reload shop content after purchase. Fixes #1335

This commit is contained in:
Phillip Thelen 2020-07-21 14:50:15 +02:00
parent 2fdf81583d
commit 2cce3c685d

View file

@ -234,7 +234,7 @@ class ShopFragment : BaseFragment() {
fun onItemPurchased(event: GearPurchasedEvent) {
if (Shop.MARKET == shopIdentifier) {
loadMarketGear()
} else if (Shop.TIME_TRAVELERS_SHOP == shopIdentifier) {
} else {
loadShopInventory()
}
}