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* WIP notifications only show 2 at once * separate and bundle notifications to pairs * notification fadein/-out/move animations - remove notifications on an interval instead of calculated timeouts * easier way to import all sprite css files * add stories + fix sizes / paddings + click to hide + animation fixes * keep notification at the top but always under the toolbars * change animations to ease-in 0.25s + add prop to change the delay between deletion and add * fix adding logic in a rare case of added notifications when only one item is currently visible + add debug mode * disable lint for notification console * add more notification example trigger buttons * potential fix of animation / queue * increase amount of notifications to 4 * fix sanity * fix test:unit call again * new notification styles - fix animations * keep error notifications visible until manually removed + refactor adding/removal logic * fix margins * prevent multiple filling + different delay on filling * stop and restart removal timer on new notifications * reduce line-height / apply different margin for icons * move sprites.scss out and use it in app.vue as well * update sprites back to 31 |
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| .. | ||
| achievements.js | ||
| appliedTags.js | ||
| dotGet.js | ||
| dotSet.js | ||
| errorMessage.js | ||
| errors.js | ||
| extendableBuiltin.js | ||
| getClassName.js | ||
| getDebuffPotionItems.js | ||
| getItemByPathAndType.js | ||
| getItemInfo.js | ||
| getOfficialPinnedItems.js | ||
| gold.js | ||
| hasClass.js | ||
| inAppRewards.js | ||
| isFreeRebirth.js | ||
| isPinned.js | ||
| noTags.js | ||
| onboarding.js | ||
| percent.js | ||
| pickDeep.js | ||
| planGemLimits.js | ||
| preenTodos.js | ||
| randomVal.js | ||
| refPush.js | ||
| setDebuffPotionItems.js | ||
| shops-seasonal.config.js | ||
| shops.js | ||
| silver.js | ||
| sleepAsync.js | ||
| splitWhitespace.js | ||
| statsComputed.js | ||
| taskDefaults.js | ||
| updateStore.js | ||
| uuid.js | ||