{
"quests": "任務",
"quest": "任務",
"whereAreMyQuests": "點選背包 -> 任務 查看可執行的任務。",
"yourQuests": "你的任務",
"questsForSale": "可買的任務",
"petQuests": "寵物與坐騎任務",
"unlockableQuests": "可解鎖的任務",
"goldQuests": "可用黃金買的任務",
"questDetails": "任務內容",
"invitations": "邀請",
"completed": "完成了!",
"youReceived": "你收到了",
"dropQuestCongrats": "恭喜妳拿到任務卷軸! 你可以邀請你的隊伍開始任務,或隨時透過 背包->任務 回來查看。",
"questSend": "點擊「邀請」會向你的隊友發送邀請。當所有成員接受或拒絕後任務開始。在選項> 社交> 組隊裡查看任務狀態。",
"questSendBroken": "Clicking \"Invite\" will send an invitation to your party members... When all members have accepted or denied, the quest begins... See status under Social > Party...",
"inviteParty": "邀請隊伍參予任務",
"questInvitation": "任務邀請:",
"questInvitationTitle": "任務邀請",
"questInvitationInfo": "<%= quest %> 的邀請",
"askLater": "稍後再問",
"questLater": "等會再說",
"buyQuest": "購買任務",
"accepted": "接受",
"rejected": "拒絕",
"pending": "等待中",
"questStart": "一旦所有成員都接受或拒絕,任務就開始了。只有那些點擊接受者,可以參加任務並取得掉落物品。如果成員回應時間太長(無動作?),任務擁有者可以略過他們直接按「開始」來啟動任務。任務擁有者還可以透過點擊「取消」取消任務,並恢復任務捲軸。",
"questStartBroken": "Once all members have either accepted or rejected, the quest begins... Only those that clicked \"accept\" will be able to participate in the quest and receive the drops... If members are pending too long (inactive?), the quest owner can start the quest without them by clicking \"Begin\"... The quest owner can also cancel the quest and regain the quest scroll by clicking \"Cancel\"...",
"begin": "開始",
"bossHP": "Boss的生命值",
"bossStrength": "Boss的力量",
"rage": "Rage",
"collect": "收集",
"collected": "已收集",
"collectionItems": "<%= number %>個<%= items %>",
"itemsToCollect": "需收集的物品",
"bossDmg1": "想要攻擊魔王,你必須完成你的每日任務和待辦事項。任務傷害越高,你對魔王的傷害也越大,達成紅色事項、法師的法術、戰士的攻擊等等。如果你未能完成每日任務,除了本來就會遭受的傷害,魔王會針對你遺漏的事項(乘上魔王的力量)額外再傷害你和你的隊友。所以想要保持隊伍健康,就去完成你的每日任務! 所有從魔王和你攻擊的傷害將在跨日(一天結束)時結算。 ",
"bossDmg2": "只有參與者會跟魔王戰鬥,並共享任務獎勵。",
"bossDmg1Broken": "Each completed Daily and To-Do and each positive Habit hurts the boss... Hurt it more with redder tasks or Brutal Smash and Burst of Flames... The boss will deal damage to every quest participant for every Daily you've missed (multiplied by the boss's Strength) in addition to your regular damage, so keep your party healthy by completing your Dailies... All damage to and from a boss is tallied on cron (your day roll-over)...",
"bossDmg2Broken": "Only participants will fight the boss and share in the quest loot...",
"tavernBossInfo": "Complete Dailies and To-Dos and score positive Habits to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.",
"tavernBossInfoBroken": "Complete Dailies and To-Dos and score positive Habits to damage the World Boss... Incomplete Dailies fill the Exhaust Strike Bar... When the Exhaust Strike bar is full, the World Boss will attack an NPC... A World Boss will never damage individual players or accounts in any way... Only active accounts not resting in the Inn will have their tasks tallied...",
"bossColl1": "要撿到物品,你必須完成你的「正向」任務。任務獎勵品會像普通物品一樣掉落;但要在隔天才看到。你撿到的物品會被計算並累積到戰利品堆當中。",
"bossColl2": "只有參與者會跟魔王戰鬥,並共享任務獎勵。",
"bossColl1Broken": "To collect items, do your positive tasks... Quest items drop just like normal items; however, you won't see the drops until the next day, then everything you've found will be tallied up and contributed to the pile...",
"bossColl2Broken": "Only participants can collect items and share in the quest loot...",
"abort": "放棄",
"leaveQuest": "退出任務",
"sureLeave": "你確定要退出執行中的任務嗎?所有執行任務的成果將會遺失。",
"questOwner": "任務擁有者",
"questOwnerNotInPendingQuest": "任務擁有者已經離開這個隊伍,無法再啟動這個任務。我們建議您現在取消它。任務擁有者將保留原本持有的任務捲軸。",
"questOwnerNotInRunningQuest": "任務擁有者已經離開這個隊伍。如果你想,你可以退出這個任務,但你也可以繼續執行任務,其餘所有參與者,將會在完成任務時獲得任務獎勵。",
"questOwnerNotInPendingQuestParty": "任務擁有者已經離開這個隊伍,無法再啟動這個任務。我們建議您現在取消它。任務擁有者將得到歸還的任務捲軸。",
"questOwnerNotInRunningQuestParty": "任務擁有者已經離開這個隊伍。如果你想,你可以退出這個任務,但你也可以繼續執行任務,其餘所有參與者,將會在完成任務時獲得任務獎勵。",
"questParticipants": "個參與者",
"scrolls": "任務捲軸",
"noScrolls": "你沒有任何任務捲軸。",
"scrollsText1": "任務需要以團隊完成。如果你想單獨做任務,",
"scrollsText2": "你可以建立一個空團隊。",
"scrollsPre": "你還不能解鎖這個任務!",
"alreadyEarnedQuestLevel": "你已透過升級至 <%= level %> 獲得此任務。",
"alreadyEarnedQuestReward": "你透過完成 <%= priorQuest %> 任務得到新任務。",
"completedQuests": "已完成任務",
"mustComplete": "你要先完成<%= quest %>。",
"mustLevel": "你需要達到第<%= level %>級才能開始此任務。",
"mustLvlQuest": "你需要先達到第<%= level %>級,才能購買這個任務!",
"mustInviteFriend": "你必須邀請朋友到你的對物才能開始任務。開始邀請了嗎?",
"unlockByQuesting": "透過完成 <%= title %> 得到此任務。",
"sureCancel": "你是否確定要放棄這個任務?將會失去所有接受的邀請。任務擁有者將保留原有的任務捲軸。",
"sureAbort": "你是否確定要放棄這個任務?這樣做會讓你的所有隊員都退出這個任務,並且消除所有進度。任務捲軸將會回到任務擁有者手上。",
"doubleSureAbort": "你真的真的要這樣做嗎?要確保他們不會一輩子討厭你喲!",
"questWarning": "如果新的隊友在開始前加入了隊伍,他們也會收到邀請。但是一旦任務已經開始,新的隊友就無法再加入這個任務了。",
"questWarningBroken": "If new players join the party before the quest starts, they will also receive an invitation... However once the quest has started, no new party members can join the quest...",
"bossRageTitle": "憤怒值",
"bossRageDescription": "當此欄全滿時,Boss就會發動特殊攻擊!",
"startAQuest": "開始一個任務",
"startQuest": "任務開始",
"whichQuestStart": "你要開始哪個任務?",
"getMoreQuests": "取得更多任務"
}