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* try to freeze content object * deep freeze the content object, start to implement stable * freeze at the /common level * go back to freezing content only on the client * use deep-frezze-strict to support phantomjs * use own version of deepFreeze * update comment about deepFreeze |
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| .. | ||
| locales | ||
| script | ||
| browserify.js | ||
| index.js | ||
| README.md | ||
Common
Files that are shared among the server and the client.
- Code that is run on both the client and the server
- Item definitions - weapons, armor, pets, etc