* push notifications: handle some more error codes and when the user is loaded using .lean()
* fix lint
* do not send push notification if message is missing
* add date check
* achievements modal polishing
* refresh private-messages page when you are already on it
* add countbadge knob to change the example
* fix lint
* typos
* typos
* typos
* add toggle for achievements categories
* typo
* fix test
* fix edit avatar modal cannot be closed
* WIP(settings): subscriber page improvements
* WIP(subscriptions): more design build-out
* fix(css): disabled button styles
* fix(css): better Amazon targeting
* fix hide tooltip + align header correctly
* disable perfect scroll
* load messages on refresh event
* fix header label + conversation actions not breaking layout on hover
* WIP(g1g1): notif
* WIP(g1g1): notif cont'd
* fix(test): snowball change
* fix(event): feature NYE card
* chore(sprites): compile
* fix(bgs): include TT required field
* add gifting banner to the max height calculation
* chore(event): enable winter customizations
* WIP(gifting): partial modal implementation
* feat(gifting): select giftee modal
* fix(gifting): notification order, modal dismiss
* Begin implementing sign in with apple
# Conflicts:
# package-lock.json
# website/common/script/constants.js
# website/server/libs/auth/social.js
# website/server/models/user/schema.js
* Add apple sign in button to website
* fix lint errors
* fix config json
* fix(modals): correct some repops
* fix(gifting): style updates
* fix(buy): modal style changes
* fix(modals): also clean out "prev"
* Attempt workaround for sign in with apple on android
* temporarily log everything as error
* refactor(modals): hide in dismiss event
* fix temporary test failure
* changes to sign in with apple
* fix: first batch of layout issues for private messages + auto sizing textarea
* fix(modals): new dismiss logic
* fix(modals): new dismiss no go??
* Only use email scope
* print debugging
* .
* ..
* ...
* username second line - open profile on face-avatar/conversation name - fix textarea height
* temporarily disable apple auth and just return data for debugging
* Hopefully this works
* .....
* WIP(subscription): unsubscribed state
* .
* ..
* MAYBE THIS ACTUALLY WORKS???
* Implement apple sign in
* fix some urls
* fix urls
* fix redirect and auth
* attempt to also request name
* fix lint error
* WIP(subscription): partial subscribed
* chore(sprites): compile
* Change approach so that it actually works
* fix config error
* fix lint errors
* Fix
* fix lint error
* lint error
* WIP(subscription): finish subscribed
* refresh on sync
* new "you dont have any messages" style + changed min textarea height
* new conversationItem style / layout
* reset message unread on reload
* chore(npm): update package-locks
* fix styles / textarea height
* feat(subscription): revised sub page RC
* list optOut / chatRevoked informations for each conversation + show why its disabled
* Improve apple redirect view
* Fix apple icon on group task registration page
* WIP(adventure): prereqs
* Block / Unblock - correct disabled states - $gray-200 instead of 300/400
* canReceive not checking chatRevoked
* fix: faceAvatar / userLink open the selected conversation user
* check if the target user is blocking the logged-in user
* fix(subs): style tweaks
* fix(profiles): short circuit contributor
Attempted fix for #11830
* chore(sprites): compile
* fix(content): missing potion data
* fix(content): missing string
* WIP(drops): new modal
* fix(subs): moar style tweaks
* check if blocks is undefined
* max-height instead of height
* fix "no messages" state + canReceive on a new conversation
* WIP(adventure): analytics fixes etc
* Improve apple signin handling
* fixed conversations width (280px on max 768 width page)
* feat(adventure): random egg+potion on 2nd task
* fix(lint): noworkies
* fix(modal): correctly construct classes
* fix(tests): expectations and escape
* Fix typo
* use base url from env variables
* fix lint
* call autosize after message is sent
* fix urls
* always verify token
* throw error when social auth could not retrieve id
* Store emails correctly for apple auth
* Retrieve name when authenticating through apple
* Fix lint errors
* fix all lint errors
* fix(content): missing strings
* Revert "always verify token"
This reverts commit 8ac40c76bfa880f68fa3ce350a86ce2151b9cf95.
