* add colors palette
* add secondary menu component and style it
* add box shadow to secondary menu
* misc css, fixes for secondary menu
* client: add equipment page with grouping, css: add some styles
* add typography
* more equipment
* stable: fix linting
* equipment: add styles (lots of general styles too)
* remove duplicate google fonts loading
* add dropdowns
* design: white search input background, remove gray from items
* start adding drawer and selected indicator
* wip equipment
* fix equipment
* equipment: correctly bind new properties on items.gear.equipped
* equipment: fix vue binding. version 2
* equipment: fix vue binding. version 3
* back to first fix for equip op, fix for sourcemaps, send http request when an item is equipped, load bootstrap-vue components where needed
* checkboxes and radio buttons
* correctly renders selected items in first postion during the first render
* add search
* general changes, constants part of app state, add popovers
* add toggle switch, rename css
* correct offset
* upgrade deps
* upgrade deps
* drawer and lot of other work
* update equipping mechanism
* finish equipment
* fix compilation and upgrade deps
* use v-show in place of v-if to fix ui issues
* v-show -> v-if
* Start of guild syyles
* fix linting in test/client
* fix es6 compilation in test/client
* fix babel compilation for tests
* fix groupsUtilities mixin tests
* More designs
* Added public guild state
* Added my guilds store
* client: buttons
* client: buttons: fix colors
* Added join and leave
* Began adding new guild form
* Create form updates
* Added search to local data
* Added filtering
* Added initial code for group create
* Added more create checks
* Added more guild routes
* Added styles to guild page
* Added more chat styles
* Began porting over angular functions
* Moved over group service functions
* Added paging
* Updated sidebar
* Updated join/leave and minor text
* Added new sidebar functions
* Updated paging
* Added some form updates
* Added more translations and styles
* Updated shrinkwrap
* Removed features config
* Lint cleanup
* Added member modal
* Added more member actions
* Updated nav
* Fixed filter toggling
* Updated create guild
* Added no guild page
* Added sort select
* Added more styles
* Added update guild form
* Removed extra css and other minor changes
* Many css and syntax fixes
* Fixed color and merge conflic
* Removed paging from my guilds
* Removed extra strings
* Many requests updates
* Small style fixes
* client: start working on Inventory/Items
* i18n changes and fixes
* initial displaying of eggs, food and potions + sorting
* add missing files
* remove comment
* show food, eggs and potions
* add label to dropdowns acting as select menus
* popovers
* move badge to slot and component if necessary, general refactor
* fix quantity ordering
* some special items, reorganize
* add colors palette
* add secondary menu component and style it
* add box shadow to secondary menu
* misc css, fixes for secondary menu
* client: add equipment page with grouping, css: add some styles
* add typography
* more equipment
* stable: fix linting
* equipment: add styles (lots of general styles too)
* remove duplicate google fonts loading
* add dropdowns
* design: white search input background, remove gray from items
* start adding drawer and selected indicator
* wip equipment
* fix equipment
* equipment: correctly bind new properties on items.gear.equipped
* equipment: fix vue binding. version 2
* equipment: fix vue binding. version 3
* back to first fix for equip op, fix for sourcemaps, send http request when an item is equipped, load bootstrap-vue components where needed
* checkboxes and radio buttons
* correctly renders selected items in first postion during the first render
* add search
* general changes, constants part of app state, add popovers
* add toggle switch, rename css
* correct offset
* upgrade deps
* upgrade deps
* drawer and lot of other work
* update equipping mechanism
* finish equipment
* fix compilation and upgrade deps
* use v-show in place of v-if to fix ui issues
* v-show -> v-if
* fix linting in test/client
* fix es6 compilation in test/client
* fix babel compilation for tests
