 'BillingAgreement', + ConfirmNow: false + }, function(err, response){ + if(err) return next(err); + if(!response.OrderReferenceDetails || !response.OrderReferenceDetails.AmazonOrderReferenceId){ + return next(new Error('Missing attributes in Amazon response.')); + } + + res.json({ + orderReferenceId: response.OrderReferenceDetails.AmazonOrderReferenceId + }); + }); +}; + +exports.checkout = function(req, res, next){ + if(!req.body || !req.body.orderReferenceId){ + return res.json(400, {err: 'Billing Agreement Id not supplied.'}); + } + + var gift = req.body.gift; + var user = res.locals.user; + var orderReferenceId = req.body.orderReferenceId; + var amount = 5; + + if(gift){ + if(gift.type === 'gems'){ + amount = gift.gems.amount/4; + }else if(gift.type === 'subscription'){ + amount = shared.content.subscriptionBlocks[gift.subscription.key].price; + } + } + + async.series({ + setOrderReferenceDetails: function(cb){ + amzPayment.offAmazonPayments.setOrderReferenceDetails({ + AmazonOrderReferenceId: orderReferenceId, + OrderReferenceAttributes: { + OrderTotal: { + CurrencyCode: 'USD', + Amount: amount + }, + SellerNote: 'HabitRPG Payment', + SellerOrderAttributes: { + SellerOrderId: shared.uuid(), + StoreName: 'HabitRPG' + } + } + }, cb); + }, + + confirmOrderReference: function(cb){ + amzPayment.offAmazonPayments.confirmOrderReference({ + AmazonOrderReferenceId: orderReferenceId + }, cb); + }, + + authorize: function(cb){ + amzPayment.offAmazonPayments.authorize({ + AmazonOrderReferenceId: orderReferenceId, + AuthorizationReferenceId: shared.uuid().substring(0, 32), + AuthorizationAmount: { + CurrencyCode: 'USD', + Amount: amount + }, + SellerAuthorizationNote: 'HabitRPG Payment', + TransactionTimeout: 0, + CaptureNow: true + }, function(err, res){ + if(err) return cb(err); + + if(res.AuthorizationDetails.AuthorizationStatus.State === 'Declined'){ + return cb(new Error('The payment was not successfull.')); + } + + return cb(); + }); + }, + + closeOrderReference: function(cb){ + amzPayment.offAmazonPayments.closeOrderReference({ + AmazonOrderReferenceId: orderReferenceId + }, cb); + }, + + executePayment: function(cb){ + async.waterfall([ + function(cb2){ User.findById(gift ? gift.uuid : undefined, cb2) }, + function(member, cb2){ + var data = {user:user, paymentMethod:'Amazon Payments'}; + var method = 'buyGems'; + + if (gift){ + if (gift.type == 'subscription') method = 'createSubscription'; + gift.member = member; + data.gift = gift; + data.paymentMethod = 'Gift'; + } + + payments[method](data, cb2); + } + ], cb); + } + }, function(err, results){ + if(err) return next(err); + + res.send(200); + }); + +}; + +exports.subscribe = function(req, res, next){ + if(!req.body || !req.body['billingAgreementId']){ + return res.json(400, {err: 'Billing Agreement Id not supplied.'}); + } + + var billingAgreementId = req.body.billingAgreementId + var sub = req.body.subscription ? shared.content.subscriptionBlocks[req.body.subscription] : false; + var coupon = req.body.coupon; + var user = res.locals.user; + + if(!sub){ + return res.json(400, {err: 'Subscription plan not found.'}); + } + + async.series({ + applyDiscount: function(cb){ + if (!sub.discount) return cb(); + if (!coupon) return cb(new Error('Please provide a coupon code for this plan.')); + mongoose.model('Coupon').findOne({_id:cc.validate(coupon), event:sub.key}, function(err, coupon){ + if(err) return cb(err); + if(!coupon) return cb(new Error('Coupon code not found.')); + cb() + }); + }, + + setBillingAgreementDetails: function(cb){ + amzPayment.offAmazonPayments.setBillingAgreementDetails({ + AmazonBillingAgreementId: billingAgreementId, + BillingAgreementAttributes: { + SellerNote: 'HabitRPG Subscription', + SellerBillingAgreementAttributes: { + SellerBillingAgreementId: shared.uuid(), + StoreName: 'HabitRPG', + CustomInformation: 'HabitRPG Subscription' + } + } + }, cb); + }, + + confirmBillingAgreement: function(cb){ + amzPayment.offAmazonPayments.confirmBillingAgreement({ + AmazonBillingAgreementId: billingAgreementId + }, cb); + }, + + authorizeOnBillingAgreeement: function(cb){ + amzPayment.offAmazonPayments.authorizeOnBillingAgreement({ + AmazonBillingAgreementId: billingAgreementId, + AuthorizationReferenceId: shared.uuid().substring(0, 32), + AuthorizationAmount: { + CurrencyCode: 'USD', + Amount: sub.price + }, + SellerAuthorizationNote: 'HabitRPG Subscription Payment', + TransactionTimeout: 0, + CaptureNow: true, + SellerNote: 'HabitRPG Subscription Payment', + SellerOrderAttributes: { + SellerOrderId: shared.uuid(), + StoreName: 'HabitRPG' + } + }, function(err, res){ + if(err) return cb(err); + + if(res.AuthorizationDetails.AuthorizationStatus.State === 'Declined'){ + return cb(new Error('The payment was not successfull.')); + } + + return cb(); + }); + }, + + createSubscription: function(cb){ + payments.createSubscription({ + user: user, + customerId: billingAgreementId, + paymentMethod: 'Amazon Payments', + sub: sub + }, cb); + } + }, function(err, results){ + if(err) return next(err); + + res.send(200); + }); +}; + +exports.subscribeCancel = function(req, res, next){ + var user = res.locals.user; + if (!user.purchased.plan.customerId) + return res.json(401, {err: "User does not have a plan subscription"}); + + var billingAgreementId = user.purchased.plan.customerId; + + async.series({ + closeBillingAgreement: function(cb){ + amzPayment.offAmazonPayments.closeBillingAgreement({ + AmazonBillingAgreementId: billingAgreementId + }, cb); + }, + + cancelSubscription: function(cb){ + var data = { + user: user, + // Date of next bill + nextBill: moment(user.purchased.plan.lastBillingDate).add({days: 30}), + paymentMethod: 'Amazon Payments' + }; + + payments.cancelSubscription(data, cb); + } + }, function(err, results){ + if (err) return next(err); // don't json this, let toString() handle errors + + if(req.query.noRedirect){ + res.send(200); + }else{ + res.redirect('/'); + } + + user = null; + }); +}; \ No newline at end of file diff --git a/website/src/controllers/payments/index.js b/website/src/controllers/payments/index.js index 3a86a101d9..b1b444006f 100644 --- a/website/src/controllers/payments/index.js +++ b/website/src/controllers/payments/index.js @@ -7,6 +7,7 @@ var moment = require('moment'); var isProduction = nconf.get("NODE_ENV") === "production"; var stripe = require('./stripe'); var paypal = require('./paypal'); +var amazon = require('./amazon'); var members = require('../members') var async = require('async'); var iap = require('./iap'); @@ -52,7 +53,10 @@ exports.createSubscription = function(data, cb) { paymentMethod: data.paymentMethod, extraMonths: +p.extraMonths + +(p.dateTerminated ? moment(p.dateTerminated).diff(new Date(),'months',true) : 0), - dateTerminated: null + dateTerminated: null, + // Specify a lastBillingDate just for Amazon Payments + // Resetted every time the subscription restarts + lastBillingDate: data.paymentMethod === 'Amazon Payments' ? new Date() : undefined }).defaults({ // allow non-override if a plan was previously used dateCreated: new Date(), mysteryItems: [] @@ -70,9 +74,18 @@ exports.createSubscription = function(data, cb) { revealMysteryItems(recipient); if(isProduction) { if (!data.gift) utils.txnEmail(data.user, 'subscription-begins'); - utils.ga.event('commerce', 'subscribe', data.paymentMethod, block.price).send(); - utils.ga.transaction(data.user._id, block.price).item(block.price, 1, data.paymentMethod.toLowerCase() + '-subscription', data.paymentMethod).send(); - utils.mixpanel.track('purchase',{'distinct_id':data.user._id,'itemPurchased':block.key,'purchaseValue':block.price}) + + var analyticsData = { + uuid: data.user._id, + itemPurchased: 'Subscription', + sku: data.paymentMethod.toLowerCase() + '-subscription', + purchaseType: 'subscribe', + paymentMethod: data.paymentMethod, + quantity: 1, + gift: !!data.gift, // coerced into a boolean + purchaseValue: block.price + } + utils.analytics.trackPurchase(analyticsData); } data.user.purchased.txnCount++; if (data.gift){ @@ -114,7 +127,13 @@ exports.cancelSubscription = function(data, cb) { data.user.save(cb); utils.txnEmail(data.user, 'cancel-subscription'); - utils.ga.event('commerce', 'unsubscribe', data.paymentMethod).send(); + var analyticsData = { + uuid: data.user._id, + gaCategory: 'commerce', + gaLabel: data.paymentMethod, + paymentMethod: data.paymentMethod + } + utils.analytics.track('unsubscribe', analyticsData); } exports.buyGems = function(data, cb) { @@ -123,11 +142,20 @@ exports.buyGems = function(data, cb) { data.user.purchased.txnCount++; if(isProduction) { if (!data.gift) utils.txnEmail(data.user, 'donation'); - utils.ga.event('commerce', 'checkout', data.paymentMethod, amt).send(); - utils.mixpanel.track('purchase',{'distinct_id':data.user._id,'itemPurchased':'Gems','purchaseValue':amt}) - //TODO ga.transaction to reflect whether this is gift or self-purchase - utils.ga.transaction(data.user._id, amt).item(amt, 1, data.paymentMethod.toLowerCase() + "-checkout", "Gems > " + data.paymentMethod).send(); + + var analyticsData = { + uuid: data.user._id, + itemPurchased: 'Gems', + sku: data.paymentMethod.toLowerCase() + '-checkout', + purchaseType: 'checkout', + paymentMethod: data.paymentMethod, + quantity: 1, + gift: !!data.gift, // coerced into a boolean + purchaseValue: amt + } + utils.analytics.trackPurchase(analyticsData); } + if (data.gift){ var byUsername = utils.getUserInfo(data.user, ['name']).name; var gemAmount = data.gift.gems.amount || 20; @@ -169,5 +197,11 @@ exports.paypalCheckout = paypal.createPayment; exports.paypalCheckoutSuccess = paypal.executePayment; exports.paypalIPN = paypal.ipn; +exports.amazonVerifyAccessToken = amazon.verifyAccessToken; +exports.amazonCreateOrderReferenceId = amazon.createOrderReferenceId; +exports.amazonCheckout = amazon.checkout; +exports.amazonSubscribe = amazon.subscribe; +exports.amazonSubscribeCancel = amazon.subscribeCancel; + exports.iapAndroidVerify = iap.androidVerify; exports.iapIosVerify = iap.iosVerify; diff --git a/website/src/controllers/user.js b/website/src/controllers/user.js index df14373818..8ad45d5e6d 100644 --- a/website/src/controllers/user.js +++ b/website/src/controllers/user.js @@ -8,7 +8,7 @@ var async = require('async'); var shared = require('../../../common'); var User = require('./../models/user').model; var utils = require('./../utils'); -var ga = utils.ga; +var analytics = utils.analytics; var Group = require('./../models/group').model; var Challenge = require('./../models/challenge').model; var moment = require('moment'); @@ -102,7 +102,7 @@ api.score = function(req, res, next) { if (task.type === 'daily' || task.type === 'todo') task.completed = direction === 'up'; - + task = user.ops.addTask({body:task}); } var delta = user.ops.score({params:{id:task.id, direction:direction}, language: req.language}); @@ -207,7 +207,7 @@ api.getBuyList = function (req, res, next) { api.getUser = function(req, res, next) { var user = res.locals.user.toJSON(); user.stats.toNextLevel = shared.tnl(user.stats.lvl); - user.stats.maxHealth = 50; + user.stats.maxHealth = shared.maxHealth; user.stats.maxMP = res.locals.user._statsComputed.maxMP; delete user.apiToken; if (user.auth) { @@ -223,7 +223,7 @@ api.getUser = function(req, res, next) { api.getUserAnonymized = function(req, res, next) { var user = res.locals.user.toJSON(); user.stats.toNextLevel = shared.tnl(user.stats.lvl); - user.stats.maxHealth = 50; + user.stats.maxHealth = shared.maxHealth; user.stats.maxMP = res.locals.user._statsComputed.maxMP; delete user.apiToken; @@ -336,7 +336,7 @@ api.update = function(req, res, next) { api.cron = function(req, res, next) { var user = res.locals.user, - progress = user.fns.cron({ga:ga, mixpanel:utils.mixpanel}), + progress = user.fns.cron({analytics:utils.analytics}), ranCron = user.isModified(), quest = shared.content.quests[user.party.quest.key]; @@ -535,7 +535,7 @@ _.each(shared.wrap({}).ops, function(op,k){ if (err) return next(err); res.json(200,response); }) - }, ga); + }, analytics); } } }) diff --git a/website/src/middleware.js b/website/src/middleware.js index 05e755e77f..de99b461b1 100644 --- a/website/src/middleware.js +++ b/website/src/middleware.js @@ -47,8 +47,8 @@ module.exports.domainMiddleware = function(server,mongoose) { score = ts[ts.length-1].values.score, apdexBad = score < .75 || score == 1, memory = os.freemem() / os.totalmem(), - memoryHigh = false; //memory < 0.1; - if (apdexBad || memoryHigh) throw "[Memory Leak] Apdex="+score+" Memory="+parseFloat(memory).toFixed(3)+" Time="+moment().format(); + memoryHigh = memory < 0.1; + if (/*apdexBad || */memoryHigh) throw "[Memory Leak] Apdex="+score+" Memory="+parseFloat(memory).toFixed(3)+" Time="+moment().format(); }) }, mins*60*1000); } @@ -168,7 +168,7 @@ var getManifestFiles = function(page){ code += ''; }); } - + return code; } @@ -190,7 +190,7 @@ module.exports.locals = function(req, res, next) { isStaticPage: isStaticPage, translations: i18n.translations[language.code], t: function(){ // stringName and vars are the allowed parameters - var args = Array.prototype.slice.call(arguments, 0); + var args = Array.prototype.slice.call(arguments, 0); args.push(language.code); return shared.i18n.t.apply(null, args); }, @@ -200,7 +200,11 @@ module.exports.locals = function(req, res, next) { tavern: tavern, // for world boss worldDmg: (tavern && tavern.quest && tavern.quest.extra && tavern.quest.extra.worldDmg) || {}, _: _, - MP_ID: nconf.get('MP_ID') + MP_ID: nconf.get('MP_ID'), + AMAZON_PAYMENTS: { + SELLER_ID: nconf.get('AMAZON_PAYMENTS:SELLER_ID'), + CLIENT_ID: nconf.get('AMAZON_PAYMENTS:CLIENT_ID') + } }); // Put query-string party (& guild but use partyInvite for backward compatibility) diff --git a/website/src/models/group.js b/website/src/models/group.js index ab4c468248..6159b4de6e 100644 --- a/website/src/models/group.js +++ b/website/src/models/group.js @@ -194,7 +194,7 @@ GroupSchema.methods.finishQuest = function(quest, cb) { } function isOnQuest(user,progress,group){ - return group && progress && user.party.quest.key && group.quest && user.party.quest.key == group.quest.key && group.quest.active; + return group && progress && group.quest && group.quest.active && group.quest.members[user._id] === true; } GroupSchema.statics.collectQuest = function(user, progress, cb) { diff --git a/website/src/models/user.js b/website/src/models/user.js index ee8dbd6bcb..e8dc06e60f 100644 --- a/website/src/models/user.js +++ b/website/src/models/user.js @@ -46,6 +46,7 @@ var UserSchema = new Schema({ snowball: Number, spookDust: Number, shinySeed: Number, + seafoam: Number, streak: Number, challenges: Array, quests: Schema.Types.Mixed, @@ -101,14 +102,15 @@ var UserSchema = new Schema({ mobileChat: Boolean, plan: { planId: String, - paymentMethod: String, //enum: ['Paypal','Stripe', 'Gift', '']} - customerId: String, + paymentMethod: String, //enum: ['Paypal','Stripe', 'Gift', 'Amazon Payments', '']} + customerId: String, // Billing Agreement Id in case of Amazon Payments dateCreated: Date, dateTerminated: Date, dateUpdated: Date, extraMonths: {type:Number, 'default':0}, gemsBought: {type: Number, 'default': 0}, mysteryItems: {type: Array, 'default': []}, + lastBillingDate: Date, // Used only for Amazon Payments to keep track of billing date consecutive: { count: {type:Number, 'default':0}, offset: {type:Number, 'default':0}, // when gifted subs, offset++ for each month. offset-- each new-month (cron). count doesn't ++ until offset==0 @@ -207,6 +209,7 @@ var UserSchema = new Schema({ snowball: {type: Number, 'default': 0}, spookDust: {type: Number, 'default': 0}, shinySeed: {type: Number, 'default': 0}, + seafoam: {type: Number, 'default': 0}, valentine: Number, valentineReceived: Array, // array of strings, by sender name nye: Number, @@ -353,7 +356,7 @@ var UserSchema = new Schema({ name: String, }, stats: { - hp: {type: Number, 'default': 50}, + hp: {type: Number, 'default': shared.maxHealth}, mp: {type: Number, 'default': 10}, exp: {type: Number, 'default': 0}, gp: {type: Number, 'default': 0}, @@ -375,7 +378,8 @@ var UserSchema = new Schema({ streaks: {type: Boolean, 'default': false}, snowball: {type: Boolean, 'default': false}, spookDust: {type: Boolean, 'default': false}, - shinySeed: {type: Boolean, 'default': false} + shinySeed: {type: Boolean, 'default': false}, + seafoam: {type: Boolean, 'default': false} }, training: { int: {type: Number, 'default': 0}, @@ -491,30 +495,24 @@ UserSchema.pre('save', function(next) { } // Determines if Beast Master should be awarded - var petCount = shared.countPets(_.reduce(this.items.pets,function(m,v){ - //HOTFIX - Remove when solution is found, the first argument passed to reduce is a function - if(_.isFunction(v)) return m; - return m+(v?1:0)},0), this.items.pets); - - if (petCount >= 90 || this.achievements.beastMasterCount > 0) { - this.achievements.beastMaster = true + var beastMasterProgress = shared.count.beastMasterProgress(this.items.pets); + if (beastMasterProgress >= 90 || this.achievements.beastMasterCount > 0) { + this.achievements.beastMaster = true; } // Determines if Mount Master should be awarded - var mountCount = shared.countMounts(_.reduce(this.items.mounts,function(m,v){ - //HOTFIX - Remove when solution is found, the first argument passed to reduce is a