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2016-05-21 06:52:23 +10:00
.ebextensions fix(elastic-beanstalk): extend connection timeout for ELB 2016-04-26 19:09:36 +00:00
.github chore(typo): Fix typos in ISSUE_TEMPLATE.md 2016-05-13 12:50:09 -05:00
common chore: Update i18n locales 2016-05-20 06:55:50 -05:00
database_reports Merge remote-tracking branch 'remotes/Alys/eyewear1' into develop 2014-11-29 08:33:28 -07:00
debug-scripts feat: Add debug scripts to easilly get all pets/mounts/gear 2016-03-15 12:47:24 -05:00
dist Merge branch 'develop' of github.com:HabitRPG/habitrpg into rebalancing 2015-03-06 07:47:10 -06:00
keys/google change Google iap-live for Android mobile app gem purchases, at negue's request 2015-12-03 06:22:59 +10:00
migrations feat(events): April Mystery and Floral Potions (#7107) 2016-04-25 14:17:31 -05:00
tasks Sabrecat/glasses chairs (#7182) 2016-05-10 16:07:46 -05:00
test fix: Correct hourglass test 2016-05-18 10:33:05 -05:00
vagrant_scripts revert npm 3 to npm 2 for vagrant installs; adjust instructions so novice users don't try to run commands before doing 'vagrant ssh' 2016-04-20 09:25:05 +10:00
website add plumilla to artists for the Tangle Tree quest - fixes https://github.com/HabitRPG/habitrpg/issues/7385 2016-05-21 06:52:23 +10:00
.babelrc chore: upgrade babel to v6 2016-03-02 21:36:27 -06:00
.bowerrc Removes custom bower directories 2015-02-15 09:30:07 -05:00
.buildpacks refactor(tasks) improve UI consistency 2014-11-27 10:32:57 +00:00
.codeclimate.yml Only list javascript in .codeclimate.yml 2015-08-02 17:54:05 +02:00
.eslintignore chore: Switch to custom eslint-config 2016-04-15 09:03:59 -05:00
.eslintrc chore: Switch to custom eslint-config 2016-04-15 09:03:59 -05:00
.gitignore feat: pre-compile babel when used in production 2016-03-04 07:44:22 -06:00
.nodemonignore Corrected paths or nodemonignore 2015-02-12 21:45:37 -06:00
.nvmrc chore: Upgrade node 2016-03-05 09:17:31 -06:00
.travis.yml chore: Upgrade node 2016-03-05 09:17:31 -06:00
bower.json Merge branch 'develop' into kelsin-develop 2016-04-27 19:11:56 -05:00
config.json.example fix: remove unused vars 2016-05-20 14:27:22 -05:00
docker-compose.dev.yml docker maintenance 2016-01-11 05:04:22 +00:00
docker-compose.yml docker maintenance 2016-01-11 05:04:22 +00:00
Dockerfile adding two deps required for karma 2016-02-24 05:22:31 +00:00
Gruntfile.js fix(world-boss): add chat message, Bailey handling, animation 2016-03-31 19:38:43 -04:00
gulpfile.js chore: upgrade babel to v6 2016-03-02 21:36:27 -06:00
karma.conf.js feat: Switch out js-emoji for habtiica-markdown 2016-04-26 08:19:47 -05:00
LICENSE chore(license): remove conflicting text (fixes #2596), and simply reference the GPLv3 file by URL. Assets & content designed by BQ are CC-BY-SA, for HabitRPG are CC-BY-NC-SA 2014-01-27 15:42:42 -08:00
newrelic.js chore: Re-enable New Relic 2016-04-05 20:08:31 -05:00
package.json use uuid module for uuids 2016-05-01 15:01:00 +02:00
Procfile feat: pre-compile babel when used in production 2016-03-04 07:44:22 -06:00
README.md feat: Add debug scripts to easilly get all pets/mounts/gear 2016-03-15 12:47:24 -05:00
VAGRANT.md HabitRPG -> Habitica text changes 2015-07-31 18:05:10 +10:00
Vagrantfile.example Return enable symlinks in vagrant and use npm@3 2016-01-21 23:28:28 +02:00

Habitica Build Status Code Climate Coverage Status Bountysource

Habitica is an open source habit building program which treats your life like a Role Playing Game. Level up as you succeed, lose HP as you fail, earn money to buy weapons and armor.

We need more programmers! Your assistance will be greatly appreciated.

For an introduction to the technologies used and how the software is organized, refer to Contributing to Habitica - "Coders (Web & Mobile)" section.

To set up a local install of Habitica for development and testing, see Setting up Habitica Locally, which contains instructions for Windows, *nix / Mac OS, and Vagrant.

Then read Guidance for Blacksmiths for additional instructions and useful tips.

Debug Scripts

In the ./debug-scripts/ folder, there are a few files. Here's a sample:

grant-all-equipment.js
grant-all-mounts.js
grant-all-pets.js

You can run them by doing:

node debug-scripts/name-of-script.js

If there are more arguments required to make the script work, it will print out the usage and an explanation of what the script does.