habitica/website/assets/sprites
Kevin Smith c5d9ee1e0a Implemented new Achievement and Badge: Joined a Challenge (Fixes #8613) (#8761)
* Added image

* Added new achievement to user schema

* Added new achievement to content

* Added new achievement to libs

* Added achievement text to locale

* Added achievement to notification model and controller

* Grant achievement on joining or creating first challenge

* Added achievement to modal template

* Compiled new sprites

* Added integration tests

* Fix linting error
2017-06-07 09:43:16 -07:00
..
archive Common reorg (#8025) 2016-09-16 17:18:07 +02:00
backer-only Common reorg (#8025) 2016-09-16 17:18:07 +02:00
css Release Mergeback 2017/05/03 (#8716) 2017-05-03 15:02:54 -05:00
dist Implemented new Achievement and Badge: Joined a Challenge (Fixes #8613) (#8761) 2017-06-07 09:43:16 -07:00
pet-hatching Common reorg (#8025) 2016-09-16 17:18:07 +02:00
spritesmith Implemented new Achievement and Badge: Joined a Challenge (Fixes #8613) (#8761) 2017-06-07 09:43:16 -07:00
spritesmith_large feat(content): Armoire and BGs 2017-06-01 23:08:00 +00:00
npc_ian.gif fix(sprites): copy corrected Ian to prod path 2016-11-07 15:20:04 +00:00
quest_bewilder.gif Common reorg (#8025) 2016-09-16 17:18:07 +02:00
quest_burnout.gif Common reorg (#8025) 2016-09-16 17:18:07 +02:00
README.md Common reorg (#8025) 2016-09-16 17:18:07 +02:00

Sprites

The individual sprites and css that help map them to spritesheets live here.

Compiling spritesheets

Because of some wonkiness with Heroku, the spritesheet compilation is not part of the production build process and must be done manually when new images are added by running:

npm run sprites