habitica/website/assets/sprites
Sabe Jones 547c87dee7 Guild A/B test and Achievement (#8740)
* WIP(guilds): AB test pester modal

* WIP(AB-test): guild pester cont'd

* fix(style): linting error

* fix(AB-test): markModified and notif enum

* fix(tests): update AB expectations

* fix(modal): remove extra includes

* feat(achievements): add Joined Guild cheevo
Also removes unused achievement sprites, and properly saves counter used in A/B testing

* fix(style): linting error from conflict
2017-05-19 14:45:11 -05:00
..
archive Common reorg (#8025) 2016-09-16 17:18:07 +02:00
backer-only Common reorg (#8025) 2016-09-16 17:18:07 +02:00
css Release Mergeback 2017/05/03 (#8716) 2017-05-03 15:02:54 -05:00
dist chore(sprites): compile 2017-05-18 01:59:44 +00:00
pet-hatching Common reorg (#8025) 2016-09-16 17:18:07 +02:00
spritesmith Guild A/B test and Achievement (#8740) 2017-05-19 14:45:11 -05:00
spritesmith_large Guild A/B test and Achievement (#8740) 2017-05-19 14:45:11 -05:00
npc_ian.gif fix(sprites): copy corrected Ian to prod path 2016-11-07 15:20:04 +00:00
quest_bewilder.gif Common reorg (#8025) 2016-09-16 17:18:07 +02:00
quest_burnout.gif Common reorg (#8025) 2016-09-16 17:18:07 +02:00
README.md Common reorg (#8025) 2016-09-16 17:18:07 +02:00

Sprites

The individual sprites and css that help map them to spritesheets live here.

Compiling spritesheets

Because of some wonkiness with Heroku, the spritesheet compilation is not part of the production build process and must be done manually when new images are added by running:

npm run sprites