{ "npc": "НІП", "npcAchievementName": "<%= key %> NPC", "npcAchievementText": "Backed the Kickstarter project at the maximum level!", "welcomeTo": "Welcome to", "welcomeBack": "Welcome back!", "justin": "Юстин", "justinIntroMessage1": "Hello there! You must be new here. My name is Justin, your guide to Habitica.", "justinIntroMessage2": "To start, you'll need to create an avatar.", "justinIntroMessage3": "Great! Now, what are you interested in working on throughout this journey?", "introTour": "Here we are! I've filled out some Tasks for you based on your interests, so you can get started right away. Click a Task to edit or add new Tasks to fit your routine!", "prev": "Prev", "next": "Next", "randomize": "Randomize", "mattBoch": "Митько Боч", "mattShall": "Shall I bring you your steed, <%= name %>? Once you've fed a pet enough food to turn it into a mount, it will appear here. Click a mount to saddle up!", "mattBochText1": "Welcome to the Stable! I'm Matt, the beast master. Starting at level 3, you will find eggs and potions to hatch pets with. When you hatch a pet in the Market, it will appear here! Click a pet's image to add it to your avatar. Feed them with the food you find after level 3, and they'll grow into hardy mounts.", "welcomeToTavern": "Welcome to The Tavern!", "sleepDescription": "Need a break? Check into Daniel's Inn to pause some of Habitica's more difficult game mechanics:", "sleepBullet1": "Missed Dailies won't damage you", "sleepBullet2": "Tasks won't lose streaks or decay in color", "sleepBullet3": "Bosses won't do damage for your missed Dailies", "sleepBullet4": "Your boss damage or collection Quest items will stay pending until check-out", "pauseDailies": "Pause Damage", "unpauseDailies": "Unpause Damage", "staffAndModerators": "Staff and Moderators", "communityGuidelinesIntro": "Habitica tries to create a welcoming environment for users of all ages and backgrounds, especially in public spaces like the Tavern. If you have any questions, please consult our Community Guidelines.", "acceptCommunityGuidelines": "I agree to follow the Community Guidelines", "daniel": "Данило", "danielText": "Ласкаво просимо до Таверни! Залиштеся трохи та познайомтеся з тутешніми. Якщо вам потрібно відпочити (відпустка? хвороба?), я облаштую вас у господі. Доки ви перебуватимете в господі, ваші Щоденні завдання не наноситимуть ушкоджень в кінці дня, але ви все одно можете їх виконувати.", "danielText2": "Будьте уважні: якщо ви приймаєте участь у Квесті на Боса, Бос буде наносити вам ушкодження за пропущені Щоденні завдання вашими товаришами по групі! До того ж ви не будете наносити ушкоджень Босу (та отримувати речі) до виходу з господи.", "danielTextBroken": "Welcome to the Tavern... I guess... If you need to rest, I'll set you up at the Inn... While checked-in, your Dailies won't hurt you at the day's end, but you can still check them off... if you have the energy...", "danielText2Broken": "Oh... If you are participating in a boss quest, the boss will still damage you for your party mates' missed Dailies... Also, your own damage to the Boss (or items collected) will not be applied until you check out of the Inn...", "worldBossEvent": "World Boss Event", "worldBossDescription": "World Boss Description", "alexander": "Купець Олександр", "welcomeMarket": "Вітаю на ринку! Купуйте тут рідкісні яйця та зілля! Продавайте непотріб! Оплачуйте корисні послуги! Погляньте, що тут є в продажу.", "welcomeMarketMobile": "Welcome to the Market! Buy hard-to-find eggs and potions! Come see what we have to offer.", "displayItemForGold": "Do you want to sell a <%= itemType %>?", "displayEggForGold": "Do you want to sell a <%= itemType %> Egg?", "displayPotionForGold": "Do you want to sell a <%= itemType %> Potion?", "sellForGold": "Sell it for <%= gold %> Gold", "howManyToSell": "How many would you like to sell?", "yourBalance": "Your balance", "sell": "Sell", "buyNow": "Buy Now", "sortByNumber": "Number", "featuredItems": "Featured Items!", "hideLocked": "Hide locked", "hidePinned": "Hide pinned", "amountExperience": "<%= amount %> Experience", "amountGold": "<%= amount %> Gold", "namedHatchingPotion": "<%= type %> Hatching Potion", "buyGems": "Придбати cамоцвіти", "purchaseGems": "Purchase Gems", "items": "Items", "AZ": "A-Z", "sort": "Sort", "sortBy": "Sort By", "groupBy2": "Group By", "sortByName": "Name", "quantity": "Quantity", "cost": "Cost", "shops": "Shops", "custom": "Custom", "wishlist": "Wishlist", "wrongItemType": "The item type \"<%= type %>\" is not valid.", "wrongItemPath": "The item path \"<%= path %>\" is not valid.", "unpinnedItem": "You unpinned <%= item %>! It will no longer display in your Rewards column.", "cannotUnpinArmoirPotion": "The Health Potion and Enchanted Armoire cannot be