* feat(chat): server setting to disallow chat from new accounts
* fix(tests): many adjustments to handle chat minimum age
* fix(tests): address issues outside of chat posting
* chore(analytics): add incident logging
* fix(config): allow instant chat for dev purposes
* fix(test): finely age one more user
* fix(test): member not leader
Co-authored-by: SabreCat <sabe@habitica.com>
* update selectUserModal.vue
* more updates to selectUserModal.vue, typo fix in subscriber.json
* remove exact sizing for selectUserModal.vue
* update to size for selectUserModal.vue
* added sendGiftModal.vue file
* updates to selectUser & sendGift modals
* making the modals go & position cursor
* working working working
* added a return to method
* avatar display & placeholder profile.name and username
* subscription-options added
* added menu row & started on gem options
* Added selectPage function, have not tested.
* updated habitica-images
* state changes
* bringing in gem counter
* arranging elements
* state changes, gem input boxes
* styling sendGiftModal.vue
* more sendGiftModal.vue styling and new close.svg icon
* more styling!
* and more styling of send own gems part of page
* images update
* more styling of own gems & some attempts to adjust :class on the menu
* styling styling styling
* replace +/- svg, styling
* styling, mostly
* new SVGs
* stylin'
* reverting svg changes
* no more stylin'
* finally got the +/- icons to show up...but they're the wrong color
* solved svg icon color problem! :)
* habitica-images
* working on sendGift part of button
* trying to make it do math, failing
* more attempts at math
* +/- buttons work on gem pages & cost calculation on buyGems
* trying to get hover colors working on +/- svgs
* formatted dollar amount as currency
* css/html for subscription-options & payments-buttons simplified
* swag at payments-buttons parameter (not tested)
* send gems from own balance works!
* working on starting page
* increment gem amount limited to maxGems and not < 0
* uncommented onHide()
* got bg color on sub options to work! yay!
* payment buttons!
* making g1g1 look good
* position modal on page properly & code clean-up
* Changes as requested!
* small color update
* fixed ternary function
* chore(html): indentation and comments
* fix(fn): correct catch for under-0
* chore(json): whitespace
* update gem styling; add linebreak to notifications.vue bc linter
* updating subscriptionOptions
* snackbar css fix
* reverting commit e16c12f
* removing merge conflict markers
* just a little comment
* fixed some navigation, clear input field on selectPage, cleaned up code; another try at subscriptionOption.vue
* merge upstream/develop
* update selectPage() to disable Gems menu items when on 'ownGems' or 'buyGems' states
* working on subscriptionOptions.vue logic
* fix(script): changed props & added updateSubscriptionData()
* fix(script): forgot to call updateSubscriptionData()
* fix(scripts): corrected :userReceivingGift on sendGiftModal.vue
* fix(scripts): correct props userReceivingGift to an Object
* fix(scripts): corrected v-if & revised props
* fix(style/html/whitespace): updated css for close.svg and added missing </div>
* style(radio-buttons): updated focus states and added hover states
* style(radio-buttons): refined focus and hover states
* fix(function): changed buyGemsLink to buyGems; still working on menu
* style(radio buttons): ensured consistent display of radio buttons through-out site; still struggling with hover states
* style(radio buttons): updated focus/active/hover to match design & removed unnecessary code
* fix: set default subscription option to 1 month
* fix(function): add default amounts to gem states when modal selected from user profile
* fix(build): use develop package json
* fix: SCSS commenting & abstracted setGemsDefault()
* fix(packages): revert to develop
* fix: remove unnecessary console.log statement
Co-authored-by: SabreCat <sabe@habitica.com>
* update selectUserModal.vue
* more updates to selectUserModal.vue, typo fix in subscriber.json
* remove exact sizing for selectUserModal.vue
* update to size for selectUserModal.vue
* added sendGiftModal.vue file
* updates to selectUser & sendGift modals
* making the modals go & position cursor
* working working working
* added a return to method
* avatar display & placeholder profile.name and username
* subscription-options added
* added menu row & started on gem options
* Added selectPage function, have not tested.
* updated habitica-images
* state changes
* bringing in gem counter
* arranging elements
* state changes, gem input boxes
* styling sendGiftModal.vue
* more sendGiftModal.vue styling and new close.svg icon
* more styling!
