habitica/common
Allen Pan 1ecf608408 Added support in daily tasks for specifying ’every X days’ and ‘every X weeks on specific days of the week’.
- shouldDo() now takes the entire task as an input instead of just the ‘repeat’ (days of the week) dictionary.
- the ‘start’ date for a task can be specified (and can also be in the future, in which case it will be greyed out until then.) ‘start’ date also affects ‘every X days’ and ‘every X weeks’.
- no migration code yet.
2015-05-15 20:24:46 -07:00
..
audio Moved audio out of common public folder 2015-02-03 14:04:53 -06:00
css feat(Spring): Flung 2015-05-01 19:09:28 -05:00
dist/sprites chore(grunt): compile sprites 2015-05-13 11:19:33 -05:00
img feat(customize): Animal skins and ears 2015-05-13 11:19:08 -05:00
locales adjust Inn message when user is already Resting - https://github.com/HabitRPG/habitrpg/issues/5128#issuecomment-99233779 2015-05-14 08:13:13 +10:00
script Added support in daily tasks for specifying ’every X days’ and ‘every X weeks on specific days of the week’. 2015-05-15 20:24:46 -07:00
index.js added watch tasks 2015-02-03 22:07:35 -06:00
README.md Added instruction about compiling sprites 2015-02-12 21:58:44 -06:00

Common

Shared resources useful for the multiple HabitRPG repositories, that way all the repositories remain in-sync with common characteristics. Includes things like:

  • Assets - sprites, images, etc
  • CSS - especially, esp. sprite-sheet mapping
  • Algorithms - level up algorithm, scoring functions, etc
  • View helper functions that may come in handy for multiple client MVCs
  • Item definitions - weapons, armor, pets

Compiling spritesheets

Because of some wonkiness with Heroku, the spritesheet compilation is not part of the production build process and must be done manually when new images are added by running:

grunt compile:sprites