Update com.game.asteroids_revenge.yml to 0.13.1

This commit is contained in:
MLM Games 2025-03-05 11:48:31 +00:00 committed by linsui
parent d29b45a80f
commit c3705b9ea5

View file

@ -5,14 +5,14 @@ AuthorName: MLM Games
AuthorEmail: mlm.gamestudio@gmail.com
AuthorWebSite: https://ragebreaker.itch.io/
WebSite: https://ragebreaker.itch.io/asteroids-revenge
SourceCode: https://github.com/Ragebreaker/asteroids-revenge
IssueTracker: https://github.com/Ragebreaker/asteroids-revenge/issues
Changelog: https://github.com/Ragebreaker/asteroids-revenge/blob/HEAD/CHANGELOG.md
SourceCode: https://github.com/mlm-games/asteroids-revenge
IssueTracker: https://github.com/mlm-games/asteroids-revenge/issues
Changelog: https://github.com/mlm-games/asteroids-revenge/blob/HEAD/CHANGELOG.md
Donate: https://patreon.com/MLMStudios
Liberapay: mlm-games
RepoType: git
Repo: https://github.com/Ragebreaker/asteroids-revenge.git
Repo: https://github.com/mlm-games/asteroids-revenge.git
Builds:
- versionName: 0.10.5
@ -918,38 +918,6 @@ Builds:
arm64' asteroids_revenge.apk
ndk: 23.2.8568313
- versionName: 0.12.1
versionCode: 100132
disable: fails to build
commit: 26783db8c72adceafe8b532c75abd9906e97c145
timeout: 10800
sudo:
- apt-get update
- apt-get install -y pkgconf scons
output: asteroids_revenge.apk
srclibs:
- Godot@4.3-stable
build:
- export JAVA_HOME=$(dirname $(dirname $(readlink -f $(which javac))))
- export ANDROID_SDK_ROOT=$$SDK$$
- pushd $$Godot$$
- scons -j `nproc` platform=linuxbsd target=editor
- scons -j `nproc` platform=android target=template_release arch=x86
- scons -j `nproc` platform=android target=template_release arch=x86_64
- cd platform/android/java
- gradle generateGodotTemplates
- popd
- sed -i -e 's:\(^.*package/signed\)\s*=.*$:\1 = false:' export_presets.cfg
- sed -i -e '/custom_template\/release/s|=.*|="$$Godot$$/bin/android_release.apk"|'
export_presets.cfg
- $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --import
- export GODOT_CFG=$(ls ~/.config/godot/editor_settings-*.tres)
- sed -i -e "s:\(^.*java_sdk_path\)\s*=.*$:\1 = "$JAVA_HOME":" $GODOT_CFG
- sed -i -e 's:\(^.*android_sdk_path\)\s*=.*$:\1 = "$$SDK$$":' $GODOT_CFG
- $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --export-release 'Android
x86_64' asteroids_revenge.apk
ndk: 23.2.8568313
- versionName: 0.12.3
versionCode: 100140
commit: 4da7af3ac67e1dbe56169b291d8efcb0b7b2c79a
@ -1041,6 +1009,97 @@ Builds:
x86 and x86 64' asteroids_revenge.apk
ndk: 23.2.8568313
- versionName: 0.13.1
versionCode: 100150
commit: 28ef0310b7af92fa659a67648e411d6e134a4e45
timeout: 10800
sudo:
- apt-get update
- apt-get install -y pkgconf scons
output: asteroids_revenge.apk
srclibs:
- Godot@4.4-stable
build:
- export JAVA_HOME=$(dirname $(dirname $(readlink -f $(which javac))))
- export ANDROID_SDK_ROOT=$$SDK$$
- pushd $$Godot$$
- scons -j `nproc` platform=linuxbsd target=editor
- scons -j `nproc` platform=android target=template_release arch=arm32
- cd platform/android/java
- gradle generateGodotTemplates
- popd
- sed -i -e 's:\(^.*package/signed\)\s*=.*$:\1 = false:' export_presets.cfg
