{ "npc": "NPC", "npcAchievementName": "<%= key %> NPC", "npcAchievementText": "Backed the Kickstarter project at the maximum level!", "welcomeTo": "Welcome to", "welcomeBack": "Welcome back!", "justin": "Justin", "justinIntroMessage1": "Hello there! You must be new here. My name is Justin, your guide to Habitica.", "justinIntroMessage2": "To start, you'll need to create an avatar.", "justinIntroMessage3": "Great! Now, what are you interested in working on throughout this journey?", "introTour": "Here we are! I've filled out some Tasks for you based on your interests, so you can get started right away. Click a Task to edit or add new Tasks to fit your routine!", "prev": "Prev", "next": "Next", "randomize": "Randomize", "mattBoch": "Matt Boch", "mattShall": "需要我把你的坐騎<%= name %>帶出來嗎?當寵物吃飽時就會變成坐騎顯示在這邊。點擊一隻坐騎來騎上牠吧 !", "mattBochText1": "Welcome to the Stable! I'm Matt, the beast master. Starting at level 3, you will find eggs and potions to hatch pets with. When you hatch a pet in the Market, it will appear here! Click a pet's image to add it to your avatar. Feed them with the food you find after level 3, and they'll grow into hardy mounts.", "welcomeToTavern": "Welcome to The Tavern!", "sleepDescription": "Need a break? Check into Daniel's Inn to pause some of Habitica's more difficult game mechanics:", "sleepBullet1": "Missed Dailies won't damage you", "sleepBullet2": "Tasks won't lose streaks or decay in color", "sleepBullet3": "Bosses won't do damage for your missed Dailies", "sleepBullet4": "Your boss damage or collection Quest items will stay pending until check-out", "pauseDailies": "Pause Damage", "unpauseDailies": "Unpause Damage", "staffAndModerators": "Staff and Moderators", "communityGuidelinesIntro": "Habitica tries to create a welcoming environment for users of all ages and backgrounds, especially in public spaces like the Tavern. If you have any questions, please consult our Community Guidelines.", "acceptCommunityGuidelines": "I agree to follow the Community Guidelines", "daniel": "Daniel", "danielText": "歡迎來到酒館!在這裡坐一下來認識其他人吧。如果你需要休息(休假?生病?),我會讓你入住旅館。一旦入住,你的每日任務會原地凍結,直到退房的隔天。你將不用為錯過每日任務受傷,但是你仍然能點選完成那些任務。", "danielText2": "警告:如果你正在參與一個boss戰任務,你仍然會因為隊友未完成的每日任務,受到boss的傷害。而且你給boss的傷害(或是收到東西)將會在妳離開旅館時才生效。", "danielTextBroken": "歡迎來到酒館...痾應該是吧...如果你想休息,我會幫你安排到旅館...在旅館裡休息的期間,你的每日任務在每天結算時不會對你造成傷害,但你還是可以完成他們...如果你有體力的話...", "danielText2Broken": "哦...如果你正參與一場 boss 任務,boss 還是會因為隊友未完成的每日任務而傷害你...另外,你無法對 Boss 造成傷害 ( 或獲得物品 ),直到你離開旅館為止...", "alexander": "商人Alexander", "welcomeMarket": "歡迎來到市場!在這裡買少見的蛋和藥水!賣掉你多餘的物品!委託服務!來瞧瞧我們能為你提供什麼。", "welcomeMarketMobile": "Welcome to the Market! Buy hard-to-find eggs and potions! Come see what we have to offer.", "displayItemForGold": "你要販售一個<%= itemType %>嗎?", "displayEggForGold": "你要販售一個<%= itemType %>蛋嗎?", "displayPotionForGold": "你要販售一個<%= itemType %>藥水嗎?", "sellForGold": "以 <%= gold %> 金幣販售", "howManyToSell": "How many would you like to sell?", "yourBalance": "Your balance", "sell": "Sell", "buyNow": "Buy Now", "sortByNumber": "Number", "featuredItems": "Featured Items!", "hideLocked": "Hide locked", "hidePinned": "Hide pinned", "amountExperience": "<%= amount %> Experience", "amountGold": "<%= amount %> Gold", "namedHatchingPotion": "<%= type %> Hatching Potion", "buyGems": "購買寶石", "purchaseGems": "購買寶石", "items": "Items", "AZ": "A-Z", "sort": "Sort", "sortBy": "Sort By", "groupBy2": "Group By", "sortByName": "Name", "quantity": "Quantity", "cost": "Cost", "shops": "Shops", "custom": "Custom", "wishlist": "Wishlist", "wrongItemType": "The item type \"<%= type %>\" is not valid.", "wrongItemPath": "The item path \"<%= path %>\" is not valid.", "unpinnedItem": "You unpinned <%= item %>! It will no longer display in your Rewards column.", "cannotUnpinArmoirPotion": "The Health Potion and Enchanted Armoire cannot be unpinned.", "purchasedItem": "You bought <%= itemName %>", "ian": "Ian", "ianText": "歡迎來到任務商店! 這裡可以買任務卷軸,與朋友一起打怪。記得常來看看有什麼可以買!", "ianTextMobile": "Can I interest you in some quest scrolls? Activate them to battle monsters with your Party!", "ianBrokenText": "歡迎來到任務商店...你可以跟你朋友們在這裡使用任務卷軸打怪...一定要來看看我們右邊販售的精美任務卷軸哦...", "featuredQuests": "Featured Quests!", "missingKeyParam": "\"req.params.key\" is required.", "itemNotFound": "找不到物品 \"<%= key %>\"。", "cannotBuyItem": "你不能買這項物品。", "missingTypeKeyEquip": "\"key\" and \"type\" are required parameters.", "missingPetFoodFeed": "\"pet\" and \"food\" are required parameters.", "invalidPetName": "Invalid pet name supplied.", "missingEggHatchingPotionHatch": "你需要蛋和孵化藥水。", "invalidTypeEquip": "\"type\" must be one of 'equipped', 'pet', 'mount', 'costume'.", "mustPurchaseToSet": "Must purchase <%= val %> to set it on <%= key %>.", "typeRequired": "需要種類", "keyRequired": "需要鑰匙", "notAccteptedType": "Type must be in [eggs, hatchingPotions, premiumHatchingPotions, food, quests, gear]", "contentKeyNotFound": "Key not found for Content <%= type %>", "plusOneGem": "+1 寶石", "typeNotSellable": "這種東西不能賣。一定要是包含在<%= acceptedTypes %>裡的才能。", "userItemsKeyNotFound": "Key not found for user.items <%= type %>", "userItemsNotEnough": "You do not have enough <%= type %>", "pathRequired": "Path string is required", "unlocked": "物品解鎖", "alreadyUnlocked": "Full set already unlocked.", "alreadyUnlockedPart": "Full set already partially unlocked.", "USD": "(美金)", "newStuff": "New Stuff by [Bailey](https://twitter.com/Mihakuu)", "cool": "稍候再跟我說", "dismissAlert": "不再顯示", "donateText1": "在你的帳號裡增加20個寶石。寶石可以用來購買特殊的虛擬物品,例如衣服和髮型。", "donateText2": "請幫助Habitica", "donateText3": "Habitica是一個開源的專案,因此需要我們使用者的贊助。當你購買寶石的同時,也幫助了我們維護遊戲運行的伺服器費用、付小員工薪水、創造新功能還有提供獎勵機制給為網站貢獻的人,感謝你的大力幫忙!", "donationDesc": "捐贈給Habitica 20 顆寶石", "payWithCard": "用信用卡購買", "payNote": "請注意: PayPal 有時候付款會蠻花時間的,我們建議你用信用卡購買。", "card": "信用卡(使用 Stripe)", "amazonInstructions": "點選使用 Amazon Payments 支付。", "paymentMethods": "付款方式:", "classGear": "職業裝備", "classGearText": "Congratulations on choosing a class! I've added your new basic weapon to your inventory. Take a look below to equip it!", "classStats": "這是你的職業的屬性;它們影響遊戲過程。每次升級時,你都可以得到一個可以自由分配到各屬性的點數。