function - if(_.isFunction(v)) return m; - return m+(v?1:0)},0), this.items.mounts); + var mountMasterProgress = shared.count.mountMasterProgress(this.items.mounts); - if (mountCount >= 90 || this.achievements.mountMasterCount > 0) { + if (mountMasterProgress >= 90 || this.achievements.mountMasterCount > 0) { this.achievements.mountMaster = true } // Determines if Triad Bingo should be awarded - var triadCount = shared.countTriad(this.items.pets); + var dropPetCount = shared.count.dropPetsCurrentlyOwned(this.items.pets); + var qualifiesForTriad = dropPetCount >= 90 && mountMasterProgress >= 90; - if ((mountCount >= 90 && triadCount >= 90) || this.achievements.triadBingoCount > 0) { + if (qualifiesForTriad || this.achievements.triadBingoCount > 0) { this.achievements.triadBingo = true; } diff --git a/website/src/routes/payments.js b/website/src/routes/payments.js index 8656db4d28..3583f96adc 100644 --- a/website/src/routes/payments.js +++ b/website/src/routes/payments.js @@ -17,6 +17,12 @@ router.post("/stripe/subscribe/edit", auth.auth, i18n.getUserLanguage, payments. //router.get("/stripe/subscribe", auth.authWithUrl, i18n.getUserLanguage, payments.stripeSubscribe); // checkout route is used (above) with ?plan= instead router.get("/stripe/subscribe/cancel", auth.authWithUrl, i18n.getUserLanguage, payments.stripeSubscribeCancel); +router.post('/amazon/verifyAccessToken', auth.auth, i18n.getUserLanguage, payments.amazonVerifyAccessToken); +router.post('/amazon/createOrderReferenceId', auth.auth, i18n.getUserLanguage, payments.amazonCreateOrderReferenceId); +router.post('/amazon/checkout', auth.auth, i18n.getUserLanguage, payments.amazonCheckout); +router.post('/amazon/subscribe', auth.auth, i18n.getUserLanguage, payments.amazonSubscribe); +router.get('/amazon/subscribe/cancel', auth.authWithUrl, i18n.getUserLanguage, payments.amazonSubscribeCancel); + router.post("/iap/android/verify", auth.authWithUrl, /*i18n.getUserLanguage, */payments.iapAndroidVerify); router.post("/iap/ios/verify", auth.auth, /*i18n.getUserLanguage, */ payments.iapIosVerify); diff --git a/website/src/utils.js b/website/src/utils.js index 96f5f04645..5d1e4ac2ba 100644 --- a/website/src/utils.js +++ b/website/src/utils.js @@ -7,8 +7,6 @@ var request = require('request'); // Set when utils.setupConfig is run var isProd, baseUrl; -module.exports.ga = undefined; // set Google Analytics on nconf init - module.exports.sendEmail = function(mailData) { var smtpTransport = nodemailer.createTransport("SMTP",{ service: nconf.get('SMTP_SERVICE'), @@ -178,12 +176,15 @@ module.exports.setupConfig = function(){ isProd = nconf.get('NODE_ENV') === 'production'; baseUrl = nconf.get('BASE_URL'); - module.exports.ga = require('universal-analytics')(nconf.get('GA_ID')); + var analytics = isProd && require('./analytics'); + var analyticsTokens = { + amplitudeToken: nconf.get('AMPLITUDE_KEY'), + googleAnalytics: nconf.get('GA_ID') + } - var mixpanel = isProd && require('mixpanel'); - module.exports.mixpanel = mixpanel - ? mixpanel.init(nconf.get('MP_ID')) - : { track: function() {} }; + module.exports.analytics = analytics + ? analytics(analyticsTokens) + : { track: function() { }, trackPurchase: function() { } }; }; var algorithm = 'aes-256-ctr'; diff --git a/website/views/index.jade b/website/views/index.jade index aea8510fa8..01cd15751b 100644 --- a/website/views/index.jade +++ b/website/views/index.jade @@ -1,6 +1,6 @@ doctype html //html(ng-app="habitrpg", ng-controller="RootCtrl", ng-class='{"applying-action":applyingAction}', ui-keypress="{27:'castCancel()'}") -html(ng-app="habitrpg", ng-controller="RootCtrl", ng-class='{"applying-action":applyingAction}', ui-keyup="{27:'castCancel()'}") +html(ng-app="habitrpg", ng-controller="RootCtrl", ng-class='{"applying-action":applyingAction}', ui-keyup="{27:'castCancel()'}", ng-keydown="$broadcast('habit:keyup', $event)") head title=env.t('titleIndex') // ?v=1 needed to force refresh diff --git a/website/views/options/inventory/drops.jade b/website/views/options/inventory/drops.jade new file mode 100644 index 0000000000..474e6b41bf --- /dev/null +++ b/website/views/options/inventory/drops.jade @@ -0,0 +1,221 @@ +.container-fluid + .row + .col-md-6 + h2=env.t('inventory') + p.well=env.t('inventoryText') + menu.inventory-list(type='list') + + li.customize-menu + menu.pets-menu(label=(env.t('eggs') + ' ({{eggCount}})')) + p.muted(ng-show='eggCount < 1')=env.t('noEggs') + div(ng-repeat='(egg,points) in ownedItems(user.items.eggs)') + button.customize-option(class='Pet_Egg_{{::egg}}', + ng-class='{selectableInventory: selectedPotion && !(user.items.pets[egg+"-"+selectedPotion.key]>0)}', + popover='{{::Content.eggs[egg].notes()}}', popover-append-to-body='true', + popover-title!=env.t("egg", {eggType: "{{::Content.eggs[egg].text()}}"}), + popover-trigger='mouseenter', popover-placement='right', + ng-click='chooseEgg(egg)') + .badge.badge-info.stack-count {{points}} + //-p {{Content.eggs[egg].text()}} + + li.customize-menu + menu.hatchingPotion-menu(label=(env.t('hatchingPotions') + ' ({{potCount}})')) + p.muted(ng-show='potCount < 1')=env.t('noHatchingPotions') + div(ng-repeat='(pot,points) in ownedItems(user.items.hatchingPotions)') + button.customize-option(class='Pet_HatchingPotion_{{::pot}}', + ng-class='{selectableInventory: selectedEgg && !(user.items.pets[selectedEgg.key+"-"+pot]>0)}', + popover='{{::Content.hatchingPotions[pot].notes()}}', + popover-title!=env.t("potion", {potionType: "{{::Content.hatchingPotions[pot].text()}}"}), + popover-trigger='mouseenter', popover-placement='right', + popover-append-to-body='true', + ng-click='choosePotion(pot)') + .badge.badge-info.stack-count {{points}} + + li.customize-menu + menu.pets-menu(label=env.t('quests')) + p=env.t('whereAreMyQuests') + + li.customize-menu + menu.pets-menu(label=env.t('food') + ' ({{foodCount}})') + p.muted(ng-show='foodCount < 1')=env.t('noFood') + div(ng-repeat='(food,points) in ownedItems(user.items.food)') + button.customize-option(class='Pet_Food_{{::food}}', + popover='{{::Content.food[food].notes()}}', popover-title='{{::Content.food[food].text()}}', + popover-trigger='mouseenter', popover-placement='right', + popover-append-to-body='true', + ng-click='chooseFood(food)') + .badge.badge-info.stack-count {{points}} + + li.customize-menu + menu.pets-menu(label=env.t('special')) + mixin specialItem(k) + div(ng-if='user.items.special.#{k}') + button.customize-option(class='inventory_special_#{k}', + popover='{{::Content.special.#{k}.notes()}}', + popover-title='{{::Content.special.#{k}.text()}}', + popover-trigger='mouseenter', popover-placement='right', + popover-append-to-body='true', + ng-click='castStart(Content.special.#{k})') + .badge.badge-info.stack-count {{user.items.special.#{k}}} + +specialItem('snowball') + +specialItem('spookDust') + +specialItem('shinySeed') + +specialItem('seafoam') + + div(ng-if='user.items.special.valentineReceived[0]') + button.customize-option(class='inventory_special_valentine', + popover="Valentine's Day Card from {{User.user.items.special.valentineReceived[0]}}", + popover-trigger='mouseenter', popover-placement='right', + popover-append-to-body='true', + ng-click='openModal("valentine")') + .badge.badge-info.stack-count {{user.items.special.valentineReceived.length}} + + div(ng-if='user.purchased.plan.customerId || user.purchased.plan.mysteryItems.length') + button.customize-option(class='inventory_present inventory_present_{{moment().format("MM")}}', + popover=env.t('subscriberItemText'), popover-trigger='mouseenter', + popover-placement='right', popover-append-to-body='true', + ng-click="user.ops.openMysteryItem({})") + .badge.badge-info.stack-count {{user.purchased.plan.mysteryItems.length}} + + div(ng-if='user.purchased.plan.consecutive.trinkets') + button.customize-option(class='inventory_special_trinket', + popover=env.t('mysticHourglassPopover'), popover-trigger='mouseenter', + popover-placement='right', popover-append-to-body='true', + ng-click="$state.go('options.inventory.timetravelers')") + .badge.badge-info.stack-count {{user.purchased.plan.consecutive.trinkets}} + + div(ng-if='user.items.special.nyeReceived[0]') + button.customize-option(class='inventory_special_nye', + popover="New Year's Card from {{User.user.items.special.nyeReceived[0]}}", + popover-trigger='mouseenter', popover-placement='right', + popover-append-to-body='true', + ng-click='openModal("nye")') + .badge.badge-info.stack-count {{user.items.special.nyeReceived.length}} + + .col-md-6.border-left + h2=env.t('market') + .npc_alex_container + .pull-left-sm.col-centered(class="#{env.worldDmg.market ? 'npc_alex_broken' : 'npc_alex'}") + .popover.static-popover.fade.right.in.pull-left-sm + .arrow.hidden-xs + h3.popover-title + a(target='_blank', href='http://www.kickstarter.com/profile/523661924')=env.t('alexander') + .popover-content + p=env.t('welcomeMarket') + p + button.btn.btn-primary(ng-show='selectedEgg', ng-click='sellInventory()')=env.t('sellEggForGold', {itemType: "{{selectedEgg.text()}}", gold: "{{selectedEgg.value}}"}) + button.btn.btn-primary(ng-show='selectedPotion', ng-click='sellInventory()')=env.t('sellPotionForGold', {itemType: "{{selectedPotion.text()}}", gold: "{{selectedPotion.value}}"}) + button.btn.btn-primary(ng-show='selectedFood', ng-click='sellInventory()')=env.t('sellForGold', {item: "{{selectedFood.text()}}", gold: "{{selectedFood.value}}"}) + menu.inventory-list(type='list') + li.customize-menu + menu.pets-menu(label=env.t('eggs')) + p.muted!=env.t('dropsExplanation') + + div(ng-repeat='egg in Content.eggs', ng-if='egg.canBuy') + button.customize-option(class='Pet_Egg_{{::egg.key}}', + popover='{{::egg.notes()}}', popover-append-to-body='true', + popover-title!=env.t("egg", {eggType: "{{::egg.text()}}"}), + popover-trigger='mouseenter', popover-placement='top', + ng-click='purchase("eggs", egg)') + p {{::egg.value}}  + span.Pet_Currency_Gem1x.inline-gems + //- buyable quest eggs. TODO: Get this from a collection so we don't have to maintain this ridiculous comma-delimited list + //- The hard part will be the trex stuff, since it is allowed to exist with two quests + each egg,quest in {gryphon:'Gryphon',hedgehog:'Hedgehog',ghost_stag:'Deer',rat:'Rat',octopus:'Octopus',dilatory_derby:'Seahorse',harpy:'Parrot',rooster:'Rooster',spider:'Spider',owl:'Owl',penguin:'Penguin',rock:'Rock',bunny:'Bunny',slime:'Slime',sheep:'Sheep',kraken:'Cuttlefish',whale:'Whale'} + div(ng-show='user.achievements.quests.#{quest} > 0') + button.customize-option(class='Pet_Egg_#{egg}', + popover='{{::Content.eggs.#{egg}.notes()}}', popover-append-to-body='true', + popover-title!=env.t("egg", {eggType: "{{::Content.eggs.#{egg}.text()}}"}), + popover-trigger='mouseenter', popover-placement='top', + ng-click='purchase("eggs", Content.eggs.#{egg})') + p {{::Content.eggs.#{egg}.value}}  + span.Pet_Currency_Gem1x.inline-gems + + div(ng-show='(user.achievements.quests.trex + user.achievements.quests.trex_undead) > 0') + button.customize-option(class='Pet_Egg_TRex', + popover='{{::Content.eggs.TRex.notes()}}', popover-append-to-body='true', + popover-title!=env.t("egg", {eggType: "{{Content.eggs.TRex.text()}}"}), + popover-trigger='mouseenter', popover-placement='top', + ng-click='purchase("eggs", Content.eggs.TRex)') + p {{::Content.eggs.TRex.value}}  + span.Pet_Currency_Gem1x.inline-gems + + li.customize-menu + menu.pets-menu(label=env.t('hatchingPotions')) + p.muted!=env.t('dropsExplanation') + div(ng-repeat='pot in Content.hatchingPotions') + button.customize-option(class='Pet_HatchingPotion_{{::pot.key}}', + popover='{{::pot.notes()}}', popover-append-to-body='true', + popover-title!=env.t("potion", {potionType: "{{::pot.text()}}"}), + popover-trigger='mouseenter', popover-placement='top', + ng-click='purchase("hatchingPotions", pot)') + p + | {{::pot.value}}  + span.Pet_Currency_Gem1x.inline-gems + + li.customize-menu + menu.pets-menu(label=env.t('food')) + p.muted!=env.t('dropsExplanation') + div(ng-repeat='food in Content.food', ng-if='food.canBuy') + button.customize-option(class='Pet_Food_{{::food.key}}', + popover='{{::food.notes()}}', popover-title='{{::food.text()}}', + popover-trigger='mouseenter', popover-placement='top', + popover-append-to-body='true', + ng-click='purchase("food", food)') + p + | {{::food.value}}  + span.Pet_Currency_Gem1x.inline-gems + + li.customize-menu + menu.pets-menu(label=env.t('quests')) + p=env.t('whereAreMyQuests') + + li.customize-menu + menu.pets-menu(label=env.t('special')) + div + button.customize-option(class='inventory_special_fortify', + popover=env.t('fortifyPop'), + popover-title=env.t('fortifyName'), + popover-trigger='mouseenter', popover-placement='top', + popover-append-to-body='true', + ng-click='openModal("reroll")') + p + | 4  + span.Pet_Currency_Gem1x.inline-gems + div(ng-show='user.flags.rebirthEnabled') + button.customize-option(class='rebirth_orb', + popover=env.t('rebirthPop'), popover-title=env.t('rebirthName'), + popover-trigger='mouseenter', popover-placement='top', + popover-append-to-body='true', + ng-click='openModal("rebirth")') + p(ng-show='user.stats.lvl < 100') + | 8  + span.Pet_Currency_Gem1x.inline-gems + div(ng-show='petCount >= 90 || mountCount >= 90') + button.customize-option(popover=env.t('petKeyPop'), popover-title=env.t('petKeyName'), + popover-trigger='mouseenter', popover-placement='top', + popover-append-to-body='true', + ng-click='openModal("pet-key", {size:"lg"})', class='pet_key') + p(ng-show='petCount < 90 || mountCount < 90 || !user.achievements.triadBingo') + | 4  + span.Pet_Currency_Gem1x.inline-gems + div(ng-if='user.purchased.plan.customerId', ng-class='::{transparent:(Shared.planGemLimits.convCap + User.user.purchased.plan.consecutive.gemCapExtra - User.user.purchased.plan.gemsBought) < 1}') + button.customize-option(popover=env.t('subGemPop'), popover-title=env.t('subGemName'), + popover-trigger='mouseenter', popover-placement='top', + popover-append-to-body='true', + ng-click='user.ops.purchase({params:{type:"gems",key:"gem"}})') + span.Pet_Currency_Gem.inline-gems + .badge.badge-success.stack-count {{Shared.planGemLimits.convCap + User.user.purchased.plan.consecutive.gemCapExtra - User.user.purchased.plan.gemsBought}} + p + | 20  + span.shop_gold + // div + button.customize-option(class='inventory_special_valentine', + popover='{{::Content.spells.special.valentine.notes()}}', + popover-title='{{::Content.spells.special.valentine.text()}}', + popover-trigger='mouseenter', popover-placement='right', + popover-append-to-body='true', + ng-click='castStart(Content.spells.special.valentine)') + p + | {{Content.spells.special.valentine.value}} + span(class='shop_gold') diff --git a/website/views/options/inventory/equipment.jade b/website/views/options/inventory/equipment.jade new file mode 100644 index 0000000000..ba45f9a693 --- /dev/null +++ b/website/views/options/inventory/equipment.jade @@ -0,0 +1,53 @@ +.container-fluid + .row + .col-md-6.border-right + h3.equipment-title.hint(popover-trigger='mouseenter', + popover-placement='right', popover-append-to-body='true', + popover=env.t('battleGearText'))=env.t('battleGear') + + div + button.btn.btn-default(type="button", ng-click='dequip("battleGear");') {{env.t("unequipBattleGear")}} + + li.customize-menu.inventory-gear + menu.pets-menu(label='{{::label}}', ng-show='gear[klass]', + ng-repeat='(klass,label) in {warrior:env.t("warrior"), wizard:env.t("mage"), rogue:env.t("rogue"), healer:env.t("healer"), special:env.t("special"), mystery:env.t("mystery"), armoire:env.t("armoireText")}') + div(ng-repeat='item in gear[klass]') + button.customize-option(, class='shop_{{::item.key}}', + ng-class='{selectableInventory: user.items.gear.equipped[item.type] == item.key}', + ng-click='equip(item.key, "equipped")', + popover='{{::item.notes()}}', popover-title='{{::item.text()}}', + popover-trigger='mouseenter', popover-placement='right', + popover-append-to-body='true') + + .col-md-6 + h3.equipment-title.hint(popover-trigger='mouseenter', + popover-placement='right', popover-append-to-body='true', + popover=env.t('costumeText'))=env.t('costume') + + .checkbox.equipment-title + label + input(type="checkbox", ng-model="user.preferences.costume", + ng-change='set({"preferences.costume":user.preferences.costume ? true : false})') + |   + =env.t('useCostume') + + div + button.btn.btn-default(type="button", ng-click='dequip("costume");') {{env.t("unequipCostume")}} + button.btn.btn-default(type="button", ng-click='dequip("petMountBackground");') {{env.t("unequipPetMountBackground")}} + + li.customize-menu(ng-if='!user.preferences.costume') + .well.use-costume-info + p=env.t('useCostumeInfo1') + p(ng-if='showUseCostumeInfo')!