# Conflicts:
# website/server/libs/auth/social.js
* Correctly load name
* remove extra changes
* remove extra logger call
* reset package and package-lock
* add back missing packages
* use name from apple
* add support for multiple apple public keys
* add some unit and integration tests
* add apple auth integration test
* tweak social signup buttons
* pixel pushing
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
Co-authored-by: negue <eugen.bolz@gmail.com>
Co-authored-by: Phillip Thelen <phillip@habitica.com>
* fix(webhooks): don t parse response as json
* upgrade got to version 10
* remove old header
* fix tests
* fix email auth
* add migration
* update email error
* split migration in two
* todo comment
* add failures field to webhooks and sanitize
* implement logic
* use update instead of save
* specify timeout and maximum number of retries
* add tests
* WIP(adventure): prereqs
* WIP(drops): new modal
* WIP(adventure): analytics fixes etc
* feat(adventure): random egg+potion on 2nd task
* fix(lint): noworkies
* fix(modal): correctly construct classes
* fix(tests): expectations and escape
* fix(first-drops): address comments
* fix(first-drops): don't give random drops until first drops
* fix(drops): remove more Level 3 references
* refactor(drops): no need for cloning
* refactor(drops): unnecessary export
* fix(first-drops): force sync
* fix(first-drops): move to server
* fix(first-drops): escape in case we get here with >0 items
* fix(lint): line length
* fix(pet-food): remove unused string
Introduce a new error type blockedToSendToThisUser for the cases where you have blocked a player from sending private messages to you, if you try to message them or if you try to transfer gems to them, you will see the error "You can't send to this player because you have block this player."
* Implement atomic user challenges update
Prevents multiple concurrent requests from passing through
Fixes#11295
* Move user challenges update to separate method
* Rename challenge syncToUser to syncTasksToUser
Now that adding the challenge to user is separated, this methods main purpose is to sync the tasks
* Fix lint errors
* Strip markdown from push notifications
* Revert "Strip markdown from push notifications"
This reverts commit 4741e584c63031d0d4609e18a4e4f082d4c4e72e.
* correctly set type for mention push notifications
* Add unformattedText field to chat messages
* fiix lint errors
* Add check that markdown formatting is stripped from messages
* Add check for markdown formatting in messages.
* move the update username route to v3 (#10836)
* Add API Call to retrieve auto-complete options for usernames
* Create links to users profile in chat messages
* Begin adding server-side autocomplete to web client
* Add Test to opt out of username being searchable
* Fix issue with username highlighting
* Correctly update message text when using autocomplete
* remove old autocomplete component
* Improve chat input design
* rewrite mongoose migration to avoid using recursion
* fixes
* select more fields
* use lean and .update
* fix(tests): correct expects
* fix(tests): linting & more expects
Also one more tweak for invite validation responsiveness
* chore(news): Bailey
* chore(i18n): update locales
* 4.70.0
* fix(chat): less intrusive highlight and better margins
* fix(chat): more width tweakage
* feat(content): Oddballs Bundle
Also includes one more tweak to @mention text highlighting
* chore(sprites): compile
* chore(i18n): update locales
* 4.71.0
* groupChatReceived webhook fix (#10802)
* Moved sendGroupChatReceivedWebhooks to group.sendChat function.
* Added test for new functionality.
* Set width on .custom-control-label (#10840)
Set `width: 100%` on the `.custom-control-label`.
Although `overflow-wrap: break-word` is set on the parent `.checklist-item` element, it doesn't seem to take effect unless a width is set on the label.