* and more styling of send own gems part of page
* images update
* more styling of own gems & some attempts to adjust :class on the menu
* styling styling styling
* replace +/- svg, styling
* styling, mostly
* new SVGs
* stylin'
* reverting svg changes
* no more stylin'
* finally got the +/- icons to show up...but they're the wrong color
* solved svg icon color problem! :)
* habitica-images
* working on sendGift part of button
* trying to make it do math, failing
* more attempts at math
* +/- buttons work on gem pages & cost calculation on buyGems
* trying to get hover colors working on +/- svgs
* formatted dollar amount as currency
* css/html for subscription-options & payments-buttons simplified
* swag at payments-buttons parameter (not tested)
* send gems from own balance works!
* working on starting page
* increment gem amount limited to maxGems and not < 0
* uncommented onHide()
* got bg color on sub options to work! yay!
* payment buttons!
* making g1g1 look good
* position modal on page properly & code clean-up
* Changes as requested!
* small color update
* fixed ternary function
* chore(html): indentation and comments
* fix(fn): correct catch for under-0
* chore(json): whitespace
Co-authored-by: SabreCat <sabe@habitica.com>
* i18n string updates (issue #9210)
* change offHand to offHandCapitalized
* added removeTasks to challenge.json
* added hairBangs back to character.json
* added hairBangs back to character.json
* more hairBangs nonsense
* added hairBangs to hair-settings.vue, removed same from character.json
* changed levelUp to levelup in levelUp.vue and achievements.json
* fix duplicate string values
* fixed different strings with same content in different files
* updated test/api/v3 and test/api/v4 with messageTaskNotFound
* Delete POST-tasks_taskId_checklist_itemId_score.test.js
File got copied to a new directory, doesn't need to be here.
* fix: userID token in patrons.vue and heroes.vue
* removed: unused clock of code
* Restored eggsItemType to inventory.json
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
* move groups/sidebar to groupSidebar.vue
* lint files
* extract group/party sidebar to rightSidebar.vue
* wip stories with example data
* update stories - wip sidebar re-styling
* message party / group leader + move items to the menu
* update paddings /place for quest section
* invite to party / guild
* update labels (* Party / Guild )
* guild-background to group-background
* correct menu order + missing a label based on the group type
* no quest - styles / layout applied
* quest owner / not started - styles applied + extracted questActions from questDetailsModal.vue to a mixin
* no challenge style
* hover with underlines
* quest-pending area layout / margins
* "Collection Quest/Quest Owner Participating" Styling Done
* group sidebar menu with icons / background
* remove most participate button styles
* fix quest-invite panel
* move "Start Quest" + add "Leave Quest"
* Not Participating + Boss + Rage Quests restyling
* party quest changes - invitedToQuest + button styles + no-items style + view details
* fix icons + rage value + colors
* fix duplicate key
* hide items label if 0 items found + hide pending damage if there is none + sidebar section margin + fix percent calculation 0 => 0%
* combine quest abandon / cancel to one call + hide begin if quest has already started + close modal if quest was canceled
* remove unused translate string
* allow leaving an accepted but inactive quest + disable leave when user is quest leader
* update "are you sure" questions - remove "doubleSureAbort" - add "sureLeaveInactive"
* sidebar margins + menu icon color
* refactored css rules
* improve some styles
* fix button spacing
* fix dropmenu with icon hover
* hide leave quest for leaders + fix quest buttons spacing
* add pending items label
* remove "X items found" label
* first round of fixes
* last v-once
* Update Quest Dialogs (#13112)
* new quest rewards panel + extract questPopover and itemWithLabel
* WIP: questInfo still not applying the row-height..
* split up start-quest-modal into select and detail modal - also rename the current quest-details to be the group-quest-details modal
* remove start-quest-modal from modal-scss
* update package-lock
* WIP before using the quest sidebar branch as a base
* move quest detail actions to the "new" details dialog
* quest details layout for owner / participant
* fix quest rewards - open details modal from sidebar
* apply quest-details dialog styles to the buyQuestModal one
* fix quest reward icons / popover / texts
* WIP back to quest selection
* fix lint
* merge selectQuestModal.vue with questDetailModal.vue + UI for the select quest
* fix margins / layout / labels
* fix quest detail + wip invitationListModal.vue / participantListModal.vue
* fix questmodal user label centered
* fix centered reward items + grouping items and adding a count-badge
* sort quests by AZ or quantity
* invitations modal
* remove console.info
* complete participantListModal.vue + extracted getClassName
* missed a file for getClassName extraction
* fix invitations
* select the actual quest on details
* fix margins on invite to party / start quest buttons
* replace buyQuestModal close button and title
* fix recursion due to the same name
* missing import
* sort quantity by highest first
* fix "Can't find a Quest to start" styles
* fix "your balance" padding
* fix quest collections / drop items
* fix member details in participants list
* fix quest info
* remove nullable because the build doesn't like it (on this file..)