=env.t('useCostumeInfo2') + p: a(ng-click='showUseCostumeInfo = !showUseCostumeInfo') {{!showUseCostumeInfo ? env.t('showMoreMore') : env.t('showMoreLess')}} + + li.customize-menu(ng-if='user.preferences.costume') + menu.pets-menu(label='{{::label}}', ng-show='gear[klass]', + ng-repeat='(klass,label) in {warrior:env.t("warrior"), wizard:env.t("mage"), rogue:env.t("rogue"), healer:env.t("healer"), special:env.t("special"), mystery:env.t("mystery"), armoire:env.t("armoireText")}') + div(ng-repeat='item in gear[klass]') + button.customize-option(class='shop_{{::item.key}}', + ng-class='{selectableInventory: user.items.gear.costume[item.type] == item.key}', + ng-click='equip(item.key, "costume")', + popover='{{::item.notes()}}', popover-title='{{::item.text()}}', + popover-trigger='mouseenter', popover-placement='right', + popover-append-to-body='true') diff --git a/website/views/options/inventory/index.jade b/website/views/options/inventory/index.jade index 63959b1708..92af926226 100644 --- a/website/views/options/inventory/index.jade +++ b/website/views/options/inventory/index.jade @@ -1,27 +1,23 @@ -include ./inventory -include ./stable - script(type='text/ng-template', id='partials/options.inventory.html') - ul.options-menu - li(ng-class="{ active: $state.includes('options.inventory.drops') }") - a(ui-sref='options.inventory.drops') - =env.t('market') - li(ng-class="{ active: $state.includes('options.inventory.pets') }") - a(ui-sref='options.inventory.pets') - =env.t('pets') - li(ng-class="{ active: $state.includes('options.inventory.mounts') }") - a(ui-sref='options.inventory.mounts') - =env.t('mounts') - li.equipment-tab(ng-class="{ active: $state.includes('options.inventory.equipment') }") - a(ui-sref='options.inventory.equipment') - =env.t('equipment') - li(ng-class="{ active: $state.includes('options.inventory.timetravelers') }") - a(ui-sref='options.inventory.timetravelers') - =env.t('timeTravelers') - li(ng-class="{ active: $state.includes('options.inventory.seasonalshop') }") - a(ui-sref='options.inventory.seasonalshop') - =env.t('seasonalShop') + include ./menu - .tab-content - .tab-pane.active - div(ui-view) +script(type='text/ng-template', id='partials/options.inventory.equipment.html') + include ./equipment + +script(type='text/ng-template', id='partials/options.inventory.seasonalshop.html') + include ./seasonal-shop + +script(type='text/ng-template', id='partials/options.inventory.timetravelers.html') + include ./time-travelers + +script(type='text/ng-template', id='partials/options.inventory.drops.html') + include ./drops + +script(type='text/ng-template', id='partials/options.inventory.quests.html') + include ./quests + +script(type='text/ng-template', id='partials/options.inventory.pets.html') + include ./pets + +script(type='text/ng-template', id='partials/options.inventory.mounts.html') + include ./mounts diff --git a/website/views/options/inventory/inventory.jade b/website/views/options/inventory/inventory.jade deleted file mode 100644 index 0e6e108869..0000000000 --- a/website/views/options/inventory/inventory.jade +++ /dev/null @@ -1,265 +0,0 @@ -script(type='text/ng-template', id='partials/options.inventory.equipment.html') - .container-fluid - .row - .col-md-6.border-right - h3.equipment-title.hint(popover-trigger='mouseenter', popover-placement='right', popover-append-to-body='true', popover=env.t('battleGearText'))=env.t('battleGear') - div - button.btn.btn-default(type="button", ng-click='dequip("battleGear");') {{env.t("unequipBattleGear")}} - li.customize-menu.inventory-gear - menu.pets-menu(label='{{::label}}', ng-repeat='(klass,label) in {warrior:env.t("warrior"), wizard:env.t("mage"), rogue:env.t("rogue"), healer:env.t("healer"), special:env.t("special"), mystery:env.t("mystery"), armoire:env.t("armoireText")}', ng-show='gear[klass]') - div(ng-repeat='item in gear[klass]') - button.customize-option(popover='{{::item.notes()}}', popover-title='{{::item.text()}}', popover-trigger='mouseenter', popover-placement='right', popover-append-to-body='true', ng-click='user.ops.equip({params:{key:item.key}})', class='shop_{{::item.key}}', ng-class='{selectableInventory: user.items.gear.equipped[item.type] == item.key}') - .col-md-6 - h3.equipment-title.hint(popover-trigger='mouseenter', popover-placement='right', popover-append-to-body='true', popover=env.t('costumeText'))=env.t('costume') - .checkbox.equipment-title - label - input(type="checkbox", ng-model="user.preferences.costume", ng-change='set({"preferences.costume":user.preferences.costume ? true : false})') - |  - =env.t('useCostume') - div - button.btn.btn-default(type="button", ng-click='dequip("costume");') {{env.t("unequipCostume")}} - button.btn.btn-default(type="button", ng-click='dequip("petMountBackground");') {{env.t("unequipPetMountBackground")}} - li.customize-menu(ng-if='!user.preferences.costume') - .well.use-costume-info - p=env.t('useCostumeInfo1') - p(ng-if='showUseCostumeInfo')!=env.t('useCostumeInfo2') - p: a(ng-click='showUseCostumeInfo = !showUseCostumeInfo') {{!showUseCostumeInfo ? env.t('showMoreMore') : env.t('showMoreLess')}} - li.customize-menu(ng-if='user.preferences.costume') - menu.pets-menu(label='{{::label}}', ng-repeat='(klass,label) in {warrior:env.t("warrior"), wizard:env.t("mage"), rogue:env.t("rogue"), healer:env.t("healer"), special:env.t("special"), mystery:env.t("mystery"), armoire:env.t("armoireText")}', ng-show='gear[klass]') - div(ng-repeat='item in gear[klass]') - button.customize-option(popover='{{::item.notes()}}', popover-title='{{::item.text()}}', popover-trigger='mouseenter', popover-placement='right', popover-append-to-body='true', ng-click='user.ops.equip({params:{type:"costume", key:item.key}})', class='shop_{{::item.key}}', ng-class='{selectableInventory: user.items.gear.costume[item.type] == item.key}') - -script(type='text/ng-template', id='partials/options.inventory.seasonalshop.html') - .container-fluid - .stable.row - .col-md-2 - .seasonalshop_summer2015 - .col-md-10 - .popover.static-popover.fade.right.in - .arrow - h3.popover-title!=env.t('seasonalShopTitle', {linkStart:"", linkEnd: ""}) - .popover-content - p!=env.t('seasonalShopSummerText') - .well(ng-if='User.user.achievements.rebirths > 0')=env.t('seasonalShopRebirth') - li.customize-menu.inventory-gear - menu.pets-menu(label='{{::label}}', ng-repeat='(set,label) in ::{summerWarrior:env.t("daringSwashbucklerSet"), summerMage:env.t("emeraldMermageSet"), summerHealer:env.t("reefSeahealerSet"), summerRogue:env.t("roguishPirateSet")}') - div(ng-repeat='item in ::getSeasonalShopArray(set)' ng-class="{transparent: user.items.gear.owned[item.key] === true ||user.items.gear.owned[item.key] === false}") - button.customize-option(popover='{{::item.notes()}}', popover-title='{{::item.text()}}', popover-trigger='mouseenter', popover-placement='right', popover-append-to-body='true', ng-click='purchase(item.type,item)', class='shop_{{::item.key}}') - .text-left - | {{((item.specialClass == "wizard") && (item.type == "weapon")) + 1}}  - span.Pet_Currency_Gem1x.inline-gems - // menu.pets-menu(label=env.t('quests')) - div(ng-repeat='quest in ::getSeasonalShopQuests()') - button.customize-option(data-popover-html="{{::quest.previous && !user.achievements.quests[quest.previous] ? env.t('scrollsPre') : questPopover(quest) | markdown}}", popover-append-to-body='true', popover-title='{{::quest.text()}}', popover-trigger='mouseenter', popover-placement='right', ng-click='buyQuest(quest.key)', ng-class='(quest.previous && !user.achievements.quests[quest.previous]) ? "inventory_quest_scroll_locked inventory_quest_scroll_{{::quest.key}}_locked locked" : "inventory_quest_scroll inventory_quest_scroll_{{::quest.key}}"') - p - | {{::quest.value}}  - span.Pet_Currency_Gem1x.inline-gems - // menu.pets-menu(label=env.t('seasonalItems')) - div - button.customize-option(popover='{{::Content.spells.special.shinySeed.notes()}}', popover-title='{{::Content.spells.special.shinySeed.text()}}', popover-trigger='mouseenter', popover-placement='right', popover-append-to-body='true', ng-click='purchase("special", Content.spells.special.shinySeed)', class='inventory_special_shinySeed') - p - | {{::Content.spells.special.shinySeed.value}} - span(class='shop_gold') - // div - button.customize-option(popover='{{::Content.spells.special.snowball.notes()}}', popover-title='{{::Content.spells.special.snowball.text()}}', popover-trigger='mouseenter', popover-placement='right', popover-append-to-body='true', ng-click='purchase("special", Content.spells.special.snowball)', class='inventory_special_snowball') - p - | {{::Content.spells.special.snowball.value}} - span(class='shop_gold') - // div - button.customize-option(popover='{{::Content.spells.special.nye.notes()}}', popover-title='{{::Content.spells.special.nye.text()}}', popover-trigger='mouseenter', popover-placement='right', popover-append-to-body='true', ng-click='castStart(Content.spells.special.nye)', class='inventory_special_nye') - p - | {{Content.spells.special.nye.value}} - span(class='shop_gold') - -script(type='text/ng-template', id='partials/options.inventory.timetravelers.html') - .container-fluid - .stable.row(ng-if='user.purchased.plan.consecutive.trinkets <= 0') - .col-md-2 - .npc_timetravelers - .col-md-10 - .popover.static-popover.fade.right.in - .arrow - h3.popover-title!=env.t('timeTravelersTitleNoSub', {linkStartTyler: "", linkStartVicky: "", linkEnd: ""}) - .popover-content - p!=env.t('timeTravelersPopoverNoSub', {linkStart: "", linkEnd: ""}) - .row.stable(ng-if='user.purchased.plan.consecutive.trinkets > 0') - .col-md-2 - .npc_timetravelers_active - .col-md-10 - .popover.static-popover.fade.right.in - .arrow - h3.popover-title=env.t('timeTravelersTitle') - .popover-content - .pull-right - span.inventory_special_trinket.inline-gems - b x{{user.purchased.plan.consecutive.trinkets}} - p!=env.t('timeTravelersPopover', {linkStart: "", linkEnd: ""}) - - .col-md-12 - li.customize-menu.inventory-gear - menu.pets-menu(label='{{::set.text}}', ng-repeat='set in Content.timeTravelerStore(user.items.gear.owned)') - div(ng-repeat='item in set.items') - button.customize-option(popover='{{::item.notes()}}', popover-title='{{::item.text()}}', popover-trigger='mouseenter', popover-placement='right', popover-append-to-body='true', ng-click='user.ops.buyMysterySet({params:{key:set.key}})', class='shop_{{::item.key}}') - -script(type='text/ng-template', id='partials/options.inventory.drops.html') - .container-fluid - .row - .col-md-6 - h2=env.t('inventory') - p.well=env.t('inventoryText') - menu.inventory-list(type='list') - - li.customize-menu - menu.pets-menu(label=(env.t('eggs') + ' ({{eggCount}})')) - p.muted(ng-show='eggCount < 1')=env.t('noEggs') - div(ng-repeat='(egg,points) in ownedItems(user.items.eggs)') - //TODO move positioning this styling to css - button.customize-option(popover='{{::Content.eggs[egg].notes()}}', popover-title!=env.t("egg", {eggType: "{{::Content.eggs[egg].text()}}"}), popover-trigger='mouseenter', popover-placement='right', popover-append-to-body='true', ng-click='chooseEgg(egg)', class='Pet_Egg_{{::egg}}', ng-class='{selectableInventory: selectedPotion && !(user.items.pets[egg+"-"+selectedPotion.key]>0)}') - .badge.badge-info.stack-count {{points}} - //-p {{Content.eggs[egg].text()}} - - li.customize-menu - menu.hatchingPotion-menu(label=(env.t('hatchingPotions') + ' ({{potCount}})')) - p.muted(ng-show='potCount < 1')=env.t('noHatchingPotions') - div(ng-repeat='(pot,points) in ownedItems(user.items.hatchingPotions)') - button.customize-option(popover='{{::Content.hatchingPotions[pot].notes()}}', popover-title!=env.t("potion", {potionType: "{{::Content.hatchingPotions[pot].text()}}"}), popover-trigger='mouseenter', popover-placement='right', popover-append-to-body='true', ng-click='choosePotion(pot)', class='Pet_HatchingPotion_{{::pot}}', ng-class='{selectableInventory: selectedEgg && !(user.items.pets[selectedEgg.key+"-"+pot]>0)}') - .badge.badge-info.stack-count {{points}} - - li.customize-menu - menu.pets-menu(label=(env.t('quests') + ' ({{questCount}})')) - p.muted(ng-show='questCount < 1')=env.t('noScrolls') - p.muted!=env.t('scrollsText1') + ' ' + env.t('scrollsText2') + '' - div(ng-repeat='(quest_key,points) in ownedItems(user.items.quests)', ng-init='quest = Content.quests[quest_key]') - button.customize-option(data-popover-html="{{:: quest.previous && !user.achievements.quests[quest.previous] ? env.t('scrollsPre') : questPopover(quest) | markdown}}", popover-title='{{::quest.text()}}', popover-trigger='mouseenter', popover-placement='right', popover-append-to-body='true', ng-click='showQuest(quest_key)', ng-class='(quest.previous && !user.achievements.quests[quest.previous]) ? "inventory_quest_scroll_locked inventory_quest_scroll_{{::quest.key}}_locked locked" : "inventory_quest_scroll inventory_quest_scroll_{{::quest.key}}"') - .badge.badge-info.stack-count {{points}} - - li.customize-menu - menu.pets-menu(label=env.t('food') + ' ({{foodCount}})') - p.muted(ng-show='foodCount < 1')=env.t('noFood') - div(ng-repeat='(food,points) in ownedItems(user.items.food)') - button.customize-option(popover='{{::Content.food[food].notes()}}', popover-title='{{::Content.food[food].text()}}', popover-trigger='mouseenter', popover-placement='right', popover-append-to-body='true', ng-click='chooseFood(food)', class='Pet_Food_{{::food}}') - .badge.badge-info.stack-count {{points}} - - - li.customize-menu - menu.pets-menu(label=env.t('special')) - mixin specialItem(k) - div(ng-if='user.items.special.#{k}') - button.customize-option(popover='{{::Content.special.#{k}.notes()}}', popover-title='{{::Content.special.#{k}.text()}}', popover-trigger='mouseenter', popover-placement='right', popover-append-to-body='true', ng-click='castStart(Content.special.#{k})', class='inventory_special_#{k}') - .badge.badge-info.stack-count {{user.items.special.#{k}}} - +specialItem('snowball') - +specialItem('spookDust') - +specialItem('shinySeed') - - div(ng-if='user.items.special.valentineReceived[0]') - button.customize-option(popover="Valentine's Day Card from {{User.user.items.special.valentineReceived[0]}}", popover-trigger='mouseenter', popover-placement='right', popover-append-to-body='true', ng-click='openModal("valentine")', class='inventory_special_valentine') - .badge.badge-info.stack-count {{user.items.special.valentineReceived.length}} - - div(ng-if='user.purchased.plan.customerId || user.purchased.plan.mysteryItems.length') - button.customize-option(popover=env.t('subscriberItemText'), popover-trigger='mouseenter', popover-placement='right', popover-append-to-body='true', class='inventory_present inventory_present_{{moment().format("MM")}}', ng-click="user.ops.openMysteryItem({})") - .badge.badge-info.stack-count {{user.purchased.plan.mysteryItems.length}} - - div(ng-if='user.purchased.plan.consecutive.trinkets') - button.customize-option(popover=env.t('mysticHourglassPopover'), popover-trigger='mouseenter', popover-placement='right', popover-append-to-body='true', class='inventory_special_trinket', ng-click="$state.go('options.inventory.timetravelers')") - .badge.badge-info.stack-count {{user.purchased.plan.consecutive.trinkets}} - - div(ng-if='user.items.special.nyeReceived[0]') - button.customize-option(popover="New Year's Card from {{User.user.items.special.nyeReceived[0]}}", popover-trigger='mouseenter', popover-placement='right', popover-append-to-body='true', ng-click='openModal("nye")', class='inventory_special_nye') - .badge.badge-info.stack-count {{user.items.special.nyeReceived.length}} - - .col-md-6.border-left - h2=env.t('market') - .row-fluid - table.npc_alex_container - tr - td - .pull-left(class="#{env.worldDmg.market ? 'npc_alex_broken' : 'npc_alex'}") - td - .popover.static-popover.fade.right.in - .arrow - h3.popover-title - a(target='_blank', href='http://www.kickstarter.com/profile/523661924')=env.t('alexander') - .popover-content - p=env.t('welcomeMarket') - p - button.btn.btn-primary(ng-show='selectedEgg', ng-click='sellInventory()')=env.t('sellEggForGold', {itemType: "{{selectedEgg.text()}}", gold: "{{selectedEgg.value}}"}) - button.btn.btn-primary(ng-show='selectedPotion', ng-click='sellInventory()')=env.t('sellPotionForGold', {itemType: "{{selectedPotion.text()}}", gold: "{{selectedPotion.value}}"}) - button.btn.btn-primary(ng-show='selectedFood', ng-click='sellInventory()')=env.t('sellForGold', {item: "{{selectedFood.text()}}", gold: "{{selectedFood.value}}"}) - menu.inventory-list(type='list') - li.customize-menu - menu.pets-menu(label=env.t('eggs')) - p.muted!=env.t('dropsExplanation') - div(ng-repeat='egg in Content.eggs', ng-if='egg.canBuy') - button.customize-option(popover='{{::egg.notes()}}', popover-title!=env.t("egg", {eggType: "{{::egg.text()}}"}), popover-trigger='mouseenter', popover-placement='top', popover-append-to-body='true', ng-click='purchase("eggs", egg)', class='Pet_Egg_{{::egg.key}}') - p - | {{::egg.value}}  - span.Pet_Currency_Gem1x.inline-gems - //- buyable quest eggs. TODO: Get this from a collection so we don't have to maintain this ridiculous comma-delimited list - each egg,quest in {gryphon:'Gryphon',hedgehog:'Hedgehog',ghost_stag:'Deer',rat:'Rat',octopus:'Octopus',dilatory_derby:'Seahorse',harpy:'Parrot',rooster:'Rooster',spider:'Spider',owl:'Owl',penguin:'Penguin',rock:'Rock',bunny:'Bunny',slime:'Slime',sheep:'Sheep',kraken:'Cuttlefish'} - div(ng-show='user.achievements.quests.#{quest} > 0') - button.customize-option(popover='{{::Content.eggs.#{egg}.notes()}}', popover-title!=env.t("egg", {eggType: "{{::Content.eggs.#{egg}.text()}}"}), popover-trigger='mouseenter', popover-placement='top', popover-append-to-body='true', ng-click='purchase("eggs", Content.eggs.#{egg})', class='Pet_Egg_#{egg}') - p - | {{::Content.eggs.#{egg}.value}}  - span.Pet_Currency_Gem1x.inline-gems - div(ng-show='(user.achievements.quests.trex + user.achievements.quests.trex_undead) > 0') - button.customize-option(popover='{{::Content.eggs.TRex.notes()}}', popover-title!