{ "npc": "NPC", "npcText": "全力支持了我們的Kickstarter項目!", "mattBoch": "Matt Boch", "mattShall": "需要我把你的坐騎<%= name %>帶出來嗎?當寵物吃飽時就會變成坐騎顯示在這邊。點擊一隻坐騎來騎上牠吧 !", "mattBochText1": "歡迎來到馬廄!我是野獸大師Matt。從3等級開始,你就夠使用藥水和寵物蛋來孵化寵物!當你在市場孵化了寵物,牠就會顯示在這裡。點選一隻寵物的圖片把牠加入你的角色。 用你在升上4等級後所尋獲的食物餵食牠們,牠們將會成長為力量充沛的坐騎! ", "daniel": "Daniel", "danielText": "歡迎來到酒館!在這裡坐一下來認識其他人吧。如果你需要休息(休假?生病?),我會讓你入住旅館。一旦入住,你的每日任務會原地凍結,直到退房的隔天。你將不用為錯過每日任務受傷,但是你仍然能點選完成那些任務。", "danielText2": "警告:如果你正在參與一個boss戰任務,你仍然會因為隊友未完成的每日任務,受到boss的傷害。而且你給boss的傷害(或是收到東西)將會在妳離開旅館時才生效。", "danielTextBroken": "歡迎來到酒館...痾應該是吧...如果你想休息,我會幫你安排到旅館...在旅館裡休息的期間,你的每日任務在每天結算時不會對你造成傷害,但你還是可以完成他們...如果你有體力的話...", "danielText2Broken": "哦...如果你正參與一場 boss 任務,boss 還是會因為隊友未完成的每日任務而傷害你...另外,你無法對 Boss 造成傷害 ( 或獲得物品 ),直到你離開旅館為止...", "alexander": "商人Alexander", "welcomeMarket": "歡迎來到市場!在這裡買少見的蛋和藥水!賣掉你多餘的物品!委託服務!來瞧瞧我們能為你提供什麼。", "welcomeMarketMobile": "Welcome to the Market! Buy hard-to-find eggs and potions! Come see what we have to offer.", "displayItemForGold": "你要販售一個<%= itemType %>嗎?", "displayEggForGold": "你要販售一個<%= itemType %>蛋嗎?", "displayPotionForGold": "你要販售一個<%= itemType %>藥水嗎?", "sellForGold": "以 <%= gold %> 金幣販售", "buyGems": "購買寶石", "purchaseGems": "購買寶石", "justin": "Justin", "ian": "Ian", "ianText": "歡迎來到任務商店! 這裡可以買任務卷軸,與朋友一起打怪。記得常來看看有什麼可以買!", "ianTextMobile": "Welcome to the Quest Shop! Be sure to check out our fine array of Quest Scrolls for purchase!", "ianBrokenText": "歡迎來到任務商店...你可以跟你朋友們在這裡使用任務卷軸打怪...一定要來看看我們右邊販售的精美任務卷軸哦...", "missingKeyParam": "\"req.params.key\" is required.", "itemNotFound": "Item \"<%= key %>\" not found.", "cannotBuyItem": "You can't buy this item.", "missingTypeKeyEquip": "\"key\" and \"type\" are required parameters.", "missingPetFoodFeed": "\"pet\" and \"food\" are required parameters.", "invalidPetName": "Invalid pet name supplied.", "missingEggHatchingPotionHatch": "\"egg\" and \"hatchingPotion\" are required parameters.", "invalidTypeEquip": "\"type\" must be one of 'equipped', 'pet', 'mount', 'costume'.", "mustPurchaseToSet": "Must purchase <%= val %> to set it on <%= key %>.", "typeRequired": "Type is required", "keyRequired": "Key is required", "notAccteptedType": "Type must be in [eggs, hatchingPotions, premiumHatchingPotions, food, quests, gear]", "contentKeyNotFound": "Key not found for Content <%= type %>", "plusOneGem": "+1 Gem", "typeNotSellable": "Type is not sellable. Must be one of the following <%= acceptedTypes %>", "userItemsKeyNotFound": "Key not found for user.items <%= type %>", "pathRequired": "Path string is required", "unlocked": "Items have been unlocked", "alreadyUnlocked": "Full set already unlocked.", "alreadyUnlockedPart": "Full set already partially unlocked.", "USD": "(美金)", "newStuff": "新品", "cool": "稍候再跟我說", "dismissAlert": "不再顯示", "donateText1": "在你的帳號裡增加20個寶石。寶石可以用來購買特殊的虛擬物品,例如衣服和髮型。", "donateText2": "請幫助Habitica", "donateText3": "Habitica是一個開源的專案,因此需要我們使用者的贊助。當你購買寶石的同時,也幫助了我們維護遊戲運行的伺服器費用、付小員工薪水、創造新功能還有提供獎勵機制給為網站貢獻的人,感謝你的大力幫忙!", "donationDesc": "捐贈給Habitica 20 顆寶石", "payWithCard": "用信用卡購買", "payNote": "請注意: PayPal 有時候付款會蠻花時間的,我們建議你用信用卡購買。", "card": "信用卡(使用 Stripe)", "amazonInstructions": "點選使用 Amazon Payments 支付。", "paymentMethods": "付款方式:", "classGear": "職業裝備", "classGearText": "首先:別怕!你的舊裝備放在你的背包,你現在穿著你的新手裝備。穿你的職業裝備會為你提供50%額外屬性獎勵。但是,你仍然可以切換回原來的裝備。", "classStats": "這是你的職業的屬性;它們影響遊戲過程。每次升級時,你都可以得到一個可以自由分配到各屬性的點數。若想知道更多訊息,將游標移動到個屬性上。", "autoAllocate": "自動分配", "autoAllocateText": "If 'automatic allocation' is checked, your avatar gains stats automatically based on your tasks' attributes, which you can find in TASK > Edit > Advanced > Attributes. Eg, if you hit the gym often, and your 'Gym' Daily is set to 'Strength', you'll gain Strength automatically.", "spells": "法術", "spellsText": "你現在可以解鎖職業法術了。你會在11級看到你的第一個法術。你的魔法值會每天自動補充10點,以及每完成一個待辦事項增加一點。", "toDo": "待辦事項", "moreClass": "更多關於職業系統的資訊,請參考", "tourWelcome": "歡迎來到Habit大陸!這是你的待辦事項。勾選一項任務來進行下一步!", "tourExp": "幹得漂亮!勾選一項任務會給你帶來經驗值和金幣!", "tourDailies": "這一欄是每日任務。輸入一項你每天都要完成的任務來進行下一步!每日任務實例 : 鋪床 , 用牙線清潔牙齒 , 檢查工作郵件", "tourCron": "棒極了!你的每日任務會每天重置。", "tourHP": "注意!如果你在午夜前還未完成其中一項每日任務,你會受到傷害!", "tourHabits": "這一欄用來記錄你一天之內的好習慣和壞習慣的次數。點擊鉛筆圖案來編輯項目名稱,然後點擊打勾標記保存來進行下一步。", "tourStats": "好習慣增加經驗值和金幣!壞習慣會降低你的生命值。", "tourGP": "用你剛剛賺到金幣購買訓練用劍來繼續下一步。", "tourAvatar": "裝扮你的角色