* add questCompleted to the stories + fix getDropName
* replace quest-rewards in questCompleted.vue
* fix questCompleted.vue style
* delete obsolete components
* add missing spritesheets to storebook
* requested pr changes
* refactored fetchMember
* revert optional chaining
* fix merge conflicts
* fix rightSidebar hover colors - $scss var to css var
* overflow auto instead of scroll
* prevent wrapping of quest collections
* rollback to multi line quest items
* use min-width for the quest popover
* upgrade stripe module
* switch stripe api to latest version
* fix api version in tests
* start upgrading client and server
* client: switch to redirect
* implement checkout session creation for gems, start implementing webhooks
* stripe: start refactoring one time payments
* working gems and gift payments
* start adding support for subscriptions
* stripe: migrate subscriptions and fix cancelling sub
* allow upgrading group plans
* remove console.log statements
* group plans: upgrade from static page / create new one
* fix#11885, correct group plan modal title
* silence more stripe webhooks
* fix group plans redirects
* implement editing payment method
* start cleaning up code
* fix(stripe): update in-code docs, fix eslint issues
* subscriptions tests
* remove and skip old tests
* skip integration tests
* fix client build
* stripe webhooks: throw error if request fails
* subscriptions: correctly pass groupId
* remove console.log
* stripe: add unit tests for one time payments
* wip: stripe checkout tests
* stripe createCheckoutSession unit tests
* stripe createCheckoutSession unit tests
* stripe createCheckoutSession unit tests (editing card)
* fix existing webhooks tests
* add new webhooks tests
* add more webhooks tests
* fix lint
* stripe integration tests
* better error handling when retrieving customer from stripe
* client: remove unused strings and improve error handling
* payments: limit gift message length (server)
* payments: limit gift message length (client)
* fix redirects when payment is cancelled
* add back "subUpdateCard" string
* fix redirects when editing a sub card, use proper names for products, check subs when gifting
* Update title for tabs not including challenges, guild and team
* add section titles to challenges, guilds, and groups
* Update dynamic title to use vuex action
* Remove duplicate key
* Actually remove duplicate key
* Fix section sub section in group
* Add note to implement setTitle when adding a page
* Add missing sections to dynamic title
* Features string not translated
* Use onGroupUpdate to update group titles
* Add watcher to challenges for dynamic title updates
* Small fixes
* Add register and login to title, remove duplicate keys
* Add home page dynamic title functionality
* Minor name changes
* remove wrong i18n strings from front.js
* refactor router note
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
* add cannotRemoveQuestLeader string
* throw error when member is quest leader
* add the new apidoc error
* change i18n key name
* fix apidoc formatting and change key in throw()
* add test for preventing removing quest owner
* patch(groups): change error codes
* Added the "Allow banned words" checkbox to create/update guild forms
Added the "Allow banned words" checkbox to guild create/update forms which are only visible to Admins
* Updated create/update group API to include bannedWordsAllowed property
Added logic to set bannedWordsAllowed depending on conditions
* Updated word banning logic to use bannedWordsAllowed guild value instead
Updated word banning logic to use bannedWordsAllowed guild value and deleted hardcoded guild file & import
* Updated banned words test
* Pull Request amends
Removed the setting of bannedWordsAllowed during group creation
Added v-once to elements
Updated existing test and added tests related to bannedWordsAllowed functionality
* Small amend
* Small amend
Removed leftover code that was left during testing
* hide upgrade button for public guilds
* prevent group plans for public guilds
* fix unit tests
* fix integration and unit tests that assumed group plans could be public guilds
* more unit tests fixes
* more resilient unit test
* more resilient unit test
* WIP(a11y): task modal updates
* fix(tasks): borders in modal
* fix(tasks): circley locks
* fix(task-modal): placeholders
* WIP(task-modal): disabled states, hide empty options, +/- restyle
* fix(task-modal): box shadows instead of borders, habit control pointer
* fix(task-modal): button states?