=env.t("egg", {eggType: "{{Content.eggs.TRex.text()}}"}), popover-trigger='mouseenter', popover-placement='top', popover-append-to-body='true', ng-click='purchase("eggs", Content.eggs.TRex)', class='Pet_Egg_TRex') - p - | {{::Content.eggs.TRex.value}}  - span.Pet_Currency_Gem1x.inline-gems - - li.customize-menu - menu.pets-menu(label=env.t('hatchingPotions')) - p.muted!=env.t('dropsExplanation') - div(ng-repeat='pot in Content.hatchingPotions') - button.customize-option(popover='{{::pot.notes()}}', popover-title!=env.t("potion", {potionType: "{{::pot.text()}}"}), popover-trigger='mouseenter', popover-placement='top', popover-append-to-body='true', ng-click='purchase("hatchingPotions", pot)', class='Pet_HatchingPotion_{{::pot.key}}') - p - | {{::pot.value}}  - span.Pet_Currency_Gem1x.inline-gems - - li.customize-menu - menu.pets-menu(label=env.t('food')) - p.muted!=env.t('dropsExplanation') - div(ng-repeat='food in Content.food', ng-if='food.canBuy') - button.customize-option(popover='{{::food.notes()}}', popover-title='{{::food.text()}}', popover-trigger='mouseenter', popover-placement='top', popover-append-to-body='true', ng-click='purchase("food", food)', class='Pet_Food_{{::food.key}}') - p - | {{::food.value}}  - span.Pet_Currency_Gem1x.inline-gems - - li.customize-menu - menu.pets-menu(label=env.t('quests')) - p.muted!=env.t('scrollsText1') + ' ' + env.t('scrollsText2') + '' - div(ng-repeat='quest in Content.quests', ng-if='quest.canBuy') - button.customize-option(data-popover-html="{{::quest.previous && !user.achievements.quests[quest.previous] ? env.t('scrollsPre') : questPopover(quest) | markdown}}", popover-title='{{::quest.text()}}', popover-append-to-body="true", popover-trigger='mouseenter', ng-click='buyQuest(quest.key)', ng-class='(quest.previous && !user.achievements.quests[quest.previous]) ? "inventory_quest_scroll_locked inventory_quest_scroll_{{::quest.key}}_locked locked" : "inventory_quest_scroll inventory_quest_scroll_{{::quest.key}}"') - p - | {{::quest.value}}  - span.Pet_Currency_Gem1x.inline-gems - - li.customize-menu - menu.pets-menu(label=env.t('special')) - div - button.customize-option(popover=env.t('fortifyPop'), popover-title=env.t('fortifyName'), popover-trigger='mouseenter', popover-placement='top', popover-append-to-body='true', ng-click='openModal("reroll")', class='inventory_special_fortify') - p - | 4  - span.Pet_Currency_Gem1x.inline-gems - div(ng-show='user.flags.rebirthEnabled') - button.customize-option(popover=env.t('rebirthPop'), popover-title=env.t('rebirthName'), popover-trigger='mouseenter', popover-placement='top', popover-append-to-body='true', ng-click='openModal("rebirth")', class='rebirth_orb') - p(ng-show='user.stats.lvl < 100') - | 8  - span.Pet_Currency_Gem1x.inline-gems - div(ng-show='petCount >= 90 || mountCount >= 90') - button.customize-option(popover=env.t('petKeyPop'), popover-title=env.t('petKeyName'), popover-trigger='mouseenter', popover-placement='top', popover-append-to-body='true', ng-click='openModal("pet-key", {size:"lg"})', class='pet_key') - p(ng-show='petCount < 90 || mountCount < 90 || !user.achievements.triadBingo') - | 4  - span.Pet_Currency_Gem1x.inline-gems - div(ng-if='user.purchased.plan.customerId', ng-class='::{transparent:(Shared.planGemLimits.convCap + User.user.purchased.plan.consecutive.gemCapExtra - User.user.purchased.plan.gemsBought) < 1}') - button.customize-option(popover=env.t('subGemPop'), popover-title=env.t('subGemName'), popover-trigger='mouseenter', popover-placement='top', popover-append-to-body='true', ng-click='user.ops.purchase({params:{type:"gems",key:"gem"}})') - span.Pet_Currency_Gem.inline-gems - .badge.badge-success.stack-count {{Shared.planGemLimits.convCap + User.user.purchased.plan.consecutive.gemCapExtra - User.user.purchased.plan.gemsBought}} - p - | 20  - span.shop_gold - // div - button.customize-option(popover='{{::Content.spells.special.valentine.notes()}}', popover-title='{{::Content.spells.special.valentine.text()}}', popover-trigger='mouseenter', popover-placement='right', popover-append-to-body='true', ng-click='castStart(Content.spells.special.valentine)', class='inventory_special_valentine') - p - | {{Content.spells.special.valentine.value}} - span(class='shop_gold') diff --git a/website/views/options/inventory/menu.jade b/website/views/options/inventory/menu.jade new file mode 100644 index 0000000000..576185fd8a --- /dev/null +++ b/website/views/options/inventory/menu.jade @@ -0,0 +1,26 @@ +ul.options-menu + li(ng-class="{ active: $state.includes('options.inventory.drops') }") + a(ui-sref='options.inventory.drops') + =env.t('market') + li(ng-class="{ active: $state.includes('options.inventory.quests') }") + a(ui-sref='options.inventory.quests') + =env.t('quests') + li(ng-class="{ active: $state.includes('options.inventory.pets') }") + a(ui-sref='options.inventory.pets') + =env.t('pets') + li(ng-class="{ active: $state.includes('options.inventory.mounts') }") + a(ui-sref='options.inventory.mounts') + =env.t('mounts') + li.equipment-tab(ng-class="{ active: $state.includes('options.inventory.equipment') }") + a(ui-sref='options.inventory.equipment') + =env.t('equipment') + li(ng-class="{ active: $state.includes('options.inventory.timetravelers') }") + a(ui-sref='options.inventory.timetravelers') + =env.t('timeTravelers') + li(ng-class="{ active: $state.includes('options.inventory.seasonalshop') }") + a(ui-sref='options.inventory.seasonalshop') + =env.t('seasonalShop') + +.tab-content + .tab-pane.active + div(ui-view) diff --git a/website/views/options/inventory/mounts.jade b/website/views/options/inventory/mounts.jade new file mode 100644 index 0000000000..f5de6d2df2 --- /dev/null +++ b/website/views/options/inventory/mounts.jade @@ -0,0 +1,37 @@ +mixin mountList(source) + menu.pets(type='list') + each egg in source + -if(!egg.noMount) { + li.customize-menu + menu + each potion in env.Content.hatchingPotions + - mount = egg.key+"-"+potion.key + div(popover-trigger='mouseenter', popover=env.t('mountName', {potion: potion.text(env.language.code), mount: egg.mountText(env.language.code)}), popover-placement='bottom') + button(class="pet-button Mount_Head_#{mount}", ng-show='user.items.mounts["#{mount}"]', ng-class='{active: user.items.currentMount == "#{mount}"}', ng-click='chooseMount("#{egg.key}", "#{potion.key}")') + //div(class='Mount_Head_{{mount}}') + button(class="pet-button mount-not-owned", ng-hide='user.items.mounts["#{mount}"]') + .PixelPaw + -} + +.container-fluid + .stable.row: .col-xs-12 + .pull-left-sm.col-centered(class="#{env.worldDmg.stables ? 'npc_matt_broken' : 'npc_matt'}") + .popover.static-popover.fade.right.in.pull-left-sm.col-centered + .arrow.hidden-xs + h3.popover-title + a(target='_blank', href='http://www.kickstarter.com/profile/mattboch')=env.t('mattBoch') + .popover-content + p=env.t('mattShall', {name: "{{user.profile.name}}"}) + h4= env.t('mountMasterProgress') + ': {{::mountMasterProgress}} ' + env.t('mountsTamed') + .row: .col-md-12 + +mountList(env.Content.dropEggs) + .row: .col-md-12 + h4=env.t('questMounts') + +mountList(env.Content.questEggs) + .row: .col-md-12 + h4=env.t('rareMounts') + menu + div + each t,k in env.Content.specialMounts + - var animal = k.split('-')[0], color = k.split('-')[1] + button(ng-if='user.items.mounts["#{animal}-#{color}"]', class="pet-button Mount_Head_#{animal}-#{color}", ng-class='{active: user.items.currentMount == "#{animal}-#{color}"}', ng-click='chooseMount("#{animal}", "#{color}")', popover=env.t(t), popover-trigger='mouseenter', popover-placement='bottom') diff --git a/website/views/options/inventory/pets.jade b/website/views/options/inventory/pets.jade new file mode 100644 index 0000000000..c449806d5e --- /dev/null +++ b/website/views/options/inventory/pets.jade @@ -0,0 +1,53 @@ +mixin petList(source) + menu.pets(type='list') + each egg in source + li.customize-menu + menu + each potion in env.Content.hatchingPotions + - pet = egg.key+"-"+potion.key + div(popover-trigger='mouseenter', popover=env.t('petName', {potion: potion.text(env.language.code), egg: egg.text(env.language.code)}), popover-placement='bottom') + button(class="pet-button Pet-#{pet}", ng-if='user.items.pets["#{pet}"]>0', ng-class='{active: user.items.currentPet == "#{pet}", selectableInventory: #{!egg.noMount} && selectedFood && !user.items.mounts["#{pet}"]}', ng-click='choosePet("#{egg.key}", "#{potion.key}")') + .progress(ng-show='!user.items.mounts["#{pet}"]') + .progress-bar.progress-bar-success(ng-style='{width: user.items.pets["#{pet}"]/.5 + "%"}') + button(class="pet-button pet-not-owned", ng-if='!user.items.pets["#{pet}"]') + .PixelPaw + button(class="pet-evolved pet-button Pet-#{pet}", ng-if='user.items.pets["#{pet}"]<0') + +.container-fluid + .stable.row: .col-xs-12 + .pull-left-sm.col-centered(class="#{env.worldDmg.stables ? 'npc_matt_broken' : 'npc_matt'}") + .popover.static-popover.fade.right.in.pull-left-sm.col-centered + .arrow.hidden-xs + h3.popover-title + a(target='_blank', href='http://www.kickstarter.com/profile/mattboch')=env.t('mattBoch') + .popover-content + p=env.t('mattBochText1') + h4=env.t('beastMasterProgress') + ': {{::beastMasterProgress}} ' + env.t('petsFound') + + .row: .col-md-12 + +petList(env.Content.dropEggs) + .row: .col-md-12 + h4=env.t('questPets') + +petList(env.Content.questEggs) + + .row: .col-md-12 + h4=env.t('rarePets') + menu + div + each t,k in env.Content.specialPets + - var egg = k.split('-')[0], pot = k.split('-')[1] + button(ng-if='user.items.pets["#{egg}-#{pot}"]', class="pet-button Pet-#{egg}-#{pot}", ng-class='{active: user.items.currentPet == "#{egg}-#{pot}"}', ng-click='choosePet("#{egg}", "#{pot}")', popover=env.t(t), popover-trigger='mouseenter', popover-placement='bottom') + a(target='_blank', href='http://habitrpg.wikia.com/wiki/Contributing_to_HabitRPG') + button(ng-if='!user.items.pets["Dragon-Hydra"]', class="pet-button pet-not-owned", popover-trigger='mouseenter', popover-placement='right', popover=env.t('rarePetPop1'), popover-title=env.t('rarePetPop2')) + .PixelPaw-Gold + + .well.food-tray + p(ng-show='foodCount < 1')=env.t('noFood') + menu.inventory-list(type='list', ng-if='foodCount > 0') + li.customize-menu + menu.pets-menu(label=env.t('food')) + div(ng-repeat='(food,points) in ownedItems(user.items.food)') + button.customize-option(popover-append-to-body='true', popover='{{:: Content.food[food].notes()}}', popover-title='{{:: Content.food[food].text()}}', popover-trigger='mouseenter', popover-placement='top', ng-click='chooseFood(food)', ng-class='{selectableInventory: selectedFood == Content.food[food]}', class='Pet_Food_{{::food}}') + .badge.badge-info.stack-count {{points}} + // Remove this once we have images in + p {{:: Content.food[food].text()}} diff --git a/website/views/options/inventory/quests.jade b/website/views/options/inventory/quests.jade new file mode 100644 index 0000000000..537689f802 --- /dev/null +++ b/website/views/options/inventory/quests.jade @@ -0,0 +1,48 @@ +//- If this variable gets any bigger, please move it out of this jade template and into common/script/content +- var questCategories = {'unlockable':'unlockableQuests','gold':'goldQuests','pet':'petQuests'} + +.container-fluid + .row: .col-xs-12 + .npc_ian.pull-left-sm.col-centered + .popover.static-popover.fade.right.in.pull-left-sm.col-centered + .arrow.hidden-xs + h3.popover-title=env.t('ian') + .popover-content + p=env.t('ianText') + + .row + .col-md-6 + h3.equipment-title=env.t('yourQuests') + menu.inventory-list + li.customize-menu + p.muted(ng-show='questCount < 1')=env.t('noScrolls') + each caption,type in questCategories + menu.pets-menu(label=env.t(caption)) + div(ng-repeat='(quest_key,points) in ownedItems(user.items.quests)', ng-init='quest = Content.quests[quest_key]', ng-if='Content.quests[quest_key].category === "#{type}"') + button.customize-option(ng-class='lockQuest(quest) ? "inventory_quest_scroll_locked inventory_quest_scroll_{{::quest.key}}_locked locked" : "inventory_quest_scroll inventory_quest_scroll_{{::quest.key}}"', + ng-click='showQuest(quest_key)', + data-popover-html="{{::lockQuest(quest) ? env.t('scrollsPre') : questPopover(quest) | markdown}}", + popover-title='{{::quest.text()}}', popover-trigger='mouseenter', + popover-placement='right', popover-append-to-body='true') + .badge.badge-info.stack-count {{points}} + + .col-md-6.border-left + li.customize-menu + h3.equipment-title=env.t('questsForSale') + each caption,type in questCategories + menu.pets-menu(label=env.t(caption)) + div(ng-repeat='quest in Content.questsByLevel', ng-if='quest.canBuy && quest.category === "#{type}"') + button.customize-option(ng-class='lockQuest(quest) ? "inventory_quest_scroll_locked inventory_quest_scroll_{{::quest.key}}_locked locked" : "inventory_quest_scroll inventory_quest_scroll_{{::quest.key}}"', + data-popover-html="{{::lockQuest(quest,true) ? env.t('scrollsPre') : questPopover(quest) | markdown}}", + popover-title='{{::quest.text()}}', popover-append-to-body="true", + popover-trigger='mouseenter', ng-click='buyQuest(quest.key)') + p(ng-if='quest.unlockCondition') + | {{::quest.unlockCondition.text()}} + p(ng-if='!quest.unlockCondition && quest.category !== "gold" && !lockQuest(quest)') + | {{::quest.value}}  + span.Pet_Currency_Gem1x.inline-gems + p(ng-if='quest.category === "gold" && !lockQuest(quest)') + | {{::quest.goldValue}}  + span.shop_gold + p(ng-if='quest.lvl && lockQuest(quest)')=env.t('level') + | {{::quest.lvl}} diff --git a/website/views/options/inventory/seasonal-shop.jade b/website/views/options/inventory/seasonal-shop.jade new file mode 100644 index 0000000000..de971b3f89 --- /dev/null +++ b/website/views/options/inventory/seasonal-shop.jade @@ -0,0 +1,48 @@ +.container-fluid + .stable.row: .col-xs-12 + .seasonalshop_summer2015.pull-left-sm.col-centered + .popover.static-popover.fade.right.in.pull-left-sm.col-centered + .arrow.hidden-xs + h3.popover-title!=env.t('seasonalShopTitle', {linkStart:"", linkEnd: ""}) + .popover-content + p!=env.t('seasonalShopSummerText') + + .well(ng-if='User.user.achievements.rebirths > 0')=env.t('seasonalShopRebirth') + + li.customize-menu.inventory-gear + menu.pets-menu(label='{{::label}}', ng-repeat='(set,label) in ::{summerWarrior:env.t("daringSwashbucklerSet"), summerMage:env.t("emeraldMermageSet"), summerHealer:env.t("reefSeahealerSet"), summerRogue:env.t("roguishPirateSet")}') + div(ng-repeat='item in ::getSeasonalShopArray(set)', + ng-class="{transparent: user.items.gear.owned[item.key] !== undefined}") + button.customize-option(class='shop_{{::item.key}}', + popover='{{::item.notes()}}', popover-title='{{::item.text()}}', + popover-trigger='mouseenter', popover-placement='right', + popover-append-to-body='true', + ng-click='purchase(item.type,item)') + .text-left + | {{((item.specialClass == "wizard") && (item.type == "weapon")) + 1}}  + span.Pet_Currency_Gem1x.inline-gems + + // menu.pets-menu(label=env.t('quests')) + div(ng-repeat='quest in ::getSeasonalShopQuests()') + button.customize-option(ng-class='(quest.previous && !user.achievements.quests[quest.previous]) ? "inventory_quest_scroll_locked inventory_quest_scroll_{{::quest.key}}_locked locked" : "inventory_quest_scroll inventory_quest_scroll_{{::quest.key}}"' + data-popover-html="{{::quest.previous && !user.achievements.quests[quest.previous] ? env.t('scrollsPre') : questPopover(quest) | markdown}}", + popover-append-to-body='true', popover-title='{{::quest.text()}}', + popover-trigger='mouseenter', popover-placement='right', + ng-click='buyQuest(quest.key)') + p {{::quest.value}}  + span.Pet_Currency_Gem1x.inline-gems + menu.pets-menu(label=env.t('seasonalItems')) + div + button.customize-option(class='shop_seafoam', + popover='{{::Content.spells.special.seafoam.notes()}}', + popover-title='{{::Content.spells.special.seafoam.text()}}', + popover-trigger='mouseenter', popover-placement='right', + popover-append-to-body='true', + ng-click='purchase("special", Content.spells.special.seafoam)') + p {{::Content.spells.special.seafoam.value}} + span(class='shop_gold') + + // div + button.customize-option(popover='{{::Content.spells.special.nye.notes()}}', popover-title='{{::Content.spells.special.nye.text()}}', popover-trigger='mouseenter', popover-placement='right', popover-append-to-body='true', ng-click='castStart(Content.spells.special.nye)', class='inventory_special_nye') + p {{Content.spells.special.nye.value}} + span(class='shop_gold') diff --git a/website/views/options/inventory/stable.jade b/website/views/options/inventory/stable.jade deleted file mode 100644 index 925cecd897..0000000000 --- a/website/views/options/inventory/stable.jade +++ /dev/null @@ -1,98 +0,0 @@ -mixin petList(source) - menu.pets(type='list') - each egg in source - li.customize-menu - menu - each potion in env.Content.hatchingPotions - - pet = egg.key+"-"+potion.key - div(popover-trigger='mouseenter', popover=env.t('petName', {potion: potion.text(env.language.code), egg: egg.text(env.language.code)}), popover-placement='bottom') - button(class="pet-button Pet-#{pet}", ng-if='user.items.pets["#{pet}"]>0', ng-class='{active: user.items.currentPet == "#{pet}", selectableInventory: #{!egg.noMount} && selectedFood && !user.items.mounts["#{pet}"]}', ng-click='choosePet("#{egg.key}", "#{potion.key}")') - .progress(ng-show='!user.items.mounts["#{pet}"]') - .progress-bar.progress-bar-success(style='width:{{user.items.pets["#{pet}"]/.5}}%') - button(class="pet-button pet-not-owned", ng-if='!user.items.pets["#{pet}"]') - .PixelPaw - button(class="pet-evolved pet-button Pet-#{pet}", ng-if='user.items.pets["#{pet}"]<0') - -mixin mountList(source) - menu.pets(type='list') - each egg in source - -if(!egg.noMount) { - li.customize-menu - menu - each potion in env.Content.hatchingPotions - - mount = egg.key+"-"+potion.key - div(popover-trigger='mouseenter', popover=env.t('mountName', {potion: potion.text(env.language.code), mount: egg.mountText(env.language.code)}), popover-placement='bottom') - button(class="pet-button Mount_Head_#{mount}", ng-show='user.items.mounts["#{mount}"]', ng-class='{active: user.items.currentMount == "#{mount}"}', ng-click='chooseMount("#{egg.key}", "#{potion.key}")') - //div(class='Mount_Head_{{mount}}') - button(class="pet-button mount-not-owned", ng-hide='user.items.mounts["#{mount}"]') - .PixelPaw - -} - - -script(type='text/ng-template', id='partials/options.inventory.mounts.html') - .container-fluid - .stable.row - .col-md-2 - div(class="#{env.worldDmg.stables ? 