div(modal='modals.dropsEnabled')
.modal-header
h3 Drops Enabled!
.modal-body
//-p // TODO how to handle random first drop?
span.item-drop-icon(class='Pet_Egg_{{user.items.eggs.0.name}}', style='margin-left: 0px')
| You've unlocked the Drop System! Now when you complete tasks, you have a small chance of finding an item. You just found a
strong {{user.items.eggs.0.text}} Egg
| ! {{user.items.eggs.0.notes}}.
p
span.item-drop-icon(class='Pet_Egg_Wolf', style='margin-left: 0px')
span.
You've unlocked the Drop System! Now when you complete tasks, you have a small chance of finding an item. You just found a {{Content.eggs.Wolf.text}} Egg! {{Content.eggs.Wolf.notes}}
br
p.
If you've got your eye on a pet, but can't wait any longer for it to drop, use Gems in Options > Inventory to buy one!
.modal-footer
button.btn.btn-default.cancel(ng-click='modals.dropsEnabled = false') Close
div(modal='modals.drop')
.modal-header
h3 An item has dropped!
.modal-body
p
span.item-drop-icon(class='Pet_{{user._tmp.drop.type}}_{{user._tmp.drop.name}}')
| {{user._tmp.drop.dialog}}
.modal-footer
button.btn.btn-default.cancel(ng-click='modals.drop = false') Close