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* Taking all equipped items into account when calculating attributes instead of just head, weapon, sheild, and armor. closes #8185 * Refactored the stat calculations a bit so that all stat calculations are handled in the same location in the same way to try and reduce duplicate logic. This commit also adds a number of tests to test this new behavior. * spelling fixes |
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| .. | ||
| autoAllocate.test.js | ||
| crit.test.js | ||
| handleTwoHanded.js | ||
| predictableRandom.test.js | ||
| randomDrop.test.js | ||
| statsComputed.test.js | ||
| ultimateGear.js | ||
| updateStats.test.js | ||