'npc_matt_broken' : 'npc_matt'}") - .col-md-10 - .popover.static-popover.fade.right.in - .arrow - h3.popover-title - a(target='_blank', href='http://www.kickstarter.com/profile/mattboch')=env.t('mattBoch') - .popover-content - p=env.t('mattShall', {name: "{{user.profile.name}}"}) - h4= env.t('mountMasterProgress') + ': {{mountCount}} / {{totalMounts}} ' + env.t('mountsTamed') - .col-md-12 - +mountList(env.Content.dropEggs) - .col-md-12 - h4=env.t('questMounts') - +mountList(env.Content.questEggs) - .col-md-12 - h4=env.t('rareMounts') - menu - div - each t,k in env.Content.specialMounts - - var animal = k.split('-')[0], color = k.split('-')[1] - button(ng-if='user.items.mounts["#{animal}-#{color}"]', class="pet-button Mount_Head_#{animal}-#{color}", ng-class='{active: user.items.currentMount == "#{animal}-#{color}"}', ng-click='chooseMount("#{animal}", "#{color}")', popover=env.t(t), popover-trigger='mouseenter', popover-placement='bottom') - -script(type='text/ng-template', id='partials/options.inventory.pets.html') - .container-fluid - .stable.row - .col-md-2 - div(class="#{env.worldDmg.stables ? 'npc_matt_broken' : 'npc_matt'}") - .col-md-10 - .popover.static-popover.fade.right.in - .arrow - h3.popover-title - a(target='_blank', href='http://www.kickstarter.com/profile/mattboch')=env.t('mattBoch') - .popover-content - p=env.t('mattBochText1') - h4= env.t('beastMasterProgress') + ': {{petCount}} / {{totalPets}} ' + env.t('petsFound') - - .col-md-12 - +petList(env.Content.dropEggs) - .col-md-12 - h4=env.t('questPets') - +petList(env.Content.questEggs) - - .col-md-12 - h4=env.t('rarePets') - menu - div - each t,k in env.Content.specialPets - - var egg = k.split('-')[0], pot = k.split('-')[1] - button(ng-if='user.items.pets["#{egg}-#{pot}"]', class="pet-button Pet-#{egg}-#{pot}", ng-class='{active: user.items.currentPet == "#{egg}-#{pot}"}', ng-click='choosePet("#{egg}", "#{pot}")', popover=env.t(t), popover-trigger='mouseenter', popover-placement='bottom') - a(target='_blank', href='http://habitrpg.wikia.com/wiki/Contributing_to_HabitRPG') - button(ng-if='!user.items.pets["Dragon-Hydra"]', class="pet-button pet-not-owned", popover-trigger='mouseenter', popover-placement='right', popover=env.t('rarePetPop1'), popover-title=env.t('rarePetPop2')) - .PixelPaw-Gold - - .well.food-tray - p(ng-show='foodCount < 1')=env.t('noFood') - menu.inventory-list(type='list', ng-if='foodCount > 0') - li.customize-menu - menu.pets-menu(label=env.t('food')) - div(ng-repeat='(food,points) in ownedItems(user.items.food)') - button.customize-option(popover-append-to-body='true', popover='{{:: Content.food[food].notes()}}', popover-title='{{:: Content.food[food].text()}}', popover-trigger='mouseenter', popover-placement='top', ng-click='chooseFood(food)', ng-class='{selectableInventory: selectedFood == Content.food[food]}', class='Pet_Food_{{::food}}') - .badge.badge-info.stack-count {{points}} - // Remove this once we have images in - p {{:: Content.food[food].text()}} diff --git a/website/views/options/inventory/time-travelers.jade b/website/views/options/inventory/time-travelers.jade new file mode 100644 index 0000000000..2cae49c56b --- /dev/null +++ b/website/views/options/inventory/time-travelers.jade @@ -0,0 +1,29 @@ +.container-fluid + .stable.row(ng-if='user.purchased.plan.consecutive.trinkets <= 0'): .col-xs-12 + .npc_timetravelers.pull-left-sm.col-centered + .popover.static-popover.fade.right.in.pull-left-sm.col-centered + .arrow.hidden-xs + h3.popover-title!=env.t('timeTravelersTitleNoSub', {linkStartTyler: "", linkStartVicky: "", linkEnd: ""}) + .popover-content + p!=env.t('timeTravelersPopoverNoSub', {linkStart: "", linkEnd: ""}) + + .stable.row(ng-if='user.purchased.plan.consecutive.trinkets > 0'): .col-xs-12 + .npc_timetravelers_active.pull-left-sm.col-centered + .popover.static-popover.fade.right.in.pull-left-sm.col-centered + .arrow.hidden-xs + h3.popover-title=env.t('timeTravelersTitle') + .popover-content + .pull-right + span.inventory_special_trinket.inline-gems + b x{{user.purchased.plan.consecutive.trinkets}} + p!=env.t('timeTravelersPopover', {linkStart: "", linkEnd: ""}) + + .row: .col-md-12 + li.customize-menu.inventory-gear + menu.pets-menu(label='{{::set.text}}', ng-repeat='set in Content.timeTravelerStore(user.items.gear.owned)') + div(ng-repeat='item in set.items') + button.customize-option(class='shop_{{::item.key}}', + popover='{{::item.notes()}}', popover-title='{{::item.text()}}', + popover-trigger='mouseenter', popover-placement='right', + popover-append-to-body='true', + ng-click='user.ops.buyMysterySet({params:{key:set.key}})') diff --git a/website/views/options/profile.jade b/website/views/options/profile.jade index b366590187..bf023047de 100644 --- a/website/views/options/profile.jade +++ b/website/views/options/profile.jade @@ -62,7 +62,11 @@ mixin customizeProfile(mobile) span(ng-hide='#{showPath("user.items.gear.owned", gearGroup("animal"), "&&")}') +gemCost(2) button.btn.btn-xs(ng-click='#{unlockPath("items.gear.owned", gearGroup("animal"))}')!= env.t('unlockSet', {cost: 5}) + ' ' - button.customize-option(ng-repeat='item in ::getGearArray("animal")' ng-class="{locked: user.items.gear.owned[item.key] == undefined, selectableInventory: user.preferences.costume ? user.items.gear.costume.headAccessory == item.key : user.items.gear.equipped.headAccessory == item.key}", popover='{{::item.notes()}}', popover-title='{{::item.text()}}', popover-trigger='mouseenter', popover-placement='right', popover-append-to-body='true', ng-click='purchase(item.type,item)', class='{{::item.key}}') + button.customize-option(ng-repeat='item in ::getGearArray("animal")', class='{{::item.key}}', + ng-class="{locked: user.items.gear.owned[item.key] == undefined, selectableInventory: user.preferences.costume ? user.items.gear.costume.headAccessory == item.key : user.items.gear.equipped.headAccessory == item.key}", + popover='{{::item.notes()}}', popover-title='{{::item.text()}}', popover-trigger='mouseenter', + popover-placement='right', popover-append-to-body='true', + ng-click='user.items.gear.owned[item.key] ? equip(item.key) : purchase(item.type,item)') .col-md-4 h3(class=mobile?'item item-divider':'')=env.t('bodyHead') @@ -73,7 +77,7 @@ mixin customizeProfile(mobile) li.customize-menu menu(label=env.t('color')) each color in ['white','brown','blond','red','black'] - button(type='button', class='#{path=="skin" ? "skin_"+color : "customize-option hair hair_bangs_1_"+color}', ng-click='set({"preferences.hair.color": "#{color}"})', ng-class='{selectableInventory: user.preferences.hair.color == "#{color}"}') + button(type='button', class='#{path=="skin" ? "skin_"+color : "customize-option hair hair_bangs_1_"+color}', ng-click='set({"preferences.hair.color": "#{color}"})', ng-class='{selectableInventory: user.preferences.hair.color == "#{color}"}') each color in ['candycane','frost','winternight','holly'] button(type='button', ng-if='user.purchased.hair.color.#{color}', class='customize-option hair hair_bangs_1_#{color}', ng-click='unlock("hair.color.#{color}")', ng-class='{selectableInventory: user.preferences.hair.color == "#{color}"}') each color in ['pblue','pgreen','porange','ppink','ppurple','pyellow'] diff --git a/website/views/options/settings.jade b/website/views/options/settings.jade index 05a206f1dc..2edba07672 100644 --- a/website/views/options/settings.jade +++ b/website/views/options/settings.jade @@ -180,8 +180,6 @@ script(type='text/ng-template', id='partials/options.settings.promo.html') button.btn.btn-primary(type='submit') Generate a.btn.btn-default(href='/api/v2/coupons?_id={{user._id}}&apiToken={{user.apiToken}}') Get Codes - - script(type='text/ng-template', id='partials/options.settings.api.html') .container-fluid .row @@ -272,7 +270,7 @@ script(id='partials/options.settings.notifications.html', type="text/ng-template =env.t('emailNotifications') .panel-body - each notification in ['newPM', 'wonChallenge', 'giftedGems', 'giftedSubscription', 'invitedParty', 'invitedGuild', 'kickedGroup', 'questStarted', 'invitedQuest', 'inactivityEmails', 'weeklyRecaps'] + each notification in ['newPM', 'wonChallenge', 'giftedGems', 'giftedSubscription', 'invitedParty', 'invitedGuild', 'kickedGroup', 'questStarted', 'invitedQuest', 'importantAnnouncements', 'weeklyRecaps'] -var preference = 'user.preferences.emailNotifications.' + notification -var unsubscribeFromAll = 'user.preferences.emailNotifications.unsubscribeFromAll' @@ -339,6 +337,7 @@ script(id='partials/options.settings.subscription.html',type='text/ng-template') h3(ng-if='(user.purchased.plan.customerId && user.purchased.plan.dateTerminated)')= env.t("resubscribe") a.btn.btn-primary(ng-click='Payments.showStripe({subscription:_subscription.key, coupon:_subscription.coupon})', ng-disabled='!_subscription.key')= env.t('card') a.btn.btn-warning(href='/paypal/subscribe?_id={{user._id}}&apiToken={{user.apiToken}}&sub={{_subscription.key}}{{_subscription.coupon ? "&coupon="+_subscription.coupon : ""}}', ng-disabled='!_subscription.key') PayPal + a.btn.btn-success(ng-click="Payments.amazonPayments.init({type: 'subscription', subscription:_subscription.key, coupon:_subscription.coupon})") Amazon Payments div(ng-if='user.purchased.plan.customerId') .btn.btn-primary(ng-if='!user.purchased.plan.dateTerminated && user.purchased.plan.paymentMethod=="Stripe"', ng-click='Payments.showStripeEdit()')=env.t('subUpdateCard') .btn.btn-sm.btn-danger(ng-if='!user.purchased.plan.dateTerminated', ng-click='Payments.cancelSubscription()')=env.t('cancelSub') diff --git a/website/views/options/social/challenges.jade b/website/views/options/social/challenges.jade index df5bc66f52..69fa58b265 100644 --- a/website/views/options/social/challenges.jade +++ b/website/views/options/social/challenges.jade @@ -65,6 +65,9 @@ script(type='text/ng-template', id='partials/options.social.challenges.detail.ht div(ui-view) script(type='text/ng-template', id='partials/options.social.challenges.html') + .options-blurbmenu + small.muted=env.t('blurbChallenges') + .container-fluid .row .col-md-2 @@ -114,28 +117,43 @@ script(type='text/ng-template', id='partials/options.social.challenges.html') .create-challenge-from.well(ng-if='newChallenge') form(ng-submit='save(newChallenge)') div - input.btn.btn-success(type='submit', value=env.t('save')) + input.btn.btn-success(type='submit', value=env.t('save'), + ng-disabled='insufficientGemsForTavernChallenge()') input.btn.btn-danger(type='button', ng-click='discard()', value=env.t('discard')) select(ng-model='newChallenge.group', ng-required='required', name='Group', ng-options='g._id as g.name for g in groups') - .challenge-options + .alert.alert-warning(ng-if='insufficientGemsForTavernChallenge()', + ng-click='openModal("buyGems",{track:"Gems > Toolbar"})') + =env.t('challengeNotEnoughGems') + + .challenge-options(ng-show='newChallenge.group') .form-group - input.form-control(type='text', ng-model='newChallenge.name', placeholder=env.t('challengeTitle'), required='required') + input.form-control(type='text', ng-model='newChallenge.name', + placeholder=env.t('challengeTitle'), required='required', + ng-disabled='insufficientGemsForTavernChallenge()') .form-group - input.form-control(type='text', minlength="3", maxlength="16", ng-model='newChallenge.shortName', placeholder=env.t('challengeTag'), required) + input.form-control(type='text', minlength="3", maxlength="16", + ng-model='newChallenge.shortName', placeholder=env.t('challengeTag'), required + ng-disabled='insufficientGemsForTavernChallenge()') |  - a.hint.vertical-20(target='_blank', href='http://habitrpg.wikia.com/wiki/Tags', popover=env.t('challengeTagPop'), popover-trigger='mouseenter', popover-placement='right') + a.hint.vertical-20(target='_blank', href='http://habitrpg.wikia.com/wiki/Tags', + popover=env.t('challengeTagPop'), popover-trigger='mouseenter', popover-placement='right') =env.t('moreInfo') .form-group - textarea.form-control(cols='3', placeholder=env.t('challengeDescr'), ng-model='newChallenge.description') + textarea.form-control(cols='3', placeholder=env.t('challengeDescr'), ng-model='newChallenge.description' + ng-disabled='insufficientGemsForTavernChallenge()') .form-group .input-group span.input-group-addon .Pet_Currency_Gem1x - input.form-control(type='number', min="{{newChallenge.group=='habitrpg' ? 1 : 0}}", max="{{maxPrize}}", ng-model='newChallenge.prize', placeholder=env.t('prize')) - a.hint(popover="{{newChallenge.group=='habitrpg' ? env.t('prizePopTavern') : env.t('prizePop')}}", popover-trigger='mouseenter', popover-placement='right') + input.form-control(type='number', placeholder=env.t('prize'), + ng-disabled='insufficientGemsForTavernChallenge()' + min="{{newChallenge.group=='habitrpg' ? 1 : 0}}", + max="{{maxPrize}}", ng-model='newChallenge.prize') + a.hint(popover="{{newChallenge.group=='habitrpg' ? env.t('prizePopTavern') : env.t('prizePop')}}", + popover-trigger='mouseenter', popover-placement='right') =env.t('moreInfo') .pull-right(ng-show='newChallenge.group=="habitrpg"') !=env.t('publicChallenges') diff --git a/website/views/options/social/chat-message.jade b/website/views/options/social/chat-message.jade index 944088faa4..9404665ebe 100644 --- a/website/views/options/social/chat-message.jade +++ b/website/views/options/social/chat-message.jade @@ -17,23 +17,23 @@ mixin chatMessages(inbox) span.muted.time(from-now='::message.timestamp' tooltip="{{::message.timestamp | date:user.preferences.dateFormat.concat(' HH:mm:ss')}}") unless inbox span - a.label.label-default(ng-show='countExists(message.likes)', ng-class='{"label-success":message.likes[user._id]}', ng-click='likeChatMessage(group,message)') +{{countExists(message.likes)}} - a.chat-plus-one.muted(ng-show='!countExists(message.likes)', ng-click='likeChatMessage(group, message)') +1 - |     - a(ng-click="quickReply(message.uuid)" ng-if=":: message.uuid != 'system'") - span.glyphicon.glyphicon-envelope(tooltip=env.t('sendPM')) + a.label.label-default(ng-show='countExists(message.likes)', ng-class='{"label-success":message.likes[user._id]}', ng-click='likeChatMessage(group,message)', tooltip=env.t('likePost')) +{{countExists(message.likes)}} + a.chat-plus-one.muted(ng-show='!countExists(message.likes)', ng-click='likeChatMessage(group, message)', tooltip=env.t('likePost')) +1 + span(ng-if=":: message.uuid != 'system'")     + a(ng-click="quickReply(message.uuid)") + span.glyphicon.glyphicon-envelope(tooltip=env.t('sendPM')) if inbox a(ng-click="quickReply(message.uuid)") span.glyphicon.glyphicon-share-alt(tooltip=env.t('pm-reply')) - |     - a(ng-click='#{inbox? "user.ops.deletePM({params:{id:message.$key}})" : "deleteChatMessage(group, message)"}', ng-if='#{inbox ? "true" : ":: user.contributor.admin || message.uuid == user.id"}') - span.glyphicon.glyphicon-trash(tooltip=env.t('delete')) - |     - a(ng-click="flagChatMessage(group._id, message)", ng-if=':: user.contributor.admin || (!message.sent && user.flags.communityGuidelinesAccepted && message.uuid != user.id && message.uuid != "system")') - span.glyphicon.glyphicon-flag(tooltip="{{message.flags[user._id] ? env.t('abuseAlreadyReported') : env.t('abuseFlag')}}" ng-class='message.flags[user._id] ? "text-danger" : ""') - |     - a(ng-click="copyToDo(message)") - span.glyphicon.glyphicon-share(tooltip=env.t('copyMessageAsToDo')) + span(ng-if='#{inbox ? "true" : ":: user.contributor.admin || message.uuid == user.id"}')     + a(ng-click='#{inbox? "user.ops.deletePM({params:{id:message.