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bindings (ng-class="{{user.preferences.skin}}_whatever") seem to play
nicely attribute seletors (class^=m_head in this example). @litenull you
ever seen this before?
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|---|---|---|
| .. | ||
| alerts.styl | ||
| avatar.styl | ||
| challenges.styl | ||
| color-vars.styl | ||
| customizer.styl | ||
| filters.styl | ||
| game-pane.styl | ||
| header.styl | ||
| helpers.styl | ||
| index.styl | ||
| inventory.styl | ||
| items.styl | ||
| npcs.styl | ||
| README.md | ||
| responsive.styl | ||
| scrollbars.styl | ||
| tasks.styl | ||
We need to extract any sprite-sheet css in this directory (anything that's not habitrpg-web specific) and move it to habitrpg-shared