* fix(modal): tighten up layout, new spacing utils
* fix(tasks): more stylin
* fix(tasks): habit hovers
* fix(css): checklist labels, a11y colors
* fix(css): one more missed hover issue
* fix(css): lock Challenges, label fixes
* fix(css): scope input/textarea changes
* fix(style): task tweakies
* fix(style): more button fixage
* WIP(component): start select list story
* working example of a templated selectList
* fix(style): more button corrections
* fix(lint): EOL
* fix(buttons): factor btn-secondary to better override Bootstrap
* fix(styles): standardize more buttons
* wip: difficulty select - style fixes
* selectDifficulty works! 🎉 - fix styles
* change the dropdown-item sizes only for the selectList ones
* selectTranslatedArray
* changed many label margins
* more correct dropdown style
* fix(modals): button corrections
* input-group styling + datetime picker without today button
* Style/margins for "repeat every" - extract selectTag.vue
* working tag-selection / update - cleanup
* fix stories
* fix svg color on create modal (purple)
* fix task modal bottom padding
* correct dropdown shadow
* update dropdown-toggle caret size / color
* fixed checklist style
* sync checked state
* selectTag padding
* fix spacing between positive/negative streak inputs
* toggle-checkbox + fix some spacings
* disable repeat-on when its a groupTask
* fix new checklist-item
* fix toggle-checkbox style - fix difficulty style
* fix checklist ui
* add tags label , when there arent any tags selected
* WORKING select-tag component 🎉
* fix taglist story
* show max 5 items in tag dropdown + "X more" label
* fix datetime clear button
* replace m-b-xs to mb-1 (bootstrap) - fix input-group-text style
* fix styles of advanced settings
* fix delete task styles
* always show grippy on hover of the item
* extract modal-text-input mixin + fix the borders/dropshadow
* fix(spacing): revert most to Bootstrap
* feat(checklists): make local copy of master checklist non-editable
also aggressively update checklists because they weren't syncing??
* fix(checklists): handle add/remove options better
* feat(teams): manager notes field
* fix select/dropdown styles
* input border + icon colors
* delete task underline color
* fix checklist "delete icon" vertical position
* selectTag fixes - normal open/close toggle working again - remove icon color
* fixing icons:
Trash can - Delete
Little X - Remove
Big X - Close
Block - Block
* fix taglist margins / icon sizes
* wip margin overview (in storybook)
* fix routerlink
* remove unused method
* new selectTag style + add markdown inside tagList + scrollable tag selection
* fix selectTag / selectList active border
* fix difficulty select (svg default color)
* fix input padding-left + fix reset habit streak fullwidth / padding + "repeat every" gray text (no border)
* feat(teams): improved approval request > approve > reward flow
* fix(tests): address failures
* fix(lint): oops only
* fix(tasks): short-circuit group related logic
* fix(tasks): more short circuiting
* fix(tasks): more lines, less lint
* fix(tasks): how do i keep missing these
* feat(teams): provide assigning user summary
* fix(teams): don't attempt to record assiging user if not supplied
* fix advanced-settings styling / margin
* fix merge + hide advanced streak settings when none enabled
* fix styles
* set Roboto font for advanced settings
* Add Challenge flag to the tag list
* add tag with enter, when no other tag is found
* fix styles + tag cancel button
* refactor footer / margin
* split repeat fields into option mt-3 groups
* button all the things
* fix(tasks): style updates
* no hover state for non-editable tasks on team board
* keep assign/claim footer on task after requesting approval
* disable more fields on user copy of team task, and remove hover states
for them
* fix(tasks): functional revisions
* "Claim Rewards" instead of "x" in task approved notif
* Remove default transition supplied by Bootstrap, apply individually to
some elements
* Delete individual tasks and related notifications when master task
deleted from team board
* Manager notes now save when supplied at task initial creation
* Can no longer dismiss rewards from approved task by hitting Dismiss
All
* fix(tasks): clean tasksOrder
also adjust related test expectation
* fix(tests): adjust integration expectations
* fix(test): ratzen fratzen only
* fix(teams): checklist, notes
* fix(teams): improve disabled states
* fix(teams): more style fixage
* BREAKING(teams): return 202 instead of 401 for approval request
* fix(teams): better taskboard sync
also re-re-fix checklist borders
* fix(tests): update expectations for breaking change
* refactor(task-modal): lockable label component
* refactor(teams): move task scoring to mixin
* fix(teams): style corrections
* fix(tasks): spacing and wording corrections
* fix(teams): don't bork manager notes
* fix(teams): assignment fix and more approval flow revisions
* WIP(teams): use tag dropdown control for assignment
* refactor(tasks): better spacing, generic multi select
* fix(tasks): various visual and behavior updates
* fix(tasks): incidental style tweaks
* fix(teams): standardize approval request response
* refactor(teams): correct test, use res.respond message param
* fix(storybook): renamed component
* fix(teams): age approval-required To Do's
Fixes#8730
* fix(teams): sync personal data as well as team on mixin sync
* fix(teams): hide unclaim button, not whole footer; fix switch focus
* fix(achievements): unrevert width fix
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
* NewPartyPlaceholder "Enter your party's name"
* Added new placeholder and if statement to display either "party's name" or "guild's name" (issue 12273)
* Added a full stop to shieldArmoireHorseshoeNotes.