$key}})" : "deleteChatMessage(group, message)"}') + span.glyphicon.glyphicon-trash(tooltip=env.t('delete')) + span(ng-if=':: user.contributor.admin || (!message.sent && user.flags.communityGuidelinesAccepted && message.uuid != user.id && message.uuid != "system")')     + a(ng-click="flagChatMessage(group._id, message)") + span.glyphicon.glyphicon-flag(tooltip="{{message.flags[user._id] ? env.t('abuseAlreadyReported') : env.t('abuseFlag')}}" ng-class='message.flags[user._id] ? "text-danger" : ""') + span     + a(ng-click="copyToDo(message)") + span.glyphicon.glyphicon-share(tooltip=env.t('copyMessageAsToDo')) span.float-label(ng-class='::contribText(message.contributor, message.backer).length > 30 ? "long-title" : ""') a.label.label-default.chat-message(ng-if=':: message.user', ng-class='::userLevelStyleFromLevel(message.contributor.level, message.backer.npc, style)', ng-click='clickMember(message.uuid, true)') span.glyphicon.glyphicon-arrow-right(ng-if='::message.sent') diff --git a/website/views/options/social/hall.jade b/website/views/options/social/hall.jade index cb7489a8f7..a6c8d9beb6 100644 --- a/website/views/options/social/hall.jade +++ b/website/views/options/social/hall.jade @@ -7,6 +7,10 @@ script(type='text/ng-template', id='partials/options.social.hall.html') a(ui-sref='options.social.hall.patrons') =env.t('hallPatrons') + .options-blurbmenu + small.muted(ng-if="$state.includes('options.social.hall.heroes')")!=env.t('blurbHallHeroes') + small.muted(ng-if="$state.includes('options.social.hall.patrons')")=env.t('blurbHallPatrons') + .tab-content .tab-pane.active div(ui-view) @@ -26,7 +30,7 @@ script(type='text/ng-template', id='partials/options.social.hall.heroes.html') input.form-control(type='text', ng-model='hero.contributor.text', placeholder=env.t('contribTitle')) .form-group label=env.t('contribLevel') - input.form-control(type='number', ng-model='hero.contributor.level') + input.form-control(type='number', ng-model='hero.contributor.level') small=env.t('contribHallText') |  a(target='_blank', href='https://trello.com/c/wkFzONhE/277-contributor-gear')=env.t('moreDetails') @@ -66,40 +70,41 @@ script(type='text/ng-template', id='partials/options.social.hall.heroes.html') .form-group input.form-control.btn.btn-primary(type='submit')=env.t('save') - - table.table.table-striped - thead - tr - th=env.t('name') - th(ng-if='user.contributor.admin')=env.t('UUID') - th=env.t('contribLevel') - th=env.t('title') - th=env.t('contributions') - tbody - tr(ng-repeat='hero in heroes') - td - span(ng-if='hero.contributor.admin',popover=env.t('gamemaster'),popover-trigger='mouseenter',popover-placement='right') - a.label.label-default(ng-class='userLevelStyle(hero)', ng-click='clickMember(hero._id, true)') - | {{hero.profile.name}}  - span(ng-class='userAdminGlyphiconStyle(hero)') - span(ng-if='!hero.contributor.admin') - a.label.label-default(ng-class='userLevelStyle(hero)', ng-click='clickMember(hero._id, true)') {{hero.profile.name}} - td(ng-if='user.contributor.admin', ng-click='populateContributorInput(hero._id)').btn-link {{hero._id}} - td {{hero.contributor.level}} - td {{hero.contributor.text}} - td - markdown(text='hero.contributor.contributions', target='_blank') + .table-responsive + table.table.table-striped + thead + tr + th=env.t('name') + th(ng-if='user.contributor.admin')=env.t('UUID') + th=env.t('contribLevel') + th=env.t('title') + th=env.t('contributions') + tbody + tr(ng-repeat='hero in heroes') + td + span(ng-if='hero.contributor.admin',popover=env.t('gamemaster'),popover-trigger='mouseenter',popover-placement='right') + a.label.label-default(ng-class='userLevelStyle(hero)', ng-click='clickMember(hero._id, true)') + | {{hero.profile.name}}  + span(ng-class='userAdminGlyphiconStyle(hero)') + span(ng-if='!hero.contributor.admin') + a.label.label-default(ng-class='userLevelStyle(hero)', ng-click='clickMember(hero._id, true)') {{hero.profile.name}} + td(ng-if='user.contributor.admin', ng-click='populateContributorInput(hero._id)').btn-link {{hero._id}} + td {{hero.contributor.level}} + td {{hero.contributor.text}} + td + markdown(text='hero.contributor.contributions', target='_blank') script(type='text/ng-template', id='partials/options.social.hall.patrons.html') - table.table.table-striped(infinite-scroll="loadMore()") - thead - tr - th=env.t('name') - th(ng-if='user.contributor.admin')=env.t('UUID') - th=env.t('backerTier') - tbody - tr(ng-repeat='patron in patrons') - td - a.label.label-default(ng-class='userLevelStyle(patron)', ng-click='clickMember(patron._id, true)') {{patron.profile.name}} - td(ng-if='user.contributor.admin') {{patron._id}} - td {{patron.backer.tier}} + .table-responsive + table.table.table-striped(infinite-scroll="loadMore()") + thead + tr + th=env.t('name') + th(ng-if='user.contributor.admin')=env.t('UUID') + th=env.t('backerTier') + tbody + tr(ng-repeat='patron in patrons') + td + a.label.label-default(ng-class='userLevelStyle(patron)', ng-click='clickMember(patron._id, true)') {{patron.profile.name}} + td(ng-if='user.contributor.admin') {{patron._id}} + td {{patron.backer.tier}} diff --git a/website/views/options/social/index.jade b/website/views/options/social/index.jade index 5cce49e665..f8df4e4273 100644 --- a/website/views/options/social/index.jade +++ b/website/views/options/social/index.jade @@ -7,6 +7,9 @@ include ./quests/index include ./chat-message script(type='text/ng-template', id='partials/options.social.inbox.html') + .options-blurbmenu + small.muted=env.t('blurbInbox') + .container-fluid .row .col-md-12 @@ -41,6 +44,9 @@ script(type='text/ng-template', id='partials/options.social.party.html') include ./create-group script(type='text/ng-template', id='partials/options.social.guilds.public.html') + .options-blurbmenu + small.muted=env.t('blurbGuildsPage') + div.col-xs-12(ng-repeat='invitation in user.invitations.guilds' style='margin-bottom: 1.5em') h3=env.t('invitedTo', {name: '{{invitation.name}}'}) a.btn.btn-success(data-type='guild', ng-click='join(invitation)')=env.t('accept') @@ -61,7 +67,7 @@ script(type='text/ng-template', id='partials/options.social.guilds.public.html') a.btn.btn-sm.btn-success(ng-if="::!group._isMember", ng-click='join(group)') span.glyphicon.glyphicon-ok =env.t('join') - h4 {{::group.name}} + h4: a(href='/#/options/groups/guilds/{{::group._id}}') {{::group.name}} p {{::group.description}} script(type='text/ng-template', id='partials/options.social.guilds.detail.html') diff --git a/website/views/options/social/quests/bossStats.jade b/website/views/options/social/quests/bossStats.jade index e67eb2257b..1b94d23997 100644 --- a/website/views/options/social/quests/bossStats.jade +++ b/website/views/options/social/quests/bossStats.jade @@ -4,6 +4,7 @@ else div(class="quest_{{::group.quest.key}}") .hero-stats + h4 {{::Content.quests[group.quest.key].boss.name()}} .meter-label(tooltip=env.t('bossHP')) span.glyphicon.glyphicon-heart .meter.health @@ -16,7 +17,7 @@ else span.glyphicon.glyphicon-fire .meter.mana(popover="{{::boss.rage.description()}}", popover-title="{{::boss.rage.title()}}", - popover-trigger='mouseenter', popover-placement='right') + popover-trigger='mouseenter', popover-placement='bottom') .bar(ng-style='{width: Shared.percent(progress.rage, boss.rage.value) + "%"}') span.meter-text.value | {{Math.ceil(progress.rage) | roundLargeNumbers}} diff --git a/website/views/shared/avatar/appearance.jade b/website/views/shared/avatar/appearance.jade index ae10f257ca..98923de7eb 100644 --- a/website/views/shared/avatar/appearance.jade +++ b/website/views/shared/avatar/appearance.jade @@ -9,13 +9,13 @@ mixin avatar(opts) span(ng-if='profile.items.currentMount', class='Mount_Body_{{profile.items.currentMount}}') // Buffs that cause visual changes to avatar: Snowman, Ghost, Flower, etc - - var visualBuffs = { snowball: 'snowman', spookDust: 'spookman', shinySeed: 'avatar_floral_{{profile.stats.class}}' } + - var visualBuffs = { snowball: 'snowman', spookDust: 'spookman', shinySeed: 'avatar_floral_{{profile.stats.class}}', seafoam: 'seafoam_star' } each klass, item in visualBuffs span(ng-if='profile.stats.buffs.#{item}', class='#{klass}') // Show avatar only if not currently affected by visual buff - var buffs = '!profile.stats.buffs' - span(ng-if='#{buffs}.snowball && #{buffs}.spookDust && #{buffs}.shinySeed') + span(ng-if='#{buffs}.snowball && #{buffs}.spookDust && #{buffs}.shinySeed && #{buffs}.seafoam') include generated_avatar // Mount Head diff --git a/website/views/shared/footer.jade b/website/views/shared/footer.jade index caacfd09f4..42401e1801 100644 --- a/website/views/shared/footer.jade +++ b/website/views/shared/footer.jade @@ -5,7 +5,7 @@ footer.footer(ng-controller='FooterCtrl') h4=env.t('footerMobile') ul.list-unstyled li - a(href='https://itunes.apple.com/us/app/habitrpg/id689569235?mt=8', target='_blank')=env.t('mobileIOS') + a(href='https://itunes.apple.com/us/app/habitica/id994882113?ls=1&mt=8', target='_blank')=env.t('mobileIOS') li a(href='https://play.google.com/store/apps/details?id=com.ocdevel.habitrpg', target='_blank')=env.t('mobileAndroid') if env.isStaticPage @@ -69,7 +69,7 @@ footer.footer(ng-controller='FooterCtrl') a.addthis_button_tweet(tw:via='habitrpg') tr td - iframe(src='/bower_components/github-buttons/github-btn.html?user=lefnire&repo=habitrpg&type=watch&count=true', allowtransparency='true', frameborder='0', scrolling='0', width='85px', height='20px') + iframe(src='/bower_components/github-buttons/github-btn.html?user=habitrpg&repo=habitrpg&type=watch&count=true', allowtransparency='true', frameborder='0', scrolling='0', width='85px', height='20px') tr td a.addthis_button_google_plusone(g:plusone:size='medium') diff --git a/website/views/shared/header/header.jade b/website/views/shared/header/header.jade index 3fe3006e56..5c0b847849 100644 --- a/website/views/shared/header/header.jade +++ b/website/views/shared/header/header.jade @@ -10,9 +10,9 @@ .meter-label(tooltip=env.t('health')) span.glyphicon.glyphicon-heart .meter.health(tooltip='{{Math.round(user.stats.hp * 100) / 100}}') - .bar(ng-style='{"width": Shared.percent(user.stats.hp, 50)+"%"}') + .bar(ng-style='{"width": Shared.percent(user.stats.hp, Shared.maxHealth)+"%"}') span.meter-text.value - | {{Math.ceil(user.stats.hp)}} / 50 + | {{Math.ceil(user.stats.hp)}} / {{::Shared.maxHealth}} .meter-label(tooltip=env.t('experience')) span.glyphicon.glyphicon-star .meter.experience(tooltip='{{Math.round(user.stats.exp * 100) / 100}}') @@ -29,11 +29,11 @@ span.meter-text.value span | {{Math.floor(user.stats.mp)}} / {{user._statsComputed.maxMP}} - // party - span(ng-controller='PartyCtrl') - button.party-invite.pull-right.btn.btn-primary(ng-click="inviteOrStartParty(group)", + .party(ng-controller='PartyCtrl') + button.party-invite.btn.btn-primary(ng-click="inviteOrStartParty(group)", ng-if="(!party.members || party.memberCount === 1) && user.preferences.displayInviteToPartyWhenPartyIs1", - popover="{{!party.members ? env.t('startAParty') : env.t('addToParty')}}", popover-placement="left", popover-trigger="mouseenter")=env.t("inviteFriends") + popover="{{!party.members ? env.t('startAParty') : env.t('addToParty')}}", popover-placement="left", popover-trigger="mouseenter") + span=env.t("battleWithFriends") .herobox-wrap(ng-repeat='profile in partyMinusSelf') +herobox() diff --git a/website/views/shared/header/menu.jade b/website/views/shared/header/menu.jade index 02d2d0a758..82da5f6c8b 100644 --- a/website/views/shared/header/menu.jade +++ b/website/views/shared/header/menu.jade @@ -1,9 +1,5 @@ -nav.toolbar(ng-controller='MenuCtrl', ng-class='{active: isToolbarHidden}') - button.toolbar-toggle(ng-click='isToolbarHidden = !isToolbarHidden', ng-class='{active: isToolbarHidden}') - span.glyphicon.glyphicon-remove-circle - span.toggle-text.toggle-close=env.t('close') - span.toggle-text.toggle-open=env.t('menu') - .toolbar-container(ng-if='!isToolbarHidden') +nav.toolbar(ng-controller='MenuCtrl') + .toolbar-container ul.toolbar-mobile-nav li.toolbar-mobile a(ng-click='expandMenu("mobile")', ng-class='{active: _expandedMenu=="mobile"}') @@ -41,6 +37,8 @@ nav.toolbar(ng-controller='MenuCtrl', ng-class='{active: isToolbarHidden}') ul.toolbar-submenu li a(ui-sref='options.inventory.drops')=env.t('market') + li + a(ui-sref='options.inventory.quests')=env.t('quests') li a(ui-sref='options.inventory.pets')=env.t('pets') li @@ -125,6 +123,8 @@ nav.toolbar(ng-controller='MenuCtrl', ng-class='{active: isToolbarHidden}') ul.toolbar-submenu(ng-click='expandMenu(null)') li a(ui-sref='options.inventory.drops')=env.t('market') + li + a(ui-sref='options.inventory.quests')=env.t('quests') li a(ui-sref='options.inventory.pets')=env.t('pets') li diff --git a/website/views/shared/modals/amazon-payments.jade b/website/views/shared/modals/amazon-payments.jade new file mode 100644 index 0000000000..892e665e67 --- /dev/null +++ b/website/views/shared/modals/amazon-payments.jade @@ -0,0 +1,15 @@ +script(id='modals/amazonPayments.html', type='text/ng-template') + .modal-header + h4 Amazon Payments + .modal-body + p=env.t('amazonInstructions') + #AmazonPayButton + br(ng-show="Payments.amazonPayments.loggedIn") + #AmazonPayWallet(ng-show="Payments.amazonPayments.loggedIn", style="width: 400px; height: 228px;") + br(ng-show="Payments.amazonPayments.loggedIn") + #AmazonPayRecurring(ng-show="Payments.amazonPayments.loggedIn && Payments.amazonPayments.type === 'subscription'", + style="width: 400px; height: 140px;") + + .modal-footer + .btn.btn-default(ng-click='Payments.amazonPayments.reset()')=env.t('cancel') + .btn.btn-primary(ng-disabled="!Payments.amazonPayments.canCheckout()", ng-click="Payments.amazonPayments.checkout()")=env.t('checkout') \ No newline at end of file diff --git a/website/views/shared/modals/buy-gems.jade b/website/views/shared/modals/buy-gems.jade index 33862575ab..97b9c8d5ef 100644 --- a/website/views/shared/modals/buy-gems.jade +++ b/website/views/shared/modals/buy-gems.jade @@ -22,7 +22,8 @@ script(id='modals/buyGems.html', type='text/ng-template') small.muted=env.t('paymentMethods') .btn.btn-primary(ng-click='Payments.showStripe({})')=env.t('card') a.btn.btn-warning(href='/paypal/checkout?_id={{user._id}}&apiToken={{user.apiToken}}') PayPal - + .btn.btn-success(ng-click="Payments.amazonPayments.init({type: 'single'})") Amazon Payments + div(ng-include="'partials/options.settings.subscription.html'") .modal-footer diff --git a/website/views/shared/modals/death.jade b/website/views/shared/modals/death.jade index 4ab50771a3..2c7166fb62 100644 --- a/website/views/shared/modals/death.jade +++ b/website/views/shared/modals/death.jade @@ -1,16 +1,40 @@ -//div(modal='user.stats.hp <= 0', options='{backdrop:true, keyboard:false, backdropClick:false}') -script(type='text/ng-template', id='modals/death.html') - .modal-body.death-modal - .container-fluid - .row - .col-md-3 - figure - .GrimReaper - .col-md-9 - h2=env.t('youDied') - .row - .col-md-3 - p - a.btn.btn-danger.btn-lg(ng-click='user.ops.revive({}); $close()')=env.t('continue') - .col-md-9 - p=env.t('dieText') +include ../avatar/generated_avatar + +script(type='text/ng-template', id='modals/death.html') + .modal-header + h3.text-center=env.t('lostAllHealth') + .modal-body + .container-fluid(ng-controller='UserCtrl') + .col-md-6 + .hero-stats + .meter-label(tooltip=env.t('health')) + span.glyphicon.glyphicon-heart + .meter.health(tooltip='{{Math.round(user.stats.hp * 100) / 100}}') + .bar(ng-style='{"width": Shared.percent(user.stats.hp, Shared.maxHealth)+"%"}') + span.meter-text.value + | {{Math.ceil(user.stats.hp)}} / {{::Shared.maxHealth}} + figure.herobox.text-center + .character-sprites + +costumeSetting('back') + span(ng-class="'skin_' + profile.preferences.skin + '_sleep'") + span(class='{{profile.preferences.size}}_shirt_{{profile.preferences.shirt}}') + +costumeSetting('armor', {prefix: "profile.preferences.size + '_' + "}) + +costumeSetting('back', {suffix: " + '_collar'"}) + +costumeSetting('body') + span(class='head_0') + - var hairTypes = ['base', 'bangs', 'mustache', 'beard'] + each type in hairTypes + span(class='hair_#{type}_{{profile.preferences.hair.#{type}}}_{{profile.preferences.hair.color}}') + +costumeSetting('eyewear') + +costumeSetting('head') + +costumeSetting('headAccessory') + span(class='hair_flower_{{profile.preferences.hair.flower}}') + +costumeSetting('shield') + +costumeSetting('weapon') + span(class='knockout') + .col-md-6 + h4(style='margin-top:1.5em')=env.t('dontDespair') + p(style='margin-top:1.5em')=env.t('deathPenaltyDetails') + .modal-footer + a.btn.btn-danger.btn-lg.flex-column(ng-click='user.ops.revive({}); $close()')=env.t('refillHealthTryAgain') + h4.text-center!=env.t('dyingOftenTips') diff --git a/website/views/shared/modals/index.jade b/website/views/shared/modals/index.jade index a64701f60c..519f20e2d6 100644 --- a/website/views/shared/modals/index.jade +++ b/website/views/shared/modals/index.jade @@ -3,6 +3,7 @@ include ./reroll include ./death include ./new-stuff include ./buy-gems +include ./amazon-payments include ./members include ./settings include ./drops diff --git a/website/views/shared/modals/invite-friends.jade b/website/views/shared/modals/invite-friends.jade index 36b1c21596..485445d9f6 100644 --- a/website/views/shared/modals/invite-friends.jade +++ b/website/views/shared/modals/invite-friends.jade @@ -37,7 +37,7 @@ script(type='text/ng-template', id='modals/invite-friends.html') .col-sm-7 input.form-control(type='text', ng-model='inviter') .col-sm-4 - button.btn.btn-primary(type='submit')=env.t('inviteNewUsers') + button.btn.btn-primary.btn-wrap(type='submit')=env.t('inviteNewUsers') //- hr p.alert.alert-info=env.t('inviteAlertInfo2') diff --git a/website/views/shared/modals/members.jade b/website/views/shared/modals/members.jade index 626db557a4..40c395dfb6 100644 --- a/website/views/shared/modals/members.jade +++ b/website/views/shared/modals/members.jade @@ -97,6 +97,7 @@ script(type='text/ng-template', id='modals/send-gift.html') button.btn.btn-primary(ng-show=fromBal, ng-click='sendGift(profile._id, gift)')=env.t("send") a.btn.btn-primary(ng-hide=fromBal, ng-click='Payments.showStripe({gift:gift, uuid:profile._id})')=env.t('card') a.btn.btn-warning(ng-hide=fromBal, href='/paypal/checkout?