{
"quests": "任務",
"quest": "任務",
"whereAreMyQuests": "任務現在有自己的頁面!點選背包 -> 任務 查看可執行的任務。",
"yourQuests": "你的任務",
"questsForSale": "可買的任務",
"petQuests": "寵物與坐騎任務",
"unlockableQuests": "可解鎖的任務",
"goldQuests": "Masterclasser Quest Lines",
"questDetails": "任務內容",
"questDetailsTitle": "任務內容",
"questDescription": "Quests allow players to focus on long-term, in-game goals with the members of their party.",
"invitations": "邀請",
"completed": "完成了!",
"rewardsAllParticipants": "Rewards for all Quest Participants",
"rewardsQuestOwner": "Additional Rewards for Quest Owner",
"questOwnerReceived": "The Quest Owner Has Also Received",
"youWillReceive": "你會得到",
"questOwnerWillReceive": "The Quest Owner Will Also Receive",
"youReceived": "你收到了",
"dropQuestCongrats": "恭喜你拿到任務卷軸 ! 你可以邀請你的隊伍開始任務,或隨時透過 背包 > 任務 回來查看。",
"questSend": "點擊「邀請」會向你的隊友發送邀請。當所有成員接受或拒絕後,任務才會開始。在社交 > 組隊裡查看任務狀態。",
"questSendBroken": "按下「邀請」後會向隊伍成員們送出邀請。當所有隊員選擇接受或拒絕後,任務就會開始。在社交 > 隊伍頁面可以看到資訊。",
"inviteParty": "邀請隊伍參予任務",
"questInvitation": "任務邀請:",
"questInvitationTitle": "任務邀請",
"questInvitationInfo": "<%= quest %> 的邀請",
"invitedToQuest": "You were invited to the Quest <%= quest %>",
"askLater": "稍後再問",
"questLater": "等會再進行仼務",
"buyQuest": "購買任務",
"accepted": "接受",
"declined": "Declined",
"rejected": "拒絕",
"pending": "等待中",
"questStart": "一旦所有隊員都接受或拒絕任務,任務就開始了。只有接受任務的隊員可以參加任務並取得掉落物。如果隊員回應時間太長,任務擁有者可以略過他們直接按「開始」來啟動任務。任務擁有者還可以透過接「取消」取消任務,並恢復任務捲軸。",
"questStartBroken": "一旦所有隊員都接受或拒絕任務,任務就開始了... 只有接受任務的隊員可以參加任務並取得掉落物... 如果隊員回應時間太長,任務擁有者可以略過他們直接按「開始」來啟動任務... 任務擁有者還可以透過接「取消」取消任務,並恢復任務捲軸...",
"questCollection": "+ <%= val %> 個任務道具被找到。",
"questDamage": "+ <%= val %> 點傷害給魔王。",
"begin": "開始",
"bossHP": "Boss HP",
"bossStrength": "魔王的力量",
"rage": "憤怒值",
"collect": "收集",
"collected": "已收集",
"collectionItems": "<%= number %>個<%= items %>",
"itemsToCollect": "需收集的物品",
"bossDmg1": "想要攻擊魔王,你必須完成你的每日任務和待辦事項。完成的每日任務和待辦事項越多,你對魔王的傷害也越大。完成紅色事項、使用法師的法術、戰士的攻擊等等也會傷害魔王。如果你未能完成每日任務,除了本來就會遭受的傷害,魔王會針對你遺漏的事項 (乘上魔王的力量)額外再傷害你和你的隊員。所以想要使隊員的生命值不受損,就去完成你的每日任務! 所有從魔王和你攻擊的傷害將在跨日(一天結束)時結算。 ",
"bossDmg2": "只有參與者會跟魔王戰鬥,並共享任務獎勵。",
"bossDmg1Broken": "想要攻擊魔王,你必須完成你的每日任務和待辦事項。任務傷害越高,你對魔王的傷害也越大...達成紅色事項、法師的法術、戰士的攻擊等等...如果你未能完成每日任務,除了本來就會遭受的傷害,魔王會針對你遺漏的事項(乘上魔王的力量)額外再傷害你和你的隊友。所以想要使隊員的生命值不受損,就去完成你的每日任務... 所有從魔王和你攻擊的傷害將在跨日(一天結束)時結算... ",
"bossDmg2Broken": "只有參與者會跟魔王戰鬥,並共享任務獎勵。",
"tavernBossInfo": "Complete Dailies and To-Dos and score positive Habits to damage the World Boss! Incomplete Dailies fill the Rage Bar. When the Rage bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.",
"tavernBossInfoBroken": "想要攻擊世界Boss,你必須完成每日任務、待辦事項和正面的習慣...未完成的任務將增加廢氣攻擊值...當廢氣攻擊值被填滿,世界Boss就會對 NPC發動攻擊...世界Boss永遠不會對玩家或是玩家帳號造成傷害...不過若是在旅館休息的帳號就會被排除在世界Boss任務之外囉...",
"bossColl1": "To collect items, do your positive tasks. Quest items drop just like normal items; you can monitor your quest item drops by hovering over the quest progress icon.",
"bossColl2": "只有參與者會跟魔王戰鬥,並共享任務獎勵。",
"bossColl1Broken": "To collect items, do your positive tasks... Quest items drop just like normal items; you can monitor your quest item drops by hovering over the quest progress icon...",
"bossColl2Broken": "只有參與者會跟魔王戰鬥,並共享任務獎勵...",
"abort": "放棄",
"leaveQuest": "退出任務",
"sureLeave": "你確定要退出執行中的任務嗎?所有執行任務的成果將會遺失。",
"questOwner": "任務擁有者",
"questTaskDamage": "等待對魔王造成 <%= damage %> 點傷害。",
"questTaskCollection": "今天收集了 <%= items %> 個任務項目。",
"questOwnerNotInPendingQuest": "任務擁有者已經離開這個任務,無法再啟動這個任務。我們建議您現在取消它。任務擁有者將保留原本持有的任務卷軸。",
"questOwnerNotInRunningQuest": "任務擁有者已經離開這個任務。如果你需要的話,你可以退出這個任務,但你也可以繼續執行任務,其餘的參與者將會在完成任務時獲得任務獎勵。",