* Added a full stop to shieldMystery201902Notes.
* Added a full stop to shieldMystery201902Notes.
* Added a full stop to shieldArmoireHorseshoeNotes.
* Fixed full stop and formating errors in gear.json.
* Fixed full stop and formating errors in gear.json.
* Change Transifex to Weblate in Community Guidelines
* Remove closing bracket from
* Revert "Remove closing bracket from"
This reverts commit 962698528fd36a418c34e063b2233f30a2b4a701.
* Remove closing bracket from schoolTodoNotes
* Fix privateMessageGiftSubscriptionMessage trailing space
* Fix userAlreadyInAParty trailing space and double space
* Removed trailing space from alreadyEarnedQuestRewardEnglish and alreadyEarnedQuestLevel
* Removed starting space from spellWizardFrostAlreadyCast and spellRogueStealthMaxedOut
* Removed trailing space from
* Changed http to https
* fix: first batch of layout issues for private messages + auto sizing textarea
* username second line - open profile on face-avatar/conversation name - fix textarea height
* refresh on sync
* new "you dont have any messages" style + changed min textarea height
* new conversationItem style / layout
* reset message unread on reload
* fix styles / textarea height
* list optOut / chatRevoked informations for each conversation + show why its disabled
* Block / Unblock - correct disabled states - $gray-200 instead of 300/400
* canReceive not checking chatRevoked
* fix: faceAvatar / userLink open the selected conversation user
* check if the target user is blocking the logged-in user
* check if blocks is undefined
* max-height instead of height
* fix "no messages" state + canReceive on a new conversation
* fixed conversations width (280px on max 768 width page)
* call autosize after message is sent
* only color the placeholder
* only load the current user avatar/settings/flags
* show only the current avatar on private messages
Introduce a new error type blockedToSendToThisUser for the cases where you have blocked a player from sending private messages to you, if you try to message them or if you try to transfer gems to them, you will see the error "You can't send to this player because you have block this player."
* fix(teams): no hover bg change for noninteractive checkboxes
* feat(teams): send notification to managers on task claim
Also fix client unit test broken by prev commit
* feat(groups): don't penalize for tasks assigned since last activity
* fix(tests): actually fix client unit
* fix(teams): improve task styles
* fix(teams): let people other than leader see relevant approvals
Also more style fixes
* fix(approvals): better filtering and task headings for approval data
* fix(test): correct test expectations for new GET /approvals behavior
* fix(groups): style tweaks
* different border for group and normal tasks
* fix(teams): remove extra click for claiming
* fix(teams): leaders & managers can check off approval-required tasks
* fix(teams): don't notify user of own claim
* fix group task margin and z-index on hover
* fix(menu): sporadic error in top bar
* fix(teams): more approval header and footer adjustments
* fix(tests): adjust expectations for self-approval
* fix(teams): address PR comments
* refactor(timestamps): date user activity on authenticated requests
* refactor(timestamps): update local user instead of direct db update
* Changed the suggested guild string to a translatable string and made changes so that the string only shows within 60 days of user profile creation.
* Removed whitespace.