* Very large Guild member counts overflow the badge #10753 (#10812)
* Update superagent to the latest version 🚀 (#10848)
* fix(package): update superagent to version 4.0.0
* chore(package): update lockfile package-lock.json
* fix(chat): prevent duplicate messages, closes#10823
* Fix for #10814, prevent ParallelSave errors (#10852)
* fix(group leave): prevent ParallelSave errors while leaving a group with multiple group or challenge tasks
* fix typo
* move computed-props to methods - refactor mountItem to use the states inside (#10853)
* feat(content): Frost Hatching Potions
* chore(sprites): compile
* chore(i18n): update locales
* 4.72.0
* fix(stable): remove progress number from petItem
* add two slurs - TRIGGER / CONTENT WARNING: assault, slurs, swearwords, etc
* more checks on the item.klass, also added the specialClass checks (#10859)
* feat(content): Turkey Day 2018
* chore(sprites): compile
* chore(i18n): update locales
* 4.73.0
* chore(i18n): update locales
* 4.73.1
* feat(footer): always show expanded footer (#10862)
* Fixes issue #10857 ("Tags have extra space at the bottom when they should be centered") (#10861)
* Fix for #10857 centered category tag text
* Fixes#10857 and #10856 display tag markdown.
* Attach client to chat messages (#10845)
* Attach client to chat messages
* Word
* Design tweaks
* Fix potential error
* chore(event): end Thanksgiving tweaks
* chore(i18n): update locales
* 4.73.2
* Improve chat input design
* Fix test errors
* Move tier icons import to index
* correctly name event variable
* Debounce autocomplete calls
* optimize mention highlighting
* fix failing tests
* Fix sending private messages
* Cache username autocomplete requests
* optimize autocomplete regex
* Fix lint error
* add optional parameters to limit autocompletion to specific group
* Fix non-profile urls not being usable.
* Correctly handle autocomplete for public and private guilds
* Add check to make sure users don’t search for parties/guilds they are not part of
* fix lint error
* limit autocomplete results to 5
* fix(mentioning): change default, adapt settings control to checkbox
* Improve auto completing
* improve username autocomplete
* Fix merge issue
* remove old code
* Send push notifications on mentions
* Improve handling for sending mention notifications
* Fix lint error
* Update schema.js
* Fix failing test
* Don't send push notification to users who aren't in the party
* Remove tributejs from dependencies
* Add more achievements to notifications list
* use addNotification
* Fix logic to not award stable achievements over and over
* Improve achievement display
* Fix setting notifications for party inviter
* Add tests that notifications are added correctly
* Fix tests
* fix(teams): no hover bg change for noninteractive checkboxes
* feat(teams): send notification to managers on task claim
Also fix client unit test broken by prev commit
* feat(groups): don't penalize for tasks assigned since last activity
* fix(tests): actually fix client unit
* fix(teams): improve task styles
* fix(teams): let people other than leader see relevant approvals
Also more style fixes
* fix(approvals): better filtering and task headings for approval data
* fix(test): correct test expectations for new GET /approvals behavior
* fix(groups): style tweaks
* different border for group and normal tasks
* fix(teams): remove extra click for claiming
* fix(teams): leaders & managers can check off approval-required tasks
* fix(teams): don't notify user of own claim
* fix group task margin and z-index on hover
* fix(menu): sporadic error in top bar
* fix(teams): more approval header and footer adjustments
* fix(tests): adjust expectations for self-approval
* fix(teams): address PR comments
* refactor(timestamps): date user activity on authenticated requests
* refactor(timestamps): update local user instead of direct db update
* wip: createIntro / onboard ui rework
* extract more methods - working body settings component
* move justin above the dialog
* extract submenu + fix styles
* white background on items, working example of "none" item, item border radius
* extract options as component
* move more subMenu's to the component
* add chair margins
* move tasks to common/content
* add menu indicator
* extract more parts of onboarding-intro
* refactor / fully converted hair-settings
* extract extra-settings
* fix sprite positions / lint
* extract task-strings to be translatable
* style fixes - hide submenu's if not editing
* style / margin fixes
* more style fixes
* show hair styles at onboarding - use arrowleft/right as svg instead of image fix next color
* finish button style - full set background/purchase button
* fix footer - prev/next hover
* Add Default Tasks + `byHabitica` property