_id={{::user._id}}&apiToken={{::user.apiToken}}&gift={{Payments.encodeGift(profile._id, gift)}}') PayPal + .btn.btn-success(ng-hide=fromBal, ng-click="Payments.amazonPayments.init({type: 'single', gift: gift, giftedTo: profile._id})") Amazon Payments button.btn.btn-default(ng-click='$close()')=env.t('cancel') script(type='text/ng-template', id='modals/abuse-flag.html') @@ -110,7 +111,7 @@ script(type='text/ng-template', id='modals/abuse-flag.html') button.pull-left.btn.btn-danger(ng-click='clearFlagCount(abuseObject, groupId)', ng-if='user.contributor.admin && abuseObject.flagCount >= 2') | Reset Flag Count button.btn.btn-primary(ng-click='$close()')=env.t('cancel') - button.btn.btn-default(ng-click='reportAbuse(user, abuseObject, groupId)')=env.t("abuseFlagModalButton") + button.btn.btn-danger(ng-click='reportAbuse(user, abuseObject, groupId)')=env.t("abuseFlagModalButton") script(type='text/ng-template', id='modals/remove-member.html') .modal-header diff --git a/website/views/shared/modals/quests.jade b/website/views/shared/modals/quests.jade index ab1f6c781f..165e0187e1 100644 --- a/website/views/shared/modals/quests.jade +++ b/website/views/shared/modals/quests.jade @@ -1,5 +1,23 @@ include ./quest-rewards +mixin questInfo + .pull-right-sm.text-center + .col-centered(class='quest_{{::selectedQuest.key}}') + div(ng-if='::selectedQuest.boss') + h4 {{::selectedQuest.boss.name()}} + p + strong=env.t('bossHP') + ': ' + | {{::selectedQuest.boss.hp}} + p + strong=env.t('bossStrength') + ': ' + | {{::selectedQuest.boss.str}} + div(ng-if='::selectedQuest.collect') + p(ng-repeat='(k,v) in ::selectedQuest.collect') + strong=env.t('collect') + ': ' + | {{::selectedQuest.collect[k].count}} {{::selectedQuest.collect[k].text()}} + div(ng-bind-html='::selectedQuest.notes()') + quest-rewards(key='{{::selectedQuest.key}}', header=env.t('rewards')) + script(type='text/ng-template', id='modals/questCompleted.html') .modal-header h4 "{{::Content.quests[user.party.quest.completed].text()}}" @@ -15,24 +33,8 @@ script(type='text/ng-template', id='modals/showQuest.html') .modal-header h4 {{::selectedQuest.text()}} .modal-body - .pull-right-sm.text-center - .col-centered(class='quest_{{::selectedQuest.key}}') - div(ng-if='::selectedQuest.boss') - h4 {{::selectedQuest.boss.name()}} - p - strong=env.t('bossHP') + ': ' - | {{::selectedQuest.boss.hp}} - p - strong=env.t('bossStrength') + ': ' - | {{::selectedQuest.boss.str}} - div(ng-if='::selectedQuest.collect') - p(ng-repeat='(k,v) in ::selectedQuest.collect') - strong=env.t('collect') + ': ' - | {{::selectedQuest.collect[k].count}} {{::selectedQuest.collect[k].text()}} - - div(ng-bind-html='::selectedQuest.notes()') - quest-rewards(key='{{::selectedQuest.key}}', header=env.t('rewards')) - hr + +questInfo + hr .npc_ian.pull-left p=env.t('questSend') p=env.t('questWarning') @@ -44,25 +46,11 @@ script(type='text/ng-template', id='modals/buyQuest.html') .modal-header h4 {{::selectedQuest.text()}} .modal-body - .pull-right-sm.text-center - .col-centered(class='quest_{{::selectedQuest.key}}') - div(ng-if='::selectedQuest.boss') - h4 {{::selectedQuest.boss.name()}} - p - strong=env.t('bossHP') + ': ' - | {{::selectedQuest.boss.hp}} - p - strong=env.t('bossStrength') + ': ' - | {{::selectedQuest.boss.str}} - div(ng-if='::selectedQuest.collect') - p(ng-repeat='(k,v) in ::selectedQuest.collect') - strong=env.t('collect') + ': ' - | {{::selectedQuest.collect[k].count}} {{::selectedQuest.collect[k].text()}} - div(ng-bind-html='::selectedQuest.notes()') - quest-rewards(key='{{::selectedQuest.key}}', header=env.t('rewards')) + +questInfo .modal-footer button.btn.btn-default(ng-click='closeQuest(); $close()')=env.t('neverMind') - button.btn.btn-primary(ng-click='purchase("quests", quest); closeQuest(); $close()')=env.t('buyQuest') + button.btn.btn-primary(ng-if='::selectedQuest.category !== "gold"', ng-click='purchase("quests", quest); closeQuest(); $close()')=env.t('buyQuest') + ': {{::selectedQuest.value}} ' + env.t('gems') + button.btn.btn-primary(ng-if='::selectedQuest.category === "gold"', ng-click='user.ops.buyQuest({params:{key:selectedQuest.key}}); closeQuest(); $close()')=env.t('buyQuest') + ': {{::selectedQuest.goldValue}} ' + env.t('gold') script(type='text/ng-template', id='modals/questInvitation.html') .modal-header @@ -89,3 +77,18 @@ script(type='text/ng-template', id='modals/questInvitation.html') button.btn.btn-default(ng-click='questHold = true; $close()')=env.t('askLater') button.btn.btn-default(ng-click='questReject(party); $close()')=env.t('reject') button.btn.btn-primary(ng-click='questAccept(party); $close()')=env.t('accept') + +script(type='text/ng-template', id='modals/questDrop.html') + .quest-icon.pull-right(class='inventory_quest_scroll_{{::selectedQuest.key}}') + .modal-header + h4=env.t('messageDropQuest') + .modal-body + h4 {{::selectedQuest.text()}} + +questInfo + hr + .npc_ian.pull-left + p=env.t('dropQuestCongrats') + .modal-footer + button.btn.btn-default(ng-click='closeQuest(); $close()')=env.t('questLater') + button.btn.btn-primary(ng-click='inviteOrStartParty(group); $close()', ng-if='!party.members')=env.t('startAParty') + button.btn.btn-primary(ng-click='questInit(); $close()', ng-if='party.members')=env.t('inviteParty') diff --git a/website/views/shared/new-stuff.jade b/website/views/shared/new-stuff.jade index 569e1cd1f7..838fc6a2d2 100644 --- a/website/views/shared/new-stuff.jade +++ b/website/views/shared/new-stuff.jade @@ -1,25 +1,133 @@ -h5 6/30/2015 - LAST CHANCE FOR NEON SNORKELER, CLONE CHALLENGES, AND CHALLENGER CONTRIBUTOR TITLE +h5 7/24/2015 - JULY SUBSCRIBER ITEM SET: RAD SURFER! hr tr td - .promo_mystery_201506.pull-right - h5 Last Chance for Neon Snorkeler Item Set - p Reminder: this is the final day to subscribe and receive the Neon Snorkeler Item Set! If you want the Snorkeler Suit or the Neon Snorkel, now's the time! Thanks so much for your support <3 + .promo_mystery_201507.pull-right + h5 July Subscriber Items Revealed! + p The July Subscriber Items have been revealed: the Rad Surfer Item Set! All July subscribers will receive the Rad Surfboard and the Rad Sunglasses. You still have six days to subscribe and receive the item set, along with the ability to buy Gems with Gold! Thank you so much for your support - we really do rely on you to keep HabitRPG free to use and running smoothly. p.small.muted by Lemoness - tr - td - h5 Clone Challenges - p It's now easier than ever to create a recurring Challenge! Just go to a previously created challenge and click the clone button. This creates a new Challenge with all the same information (name, description, prize, tasks) pre-populated, so the challenge creator can adjust only as needed. We hope this saves you time! - p.small.muted by TheHollidayInn and Blade - tr - td - h5 Challenger Contributor Title - p Speaking of recurring Challenges, we've decided to create a new Contributor title, "Challenger", to honor the Habiticans who have been working to improve the community by consistently creating many valuable Challenges. The Challenger title is awarded at the discretion of the staff and mods. Many thanks to our creative and dedicated Challengers! hr a(href='/static/old-news', target='_blank') Read older news mixin oldNews + h5 7/22/2015 - NEW iOS UPDATE, INCLUDING FACEBOOK LOGIN! + tr + td + .promo_habitica.pull-right + h5 Habitica App Update with Facebook Login + p We've released a new update to our iOS Habitica app, including Facebook Login, Accessories, and much more. Check it out now! + br + p If you like what we've been doing with the app, please consider leaving us a review. It means so much to us, and really helps us out. Thanks for being awesome! If you have any feedback or concerns, feel free to email us at mobile@habitrpg.com, or use the in-app Report a Bug feature under Menu > About. + br + p We're still hard at work on the native Android app, don't worry! Our Blacksmiths are toiling away. Stay tuned for further information! + p.small.muted by Viirus + h5 7/14/2015 - GOLD-PURCHASABLE QUESTS, NEW EQUIPMENT IN THE ENCHANTED ARMOIRE, AND TRIVIAL TASK DIFFICULTY SETTING! + tr + td + .promo_dilatoryDistress.pull-right + h5 Gold-Purchasable Quest Line: Dilatory Distress + p We've moved the quests to their own separate page, and added a new category: GOLD PURCHASABLE QUESTS! + br + p Now you can use Gold to purchase the Dilatory Distress Quest Line! King Manta's daughter has disappeared, and monsters are laying siege to the underwater city of Dilatory. Can you intervene to save them all? If so, you'll earn the exclusive Oceanic Armor Set. + br + p As time goes on, we'll be adding more gold-purchasable quests. Dilatory Distress is not a limited-edition quest line, so you have plenty of time to save up! + p.small.muted by SabreCat and Lemoness + p.small.muted Writing by liorsamuel + p.small.muted Art by Kiwibot, aiseant, starsystemic, hazel40, and benga + tr + td + .promo_enchanted_armoire_201507.pull-right + h5 New Equipment in the Enchanted Armoire + p There is new equipment in Enchanted Armoire, a 100 GP Reward in the Rewards Column which unlocks after you've attained Ultimate Gear! + br + p Click on the Enchanted Armoire for a random chance at special Equipment, including the Rancher Robes, Rancher Lasso, Blue Hairbow, and Royal Crown! It may also give you random XP or food items. We'll be adding new equipment to it during the first week of each month, but even when you've exhausted the current supply, you can keep clicking for a chance at food and XP. + br + p Now go spend all that accumulated gold! May the Random Number Generator smile upon you... + p.small.muted by Lemoness and SabreCat + p.small.muted Art by podcod, Kiwibot, and Megan + tr + td + h5 Trivial Task Difficulty + p There's a new difficulty for Tasks available under task edit: Trivial! Trivial tasks reward you or damage you at the rate of one tenth of the amount that Easy tasks would. Likewise, Trivial tasks cause much less damage during boss battles! + p.small.muted by efim + h5 7/9/2015 - DERBY DAY! FREE ORCA MOUNT AND WHALE QUEST + tr + td + h5 Derby Day! + p On this day, Habitica defeated the worst of its ancient bugs! We celebrate with the Dilatory Derby, which means that Habiticans get aquatic mounts to ride! + tr + td + .promo_orca.pull-right + h5 Free Orca Mount + p Everyone has received a rare Orca Mount in honor of the Dilatory Derby! Now you can race through the waves on the back of your Orca, which is found under Mounts. + p.small.muted by Uncommon Criminal + tr + td + .quest_whale.pull-right + h5 New Pet Quest: Whales! + p Want more whales? Check out the The Wail of the Whale, a new pet quest in the Market! On your way to the Dilatory Derby, you encounter a whale in distress. Can you calm her down? If so, you may gain some whale eggs... + p.small.muted Art by krazjega, zoebeagle, and Uncommon Criminal + p.small.muted Writing by Calae + h5 7/7/2015 - NEW iOS APP: HABITICA! + tr + td + .promo_habitica.pull-right + h5 New iOS App: Habitica! + p We are proud to announce the beta release of our new native iOS app: Habitica! It features an all-new interface, smoother performance, reminders to complete Dailies, and tons of features including skills and better party chat! Click here to download it - it's a new app, not an upgrade of the clunky old one. + br + p This is a beta release, so please report any issues using the in-app Send Feedback and Report a Bug buttons, under Menu > About. The repository is open source, so anyone can jump in and help out. + br + p Finally, if you like what we're doing with the app, please consider leaving us a review! We'd really appreciate it. + p.small.muted by Viirus + tr + td + h5 What about Android? + p We are hard at work on the native Android app as we speak! It's coming along very well. We will announce as soon as it is ready to download, never fear. + tr + td + h5 Why Habitica? + p Habitica is the land where HabitRPG takes place - a land where players ride dragons and slay Dailies. Plus, it's now the name of the mobile app. Soon, it will also be the name of the site! + br + p The decision to switch from HabitRPG to Habitica is a big one, and we've been talking it over for a long time. We've gotten feedback since the beginning that it was confusing, especially for the many people who aren't familiar with the acronym. ("HabitPGR? HabitRZG? What was your name again?") We feel that "Habitica" keeps the fantasy flair without the confusing abbreviation, so it's the best of both realms. + br + p So far, habitica.com redirects to habitrpg.com, and it's the name of the native mobile apps. Look forward to an upcoming announcement of the switchover date, when we will be ringing in the name change with our inaugural Habitica Day celebration! + h5 7/1/2015 - SEAFOAM TRANSFORMATION ITEM , JULY BACKGROUNDS REVEALED, SUBSCRIBE WITH AMAZON PAYMENTS AND JULY SUBSCRIBER BOX + tr + td + .inventory_special_seafoam.pull-right + h5 Seafoam Transformation Item + p Splash some Seafoam on your friends and they will undergo a mysterious transformation until their next cron! You can buy the Seafoam in the Seasonal Shop for Gold. Don't want to be transformed? Just buy some Sand from the Rewards Store to reverse it. + p.small.muted by Lemoness + tr + td + .background_giant_wave.pull-right + h5 July Backgrounds Revealed + p There are three new avatar backgrounds in the Background Shop! Now your avatar can surf on a Giant Wave, explore a Sunken Ship, or dive to the Ruins of Dilatory! + p.small.muted by (in order): minac1, Mimi Alves, and Twitching + tr + td + .inventory_present_07.pull-left + h5 Subscribe with Amazon Payments + p Want to subscribe to get the July Mystery Item and the ability to buy Gems with Gold? Now you have a new way to pay for a subscription: Amazon Payments! The July Subscriber Item Set will be revealed on the 24th, so keep your eyes peeled. + br + p Right now, we only support Amazon Payments for subscriptions, but in the future, we will make it possible to use Amazon Payments to buy Gems as well. Thanks for supporting the site <3 + h5 6/30/2015 - LAST CHANCE FOR NEON SNORKELER, CLONE CHALLENGES, AND CHALLENGER CONTRIBUTOR TITLE + tr + td + .promo_mystery_201506.pull-right + h5 Last Chance for Neon Snorkeler Item Set + p Reminder: this is the final day to subscribe and receive the Neon Snorkeler Item Set! If you want the Snorkeler Suit or the Neon Snorkel, now's the time! Thanks so much for your support <3 + p.small.muted by Lemoness + tr + td + h5 Clone Challenges + p It's now easier than ever to create a recurring Challenge! Just go to a previously created challenge and click the clone button. This creates a new Challenge with all the same information (name, description, prize, tasks) pre-populated, so the challenge creator can adjust only as needed. We hope this saves you time! + p.small.muted by TheHollidayInn and Blade + tr + td + h5 Challenger Contributor Title + p Speaking of recurring Challenges, we've decided to create a new Contributor title, "Challenger", to honor the Habiticans who have been working to improve the community by consistently creating many valuable Challenges. The Challenger title is awarded at the discretion of the staff and mods. Many thanks to our creative and dedicated Challengers! h5 6/25/2015 - JUNE SUBSCRIBER ITEM SET, SPLASHY SKIN SET, AND NEW SOUND EFFECTS tr td diff --git a/website/views/shared/profiles/achievements.jade b/website/views/shared/profiles/achievements.jade index 332862075c..7b2c9ac7bf 100644 --- a/website/views/shared/profiles/achievements.jade +++ b/website/views/shared/profiles/achievements.jade @@ -1,16 +1,3 @@ -//
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-//
-//
