habitica/website/assets/sprites
Kevin Smith 11a4c1c95d Implemented new Achievement and Badge: Invited a Friend (Fixes #8615) (#8819)
* Added text to locale

* Added achievement to content and libs

* Added achievement modal

* Added achievement to notification model and controller

* Added achievement to user schema

* Grant achievement to inviter when user registers using emailed link

* Fix icon name

* Added integration test

* Fix linting

* Added sprite
2017-07-19 18:39:39 -07:00
..
archive Common reorg (#8025) 2016-09-16 17:18:07 +02:00
backer-only Common reorg (#8025) 2016-09-16 17:18:07 +02:00
css feat(event): Summer Splash 2017 2017-06-20 22:08:38 +00:00
dist chore(sprites): compile 2017-07-19 18:25:14 +00:00
pet-hatching Common reorg (#8025) 2016-09-16 17:18:07 +02:00
spritesmith Implemented new Achievement and Badge: Invited a Friend (Fixes #8615) (#8819) 2017-07-19 18:39:39 -07:00
spritesmith_large feat(cards): Good Luck card and achievement 2017-07-19 18:24:10 +00:00
npc_ian.gif fix(sprites): copy corrected Ian to prod path 2016-11-07 15:20:04 +00:00
quest_bewilder.gif Common reorg (#8025) 2016-09-16 17:18:07 +02:00
quest_burnout.gif Common reorg (#8025) 2016-09-16 17:18:07 +02:00
README.md Common reorg (#8025) 2016-09-16 17:18:07 +02:00

Sprites

The individual sprites and css that help map them to spritesheets live here.

Compiling spritesheets

Because of some wonkiness with Heroku, the spritesheet compilation is not part of the production build process and must be done manually when new images are added by running:

npm run sprites