* customize-options click item on the full zone
* purple tasks
* footer animation => none
* fix onboarding task habit up/down
* onboarding circle color/position
* task styles
* fix onboarding position
* show seasonal options
* add hover to (locked-) options
* added the correct behavior of shop-items to onboarding options
* hide hover on active options
* bug fix: free group plan subscription from party/guild is no longer cancelled when leaving a guild
* free group plan subscription from party/guild no longer gets cancelled when leaving a guild
* bug fix: free group plan subscription from party/guild is no longer cancelled when leaving a guild
* free group plan subscription from party/guild no longer gets cancelled when leaving a guild
* Added tests to check if a member of a group plan maintains free subscription when leaving another group without a plan
* Added tests to check if member of a group plan still keeps free subscription when leaving some other group without a plan
* bug fix: free group plan subscription from party/guild is no longer cancelled when leaving a guild
* free group plan subscription from party/guild no longer gets cancelled when leaving a guild
* bug fix: free group plan subscription from party/guild is no longer cancelled when leaving a guild
* free group plan subscription from party/guild no longer gets cancelled when leaving a guild
* Added tests to check if a member of a group plan maintains free subscription when leaving another group without a plan
* Added tests to check if member of a group plan still keeps free subscription when leaving some other group without a plan
* move existing tests for chatRevoked users to 'mute user' describe block
* give consistent names to chatRevoked tests and use const not let
* improve methods for restoring chat permissions to test users
* add tests for shadow-muting and define constants for flag-related numbers
* update user profile URLs and reverse private/public 'if' statements
* implement shadow muting in the API and schemas
* add interface for mods to turn shadow muting on/off for a user
- checkbox in the Hall
- icon in the user's profile
* mark chat posts as being shadow muted (marking is visible to mods only)
* convert Admin Tools in profile from icons to text; make crown icon a toggle
* move logic for displaying flag count to a computed property
* prevent chat notifications for shadow-muted posts
* merge all changes to one commit of PR #11157 / #11226
* rename the new paged messages route
* rename event, move map-method to the Inbox schema, fix lint
* move `mapMessage`-call to `getUserInbox`
* revert schema.method back to a normal one
* load messages per conversation
* only sort ones in ui
* add contributor to message
* fix correct message layout/message
* mugenScroll on chatMessages
* fix lint, no mugen-scroll, use own scroll handler
* fix height / margin of modal + use button to load more
* fix tests
* user data from inbox
* style "load earlier messages"
* move mapMessage to the inbox api result / extract sentMessage of members-api-controller
* fix test back
* fix test
* keep last scroll position
* just set the Id of the returned message instead of all other properties
* fix add new messages (buttons were hidden) + load more
* item-mounted debounce to trigger the re-scrolling
* WIP(groups): quickish wins
* WIP(groups): two quick wins
1. Don't show task creation button if user is not leader or manager
2. Don't require JS confirm() for approving tasks
* fix(group-plans): allow delete from options button
* fix(group-plans): update tasksOrder when task deleted
* fix(group-tasks): dismiss notification when user takes action
* refactor(tasks): DRY out create button styling
* fix(group-tasks): sync after claiming/unclaiming
* fix(claiming): better sync and notif handling
* fix(tasks): force sync instead of explicitly clearing notif
* fix(tasks): reposition task creation button
* fix(group-tasks): default to single completion
* fix(group-tasks): move completion condition field above approval switch
* fix(group-tasks): todo validation error and approval notif dismissal
* fix(group-tasks): default single completion on client
* fix(group-tasks): move completion condition up more
* fix(group-tasks): maintain client-side user assignment list
* fix(group-tasks): remove approval notifications when task deleted
* fix(group-tasks): send assigned task to top of task list
* fix(group-tasks): remove useless tag filter dropdown
* feat(group-tasks): notify user of assigned task
* fix(group-tasks): don't allow approval of tasks w/ no approval request
* fix(tests): adjust expectations
* fix(group-tasks): more sensible action on assignment notif click
* WIP(groups): quickish wins
