fdroiddata/metadata/com.game.Cascada.yml
2025-02-19 16:29:50 +00:00

50 lines
1.7 KiB
YAML

Categories:
- Games
License: GPL-3.0-only
AuthorName: Miguel Páez
AuthorEmail: miguel.paez@laposte.net
SourceCode: https://gitlab.com/miguelython/cascada
IssueTracker: https://gitlab.com/miguelython/cascada/-/issues
Donate: https://buymeacoffee.com/miguelython
AutoName: Cascada
RepoType: git
Repo: https://gitlab.com/miguelython/cascada.git
Builds:
- versionName: 1.0.1
versionCode: 8
commit: 18ddf3038a0a5ba38c359486e6dc51919bc117aa
timeout: 14400
sudo:
- apt-get update
- apt-get install -y pkgconf scons
output: Cascada.apk
srclibs:
- Godot@4.3-stable
build:
- export JAVA_HOME=$(dirname $(dirname $(readlink -f $(which javac))))
- export ANDROID_SDK_ROOT=$$SDK$$
- pushd $$Godot$$
- scons -j `nproc` platform=linuxbsd target=editor
- scons -j `nproc` platform=android target=template_release arch=arm64
- cd platform/android/java
- gradle generateGodotTemplates
- popd
- sed -i -e 's:\(^.*package/signed\)\s*=.*$:\1 = false:' export_presets.cfg
- sed -i -e '/custom_template\/release/s|=.*|="$$Godot$$/bin/android_release.apk"|'
export_presets.cfg
- $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --import
- export GODOT_CFG=$(ls ~/.config/godot/editor_settings-*.tres)
- sed -i -e "s:\(^.*java_sdk_path\)\s*=.*$:\1 = "$JAVA_HOME":" $GODOT_CFG
- sed -i -e 's:\(^.*android_sdk_path\)\s*=.*$:\1 = "$$SDK$$":' $GODOT_CFG
- $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --export-release 'Android'
Cascada.apk
ndk: 23.2.8568313
AutoUpdateMode: Version
UpdateCheckMode: Tags
UpdateCheckData: export_presets.cfg|version/code=(\d+)|.|version/name="([\d.]+)"
CurrentVersion: 1.0.1
CurrentVersionCode: 8