habitica/test/common/fns
Travis f8cfdfa37d Updating attribute calculation to look at all equipment #8188 (#8202)
* Taking all equipped items into account when calculating attributes instead of just head, weapon, sheild, and armor. closes #8185

* Refactored the stat calculations a bit so that all stat calculations are handled in the same location in the same way to try and reduce duplicate logic.
This commit also adds a number of tests to test this new behavior.

* spelling fixes
2017-02-07 12:04:12 -07:00
..
autoAllocate.test.js Common reorg (#8025) 2016-09-16 17:18:07 +02:00
crit.test.js Critical Hits now affect boss damage fixes #5429 (#8092) 2017-01-18 08:11:39 -07:00
handleTwoHanded.js Common reorg (#8025) 2016-09-16 17:18:07 +02:00
predictableRandom.test.js Common reorg (#8025) 2016-09-16 17:18:07 +02:00
randomDrop.test.js refactor: adjust randomDrop to use wrapped random function 2016-09-26 11:55:07 -05:00
statsComputed.test.js Updating attribute calculation to look at all equipment #8188 (#8202) 2017-02-07 12:04:12 -07:00
ultimateGear.js Mystery Items 2016/10 (#8169) 2016-10-25 16:16:00 -05:00
updateStats.test.js Common reorg (#8025) 2016-09-16 17:18:07 +02:00