* wip: better group plan cancellation
* add cancelation confirm modal
* abstract confirm modal for subs
* abstract canceled modal for subs
* working code
* add missing files
* fix text and margins
* fix(cancel modal): share css and add close icon
* WIP(groups): quickish wins
* WIP(groups): two quick wins
1. Don't show task creation button if user is not leader or manager
2. Don't require JS confirm() for approving tasks
* fix(group-plans): allow delete from options button
* fix(group-plans): update tasksOrder when task deleted
* fix(group-tasks): dismiss notification when user takes action
* refactor(tasks): DRY out create button styling
* fix(group-tasks): sync after claiming/unclaiming
* fix(claiming): better sync and notif handling
* fix(tasks): force sync instead of explicitly clearing notif
* fix(tasks): reposition task creation button
* fix(group-tasks): default to single completion
* fix(group-tasks): move completion condition field above approval switch
* fix(group-tasks): todo validation error and approval notif dismissal
* fix(group-tasks): default single completion on client
* fix(group-tasks): move completion condition up more
* fix(group-tasks): maintain client-side user assignment list
* fix(group-tasks): remove approval notifications when task deleted
* fix(group-tasks): send assigned task to top of task list
* fix(group-tasks): remove useless tag filter dropdown
* feat(group-tasks): notify user of assigned task
* fix(group-tasks): don't allow approval of tasks w/ no approval request
* fix(tests): adjust expectations
* fix(group-tasks): more sensible action on assignment notif click
* WIP(groups): quickish wins
* WIP(groups): two quick wins
1. Don't show task creation button if user is not leader or manager
2. Don't require JS confirm() for approving tasks
* fix(group-plans): allow delete from options button
* fix(group-plans): update tasksOrder when task deleted
* fix(group-tasks): dismiss notification when user takes action
* refactor(tasks): DRY out create button styling
* fix(group-tasks): sync after claiming/unclaiming
* Display message on My Guilds page when filters dont' match anything
* Display message on Discover Guilds page when filters dont' match anything
* Display message on My Challenges page when filters dont' match anything
* Display message on Discover Challenges page when filters dont' match anything
* Don't show Load More button when there is nothing to load
* Fix Guild search
Previously was not possible to clear after searching
* fix(groups): more intelligent member actions
* fix(groups): further member action improvements
* fix(groups): don't show "Remove Manager" if user doesn't have authority
* fix(lint): bad if syntax
* fix(groups): unnecessary if on icon
* WIP(groups): add shared completion prop
Also fix an issue where the Needs Approval toggle would not read/save
correctly.
* fix(groups): save group options on task create
Also, correct count of assigned members when viewing user is among
assignments
* fix(groups): display correct messages in two places
* fix(tasks): eliminate console error related to filtering
Also localize a group plans string
* WIP(groups): implement single completion for approval workflow
* WIP(groups): Add shared completion handling to no-approval-needed flow
* WIP(groups): cover approval flow case for all-assigned
Also save new field on initial task creation
* fix(tasks): use default sharedCompletion value when creating tasks
* WIP(tests): non-working draft test
* Added completed todo to group query
* WIP(group-tasks): fix bugs, add tests
* refactor(group-tasks): deleteMany op, add more tests
* refactor(group-tasks): move shared completion handling to lib
* WIP(group-tasks): broken refactor
* WIP(group-tasks): await all the things
* Turned complete master task to save
* WIP(group-tasks): show completed
* fix(filtering): don't try to filter if no list is passed
* refactor(group-tasks): load completed to-dos on demand, not at start
* fix(group-tasks): don't double up on repeat visits
* fix(group-tasks): include brief explanation in dropdown
* fix(group-tasks): improve wording some more
So far if a task contained Markdown, a system message like this would
have been posted to the group chat:
foo has claimed "Some [link](http://example.org/)"
Also, if the Markdown contained backticked code fragments, the whole
text would be displayed in red except the code part.
The reason for this is because the system message is already in Markdown
and a backticked task text would result in the following Markdown:
`foo has claimed "Foo `bar`"`
Here there are two code blocks, one with `foo has claimed "Foo ` and
another which only has `"`.
This is fixed by simply changing the userIsClamingTask translation
string to not wrap the task text inside a code block, as per @Alys
suggestion.
Signed-off-by: aszlig <aszlig@nix.build>
* remove removePunctuationFromString function from test code
It's not needed now that the test banned words don't contain underscores.
* prevent tests accidentally throwing messageGroupChatSpam
This commit makes the user for most tests have contributor tiers so
that the user can't trigger the messageGroupChatSpam error message
(for posting messages too quickly).