"questOwnerNotInPendingQuestParty": "任務擁有者已經離開這個隊伍,無法再啟動這個任務。我們建議您現在取消它。任務擁有者將保留原本持有的任務卷軸。",
"questOwnerNotInRunningQuestParty": "任務擁有者已經離開這個隊伍。如果你需要的話,你可以退出這個任務,但你也可以繼續執行任務,其餘的參與者將會在完成任務時獲得任務獎勵。",
"questParticipants": "個參與者",
"scrolls": "任務卷軸",
"noScrolls": "你沒有任何任務卷軸。",
"scrollsText1": "任務需要以團隊完成。如果你想單獨做任務,",
"scrollsText2": "你可以建立一個空隊伍。",
"scrollsPre": "你還不能解鎖這個任務!",
"alreadyEarnedQuestLevel": "你已透過升級至 <%= level %> 獲得此任務。",
"alreadyEarnedQuestReward": "你透過完成 <%= priorQuest %> 任務得到新任務。",
"completedQuests": "已完成這些任務",
"mustComplete": "你要先完成<%= quest %>。",
"mustLevel": "你需要達到第<%= level %>級才能開始此任務。",
"mustLvlQuest": "你需要先達到第<%= level %>級才能購買這個任務!",
"mustInviteFriend": "你必須邀請朋友到你的對物才能開始任務。開始邀請了嗎?",
"unlockByQuesting": "To unlock this quest, complete <%= title %>.",
"questConfirm": "Are you sure? Only <%= questmembers %> of your <%= totalmembers %> party members have joined this quest! Quests start automatically when all players have joined or rejected the invitation.",
"sureCancel": "你是否確定要放棄這個任務?將會失去所有接受的邀請。任務擁有者將保留原有的任務捲軸。",
"sureAbort": "你是否確定要放棄這個任務?這樣做會讓你的所有隊員都退出這個任務,並且消除所有進度。任務捲軸將會回到任務擁有者手上。",
"doubleSureAbort": "你真的真的要這樣做嗎?要確保他們不會一輩子討厭你喲!",
"questWarning": "如果新的隊友在開始前加入了隊伍,他們也會收到邀請。但是一旦任務已經開始,新的隊友就無法再加入這個任務了。",
"questWarningBroken": "如果新的隊友在開始前加入了隊伍,他們也會收到邀請...但是一旦任務已經開始,新的隊友就無法再加入這個任務了...",
"bossRageTitle": "憤怒值",
"bossRageDescription": "當此欄全滿時,魔王就會發動特殊攻擊!",
"startAQuest": "開始一個任務",
"startQuest": "任務開始",
"whichQuestStart": "你要開始哪個任務?",
"getMoreQuests": "取得更多任務",
"unlockedAQuest": "你解鎖了一個任務!",
"leveledUpReceivedQuest": "您升級到等級<%= 級別 %>並獲得一個任務卷軸!",
"questInvitationDoesNotExist": "尚未發送任何任務邀請。",
"questInviteNotFound": "找不到任務邀請。",
"guildQuestsNotSupported": "公會不能邀請任務。",
"questNotOwned": "你不擁有這件任務卷軸。",
"questNotGoldPurchasable": "任務 \"<%= key %>\" 不是可用金幣購買的任務。",
"questLevelTooHigh": "你必須達到等級 <%= level %> 才能開始這個任務。",
"questAlreadyUnderway": "你的隊伍正在進行任務。請在任務結束後再試一次。",
"questAlreadyAccepted": "You already accepted the quest invitation.",
"noActiveQuestToLeave": "No active quest to leave",
"questLeaderCannotLeaveQuest": "Quest leader cannot leave quest",
"notPartOfQuest": "You are not part of the quest",
"youAreNotOnQuest": "You're not on a quest",
"noActiveQuestToAbort": "There is no active quest to abort.",
"onlyLeaderAbortQuest": "Only the group or quest leader can abort a quest.",
"questAlreadyRejected": "You already rejected the quest invitation.",
"cantCancelActiveQuest": "You can not cancel an active quest, use the abort functionality.",
"onlyLeaderCancelQuest": "只有群組發起者或任務擁有者可以取消任務。",
"questNotPending": "沒有任務要開始。",
"questOrGroupLeaderOnlyStartQuest": "Only the quest leader or group leader can force start the quest",
"createAccountReward": "創建帳號",
"loginIncentiveQuest": "To unlock this quest, check in to Habitica on <%= count %> different days!",
"loginIncentiveQuestObtained": "You earned this quest by checking in to Habitica on <%= count %> different days!",
"loginReward": "<%= count %> Check-ins",
"createAccountQuest": "You received this quest when you joined Habitica! If a friend joins, they'll get one too.",
"questBundles": "Discounted Quest Bundles",
"buyQuestBundle": "Buy Quest Bundle",
"noQuestToStart": "Can’t find a quest to start? Try checking out the Quest Shop in the Market for new releases!",
"pendingDamage": "<%= damage %> pending damage",
"pendingDamageLabel": "pending damage",
"bossHealth": "<%= currentHealth %> / <%= maxHealth %> Health",
"rageAttack": "Rage Attack:",
"bossRage": "<%= currentRage %> / <%= maxRage %> Rage",
"rageStrikes": "Rage Strikes"
}