mixin boss(tavern) //-.panel.panel-default(bindonce='group', ng-if='group.type==="party" && group.quest.key') .panel.panel-default(ng-if='group.quest.key') .panel-heading h3.panel-title(ng-if='group.quest.active==false')=env.t('questInvitation') + ' {{::Content.quests[group.quest.key].text()}}' h3.panel-title(ng-if='group.quest.active==true') {{::Content.quests[group.quest.key].text()}} .panel-body.modal-fixed-height div(ng-if='group.quest.active==false') table.table.table-striped tr(ng-repeat='member in group.members') td {{::member.profile.name}} td {{group.quest.members[member._id] === true ? env.t('accepted') : group.quest.members[member._id] === false ? env.t('rejected') : env.t('pending')}} hr .npc_ian.pull-left p=env.t('questStart') button.btn.btn-sm.btn-warning(ng-if=':: !group.quest.leader || group.quest.leader==user._id', ng-click='party.$questAccept({"force":true})')=env.t('begin') //-TODO Cancel button //-TODO Both force-start & cancel should only be available to quest-initiator div(ng-if='group.quest.active==true') div(ng-if='::Content.quests[group.quest.key].boss',ng-init='boss=Content.quests[group.quest.key].boss;progress=group.quest.progress') div(class="quest_{{::group.quest.key}}") //- .progress .bar(style='width: {{Shared.percent(group.quest.hp, Content.quests[group.quest.key].hp)}}%;') span.meter-text span.glyphicon.glyphicon-heart | {{group.quest.hp | number:0}} / {{Content.quests[group.quest.key].hp}} .hero-stats .meter.health(tooltip=env.t('bossHP')) .bar(style='width: {{Shared.percent(progress.hp, boss.hp)}}%;') span.meter-text.title span.glyphicon.glyphicon-heart | HP span.meter-text.value | {{Math.ceil(progress.hp)}} / {{boss.hp}} .meter.mana(ng-if='boss.rage',popover="{{::boss.rage.description()}}",popover-title="{{::boss.rage.title()}}",popover-trigger='mouseenter',popover-placement='right') .bar(style='width: {{Shared.percent(progress.rage, boss.rage.value)}}%;') span.meter-text.title span.glyphicon.glyphicon-fire | Rage span.meter-text.value | {{Math.ceil(progress.rage)}} / {{boss.rage.value}} div(ng-if='::Content.quests[group.quest.key].collect') h4=env.t('collected') + ':' table.table.table-striped tr(ng-repeat='(k,v) in group.quest.progress.collect', class='quest_collected_{{v >= Content.quests[group.quest.key].collect[k].count}}') td div.pull-left(class='quest_{{::group.quest.key}}_{{::k}}') | {{::Content.quests[group.quest.key].collect[k].text()}} td {{v}} / {{Content.quests[group.quest.key].collect[k].count}} div(ng-bind-html='::Content.quests[group.quest.key].notes()') unless tavern hr h5=env.t('participants') table.table.table-striped tr(ng-repeat='(k,v) in group.members', ng-show='group.quest.members[v._id]') td {{::v.profile.name}} quest-rewards(key='{{::group.quest.key}}') div(ng-if='::Content.quests[group.quest.key].boss') .npc_ian.pull-left if tavern p!=env.t('tavernBossInfo') else p!=env.t('bossDmg1') br p=env.t('bossDmg2') div(ng-if='::Content.quests[group.quest.key].collect') .npc_ian.pull-left p=env.t('bossColl1') br p=env.t('bossColl2') unless tavern button.btn.btn-xs.btn-danger(ng-if='::!group.quest.leader || group.quest.leader==user._id', ng-click='questAbort()')=env.t('abort')