* Show click on hatching potion when egg is clicked
* Fix translation parameter name
* Show egg as active when clicked
* Remove itemDragStart event handler from egg items
* Change isHatchable to take in potion and egg objects
* Add margin to item popover content
* increased top padding to match main header
referring to issue 9678
https://github.com/HabitRPG/habitica/issues/9678
* adjusted the z value to appropriate levels
z-index adjusted from 99999 to 999
* feat(promo): Buy-1-Get-1 Gift Subs
* feat(promo): add explanatory text to subscription screens
Also adds some add'l test coverage and creates a test context for this event
* Added notification for when leader is updated
* Abstracted challenge member search component
* Added challenge member search modal to challenge detail
* Added group search
* initial commit to not show shield when previewing two-hand weapon
* revert error made
* update to fix all combinations of equipping / trying two-handed weapons
* clarify conditional logic
* refactor to let avatar check for twoHanded display/hide logic
* add case when avatar doesn't have weapon equipped
* Fixed block and add icon not showing and the ordering of the buttons. Also fixed and added tooltips for buttons.
* Changed unnecessary change of color in svg icon files and changed tooltip attribute to not be empty
* testing additional event trigger for sendMessage
* moved keyup event to newmessage
* added keyup event to tavern vue too
* removed number.toFixed, changed to placeholder and step
* initial commit to not show shield when previewing two-hand weapon
* revert error made
* update to fix all combinations of equipping / trying two-handed weapons
* clarify conditional logic
* refactor to let avatar check for twoHanded display/hide logic
* list special gear by the `specialClass` - fixes#9485
* only disable the currencly label + value not the amount input - fixes#9492
* disable transformations on equipment previews - fixes#9497
* show boss strength - fixes#9522
* pin time travelers animals - closes#9382
* clean up + package-lock ?
* fix quest info
The `.FlyingPig` css class necessary to re-center the pig in its square
is no longer applied when the square is greyed out. So I am adding that
to the greyed out square. It seems to not have any affect on the other
pets.