unpinned.", "purchasedItem": "You bought <%= itemName %>", "ian": "Ian", "ianText": "Welcome to the Quest Shop! Here you can use Quest Scrolls to battle monsters with your friends. Be sure to check out our fine array of Quest Scrolls for purchase on the right!", "ianTextMobile": "Can I interest you in some quest scrolls? Activate them to battle monsters with your Party!", "ianBrokenText": "Welcome to the Quest Shop... Here you can use Quest Scrolls to battle monsters with your friends... Be sure to check out our fine array of Quest Scrolls for purchase on the right...", "featuredQuests": "Featured Quests!", "missingKeyParam": "\"req.params.key\" is required.", "itemNotFound": "Item \"<%= key %>\" not found.", "cannotBuyItem": "You can't buy this item.", "missingTypeKeyEquip": "\"key\" and \"type\" are required parameters.", "missingPetFoodFeed": "\"pet\" and \"food\" are required parameters.", "invalidPetName": "Invalid pet name supplied.", "missingEggHatchingPotionHatch": "\"egg\" and \"hatchingPotion\" are required parameters.", "invalidTypeEquip": "\"type\" must be one of 'equipped', 'pet', 'mount', 'costume'.", "mustPurchaseToSet": "Must purchase <%= val %> to set it on <%= key %>.", "typeRequired": "Type is required", "positiveAmountRequired": "Positive amount is required", "keyRequired": "Key is required", "notAccteptedType": "Type must be in [eggs, hatchingPotions, premiumHatchingPotions, food, quests, gear]", "contentKeyNotFound": "Key not found for Content <%= type %>", "plusOneGem": "+1 Gem", "typeNotSellable": "Type is not sellable. Must be one of the following <%= acceptedTypes %>", "userItemsKeyNotFound": "Key not found for user.items <%= type %>", "userItemsNotEnough": "You do not have enough <%= type %>", "pathRequired": "Path string is required", "unlocked": "Items have been unlocked", "alreadyUnlocked": "Full set already unlocked.", "alreadyUnlockedPart": "Full set already partially unlocked.", "invalidQuantity": "Quantity to purchase must be a number.", "USD": "(USD)", "newStuff": "New Stuff by Bailey", "newBaileyUpdate": "New Bailey Update!", "tellMeLater": "Tell Me Later", "dismissAlert": "Заховати Бейлі", "donateText1": "Додає на Ваш рахунок 20 самоцвітів. За самоцвіти можна придбати особливі ігрові предмети, як-от сорочки та зачіски.", "donateText2": "Допоможіть підтримати Habitica", "donateText3": "Habitica is an open source project that depends on our users for support. The money you spend on gems helps us keep the servers running, maintain a small staff, develop new features, and provide incentives for our volunteer programmers. Thank you for your generosity!", "donationDesc": "20 самоцвітів, пожертва для Habitica", "payWithCard": "Оплатити карткою", "payNote": "Примітка: PayPal інколи працює занадто повільно. Ми радимо платити карткою.", "card": "Credit Card (using Stripe)", "amazonInstructions": "Click the button to pay using Amazon Payments", "paymentMethods": "Purchase using", "classGear": "Спорядження класу", "classGearText": "Congratulations on choosing a class! I've added your new basic weapon to your inventory. Take a look below to equip it!", "classStats": "These are your class's Stats; they affect the game-play. Each time you level up, you get one Point to allocate to a particular Stat. Hover over each Stat for more information.", "autoAllocate": "Авторозподіл", "autoAllocateText": "If 'Automatic Allocation' is selected, your avatar gains Stats automatically based on your tasks' Stats, which you can find in TASK > Edit > Advanced Settings > Stat Allocation. Eg, if you hit the gym often, and your 'Gym' Daily is set to 'Strength', you'll gain Strength automatically.", "spells": "Skills", "spellsText": "You can now unlock class-specific skills. You'll see your first at level 11. Your mana replenishes 10 points per day, plus 1 point per completed To-Do.", "skillsTitle": "Skills", "toDo": "Зробити", "moreClass": "For more information on the class-system, see Wikia.", "tourWelcome": "Welcome to Habitica! This is your To-Do list. Check off a task to proceed!", "tourExp": "Great job! Checking off a task gives you Experience and Gold!", "tourDailies": "This column is for Daily tasks. To proceed, enter a task you should do every day! Sample Dailies: Make Bed, Floss, Check Work Email", "tourCron": "Splendid! Your Dailies will reset every day.", "tourHP": "Watch out! If you don't complete a Daily by midnight, it will hurt you!", "tourHabits": "This column is for good and bad Habits that you do many times a day! To proceed, click the pencil to edit the names, then click the checkmark to save.", "tourStats": "Good Habits add Experience and Gold! Bad Habits remove health.", "tourGP": "To proceed, buy the Training Sword with the gold you just earned!", "tourAvatar": "Customize Your Avatar