b-modal#death(:title="$t('lostAllHealth')", size='lg', :hide-footer="true")
.modal-body
.container-fluid
.row
.col-6.col-xs-12
.hero-stats
.meter-label(:tooltip="$t('health')")
span.glyphicon.glyphicon-heart
.meter.health(:tooltip='Math.round(user.stats.hp * 100) / 100')
.bar(:style='barStyle')
span.meter-text.value
| {{Math.ceil(user.stats.hp)}} / {{maxHealth}}
figure.herobox.text-center
.character-sprites
avatar(:member='user')
// @TOOD: Sleep +generatedAvatar({sleep:true})
span(class='knockout')
.col-6.col-xs-12
h4.dont-despair {{ $t('dontDespair') }}
p.death-penalty {{ $t('deathPenaltyDetails') }}
.modal-footer
a.btn.btn-danger.btn-lg.flex-column.btn-wrap(@click='revive(); close()') {{ $t('refillHealthTryAgain') }}
h4.text-center {{ $t('dyingOftenTips') }}