若想知道更多訊息,將游標移動到個屬性上。", "autoAllocate": "自動分配", "autoAllocateText": "If 'automatic allocation' is checked, your avatar gains stats automatically based on your tasks' attributes, which you can find in TASK > Edit > Advanced > Attributes. Eg, if you hit the gym often, and your 'Gym' Daily is set to 'Strength', you'll gain Strength automatically.", "spells": "Skills", "spellsText": "You can now unlock class-specific skills. You'll see your first at level 11. Your mana replenishes 10 points per day, plus 1 point per completed To-Do.", "skillsTitle": "Skills", "toDo": "待辦事項", "moreClass": "For more information on the class-system, see Wikia.", "tourWelcome": "歡迎來到Habit大陸!這是你的待辦事項。勾選一項任務來進行下一步!", "tourExp": "幹得漂亮!勾選一項任務會給你帶來經驗值和金幣!", "tourDailies": "這一欄是每日任務。輸入一項你每天都要完成的任務來進行下一步!每日任務實例 : 鋪床 , 用牙線清潔牙齒 , 檢查工作郵件", "tourCron": "棒極了!你的每日任務會每天重置。", "tourHP": "注意!如果你在午夜前還未完成其中一項每日任務,你會受到傷害!", "tourHabits": "這一欄用來記錄你一天之內的好習慣和壞習慣的次數。點擊鉛筆圖案來編輯項目名稱,然後點擊打勾標記保存來進行下一步。", "tourStats": "好習慣增加經驗值和金幣!壞習慣會降低你的生命值。", "tourGP": "用你剛剛賺到金幣購買訓練用劍來繼續下一步。", "tourAvatar": "裝扮你的角色", "tourScrollDown": "一定要滾動看完所有的選單的選項喔!再次點擊你的角色回到任務界面。", "tourMuchMore": "完成新手教學後,你可以與朋友一起成立隊伍,在興趣相投的公會裡聊天,參與挑戰,還有更多的樂趣等著你!", "tourStatsPage": "這是你的屬性點界面!完成任務列表來獲得成就。", "tourTavernPage": "Welcome to the Tavern, an all-ages chat room! You can keep your Dailies from hurting you in case of illness or travel by clicking \"Pause Damage\". Come say hi!", "tourPartyPage": "你的隊伍會使你保持責任心。邀請朋友來解鎖任務捲軸!", "tourGuildsPage": "Guilds are common-interest chat groups created by the players, for the players. Browse through the list and join the Guilds that interest you. Be sure to check out the popular Habitica Help: Ask a Question guild, where anyone can ask questions about Habitica!", "tourChallengesPage": "一些夥伴會創造挑戰,參與挑戰會加入一些工作到你的工作中,贏得挑戰會得到成就甚至是寶石!", "tourMarketPage": "從4級開始,當你完成任務時,蛋和孵化藥水會隨機掉落。他們會出現在這裡—使用它們來孵化寵物!你也可以從集市購買物品。", "tourHallPage": "這裡是英雄館。那些對開源有貢獻的玩家,包含在程式、美術、音樂、著作,或是到處幫忙的人們列於其中。他們已經獲得 寶石、特殊裝備、與偉大的名聲。你也可以為 Habitica 做出貢獻!", "tourPetsPage": "This is the Stable! After reaching level 3, you will gather pet eggs and hatching potions as you complete tasks. When you hatch a pet in the Market, it will appear here! Click a pet's image to add it to your avatar. Feed them with the food you find after level 3, and they'll grow into powerful mounts.", "tourMountsPage": "Once you've fed a pet enough food to turn it into a mount, it will appear here. Click a mount to saddle up!", "tourEquipmentPage": "這裡是放置裝備的地方! 你的戰鬥裝備影響你的數值。如果你想要讓你的角色大頭貼有不一樣的感覺,請點選 \"使用服裝\"。", "equipmentAlreadyOwned": "You already own that piece of equipment", "tourOkay": "好!", "tourAwesome": "太棒了!", "tourSplendid": "精彩!", "tourNifty": "漂亮!", "tourAvatarProceed": "打開我的工作!", "tourToDosBrief": "待辦事項", "tourDailiesBrief": "每日任務", "tourDailiesProceed": "我會小心點的!", "tourHabitsBrief": "好習慣與壞習慣", "tourHabitsProceed": "有意義!", "tourRewardsBrief": "獎勵列表", "tourRewardsArmoire": "Reward List", "tourRewardsProceed": "就這樣!", "welcomeToHabit": "歡迎來到 Habitica !", "welcome1": "創造一個角色圖像。", "welcome1notes": "這個角色將伴隨你一起進步!", "welcome2": "設定你的任務。", "welcome2notes": "你在現實裡做得多好,將影響你在遊戲中能玩得多棒 !", "welcome3": "在現實與遊戲中同時進步提升吧!", "welcome3notes": "當你的生活進步,你的角色也會隨著升級並解鎖寵物,任務,裝備和更多功能!", "welcome4": "避免壞習慣的發生,因為它會奪走你的生命 (HP),你的角色將會因此死亡!", "welcome5": "現在你可以裝扮你的角色與設定你的任務...", "imReady": "進入 Habitica的世界", "limitedOffer": "Available until <%= date %>" }