habitica/dist
Sabe Jones b0f574d598 fix(strength): Remove threat reduction, increase crit chance
Tweaks the STR attribute's algorithmic effects. (1) Task "redness" no longer declines faster with high STR. (2) The 3% chance of a critical hit is multiplied by a percentage factor equal to STR. (3) The value of STR in dealing damage to bosses is increased by 25% (.5% instead of .4%).

Fixes HabitRPG/habitrpg/#2464.
2014-03-02 12:44:23 -06:00
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customizer.css fix(spritesmith): add padding between sprites to avoid stray-pixels 2014-02-28 10:23:45 -08:00
habitrpg-shared.css fix(spritesmith): add padding between sprites to avoid stray-pixels 2014-02-28 10:23:45 -08:00
habitrpg-shared.js fix(strength): Remove threat reduction, increase crit chance 2014-03-02 12:44:23 -06:00
spritesmith.css fix(spritesmith): add padding between sprites to avoid stray-pixels 2014-02-28 10:23:45 -08:00
spritesmith.png fix(quests): hedgehog fix alignments 2014-03-01 12:26:55 -07:00