- sed -i -e '/custom_template\/release/s|=.*|="$$Godot$$/bin/android_release.apk"|'
export_presets.cfg
- $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --import
- export GODOT_CFG=$(ls ~/.config/godot/editor_settings-*.tres)
- sed -i -e "s:\(^.*java_sdk_path\)\s*=.*$:\1 = "$JAVA_HOME":" $GODOT_CFG
- sed -i -e 's:\(^.*android_sdk_path\)\s*=.*$:\1 = "$$SDK$$":' $GODOT_CFG
- $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --export-release 'Android
arm32' asteroids_revenge.apk
ndk: 23.2.8568313
- versionName: 0.13.1
versionCode: 100151
commit: 28ef0310b7af92fa659a67648e411d6e134a4e45
timeout: 10800
sudo:
- apt-get update
- apt-get install -y pkgconf scons
output: asteroids_revenge.apk
srclibs:
- Godot@4.4-stable
build:
- export JAVA_HOME=$(dirname $(dirname $(readlink -f $(which javac))))
- export ANDROID_SDK_ROOT=$$SDK$$
- pushd $$Godot$$
- scons -j `nproc` platform=linuxbsd target=editor
- scons -j `nproc` platform=android target=template_release arch=arm64
- cd platform/android/java
- gradle generateGodotTemplates
- popd
- sed -i -e 's:\(^.*package/signed\)\s*=.*$:\1 = false:' export_presets.cfg
- sed -i -e '/custom_template\/release/s|=.*|="$$Godot$$/bin/android_release.apk"|'
export_presets.cfg
- $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --import
- export GODOT_CFG=$(ls ~/.config/godot/editor_settings-*.tres)
- sed -i -e "s:\(^.*java_sdk_path\)\s*=.*$:\1 = "$JAVA_HOME":" $GODOT_CFG
- sed -i -e 's:\(^.*android_sdk_path\)\s*=.*$:\1 = "$$SDK$$":' $GODOT_CFG
- $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --export-release 'Android
arm64' asteroids_revenge.apk
ndk: 23.2.8568313
- versionName: 0.13.1
versionCode: 100152
commit: 28ef0310b7af92fa659a67648e411d6e134a4e45
timeout: 10800
sudo:
- apt-get update
- apt-get install -y pkgconf scons
output: asteroids_revenge.apk
srclibs:
- Godot@4.4-stable
build:
- export JAVA_HOME=$(dirname $(dirname $(readlink -f $(which javac))))
- export ANDROID_SDK_ROOT=$$SDK$$
- pushd $$Godot$$
- scons -j `nproc` platform=linuxbsd target=editor
- scons -j `nproc` platform=android target=template_release arch=x86
- scons -j `nproc` platform=android target=template_release arch=x86_64
- cd platform/android/java
- gradle generateGodotTemplates
- popd
- sed -i -e 's:\(^.*package/signed\)\s*=.*$:\1 = false:' export_presets.cfg
- sed -i -e '/custom_template\/release/s|=.*|="$$Godot$$/bin/android_release.apk"|'
export_presets.cfg
- $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --import
- export GODOT_CFG=$(ls ~/.config/godot/editor_settings-*.tres)
- sed -i -e "s:\(^.*java_sdk_path\)\s*=.*$:\1 = "$JAVA_HOME":" $GODOT_CFG
- sed -i -e 's:\(^.*android_sdk_path\)\s*=.*$:\1 = "$$SDK$$":' $GODOT_CFG
- $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --export-release 'Android
x86 and x86 64' asteroids_revenge.apk
ndk: 23.2.8568313
AutoUpdateMode: Version
UpdateCheckMode: Tags
VercodeOperation:
@ -1048,5 +1107,5 @@ VercodeOperation:
- '%c + 1'
- '%c + 2'
UpdateCheckData: export_presets.cfg|version/code=(\d+)|.|version/name="([\d.]+)"
CurrentVersion: 0.12.3
CurrentVersionCode: 100142
CurrentVersion: 0.13.1
CurrentVersionCode: 100152