Commit graph

31 commits

Author SHA1 Message Date
Tyler Renelle
040ae343b4 add npc_tyler for tech updates 2013-12-21 15:05:12 -07:00
Tyler Renelle
3965194a07 add salt spell to remove snowman effect 2013-12-20 18:34:14 -07:00
Tyler Renelle
5b92fa0f40 rename head_special_winter to head_special_candycane 2013-12-20 11:03:16 -07:00
Tyler Renelle
b9f2599f9c winter event! npcs, snowball=>snowman, new hairs/beards 2013-12-20 10:21:24 -07:00
Tyler Renelle
41c2218976 [https://github.com/HabitRPG/habitrpg/issues/1994] fix TigerCub not appearing 2013-12-16 15:37:58 -07:00
Tyler Renelle
63765ec013 classes: rogue tree = knife*4 > chuck > katana > hook. alas that we were
pressed for time, we can revisit later. Edit starter rogue details for
content.coffee
2013-12-14 23:42:31 -07:00
Tyler Renelle
f939ca7d8e customizations: rename skins for more political correctness (see https://trello.com/c/YKXmHNjY/306-customization-redo) 2013-12-14 15:29:30 -07:00
Tyler Renelle
adc7b7f6a6 [https://github.com/HabitRPG/habitrpg/pull/1969] move armor_base_0_* to
shirt_*, special handling under user.preferences.shirt. Removed
stray pixels to bottom left.
2013-12-14 00:27:19 -07:00
Tyler Renelle
1144752f52 remove reroll from items.coffee 2013-12-08 19:02:50 -07:00
Tyler Renelle
acae9c36fe classes spritesmith #37 move from using *_warrior_0 for all "blank"
items, to *_base_0. Any left-over {type}_{class}_0 now are
significant (eg, weapon_*_0, as well as shield_rogue_0). This is
necessary for proper traversing up/down class shop, and allows for
completely random item deletions on death.
2013-12-06 15:41:11 -07:00
Tyler Renelle
47524726ea spritesmith #37 shield_warrior_0 (aka, no shield) 2013-12-06 09:25:24 -07:00
Tyler Renelle
ba6e416e4d 300-tier: support buying 300 tier (see http://goo.gl/qDCmX6) (FYI @danielthebard @SabreCat) 2013-12-05 16:13:56 -07:00
Tyler Renelle
b5c928238b grunt-spritesmith #37 contributor pet 2013-12-05 15:56:47 -07:00
Tyler Renelle
69d248f826 grunt-spritesmith #37 backer & contrib spritesheets support 2013-12-05 15:46:08 -07:00
Tyler Renelle
ee4777d5e8 classes spritesmith #37 remove chin outlines from helms so they won't
cover beards. move head_warrior_0 to head_0 so it doesn't add
extra chin outline. We'll need to figure out how to handle class_0 for
each class
2013-12-05 10:46:27 -07:00
Tyler Renelle
9ce88004cb classes spritesmith #37 rogue knife weapon/off-hand shop-sprites 2013-12-05 10:10:10 -07:00
Tyler Renelle
4818c0a830 classes: temporarily switch rogues to knives instead of bows, revisit
this commit - incomplete
2013-12-05 03:46:11 -07:00
Tyler Renelle
e7c7ab099e spritesmith [#37] @crystalphoenix BEARDS! 2013-12-05 02:27:43 -07:00
Tyler Renelle
7c6d2cfe31 classes spritesmith [#37] add shop 300-tier items 2013-12-05 02:04:03 -07:00
Tyler Renelle
1fd63c00c1 grunt-spritesmith [#37] add initial shop-sprites (these may need adjusting) 2013-12-05 01:34:07 -07:00
Tyler Renelle
80eb0f564a spritesmith [#37] fixes to shop-sprites 2013-12-04 23:09:45 -07:00
Tyler Renelle
b74f4905f9 [#37]grunt-spritesmith: re-organize folders 2013-12-04 20:01:37 -07:00
Tyler Renelle
94603fa0ca [#37]grunt-spritesmith: NPCs (this is a big one!) 2013-12-04 20:01:33 -07:00
Tyler Renelle
417986c6b4 [#37]grunt-spritesmith: shop sprites 2013-12-04 20:01:29 -07:00
Tyler Renelle
0f3f67b6b3 [#37]grunt-spritesmith: death & paws 2013-12-04 20:01:27 -07:00
Tyler Renelle
7dd4216b0f [#37]grunt-spritesmith: death 2013-12-04 20:01:25 -07:00
Tyler Renelle
3026cc2132 [#37] grunt-spritesmith: achievements 2013-12-04 20:01:14 -07:00
Tyler Renelle
9c135482a2 [#37] classes: move m/f => broad/slim, add those body-types in, fix hair positioning 2013-12-04 20:00:50 -07:00
Tyler Renelle
6c927414d1 grunt-spritesmith: eggs, food, hatchingPotions, gems #37 2013-12-03 18:43:08 -07:00
Tyler Renelle
dbd7aaf4c4 classes: spritesmith add pets 2013-12-03 17:58:37 -07:00
Tyler Renelle
5ebf3a7802 classes: spritesmith wip #37 2013-12-03 16:49:54 -07:00