{ "npc": "NPC", "npcAchievementName": "<%= key %> NPC", "npcAchievementText": "Backed the Kickstarter project at the maximum level!", "welcomeTo": "Welcome to", "welcomeBack": "Welcome back!", "justin": "Džastin", "justinIntroMessage1": "Hello there! You must be new here. My name is Justin, and I'll be your guide in Habitica.", "justinIntroMessage2": "To start, you'll need to create an avatar.", "justinIntroMessage3": "Great! Now, what are you interested in working on throughout this journey?", "justinIntroMessageUsername": "Before we begin, let’s figure out what to call you. Below you’ll find a display name and username I’ve generated for you. After you’ve picked a display name and username, we’ll get started by creating an avatar!", "justinIntroMessageAppearance": "So how would you like to look? Don’t worry, you can change this later.", "introTour": "Here we are! I've filled out some Tasks for you based on your interests, so you can get started right away. Click a Task to edit or add new Tasks to fit your routine!", "prev": "Prev", "next": "Next", "randomize": "Randomize", "mattBoch": "Met Bok", "mattShall": "Želite li da jašete, <%= name %>? Zveri kojima date dovoljno hrane će odrasti i pojaviće se ovde. Odaberite zver, i spremni ste.", "mattBochText1": "Welcome to the Stable! I'm Matt, the beast master. Starting at level 3, you will find eggs and potions to hatch pets with. When you hatch a pet in the Market, it will appear here! Click a pet's image to add it to your avatar. Feed them with the food you find after level 3, and they'll grow into hardy mounts.", "welcomeToTavern": "Welcome to The Tavern!", "sleepDescription": "Need a break? Check into Daniel's Inn to pause some of Habitica's more difficult game mechanics:", "sleepBullet1": "Missed Dailies won't damage you", "sleepBullet2": "Tasks won't lose streaks or decay in color", "sleepBullet3": "Bosses won't do damage for your missed Dailies", "sleepBullet4": "Your boss damage or collection Quest items will stay pending until check-out", "pauseDailies": "Pause Damage", "unpauseDailies": "Unpause Damage", "staffAndModerators": "Staff and Moderators", "communityGuidelinesIntro": "Habitica tries to create a welcoming environment for users of all ages and backgrounds, especially in public spaces like the Tavern. If you have any questions, please consult our Community Guidelines.", "acceptCommunityGuidelines": "I agree to follow the Community Guidelines", "daniel": "Danijel", "danielText": "Dobro došli u Krčmu! Smestite se i upoznajte se s meštanima. Ako poželite da se odmorite (ako idete na put, ili se razbolite), naći ću Vam slobodnu sobu u Gostionici. Dok ste naš gost, nećete trpeti štetu od neurađenih zadataka, ali ćete i dalje moći da ih obeležite kao urađene.", "danielText2": "Upozorenje: Ako učestvujete u borbi protiv bosa, trpećete štetu zbog propuštenih zadataka ostalih članova Vaše družine! Takođe, šteta koju nanesete bosu neće se videti dok ne napustite Gostionicu, niti će se predmeti koje nađete pojaviti u Vašem inventaru.", "danielTextBroken": "Welcome to the Tavern... I guess... If you need to rest, I'll set you up at the Inn... While checked-in, your Dailies won't hurt you at the day's end, but you can still check them off... if you have the energy...", "danielText2Broken": "Oh... If you are participating in a boss quest, the boss will still damage you for your party mates' missed Dailies... Also, your own damage to the Boss (or items collected) will not be applied until you check out of the Inn...", "worldBossEvent": "World Boss Event", "worldBossDescription": "World Boss Description", "alexander": "Trgovac Aleksander", "welcomeMarket": "Dobro došli na Pijacu! Kupite jaja i napitke koje ne možete da nađete! Prodajte što Vam nije potrebno! Razgledajte našu robu.", "welcomeMarketMobile": "Welcome to the Market! Buy hard-to-find eggs and potions! Come see what we have to offer.", "displayItemForGold": "Do you want to sell a <%= itemType %>?", "displayEggForGold": "Do you want to sell a <%= itemType %> Egg?", "displayPotionForGold": "Do you want to sell a <%= itemType %> Potion?", "sellForGold": "Sell it for <%= gold %> Gold", "howManyToSell": "How many would you like to sell?", "yourBalance": "Your balance", "sell": "Sell", "buyNow": "Buy Now", "sortByNumber": "Number", "featuredItems": "Featured Items!", "hideLocked": "Hide locked", "hidePinned": "Hide pinned", "hideMissing": "Hide Missing", "amountExperience": "<%= amount %> Experience", "amountGold": "<%= amount %> Gold", "namedHatchingPotion": "<%= type %> Hatching Potion", "buyGems": "Kupiti dragulje", "purchaseGems": "kupi dragulje", "items": "Items", "AZ": "A-Z", "sort": "Sort", "sortBy": "Sort By", "groupBy2": "Group By", "sortByName": "Name", "quantity": "Quantity", "cost": "Cost", "shops": "Shops", "custom": "Custom", "wishlist": "Wishlist", "wrongItemType": "The item type \"<%= type %>\" is not valid.", "wrongItemPath": "The item path \"<%= path %>\" is not valid.", "unpinnedItem": "You unpinned <%= item %>! It will no longer display in your Rewards column.", "cannotUnpinArmoirPotion": "The Health Potion and Enchanted Armoire cannot be unpinned.", "purchasedItem": "You bought <%= itemName %>", "ian": "Ijan", "ianText": "Welcome to the Quest Shop! Here you can use Quest Scrolls to battle monsters with your friends. Be sure to check out our fine array of Quest Scrolls for purchase on the right!", "ianTextMobile": "Can I interest you in some quest scrolls? Activate them to battle monsters with your Party!", "ianBrokenText": "Welcome to the Quest Shop... Here you can use Quest Scrolls to battle monsters with your friends... Be sure to check out our fine array of Quest Scrolls for purchase on the right...", "featuredQuests": "Featured Quests!", "cannotBuyItem": "You can't buy this item.", "mustPurchaseToSet": "Must purchase <%= val %> to set it on <%= key %>.", "typeRequired": "Type is required", "positiveAmountRequired": "Positive amount is required", "notAccteptedType": "Type must be in [eggs, hatchingPotions, premiumHatchingPotions, food, quests, gear]", "contentKeyNotFound": "Key not found for Content <%= type %>", "plusGem": "+<%= count %> Gem", "typeNotSellable": "Type is not sellable. Must be one of the following <%= acceptedTypes %>", "userItemsKeyNotFound": "Key not found for user.items <%= type %>", "userItemsNotEnough": "You do not have enough <%= type %>", "pathRequired": "Path string is required", "unlocked": "Items have been unlocked", "alreadyUnlocked": "Full set already unlocked.", "alreadyUnlockedPart": "Full set already partially unlocked.", "invalidQuantity": "Quantity to purchase must be a number.", "USD": "(USD)", "newStuff": "New Stuff by Bailey", "newBaileyUpdate": "New Bailey Update!", "tellMeLater": "Tell Me Later", "dismissAlert": "Pročitano", "donateText1": "Dodaje 20 Dragulja na Vaš nalog. Dragulji služe za kupovinu posebnih predmeta, npr. majica i frizura.", "donateText2": "Podržite Habitica", "donateText3": "Habitica is an open source project that depends on our users for support. The money you spend on gems helps us keep the servers running, maintain a small staff, develop new features, and provide incentives for our volunteer programmers. Thank you for your generosity!", "donationDesc": "20 Dragulja, donacija Habitica-u", "payWithCard": "Platiti karticom", "payNote": "Napomena: Uplatem putem PayPal-a ponekad se sporo realizuju. Preporučujemo plaćanje karticom.", "card": "Credit Card (using Stripe)", "amazonInstructions": "Click the button to pay using Amazon Payments", "paymentMethods": "Purchase using", "paymentSuccessful": "Your payment was successful!", "paymentYouReceived": "You received:", "paymentYouSentGems": "You sent <%= name %>:", "paymentYouSentSubscription": "You sent <%= name %> a <%= months %>-months Habitica subscription.", "paymentSubBilling": "Your subscription will be billed <%= amount %>$ every <%= months %> months.", "success": "Success!", "classGear": "Oprema i klase", "classGearText": "Congratulations on choosing a class! I've added your new basic weapon to your inventory. Take a look below to equip it!", "classStats": "These are your class's Stats; they affect the game-play. Each time you level up, you get one Point to allocate to a particular Stat. Hover over each Stat for more information.", "autoAllocate": "Automatska raspodela", "autoAllocateText": "If 'Automatic Allocation' is selected, your avatar gains Stats automatically based on your tasks' Stats, which you can find in TASK > Edit > Advanced Settings > Stat Allocation. Eg, if you hit the gym often, and your 'Gym' Daily is set to 'Strength', you'll gain Strength automatically.", "spells": "Skills", "spellsText": "You can now unlock class-specific skills. You'll see your first at level 11. Your mana replenishes 10 points per day, plus 1 point per completed To-Do.", "skillsTitle": "Skills", "toDo": "Jednokratni zadatak", "moreClass": "For more information on the class-system, see Wikia.", "tourWelcome": "Dobro došli u Habitiku! Ovo je spisak jednokratnih zadataka. Obeležite zadatak kao urađen da biste nastavili.", "tourExp": "Odlično! Za svaki urađen zadatak dobijate Iskustvo i Zlato!", "tourDailies": "This column is for Daily tasks. To proceed, enter a task you should do every day! Sample Dailies: Make Bed, Floss, Check Work Email", "tourCron": "Sjajno! Kad počne novi dan, svakodnevni zadaci biće obeleženi kao neurađeni.", "tourHP": "Budite pažljivi! Vaš avatar će trpeti štetu od zadataka koji ne budu urađeni do ponoći!", "tourHabits": "Ova kolona služi za dobre i loše Navike koje radite više puta dnevno! Da biste nastavili, kliknite na olovku da izmenite imena Navika, i sačuvajte izmene.", "tourStats": "Za Dobre navike dobijate Iskustvo i Zlato! Za loše navike Vaš avatar gubi Zdravlje.", "tourGP": "Da biste nastavili, kupite Mač za vežbanje od novca koji ste upravo zaradili.", "tourAvatar": "Customize Your Avatar