habitica/website/assets/sprites
Sabe Jones 8b53adfcb1 v3.83.2 - April Fools 2017 (#8632)
* feat(event): April Fools 2017

* feat(event): NPCs and Bailey

* fix(event): tweak NPCs, add challenge link

* chore(sprites): compile

* 3.83.2
2017-03-31 19:52:32 -05:00
..
archive Common reorg (#8025) 2016-09-16 17:18:07 +02:00
backer-only Common reorg (#8025) 2016-09-16 17:18:07 +02:00
css Spring Fling 2017 (#8579) 2017-03-18 12:01:41 -05:00
dist v3.83.2 - April Fools 2017 (#8632) 2017-03-31 19:52:32 -05:00
pet-hatching Common reorg (#8025) 2016-09-16 17:18:07 +02:00
spritesmith v3.83.2 - April Fools 2017 (#8632) 2017-03-31 19:52:32 -05:00
spritesmith_large chore(public-docs): Community Guidelines update 2017-03-29 03:57:27 +00:00
npc_ian.gif fix(sprites): copy corrected Ian to prod path 2016-11-07 15:20:04 +00:00
quest_bewilder.gif Common reorg (#8025) 2016-09-16 17:18:07 +02:00
quest_burnout.gif Common reorg (#8025) 2016-09-16 17:18:07 +02:00
README.md Common reorg (#8025) 2016-09-16 17:18:07 +02:00

Sprites

The individual sprites and css that help map them to spritesheets live here.

Compiling spritesheets

Because of some wonkiness with Heroku, the spritesheet compilation is not part of the production build process and must be done manually when new images are added by running:

npm run sprites