* WIP(groups): two quick wins
1. Don't show task creation button if user is not leader or manager
2. Don't require JS confirm() for approving tasks
* fix(group-plans): allow delete from options button
* fix(group-plans): update tasksOrder when task deleted
* fix(group-tasks): dismiss notification when user takes action
* refactor(tasks): DRY out create button styling
* fix(group-tasks): sync after claiming/unclaiming
* wip: define items as mixed objects
* add default owned gear
* mark modified
* more mark modified
* more mark modified
* more mark modified
* more mark modified
* fix common tests
* fix common tests
* update mongoose
* add itemsUtils
* use new util function in hall controller
* add tests for items utils
* update website/server to mark all items as modified
* start updating common code
* update login incentives
* update unlock
* remove changes to package-lock.json
* remove changes to package.json
* Prevent progress being cleared when quest ends
changing group tests to make sure it keeps user's progress
fix and remove .only() from tests
* fix tests and check null case for clearing up user's quest without resetting progress
Disappearing input fields
Text replacement in @mentions
UUID visibility in profiles
Purple dot for @mentioned usernames
TypeError preventing RYA
Group Plan member list error
* add hasCancelled method for group/user, prevent cancelling a subscription twice
* wip
* paypal: do not cancel a subscription twice
* make sure hasCancelled and hasNotCancelled return a boolean result
* Change update username API call
The call no longer requires a password and also validates the username.
* Implement API call to verify username without setting it
* Improve coding style
* Apply username verification to registration
* Update error messages
* Validate display names.
* Fix API early Stat Point allocation (#10680)
* Refactor hasClass check to common so it can be used in shared & server-side code
* Check that user has selected class before allocating stat points
* chore(event): end Ember Hatching Potions
* chore(analytics): reenable navigation tracking
* update bcrypt
* Point achievement modal links to main site (#10709)
* Animal ears after death (#10691)
* Animal Ears purchasable with Gold if lost in Death
* remove ears from pinned items when set is bought
* standardise css and error handling for gems and coins
* revert accidental new line
* fix client tests
* Reduce margin-bottom of checklist-item from 10px to -3px. (#10684)
* chore(i18n): update locales
* 4.61.1
* feat(content): Subscriber Items and Magic Potions
* chore(sprites): compile
* chore(i18n): update locales
* 4.62.0
* Display notification for users to confirm their username
* fix typo
* WIP(usernames): Changes to address #10694
* WIP(usernames): Further changes for #10694
* fix(usernames): don't show spurious headings
* Change verify username notification to new version
* Improve feedback for invalid usernames
* Allow user to set their username again to confirm it
* Improve validation display for usernames
* Temporarily move display name validation outside of schema
* Improve rendering banner about sleeping in the inn
See #10695
* Display settings in one column
* Position inn banner when window is resized
* Update inn banner handling
* Fix banner offset on initial load
* Fix minor issues.
* Issue: 10660 - Fixed. Changed default to Please Enter A Value (#10718)
* Issue: 10660 - Fixed. Changed default to Please Enter A Value
* Issue: 10660 - Fixed/revision 2 Changed default to Enter A Value
* chore(news): Bailey announcements
* chore(i18n): update locales
* 4.62.1
* adjust wiki link for usernameInfo string
https://github.com/HabitRPG/habitica-private/issues/7#issuecomment-425405425
* raise coverage for tasks api calls (#10029)
* - updates a group task - approval is required
- updates a group task with checklist
* add expect to test the new checklist length
* - moves tasks to a specified position out of length
* remove unused line
* website getter tasks tests
* re-add sanitizeUserChallengeTask
* change config.json.example variable to be a string not a boolean
* fix tests - pick the text / up/down props too
* fix test - remove changes on text/up/down - revert sanitize condition - revert sanitization props
* Change update username API call
The call no longer requires a password and also validates the username.
* feat(content): Subscriber Items and Magic Potions
* Re-add register call
* Fix merge issue
* Fix issue with setting username
* Implement new alert style
* Display username confirmation status in settings
* Add disclaimer to change username field
* validate username in settings
* Allow specific fields to be focused when opening site settings
* Implement requested changes.
