No description
Find a file
2012-07-09 16:25:13 -04:00
lib nodejitsu: add mongo store back in 2012-07-09 16:23:09 -04:00
public restored browserquest folder, moved mods to habitrpg_mods 2012-07-09 00:24:37 -04:00
src nodejitsu: add mongo store back in 2012-07-09 16:23:09 -04:00
styles swap reward & item colors 2012-07-08 23:51:16 -04:00
ui Add ui connection alert 2012-06-20 20:47:08 -04:00
views Add footer link to old site 2012-07-09 12:45:28 -04:00
.appconfig nodester: add config files 2012-07-09 16:23:18 -04:00
.gitignore nodejitsu: adding lib/ (removing from .gitignore so nodejitsu doesn't 2012-07-09 15:38:19 -04:00
.nodester.appconfig nodester: add config files 2012-07-09 16:23:18 -04:00
LICENSE README & LICENSE 2012-06-26 11:29:49 -04:00
Makefile Using coffee instead (derby new --coffee first-project) 2012-04-26 22:19:31 -04:00
package.json nodester: add node version 0.6.17 2012-07-09 16:25:13 -04:00
README.md Updated README.md 2012-07-07 13:20:48 -07:00
server.js nodejitsu: try explicitly setting port 3000 (since derby uses 80 if production) 2012-07-09 16:07:23 -04:00

HabitRPG

A habit tracker app which treats your goals like a Role Playing Game. As you accomplish goals, you level up. If you fail your goals, you lose hit points. Lose all your HP and you die.

Screenshot

FAQ

  • What is habit tracking?

    See 7 Tools to Help Keep Track of Habits and Goals for a description and more habit tracking examples.

  • This is confusing

    If you played RPGs (Role Playing Games) growing up, this app will make perfect sense to you; otherwise, it might be overwhelming at first. Be sure to follow the tutorial when you first load the website. If it's still not your cup of tea, checkout the above link, as well as MindBloom.

  • How do I heal?

    You have to level up, HP resets upon leveling up. I'm thinking of adding a buyable Health Potion, but I think this might compromise pushing yourself. Think about it - the closer you are to leveling, the harder you'll try to be accountable.

  • My tasks are too red, they're killing me too fast

    This is good. The worse you are at a task, the more valuable it becomes - meaning you gain more experience for completing those red tasks. This will incentivise you to try harder the more you're struggling, as well as to avoid failing (since the more valuable tasks drain more HP).

License

Code is licensed under GNU GPL v3. Content is licensed under CC-BY-SA 3.0. See the LICENSE file for details.

Credits

Content comes from Mozilla's BrowserQuest