habitica/script
Sabe Jones b0f574d598 fix(strength): Remove threat reduction, increase crit chance
Tweaks the STR attribute's algorithmic effects. (1) Task "redness" no longer declines faster with high STR. (2) The 3% chance of a critical hit is multiplied by a percentage factor equal to STR. (3) The value of STR in dealing damage to bosses is increased by 25% (.5% instead of .4%).

Fixes HabitRPG/habitrpg/#2464.
2014-03-02 12:44:23 -06:00
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content.coffee fix(quests): fix hedgehog drop text, fixes https://github.com/HabitRPG/habitrpg/issues/2979 2014-03-01 08:37:24 -07:00
directives.js move markdown directive out of main site into shared (so mobile can use it) 2014-01-14 11:11:14 -07:00
index.coffee fix(strength): Remove threat reduction, increase crit chance 2014-03-02 12:44:23 -06:00
userServices.js Fixes #1528. Stores the currently selected tags locally before synchronizing with the server and restores them after the new user object comes back down the pipe. One potential issue that should probably be fixed is if a tag is deleted on another client that has it selected, there is no visual feedback showing that a tag is still selected, but there are no tasks shown because a null tag is selected. This is fixed by pressing "clear filters", but null filters should probably be checked eventually 2014-02-23 22:37:42 -08:00