* Fix merge issue
* Fix failing tests
* verify username when users register with username and password
* Set ID for change username notification
* Disable submit button if username is invalid
* Improve username confirmation handling
* refactor(settings): address remaining code comments on auth form
* Revert "refactor(settings): address remaining code comments on auth form"
This reverts commit 9b6609ad646b23d9e3e394c1856f149d9a2d0995.
* Social user username (#10620)
* Refactored private functions to library
* Refactored social login code
* Added username to social registration
* Changed id library
* Added new local auth check
* Fixed export error. Fixed password check error
* fix(settings): password not available on client
* refactor(settings): more sensible placement of methods
* chore(migration): script to hand out procgen usernames
* fix(migration): don't give EVERYONE new names you doofus
* fix(migration): limit data retrieved, be extra careful about updates
* fix(migration): use missing field, not migration tag, for query
* fix(migration): unused var
* fix(usernames): only generate 20 characters
* fix(migration): set lowerCaseUsername
* - updates a group task - approval is required
- updates a group task with checklist
* add expect to test the new checklist length
* - moves tasks to a specified position out of length
* remove unused line
* website getter tasks tests
* re-add sanitizeUserChallengeTask
* change config.json.example variable to be a string not a boolean
* fix tests - pick the text / up/down props too
* fix test - remove changes on text/up/down - revert sanitize condition - revert sanitization props
* shared model for chat and inbox
* disable inbox schema
* inbox: use separate model
* remove old code that used group.chat
* add back chat field (not used) and remove old tests
* remove inbox exclusions when loading user
* add GET /api/v3/inbox/messages
* add comment
* implement DELETE /inbox/messages/:messageid in v4
* implement GET /inbox/messages in v4 and update tests
* implement DELETE /api/v4/inbox/clear
* fix url
* fix doc
* update /export/inbox.html
* update other data exports
* add back messages in user schema
* add user.toJSONWithInbox
* add compativility until migration is done
* more compatibility
* fix tojson called twice
* add compatibility methods
* fix common tests
* fix v4 integration tests
* v3 get user -> with inbox
* start to fix tests
* fix v3 integration tests
* wip
* wip, client use new route
* update tests for members/send-private-message
* tests for get user in v4
* add tests for DELETE /inbox/messages/:messageId
* add tests for DELETE /inbox/clear in v4
* update docs
* fix tests
* initial migration
* fix migration
* fix migration
* migration fixes
* migrate api.enterCouponCode
* migrate api.castSpell
* migrate reset, reroll, rebirth
* add routes to v4 version
* fix tests
* fixes
* api.updateUser
* remove .only
* get user -> userLib
* refactor inbox.vue to work with new data model
* fix return message when messaging yourself
* wip fix bug with new conversation
* wip
* fix remaining ui issues
* move api.registerLocal, fixes
* keep only v3 version of GET /inbox/messages
* rename hasAccess to canJoin for challenges
This is so the function won't be used accidentally for other
purposes, since hasAccess could be misinterpretted.
* add isLeader function for challenges
* allow challenge leader to join/modify/end challenge when they're not in the private group it's in
* delete duplicate test
* clarify title of existing tests
* add tests and adjust existing tests to reduce privileges of test users
* fix lint errors
* remove pointless isLeader check (it's checked in canJoin)
* new inbox client
* add tests for sendPrivateMessage returning the message
* update DELETE user message tests
* port v3 GET-inbox_messages
* use v4 delete message route
* sendPrivateMessage: return sent message
* fix
* prevent quest progress message in party chat when user is resting in the inn
* improve comment
* update tests now that the test group includes a new member (sleeping quest participant)
* adjust a test to fix lint failure (and make the test better)
* fix order of element assignments in test array
* Added mute end date
* Added indefinite mute for users using slurs
* Fixed user reload. Added no longer muted message. Added format for date
* Fixed lint
* WIP - prevent multiple notifications
* merge promises to one
* update test, iterate each user
* revert changes in `groups.js` - filter duplicate notifications in `convertNotificationsToSafeJson`
* WIP(groups): add shared completion prop
Also fix an issue where the Needs Approval toggle would not read/save
correctly.
