include ../avatar/generated_avatar script(type='text/ng-template', id='modals/death.html') .modal-header h3.text-center=env.t('lostAllHealth') .modal-body .container-fluid(ng-controller='UserCtrl') .col-md-6 .hero-stats .meter-label(tooltip=env.t('health')) span.glyphicon.glyphicon-heart .meter.health(tooltip='{{Math.round(user.stats.hp * 100) / 100}}') .bar(ng-style='{"width": Shared.percent(user.stats.hp, Shared.maxHealth)+"%"}') span.meter-text.value | {{Math.ceil(user.stats.hp)}} / {{::Shared.maxHealth}} figure.herobox.text-center .character-sprites +generatedAvatar({sleep:true}) span(class='knockout') .col-md-6 h4(style='margin-top:1.5em')=env.t('dontDespair') p(style='margin-top:1.5em')=env.t('deathPenaltyDetails') .modal-footer a.btn.btn-danger.btn-lg.flex-column(ng-click='user.ops.revive({}); $close()')=env.t('refillHealthTryAgain') h4.text-center!=env.t('dyingOftenTips')