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MathWhiz c9427ad34c New cards — Congratulations, Get Well (#8655)
* Add card and achievement sprite for Congrats card

* Add data regarding Congrats card

* Add Get Well card

* Add Get Well images

* Add schema

* Remove `if (!target.flags) target.flags = {};` code from cards

* Remove white backgrounds for congrats sprites

* add inital tests for cards

* Fix card tests

* Fix invalid urls in tests

* Update POST-user_class_cast_spellId.test.js

* Update POST-user_class_cast_spellId.test.js

* Update POST-user_class_cast_spellId.test.js

* Update congrats card sprite

* Fix card logic

* Fix user schema

* Change achievement values for new cards to Number

* Resize congrats and getwell cards

This will make them be sized properly

* Separate Market from Drops

* Extract cards to new section

* fix(sprites): revert spritesheet changes

* Add flags if target does not have them
2017-06-06 19:04:54 -07:00
.ebextensions Node 6 and NPM 4 (#8081) 2016-12-12 21:51:53 +01:00
.github Clean up references to repo as HabitRPG/habitrpg (#8742) 2017-06-06 18:51:54 -07:00
database_reports Clean up references to repo as HabitRPG/habitrpg (#8742) 2017-06-06 18:51:54 -07:00
gulp Clean up references to repo as HabitRPG/habitrpg (#8742) 2017-06-06 18:51:54 -07:00
keys/google change Google iap-live for Android mobile app gem purchases, at negue's request 2015-12-03 06:22:59 +10:00
migrations fix(migrations): return to generic state 2017-06-04 02:59:49 +00:00
scripts API v3 [WIP] (#6144) 2016-05-23 13:58:31 +02:00
test New cards — Congratulations, Get Well (#8655) 2017-06-06 19:04:54 -07:00
vagrant_scripts Updated vagrant script to fix bcrypt missing error (#8670) 2017-05-07 07:57:50 +10:00
webpack Client Redesign: Inventory pages, secondary menu, misc css and design items (#8631) 2017-05-16 21:09:55 +02:00
website New cards — Congratulations, Get Well (#8655) 2017-06-06 19:04:54 -07:00
.babelrc API v3 [WIP] (#6144) 2016-05-23 13:58:31 +02:00
.bowerrc rename website/client to website/client-old 2016-09-14 15:06:32 +02:00
.buildpacks refactor(tasks) improve UI consistency 2014-11-27 10:32:57 +00:00
.codeclimate.yml Only list javascript in .codeclimate.yml 2015-08-02 17:54:05 +02:00
.dockerignore Docker improvements (#8297) 2016-12-28 09:33:24 +01:00
.editorconfig Create .editorconfig 2016-09-07 08:44:57 -05:00
.eslintignore Upgrade lodash to v4 and lint more files (#8495) 2017-03-01 17:10:48 +01:00
.eslintrc fix: eslint: re-order packages 2016-12-26 16:04:36 +01:00
.gitignore Vue Store (#8071) 2016-09-29 13:32:36 +02:00
.nodemonignore Vue Project Setup (#8018) 2016-09-18 21:51:20 +02:00
.nvmrc Node 6 and NPM 4 (#8081) 2016-12-12 21:51:53 +01:00
.travis.yml travis: don't pollute the log with npm output (#8706) 2017-05-08 07:33:49 -06:00
apidoc.json chore: Remove versioning from apidoc 2016-05-25 11:11:39 -05:00
bower.json upgrade hello.js to use Facebook API v2.7 2017-03-11 12:25:38 +01:00
config.json.example Added loggly integration (#8690) 2017-05-02 09:17:23 -06:00
docker-compose.dev.yml Docker improvements (#8297) 2016-12-28 09:33:24 +01:00
docker-compose.yml Docker improvements (#8297) 2016-12-28 09:33:24 +01:00
Dockerfile Updated docker file to use Node (#8704) 2017-05-08 07:40:55 -06:00
Gruntfile.js New Client: working navigation (#8131) 2016-11-18 19:20:25 +01:00
gulpfile.js fix: remove semanticui from gulpfile 2017-03-06 20:58:41 +01:00
LICENSE Fix grammar mistakes in license file 2016-06-21 06:42:20 -05:00
npm-shrinkwrap.json New client guilds (#8736) 2017-06-02 14:55:02 -06:00
package.json adjust postinstall command so that it works in Windows as well as *nix (#8744) 2017-06-06 18:49:31 -07:00
Procfile API v3 [WIP] (#6144) 2016-05-23 13:58:31 +02:00
README.md update / delete outdated README.md files (#8719) 2017-05-14 14:40:13 +10:00
VAGRANT.md HabitRPG -> Habitica text changes 2015-07-31 18:05:10 +10:00
Vagrantfile.example Change install_node.sh to install npm 3 instead. Default RAM for vagrant box is now 4 GB. (#7478) 2016-05-28 11:53:39 +10:00

Habitica Build Status Code Climate Coverage Status Bountysource

Habitica is an open source habit building program which treats your life like a Role Playing Game. Level up as you succeed, lose HP as you fail, earn money to buy weapons and armor.

We need more programmers! Your assistance will be greatly appreciated.

For an introduction to the technologies used and how the software is organized, refer to Guidance for Blacksmiths.

To set up a local install of Habitica for development and testing on various platforms, see Setting up Habitica Locally.