* fix(groups): save group options on task create
Also, correct count of assigned members when viewing user is among
assignments
* fix(groups): display correct messages in two places
* fix(tasks): eliminate console error related to filtering
Also localize a group plans string
* WIP(groups): implement single completion for approval workflow
* WIP(groups): Add shared completion handling to no-approval-needed flow
* WIP(groups): cover approval flow case for all-assigned
Also save new field on initial task creation
* fix(tasks): use default sharedCompletion value when creating tasks
* WIP(tests): non-working draft test
* Added completed todo to group query
* WIP(group-tasks): fix bugs, add tests
* refactor(group-tasks): deleteMany op, add more tests
* refactor(group-tasks): move shared completion handling to lib
* WIP(group-tasks): broken refactor
* WIP(group-tasks): await all the things
* Turned complete master task to save
* WIP(group-tasks): show completed
* fix(filtering): don't try to filter if no list is passed
* refactor(group-tasks): load completed to-dos on demand, not at start
* fix(group-tasks): don't double up on repeat visits
* fix(group-tasks): include brief explanation in dropdown
* fix(group-tasks): improve wording some more
* 10282: Added code for blocking party and guild invitations from blocked players, added tests
* 10282: fixed test label
* Update POST-groups_invite.test.js
removed `it.only` which was used for testing
* initial refactor
* add scoredUp and scoredDown values for habits history entries, one entry per habit per day
* fix lint and add initial migration
* update old test
* remove scoreNotes
* dry run for migration
* migration fixes
* update migration and remove old test
* fix
* add challenges migration (read only)
* fix challenges migration
* handle custom day start
* update tasks in migration
* scoring: support cds
* add new test
* remove parallel saves from the code
* fix more unit tests
* do not save users when sending message in buyGift (saved later)
* fix test
* reinstall
* fix tests
* fix tests
* feat(gdpr) only store necessary data for social login
* feat(gdpr) also store email for social users
* fix(social auth): store emails array instead of single email
* fix(emails): do not get name from old facebook info
* add migration to remove extra data from social profiles
* update migration description
* fix tests
* fix typo in migration file
* fix(challenges): creator should not join challenge automatically
* change behavior on the client side as well
* update tests and fix membercount
* update tests
* fix tests
* begin implementing global webhooks
* add checklist item scored webhook
* add pet hatched and mount raised webhooks (no tests)
* fix typo
* add lvl up webhooks, remove corrupt notifications and reorganize pre-save hook
* fix typo
* add some tests, globalActivity webhook
* fix bug in global activiy webhook and add more tests
* add tests and fix typo for petHatched and mountRaised webhooks
* fix errors and add tests for level up webhook
* wip: add default data to all webhooks, change signature for WebhookSender.send (missing tests)
* remove unused code
* fix unit tests
* fix chat webhooks
* remove console
* fix lint
* add and fix webhook tests
* add questStarted webhook and questActivity type
* add unit tests
* add finial tests and features
* Began moving group chat to separate model
* Fixed lint issue
* Updated delete chat with new model
* Updated flag chat to support model
* Updated like chat to use model
* Fixed duplicate code and chat messages
* Added note about concat chat
* Updated clear flags to user new model
* Updated more chat checks when loading get group
* Fixed spell test and back save
* Moved get chat to json method
* Updated flagging with new chat model
* Added missing await
* Fixed chat user styles. Fixed spell group test
* Added new model to quest chat and group plan chat
* Removed extra timestamps. Added limit check for group plans
* Updated tests
* Synced id fields
* Fixed id creation
* Add meta and fixed tests
* Fixed group quest accept test
* Updated puppeteer
* Added migration
* Export vars
* Updated comments
* Client POC
We need to wrap each draggable region it its own div or else the
"draggable" element will conflict with each other. This screws up the
styling but that is totally fixable
* Ah that ref was being used after all, changing back
* Scaffold out a new callback for when we drag these things
Next is going to be the hard part: I need to save the sort order for
these to the database. I don't even know if there is a schema but hey
this is the best place to start
* Firefox caching is the problem: don't actually need the wrapper div
So I guess I should try this in chrome and see how it works then come
back to firefox and figure out what the heck is going on
* Scaffolding out our API call to save the sort order
The endpoint doesn't exist yet so we will need to add that
* Ok we are now calling our API endpoint to reorder these things
Of course it doesn't exist yet so you get a 404 when you try, but that
is ok
* Defining api endpoint, a work in progress
In particular I really had ought to use _id for these too, it appears
that the primary way we detect order doesn't even use "key" at all.
