script(type='text/ng-template', id='partials/options.inventory.inventory.html') .row-fluid .span6.border-right h2 Inventory p.well Click an egg to see usable potions highlighted in green and then click one of the highlighted potions to hatch your pet. If no potions are highlighted, click that egg again to deselect it, and instead click a potion first to have the usable eggs highlighted. You can also sell unwanted drops to Alexander the Merchant. menu.inventory-list(type='list') li.customize-menu menu.pets-menu(label='Eggs ({{eggCount}})') p(ng-show='eggCount < 1') You don't have any eggs yet. div(ng-repeat='(egg,points) in ownedItems(user.items.eggs)') //TODO move positioning this styling to css button.customize-option(popover='{{Items.eggs[egg].notes}}', popover-title='{{Items.eggs[egg].text}} Egg', popover-trigger='mouseenter', popover-placement='right', ng-click='chooseEgg(egg)', class='Pet_Egg_{{egg}}', ng-class='{selectableInventory: selectedPotion && !user.items.pets[egg+"-"+selectedPotion.name]}') .badge.badge-info.stack-count {{points}} //-p {{Items.eggs[egg].text}} li.customize-menu menu.hatchingPotion-menu(label='Hatching Potions ({{potCount}})') p(ng-show='potCount < 1') You don't have any hatching potions yet. div(ng-repeat='(pot,points) in ownedItems(user.items.hatchingPotions)') button.customize-option(popover='{{Items.hatchingPotions[pot].notes}}', popover-title='{{Items.hatchingPotions[pot].text}} Potion', popover-trigger='mouseenter', popover-placement='right', ng-click='choosePotion(pot)', class='Pet_HatchingPotion_{{pot}}', ng-class='{selectableInventory: selectedEgg && !user.items.pets[selectedEgg.name+"-"+pot]}') .badge.badge-info.stack-count {{points}} //-p {{pot}} //-li.customize-menu menu.pets-menu(label='Food ({{foodCount}})') p(ng-show='foodCount < 1') You don't have any food yet. div(ng-repeat='(food,points) in ownedItems(user.items.food)') button.customize-option(popover='{{Items.food[food].notes}}', popover-title='{{Items.food[food].text}}', popover-trigger='mouseenter', popover-placement='right', ng-click='chooseFood(food)', class='Pet_Food_{{food}}') .badge.badge-info.stack-count {{points}} //-p {{food}} .span6 h2 Market .row-fluid table.NPC-Alex-container tr td .NPC-Alex.pull-left td .popover.static-popover.fade.right.in .arrow h3.popover-title a(target='_blank', href='http://www.kickstarter.com/profile/523661924') Alexander the Merchant .popover-content p | Welcome to the Market. Dying to get that particular pet you're after, but don't want to wait for it to drop? Buy it here! If you have unwanted drops, sell them to me. p button.btn.btn-primary(ng-show='selectedEgg', ng-click='sellInventory()') | Sell {{selectedEgg.name}} for {{selectedEgg.value}} GP button.btn.btn-primary(ng-show='selectedPotion', ng-click='sellInventory()') | Sell {{selectedPotion.name}} for {{selectedPotion.value}} GP button.btn.btn-primary(ng-show='selectedFood', ng-click='sellInventory()') | Sell {{selectedFood.name}} for {{selectedFood.value}} GP menu.inventory-list(type='list') li.customize-menu menu.pets-menu(label='Eggs') div(ng-repeat='egg in Items.eggs') button.customize-option(popover='{{egg.notes}}', popover-title='{{egg.text}} Egg', popover-trigger='mouseenter', popover-placement='left', ng-click='buy("egg", egg)', class='Pet_Egg_{{egg.name}}') p | {{egg.value}} span.Pet_Currency_Gem1x.inline-gems li.customize-menu menu.pets-menu(label='Hatching Potions') div(ng-repeat='pot in Items.hatchingPotions') button.customize-option(popover='{{pot.notes}}', popover-title='{{pot.text}} Potion', popover-trigger='mouseenter', popover-placement='left', ng-click='buy("hatchingPotion", pot)', class='Pet_HatchingPotion_{{pot.name}}') p | {{pot.value}} span.Pet_Currency_Gem1x.inline-gems //-li.customize-menu menu.pets-menu(label='Food') div(ng-repeat='food in Items.food') button.customize-option(popover='{{food.notes}}', popover-title='{{food.text}}', popover-trigger='mouseenter', popover-placement='left', ng-click='buy("food", food)', class='Pet_Food_{{food.name}}') p | {{food.value}} span.Pet_Currency_Gem1x.inline-gems