- if mobile .item.item-divider=env.t('achievements') @@ -192,6 +179,13 @@ div(ng-if='::profile.achievements.shinySeed') small =env.t('agriculturalFriendsText', {seeds: "{{::profile.achievements.shinySeed}}"}) hr + +div(ng-if='::profile.achievements.seafoam') + .achievement.achievement-seafoam + h5=env.t('aquaticFriends') + small + =env.t('aquaticFriendsText', {seafoam: "{{::profile.achievements.seafoam}}"}) + hr div(ng-if='::profile.achievements.habitBirthdays') .achievement.achievement-habitBirthday diff --git a/website/views/shared/profiles/stats.jade b/website/views/shared/profiles/stats.jade index 476c114143..c82674f731 100644 --- a/website/views/shared/profiles/stats.jade +++ b/website/views/shared/profiles/stats.jade @@ -1,91 +1,18 @@ -h4(class=mobile?'item item-divider':'')=env.t('stats') -table.table.table-striped - tr +mixin basicRow(label, value) + tr&attributes(attributes) td - strong=env.t('health') - | : {{Math.ceil(profile.stats.hp)}} / 50 - tr(ng-if='profile.stats.lvl >= 10 && !profile.preferences.disableClasses') - td - strong=env.t('mana') - | : {{Math.floor(profile.stats.mp)}} / {{profile._statsComputed.maxMP}} - tr - td - strong=env.t('gold') - | : {{Math.floor(profile.stats.gp)}} - tr - td - strong=env.t('level') - | : {{profile.stats.lvl}} - tr - td - strong=env.t('experience') - | : {{Math.floor(profile.stats.exp)}} / {{Shared.tnl(profile.stats.lvl)}} + strong=env.t(label) + | : #{value} -// FIXME get translations working before can use this -unless mobile - h4.stats-equipment(class=mobile?'item item-divider':'',ng-show='user.flags.itemsEnabled')=env.t('equipment') - table.table.table-striped(ng-show='user.flags.itemsEnabled') - tr(ng-repeat='(k,v) in profile.items.gear.equipped', ng-init='piece=Content.gear.flat[v]', ng-show='piece') - td - strong {{piece.text()}}:  - span(ng-repeat='stat in ["str","con","per","int"]', ng-show='piece[stat]') {{piece[stat]}} {{stat.toUpperCase()}}  +mixin statList(calculatedStat, popover, text, useOneTimeBinding) + - var binding = useOneTimeBinding ? "::" : "" + li(ng-if=binding + '#{calculatedStat} > 0') + span.hint(popover-title=env.t('#{popover}'), popover-trigger='mouseenter', + popover-placement='top', popover=env.t('#{popover}Text')) + =env.t(text) + =': {{' + binding + calculatedStat + '}}' -h4(class=mobile?'item item-divider':'')=env.t('attributes') -table.table.table-striped - each v,k in { str: {title:"strength",popover:'strengthText'},int: {title:"intelligence",popover:'intText'},con: {title:"constitution",popover:'conText'},per: {title:"perception",popover:'perText'} } - tr - td - span.hint(popover-title=env.t(v.title), popover-placement='right', popover=env.t(v.popover), popover-trigger='mouseenter', style='margin-right:3px') - strong=env.t(v.title) - span - strong : {{profile._statsComputed.#{k}}} - td - ul.list-unstyled(ng-init='g=Content.gear.flat;e=profile.items.gear.equipped') - li(ng-show='profile.stats.lvl > 1') - span.hint(popover-title=env.t('levelBonus'), popover-trigger='mouseenter', popover-placement='top', popover=env.t('levelBonusText'))=env.t('level') - |: {{Math.ceil((Math.min(profile.stats.lvl - 1, 100)) / 2)}}  - li(ng-show='g[e.weapon].#{k} + g[e.armor].#{k} + g[e.head].#{k} + g[e.shield].#{k} > 0') - span.hint(popover-title=env.t('equipment'), popover-trigger='mouseenter', popover-placement='top', popover=env.t('equipmentBonusText'))=env.t('equipment') - |: {{g[e.weapon].#{k} + g[e.armor].#{k} + g[e.head].#{k} + g[e.shield].#{k} || 0}}  - li(ng-show='profile._statsComputed.#{k} - profile.stats.buffs.#{k} - Math.ceil((Math.min(profile.stats.lvl - 1, 100)) / 2) - g[e.weapon].#{k} - g[e.armor].#{k} - g[e.head].#{k} - g[e.shield].#{k} - profile.stats.#{k} > 0') - span.hint(popover-title=env.t('classBonus'), popover-trigger='mouseenter', popover-placement='top', popover=env.t('classBonusText'))=env.t('classEquipBonus') - |: {{profile._statsComputed.#{k} - profile.stats.buffs.#{k} - Math.ceil((Math.min(profile.stats.lvl - 1,100)) / 2) - g[e.weapon].#{k} - g[e.armor].#{k} - g[e.head].#{k} - g[e.shield].#{k} - profile.stats.#{k}}}  - li(ng-show='profile.stats.#{k} > 0') - span.hint(popover-title=env.t('allocatedPoints'), popover-trigger='mouseenter', popover-placement='top', popover=env.t('allocatedPointsText'))=env.t('allocated') - |: {{profile.stats.#{k} || 0}}  - li(ng-show='profile.stats.buffs.#{k} > 0') - span.hint(popover-title=env.t('buffs'), popover-trigger='mouseenter', popover-placement='top', popover=env.t('buffsText'))=env.t('buffs') - |: {{profile.stats.buffs.#{k} || 0}}  - tr(ng-if='profile.stats.buffs.stealth') - td - span.hint(popover-title=env.t('stealth'), popover-trigger='mouseenter', popover-placement='right', popover=env.t('stealthNewDay')) - strong - =env.t('stealth') - strong : {{profile.stats.buffs.stealth}}  - td - tr(ng-if='profile.stats.buffs.streaks') - td - strong.hint(popover-title=env.t('streaksFrozen'), popover-trigger='mouseenter', popover-placement='right', popover=env.t('streaksFrozenText'))=env.t('streaksFrozen') - td - -h4(class=mobile?'item item-divider':'',ng-if='user.flags.dropsEnabled')=env.t('pets') -table.table.table-striped(ng-if='user.flags.dropsEnabled') - tr - td - strong=env.t('petsFound') - | : {{_.size(profile.items.pets)}} - tr - td - strong=env.t('beastMasterProgress') - | : {{profile.petCount}}/90 - -h4(class=mobile?'item item-divider':'', ng-if='user.flags.dropsEnabled')=env.t('mounts') -table.table.table-striped(ng-if='user.flags.dropsEnabled') - tr - td - strong=env.t('mountsTamed') - | : {{_.size(profile.items.mounts)}} - tr - td - strong=env.t('mountMasterProgress') - | : {{profile.mountCount}}/90 +include ./stats/basic-stats +include ./stats/equipment +include ./stats/attributes +include ./stats/pets-and-mounts diff --git a/website/views/shared/profiles/stats/attributes.jade b/website/views/shared/profiles/stats/attributes.jade new file mode 100644 index 0000000000..0d222a42b4 --- /dev/null +++ b/website/views/shared/profiles/stats/attributes.jade @@ -0,0 +1,29 @@ +h4(class=mobile?'item item-divider':'')=env.t('attributes') + +table.table.table-striped + each statInfo, stat in { str: {title:"strength",popover:'strengthText'},int: {title:"intelligence",popover:'intText'},con: {title:"constitution",popover:'conText'},per: {title:"perception",popover:'perText'} } + tr + td + span.hint(popover-title=env.t(statInfo.title), popover-placement='right', + popover=env.t(statInfo.popover), popover-trigger='mouseenter') + strong=env.t(statInfo.title) + strong : {{profile._statsComputed.#{stat}}} + + td: ul.list-unstyled + +statList('statCalc.levelBonus(profile.stats.lvl)', 'levelBonus', 'level', true) + +statList('statCalc.equipmentStatBonus("' + stat + '", profile.items.gear.equipped)', 'equipmentBonus', 'equipment', true) + +statList('statCalc.classBonus(profile, "' + stat + '")', 'classBonus', 'classEquipBonus') + +statList('profile.stats.' + stat, 'allocatedPoints', 'allocated') + +statList('profile.stats.buffs.' + stat, 'buffs', 'buffs', true) + + tr(ng-if='profile.stats.buffs.stealth') + td(colspan='2') + strong.hint(popover-title=env.t('stealth'), popover-trigger='mouseenter', + popover-placement='right', popover=env.t('stealthNewDay')) + =env.t('stealth') + strong : {{profile.stats.buffs.stealth}}  + tr(ng-if='profile.stats.buffs.streaks') + td(colspan='2') + strong.hint(popover-title=env.t('streaksFrozen'), popover-trigger='mouseenter', + popover-placement='right', popover=env.t('streaksFrozenText')) + =env.t('streaksFrozen') diff --git a/website/views/shared/profiles/stats/basic-stats.jade b/website/views/shared/profiles/stats/basic-stats.jade new file mode 100644 index 0000000000..694e7408fb --- /dev/null +++ b/website/views/shared/profiles/stats/basic-stats.jade @@ -0,0 +1,7 @@ +h4(class=mobile?'item item-divider':'')=env.t('stats') +table.table.table-striped + +basicRow('health', '{{::statCalc.hpDisplay(profile.stats.hp)}}') + +basicRow('mana', '{{statCalc.mpDisplay(profile)}}')(ng-if='profile.stats.lvl >= 10 && !profile.preferences.disableClasses') + +basicRow('gold', '{{::statCalc.goldDisplay(profile.stats.gp)}}') + +basicRow('level', '{{::profile.stats.lvl}}') + +basicRow('experience', '{{::statCalc.expDisplay(profile)}}') diff --git a/website/views/shared/profiles/stats/equipment.jade b/website/views/shared/profiles/stats/equipment.jade new file mode 100644 index 0000000000..08486dec27 --- /dev/null +++ b/website/views/shared/profiles/stats/equipment.jade @@ -0,0 +1,10 @@ +unless mobile + h4.stats-equipment(class=mobile?'item item-divider':'', + ng-show='user.flags.itemsEnabled')=env.t('equipment') + table.table.table-striped(ng-show='user.flags.itemsEnabled') + tr(ng-repeat='(itemType,gear) in profile.items.gear.equipped', + ng-init='piece=Content.gear.flat[gear]', ng-show='piece') + td + strong {{piece.text()}} + strong(ng-show='piece.str || piece.con || piece.per || piece.int') :  + span(ng-repeat='stat in ["str","con","per","int"]', ng-show='piece[stat]') {{piece[stat]}} {{env.t(stat)}}  diff --git a/website/views/shared/profiles/stats/pets-and-mounts.jade b/website/views/shared/profiles/stats/pets-and-mounts.jade new file mode 100644 index 0000000000..3d4817d338 --- /dev/null +++ b/website/views/shared/profiles/stats/pets-and-mounts.jade @@ -0,0 +1,12 @@ +div(ng-if='user.flags.dropsEnabled') + h4(class=mobile?'item item-divider':'')=env.t('pets') + + table.table.table-striped + +basicRow('petsFound','{{::statCalc.totalCount(profile.items.pets)}}') + +basicRow('beastMasterProgress','{{::statCalc.beastMasterProgress(profile.items.pets)}}') + + h4(class=mobile?'item item-divider':'')=env.t('mounts') + + table.table.table-striped + +basicRow('mountsTamed','{{::statCalc.totalCount(profile.items.mounts)}}') + +basicRow('mountMasterProgress','{{::statCalc.mountMasterProgress(profile.items.mounts)}}') diff --git a/website/views/shared/tasks/edit/advanced_options.jade b/website/views/shared/tasks/edit/advanced_options.jade index a34051ddf5..fbd805289e 100644 --- a/website/views/shared/tasks/edit/advanced_options.jade +++ b/website/views/shared/tasks/edit/advanced_options.jade @@ -32,15 +32,19 @@ div(ng-if='::task.type!="reward"') a.hint.priority-multiplier-help(href='http://habitrpg.wikia.com/wiki/Difficulty', target='_blank', popover-title=env.t('difficultyHelpTitle'), popover-trigger='mouseenter', popover=env.t('difficultyHelpContent'))=env.t('difficulty') ul.priority-multiplier li - button(type='button', ng-class='{active: task.priority==1 || !task.priority}', + button(type='button', ng-class='{active: task.priority==0.1}', + ng-click='task.challenge.id || (task.priority=0.1)') + =env.t('trivial') + li + button(type='button', ng-class='{active: task.priority==1 || !task.priority}', ng-click='task.challenge.id || (task.priority=1)') =env.t('easy') li - button(type='button', ng-class='{active: task.priority==1.5}', + button(type='button', ng-class='{active: task.priority==1.5}', ng-click='task.challenge.id || (task.priority=1.5)') =env.t('medium') li - button(type='button', ng-class='{active: task.priority==2}', + button(type='button', ng-class='{active: task.priority==2}', ng-click='task.challenge.id || (task.priority=2)') =env.t('hard') @@ -52,19 +56,19 @@ div(ng-if='::task.type!="reward"') legend.option-title.pull-left=env.t('attributes') ul.task-attributes li - button(type='button', ng-class='{active: task.attribute=="str"}', + button(type='button', ng-class='{active: task.attribute=="str"}', ng-click='task.attribute="str"') =env.t('physical') li - button(type='button', ng-class='{active: task.attribute=="int"}', + button(type='button', ng-class='{active: task.attribute=="int"}', ng-click='task.attribute="int"') =env.t('mental') li - button(type='button', ng-class='{active: task.attribute=="con"}', + button(type='button', ng-class='{active: task.attribute=="con"}', ng-click='task.attribute="con"') =env.t('social') li - button(type='button', ng-class='{active: task.attribute=="per"}', - ng-click='task.attribute="per"', + button(type='button', ng-class='{active: task.attribute=="per"}', + ng-click='task.attribute="per"', popover=env.t('otherExamples'), popover-trigger='mouseenter', popover-placement='top') =env.t('other') diff --git a/website/views/shared/tasks/index.jade b/website/views/shared/tasks/index.jade index 972a62f1db..9a41eb5d37 100644 --- a/website/views/shared/tasks/index.jade +++ b/website/views/shared/tasks/index.jade @@ -19,7 +19,7 @@ script(id='templates/habitrpg-tasks.html', type="text/ng-template") include ./task_view/add_new - alert.alert-warning.dailiesRestingInInn(ng-if='::list.type == "daily" && user.preferences.sleep') + alert.alert-warning.dailiesRestingInInn(ng-if='::list.type == "daily" && user.preferences.sleep && !$state.includes("options.social.challenges")') i.glyphicon.glyphicon-warning-sign   =env.t('dailiesRestingInInn') diff --git a/website/views/shared/tasks/meta_controls.jade b/website/views/shared/tasks/meta_controls.jade index acff83ef6f..e42210f240 100644 --- a/website/views/shared/tasks/meta_controls.jade +++ b/website/views/shared/tasks/meta_controls.jade @@ -36,7 +36,7 @@ //challenges span(ng-if='task.challenge.id') span(ng-if='task.challenge.broken') - span.glyphicon.glyphicon-bullhorn(style='background-color:red;', ng-click='task._editing = true', tooltip=env.t('brokenChaLink') tooltip-placement='right') + a.glyphicon.glyphicon-bullhorn(style='background-color:red;', ng-click='task._editing = true', tooltip=env.t('brokenChaLink') tooltip-placement='right') |   span(ng-if='!task.challenge.broken') span.glyphicon.glyphicon-bullhorn(tooltip=env.t('challenge')) @@ -51,6 +51,8 @@ span.glyphicon.glyphicon-signal |   // notes - span.task-notes(ng-show='task.notes && !task._editing', ng-click='task.popoverOpen = !task.popoverOpen', popover-trigger='click', data-popover-html="{{task.notes | markdown}}", popover-placement="top", popover-append-to-body='{{::modal ? "false":"true"}}') - span.glyphicon.glyphicon-comment - |   + + // Make this icon available regardless of task ownership + a.task-notes(ng-show='task.notes && !task._editing', ng-click='task.popoverOpen = !task.popoverOpen', popover-trigger='click', data-popover-html="{{task.notes | markdown}}", popover-placement="top", popover-append-to-body='{{::modal ? "false":"true"}}') + span.glyphicon.glyphicon-comment + |   diff --git a/website/views/shared/tasks/task_view/spells.jade b/website/views/shared/tasks/task_view/spells.jade index 9360b0e656..74d017964a 100644 --- a/website/views/shared/tasks/task_view/spells.jade +++ b/website/views/shared/tasks/task_view/spells.jade @@ -1,12 +1,10 @@ // Events -ul.items.rewards(ng-if='main && list.type=="reward" && (user.items.special.snowball>0 || user.stats.buffs.snowball || user.items.special.spookDust>0 || user.stats.buffs.spookDust || user.items.special.shinySeed>0 || user.stats.buffs.shinySeed)') - - +specialSpell('snowball') - +specialSpell('spookDust') - +specialSpell('shinySeed') - +specialSpell('salt','snowball') - +specialSpell('opaquePotion','spookDust') - +specialSpell('petalFreePotion','shinySeed') +- var seasonalSpells = {'snowball':'salt', 'spookDust':'opaquePotion', 'shinySeed':'petalFreePotion', 'seafoam':'sand'} +ul.items.rewards + each dispel,spell in seasonalSpells + span(ng-if='main && list.type=="reward" && (user.items.special.#{spell}>0 || user.stats.buffs.#{spell})') + +specialSpell(spell) + +specialSpell(dispel,spell) // Spells ul.items(ng-if='main && list.type=="reward" && user.stats.class && !user.preferences.disableClasses') diff --git a/website/views/static/front.jade b/website/views/static/front.jade index 2162ced5b6..3cb683dfd8 100644 --- a/website/views/static/front.jade +++ b/website/views/static/front.jade @@ -68,8 +68,8 @@ html(ng-app='habitrpg', ng-controller='RootCtrl') a(href='/static/contact')=env.t('contactUs') li button#header-play-button.btn.btn-primary.navbar-btn.navbar-right(ng-click='playButtonClick()')= env.t('playButtonFull') - #intro(ng-cloak) - h1 {{ variant==0 ? "#{env.t('motivate')}" : (variant==1 ? "#{env.t('motivate1')}" : "#{env.t('motivate2')}") }} + #intro + h1=env.t('motivate1') img.center-block.img-responsive(src='https://s3.amazonaws.com/habitrpg-assets/front/images/intro.png') // insert intro images .introcall.bg-success diff --git a/website/views/static/login-modal.jade b/website/views/static/login-modal.jade index eed23662c3..b60f1bafe5 100644 --- a/website/views/static/login-modal.jade +++ b/website/views/static/login-modal.jade @@ -14,17 +14,13 @@ script(id='modals/login.html', type='text/ng-template') hr tabset(justified='true') tab(heading=env.t('login')) - form#login-tab(ng-submit='auth()', method='POST') + form#loginForm(ng-submit='auth()', method='POST', name='loginForm') .form-group - input.form-control(type='text', ng-model='loginUsername', placeholder=env.t('username')+' or Email', name='username') + input.form-control(type='text', ng-model='loginUsername', placeholder=env.t('usernameOrEmail'), name='username', spellcheck='false', required) .form-group - input.form-control(type='password', ng-model='loginPassword', placeholder=env.t('password'), name='password') - //-.control-group - label.checkbox - input(type='checkbox', ng-click='useUUID = !useUUID') - =env.t('useUUID') + input.form-control(type='password', ng-model='loginPassword', placeholder=env.t('password'), name='password', required) .form-group - input.btn.btn-primary(type='submit', value=env.t('login')) + input.btn.btn-block.btn-lg.btn-primary(type='submit', ng-disabled='loginForm.$invalid', value=env.t('login')) small=env.t('passMan') br @@ -51,7 +47,7 @@ script(id='modals/login.html', type='text/ng-template') tab(heading=env.t('register')) form#registrationForm(ng-submit='register()', name='registrationForm') .form-group - input.form-control(type='text', ng-model='registerVals.username', placeholder=env.t('username'), required) + input.form-control(type='text', ng-model='registerVals.username', placeholder=env.t('username'), spellcheck='false', required) .form-group input.form-control(type='email', ng-model='registerVals.email', placeholder=env.t('email'), required) .form-group @@ -69,4 +65,4 @@ script(id='modals/login.html', type='text/ng-template') a(href='/static/privacy' target='_blank')=env.t('privacy') | . .form-group - input.btn.btn-primary(type='submit', ng-disabled='registrationForm.$invalid || registrationInProgress', value=env.t('register')) + input.btn.btn-block.btn-lg.btn-primary(type='submit', ng-disabled='registrationForm.$invalid || registrationInProgress', value=env.t('register'))