* Switching to using the pinned item UUID
This has much better results, but of course the server and client logic
don't match now. Will have to keep working on my splice to make sure
that they are the same
* I thought this would fix our server/client mismatch but it is not it
Something is really wrong with my logic somewhere, maybe I need to
update the db step?
* Moving this logic to the "user" rather than "tasks" and key off path
Path is unique and is less finiky than dealing with string comparisons
with ids. Unfortunately everything is still not working... I suppose
user.update() doesn't care about the position?
* This client code caused quite a lot of problems if you dragged fast
We don't really need it it seems, so off it goes
* Updating markup and CSS so it actually looks good.
Everything is working horray!!
I did just notice the following bug: the popover text sometimes makes it
very annoying to drag because you can't drop over it@
* Cleaning up my comments in the API section user.js
I had a lot of TODOS that are mostly done now
* Fixing a spacing code standards thing
* Turns out we never use type, so we should remove this from the API call
* Adding pinnedItemsOrder into the user schema
And disabling my call in the frontend before I do any more damage
* Halfway to using pinnedItemsOrder
This isn't working yet but it is not going to break it horribly like it
was before.
* Hooking up inAppRewards to always produce sorted information
It is suspicially working right now even though I have not added the
seasonal stuff logic yet...
* Updating the comments in user.js in movedPinnedItem
It turns out that my bandaid fix to just get the ball rolling perfectly
does what I need it to do when we have a length discrepancy. So we are
getting much closer to the final product, just need lots of testing
* Cleaning up code standards kinds of things
* Yay, this fixes the popover issue
I hope this is the right "vue" way to do things, because I tried a bunch
of other things that definately were not the right way to do it. And
this appears to work too
* ** Partial Work ** Starting tests on api call for draggable items
Doesn't work, doesn't compile so don't include in PR!
* Test failing still...
This is worth a save. The api call grabs the seasonal items too, so we
can't get away from using the common functions and calls here to get the
actual list of items
* Okay have the first test passing
Need to clean up my linter problems though
* Planning out the next two tests and fixing my format problems
* 2nd Test case written, this time with the "more" odd case
* Making sure that we didn't mess with pinned items
* Huh... this test doesn't give me the expected result
Drat, I guess I found a bug
* Throw an error when we put garbage in our api call.
Well, before we got user.pinnedItemsOrder filled with a bunch of "null"
entries which is not ideal. it still worked, but isn't this confusing
enough already?
* Cleaning up the multitude of linting problems thanks gulp :)
* Writing tests for inAppRewards.js, but something is wrong
* Fixing my linting errors in inAppRewards tests
These tests still do not run though, so they may fail and I would not
know
* Applying Negue's fixes to inAppRewards.js test
It never occured to me that we shouldn't try to reach the database while
in the common tests. Well, we shouldn't do that, we should use the
common.helpers instead. Thanks!
* protect all paths in user.pre(save using this.isDirectSelected to see if a field is available
* fix linting
* authWithHeaders: specify user fields to exclude instead of the ones to include, add comments, doc and improve test
* add more options to unit helper generateReq and add tests for excluding fields in authWithHeaders
* Adding check to give master classer acheivement on any master classer series quest completion
fixes#9461
* Fixing concat bug by assigning the variable after concatenation.
* Fixing retry query.