* fix groupsUtilities mixin tests
* client: buttons
* client: buttons: fix colors
* client: finish buttons and dropdowns
* upgrade bootstrap-vue, finish buttons and dropdowns
* fix tasks page layout
* misc fixes for buttons
* add textareas
* fix app menu
* add inputs
* fixes for toggleSwitch
* typography
* checkboxes and radio buttons
* add checkbox icon
* fix equip.js
* extract strings to newClient.json
* add Popover above 'Use Costume' / 'Auto Equip' slider - disable item select if costume-mode and 'useCostume' isn't active
* show "you have disabled your costume" error above the drawer items
* check errorMessage for null
* hide star if costume not enabled
* fix errorMessage (!errorMessage seems not to work for string)
* show minimize / expand icon - always centered by css
* drawer test
* drawer: fix centering on large screens
* fix show more button
* add margin when two dropdowns are next to each other
* adjust the page padding based on the drawer, misc fixes
* drawer fixes
* Release Mergeback (#8644)
* Remove email addresses from translatable strings (#8448)
* Fix User > Profile showing {getProgressDisplay()}
* Remove bad nextRewardAt check
* 1st iteration of issue #8385 - more pending
* #8385 config and jade fixes, tests pending
* #8385 fixing lint errors
* Fix faqs string and test
* Fix faq.jade and add workaround for faq.js
* Fixing accidental checking for faq.js
* fix emails in faq.js
* fetch emails once in auth.js
* Fixing community manager email in auth.js
(cherry picked from commit 842fbe42a8)
* chore(i18n): update locales
(cherry picked from commit b2225f05e5)
* Merge branch 'stripe-webhook' into develop
(cherry picked from commit 30f514e46f)
* add recent Grand Gala seasonal special equipment names (#8606)
This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop.
(cherry picked from commit 4846bc5769)
* stripe webhook for unpaid subs: add 3 days of remaining time
(cherry picked from commit 1d7b733759)
* New default background (#8597)
* feat(bgs): new default background
* feat(bgs): backfill migration
* fix(migration): extraneous imports, bad paths
* fix(bgs): address comments
* fix(test): assert equality
(cherry picked from commit 03088f1d9f)
* chore(sprites): compile
(cherry picked from commit 831b122ce2)
* chore(i18n): update locales
(cherry picked from commit be1754ab07)
* chore(public-docs): Community Guidelines update
Also Bailey announcement
(cherry picked from commit 565d50dd99)
* chore(i18n): update locales
(cherry picked from commit d4198f8913)
* 3.83.0
(cherry picked from commit ea18489991)
* chore(news): Bailey
* rebuild shrinkwrap
(cherry picked from commit 96ce948e1a)
* stripe webhook: fix handling of automatic requests
(cherry picked from commit c4463f991b)
* 3.83.1
* v3.83.2 - April Fools 2017 (#8632)
* feat(event): April Fools 2017
* feat(event): NPCs and Bailey
* fix(event): tweak NPCs, add challenge link
* chore(sprites): compile
* 3.83.2
* v3.83.3 Fooling Fix (#8633)
* fix(fooling): add logic to party and member modals
* 3.83.3
* v3.83.4 Export fooling (#8634)
* fix(fooling): allow export
* 3.83.4
* v3.83.5 End Fooling (#8638)
* chore(event): no more foolin
* chore(sprites): compile
* 3.83.5
* fix(merge-conflict): prefer develop
for config.json.example
* fix(merge-conflict): fewer istanbul deps
* Replace golden rock mount body sprite
* feat(content): BGs and Armoire 2017-04
Also fixes a positioning issue on Spring Healer headgear.
* chore(sprites): compile
* chore(i18n): update locales
* 3.84.0
* client: semantic ui -> bootstrap 4 and less -> scss
* start porting components to boostrap
* port header, start porting menu
* port loading screen
* port most of the menu
* port secondary menus
* port guilds and stable
* disable tavern for now, port inbox
* typo
* put back old tavern code
* some stable work and faster less recompilation
* user with zero tasks can use the app
* wip work to show loading status of resources
* revert changes to sync
* try to freeze content object
* deep freeze the content object, start to implement stable
* freeze at the /common level
* go back to freezing content only on the client
* use deep-frezze-strict to support phantomjs
* use own version of deepFreeze
* update comment about deepFreeze