This is useful when some of the tests fail due to broken code
because that makes more messages be posted than expected. If the user
doesn't have tiers, the messageGroupChatSpam error message would be
triggered, which gives misleading information about the test failure.
* add tests for banned swear and slur words posted in mixed case
* allow banned word error message to show bad words in the same case the user typed them
* stop using randomly-chosen real banned words in tests
The test modified in this commit had been using real banned words,
which meant that those words were being displayed to the contributors
when the test failed.
NB the 'check all banned words are matched' test also uses the real
banned words but the test failure messages don't show the words.
* improve translatability of bannedWordUsed error message
* Updated from origin and added invite error fixes
* Update test for capitalization issue
* New error display
Changed app.vue to display error message using error.response.data.message
* Added initial bailey api
* wip
* implement new panel header
* Fixed lint
* add ability to mark notification as seen
* add notification count, remove top badge from user and add ability to mark multiple notifications as seen
* add support dismissall and mark all as read
* do not dismiss actionable notif
* mark as seen when menu is opened instead of closed
* implement ordering, list of actionable notifications
* add groups messages and fix badges count
* add notifications for received cards
* send card received notification to target not sender
* rename notificaion field
* fix integration tests
* mark cards notifications as read and update tests
* add mystery items notifications
* add unallocated stats points notifications
* fix linting
* simplify code
* refactoring and fixes
* fix dropdown opening
* start splitting notifications into their own component
* add notifications for inbox messages
* fix unit tests
* fix default buttons styles
* add initial bailey support
* add title and tests to new stuff notification
* add notification if a group task needs more work
* add tests and fixes for marking a task as needing more work
* make sure user._v is updated
* remove console.log
* notification: hover status and margins
* start styling notifications, add separate files and basic functionalities
* fix tests
* start adding mystery items notification
* wip card notification
* fix cards text
* initial implementation inbox messages
* initial implementation group messages
* disable inbox notifications until mobile is ready
* wip group chat messages
* finish mystery and card notifications
* add bailey notification and fix a lot of stuff
* start adding guilds and parties invitations
* misc invitation fixes
* fix lint issues
* remove old code and add key to notifications
* fix tests
* remove unused code
* add link for public guilds invite
* starts to implement needs work notification design and feature
* fixes to needs work, add group task approved notification
* finish needs work feature
* lots of fixes
* implement quest notification
* bailey fixes and static page
* routing fixes
* fixes # this.$store.dispatch(guilds:join, {groupId: group.id, type: party});
* read notifications on click
* chat notifications
* fix tests for chat notifications
* fix chat notification test
* fix tests
* fix tests (again)
* try awaiting
* remove only
* more sleep
* add bailey tests
* fix icons alignment
* fix issue with multiple points notifications
* remove merge code
* fix rejecting guild invitation
* make remove area bigger
* fix error with notifications and add migration
* fix migration
* fix typos
* add cleanup migration too
* notifications empty state, new counter color, fix marking messages as seen in guilds
* fixes
* add image and install correct packages
* fix mongoose version
* update bailey
* typo
* make sure chat is marked as read after other requests
* change "Keep/Remove It" to "Keep/Remove Them" when asking about all challenge tasks while leaving a challenge
* change "Leave" button on groups to "Leave Guild" or "Leave Party"
This is because the button is underneath the challenges so this
clarifies that it is referring to the group, not a challenge.
* change "Keep/Remove Them" to "Keep/Remove Tasks"
* Added notification for when leader is updated
* Abstracted challenge member search component
* Added challenge member search modal to challenge detail
* Added group search
* Updated userItemsNotEnough string
* Added a variable to be passed to the deleteSocialAccountText string. This variable name is `magic_word` and is set as DELETE where used
* modified incorrectDeletePhrase to use a variable rather than translatable string for the word DELETE. Updated the DELETE-user test and the user api
* Changed noSudoAccess from translatable string to static
* Changed enterprisePlansEmailSubject from a translatable string to a static string within groupPlans.vue
* Fixed test problems with translation fixes
* Added no sudo access string to api messages
* changed plain string to apiMessage for no sudo access messages
* modify sort options for party members
* add unittest for membersModalComponent sort
* updates as requested in PR
* removed duplicates for `class` and `background` from flavour text
* fix linting error thrown by travis ci