habitica/website/assets/sprites
Sabe Jones d2dc8f1856 Release Mergeback 2017/05/03 (#8716)
* Content 2017/05 (#8714)

* feat(content): May 2017
Add Armoire, add BGs, end Spring Fling

* chore(sprites): compile

* chore(i18n): update locales

* 3.89.0
2017-05-03 15:02:54 -05:00
..
archive Common reorg (#8025) 2016-09-16 17:18:07 +02:00
backer-only Common reorg (#8025) 2016-09-16 17:18:07 +02:00
css Release Mergeback 2017/05/03 (#8716) 2017-05-03 15:02:54 -05:00
dist Release Mergeback 2017/05/03 (#8716) 2017-05-03 15:02:54 -05:00
pet-hatching Common reorg (#8025) 2016-09-16 17:18:07 +02:00
spritesmith Release Mergeback 2017/05/03 (#8716) 2017-05-03 15:02:54 -05:00
spritesmith_large Release Mergeback 2017/05/03 (#8716) 2017-05-03 15:02:54 -05:00
npc_ian.gif fix(sprites): copy corrected Ian to prod path 2016-11-07 15:20:04 +00:00
quest_bewilder.gif Common reorg (#8025) 2016-09-16 17:18:07 +02:00
quest_burnout.gif Common reorg (#8025) 2016-09-16 17:18:07 +02:00
README.md Common reorg (#8025) 2016-09-16 17:18:07 +02:00

Sprites

The individual sprites and css that help map them to spritesheets live here.

Compiling spritesheets

Because of some wonkiness with Heroku, the spritesheet compilation is not part of the production build process and must be done manually when new images are added by running:

npm run sprites